name: glxinfo: @@@name of display: :0.0\ndisplay: :0 screen: 0\ndirect rendering: Yes\nserver glx vendor string: SGI\nserver glx version string: 1.2\nserver glx extensions:\n GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, \n GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, \n GLX_OML_swap_method, GLX_SGI_swap_control, GLX_SGIS_multisample, \n GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group\nclient glx vendor string: SGI\nclient glx version string: 1.4\nclient glx extensions:\n GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, \n GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, \n GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, \n GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, \n GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, \n GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, \n GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap\nGLX version: 1.2\nGLX extensions:\n GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, \n GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, \n GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, \n GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, \n GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group\nOpenGL vendor string: Tungsten Graphics, Inc.\nOpenGL renderer string: Mesa DRI Radeon 20061018 NO-TCL\nOpenGL version string: 1.3 Mesa 7.6-devel\nOpenGL extensions:\n GL_ARB_draw_buffers, GL_ARB_imaging, GL_ARB_multisample, \n GL_ARB_multitexture, GL_ARB_texture_border_clamp, \n GL_ARB_texture_compression, GL_ARB_texture_cube_map, \n GL_ARB_texture_env_add, GL_ARB_texture_env_combine, \n GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, \n GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, \n GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_window_pos, \n GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_logic_op, \n GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, \n GL_EXT_convolution, GL_EXT_copy_texture, GL_EXT_draw_range_elements, \n GL_EXT_fog_coord, GL_EXT_histogram, GL_EXT_multi_draw_arrays, \n GL_EXT_packed_pixels, GL_EXT_polygon_offset, GL_EXT_rescale_normal, \n GL_EXT_secondary_color, GL_EXT_separate_specular_color, \n GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, \n GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, \n GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, \n GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, \n GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, \n GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels, \n GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, \n GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, \n GL_IBM_texture_mirrored_repeat, GL_MESA_ycbcr_texture, GL_MESA_window_pos, \n GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, \n GL_NV_texgen_reflection, GL_OES_read_format, GL_SGI_color_matrix, \n GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, \n GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays\n\n visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n----------------------------------------------------------------------\n0x21 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None\n0x22 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None\n0x56 32 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 0 0 None\n lspci: @@@00:00.0 Host bridge: Transmeta Corporation TM8000 Northbridge\n00:01.0 PCI bridge: Transmeta Corporation TM8000 AGP bridge\n00:02.0 PCI bridge: ALi Corporation M5249 HTT to PCI Bridge\n00:03.0 ISA bridge: ALi Corporation M1563 HyperTransport South Bridge (rev 20)\n00:03.1 Bridge: ALi Corporation M7101 Power Management Controller [PMU]\n00:04.0 Multimedia audio controller: ALi Corporation M5455 PCI AC-Link Controller Audio Device (rev 03)\n00:06.0 Network controller: Intersil Corporation ISL3890 [Prism GT/Prism Duette]/ISL3886 [Prism Javelin/Prism Xbow] (rev 01)\n00:09.0 CardBus bridge: Ricoh Co Ltd RL5c475 (rev 81)\n00:0a.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL-8139/8139C/8139C+ (rev 10)\n00:0e.0 IDE interface: ALi Corporation M5229 IDE (rev c5)\n00:0f.0 USB Controller: ALi Corporation USB 1.1 Controller (rev 03)\n00:0f.1 USB Controller: ALi Corporation USB 1.1 Controller (rev 03)\n00:0f.3 USB Controller: ALi Corporation USB 2.0 Controller (rev 01)\n01:00.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility M6 LY\n @test: glean/maskedClear info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks that glClear works correctly with glColorMask,\nglIndexMask, glDepthMask and glStencilMask.\n\nmaskedClear: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\nmaskedClear: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\nmaskedClear: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 1.27939414978 ! @test: glean/getString info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the contents of the strings returned by\nglGetString(): the vendor name, renderer name, version, and\nextensions. It is run on every OpenGL-capable drawing surface\nconfiguration that supports creation of a window.\n\ngetString: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tvendor: Tungsten Graphics, Inc.\n\trenderer: Mesa DRI Radeon 20061018 NO-TCL\n\tversion: 1.3 Mesa 7.6-devel\n\textensions: GL_ARB_draw_buffers GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays\ngetString: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tvendor: Tungsten Graphics, Inc.\n\trenderer: Mesa DRI Radeon 20061018 NO-TCL\n\tversion: 1.3 Mesa 7.6-devel\n\textensions: GL_ARB_draw_buffers GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays\ngetString: PASS rgba8, z24, win+pmap, id 86\x00\n\tvendor: Tungsten Graphics, Inc.\n\trenderer: Mesa DRI Radeon 20061018 NO-TCL\n\tversion: 1.3 Mesa 7.6-devel\n\textensions: GL_ARB_draw_buffers GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays\n\n returncode: 0 result: pass time: 0.501970052719 ! @test: glean/orthoPosHLines info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the positioning of unit-width horizontal lines\nunder orthographic projection.\t(This is important for apps\nthat want to use OpenGL for precise 2D drawing.) It fills in\nan entire rectangle with a stack of horizontal lines, drawing\nadjacent lines with different colors and with blending enabled.\nIf there are gaps (pixels that are the background color, and\nthus haven\'t been filled), overlaps (pixels that show a blend\nof more than one color), or improper edges (pixels around the\nedge of the rectangle that haven\'t been filled, or pixels just\noutside the edge that have), then the test fails.\n\nThis test generally fails for one of several reasons. First,\nthe coordinate transformation process may have an incorrect bias;\nthis usually will cause a bad edge. Second, the coordinate\ntransformation process may round pixel coordinates incorrectly;\nthis will usually cause gaps and/or overlaps. Third, the\nline rasterization process may not be filling the correct\npixels; this can cause gaps, overlaps, or bad edges. Fourth,\nthe OpenGL implementation may not handle the diamond-exit rule\n(section 3.4.1 in version 1.2.1 of the OpenGL spec) correctly;\nthis should cause a bad border or bad right edge.\n\nIt can be argued that this test is more strict that the OpenGL\nspecification requires. However, it is necessary to be this\nstrict in order for the results to be useful to app developers\nusing OpenGL for 2D drawing.\n\northoPosHLines: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImmediate-mode horizontal lines: No gaps, overlaps, or incorrect edges.\northoPosHLines: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImmediate-mode horizontal lines: No gaps, overlaps, or incorrect edges.\northoPosHLines: PASS rgba8, z24, win+pmap, id 86\x00\n\tImmediate-mode horizontal lines: No gaps, overlaps, or incorrect edges.\n\n returncode: 0 result: pass time: 0.70228600502 ! @test: glean/texture_srgb info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest the GL_EXT_texture_sRGB extension.\n\n\n returncode: 0 result: pass time: 0.360069036484 ! @test: glean/texgen info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test verifies that the three basic OpenGL texture coordinate\nmodes: object_linear, eye_linear, and sphere_map, work for a simple\ncase.\n\ntexgen: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\ntexgen: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\ntexgen: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 1.44677400589 ! @test: glean/orthoPosTinyQuads info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the positioning of 1x1-pixel quadrilaterals\nunder orthographic projection.\t(This is important for apps\nthat want to use OpenGL for precise 2D drawing.) It fills in\nan entire rectangle with an array of quadrilaterals, drawing\nadjacent quads with different colors and with blending enabled.\nIf there are gaps (pixels that are the background color, and\nthus haven\'t been filled), overlaps (pixels that show a blend\nof more than one color), or improper edges (pixels around the\nedge of the rectangle that haven\'t been filled, or pixels just\noutside the edge that have), then the test fails.\n\nThis test generally fails for one of several reasons. First,\nthe coordinate transformation process may have an incorrect bias;\nthis usually will cause a bad edge. Second, the coordinate\ntransformation process may round pixel coordinates incorrectly;\nthis will usually cause gaps and/or overlaps. Third, the\nquad rasterization process may not be filling the correct\npixels; this can cause gaps, overlaps, or bad edges.\n\northoPosTinyQuads: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImmediate-mode 1x1 quads: No gaps, overlaps, or incorrect edges.\northoPosTinyQuads: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImmediate-mode 1x1 quads: No gaps, overlaps, or incorrect edges.\northoPosTinyQuads: PASS rgba8, z24, win+pmap, id 86\x00\n\tImmediate-mode 1x1 quads: No gaps, overlaps, or incorrect edges.\n\n returncode: 0 result: pass time: 1.16538906097 ! @test: glean/orthoPosRandTris info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the positioning of random triangles under\northographic projection. (This is important for apps that\nwant to use OpenGL for precise 2D drawing.) It fills in an\nentire rectangle with an array of randomly-generated triangles,\ndrawing adjacent triangles with different colors and with blending\nenabled. If there are gaps (pixels that are the background color,\nand thus haven\'t been filled), overlaps (pixels that show a blend\nof more than one color), or improper edges (pixels around the\nedge of the rectangle that haven\'t been filled, or pixels just\noutside the edge that have), then the test fails.\n\nThis test generally fails for one of several reasons. First,\nthe coordinate transformation process may have an incorrect bias;\nthis usually will cause a bad edge. Second, the coordinate\ntransformation process may round pixel coordinates incorrectly;\nthis will usually cause gaps and/or overlaps. Third, the\ntriangle rasterization process may not be filling the correct\npixels; this can cause gaps, overlaps, or bad edges.\n\northoPosRandTris: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImmediate-mode triangles: No gaps, overlaps, or incorrect edges.\northoPosRandTris: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImmediate-mode triangles: No gaps, overlaps, or incorrect edges.\northoPosRandTris: PASS rgba8, z24, win+pmap, id 86\x00\n\tImmediate-mode triangles: No gaps, overlaps, or incorrect edges.\n\n returncode: 0 result: pass time: 0.556910991669 ! @test: glean/fbo info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nfbo test: Test OpenGL Extension GL_EXT_framebuffer_object\n\nGL_EXT_framebuffer_object is not supported\nfbo: NOTE rgba8, db, z24, s8, win+pmap, id 33\x00\n\tTest skipped/non-applicable\nGL_EXT_framebuffer_object is not supported\nfbo: NOTE rgba8, db, z24, s8, win+pmap, id 34\x00\n\tTest skipped/non-applicable\nGL_EXT_framebuffer_object is not supported\nfbo: NOTE rgba8, z24, win+pmap, id 86\x00\n\tTest skipped/non-applicable\n\n returncode: 0 result: pass time: 0.346353054047 ! @test: glean/texRect info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest basic texture rectangle functionality.\n\ntexRect: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\ntexRect: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\ntexRect: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 0.654818058014 ! @test: glean/paths info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test verifies that basic OpenGL operations such as the alpha\ntest, depth test, blending, stippling, and texturing work for\ntrivial cases.\n\npaths: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\npaths: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\npaths: FAIL rgba8, z24, win+pmap, id 86\x00\n\tAlpha Test should have had no effect (1, 1, 1) but actually modified the fragment: (0,0,0)\n\n returncode: 0 result: fail time: 0.606873989105 ! @test: glean/api2 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nAPI2 test: check that OpenGL 2.x API functions work.\n\napi2: NOTE rgba8, db, z24, s8, win+pmap, id 33\x00\n\tTest skipped/non-applicable\napi2: NOTE rgba8, db, z24, s8, win+pmap, id 34\x00\n\tTest skipped/non-applicable\n\n returncode: 0 result: pass time: 0.407737970352 ! @test: glean/teapot info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test simply displays a teapot, rotates it, and attempts to\ndetermine the frame/sec the pipeline can generate\n\nteapot: PASS Teapots/Sec: 185.438 rgba8, db, z24, s8, win+pmap, id 33\x00\nteapot: PASS Teapots/Sec: 189.621 rgba8, db, z24, s8, win+pmap, id 34\x00\nteapot: PASS Teapots/Sec: 275.215 rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 5.79952216148 ! @test: glean/pixelFormats info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest that all the various pixel formats/types (like\nGL_BGRA/GL_UNSIGNED_SHORT_4_4_4_4_REV) operate correctly.\nTest both glTexImage and glDrawPixels.\nFor textures, also test all the various internal texture formats.\nThousands of combinations are possible!\n\npixelFormats: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\t9030 tests passed, 0 tests failed.\npixelFormats: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\t9030 tests passed, 0 tests failed.\npixelFormats: PASS rgba8, z24, win+pmap, id 86\x00\n\t9030 tests passed, 0 tests failed.\n\n returncode: 0 result: pass time: 18.7644910812 ! @test: glean/rgbTriStrip info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThe best approach when designing a test is to make it\nself-checking; that is, the test itself should determine\nwhether the image or other data structure that it produces is\ncorrect. However, some tests are difficult to design in this\nway, and for some other tests (like stress tests or regression\ntests concerning previously-reported bugs) it may be\nunnecessary. For such tests, glean provides mechanisms to\nsave images and compare them to images generated from other\nruns. This test simply exercises those mechanisms.\n\nrgbTriStrip: NOTE rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImage number 1\n\tThis test does not check its result. Please view\n\tthe image to verify that the result is correct, or\n\tcompare it to a known-good result from a different\n\trun of glean.\nrgbTriStrip: NOTE rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImage number 2\n\tThis test does not check its result. Please view\n\tthe image to verify that the result is correct, or\n\tcompare it to a known-good result from a different\n\trun of glean.\nrgbTriStrip: NOTE rgba8, z24, win+pmap, id 86\x00\n\tImage number 3\n\tThis test does not check its result. Please view\n\tthe image to verify that the result is correct, or\n\tcompare it to a known-good result from a different\n\trun of glean.\n\n returncode: 0 result: pass time: 0.531023025513 ! @test: glean/polygonOffset info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test verifies glPolygonOffset. It is run on every\nOpenGL-capable drawing surface configuration that supports\ncreation of a window, has a depth buffer, and is RGB.\n\nThe first subtest verifies that the OpenGL implementation is\nusing a plausible value for the "minimum resolvable\ndifference" (MRD). This is the offset in window coordinates\nthat is sufficient to provide separation in depth (Z) for any\ntwo parallel surfaces. The subtest searches for the MRD by\ndrawing two surfaces at a distance from each other and\nchecking the resulting image to see if they were cleanly\nseparated. The distance is then modified (using a binary\nsearch) until a minimum value is found. This is the so-called\n"ideal" MRD. Then two surfaces are drawn using\nglPolygonOffset to produce a separation that should equal one\nMRD. The depth values at corresponding points on each surface\nare subtracted to form the "actual" MRD. The subtest performs\nthese checks twice, once close to the viewpoint and once far\naway from it, and passes if the largest of the ideal MRDs and\nthe largest of the actual MRDs are nearly the same.\n\nThe second subtest verifies that the OpenGL implementation is\nproducing plausible values for slope-dependent offsets. The\nOpenGL spec requires that the depth slope of a surface be\ncomputed by an approximation that is at least as large as\nmax(abs(dz/dx),abs(dz/dy)) and no larger than\nsqrt((dz/dx)**2+(dz/dy)**2). The subtest draws a quad rotated\nby various angles along various axes, samples three points on\nthe quad\'s surface, and computes dz/dx and dz/dy. Then it\ndraws two additional quads offset by one and two times the\ndepth slope, respectively. The base quad and the two new\nquads are sampled and their actual depths read from the depth\nbuffer. The subtest passes if the quads are offset by amounts\nthat are within one and two times the allowable range,\nrespectively.\n\npolygonOffset: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tDepth-slope related offset was too small; first failure at:\n\t\tAngle = 30 degrees, axis = (1, 0, 0)\n\t\tFailing offset was 0\n\t\tAllowable range is (0.003232892255046436, 0.003951431965358297)\n\n\tIdeal MRD at near plane is 1.192091900746898e-07 (nominally 2 bits)\n\tActual MRD at near plane is 5.960464478926841e-08 (nominally 1 bit)\n\tIdeal MRD at infinity is 5.260929189878673e-08 (nominally 1 bit)\n\tActual MRD at infinity is 1.192092895924146e-07 (nominally 2 bits)\npolygonOffset: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tDepth-slope related offset was too small; first failure at:\n\t\tAngle = 30 degrees, axis = (1, 0, 0)\n\t\tFailing offset was 0\n\t\tAllowable range is (0.003232892255046436, 0.003951431965358297)\n\n\tIdeal MRD at near plane is 1.192091900746898e-07 (nominally 2 bits)\n\tActual MRD at near plane is 5.960464478926841e-08 (nominally 1 bit)\n\tIdeal MRD at infinity is 5.260929189878673e-08 (nominally 1 bit)\n\tActual MRD at infinity is 1.192092895924146e-07 (nominally 2 bits)\npolygonOffset: FAIL rgba8, z24, win+pmap, id 86\x00\n\tDepth-slope related offset was too small; first failure at:\n\t\tAngle = 30 degrees, axis = (1, 0, 0)\n\t\tFailing offset was 0\n\t\tAllowable range is (0.003232892255046436, 0.003951431965358297)\n\n\tIdeal MRD at near plane is 1.192091900746898e-07 (nominally 2 bits)\n\tActual MRD at near plane is 5.960464478926841e-08 (nominally 1 bit)\n\tIdeal MRD at infinity is 5.260929189878673e-08 (nominally 1 bit)\n\tActual MRD at infinity is 1.192092895924146e-07 (nominally 2 bits)\n\n returncode: 0 result: fail time: 5.80465602875 ! @test: glean/basic info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis trivial test simply verifies the internal support for basic\ntests. It is run on every OpenGL-capable drawing surface\nconfiguration that supports creation of a window.\n\nbasic: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\nbasic: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\nbasic: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 0.412915945053 ! @test: glean/glsl1 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nGLSL test 1: test basic Shading Language functionality.\n\nglsl1: NOTE rgba8, db, z24, s8, win+pmap, id 33\x00\n\tTest skipped/non-applicable\nglsl1: NOTE rgba8, db, z24, s8, win+pmap, id 34\x00\n\tTest skipped/non-applicable\nglsl1: NOTE rgba8, z24, win+pmap, id 86\x00\n\tTest skipped/non-applicable\n\n returncode: 0 result: pass time: 0.399054050446 ! @test: glean/exactRGBA info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test performs a sanity check of glReadPixels, using as\nfew other portions of the GL as possible. If this test fails,\nit may be pointless to run other tests, since so many of them\ndepend on reading the contents of the framebuffer to determine\nif they pass.\n\nThe test works by using glClear to fill the framebuffer with a\nrandomly-chosen value, reading the contents of the\nframebuffer, and comparing the actual contents with the\nexpected contents. RGB, RGBA, color index, stencil, and depth\nbuffers (whichever are applicable to the current rendering\ncontext) are checked. The test passes if the actual contents\nare within 1 LSB of the expected contents.\n\nreadPixSanity: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tRGB(A) worst-case error was 7.89439 bits at (31, 31)\n\t\texpected (0.65098, 0.815686, 0.92549, 0.929412)\n\t\tgot (0, 0, 0, 0)\n\tDepth worst-case error was 23.8324 bits at (0, 0)\n\t\texpected 0.10967; got 1.\n\tRGBA largest readback error was 7.89439 bits\n\tDepth largest readback error was 23.8324 bits\nreadPixSanity: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tDepth worst-case error was 23.8324 bits at (0, 0)\n\t\texpected 0.10967; got 1.\n\tRGBA largest readback error was 0 bits\n\tDepth largest readback error was 23.8324 bits\nreadPixSanity: FAIL rgba8, z24, win+pmap, id 86\x00\n\tDepth worst-case error was 23.8324 bits at (0, 0)\n\t\texpected 0.10967; got 1.\n\tRGBA largest readback error was 0 bits\n\tDepth largest readback error was 23.8324 bits\n\n----------------------------------------------------------------------\nThe OpenGL specification requires that under certain conditions\n(e.g. lighting disabled, no clipping, no dithering, etc.) colors\nspecified as unsigned integers are represented *exactly* in the\nframebuffer (up to the number of bits common to both the\noriginal color and the framebuffer color channel). Several glean\ntests depend on this behavior, so this test is a prerequisite for\nthem.\n\nThis test works by drawing many small quadrilaterals whose\ncolors are specified by glColorub, glColorus, and glColorui;\nreading back the resulting image; and comparing the colors read\nback to the colors written. The high-order bits shared by the\nsource representation of the colors and the framebuffer\nrepresentation of the colors must agree exactly for the test to\npass.\n\nexactRGBA: NOTE rgba8, db, z24, s8, win+pmap, id 33\x00\n\tTest skipped; prerequisite test readPixSanity failed or was not run\nexactRGBA: NOTE rgba8, db, z24, s8, win+pmap, id 34\x00\n\tTest skipped; prerequisite test readPixSanity failed or was not run\nexactRGBA: NOTE rgba8, z24, win+pmap, id 86\x00\n\tTest skipped; prerequisite test readPixSanity failed or was not run\n\n returncode: 0 result: fail time: 1.38750600815 ! @test: glean/texCube info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nGL_ARB_texture_cube_map verification test.\n\ntexCube: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\ntexCube: FAIL: mode=\'Direct specification of texture coordinates\' face=POSITIVE_X quadrant=0 expected=(0, 0, 0) measured=(1, 0.501961, 1)\ntexCube: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\ntexCube: FAIL: mode=\'Direct specification of texture coordinates\' face=POSITIVE_X quadrant=0 expected=(0, 0, 0) measured=(1, 0.501961, 1)\ntexCube: FAIL rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: fail time: 0.425295114517 ! @test: glean/blendFunc info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks all combinations of source and destination\nblend factors for the GL_FUNC_ADD blend equation. It operates\non all RGB or RGBA drawing surface configurations that support\nthe creation of windows.\n\nNote that a common cause of failures for this test is small errors\nintroduced when an implementation scales color values incorrectly;\nfor example, converting an 8-bit color value to float by\ndividing by 256 rather than 255, or computing a blending result\nby shifting a double-width intermediate value rather than scaling\nit. Also, please note that the OpenGL spec requires that when\nconverting from floating-point colors to integer form, the result\nmust be rounded to the nearest integer, not truncated.\n[1.2.1, 2.13.9]\n\nThe test reports two error measurements. The first (readback) is\nthe error detected when reading back raw values that were written\nto the framebuffer. The error in this case should be very close\nto zero, since the values are carefully constructed so that they\ncan be represented accurately in the framebuffer. The second\n(blending) is the error detected in the result of the blending\ncomputation. For the test to pass, these errors must both be\nno greater than one least-significant bit in the framebuffer\nrepresentation of a color.\n\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.282353, 0.321569, 0.298039, 0.74902)\nExpected values are (0.279831, 0.318062, 0.303268, 0.756865)\nErrors are (0.00252214, 0.00350636, 0.00522876, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 27 column 9\nActual values are (0.321569, 0.819608, 0.878431, 0.929412)\nExpected values are (0.329691, 0.823205, 0.878349, 0.931334)\nErrors are (0.00812244, 0.0035975, 8.28505e-05, 0.00192255)\nSource values are (0.0235294, 0.741176, 0.811765, 0.931334)\nDestination values are (0.337255, 0.431373, 0.556863, 0.443137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05613 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.364706, 0.215686, 0.105882, 0.74902)\nExpected values are (0.360652, 0.210994, 0.109609, 0.756865)\nErrors are (0.00405395, 0.00469255, 0.00372625, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 7 column 27\nActual values are (0.886275, 0.980392, 0.92549, 0.756863)\nExpected values are (0.888397, 0.979331, 0.929089, 0.765417)\nErrors are (0.00212222, 0.0010612, 0.00359857, 0.00855434)\nSource values are (0.682353, 0.968627, 0.243137, 0.761929)\nDestination values are (0.682353, 0.682353, 0.92549, 0.0156863)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.13087 bits in error.\n\nFirst failing pixel is at row 0 column 27\nActual values are (0.258824, 0.470588, 0.560784, 0.854902)\nExpected values are (0.258007, 0.472316, 0.560581, 0.86355)\nErrors are (0.000816226, 0.00172785, 0.000203073, 0.00864768)\nSource values are (0.14902, 0.294118, 0.407843, 0.829404)\nDestination values are (0.901961, 0.776471, 0.545098, 0.211765)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_SRC_COLOR, dest factor A = GL_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.14653 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.8, 0.854902, 0.305882, 0.654902)\nExpected values are (0.801405, 0.854811, 0.308862, 0.662789)\nErrors are (0.00140446, 9.14335e-05, 0.0029794, 0.00788736)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.01376 bits in error.\n\nFirst failing pixel is at row 0 column 27\nActual values are (0.866667, 0.882353, 0.788235, 0.854902)\nExpected values are (0.871687, 0.88795, 0.790373, 0.86355)\nErrors are (0.00502074, 0.00559729, 0.00213802, 0.00864768)\nSource values are (0.14902, 0.294118, 0.407843, 0.829404)\nDestination values are (0.901961, 0.776471, 0.545098, 0.211765)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.14653 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.882353, 0.74902, 0.113725, 0.654902)\nExpected values are (0.882226, 0.747742, 0.115202, 0.662789)\nErrors are (0.000127316, 0.00127757, 0.00147689, 0.00788736)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.01376 bits in error.\n\nFirst failing pixel is at row 3 column 6\nActual values are (0.513726, 0.345098, 0.423529, 0.701961)\nExpected values are (0.51208, 0.34825, 0.423623, 0.710246)\nErrors are (0.00164574, 0.00315195, 9.40263e-05, 0.00828475)\nSource values are (0.560784, 0.376471, 0.439216, 0.84097)\nDestination values are (0.737255, 0.576471, 0.988235, 0.054902)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_DST_ALPHA, dest factor A = GL_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.08467 bits in error.\n\nFirst failing pixel is at row 10 column 8\nActual values are (0.435294, 0.376471, 0.533333, 0.415686)\nExpected values are (0.440161, 0.383354, 0.5362, 0.423797)\nErrors are (0.00486702, 0.00688294, 0.00286633, 0.00811043)\nSource values are (0.239216, 0.290196, 0.501961, 0.64799)\nDestination values are (0.286275, 0.196078, 0.211765, 0.00392157)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05399 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (0.796079, 1, 0.964706, 0.027451)\nExpected values are (0.800359, 1, 0.966561, 0.0354176)\nErrors are (0.00428009, 0, 0.00185531, 0.00796666)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_SRC_COLOR, dest factor A = GL_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.02819 bits in error.\n\nFirst failing pixel is at row 29 column 0\nActual values are (0.635294, 0.8, 0.329412, 0.0352941)\nExpected values are (0.638417, 0.804696, 0.333429, 0.0433913)\nErrors are (0.00312275, 0.00469631, 0.00401703, 0.00809715)\nSource values are (0.54902, 0.819608, 0.0627451, 0.0207828)\nDestination values are (0.223529, 0.0117647, 0.290196, 0.0235294)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05163 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (0.45098, 0.760784, 0.537255, 0.027451)\nExpected values are (0.454579, 0.761242, 0.538908, 0.0354176)\nErrors are (0.00359812, 0.000457585, 0.00165313, 0.00796666)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.02819 bits in error.\n\nFirst failing pixel is at row 10 column 6\nActual values are (0.0156863, 0.0980392, 0.0352941, 0.0784314)\nExpected values are (0.0186411, 0.089128, 0.0363114, 0.0728895)\nErrors are (0.00295487, 0.00891124, 0.00101728, 0.00554186)\nSource values are (0.286275, 0.937255, 0.137255, 0.950484)\nDestination values are (0.0901961, 0.862745, 0.596078, 0.521569)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.18984 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (1, 1, 1, 0.203922)\nExpected values are (1, 1, 1, 0.212346)\nErrors are (0, 0, 0, 0.008424)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.10872 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.905882, 0.937255, 0.313726, 0.74902)\nExpected values are (0.907774, 0.935963, 0.318032, 0.756865)\nErrors are (0.00189149, 0.00129187, 0.00430605, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.988235, 0.831373, 0.121569, 0.74902)\nExpected values are (0.988595, 0.828895, 0.124372, 0.756865)\nErrors are (0.000359714, 0.00247806, 0.00280353, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 7 column 27\nActual values are (1, 1, 1, 0.756863)\nExpected values are (1, 1, 1, 0.765417)\nErrors are (0, 0, 0, 0.00855434)\nSource values are (0.682353, 0.968627, 0.243137, 0.761929)\nDestination values are (0.682353, 0.682353, 0.92549, 0.0156863)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.13087 bits in error.\n\nFirst failing pixel is at row 2 column 27\nActual values are (0.521569, 0.843137, 0.584314, 0.784314)\nExpected values are (0.525093, 0.846907, 0.592162, 0.787709)\nErrors are (0.00352454, 0.00377017, 0.00784814, 0.00339478)\nSource values are (0.54902, 0.564706, 0.788235, 0.747036)\nDestination values are (0.254902, 0.976471, 0.0156863, 0.160784)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA_SATURATE, source factor A = GL_SRC_ALPHA_SATURATE\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00657 bits in error.\n\nFirst failing pixel is at row 2 column 27\nActual values are (0.596078, 1, 0.592157, 0.862745)\nExpected values are (0.600558, 1, 0.600558, 0.867148)\nErrors are (0.00447989, 0, 0.00840139, 0.0044024)\nSource values are (0.54902, 0.564706, 0.788235, 0.747036)\nDestination values are (0.254902, 0.976471, 0.0156863, 0.160784)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tsource factor RGB = GL_SRC_ALPHA_SATURATE, source factor A = GL_SRC_ALPHA_SATURATE\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.10484 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.282353, 0.321569, 0.298039, 0.74902)\nExpected values are (0.279831, 0.318062, 0.303268, 0.756865)\nErrors are (0.00252214, 0.00350636, 0.00522876, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 27 column 9\nActual values are (0.321569, 0.819608, 0.878431, 0.929412)\nExpected values are (0.329691, 0.823205, 0.878349, 0.931334)\nErrors are (0.00812244, 0.0035975, 8.28505e-05, 0.00192255)\nSource values are (0.0235294, 0.741176, 0.811765, 0.931334)\nDestination values are (0.337255, 0.431373, 0.556863, 0.443137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05613 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.364706, 0.215686, 0.105882, 0.74902)\nExpected values are (0.360652, 0.210994, 0.109609, 0.756865)\nErrors are (0.00405395, 0.00469255, 0.00372625, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 7 column 27\nActual values are (0.886275, 0.980392, 0.92549, 0.756863)\nExpected values are (0.888397, 0.979331, 0.929089, 0.765417)\nErrors are (0.00212222, 0.0010612, 0.00359857, 0.00855434)\nSource values are (0.682353, 0.968627, 0.243137, 0.761929)\nDestination values are (0.682353, 0.682353, 0.92549, 0.0156863)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.13087 bits in error.\n\nFirst failing pixel is at row 0 column 27\nActual values are (0.258824, 0.470588, 0.560784, 0.854902)\nExpected values are (0.258007, 0.472316, 0.560581, 0.86355)\nErrors are (0.000816226, 0.00172785, 0.000203073, 0.00864768)\nSource values are (0.14902, 0.294118, 0.407843, 0.829404)\nDestination values are (0.901961, 0.776471, 0.545098, 0.211765)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_SRC_COLOR, dest factor A = GL_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.14653 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.8, 0.854902, 0.305882, 0.654902)\nExpected values are (0.801405, 0.854811, 0.308862, 0.662789)\nErrors are (0.00140446, 9.14335e-05, 0.0029794, 0.00788736)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.01376 bits in error.\n\nFirst failing pixel is at row 0 column 27\nActual values are (0.866667, 0.882353, 0.788235, 0.854902)\nExpected values are (0.871687, 0.88795, 0.790373, 0.86355)\nErrors are (0.00502074, 0.00559729, 0.00213802, 0.00864768)\nSource values are (0.14902, 0.294118, 0.407843, 0.829404)\nDestination values are (0.901961, 0.776471, 0.545098, 0.211765)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.14653 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.882353, 0.74902, 0.113725, 0.654902)\nExpected values are (0.882226, 0.747742, 0.115202, 0.662789)\nErrors are (0.000127316, 0.00127757, 0.00147689, 0.00788736)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.01376 bits in error.\n\nFirst failing pixel is at row 3 column 6\nActual values are (0.513726, 0.345098, 0.423529, 0.701961)\nExpected values are (0.51208, 0.34825, 0.423623, 0.710246)\nErrors are (0.00164574, 0.00315195, 9.40263e-05, 0.00828475)\nSource values are (0.560784, 0.376471, 0.439216, 0.84097)\nDestination values are (0.737255, 0.576471, 0.988235, 0.054902)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_DST_ALPHA, dest factor A = GL_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.08467 bits in error.\n\nFirst failing pixel is at row 10 column 8\nActual values are (0.435294, 0.376471, 0.533333, 0.415686)\nExpected values are (0.440161, 0.383354, 0.5362, 0.423797)\nErrors are (0.00486702, 0.00688294, 0.00286633, 0.00811043)\nSource values are (0.239216, 0.290196, 0.501961, 0.64799)\nDestination values are (0.286275, 0.196078, 0.211765, 0.00392157)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05399 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (0.796079, 1, 0.964706, 0.027451)\nExpected values are (0.800359, 1, 0.966561, 0.0354176)\nErrors are (0.00428009, 0, 0.00185531, 0.00796666)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_SRC_COLOR, dest factor A = GL_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.02819 bits in error.\n\nFirst failing pixel is at row 29 column 0\nActual values are (0.635294, 0.8, 0.329412, 0.0352941)\nExpected values are (0.638417, 0.804696, 0.333429, 0.0433913)\nErrors are (0.00312275, 0.00469631, 0.00401703, 0.00809715)\nSource values are (0.54902, 0.819608, 0.0627451, 0.0207828)\nDestination values are (0.223529, 0.0117647, 0.290196, 0.0235294)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05163 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (0.45098, 0.760784, 0.537255, 0.027451)\nExpected values are (0.454579, 0.761242, 0.538908, 0.0354176)\nErrors are (0.00359812, 0.000457585, 0.00165313, 0.00796666)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.02819 bits in error.\n\nFirst failing pixel is at row 10 column 6\nActual values are (0.0156863, 0.0980392, 0.0352941, 0.0784314)\nExpected values are (0.0186411, 0.089128, 0.0363114, 0.0728895)\nErrors are (0.00295487, 0.00891124, 0.00101728, 0.00554186)\nSource values are (0.286275, 0.937255, 0.137255, 0.950484)\nDestination values are (0.0901961, 0.862745, 0.596078, 0.521569)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.18984 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (1, 1, 1, 0.203922)\nExpected values are (1, 1, 1, 0.212346)\nErrors are (0, 0, 0, 0.008424)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.10872 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.905882, 0.937255, 0.313726, 0.74902)\nExpected values are (0.907774, 0.935963, 0.318032, 0.756865)\nErrors are (0.00189149, 0.00129187, 0.00430605, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.988235, 0.831373, 0.121569, 0.74902)\nExpected values are (0.988595, 0.828895, 0.124372, 0.756865)\nErrors are (0.000359714, 0.00247806, 0.00280353, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 7 column 27\nActual values are (1, 1, 1, 0.756863)\nExpected values are (1, 1, 1, 0.765417)\nErrors are (0, 0, 0, 0.00855434)\nSource values are (0.682353, 0.968627, 0.243137, 0.761929)\nDestination values are (0.682353, 0.682353, 0.92549, 0.0156863)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.13087 bits in error.\n\nFirst failing pixel is at row 2 column 27\nActual values are (0.521569, 0.843137, 0.584314, 0.784314)\nExpected values are (0.525093, 0.846907, 0.592162, 0.787709)\nErrors are (0.00352454, 0.00377017, 0.00784814, 0.00339478)\nSource values are (0.54902, 0.564706, 0.788235, 0.747036)\nDestination values are (0.254902, 0.976471, 0.0156863, 0.160784)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA_SATURATE, source factor A = GL_SRC_ALPHA_SATURATE\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00657 bits in error.\n\nFirst failing pixel is at row 2 column 27\nActual values are (0.596078, 1, 0.592157, 0.862745)\nExpected values are (0.600558, 1, 0.600558, 0.867148)\nErrors are (0.00447989, 0, 0.00840139, 0.0044024)\nSource values are (0.54902, 0.564706, 0.788235, 0.747036)\nDestination values are (0.254902, 0.976471, 0.0156863, 0.160784)\nblendFunc: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tsource factor RGB = GL_SRC_ALPHA_SATURATE, source factor A = GL_SRC_ALPHA_SATURATE\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.10484 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.282353, 0.321569, 0.298039, 0.74902)\nExpected values are (0.279831, 0.318062, 0.303268, 0.756865)\nErrors are (0.00252214, 0.00350636, 0.00522876, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 27 column 9\nActual values are (0.321569, 0.819608, 0.878431, 0.929412)\nExpected values are (0.329691, 0.823205, 0.878349, 0.931334)\nErrors are (0.00812244, 0.0035975, 8.28505e-05, 0.00192255)\nSource values are (0.0235294, 0.741176, 0.811765, 0.931334)\nDestination values are (0.337255, 0.431373, 0.556863, 0.443137)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05613 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.364706, 0.215686, 0.105882, 0.74902)\nExpected values are (0.360652, 0.210994, 0.109609, 0.756865)\nErrors are (0.00405395, 0.00469255, 0.00372625, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 7 column 27\nActual values are (0.886275, 0.980392, 0.92549, 0.756863)\nExpected values are (0.888397, 0.979331, 0.929089, 0.765417)\nErrors are (0.00212222, 0.0010612, 0.00359857, 0.00855434)\nSource values are (0.682353, 0.968627, 0.243137, 0.761929)\nDestination values are (0.682353, 0.682353, 0.92549, 0.0156863)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_COLOR, source factor A = GL_ONE_MINUS_DST_COLOR\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.13087 bits in error.\n\nFirst failing pixel is at row 0 column 27\nActual values are (0.258824, 0.470588, 0.560784, 0.854902)\nExpected values are (0.258007, 0.472316, 0.560581, 0.86355)\nErrors are (0.000816226, 0.00172785, 0.000203073, 0.00864768)\nSource values are (0.14902, 0.294118, 0.407843, 0.829404)\nDestination values are (0.901961, 0.776471, 0.545098, 0.211765)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_SRC_COLOR, dest factor A = GL_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.14653 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.8, 0.854902, 0.305882, 0.654902)\nExpected values are (0.801405, 0.854811, 0.308862, 0.662789)\nErrors are (0.00140446, 9.14335e-05, 0.0029794, 0.00788736)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.01376 bits in error.\n\nFirst failing pixel is at row 0 column 27\nActual values are (0.866667, 0.882353, 0.788235, 0.854902)\nExpected values are (0.871687, 0.88795, 0.790373, 0.86355)\nErrors are (0.00502074, 0.00559729, 0.00213802, 0.00864768)\nSource values are (0.14902, 0.294118, 0.407843, 0.829404)\nDestination values are (0.901961, 0.776471, 0.545098, 0.211765)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.14653 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.882353, 0.74902, 0.113725, 0.654902)\nExpected values are (0.882226, 0.747742, 0.115202, 0.662789)\nErrors are (0.000127316, 0.00127757, 0.00147689, 0.00788736)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.01376 bits in error.\n\nFirst failing pixel is at row 3 column 6\nActual values are (0.513726, 0.345098, 0.423529, 0.701961)\nExpected values are (0.51208, 0.34825, 0.423623, 0.710246)\nErrors are (0.00164574, 0.00315195, 9.40263e-05, 0.00828475)\nSource values are (0.560784, 0.376471, 0.439216, 0.84097)\nDestination values are (0.737255, 0.576471, 0.988235, 0.054902)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_DST_ALPHA, dest factor A = GL_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.08467 bits in error.\n\nFirst failing pixel is at row 10 column 8\nActual values are (0.435294, 0.376471, 0.533333, 0.415686)\nExpected values are (0.440161, 0.383354, 0.5362, 0.423797)\nErrors are (0.00486702, 0.00688294, 0.00286633, 0.00811043)\nSource values are (0.239216, 0.290196, 0.501961, 0.64799)\nDestination values are (0.286275, 0.196078, 0.211765, 0.00392157)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA, source factor A = GL_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05399 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (0.796079, 1, 0.964706, 0.027451)\nExpected values are (0.800359, 1, 0.966561, 0.0354176)\nErrors are (0.00428009, 0, 0.00185531, 0.00796666)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_SRC_COLOR, dest factor A = GL_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.02819 bits in error.\n\nFirst failing pixel is at row 29 column 0\nActual values are (0.635294, 0.8, 0.329412, 0.0352941)\nExpected values are (0.638417, 0.804696, 0.333429, 0.0433913)\nErrors are (0.00312275, 0.00469631, 0.00401703, 0.00809715)\nSource values are (0.54902, 0.819608, 0.0627451, 0.0207828)\nDestination values are (0.223529, 0.0117647, 0.290196, 0.0235294)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.05163 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (0.45098, 0.760784, 0.537255, 0.027451)\nExpected values are (0.454579, 0.761242, 0.538908, 0.0354176)\nErrors are (0.00359812, 0.000457585, 0.00165313, 0.00796666)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.02819 bits in error.\n\nFirst failing pixel is at row 10 column 6\nActual values are (0.0156863, 0.0980392, 0.0352941, 0.0784314)\nExpected values are (0.0186411, 0.089128, 0.0363114, 0.0728895)\nErrors are (0.00295487, 0.00891124, 0.00101728, 0.00554186)\nSource values are (0.286275, 0.937255, 0.137255, 0.950484)\nDestination values are (0.0901961, 0.862745, 0.596078, 0.521569)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.18984 bits in error.\n\nFirst failing pixel is at row 19 column 5\nActual values are (1, 1, 1, 0.203922)\nExpected values are (1, 1, 1, 0.212346)\nErrors are (0, 0, 0, 0.008424)\nSource values are (0.443137, 0.760784, 0.529412, 0.0291752)\nDestination values are (0.835294, 0.776471, 0.854902, 0.243137)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_SRC_ALPHA, source factor A = GL_ONE_MINUS_SRC_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.10872 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.905882, 0.937255, 0.313726, 0.74902)\nExpected values are (0.907774, 0.935963, 0.318032, 0.756865)\nErrors are (0.00189149, 0.00129187, 0.00430605, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 1 column 16\nActual values are (0.988235, 0.831373, 0.121569, 0.74902)\nExpected values are (0.988595, 0.828895, 0.124372, 0.756865)\nErrors are (0.000359714, 0.00247806, 0.00280353, 0.00784552)\nSource values are (0.909804, 0.694118, 0.0784314, 0.804654)\nDestination values are (0.768627, 0.968627, 0.266667, 0.0784314)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_SRC_ALPHA, dest factor A = GL_ONE_MINUS_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00608 bits in error.\n\nFirst failing pixel is at row 7 column 27\nActual values are (1, 1, 1, 0.756863)\nExpected values are (1, 1, 1, 0.765417)\nErrors are (0, 0, 0, 0.00855434)\nSource values are (0.682353, 0.968627, 0.243137, 0.761929)\nDestination values are (0.682353, 0.682353, 0.92549, 0.0156863)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_ONE_MINUS_DST_ALPHA, source factor A = GL_ONE_MINUS_DST_ALPHA\n\tdest factor RGB = GL_ONE_MINUS_DST_ALPHA, dest factor A = GL_ONE_MINUS_DST_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.13087 bits in error.\n\nFirst failing pixel is at row 2 column 27\nActual values are (0.521569, 0.843137, 0.584314, 0.784314)\nExpected values are (0.525093, 0.846907, 0.592162, 0.787709)\nErrors are (0.00352454, 0.00377017, 0.00784814, 0.00339478)\nSource values are (0.54902, 0.564706, 0.788235, 0.747036)\nDestination values are (0.254902, 0.976471, 0.0156863, 0.160784)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA_SATURATE, source factor A = GL_SRC_ALPHA_SATURATE\n\tdest factor RGB = GL_ONE_MINUS_SRC_COLOR, dest factor A = GL_ONE_MINUS_SRC_COLOR\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.00657 bits in error.\n\nFirst failing pixel is at row 2 column 27\nActual values are (0.596078, 1, 0.592157, 0.862745)\nExpected values are (0.600558, 1, 0.600558, 0.867148)\nErrors are (0.00447989, 0, 0.00840139, 0.0044024)\nSource values are (0.54902, 0.564706, 0.788235, 0.747036)\nDestination values are (0.254902, 0.976471, 0.0156863, 0.160784)\nblendFunc: FAIL rgba8, z24, win+pmap, id 86\x00\n\tsource factor RGB = GL_SRC_ALPHA_SATURATE, source factor A = GL_SRC_ALPHA_SATURATE\n\tdest factor RGB = GL_SRC_ALPHA, dest factor A = GL_SRC_ALPHA\n\tequation RGB = GL_FUNC_ADD, equation A = GL_FUNC_ADD\n\tconst color = { 0.25, 0, 1, 0.75 }\n\tReadback had 0 bits in error; blending had 1.10484 bits in error.\n\n returncode: 0 result: fail time: 9.4375770092 ! @test: glean/pointAtten info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest point size attenuation with the GL_ARB_point_parameters extension.\n\n\n returncode: 0 result: pass time: 0.349743127823 ! @test: glean/orthoPosVLines info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the positioning of unit-width vertical lines\nunder orthographic projection.\t(This is important for apps\nthat want to use OpenGL for precise 2D drawing.) It fills in\nan entire rectangle with a collection of vertical lines, drawing\nadjacent lines with different colors and with blending enabled.\nIf there are gaps (pixels that are the background color, and\nthus haven\'t been filled), overlaps (pixels that show a blend\nof more than one color), or improper edges (pixels around the\nedge of the rectangle that haven\'t been filled, or pixels just\noutside the edge that have), then the test fails.\n\nThis test generally fails for one of several reasons. First,\nthe coordinate transformation process may have an incorrect bias;\nthis usually will cause a bad edge. Second, the coordinate\ntransformation process may round pixel coordinates incorrectly;\nthis will usually cause gaps and/or overlaps. Third, the\nline rasterization process may not be filling the correct\npixels; this can cause gaps, overlaps, or bad edges. Fourth,\nthe OpenGL implementation may not handle the diamond-exit rule\n(section 3.4.1 in version 1.2.1 of the OpenGL spec) correctly;\nthis should cause a bad border or bad top edge.\n\nIt can be argued that this test is more strict that the OpenGL\nspecification requires. However, it is necessary to be this\nstrict in order for the results to be useful to app developers\nusing OpenGL for 2D drawing.\n\northoPosVLines: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImmediate-mode vertical lines: No gaps, overlaps, or incorrect edges.\northoPosVLines: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImmediate-mode vertical lines: No gaps, overlaps, or incorrect edges.\northoPosVLines: PASS rgba8, z24, win+pmap, id 86\x00\n\tImmediate-mode vertical lines: No gaps, overlaps, or incorrect edges.\n\n returncode: 0 result: pass time: 0.599275827408 ! @test: glean/vertattrib info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nVerify that the glVertexAttribNV, glVertexAttribARB, and glVertexAttrib\nfunctions all work correctly.\n\nvertattrib: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\t0 GL_NV_vertex_program functions tested\n\t0 GL_ARB_vertex_program/shader functions tested\n\t0 OpenGL 2.0 functions tested\nvertattrib: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\t0 GL_NV_vertex_program functions tested\n\t0 GL_ARB_vertex_program/shader functions tested\n\t0 OpenGL 2.0 functions tested\nvertattrib: PASS rgba8, z24, win+pmap, id 86\x00\n\t0 GL_NV_vertex_program functions tested\n\t0 GL_ARB_vertex_program/shader functions tested\n\t0 OpenGL 2.0 functions tested\n\n returncode: 0 result: pass time: 0.37189912796 ! @test: glean/pointSprite info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest basic point sprite functionality.\n\n\n returncode: 0 result: pass time: 0.423586130142 ! @test: glean/orthoPosRandRects info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the positioning of axis-aligned rectangles\nunder orthographic projection.\t(This is important for apps\nthat want to use OpenGL for precise 2D drawing.) It fills in\nan entire rectangle with an array of smaller rects, drawing\nadjacent rects with different colors and with blending enabled.\nIf there are gaps (pixels that are the background color, and\nthus haven\'t been filled), overlaps (pixels that show a blend\nof more than one color), or improper edges (pixels around the\nedge of the rectangle that haven\'t been filled, or pixels just\noutside the edge that have), then the test fails.\n\nThis test generally fails for one of several reasons. First,\nthe coordinate transformation process may have an incorrect bias;\nthis usually will cause a bad edge. Second, the coordinate\ntransformation process may round pixel coordinates incorrectly;\nthis will usually cause gaps and/or overlaps. Third, the\nrectangle rasterization process may not be filling the correct\npixels; this can cause gaps, overlaps, or bad edges.\n\northoPosRandRects: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImmediate-mode axis-aligned rectangles: No gaps, overlaps, or incorrect edges.\northoPosRandRects: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImmediate-mode axis-aligned rectangles: No gaps, overlaps, or incorrect edges.\northoPosRandRects: PASS rgba8, z24, win+pmap, id 86\x00\n\tImmediate-mode axis-aligned rectangles: No gaps, overlaps, or incorrect edges.\n\n returncode: 0 result: pass time: 0.581782102585 ! @test: glean/depthStencil info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest the GL_EXT_packed_depth_stencil extension.\n\n\n returncode: 0 result: pass time: 0.629791021347 ! @test: glean/vertProg1 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nVertex Program test 1: test a specific set of vertex programs.\n\n\n returncode: 0 result: pass time: 0.417247056961 ! @test: glean/fpexceptions info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest for floating point exceptions caused by +/-infinity, Nan, divide by zero, etc in a number of circumstances.\n\nfpexceptions PASS: Infinite value vertex test\nfpexceptions PASS: NaN value vertex test\nfpexceptions PASS: Divide by zero vertex test\nfpexceptions PASS: Denorm vertex test\nfpexceptions PASS: Infinite matrix transform test\nfpexceptions PASS: NaN matrix transform test\nfpexceptions PASS: Zero matrix transform test\nfpexceptions PASS: Denorm matrix transform test\nfpexceptions PASS: Infinite clip plane test\nfpexceptions PASS: NaN clip plane test\nfpexceptions PASS: Zero clip plane test\nfpexceptions PASS: Denorm clip plane test\nfpexceptions PASS: Overflow clip plane test\nfpexceptions PASS: Overflow test\nfpexceptions: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\t14 tests passed, 0 tests failed.\nfpexceptions PASS: Infinite value vertex test\nfpexceptions PASS: NaN value vertex test\nfpexceptions PASS: Divide by zero vertex test\nfpexceptions PASS: Denorm vertex test\nfpexceptions PASS: Infinite matrix transform test\nfpexceptions PASS: NaN matrix transform test\nfpexceptions PASS: Zero matrix transform test\nfpexceptions PASS: Denorm matrix transform test\nfpexceptions PASS: Infinite clip plane test\nfpexceptions PASS: NaN clip plane test\nfpexceptions PASS: Zero clip plane test\nfpexceptions PASS: Denorm clip plane test\nfpexceptions PASS: Overflow clip plane test\nfpexceptions PASS: Overflow test\nfpexceptions: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\t14 tests passed, 0 tests failed.\nfpexceptions PASS: Infinite value vertex test\nfpexceptions PASS: NaN value vertex test\nfpexceptions PASS: Divide by zero vertex test\nfpexceptions PASS: Denorm vertex test\nfpexceptions PASS: Infinite matrix transform test\nfpexceptions PASS: NaN matrix transform test\nfpexceptions PASS: Zero matrix transform test\nfpexceptions PASS: Denorm matrix transform test\nfpexceptions PASS: Infinite clip plane test\nfpexceptions PASS: NaN clip plane test\nfpexceptions PASS: Zero clip plane test\nfpexceptions PASS: Denorm clip plane test\nfpexceptions PASS: Overflow clip plane test\nfpexceptions PASS: Overflow test\nfpexceptions: PASS rgba8, z24, win+pmap, id 86\x00\n\t14 tests passed, 0 tests failed.\n\n returncode: 0 result: pass time: 0.421842813492 ! @test: glean/readPixSanity info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test performs a sanity check of glReadPixels, using as\nfew other portions of the GL as possible. If this test fails,\nit may be pointless to run other tests, since so many of them\ndepend on reading the contents of the framebuffer to determine\nif they pass.\n\nThe test works by using glClear to fill the framebuffer with a\nrandomly-chosen value, reading the contents of the\nframebuffer, and comparing the actual contents with the\nexpected contents. RGB, RGBA, color index, stencil, and depth\nbuffers (whichever are applicable to the current rendering\ncontext) are checked. The test passes if the actual contents\nare within 1 LSB of the expected contents.\n\nreadPixSanity: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\tDepth worst-case error was 23.8324 bits at (0, 0)\n\t\texpected 0.10967; got 1.\n\tRGBA largest readback error was 0 bits\n\tDepth largest readback error was 23.8324 bits\nreadPixSanity: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tDepth worst-case error was 23.8324 bits at (0, 0)\n\t\texpected 0.10967; got 1.\n\tRGBA largest readback error was 0 bits\n\tDepth largest readback error was 23.8324 bits\nreadPixSanity: FAIL rgba8, z24, win+pmap, id 86\x00\n\tDepth worst-case error was 23.8324 bits at (0, 0)\n\t\texpected 0.10967; got 1.\n\tRGBA largest readback error was 0 bits\n\tDepth largest readback error was 23.8324 bits\n\n returncode: 0 result: fail time: 1.22758197784 ! @test: glean/occluquery info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest occlusion query comformance.\n\n\n returncode: 0 result: pass time: 0.314684867859 ! @test: glean/fragProg1 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nFragment Program test 1: test a specific set of fragment programs.\n\n\n returncode: 0 result: pass time: 0.341683864594 ! @test: glean/scissor info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test performs a basic test of the OpenGL scissor. It\nchecks for off-by-one errors around all four corners of the\nscissored region, perhaps the most common cause of scissor\ntest failures.\n\n\nglScissor( 0, 0, 10, 10 ):\n\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1\n\nglScissor( 1, 1, 8, 8 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\nglScissor( 2, 2, 6, 6 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\nscissor: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\nglScissor( 0, 0, 10, 10 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 0 column 0\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 1 column 1\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 9 column 0\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 8 column 1\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 9 column 9\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 8 column 8\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 0 column 9\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 1 column 8\n\tglScissor( 0, 0, 10, 10 )\n\nglScissor( 1, 1, 8, 8 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 1 column 1\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 2 column 2\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 8 column 1\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 7 column 2\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 8 column 8\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 7 column 7\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 1 error at row 1 column 8\n\tglScissor( 1, 1, 8, 8 )\n\nscissor: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\tOff by 2 error at row 2 column 7\n\tglScissor( 1, 1, 8, 8 )\n\nglScissor( 2, 2, 6, 6 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\n\nglScissor( 0, 0, 10, 10 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 1 error at row 0 column 0\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 2 error at row 1 column 1\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 1 error at row 9 column 0\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 2 error at row 8 column 1\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 1 error at row 9 column 9\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 2 error at row 8 column 8\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 1 error at row 0 column 9\n\tglScissor( 0, 0, 10, 10 )\n\nscissor: FAIL rgba8, z24, win+pmap, id 86\x00\n\tOff by 2 error at row 1 column 8\n\tglScissor( 0, 0, 10, 10 )\n\nglScissor( 1, 1, 8, 8 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\nglScissor( 2, 2, 6, 6 ):\n\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0\n\n\n returncode: 0 result: fail time: 0.514868974686 ! @test: glean/makeCurrent info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test sanity-checks the ability to use multiple rendering\ncontexts. It creates several contexts with differing\ncharacteristics (e.g., some are direct-rendering and some\nare indirect-rendering, if the window system binding supports\nthat distinction). Then it runs through all pairs of contexts,\nmaking each one "current" in turn and verifying that simple\nrendering succeeds.\n\nmakeCurrent: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\nmakeCurrent: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\nmakeCurrent: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 1.06049013138 ! @test: glean/orthoPosPoints info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the positioning of unit-sized points under\northographic projection. (This is important for apps that\nwant to use OpenGL for precise 2D drawing.) It fills in an\nentire rectangle one pixel at a time, drawing adjacent pixels\nwith different colors and with blending enabled. If there are\ngaps (pixels that are the background color, and thus haven\'t\nbeen filled), overlaps (pixels that show a blend of more than\none color), or improper edges (pixels around the edge of the\nrectangle that haven\'t been filled, or pixels just outside the\nedge that have), then the test fails.\n\nThis test generally fails for one of several reasons. First,\nthe coordinate transformation process may have an incorrect bias;\nthis usually will cause a bad edge. Second, the coordinate\ntransformation process may round pixel coordinates incorrectly;\nthis will usually cause gaps and/or overlaps. Third, the point\nrasterization process may not be filling the correct pixels;\nthis can cause gaps, overlaps, or bad edges.\n\northoPosPoints: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\n\tImmediate-mode points: No gaps, overlaps, or incorrect edges.\northoPosPoints: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\n\tImmediate-mode points: No gaps, overlaps, or incorrect edges.\northoPosPoints: PASS rgba8, z24, win+pmap, id 86\x00\n\tImmediate-mode points: No gaps, overlaps, or incorrect edges.\n\n returncode: 0 result: pass time: 0.758019924164 ! @test: glean/texCombine info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nGL_EXT_texture_env_combine verification test.\nWe only test a subset of all possible texture env combinations\nbecause there\'s simply too many to exhaustively test them all.\n\ntexCombine: FAIL rgba8, db, z24, s8, win+pmap, id 33\x00\n\texpected 1, 1, 1, 0.25, got 1, 1, 1, 1 in Single Texture Test\n\tCurrent combine state:\n\tIncoming Fragment RGBA = 0, 0.25, 0.5, 0.75\n\tTexture Unit 0:\n\t GL_COMBINE_RGB_EXT = GL_DOT3_RGB_EXT\n\t GL_COMBINE_ALPHA_EXT = GL_MODULATE\n\t GL_SOURCE0_RGB_EXT = GL_TEXTURE\n\t GL_SOURCE1_RGB_EXT = GL_TEXTURE\n\t GL_SOURCE2_RGB_EXT = GL_CONSTANT_EXT\n\t GL_SOURCE0_ALPHA_EXT = GL_TEXTURE\n\t GL_SOURCE1_ALPHA_EXT = GL_TEXTURE\n\t GL_SOURCE2_ALPHA_EXT = GL_CONSTANT_EXT\n\t GL_OPERAND0_RGB_EXT = GL_SRC_COLOR\n\t GL_OPERAND1_RGB_EXT = GL_SRC_COLOR\n\t GL_OPERAND2_RGB_EXT = GL_SRC_ALPHA\n\t GL_OPERAND0_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_OPERAND1_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_OPERAND2_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_RGB_SCALE_EXT = 1\n\t GL_ALPHA_SCALE = 1\n\t Tex Env RGBA = 0.25, 0.5, 0.75, 1\n\t Texture RGBA = 1, 0, 0.25, 0.5\ntexCombine: FAIL rgba8, db, z24, s8, win+pmap, id 34\x00\n\texpected 1, 1, 1, 0.25, got 1, 1, 1, 1 in Single Texture Test\n\tCurrent combine state:\n\tIncoming Fragment RGBA = 0, 0.25, 0.5, 0.75\n\tTexture Unit 0:\n\t GL_COMBINE_RGB_EXT = GL_DOT3_RGB_EXT\n\t GL_COMBINE_ALPHA_EXT = GL_MODULATE\n\t GL_SOURCE0_RGB_EXT = GL_TEXTURE\n\t GL_SOURCE1_RGB_EXT = GL_TEXTURE\n\t GL_SOURCE2_RGB_EXT = GL_CONSTANT_EXT\n\t GL_SOURCE0_ALPHA_EXT = GL_TEXTURE\n\t GL_SOURCE1_ALPHA_EXT = GL_TEXTURE\n\t GL_SOURCE2_ALPHA_EXT = GL_CONSTANT_EXT\n\t GL_OPERAND0_RGB_EXT = GL_SRC_COLOR\n\t GL_OPERAND1_RGB_EXT = GL_SRC_COLOR\n\t GL_OPERAND2_RGB_EXT = GL_SRC_ALPHA\n\t GL_OPERAND0_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_OPERAND1_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_OPERAND2_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_RGB_SCALE_EXT = 1\n\t GL_ALPHA_SCALE = 1\n\t Tex Env RGBA = 0.25, 0.5, 0.75, 1\n\t Texture RGBA = 1, 0, 0.25, 0.5\ntexCombine: FAIL rgba8, z24, win+pmap, id 86\x00\n\texpected 1, 0, 0.25, 0.5, got 1, 1, 1, 1 in Single Texture Test\n\tCurrent combine state:\n\tIncoming Fragment RGBA = 0, 0.25, 0.5, 0.75\n\tTexture Unit 0:\n\t GL_COMBINE_RGB_EXT = GL_REPLACE\n\t GL_COMBINE_ALPHA_EXT = GL_REPLACE\n\t GL_SOURCE0_RGB_EXT = GL_TEXTURE\n\t GL_SOURCE1_RGB_EXT = GL_PREVIOUS_EXT\n\t GL_SOURCE2_RGB_EXT = GL_CONSTANT_EXT\n\t GL_SOURCE0_ALPHA_EXT = GL_TEXTURE\n\t GL_SOURCE1_ALPHA_EXT = GL_PREVIOUS_EXT\n\t GL_SOURCE2_ALPHA_EXT = GL_CONSTANT_EXT\n\t GL_OPERAND0_RGB_EXT = GL_SRC_COLOR\n\t GL_OPERAND1_RGB_EXT = GL_SRC_COLOR\n\t GL_OPERAND2_RGB_EXT = GL_SRC_ALPHA\n\t GL_OPERAND0_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_OPERAND1_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_OPERAND2_ALPHA_EXT = GL_SRC_ALPHA\n\t GL_RGB_SCALE_EXT = 1\n\t GL_ALPHA_SCALE = 1\n\t Tex Env RGBA = 0.25, 0.5, 0.75, 1\n\t Texture RGBA = 1, 0, 0.25, 0.5\n\n returncode: 0 result: fail time: 80.2534871101 ! @test: glean/pbo info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\npbo test: Test OpenGL Extension GL_ARB_pixel_buffer_object\n\nGL_ARB_pixel_buffer_object is not supported\npbo: NOTE rgba8, db, z24, s8, win+pmap, id 33\x00\n\tTest skipped/non-applicable\nGL_ARB_pixel_buffer_object is not supported\npbo: NOTE rgba8, db, z24, s8, win+pmap, id 34\x00\n\tTest skipped/non-applicable\nGL_ARB_pixel_buffer_object is not supported\npbo: NOTE rgba8, z24, win+pmap, id 86\x00\n\tTest skipped/non-applicable\n\n returncode: 0 result: pass time: 0.380036115646 ! @test: glean/logicOp info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nThis test checks the logicop functions in RGBA mode.\n\nlogicOp: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\nlogicOp: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\nlogicOp: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 3.04111599922 ! @test: glean/texEnv info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n----------------------------------------------------------------------\nTest basic texture env modes for all base texture formats.\n\ntexEnv: PASS rgba8, db, z24, s8, win+pmap, id 33\x00\ntexEnv: PASS rgba8, db, z24, s8, win+pmap, id 34\x00\ntexEnv: PASS rgba8, z24, win+pmap, id 86\x00\n\n returncode: 0 result: pass time: 9.99587702751 ! @test: bugs/crash-cubemap-order info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.64907002449 ! @test: bugs/fdo14575 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.185167074203 ! @test: bugs/crash-texparameter-before-teximage info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.152315139771 ! @test: bugs/fdo9833 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.31029009819 ! @test: bugs/fdo10370 info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\ndata[0x8f], foreground: expected RGBA (1.0, 0.0 0.0 1.0)\nFirst execution, Readback RGBA:\npixel[0, 0]: 1.0 0.0 0.0 1.0\nCallList execution, Readback RGBA:\npixel[0, 0]: 1.0 0.0 0.0 1.0\n------------------------------------\ndata[0xff], foreground: expected RGBA (1.0, 0.0 0.0 1.0)\nFirst execution, Readback RGBA:\npixel[0, 0]: 1.0 0.0 0.0 1.0\nCallList execution, Readback RGBA:\npixel[0, 0]: 1.0 0.0 0.0 1.0\n------------------------------------\ndata[0x7f], background: expected RGBA (0.0, 0.0 1.0 1.0)\nFirst execution, Readback RGBA:\npixel[0, 0]: 0.0 0.0 1.0 1.0\nCallList execution, Readback RGBA:\npixel[0, 0]: 0.0 0.0 1.0 1.0\n------------------------------------\ndata[0x70], background: expected RGBA (0.0, 0.0 1.0 1.0)\nFirst execution, Readback RGBA:\npixel[0, 0]: 0.0 0.0 1.0 1.0\nCallList execution, Readback RGBA:\npixel[0, 0]: 0.0 0.0 1.0 1.0\n------------------------------------\nmax delta: 0.000000\n returncode: 0 result: pass time: 0.2683801651 ! @test: bugs/r300-readcache info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.538418054581 ! @test: bugs/tex1d-2dborder info: @@@Returncode: 1\n\nErrors:\nFail in cell 1,0 (texwrap % = 0x2900)\n\n\nOutput:\nProbe at (76,12)\n Expected: 1.000000 0.500000 0.000000\n Observed: 0.686275 0.345098 0.000000\n errors! Fail in cell 1,0 (texwrap % = 0x2900) ! note: Returncode was 1 returncode: 1 result: fail time: 0.181478977203 ! @test: texturing/cubemap note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nExpected at (13,82): 1.000000,1.000000,1.000000\nProbed at (13,82): 1.000000,1.000000,0.000000\nCube map failed at size 32x32, level 1, face POSITIVE_X, mipmapped\nExpected at (82,82): 1.000000,1.000000,0.000000\nProbed at (82,82): 1.000000,0.000000,0.000000\nCube map failed at size 32x32, level 1, face POSITIVE_Y, mipmapped\nExpected at (151,82): 1.000000,0.000000,0.000000\nProbed at (151,82): 1.000000,0.000000,1.000000\nCube map failed at size 32x32, level 1, face POSITIVE_Z, mipmapped\nExpected at (220,82): 1.000000,0.000000,1.000000\nProbed at (220,82): 0.000000,0.000000,1.000000\nCube map failed at size 32x32, level 1, face NEGATIVE_X, mipmapped\nExpected at (289,82): 0.000000,0.000000,1.000000\nProbed at (289,82): 0.000000,1.000000,1.000000\nCube map failed at size 32x32, level 1, face NEGATIVE_Y, mipmapped\nExpected at (358,82): 0.000000,1.000000,1.000000\nProbed at (358,82): 0.000000,1.000000,0.000000\nCube map failed at size 32x32, level 1, face NEGATIVE_Z, mipmapped\nExpected at (9,115): 0.000000,1.000000,0.000000\nProbed at (9,115): 1.000000,1.000000,0.000000\nCube map failed at size 16x16, level 2, face POSITIVE_X, mipmapped\nExpected at (78,115): 1.000000,1.000000,1.000000\nProbed at (78,115): 1.000000,0.000000,0.000000\nCube map failed at size 16x16, level 2, face POSITIVE_Y, mipmapped\nExpected at (147,115): 1.000000,1.000000,0.000000\nProbed at (147,115): 1.000000,0.000000,1.000000\nCube map failed at size 16x16, level 2, face POSITIVE_Z, mipmapped\nExpected at (216,115): 1.000000,0.000000,0.000000\nProbed at (216,115): 0.000000,0.000000,1.000000\nCube map failed at size 16x16, level 2, face NEGATIVE_X, mipmapped\nExpected at (285,115): 1.000000,0.000000,1.000000\nProbed at (285,115): 0.000000,1.000000,1.000000\nCube map failed at size 16x16, level 2, face NEGATIVE_Y, mipmapped\nExpected at (354,115): 0.000000,0.000000,1.000000\nProbed at (354,115): 0.000000,1.000000,0.000000\nCube map failed at size 16x16, level 2, face NEGATIVE_Z, mipmapped\nExpected at (7,134): 0.000000,1.000000,1.000000\nProbed at (7,134): 1.000000,1.000000,0.000000\nCube map failed at size 8x8, level 3, face POSITIVE_X, mipmapped\nExpected at (76,134): 0.000000,1.000000,0.000000\nProbed at (76,134): 1.000000,0.000000,0.000000\nCube map failed at size 8x8, level 3, face POSITIVE_Y, mipmapped\nExpected at (145,134): 1.000000,1.000000,1.000000\nProbed at (145,134): 1.000000,0.000000,1.000000\nCube map failed at size 8x8, level 3, face POSITIVE_Z, mipmapped\nExpected at (214,134): 1.000000,1.000000,0.000000\nProbed at (214,134): 0.000000,0.000000,1.000000\nCube map failed at size 8x8, level 3, face NEGATIVE_X, mipmapped\nExpected at (283,134): 1.000000,0.000000,0.000000\nProbed at (283,134): 0.000000,1.000000,1.000000\nCube map failed at size 8x8, level 3, face NEGATIVE_Y, mipmapped\nExpected at (352,134): 1.000000,0.000000,1.000000\nProbed at (352,134): 0.000000,1.000000,0.000000\nCube map failed at size 8x8, level 3, face NEGATIVE_Z, mipmapped\nExpected at (6,146): 0.000000,0.000000,1.000000\nProbed at (6,146): 1.000000,1.000000,0.000000\nCube map failed at size 4x4, level 4, face POSITIVE_X, mipmapped\nExpected at (75,146): 0.000000,1.000000,1.000000\nProbed at (75,146): 1.000000,0.000000,0.000000\nCube map failed at size 4x4, level 4, face POSITIVE_Y, mipmapped\nExpected at (144,146): 0.000000,1.000000,0.000000\nProbed at (144,146): 1.000000,0.000000,1.000000\nCube map failed at size 4x4, level 4, face POSITIVE_Z, mipmapped\nExpected at (213,146): 1.000000,1.000000,1.000000\nProbed at (213,146): 0.000000,0.000000,1.000000\nCube map failed at size 4x4, level 4, face NEGATIVE_X, mipmapped\nExpected at (282,146): 1.000000,1.000000,0.000000\nProbed at (282,146): 0.000000,1.000000,1.000000\nCube map failed at size 4x4, level 4, face NEGATIVE_Y, mipmapped\nExpected at (351,146): 1.000000,0.000000,0.000000\nProbed at (351,146): 0.000000,1.000000,0.000000\nCube map failed at size 4x4, level 4, face NEGATIVE_Z, mipmapped\nExpected at (5,154): 1.000000,0.000000,1.000000\nProbed at (5,154): 1.000000,1.000000,0.000000\nCube map failed at size 2x2, level 5, face POSITIVE_X, mipmapped\nExpected at (74,154): 0.000000,0.000000,1.000000\nProbed at (74,154): 1.000000,0.000000,0.000000\nCube map failed at size 2x2, level 5, face POSITIVE_Y, mipmapped\nExpected at (143,154): 0.000000,1.000000,1.000000\nProbed at (143,154): 1.000000,0.000000,1.000000\nCube map failed at size 2x2, level 5, face POSITIVE_Z, mipmapped\nExpected at (212,154): 0.000000,1.000000,0.000000\nProbed at (212,154): 0.000000,0.000000,1.000000\nCube map failed at size 2x2, level 5, face NEGATIVE_X, mipmapped\nExpected at (281,154): 1.000000,1.000000,1.000000\nProbed at (281,154): 0.000000,1.000000,1.000000\nCube map failed at size 2x2, level 5, face NEGATIVE_Y, mipmapped\nExpected at (350,154): 1.000000,1.000000,0.000000\nProbed at (350,154): 0.000000,1.000000,0.000000\nCube map failed at size 2x2, level 5, face NEGATIVE_Z, mipmapped\nExpected at (5,161): 1.000000,1.000000,0.000000\nProbed at (5,161): 1.000000,1.000000,1.000000\nCube map failed at size 1x1, level 6, face POSITIVE_X, mipmapped\nExpected at (74,161): 1.000000,0.000000,0.000000\nProbed at (74,161): 1.000000,1.000000,0.000000\nCube map failed at size 1x1, level 6, face POSITIVE_Y, mipmapped\nExpected at (143,161): 1.000000,0.000000,1.000000\nProbed at (143,161): 1.000000,0.000000,0.000000\nCube map failed at size 1x1, level 6, face POSITIVE_Z, mipmapped\nExpected at (212,161): 0.000000,0.000000,1.000000\nProbed at (212,161): 1.000000,0.000000,1.000000\nCube map failed at size 1x1, level 6, face NEGATIVE_X, mipmapped\nExpected at (281,161): 0.000000,1.000000,1.000000\nProbed at (281,161): 0.000000,0.000000,1.000000\nCube map failed at size 1x1, level 6, face NEGATIVE_Y, mipmapped\nExpected at (350,161): 0.000000,1.000000,0.000000\nProbed at (350,161): 0.000000,1.000000,1.000000\nCube map failed at size 1x1, level 6, face NEGATIVE_Z, mipmapped\nExpected at (9,46): 1.000000,1.000000,1.000000\nProbed at (9,46): 1.000000,1.000000,0.000000\nCube map failed at size 16x16, level 1, face POSITIVE_X, mipmapped\nExpected at (78,46): 1.000000,1.000000,0.000000\nProbed at (78,46): 1.000000,0.000000,0.000000\nCube map failed at size 16x16, level 1, face POSITIVE_Y, mipmapped\nExpected at (147,46): 1.000000,0.000000,0.000000\nProbed at (147,46): 1.000000,0.000000,1.000000\nCube map failed at size 16x16, level 1, face POSITIVE_Z, mipmapped\nExpected at (216,46): 1.000000,0.000000,1.000000\nProbed at (216,46): 0.000000,0.000000,1.000000\nCube map failed at size 16x16, level 1, face NEGATIVE_X, mipmapped\nExpected at (285,46): 0.000000,0.000000,1.000000\nProbed at (285,46): 0.000000,1.000000,1.000000\nCube map failed at size 16x16, level 1, face NEGATIVE_Y, mipmapped\nExpected at (354,46): 0.000000,1.000000,1.000000\nProbed at (354,46): 0.000000,1.000000,0.000000\nCube map failed at size 16x16, level 1, face NEGATIVE_Z, mipmapped\nExpected at (7,65): 0.000000,1.000000,0.000000\nProbed at (7,65): 1.000000,1.000000,0.000000\nCube map failed at size 8x8, level 2, face POSITIVE_X, mipmapped\nExpected at (76,65): 1.000000,1.000000,1.000000\nProbed at (76,65): 1.000000,0.000000,0.000000\nCube map failed at size 8x8, level 2, face POSITIVE_Y, mipmapped\nExpected at (145,65): 1.000000,1.000000,0.000000\nProbed at (145,65): 1.000000,0.000000,1.000000\nCube map failed at size 8x8, level 2, face POSITIVE_Z, mipmapped\nExpected at (214,65): 1.000000,0.000000,0.000000\nProbed at (214,65): 0.000000,0.000000,1.000000\nCube map failed at size 8x8, level 2, face NEGATIVE_X, mipmapped\nExpected at (283,65): 1.000000,0.000000,1.000000\nProbed at (283,65): 0.000000,1.000000,1.000000\nCube map failed at size 8x8, level 2, face NEGATIVE_Y, mipmapped\nExpected at (352,65): 0.000000,0.000000,1.000000\nProbed at (352,65): 0.000000,1.000000,0.000000\nCube map failed at size 8x8, level 2, face NEGATIVE_Z, mipmapped\nExpected at (6,77): 0.000000,1.000000,1.000000\nProbed at (6,77): 1.000000,1.000000,0.000000\nCube map failed at size 4x4, level 3, face POSITIVE_X, mipmapped\nExpected at (75,77): 0.000000,1.000000,0.000000\nProbed at (75,77): 1.000000,0.000000,0.000000\nCube map failed at size 4x4, level 3, face POSITIVE_Y, mipmapped\nExpected at (144,77): 1.000000,1.000000,1.000000\nProbed at (144,77): 1.000000,0.000000,1.000000\nCube map failed at size 4x4, level 3, face POSITIVE_Z, mipmapped\nExpected at (213,77): 1.000000,1.000000,0.000000\nProbed at (213,77): 0.000000,0.000000,1.000000\nCube map failed at size 4x4, level 3, face NEGATIVE_X, mipmapped\nExpected at (282,77): 1.000000,0.000000,0.000000\nProbed at (282,77): 0.000000,1.000000,1.000000\nCube map failed at size 4x4, level 3, face NEGATIVE_Y, mipmapped\nExpected at (351,77): 1.000000,0.000000,1.000000\nProbed at (351,77): 0.000000,1.000000,0.000000\nCube map failed at size 4x4, level 3, face NEGATIVE_Z, mipmapped\nExpected at (5,85): 0.000000,0.000000,1.000000\nProbed at (5,85): 1.000000,1.000000,0.000000\nCube map failed at size 2x2, level 4, face POSITIVE_X, mipmapped\nExpected at (74,85): 0.000000,1.000000,1.000000\nProbed at (74,85): 1.000000,0.000000,0.000000\nCube map failed at size 2x2, level 4, face POSITIVE_Y, mipmapped\nExpected at (143,85): 0.000000,1.000000,0.000000\nProbed at (143,85): 1.000000,0.000000,1.000000\nCube map failed at size 2x2, level 4, face POSITIVE_Z, mipmapped\nExpected at (212,85): 1.000000,1.000000,1.000000\nProbed at (212,85): 0.000000,0.000000,1.000000\nCube map failed at size 2x2, level 4, face NEGATIVE_X, mipmapped\nExpected at (281,85): 1.000000,1.000000,0.000000\nProbed at (281,85): 0.000000,1.000000,1.000000\nCube map failed at size 2x2, level 4, face NEGATIVE_Y, mipmapped\nExpected at (350,85): 1.000000,0.000000,0.000000\nProbed at (350,85): 0.000000,1.000000,0.000000\nCube map failed at size 2x2, level 4, face NEGATIVE_Z, mipmapped\nExpected at (5,92): 1.000000,0.000000,0.000000\nProbed at (5,92): 1.000000,1.000000,1.000000\nCube map failed at size 1x1, level 5, face POSITIVE_X, mipmapped\nExpected at (74,92): 1.000000,0.000000,1.000000\nProbed at (74,92): 1.000000,1.000000,0.000000\nCube map failed at size 1x1, level 5, face POSITIVE_Y, mipmapped\nExpected at (143,92): 0.000000,0.000000,1.000000\nProbed at (143,92): 1.000000,0.000000,0.000000\nCube map failed at size 1x1, level 5, face POSITIVE_Z, mipmapped\nExpected at (212,92): 0.000000,1.000000,1.000000\nProbed at (212,92): 1.000000,0.000000,1.000000\nCube map failed at size 1x1, level 5, face NEGATIVE_X, mipmapped\nExpected at (281,92): 0.000000,1.000000,0.000000\nProbed at (281,92): 0.000000,0.000000,1.000000\nCube map failed at size 1x1, level 5, face NEGATIVE_Y, mipmapped\nExpected at (350,92): 1.000000,1.000000,1.000000\nProbed at (350,92): 0.000000,1.000000,1.000000\nCube map failed at size 1x1, level 5, face NEGATIVE_Z, mipmapped\nExpected at (7,28): 1.000000,1.000000,1.000000\nProbed at (7,28): 1.000000,1.000000,0.000000\nCube map failed at size 8x8, level 1, face POSITIVE_X, mipmapped\nExpected at (76,28): 1.000000,1.000000,0.000000\nProbed at (76,28): 1.000000,0.000000,0.000000\nCube map failed at size 8x8, level 1, face POSITIVE_Y, mipmapped\nExpected at (145,28): 1.000000,0.000000,0.000000\nProbed at (145,28): 1.000000,0.000000,1.000000\nCube map failed at size 8x8, level 1, face POSITIVE_Z, mipmapped\nExpected at (214,28): 1.000000,0.000000,1.000000\nProbed at (214,28): 0.000000,0.000000,1.000000\nCube map failed at size 8x8, level 1, face NEGATIVE_X, mipmapped\nExpected at (283,28): 0.000000,0.000000,1.000000\nProbed at (283,28): 0.000000,1.000000,1.000000\nCube map failed at size 8x8, level 1, face NEGATIVE_Y, mipmapped\nExpected at (352,28): 0.000000,1.000000,1.000000\nProbed at (352,28): 0.000000,1.000000,0.000000\nCube map failed at size 8x8, level 1, face NEGATIVE_Z, mipmapped\nExpected at (6,40): 0.000000,1.000000,0.000000\nProbed at (6,40): 1.000000,1.000000,0.000000\nCube map failed at size 4x4, level 2, face POSITIVE_X, mipmapped\nExpected at (75,40): 1.000000,1.000000,1.000000\nProbed at (75,40): 1.000000,0.000000,0.000000\nCube map failed at size 4x4, level 2, face POSITIVE_Y, mipmapped\nExpected at (144,40): 1.000000,1.000000,0.000000\nProbed at (144,40): 1.000000,0.000000,1.000000\nCube map failed at size 4x4, level 2, face POSITIVE_Z, mipmapped\nExpected at (213,40): 1.000000,0.000000,0.000000\nProbed at (213,40): 0.000000,0.000000,1.000000\nCube map failed at size 4x4, level 2, face NEGATIVE_X, mipmapped\nExpected at (282,40): 1.000000,0.000000,1.000000\nProbed at (282,40): 0.000000,1.000000,1.000000\nCube map failed at size 4x4, level 2, face NEGATIVE_Y, mipmapped\nExpected at (351,40): 0.000000,0.000000,1.000000\nProbed at (351,40): 0.000000,1.000000,0.000000\nCube map failed at size 4x4, level 2, face NEGATIVE_Z, mipmapped\nExpected at (5,48): 0.000000,1.000000,1.000000\nProbed at (5,48): 1.000000,1.000000,0.000000\nCube map failed at size 2x2, level 3, face POSITIVE_X, mipmapped\nExpected at (74,48): 0.000000,1.000000,0.000000\nProbed at (74,48): 1.000000,0.000000,0.000000\nCube map failed at size 2x2, level 3, face POSITIVE_Y, mipmapped\nExpected at (143,48): 1.000000,1.000000,1.000000\nProbed at (143,48): 1.000000,0.000000,1.000000\nCube map failed at size 2x2, level 3, face POSITIVE_Z, mipmapped\nExpected at (212,48): 1.000000,1.000000,0.000000\nProbed at (212,48): 0.000000,0.000000,1.000000\nCube map failed at size 2x2, level 3, face NEGATIVE_X, mipmapped\nExpected at (281,48): 1.000000,0.000000,0.000000\nProbed at (281,48): 0.000000,1.000000,1.000000\nCube map failed at size 2x2, level 3, face NEGATIVE_Y, mipmapped\nExpected at (350,48): 1.000000,0.000000,1.000000\nProbed at (350,48): 0.000000,1.000000,0.000000\nCube map failed at size 2x2, level 3, face NEGATIVE_Z, mipmapped\nExpected at (5,55): 1.000000,0.000000,1.000000\nProbed at (5,55): 1.000000,1.000000,1.000000\nCube map failed at size 1x1, level 4, face POSITIVE_X, mipmapped\nExpected at (74,55): 0.000000,0.000000,1.000000\nProbed at (74,55): 1.000000,1.000000,0.000000\nCube map failed at size 1x1, level 4, face POSITIVE_Y, mipmapped\nExpected at (143,55): 0.000000,1.000000,1.000000\nProbed at (143,55): 1.000000,0.000000,0.000000\nCube map failed at size 1x1, level 4, face POSITIVE_Z, mipmapped\nExpected at (212,55): 0.000000,1.000000,0.000000\nProbed at (212,55): 1.000000,0.000000,1.000000\nCube map failed at size 1x1, level 4, face NEGATIVE_X, mipmapped\nExpected at (281,55): 1.000000,1.000000,1.000000\nProbed at (281,55): 0.000000,0.000000,1.000000\nCube map failed at size 1x1, level 4, face NEGATIVE_Y, mipmapped\nExpected at (350,55): 1.000000,1.000000,0.000000\nProbed at (350,55): 0.000000,1.000000,1.000000\nCube map failed at size 1x1, level 4, face NEGATIVE_Z, mipmapped\nExpected at (6,19): 1.000000,1.000000,1.000000\nProbed at (6,19): 1.000000,1.000000,0.000000\nCube map failed at size 4x4, level 1, face POSITIVE_X, mipmapped\nExpected at (75,19): 1.000000,1.000000,0.000000\nProbed at (75,19): 1.000000,0.000000,0.000000\nCube map failed at size 4x4, level 1, face POSITIVE_Y, mipmapped\nExpected at (144,19): 1.000000,0.000000,0.000000\nProbed at (144,19): 1.000000,0.000000,1.000000\nCube map failed at size 4x4, level 1, face POSITIVE_Z, mipmapped\nExpected at (213,19): 1.000000,0.000000,1.000000\nProbed at (213,19): 0.000000,0.000000,1.000000\nCube map failed at size 4x4, level 1, face NEGATIVE_X, mipmapped\nExpected at (282,19): 0.000000,0.000000,1.000000\nProbed at (282,19): 0.000000,1.000000,1.000000\nCube map failed at size 4x4, level 1, face NEGATIVE_Y, mipmapped\nExpected at (351,19): 0.000000,1.000000,1.000000\nProbed at (351,19): 0.000000,1.000000,0.000000\nCube map failed at size 4x4, level 1, face NEGATIVE_Z, mipmapped\nExpected at (5,27): 0.000000,1.000000,0.000000\nProbed at (5,27): 1.000000,1.000000,0.000000\nCube map failed at size 2x2, level 2, face POSITIVE_X, mipmapped\nExpected at (74,27): 1.000000,1.000000,1.000000\nProbed at (74,27): 1.000000,0.000000,0.000000\nCube map failed at size 2x2, level 2, face POSITIVE_Y, mipmapped\nExpected at (143,27): 1.000000,1.000000,0.000000\nProbed at (143,27): 1.000000,0.000000,1.000000\nCube map failed at size 2x2, level 2, face POSITIVE_Z, mipmapped\nExpected at (212,27): 1.000000,0.000000,0.000000\nProbed at (212,27): 0.000000,0.000000,1.000000\nCube map failed at size 2x2, level 2, face NEGATIVE_X, mipmapped\nExpected at (281,27): 1.000000,0.000000,1.000000\nProbed at (281,27): 0.000000,1.000000,1.000000\nCube map failed at size 2x2, level 2, face NEGATIVE_Y, mipmapped\nExpected at (350,27): 0.000000,0.000000,1.000000\nProbed at (350,27): 0.000000,1.000000,0.000000\nCube map failed at size 2x2, level 2, face NEGATIVE_Z, mipmapped\nExpected at (5,34): 0.000000,0.000000,1.000000\nProbed at (5,34): 1.000000,1.000000,1.000000\nCube map failed at size 1x1, level 3, face POSITIVE_X, mipmapped\nExpected at (74,34): 0.000000,1.000000,1.000000\nProbed at (74,34): 1.000000,1.000000,0.000000\nCube map failed at size 1x1, level 3, face POSITIVE_Y, mipmapped\nExpected at (143,34): 0.000000,1.000000,0.000000\nProbed at (143,34): 1.000000,0.000000,0.000000\nCube map failed at size 1x1, level 3, face POSITIVE_Z, mipmapped\nExpected at (212,34): 1.000000,1.000000,1.000000\nProbed at (212,34): 1.000000,0.000000,1.000000\nCube map failed at size 1x1, level 3, face NEGATIVE_X, mipmapped\nExpected at (281,34): 1.000000,1.000000,0.000000\nProbed at (281,34): 0.000000,0.000000,1.000000\nCube map failed at size 1x1, level 3, face NEGATIVE_Y, mipmapped\nExpected at (350,34): 1.000000,0.000000,0.000000\nProbed at (350,34): 0.000000,1.000000,1.000000\nCube map failed at size 1x1, level 3, face NEGATIVE_Z, mipmapped\nExpected at (5,14): 1.000000,1.000000,1.000000\nProbed at (5,14): 1.000000,1.000000,0.000000\nCube map failed at size 2x2, level 1, face POSITIVE_X, mipmapped\nExpected at (74,14): 1.000000,1.000000,0.000000\nProbed at (74,14): 1.000000,0.000000,0.000000\nCube map failed at size 2x2, level 1, face POSITIVE_Y, mipmapped\nExpected at (143,14): 1.000000,0.000000,0.000000\nProbed at (143,14): 1.000000,0.000000,1.000000\nCube map failed at size 2x2, level 1, face POSITIVE_Z, mipmapped\nExpected at (212,14): 1.000000,0.000000,1.000000\nProbed at (212,14): 0.000000,0.000000,1.000000\nCube map failed at size 2x2, level 1, face NEGATIVE_X, mipmapped\nExpected at (281,14): 0.000000,0.000000,1.000000\nProbed at (281,14): 0.000000,1.000000,1.000000\nCube map failed at size 2x2, level 1, face NEGATIVE_Y, mipmapped\nExpected at (350,14): 0.000000,1.000000,1.000000\nProbed at (350,14): 0.000000,1.000000,0.000000\nCube map failed at size 2x2, level 1, face NEGATIVE_Z, mipmapped\nExpected at (5,21): 0.000000,1.000000,1.000000\nProbed at (5,21): 1.000000,1.000000,1.000000\nCube map failed at size 1x1, level 2, face POSITIVE_X, mipmapped\nExpected at (74,21): 0.000000,1.000000,0.000000\nProbed at (74,21): 1.000000,1.000000,0.000000\nCube map failed at size 1x1, level 2, face POSITIVE_Y, mipmapped\nExpected at (143,21): 1.000000,1.000000,1.000000\nProbed at (143,21): 1.000000,0.000000,0.000000\nCube map failed at size 1x1, level 2, face POSITIVE_Z, mipmapped\nExpected at (212,21): 1.000000,1.000000,0.000000\nProbed at (212,21): 1.000000,0.000000,1.000000\nCube map failed at size 1x1, level 2, face NEGATIVE_X, mipmapped\nExpected at (281,21): 1.000000,0.000000,0.000000\nProbed at (281,21): 0.000000,0.000000,1.000000\nCube map failed at size 1x1, level 2, face NEGATIVE_Y, mipmapped\nExpected at (350,21): 1.000000,0.000000,1.000000\nProbed at (350,21): 0.000000,1.000000,1.000000\nCube map failed at size 1x1, level 2, face NEGATIVE_Z, mipmapped\nExpected at (5,12): 0.000000,1.000000,0.000000\nProbed at (5,12): 1.000000,1.000000,1.000000\nCube map failed at size 1x1, level 1, face POSITIVE_X, mipmapped\nExpected at (74,12): 1.000000,1.000000,1.000000\nProbed at (74,12): 1.000000,1.000000,0.000000\nCube map failed at size 1x1, level 1, face POSITIVE_Y, mipmapped\nExpected at (143,12): 1.000000,1.000000,0.000000\nProbed at (143,12): 1.000000,0.000000,0.000000\nCube map failed at size 1x1, level 1, face POSITIVE_Z, mipmapped\nExpected at (212,12): 1.000000,0.000000,0.000000\nProbed at (212,12): 1.000000,0.000000,1.000000\nCube map failed at size 1x1, level 1, face NEGATIVE_X, mipmapped\nExpected at (281,12): 1.000000,0.000000,1.000000\nProbed at (281,12): 0.000000,0.000000,1.000000\nCube map failed at size 1x1, level 1, face NEGATIVE_Y, mipmapped\nExpected at (350,12): 0.000000,0.000000,1.000000\nProbed at (350,12): 0.000000,1.000000,1.000000\nCube map failed at size 1x1, level 1, face NEGATIVE_Z, mipmapped\n returncode: 1 result: fail time: 0.373059988022 ! @test: texturing/texredefine info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.219777107239 ! @test: texturing/getteximage-simple info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.178550958633 ! @test: texturing/texdepth note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\n returncode: 1 result: fail time: 0.144513845444 ! @test: texturing/copytexsubimage info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.185049057007 ! @test: texturing/lodbias info: @@@Returncode: 1\n\nErrors:\ntest_simple: 0,0 failed\n\n\nOutput:\nProbe at (6,6)\n Expected: 0.500000 0.500000 0.500000\n Observed: 0.000000 0.501961 0.000000\n errors! test_simple: 0,0 failed ! note: Returncode was 1 returncode: 1 result: fail time: 0.171444177628 ! @test: texturing/texrect-many info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n 0/0: 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/1: 1.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/2: 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/3: 0.000000,0.000000,1.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/4: 0.501961,0.000000,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/5: 0.000000,0.501961,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/6: 0.000000,0.000000,0.501961,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/7: 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/8: 1.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/9: 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 0/10: 0.000000,0.000000,1.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/0: 1.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/1: 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/2: 0.000000,0.000000,1.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/3: 0.501961,0.000000,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/4: 0.000000,0.501961,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/5: 0.000000,0.000000,0.501961,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/6: 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/7: 1.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/8: 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/9: 0.000000,0.000000,1.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 1/10: 0.501961,0.000000,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/0: 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/1: 0.000000,0.000000,1.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/2: 0.501961,0.000000,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/3: 0.000000,0.501961,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/4: 0.000000,0.000000,0.501961,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/5: 0.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/6: 1.000000,0.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/7: 0.000000,1.000000,0.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/8: 0.000000,0.000000,1.000000,1.000000 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/9: 0.501961,0.000000,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\n 2/10: 0.000000,0.501961,0.000000,0.501961 Delta: 0.000000,0.000000,0.000000,0.000000\nMax delta: 0.000000\n\n returncode: 0 result: pass time: 0.236878871918 ! @test: texturing/gen-texsubimage info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.321855068207 ! @test: texturing/gen-teximage info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.225327968597 ! @test: texturing/tex3d info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.808208942413 ! @test: shaders/fp-fragment-position note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_RENDERER = Mesa DRI Radeon 20061018 NO-TCL\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.11140203476 ! @test: shaders/vp-bad-program note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_ARB_vertex_program not supported.\n returncode: 1 result: fail time: 0.0849030017853 ! @test: shaders/fp-lit-mask note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_RENDERER = Mesa DRI Radeon 20061018 NO-TCL\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.0822069644928 ! @test: shaders/fp-indirections note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.085755109787 ! @test: shaders/fp-kil note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_RENDERER = Mesa DRI Radeon 20061018 NO-TCL\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.084046125412 ! @test: shaders/fp-generic/lrp_sat note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.129663228989 ! @test: shaders/fp-generic/kil-swizzle note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.103396177292 ! @test: shaders/fp-generic/dph note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.12068605423 ! @test: shaders/trinity-fp1 note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_RENDERER = Mesa DRI Radeon 20061018 NO-TCL\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.0957038402557 ! @test: shaders/fp-incomplete-tex note: Returncode was 1 info: @@@Returncode: 1\n\nErrors:\n\n\nOutput:\nGL_RENDERER = Mesa DRI Radeon 20061018 NO-TCL\nGL_ARB_fragment_program not supported.\n returncode: 1 result: fail time: 0.116569042206 ! @test: mesa/crossbar info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\nGL_RENDERER = Mesa DRI Radeon 20061018 NO-TCL\nGL_VERSION = 1.3 Mesa 7.6-devel\n\nFirst frame\n-----------\nProbe 0: 0.501961,0.501961,0.501961\n Delta: 0.001961,0.001961,0.001961\nProbe 1: 0.498039,0.498039,0.498039\n Delta: -0.001961,-0.001961,-0.001961\nProbe 2: 0.501961,0.501961,0.501961\n Delta: 0.001961,0.001961,0.001961\nProbe 3: 0.498039,0.498039,0.498039\n Delta: -0.001961,-0.001961,-0.001961\nProbe 4: 0.498039,0.498039,0.498039\n Delta: -0.001961,-0.001961,-0.001961\nProbe 5: 0.494118,0.494118,0.494118\n Delta: -0.005882,-0.005882,-0.005882\nProbe 6: 0.494118,0.494118,0.494118\n Delta: -0.005882,-0.005882,-0.005882\nMax delta: 0.005882\n\nSecond frame\n------------\nProbe 0: 0.501961,0.501961,0.501961\n Delta: 0.001961,0.001961,0.001961\nProbe 1: 0.498039,0.498039,0.498039\n Delta: -0.001961,-0.001961,-0.001961\nProbe 2: 0.501961,0.501961,0.501961\n Delta: 0.001961,0.001961,0.001961\nProbe 3: 0.498039,0.498039,0.498039\n Delta: -0.001961,-0.001961,-0.001961\nProbe 4: 0.498039,0.498039,0.498039\n Delta: -0.001961,-0.001961,-0.001961\nProbe 5: 0.494118,0.494118,0.494118\n Delta: -0.005882,-0.005882,-0.005882\nProbe 6: 0.494118,0.494118,0.494118\n Delta: -0.005882,-0.005882,-0.005882\nMax delta: 0.005882\n\n returncode: 0 result: pass time: 0.201631069183 ! @test: general/windowoverlap info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.290508985519 ! @test: general/varray-disabled info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.184246063232 ! @test: general/texgen info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.201071977615 ! @test: general/linestipple info: @@@Returncode: 0\n\nErrors:\n\n\nOutput:\n returncode: 0 result: pass time: 0.220033884048 ! time: 160.10006094