====== Log started (Wed Oct 14 09:31:24 2009) ====== ^7Console initialized. ^7Nexuiz Linux 02:51:06 Oct 1 2009 9271 release ^7Trying to load library... "libz.so.1" - loaded. ^7Added packfile data/common-spog.pk3 (26 files) ^7Added packfile data/data20091001.pk3 (9053 files) ^7Trying to load library... "libcurl.so.4" "libcurl.so.3" "libcurl.so" "./libcurl.so.4" "./libcurl.so.3" "./libcurl.so" - failed. ^7Initializing client ^7Couldn't load gfx/palette.lmp, falling back on internal palette ^7Trying to load library... "libogg.so.0" - loaded. ^7Trying to load library... "libtheora.so.0" - loaded. ^7Trying to load library... "libvorbis.so.0" - loaded. ^7Trying to load library... "libvorbisenc.so.2" - loaded. ^7Trying to load library... "libOffscreenGecko.so" "./libOffscreenGecko.so" - failed. ^7execing quake.rc ^7execing default.cfg ^7execing defaultNexuiz.cfg ^7execing physics26.cfg ^7execing ctfscoring-div0.cfg ^7execing balance.cfg ^7execing effects-normal.cfg ^7execing turrets.cfg ^7execing unit_machinegun.cfg ^7execing unit_hk.cfg ^7execing unit_hellion.cfg ^7execing unit_mlrs.cfg ^7execing unit_flac.cfg ^7execing unit_fusreac.cfg ^7execing unit_plasma.cfg ^7execing unit_plasma2.cfg ^7execing unit_tesla.cfg ^7execing unit_phaser.cfg ^7execing unit_walker.cfg ^7execing unit_ewheel.cfg ^7couldn't exec unit_repulsor.cfg ^7execing default25.cfg ^7execing physics25.cfg ^7execing balance25.cfg ^7execing config.cfg ^7couldn't exec data/campaign.cfg ^7execing config_update.cfg ^7couldn't exec autoexec.cfg ^7Client using an automatically assigned port ^7Client opened a socket on address local:2 ^7Client opened a socket on address 0.0.0.0:0 ^7Client opened a socket on address [0:0:0:0:0:0:0:0]:0 ^7Initializing Video Mode: fullscreen 1024x768x32x60hz ^7Loading OpenGL driver libGL.so.1 ^7Using XFree86-VidModeExtension Version 2.2 ^7Using XVidMode fullscreen mode at 1024x768 ^7checking for GLX_ARB_get_proc_address... enabled ^7checking for GLX_SGI_swap_control... not detected ^7GL_VENDOR: Tungsten Graphics, Inc ^7GL_RENDERER: Mesa DRI Intel(R) 965GM GEM 20090712 2009Q2 RC3 ^7GL_VERSION: 2.1 Mesa 7.6 ^7GL_EXTENSIONS: GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays ^7GLX_EXTENSIONS: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_swap_frame_usage GLX_OML_swap_method GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap ^7checking for OpenGL 1.1 core features... enabled ^7Checking OpenGL extensions... ^7checking for OpenGL 1.2 core features... enabled ^7checking for GL_ARB_multitexture... enabled ^7checking for GL_ARB_texture_env_combine... enabled ^7checking for GL_ARB_texture_env_dot3... enabled ^7checking for GL_EXT_texture3D... enabled ^7checking for GL_ARB_texture_cube_map... enabled ^7checking for GL_ARB_texture_rectangle... enabled ^7checking for GL_ARB_depth_texture... enabled ^7checking for GL_ARB_shadow... enabled ^7checking for GL_ARB_texture_compression... enabled ^7checking for GL_EXT_compiled_vertex_array... enabled ^7checking for GL_EXT_texture_edge_clamp... enabled ^7checking for GL_EXT_texture_filter_anisotropic... enabled ^7checking for GL_EXT_blend_minmax... enabled ^7checking for GL_EXT_blend_subtract... enabled ^7checking for OpenGL 2.0 core features... enabled ^7checking for GL_EXT_stencil_two_side... enabled ^7checking for GL_ARB_vertex_buffer_object... enabled ^7checking for GL_EXT_framebuffer_object... enabled ^7checking for GL_ARB_shader_objects... enabled ^7checking for GL_ARB_shading_language_100... enabled ^7checking for GL_ARB_vertex_shader... enabled ^7checking for GL_ARB_fragment_shader... enabled ^7checking for GL_ARB_occlusion_query... enabled ^7checking for GL_AMD_texture_texture4... not detected ^7checking for GL_ARB_texture_gather... not detected ^7 ^7QuakeC extensions for server and client: BX_WAL_SUPPORT DP_BUTTONCHAT DP_BUTTONUSE DP_CL_LOADSKY DP_CON_ALIASPARAMETERS DP_CON_BESTWEAPON DP_CON_EXPANDCVAR DP_CON_SET DP_CON_SETA DP_CON_STARTMAP DP_CSQC_MULTIFRAME_INTERPOLATION DP_EF_ADDITIVE DP_EF_BLUE DP_EF_DOUBLESIDED DP_EF_FLAME DP_EF_FULLBRIGHT DP_EF_NODEPTHTEST DP_EF_NODRAW DP_EF_NOGUNBOB DP_EF_NOSELFSHADOW DP_EF_NOSHADOW DP_EF_RED DP_EF_STARDUST DP_EF_TELEPORT_BIT DP_ENT_ALPHA DP_ENT_COLORMOD DP_ENT_CUSTOMCOLORMAP DP_ENT_EXTERIORMODELTOCLIENT DP_ENT_GLOW DP_ENT_LOWPRECISION DP_ENT_SCALE DP_ENT_VIEWMODEL DP_GECKO_SUPPORT DP_GFX_EXTERNALTEXTURES DP_GFX_EXTERNALTEXTURES_PERMAP DP_GFX_FOG DP_GFX_QUAKE3MODELTAGS DP_GFX_SKINFILES DP_GFX_SKYBOX DP_GFX_MODEL_INTERPOLATION DP_HALFLIFE_MAP DP_HALFLIFE_MAP_CVAR DP_HALFLIFE_SPRITE DP_INPUTBUTTONS DP_LITSPRITES DP_LITSUPPORT DP_MONSTERWALK DP_MOVETYPEBOUNCEMISSILE DP_MOVETYPEFOLLOW DP_NULL_MODEL DP_QC_ASINACOSATANATAN2TAN DP_QC_CHANGEPITCH DP_QC_CMD DP_QC_COPYENTITY DP_QC_CRC16 DP_QC_CVAR_DEFSTRING DP_QC_CVAR_DESCRIPTION DP_QC_CVAR_STRING DP_QC_CVAR_TYPE DP_QC_EDICT_NUM DP_QC_ENTITYDATA DP_QC_ETOS DP_QC_EXTRESPONSEPACKET DP_QC_FINDCHAIN DP_QC_FINDCHAIN_TOFIELD DP_QC_FINDCHAINFLAGS DP_QC_FINDCHAINFLOAT DP_QC_FINDFLAGS DP_QC_FINDFLOAT DP_QC_FS_SEARCH DP_QC_GETLIGHT DP_QC_GETSURFACE DP_QC_GETSURFACEPOINTATTRIBUTE DP_QC_GETTAGINFO DP_QC_GETTAGINFO_BONEPROPERTIES DP_QC_GETTIME DP_QC_GETTIME_CDTRACK DP_QC_MINMAXBOUND DP_QC_MULTIPLETEMPSTRINGS DP_QC_NUM_FOR_EDICT DP_QC_RANDOMVEC DP_QC_SINCOSSQRTPOW DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_TRACEBOX DP_QC_TRACETOSS DP_QC_TRACE_MOVETYPE_HITMODEL DP_QC_TRACE_MOVETYPE_WORLDONLY DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_VECTOANGLES_WITH_ROLL DP_QC_VECTORVECTORS DP_QC_WHICHPACK DP_QUAKE2_MODEL DP_QUAKE2_SPRITE DP_QUAKE3_MAP DP_QUAKE3_MODEL DP_REGISTERCVAR DP_SND_DIRECTIONLESSATTNNONE DP_SND_FAKETRACKS DP_SND_OGGVORBIS DP_SND_STEREOWAV DP_SOLIDCORPSE DP_SPRITE32 DP_SV_BOTCLIENT DP_SV_BOUNCEFACTOR DP_SV_CLIENTCOLORS DP_SV_CLIENTNAME DP_SV_CMD DP_SV_CUSTOMIZEENTITYFORCLIENT DP_SV_DRAWONLYTOCLIENT DP_SV_DROPCLIENT DP_SV_EFFECT DP_SV_ENTITYCONTENTSTRANSITION DP_SV_MODELFLAGS_AS_EFFECTS DP_SV_MOVETYPESTEP_LANDEVENT DP_SV_NETADDRESS DP_SV_NODRAWTOCLIENT DP_SV_ONENTITYNOSPAWNFUNCTION DP_SV_ONENTITYPREPOSTSPAWNFUNCTION DP_SV_PING DP_SV_PLAYERPHYSICS DP_SV_POINTPARTICLES DP_SV_POINTSOUND DP_SV_PRECACHEANYTIME DP_SV_PRINT DP_SV_PUNCHVECTOR DP_SV_QCSTATUS DP_SV_ROTATINGBMODEL DP_SV_SETCOLOR DP_SV_SHUTDOWN DP_SV_SLOWMO DP_SV_SPAWNFUNC_PREFIX DP_SV_WRITEPICTURE DP_SV_WRITEUNTERMINATEDSTRING DP_TE_BLOOD DP_TE_BLOODSHOWER DP_TE_CUSTOMFLASH DP_TE_EXPLOSIONRGB DP_TE_FLAMEJET DP_TE_PARTICLECUBE DP_TE_PARTICLERAIN DP_TE_PARTICLESNOW DP_TE_PLASMABURN DP_TE_QUADEFFECTS1 DP_TE_SMALLFLASH DP_TE_SPARK DP_TE_STANDARDEFFECTBUILTINS DP_TRACE_HITCONTENTSMASK_SURFACEINFO DP_VIEWZOOM EXT_BITSHIFT FRIK_FILE FTE_QC_CHECKPVS FTE_STRINGS KRIMZON_SV_PARSECLIENTCOMMAND NEH_CMD_PLAY2 NEH_RESTOREGAME NEXUIZ_PLAYERMODEL NXQ_GFX_LETTERBOX PRYDON_CLIENTCURSOR TENEBRAE_GFX_DLIGHTS TW_SV_STEPCONTROL ZQ_PAUSE ^7QuakeC extensions for menu: BX_WAL_SUPPORT DP_CINEMATIC_DPV DP_FONT_VARIABLEWIDTH DP_GECKO_SUPPORT DP_MENU_EXTRESPONSEPACKET DP_QC_ASINACOSATANATAN2TAN DP_QC_CMD DP_QC_CRC16 DP_QC_CVAR_TYPE DP_QC_CVAR_DESCRIPTION DP_QC_FINDCHAIN_TOFIELD DP_QC_RENDER_SCENE DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_WHICHPACK FTE_STRINGS ^7Couldn't load gfx/palette.lmp, falling back on internal palette ^7GL_MAX_ELEMENTS_VERTICES = 3000 ^7GL_MAX_ELEMENTS_INDICES = 3000 ^7GLSL shader support detected: texture units = 8 texenv, 16 image, 8 array ^7OpenGL backend started. ^7Trying to load library... "libpng12.so.0" - loaded. ^7GLSL shader glsl/default.glsl generic diffuse compiled. ^7Updating to ConfigureNotify resolution 1024x768 ^7Draw_CachePic: failed to load gfx/complete ^7Draw_CachePic: failed to load gfx/inter ^7ioctl CDROMREADTOCHDR failed ^7CDAudio_Init: No CD in player. ^7Initial CD volume: 1 ^7CD Audio Initialized ^7menu programs occupy 610K. ^7========Initialized========= ^7Map farewell provides unknown info item author_email, ignored ^7Map farewell provides unknown info item author_www, ignored ^7Map warfare provides unknown info item author_email, ignored ^7Map warfare provides unknown info item author_www, ignored ^7WARNING: no tooltip set for NexuizTeamSelectDialog/spectate ^7WARNING: no tooltip set for NexuizAdvancedDialog/OK ^7WARNING: no tooltip set for NexuizAdvancedDialog ^7WARNING: no tooltip set for NexuizMutatorsDialog/OK ^7WARNING: no tooltip set for NexuizMapInfoDialog/Close ^7WARNING: no tooltip set for NexuizMapInfoDialog/Play ^7WARNING: no tooltip set for NexuizUserbindEditDialog/Save ^7WARNING: no tooltip set for NexuizUserbindEditDialog/Cancel ^7WARNING: no tooltip set for NexuizWinnerDialog/OK ^7WARNING: no tooltip set for NexuizWeaponsDialog/Up ^7WARNING: no tooltip set for NexuizWeaponsDialog/Down ^7WARNING: no tooltip set for NexuizWeaponsDialog/OK ^7WARNING: no tooltip set for NexuizRadarDialog/OK ^7WARNING: no tooltip set for NexuizServerInfoDialog/Close ^7WARNING: no tooltip set for NexuizServerInfoDialog/Join! ^7WARNING: no tooltip set for NexuizCvarsDialog/Clear ^7WARNING: no tooltip set for NexuizCvarsDialog/ ^7WARNING: no tooltip set for NexuizCvarsDialog/OK ^7WARNING: no tooltip set for NexuizSingleplayerDialog/Instant action! (random map with bots) ^7WARNING: no tooltip set for NexuizSingleplayerDialog/<< ^7WARNING: no tooltip set for NexuizSingleplayerDialog/>> ^7WARNING: no tooltip set for NexuizSingleplayerDialog/ ^7WARNING: no tooltip set for NexuizSingleplayerDialog/Start Singleplayer! ^7WARNING: no tooltip set for NexuizMultiplayerDialog/Clear ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/Join! ^7WARNING: no tooltip set for NexuizMultiplayerDialog/ ^7WARNING: no tooltip set for NexuizMultiplayerDialog/Start Multiplayer! ^7WARNING: no tooltip set for NexuizMultiplayerDialog/Clear ^7WARNING: no tooltip set for NexuizMultiplayerDialog/Play ^7WARNING: no tooltip set for NexuizMultiplayerDialog/<< ^7WARNING: no tooltip set for NexuizMultiplayerDialog/>> ^7WARNING: no tooltip set for NexuizMultiplayerDialog/Apply immediately ^7Attempted division by zero in menu ^7Attempted division by zero in menu ^7Attempted division by zero in menu ^7Attempted division by zero in menu ^7WARNING: no tooltip set for NexuizSettingsDialog/Change key... ^7WARNING: no tooltip set for NexuizSettingsDialog/Edit... ^7WARNING: no tooltip set for NexuizSettingsDialog/Clear ^7WARNING: no tooltip set for NexuizSettingsDialog/Apply immediately ^7WARNING: no tooltip set for NexuizSettingsDialog/OMG! ^7WARNING: no tooltip set for NexuizSettingsDialog/Low ^7WARNING: no tooltip set for NexuizSettingsDialog/Medium ^7WARNING: no tooltip set for NexuizSettingsDialog/Normal ^7WARNING: no tooltip set for NexuizSettingsDialog/High ^7WARNING: no tooltip set for NexuizSettingsDialog/Ultra ^7WARNING: no tooltip set for NexuizSettingsDialog/Ultimate ^7WARNING: no tooltip set for NexuizSettingsDialog/Apply immediately ^7ln: 5 iterations ^7WARNING: no tooltip set for NexuizSettingsDialog/Apply immediately ^7WARNING: no tooltip set for NexuizSettingsDialog/Apply immediately ^7WARNING: no tooltip set for NexuizCreditsDialog/OK ^7Sending extended response requests... ^7Could not load BGM track. ^7Received extended response packet from '64.22.107.122:27950' ^7GLSL shader glsl/default.glsl generic compiled. ^7VID_Restart: changing from fullscreen 1024x768x32bpp, to fullscreen 1024x768x32bpp. ^7OpenGL Backend shutting down ^7Initializing Video Mode: fullscreen 1024x768x32x60hz ^7Loading OpenGL driver libGL.so.1 ^7Using XFree86-VidModeExtension Version 2.2 ^7Using XVidMode fullscreen mode at 1024x768 ^7checking for GLX_ARB_get_proc_address... enabled ^7checking for GLX_SGI_swap_control... not detected ^7GL_VENDOR: Tungsten Graphics, Inc ^7GL_RENDERER: Mesa DRI Intel(R) 965GM GEM 20090712 2009Q2 RC3 ^7GL_VERSION: 2.1 Mesa 7.6 ^7GL_EXTENSIONS: GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays ^7GLX_EXTENSIONS: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_swap_frame_usage GLX_OML_swap_method GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap ^7checking for OpenGL 1.1 core features... enabled ^7Checking OpenGL extensions... ^7checking for OpenGL 1.2 core features... enabled ^7checking for GL_ARB_multitexture... enabled ^7checking for GL_ARB_texture_env_combine... enabled ^7checking for GL_ARB_texture_env_dot3... enabled ^7checking for GL_EXT_texture3D... enabled ^7checking for GL_ARB_texture_cube_map... enabled ^7checking for GL_ARB_texture_rectangle... enabled ^7checking for GL_ARB_depth_texture... enabled ^7checking for GL_ARB_shadow... enabled ^7checking for GL_ARB_texture_compression... enabled ^7checking for GL_EXT_compiled_vertex_array... enabled ^7checking for GL_EXT_texture_edge_clamp... enabled ^7checking for GL_EXT_texture_filter_anisotropic... enabled ^7checking for GL_EXT_blend_minmax... enabled ^7checking for GL_EXT_blend_subtract... enabled ^7checking for OpenGL 2.0 core features... enabled ^7checking for GL_EXT_stencil_two_side... enabled ^7checking for GL_ARB_vertex_buffer_object... enabled ^7checking for GL_EXT_framebuffer_object... enabled ^7checking for GL_ARB_shader_objects... enabled ^7checking for GL_ARB_shading_language_100... enabled ^7checking for GL_ARB_vertex_shader... enabled ^7checking for GL_ARB_fragment_shader... enabled ^7checking for GL_ARB_occlusion_query... enabled ^7checking for GL_AMD_texture_texture4... not detected ^7checking for GL_ARB_texture_gather... not detected ^7 ^7QuakeC extensions for server and client: BX_WAL_SUPPORT DP_BUTTONCHAT DP_BUTTONUSE DP_CL_LOADSKY DP_CON_ALIASPARAMETERS DP_CON_BESTWEAPON DP_CON_EXPANDCVAR DP_CON_SET DP_CON_SETA DP_CON_STARTMAP DP_CSQC_MULTIFRAME_INTERPOLATION DP_EF_ADDITIVE DP_EF_BLUE DP_EF_DOUBLESIDED DP_EF_FLAME DP_EF_FULLBRIGHT DP_EF_NODEPTHTEST DP_EF_NODRAW DP_EF_NOGUNBOB DP_EF_NOSELFSHADOW DP_EF_NOSHADOW DP_EF_RED DP_EF_STARDUST DP_EF_TELEPORT_BIT DP_ENT_ALPHA DP_ENT_COLORMOD DP_ENT_CUSTOMCOLORMAP DP_ENT_EXTERIORMODELTOCLIENT DP_ENT_GLOW DP_ENT_LOWPRECISION DP_ENT_SCALE DP_ENT_VIEWMODEL DP_GECKO_SUPPORT DP_GFX_EXTERNALTEXTURES DP_GFX_EXTERNALTEXTURES_PERMAP DP_GFX_FOG DP_GFX_QUAKE3MODELTAGS DP_GFX_SKINFILES DP_GFX_SKYBOX DP_GFX_MODEL_INTERPOLATION DP_HALFLIFE_MAP DP_HALFLIFE_MAP_CVAR DP_HALFLIFE_SPRITE DP_INPUTBUTTONS DP_LITSPRITES DP_LITSUPPORT DP_MONSTERWALK DP_MOVETYPEBOUNCEMISSILE DP_MOVETYPEFOLLOW DP_NULL_MODEL DP_QC_ASINACOSATANATAN2TAN DP_QC_CHANGEPITCH DP_QC_CMD DP_QC_COPYENTITY DP_QC_CRC16 DP_QC_CVAR_DEFSTRING DP_QC_CVAR_DESCRIPTION DP_QC_CVAR_STRING DP_QC_CVAR_TYPE DP_QC_EDICT_NUM DP_QC_ENTITYDATA DP_QC_ETOS DP_QC_EXTRESPONSEPACKET DP_QC_FINDCHAIN DP_QC_FINDCHAIN_TOFIELD DP_QC_FINDCHAINFLAGS DP_QC_FINDCHAINFLOAT DP_QC_FINDFLAGS DP_QC_FINDFLOAT DP_QC_FS_SEARCH DP_QC_GETLIGHT DP_QC_GETSURFACE DP_QC_GETSURFACEPOINTATTRIBUTE DP_QC_GETTAGINFO DP_QC_GETTAGINFO_BONEPROPERTIES DP_QC_GETTIME DP_QC_GETTIME_CDTRACK DP_QC_MINMAXBOUND DP_QC_MULTIPLETEMPSTRINGS DP_QC_NUM_FOR_EDICT DP_QC_RANDOMVEC DP_QC_SINCOSSQRTPOW DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_TRACEBOX DP_QC_TRACETOSS DP_QC_TRACE_MOVETYPE_HITMODEL DP_QC_TRACE_MOVETYPE_WORLDONLY DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_VECTOANGLES_WITH_ROLL DP_QC_VECTORVECTORS DP_QC_WHICHPACK DP_QUAKE2_MODEL DP_QUAKE2_SPRITE DP_QUAKE3_MAP DP_QUAKE3_MODEL DP_REGISTERCVAR DP_SND_DIRECTIONLESSATTNNONE DP_SND_FAKETRACKS DP_SND_OGGVORBIS DP_SND_STEREOWAV DP_SOLIDCORPSE DP_SPRITE32 DP_SV_BOTCLIENT DP_SV_BOUNCEFACTOR DP_SV_CLIENTCOLORS DP_SV_CLIENTNAME DP_SV_CMD DP_SV_CUSTOMIZEENTITYFORCLIENT DP_SV_DRAWONLYTOCLIENT DP_SV_DROPCLIENT DP_SV_EFFECT DP_SV_ENTITYCONTENTSTRANSITION DP_SV_MODELFLAGS_AS_EFFECTS DP_SV_MOVETYPESTEP_LANDEVENT DP_SV_NETADDRESS DP_SV_NODRAWTOCLIENT DP_SV_ONENTITYNOSPAWNFUNCTION DP_SV_ONENTITYPREPOSTSPAWNFUNCTION DP_SV_PING DP_SV_PLAYERPHYSICS DP_SV_POINTPARTICLES DP_SV_POINTSOUND DP_SV_PRECACHEANYTIME DP_SV_PRINT DP_SV_PUNCHVECTOR DP_SV_QCSTATUS DP_SV_ROTATINGBMODEL DP_SV_SETCOLOR DP_SV_SHUTDOWN DP_SV_SLOWMO DP_SV_SPAWNFUNC_PREFIX DP_SV_WRITEPICTURE DP_SV_WRITEUNTERMINATEDSTRING DP_TE_BLOOD DP_TE_BLOODSHOWER DP_TE_CUSTOMFLASH DP_TE_EXPLOSIONRGB DP_TE_FLAMEJET DP_TE_PARTICLECUBE DP_TE_PARTICLERAIN DP_TE_PARTICLESNOW DP_TE_PLASMABURN DP_TE_QUADEFFECTS1 DP_TE_SMALLFLASH DP_TE_SPARK DP_TE_STANDARDEFFECTBUILTINS DP_TRACE_HITCONTENTSMASK_SURFACEINFO DP_VIEWZOOM EXT_BITSHIFT FRIK_FILE FTE_QC_CHECKPVS FTE_STRINGS KRIMZON_SV_PARSECLIENTCOMMAND NEH_CMD_PLAY2 NEH_RESTOREGAME NEXUIZ_PLAYERMODEL NXQ_GFX_LETTERBOX PRYDON_CLIENTCURSOR TENEBRAE_GFX_DLIGHTS TW_SV_STEPCONTROL ZQ_PAUSE ^7QuakeC extensions for menu: BX_WAL_SUPPORT DP_CINEMATIC_DPV DP_FONT_VARIABLEWIDTH DP_GECKO_SUPPORT DP_MENU_EXTRESPONSEPACKET DP_QC_ASINACOSATANATAN2TAN DP_QC_CMD DP_QC_CRC16 DP_QC_CVAR_TYPE DP_QC_CVAR_DESCRIPTION DP_QC_FINDCHAIN_TOFIELD DP_QC_RENDER_SCENE DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_WHICHPACK FTE_STRINGS ^7Couldn't load gfx/palette.lmp, falling back on internal palette ^7GL_MAX_ELEMENTS_VERTICES = 3000 ^7GL_MAX_ELEMENTS_INDICES = 3000 ^7GLSL shader support detected: texture units = 8 texenv, 16 image, 8 array ^7OpenGL backend started. ^7GLSL shader glsl/default.glsl generic diffuse compiled. ^7Draw_CachePic: failed to load gfx/complete ^7Draw_CachePic: failed to load gfx/inter ^7VID_Restart: changing from fullscreen 1024x768x32bpp, to fullscreen 1024x768x32bpp. ^7OpenGL Backend shutting down ^7Initializing Video Mode: fullscreen 1024x768x32x60hz ^7Loading OpenGL driver libGL.so.1 ^7Using XFree86-VidModeExtension Version 2.2 ^7Using XVidMode fullscreen mode at 1024x768 ^7checking for GLX_ARB_get_proc_address... enabled ^7checking for GLX_SGI_swap_control... not detected ^7GL_VENDOR: Tungsten Graphics, Inc ^7GL_RENDERER: Mesa DRI Intel(R) 965GM GEM 20090712 2009Q2 RC3 ^7GL_VERSION: 2.1 Mesa 7.6 ^7GL_EXTENSIONS: GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_point_sprite GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays ^7GLX_EXTENSIONS: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_swap_frame_usage GLX_OML_swap_method GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap ^7checking for OpenGL 1.1 core features... enabled ^7Checking OpenGL extensions... ^7checking for OpenGL 1.2 core features... enabled ^7checking for GL_ARB_multitexture... enabled ^7checking for GL_ARB_texture_env_combine... enabled ^7checking for GL_ARB_texture_env_dot3... enabled ^7checking for GL_EXT_texture3D... enabled ^7checking for GL_ARB_texture_cube_map... enabled ^7checking for GL_ARB_texture_rectangle... enabled ^7checking for GL_ARB_depth_texture... enabled ^7checking for GL_ARB_shadow... enabled ^7checking for GL_ARB_texture_compression... enabled ^7checking for GL_EXT_compiled_vertex_array... enabled ^7checking for GL_EXT_texture_edge_clamp... enabled ^7checking for GL_EXT_texture_filter_anisotropic... enabled ^7checking for GL_EXT_blend_minmax... enabled ^7checking for GL_EXT_blend_subtract... enabled ^7checking for OpenGL 2.0 core features... enabled ^7checking for GL_EXT_stencil_two_side... enabled ^7checking for GL_ARB_vertex_buffer_object... enabled ^7checking for GL_EXT_framebuffer_object... enabled ^7checking for GL_ARB_shader_objects... enabled ^7checking for GL_ARB_shading_language_100... enabled ^7checking for GL_ARB_vertex_shader... enabled ^7checking for GL_ARB_fragment_shader... enabled ^7checking for GL_ARB_occlusion_query... enabled ^7checking for GL_AMD_texture_texture4... not detected ^7checking for GL_ARB_texture_gather... not detected ^7 ^7QuakeC extensions for server and client: BX_WAL_SUPPORT DP_BUTTONCHAT DP_BUTTONUSE DP_CL_LOADSKY DP_CON_ALIASPARAMETERS DP_CON_BESTWEAPON DP_CON_EXPANDCVAR DP_CON_SET DP_CON_SETA DP_CON_STARTMAP DP_CSQC_MULTIFRAME_INTERPOLATION DP_EF_ADDITIVE DP_EF_BLUE DP_EF_DOUBLESIDED DP_EF_FLAME DP_EF_FULLBRIGHT DP_EF_NODEPTHTEST DP_EF_NODRAW DP_EF_NOGUNBOB DP_EF_NOSELFSHADOW DP_EF_NOSHADOW DP_EF_RED DP_EF_STARDUST DP_EF_TELEPORT_BIT DP_ENT_ALPHA DP_ENT_COLORMOD DP_ENT_CUSTOMCOLORMAP DP_ENT_EXTERIORMODELTOCLIENT DP_ENT_GLOW DP_ENT_LOWPRECISION DP_ENT_SCALE DP_ENT_VIEWMODEL DP_GECKO_SUPPORT DP_GFX_EXTERNALTEXTURES DP_GFX_EXTERNALTEXTURES_PERMAP DP_GFX_FOG DP_GFX_QUAKE3MODELTAGS DP_GFX_SKINFILES DP_GFX_SKYBOX DP_GFX_MODEL_INTERPOLATION DP_HALFLIFE_MAP DP_HALFLIFE_MAP_CVAR DP_HALFLIFE_SPRITE DP_INPUTBUTTONS DP_LITSPRITES DP_LITSUPPORT DP_MONSTERWALK DP_MOVETYPEBOUNCEMISSILE DP_MOVETYPEFOLLOW DP_NULL_MODEL DP_QC_ASINACOSATANATAN2TAN DP_QC_CHANGEPITCH DP_QC_CMD DP_QC_COPYENTITY DP_QC_CRC16 DP_QC_CVAR_DEFSTRING DP_QC_CVAR_DESCRIPTION DP_QC_CVAR_STRING DP_QC_CVAR_TYPE DP_QC_EDICT_NUM DP_QC_ENTITYDATA DP_QC_ETOS DP_QC_EXTRESPONSEPACKET DP_QC_FINDCHAIN DP_QC_FINDCHAIN_TOFIELD DP_QC_FINDCHAINFLAGS DP_QC_FINDCHAINFLOAT DP_QC_FINDFLAGS DP_QC_FINDFLOAT DP_QC_FS_SEARCH DP_QC_GETLIGHT DP_QC_GETSURFACE DP_QC_GETSURFACEPOINTATTRIBUTE DP_QC_GETTAGINFO DP_QC_GETTAGINFO_BONEPROPERTIES DP_QC_GETTIME DP_QC_GETTIME_CDTRACK DP_QC_MINMAXBOUND DP_QC_MULTIPLETEMPSTRINGS DP_QC_NUM_FOR_EDICT DP_QC_RANDOMVEC DP_QC_SINCOSSQRTPOW DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_TRACEBOX DP_QC_TRACETOSS DP_QC_TRACE_MOVETYPE_HITMODEL DP_QC_TRACE_MOVETYPE_WORLDONLY DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_VECTOANGLES_WITH_ROLL DP_QC_VECTORVECTORS DP_QC_WHICHPACK DP_QUAKE2_MODEL DP_QUAKE2_SPRITE DP_QUAKE3_MAP DP_QUAKE3_MODEL DP_REGISTERCVAR DP_SND_DIRECTIONLESSATTNNONE DP_SND_FAKETRACKS DP_SND_OGGVORBIS DP_SND_STEREOWAV DP_SOLIDCORPSE DP_SPRITE32 DP_SV_BOTCLIENT DP_SV_BOUNCEFACTOR DP_SV_CLIENTCOLORS DP_SV_CLIENTNAME DP_SV_CMD DP_SV_CUSTOMIZEENTITYFORCLIENT DP_SV_DRAWONLYTOCLIENT DP_SV_DROPCLIENT DP_SV_EFFECT DP_SV_ENTITYCONTENTSTRANSITION DP_SV_MODELFLAGS_AS_EFFECTS DP_SV_MOVETYPESTEP_LANDEVENT DP_SV_NETADDRESS DP_SV_NODRAWTOCLIENT DP_SV_ONENTITYNOSPAWNFUNCTION DP_SV_ONENTITYPREPOSTSPAWNFUNCTION DP_SV_PING DP_SV_PLAYERPHYSICS DP_SV_POINTPARTICLES DP_SV_POINTSOUND DP_SV_PRECACHEANYTIME DP_SV_PRINT DP_SV_PUNCHVECTOR DP_SV_QCSTATUS DP_SV_ROTATINGBMODEL DP_SV_SETCOLOR DP_SV_SHUTDOWN DP_SV_SLOWMO DP_SV_SPAWNFUNC_PREFIX DP_SV_WRITEPICTURE DP_SV_WRITEUNTERMINATEDSTRING DP_TE_BLOOD DP_TE_BLOODSHOWER DP_TE_CUSTOMFLASH DP_TE_EXPLOSIONRGB DP_TE_FLAMEJET DP_TE_PARTICLECUBE DP_TE_PARTICLERAIN DP_TE_PARTICLESNOW DP_TE_PLASMABURN DP_TE_QUADEFFECTS1 DP_TE_SMALLFLASH DP_TE_SPARK DP_TE_STANDARDEFFECTBUILTINS DP_TRACE_HITCONTENTSMASK_SURFACEINFO DP_VIEWZOOM EXT_BITSHIFT FRIK_FILE FTE_QC_CHECKPVS FTE_STRINGS KRIMZON_SV_PARSECLIENTCOMMAND NEH_CMD_PLAY2 NEH_RESTOREGAME NEXUIZ_PLAYERMODEL NXQ_GFX_LETTERBOX PRYDON_CLIENTCURSOR TENEBRAE_GFX_DLIGHTS TW_SV_STEPCONTROL ZQ_PAUSE ^7QuakeC extensions for menu: BX_WAL_SUPPORT DP_CINEMATIC_DPV DP_FONT_VARIABLEWIDTH DP_GECKO_SUPPORT DP_MENU_EXTRESPONSEPACKET DP_QC_ASINACOSATANATAN2TAN DP_QC_CMD DP_QC_CRC16 DP_QC_CVAR_TYPE DP_QC_CVAR_DESCRIPTION DP_QC_FINDCHAIN_TOFIELD DP_QC_RENDER_SCENE DP_QC_STRFTIME DP_QC_STRINGBUFFERS DP_QC_STRINGBUFFERS_CVARLIST DP_QC_STRINGCOLORFUNCTIONS DP_QC_STRING_CASE_FUNCTIONS DP_QC_STRREPLACE DP_QC_TOKENIZEBYSEPARATOR DP_QC_TOKENIZE_CONSOLE DP_QC_UNLIMITEDTEMPSTRINGS DP_QC_URI_ESCAPE DP_QC_URI_GET DP_QC_WHICHPACK FTE_STRINGS ^7Couldn't load gfx/palette.lmp, falling back on internal palette ^7GL_MAX_ELEMENTS_VERTICES = 3000 ^7GL_MAX_ELEMENTS_INDICES = 3000 ^7GLSL shader support detected: texture units = 8 texenv, 16 image, 8 array ^7OpenGL backend started. ^7GLSL shader glsl/default.glsl generic diffuse compiled. ^7Draw_CachePic: failed to load gfx/complete ^7Draw_CachePic: failed to load gfx/inter ^7]timedemo demos/demo1 ^7CL_Disconnect ^7Host_ShutdownServer ^7Playing demo demos/demo1.dem. ^7<-- server to client keepalive ^7 ^7Server: Nexuiz build 04:31:17 Jun 8 2006 (progs 36282 crc)Serverinfo packet received. ^7Server protocol is DP7 ^7 ^7 ^7 ^7 ^7^3Stabilized Warfare: Resurrection - by Tymo ^7GLSL shader glsl/default.glsl generic compiled. ^7scripts/common.shader parsing warning: unknown surfaceparm "skip" ^7Mod_LoadQ3Shaders: unknown wavefunc 0 ^7Mod_LoadQ3Shaders: unknown wavefunc 1 ^7CDAudio: Bad track number 0. ^7scripts/common.shader parsing warning: unknown surfaceparm "skip" ^7Mod_LoadQ3Shaders: unknown wavefunc 0 ^7Mod_LoadQ3Shaders: unknown wavefunc 1 ^7maps/warfare.bsp is deluxemapped ^7Sound sound/plats/medplat1.wav not found ^7Sound sound/plats/medplat2.wav not found ^7Sound sound/weapons/electro_fly.wav not found ^7Sound sound/weapons/rocket_fly.wav not found ^7Sound sound/sound/ambient/machinerydrone01.wav not found ^7Sound sound/sound/ambient/fan4.wav not found ^7Sound sound/sound/ambient/demonwind01.wav not found ^7couldn't exec maps/warfare.cfg ^7<-- server to client keepalive ^7GLSL shader glsl/default.glsl lightdirectionmap_modelspace diffuse specular/postprocessing compiled. ^7GLSL shader glsl/default.glsl lightdirectionmap_modelspace diffuse compiled. ^7GLSL shader glsl/default.glsl lightdirectionmap_modelspace diffuse glow/bloom specular/postprocessing compiled. ^7GLSL shader glsl/default.glsl lightdirectionmap_modelspace diffuse glow/bloom compiled. ^7GLSL shader glsl/default.glsl lightdirection diffuse colormapping/saturation glow/bloom specular/postprocessing compiled. ^7GLSL shader glsl/default.glsl flatcolor compiled. ^7GLSL shader glsl/default.glsl flatcolor colormapping/saturation compiled. ^7GLSL shader glsl/default.glsl lightdirection diffuse colormapping/saturation glow/bloom compiled. ^7GLSL shader glsl/default.glsl lightdirection diffuse glow/bloom specular/postprocessing compiled. ^7GLSL shader glsl/default.glsl lightdirection diffuse glow/bloom compiled. ^7^1autoswitch turned on ^7GLSL shader glsl/default.glsl lightdirection diffuse colormapping/saturation specular/postprocessing compiled. ^7GLSL shader glsl/default.glsl lightdirection diffuse compiled. ^7GLSL shader glsl/default.glsl lightsource diffuse specular/postprocessing compiled. ^7GLSL shader glsl/default.glsl lightsource diffuse compiled. ^7GLSL shader glsl/default.glsl lightsource diffuse colormapping/saturation specular/postprocessing compiled. ^7^1[BOT]Roadkill^1 drew first blood ^7^1[BOT]Darkness^1 was gunned by [BOT]Roadkill ^7GLSL shader glsl/default.glsl lightdirection diffuse colormapping/saturation compiled. ^7GLSL shader glsl/default.glsl vertexcolor glow/bloom compiled. ^7GLSL shader glsl/default.glsl flatcolor colormapping/saturation glow/bloom compiled. ^7GLSL shader glsl/default.glsl lightsource diffuse colormapping/saturation compiled. ^7^1[BOT]Roadkill^1 was gunned by [BOT]Death ^7CL_Disconnect ^7170 frames 14.9705501 seconds 11.3556282 fps, one-second fps min/avg/max: 7 12 14 (8 seconds) ^7Host_ShutdownServer ^7OpenGL Backend shutting down ====== Log stopped (Wed Oct 14 09:32:27 2009) ======