Bug 25864

Summary: [GM45] Wrong rendering on the trees in Civilization IV Demo
Product: Mesa Reporter: Jaime Rave <jaimerave>
Component: Drivers/DRI/i965Assignee: Eric Anholt <eric>
Status: RESOLVED FIXED QA Contact:
Severity: normal    
Priority: medium    
Version: git   
Hardware: x86 (IA32)   
OS: Linux (All)   
URL: http://www.gamershell.com/download_11624.shtml
Whiteboard:
i915 platform: i915 features:
Attachments: screenshot of the problem
MESA_DEBUG=1 LIBGL_DEBUG=verbose
Xorg.0.log

Description Jaime Rave 2010-01-02 14:19:14 UTC
Created attachment 32409 [details]
screenshot of the problem

While playing there is a weird effect over the trees that make appear a
corrupted image where they are supposed to be. I'm attaching an screenshot.

I have reported this bug as a Wine Bug [1] but I have been testing the same game in a PC with an nVidia card and there the game is working perfect. So this is a problem with the intel driver.

[1] http://bugs.winehq.org/show_bug.cgi?id=20845
Comment 1 Jaime Rave 2010-01-02 14:25:25 UTC
Created attachment 32410 [details]
MESA_DEBUG=1 LIBGL_DEBUG=verbose
Comment 2 Jaime Rave 2010-01-02 14:30:36 UTC
Created attachment 32411 [details]
Xorg.0.log

This is Ubuntu 9.10 using the latest drivers from xorg-edgers. I'm using the Lucid version.
Comment 3 Eric Anholt 2010-01-06 10:34:40 UTC
This will require coming up with an isolated testcase so we can see what's going wrong.
Comment 4 Jaime Rave 2010-01-06 10:42:36 UTC
Well Eric I know notting about OpenGL, I could ask for help to the Wine devs or provide you any aditional log or info that you need.
Comment 5 Jaime Rave 2010-01-28 05:17:34 UTC
There was an update on mesa from 7.7 to 7.8 and now the game is working just perfect! Thanks a lot for your work.

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