Bug 6980 - Need to be able to build both dri and osmesa capable library at the same time
Summary: Need to be able to build both dri and osmesa capable library at the same time
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: 6.5
Hardware: x86 (IA32) Linux (All)
: high normal
Assignee: mesa-dev
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Reported: 2006-05-20 07:01 UTC by Orion Poplawski
Modified: 2012-10-10 21:42 UTC (History)
0 users

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Description Orion Poplawski 2006-05-20 07:01:11 UTC
Currently it appears that you cannot build both a dri capable libGL and an
osmesa capable libGL at the same time.  This causes trouble for distributions
that are trying to provide generic, full featured libraries that can operate on
a wide range of hardware.
Comment 1 Samuel Audet 2006-05-25 00:28:34 UTC
Not only that.. I would like part of an application to use off-screen rendering,
but the other part would use DRI. It used to work with previous versions of
Mesa, 6.2.1 in particular.

I would be very happy to hear of a patch or workaround for this.. thanks
Comment 2 Dan Nicholson 2009-05-31 10:48:40 UTC
I'm pretty sure you can do this now with autoconf by using ./configure --enable-driver=dri --enable-gl-osmesa. That links libOSMesa to libGL like configs/default.
Comment 3 Matt Turner 2012-10-10 21:42:54 UTC
This is possible. Closing.


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