[SLG] Reading configuration file: scenes/luxball/luxball.cfg [SLG] Configuration: [SLG] image.width = 640 [SLG] image.height = 480 [SLG] batch.halttime = 0 [SLG] scene.file = scenes/luxball/luxball.scn [SLG] scene.fieldofview = 45 [SLG] opencl.cpu.use = 0 [SLG] opencl.gpu.use = 1 [SLG] opencl.platform.index = 0 [SLG] opencl.devices.select = 1 [SLG] opencl.gpu.workgroup.size = 64 [SLG] screen.refresh.interval = 100 [SLG] film.gamma = 2.2 [SLG] path.maxdepth = 16 [SLG] path.russianroulette.depth = 5 [SLG] light.maxdepth = 16 [SLG] light.russianroulette.depth = 5 [SLG] accelerator.imagestorage.enable = 1 [SDL] Reading scene: scenes/luxball/luxball.scn [SDL] Camera position: Point[0.5, -1.4, 1.7] [SDL] Camera target: Point[0, 0, 0.4] [SDL] Camera horizontal stereo disabled [SDL] Material definition: shell [SDL] Material definition: whitematte [SDL] Material definition: luxtext [SDL] Material definition: blacktext [SDL] Material definition: whitelight [SDL] The l1 object is a light source with 2 triangles [SDL] The l2 object is a light source with 2 triangles [SDL] PLY object count: 7 [LuxRays] OpenCL Platform 0: Mesa [LuxRays] Device 0 name: NativeThread [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 preferred float vector width: 4 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: AMD CEDAR [LuxRays] Device 1 type: OPENCL_GPU [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 preferred float vector width: 4 [LuxRays] Device 1 max allocable memory: 192MBytes [LuxRays] Device 1 max allocable memory block size: 48MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223380 [LuxRays] Total triangle count: 260794 [LuxRays] Preprocessing DataSet done [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: AMD CEDAR (Type = OPENCL_GPU) [SLG] OpenCL Devices used: [SLG] [AMD CEDARIntersect] [SLG] Device OpenCL version: OpenCL 1.1 MESA 10.3.0-devel [LuxRays] Adding DataSet accelerator: QBVH [LuxRays] Total vertex count: 223380 [LuxRays] Total triangle count: 260794 [LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734 [LuxRays] QBVH completed with 43467/43468 nodes [LuxRays] Total QBVH memory usage: 4754Kbytes [LuxRays] Total QBVH QuadTriangle count: 87103 [LuxRays] Max. QBVH Depth: 25 [SLG] Configuring 1 CPU render threads [LuxRays] [OpenCL device::AMD CEDARIntersect] QBVH max. stack size: 32 [LuxRays] [OpenCL device::AMD CEDARIntersect] OpenCL image support is available [LuxRays] [OpenCL device::AMD CEDARIntersect] OpenCL max. image buffer size: 32768x32768 [LuxRays] [OpenCL device::AMD CEDARIntersect] QBVH node image buffer size: 553x551 [LuxRays] [OpenCL device::AMD CEDARIntersect] QBVH triangle image buffer size: 979x979 [LuxRays] [OpenCL device::AMD CEDARIntersect] Enabled QBVH scene storage inside image [SLG] OpenCL ERROR: clCreateImage2D(CL_IMAGE_FORMAT_NOT_SUPPORTED)