/** * DO NOT EDIT! Script 'gen_dispatch.py' generated this file from 'piglit-dispatch-gen.h.mako' * * Copyright 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #pragma once #ifndef __PIGLIT_DISPATCH_GEN_H__ #define __PIGLIT_DISPATCH_GEN_H__ typedef void (APIENTRY *PFNGLACCUMPROC)(GLenum op, GLfloat value); typedef void (APIENTRY *PFNGLACCUMXOESPROC)(GLenum op, GLfixed value); typedef void (APIENTRY *PFNGLACTIVEPROGRAMEXTPROC)(GLuint program); typedef void (APIENTRY *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); typedef void (APIENTRY *PFNGLACTIVESHADERPROGRAMEXTPROC)(GLuint pipeline, GLuint program); typedef void (APIENTRY *PFNGLACTIVESTENCILFACEEXTPROC)(GLenum face); typedef void (APIENTRY *PFNGLACTIVETEXTUREPROC)(GLenum texture); typedef void (APIENTRY *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); typedef void (APIENTRY *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar * name); typedef void (APIENTRY *PFNGLALPHAFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRY *PFNGLALPHAFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRY *PFNGLALPHAFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRY *PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref); typedef void (APIENTRY *PFNGLALPHAFUNCQCOMPROC)(GLenum func, GLclampf ref); typedef void (APIENTRY *PFNGLALPHAFUNCXPROC)(GLenum func, GLfixed ref); typedef void (APIENTRY *PFNGLALPHAFUNCXOESPROC)(GLenum func, GLfixed ref); typedef void (APIENTRY *PFNGLAPPLYTEXTUREEXTPROC)(GLenum mode); typedef GLboolean (APIENTRY *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); typedef GLboolean (APIENTRY *PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); typedef GLboolean (APIENTRY *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); typedef void (APIENTRY *PFNGLARRAYELEMENTPROC)(GLint i); typedef void (APIENTRY *PFNGLARRAYELEMENTEXTPROC)(GLint i); typedef void (APIENTRY *PFNGLARRAYOBJECTATIPROC)(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRY *PFNGLASYNCMARKERSGIXPROC)(GLuint marker); typedef void (APIENTRY *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); typedef void (APIENTRY *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); typedef void (APIENTRY *PFNGLBEGINPROC)(GLenum mode); typedef void (APIENTRY *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); typedef void (APIENTRY *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode); typedef void (APIENTRY *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id); typedef void (APIENTRY *PFNGLBEGINFRAGMENTSHADERATIPROC)(); typedef void (APIENTRY *PFNGLBEGINOCCLUSIONQUERYNVPROC)(GLuint id); typedef void (APIENTRY *PFNGLBEGINPERFMONITORAMDPROC)(GLuint monitor); typedef void (APIENTRY *PFNGLBEGINPERFQUERYINTELPROC)(GLuint queryHandle); typedef void (APIENTRY *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); typedef void (APIENTRY *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); typedef void (APIENTRY *PFNGLBEGINQUERYEXTPROC)(GLenum target, GLuint id); typedef void (APIENTRY *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id); typedef void (APIENTRY *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); typedef void (APIENTRY *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode); typedef void (APIENTRY *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode); typedef void (APIENTRY *PFNGLBEGINVERTEXSHADEREXTPROC)(); typedef void (APIENTRY *PFNGLBEGINVIDEOCAPTURENVPROC)(GLuint video_capture_slot); typedef void (APIENTRY *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); typedef void (APIENTRY *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); typedef void (APIENTRY *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); typedef void (APIENTRY *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); typedef void (APIENTRY *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRY *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRY *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer); typedef void (APIENTRY *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRY *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (APIENTRY *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); typedef void (APIENTRY *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); typedef void (APIENTRY *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); typedef void (APIENTRY *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name); typedef void (APIENTRY *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); typedef void (APIENTRY *PFNGLBINDFRAGMENTSHADERATIPROC)(GLuint id); typedef void (APIENTRY *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); typedef void (APIENTRY *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); typedef void (APIENTRY *PFNGLBINDFRAMEBUFFEROESPROC)(GLenum target, GLuint framebuffer); typedef void (APIENTRY *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); typedef void (APIENTRY *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); typedef void (APIENTRY *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); typedef GLuint (APIENTRY *PFNGLBINDLIGHTPARAMETEREXTPROC)(GLenum light, GLenum value); typedef GLuint (APIENTRY *PFNGLBINDMATERIALPARAMETEREXTPROC)(GLenum face, GLenum value); typedef void (APIENTRY *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture); typedef GLuint (APIENTRY *PFNGLBINDPARAMETEREXTPROC)(GLenum value); typedef void (APIENTRY *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); typedef void (APIENTRY *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); typedef void (APIENTRY *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); typedef void (APIENTRY *PFNGLBINDPROGRAMPIPELINEEXTPROC)(GLuint pipeline); typedef void (APIENTRY *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *PFNGLBINDRENDERBUFFEROESPROC)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); typedef void (APIENTRY *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint * samplers); typedef GLuint (APIENTRY *PFNGLBINDTEXGENPARAMETEREXTPROC)(GLenum unit, GLenum coord, GLenum value); typedef void (APIENTRY *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); typedef void (APIENTRY *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); typedef GLuint (APIENTRY *PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)(GLenum unit, GLenum value); typedef void (APIENTRY *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); typedef void (APIENTRY *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); typedef void (APIENTRY *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id); typedef void (APIENTRY *PFNGLBINDVERTEXARRAYPROC)(GLuint array); typedef void (APIENTRY *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array); typedef void (APIENTRY *PFNGLBINDVERTEXARRAYOESPROC)(GLuint array); typedef void (APIENTRY *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (APIENTRY *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); typedef void (APIENTRY *PFNGLBINDVERTEXSHADEREXTPROC)(GLuint id); typedef void (APIENTRY *PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); typedef void (APIENTRY *PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)(GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); typedef void (APIENTRY *PFNGLBINORMAL3BEXTPROC)(GLbyte bx, GLbyte by, GLbyte bz); typedef void (APIENTRY *PFNGLBINORMAL3BVEXTPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLBINORMAL3DEXTPROC)(GLdouble bx, GLdouble by, GLdouble bz); typedef void (APIENTRY *PFNGLBINORMAL3DVEXTPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLBINORMAL3FEXTPROC)(GLfloat bx, GLfloat by, GLfloat bz); typedef void (APIENTRY *PFNGLBINORMAL3FVEXTPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLBINORMAL3IEXTPROC)(GLint bx, GLint by, GLint bz); typedef void (APIENTRY *PFNGLBINORMAL3IVEXTPROC)(const GLint * v); typedef void (APIENTRY *PFNGLBINORMAL3SEXTPROC)(GLshort bx, GLshort by, GLshort bz); typedef void (APIENTRY *PFNGLBINORMAL3SVEXTPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLBINORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); typedef void (APIENTRY *PFNGLBITMAPXOESPROC)(GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte * bitmap); typedef void (APIENTRY *PFNGLBLENDBARRIERKHRPROC)(); typedef void (APIENTRY *PFNGLBLENDBARRIERNVPROC)(); typedef void (APIENTRY *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (APIENTRY *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (APIENTRY *PFNGLBLENDCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONPROC)(GLenum mode); typedef void (APIENTRY *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); typedef void (APIENTRY *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode); typedef void (APIENTRY *PFNGLBLENDEQUATIONOESPROC)(GLenum mode); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEOESPROC)(GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONSEPARATEIEXTPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (APIENTRY *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode); typedef void (APIENTRY *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode); typedef void (APIENTRY *PFNGLBLENDEQUATIONIEXTPROC)(GLuint buf, GLenum mode); typedef void (APIENTRY *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); typedef void (APIENTRY *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEOESPROC)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCSEPARATEIEXTPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (APIENTRY *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRY *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRY *PFNGLBLENDFUNCIEXTPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (APIENTRY *PFNGLBLENDPARAMETERINVPROC)(GLenum pname, GLint value); typedef void (APIENTRY *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (APIENTRY *PFNGLBLITFRAMEBUFFERANGLEPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (APIENTRY *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (APIENTRY *PFNGLBLITFRAMEBUFFERNVPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (APIENTRY *PFNGLBUFFERADDRESSRANGENVPROC)(GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); typedef void (APIENTRY *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); typedef void (APIENTRY *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); typedef void (APIENTRY *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); typedef void (APIENTRY *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); typedef void (APIENTRY *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); typedef void (APIENTRY *PFNGLCALLLISTPROC)(GLuint list); typedef void (APIENTRY *PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void * lists); typedef GLenum (APIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); typedef GLenum (APIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); typedef GLenum (APIENTRY *PFNGLCHECKFRAMEBUFFERSTATUSOESPROC)(GLenum target); typedef GLenum (APIENTRY *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target); typedef void (APIENTRY *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); typedef void (APIENTRY *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp); typedef void (APIENTRY *PFNGLCLEARPROC)(GLbitfield mask); typedef void (APIENTRY *PFNGLCLEARACCUMPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (APIENTRY *PFNGLCLEARACCUMXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRY *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); typedef void (APIENTRY *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); typedef void (APIENTRY *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); typedef void (APIENTRY *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); typedef void (APIENTRY *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (APIENTRY *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha); typedef void (APIENTRY *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); typedef void (APIENTRY *PFNGLCLEARCOLORXPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRY *PFNGLCLEARCOLORXOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRY *PFNGLCLEARDEPTHPROC)(GLdouble depth); typedef void (APIENTRY *PFNGLCLEARDEPTHDNVPROC)(GLdouble depth); typedef void (APIENTRY *PFNGLCLEARDEPTHFPROC)(GLfloat d); typedef void (APIENTRY *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); typedef void (APIENTRY *PFNGLCLEARDEPTHXPROC)(GLfixed depth); typedef void (APIENTRY *PFNGLCLEARDEPTHXOESPROC)(GLfixed depth); typedef void (APIENTRY *PFNGLCLEARINDEXPROC)(GLfloat c); typedef void (APIENTRY *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCLEARSTENCILPROC)(GLint s); typedef void (APIENTRY *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); typedef void (APIENTRY *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); typedef void (APIENTRY *PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)(GLenum stream); typedef void (APIENTRY *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); typedef GLenum (APIENTRY *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); typedef GLenum (APIENTRY *PFNGLCLIENTWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); typedef void (APIENTRY *PFNGLCLIPPLANEPROC)(GLenum plane, const GLdouble * equation); typedef void (APIENTRY *PFNGLCLIPPLANEFPROC)(GLenum p, const GLfloat * eqn); typedef void (APIENTRY *PFNGLCLIPPLANEFIMGPROC)(GLenum p, const GLfloat * eqn); typedef void (APIENTRY *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); typedef void (APIENTRY *PFNGLCLIPPLANEXPROC)(GLenum plane, const GLfixed * equation); typedef void (APIENTRY *PFNGLCLIPPLANEXIMGPROC)(GLenum p, const GLfixed * eqn); typedef void (APIENTRY *PFNGLCLIPPLANEXOESPROC)(GLenum plane, const GLfixed * equation); typedef void (APIENTRY *PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRY *PFNGLCOLOR3BVPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRY *PFNGLCOLOR3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRY *PFNGLCOLOR3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * v); typedef void (APIENTRY *PFNGLCOLOR3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRY *PFNGLCOLOR3HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue); typedef void (APIENTRY *PFNGLCOLOR3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); typedef void (APIENTRY *PFNGLCOLOR3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRY *PFNGLCOLOR3UBVPROC)(const GLubyte * v); typedef void (APIENTRY *PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); typedef void (APIENTRY *PFNGLCOLOR3UIVPROC)(const GLuint * v); typedef void (APIENTRY *PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); typedef void (APIENTRY *PFNGLCOLOR3USVPROC)(const GLushort * v); typedef void (APIENTRY *PFNGLCOLOR3XOESPROC)(GLfixed red, GLfixed green, GLfixed blue); typedef void (APIENTRY *PFNGLCOLOR3XVOESPROC)(const GLfixed * components); typedef void (APIENTRY *PFNGLCOLOR4BPROC)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); typedef void (APIENTRY *PFNGLCOLOR4BVPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLCOLOR4DPROC)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); typedef void (APIENTRY *PFNGLCOLOR4DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLCOLOR4FPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (APIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * c, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLCOLOR4FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLCOLOR4HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); typedef void (APIENTRY *PFNGLCOLOR4HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLCOLOR4IPROC)(GLint red, GLint green, GLint blue, GLint alpha); typedef void (APIENTRY *PFNGLCOLOR4IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); typedef void (APIENTRY *PFNGLCOLOR4SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLCOLOR4UBPROC)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); typedef void (APIENTRY *PFNGLCOLOR4UBVERTEX2FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLCOLOR4UBVERTEX2FVSUNPROC)(const GLubyte * c, const GLfloat * v); typedef void (APIENTRY *PFNGLCOLOR4UBVERTEX3FSUNPROC)(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLCOLOR4UBVERTEX3FVSUNPROC)(const GLubyte * c, const GLfloat * v); typedef void (APIENTRY *PFNGLCOLOR4UBVPROC)(const GLubyte * v); typedef void (APIENTRY *PFNGLCOLOR4UIPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); typedef void (APIENTRY *PFNGLCOLOR4UIVPROC)(const GLuint * v); typedef void (APIENTRY *PFNGLCOLOR4USPROC)(GLushort red, GLushort green, GLushort blue, GLushort alpha); typedef void (APIENTRY *PFNGLCOLOR4USVPROC)(const GLushort * v); typedef void (APIENTRY *PFNGLCOLOR4XPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRY *PFNGLCOLOR4XOESPROC)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); typedef void (APIENTRY *PFNGLCOLOR4XVOESPROC)(const GLfixed * components); typedef void (APIENTRY *PFNGLCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLCOLORFRAGMENTOP1ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); typedef void (APIENTRY *PFNGLCOLORFRAGMENTOP2ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); typedef void (APIENTRY *PFNGLCOLORFRAGMENTOP3ATIPROC)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); typedef void (APIENTRY *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); typedef void (APIENTRY *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (APIENTRY *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (APIENTRY *PFNGLCOLORMASKIEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (APIENTRY *PFNGLCOLORMATERIALPROC)(GLenum face, GLenum mode); typedef void (APIENTRY *PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); typedef void (APIENTRY *PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint * color); typedef void (APIENTRY *PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); typedef void (APIENTRY *PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint * color); typedef void (APIENTRY *PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (APIENTRY *PFNGLCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLCOLORPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); typedef void (APIENTRY *PFNGLCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void * data); typedef void (APIENTRY *PFNGLCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); typedef void (APIENTRY *PFNGLCOLORTABLEEXTPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void * table); typedef void (APIENTRY *PFNGLCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * table); typedef void (APIENTRY *PFNGLCOMBINERINPUTNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRY *PFNGLCOMBINEROUTPUTNVPROC)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); typedef void (APIENTRY *PFNGLCOMBINERPARAMETERFNVPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLCOMBINERPARAMETERFVNVPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLCOMBINERPARAMETERINVPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLCOMBINERPARAMETERIVNVPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLCOMPILESHADERPROC)(GLuint shader); typedef void (APIENTRY *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); typedef void (APIENTRY *PFNGLCOMPILESHADERINCLUDEARBPROC)(GLuint shader, GLsizei count, const GLchar *const* path, const GLint * length); typedef void (APIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); typedef void (APIENTRY *PFNGLCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); typedef void (APIENTRY *PFNGLCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void * image); typedef void (APIENTRY *PFNGLCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); typedef void (APIENTRY *PFNGLCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * image); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERIPROC)(GLenum target, GLenum pname, GLint params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRY *PFNGLCOPYBUFFERSUBDATANVPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRY *PFNGLCOPYCOLORSUBTABLEPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYCOLORSUBTABLEEXTPROC)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYCOLORTABLEPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYCOLORTABLESGIPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); typedef void (APIENTRY *PFNGLCOPYIMAGESUBDATAEXTPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); typedef void (APIENTRY *PFNGLCOPYIMAGESUBDATANVPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRY *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRY *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRY *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYPATHNVPROC)(GLuint resultPath, GLuint srcPath); typedef void (APIENTRY *PFNGLCOPYPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); typedef void (APIENTRY *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRY *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRY *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRY *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (APIENTRY *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (APIENTRY *PFNGLCOPYTEXTURELEVELSAPPLEPROC)(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); typedef void (APIENTRY *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (APIENTRY *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLCOVERFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); typedef void (APIENTRY *PFNGLCOVERFILLPATHNVPROC)(GLuint path, GLenum coverMode); typedef void (APIENTRY *PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat * transformValues); typedef void (APIENTRY *PFNGLCOVERSTROKEPATHNVPROC)(GLuint path, GLenum coverMode); typedef void (APIENTRY *PFNGLCOVERAGEMASKNVPROC)(GLboolean mask); typedef void (APIENTRY *PFNGLCOVERAGEOPERATIONNVPROC)(GLenum operation); typedef void (APIENTRY *PFNGLCREATEPERFQUERYINTELPROC)(GLuint queryId, GLuint * queryHandle); typedef GLuint (APIENTRY *PFNGLCREATEPROGRAMPROC)(); typedef GLhandleARB (APIENTRY *PFNGLCREATEPROGRAMOBJECTARBPROC)(); typedef GLuint (APIENTRY *PFNGLCREATESHADERPROC)(GLenum type); typedef GLhandleARB (APIENTRY *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); typedef GLuint (APIENTRY *PFNGLCREATESHADERPROGRAMEXTPROC)(GLenum type, const GLchar * string); typedef GLuint (APIENTRY *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); typedef GLuint (APIENTRY *PFNGLCREATESHADERPROGRAMVEXTPROC)(GLenum type, GLsizei count, const GLchar ** strings); typedef GLsync (APIENTRY *PFNGLCREATESYNCFROMCLEVENTARBPROC)(struct _cl_context * context, struct _cl_event * event, GLbitfield flags); typedef void (APIENTRY *PFNGLCULLFACEPROC)(GLenum mode); typedef void (APIENTRY *PFNGLCULLPARAMETERDVEXTPROC)(GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLCULLPARAMETERFVEXTPROC)(GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLCURRENTPALETTEMATRIXARBPROC)(GLint index); typedef void (APIENTRY *PFNGLCURRENTPALETTEMATRIXOESPROC)(GLuint matrixpaletteindex); typedef void (APIENTRY *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); typedef void (APIENTRY *PFNGLDEBUGMESSAGECALLBACKAMDPROC)(GLDEBUGPROCAMD callback, void * userParam); typedef void (APIENTRY *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void * userParam); typedef void (APIENTRY *PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void * userParam); typedef void (APIENTRY *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); typedef void (APIENTRY *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); typedef void (APIENTRY *PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); typedef void (APIENTRY *PFNGLDEBUGMESSAGEENABLEAMDPROC)(GLenum category, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); typedef void (APIENTRY *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); typedef void (APIENTRY *PFNGLDEBUGMESSAGEINSERTAMDPROC)(GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar * buf); typedef void (APIENTRY *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); typedef void (APIENTRY *PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); typedef void (APIENTRY *PFNGLDEFORMSGIXPROC)(GLbitfield mask); typedef void (APIENTRY *PFNGLDEFORMATIONMAP3DSGIXPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble * points); typedef void (APIENTRY *PFNGLDEFORMATIONMAP3FSGIXPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat * points); typedef void (APIENTRY *PFNGLDELETEASYNCMARKERSSGIXPROC)(GLuint marker, GLsizei range); typedef void (APIENTRY *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); typedef void (APIENTRY *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); typedef void (APIENTRY *PFNGLDELETEFENCESAPPLEPROC)(GLsizei n, const GLuint * fences); typedef void (APIENTRY *PFNGLDELETEFENCESNVPROC)(GLsizei n, const GLuint * fences); typedef void (APIENTRY *PFNGLDELETEFRAGMENTSHADERATIPROC)(GLuint id); typedef void (APIENTRY *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); typedef void (APIENTRY *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); typedef void (APIENTRY *PFNGLDELETEFRAMEBUFFERSOESPROC)(GLsizei n, const GLuint * framebuffers); typedef void (APIENTRY *PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); typedef void (APIENTRY *PFNGLDELETENAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name); typedef void (APIENTRY *PFNGLDELETENAMESAMDPROC)(GLenum identifier, GLuint num, const GLuint * names); typedef void (APIENTRY *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); typedef void (APIENTRY *PFNGLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint * ids); typedef void (APIENTRY *PFNGLDELETEPATHSNVPROC)(GLuint path, GLsizei range); typedef void (APIENTRY *PFNGLDELETEPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors); typedef void (APIENTRY *PFNGLDELETEPERFQUERYINTELPROC)(GLuint queryHandle); typedef void (APIENTRY *PFNGLDELETEPROGRAMPROC)(GLuint program); typedef void (APIENTRY *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); typedef void (APIENTRY *PFNGLDELETEPROGRAMPIPELINESEXTPROC)(GLsizei n, const GLuint * pipelines); typedef void (APIENTRY *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); typedef void (APIENTRY *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); typedef void (APIENTRY *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); typedef void (APIENTRY *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint * ids); typedef void (APIENTRY *PFNGLDELETEQUERIESEXTPROC)(GLsizei n, const GLuint * ids); typedef void (APIENTRY *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); typedef void (APIENTRY *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); typedef void (APIENTRY *PFNGLDELETERENDERBUFFERSOESPROC)(GLsizei n, const GLuint * renderbuffers); typedef void (APIENTRY *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); typedef void (APIENTRY *PFNGLDELETESHADERPROC)(GLuint shader); typedef void (APIENTRY *PFNGLDELETESYNCPROC)(GLsync sync); typedef void (APIENTRY *PFNGLDELETESYNCAPPLEPROC)(GLsync sync); typedef void (APIENTRY *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); typedef void (APIENTRY *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); typedef void (APIENTRY *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids); typedef void (APIENTRY *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint * ids); typedef void (APIENTRY *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); typedef void (APIENTRY *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint * arrays); typedef void (APIENTRY *PFNGLDELETEVERTEXARRAYSOESPROC)(GLsizei n, const GLuint * arrays); typedef void (APIENTRY *PFNGLDELETEVERTEXSHADEREXTPROC)(GLuint id); typedef void (APIENTRY *PFNGLDEPTHBOUNDSEXTPROC)(GLclampd zmin, GLclampd zmax); typedef void (APIENTRY *PFNGLDEPTHBOUNDSDNVPROC)(GLdouble zmin, GLdouble zmax); typedef void (APIENTRY *PFNGLDEPTHFUNCPROC)(GLenum func); typedef void (APIENTRY *PFNGLDEPTHMASKPROC)(GLboolean flag); typedef void (APIENTRY *PFNGLDEPTHRANGEPROC)(GLdouble hither, GLdouble yon); typedef void (APIENTRY *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble * v); typedef void (APIENTRY *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f); typedef void (APIENTRY *PFNGLDEPTHRANGEDNVPROC)(GLdouble zNear, GLdouble zFar); typedef void (APIENTRY *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); typedef void (APIENTRY *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); typedef void (APIENTRY *PFNGLDEPTHRANGEXPROC)(GLfixed n, GLfixed f); typedef void (APIENTRY *PFNGLDEPTHRANGEXOESPROC)(GLfixed n, GLfixed f); typedef void (APIENTRY *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); typedef void (APIENTRY *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); typedef void (APIENTRY *PFNGLDETAILTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points); typedef void (APIENTRY *PFNGLDISABLEPROC)(GLenum cap); typedef void (APIENTRY *PFNGLDISABLECLIENTSTATEPROC)(GLenum array); typedef void (APIENTRY *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); typedef void (APIENTRY *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); typedef void (APIENTRY *PFNGLDISABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl); typedef void (APIENTRY *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); typedef void (APIENTRY *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); typedef void (APIENTRY *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); typedef void (APIENTRY *PFNGLDISABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); typedef void (APIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); typedef void (APIENTRY *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); typedef void (APIENTRY *PFNGLDISABLEIPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLDISABLEIEXTPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLDISCARDFRAMEBUFFEREXTPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); typedef void (APIENTRY *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); typedef void (APIENTRY *PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); typedef void (APIENTRY *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); typedef void (APIENTRY *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); typedef void (APIENTRY *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); typedef void (APIENTRY *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect); typedef void (APIENTRY *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); typedef void (APIENTRY *PFNGLDRAWARRAYSINSTANCEDANGLEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRY *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWARRAYSINSTANCEDNVPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWBUFFERPROC)(GLenum mode); typedef void (APIENTRY *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); typedef void (APIENTRY *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum * bufs); typedef void (APIENTRY *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum * bufs); typedef void (APIENTRY *PFNGLDRAWBUFFERSEXTPROC)(GLsizei n, const GLenum * bufs); typedef void (APIENTRY *PFNGLDRAWBUFFERSINDEXEDEXTPROC)(GLint n, const GLenum * location, const GLint * indices); typedef void (APIENTRY *PFNGLDRAWBUFFERSNVPROC)(GLsizei n, const GLenum * bufs); typedef void (APIENTRY *PFNGLDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, GLint first, GLsizei count); typedef void (APIENTRY *PFNGLDRAWELEMENTARRAYATIPROC)(GLenum mode, GLsizei count); typedef void (APIENTRY *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); typedef void (APIENTRY *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); typedef void (APIENTRY *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDANGLEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWELEMENTSINSTANCEDNVPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); typedef void (APIENTRY *PFNGLDRAWMESHARRAYSSUNPROC)(GLenum mode, GLint first, GLsizei count, GLsizei width); typedef void (APIENTRY *PFNGLDRAWPIXELSPROC)(GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTARRAYATIPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count); typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); typedef void (APIENTRY *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); typedef void (APIENTRY *PFNGLDRAWTEXFOESPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); typedef void (APIENTRY *PFNGLDRAWTEXFVOESPROC)(const GLfloat * coords); typedef void (APIENTRY *PFNGLDRAWTEXIOESPROC)(GLint x, GLint y, GLint z, GLint width, GLint height); typedef void (APIENTRY *PFNGLDRAWTEXIVOESPROC)(const GLint * coords); typedef void (APIENTRY *PFNGLDRAWTEXSOESPROC)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); typedef void (APIENTRY *PFNGLDRAWTEXSVOESPROC)(const GLshort * coords); typedef void (APIENTRY *PFNGLDRAWTEXTURENVPROC)(GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); typedef void (APIENTRY *PFNGLDRAWTEXXOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); typedef void (APIENTRY *PFNGLDRAWTEXXVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id); typedef void (APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount); typedef void (APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id); typedef void (APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream); typedef void (APIENTRY *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); typedef void (APIENTRY *PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLeglImageOES image); typedef void (APIENTRY *PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image); typedef void (APIENTRY *PFNGLEDGEFLAGPROC)(GLboolean flag); typedef void (APIENTRY *PFNGLEDGEFLAGFORMATNVPROC)(GLsizei stride); typedef void (APIENTRY *PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); typedef void (APIENTRY *PFNGLEDGEFLAGPOINTERLISTIBMPROC)(GLint stride, const GLboolean ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLEDGEFLAGVPROC)(const GLboolean * flag); typedef void (APIENTRY *PFNGLELEMENTPOINTERAPPLEPROC)(GLenum type, const void * pointer); typedef void (APIENTRY *PFNGLELEMENTPOINTERATIPROC)(GLenum type, const void * pointer); typedef void (APIENTRY *PFNGLENABLEPROC)(GLenum cap); typedef void (APIENTRY *PFNGLENABLECLIENTSTATEPROC)(GLenum array); typedef void (APIENTRY *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); typedef void (APIENTRY *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); typedef void (APIENTRY *PFNGLENABLEDRIVERCONTROLQCOMPROC)(GLuint driverControl); typedef void (APIENTRY *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)(GLuint id); typedef void (APIENTRY *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); typedef void (APIENTRY *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBAPPLEPROC)(GLuint index, GLenum pname); typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); typedef void (APIENTRY *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); typedef void (APIENTRY *PFNGLENABLEIPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLENABLEIEXTPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLENDPROC)(); typedef void (APIENTRY *PFNGLENDCONDITIONALRENDERPROC)(); typedef void (APIENTRY *PFNGLENDCONDITIONALRENDERNVPROC)(); typedef void (APIENTRY *PFNGLENDCONDITIONALRENDERNVXPROC)(); typedef void (APIENTRY *PFNGLENDFRAGMENTSHADERATIPROC)(); typedef void (APIENTRY *PFNGLENDLISTPROC)(); typedef void (APIENTRY *PFNGLENDOCCLUSIONQUERYNVPROC)(); typedef void (APIENTRY *PFNGLENDPERFMONITORAMDPROC)(GLuint monitor); typedef void (APIENTRY *PFNGLENDPERFQUERYINTELPROC)(GLuint queryHandle); typedef void (APIENTRY *PFNGLENDQUERYPROC)(GLenum target); typedef void (APIENTRY *PFNGLENDQUERYARBPROC)(GLenum target); typedef void (APIENTRY *PFNGLENDQUERYEXTPROC)(GLenum target); typedef void (APIENTRY *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index); typedef void (APIENTRY *PFNGLENDTILINGQCOMPROC)(GLbitfield preserveMask); typedef void (APIENTRY *PFNGLENDTRANSFORMFEEDBACKPROC)(); typedef void (APIENTRY *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(); typedef void (APIENTRY *PFNGLENDTRANSFORMFEEDBACKNVPROC)(); typedef void (APIENTRY *PFNGLENDVERTEXSHADEREXTPROC)(); typedef void (APIENTRY *PFNGLENDVIDEOCAPTURENVPROC)(GLuint video_capture_slot); typedef void (APIENTRY *PFNGLEVALCOORD1DPROC)(GLdouble u); typedef void (APIENTRY *PFNGLEVALCOORD1DVPROC)(const GLdouble * u); typedef void (APIENTRY *PFNGLEVALCOORD1FPROC)(GLfloat u); typedef void (APIENTRY *PFNGLEVALCOORD1FVPROC)(const GLfloat * u); typedef void (APIENTRY *PFNGLEVALCOORD1XOESPROC)(GLfixed u); typedef void (APIENTRY *PFNGLEVALCOORD1XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLEVALCOORD2DPROC)(GLdouble u, GLdouble v); typedef void (APIENTRY *PFNGLEVALCOORD2DVPROC)(const GLdouble * u); typedef void (APIENTRY *PFNGLEVALCOORD2FPROC)(GLfloat u, GLfloat v); typedef void (APIENTRY *PFNGLEVALCOORD2FVPROC)(const GLfloat * u); typedef void (APIENTRY *PFNGLEVALCOORD2XOESPROC)(GLfixed u, GLfixed v); typedef void (APIENTRY *PFNGLEVALCOORD2XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLEVALMAPSNVPROC)(GLenum target, GLenum mode); typedef void (APIENTRY *PFNGLEVALMESH1PROC)(GLenum mode, GLint i1, GLint i2); typedef void (APIENTRY *PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); typedef void (APIENTRY *PFNGLEVALPOINT1PROC)(GLint i); typedef void (APIENTRY *PFNGLEVALPOINT2PROC)(GLint i, GLint j); typedef void (APIENTRY *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); typedef void (APIENTRY *PFNGLEXTGETBUFFERPOINTERVQCOMPROC)(GLenum target, void ** params); typedef void (APIENTRY *PFNGLEXTGETBUFFERSQCOMPROC)(GLuint * buffers, GLint maxBuffers, GLint * numBuffers); typedef void (APIENTRY *PFNGLEXTGETFRAMEBUFFERSQCOMPROC)(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers); typedef void (APIENTRY *PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC)(GLuint program, GLenum shadertype, GLchar * source, GLint * length); typedef void (APIENTRY *PFNGLEXTGETPROGRAMSQCOMPROC)(GLuint * programs, GLint maxPrograms, GLint * numPrograms); typedef void (APIENTRY *PFNGLEXTGETRENDERBUFFERSQCOMPROC)(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers); typedef void (APIENTRY *PFNGLEXTGETSHADERSQCOMPROC)(GLuint * shaders, GLint maxShaders, GLint * numShaders); typedef void (APIENTRY *PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC)(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLEXTGETTEXSUBIMAGEQCOMPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void * texels); typedef void (APIENTRY *PFNGLEXTGETTEXTURESQCOMPROC)(GLuint * textures, GLint maxTextures, GLint * numTextures); typedef GLboolean (APIENTRY *PFNGLEXTISPROGRAMBINARYQCOMPROC)(GLuint program); typedef void (APIENTRY *PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLEXTRACTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); typedef void (APIENTRY *PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat * buffer); typedef void (APIENTRY *PFNGLFEEDBACKBUFFERXOESPROC)(GLsizei n, GLenum type, const GLfixed * buffer); typedef GLsync (APIENTRY *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); typedef GLsync (APIENTRY *PFNGLFENCESYNCAPPLEPROC)(GLenum condition, GLbitfield flags); typedef void (APIENTRY *PFNGLFINALCOMBINERINPUTNVPROC)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (APIENTRY *PFNGLFINISHPROC)(); typedef GLint (APIENTRY *PFNGLFINISHASYNCSGIXPROC)(GLuint * markerp); typedef void (APIENTRY *PFNGLFINISHFENCEAPPLEPROC)(GLuint fence); typedef void (APIENTRY *PFNGLFINISHFENCENVPROC)(GLuint fence); typedef void (APIENTRY *PFNGLFINISHOBJECTAPPLEPROC)(GLenum object, GLint name); typedef void (APIENTRY *PFNGLFINISHTEXTURESUNXPROC)(); typedef void (APIENTRY *PFNGLFLUSHPROC)(); typedef void (APIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); typedef void (APIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length); typedef void (APIENTRY *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRY *PFNGLFLUSHPIXELDATARANGENVPROC)(GLenum target); typedef void (APIENTRY *PFNGLFLUSHRASTERSGIXPROC)(); typedef void (APIENTRY *PFNGLFLUSHSTATICDATAIBMPROC)(GLenum target); typedef void (APIENTRY *PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer); typedef void (APIENTRY *PFNGLFLUSHVERTEXARRAYRANGENVPROC)(); typedef void (APIENTRY *PFNGLFOGCOORDFORMATNVPROC)(GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLFOGCOORDPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLFOGCOORDPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLFOGCOORDDPROC)(GLdouble coord); typedef void (APIENTRY *PFNGLFOGCOORDDEXTPROC)(GLdouble coord); typedef void (APIENTRY *PFNGLFOGCOORDDVPROC)(const GLdouble * coord); typedef void (APIENTRY *PFNGLFOGCOORDDVEXTPROC)(const GLdouble * coord); typedef void (APIENTRY *PFNGLFOGCOORDFPROC)(GLfloat coord); typedef void (APIENTRY *PFNGLFOGCOORDFEXTPROC)(GLfloat coord); typedef void (APIENTRY *PFNGLFOGCOORDFVPROC)(const GLfloat * coord); typedef void (APIENTRY *PFNGLFOGCOORDFVEXTPROC)(const GLfloat * coord); typedef void (APIENTRY *PFNGLFOGCOORDHNVPROC)(GLhalfNV fog); typedef void (APIENTRY *PFNGLFOGCOORDHVNVPROC)(const GLhalfNV * fog); typedef void (APIENTRY *PFNGLFOGFUNCSGISPROC)(GLsizei n, const GLfloat * points); typedef void (APIENTRY *PFNGLFOGFPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLFOGFVPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLFOGIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLFOGIVPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLFOGXPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLFOGXOESPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLFOGXVPROC)(GLenum pname, const GLfixed * param); typedef void (APIENTRY *PFNGLFOGXVOESPROC)(GLenum pname, const GLfixed * param); typedef void (APIENTRY *PFNGLFRAGMENTCOLORMATERIALSGIXPROC)(GLenum face, GLenum mode); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTMODELFSGIXPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTMODELISGIXPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTFSGIXPROC)(GLenum light, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTISGIXPROC)(GLenum light, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLFRAGMENTMATERIALFSGIXPROC)(GLenum face, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLFRAGMENTMATERIALISGIXPROC)(GLenum face, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLFRAMETERMINATORGREMEDYPROC)(); typedef void (APIENTRY *PFNGLFRAMEZOOMSGIXPROC)(GLint factor); typedef void (APIENTRY *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); typedef void (APIENTRY *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); typedef void (APIENTRY *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); typedef void (APIENTRY *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *PFNGLFRAMEBUFFERRENDERBUFFEROESPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE2DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURE3DOESPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRY *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRY *PFNGLFREEOBJECTBUFFERATIPROC)(GLuint buffer); typedef void (APIENTRY *PFNGLFRONTFACEPROC)(GLenum mode); typedef void (APIENTRY *PFNGLFRUSTUMPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (APIENTRY *PFNGLFRUSTUMFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (APIENTRY *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (APIENTRY *PFNGLFRUSTUMXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); typedef void (APIENTRY *PFNGLFRUSTUMXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); typedef GLuint (APIENTRY *PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range); typedef void (APIENTRY *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); typedef void (APIENTRY *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); typedef void (APIENTRY *PFNGLGENFENCESAPPLEPROC)(GLsizei n, GLuint * fences); typedef void (APIENTRY *PFNGLGENFENCESNVPROC)(GLsizei n, GLuint * fences); typedef GLuint (APIENTRY *PFNGLGENFRAGMENTSHADERSATIPROC)(GLuint range); typedef void (APIENTRY *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); typedef void (APIENTRY *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); typedef void (APIENTRY *PFNGLGENFRAMEBUFFERSOESPROC)(GLsizei n, GLuint * framebuffers); typedef GLuint (APIENTRY *PFNGLGENLISTSPROC)(GLsizei range); typedef void (APIENTRY *PFNGLGENNAMESAMDPROC)(GLenum identifier, GLuint num, GLuint * names); typedef void (APIENTRY *PFNGLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint * ids); typedef GLuint (APIENTRY *PFNGLGENPATHSNVPROC)(GLsizei range); typedef void (APIENTRY *PFNGLGENPERFMONITORSAMDPROC)(GLsizei n, GLuint * monitors); typedef void (APIENTRY *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); typedef void (APIENTRY *PFNGLGENPROGRAMPIPELINESEXTPROC)(GLsizei n, GLuint * pipelines); typedef void (APIENTRY *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); typedef void (APIENTRY *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); typedef void (APIENTRY *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); typedef void (APIENTRY *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint * ids); typedef void (APIENTRY *PFNGLGENQUERIESEXTPROC)(GLsizei n, GLuint * ids); typedef void (APIENTRY *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); typedef void (APIENTRY *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); typedef void (APIENTRY *PFNGLGENRENDERBUFFERSOESPROC)(GLsizei n, GLuint * renderbuffers); typedef void (APIENTRY *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); typedef GLuint (APIENTRY *PFNGLGENSYMBOLSEXTPROC)(GLenum datatype, GLenum storagetype, GLenum range, GLuint components); typedef void (APIENTRY *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); typedef void (APIENTRY *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); typedef void (APIENTRY *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); typedef void (APIENTRY *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint * ids); typedef void (APIENTRY *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); typedef void (APIENTRY *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint * arrays); typedef void (APIENTRY *PFNGLGENVERTEXARRAYSOESPROC)(GLsizei n, GLuint * arrays); typedef GLuint (APIENTRY *PFNGLGENVERTEXSHADERSEXTPROC)(GLuint range); typedef void (APIENTRY *PFNGLGENERATEMIPMAPPROC)(GLenum target); typedef void (APIENTRY *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); typedef void (APIENTRY *PFNGLGENERATEMIPMAPOESPROC)(GLenum target); typedef void (APIENTRY *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target); typedef void (APIENTRY *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target); typedef void (APIENTRY *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); typedef void (APIENTRY *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); typedef void (APIENTRY *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); typedef void (APIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei * length, GLchar * name); typedef void (APIENTRY *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); typedef void (APIENTRY *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); typedef void (APIENTRY *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); typedef void (APIENTRY *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); typedef void (APIENTRY *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); typedef void (APIENTRY *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); typedef void (APIENTRY *PFNGLGETARRAYOBJECTFVATIPROC)(GLenum array, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETARRAYOBJECTIVATIPROC)(GLenum array, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); typedef void (APIENTRY *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); typedef GLint (APIENTRY *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); typedef void (APIENTRY *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean * data); typedef void (APIENTRY *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); typedef void (APIENTRY *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); typedef void (APIENTRY *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); typedef void (APIENTRY *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETBUFFERPARAMETERUI64VNVPROC)(GLenum target, GLenum pname, GLuint64EXT * params); typedef void (APIENTRY *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETBUFFERPOINTERVOESPROC)(GLenum target, GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); typedef void (APIENTRY *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); typedef void (APIENTRY *PFNGLGETCLIPPLANEPROC)(GLenum plane, GLdouble * equation); typedef void (APIENTRY *PFNGLGETCLIPPLANEFPROC)(GLenum plane, GLfloat * equation); typedef void (APIENTRY *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); typedef void (APIENTRY *PFNGLGETCLIPPLANEXPROC)(GLenum plane, GLfixed * equation); typedef void (APIENTRY *PFNGLGETCLIPPLANEXOESPROC)(GLenum plane, GLfixed * equation); typedef void (APIENTRY *PFNGLGETCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type, void * table); typedef void (APIENTRY *PFNGLGETCOLORTABLEEXTPROC)(GLenum target, GLenum format, GLenum type, void * data); typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCOLORTABLESGIPROC)(GLenum target, GLenum format, GLenum type, void * table); typedef void (APIENTRY *PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)(GLenum stage, GLenum portion, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)(GLenum stage, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void * img); typedef void (APIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); typedef void (APIENTRY *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void * img); typedef void (APIENTRY *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void * img); typedef void (APIENTRY *PFNGLGETCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type, void * image); typedef void (APIENTRY *PFNGLGETCONVOLUTIONFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * image); typedef void (APIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETCONVOLUTIONPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); typedef GLuint (APIENTRY *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); typedef GLuint (APIENTRY *PFNGLGETDEBUGMESSAGELOGAMDPROC)(GLuint count, GLsizei bufsize, GLenum * categories, GLuint * severities, GLuint * ids, GLsizei * lengths, GLchar * message); typedef GLuint (APIENTRY *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); typedef GLuint (APIENTRY *PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); typedef void (APIENTRY *PFNGLGETDETAILTEXFUNCSGISPROC)(GLenum target, GLfloat * points); typedef void (APIENTRY *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble * data); typedef void (APIENTRY *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble * data); typedef void (APIENTRY *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble * params); typedef void (APIENTRY *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); typedef void (APIENTRY *PFNGLGETDRIVERCONTROLSTRINGQCOMPROC)(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString); typedef void (APIENTRY *PFNGLGETDRIVERCONTROLSQCOMPROC)(GLint * num, GLsizei size, GLuint * driverControls); typedef GLenum (APIENTRY *PFNGLGETERRORPROC)(); typedef void (APIENTRY *PFNGLGETFENCEIVNVPROC)(GLuint fence, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)(GLenum variable, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)(GLenum variable, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFIRSTPERFQUERYIDINTELPROC)(GLuint * queryId); typedef void (APIENTRY *PFNGLGETFIXEDVPROC)(GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETFIXEDVOESPROC)(GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat * data); typedef void (APIENTRY *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat * data); typedef void (APIENTRY *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat * params); typedef void (APIENTRY *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); typedef void (APIENTRY *PFNGLGETFOGFUNCSGISPROC)(GLfloat * points); typedef GLint (APIENTRY *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar * name); typedef void (APIENTRY *PFNGLGETFRAGMENTLIGHTFVSGIXPROC)(GLenum light, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETFRAGMENTLIGHTIVSGIXPROC)(GLenum light, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFRAGMENTMATERIALFVSGIXPROC)(GLenum face, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETFRAGMENTMATERIALIVSGIXPROC)(GLenum face, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); typedef GLenum (APIENTRY *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); typedef GLenum (APIENTRY *PFNGLGETGRAPHICSRESETSTATUSEXTPROC)(); typedef GLhandleARB (APIENTRY *PFNGLGETHANDLEARBPROC)(GLenum pname); typedef void (APIENTRY *PFNGLGETHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); typedef void (APIENTRY *PFNGLGETHISTOGRAMEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); typedef void (APIENTRY *PFNGLGETHISTOGRAMPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETHISTOGRAMPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETHISTOGRAMPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); typedef GLuint64 (APIENTRY *PFNGLGETIMAGEHANDLEARBPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); typedef GLuint64 (APIENTRY *PFNGLGETIMAGEHANDLENVPROC)(GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); typedef void (APIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); typedef GLint (APIENTRY *PFNGLGETINSTRUMENTSSGIXPROC)(); typedef void (APIENTRY *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); typedef void (APIENTRY *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); typedef void (APIENTRY *PFNGLGETINTEGER64VAPPLEPROC)(GLenum pname, GLint64 * params); typedef void (APIENTRY *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint * data); typedef void (APIENTRY *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); typedef void (APIENTRY *PFNGLGETINTEGERI_VEXTPROC)(GLenum target, GLuint index, GLint * data); typedef void (APIENTRY *PFNGLGETINTEGERUI64I_VNVPROC)(GLenum value, GLuint index, GLuint64EXT * result); typedef void (APIENTRY *PFNGLGETINTEGERUI64VNVPROC)(GLenum value, GLuint64EXT * result); typedef void (APIENTRY *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); typedef void (APIENTRY *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 * params); typedef void (APIENTRY *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); typedef void (APIENTRY *PFNGLGETINVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); typedef void (APIENTRY *PFNGLGETINVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); typedef void (APIENTRY *PFNGLGETINVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); typedef void (APIENTRY *PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETLIGHTXVPROC)(GLenum light, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETLIGHTXVOESPROC)(GLenum light, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); typedef void (APIENTRY *PFNGLGETLOCALCONSTANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); typedef void (APIENTRY *PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); typedef void (APIENTRY *PFNGLGETMAPATTRIBPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMAPATTRIBPARAMETERIVNVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void * points); typedef void (APIENTRY *PFNGLGETMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMAPDVPROC)(GLenum target, GLenum query, GLdouble * v); typedef void (APIENTRY *PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat * v); typedef void (APIENTRY *PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint * v); typedef void (APIENTRY *PFNGLGETMAPXVOESPROC)(GLenum target, GLenum query, GLfixed * v); typedef void (APIENTRY *PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLGETMATERIALXVPROC)(GLenum face, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETMATERIALXVOESPROC)(GLenum face, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETMINMAXPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); typedef void (APIENTRY *PFNGLGETMINMAXEXTPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, void * values); typedef void (APIENTRY *PFNGLGETMINMAXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMINMAXPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMINMAXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMINMAXPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); typedef void (APIENTRY *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); typedef void (APIENTRY *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat * val); typedef void (APIENTRY *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)(GLuint buffer, GLenum pname, GLuint64EXT * params); typedef void (APIENTRY *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); typedef void (APIENTRY *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint * params); typedef void (APIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint * params); typedef void (APIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble * params); typedef void (APIENTRY *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat * params); typedef void (APIENTRY *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void * string); typedef void (APIENTRY *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name, GLsizei bufSize, GLint * stringlen, GLchar * string); typedef void (APIENTRY *PFNGLGETNAMEDSTRINGIVARBPROC)(GLint namelen, const GLchar * name, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETNEXTPERFQUERYIDINTELPROC)(GLuint queryId, GLuint * nextQueryId); typedef void (APIENTRY *PFNGLGETOBJECTBUFFERFVATIPROC)(GLuint buffer, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETOBJECTBUFFERIVATIPROC)(GLuint buffer, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (APIENTRY *PFNGLGETOBJECTLABELEXTPROC)(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (APIENTRY *PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (APIENTRY *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETOBJECTPARAMETERIVAPPLEPROC)(GLenum objectType, GLuint name, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (APIENTRY *PFNGLGETOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (APIENTRY *PFNGLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETPATHCOLORGENFVNVPROC)(GLenum color, GLenum pname, GLfloat * value); typedef void (APIENTRY *PFNGLGETPATHCOLORGENIVNVPROC)(GLenum color, GLenum pname, GLint * value); typedef void (APIENTRY *PFNGLGETPATHCOMMANDSNVPROC)(GLuint path, GLubyte * commands); typedef void (APIENTRY *PFNGLGETPATHCOORDSNVPROC)(GLuint path, GLfloat * coords); typedef void (APIENTRY *PFNGLGETPATHDASHARRAYNVPROC)(GLuint path, GLfloat * dashArray); typedef GLfloat (APIENTRY *PFNGLGETPATHLENGTHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments); typedef void (APIENTRY *PFNGLGETPATHMETRICRANGENVPROC)(GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat * metrics); typedef void (APIENTRY *PFNGLGETPATHMETRICSNVPROC)(GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLsizei stride, GLfloat * metrics); typedef void (APIENTRY *PFNGLGETPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, GLfloat * value); typedef void (APIENTRY *PFNGLGETPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, GLint * value); typedef void (APIENTRY *PFNGLGETPATHSPACINGNVPROC)(GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat * returnedSpacing); typedef void (APIENTRY *PFNGLGETPATHTEXGENFVNVPROC)(GLenum texCoordSet, GLenum pname, GLfloat * value); typedef void (APIENTRY *PFNGLGETPATHTEXGENIVNVPROC)(GLenum texCoordSet, GLenum pname, GLint * value); typedef void (APIENTRY *PFNGLGETPERFCOUNTERINFOINTELPROC)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); typedef void (APIENTRY *PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); typedef void (APIENTRY *PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)(GLuint group, GLuint counter, GLenum pname, void * data); typedef void (APIENTRY *PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); typedef void (APIENTRY *PFNGLGETPERFMONITORCOUNTERSAMDPROC)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters); typedef void (APIENTRY *PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); typedef void (APIENTRY *PFNGLGETPERFMONITORGROUPSAMDPROC)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); typedef void (APIENTRY *PFNGLGETPERFQUERYDATAINTELPROC)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); typedef void (APIENTRY *PFNGLGETPERFQUERYIDBYNAMEINTELPROC)(GLchar * queryName, GLuint * queryId); typedef void (APIENTRY *PFNGLGETPERFQUERYINFOINTELPROC)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); typedef void (APIENTRY *PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat * values); typedef void (APIENTRY *PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint * values); typedef void (APIENTRY *PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort * values); typedef void (APIENTRY *PFNGLGETPIXELMAPXVPROC)(GLenum map, GLint size, GLfixed * values); typedef void (APIENTRY *PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void ** data); typedef void (APIENTRY *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void ** params); typedef void (APIENTRY *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETPOINTERVKHRPROC)(GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte * mask); typedef void (APIENTRY *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); typedef void (APIENTRY *PFNGLGETPROGRAMBINARYOESPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); typedef void (APIENTRY *PFNGLGETPROGRAMENVPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params); typedef void (APIENTRY *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); typedef void (APIENTRY *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); typedef void (APIENTRY *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (APIENTRY *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC)(GLenum target, GLuint index, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC)(GLenum target, GLuint index, GLuint * params); typedef void (APIENTRY *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); typedef void (APIENTRY *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); typedef void (APIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); typedef void (APIENTRY *PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); typedef void (APIENTRY *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (APIENTRY *PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (APIENTRY *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMPIPELINEIVEXTPROC)(GLuint pipeline, GLenum pname, GLint * params); typedef GLuint (APIENTRY *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); typedef void (APIENTRY *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); typedef void (APIENTRY *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei bufSize, GLsizei * length, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint * values); typedef void (APIENTRY *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); typedef void (APIENTRY *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); typedef void (APIENTRY *PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC)(GLenum target, GLuint index, GLuint * param); typedef void (APIENTRY *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTIVEXTPROC)(GLuint id, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETQUERYOBJECTUIVEXTPROC)(GLuint id, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETQUERYIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETRENDERBUFFERPARAMETERIVOESPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); typedef void (APIENTRY *PFNGLGETSEPARABLEFILTEREXTPROC)(GLenum target, GLenum format, GLenum type, void * row, void * column, void * span); typedef void (APIENTRY *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (APIENTRY *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); typedef void (APIENTRY *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); typedef void (APIENTRY *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); typedef void (APIENTRY *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETSHARPENTEXFUNCSGISPROC)(GLenum target, GLfloat * points); typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGPROC)(GLenum name); typedef const GLubyte * (APIENTRY *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); typedef GLuint (APIENTRY *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar * name); typedef void (APIENTRY *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); typedef void (APIENTRY *PFNGLGETSYNCIVAPPLEPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); typedef void (APIENTRY *PFNGLGETTEXBUMPPARAMETERFVATIPROC)(GLenum pname, GLfloat * param); typedef void (APIENTRY *PFNGLGETTEXBUMPPARAMETERIVATIPROC)(GLenum pname, GLint * param); typedef void (APIENTRY *PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXENVXVPROC)(GLenum target, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETTEXENVXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLfloat * weights); typedef void (APIENTRY *PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXGENFVOESPROC)(GLenum coord, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXGENIVOESPROC)(GLenum coord, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXGENXVOESPROC)(GLenum coord, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); typedef void (APIENTRY *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXLEVELPARAMETERXVOESPROC)(GLenum target, GLint level, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)(GLenum target, GLenum pname, void ** params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERXVPROC)(GLenum target, GLenum pname, GLfixed * params); typedef void (APIENTRY *PFNGLGETTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, GLfixed * params); typedef GLuint64 (APIENTRY *PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture); typedef GLuint64 (APIENTRY *PFNGLGETTEXTUREHANDLENVPROC)(GLuint texture); typedef void (APIENTRY *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); typedef void (APIENTRY *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); typedef GLuint64 (APIENTRY *PFNGLGETTEXTURESAMPLERHANDLEARBPROC)(GLuint texture, GLuint sampler); typedef GLuint64 (APIENTRY *PFNGLGETTEXTURESAMPLERHANDLENVPROC)(GLuint texture, GLuint sampler); typedef void (APIENTRY *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); typedef void (APIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); typedef void (APIENTRY *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint * location); typedef void (APIENTRY *PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC)(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source); typedef GLuint (APIENTRY *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); typedef GLint (APIENTRY *PFNGLGETUNIFORMBUFFERSIZEEXTPROC)(GLuint program, GLint location); typedef void (APIENTRY *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); typedef GLint (APIENTRY *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); typedef GLint (APIENTRY *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); typedef GLintptr (APIENTRY *PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program, GLint location); typedef void (APIENTRY *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint * params); typedef void (APIENTRY *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble * params); typedef void (APIENTRY *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); typedef void (APIENTRY *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); typedef void (APIENTRY *PFNGLGETUNIFORMI64VNVPROC)(GLuint program, GLint location, GLint64EXT * params); typedef void (APIENTRY *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); typedef void (APIENTRY *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); typedef void (APIENTRY *PFNGLGETUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLuint64EXT * params); typedef void (APIENTRY *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); typedef void (APIENTRY *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint * params); typedef void (APIENTRY *PFNGLGETVARIANTARRAYOBJECTFVATIPROC)(GLuint id, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETVARIANTARRAYOBJECTIVATIPROC)(GLuint id, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVARIANTBOOLEANVEXTPROC)(GLuint id, GLenum value, GLboolean * data); typedef void (APIENTRY *PFNGLGETVARIANTFLOATVEXTPROC)(GLuint id, GLenum value, GLfloat * data); typedef void (APIENTRY *PFNGLGETVARIANTINTEGERVEXTPROC)(GLuint id, GLenum value, GLint * data); typedef void (APIENTRY *PFNGLGETVARIANTPOINTERVEXTPROC)(GLuint id, GLenum value, void ** data); typedef GLint (APIENTRY *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar * name); typedef void (APIENTRY *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); typedef void (APIENTRY *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint * param); typedef void (APIENTRY *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void ** param); typedef void (APIENTRY *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void ** param); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)(GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBLI64VNVPROC)(GLuint index, GLenum pname, GLint64EXT * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBLUI64VARBPROC)(GLuint index, GLenum pname, GLuint64EXT * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBLUI64VNVPROC)(GLuint index, GLenum pname, GLuint64EXT * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble * params); typedef void (APIENTRY *PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat * params); typedef void (APIENTRY *PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVIDEOCAPTUREIVNVPROC)(GLuint video_capture_slot, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVIDEOI64VNVPROC)(GLuint video_slot, GLenum pname, GLint64EXT * params); typedef void (APIENTRY *PFNGLGETVIDEOIVNVPROC)(GLuint video_slot, GLenum pname, GLint * params); typedef void (APIENTRY *PFNGLGETVIDEOUI64VNVPROC)(GLuint video_slot, GLenum pname, GLuint64EXT * params); typedef void (APIENTRY *PFNGLGETVIDEOUIVNVPROC)(GLuint video_slot, GLenum pname, GLuint * params); typedef void (APIENTRY *PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * table); typedef void (APIENTRY *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); typedef void (APIENTRY *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void * image); typedef void (APIENTRY *PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); typedef void (APIENTRY *PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); typedef void (APIENTRY *PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); typedef void (APIENTRY *PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); typedef void (APIENTRY *PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void * values); typedef void (APIENTRY *PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat * values); typedef void (APIENTRY *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint * values); typedef void (APIENTRY *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort * values); typedef void (APIENTRY *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte * pattern); typedef void (APIENTRY *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void * row, GLsizei columnBufSize, void * column, void * span); typedef void (APIENTRY *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); typedef void (APIENTRY *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); typedef void (APIENTRY *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); typedef void (APIENTRY *PFNGLGETNUNIFORMFVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); typedef void (APIENTRY *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); typedef void (APIENTRY *PFNGLGETNUNIFORMIVEXTPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); typedef void (APIENTRY *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORBSUNPROC)(GLbyte factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORDSUNPROC)(GLdouble factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORFSUNPROC)(GLfloat factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORISUNPROC)(GLint factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORSSUNPROC)(GLshort factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORUBSUNPROC)(GLubyte factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORUISUNPROC)(GLuint factor); typedef void (APIENTRY *PFNGLGLOBALALPHAFACTORUSSUNPROC)(GLushort factor); typedef void (APIENTRY *PFNGLHINTPROC)(GLenum target, GLenum mode); typedef void (APIENTRY *PFNGLHINTPGIPROC)(GLenum target, GLint mode); typedef void (APIENTRY *PFNGLHISTOGRAMPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRY *PFNGLHISTOGRAMEXTPROC)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (APIENTRY *PFNGLIGLOOINTERFACESGIXPROC)(GLenum pname, const void * params); typedef void (APIENTRY *PFNGLIMAGETRANSFORMPARAMETERFHPPROC)(GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLIMAGETRANSFORMPARAMETERIHPPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)(GLenum target, GLenum pname, const GLint * params); typedef GLsync (APIENTRY *PFNGLIMPORTSYNCEXTPROC)(GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); typedef void (APIENTRY *PFNGLINDEXFORMATNVPROC)(GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLINDEXFUNCEXTPROC)(GLenum func, GLclampf ref); typedef void (APIENTRY *PFNGLINDEXMASKPROC)(GLuint mask); typedef void (APIENTRY *PFNGLINDEXMATERIALEXTPROC)(GLenum face, GLenum mode); typedef void (APIENTRY *PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (APIENTRY *PFNGLINDEXPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLINDEXDPROC)(GLdouble c); typedef void (APIENTRY *PFNGLINDEXDVPROC)(const GLdouble * c); typedef void (APIENTRY *PFNGLINDEXFPROC)(GLfloat c); typedef void (APIENTRY *PFNGLINDEXFVPROC)(const GLfloat * c); typedef void (APIENTRY *PFNGLINDEXIPROC)(GLint c); typedef void (APIENTRY *PFNGLINDEXIVPROC)(const GLint * c); typedef void (APIENTRY *PFNGLINDEXSPROC)(GLshort c); typedef void (APIENTRY *PFNGLINDEXSVPROC)(const GLshort * c); typedef void (APIENTRY *PFNGLINDEXUBPROC)(GLubyte c); typedef void (APIENTRY *PFNGLINDEXUBVPROC)(const GLubyte * c); typedef void (APIENTRY *PFNGLINDEXXOESPROC)(GLfixed component); typedef void (APIENTRY *PFNGLINDEXXVOESPROC)(const GLfixed * component); typedef void (APIENTRY *PFNGLINITNAMESPROC)(); typedef void (APIENTRY *PFNGLINSERTCOMPONENTEXTPROC)(GLuint res, GLuint src, GLuint num); typedef void (APIENTRY *PFNGLINSERTEVENTMARKEREXTPROC)(GLsizei length, const GLchar * marker); typedef void (APIENTRY *PFNGLINSTRUMENTSBUFFERSGIXPROC)(GLsizei size, GLint * buffer); typedef void (APIENTRY *PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLINTERPOLATEPATHSNVPROC)(GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); typedef void (APIENTRY *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer); typedef void (APIENTRY *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (APIENTRY *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); typedef void (APIENTRY *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level); typedef void (APIENTRY *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); typedef GLboolean (APIENTRY *PFNGLISASYNCMARKERSGIXPROC)(GLuint marker); typedef GLboolean (APIENTRY *PFNGLISBUFFERPROC)(GLuint buffer); typedef GLboolean (APIENTRY *PFNGLISBUFFERARBPROC)(GLuint buffer); typedef GLboolean (APIENTRY *PFNGLISBUFFERRESIDENTNVPROC)(GLenum target); typedef GLboolean (APIENTRY *PFNGLISENABLEDPROC)(GLenum cap); typedef GLboolean (APIENTRY *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index); typedef GLboolean (APIENTRY *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); typedef GLboolean (APIENTRY *PFNGLISENABLEDIEXTPROC)(GLenum target, GLuint index); typedef GLboolean (APIENTRY *PFNGLISFENCEAPPLEPROC)(GLuint fence); typedef GLboolean (APIENTRY *PFNGLISFENCENVPROC)(GLuint fence); typedef GLboolean (APIENTRY *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); typedef GLboolean (APIENTRY *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); typedef GLboolean (APIENTRY *PFNGLISFRAMEBUFFEROESPROC)(GLuint framebuffer); typedef GLboolean (APIENTRY *PFNGLISIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle); typedef GLboolean (APIENTRY *PFNGLISIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle); typedef GLboolean (APIENTRY *PFNGLISLISTPROC)(GLuint list); typedef GLboolean (APIENTRY *PFNGLISNAMEAMDPROC)(GLenum identifier, GLuint name); typedef GLboolean (APIENTRY *PFNGLISNAMEDBUFFERRESIDENTNVPROC)(GLuint buffer); typedef GLboolean (APIENTRY *PFNGLISNAMEDSTRINGARBPROC)(GLint namelen, const GLchar * name); typedef GLboolean (APIENTRY *PFNGLISOBJECTBUFFERATIPROC)(GLuint buffer); typedef GLboolean (APIENTRY *PFNGLISOCCLUSIONQUERYNVPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISPATHNVPROC)(GLuint path); typedef GLboolean (APIENTRY *PFNGLISPOINTINFILLPATHNVPROC)(GLuint path, GLuint mask, GLfloat x, GLfloat y); typedef GLboolean (APIENTRY *PFNGLISPOINTINSTROKEPATHNVPROC)(GLuint path, GLfloat x, GLfloat y); typedef GLboolean (APIENTRY *PFNGLISPROGRAMPROC)(GLuint program); typedef GLboolean (APIENTRY *PFNGLISPROGRAMARBPROC)(GLuint program); typedef GLboolean (APIENTRY *PFNGLISPROGRAMNVPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); typedef GLboolean (APIENTRY *PFNGLISPROGRAMPIPELINEEXTPROC)(GLuint pipeline); typedef GLboolean (APIENTRY *PFNGLISQUERYPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISQUERYARBPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISQUERYEXTPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); typedef GLboolean (APIENTRY *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); typedef GLboolean (APIENTRY *PFNGLISRENDERBUFFEROESPROC)(GLuint renderbuffer); typedef GLboolean (APIENTRY *PFNGLISSAMPLERPROC)(GLuint sampler); typedef GLboolean (APIENTRY *PFNGLISSHADERPROC)(GLuint shader); typedef GLboolean (APIENTRY *PFNGLISSYNCPROC)(GLsync sync); typedef GLboolean (APIENTRY *PFNGLISSYNCAPPLEPROC)(GLsync sync); typedef GLboolean (APIENTRY *PFNGLISTEXTUREPROC)(GLuint texture); typedef GLboolean (APIENTRY *PFNGLISTEXTUREEXTPROC)(GLuint texture); typedef GLboolean (APIENTRY *PFNGLISTEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); typedef GLboolean (APIENTRY *PFNGLISTEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); typedef GLboolean (APIENTRY *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id); typedef GLboolean (APIENTRY *PFNGLISVARIANTENABLEDEXTPROC)(GLuint id, GLenum cap); typedef GLboolean (APIENTRY *PFNGLISVERTEXARRAYPROC)(GLuint array); typedef GLboolean (APIENTRY *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array); typedef GLboolean (APIENTRY *PFNGLISVERTEXARRAYOESPROC)(GLuint array); typedef GLboolean (APIENTRY *PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)(GLuint index, GLenum pname); typedef void (APIENTRY *PFNGLLABELOBJECTEXTPROC)(GLenum type, GLuint object, GLsizei length, const GLchar * label); typedef void (APIENTRY *PFNGLLIGHTENVISGIXPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLLIGHTMODELFPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLLIGHTMODELFVPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLLIGHTMODELIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLLIGHTMODELIVPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLLIGHTMODELXPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLLIGHTMODELXOESPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLLIGHTMODELXVPROC)(GLenum pname, const GLfixed * param); typedef void (APIENTRY *PFNGLLIGHTMODELXVOESPROC)(GLenum pname, const GLfixed * param); typedef void (APIENTRY *PFNGLLIGHTFPROC)(GLenum light, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLLIGHTFVPROC)(GLenum light, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLLIGHTIPROC)(GLenum light, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLLIGHTIVPROC)(GLenum light, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLLIGHTXPROC)(GLenum light, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLLIGHTXOESPROC)(GLenum light, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLLIGHTXVPROC)(GLenum light, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLLIGHTXVOESPROC)(GLenum light, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLLINESTIPPLEPROC)(GLint factor, GLushort pattern); typedef void (APIENTRY *PFNGLLINEWIDTHPROC)(GLfloat width); typedef void (APIENTRY *PFNGLLINEWIDTHXPROC)(GLfixed width); typedef void (APIENTRY *PFNGLLINEWIDTHXOESPROC)(GLfixed width); typedef void (APIENTRY *PFNGLLINKPROGRAMPROC)(GLuint program); typedef void (APIENTRY *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); typedef void (APIENTRY *PFNGLLISTBASEPROC)(GLuint base); typedef void (APIENTRY *PFNGLLISTPARAMETERFSGIXPROC)(GLuint list, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLLISTPARAMETERFVSGIXPROC)(GLuint list, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLLISTPARAMETERISGIXPROC)(GLuint list, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLLISTPARAMETERIVSGIXPROC)(GLuint list, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLLOADIDENTITYPROC)(); typedef void (APIENTRY *PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC)(GLbitfield mask); typedef void (APIENTRY *PFNGLLOADMATRIXDPROC)(const GLdouble * m); typedef void (APIENTRY *PFNGLLOADMATRIXFPROC)(const GLfloat * m); typedef void (APIENTRY *PFNGLLOADMATRIXXPROC)(const GLfixed * m); typedef void (APIENTRY *PFNGLLOADMATRIXXOESPROC)(const GLfixed * m); typedef void (APIENTRY *PFNGLLOADNAMEPROC)(GLuint name); typedef void (APIENTRY *PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC)(); typedef void (APIENTRY *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); typedef void (APIENTRY *PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble * m); typedef void (APIENTRY *PFNGLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble * m); typedef void (APIENTRY *PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat * m); typedef void (APIENTRY *PFNGLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat * m); typedef void (APIENTRY *PFNGLLOADTRANSPOSEMATRIXXOESPROC)(const GLfixed * m); typedef void (APIENTRY *PFNGLLOCKARRAYSEXTPROC)(GLint first, GLsizei count); typedef void (APIENTRY *PFNGLLOGICOPPROC)(GLenum opcode); typedef void (APIENTRY *PFNGLMAKEBUFFERNONRESIDENTNVPROC)(GLenum target); typedef void (APIENTRY *PFNGLMAKEBUFFERRESIDENTNVPROC)(GLenum target, GLenum access); typedef void (APIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC)(GLuint64 handle); typedef void (APIENTRY *PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)(GLuint64 handle); typedef void (APIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTARBPROC)(GLuint64 handle, GLenum access); typedef void (APIENTRY *PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)(GLuint64 handle, GLenum access); typedef void (APIENTRY *PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)(GLuint buffer); typedef void (APIENTRY *PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)(GLuint buffer, GLenum access); typedef void (APIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC)(GLuint64 handle); typedef void (APIENTRY *PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)(GLuint64 handle); typedef void (APIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTARBPROC)(GLuint64 handle); typedef void (APIENTRY *PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)(GLuint64 handle); typedef void (APIENTRY *PFNGLMAP1DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); typedef void (APIENTRY *PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); typedef void (APIENTRY *PFNGLMAP1XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); typedef void (APIENTRY *PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); typedef void (APIENTRY *PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); typedef void (APIENTRY *PFNGLMAP2XOESPROC)(GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); typedef void * (APIENTRY *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); typedef void * (APIENTRY *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); typedef void * (APIENTRY *PFNGLMAPBUFFEROESPROC)(GLenum target, GLenum access); typedef void * (APIENTRY *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void * (APIENTRY *PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (APIENTRY *PFNGLMAPCONTROLPOINTSNVPROC)(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void * points); typedef void (APIENTRY *PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2); typedef void (APIENTRY *PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2); typedef void (APIENTRY *PFNGLMAPGRID1XOESPROC)(GLint n, GLfixed u1, GLfixed u2); typedef void (APIENTRY *PFNGLMAPGRID2DPROC)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); typedef void (APIENTRY *PFNGLMAPGRID2FPROC)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); typedef void (APIENTRY *PFNGLMAPGRID2XOESPROC)(GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); typedef void * (APIENTRY *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access); typedef void * (APIENTRY *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void * (APIENTRY *PFNGLMAPOBJECTBUFFERATIPROC)(GLuint buffer); typedef void (APIENTRY *PFNGLMAPPARAMETERFVNVPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLMAPPARAMETERIVNVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void * (APIENTRY *PFNGLMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level, GLbitfield access, GLint * stride, GLenum * layout); typedef void (APIENTRY *PFNGLMAPVERTEXATTRIB1DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); typedef void (APIENTRY *PFNGLMAPVERTEXATTRIB1FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); typedef void (APIENTRY *PFNGLMAPVERTEXATTRIB2DAPPLEPROC)(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); typedef void (APIENTRY *PFNGLMAPVERTEXATTRIB2FAPPLEPROC)(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); typedef void (APIENTRY *PFNGLMATERIALFPROC)(GLenum face, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLMATERIALFVPROC)(GLenum face, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLMATERIALIPROC)(GLenum face, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLMATERIALIVPROC)(GLenum face, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLMATERIALXPROC)(GLenum face, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLMATERIALXOESPROC)(GLenum face, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLMATERIALXVPROC)(GLenum face, GLenum pname, const GLfixed * param); typedef void (APIENTRY *PFNGLMATERIALXVOESPROC)(GLenum face, GLenum pname, const GLfixed * param); typedef void (APIENTRY *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (APIENTRY *PFNGLMATRIXINDEXPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLMATRIXINDEXPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLMATRIXINDEXUBVARBPROC)(GLint size, const GLubyte * indices); typedef void (APIENTRY *PFNGLMATRIXINDEXUIVARBPROC)(GLint size, const GLuint * indices); typedef void (APIENTRY *PFNGLMATRIXINDEXUSVARBPROC)(GLint size, const GLushort * indices); typedef void (APIENTRY *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode); typedef void (APIENTRY *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (APIENTRY *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (APIENTRY *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (APIENTRY *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (APIENTRY *PFNGLMATRIXMODEPROC)(GLenum mode); typedef void (APIENTRY *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (APIENTRY *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (APIENTRY *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (APIENTRY *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (APIENTRY *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (APIENTRY *PFNGLMATRIXPOPEXTPROC)(GLenum mode); typedef void (APIENTRY *PFNGLMATRIXPUSHEXTPROC)(GLenum mode); typedef void (APIENTRY *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); typedef void (APIENTRY *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); typedef void (APIENTRY *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers); typedef void (APIENTRY *PFNGLMINSAMPLESHADINGPROC)(GLfloat value); typedef void (APIENTRY *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value); typedef void (APIENTRY *PFNGLMINSAMPLESHADINGOESPROC)(GLfloat value); typedef void (APIENTRY *PFNGLMINMAXPROC)(GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRY *PFNGLMINMAXEXTPROC)(GLenum target, GLenum internalformat, GLboolean sink); typedef void (APIENTRY *PFNGLMULTMATRIXDPROC)(const GLdouble * m); typedef void (APIENTRY *PFNGLMULTMATRIXFPROC)(const GLfloat * m); typedef void (APIENTRY *PFNGLMULTMATRIXXPROC)(const GLfixed * m); typedef void (APIENTRY *PFNGLMULTMATRIXXOESPROC)(const GLfixed * m); typedef void (APIENTRY *PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble * m); typedef void (APIENTRY *PFNGLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble * m); typedef void (APIENTRY *PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat * m); typedef void (APIENTRY *PFNGLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat * m); typedef void (APIENTRY *PFNGLMULTTRANSPOSEMATRIXXOESPROC)(const GLfixed * m); typedef void (APIENTRY *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); typedef void (APIENTRY *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); typedef void (APIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); typedef void (APIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride); typedef void (APIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC)(GLenum mode, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); typedef void (APIENTRY *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); typedef void (APIENTRY *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (APIENTRY *PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)(GLenum mode, GLuint start, GLuint end, const GLint * first, const GLsizei * count, GLsizei primcount); typedef void (APIENTRY *PFNGLMULTIMODEDRAWARRAYSIBMPROC)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); typedef void (APIENTRY *PFNGLMULTIMODEDRAWELEMENTSIBMPROC)(const GLenum * mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount, GLint modestride); typedef void (APIENTRY *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRY *PFNGLMULTITEXCOORD1BOESPROC)(GLenum texture, GLbyte s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1BVOESPROC)(GLenum texture, const GLbyte * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1HNVPROC)(GLenum target, GLhalfNV s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1HVNVPROC)(GLenum target, const GLhalfNV * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD1XOESPROC)(GLenum texture, GLfixed s); typedef void (APIENTRY *PFNGLMULTITEXCOORD1XVOESPROC)(GLenum texture, const GLfixed * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD2BOESPROC)(GLenum texture, GLbyte s, GLbyte t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2BVOESPROC)(GLenum texture, const GLbyte * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2HVNVPROC)(GLenum target, const GLhalfNV * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD2XOESPROC)(GLenum texture, GLfixed s, GLfixed t); typedef void (APIENTRY *PFNGLMULTITEXCOORD2XVOESPROC)(GLenum texture, const GLfixed * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD3BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3BVOESPROC)(GLenum texture, const GLbyte * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3HVNVPROC)(GLenum target, const GLhalfNV * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD3XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r); typedef void (APIENTRY *PFNGLMULTITEXCOORD3XVOESPROC)(GLenum texture, const GLfixed * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD4BOESPROC)(GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4BVOESPROC)(GLenum texture, const GLbyte * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4HNVPROC)(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4HVNVPROC)(GLenum target, const GLhalfNV * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); typedef void (APIENTRY *PFNGLMULTITEXCOORD4XPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4XOESPROC)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); typedef void (APIENTRY *PFNGLMULTITEXCOORD4XVOESPROC)(GLenum texture, const GLfixed * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); typedef void (APIENTRY *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params); typedef void (APIENTRY *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params); typedef void (APIENTRY *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer); typedef void (APIENTRY *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); typedef void (APIENTRY *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); typedef void (APIENTRY *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); typedef void (APIENTRY *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (APIENTRY *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params); typedef void (APIENTRY *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string); typedef void (APIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLNAMEDSTRINGARBPROC)(GLenum type, GLint namelen, const GLchar * name, GLint stringlen, const GLchar * string); typedef void (APIENTRY *PFNGLNEWLISTPROC)(GLuint list, GLenum mode); typedef GLuint (APIENTRY *PFNGLNEWOBJECTBUFFERATIPROC)(GLsizei size, const void * pointer, GLenum usage); typedef void (APIENTRY *PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz); typedef void (APIENTRY *PFNGLNORMAL3BVPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz); typedef void (APIENTRY *PFNGLNORMAL3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz); typedef void (APIENTRY *PFNGLNORMAL3FVERTEX3FSUNPROC)(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLNORMAL3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLNORMAL3HNVPROC)(GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); typedef void (APIENTRY *PFNGLNORMAL3HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); typedef void (APIENTRY *PFNGLNORMAL3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); typedef void (APIENTRY *PFNGLNORMAL3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLNORMAL3XPROC)(GLfixed nx, GLfixed ny, GLfixed nz); typedef void (APIENTRY *PFNGLNORMAL3XOESPROC)(GLfixed nx, GLfixed ny, GLfixed nz); typedef void (APIENTRY *PFNGLNORMAL3XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLNORMALFORMATNVPROC)(GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (APIENTRY *PFNGLNORMALPOINTERLISTIBMPROC)(GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLNORMALPOINTERVINTELPROC)(GLenum type, const void ** pointer); typedef void (APIENTRY *PFNGLNORMALSTREAM3BATIPROC)(GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); typedef void (APIENTRY *PFNGLNORMALSTREAM3BVATIPROC)(GLenum stream, const GLbyte * coords); typedef void (APIENTRY *PFNGLNORMALSTREAM3DATIPROC)(GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); typedef void (APIENTRY *PFNGLNORMALSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords); typedef void (APIENTRY *PFNGLNORMALSTREAM3FATIPROC)(GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); typedef void (APIENTRY *PFNGLNORMALSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords); typedef void (APIENTRY *PFNGLNORMALSTREAM3IATIPROC)(GLenum stream, GLint nx, GLint ny, GLint nz); typedef void (APIENTRY *PFNGLNORMALSTREAM3IVATIPROC)(GLenum stream, const GLint * coords); typedef void (APIENTRY *PFNGLNORMALSTREAM3SATIPROC)(GLenum stream, GLshort nx, GLshort ny, GLshort nz); typedef void (APIENTRY *PFNGLNORMALSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords); typedef void (APIENTRY *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); typedef void (APIENTRY *PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); typedef void (APIENTRY *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); typedef void (APIENTRY *PFNGLOBJECTPTRLABELKHRPROC)(const void * ptr, GLsizei length, const GLchar * label); typedef GLenum (APIENTRY *PFNGLOBJECTPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); typedef GLenum (APIENTRY *PFNGLOBJECTUNPURGEABLEAPPLEPROC)(GLenum objectType, GLuint name, GLenum option); typedef void (APIENTRY *PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (APIENTRY *PFNGLORTHOFPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (APIENTRY *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (APIENTRY *PFNGLORTHOXPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); typedef void (APIENTRY *PFNGLORTHOXOESPROC)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); typedef void (APIENTRY *PFNGLPNTRIANGLESFATIPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPNTRIANGLESIATIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPASSTEXCOORDATIPROC)(GLuint dst, GLuint coord, GLenum swizzle); typedef void (APIENTRY *PFNGLPASSTHROUGHPROC)(GLfloat token); typedef void (APIENTRY *PFNGLPASSTHROUGHXOESPROC)(GLfixed token); typedef void (APIENTRY *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat * values); typedef void (APIENTRY *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value); typedef void (APIENTRY *PFNGLPATCHPARAMETERIEXTPROC)(GLenum pname, GLint value); typedef void (APIENTRY *PFNGLPATHCOLORGENNVPROC)(GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat * coeffs); typedef void (APIENTRY *PFNGLPATHCOMMANDSNVPROC)(GLuint path, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); typedef void (APIENTRY *PFNGLPATHCOORDSNVPROC)(GLuint path, GLsizei numCoords, GLenum coordType, const void * coords); typedef void (APIENTRY *PFNGLPATHCOVERDEPTHFUNCNVPROC)(GLenum func); typedef void (APIENTRY *PFNGLPATHDASHARRAYNVPROC)(GLuint path, GLsizei dashCount, const GLfloat * dashArray); typedef void (APIENTRY *PFNGLPATHFOGGENNVPROC)(GLenum genMode); typedef void (APIENTRY *PFNGLPATHGLYPHRANGENVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); typedef void (APIENTRY *PFNGLPATHGLYPHSNVPROC)(GLuint firstPathName, GLenum fontTarget, const void * fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void * charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); typedef void (APIENTRY *PFNGLPATHPARAMETERFNVPROC)(GLuint path, GLenum pname, GLfloat value); typedef void (APIENTRY *PFNGLPATHPARAMETERFVNVPROC)(GLuint path, GLenum pname, const GLfloat * value); typedef void (APIENTRY *PFNGLPATHPARAMETERINVPROC)(GLuint path, GLenum pname, GLint value); typedef void (APIENTRY *PFNGLPATHPARAMETERIVNVPROC)(GLuint path, GLenum pname, const GLint * value); typedef void (APIENTRY *PFNGLPATHSTENCILDEPTHOFFSETNVPROC)(GLfloat factor, GLfloat units); typedef void (APIENTRY *PFNGLPATHSTENCILFUNCNVPROC)(GLenum func, GLint ref, GLuint mask); typedef void (APIENTRY *PFNGLPATHSTRINGNVPROC)(GLuint path, GLenum format, GLsizei length, const void * pathString); typedef void (APIENTRY *PFNGLPATHSUBCOMMANDSNVPROC)(GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte * commands, GLsizei numCoords, GLenum coordType, const void * coords); typedef void (APIENTRY *PFNGLPATHSUBCOORDSNVPROC)(GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void * coords); typedef void (APIENTRY *PFNGLPATHTEXGENNVPROC)(GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat * coeffs); typedef void (APIENTRY *PFNGLPAUSETRANSFORMFEEDBACKPROC)(); typedef void (APIENTRY *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(); typedef void (APIENTRY *PFNGLPIXELDATARANGENVPROC)(GLenum target, GLsizei length, const void * pointer); typedef void (APIENTRY *PFNGLPIXELMAPFVPROC)(GLenum map, GLsizei mapsize, const GLfloat * values); typedef void (APIENTRY *PFNGLPIXELMAPUIVPROC)(GLenum map, GLsizei mapsize, const GLuint * values); typedef void (APIENTRY *PFNGLPIXELMAPUSVPROC)(GLenum map, GLsizei mapsize, const GLushort * values); typedef void (APIENTRY *PFNGLPIXELMAPXPROC)(GLenum map, GLint size, const GLfixed * values); typedef void (APIENTRY *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPIXELSTOREXPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLPIXELTEXGENPARAMETERFSGISPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPIXELTEXGENPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLPIXELTEXGENPARAMETERISGISPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPIXELTEXGENPARAMETERIVSGISPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLPIXELTEXGENSGIXPROC)(GLenum mode); typedef void (APIENTRY *PFNGLPIXELTRANSFERFPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPIXELTRANSFERIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPIXELTRANSFERXOESPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)(GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor); typedef void (APIENTRY *PFNGLPIXELZOOMXOESPROC)(GLfixed xfactor, GLfixed yfactor); typedef GLboolean (APIENTRY *PFNGLPOINTALONGPATHNVPROC)(GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat * x, GLfloat * y, GLfloat * tangentX, GLfloat * tangentY); typedef void (APIENTRY *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERXPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLPOINTPARAMETERXOESPROC)(GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLPOINTPARAMETERXVPROC)(GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLPOINTPARAMETERXVOESPROC)(GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLPOINTSIZEPROC)(GLfloat size); typedef void (APIENTRY *PFNGLPOINTSIZEPOINTEROESPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLPOINTSIZEXPROC)(GLfixed size); typedef void (APIENTRY *PFNGLPOINTSIZEXOESPROC)(GLfixed size); typedef GLint (APIENTRY *PFNGLPOLLASYNCSGIXPROC)(GLuint * markerp); typedef GLint (APIENTRY *PFNGLPOLLINSTRUMENTSSGIXPROC)(GLint * marker_p); typedef void (APIENTRY *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); typedef void (APIENTRY *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); typedef void (APIENTRY *PFNGLPOLYGONOFFSETEXTPROC)(GLfloat factor, GLfloat bias); typedef void (APIENTRY *PFNGLPOLYGONOFFSETXPROC)(GLfixed factor, GLfixed units); typedef void (APIENTRY *PFNGLPOLYGONOFFSETXOESPROC)(GLfixed factor, GLfixed units); typedef void (APIENTRY *PFNGLPOLYGONSTIPPLEPROC)(const GLubyte * mask); typedef void (APIENTRY *PFNGLPOPATTRIBPROC)(); typedef void (APIENTRY *PFNGLPOPCLIENTATTRIBPROC)(); typedef void (APIENTRY *PFNGLPOPDEBUGGROUPPROC)(); typedef void (APIENTRY *PFNGLPOPDEBUGGROUPKHRPROC)(); typedef void (APIENTRY *PFNGLPOPGROUPMARKEREXTPROC)(); typedef void (APIENTRY *PFNGLPOPMATRIXPROC)(); typedef void (APIENTRY *PFNGLPOPNAMEPROC)(); typedef void (APIENTRY *PFNGLPRESENTFRAMEDUALFILLNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); typedef void (APIENTRY *PFNGLPRESENTFRAMEKEYEDNVPROC)(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); typedef void (APIENTRY *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); typedef void (APIENTRY *PFNGLPRIMITIVERESTARTINDEXNVPROC)(GLuint index); typedef void (APIENTRY *PFNGLPRIMITIVERESTARTNVPROC)(); typedef void (APIENTRY *PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint * textures, const GLfloat * priorities); typedef void (APIENTRY *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); typedef void (APIENTRY *PFNGLPRIORITIZETEXTURESXOESPROC)(GLsizei n, const GLuint * textures, const GLfixed * priorities); typedef void (APIENTRY *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); typedef void (APIENTRY *PFNGLPROGRAMBINARYOESPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLint length); typedef void (APIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint * params); typedef void (APIENTRY *PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint * params); typedef void (APIENTRY *PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)(GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params); typedef void (APIENTRY *PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERI4INVPROC)(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)(GLenum target, GLuint index, const GLint * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)(GLenum target, GLuint index, const GLuint * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLint * params); typedef void (APIENTRY *PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLuint * params); typedef void (APIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); typedef void (APIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); typedef void (APIENTRY *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); typedef void (APIENTRY *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); typedef void (APIENTRY *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); typedef void (APIENTRY *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); typedef void (APIENTRY *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); typedef void (APIENTRY *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); typedef void (APIENTRY *PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC)(GLenum target, GLsizei count, const GLuint * params); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1I64NVPROC)(GLuint program, GLint location, GLint64EXT x); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4I64NVPROC)(GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4I64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4UI64NVPROC)(GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4UI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC)(GLuint program, GLint location, GLuint64 value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)(GLuint program, GLint location, GLuint64 value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64 * values); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMUI64NVPROC)(GLuint program, GLint location, GLuint64EXT value); typedef void (APIENTRY *PFNGLPROGRAMUNIFORMUI64VNVPROC)(GLuint program, GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); typedef void (APIENTRY *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); typedef void (APIENTRY *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode); typedef void (APIENTRY *PFNGLPUSHATTRIBPROC)(GLbitfield mask); typedef void (APIENTRY *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); typedef void (APIENTRY *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); typedef void (APIENTRY *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); typedef void (APIENTRY *PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); typedef void (APIENTRY *PFNGLPUSHGROUPMARKEREXTPROC)(GLsizei length, const GLchar * marker); typedef void (APIENTRY *PFNGLPUSHMATRIXPROC)(); typedef void (APIENTRY *PFNGLPUSHNAMEPROC)(GLuint name); typedef void (APIENTRY *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); typedef void (APIENTRY *PFNGLQUERYCOUNTEREXTPROC)(GLuint id, GLenum target); typedef GLbitfield (APIENTRY *PFNGLQUERYMATRIXXOESPROC)(GLfixed * mantissa, GLint * exponent); typedef void (APIENTRY *PFNGLQUERYOBJECTPARAMETERUIAMDPROC)(GLenum target, GLuint id, GLenum pname, GLuint param); typedef void (APIENTRY *PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLRASTERPOS2DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLRASTERPOS2FPROC)(GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLRASTERPOS2FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLRASTERPOS2IPROC)(GLint x, GLint y); typedef void (APIENTRY *PFNGLRASTERPOS2IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLRASTERPOS2SPROC)(GLshort x, GLshort y); typedef void (APIENTRY *PFNGLRASTERPOS2SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLRASTERPOS2XOESPROC)(GLfixed x, GLfixed y); typedef void (APIENTRY *PFNGLRASTERPOS2XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLRASTERPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLRASTERPOS3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLRASTERPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLRASTERPOS3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLRASTERPOS3IPROC)(GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLRASTERPOS3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLRASTERPOS3SPROC)(GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLRASTERPOS3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLRASTERPOS3XOESPROC)(GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLRASTERPOS3XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLRASTERPOS4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLRASTERPOS4DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLRASTERPOS4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLRASTERPOS4FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLRASTERPOS4IPROC)(GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLRASTERPOS4IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLRASTERPOS4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLRASTERPOS4SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLRASTERPOS4XOESPROC)(GLfixed x, GLfixed y, GLfixed z, GLfixed w); typedef void (APIENTRY *PFNGLRASTERPOS4XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLREADBUFFERPROC)(GLenum mode); typedef void (APIENTRY *PFNGLREADBUFFERINDEXEDEXTPROC)(GLenum src, GLint index); typedef void (APIENTRY *PFNGLREADBUFFERNVPROC)(GLenum mode); typedef void (APIENTRY *PFNGLREADINSTRUMENTSSGIXPROC)(GLint marker); typedef void (APIENTRY *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); typedef void (APIENTRY *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); typedef void (APIENTRY *PFNGLREADNPIXELSEXTPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); typedef void (APIENTRY *PFNGLRECTDPROC)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); typedef void (APIENTRY *PFNGLRECTDVPROC)(const GLdouble * v1, const GLdouble * v2); typedef void (APIENTRY *PFNGLRECTFPROC)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); typedef void (APIENTRY *PFNGLRECTFVPROC)(const GLfloat * v1, const GLfloat * v2); typedef void (APIENTRY *PFNGLRECTIPROC)(GLint x1, GLint y1, GLint x2, GLint y2); typedef void (APIENTRY *PFNGLRECTIVPROC)(const GLint * v1, const GLint * v2); typedef void (APIENTRY *PFNGLRECTSPROC)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); typedef void (APIENTRY *PFNGLRECTSVPROC)(const GLshort * v1, const GLshort * v2); typedef void (APIENTRY *PFNGLRECTXOESPROC)(GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); typedef void (APIENTRY *PFNGLRECTXVOESPROC)(const GLfixed * v1, const GLfixed * v2); typedef void (APIENTRY *PFNGLREFERENCEPLANESGIXPROC)(const GLdouble * equation); typedef void (APIENTRY *PFNGLRELEASESHADERCOMPILERPROC)(); typedef GLint (APIENTRY *PFNGLRENDERMODEPROC)(GLenum mode); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLRENDERBUFFERSTORAGEOESPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLREPLACEMENTCODEPOINTERSUNPROC)(GLenum type, GLsizei stride, const void ** pointer); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUBSUNPROC)(GLubyte code); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUBVSUNPROC)(const GLubyte * code); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * c, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)(const GLuint * rc, const GLubyte * c, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUISUNPROC)(GLuint code); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * tc, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)(GLuint rc, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)(const GLuint * rc, const GLfloat * v); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUIVSUNPROC)(const GLuint * code); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUSSUNPROC)(GLushort code); typedef void (APIENTRY *PFNGLREPLACEMENTCODEUSVSUNPROC)(const GLushort * code); typedef void (APIENTRY *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); typedef void (APIENTRY *PFNGLRESETHISTOGRAMPROC)(GLenum target); typedef void (APIENTRY *PFNGLRESETHISTOGRAMEXTPROC)(GLenum target); typedef void (APIENTRY *PFNGLRESETMINMAXPROC)(GLenum target); typedef void (APIENTRY *PFNGLRESETMINMAXEXTPROC)(GLenum target); typedef void (APIENTRY *PFNGLRESIZEBUFFERSMESAPROC)(); typedef void (APIENTRY *PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC)(); typedef void (APIENTRY *PFNGLRESUMETRANSFORMFEEDBACKPROC)(); typedef void (APIENTRY *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(); typedef void (APIENTRY *PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLROTATEXPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLROTATEXOESPROC)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLECOVERAGEOESPROC)(GLfixed value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLECOVERAGEXPROC)(GLclampx value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLECOVERAGEXOESPROC)(GLclampx value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLEMAPATIPROC)(GLuint dst, GLuint interp, GLenum swizzle); typedef void (APIENTRY *PFNGLSAMPLEMASKEXTPROC)(GLclampf value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask); typedef void (APIENTRY *PFNGLSAMPLEMASKSGISPROC)(GLclampf value, GLboolean invert); typedef void (APIENTRY *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); typedef void (APIENTRY *PFNGLSAMPLEPATTERNEXTPROC)(GLenum pattern); typedef void (APIENTRY *PFNGLSAMPLEPATTERNSGISPROC)(GLenum pattern); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERIIVEXTPROC)(GLuint sampler, GLenum pname, const GLint * param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERIUIVEXTPROC)(GLuint sampler, GLenum pname, const GLuint * param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); typedef void (APIENTRY *PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLSCALEXPROC)(GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLSCALEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint * v); typedef void (APIENTRY *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3BEXTPROC)(GLbyte red, GLbyte green, GLbyte blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3BVEXTPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3DEXTPROC)(GLdouble red, GLdouble green, GLdouble blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3DVEXTPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3FEXTPROC)(GLfloat red, GLfloat green, GLfloat blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3FVEXTPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3HNVPROC)(GLhalfNV red, GLhalfNV green, GLhalfNV blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3IEXTPROC)(GLint red, GLint green, GLint blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3IVEXTPROC)(const GLint * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3SEXTPROC)(GLshort red, GLshort green, GLshort blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3SVEXTPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UBEXTPROC)(GLubyte red, GLubyte green, GLubyte blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UBVEXTPROC)(const GLubyte * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UIEXTPROC)(GLuint red, GLuint green, GLuint blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3UIVEXTPROC)(const GLuint * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3USEXTPROC)(GLushort red, GLushort green, GLushort blue); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3USVPROC)(const GLushort * v); typedef void (APIENTRY *PFNGLSECONDARYCOLOR3USVEXTPROC)(const GLushort * v); typedef void (APIENTRY *PFNGLSECONDARYCOLORFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); typedef void (APIENTRY *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint * color); typedef void (APIENTRY *PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLSECONDARYCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLSELECTBUFFERPROC)(GLsizei size, GLuint * buffer); typedef void (APIENTRY *PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); typedef void (APIENTRY *PFNGLSEPARABLEFILTER2DPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); typedef void (APIENTRY *PFNGLSEPARABLEFILTER2DEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * row, const void * column); typedef void (APIENTRY *PFNGLSETFENCEAPPLEPROC)(GLuint fence); typedef void (APIENTRY *PFNGLSETFENCENVPROC)(GLuint fence, GLenum condition); typedef void (APIENTRY *PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)(GLuint dst, const GLfloat * value); typedef void (APIENTRY *PFNGLSETINVARIANTEXTPROC)(GLuint id, GLenum type, const void * addr); typedef void (APIENTRY *PFNGLSETLOCALCONSTANTEXTPROC)(GLuint id, GLenum type, const void * addr); typedef void (APIENTRY *PFNGLSETMULTISAMPLEFVAMDPROC)(GLenum pname, GLuint index, const GLfloat * val); typedef void (APIENTRY *PFNGLSHADEMODELPROC)(GLenum mode); typedef void (APIENTRY *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryformat, const void * binary, GLsizei length); typedef void (APIENTRY *PFNGLSHADEROP1EXTPROC)(GLenum op, GLuint res, GLuint arg1); typedef void (APIENTRY *PFNGLSHADEROP2EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2); typedef void (APIENTRY *PFNGLSHADEROP3EXTPROC)(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); typedef void (APIENTRY *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); typedef void (APIENTRY *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); typedef void (APIENTRY *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); typedef void (APIENTRY *PFNGLSHARPENTEXFUNCSGISPROC)(GLenum target, GLsizei n, const GLfloat * points); typedef void (APIENTRY *PFNGLSPRITEPARAMETERFSGIXPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLSPRITEPARAMETERFVSGIXPROC)(GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLSPRITEPARAMETERISGIXPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLSPRITEPARAMETERIVSGIXPROC)(GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLSTARTINSTRUMENTSSGIXPROC)(); typedef void (APIENTRY *PFNGLSTARTTILINGQCOMPROC)(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); typedef void (APIENTRY *PFNGLSTENCILCLEARTAGEXTPROC)(GLsizei stencilTagBits, GLuint stencilClearTag); typedef void (APIENTRY *PFNGLSTENCILFILLPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat * transformValues); typedef void (APIENTRY *PFNGLSTENCILFILLPATHNVPROC)(GLuint path, GLenum fillMode, GLuint mask); typedef void (APIENTRY *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); typedef void (APIENTRY *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); typedef void (APIENTRY *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); typedef void (APIENTRY *PFNGLSTENCILMASKPROC)(GLuint mask); typedef void (APIENTRY *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); typedef void (APIENTRY *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); typedef void (APIENTRY *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRY *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (APIENTRY *PFNGLSTENCILOPVALUEAMDPROC)(GLenum face, GLuint value); typedef void (APIENTRY *PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)(GLsizei numPaths, GLenum pathNameType, const void * paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat * transformValues); typedef void (APIENTRY *PFNGLSTENCILSTROKEPATHNVPROC)(GLuint path, GLint reference, GLuint mask); typedef void (APIENTRY *PFNGLSTOPINSTRUMENTSSGIXPROC)(GLint marker); typedef void (APIENTRY *PFNGLSTRINGMARKERGREMEDYPROC)(GLsizei len, const void * string); typedef void (APIENTRY *PFNGLSWIZZLEEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); typedef void (APIENTRY *PFNGLSYNCTEXTUREINTELPROC)(GLuint texture); typedef void (APIENTRY *PFNGLTAGSAMPLEBUFFERSGIXPROC)(); typedef void (APIENTRY *PFNGLTANGENT3BEXTPROC)(GLbyte tx, GLbyte ty, GLbyte tz); typedef void (APIENTRY *PFNGLTANGENT3BVEXTPROC)(const GLbyte * v); typedef void (APIENTRY *PFNGLTANGENT3DEXTPROC)(GLdouble tx, GLdouble ty, GLdouble tz); typedef void (APIENTRY *PFNGLTANGENT3DVEXTPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLTANGENT3FEXTPROC)(GLfloat tx, GLfloat ty, GLfloat tz); typedef void (APIENTRY *PFNGLTANGENT3FVEXTPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLTANGENT3IEXTPROC)(GLint tx, GLint ty, GLint tz); typedef void (APIENTRY *PFNGLTANGENT3IVEXTPROC)(const GLint * v); typedef void (APIENTRY *PFNGLTANGENT3SEXTPROC)(GLshort tx, GLshort ty, GLshort tz); typedef void (APIENTRY *PFNGLTANGENT3SVEXTPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLTANGENTPOINTEREXTPROC)(GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLTBUFFERMASK3DFXPROC)(GLuint mask); typedef void (APIENTRY *PFNGLTESSELLATIONFACTORAMDPROC)(GLfloat factor); typedef void (APIENTRY *PFNGLTESSELLATIONMODEAMDPROC)(GLenum mode); typedef GLboolean (APIENTRY *PFNGLTESTFENCEAPPLEPROC)(GLuint fence); typedef GLboolean (APIENTRY *PFNGLTESTFENCENVPROC)(GLuint fence); typedef GLboolean (APIENTRY *PFNGLTESTOBJECTAPPLEPROC)(GLenum object, GLuint name); typedef void (APIENTRY *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRY *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRY *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRY *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLTEXBUFFERRANGEEXTPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLTEXBUMPPARAMETERFVATIPROC)(GLenum pname, const GLfloat * param); typedef void (APIENTRY *PFNGLTEXBUMPPARAMETERIVATIPROC)(GLenum pname, const GLint * param); typedef void (APIENTRY *PFNGLTEXCOORD1BOESPROC)(GLbyte s); typedef void (APIENTRY *PFNGLTEXCOORD1BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLTEXCOORD1DPROC)(GLdouble s); typedef void (APIENTRY *PFNGLTEXCOORD1DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLTEXCOORD1FPROC)(GLfloat s); typedef void (APIENTRY *PFNGLTEXCOORD1FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD1HNVPROC)(GLhalfNV s); typedef void (APIENTRY *PFNGLTEXCOORD1HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLTEXCOORD1IPROC)(GLint s); typedef void (APIENTRY *PFNGLTEXCOORD1IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLTEXCOORD1SPROC)(GLshort s); typedef void (APIENTRY *PFNGLTEXCOORD1SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLTEXCOORD1XOESPROC)(GLfixed s); typedef void (APIENTRY *PFNGLTEXCOORD1XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLTEXCOORD2BOESPROC)(GLbyte s, GLbyte t); typedef void (APIENTRY *PFNGLTEXCOORD2BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLTEXCOORD2DPROC)(GLdouble s, GLdouble t); typedef void (APIENTRY *PFNGLTEXCOORD2DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLTEXCOORD2FPROC)(GLfloat s, GLfloat t); typedef void (APIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)(const GLfloat * tc, const GLubyte * c, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD2FVERTEX3FSUNPROC)(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLTEXCOORD2FVERTEX3FVSUNPROC)(const GLfloat * tc, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD2FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD2HNVPROC)(GLhalfNV s, GLhalfNV t); typedef void (APIENTRY *PFNGLTEXCOORD2HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLTEXCOORD2IPROC)(GLint s, GLint t); typedef void (APIENTRY *PFNGLTEXCOORD2IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLTEXCOORD2SPROC)(GLshort s, GLshort t); typedef void (APIENTRY *PFNGLTEXCOORD2SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLTEXCOORD2XOESPROC)(GLfixed s, GLfixed t); typedef void (APIENTRY *PFNGLTEXCOORD2XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLTEXCOORD3BOESPROC)(GLbyte s, GLbyte t, GLbyte r); typedef void (APIENTRY *PFNGLTEXCOORD3BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLTEXCOORD3DPROC)(GLdouble s, GLdouble t, GLdouble r); typedef void (APIENTRY *PFNGLTEXCOORD3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLTEXCOORD3FPROC)(GLfloat s, GLfloat t, GLfloat r); typedef void (APIENTRY *PFNGLTEXCOORD3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD3HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r); typedef void (APIENTRY *PFNGLTEXCOORD3HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLTEXCOORD3IPROC)(GLint s, GLint t, GLint r); typedef void (APIENTRY *PFNGLTEXCOORD3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLTEXCOORD3SPROC)(GLshort s, GLshort t, GLshort r); typedef void (APIENTRY *PFNGLTEXCOORD3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLTEXCOORD3XOESPROC)(GLfixed s, GLfixed t, GLfixed r); typedef void (APIENTRY *PFNGLTEXCOORD3XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLTEXCOORD4BOESPROC)(GLbyte s, GLbyte t, GLbyte r, GLbyte q); typedef void (APIENTRY *PFNGLTEXCOORD4BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLTEXCOORD4DPROC)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (APIENTRY *PFNGLTEXCOORD4DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLTEXCOORD4FPROC)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (APIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * c, const GLfloat * n, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD4FVERTEX4FSUNPROC)(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLTEXCOORD4FVERTEX4FVSUNPROC)(const GLfloat * tc, const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD4FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLTEXCOORD4HNVPROC)(GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); typedef void (APIENTRY *PFNGLTEXCOORD4HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLTEXCOORD4IPROC)(GLint s, GLint t, GLint r, GLint q); typedef void (APIENTRY *PFNGLTEXCOORD4IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLTEXCOORD4SPROC)(GLshort s, GLshort t, GLshort r, GLshort q); typedef void (APIENTRY *PFNGLTEXCOORD4SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLTEXCOORD4XOESPROC)(GLfixed s, GLfixed t, GLfixed r, GLfixed q); typedef void (APIENTRY *PFNGLTEXCOORD4XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLTEXCOORDFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); typedef void (APIENTRY *PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint * coords); typedef void (APIENTRY *PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (APIENTRY *PFNGLTEXCOORDPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLTEXCOORDPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); typedef void (APIENTRY *PFNGLTEXENVFPROC)(GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLTEXENVFVPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLTEXENVIPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLTEXENVIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXENVXPROC)(GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLTEXENVXOESPROC)(GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLTEXENVXVPROC)(GLenum target, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLTEXENVXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLTEXFILTERFUNCSGISPROC)(GLenum target, GLenum filter, GLsizei n, const GLfloat * weights); typedef void (APIENTRY *PFNGLTEXGENDPROC)(GLenum coord, GLenum pname, GLdouble param); typedef void (APIENTRY *PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble * params); typedef void (APIENTRY *PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLTEXGENFOESPROC)(GLenum coord, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLTEXGENFVOESPROC)(GLenum coord, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLTEXGENIOESPROC)(GLenum coord, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXGENIVOESPROC)(GLenum coord, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXGENXOESPROC)(GLenum coord, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLTEXGENXVOESPROC)(GLenum coord, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); typedef void (APIENTRY *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); typedef void (APIENTRY *PFNGLTEXIMAGE3DOESPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXIMAGE4DSGISPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXPAGECOMMITMENTARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); typedef void (APIENTRY *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); typedef void (APIENTRY *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params); typedef void (APIENTRY *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXPARAMETERXPROC)(GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLTEXPARAMETERXOESPROC)(GLenum target, GLenum pname, GLfixed param); typedef void (APIENTRY *PFNGLTEXPARAMETERXVPROC)(GLenum target, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLTEXPARAMETERXVOESPROC)(GLenum target, GLenum pname, const GLfixed * params); typedef void (APIENTRY *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (APIENTRY *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (APIENTRY *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRY *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXSTORAGESPARSEAMDPROC)(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); typedef void (APIENTRY *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE3DOESPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXSUBIMAGE4DSGISPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTUREBARRIERNVPROC)(); typedef void (APIENTRY *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); typedef void (APIENTRY *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (APIENTRY *PFNGLTEXTURECOLORMASKSGISPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); typedef void (APIENTRY *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); typedef void (APIENTRY *PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); typedef void (APIENTRY *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)(GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); typedef void (APIENTRY *PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)(GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); typedef void (APIENTRY *PFNGLTEXTURELIGHTEXTPROC)(GLenum pname); typedef void (APIENTRY *PFNGLTEXTUREMATERIALEXTPROC)(GLenum face, GLenum mode); typedef void (APIENTRY *PFNGLTEXTURENORMALEXTPROC)(GLenum mode); typedef void (APIENTRY *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean resident); typedef void (APIENTRY *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint * params); typedef void (APIENTRY *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLTEXTURERANGEAPPLEPROC)(GLenum target, GLsizei length, const void * pointer); typedef void (APIENTRY *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer); typedef void (APIENTRY *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (APIENTRY *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (APIENTRY *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (APIENTRY *PFNGLTEXTURESTORAGESPARSEAMDPROC)(GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); typedef void (APIENTRY *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (APIENTRY *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); typedef void (APIENTRY *PFNGLTEXTUREVIEWEXTPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); typedef void (APIENTRY *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (APIENTRY *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLuint count, const GLint * attribs, GLenum bufferMode); typedef void (APIENTRY *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode); typedef void (APIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); typedef void (APIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); typedef void (APIENTRY *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); typedef void (APIENTRY *PFNGLTRANSFORMPATHNVPROC)(GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat * transformValues); typedef void (APIENTRY *PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLTRANSLATEXPROC)(GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLTRANSLATEXOESPROC)(GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x); typedef void (APIENTRY *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); typedef void (APIENTRY *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); typedef void (APIENTRY *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); typedef void (APIENTRY *PFNGLUNIFORM1I64NVPROC)(GLint location, GLint64EXT x); typedef void (APIENTRY *PFNGLUNIFORM1I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); typedef void (APIENTRY *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); typedef void (APIENTRY *PFNGLUNIFORM1UI64NVPROC)(GLint location, GLuint64EXT x); typedef void (APIENTRY *PFNGLUNIFORM1UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0); typedef void (APIENTRY *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRY *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRY *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); typedef void (APIENTRY *PFNGLUNIFORM2I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y); typedef void (APIENTRY *PFNGLUNIFORM2I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); typedef void (APIENTRY *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); typedef void (APIENTRY *PFNGLUNIFORM2UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y); typedef void (APIENTRY *PFNGLUNIFORM2UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1); typedef void (APIENTRY *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRY *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRY *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRY *PFNGLUNIFORM3I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); typedef void (APIENTRY *PFNGLUNIFORM3I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); typedef void (APIENTRY *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRY *PFNGLUNIFORM3UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); typedef void (APIENTRY *PFNGLUNIFORM3UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (APIENTRY *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRY *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRY *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRY *PFNGLUNIFORM4I64NVPROC)(GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); typedef void (APIENTRY *PFNGLUNIFORM4I64VNVPROC)(GLint location, GLsizei count, const GLint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (APIENTRY *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (APIENTRY *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRY *PFNGLUNIFORM4UI64NVPROC)(GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); typedef void (APIENTRY *PFNGLUNIFORM4UI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (APIENTRY *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (APIENTRY *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); typedef void (APIENTRY *PFNGLUNIFORMBUFFEREXTPROC)(GLuint program, GLint location, GLuint buffer); typedef void (APIENTRY *PFNGLUNIFORMHANDLEUI64ARBPROC)(GLint location, GLuint64 value); typedef void (APIENTRY *PFNGLUNIFORMHANDLEUI64NVPROC)(GLint location, GLuint64 value); typedef void (APIENTRY *PFNGLUNIFORMHANDLEUI64VARBPROC)(GLint location, GLsizei count, const GLuint64 * value); typedef void (APIENTRY *PFNGLUNIFORMHANDLEUI64VNVPROC)(GLint location, GLsizei count, const GLuint64 * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX2X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX3X4FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4X2FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMMATRIX4X3FVNVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (APIENTRY *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint * indices); typedef void (APIENTRY *PFNGLUNIFORMUI64NVPROC)(GLint location, GLuint64EXT value); typedef void (APIENTRY *PFNGLUNIFORMUI64VNVPROC)(GLint location, GLsizei count, const GLuint64EXT * value); typedef void (APIENTRY *PFNGLUNLOCKARRAYSEXTPROC)(); typedef GLboolean (APIENTRY *PFNGLUNMAPBUFFERPROC)(GLenum target); typedef GLboolean (APIENTRY *PFNGLUNMAPBUFFERARBPROC)(GLenum target); typedef GLboolean (APIENTRY *PFNGLUNMAPBUFFEROESPROC)(GLenum target); typedef GLboolean (APIENTRY *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer); typedef void (APIENTRY *PFNGLUNMAPOBJECTBUFFERATIPROC)(GLuint buffer); typedef void (APIENTRY *PFNGLUNMAPTEXTURE2DINTELPROC)(GLuint texture, GLint level); typedef void (APIENTRY *PFNGLUPDATEOBJECTBUFFERATIPROC)(GLuint buffer, GLuint offset, GLsizei size, const void * pointer, GLenum preserve); typedef void (APIENTRY *PFNGLUSEPROGRAMPROC)(GLuint program); typedef void (APIENTRY *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); typedef void (APIENTRY *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); typedef void (APIENTRY *PFNGLUSEPROGRAMSTAGESEXTPROC)(GLuint pipeline, GLbitfield stages, GLuint program); typedef void (APIENTRY *PFNGLUSESHADERPROGRAMEXTPROC)(GLenum type, GLuint program); typedef void (APIENTRY *PFNGLVDPAUFININVPROC)(); typedef void (APIENTRY *PFNGLVDPAUGETSURFACEIVNVPROC)(GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); typedef void (APIENTRY *PFNGLVDPAUINITNVPROC)(const void * vdpDevice, const void * getProcAddress); typedef GLboolean (APIENTRY *PFNGLVDPAUISSURFACENVPROC)(GLvdpauSurfaceNV surface); typedef void (APIENTRY *PFNGLVDPAUMAPSURFACESNVPROC)(GLsizei numSurfaces, const GLvdpauSurfaceNV * surfaces); typedef GLvdpauSurfaceNV (APIENTRY *PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); typedef GLvdpauSurfaceNV (APIENTRY *PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); typedef void (APIENTRY *PFNGLVDPAUSURFACEACCESSNVPROC)(GLvdpauSurfaceNV surface, GLenum access); typedef void (APIENTRY *PFNGLVDPAUUNMAPSURFACESNVPROC)(GLsizei numSurface, const GLvdpauSurfaceNV * surfaces); typedef void (APIENTRY *PFNGLVDPAUUNREGISTERSURFACENVPROC)(GLvdpauSurfaceNV surface); typedef void (APIENTRY *PFNGLVALIDATEPROGRAMPROC)(GLuint program); typedef void (APIENTRY *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); typedef void (APIENTRY *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); typedef void (APIENTRY *PFNGLVALIDATEPROGRAMPIPELINEEXTPROC)(GLuint pipeline); typedef void (APIENTRY *PFNGLVARIANTARRAYOBJECTATIPROC)(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRY *PFNGLVARIANTPOINTEREXTPROC)(GLuint id, GLenum type, GLuint stride, const void * addr); typedef void (APIENTRY *PFNGLVARIANTBVEXTPROC)(GLuint id, const GLbyte * addr); typedef void (APIENTRY *PFNGLVARIANTDVEXTPROC)(GLuint id, const GLdouble * addr); typedef void (APIENTRY *PFNGLVARIANTFVEXTPROC)(GLuint id, const GLfloat * addr); typedef void (APIENTRY *PFNGLVARIANTIVEXTPROC)(GLuint id, const GLint * addr); typedef void (APIENTRY *PFNGLVARIANTSVEXTPROC)(GLuint id, const GLshort * addr); typedef void (APIENTRY *PFNGLVARIANTUBVEXTPROC)(GLuint id, const GLubyte * addr); typedef void (APIENTRY *PFNGLVARIANTUIVEXTPROC)(GLuint id, const GLuint * addr); typedef void (APIENTRY *PFNGLVARIANTUSVEXTPROC)(GLuint id, const GLushort * addr); typedef void (APIENTRY *PFNGLVERTEX2BOESPROC)(GLbyte x); typedef void (APIENTRY *PFNGLVERTEX2BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLVERTEX2DPROC)(GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEX2DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEX2FPROC)(GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLVERTEX2FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEX2HNVPROC)(GLhalfNV x, GLhalfNV y); typedef void (APIENTRY *PFNGLVERTEX2HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEX2IPROC)(GLint x, GLint y); typedef void (APIENTRY *PFNGLVERTEX2IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLVERTEX2SPROC)(GLshort x, GLshort y); typedef void (APIENTRY *PFNGLVERTEX2SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLVERTEX2XOESPROC)(GLfixed x); typedef void (APIENTRY *PFNGLVERTEX2XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLVERTEX3BOESPROC)(GLbyte x, GLbyte y); typedef void (APIENTRY *PFNGLVERTEX3BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLVERTEX3DPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEX3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEX3FPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLVERTEX3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEX3HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRY *PFNGLVERTEX3HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEX3IPROC)(GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLVERTEX3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLVERTEX3SPROC)(GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLVERTEX3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLVERTEX3XOESPROC)(GLfixed x, GLfixed y); typedef void (APIENTRY *PFNGLVERTEX3XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLVERTEX4BOESPROC)(GLbyte x, GLbyte y, GLbyte z); typedef void (APIENTRY *PFNGLVERTEX4BVOESPROC)(const GLbyte * coords); typedef void (APIENTRY *PFNGLVERTEX4DPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEX4DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEX4FPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLVERTEX4FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEX4HNVPROC)(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRY *PFNGLVERTEX4HVNVPROC)(const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEX4IPROC)(GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLVERTEX4IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLVERTEX4SPROC)(GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLVERTEX4SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLVERTEX4XOESPROC)(GLfixed x, GLfixed y, GLfixed z); typedef void (APIENTRY *PFNGLVERTEX4XVOESPROC)(const GLfixed * coords); typedef void (APIENTRY *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (APIENTRY *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLVERTEXARRAYRANGEAPPLEPROC)(GLsizei length, void * pointer); typedef void (APIENTRY *PFNGLVERTEXARRAYRANGENVPROC)(GLsizei length, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (APIENTRY *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1HNVPROC)(GLuint index, GLhalfNV x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1HVNVPROC)(GLuint index, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); typedef void (APIENTRY *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2HVNVPROC)(GLuint index, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); typedef void (APIENTRY *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3HVNVPROC)(GLuint index, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4HNVPROC)(GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4HVNVPROC)(GLuint index, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (APIENTRY *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); typedef void (APIENTRY *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); typedef void (APIENTRY *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXATTRIBDIVISORANGLEPROC)(GLuint index, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXATTRIBDIVISOREXTPROC)(GLuint index, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXATTRIBDIVISORNVPROC)(GLuint index, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (APIENTRY *PFNGLVERTEXATTRIBFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRY *PFNGLVERTEXATTRIBIFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1I64NVPROC)(GLuint index, GLint64EXT x); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1I64VNVPROC)(GLuint index, const GLint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1UI64ARBPROC)(GLuint index, GLuint64EXT x); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1UI64NVPROC)(GLuint index, GLuint64EXT x); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1UI64VARBPROC)(GLuint index, const GLuint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL1UI64VNVPROC)(GLuint index, const GLuint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2I64VNVPROC)(GLuint index, const GLint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y); typedef void (APIENTRY *PFNGLVERTEXATTRIBL2UI64VNVPROC)(GLuint index, const GLuint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3I64VNVPROC)(GLuint index, const GLint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); typedef void (APIENTRY *PFNGLVERTEXATTRIBL3UI64VNVPROC)(GLuint index, const GLuint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4I64NVPROC)(GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4I64VNVPROC)(GLuint index, const GLint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4UI64NVPROC)(GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); typedef void (APIENTRY *PFNGLVERTEXATTRIBL4UI64VNVPROC)(GLuint index, const GLuint64EXT * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRY *PFNGLVERTEXATTRIBLFORMATNVPROC)(GLuint index, GLint size, GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (APIENTRY *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXATTRIBPARAMETERIAMDPROC)(GLuint index, GLenum pname, GLint param); typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS1HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS2HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS3HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS4HVNVPROC)(GLuint index, GLsizei n, const GLhalfNV * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (APIENTRY *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); typedef void (APIENTRY *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); typedef void (APIENTRY *PFNGLVERTEXBLENDARBPROC)(GLint count); typedef void (APIENTRY *PFNGLVERTEXBLENDENVFATIPROC)(GLenum pname, GLfloat param); typedef void (APIENTRY *PFNGLVERTEXBLENDENVIATIPROC)(GLenum pname, GLint param); typedef void (APIENTRY *PFNGLVERTEXFORMATNVPROC)(GLint size, GLenum type, GLsizei stride); typedef void (APIENTRY *PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); typedef void (APIENTRY *PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); typedef void (APIENTRY *PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); typedef void (APIENTRY *PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint * value); typedef void (APIENTRY *PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXPOINTERLISTIBMPROC)(GLint size, GLenum type, GLint stride, const void ** pointer, GLint ptrstride); typedef void (APIENTRY *PFNGLVERTEXPOINTERVINTELPROC)(GLint size, GLenum type, const void ** pointer); typedef void (APIENTRY *PFNGLVERTEXSTREAM1DATIPROC)(GLenum stream, GLdouble x); typedef void (APIENTRY *PFNGLVERTEXSTREAM1DVATIPROC)(GLenum stream, const GLdouble * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM1FATIPROC)(GLenum stream, GLfloat x); typedef void (APIENTRY *PFNGLVERTEXSTREAM1FVATIPROC)(GLenum stream, const GLfloat * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM1IATIPROC)(GLenum stream, GLint x); typedef void (APIENTRY *PFNGLVERTEXSTREAM1IVATIPROC)(GLenum stream, const GLint * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM1SATIPROC)(GLenum stream, GLshort x); typedef void (APIENTRY *PFNGLVERTEXSTREAM1SVATIPROC)(GLenum stream, const GLshort * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM2DATIPROC)(GLenum stream, GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLVERTEXSTREAM2DVATIPROC)(GLenum stream, const GLdouble * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM2FATIPROC)(GLenum stream, GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLVERTEXSTREAM2FVATIPROC)(GLenum stream, const GLfloat * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM2IATIPROC)(GLenum stream, GLint x, GLint y); typedef void (APIENTRY *PFNGLVERTEXSTREAM2IVATIPROC)(GLenum stream, const GLint * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM2SATIPROC)(GLenum stream, GLshort x, GLshort y); typedef void (APIENTRY *PFNGLVERTEXSTREAM2SVATIPROC)(GLenum stream, const GLshort * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM3DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLVERTEXSTREAM3DVATIPROC)(GLenum stream, const GLdouble * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM3FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLVERTEXSTREAM3FVATIPROC)(GLenum stream, const GLfloat * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM3IATIPROC)(GLenum stream, GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLVERTEXSTREAM3IVATIPROC)(GLenum stream, const GLint * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM3SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLVERTEXSTREAM3SVATIPROC)(GLenum stream, const GLshort * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM4DATIPROC)(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLVERTEXSTREAM4DVATIPROC)(GLenum stream, const GLdouble * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM4FATIPROC)(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLVERTEXSTREAM4FVATIPROC)(GLenum stream, const GLfloat * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM4IATIPROC)(GLenum stream, GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLVERTEXSTREAM4IVATIPROC)(GLenum stream, const GLint * coords); typedef void (APIENTRY *PFNGLVERTEXSTREAM4SATIPROC)(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLVERTEXSTREAM4SVATIPROC)(GLenum stream, const GLshort * coords); typedef void (APIENTRY *PFNGLVERTEXWEIGHTPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLVERTEXWEIGHTFEXTPROC)(GLfloat weight); typedef void (APIENTRY *PFNGLVERTEXWEIGHTFVEXTPROC)(const GLfloat * weight); typedef void (APIENTRY *PFNGLVERTEXWEIGHTHNVPROC)(GLhalfNV weight); typedef void (APIENTRY *PFNGLVERTEXWEIGHTHVNVPROC)(const GLhalfNV * weight); typedef GLenum (APIENTRY *PFNGLVIDEOCAPTURENVPROC)(GLuint video_capture_slot, GLuint * sequence_num, GLuint64EXT * capture_time); typedef void (APIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble * params); typedef void (APIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat * params); typedef void (APIENTRY *PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)(GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint * params); typedef void (APIENTRY *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); typedef void (APIENTRY *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat * v); typedef void (APIENTRY *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); typedef void (APIENTRY *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat * v); typedef void (APIENTRY *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); typedef void (APIENTRY *PFNGLWAITSYNCAPPLEPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); typedef void (APIENTRY *PFNGLWEIGHTPATHSNVPROC)(GLuint resultPath, GLsizei numPaths, const GLuint * paths, const GLfloat * weights); typedef void (APIENTRY *PFNGLWEIGHTPOINTERARBPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLWEIGHTPOINTEROESPROC)(GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (APIENTRY *PFNGLWEIGHTBVARBPROC)(GLint size, const GLbyte * weights); typedef void (APIENTRY *PFNGLWEIGHTDVARBPROC)(GLint size, const GLdouble * weights); typedef void (APIENTRY *PFNGLWEIGHTFVARBPROC)(GLint size, const GLfloat * weights); typedef void (APIENTRY *PFNGLWEIGHTIVARBPROC)(GLint size, const GLint * weights); typedef void (APIENTRY *PFNGLWEIGHTSVARBPROC)(GLint size, const GLshort * weights); typedef void (APIENTRY *PFNGLWEIGHTUBVARBPROC)(GLint size, const GLubyte * weights); typedef void (APIENTRY *PFNGLWEIGHTUIVARBPROC)(GLint size, const GLuint * weights); typedef void (APIENTRY *PFNGLWEIGHTUSVARBPROC)(GLint size, const GLushort * weights); typedef void (APIENTRY *PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLWINDOWPOS2DARBPROC)(GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLWINDOWPOS2DMESAPROC)(GLdouble x, GLdouble y); typedef void (APIENTRY *PFNGLWINDOWPOS2DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS2DVARBPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS2DVMESAPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLWINDOWPOS2FARBPROC)(GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLWINDOWPOS2FMESAPROC)(GLfloat x, GLfloat y); typedef void (APIENTRY *PFNGLWINDOWPOS2FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS2FVARBPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS2FVMESAPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); typedef void (APIENTRY *PFNGLWINDOWPOS2IARBPROC)(GLint x, GLint y); typedef void (APIENTRY *PFNGLWINDOWPOS2IMESAPROC)(GLint x, GLint y); typedef void (APIENTRY *PFNGLWINDOWPOS2IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS2IVARBPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS2IVMESAPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); typedef void (APIENTRY *PFNGLWINDOWPOS2SARBPROC)(GLshort x, GLshort y); typedef void (APIENTRY *PFNGLWINDOWPOS2SMESAPROC)(GLshort x, GLshort y); typedef void (APIENTRY *PFNGLWINDOWPOS2SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWINDOWPOS2SVARBPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWINDOWPOS2SVMESAPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLWINDOWPOS3DARBPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLWINDOWPOS3DMESAPROC)(GLdouble x, GLdouble y, GLdouble z); typedef void (APIENTRY *PFNGLWINDOWPOS3DVPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS3DVARBPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS3DVMESAPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLWINDOWPOS3FARBPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLWINDOWPOS3FMESAPROC)(GLfloat x, GLfloat y, GLfloat z); typedef void (APIENTRY *PFNGLWINDOWPOS3FVPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS3FVARBPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS3FVMESAPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLWINDOWPOS3IARBPROC)(GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLWINDOWPOS3IMESAPROC)(GLint x, GLint y, GLint z); typedef void (APIENTRY *PFNGLWINDOWPOS3IVPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS3IVARBPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS3IVMESAPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLWINDOWPOS3SARBPROC)(GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLWINDOWPOS3SMESAPROC)(GLshort x, GLshort y, GLshort z); typedef void (APIENTRY *PFNGLWINDOWPOS3SVPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWINDOWPOS3SVARBPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWINDOWPOS3SVMESAPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWINDOWPOS4DMESAPROC)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (APIENTRY *PFNGLWINDOWPOS4DVMESAPROC)(const GLdouble * v); typedef void (APIENTRY *PFNGLWINDOWPOS4FMESAPROC)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRY *PFNGLWINDOWPOS4FVMESAPROC)(const GLfloat * v); typedef void (APIENTRY *PFNGLWINDOWPOS4IMESAPROC)(GLint x, GLint y, GLint z, GLint w); typedef void (APIENTRY *PFNGLWINDOWPOS4IVMESAPROC)(const GLint * v); typedef void (APIENTRY *PFNGLWINDOWPOS4SMESAPROC)(GLshort x, GLshort y, GLshort z, GLshort w); typedef void (APIENTRY *PFNGLWINDOWPOS4SVMESAPROC)(const GLshort * v); typedef void (APIENTRY *PFNGLWRITEMASKEXTPROC)(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); /* glAccum (GL_VERSION_1_0) */ extern PFNGLACCUMPROC piglit_dispatch_glAccum; #define glAccum piglit_dispatch_glAccum /* glAccumxOES (GL_OES_fixed_point) */ extern PFNGLACCUMXOESPROC piglit_dispatch_glAccumxOES; #define glAccumxOES piglit_dispatch_glAccumxOES /* glActiveProgramEXT (GL_EXT_separate_shader_objects) */ extern PFNGLACTIVEPROGRAMEXTPROC piglit_dispatch_glActiveProgramEXT; #define glActiveProgramEXT piglit_dispatch_glActiveProgramEXT /* glActiveShaderProgram (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ extern PFNGLACTIVESHADERPROGRAMPROC piglit_dispatch_glActiveShaderProgram; #define glActiveShaderProgram piglit_dispatch_glActiveShaderProgram /* glActiveShaderProgramEXT (GL_EXT_separate_shader_objects) */ extern PFNGLACTIVESHADERPROGRAMEXTPROC piglit_dispatch_glActiveShaderProgramEXT; #define glActiveShaderProgramEXT piglit_dispatch_glActiveShaderProgramEXT /* glActiveStencilFaceEXT (GL_EXT_stencil_two_side) */ extern PFNGLACTIVESTENCILFACEEXTPROC piglit_dispatch_glActiveStencilFaceEXT; #define glActiveStencilFaceEXT piglit_dispatch_glActiveStencilFaceEXT /* glActiveTexture (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_3) */ /* glActiveTextureARB (GL_ARB_multitexture) */ extern PFNGLACTIVETEXTUREPROC piglit_dispatch_glActiveTexture; #define glActiveTexture piglit_dispatch_glActiveTexture #define glActiveTextureARB piglit_dispatch_glActiveTexture /* glActiveVaryingNV (GL_NV_transform_feedback) */ extern PFNGLACTIVEVARYINGNVPROC piglit_dispatch_glActiveVaryingNV; #define glActiveVaryingNV piglit_dispatch_glActiveVaryingNV /* glAlphaFragmentOp1ATI (GL_ATI_fragment_shader) */ extern PFNGLALPHAFRAGMENTOP1ATIPROC piglit_dispatch_glAlphaFragmentOp1ATI; #define glAlphaFragmentOp1ATI piglit_dispatch_glAlphaFragmentOp1ATI /* glAlphaFragmentOp2ATI (GL_ATI_fragment_shader) */ extern PFNGLALPHAFRAGMENTOP2ATIPROC piglit_dispatch_glAlphaFragmentOp2ATI; #define glAlphaFragmentOp2ATI piglit_dispatch_glAlphaFragmentOp2ATI /* glAlphaFragmentOp3ATI (GL_ATI_fragment_shader) */ extern PFNGLALPHAFRAGMENTOP3ATIPROC piglit_dispatch_glAlphaFragmentOp3ATI; #define glAlphaFragmentOp3ATI piglit_dispatch_glAlphaFragmentOp3ATI /* glAlphaFunc (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLALPHAFUNCPROC piglit_dispatch_glAlphaFunc; #define glAlphaFunc piglit_dispatch_glAlphaFunc /* glAlphaFuncQCOM (GL_QCOM_alpha_test) */ extern PFNGLALPHAFUNCQCOMPROC piglit_dispatch_glAlphaFuncQCOM; #define glAlphaFuncQCOM piglit_dispatch_glAlphaFuncQCOM /* glAlphaFuncx (GL_VERSION_ES_CM_1_0) */ extern PFNGLALPHAFUNCXPROC piglit_dispatch_glAlphaFuncx; #define glAlphaFuncx piglit_dispatch_glAlphaFuncx /* glAlphaFuncxOES (GL_OES_fixed_point) */ extern PFNGLALPHAFUNCXOESPROC piglit_dispatch_glAlphaFuncxOES; #define glAlphaFuncxOES piglit_dispatch_glAlphaFuncxOES /* glApplyTextureEXT (GL_EXT_light_texture) */ extern PFNGLAPPLYTEXTUREEXTPROC piglit_dispatch_glApplyTextureEXT; #define glApplyTextureEXT piglit_dispatch_glApplyTextureEXT /* glAreProgramsResidentNV (GL_NV_vertex_program) */ extern PFNGLAREPROGRAMSRESIDENTNVPROC piglit_dispatch_glAreProgramsResidentNV; #define glAreProgramsResidentNV piglit_dispatch_glAreProgramsResidentNV /* glAreTexturesResident (GL_VERSION_1_1) */ extern PFNGLARETEXTURESRESIDENTPROC piglit_dispatch_glAreTexturesResident; #define glAreTexturesResident piglit_dispatch_glAreTexturesResident /* glAreTexturesResidentEXT (GL_EXT_texture_object) */ extern PFNGLARETEXTURESRESIDENTEXTPROC piglit_dispatch_glAreTexturesResidentEXT; #define glAreTexturesResidentEXT piglit_dispatch_glAreTexturesResidentEXT /* glArrayElement (GL_VERSION_1_1) */ /* glArrayElementEXT (GL_EXT_vertex_array) */ extern PFNGLARRAYELEMENTPROC piglit_dispatch_glArrayElement; #define glArrayElement piglit_dispatch_glArrayElement #define glArrayElementEXT piglit_dispatch_glArrayElement /* glArrayObjectATI (GL_ATI_vertex_array_object) */ extern PFNGLARRAYOBJECTATIPROC piglit_dispatch_glArrayObjectATI; #define glArrayObjectATI piglit_dispatch_glArrayObjectATI /* glAsyncMarkerSGIX (GL_SGIX_async) */ extern PFNGLASYNCMARKERSGIXPROC piglit_dispatch_glAsyncMarkerSGIX; #define glAsyncMarkerSGIX piglit_dispatch_glAsyncMarkerSGIX /* glAttachObjectARB (GL_ARB_shader_objects) */ /* glAttachShader (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLATTACHOBJECTARBPROC piglit_dispatch_glAttachObjectARB; #define glAttachObjectARB piglit_dispatch_glAttachObjectARB #define glAttachShader piglit_dispatch_glAttachObjectARB /* glBegin (GL_VERSION_1_0) */ extern PFNGLBEGINPROC piglit_dispatch_glBegin; #define glBegin piglit_dispatch_glBegin /* glBeginConditionalRender (GL_VERSION_3_0) */ /* glBeginConditionalRenderNV (GL_NV_conditional_render) */ extern PFNGLBEGINCONDITIONALRENDERPROC piglit_dispatch_glBeginConditionalRender; #define glBeginConditionalRender piglit_dispatch_glBeginConditionalRender #define glBeginConditionalRenderNV piglit_dispatch_glBeginConditionalRender /* glBeginConditionalRenderNVX (GL_NVX_conditional_render) */ extern PFNGLBEGINCONDITIONALRENDERNVXPROC piglit_dispatch_glBeginConditionalRenderNVX; #define glBeginConditionalRenderNVX piglit_dispatch_glBeginConditionalRenderNVX /* glBeginFragmentShaderATI (GL_ATI_fragment_shader) */ extern PFNGLBEGINFRAGMENTSHADERATIPROC piglit_dispatch_glBeginFragmentShaderATI; #define glBeginFragmentShaderATI piglit_dispatch_glBeginFragmentShaderATI /* glBeginOcclusionQueryNV (GL_NV_occlusion_query) */ extern PFNGLBEGINOCCLUSIONQUERYNVPROC piglit_dispatch_glBeginOcclusionQueryNV; #define glBeginOcclusionQueryNV piglit_dispatch_glBeginOcclusionQueryNV /* glBeginPerfMonitorAMD (GL_AMD_performance_monitor) */ extern PFNGLBEGINPERFMONITORAMDPROC piglit_dispatch_glBeginPerfMonitorAMD; #define glBeginPerfMonitorAMD piglit_dispatch_glBeginPerfMonitorAMD /* glBeginPerfQueryINTEL (GL_INTEL_performance_query) */ extern PFNGLBEGINPERFQUERYINTELPROC piglit_dispatch_glBeginPerfQueryINTEL; #define glBeginPerfQueryINTEL piglit_dispatch_glBeginPerfQueryINTEL /* glBeginQuery (GL_VERSION_1_5) (GL_ES_VERSION_3_0) */ /* glBeginQueryARB (GL_ARB_occlusion_query) */ extern PFNGLBEGINQUERYPROC piglit_dispatch_glBeginQuery; #define glBeginQuery piglit_dispatch_glBeginQuery #define glBeginQueryARB piglit_dispatch_glBeginQuery /* glBeginQueryEXT (GL_EXT_disjoint_timer_query) (GL_EXT_occlusion_query_boolean) */ extern PFNGLBEGINQUERYEXTPROC piglit_dispatch_glBeginQueryEXT; #define glBeginQueryEXT piglit_dispatch_glBeginQueryEXT /* glBeginQueryIndexed (GL_VERSION_4_0) (GL_ARB_transform_feedback3) */ extern PFNGLBEGINQUERYINDEXEDPROC piglit_dispatch_glBeginQueryIndexed; #define glBeginQueryIndexed piglit_dispatch_glBeginQueryIndexed /* glBeginTransformFeedback (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glBeginTransformFeedbackEXT (GL_EXT_transform_feedback) */ /* glBeginTransformFeedbackNV (GL_NV_transform_feedback) */ extern PFNGLBEGINTRANSFORMFEEDBACKPROC piglit_dispatch_glBeginTransformFeedback; #define glBeginTransformFeedback piglit_dispatch_glBeginTransformFeedback #define glBeginTransformFeedbackEXT piglit_dispatch_glBeginTransformFeedback #define glBeginTransformFeedbackNV piglit_dispatch_glBeginTransformFeedback /* glBeginVertexShaderEXT (GL_EXT_vertex_shader) */ extern PFNGLBEGINVERTEXSHADEREXTPROC piglit_dispatch_glBeginVertexShaderEXT; #define glBeginVertexShaderEXT piglit_dispatch_glBeginVertexShaderEXT /* glBeginVideoCaptureNV (GL_NV_video_capture) */ extern PFNGLBEGINVIDEOCAPTURENVPROC piglit_dispatch_glBeginVideoCaptureNV; #define glBeginVideoCaptureNV piglit_dispatch_glBeginVideoCaptureNV /* glBindAttribLocation (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glBindAttribLocationARB (GL_ARB_vertex_shader) */ extern PFNGLBINDATTRIBLOCATIONPROC piglit_dispatch_glBindAttribLocation; #define glBindAttribLocation piglit_dispatch_glBindAttribLocation #define glBindAttribLocationARB piglit_dispatch_glBindAttribLocation /* glBindBuffer (GL_VERSION_1_5) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ /* glBindBufferARB (GL_ARB_vertex_buffer_object) */ extern PFNGLBINDBUFFERPROC piglit_dispatch_glBindBuffer; #define glBindBuffer piglit_dispatch_glBindBuffer #define glBindBufferARB piglit_dispatch_glBindBuffer /* glBindBufferBase (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glBindBufferBaseEXT (GL_EXT_transform_feedback) */ /* glBindBufferBaseNV (GL_NV_transform_feedback) */ extern PFNGLBINDBUFFERBASEPROC piglit_dispatch_glBindBufferBase; #define glBindBufferBase piglit_dispatch_glBindBufferBase #define glBindBufferBaseEXT piglit_dispatch_glBindBufferBase #define glBindBufferBaseNV piglit_dispatch_glBindBufferBase /* glBindBufferOffsetEXT (GL_EXT_transform_feedback) */ /* glBindBufferOffsetNV (GL_NV_transform_feedback) */ extern PFNGLBINDBUFFEROFFSETEXTPROC piglit_dispatch_glBindBufferOffsetEXT; #define glBindBufferOffsetEXT piglit_dispatch_glBindBufferOffsetEXT #define glBindBufferOffsetNV piglit_dispatch_glBindBufferOffsetEXT /* glBindBufferRange (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glBindBufferRangeEXT (GL_EXT_transform_feedback) */ /* glBindBufferRangeNV (GL_NV_transform_feedback) */ extern PFNGLBINDBUFFERRANGEPROC piglit_dispatch_glBindBufferRange; #define glBindBufferRange piglit_dispatch_glBindBufferRange #define glBindBufferRangeEXT piglit_dispatch_glBindBufferRange #define glBindBufferRangeNV piglit_dispatch_glBindBufferRange /* glBindBuffersBase (GL_ARB_multi_bind) (GL_VERSION_4_4) */ extern PFNGLBINDBUFFERSBASEPROC piglit_dispatch_glBindBuffersBase; #define glBindBuffersBase piglit_dispatch_glBindBuffersBase /* glBindBuffersRange (GL_ARB_multi_bind) (GL_VERSION_4_4) */ extern PFNGLBINDBUFFERSRANGEPROC piglit_dispatch_glBindBuffersRange; #define glBindBuffersRange piglit_dispatch_glBindBuffersRange /* glBindFragDataLocation (GL_VERSION_3_0) */ /* glBindFragDataLocationEXT (GL_EXT_gpu_shader4) */ extern PFNGLBINDFRAGDATALOCATIONPROC piglit_dispatch_glBindFragDataLocation; #define glBindFragDataLocation piglit_dispatch_glBindFragDataLocation #define glBindFragDataLocationEXT piglit_dispatch_glBindFragDataLocation /* glBindFragDataLocationIndexed (GL_VERSION_3_3) (GL_ARB_blend_func_extended) */ extern PFNGLBINDFRAGDATALOCATIONINDEXEDPROC piglit_dispatch_glBindFragDataLocationIndexed; #define glBindFragDataLocationIndexed piglit_dispatch_glBindFragDataLocationIndexed /* glBindFragmentShaderATI (GL_ATI_fragment_shader) */ extern PFNGLBINDFRAGMENTSHADERATIPROC piglit_dispatch_glBindFragmentShaderATI; #define glBindFragmentShaderATI piglit_dispatch_glBindFragmentShaderATI /* glBindFramebuffer (GL_ES_VERSION_2_0) (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ extern PFNGLBINDFRAMEBUFFERPROC piglit_dispatch_glBindFramebuffer; #define glBindFramebuffer piglit_dispatch_glBindFramebuffer /* glBindFramebufferEXT (GL_EXT_framebuffer_object) */ extern PFNGLBINDFRAMEBUFFEREXTPROC piglit_dispatch_glBindFramebufferEXT; #define glBindFramebufferEXT piglit_dispatch_glBindFramebufferEXT /* glBindFramebufferOES (GL_OES_framebuffer_object) */ extern PFNGLBINDFRAMEBUFFEROESPROC piglit_dispatch_glBindFramebufferOES; #define glBindFramebufferOES piglit_dispatch_glBindFramebufferOES /* glBindImageTexture (GL_ES_VERSION_3_1) (GL_ARB_shader_image_load_store) (GL_VERSION_4_2) */ extern PFNGLBINDIMAGETEXTUREPROC piglit_dispatch_glBindImageTexture; #define glBindImageTexture piglit_dispatch_glBindImageTexture /* glBindImageTextureEXT (GL_EXT_shader_image_load_store) */ extern PFNGLBINDIMAGETEXTUREEXTPROC piglit_dispatch_glBindImageTextureEXT; #define glBindImageTextureEXT piglit_dispatch_glBindImageTextureEXT /* glBindImageTextures (GL_ARB_multi_bind) (GL_VERSION_4_4) */ extern PFNGLBINDIMAGETEXTURESPROC piglit_dispatch_glBindImageTextures; #define glBindImageTextures piglit_dispatch_glBindImageTextures /* glBindLightParameterEXT (GL_EXT_vertex_shader) */ extern PFNGLBINDLIGHTPARAMETEREXTPROC piglit_dispatch_glBindLightParameterEXT; #define glBindLightParameterEXT piglit_dispatch_glBindLightParameterEXT /* glBindMaterialParameterEXT (GL_EXT_vertex_shader) */ extern PFNGLBINDMATERIALPARAMETEREXTPROC piglit_dispatch_glBindMaterialParameterEXT; #define glBindMaterialParameterEXT piglit_dispatch_glBindMaterialParameterEXT /* glBindMultiTextureEXT (GL_EXT_direct_state_access) */ extern PFNGLBINDMULTITEXTUREEXTPROC piglit_dispatch_glBindMultiTextureEXT; #define glBindMultiTextureEXT piglit_dispatch_glBindMultiTextureEXT /* glBindParameterEXT (GL_EXT_vertex_shader) */ extern PFNGLBINDPARAMETEREXTPROC piglit_dispatch_glBindParameterEXT; #define glBindParameterEXT piglit_dispatch_glBindParameterEXT /* glBindProgramARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ /* glBindProgramNV (GL_NV_vertex_program) */ extern PFNGLBINDPROGRAMARBPROC piglit_dispatch_glBindProgramARB; #define glBindProgramARB piglit_dispatch_glBindProgramARB #define glBindProgramNV piglit_dispatch_glBindProgramARB /* glBindProgramPipeline (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ extern PFNGLBINDPROGRAMPIPELINEPROC piglit_dispatch_glBindProgramPipeline; #define glBindProgramPipeline piglit_dispatch_glBindProgramPipeline /* glBindProgramPipelineEXT (GL_EXT_separate_shader_objects) */ extern PFNGLBINDPROGRAMPIPELINEEXTPROC piglit_dispatch_glBindProgramPipelineEXT; #define glBindProgramPipelineEXT piglit_dispatch_glBindProgramPipelineEXT /* glBindRenderbuffer (GL_VERSION_3_0) (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) */ extern PFNGLBINDRENDERBUFFERPROC piglit_dispatch_glBindRenderbuffer; #define glBindRenderbuffer piglit_dispatch_glBindRenderbuffer /* glBindRenderbufferEXT (GL_EXT_framebuffer_object) */ extern PFNGLBINDRENDERBUFFEREXTPROC piglit_dispatch_glBindRenderbufferEXT; #define glBindRenderbufferEXT piglit_dispatch_glBindRenderbufferEXT /* glBindRenderbufferOES (GL_OES_framebuffer_object) */ extern PFNGLBINDRENDERBUFFEROESPROC piglit_dispatch_glBindRenderbufferOES; #define glBindRenderbufferOES piglit_dispatch_glBindRenderbufferOES /* glBindSampler (GL_ARB_sampler_objects) (GL_ES_VERSION_3_0) (GL_VERSION_3_3) */ extern PFNGLBINDSAMPLERPROC piglit_dispatch_glBindSampler; #define glBindSampler piglit_dispatch_glBindSampler /* glBindSamplers (GL_VERSION_4_4) (GL_ARB_multi_bind) */ extern PFNGLBINDSAMPLERSPROC piglit_dispatch_glBindSamplers; #define glBindSamplers piglit_dispatch_glBindSamplers /* glBindTexGenParameterEXT (GL_EXT_vertex_shader) */ extern PFNGLBINDTEXGENPARAMETEREXTPROC piglit_dispatch_glBindTexGenParameterEXT; #define glBindTexGenParameterEXT piglit_dispatch_glBindTexGenParameterEXT /* glBindTexture (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ /* glBindTextureEXT (GL_EXT_texture_object) */ extern PFNGLBINDTEXTUREPROC piglit_dispatch_glBindTexture; #define glBindTexture piglit_dispatch_glBindTexture #define glBindTextureEXT piglit_dispatch_glBindTexture /* glBindTextureUnitParameterEXT (GL_EXT_vertex_shader) */ extern PFNGLBINDTEXTUREUNITPARAMETEREXTPROC piglit_dispatch_glBindTextureUnitParameterEXT; #define glBindTextureUnitParameterEXT piglit_dispatch_glBindTextureUnitParameterEXT /* glBindTextures (GL_VERSION_4_4) (GL_ARB_multi_bind) */ extern PFNGLBINDTEXTURESPROC piglit_dispatch_glBindTextures; #define glBindTextures piglit_dispatch_glBindTextures /* glBindTransformFeedback (GL_VERSION_4_0) (GL_ARB_transform_feedback2) (GL_ES_VERSION_3_0) */ extern PFNGLBINDTRANSFORMFEEDBACKPROC piglit_dispatch_glBindTransformFeedback; #define glBindTransformFeedback piglit_dispatch_glBindTransformFeedback /* glBindTransformFeedbackNV (GL_NV_transform_feedback2) */ extern PFNGLBINDTRANSFORMFEEDBACKNVPROC piglit_dispatch_glBindTransformFeedbackNV; #define glBindTransformFeedbackNV piglit_dispatch_glBindTransformFeedbackNV /* glBindVertexArray (GL_ARB_vertex_array_object) (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glBindVertexArrayOES (GL_OES_vertex_array_object) */ extern PFNGLBINDVERTEXARRAYPROC piglit_dispatch_glBindVertexArray; #define glBindVertexArray piglit_dispatch_glBindVertexArray #define glBindVertexArrayOES piglit_dispatch_glBindVertexArray /* glBindVertexArrayAPPLE (GL_APPLE_vertex_array_object) */ extern PFNGLBINDVERTEXARRAYAPPLEPROC piglit_dispatch_glBindVertexArrayAPPLE; #define glBindVertexArrayAPPLE piglit_dispatch_glBindVertexArrayAPPLE /* glBindVertexBuffer (GL_ARB_vertex_attrib_binding) (GL_ES_VERSION_3_1) (GL_VERSION_4_3) */ extern PFNGLBINDVERTEXBUFFERPROC piglit_dispatch_glBindVertexBuffer; #define glBindVertexBuffer piglit_dispatch_glBindVertexBuffer /* glBindVertexBuffers (GL_VERSION_4_4) (GL_ARB_multi_bind) */ extern PFNGLBINDVERTEXBUFFERSPROC piglit_dispatch_glBindVertexBuffers; #define glBindVertexBuffers piglit_dispatch_glBindVertexBuffers /* glBindVertexShaderEXT (GL_EXT_vertex_shader) */ extern PFNGLBINDVERTEXSHADEREXTPROC piglit_dispatch_glBindVertexShaderEXT; #define glBindVertexShaderEXT piglit_dispatch_glBindVertexShaderEXT /* glBindVideoCaptureStreamBufferNV (GL_NV_video_capture) */ extern PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC piglit_dispatch_glBindVideoCaptureStreamBufferNV; #define glBindVideoCaptureStreamBufferNV piglit_dispatch_glBindVideoCaptureStreamBufferNV /* glBindVideoCaptureStreamTextureNV (GL_NV_video_capture) */ extern PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC piglit_dispatch_glBindVideoCaptureStreamTextureNV; #define glBindVideoCaptureStreamTextureNV piglit_dispatch_glBindVideoCaptureStreamTextureNV /* glBinormal3bEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3BEXTPROC piglit_dispatch_glBinormal3bEXT; #define glBinormal3bEXT piglit_dispatch_glBinormal3bEXT /* glBinormal3bvEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3BVEXTPROC piglit_dispatch_glBinormal3bvEXT; #define glBinormal3bvEXT piglit_dispatch_glBinormal3bvEXT /* glBinormal3dEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3DEXTPROC piglit_dispatch_glBinormal3dEXT; #define glBinormal3dEXT piglit_dispatch_glBinormal3dEXT /* glBinormal3dvEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3DVEXTPROC piglit_dispatch_glBinormal3dvEXT; #define glBinormal3dvEXT piglit_dispatch_glBinormal3dvEXT /* glBinormal3fEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3FEXTPROC piglit_dispatch_glBinormal3fEXT; #define glBinormal3fEXT piglit_dispatch_glBinormal3fEXT /* glBinormal3fvEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3FVEXTPROC piglit_dispatch_glBinormal3fvEXT; #define glBinormal3fvEXT piglit_dispatch_glBinormal3fvEXT /* glBinormal3iEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3IEXTPROC piglit_dispatch_glBinormal3iEXT; #define glBinormal3iEXT piglit_dispatch_glBinormal3iEXT /* glBinormal3ivEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3IVEXTPROC piglit_dispatch_glBinormal3ivEXT; #define glBinormal3ivEXT piglit_dispatch_glBinormal3ivEXT /* glBinormal3sEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3SEXTPROC piglit_dispatch_glBinormal3sEXT; #define glBinormal3sEXT piglit_dispatch_glBinormal3sEXT /* glBinormal3svEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMAL3SVEXTPROC piglit_dispatch_glBinormal3svEXT; #define glBinormal3svEXT piglit_dispatch_glBinormal3svEXT /* glBinormalPointerEXT (GL_EXT_coordinate_frame) */ extern PFNGLBINORMALPOINTEREXTPROC piglit_dispatch_glBinormalPointerEXT; #define glBinormalPointerEXT piglit_dispatch_glBinormalPointerEXT /* glBitmap (GL_VERSION_1_0) */ extern PFNGLBITMAPPROC piglit_dispatch_glBitmap; #define glBitmap piglit_dispatch_glBitmap /* glBitmapxOES (GL_OES_fixed_point) */ extern PFNGLBITMAPXOESPROC piglit_dispatch_glBitmapxOES; #define glBitmapxOES piglit_dispatch_glBitmapxOES /* glBlendBarrierKHR (GL_KHR_blend_equation_advanced) */ extern PFNGLBLENDBARRIERKHRPROC piglit_dispatch_glBlendBarrierKHR; #define glBlendBarrierKHR piglit_dispatch_glBlendBarrierKHR /* glBlendBarrierNV (GL_NV_blend_equation_advanced) */ extern PFNGLBLENDBARRIERNVPROC piglit_dispatch_glBlendBarrierNV; #define glBlendBarrierNV piglit_dispatch_glBlendBarrierNV /* glBlendColor (GL_ES_VERSION_2_0) (GL_VERSION_1_4) (GL_ARB_imaging) */ /* glBlendColorEXT (GL_EXT_blend_color) */ extern PFNGLBLENDCOLORPROC piglit_dispatch_glBlendColor; #define glBlendColor piglit_dispatch_glBlendColor #define glBlendColorEXT piglit_dispatch_glBlendColor /* glBlendColorxOES (GL_OES_fixed_point) */ extern PFNGLBLENDCOLORXOESPROC piglit_dispatch_glBlendColorxOES; #define glBlendColorxOES piglit_dispatch_glBlendColorxOES /* glBlendEquation (GL_ARB_imaging) (GL_ES_VERSION_2_0) (GL_VERSION_1_4) */ /* glBlendEquationEXT (GL_EXT_blend_minmax) */ extern PFNGLBLENDEQUATIONPROC piglit_dispatch_glBlendEquation; #define glBlendEquation piglit_dispatch_glBlendEquation #define glBlendEquationEXT piglit_dispatch_glBlendEquation /* glBlendEquationIndexedAMD (GL_AMD_draw_buffers_blend) */ /* glBlendEquationi (GL_VERSION_4_0) */ /* glBlendEquationiARB (GL_ARB_draw_buffers_blend) */ /* glBlendEquationiEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLBLENDEQUATIONINDEXEDAMDPROC piglit_dispatch_glBlendEquationIndexedAMD; #define glBlendEquationIndexedAMD piglit_dispatch_glBlendEquationIndexedAMD #define glBlendEquationi piglit_dispatch_glBlendEquationIndexedAMD #define glBlendEquationiARB piglit_dispatch_glBlendEquationIndexedAMD #define glBlendEquationiEXT piglit_dispatch_glBlendEquationIndexedAMD /* glBlendEquationOES (GL_OES_blend_subtract) */ extern PFNGLBLENDEQUATIONOESPROC piglit_dispatch_glBlendEquationOES; #define glBlendEquationOES piglit_dispatch_glBlendEquationOES /* glBlendEquationSeparate (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glBlendEquationSeparateEXT (GL_EXT_blend_equation_separate) */ extern PFNGLBLENDEQUATIONSEPARATEPROC piglit_dispatch_glBlendEquationSeparate; #define glBlendEquationSeparate piglit_dispatch_glBlendEquationSeparate #define glBlendEquationSeparateEXT piglit_dispatch_glBlendEquationSeparate /* glBlendEquationSeparateIndexedAMD (GL_AMD_draw_buffers_blend) */ /* glBlendEquationSeparatei (GL_VERSION_4_0) */ /* glBlendEquationSeparateiARB (GL_ARB_draw_buffers_blend) */ /* glBlendEquationSeparateiEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC piglit_dispatch_glBlendEquationSeparateIndexedAMD; #define glBlendEquationSeparateIndexedAMD piglit_dispatch_glBlendEquationSeparateIndexedAMD #define glBlendEquationSeparatei piglit_dispatch_glBlendEquationSeparateIndexedAMD #define glBlendEquationSeparateiARB piglit_dispatch_glBlendEquationSeparateIndexedAMD #define glBlendEquationSeparateiEXT piglit_dispatch_glBlendEquationSeparateIndexedAMD /* glBlendEquationSeparateOES (GL_OES_blend_equation_separate) */ extern PFNGLBLENDEQUATIONSEPARATEOESPROC piglit_dispatch_glBlendEquationSeparateOES; #define glBlendEquationSeparateOES piglit_dispatch_glBlendEquationSeparateOES /* glBlendFunc (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLBLENDFUNCPROC piglit_dispatch_glBlendFunc; #define glBlendFunc piglit_dispatch_glBlendFunc /* glBlendFuncIndexedAMD (GL_AMD_draw_buffers_blend) */ /* glBlendFunci (GL_VERSION_4_0) */ /* glBlendFunciARB (GL_ARB_draw_buffers_blend) */ /* glBlendFunciEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLBLENDFUNCINDEXEDAMDPROC piglit_dispatch_glBlendFuncIndexedAMD; #define glBlendFuncIndexedAMD piglit_dispatch_glBlendFuncIndexedAMD #define glBlendFunci piglit_dispatch_glBlendFuncIndexedAMD #define glBlendFunciARB piglit_dispatch_glBlendFuncIndexedAMD #define glBlendFunciEXT piglit_dispatch_glBlendFuncIndexedAMD /* glBlendFuncSeparate (GL_ES_VERSION_2_0) (GL_VERSION_1_4) */ /* glBlendFuncSeparateEXT (GL_EXT_blend_func_separate) */ /* glBlendFuncSeparateINGR (GL_INGR_blend_func_separate) */ extern PFNGLBLENDFUNCSEPARATEPROC piglit_dispatch_glBlendFuncSeparate; #define glBlendFuncSeparate piglit_dispatch_glBlendFuncSeparate #define glBlendFuncSeparateEXT piglit_dispatch_glBlendFuncSeparate #define glBlendFuncSeparateINGR piglit_dispatch_glBlendFuncSeparate /* glBlendFuncSeparateIndexedAMD (GL_AMD_draw_buffers_blend) */ /* glBlendFuncSeparatei (GL_VERSION_4_0) */ /* glBlendFuncSeparateiARB (GL_ARB_draw_buffers_blend) */ /* glBlendFuncSeparateiEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC piglit_dispatch_glBlendFuncSeparateIndexedAMD; #define glBlendFuncSeparateIndexedAMD piglit_dispatch_glBlendFuncSeparateIndexedAMD #define glBlendFuncSeparatei piglit_dispatch_glBlendFuncSeparateIndexedAMD #define glBlendFuncSeparateiARB piglit_dispatch_glBlendFuncSeparateIndexedAMD #define glBlendFuncSeparateiEXT piglit_dispatch_glBlendFuncSeparateIndexedAMD /* glBlendFuncSeparateOES (GL_OES_blend_func_separate) */ extern PFNGLBLENDFUNCSEPARATEOESPROC piglit_dispatch_glBlendFuncSeparateOES; #define glBlendFuncSeparateOES piglit_dispatch_glBlendFuncSeparateOES /* glBlendParameteriNV (GL_NV_blend_equation_advanced) */ extern PFNGLBLENDPARAMETERINVPROC piglit_dispatch_glBlendParameteriNV; #define glBlendParameteriNV piglit_dispatch_glBlendParameteriNV /* glBlitFramebuffer (GL_VERSION_3_0) (GL_ARB_framebuffer_object) (GL_ES_VERSION_3_0) */ /* glBlitFramebufferEXT (GL_EXT_framebuffer_blit) */ /* glBlitFramebufferNV (GL_NV_framebuffer_blit) */ extern PFNGLBLITFRAMEBUFFERPROC piglit_dispatch_glBlitFramebuffer; #define glBlitFramebuffer piglit_dispatch_glBlitFramebuffer #define glBlitFramebufferEXT piglit_dispatch_glBlitFramebuffer #define glBlitFramebufferNV piglit_dispatch_glBlitFramebuffer /* glBlitFramebufferANGLE (GL_ANGLE_framebuffer_blit) */ extern PFNGLBLITFRAMEBUFFERANGLEPROC piglit_dispatch_glBlitFramebufferANGLE; #define glBlitFramebufferANGLE piglit_dispatch_glBlitFramebufferANGLE /* glBufferAddressRangeNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLBUFFERADDRESSRANGENVPROC piglit_dispatch_glBufferAddressRangeNV; #define glBufferAddressRangeNV piglit_dispatch_glBufferAddressRangeNV /* glBufferData (GL_VERSION_1_5) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ /* glBufferDataARB (GL_ARB_vertex_buffer_object) */ extern PFNGLBUFFERDATAPROC piglit_dispatch_glBufferData; #define glBufferData piglit_dispatch_glBufferData #define glBufferDataARB piglit_dispatch_glBufferData /* glBufferParameteriAPPLE (GL_APPLE_flush_buffer_range) */ extern PFNGLBUFFERPARAMETERIAPPLEPROC piglit_dispatch_glBufferParameteriAPPLE; #define glBufferParameteriAPPLE piglit_dispatch_glBufferParameteriAPPLE /* glBufferStorage (GL_ARB_buffer_storage) (GL_VERSION_4_4) */ extern PFNGLBUFFERSTORAGEPROC piglit_dispatch_glBufferStorage; #define glBufferStorage piglit_dispatch_glBufferStorage /* glBufferSubData (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_5) (GL_ES_VERSION_2_0) */ /* glBufferSubDataARB (GL_ARB_vertex_buffer_object) */ extern PFNGLBUFFERSUBDATAPROC piglit_dispatch_glBufferSubData; #define glBufferSubData piglit_dispatch_glBufferSubData #define glBufferSubDataARB piglit_dispatch_glBufferSubData /* glCallList (GL_VERSION_1_0) */ extern PFNGLCALLLISTPROC piglit_dispatch_glCallList; #define glCallList piglit_dispatch_glCallList /* glCallLists (GL_VERSION_1_0) */ extern PFNGLCALLLISTSPROC piglit_dispatch_glCallLists; #define glCallLists piglit_dispatch_glCallLists /* glCheckFramebufferStatus (GL_VERSION_3_0) (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) */ /* glCheckFramebufferStatusEXT (GL_EXT_framebuffer_object) */ extern PFNGLCHECKFRAMEBUFFERSTATUSPROC piglit_dispatch_glCheckFramebufferStatus; #define glCheckFramebufferStatus piglit_dispatch_glCheckFramebufferStatus #define glCheckFramebufferStatusEXT piglit_dispatch_glCheckFramebufferStatus /* glCheckFramebufferStatusOES (GL_OES_framebuffer_object) */ extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC piglit_dispatch_glCheckFramebufferStatusOES; #define glCheckFramebufferStatusOES piglit_dispatch_glCheckFramebufferStatusOES /* glCheckNamedFramebufferStatusEXT (GL_EXT_direct_state_access) */ extern PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC piglit_dispatch_glCheckNamedFramebufferStatusEXT; #define glCheckNamedFramebufferStatusEXT piglit_dispatch_glCheckNamedFramebufferStatusEXT /* glClampColor (GL_VERSION_3_0) */ /* glClampColorARB (GL_ARB_color_buffer_float) */ extern PFNGLCLAMPCOLORPROC piglit_dispatch_glClampColor; #define glClampColor piglit_dispatch_glClampColor #define glClampColorARB piglit_dispatch_glClampColor /* glClear (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLCLEARPROC piglit_dispatch_glClear; #define glClear piglit_dispatch_glClear /* glClearAccum (GL_VERSION_1_0) */ extern PFNGLCLEARACCUMPROC piglit_dispatch_glClearAccum; #define glClearAccum piglit_dispatch_glClearAccum /* glClearAccumxOES (GL_OES_fixed_point) */ extern PFNGLCLEARACCUMXOESPROC piglit_dispatch_glClearAccumxOES; #define glClearAccumxOES piglit_dispatch_glClearAccumxOES /* glClearBufferData (GL_ARB_clear_buffer_object) (GL_VERSION_4_3) */ extern PFNGLCLEARBUFFERDATAPROC piglit_dispatch_glClearBufferData; #define glClearBufferData piglit_dispatch_glClearBufferData /* glClearBufferSubData (GL_VERSION_4_3) (GL_ARB_clear_buffer_object) */ extern PFNGLCLEARBUFFERSUBDATAPROC piglit_dispatch_glClearBufferSubData; #define glClearBufferSubData piglit_dispatch_glClearBufferSubData /* glClearBufferfi (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ extern PFNGLCLEARBUFFERFIPROC piglit_dispatch_glClearBufferfi; #define glClearBufferfi piglit_dispatch_glClearBufferfi /* glClearBufferfv (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ extern PFNGLCLEARBUFFERFVPROC piglit_dispatch_glClearBufferfv; #define glClearBufferfv piglit_dispatch_glClearBufferfv /* glClearBufferiv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ extern PFNGLCLEARBUFFERIVPROC piglit_dispatch_glClearBufferiv; #define glClearBufferiv piglit_dispatch_glClearBufferiv /* glClearBufferuiv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ extern PFNGLCLEARBUFFERUIVPROC piglit_dispatch_glClearBufferuiv; #define glClearBufferuiv piglit_dispatch_glClearBufferuiv /* glClearColor (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLCLEARCOLORPROC piglit_dispatch_glClearColor; #define glClearColor piglit_dispatch_glClearColor /* glClearColorIiEXT (GL_EXT_texture_integer) */ extern PFNGLCLEARCOLORIIEXTPROC piglit_dispatch_glClearColorIiEXT; #define glClearColorIiEXT piglit_dispatch_glClearColorIiEXT /* glClearColorIuiEXT (GL_EXT_texture_integer) */ extern PFNGLCLEARCOLORIUIEXTPROC piglit_dispatch_glClearColorIuiEXT; #define glClearColorIuiEXT piglit_dispatch_glClearColorIuiEXT /* glClearColorx (GL_VERSION_ES_CM_1_0) */ extern PFNGLCLEARCOLORXPROC piglit_dispatch_glClearColorx; #define glClearColorx piglit_dispatch_glClearColorx /* glClearColorxOES (GL_OES_fixed_point) */ extern PFNGLCLEARCOLORXOESPROC piglit_dispatch_glClearColorxOES; #define glClearColorxOES piglit_dispatch_glClearColorxOES /* glClearDepth (GL_VERSION_1_0) */ extern PFNGLCLEARDEPTHPROC piglit_dispatch_glClearDepth; #define glClearDepth piglit_dispatch_glClearDepth /* glClearDepthdNV (GL_NV_depth_buffer_float) */ extern PFNGLCLEARDEPTHDNVPROC piglit_dispatch_glClearDepthdNV; #define glClearDepthdNV piglit_dispatch_glClearDepthdNV /* glClearDepthf (GL_VERSION_ES_CM_1_0) (GL_ARB_ES2_compatibility) (GL_ES_VERSION_2_0) (GL_VERSION_4_1) */ /* glClearDepthfOES (GL_OES_single_precision) */ extern PFNGLCLEARDEPTHFPROC piglit_dispatch_glClearDepthf; #define glClearDepthf piglit_dispatch_glClearDepthf #define glClearDepthfOES piglit_dispatch_glClearDepthf /* glClearDepthx (GL_VERSION_ES_CM_1_0) */ extern PFNGLCLEARDEPTHXPROC piglit_dispatch_glClearDepthx; #define glClearDepthx piglit_dispatch_glClearDepthx /* glClearDepthxOES (GL_OES_fixed_point) */ extern PFNGLCLEARDEPTHXOESPROC piglit_dispatch_glClearDepthxOES; #define glClearDepthxOES piglit_dispatch_glClearDepthxOES /* glClearIndex (GL_VERSION_1_0) */ extern PFNGLCLEARINDEXPROC piglit_dispatch_glClearIndex; #define glClearIndex piglit_dispatch_glClearIndex /* glClearNamedBufferDataEXT (GL_EXT_direct_state_access) */ extern PFNGLCLEARNAMEDBUFFERDATAEXTPROC piglit_dispatch_glClearNamedBufferDataEXT; #define glClearNamedBufferDataEXT piglit_dispatch_glClearNamedBufferDataEXT /* glClearNamedBufferSubDataEXT (GL_EXT_direct_state_access) */ extern PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC piglit_dispatch_glClearNamedBufferSubDataEXT; #define glClearNamedBufferSubDataEXT piglit_dispatch_glClearNamedBufferSubDataEXT /* glClearStencil (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLCLEARSTENCILPROC piglit_dispatch_glClearStencil; #define glClearStencil piglit_dispatch_glClearStencil /* glClearTexImage (GL_VERSION_4_4) (GL_ARB_clear_texture) */ extern PFNGLCLEARTEXIMAGEPROC piglit_dispatch_glClearTexImage; #define glClearTexImage piglit_dispatch_glClearTexImage /* glClearTexSubImage (GL_VERSION_4_4) (GL_ARB_clear_texture) */ extern PFNGLCLEARTEXSUBIMAGEPROC piglit_dispatch_glClearTexSubImage; #define glClearTexSubImage piglit_dispatch_glClearTexSubImage /* glClientActiveTexture (GL_VERSION_1_3) (GL_VERSION_ES_CM_1_0) */ /* glClientActiveTextureARB (GL_ARB_multitexture) */ extern PFNGLCLIENTACTIVETEXTUREPROC piglit_dispatch_glClientActiveTexture; #define glClientActiveTexture piglit_dispatch_glClientActiveTexture #define glClientActiveTextureARB piglit_dispatch_glClientActiveTexture /* glClientActiveVertexStreamATI (GL_ATI_vertex_streams) */ extern PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC piglit_dispatch_glClientActiveVertexStreamATI; #define glClientActiveVertexStreamATI piglit_dispatch_glClientActiveVertexStreamATI /* glClientAttribDefaultEXT (GL_EXT_direct_state_access) */ extern PFNGLCLIENTATTRIBDEFAULTEXTPROC piglit_dispatch_glClientAttribDefaultEXT; #define glClientAttribDefaultEXT piglit_dispatch_glClientAttribDefaultEXT /* glClientWaitSync (GL_VERSION_3_2) (GL_ARB_sync) (GL_ES_VERSION_3_0) */ /* glClientWaitSyncAPPLE (GL_APPLE_sync) */ extern PFNGLCLIENTWAITSYNCPROC piglit_dispatch_glClientWaitSync; #define glClientWaitSync piglit_dispatch_glClientWaitSync #define glClientWaitSyncAPPLE piglit_dispatch_glClientWaitSync /* glClipPlane (GL_VERSION_1_0) */ extern PFNGLCLIPPLANEPROC piglit_dispatch_glClipPlane; #define glClipPlane piglit_dispatch_glClipPlane /* glClipPlanef (GL_VERSION_ES_CM_1_0) */ extern PFNGLCLIPPLANEFPROC piglit_dispatch_glClipPlanef; #define glClipPlanef piglit_dispatch_glClipPlanef /* glClipPlanefIMG (GL_IMG_user_clip_plane) */ extern PFNGLCLIPPLANEFIMGPROC piglit_dispatch_glClipPlanefIMG; #define glClipPlanefIMG piglit_dispatch_glClipPlanefIMG /* glClipPlanefOES (GL_OES_single_precision) */ extern PFNGLCLIPPLANEFOESPROC piglit_dispatch_glClipPlanefOES; #define glClipPlanefOES piglit_dispatch_glClipPlanefOES /* glClipPlanex (GL_VERSION_ES_CM_1_0) */ extern PFNGLCLIPPLANEXPROC piglit_dispatch_glClipPlanex; #define glClipPlanex piglit_dispatch_glClipPlanex /* glClipPlanexIMG (GL_IMG_user_clip_plane) */ extern PFNGLCLIPPLANEXIMGPROC piglit_dispatch_glClipPlanexIMG; #define glClipPlanexIMG piglit_dispatch_glClipPlanexIMG /* glClipPlanexOES (GL_OES_fixed_point) */ extern PFNGLCLIPPLANEXOESPROC piglit_dispatch_glClipPlanexOES; #define glClipPlanexOES piglit_dispatch_glClipPlanexOES /* glColor3b (GL_VERSION_1_0) */ extern PFNGLCOLOR3BPROC piglit_dispatch_glColor3b; #define glColor3b piglit_dispatch_glColor3b /* glColor3bv (GL_VERSION_1_0) */ extern PFNGLCOLOR3BVPROC piglit_dispatch_glColor3bv; #define glColor3bv piglit_dispatch_glColor3bv /* glColor3d (GL_VERSION_1_0) */ extern PFNGLCOLOR3DPROC piglit_dispatch_glColor3d; #define glColor3d piglit_dispatch_glColor3d /* glColor3dv (GL_VERSION_1_0) */ extern PFNGLCOLOR3DVPROC piglit_dispatch_glColor3dv; #define glColor3dv piglit_dispatch_glColor3dv /* glColor3f (GL_VERSION_1_0) */ extern PFNGLCOLOR3FPROC piglit_dispatch_glColor3f; #define glColor3f piglit_dispatch_glColor3f /* glColor3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLCOLOR3FVERTEX3FSUNPROC piglit_dispatch_glColor3fVertex3fSUN; #define glColor3fVertex3fSUN piglit_dispatch_glColor3fVertex3fSUN /* glColor3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLCOLOR3FVERTEX3FVSUNPROC piglit_dispatch_glColor3fVertex3fvSUN; #define glColor3fVertex3fvSUN piglit_dispatch_glColor3fVertex3fvSUN /* glColor3fv (GL_VERSION_1_0) */ extern PFNGLCOLOR3FVPROC piglit_dispatch_glColor3fv; #define glColor3fv piglit_dispatch_glColor3fv /* glColor3hNV (GL_NV_half_float) */ extern PFNGLCOLOR3HNVPROC piglit_dispatch_glColor3hNV; #define glColor3hNV piglit_dispatch_glColor3hNV /* glColor3hvNV (GL_NV_half_float) */ extern PFNGLCOLOR3HVNVPROC piglit_dispatch_glColor3hvNV; #define glColor3hvNV piglit_dispatch_glColor3hvNV /* glColor3i (GL_VERSION_1_0) */ extern PFNGLCOLOR3IPROC piglit_dispatch_glColor3i; #define glColor3i piglit_dispatch_glColor3i /* glColor3iv (GL_VERSION_1_0) */ extern PFNGLCOLOR3IVPROC piglit_dispatch_glColor3iv; #define glColor3iv piglit_dispatch_glColor3iv /* glColor3s (GL_VERSION_1_0) */ extern PFNGLCOLOR3SPROC piglit_dispatch_glColor3s; #define glColor3s piglit_dispatch_glColor3s /* glColor3sv (GL_VERSION_1_0) */ extern PFNGLCOLOR3SVPROC piglit_dispatch_glColor3sv; #define glColor3sv piglit_dispatch_glColor3sv /* glColor3ub (GL_VERSION_1_0) */ extern PFNGLCOLOR3UBPROC piglit_dispatch_glColor3ub; #define glColor3ub piglit_dispatch_glColor3ub /* glColor3ubv (GL_VERSION_1_0) */ extern PFNGLCOLOR3UBVPROC piglit_dispatch_glColor3ubv; #define glColor3ubv piglit_dispatch_glColor3ubv /* glColor3ui (GL_VERSION_1_0) */ extern PFNGLCOLOR3UIPROC piglit_dispatch_glColor3ui; #define glColor3ui piglit_dispatch_glColor3ui /* glColor3uiv (GL_VERSION_1_0) */ extern PFNGLCOLOR3UIVPROC piglit_dispatch_glColor3uiv; #define glColor3uiv piglit_dispatch_glColor3uiv /* glColor3us (GL_VERSION_1_0) */ extern PFNGLCOLOR3USPROC piglit_dispatch_glColor3us; #define glColor3us piglit_dispatch_glColor3us /* glColor3usv (GL_VERSION_1_0) */ extern PFNGLCOLOR3USVPROC piglit_dispatch_glColor3usv; #define glColor3usv piglit_dispatch_glColor3usv /* glColor3xOES (GL_OES_fixed_point) */ extern PFNGLCOLOR3XOESPROC piglit_dispatch_glColor3xOES; #define glColor3xOES piglit_dispatch_glColor3xOES /* glColor3xvOES (GL_OES_fixed_point) */ extern PFNGLCOLOR3XVOESPROC piglit_dispatch_glColor3xvOES; #define glColor3xvOES piglit_dispatch_glColor3xvOES /* glColor4b (GL_VERSION_1_0) */ extern PFNGLCOLOR4BPROC piglit_dispatch_glColor4b; #define glColor4b piglit_dispatch_glColor4b /* glColor4bv (GL_VERSION_1_0) */ extern PFNGLCOLOR4BVPROC piglit_dispatch_glColor4bv; #define glColor4bv piglit_dispatch_glColor4bv /* glColor4d (GL_VERSION_1_0) */ extern PFNGLCOLOR4DPROC piglit_dispatch_glColor4d; #define glColor4d piglit_dispatch_glColor4d /* glColor4dv (GL_VERSION_1_0) */ extern PFNGLCOLOR4DVPROC piglit_dispatch_glColor4dv; #define glColor4dv piglit_dispatch_glColor4dv /* glColor4f (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLCOLOR4FPROC piglit_dispatch_glColor4f; #define glColor4f piglit_dispatch_glColor4f /* glColor4fNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glColor4fNormal3fVertex3fSUN; #define glColor4fNormal3fVertex3fSUN piglit_dispatch_glColor4fNormal3fVertex3fSUN /* glColor4fNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glColor4fNormal3fVertex3fvSUN; #define glColor4fNormal3fVertex3fvSUN piglit_dispatch_glColor4fNormal3fVertex3fvSUN /* glColor4fv (GL_VERSION_1_0) */ extern PFNGLCOLOR4FVPROC piglit_dispatch_glColor4fv; #define glColor4fv piglit_dispatch_glColor4fv /* glColor4hNV (GL_NV_half_float) */ extern PFNGLCOLOR4HNVPROC piglit_dispatch_glColor4hNV; #define glColor4hNV piglit_dispatch_glColor4hNV /* glColor4hvNV (GL_NV_half_float) */ extern PFNGLCOLOR4HVNVPROC piglit_dispatch_glColor4hvNV; #define glColor4hvNV piglit_dispatch_glColor4hvNV /* glColor4i (GL_VERSION_1_0) */ extern PFNGLCOLOR4IPROC piglit_dispatch_glColor4i; #define glColor4i piglit_dispatch_glColor4i /* glColor4iv (GL_VERSION_1_0) */ extern PFNGLCOLOR4IVPROC piglit_dispatch_glColor4iv; #define glColor4iv piglit_dispatch_glColor4iv /* glColor4s (GL_VERSION_1_0) */ extern PFNGLCOLOR4SPROC piglit_dispatch_glColor4s; #define glColor4s piglit_dispatch_glColor4s /* glColor4sv (GL_VERSION_1_0) */ extern PFNGLCOLOR4SVPROC piglit_dispatch_glColor4sv; #define glColor4sv piglit_dispatch_glColor4sv /* glColor4ub (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLCOLOR4UBPROC piglit_dispatch_glColor4ub; #define glColor4ub piglit_dispatch_glColor4ub /* glColor4ubVertex2fSUN (GL_SUN_vertex) */ extern PFNGLCOLOR4UBVERTEX2FSUNPROC piglit_dispatch_glColor4ubVertex2fSUN; #define glColor4ubVertex2fSUN piglit_dispatch_glColor4ubVertex2fSUN /* glColor4ubVertex2fvSUN (GL_SUN_vertex) */ extern PFNGLCOLOR4UBVERTEX2FVSUNPROC piglit_dispatch_glColor4ubVertex2fvSUN; #define glColor4ubVertex2fvSUN piglit_dispatch_glColor4ubVertex2fvSUN /* glColor4ubVertex3fSUN (GL_SUN_vertex) */ extern PFNGLCOLOR4UBVERTEX3FSUNPROC piglit_dispatch_glColor4ubVertex3fSUN; #define glColor4ubVertex3fSUN piglit_dispatch_glColor4ubVertex3fSUN /* glColor4ubVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLCOLOR4UBVERTEX3FVSUNPROC piglit_dispatch_glColor4ubVertex3fvSUN; #define glColor4ubVertex3fvSUN piglit_dispatch_glColor4ubVertex3fvSUN /* glColor4ubv (GL_VERSION_1_0) */ extern PFNGLCOLOR4UBVPROC piglit_dispatch_glColor4ubv; #define glColor4ubv piglit_dispatch_glColor4ubv /* glColor4ui (GL_VERSION_1_0) */ extern PFNGLCOLOR4UIPROC piglit_dispatch_glColor4ui; #define glColor4ui piglit_dispatch_glColor4ui /* glColor4uiv (GL_VERSION_1_0) */ extern PFNGLCOLOR4UIVPROC piglit_dispatch_glColor4uiv; #define glColor4uiv piglit_dispatch_glColor4uiv /* glColor4us (GL_VERSION_1_0) */ extern PFNGLCOLOR4USPROC piglit_dispatch_glColor4us; #define glColor4us piglit_dispatch_glColor4us /* glColor4usv (GL_VERSION_1_0) */ extern PFNGLCOLOR4USVPROC piglit_dispatch_glColor4usv; #define glColor4usv piglit_dispatch_glColor4usv /* glColor4x (GL_VERSION_ES_CM_1_0) */ extern PFNGLCOLOR4XPROC piglit_dispatch_glColor4x; #define glColor4x piglit_dispatch_glColor4x /* glColor4xOES (GL_OES_fixed_point) */ extern PFNGLCOLOR4XOESPROC piglit_dispatch_glColor4xOES; #define glColor4xOES piglit_dispatch_glColor4xOES /* glColor4xvOES (GL_OES_fixed_point) */ extern PFNGLCOLOR4XVOESPROC piglit_dispatch_glColor4xvOES; #define glColor4xvOES piglit_dispatch_glColor4xvOES /* glColorFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLCOLORFORMATNVPROC piglit_dispatch_glColorFormatNV; #define glColorFormatNV piglit_dispatch_glColorFormatNV /* glColorFragmentOp1ATI (GL_ATI_fragment_shader) */ extern PFNGLCOLORFRAGMENTOP1ATIPROC piglit_dispatch_glColorFragmentOp1ATI; #define glColorFragmentOp1ATI piglit_dispatch_glColorFragmentOp1ATI /* glColorFragmentOp2ATI (GL_ATI_fragment_shader) */ extern PFNGLCOLORFRAGMENTOP2ATIPROC piglit_dispatch_glColorFragmentOp2ATI; #define glColorFragmentOp2ATI piglit_dispatch_glColorFragmentOp2ATI /* glColorFragmentOp3ATI (GL_ATI_fragment_shader) */ extern PFNGLCOLORFRAGMENTOP3ATIPROC piglit_dispatch_glColorFragmentOp3ATI; #define glColorFragmentOp3ATI piglit_dispatch_glColorFragmentOp3ATI /* glColorMask (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLCOLORMASKPROC piglit_dispatch_glColorMask; #define glColorMask piglit_dispatch_glColorMask /* glColorMaskIndexedEXT (GL_EXT_draw_buffers2) */ /* glColorMaski (GL_VERSION_3_0) */ /* glColorMaskiEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLCOLORMASKINDEXEDEXTPROC piglit_dispatch_glColorMaskIndexedEXT; #define glColorMaskIndexedEXT piglit_dispatch_glColorMaskIndexedEXT #define glColorMaski piglit_dispatch_glColorMaskIndexedEXT #define glColorMaskiEXT piglit_dispatch_glColorMaskIndexedEXT /* glColorMaterial (GL_VERSION_1_0) */ extern PFNGLCOLORMATERIALPROC piglit_dispatch_glColorMaterial; #define glColorMaterial piglit_dispatch_glColorMaterial /* glColorP3ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLCOLORP3UIPROC piglit_dispatch_glColorP3ui; #define glColorP3ui piglit_dispatch_glColorP3ui /* glColorP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLCOLORP3UIVPROC piglit_dispatch_glColorP3uiv; #define glColorP3uiv piglit_dispatch_glColorP3uiv /* glColorP4ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLCOLORP4UIPROC piglit_dispatch_glColorP4ui; #define glColorP4ui piglit_dispatch_glColorP4ui /* glColorP4uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLCOLORP4UIVPROC piglit_dispatch_glColorP4uiv; #define glColorP4uiv piglit_dispatch_glColorP4uiv /* glColorPointer (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ extern PFNGLCOLORPOINTERPROC piglit_dispatch_glColorPointer; #define glColorPointer piglit_dispatch_glColorPointer /* glColorPointerEXT (GL_EXT_vertex_array) */ extern PFNGLCOLORPOINTEREXTPROC piglit_dispatch_glColorPointerEXT; #define glColorPointerEXT piglit_dispatch_glColorPointerEXT /* glColorPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLCOLORPOINTERLISTIBMPROC piglit_dispatch_glColorPointerListIBM; #define glColorPointerListIBM piglit_dispatch_glColorPointerListIBM /* glColorPointervINTEL (GL_INTEL_parallel_arrays) */ extern PFNGLCOLORPOINTERVINTELPROC piglit_dispatch_glColorPointervINTEL; #define glColorPointervINTEL piglit_dispatch_glColorPointervINTEL /* glColorSubTable (GL_ARB_imaging) */ /* glColorSubTableEXT (GL_EXT_color_subtable) */ extern PFNGLCOLORSUBTABLEPROC piglit_dispatch_glColorSubTable; #define glColorSubTable piglit_dispatch_glColorSubTable #define glColorSubTableEXT piglit_dispatch_glColorSubTable /* glColorTable (GL_ARB_imaging) */ /* glColorTableEXT (GL_EXT_paletted_texture) */ /* glColorTableSGI (GL_SGI_color_table) */ extern PFNGLCOLORTABLEPROC piglit_dispatch_glColorTable; #define glColorTable piglit_dispatch_glColorTable #define glColorTableEXT piglit_dispatch_glColorTable #define glColorTableSGI piglit_dispatch_glColorTable /* glColorTableParameterfv (GL_ARB_imaging) */ /* glColorTableParameterfvSGI (GL_SGI_color_table) */ extern PFNGLCOLORTABLEPARAMETERFVPROC piglit_dispatch_glColorTableParameterfv; #define glColorTableParameterfv piglit_dispatch_glColorTableParameterfv #define glColorTableParameterfvSGI piglit_dispatch_glColorTableParameterfv /* glColorTableParameteriv (GL_ARB_imaging) */ /* glColorTableParameterivSGI (GL_SGI_color_table) */ extern PFNGLCOLORTABLEPARAMETERIVPROC piglit_dispatch_glColorTableParameteriv; #define glColorTableParameteriv piglit_dispatch_glColorTableParameteriv #define glColorTableParameterivSGI piglit_dispatch_glColorTableParameteriv /* glCombinerInputNV (GL_NV_register_combiners) */ extern PFNGLCOMBINERINPUTNVPROC piglit_dispatch_glCombinerInputNV; #define glCombinerInputNV piglit_dispatch_glCombinerInputNV /* glCombinerOutputNV (GL_NV_register_combiners) */ extern PFNGLCOMBINEROUTPUTNVPROC piglit_dispatch_glCombinerOutputNV; #define glCombinerOutputNV piglit_dispatch_glCombinerOutputNV /* glCombinerParameterfNV (GL_NV_register_combiners) */ extern PFNGLCOMBINERPARAMETERFNVPROC piglit_dispatch_glCombinerParameterfNV; #define glCombinerParameterfNV piglit_dispatch_glCombinerParameterfNV /* glCombinerParameterfvNV (GL_NV_register_combiners) */ extern PFNGLCOMBINERPARAMETERFVNVPROC piglit_dispatch_glCombinerParameterfvNV; #define glCombinerParameterfvNV piglit_dispatch_glCombinerParameterfvNV /* glCombinerParameteriNV (GL_NV_register_combiners) */ extern PFNGLCOMBINERPARAMETERINVPROC piglit_dispatch_glCombinerParameteriNV; #define glCombinerParameteriNV piglit_dispatch_glCombinerParameteriNV /* glCombinerParameterivNV (GL_NV_register_combiners) */ extern PFNGLCOMBINERPARAMETERIVNVPROC piglit_dispatch_glCombinerParameterivNV; #define glCombinerParameterivNV piglit_dispatch_glCombinerParameterivNV /* glCombinerStageParameterfvNV (GL_NV_register_combiners2) */ extern PFNGLCOMBINERSTAGEPARAMETERFVNVPROC piglit_dispatch_glCombinerStageParameterfvNV; #define glCombinerStageParameterfvNV piglit_dispatch_glCombinerStageParameterfvNV /* glCompileShader (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glCompileShaderARB (GL_ARB_shader_objects) */ extern PFNGLCOMPILESHADERPROC piglit_dispatch_glCompileShader; #define glCompileShader piglit_dispatch_glCompileShader #define glCompileShaderARB piglit_dispatch_glCompileShader /* glCompileShaderIncludeARB (GL_ARB_shading_language_include) */ extern PFNGLCOMPILESHADERINCLUDEARBPROC piglit_dispatch_glCompileShaderIncludeARB; #define glCompileShaderIncludeARB piglit_dispatch_glCompileShaderIncludeARB /* glCompressedMultiTexImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC piglit_dispatch_glCompressedMultiTexImage1DEXT; #define glCompressedMultiTexImage1DEXT piglit_dispatch_glCompressedMultiTexImage1DEXT /* glCompressedMultiTexImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC piglit_dispatch_glCompressedMultiTexImage2DEXT; #define glCompressedMultiTexImage2DEXT piglit_dispatch_glCompressedMultiTexImage2DEXT /* glCompressedMultiTexImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC piglit_dispatch_glCompressedMultiTexImage3DEXT; #define glCompressedMultiTexImage3DEXT piglit_dispatch_glCompressedMultiTexImage3DEXT /* glCompressedMultiTexSubImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC piglit_dispatch_glCompressedMultiTexSubImage1DEXT; #define glCompressedMultiTexSubImage1DEXT piglit_dispatch_glCompressedMultiTexSubImage1DEXT /* glCompressedMultiTexSubImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC piglit_dispatch_glCompressedMultiTexSubImage2DEXT; #define glCompressedMultiTexSubImage2DEXT piglit_dispatch_glCompressedMultiTexSubImage2DEXT /* glCompressedMultiTexSubImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC piglit_dispatch_glCompressedMultiTexSubImage3DEXT; #define glCompressedMultiTexSubImage3DEXT piglit_dispatch_glCompressedMultiTexSubImage3DEXT /* glCompressedTexImage1D (GL_VERSION_1_3) */ /* glCompressedTexImage1DARB (GL_ARB_texture_compression) */ extern PFNGLCOMPRESSEDTEXIMAGE1DPROC piglit_dispatch_glCompressedTexImage1D; #define glCompressedTexImage1D piglit_dispatch_glCompressedTexImage1D #define glCompressedTexImage1DARB piglit_dispatch_glCompressedTexImage1D /* glCompressedTexImage2D (GL_VERSION_1_3) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ /* glCompressedTexImage2DARB (GL_ARB_texture_compression) */ extern PFNGLCOMPRESSEDTEXIMAGE2DPROC piglit_dispatch_glCompressedTexImage2D; #define glCompressedTexImage2D piglit_dispatch_glCompressedTexImage2D #define glCompressedTexImage2DARB piglit_dispatch_glCompressedTexImage2D /* glCompressedTexImage3D (GL_VERSION_1_3) (GL_ES_VERSION_3_0) */ /* glCompressedTexImage3DARB (GL_ARB_texture_compression) */ /* glCompressedTexImage3DOES (GL_OES_texture_3D) */ extern PFNGLCOMPRESSEDTEXIMAGE3DPROC piglit_dispatch_glCompressedTexImage3D; #define glCompressedTexImage3D piglit_dispatch_glCompressedTexImage3D #define glCompressedTexImage3DARB piglit_dispatch_glCompressedTexImage3D #define glCompressedTexImage3DOES piglit_dispatch_glCompressedTexImage3D /* glCompressedTexSubImage1D (GL_VERSION_1_3) */ /* glCompressedTexSubImage1DARB (GL_ARB_texture_compression) */ extern PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC piglit_dispatch_glCompressedTexSubImage1D; #define glCompressedTexSubImage1D piglit_dispatch_glCompressedTexSubImage1D #define glCompressedTexSubImage1DARB piglit_dispatch_glCompressedTexSubImage1D /* glCompressedTexSubImage2D (GL_VERSION_1_3) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ /* glCompressedTexSubImage2DARB (GL_ARB_texture_compression) */ extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC piglit_dispatch_glCompressedTexSubImage2D; #define glCompressedTexSubImage2D piglit_dispatch_glCompressedTexSubImage2D #define glCompressedTexSubImage2DARB piglit_dispatch_glCompressedTexSubImage2D /* glCompressedTexSubImage3D (GL_VERSION_1_3) (GL_ES_VERSION_3_0) */ /* glCompressedTexSubImage3DARB (GL_ARB_texture_compression) */ /* glCompressedTexSubImage3DOES (GL_OES_texture_3D) */ extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC piglit_dispatch_glCompressedTexSubImage3D; #define glCompressedTexSubImage3D piglit_dispatch_glCompressedTexSubImage3D #define glCompressedTexSubImage3DARB piglit_dispatch_glCompressedTexSubImage3D #define glCompressedTexSubImage3DOES piglit_dispatch_glCompressedTexSubImage3D /* glCompressedTextureImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC piglit_dispatch_glCompressedTextureImage1DEXT; #define glCompressedTextureImage1DEXT piglit_dispatch_glCompressedTextureImage1DEXT /* glCompressedTextureImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC piglit_dispatch_glCompressedTextureImage2DEXT; #define glCompressedTextureImage2DEXT piglit_dispatch_glCompressedTextureImage2DEXT /* glCompressedTextureImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC piglit_dispatch_glCompressedTextureImage3DEXT; #define glCompressedTextureImage3DEXT piglit_dispatch_glCompressedTextureImage3DEXT /* glCompressedTextureSubImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC piglit_dispatch_glCompressedTextureSubImage1DEXT; #define glCompressedTextureSubImage1DEXT piglit_dispatch_glCompressedTextureSubImage1DEXT /* glCompressedTextureSubImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC piglit_dispatch_glCompressedTextureSubImage2DEXT; #define glCompressedTextureSubImage2DEXT piglit_dispatch_glCompressedTextureSubImage2DEXT /* glCompressedTextureSubImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC piglit_dispatch_glCompressedTextureSubImage3DEXT; #define glCompressedTextureSubImage3DEXT piglit_dispatch_glCompressedTextureSubImage3DEXT /* glConvolutionFilter1D (GL_ARB_imaging) */ /* glConvolutionFilter1DEXT (GL_EXT_convolution) */ extern PFNGLCONVOLUTIONFILTER1DPROC piglit_dispatch_glConvolutionFilter1D; #define glConvolutionFilter1D piglit_dispatch_glConvolutionFilter1D #define glConvolutionFilter1DEXT piglit_dispatch_glConvolutionFilter1D /* glConvolutionFilter2D (GL_ARB_imaging) */ /* glConvolutionFilter2DEXT (GL_EXT_convolution) */ extern PFNGLCONVOLUTIONFILTER2DPROC piglit_dispatch_glConvolutionFilter2D; #define glConvolutionFilter2D piglit_dispatch_glConvolutionFilter2D #define glConvolutionFilter2DEXT piglit_dispatch_glConvolutionFilter2D /* glConvolutionParameterf (GL_ARB_imaging) */ /* glConvolutionParameterfEXT (GL_EXT_convolution) */ extern PFNGLCONVOLUTIONPARAMETERFPROC piglit_dispatch_glConvolutionParameterf; #define glConvolutionParameterf piglit_dispatch_glConvolutionParameterf #define glConvolutionParameterfEXT piglit_dispatch_glConvolutionParameterf /* glConvolutionParameterfv (GL_ARB_imaging) */ /* glConvolutionParameterfvEXT (GL_EXT_convolution) */ extern PFNGLCONVOLUTIONPARAMETERFVPROC piglit_dispatch_glConvolutionParameterfv; #define glConvolutionParameterfv piglit_dispatch_glConvolutionParameterfv #define glConvolutionParameterfvEXT piglit_dispatch_glConvolutionParameterfv /* glConvolutionParameteri (GL_ARB_imaging) */ /* glConvolutionParameteriEXT (GL_EXT_convolution) */ extern PFNGLCONVOLUTIONPARAMETERIPROC piglit_dispatch_glConvolutionParameteri; #define glConvolutionParameteri piglit_dispatch_glConvolutionParameteri #define glConvolutionParameteriEXT piglit_dispatch_glConvolutionParameteri /* glConvolutionParameteriv (GL_ARB_imaging) */ /* glConvolutionParameterivEXT (GL_EXT_convolution) */ extern PFNGLCONVOLUTIONPARAMETERIVPROC piglit_dispatch_glConvolutionParameteriv; #define glConvolutionParameteriv piglit_dispatch_glConvolutionParameteriv #define glConvolutionParameterivEXT piglit_dispatch_glConvolutionParameteriv /* glConvolutionParameterxOES (GL_OES_fixed_point) */ extern PFNGLCONVOLUTIONPARAMETERXOESPROC piglit_dispatch_glConvolutionParameterxOES; #define glConvolutionParameterxOES piglit_dispatch_glConvolutionParameterxOES /* glConvolutionParameterxvOES (GL_OES_fixed_point) */ extern PFNGLCONVOLUTIONPARAMETERXVOESPROC piglit_dispatch_glConvolutionParameterxvOES; #define glConvolutionParameterxvOES piglit_dispatch_glConvolutionParameterxvOES /* glCopyBufferSubData (GL_VERSION_3_1) (GL_ARB_copy_buffer) (GL_ES_VERSION_3_0) */ /* glCopyBufferSubDataNV (GL_NV_copy_buffer) */ extern PFNGLCOPYBUFFERSUBDATAPROC piglit_dispatch_glCopyBufferSubData; #define glCopyBufferSubData piglit_dispatch_glCopyBufferSubData #define glCopyBufferSubDataNV piglit_dispatch_glCopyBufferSubData /* glCopyColorSubTable (GL_ARB_imaging) */ /* glCopyColorSubTableEXT (GL_EXT_color_subtable) */ extern PFNGLCOPYCOLORSUBTABLEPROC piglit_dispatch_glCopyColorSubTable; #define glCopyColorSubTable piglit_dispatch_glCopyColorSubTable #define glCopyColorSubTableEXT piglit_dispatch_glCopyColorSubTable /* glCopyColorTable (GL_ARB_imaging) */ /* glCopyColorTableSGI (GL_SGI_color_table) */ extern PFNGLCOPYCOLORTABLEPROC piglit_dispatch_glCopyColorTable; #define glCopyColorTable piglit_dispatch_glCopyColorTable #define glCopyColorTableSGI piglit_dispatch_glCopyColorTable /* glCopyConvolutionFilter1D (GL_ARB_imaging) */ /* glCopyConvolutionFilter1DEXT (GL_EXT_convolution) */ extern PFNGLCOPYCONVOLUTIONFILTER1DPROC piglit_dispatch_glCopyConvolutionFilter1D; #define glCopyConvolutionFilter1D piglit_dispatch_glCopyConvolutionFilter1D #define glCopyConvolutionFilter1DEXT piglit_dispatch_glCopyConvolutionFilter1D /* glCopyConvolutionFilter2D (GL_ARB_imaging) */ /* glCopyConvolutionFilter2DEXT (GL_EXT_convolution) */ extern PFNGLCOPYCONVOLUTIONFILTER2DPROC piglit_dispatch_glCopyConvolutionFilter2D; #define glCopyConvolutionFilter2D piglit_dispatch_glCopyConvolutionFilter2D #define glCopyConvolutionFilter2DEXT piglit_dispatch_glCopyConvolutionFilter2D /* glCopyImageSubData (GL_VERSION_4_3) (GL_ARB_copy_image) */ /* glCopyImageSubDataEXT (GL_EXT_copy_image) */ extern PFNGLCOPYIMAGESUBDATAPROC piglit_dispatch_glCopyImageSubData; #define glCopyImageSubData piglit_dispatch_glCopyImageSubData #define glCopyImageSubDataEXT piglit_dispatch_glCopyImageSubData /* glCopyImageSubDataNV (GL_NV_copy_image) */ extern PFNGLCOPYIMAGESUBDATANVPROC piglit_dispatch_glCopyImageSubDataNV; #define glCopyImageSubDataNV piglit_dispatch_glCopyImageSubDataNV /* glCopyMultiTexImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYMULTITEXIMAGE1DEXTPROC piglit_dispatch_glCopyMultiTexImage1DEXT; #define glCopyMultiTexImage1DEXT piglit_dispatch_glCopyMultiTexImage1DEXT /* glCopyMultiTexImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYMULTITEXIMAGE2DEXTPROC piglit_dispatch_glCopyMultiTexImage2DEXT; #define glCopyMultiTexImage2DEXT piglit_dispatch_glCopyMultiTexImage2DEXT /* glCopyMultiTexSubImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC piglit_dispatch_glCopyMultiTexSubImage1DEXT; #define glCopyMultiTexSubImage1DEXT piglit_dispatch_glCopyMultiTexSubImage1DEXT /* glCopyMultiTexSubImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC piglit_dispatch_glCopyMultiTexSubImage2DEXT; #define glCopyMultiTexSubImage2DEXT piglit_dispatch_glCopyMultiTexSubImage2DEXT /* glCopyMultiTexSubImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC piglit_dispatch_glCopyMultiTexSubImage3DEXT; #define glCopyMultiTexSubImage3DEXT piglit_dispatch_glCopyMultiTexSubImage3DEXT /* glCopyPathNV (GL_NV_path_rendering) */ extern PFNGLCOPYPATHNVPROC piglit_dispatch_glCopyPathNV; #define glCopyPathNV piglit_dispatch_glCopyPathNV /* glCopyPixels (GL_VERSION_1_0) */ extern PFNGLCOPYPIXELSPROC piglit_dispatch_glCopyPixels; #define glCopyPixels piglit_dispatch_glCopyPixels /* glCopyTexImage1D (GL_VERSION_1_1) */ /* glCopyTexImage1DEXT (GL_EXT_copy_texture) */ extern PFNGLCOPYTEXIMAGE1DPROC piglit_dispatch_glCopyTexImage1D; #define glCopyTexImage1D piglit_dispatch_glCopyTexImage1D #define glCopyTexImage1DEXT piglit_dispatch_glCopyTexImage1D /* glCopyTexImage2D (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_1) */ /* glCopyTexImage2DEXT (GL_EXT_copy_texture) */ extern PFNGLCOPYTEXIMAGE2DPROC piglit_dispatch_glCopyTexImage2D; #define glCopyTexImage2D piglit_dispatch_glCopyTexImage2D #define glCopyTexImage2DEXT piglit_dispatch_glCopyTexImage2D /* glCopyTexSubImage1D (GL_VERSION_1_1) */ /* glCopyTexSubImage1DEXT (GL_EXT_copy_texture) */ extern PFNGLCOPYTEXSUBIMAGE1DPROC piglit_dispatch_glCopyTexSubImage1D; #define glCopyTexSubImage1D piglit_dispatch_glCopyTexSubImage1D #define glCopyTexSubImage1DEXT piglit_dispatch_glCopyTexSubImage1D /* glCopyTexSubImage2D (GL_ES_VERSION_2_0) (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ /* glCopyTexSubImage2DEXT (GL_EXT_copy_texture) */ extern PFNGLCOPYTEXSUBIMAGE2DPROC piglit_dispatch_glCopyTexSubImage2D; #define glCopyTexSubImage2D piglit_dispatch_glCopyTexSubImage2D #define glCopyTexSubImage2DEXT piglit_dispatch_glCopyTexSubImage2D /* glCopyTexSubImage3D (GL_ES_VERSION_3_0) (GL_VERSION_1_2) */ /* glCopyTexSubImage3DEXT (GL_EXT_copy_texture) */ /* glCopyTexSubImage3DOES (GL_OES_texture_3D) */ extern PFNGLCOPYTEXSUBIMAGE3DPROC piglit_dispatch_glCopyTexSubImage3D; #define glCopyTexSubImage3D piglit_dispatch_glCopyTexSubImage3D #define glCopyTexSubImage3DEXT piglit_dispatch_glCopyTexSubImage3D #define glCopyTexSubImage3DOES piglit_dispatch_glCopyTexSubImage3D /* glCopyTextureImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYTEXTUREIMAGE1DEXTPROC piglit_dispatch_glCopyTextureImage1DEXT; #define glCopyTextureImage1DEXT piglit_dispatch_glCopyTextureImage1DEXT /* glCopyTextureImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYTEXTUREIMAGE2DEXTPROC piglit_dispatch_glCopyTextureImage2DEXT; #define glCopyTextureImage2DEXT piglit_dispatch_glCopyTextureImage2DEXT /* glCopyTextureLevelsAPPLE (GL_APPLE_copy_texture_levels) */ extern PFNGLCOPYTEXTURELEVELSAPPLEPROC piglit_dispatch_glCopyTextureLevelsAPPLE; #define glCopyTextureLevelsAPPLE piglit_dispatch_glCopyTextureLevelsAPPLE /* glCopyTextureSubImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC piglit_dispatch_glCopyTextureSubImage1DEXT; #define glCopyTextureSubImage1DEXT piglit_dispatch_glCopyTextureSubImage1DEXT /* glCopyTextureSubImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC piglit_dispatch_glCopyTextureSubImage2DEXT; #define glCopyTextureSubImage2DEXT piglit_dispatch_glCopyTextureSubImage2DEXT /* glCopyTextureSubImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC piglit_dispatch_glCopyTextureSubImage3DEXT; #define glCopyTextureSubImage3DEXT piglit_dispatch_glCopyTextureSubImage3DEXT /* glCoverFillPathInstancedNV (GL_NV_path_rendering) */ extern PFNGLCOVERFILLPATHINSTANCEDNVPROC piglit_dispatch_glCoverFillPathInstancedNV; #define glCoverFillPathInstancedNV piglit_dispatch_glCoverFillPathInstancedNV /* glCoverFillPathNV (GL_NV_path_rendering) */ extern PFNGLCOVERFILLPATHNVPROC piglit_dispatch_glCoverFillPathNV; #define glCoverFillPathNV piglit_dispatch_glCoverFillPathNV /* glCoverStrokePathInstancedNV (GL_NV_path_rendering) */ extern PFNGLCOVERSTROKEPATHINSTANCEDNVPROC piglit_dispatch_glCoverStrokePathInstancedNV; #define glCoverStrokePathInstancedNV piglit_dispatch_glCoverStrokePathInstancedNV /* glCoverStrokePathNV (GL_NV_path_rendering) */ extern PFNGLCOVERSTROKEPATHNVPROC piglit_dispatch_glCoverStrokePathNV; #define glCoverStrokePathNV piglit_dispatch_glCoverStrokePathNV /* glCoverageMaskNV (GL_NV_coverage_sample) */ extern PFNGLCOVERAGEMASKNVPROC piglit_dispatch_glCoverageMaskNV; #define glCoverageMaskNV piglit_dispatch_glCoverageMaskNV /* glCoverageOperationNV (GL_NV_coverage_sample) */ extern PFNGLCOVERAGEOPERATIONNVPROC piglit_dispatch_glCoverageOperationNV; #define glCoverageOperationNV piglit_dispatch_glCoverageOperationNV /* glCreatePerfQueryINTEL (GL_INTEL_performance_query) */ extern PFNGLCREATEPERFQUERYINTELPROC piglit_dispatch_glCreatePerfQueryINTEL; #define glCreatePerfQueryINTEL piglit_dispatch_glCreatePerfQueryINTEL /* glCreateProgram (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glCreateProgramObjectARB (GL_ARB_shader_objects) */ extern PFNGLCREATEPROGRAMPROC piglit_dispatch_glCreateProgram; #define glCreateProgram piglit_dispatch_glCreateProgram #define glCreateProgramObjectARB piglit_dispatch_glCreateProgram /* glCreateShader (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glCreateShaderObjectARB (GL_ARB_shader_objects) */ extern PFNGLCREATESHADERPROC piglit_dispatch_glCreateShader; #define glCreateShader piglit_dispatch_glCreateShader #define glCreateShaderObjectARB piglit_dispatch_glCreateShader /* glCreateShaderProgramEXT (GL_EXT_separate_shader_objects) */ extern PFNGLCREATESHADERPROGRAMEXTPROC piglit_dispatch_glCreateShaderProgramEXT; #define glCreateShaderProgramEXT piglit_dispatch_glCreateShaderProgramEXT /* glCreateShaderProgramv (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ extern PFNGLCREATESHADERPROGRAMVPROC piglit_dispatch_glCreateShaderProgramv; #define glCreateShaderProgramv piglit_dispatch_glCreateShaderProgramv /* glCreateShaderProgramvEXT (GL_EXT_separate_shader_objects) */ extern PFNGLCREATESHADERPROGRAMVEXTPROC piglit_dispatch_glCreateShaderProgramvEXT; #define glCreateShaderProgramvEXT piglit_dispatch_glCreateShaderProgramvEXT /* glCreateSyncFromCLeventARB (GL_ARB_cl_event) */ extern PFNGLCREATESYNCFROMCLEVENTARBPROC piglit_dispatch_glCreateSyncFromCLeventARB; #define glCreateSyncFromCLeventARB piglit_dispatch_glCreateSyncFromCLeventARB /* glCullFace (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLCULLFACEPROC piglit_dispatch_glCullFace; #define glCullFace piglit_dispatch_glCullFace /* glCullParameterdvEXT (GL_EXT_cull_vertex) */ extern PFNGLCULLPARAMETERDVEXTPROC piglit_dispatch_glCullParameterdvEXT; #define glCullParameterdvEXT piglit_dispatch_glCullParameterdvEXT /* glCullParameterfvEXT (GL_EXT_cull_vertex) */ extern PFNGLCULLPARAMETERFVEXTPROC piglit_dispatch_glCullParameterfvEXT; #define glCullParameterfvEXT piglit_dispatch_glCullParameterfvEXT /* glCurrentPaletteMatrixARB (GL_ARB_matrix_palette) */ extern PFNGLCURRENTPALETTEMATRIXARBPROC piglit_dispatch_glCurrentPaletteMatrixARB; #define glCurrentPaletteMatrixARB piglit_dispatch_glCurrentPaletteMatrixARB /* glCurrentPaletteMatrixOES (GL_OES_matrix_palette) */ extern PFNGLCURRENTPALETTEMATRIXOESPROC piglit_dispatch_glCurrentPaletteMatrixOES; #define glCurrentPaletteMatrixOES piglit_dispatch_glCurrentPaletteMatrixOES /* glDebugMessageCallback (GL_KHR_debug) (GL_VERSION_4_3) */ /* glDebugMessageCallbackARB (GL_ARB_debug_output) */ /* glDebugMessageCallbackKHR (GL_KHR_debug) */ extern PFNGLDEBUGMESSAGECALLBACKPROC piglit_dispatch_glDebugMessageCallback; #define glDebugMessageCallback piglit_dispatch_glDebugMessageCallback #define glDebugMessageCallbackARB piglit_dispatch_glDebugMessageCallback #define glDebugMessageCallbackKHR piglit_dispatch_glDebugMessageCallback /* glDebugMessageCallbackAMD (GL_AMD_debug_output) */ extern PFNGLDEBUGMESSAGECALLBACKAMDPROC piglit_dispatch_glDebugMessageCallbackAMD; #define glDebugMessageCallbackAMD piglit_dispatch_glDebugMessageCallbackAMD /* glDebugMessageControl (GL_VERSION_4_3) (GL_KHR_debug) */ /* glDebugMessageControlARB (GL_ARB_debug_output) */ /* glDebugMessageControlKHR (GL_KHR_debug) */ extern PFNGLDEBUGMESSAGECONTROLPROC piglit_dispatch_glDebugMessageControl; #define glDebugMessageControl piglit_dispatch_glDebugMessageControl #define glDebugMessageControlARB piglit_dispatch_glDebugMessageControl #define glDebugMessageControlKHR piglit_dispatch_glDebugMessageControl /* glDebugMessageEnableAMD (GL_AMD_debug_output) */ extern PFNGLDEBUGMESSAGEENABLEAMDPROC piglit_dispatch_glDebugMessageEnableAMD; #define glDebugMessageEnableAMD piglit_dispatch_glDebugMessageEnableAMD /* glDebugMessageInsert (GL_VERSION_4_3) (GL_KHR_debug) */ /* glDebugMessageInsertARB (GL_ARB_debug_output) */ /* glDebugMessageInsertKHR (GL_KHR_debug) */ extern PFNGLDEBUGMESSAGEINSERTPROC piglit_dispatch_glDebugMessageInsert; #define glDebugMessageInsert piglit_dispatch_glDebugMessageInsert #define glDebugMessageInsertARB piglit_dispatch_glDebugMessageInsert #define glDebugMessageInsertKHR piglit_dispatch_glDebugMessageInsert /* glDebugMessageInsertAMD (GL_AMD_debug_output) */ extern PFNGLDEBUGMESSAGEINSERTAMDPROC piglit_dispatch_glDebugMessageInsertAMD; #define glDebugMessageInsertAMD piglit_dispatch_glDebugMessageInsertAMD /* glDeformSGIX (GL_SGIX_polynomial_ffd) */ extern PFNGLDEFORMSGIXPROC piglit_dispatch_glDeformSGIX; #define glDeformSGIX piglit_dispatch_glDeformSGIX /* glDeformationMap3dSGIX (GL_SGIX_polynomial_ffd) */ extern PFNGLDEFORMATIONMAP3DSGIXPROC piglit_dispatch_glDeformationMap3dSGIX; #define glDeformationMap3dSGIX piglit_dispatch_glDeformationMap3dSGIX /* glDeformationMap3fSGIX (GL_SGIX_polynomial_ffd) */ extern PFNGLDEFORMATIONMAP3FSGIXPROC piglit_dispatch_glDeformationMap3fSGIX; #define glDeformationMap3fSGIX piglit_dispatch_glDeformationMap3fSGIX /* glDeleteAsyncMarkersSGIX (GL_SGIX_async) */ extern PFNGLDELETEASYNCMARKERSSGIXPROC piglit_dispatch_glDeleteAsyncMarkersSGIX; #define glDeleteAsyncMarkersSGIX piglit_dispatch_glDeleteAsyncMarkersSGIX /* glDeleteBuffers (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_5) (GL_ES_VERSION_2_0) */ /* glDeleteBuffersARB (GL_ARB_vertex_buffer_object) */ extern PFNGLDELETEBUFFERSPROC piglit_dispatch_glDeleteBuffers; #define glDeleteBuffers piglit_dispatch_glDeleteBuffers #define glDeleteBuffersARB piglit_dispatch_glDeleteBuffers /* glDeleteFencesAPPLE (GL_APPLE_fence) */ extern PFNGLDELETEFENCESAPPLEPROC piglit_dispatch_glDeleteFencesAPPLE; #define glDeleteFencesAPPLE piglit_dispatch_glDeleteFencesAPPLE /* glDeleteFencesNV (GL_NV_fence) */ extern PFNGLDELETEFENCESNVPROC piglit_dispatch_glDeleteFencesNV; #define glDeleteFencesNV piglit_dispatch_glDeleteFencesNV /* glDeleteFragmentShaderATI (GL_ATI_fragment_shader) */ extern PFNGLDELETEFRAGMENTSHADERATIPROC piglit_dispatch_glDeleteFragmentShaderATI; #define glDeleteFragmentShaderATI piglit_dispatch_glDeleteFragmentShaderATI /* glDeleteFramebuffers (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) (GL_VERSION_3_0) */ /* glDeleteFramebuffersEXT (GL_EXT_framebuffer_object) */ extern PFNGLDELETEFRAMEBUFFERSPROC piglit_dispatch_glDeleteFramebuffers; #define glDeleteFramebuffers piglit_dispatch_glDeleteFramebuffers #define glDeleteFramebuffersEXT piglit_dispatch_glDeleteFramebuffers /* glDeleteFramebuffersOES (GL_OES_framebuffer_object) */ extern PFNGLDELETEFRAMEBUFFERSOESPROC piglit_dispatch_glDeleteFramebuffersOES; #define glDeleteFramebuffersOES piglit_dispatch_glDeleteFramebuffersOES /* glDeleteLists (GL_VERSION_1_0) */ extern PFNGLDELETELISTSPROC piglit_dispatch_glDeleteLists; #define glDeleteLists piglit_dispatch_glDeleteLists /* glDeleteNamedStringARB (GL_ARB_shading_language_include) */ extern PFNGLDELETENAMEDSTRINGARBPROC piglit_dispatch_glDeleteNamedStringARB; #define glDeleteNamedStringARB piglit_dispatch_glDeleteNamedStringARB /* glDeleteNamesAMD (GL_AMD_name_gen_delete) */ extern PFNGLDELETENAMESAMDPROC piglit_dispatch_glDeleteNamesAMD; #define glDeleteNamesAMD piglit_dispatch_glDeleteNamesAMD /* glDeleteObjectARB (GL_ARB_shader_objects) */ extern PFNGLDELETEOBJECTARBPROC piglit_dispatch_glDeleteObjectARB; #define glDeleteObjectARB piglit_dispatch_glDeleteObjectARB /* glDeleteOcclusionQueriesNV (GL_NV_occlusion_query) */ extern PFNGLDELETEOCCLUSIONQUERIESNVPROC piglit_dispatch_glDeleteOcclusionQueriesNV; #define glDeleteOcclusionQueriesNV piglit_dispatch_glDeleteOcclusionQueriesNV /* glDeletePathsNV (GL_NV_path_rendering) */ extern PFNGLDELETEPATHSNVPROC piglit_dispatch_glDeletePathsNV; #define glDeletePathsNV piglit_dispatch_glDeletePathsNV /* glDeletePerfMonitorsAMD (GL_AMD_performance_monitor) */ extern PFNGLDELETEPERFMONITORSAMDPROC piglit_dispatch_glDeletePerfMonitorsAMD; #define glDeletePerfMonitorsAMD piglit_dispatch_glDeletePerfMonitorsAMD /* glDeletePerfQueryINTEL (GL_INTEL_performance_query) */ extern PFNGLDELETEPERFQUERYINTELPROC piglit_dispatch_glDeletePerfQueryINTEL; #define glDeletePerfQueryINTEL piglit_dispatch_glDeletePerfQueryINTEL /* glDeleteProgram (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLDELETEPROGRAMPROC piglit_dispatch_glDeleteProgram; #define glDeleteProgram piglit_dispatch_glDeleteProgram /* glDeleteProgramPipelines (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ extern PFNGLDELETEPROGRAMPIPELINESPROC piglit_dispatch_glDeleteProgramPipelines; #define glDeleteProgramPipelines piglit_dispatch_glDeleteProgramPipelines /* glDeleteProgramPipelinesEXT (GL_EXT_separate_shader_objects) */ extern PFNGLDELETEPROGRAMPIPELINESEXTPROC piglit_dispatch_glDeleteProgramPipelinesEXT; #define glDeleteProgramPipelinesEXT piglit_dispatch_glDeleteProgramPipelinesEXT /* glDeleteProgramsARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ /* glDeleteProgramsNV (GL_NV_vertex_program) */ extern PFNGLDELETEPROGRAMSARBPROC piglit_dispatch_glDeleteProgramsARB; #define glDeleteProgramsARB piglit_dispatch_glDeleteProgramsARB #define glDeleteProgramsNV piglit_dispatch_glDeleteProgramsARB /* glDeleteQueries (GL_VERSION_1_5) (GL_ES_VERSION_3_0) */ /* glDeleteQueriesARB (GL_ARB_occlusion_query) */ extern PFNGLDELETEQUERIESPROC piglit_dispatch_glDeleteQueries; #define glDeleteQueries piglit_dispatch_glDeleteQueries #define glDeleteQueriesARB piglit_dispatch_glDeleteQueries /* glDeleteQueriesEXT (GL_EXT_disjoint_timer_query) (GL_EXT_occlusion_query_boolean) */ extern PFNGLDELETEQUERIESEXTPROC piglit_dispatch_glDeleteQueriesEXT; #define glDeleteQueriesEXT piglit_dispatch_glDeleteQueriesEXT /* glDeleteRenderbuffers (GL_ES_VERSION_2_0) (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ /* glDeleteRenderbuffersEXT (GL_EXT_framebuffer_object) */ extern PFNGLDELETERENDERBUFFERSPROC piglit_dispatch_glDeleteRenderbuffers; #define glDeleteRenderbuffers piglit_dispatch_glDeleteRenderbuffers #define glDeleteRenderbuffersEXT piglit_dispatch_glDeleteRenderbuffers /* glDeleteRenderbuffersOES (GL_OES_framebuffer_object) */ extern PFNGLDELETERENDERBUFFERSOESPROC piglit_dispatch_glDeleteRenderbuffersOES; #define glDeleteRenderbuffersOES piglit_dispatch_glDeleteRenderbuffersOES /* glDeleteSamplers (GL_ES_VERSION_3_0) (GL_ARB_sampler_objects) (GL_VERSION_3_3) */ extern PFNGLDELETESAMPLERSPROC piglit_dispatch_glDeleteSamplers; #define glDeleteSamplers piglit_dispatch_glDeleteSamplers /* glDeleteShader (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ extern PFNGLDELETESHADERPROC piglit_dispatch_glDeleteShader; #define glDeleteShader piglit_dispatch_glDeleteShader /* glDeleteSync (GL_ARB_sync) (GL_ES_VERSION_3_0) (GL_VERSION_3_2) */ /* glDeleteSyncAPPLE (GL_APPLE_sync) */ extern PFNGLDELETESYNCPROC piglit_dispatch_glDeleteSync; #define glDeleteSync piglit_dispatch_glDeleteSync #define glDeleteSyncAPPLE piglit_dispatch_glDeleteSync /* glDeleteTextures (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_1) (GL_ES_VERSION_2_0) */ extern PFNGLDELETETEXTURESPROC piglit_dispatch_glDeleteTextures; #define glDeleteTextures piglit_dispatch_glDeleteTextures /* glDeleteTexturesEXT (GL_EXT_texture_object) */ extern PFNGLDELETETEXTURESEXTPROC piglit_dispatch_glDeleteTexturesEXT; #define glDeleteTexturesEXT piglit_dispatch_glDeleteTexturesEXT /* glDeleteTransformFeedbacks (GL_ES_VERSION_3_0) (GL_VERSION_4_0) (GL_ARB_transform_feedback2) */ /* glDeleteTransformFeedbacksNV (GL_NV_transform_feedback2) */ extern PFNGLDELETETRANSFORMFEEDBACKSPROC piglit_dispatch_glDeleteTransformFeedbacks; #define glDeleteTransformFeedbacks piglit_dispatch_glDeleteTransformFeedbacks #define glDeleteTransformFeedbacksNV piglit_dispatch_glDeleteTransformFeedbacks /* glDeleteVertexArrays (GL_ARB_vertex_array_object) (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glDeleteVertexArraysAPPLE (GL_APPLE_vertex_array_object) */ /* glDeleteVertexArraysOES (GL_OES_vertex_array_object) */ extern PFNGLDELETEVERTEXARRAYSPROC piglit_dispatch_glDeleteVertexArrays; #define glDeleteVertexArrays piglit_dispatch_glDeleteVertexArrays #define glDeleteVertexArraysAPPLE piglit_dispatch_glDeleteVertexArrays #define glDeleteVertexArraysOES piglit_dispatch_glDeleteVertexArrays /* glDeleteVertexShaderEXT (GL_EXT_vertex_shader) */ extern PFNGLDELETEVERTEXSHADEREXTPROC piglit_dispatch_glDeleteVertexShaderEXT; #define glDeleteVertexShaderEXT piglit_dispatch_glDeleteVertexShaderEXT /* glDepthBoundsEXT (GL_EXT_depth_bounds_test) */ extern PFNGLDEPTHBOUNDSEXTPROC piglit_dispatch_glDepthBoundsEXT; #define glDepthBoundsEXT piglit_dispatch_glDepthBoundsEXT /* glDepthBoundsdNV (GL_NV_depth_buffer_float) */ extern PFNGLDEPTHBOUNDSDNVPROC piglit_dispatch_glDepthBoundsdNV; #define glDepthBoundsdNV piglit_dispatch_glDepthBoundsdNV /* glDepthFunc (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLDEPTHFUNCPROC piglit_dispatch_glDepthFunc; #define glDepthFunc piglit_dispatch_glDepthFunc /* glDepthMask (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLDEPTHMASKPROC piglit_dispatch_glDepthMask; #define glDepthMask piglit_dispatch_glDepthMask /* glDepthRange (GL_VERSION_1_0) */ extern PFNGLDEPTHRANGEPROC piglit_dispatch_glDepthRange; #define glDepthRange piglit_dispatch_glDepthRange /* glDepthRangeArrayv (GL_VERSION_4_1) (GL_ARB_viewport_array) */ extern PFNGLDEPTHRANGEARRAYVPROC piglit_dispatch_glDepthRangeArrayv; #define glDepthRangeArrayv piglit_dispatch_glDepthRangeArrayv /* glDepthRangeIndexed (GL_ARB_viewport_array) (GL_VERSION_4_1) */ extern PFNGLDEPTHRANGEINDEXEDPROC piglit_dispatch_glDepthRangeIndexed; #define glDepthRangeIndexed piglit_dispatch_glDepthRangeIndexed /* glDepthRangedNV (GL_NV_depth_buffer_float) */ extern PFNGLDEPTHRANGEDNVPROC piglit_dispatch_glDepthRangedNV; #define glDepthRangedNV piglit_dispatch_glDepthRangedNV /* glDepthRangef (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_4_1) (GL_ARB_ES2_compatibility) */ /* glDepthRangefOES (GL_OES_single_precision) */ extern PFNGLDEPTHRANGEFPROC piglit_dispatch_glDepthRangef; #define glDepthRangef piglit_dispatch_glDepthRangef #define glDepthRangefOES piglit_dispatch_glDepthRangef /* glDepthRangex (GL_VERSION_ES_CM_1_0) */ extern PFNGLDEPTHRANGEXPROC piglit_dispatch_glDepthRangex; #define glDepthRangex piglit_dispatch_glDepthRangex /* glDepthRangexOES (GL_OES_fixed_point) */ extern PFNGLDEPTHRANGEXOESPROC piglit_dispatch_glDepthRangexOES; #define glDepthRangexOES piglit_dispatch_glDepthRangexOES /* glDetachObjectARB (GL_ARB_shader_objects) */ /* glDetachShader (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ extern PFNGLDETACHOBJECTARBPROC piglit_dispatch_glDetachObjectARB; #define glDetachObjectARB piglit_dispatch_glDetachObjectARB #define glDetachShader piglit_dispatch_glDetachObjectARB /* glDetailTexFuncSGIS (GL_SGIS_detail_texture) */ extern PFNGLDETAILTEXFUNCSGISPROC piglit_dispatch_glDetailTexFuncSGIS; #define glDetailTexFuncSGIS piglit_dispatch_glDetailTexFuncSGIS /* glDisable (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLDISABLEPROC piglit_dispatch_glDisable; #define glDisable piglit_dispatch_glDisable /* glDisableClientState (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ extern PFNGLDISABLECLIENTSTATEPROC piglit_dispatch_glDisableClientState; #define glDisableClientState piglit_dispatch_glDisableClientState /* glDisableClientStateIndexedEXT (GL_EXT_direct_state_access) */ extern PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC piglit_dispatch_glDisableClientStateIndexedEXT; #define glDisableClientStateIndexedEXT piglit_dispatch_glDisableClientStateIndexedEXT /* glDisableClientStateiEXT (GL_EXT_direct_state_access) */ extern PFNGLDISABLECLIENTSTATEIEXTPROC piglit_dispatch_glDisableClientStateiEXT; #define glDisableClientStateiEXT piglit_dispatch_glDisableClientStateiEXT /* glDisableDriverControlQCOM (GL_QCOM_driver_control) */ extern PFNGLDISABLEDRIVERCONTROLQCOMPROC piglit_dispatch_glDisableDriverControlQCOM; #define glDisableDriverControlQCOM piglit_dispatch_glDisableDriverControlQCOM /* glDisableIndexedEXT (GL_EXT_draw_buffers2) (GL_EXT_direct_state_access) */ /* glDisablei (GL_VERSION_3_0) */ /* glDisableiEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLDISABLEINDEXEDEXTPROC piglit_dispatch_glDisableIndexedEXT; #define glDisableIndexedEXT piglit_dispatch_glDisableIndexedEXT #define glDisablei piglit_dispatch_glDisableIndexedEXT #define glDisableiEXT piglit_dispatch_glDisableIndexedEXT /* glDisableVariantClientStateEXT (GL_EXT_vertex_shader) */ extern PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC piglit_dispatch_glDisableVariantClientStateEXT; #define glDisableVariantClientStateEXT piglit_dispatch_glDisableVariantClientStateEXT /* glDisableVertexArrayAttribEXT (GL_EXT_direct_state_access) */ extern PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC piglit_dispatch_glDisableVertexArrayAttribEXT; #define glDisableVertexArrayAttribEXT piglit_dispatch_glDisableVertexArrayAttribEXT /* glDisableVertexArrayEXT (GL_EXT_direct_state_access) */ extern PFNGLDISABLEVERTEXARRAYEXTPROC piglit_dispatch_glDisableVertexArrayEXT; #define glDisableVertexArrayEXT piglit_dispatch_glDisableVertexArrayEXT /* glDisableVertexAttribAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLDISABLEVERTEXATTRIBAPPLEPROC piglit_dispatch_glDisableVertexAttribAPPLE; #define glDisableVertexAttribAPPLE piglit_dispatch_glDisableVertexAttribAPPLE /* glDisableVertexAttribArray (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glDisableVertexAttribArrayARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ extern PFNGLDISABLEVERTEXATTRIBARRAYPROC piglit_dispatch_glDisableVertexAttribArray; #define glDisableVertexAttribArray piglit_dispatch_glDisableVertexAttribArray #define glDisableVertexAttribArrayARB piglit_dispatch_glDisableVertexAttribArray /* glDiscardFramebufferEXT (GL_EXT_discard_framebuffer) */ extern PFNGLDISCARDFRAMEBUFFEREXTPROC piglit_dispatch_glDiscardFramebufferEXT; #define glDiscardFramebufferEXT piglit_dispatch_glDiscardFramebufferEXT /* glDispatchCompute (GL_ES_VERSION_3_1) (GL_ARB_compute_shader) (GL_VERSION_4_3) */ extern PFNGLDISPATCHCOMPUTEPROC piglit_dispatch_glDispatchCompute; #define glDispatchCompute piglit_dispatch_glDispatchCompute /* glDispatchComputeGroupSizeARB (GL_ARB_compute_variable_group_size) */ extern PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC piglit_dispatch_glDispatchComputeGroupSizeARB; #define glDispatchComputeGroupSizeARB piglit_dispatch_glDispatchComputeGroupSizeARB /* glDispatchComputeIndirect (GL_VERSION_4_3) (GL_ES_VERSION_3_1) (GL_ARB_compute_shader) */ extern PFNGLDISPATCHCOMPUTEINDIRECTPROC piglit_dispatch_glDispatchComputeIndirect; #define glDispatchComputeIndirect piglit_dispatch_glDispatchComputeIndirect /* glDrawArrays (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_1) */ /* glDrawArraysEXT (GL_EXT_vertex_array) */ extern PFNGLDRAWARRAYSPROC piglit_dispatch_glDrawArrays; #define glDrawArrays piglit_dispatch_glDrawArrays #define glDrawArraysEXT piglit_dispatch_glDrawArrays /* glDrawArraysIndirect (GL_ARB_draw_indirect) (GL_ES_VERSION_3_1) (GL_VERSION_4_0) */ extern PFNGLDRAWARRAYSINDIRECTPROC piglit_dispatch_glDrawArraysIndirect; #define glDrawArraysIndirect piglit_dispatch_glDrawArraysIndirect /* glDrawArraysInstanced (GL_VERSION_3_1) (GL_ES_VERSION_3_0) */ /* glDrawArraysInstancedANGLE (GL_ANGLE_instanced_arrays) */ /* glDrawArraysInstancedARB (GL_ARB_draw_instanced) */ /* glDrawArraysInstancedEXT (GL_EXT_draw_instanced) (GL_EXT_instanced_arrays) */ /* glDrawArraysInstancedNV (GL_NV_draw_instanced) */ extern PFNGLDRAWARRAYSINSTANCEDPROC piglit_dispatch_glDrawArraysInstanced; #define glDrawArraysInstanced piglit_dispatch_glDrawArraysInstanced #define glDrawArraysInstancedANGLE piglit_dispatch_glDrawArraysInstanced #define glDrawArraysInstancedARB piglit_dispatch_glDrawArraysInstanced #define glDrawArraysInstancedEXT piglit_dispatch_glDrawArraysInstanced #define glDrawArraysInstancedNV piglit_dispatch_glDrawArraysInstanced /* glDrawArraysInstancedBaseInstance (GL_VERSION_4_2) (GL_ARB_base_instance) */ extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC piglit_dispatch_glDrawArraysInstancedBaseInstance; #define glDrawArraysInstancedBaseInstance piglit_dispatch_glDrawArraysInstancedBaseInstance /* glDrawBuffer (GL_VERSION_1_0) */ extern PFNGLDRAWBUFFERPROC piglit_dispatch_glDrawBuffer; #define glDrawBuffer piglit_dispatch_glDrawBuffer /* glDrawBuffers (GL_VERSION_2_0) (GL_ES_VERSION_3_0) */ /* glDrawBuffersARB (GL_ARB_draw_buffers) */ /* glDrawBuffersATI (GL_ATI_draw_buffers) */ /* glDrawBuffersEXT (GL_EXT_draw_buffers) */ extern PFNGLDRAWBUFFERSPROC piglit_dispatch_glDrawBuffers; #define glDrawBuffers piglit_dispatch_glDrawBuffers #define glDrawBuffersARB piglit_dispatch_glDrawBuffers #define glDrawBuffersATI piglit_dispatch_glDrawBuffers #define glDrawBuffersEXT piglit_dispatch_glDrawBuffers /* glDrawBuffersIndexedEXT (GL_EXT_multiview_draw_buffers) */ extern PFNGLDRAWBUFFERSINDEXEDEXTPROC piglit_dispatch_glDrawBuffersIndexedEXT; #define glDrawBuffersIndexedEXT piglit_dispatch_glDrawBuffersIndexedEXT /* glDrawBuffersNV (GL_NV_draw_buffers) */ extern PFNGLDRAWBUFFERSNVPROC piglit_dispatch_glDrawBuffersNV; #define glDrawBuffersNV piglit_dispatch_glDrawBuffersNV /* glDrawElementArrayAPPLE (GL_APPLE_element_array) */ extern PFNGLDRAWELEMENTARRAYAPPLEPROC piglit_dispatch_glDrawElementArrayAPPLE; #define glDrawElementArrayAPPLE piglit_dispatch_glDrawElementArrayAPPLE /* glDrawElementArrayATI (GL_ATI_element_array) */ extern PFNGLDRAWELEMENTARRAYATIPROC piglit_dispatch_glDrawElementArrayATI; #define glDrawElementArrayATI piglit_dispatch_glDrawElementArrayATI /* glDrawElements (GL_VERSION_1_1) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLDRAWELEMENTSPROC piglit_dispatch_glDrawElements; #define glDrawElements piglit_dispatch_glDrawElements /* glDrawElementsBaseVertex (GL_ARB_draw_elements_base_vertex) (GL_VERSION_3_2) */ extern PFNGLDRAWELEMENTSBASEVERTEXPROC piglit_dispatch_glDrawElementsBaseVertex; #define glDrawElementsBaseVertex piglit_dispatch_glDrawElementsBaseVertex /* glDrawElementsIndirect (GL_ES_VERSION_3_1) (GL_VERSION_4_0) (GL_ARB_draw_indirect) */ extern PFNGLDRAWELEMENTSINDIRECTPROC piglit_dispatch_glDrawElementsIndirect; #define glDrawElementsIndirect piglit_dispatch_glDrawElementsIndirect /* glDrawElementsInstanced (GL_VERSION_3_1) (GL_ES_VERSION_3_0) */ /* glDrawElementsInstancedANGLE (GL_ANGLE_instanced_arrays) */ /* glDrawElementsInstancedARB (GL_ARB_draw_instanced) */ /* glDrawElementsInstancedEXT (GL_EXT_draw_instanced) (GL_EXT_instanced_arrays) */ /* glDrawElementsInstancedNV (GL_NV_draw_instanced) */ extern PFNGLDRAWELEMENTSINSTANCEDPROC piglit_dispatch_glDrawElementsInstanced; #define glDrawElementsInstanced piglit_dispatch_glDrawElementsInstanced #define glDrawElementsInstancedANGLE piglit_dispatch_glDrawElementsInstanced #define glDrawElementsInstancedARB piglit_dispatch_glDrawElementsInstanced #define glDrawElementsInstancedEXT piglit_dispatch_glDrawElementsInstanced #define glDrawElementsInstancedNV piglit_dispatch_glDrawElementsInstanced /* glDrawElementsInstancedBaseInstance (GL_ARB_base_instance) (GL_VERSION_4_2) */ extern PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC piglit_dispatch_glDrawElementsInstancedBaseInstance; #define glDrawElementsInstancedBaseInstance piglit_dispatch_glDrawElementsInstancedBaseInstance /* glDrawElementsInstancedBaseVertex (GL_VERSION_3_2) (GL_ARB_draw_elements_base_vertex) */ extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC piglit_dispatch_glDrawElementsInstancedBaseVertex; #define glDrawElementsInstancedBaseVertex piglit_dispatch_glDrawElementsInstancedBaseVertex /* glDrawElementsInstancedBaseVertexBaseInstance (GL_ARB_base_instance) (GL_VERSION_4_2) */ extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC piglit_dispatch_glDrawElementsInstancedBaseVertexBaseInstance; #define glDrawElementsInstancedBaseVertexBaseInstance piglit_dispatch_glDrawElementsInstancedBaseVertexBaseInstance /* glDrawMeshArraysSUN (GL_SUN_mesh_array) */ extern PFNGLDRAWMESHARRAYSSUNPROC piglit_dispatch_glDrawMeshArraysSUN; #define glDrawMeshArraysSUN piglit_dispatch_glDrawMeshArraysSUN /* glDrawPixels (GL_VERSION_1_0) */ extern PFNGLDRAWPIXELSPROC piglit_dispatch_glDrawPixels; #define glDrawPixels piglit_dispatch_glDrawPixels /* glDrawRangeElementArrayAPPLE (GL_APPLE_element_array) */ extern PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC piglit_dispatch_glDrawRangeElementArrayAPPLE; #define glDrawRangeElementArrayAPPLE piglit_dispatch_glDrawRangeElementArrayAPPLE /* glDrawRangeElementArrayATI (GL_ATI_element_array) */ extern PFNGLDRAWRANGEELEMENTARRAYATIPROC piglit_dispatch_glDrawRangeElementArrayATI; #define glDrawRangeElementArrayATI piglit_dispatch_glDrawRangeElementArrayATI /* glDrawRangeElements (GL_VERSION_1_2) (GL_ES_VERSION_3_0) */ /* glDrawRangeElementsEXT (GL_EXT_draw_range_elements) */ extern PFNGLDRAWRANGEELEMENTSPROC piglit_dispatch_glDrawRangeElements; #define glDrawRangeElements piglit_dispatch_glDrawRangeElements #define glDrawRangeElementsEXT piglit_dispatch_glDrawRangeElements /* glDrawRangeElementsBaseVertex (GL_VERSION_3_2) (GL_ARB_draw_elements_base_vertex) */ extern PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC piglit_dispatch_glDrawRangeElementsBaseVertex; #define glDrawRangeElementsBaseVertex piglit_dispatch_glDrawRangeElementsBaseVertex /* glDrawTexfOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXFOESPROC piglit_dispatch_glDrawTexfOES; #define glDrawTexfOES piglit_dispatch_glDrawTexfOES /* glDrawTexfvOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXFVOESPROC piglit_dispatch_glDrawTexfvOES; #define glDrawTexfvOES piglit_dispatch_glDrawTexfvOES /* glDrawTexiOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXIOESPROC piglit_dispatch_glDrawTexiOES; #define glDrawTexiOES piglit_dispatch_glDrawTexiOES /* glDrawTexivOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXIVOESPROC piglit_dispatch_glDrawTexivOES; #define glDrawTexivOES piglit_dispatch_glDrawTexivOES /* glDrawTexsOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXSOESPROC piglit_dispatch_glDrawTexsOES; #define glDrawTexsOES piglit_dispatch_glDrawTexsOES /* glDrawTexsvOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXSVOESPROC piglit_dispatch_glDrawTexsvOES; #define glDrawTexsvOES piglit_dispatch_glDrawTexsvOES /* glDrawTextureNV (GL_NV_draw_texture) */ extern PFNGLDRAWTEXTURENVPROC piglit_dispatch_glDrawTextureNV; #define glDrawTextureNV piglit_dispatch_glDrawTextureNV /* glDrawTexxOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXXOESPROC piglit_dispatch_glDrawTexxOES; #define glDrawTexxOES piglit_dispatch_glDrawTexxOES /* glDrawTexxvOES (GL_OES_draw_texture) */ extern PFNGLDRAWTEXXVOESPROC piglit_dispatch_glDrawTexxvOES; #define glDrawTexxvOES piglit_dispatch_glDrawTexxvOES /* glDrawTransformFeedback (GL_VERSION_4_0) (GL_ARB_transform_feedback2) */ /* glDrawTransformFeedbackNV (GL_NV_transform_feedback2) */ extern PFNGLDRAWTRANSFORMFEEDBACKPROC piglit_dispatch_glDrawTransformFeedback; #define glDrawTransformFeedback piglit_dispatch_glDrawTransformFeedback #define glDrawTransformFeedbackNV piglit_dispatch_glDrawTransformFeedback /* glDrawTransformFeedbackInstanced (GL_ARB_transform_feedback_instanced) (GL_VERSION_4_2) */ extern PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC piglit_dispatch_glDrawTransformFeedbackInstanced; #define glDrawTransformFeedbackInstanced piglit_dispatch_glDrawTransformFeedbackInstanced /* glDrawTransformFeedbackStream (GL_ARB_transform_feedback3) (GL_VERSION_4_0) */ extern PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC piglit_dispatch_glDrawTransformFeedbackStream; #define glDrawTransformFeedbackStream piglit_dispatch_glDrawTransformFeedbackStream /* glDrawTransformFeedbackStreamInstanced (GL_VERSION_4_2) (GL_ARB_transform_feedback_instanced) */ extern PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC piglit_dispatch_glDrawTransformFeedbackStreamInstanced; #define glDrawTransformFeedbackStreamInstanced piglit_dispatch_glDrawTransformFeedbackStreamInstanced /* glEGLImageTargetRenderbufferStorageOES (GL_OES_EGL_image) */ extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC piglit_dispatch_glEGLImageTargetRenderbufferStorageOES; #define glEGLImageTargetRenderbufferStorageOES piglit_dispatch_glEGLImageTargetRenderbufferStorageOES /* glEGLImageTargetTexture2DOES (GL_OES_EGL_image) */ extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC piglit_dispatch_glEGLImageTargetTexture2DOES; #define glEGLImageTargetTexture2DOES piglit_dispatch_glEGLImageTargetTexture2DOES /* glEdgeFlag (GL_VERSION_1_0) */ extern PFNGLEDGEFLAGPROC piglit_dispatch_glEdgeFlag; #define glEdgeFlag piglit_dispatch_glEdgeFlag /* glEdgeFlagFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLEDGEFLAGFORMATNVPROC piglit_dispatch_glEdgeFlagFormatNV; #define glEdgeFlagFormatNV piglit_dispatch_glEdgeFlagFormatNV /* glEdgeFlagPointer (GL_VERSION_1_1) */ extern PFNGLEDGEFLAGPOINTERPROC piglit_dispatch_glEdgeFlagPointer; #define glEdgeFlagPointer piglit_dispatch_glEdgeFlagPointer /* glEdgeFlagPointerEXT (GL_EXT_vertex_array) */ extern PFNGLEDGEFLAGPOINTEREXTPROC piglit_dispatch_glEdgeFlagPointerEXT; #define glEdgeFlagPointerEXT piglit_dispatch_glEdgeFlagPointerEXT /* glEdgeFlagPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLEDGEFLAGPOINTERLISTIBMPROC piglit_dispatch_glEdgeFlagPointerListIBM; #define glEdgeFlagPointerListIBM piglit_dispatch_glEdgeFlagPointerListIBM /* glEdgeFlagv (GL_VERSION_1_0) */ extern PFNGLEDGEFLAGVPROC piglit_dispatch_glEdgeFlagv; #define glEdgeFlagv piglit_dispatch_glEdgeFlagv /* glElementPointerAPPLE (GL_APPLE_element_array) */ extern PFNGLELEMENTPOINTERAPPLEPROC piglit_dispatch_glElementPointerAPPLE; #define glElementPointerAPPLE piglit_dispatch_glElementPointerAPPLE /* glElementPointerATI (GL_ATI_element_array) */ extern PFNGLELEMENTPOINTERATIPROC piglit_dispatch_glElementPointerATI; #define glElementPointerATI piglit_dispatch_glElementPointerATI /* glEnable (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLENABLEPROC piglit_dispatch_glEnable; #define glEnable piglit_dispatch_glEnable /* glEnableClientState (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ extern PFNGLENABLECLIENTSTATEPROC piglit_dispatch_glEnableClientState; #define glEnableClientState piglit_dispatch_glEnableClientState /* glEnableClientStateIndexedEXT (GL_EXT_direct_state_access) */ extern PFNGLENABLECLIENTSTATEINDEXEDEXTPROC piglit_dispatch_glEnableClientStateIndexedEXT; #define glEnableClientStateIndexedEXT piglit_dispatch_glEnableClientStateIndexedEXT /* glEnableClientStateiEXT (GL_EXT_direct_state_access) */ extern PFNGLENABLECLIENTSTATEIEXTPROC piglit_dispatch_glEnableClientStateiEXT; #define glEnableClientStateiEXT piglit_dispatch_glEnableClientStateiEXT /* glEnableDriverControlQCOM (GL_QCOM_driver_control) */ extern PFNGLENABLEDRIVERCONTROLQCOMPROC piglit_dispatch_glEnableDriverControlQCOM; #define glEnableDriverControlQCOM piglit_dispatch_glEnableDriverControlQCOM /* glEnableIndexedEXT (GL_EXT_draw_buffers2) (GL_EXT_direct_state_access) */ /* glEnablei (GL_VERSION_3_0) */ /* glEnableiEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLENABLEINDEXEDEXTPROC piglit_dispatch_glEnableIndexedEXT; #define glEnableIndexedEXT piglit_dispatch_glEnableIndexedEXT #define glEnablei piglit_dispatch_glEnableIndexedEXT #define glEnableiEXT piglit_dispatch_glEnableIndexedEXT /* glEnableVariantClientStateEXT (GL_EXT_vertex_shader) */ extern PFNGLENABLEVARIANTCLIENTSTATEEXTPROC piglit_dispatch_glEnableVariantClientStateEXT; #define glEnableVariantClientStateEXT piglit_dispatch_glEnableVariantClientStateEXT /* glEnableVertexArrayAttribEXT (GL_EXT_direct_state_access) */ extern PFNGLENABLEVERTEXARRAYATTRIBEXTPROC piglit_dispatch_glEnableVertexArrayAttribEXT; #define glEnableVertexArrayAttribEXT piglit_dispatch_glEnableVertexArrayAttribEXT /* glEnableVertexArrayEXT (GL_EXT_direct_state_access) */ extern PFNGLENABLEVERTEXARRAYEXTPROC piglit_dispatch_glEnableVertexArrayEXT; #define glEnableVertexArrayEXT piglit_dispatch_glEnableVertexArrayEXT /* glEnableVertexAttribAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLENABLEVERTEXATTRIBAPPLEPROC piglit_dispatch_glEnableVertexAttribAPPLE; #define glEnableVertexAttribAPPLE piglit_dispatch_glEnableVertexAttribAPPLE /* glEnableVertexAttribArray (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glEnableVertexAttribArrayARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLENABLEVERTEXATTRIBARRAYPROC piglit_dispatch_glEnableVertexAttribArray; #define glEnableVertexAttribArray piglit_dispatch_glEnableVertexAttribArray #define glEnableVertexAttribArrayARB piglit_dispatch_glEnableVertexAttribArray /* glEnd (GL_VERSION_1_0) */ extern PFNGLENDPROC piglit_dispatch_glEnd; #define glEnd piglit_dispatch_glEnd /* glEndConditionalRender (GL_VERSION_3_0) */ /* glEndConditionalRenderNV (GL_NV_conditional_render) */ /* glEndConditionalRenderNVX (GL_NVX_conditional_render) */ extern PFNGLENDCONDITIONALRENDERPROC piglit_dispatch_glEndConditionalRender; #define glEndConditionalRender piglit_dispatch_glEndConditionalRender #define glEndConditionalRenderNV piglit_dispatch_glEndConditionalRender #define glEndConditionalRenderNVX piglit_dispatch_glEndConditionalRender /* glEndFragmentShaderATI (GL_ATI_fragment_shader) */ extern PFNGLENDFRAGMENTSHADERATIPROC piglit_dispatch_glEndFragmentShaderATI; #define glEndFragmentShaderATI piglit_dispatch_glEndFragmentShaderATI /* glEndList (GL_VERSION_1_0) */ extern PFNGLENDLISTPROC piglit_dispatch_glEndList; #define glEndList piglit_dispatch_glEndList /* glEndOcclusionQueryNV (GL_NV_occlusion_query) */ extern PFNGLENDOCCLUSIONQUERYNVPROC piglit_dispatch_glEndOcclusionQueryNV; #define glEndOcclusionQueryNV piglit_dispatch_glEndOcclusionQueryNV /* glEndPerfMonitorAMD (GL_AMD_performance_monitor) */ extern PFNGLENDPERFMONITORAMDPROC piglit_dispatch_glEndPerfMonitorAMD; #define glEndPerfMonitorAMD piglit_dispatch_glEndPerfMonitorAMD /* glEndPerfQueryINTEL (GL_INTEL_performance_query) */ extern PFNGLENDPERFQUERYINTELPROC piglit_dispatch_glEndPerfQueryINTEL; #define glEndPerfQueryINTEL piglit_dispatch_glEndPerfQueryINTEL /* glEndQuery (GL_ES_VERSION_3_0) (GL_VERSION_1_5) */ /* glEndQueryARB (GL_ARB_occlusion_query) */ extern PFNGLENDQUERYPROC piglit_dispatch_glEndQuery; #define glEndQuery piglit_dispatch_glEndQuery #define glEndQueryARB piglit_dispatch_glEndQuery /* glEndQueryEXT (GL_EXT_occlusion_query_boolean) (GL_EXT_disjoint_timer_query) */ extern PFNGLENDQUERYEXTPROC piglit_dispatch_glEndQueryEXT; #define glEndQueryEXT piglit_dispatch_glEndQueryEXT /* glEndQueryIndexed (GL_VERSION_4_0) (GL_ARB_transform_feedback3) */ extern PFNGLENDQUERYINDEXEDPROC piglit_dispatch_glEndQueryIndexed; #define glEndQueryIndexed piglit_dispatch_glEndQueryIndexed /* glEndTilingQCOM (GL_QCOM_tiled_rendering) */ extern PFNGLENDTILINGQCOMPROC piglit_dispatch_glEndTilingQCOM; #define glEndTilingQCOM piglit_dispatch_glEndTilingQCOM /* glEndTransformFeedback (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glEndTransformFeedbackEXT (GL_EXT_transform_feedback) */ /* glEndTransformFeedbackNV (GL_NV_transform_feedback) */ extern PFNGLENDTRANSFORMFEEDBACKPROC piglit_dispatch_glEndTransformFeedback; #define glEndTransformFeedback piglit_dispatch_glEndTransformFeedback #define glEndTransformFeedbackEXT piglit_dispatch_glEndTransformFeedback #define glEndTransformFeedbackNV piglit_dispatch_glEndTransformFeedback /* glEndVertexShaderEXT (GL_EXT_vertex_shader) */ extern PFNGLENDVERTEXSHADEREXTPROC piglit_dispatch_glEndVertexShaderEXT; #define glEndVertexShaderEXT piglit_dispatch_glEndVertexShaderEXT /* glEndVideoCaptureNV (GL_NV_video_capture) */ extern PFNGLENDVIDEOCAPTURENVPROC piglit_dispatch_glEndVideoCaptureNV; #define glEndVideoCaptureNV piglit_dispatch_glEndVideoCaptureNV /* glEvalCoord1d (GL_VERSION_1_0) */ extern PFNGLEVALCOORD1DPROC piglit_dispatch_glEvalCoord1d; #define glEvalCoord1d piglit_dispatch_glEvalCoord1d /* glEvalCoord1dv (GL_VERSION_1_0) */ extern PFNGLEVALCOORD1DVPROC piglit_dispatch_glEvalCoord1dv; #define glEvalCoord1dv piglit_dispatch_glEvalCoord1dv /* glEvalCoord1f (GL_VERSION_1_0) */ extern PFNGLEVALCOORD1FPROC piglit_dispatch_glEvalCoord1f; #define glEvalCoord1f piglit_dispatch_glEvalCoord1f /* glEvalCoord1fv (GL_VERSION_1_0) */ extern PFNGLEVALCOORD1FVPROC piglit_dispatch_glEvalCoord1fv; #define glEvalCoord1fv piglit_dispatch_glEvalCoord1fv /* glEvalCoord1xOES (GL_OES_fixed_point) */ extern PFNGLEVALCOORD1XOESPROC piglit_dispatch_glEvalCoord1xOES; #define glEvalCoord1xOES piglit_dispatch_glEvalCoord1xOES /* glEvalCoord1xvOES (GL_OES_fixed_point) */ extern PFNGLEVALCOORD1XVOESPROC piglit_dispatch_glEvalCoord1xvOES; #define glEvalCoord1xvOES piglit_dispatch_glEvalCoord1xvOES /* glEvalCoord2d (GL_VERSION_1_0) */ extern PFNGLEVALCOORD2DPROC piglit_dispatch_glEvalCoord2d; #define glEvalCoord2d piglit_dispatch_glEvalCoord2d /* glEvalCoord2dv (GL_VERSION_1_0) */ extern PFNGLEVALCOORD2DVPROC piglit_dispatch_glEvalCoord2dv; #define glEvalCoord2dv piglit_dispatch_glEvalCoord2dv /* glEvalCoord2f (GL_VERSION_1_0) */ extern PFNGLEVALCOORD2FPROC piglit_dispatch_glEvalCoord2f; #define glEvalCoord2f piglit_dispatch_glEvalCoord2f /* glEvalCoord2fv (GL_VERSION_1_0) */ extern PFNGLEVALCOORD2FVPROC piglit_dispatch_glEvalCoord2fv; #define glEvalCoord2fv piglit_dispatch_glEvalCoord2fv /* glEvalCoord2xOES (GL_OES_fixed_point) */ extern PFNGLEVALCOORD2XOESPROC piglit_dispatch_glEvalCoord2xOES; #define glEvalCoord2xOES piglit_dispatch_glEvalCoord2xOES /* glEvalCoord2xvOES (GL_OES_fixed_point) */ extern PFNGLEVALCOORD2XVOESPROC piglit_dispatch_glEvalCoord2xvOES; #define glEvalCoord2xvOES piglit_dispatch_glEvalCoord2xvOES /* glEvalMapsNV (GL_NV_evaluators) */ extern PFNGLEVALMAPSNVPROC piglit_dispatch_glEvalMapsNV; #define glEvalMapsNV piglit_dispatch_glEvalMapsNV /* glEvalMesh1 (GL_VERSION_1_0) */ extern PFNGLEVALMESH1PROC piglit_dispatch_glEvalMesh1; #define glEvalMesh1 piglit_dispatch_glEvalMesh1 /* glEvalMesh2 (GL_VERSION_1_0) */ extern PFNGLEVALMESH2PROC piglit_dispatch_glEvalMesh2; #define glEvalMesh2 piglit_dispatch_glEvalMesh2 /* glEvalPoint1 (GL_VERSION_1_0) */ extern PFNGLEVALPOINT1PROC piglit_dispatch_glEvalPoint1; #define glEvalPoint1 piglit_dispatch_glEvalPoint1 /* glEvalPoint2 (GL_VERSION_1_0) */ extern PFNGLEVALPOINT2PROC piglit_dispatch_glEvalPoint2; #define glEvalPoint2 piglit_dispatch_glEvalPoint2 /* glExecuteProgramNV (GL_NV_vertex_program) */ extern PFNGLEXECUTEPROGRAMNVPROC piglit_dispatch_glExecuteProgramNV; #define glExecuteProgramNV piglit_dispatch_glExecuteProgramNV /* glExtGetBufferPointervQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETBUFFERPOINTERVQCOMPROC piglit_dispatch_glExtGetBufferPointervQCOM; #define glExtGetBufferPointervQCOM piglit_dispatch_glExtGetBufferPointervQCOM /* glExtGetBuffersQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETBUFFERSQCOMPROC piglit_dispatch_glExtGetBuffersQCOM; #define glExtGetBuffersQCOM piglit_dispatch_glExtGetBuffersQCOM /* glExtGetFramebuffersQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETFRAMEBUFFERSQCOMPROC piglit_dispatch_glExtGetFramebuffersQCOM; #define glExtGetFramebuffersQCOM piglit_dispatch_glExtGetFramebuffersQCOM /* glExtGetProgramBinarySourceQCOM (GL_QCOM_extended_get2) */ extern PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC piglit_dispatch_glExtGetProgramBinarySourceQCOM; #define glExtGetProgramBinarySourceQCOM piglit_dispatch_glExtGetProgramBinarySourceQCOM /* glExtGetProgramsQCOM (GL_QCOM_extended_get2) */ extern PFNGLEXTGETPROGRAMSQCOMPROC piglit_dispatch_glExtGetProgramsQCOM; #define glExtGetProgramsQCOM piglit_dispatch_glExtGetProgramsQCOM /* glExtGetRenderbuffersQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETRENDERBUFFERSQCOMPROC piglit_dispatch_glExtGetRenderbuffersQCOM; #define glExtGetRenderbuffersQCOM piglit_dispatch_glExtGetRenderbuffersQCOM /* glExtGetShadersQCOM (GL_QCOM_extended_get2) */ extern PFNGLEXTGETSHADERSQCOMPROC piglit_dispatch_glExtGetShadersQCOM; #define glExtGetShadersQCOM piglit_dispatch_glExtGetShadersQCOM /* glExtGetTexLevelParameterivQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC piglit_dispatch_glExtGetTexLevelParameterivQCOM; #define glExtGetTexLevelParameterivQCOM piglit_dispatch_glExtGetTexLevelParameterivQCOM /* glExtGetTexSubImageQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETTEXSUBIMAGEQCOMPROC piglit_dispatch_glExtGetTexSubImageQCOM; #define glExtGetTexSubImageQCOM piglit_dispatch_glExtGetTexSubImageQCOM /* glExtGetTexturesQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTGETTEXTURESQCOMPROC piglit_dispatch_glExtGetTexturesQCOM; #define glExtGetTexturesQCOM piglit_dispatch_glExtGetTexturesQCOM /* glExtIsProgramBinaryQCOM (GL_QCOM_extended_get2) */ extern PFNGLEXTISPROGRAMBINARYQCOMPROC piglit_dispatch_glExtIsProgramBinaryQCOM; #define glExtIsProgramBinaryQCOM piglit_dispatch_glExtIsProgramBinaryQCOM /* glExtTexObjectStateOverrideiQCOM (GL_QCOM_extended_get) */ extern PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC piglit_dispatch_glExtTexObjectStateOverrideiQCOM; #define glExtTexObjectStateOverrideiQCOM piglit_dispatch_glExtTexObjectStateOverrideiQCOM /* glExtractComponentEXT (GL_EXT_vertex_shader) */ extern PFNGLEXTRACTCOMPONENTEXTPROC piglit_dispatch_glExtractComponentEXT; #define glExtractComponentEXT piglit_dispatch_glExtractComponentEXT /* glFeedbackBuffer (GL_VERSION_1_0) */ extern PFNGLFEEDBACKBUFFERPROC piglit_dispatch_glFeedbackBuffer; #define glFeedbackBuffer piglit_dispatch_glFeedbackBuffer /* glFeedbackBufferxOES (GL_OES_fixed_point) */ extern PFNGLFEEDBACKBUFFERXOESPROC piglit_dispatch_glFeedbackBufferxOES; #define glFeedbackBufferxOES piglit_dispatch_glFeedbackBufferxOES /* glFenceSync (GL_ARB_sync) (GL_VERSION_3_2) (GL_ES_VERSION_3_0) */ /* glFenceSyncAPPLE (GL_APPLE_sync) */ extern PFNGLFENCESYNCPROC piglit_dispatch_glFenceSync; #define glFenceSync piglit_dispatch_glFenceSync #define glFenceSyncAPPLE piglit_dispatch_glFenceSync /* glFinalCombinerInputNV (GL_NV_register_combiners) */ extern PFNGLFINALCOMBINERINPUTNVPROC piglit_dispatch_glFinalCombinerInputNV; #define glFinalCombinerInputNV piglit_dispatch_glFinalCombinerInputNV /* glFinish (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLFINISHPROC piglit_dispatch_glFinish; #define glFinish piglit_dispatch_glFinish /* glFinishAsyncSGIX (GL_SGIX_async) */ extern PFNGLFINISHASYNCSGIXPROC piglit_dispatch_glFinishAsyncSGIX; #define glFinishAsyncSGIX piglit_dispatch_glFinishAsyncSGIX /* glFinishFenceAPPLE (GL_APPLE_fence) */ extern PFNGLFINISHFENCEAPPLEPROC piglit_dispatch_glFinishFenceAPPLE; #define glFinishFenceAPPLE piglit_dispatch_glFinishFenceAPPLE /* glFinishFenceNV (GL_NV_fence) */ extern PFNGLFINISHFENCENVPROC piglit_dispatch_glFinishFenceNV; #define glFinishFenceNV piglit_dispatch_glFinishFenceNV /* glFinishObjectAPPLE (GL_APPLE_fence) */ extern PFNGLFINISHOBJECTAPPLEPROC piglit_dispatch_glFinishObjectAPPLE; #define glFinishObjectAPPLE piglit_dispatch_glFinishObjectAPPLE /* glFinishTextureSUNX (GL_SUNX_constant_data) */ extern PFNGLFINISHTEXTURESUNXPROC piglit_dispatch_glFinishTextureSUNX; #define glFinishTextureSUNX piglit_dispatch_glFinishTextureSUNX /* glFlush (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLFLUSHPROC piglit_dispatch_glFlush; #define glFlush piglit_dispatch_glFlush /* glFlushMappedBufferRange (GL_VERSION_3_0) (GL_ARB_map_buffer_range) (GL_ES_VERSION_3_0) */ /* glFlushMappedBufferRangeAPPLE (GL_APPLE_flush_buffer_range) */ /* glFlushMappedBufferRangeEXT (GL_EXT_map_buffer_range) */ extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC piglit_dispatch_glFlushMappedBufferRange; #define glFlushMappedBufferRange piglit_dispatch_glFlushMappedBufferRange #define glFlushMappedBufferRangeAPPLE piglit_dispatch_glFlushMappedBufferRange #define glFlushMappedBufferRangeEXT piglit_dispatch_glFlushMappedBufferRange /* glFlushMappedNamedBufferRangeEXT (GL_EXT_direct_state_access) */ extern PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC piglit_dispatch_glFlushMappedNamedBufferRangeEXT; #define glFlushMappedNamedBufferRangeEXT piglit_dispatch_glFlushMappedNamedBufferRangeEXT /* glFlushPixelDataRangeNV (GL_NV_pixel_data_range) */ extern PFNGLFLUSHPIXELDATARANGENVPROC piglit_dispatch_glFlushPixelDataRangeNV; #define glFlushPixelDataRangeNV piglit_dispatch_glFlushPixelDataRangeNV /* glFlushRasterSGIX (GL_SGIX_flush_raster) */ extern PFNGLFLUSHRASTERSGIXPROC piglit_dispatch_glFlushRasterSGIX; #define glFlushRasterSGIX piglit_dispatch_glFlushRasterSGIX /* glFlushStaticDataIBM (GL_IBM_static_data) */ extern PFNGLFLUSHSTATICDATAIBMPROC piglit_dispatch_glFlushStaticDataIBM; #define glFlushStaticDataIBM piglit_dispatch_glFlushStaticDataIBM /* glFlushVertexArrayRangeAPPLE (GL_APPLE_vertex_array_range) */ extern PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC piglit_dispatch_glFlushVertexArrayRangeAPPLE; #define glFlushVertexArrayRangeAPPLE piglit_dispatch_glFlushVertexArrayRangeAPPLE /* glFlushVertexArrayRangeNV (GL_NV_vertex_array_range) */ extern PFNGLFLUSHVERTEXARRAYRANGENVPROC piglit_dispatch_glFlushVertexArrayRangeNV; #define glFlushVertexArrayRangeNV piglit_dispatch_glFlushVertexArrayRangeNV /* glFogCoordFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLFOGCOORDFORMATNVPROC piglit_dispatch_glFogCoordFormatNV; #define glFogCoordFormatNV piglit_dispatch_glFogCoordFormatNV /* glFogCoordPointer (GL_VERSION_1_4) */ /* glFogCoordPointerEXT (GL_EXT_fog_coord) */ extern PFNGLFOGCOORDPOINTERPROC piglit_dispatch_glFogCoordPointer; #define glFogCoordPointer piglit_dispatch_glFogCoordPointer #define glFogCoordPointerEXT piglit_dispatch_glFogCoordPointer /* glFogCoordPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLFOGCOORDPOINTERLISTIBMPROC piglit_dispatch_glFogCoordPointerListIBM; #define glFogCoordPointerListIBM piglit_dispatch_glFogCoordPointerListIBM /* glFogCoordd (GL_VERSION_1_4) */ /* glFogCoorddEXT (GL_EXT_fog_coord) */ extern PFNGLFOGCOORDDPROC piglit_dispatch_glFogCoordd; #define glFogCoordd piglit_dispatch_glFogCoordd #define glFogCoorddEXT piglit_dispatch_glFogCoordd /* glFogCoorddv (GL_VERSION_1_4) */ /* glFogCoorddvEXT (GL_EXT_fog_coord) */ extern PFNGLFOGCOORDDVPROC piglit_dispatch_glFogCoorddv; #define glFogCoorddv piglit_dispatch_glFogCoorddv #define glFogCoorddvEXT piglit_dispatch_glFogCoorddv /* glFogCoordf (GL_VERSION_1_4) */ /* glFogCoordfEXT (GL_EXT_fog_coord) */ extern PFNGLFOGCOORDFPROC piglit_dispatch_glFogCoordf; #define glFogCoordf piglit_dispatch_glFogCoordf #define glFogCoordfEXT piglit_dispatch_glFogCoordf /* glFogCoordfv (GL_VERSION_1_4) */ /* glFogCoordfvEXT (GL_EXT_fog_coord) */ extern PFNGLFOGCOORDFVPROC piglit_dispatch_glFogCoordfv; #define glFogCoordfv piglit_dispatch_glFogCoordfv #define glFogCoordfvEXT piglit_dispatch_glFogCoordfv /* glFogCoordhNV (GL_NV_half_float) */ extern PFNGLFOGCOORDHNVPROC piglit_dispatch_glFogCoordhNV; #define glFogCoordhNV piglit_dispatch_glFogCoordhNV /* glFogCoordhvNV (GL_NV_half_float) */ extern PFNGLFOGCOORDHVNVPROC piglit_dispatch_glFogCoordhvNV; #define glFogCoordhvNV piglit_dispatch_glFogCoordhvNV /* glFogFuncSGIS (GL_SGIS_fog_function) */ extern PFNGLFOGFUNCSGISPROC piglit_dispatch_glFogFuncSGIS; #define glFogFuncSGIS piglit_dispatch_glFogFuncSGIS /* glFogf (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLFOGFPROC piglit_dispatch_glFogf; #define glFogf piglit_dispatch_glFogf /* glFogfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLFOGFVPROC piglit_dispatch_glFogfv; #define glFogfv piglit_dispatch_glFogfv /* glFogi (GL_VERSION_1_0) */ extern PFNGLFOGIPROC piglit_dispatch_glFogi; #define glFogi piglit_dispatch_glFogi /* glFogiv (GL_VERSION_1_0) */ extern PFNGLFOGIVPROC piglit_dispatch_glFogiv; #define glFogiv piglit_dispatch_glFogiv /* glFogx (GL_VERSION_ES_CM_1_0) */ extern PFNGLFOGXPROC piglit_dispatch_glFogx; #define glFogx piglit_dispatch_glFogx /* glFogxOES (GL_OES_fixed_point) */ extern PFNGLFOGXOESPROC piglit_dispatch_glFogxOES; #define glFogxOES piglit_dispatch_glFogxOES /* glFogxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLFOGXVPROC piglit_dispatch_glFogxv; #define glFogxv piglit_dispatch_glFogxv /* glFogxvOES (GL_OES_fixed_point) */ extern PFNGLFOGXVOESPROC piglit_dispatch_glFogxvOES; #define glFogxvOES piglit_dispatch_glFogxvOES /* glFragmentColorMaterialSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTCOLORMATERIALSGIXPROC piglit_dispatch_glFragmentColorMaterialSGIX; #define glFragmentColorMaterialSGIX piglit_dispatch_glFragmentColorMaterialSGIX /* glFragmentLightModelfSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTMODELFSGIXPROC piglit_dispatch_glFragmentLightModelfSGIX; #define glFragmentLightModelfSGIX piglit_dispatch_glFragmentLightModelfSGIX /* glFragmentLightModelfvSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTMODELFVSGIXPROC piglit_dispatch_glFragmentLightModelfvSGIX; #define glFragmentLightModelfvSGIX piglit_dispatch_glFragmentLightModelfvSGIX /* glFragmentLightModeliSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTMODELISGIXPROC piglit_dispatch_glFragmentLightModeliSGIX; #define glFragmentLightModeliSGIX piglit_dispatch_glFragmentLightModeliSGIX /* glFragmentLightModelivSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTMODELIVSGIXPROC piglit_dispatch_glFragmentLightModelivSGIX; #define glFragmentLightModelivSGIX piglit_dispatch_glFragmentLightModelivSGIX /* glFragmentLightfSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTFSGIXPROC piglit_dispatch_glFragmentLightfSGIX; #define glFragmentLightfSGIX piglit_dispatch_glFragmentLightfSGIX /* glFragmentLightfvSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTFVSGIXPROC piglit_dispatch_glFragmentLightfvSGIX; #define glFragmentLightfvSGIX piglit_dispatch_glFragmentLightfvSGIX /* glFragmentLightiSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTISGIXPROC piglit_dispatch_glFragmentLightiSGIX; #define glFragmentLightiSGIX piglit_dispatch_glFragmentLightiSGIX /* glFragmentLightivSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTLIGHTIVSGIXPROC piglit_dispatch_glFragmentLightivSGIX; #define glFragmentLightivSGIX piglit_dispatch_glFragmentLightivSGIX /* glFragmentMaterialfSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTMATERIALFSGIXPROC piglit_dispatch_glFragmentMaterialfSGIX; #define glFragmentMaterialfSGIX piglit_dispatch_glFragmentMaterialfSGIX /* glFragmentMaterialfvSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTMATERIALFVSGIXPROC piglit_dispatch_glFragmentMaterialfvSGIX; #define glFragmentMaterialfvSGIX piglit_dispatch_glFragmentMaterialfvSGIX /* glFragmentMaterialiSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTMATERIALISGIXPROC piglit_dispatch_glFragmentMaterialiSGIX; #define glFragmentMaterialiSGIX piglit_dispatch_glFragmentMaterialiSGIX /* glFragmentMaterialivSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLFRAGMENTMATERIALIVSGIXPROC piglit_dispatch_glFragmentMaterialivSGIX; #define glFragmentMaterialivSGIX piglit_dispatch_glFragmentMaterialivSGIX /* glFrameTerminatorGREMEDY (GL_GREMEDY_frame_terminator) */ extern PFNGLFRAMETERMINATORGREMEDYPROC piglit_dispatch_glFrameTerminatorGREMEDY; #define glFrameTerminatorGREMEDY piglit_dispatch_glFrameTerminatorGREMEDY /* glFrameZoomSGIX (GL_SGIX_framezoom) */ extern PFNGLFRAMEZOOMSGIXPROC piglit_dispatch_glFrameZoomSGIX; #define glFrameZoomSGIX piglit_dispatch_glFrameZoomSGIX /* glFramebufferDrawBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC piglit_dispatch_glFramebufferDrawBufferEXT; #define glFramebufferDrawBufferEXT piglit_dispatch_glFramebufferDrawBufferEXT /* glFramebufferDrawBuffersEXT (GL_EXT_direct_state_access) */ extern PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC piglit_dispatch_glFramebufferDrawBuffersEXT; #define glFramebufferDrawBuffersEXT piglit_dispatch_glFramebufferDrawBuffersEXT /* glFramebufferParameteri (GL_ES_VERSION_3_1) (GL_VERSION_4_3) (GL_ARB_framebuffer_no_attachments) */ extern PFNGLFRAMEBUFFERPARAMETERIPROC piglit_dispatch_glFramebufferParameteri; #define glFramebufferParameteri piglit_dispatch_glFramebufferParameteri /* glFramebufferReadBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLFRAMEBUFFERREADBUFFEREXTPROC piglit_dispatch_glFramebufferReadBufferEXT; #define glFramebufferReadBufferEXT piglit_dispatch_glFramebufferReadBufferEXT /* glFramebufferRenderbuffer (GL_VERSION_3_0) (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) */ /* glFramebufferRenderbufferEXT (GL_EXT_framebuffer_object) */ extern PFNGLFRAMEBUFFERRENDERBUFFERPROC piglit_dispatch_glFramebufferRenderbuffer; #define glFramebufferRenderbuffer piglit_dispatch_glFramebufferRenderbuffer #define glFramebufferRenderbufferEXT piglit_dispatch_glFramebufferRenderbuffer /* glFramebufferRenderbufferOES (GL_OES_framebuffer_object) */ extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC piglit_dispatch_glFramebufferRenderbufferOES; #define glFramebufferRenderbufferOES piglit_dispatch_glFramebufferRenderbufferOES /* glFramebufferTexture (GL_VERSION_3_2) */ /* glFramebufferTextureARB (GL_ARB_geometry_shader4) */ /* glFramebufferTextureEXT (GL_NV_geometry_program4) (GL_EXT_geometry_shader) */ extern PFNGLFRAMEBUFFERTEXTUREPROC piglit_dispatch_glFramebufferTexture; #define glFramebufferTexture piglit_dispatch_glFramebufferTexture #define glFramebufferTextureARB piglit_dispatch_glFramebufferTexture #define glFramebufferTextureEXT piglit_dispatch_glFramebufferTexture /* glFramebufferTexture1D (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ /* glFramebufferTexture1DEXT (GL_EXT_framebuffer_object) */ extern PFNGLFRAMEBUFFERTEXTURE1DPROC piglit_dispatch_glFramebufferTexture1D; #define glFramebufferTexture1D piglit_dispatch_glFramebufferTexture1D #define glFramebufferTexture1DEXT piglit_dispatch_glFramebufferTexture1D /* glFramebufferTexture2D (GL_ES_VERSION_2_0) (GL_ARB_framebuffer_object) (GL_VERSION_3_0) */ /* glFramebufferTexture2DEXT (GL_EXT_framebuffer_object) */ extern PFNGLFRAMEBUFFERTEXTURE2DPROC piglit_dispatch_glFramebufferTexture2D; #define glFramebufferTexture2D piglit_dispatch_glFramebufferTexture2D #define glFramebufferTexture2DEXT piglit_dispatch_glFramebufferTexture2D /* glFramebufferTexture2DMultisampleEXT (GL_EXT_multisampled_render_to_texture) */ extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC piglit_dispatch_glFramebufferTexture2DMultisampleEXT; #define glFramebufferTexture2DMultisampleEXT piglit_dispatch_glFramebufferTexture2DMultisampleEXT /* glFramebufferTexture2DMultisampleIMG (GL_IMG_multisampled_render_to_texture) */ extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC piglit_dispatch_glFramebufferTexture2DMultisampleIMG; #define glFramebufferTexture2DMultisampleIMG piglit_dispatch_glFramebufferTexture2DMultisampleIMG /* glFramebufferTexture2DOES (GL_OES_framebuffer_object) */ extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC piglit_dispatch_glFramebufferTexture2DOES; #define glFramebufferTexture2DOES piglit_dispatch_glFramebufferTexture2DOES /* glFramebufferTexture3D (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ /* glFramebufferTexture3DEXT (GL_EXT_framebuffer_object) */ /* glFramebufferTexture3DOES (GL_OES_texture_3D) */ extern PFNGLFRAMEBUFFERTEXTURE3DPROC piglit_dispatch_glFramebufferTexture3D; #define glFramebufferTexture3D piglit_dispatch_glFramebufferTexture3D #define glFramebufferTexture3DEXT piglit_dispatch_glFramebufferTexture3D #define glFramebufferTexture3DOES piglit_dispatch_glFramebufferTexture3D /* glFramebufferTextureFaceARB (GL_ARB_geometry_shader4) */ /* glFramebufferTextureFaceEXT (GL_NV_geometry_program4) */ extern PFNGLFRAMEBUFFERTEXTUREFACEARBPROC piglit_dispatch_glFramebufferTextureFaceARB; #define glFramebufferTextureFaceARB piglit_dispatch_glFramebufferTextureFaceARB #define glFramebufferTextureFaceEXT piglit_dispatch_glFramebufferTextureFaceARB /* glFramebufferTextureLayer (GL_ARB_framebuffer_object) (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glFramebufferTextureLayerARB (GL_ARB_geometry_shader4) */ /* glFramebufferTextureLayerEXT (GL_NV_geometry_program4) */ extern PFNGLFRAMEBUFFERTEXTURELAYERPROC piglit_dispatch_glFramebufferTextureLayer; #define glFramebufferTextureLayer piglit_dispatch_glFramebufferTextureLayer #define glFramebufferTextureLayerARB piglit_dispatch_glFramebufferTextureLayer #define glFramebufferTextureLayerEXT piglit_dispatch_glFramebufferTextureLayer /* glFreeObjectBufferATI (GL_ATI_vertex_array_object) */ extern PFNGLFREEOBJECTBUFFERATIPROC piglit_dispatch_glFreeObjectBufferATI; #define glFreeObjectBufferATI piglit_dispatch_glFreeObjectBufferATI /* glFrontFace (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLFRONTFACEPROC piglit_dispatch_glFrontFace; #define glFrontFace piglit_dispatch_glFrontFace /* glFrustum (GL_VERSION_1_0) */ extern PFNGLFRUSTUMPROC piglit_dispatch_glFrustum; #define glFrustum piglit_dispatch_glFrustum /* glFrustumf (GL_VERSION_ES_CM_1_0) */ extern PFNGLFRUSTUMFPROC piglit_dispatch_glFrustumf; #define glFrustumf piglit_dispatch_glFrustumf /* glFrustumfOES (GL_OES_single_precision) */ extern PFNGLFRUSTUMFOESPROC piglit_dispatch_glFrustumfOES; #define glFrustumfOES piglit_dispatch_glFrustumfOES /* glFrustumx (GL_VERSION_ES_CM_1_0) */ extern PFNGLFRUSTUMXPROC piglit_dispatch_glFrustumx; #define glFrustumx piglit_dispatch_glFrustumx /* glFrustumxOES (GL_OES_fixed_point) */ extern PFNGLFRUSTUMXOESPROC piglit_dispatch_glFrustumxOES; #define glFrustumxOES piglit_dispatch_glFrustumxOES /* glGenAsyncMarkersSGIX (GL_SGIX_async) */ extern PFNGLGENASYNCMARKERSSGIXPROC piglit_dispatch_glGenAsyncMarkersSGIX; #define glGenAsyncMarkersSGIX piglit_dispatch_glGenAsyncMarkersSGIX /* glGenBuffers (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_5) (GL_ES_VERSION_2_0) */ /* glGenBuffersARB (GL_ARB_vertex_buffer_object) */ extern PFNGLGENBUFFERSPROC piglit_dispatch_glGenBuffers; #define glGenBuffers piglit_dispatch_glGenBuffers #define glGenBuffersARB piglit_dispatch_glGenBuffers /* glGenFencesAPPLE (GL_APPLE_fence) */ extern PFNGLGENFENCESAPPLEPROC piglit_dispatch_glGenFencesAPPLE; #define glGenFencesAPPLE piglit_dispatch_glGenFencesAPPLE /* glGenFencesNV (GL_NV_fence) */ extern PFNGLGENFENCESNVPROC piglit_dispatch_glGenFencesNV; #define glGenFencesNV piglit_dispatch_glGenFencesNV /* glGenFragmentShadersATI (GL_ATI_fragment_shader) */ extern PFNGLGENFRAGMENTSHADERSATIPROC piglit_dispatch_glGenFragmentShadersATI; #define glGenFragmentShadersATI piglit_dispatch_glGenFragmentShadersATI /* glGenFramebuffers (GL_VERSION_3_0) (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) */ /* glGenFramebuffersEXT (GL_EXT_framebuffer_object) */ extern PFNGLGENFRAMEBUFFERSPROC piglit_dispatch_glGenFramebuffers; #define glGenFramebuffers piglit_dispatch_glGenFramebuffers #define glGenFramebuffersEXT piglit_dispatch_glGenFramebuffers /* glGenFramebuffersOES (GL_OES_framebuffer_object) */ extern PFNGLGENFRAMEBUFFERSOESPROC piglit_dispatch_glGenFramebuffersOES; #define glGenFramebuffersOES piglit_dispatch_glGenFramebuffersOES /* glGenLists (GL_VERSION_1_0) */ extern PFNGLGENLISTSPROC piglit_dispatch_glGenLists; #define glGenLists piglit_dispatch_glGenLists /* glGenNamesAMD (GL_AMD_name_gen_delete) */ extern PFNGLGENNAMESAMDPROC piglit_dispatch_glGenNamesAMD; #define glGenNamesAMD piglit_dispatch_glGenNamesAMD /* glGenOcclusionQueriesNV (GL_NV_occlusion_query) */ extern PFNGLGENOCCLUSIONQUERIESNVPROC piglit_dispatch_glGenOcclusionQueriesNV; #define glGenOcclusionQueriesNV piglit_dispatch_glGenOcclusionQueriesNV /* glGenPathsNV (GL_NV_path_rendering) */ extern PFNGLGENPATHSNVPROC piglit_dispatch_glGenPathsNV; #define glGenPathsNV piglit_dispatch_glGenPathsNV /* glGenPerfMonitorsAMD (GL_AMD_performance_monitor) */ extern PFNGLGENPERFMONITORSAMDPROC piglit_dispatch_glGenPerfMonitorsAMD; #define glGenPerfMonitorsAMD piglit_dispatch_glGenPerfMonitorsAMD /* glGenProgramPipelines (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ extern PFNGLGENPROGRAMPIPELINESPROC piglit_dispatch_glGenProgramPipelines; #define glGenProgramPipelines piglit_dispatch_glGenProgramPipelines /* glGenProgramPipelinesEXT (GL_EXT_separate_shader_objects) */ extern PFNGLGENPROGRAMPIPELINESEXTPROC piglit_dispatch_glGenProgramPipelinesEXT; #define glGenProgramPipelinesEXT piglit_dispatch_glGenProgramPipelinesEXT /* glGenProgramsARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ /* glGenProgramsNV (GL_NV_vertex_program) */ extern PFNGLGENPROGRAMSARBPROC piglit_dispatch_glGenProgramsARB; #define glGenProgramsARB piglit_dispatch_glGenProgramsARB #define glGenProgramsNV piglit_dispatch_glGenProgramsARB /* glGenQueries (GL_ES_VERSION_3_0) (GL_VERSION_1_5) */ /* glGenQueriesARB (GL_ARB_occlusion_query) */ extern PFNGLGENQUERIESPROC piglit_dispatch_glGenQueries; #define glGenQueries piglit_dispatch_glGenQueries #define glGenQueriesARB piglit_dispatch_glGenQueries /* glGenQueriesEXT (GL_EXT_disjoint_timer_query) (GL_EXT_occlusion_query_boolean) */ extern PFNGLGENQUERIESEXTPROC piglit_dispatch_glGenQueriesEXT; #define glGenQueriesEXT piglit_dispatch_glGenQueriesEXT /* glGenRenderbuffers (GL_ES_VERSION_2_0) (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ /* glGenRenderbuffersEXT (GL_EXT_framebuffer_object) */ extern PFNGLGENRENDERBUFFERSPROC piglit_dispatch_glGenRenderbuffers; #define glGenRenderbuffers piglit_dispatch_glGenRenderbuffers #define glGenRenderbuffersEXT piglit_dispatch_glGenRenderbuffers /* glGenRenderbuffersOES (GL_OES_framebuffer_object) */ extern PFNGLGENRENDERBUFFERSOESPROC piglit_dispatch_glGenRenderbuffersOES; #define glGenRenderbuffersOES piglit_dispatch_glGenRenderbuffersOES /* glGenSamplers (GL_ES_VERSION_3_0) (GL_VERSION_3_3) (GL_ARB_sampler_objects) */ extern PFNGLGENSAMPLERSPROC piglit_dispatch_glGenSamplers; #define glGenSamplers piglit_dispatch_glGenSamplers /* glGenSymbolsEXT (GL_EXT_vertex_shader) */ extern PFNGLGENSYMBOLSEXTPROC piglit_dispatch_glGenSymbolsEXT; #define glGenSymbolsEXT piglit_dispatch_glGenSymbolsEXT /* glGenTextures (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_1) (GL_ES_VERSION_2_0) */ extern PFNGLGENTEXTURESPROC piglit_dispatch_glGenTextures; #define glGenTextures piglit_dispatch_glGenTextures /* glGenTexturesEXT (GL_EXT_texture_object) */ extern PFNGLGENTEXTURESEXTPROC piglit_dispatch_glGenTexturesEXT; #define glGenTexturesEXT piglit_dispatch_glGenTexturesEXT /* glGenTransformFeedbacks (GL_ES_VERSION_3_0) (GL_VERSION_4_0) (GL_ARB_transform_feedback2) */ /* glGenTransformFeedbacksNV (GL_NV_transform_feedback2) */ extern PFNGLGENTRANSFORMFEEDBACKSPROC piglit_dispatch_glGenTransformFeedbacks; #define glGenTransformFeedbacks piglit_dispatch_glGenTransformFeedbacks #define glGenTransformFeedbacksNV piglit_dispatch_glGenTransformFeedbacks /* glGenVertexArrays (GL_ARB_vertex_array_object) (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glGenVertexArraysAPPLE (GL_APPLE_vertex_array_object) */ /* glGenVertexArraysOES (GL_OES_vertex_array_object) */ extern PFNGLGENVERTEXARRAYSPROC piglit_dispatch_glGenVertexArrays; #define glGenVertexArrays piglit_dispatch_glGenVertexArrays #define glGenVertexArraysAPPLE piglit_dispatch_glGenVertexArrays #define glGenVertexArraysOES piglit_dispatch_glGenVertexArrays /* glGenVertexShadersEXT (GL_EXT_vertex_shader) */ extern PFNGLGENVERTEXSHADERSEXTPROC piglit_dispatch_glGenVertexShadersEXT; #define glGenVertexShadersEXT piglit_dispatch_glGenVertexShadersEXT /* glGenerateMipmap (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) (GL_VERSION_3_0) */ /* glGenerateMipmapEXT (GL_EXT_framebuffer_object) */ extern PFNGLGENERATEMIPMAPPROC piglit_dispatch_glGenerateMipmap; #define glGenerateMipmap piglit_dispatch_glGenerateMipmap #define glGenerateMipmapEXT piglit_dispatch_glGenerateMipmap /* glGenerateMipmapOES (GL_OES_framebuffer_object) */ extern PFNGLGENERATEMIPMAPOESPROC piglit_dispatch_glGenerateMipmapOES; #define glGenerateMipmapOES piglit_dispatch_glGenerateMipmapOES /* glGenerateMultiTexMipmapEXT (GL_EXT_direct_state_access) */ extern PFNGLGENERATEMULTITEXMIPMAPEXTPROC piglit_dispatch_glGenerateMultiTexMipmapEXT; #define glGenerateMultiTexMipmapEXT piglit_dispatch_glGenerateMultiTexMipmapEXT /* glGenerateTextureMipmapEXT (GL_EXT_direct_state_access) */ extern PFNGLGENERATETEXTUREMIPMAPEXTPROC piglit_dispatch_glGenerateTextureMipmapEXT; #define glGenerateTextureMipmapEXT piglit_dispatch_glGenerateTextureMipmapEXT /* glGetActiveAtomicCounterBufferiv (GL_VERSION_4_2) (GL_ARB_shader_atomic_counters) */ extern PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC piglit_dispatch_glGetActiveAtomicCounterBufferiv; #define glGetActiveAtomicCounterBufferiv piglit_dispatch_glGetActiveAtomicCounterBufferiv /* glGetActiveAttrib (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glGetActiveAttribARB (GL_ARB_vertex_shader) */ extern PFNGLGETACTIVEATTRIBPROC piglit_dispatch_glGetActiveAttrib; #define glGetActiveAttrib piglit_dispatch_glGetActiveAttrib #define glGetActiveAttribARB piglit_dispatch_glGetActiveAttrib /* glGetActiveSubroutineName (GL_VERSION_4_0) (GL_ARB_shader_subroutine) */ extern PFNGLGETACTIVESUBROUTINENAMEPROC piglit_dispatch_glGetActiveSubroutineName; #define glGetActiveSubroutineName piglit_dispatch_glGetActiveSubroutineName /* glGetActiveSubroutineUniformName (GL_VERSION_4_0) (GL_ARB_shader_subroutine) */ extern PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC piglit_dispatch_glGetActiveSubroutineUniformName; #define glGetActiveSubroutineUniformName piglit_dispatch_glGetActiveSubroutineUniformName /* glGetActiveSubroutineUniformiv (GL_VERSION_4_0) (GL_ARB_shader_subroutine) */ extern PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC piglit_dispatch_glGetActiveSubroutineUniformiv; #define glGetActiveSubroutineUniformiv piglit_dispatch_glGetActiveSubroutineUniformiv /* glGetActiveUniform (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glGetActiveUniformARB (GL_ARB_shader_objects) */ extern PFNGLGETACTIVEUNIFORMPROC piglit_dispatch_glGetActiveUniform; #define glGetActiveUniform piglit_dispatch_glGetActiveUniform #define glGetActiveUniformARB piglit_dispatch_glGetActiveUniform /* glGetActiveUniformBlockName (GL_ES_VERSION_3_0) (GL_ARB_uniform_buffer_object) (GL_VERSION_3_1) */ extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC piglit_dispatch_glGetActiveUniformBlockName; #define glGetActiveUniformBlockName piglit_dispatch_glGetActiveUniformBlockName /* glGetActiveUniformBlockiv (GL_ARB_uniform_buffer_object) (GL_VERSION_3_1) (GL_ES_VERSION_3_0) */ extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC piglit_dispatch_glGetActiveUniformBlockiv; #define glGetActiveUniformBlockiv piglit_dispatch_glGetActiveUniformBlockiv /* glGetActiveUniformName (GL_VERSION_3_1) (GL_ARB_uniform_buffer_object) */ extern PFNGLGETACTIVEUNIFORMNAMEPROC piglit_dispatch_glGetActiveUniformName; #define glGetActiveUniformName piglit_dispatch_glGetActiveUniformName /* glGetActiveUniformsiv (GL_ES_VERSION_3_0) (GL_VERSION_3_1) (GL_ARB_uniform_buffer_object) */ extern PFNGLGETACTIVEUNIFORMSIVPROC piglit_dispatch_glGetActiveUniformsiv; #define glGetActiveUniformsiv piglit_dispatch_glGetActiveUniformsiv /* glGetActiveVaryingNV (GL_NV_transform_feedback) */ extern PFNGLGETACTIVEVARYINGNVPROC piglit_dispatch_glGetActiveVaryingNV; #define glGetActiveVaryingNV piglit_dispatch_glGetActiveVaryingNV /* glGetArrayObjectfvATI (GL_ATI_vertex_array_object) */ extern PFNGLGETARRAYOBJECTFVATIPROC piglit_dispatch_glGetArrayObjectfvATI; #define glGetArrayObjectfvATI piglit_dispatch_glGetArrayObjectfvATI /* glGetArrayObjectivATI (GL_ATI_vertex_array_object) */ extern PFNGLGETARRAYOBJECTIVATIPROC piglit_dispatch_glGetArrayObjectivATI; #define glGetArrayObjectivATI piglit_dispatch_glGetArrayObjectivATI /* glGetAttachedObjectsARB (GL_ARB_shader_objects) */ extern PFNGLGETATTACHEDOBJECTSARBPROC piglit_dispatch_glGetAttachedObjectsARB; #define glGetAttachedObjectsARB piglit_dispatch_glGetAttachedObjectsARB /* glGetAttachedShaders (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLGETATTACHEDSHADERSPROC piglit_dispatch_glGetAttachedShaders; #define glGetAttachedShaders piglit_dispatch_glGetAttachedShaders /* glGetAttribLocation (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glGetAttribLocationARB (GL_ARB_vertex_shader) */ extern PFNGLGETATTRIBLOCATIONPROC piglit_dispatch_glGetAttribLocation; #define glGetAttribLocation piglit_dispatch_glGetAttribLocation #define glGetAttribLocationARB piglit_dispatch_glGetAttribLocation /* glGetBooleanIndexedvEXT (GL_EXT_direct_state_access) (GL_EXT_draw_buffers2) */ /* glGetBooleani_v (GL_VERSION_3_0) (GL_ES_VERSION_3_1) */ extern PFNGLGETBOOLEANINDEXEDVEXTPROC piglit_dispatch_glGetBooleanIndexedvEXT; #define glGetBooleanIndexedvEXT piglit_dispatch_glGetBooleanIndexedvEXT #define glGetBooleani_v piglit_dispatch_glGetBooleanIndexedvEXT /* glGetBooleanv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLGETBOOLEANVPROC piglit_dispatch_glGetBooleanv; #define glGetBooleanv piglit_dispatch_glGetBooleanv /* glGetBufferParameteri64v (GL_VERSION_3_2) (GL_ES_VERSION_3_0) */ extern PFNGLGETBUFFERPARAMETERI64VPROC piglit_dispatch_glGetBufferParameteri64v; #define glGetBufferParameteri64v piglit_dispatch_glGetBufferParameteri64v /* glGetBufferParameteriv (GL_ES_VERSION_2_0) (GL_VERSION_1_5) (GL_VERSION_ES_CM_1_0) */ /* glGetBufferParameterivARB (GL_ARB_vertex_buffer_object) */ extern PFNGLGETBUFFERPARAMETERIVPROC piglit_dispatch_glGetBufferParameteriv; #define glGetBufferParameteriv piglit_dispatch_glGetBufferParameteriv #define glGetBufferParameterivARB piglit_dispatch_glGetBufferParameteriv /* glGetBufferParameterui64vNV (GL_NV_shader_buffer_load) */ extern PFNGLGETBUFFERPARAMETERUI64VNVPROC piglit_dispatch_glGetBufferParameterui64vNV; #define glGetBufferParameterui64vNV piglit_dispatch_glGetBufferParameterui64vNV /* glGetBufferPointerv (GL_ES_VERSION_3_0) (GL_VERSION_1_5) */ /* glGetBufferPointervARB (GL_ARB_vertex_buffer_object) */ /* glGetBufferPointervOES (GL_OES_mapbuffer) */ extern PFNGLGETBUFFERPOINTERVPROC piglit_dispatch_glGetBufferPointerv; #define glGetBufferPointerv piglit_dispatch_glGetBufferPointerv #define glGetBufferPointervARB piglit_dispatch_glGetBufferPointerv #define glGetBufferPointervOES piglit_dispatch_glGetBufferPointerv /* glGetBufferSubData (GL_VERSION_1_5) */ /* glGetBufferSubDataARB (GL_ARB_vertex_buffer_object) */ extern PFNGLGETBUFFERSUBDATAPROC piglit_dispatch_glGetBufferSubData; #define glGetBufferSubData piglit_dispatch_glGetBufferSubData #define glGetBufferSubDataARB piglit_dispatch_glGetBufferSubData /* glGetClipPlane (GL_VERSION_1_0) */ extern PFNGLGETCLIPPLANEPROC piglit_dispatch_glGetClipPlane; #define glGetClipPlane piglit_dispatch_glGetClipPlane /* glGetClipPlanef (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETCLIPPLANEFPROC piglit_dispatch_glGetClipPlanef; #define glGetClipPlanef piglit_dispatch_glGetClipPlanef /* glGetClipPlanefOES (GL_OES_single_precision) */ extern PFNGLGETCLIPPLANEFOESPROC piglit_dispatch_glGetClipPlanefOES; #define glGetClipPlanefOES piglit_dispatch_glGetClipPlanefOES /* glGetClipPlanex (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETCLIPPLANEXPROC piglit_dispatch_glGetClipPlanex; #define glGetClipPlanex piglit_dispatch_glGetClipPlanex /* glGetClipPlanexOES (GL_OES_fixed_point) */ extern PFNGLGETCLIPPLANEXOESPROC piglit_dispatch_glGetClipPlanexOES; #define glGetClipPlanexOES piglit_dispatch_glGetClipPlanexOES /* glGetColorTable (GL_ARB_imaging) */ /* glGetColorTableEXT (GL_EXT_paletted_texture) */ extern PFNGLGETCOLORTABLEPROC piglit_dispatch_glGetColorTable; #define glGetColorTable piglit_dispatch_glGetColorTable #define glGetColorTableEXT piglit_dispatch_glGetColorTable /* glGetColorTableParameterfv (GL_ARB_imaging) */ /* glGetColorTableParameterfvEXT (GL_EXT_paletted_texture) */ extern PFNGLGETCOLORTABLEPARAMETERFVPROC piglit_dispatch_glGetColorTableParameterfv; #define glGetColorTableParameterfv piglit_dispatch_glGetColorTableParameterfv #define glGetColorTableParameterfvEXT piglit_dispatch_glGetColorTableParameterfv /* glGetColorTableParameterfvSGI (GL_SGI_color_table) */ extern PFNGLGETCOLORTABLEPARAMETERFVSGIPROC piglit_dispatch_glGetColorTableParameterfvSGI; #define glGetColorTableParameterfvSGI piglit_dispatch_glGetColorTableParameterfvSGI /* glGetColorTableParameteriv (GL_ARB_imaging) */ /* glGetColorTableParameterivEXT (GL_EXT_paletted_texture) */ extern PFNGLGETCOLORTABLEPARAMETERIVPROC piglit_dispatch_glGetColorTableParameteriv; #define glGetColorTableParameteriv piglit_dispatch_glGetColorTableParameteriv #define glGetColorTableParameterivEXT piglit_dispatch_glGetColorTableParameteriv /* glGetColorTableParameterivSGI (GL_SGI_color_table) */ extern PFNGLGETCOLORTABLEPARAMETERIVSGIPROC piglit_dispatch_glGetColorTableParameterivSGI; #define glGetColorTableParameterivSGI piglit_dispatch_glGetColorTableParameterivSGI /* glGetColorTableSGI (GL_SGI_color_table) */ extern PFNGLGETCOLORTABLESGIPROC piglit_dispatch_glGetColorTableSGI; #define glGetColorTableSGI piglit_dispatch_glGetColorTableSGI /* glGetCombinerInputParameterfvNV (GL_NV_register_combiners) */ extern PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC piglit_dispatch_glGetCombinerInputParameterfvNV; #define glGetCombinerInputParameterfvNV piglit_dispatch_glGetCombinerInputParameterfvNV /* glGetCombinerInputParameterivNV (GL_NV_register_combiners) */ extern PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC piglit_dispatch_glGetCombinerInputParameterivNV; #define glGetCombinerInputParameterivNV piglit_dispatch_glGetCombinerInputParameterivNV /* glGetCombinerOutputParameterfvNV (GL_NV_register_combiners) */ extern PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC piglit_dispatch_glGetCombinerOutputParameterfvNV; #define glGetCombinerOutputParameterfvNV piglit_dispatch_glGetCombinerOutputParameterfvNV /* glGetCombinerOutputParameterivNV (GL_NV_register_combiners) */ extern PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC piglit_dispatch_glGetCombinerOutputParameterivNV; #define glGetCombinerOutputParameterivNV piglit_dispatch_glGetCombinerOutputParameterivNV /* glGetCombinerStageParameterfvNV (GL_NV_register_combiners2) */ extern PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC piglit_dispatch_glGetCombinerStageParameterfvNV; #define glGetCombinerStageParameterfvNV piglit_dispatch_glGetCombinerStageParameterfvNV /* glGetCompressedMultiTexImageEXT (GL_EXT_direct_state_access) */ extern PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC piglit_dispatch_glGetCompressedMultiTexImageEXT; #define glGetCompressedMultiTexImageEXT piglit_dispatch_glGetCompressedMultiTexImageEXT /* glGetCompressedTexImage (GL_VERSION_1_3) */ /* glGetCompressedTexImageARB (GL_ARB_texture_compression) */ extern PFNGLGETCOMPRESSEDTEXIMAGEPROC piglit_dispatch_glGetCompressedTexImage; #define glGetCompressedTexImage piglit_dispatch_glGetCompressedTexImage #define glGetCompressedTexImageARB piglit_dispatch_glGetCompressedTexImage /* glGetCompressedTextureImageEXT (GL_EXT_direct_state_access) */ extern PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC piglit_dispatch_glGetCompressedTextureImageEXT; #define glGetCompressedTextureImageEXT piglit_dispatch_glGetCompressedTextureImageEXT /* glGetConvolutionFilter (GL_ARB_imaging) */ extern PFNGLGETCONVOLUTIONFILTERPROC piglit_dispatch_glGetConvolutionFilter; #define glGetConvolutionFilter piglit_dispatch_glGetConvolutionFilter /* glGetConvolutionFilterEXT (GL_EXT_convolution) */ extern PFNGLGETCONVOLUTIONFILTEREXTPROC piglit_dispatch_glGetConvolutionFilterEXT; #define glGetConvolutionFilterEXT piglit_dispatch_glGetConvolutionFilterEXT /* glGetConvolutionParameterfv (GL_ARB_imaging) */ extern PFNGLGETCONVOLUTIONPARAMETERFVPROC piglit_dispatch_glGetConvolutionParameterfv; #define glGetConvolutionParameterfv piglit_dispatch_glGetConvolutionParameterfv /* glGetConvolutionParameterfvEXT (GL_EXT_convolution) */ extern PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC piglit_dispatch_glGetConvolutionParameterfvEXT; #define glGetConvolutionParameterfvEXT piglit_dispatch_glGetConvolutionParameterfvEXT /* glGetConvolutionParameteriv (GL_ARB_imaging) */ extern PFNGLGETCONVOLUTIONPARAMETERIVPROC piglit_dispatch_glGetConvolutionParameteriv; #define glGetConvolutionParameteriv piglit_dispatch_glGetConvolutionParameteriv /* glGetConvolutionParameterivEXT (GL_EXT_convolution) */ extern PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC piglit_dispatch_glGetConvolutionParameterivEXT; #define glGetConvolutionParameterivEXT piglit_dispatch_glGetConvolutionParameterivEXT /* glGetConvolutionParameterxvOES (GL_OES_fixed_point) */ extern PFNGLGETCONVOLUTIONPARAMETERXVOESPROC piglit_dispatch_glGetConvolutionParameterxvOES; #define glGetConvolutionParameterxvOES piglit_dispatch_glGetConvolutionParameterxvOES /* glGetDebugMessageLog (GL_KHR_debug) (GL_VERSION_4_3) */ /* glGetDebugMessageLogARB (GL_ARB_debug_output) */ /* glGetDebugMessageLogKHR (GL_KHR_debug) */ extern PFNGLGETDEBUGMESSAGELOGPROC piglit_dispatch_glGetDebugMessageLog; #define glGetDebugMessageLog piglit_dispatch_glGetDebugMessageLog #define glGetDebugMessageLogARB piglit_dispatch_glGetDebugMessageLog #define glGetDebugMessageLogKHR piglit_dispatch_glGetDebugMessageLog /* glGetDebugMessageLogAMD (GL_AMD_debug_output) */ extern PFNGLGETDEBUGMESSAGELOGAMDPROC piglit_dispatch_glGetDebugMessageLogAMD; #define glGetDebugMessageLogAMD piglit_dispatch_glGetDebugMessageLogAMD /* glGetDetailTexFuncSGIS (GL_SGIS_detail_texture) */ extern PFNGLGETDETAILTEXFUNCSGISPROC piglit_dispatch_glGetDetailTexFuncSGIS; #define glGetDetailTexFuncSGIS piglit_dispatch_glGetDetailTexFuncSGIS /* glGetDoubleIndexedvEXT (GL_EXT_direct_state_access) */ /* glGetDoublei_v (GL_ARB_viewport_array) (GL_VERSION_4_1) */ /* glGetDoublei_vEXT (GL_EXT_direct_state_access) */ extern PFNGLGETDOUBLEINDEXEDVEXTPROC piglit_dispatch_glGetDoubleIndexedvEXT; #define glGetDoubleIndexedvEXT piglit_dispatch_glGetDoubleIndexedvEXT #define glGetDoublei_v piglit_dispatch_glGetDoubleIndexedvEXT #define glGetDoublei_vEXT piglit_dispatch_glGetDoubleIndexedvEXT /* glGetDoublev (GL_VERSION_1_0) */ extern PFNGLGETDOUBLEVPROC piglit_dispatch_glGetDoublev; #define glGetDoublev piglit_dispatch_glGetDoublev /* glGetDriverControlStringQCOM (GL_QCOM_driver_control) */ extern PFNGLGETDRIVERCONTROLSTRINGQCOMPROC piglit_dispatch_glGetDriverControlStringQCOM; #define glGetDriverControlStringQCOM piglit_dispatch_glGetDriverControlStringQCOM /* glGetDriverControlsQCOM (GL_QCOM_driver_control) */ extern PFNGLGETDRIVERCONTROLSQCOMPROC piglit_dispatch_glGetDriverControlsQCOM; #define glGetDriverControlsQCOM piglit_dispatch_glGetDriverControlsQCOM /* glGetError (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETERRORPROC piglit_dispatch_glGetError; #define glGetError piglit_dispatch_glGetError /* glGetFenceivNV (GL_NV_fence) */ extern PFNGLGETFENCEIVNVPROC piglit_dispatch_glGetFenceivNV; #define glGetFenceivNV piglit_dispatch_glGetFenceivNV /* glGetFinalCombinerInputParameterfvNV (GL_NV_register_combiners) */ extern PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC piglit_dispatch_glGetFinalCombinerInputParameterfvNV; #define glGetFinalCombinerInputParameterfvNV piglit_dispatch_glGetFinalCombinerInputParameterfvNV /* glGetFinalCombinerInputParameterivNV (GL_NV_register_combiners) */ extern PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC piglit_dispatch_glGetFinalCombinerInputParameterivNV; #define glGetFinalCombinerInputParameterivNV piglit_dispatch_glGetFinalCombinerInputParameterivNV /* glGetFirstPerfQueryIdINTEL (GL_INTEL_performance_query) */ extern PFNGLGETFIRSTPERFQUERYIDINTELPROC piglit_dispatch_glGetFirstPerfQueryIdINTEL; #define glGetFirstPerfQueryIdINTEL piglit_dispatch_glGetFirstPerfQueryIdINTEL /* glGetFixedv (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETFIXEDVPROC piglit_dispatch_glGetFixedv; #define glGetFixedv piglit_dispatch_glGetFixedv /* glGetFixedvOES (GL_OES_fixed_point) */ extern PFNGLGETFIXEDVOESPROC piglit_dispatch_glGetFixedvOES; #define glGetFixedvOES piglit_dispatch_glGetFixedvOES /* glGetFloatIndexedvEXT (GL_EXT_direct_state_access) */ /* glGetFloati_v (GL_ARB_viewport_array) (GL_VERSION_4_1) */ /* glGetFloati_vEXT (GL_EXT_direct_state_access) */ extern PFNGLGETFLOATINDEXEDVEXTPROC piglit_dispatch_glGetFloatIndexedvEXT; #define glGetFloatIndexedvEXT piglit_dispatch_glGetFloatIndexedvEXT #define glGetFloati_v piglit_dispatch_glGetFloatIndexedvEXT #define glGetFloati_vEXT piglit_dispatch_glGetFloatIndexedvEXT /* glGetFloatv (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLGETFLOATVPROC piglit_dispatch_glGetFloatv; #define glGetFloatv piglit_dispatch_glGetFloatv /* glGetFogFuncSGIS (GL_SGIS_fog_function) */ extern PFNGLGETFOGFUNCSGISPROC piglit_dispatch_glGetFogFuncSGIS; #define glGetFogFuncSGIS piglit_dispatch_glGetFogFuncSGIS /* glGetFragDataIndex (GL_VERSION_3_3) (GL_ARB_blend_func_extended) */ extern PFNGLGETFRAGDATAINDEXPROC piglit_dispatch_glGetFragDataIndex; #define glGetFragDataIndex piglit_dispatch_glGetFragDataIndex /* glGetFragDataLocation (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glGetFragDataLocationEXT (GL_EXT_gpu_shader4) */ extern PFNGLGETFRAGDATALOCATIONPROC piglit_dispatch_glGetFragDataLocation; #define glGetFragDataLocation piglit_dispatch_glGetFragDataLocation #define glGetFragDataLocationEXT piglit_dispatch_glGetFragDataLocation /* glGetFragmentLightfvSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLGETFRAGMENTLIGHTFVSGIXPROC piglit_dispatch_glGetFragmentLightfvSGIX; #define glGetFragmentLightfvSGIX piglit_dispatch_glGetFragmentLightfvSGIX /* glGetFragmentLightivSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLGETFRAGMENTLIGHTIVSGIXPROC piglit_dispatch_glGetFragmentLightivSGIX; #define glGetFragmentLightivSGIX piglit_dispatch_glGetFragmentLightivSGIX /* glGetFragmentMaterialfvSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLGETFRAGMENTMATERIALFVSGIXPROC piglit_dispatch_glGetFragmentMaterialfvSGIX; #define glGetFragmentMaterialfvSGIX piglit_dispatch_glGetFragmentMaterialfvSGIX /* glGetFragmentMaterialivSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLGETFRAGMENTMATERIALIVSGIXPROC piglit_dispatch_glGetFragmentMaterialivSGIX; #define glGetFragmentMaterialivSGIX piglit_dispatch_glGetFragmentMaterialivSGIX /* glGetFramebufferAttachmentParameteriv (GL_ARB_framebuffer_object) (GL_VERSION_3_0) (GL_ES_VERSION_2_0) */ /* glGetFramebufferAttachmentParameterivEXT (GL_EXT_framebuffer_object) */ extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC piglit_dispatch_glGetFramebufferAttachmentParameteriv; #define glGetFramebufferAttachmentParameteriv piglit_dispatch_glGetFramebufferAttachmentParameteriv #define glGetFramebufferAttachmentParameterivEXT piglit_dispatch_glGetFramebufferAttachmentParameteriv /* glGetFramebufferAttachmentParameterivOES (GL_OES_framebuffer_object) */ extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC piglit_dispatch_glGetFramebufferAttachmentParameterivOES; #define glGetFramebufferAttachmentParameterivOES piglit_dispatch_glGetFramebufferAttachmentParameterivOES /* glGetFramebufferParameteriv (GL_ARB_framebuffer_no_attachments) (GL_VERSION_4_3) (GL_ES_VERSION_3_1) */ extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC piglit_dispatch_glGetFramebufferParameteriv; #define glGetFramebufferParameteriv piglit_dispatch_glGetFramebufferParameteriv /* glGetFramebufferParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC piglit_dispatch_glGetFramebufferParameterivEXT; #define glGetFramebufferParameterivEXT piglit_dispatch_glGetFramebufferParameterivEXT /* glGetGraphicsResetStatusARB (GL_ARB_robustness) */ extern PFNGLGETGRAPHICSRESETSTATUSARBPROC piglit_dispatch_glGetGraphicsResetStatusARB; #define glGetGraphicsResetStatusARB piglit_dispatch_glGetGraphicsResetStatusARB /* glGetGraphicsResetStatusEXT (GL_EXT_robustness) */ extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC piglit_dispatch_glGetGraphicsResetStatusEXT; #define glGetGraphicsResetStatusEXT piglit_dispatch_glGetGraphicsResetStatusEXT /* glGetHandleARB (GL_ARB_shader_objects) */ extern PFNGLGETHANDLEARBPROC piglit_dispatch_glGetHandleARB; #define glGetHandleARB piglit_dispatch_glGetHandleARB /* glGetHistogram (GL_ARB_imaging) */ extern PFNGLGETHISTOGRAMPROC piglit_dispatch_glGetHistogram; #define glGetHistogram piglit_dispatch_glGetHistogram /* glGetHistogramEXT (GL_EXT_histogram) */ extern PFNGLGETHISTOGRAMEXTPROC piglit_dispatch_glGetHistogramEXT; #define glGetHistogramEXT piglit_dispatch_glGetHistogramEXT /* glGetHistogramParameterfv (GL_ARB_imaging) */ extern PFNGLGETHISTOGRAMPARAMETERFVPROC piglit_dispatch_glGetHistogramParameterfv; #define glGetHistogramParameterfv piglit_dispatch_glGetHistogramParameterfv /* glGetHistogramParameterfvEXT (GL_EXT_histogram) */ extern PFNGLGETHISTOGRAMPARAMETERFVEXTPROC piglit_dispatch_glGetHistogramParameterfvEXT; #define glGetHistogramParameterfvEXT piglit_dispatch_glGetHistogramParameterfvEXT /* glGetHistogramParameteriv (GL_ARB_imaging) */ extern PFNGLGETHISTOGRAMPARAMETERIVPROC piglit_dispatch_glGetHistogramParameteriv; #define glGetHistogramParameteriv piglit_dispatch_glGetHistogramParameteriv /* glGetHistogramParameterivEXT (GL_EXT_histogram) */ extern PFNGLGETHISTOGRAMPARAMETERIVEXTPROC piglit_dispatch_glGetHistogramParameterivEXT; #define glGetHistogramParameterivEXT piglit_dispatch_glGetHistogramParameterivEXT /* glGetHistogramParameterxvOES (GL_OES_fixed_point) */ extern PFNGLGETHISTOGRAMPARAMETERXVOESPROC piglit_dispatch_glGetHistogramParameterxvOES; #define glGetHistogramParameterxvOES piglit_dispatch_glGetHistogramParameterxvOES /* glGetImageHandleARB (GL_ARB_bindless_texture) */ extern PFNGLGETIMAGEHANDLEARBPROC piglit_dispatch_glGetImageHandleARB; #define glGetImageHandleARB piglit_dispatch_glGetImageHandleARB /* glGetImageHandleNV (GL_NV_bindless_texture) */ extern PFNGLGETIMAGEHANDLENVPROC piglit_dispatch_glGetImageHandleNV; #define glGetImageHandleNV piglit_dispatch_glGetImageHandleNV /* glGetImageTransformParameterfvHP (GL_HP_image_transform) */ extern PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC piglit_dispatch_glGetImageTransformParameterfvHP; #define glGetImageTransformParameterfvHP piglit_dispatch_glGetImageTransformParameterfvHP /* glGetImageTransformParameterivHP (GL_HP_image_transform) */ extern PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC piglit_dispatch_glGetImageTransformParameterivHP; #define glGetImageTransformParameterivHP piglit_dispatch_glGetImageTransformParameterivHP /* glGetInfoLogARB (GL_ARB_shader_objects) */ extern PFNGLGETINFOLOGARBPROC piglit_dispatch_glGetInfoLogARB; #define glGetInfoLogARB piglit_dispatch_glGetInfoLogARB /* glGetInstrumentsSGIX (GL_SGIX_instruments) */ extern PFNGLGETINSTRUMENTSSGIXPROC piglit_dispatch_glGetInstrumentsSGIX; #define glGetInstrumentsSGIX piglit_dispatch_glGetInstrumentsSGIX /* glGetInteger64i_v (GL_VERSION_3_2) (GL_ES_VERSION_3_0) */ extern PFNGLGETINTEGER64I_VPROC piglit_dispatch_glGetInteger64i_v; #define glGetInteger64i_v piglit_dispatch_glGetInteger64i_v /* glGetInteger64v (GL_ES_VERSION_3_0) (GL_VERSION_3_2) (GL_ARB_sync) */ /* glGetInteger64vAPPLE (GL_APPLE_sync) */ extern PFNGLGETINTEGER64VPROC piglit_dispatch_glGetInteger64v; #define glGetInteger64v piglit_dispatch_glGetInteger64v #define glGetInteger64vAPPLE piglit_dispatch_glGetInteger64v /* glGetIntegerIndexedvEXT (GL_EXT_direct_state_access) (GL_EXT_draw_buffers2) */ /* glGetIntegeri_v (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ extern PFNGLGETINTEGERINDEXEDVEXTPROC piglit_dispatch_glGetIntegerIndexedvEXT; #define glGetIntegerIndexedvEXT piglit_dispatch_glGetIntegerIndexedvEXT #define glGetIntegeri_v piglit_dispatch_glGetIntegerIndexedvEXT /* glGetIntegeri_vEXT (GL_EXT_multiview_draw_buffers) */ extern PFNGLGETINTEGERI_VEXTPROC piglit_dispatch_glGetIntegeri_vEXT; #define glGetIntegeri_vEXT piglit_dispatch_glGetIntegeri_vEXT /* glGetIntegerui64i_vNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLGETINTEGERUI64I_VNVPROC piglit_dispatch_glGetIntegerui64i_vNV; #define glGetIntegerui64i_vNV piglit_dispatch_glGetIntegerui64i_vNV /* glGetIntegerui64vNV (GL_NV_shader_buffer_load) */ extern PFNGLGETINTEGERUI64VNVPROC piglit_dispatch_glGetIntegerui64vNV; #define glGetIntegerui64vNV piglit_dispatch_glGetIntegerui64vNV /* glGetIntegerv (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETINTEGERVPROC piglit_dispatch_glGetIntegerv; #define glGetIntegerv piglit_dispatch_glGetIntegerv /* glGetInternalformati64v (GL_ARB_internalformat_query2) (GL_VERSION_4_3) */ extern PFNGLGETINTERNALFORMATI64VPROC piglit_dispatch_glGetInternalformati64v; #define glGetInternalformati64v piglit_dispatch_glGetInternalformati64v /* glGetInternalformativ (GL_ES_VERSION_3_0) (GL_ARB_internalformat_query) (GL_VERSION_4_2) */ extern PFNGLGETINTERNALFORMATIVPROC piglit_dispatch_glGetInternalformativ; #define glGetInternalformativ piglit_dispatch_glGetInternalformativ /* glGetInvariantBooleanvEXT (GL_EXT_vertex_shader) */ extern PFNGLGETINVARIANTBOOLEANVEXTPROC piglit_dispatch_glGetInvariantBooleanvEXT; #define glGetInvariantBooleanvEXT piglit_dispatch_glGetInvariantBooleanvEXT /* glGetInvariantFloatvEXT (GL_EXT_vertex_shader) */ extern PFNGLGETINVARIANTFLOATVEXTPROC piglit_dispatch_glGetInvariantFloatvEXT; #define glGetInvariantFloatvEXT piglit_dispatch_glGetInvariantFloatvEXT /* glGetInvariantIntegervEXT (GL_EXT_vertex_shader) */ extern PFNGLGETINVARIANTINTEGERVEXTPROC piglit_dispatch_glGetInvariantIntegervEXT; #define glGetInvariantIntegervEXT piglit_dispatch_glGetInvariantIntegervEXT /* glGetLightfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETLIGHTFVPROC piglit_dispatch_glGetLightfv; #define glGetLightfv piglit_dispatch_glGetLightfv /* glGetLightiv (GL_VERSION_1_0) */ extern PFNGLGETLIGHTIVPROC piglit_dispatch_glGetLightiv; #define glGetLightiv piglit_dispatch_glGetLightiv /* glGetLightxOES (GL_OES_fixed_point) */ extern PFNGLGETLIGHTXOESPROC piglit_dispatch_glGetLightxOES; #define glGetLightxOES piglit_dispatch_glGetLightxOES /* glGetLightxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETLIGHTXVPROC piglit_dispatch_glGetLightxv; #define glGetLightxv piglit_dispatch_glGetLightxv /* glGetLightxvOES (GL_OES_fixed_point) */ extern PFNGLGETLIGHTXVOESPROC piglit_dispatch_glGetLightxvOES; #define glGetLightxvOES piglit_dispatch_glGetLightxvOES /* glGetListParameterfvSGIX (GL_SGIX_list_priority) */ extern PFNGLGETLISTPARAMETERFVSGIXPROC piglit_dispatch_glGetListParameterfvSGIX; #define glGetListParameterfvSGIX piglit_dispatch_glGetListParameterfvSGIX /* glGetListParameterivSGIX (GL_SGIX_list_priority) */ extern PFNGLGETLISTPARAMETERIVSGIXPROC piglit_dispatch_glGetListParameterivSGIX; #define glGetListParameterivSGIX piglit_dispatch_glGetListParameterivSGIX /* glGetLocalConstantBooleanvEXT (GL_EXT_vertex_shader) */ extern PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC piglit_dispatch_glGetLocalConstantBooleanvEXT; #define glGetLocalConstantBooleanvEXT piglit_dispatch_glGetLocalConstantBooleanvEXT /* glGetLocalConstantFloatvEXT (GL_EXT_vertex_shader) */ extern PFNGLGETLOCALCONSTANTFLOATVEXTPROC piglit_dispatch_glGetLocalConstantFloatvEXT; #define glGetLocalConstantFloatvEXT piglit_dispatch_glGetLocalConstantFloatvEXT /* glGetLocalConstantIntegervEXT (GL_EXT_vertex_shader) */ extern PFNGLGETLOCALCONSTANTINTEGERVEXTPROC piglit_dispatch_glGetLocalConstantIntegervEXT; #define glGetLocalConstantIntegervEXT piglit_dispatch_glGetLocalConstantIntegervEXT /* glGetMapAttribParameterfvNV (GL_NV_evaluators) */ extern PFNGLGETMAPATTRIBPARAMETERFVNVPROC piglit_dispatch_glGetMapAttribParameterfvNV; #define glGetMapAttribParameterfvNV piglit_dispatch_glGetMapAttribParameterfvNV /* glGetMapAttribParameterivNV (GL_NV_evaluators) */ extern PFNGLGETMAPATTRIBPARAMETERIVNVPROC piglit_dispatch_glGetMapAttribParameterivNV; #define glGetMapAttribParameterivNV piglit_dispatch_glGetMapAttribParameterivNV /* glGetMapControlPointsNV (GL_NV_evaluators) */ extern PFNGLGETMAPCONTROLPOINTSNVPROC piglit_dispatch_glGetMapControlPointsNV; #define glGetMapControlPointsNV piglit_dispatch_glGetMapControlPointsNV /* glGetMapParameterfvNV (GL_NV_evaluators) */ extern PFNGLGETMAPPARAMETERFVNVPROC piglit_dispatch_glGetMapParameterfvNV; #define glGetMapParameterfvNV piglit_dispatch_glGetMapParameterfvNV /* glGetMapParameterivNV (GL_NV_evaluators) */ extern PFNGLGETMAPPARAMETERIVNVPROC piglit_dispatch_glGetMapParameterivNV; #define glGetMapParameterivNV piglit_dispatch_glGetMapParameterivNV /* glGetMapdv (GL_VERSION_1_0) */ extern PFNGLGETMAPDVPROC piglit_dispatch_glGetMapdv; #define glGetMapdv piglit_dispatch_glGetMapdv /* glGetMapfv (GL_VERSION_1_0) */ extern PFNGLGETMAPFVPROC piglit_dispatch_glGetMapfv; #define glGetMapfv piglit_dispatch_glGetMapfv /* glGetMapiv (GL_VERSION_1_0) */ extern PFNGLGETMAPIVPROC piglit_dispatch_glGetMapiv; #define glGetMapiv piglit_dispatch_glGetMapiv /* glGetMapxvOES (GL_OES_fixed_point) */ extern PFNGLGETMAPXVOESPROC piglit_dispatch_glGetMapxvOES; #define glGetMapxvOES piglit_dispatch_glGetMapxvOES /* glGetMaterialfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETMATERIALFVPROC piglit_dispatch_glGetMaterialfv; #define glGetMaterialfv piglit_dispatch_glGetMaterialfv /* glGetMaterialiv (GL_VERSION_1_0) */ extern PFNGLGETMATERIALIVPROC piglit_dispatch_glGetMaterialiv; #define glGetMaterialiv piglit_dispatch_glGetMaterialiv /* glGetMaterialxOES (GL_OES_fixed_point) */ extern PFNGLGETMATERIALXOESPROC piglit_dispatch_glGetMaterialxOES; #define glGetMaterialxOES piglit_dispatch_glGetMaterialxOES /* glGetMaterialxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETMATERIALXVPROC piglit_dispatch_glGetMaterialxv; #define glGetMaterialxv piglit_dispatch_glGetMaterialxv /* glGetMaterialxvOES (GL_OES_fixed_point) */ extern PFNGLGETMATERIALXVOESPROC piglit_dispatch_glGetMaterialxvOES; #define glGetMaterialxvOES piglit_dispatch_glGetMaterialxvOES /* glGetMinmax (GL_ARB_imaging) */ extern PFNGLGETMINMAXPROC piglit_dispatch_glGetMinmax; #define glGetMinmax piglit_dispatch_glGetMinmax /* glGetMinmaxEXT (GL_EXT_histogram) */ extern PFNGLGETMINMAXEXTPROC piglit_dispatch_glGetMinmaxEXT; #define glGetMinmaxEXT piglit_dispatch_glGetMinmaxEXT /* glGetMinmaxParameterfv (GL_ARB_imaging) */ extern PFNGLGETMINMAXPARAMETERFVPROC piglit_dispatch_glGetMinmaxParameterfv; #define glGetMinmaxParameterfv piglit_dispatch_glGetMinmaxParameterfv /* glGetMinmaxParameterfvEXT (GL_EXT_histogram) */ extern PFNGLGETMINMAXPARAMETERFVEXTPROC piglit_dispatch_glGetMinmaxParameterfvEXT; #define glGetMinmaxParameterfvEXT piglit_dispatch_glGetMinmaxParameterfvEXT /* glGetMinmaxParameteriv (GL_ARB_imaging) */ extern PFNGLGETMINMAXPARAMETERIVPROC piglit_dispatch_glGetMinmaxParameteriv; #define glGetMinmaxParameteriv piglit_dispatch_glGetMinmaxParameteriv /* glGetMinmaxParameterivEXT (GL_EXT_histogram) */ extern PFNGLGETMINMAXPARAMETERIVEXTPROC piglit_dispatch_glGetMinmaxParameterivEXT; #define glGetMinmaxParameterivEXT piglit_dispatch_glGetMinmaxParameterivEXT /* glGetMultiTexEnvfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXENVFVEXTPROC piglit_dispatch_glGetMultiTexEnvfvEXT; #define glGetMultiTexEnvfvEXT piglit_dispatch_glGetMultiTexEnvfvEXT /* glGetMultiTexEnvivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXENVIVEXTPROC piglit_dispatch_glGetMultiTexEnvivEXT; #define glGetMultiTexEnvivEXT piglit_dispatch_glGetMultiTexEnvivEXT /* glGetMultiTexGendvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXGENDVEXTPROC piglit_dispatch_glGetMultiTexGendvEXT; #define glGetMultiTexGendvEXT piglit_dispatch_glGetMultiTexGendvEXT /* glGetMultiTexGenfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXGENFVEXTPROC piglit_dispatch_glGetMultiTexGenfvEXT; #define glGetMultiTexGenfvEXT piglit_dispatch_glGetMultiTexGenfvEXT /* glGetMultiTexGenivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXGENIVEXTPROC piglit_dispatch_glGetMultiTexGenivEXT; #define glGetMultiTexGenivEXT piglit_dispatch_glGetMultiTexGenivEXT /* glGetMultiTexImageEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXIMAGEEXTPROC piglit_dispatch_glGetMultiTexImageEXT; #define glGetMultiTexImageEXT piglit_dispatch_glGetMultiTexImageEXT /* glGetMultiTexLevelParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC piglit_dispatch_glGetMultiTexLevelParameterfvEXT; #define glGetMultiTexLevelParameterfvEXT piglit_dispatch_glGetMultiTexLevelParameterfvEXT /* glGetMultiTexLevelParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC piglit_dispatch_glGetMultiTexLevelParameterivEXT; #define glGetMultiTexLevelParameterivEXT piglit_dispatch_glGetMultiTexLevelParameterivEXT /* glGetMultiTexParameterIivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXPARAMETERIIVEXTPROC piglit_dispatch_glGetMultiTexParameterIivEXT; #define glGetMultiTexParameterIivEXT piglit_dispatch_glGetMultiTexParameterIivEXT /* glGetMultiTexParameterIuivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXPARAMETERIUIVEXTPROC piglit_dispatch_glGetMultiTexParameterIuivEXT; #define glGetMultiTexParameterIuivEXT piglit_dispatch_glGetMultiTexParameterIuivEXT /* glGetMultiTexParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXPARAMETERFVEXTPROC piglit_dispatch_glGetMultiTexParameterfvEXT; #define glGetMultiTexParameterfvEXT piglit_dispatch_glGetMultiTexParameterfvEXT /* glGetMultiTexParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETMULTITEXPARAMETERIVEXTPROC piglit_dispatch_glGetMultiTexParameterivEXT; #define glGetMultiTexParameterivEXT piglit_dispatch_glGetMultiTexParameterivEXT /* glGetMultisamplefv (GL_VERSION_3_2) (GL_ES_VERSION_3_1) (GL_ARB_texture_multisample) */ /* glGetMultisamplefvNV (GL_NV_explicit_multisample) */ extern PFNGLGETMULTISAMPLEFVPROC piglit_dispatch_glGetMultisamplefv; #define glGetMultisamplefv piglit_dispatch_glGetMultisamplefv #define glGetMultisamplefvNV piglit_dispatch_glGetMultisamplefv /* glGetNamedBufferParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC piglit_dispatch_glGetNamedBufferParameterivEXT; #define glGetNamedBufferParameterivEXT piglit_dispatch_glGetNamedBufferParameterivEXT /* glGetNamedBufferParameterui64vNV (GL_NV_shader_buffer_load) */ extern PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC piglit_dispatch_glGetNamedBufferParameterui64vNV; #define glGetNamedBufferParameterui64vNV piglit_dispatch_glGetNamedBufferParameterui64vNV /* glGetNamedBufferPointervEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDBUFFERPOINTERVEXTPROC piglit_dispatch_glGetNamedBufferPointervEXT; #define glGetNamedBufferPointervEXT piglit_dispatch_glGetNamedBufferPointervEXT /* glGetNamedBufferSubDataEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDBUFFERSUBDATAEXTPROC piglit_dispatch_glGetNamedBufferSubDataEXT; #define glGetNamedBufferSubDataEXT piglit_dispatch_glGetNamedBufferSubDataEXT /* glGetNamedFramebufferAttachmentParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC piglit_dispatch_glGetNamedFramebufferAttachmentParameterivEXT; #define glGetNamedFramebufferAttachmentParameterivEXT piglit_dispatch_glGetNamedFramebufferAttachmentParameterivEXT /* glGetNamedFramebufferParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC piglit_dispatch_glGetNamedFramebufferParameterivEXT; #define glGetNamedFramebufferParameterivEXT piglit_dispatch_glGetNamedFramebufferParameterivEXT /* glGetNamedProgramLocalParameterIivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC piglit_dispatch_glGetNamedProgramLocalParameterIivEXT; #define glGetNamedProgramLocalParameterIivEXT piglit_dispatch_glGetNamedProgramLocalParameterIivEXT /* glGetNamedProgramLocalParameterIuivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC piglit_dispatch_glGetNamedProgramLocalParameterIuivEXT; #define glGetNamedProgramLocalParameterIuivEXT piglit_dispatch_glGetNamedProgramLocalParameterIuivEXT /* glGetNamedProgramLocalParameterdvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC piglit_dispatch_glGetNamedProgramLocalParameterdvEXT; #define glGetNamedProgramLocalParameterdvEXT piglit_dispatch_glGetNamedProgramLocalParameterdvEXT /* glGetNamedProgramLocalParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC piglit_dispatch_glGetNamedProgramLocalParameterfvEXT; #define glGetNamedProgramLocalParameterfvEXT piglit_dispatch_glGetNamedProgramLocalParameterfvEXT /* glGetNamedProgramStringEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDPROGRAMSTRINGEXTPROC piglit_dispatch_glGetNamedProgramStringEXT; #define glGetNamedProgramStringEXT piglit_dispatch_glGetNamedProgramStringEXT /* glGetNamedProgramivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDPROGRAMIVEXTPROC piglit_dispatch_glGetNamedProgramivEXT; #define glGetNamedProgramivEXT piglit_dispatch_glGetNamedProgramivEXT /* glGetNamedRenderbufferParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC piglit_dispatch_glGetNamedRenderbufferParameterivEXT; #define glGetNamedRenderbufferParameterivEXT piglit_dispatch_glGetNamedRenderbufferParameterivEXT /* glGetNamedStringARB (GL_ARB_shading_language_include) */ extern PFNGLGETNAMEDSTRINGARBPROC piglit_dispatch_glGetNamedStringARB; #define glGetNamedStringARB piglit_dispatch_glGetNamedStringARB /* glGetNamedStringivARB (GL_ARB_shading_language_include) */ extern PFNGLGETNAMEDSTRINGIVARBPROC piglit_dispatch_glGetNamedStringivARB; #define glGetNamedStringivARB piglit_dispatch_glGetNamedStringivARB /* glGetNextPerfQueryIdINTEL (GL_INTEL_performance_query) */ extern PFNGLGETNEXTPERFQUERYIDINTELPROC piglit_dispatch_glGetNextPerfQueryIdINTEL; #define glGetNextPerfQueryIdINTEL piglit_dispatch_glGetNextPerfQueryIdINTEL /* glGetObjectBufferfvATI (GL_ATI_vertex_array_object) */ extern PFNGLGETOBJECTBUFFERFVATIPROC piglit_dispatch_glGetObjectBufferfvATI; #define glGetObjectBufferfvATI piglit_dispatch_glGetObjectBufferfvATI /* glGetObjectBufferivATI (GL_ATI_vertex_array_object) */ extern PFNGLGETOBJECTBUFFERIVATIPROC piglit_dispatch_glGetObjectBufferivATI; #define glGetObjectBufferivATI piglit_dispatch_glGetObjectBufferivATI /* glGetObjectLabel (GL_KHR_debug) (GL_VERSION_4_3) */ /* glGetObjectLabelKHR (GL_KHR_debug) */ extern PFNGLGETOBJECTLABELPROC piglit_dispatch_glGetObjectLabel; #define glGetObjectLabel piglit_dispatch_glGetObjectLabel #define glGetObjectLabelKHR piglit_dispatch_glGetObjectLabel /* glGetObjectLabelEXT (GL_EXT_debug_label) */ extern PFNGLGETOBJECTLABELEXTPROC piglit_dispatch_glGetObjectLabelEXT; #define glGetObjectLabelEXT piglit_dispatch_glGetObjectLabelEXT /* glGetObjectParameterfvARB (GL_ARB_shader_objects) */ extern PFNGLGETOBJECTPARAMETERFVARBPROC piglit_dispatch_glGetObjectParameterfvARB; #define glGetObjectParameterfvARB piglit_dispatch_glGetObjectParameterfvARB /* glGetObjectParameterivAPPLE (GL_APPLE_object_purgeable) */ extern PFNGLGETOBJECTPARAMETERIVAPPLEPROC piglit_dispatch_glGetObjectParameterivAPPLE; #define glGetObjectParameterivAPPLE piglit_dispatch_glGetObjectParameterivAPPLE /* glGetObjectParameterivARB (GL_ARB_shader_objects) */ extern PFNGLGETOBJECTPARAMETERIVARBPROC piglit_dispatch_glGetObjectParameterivARB; #define glGetObjectParameterivARB piglit_dispatch_glGetObjectParameterivARB /* glGetObjectPtrLabel (GL_VERSION_4_3) (GL_KHR_debug) */ /* glGetObjectPtrLabelKHR (GL_KHR_debug) */ extern PFNGLGETOBJECTPTRLABELPROC piglit_dispatch_glGetObjectPtrLabel; #define glGetObjectPtrLabel piglit_dispatch_glGetObjectPtrLabel #define glGetObjectPtrLabelKHR piglit_dispatch_glGetObjectPtrLabel /* glGetOcclusionQueryivNV (GL_NV_occlusion_query) */ extern PFNGLGETOCCLUSIONQUERYIVNVPROC piglit_dispatch_glGetOcclusionQueryivNV; #define glGetOcclusionQueryivNV piglit_dispatch_glGetOcclusionQueryivNV /* glGetOcclusionQueryuivNV (GL_NV_occlusion_query) */ extern PFNGLGETOCCLUSIONQUERYUIVNVPROC piglit_dispatch_glGetOcclusionQueryuivNV; #define glGetOcclusionQueryuivNV piglit_dispatch_glGetOcclusionQueryuivNV /* glGetPathColorGenfvNV (GL_NV_path_rendering) */ extern PFNGLGETPATHCOLORGENFVNVPROC piglit_dispatch_glGetPathColorGenfvNV; #define glGetPathColorGenfvNV piglit_dispatch_glGetPathColorGenfvNV /* glGetPathColorGenivNV (GL_NV_path_rendering) */ extern PFNGLGETPATHCOLORGENIVNVPROC piglit_dispatch_glGetPathColorGenivNV; #define glGetPathColorGenivNV piglit_dispatch_glGetPathColorGenivNV /* glGetPathCommandsNV (GL_NV_path_rendering) */ extern PFNGLGETPATHCOMMANDSNVPROC piglit_dispatch_glGetPathCommandsNV; #define glGetPathCommandsNV piglit_dispatch_glGetPathCommandsNV /* glGetPathCoordsNV (GL_NV_path_rendering) */ extern PFNGLGETPATHCOORDSNVPROC piglit_dispatch_glGetPathCoordsNV; #define glGetPathCoordsNV piglit_dispatch_glGetPathCoordsNV /* glGetPathDashArrayNV (GL_NV_path_rendering) */ extern PFNGLGETPATHDASHARRAYNVPROC piglit_dispatch_glGetPathDashArrayNV; #define glGetPathDashArrayNV piglit_dispatch_glGetPathDashArrayNV /* glGetPathLengthNV (GL_NV_path_rendering) */ extern PFNGLGETPATHLENGTHNVPROC piglit_dispatch_glGetPathLengthNV; #define glGetPathLengthNV piglit_dispatch_glGetPathLengthNV /* glGetPathMetricRangeNV (GL_NV_path_rendering) */ extern PFNGLGETPATHMETRICRANGENVPROC piglit_dispatch_glGetPathMetricRangeNV; #define glGetPathMetricRangeNV piglit_dispatch_glGetPathMetricRangeNV /* glGetPathMetricsNV (GL_NV_path_rendering) */ extern PFNGLGETPATHMETRICSNVPROC piglit_dispatch_glGetPathMetricsNV; #define glGetPathMetricsNV piglit_dispatch_glGetPathMetricsNV /* glGetPathParameterfvNV (GL_NV_path_rendering) */ extern PFNGLGETPATHPARAMETERFVNVPROC piglit_dispatch_glGetPathParameterfvNV; #define glGetPathParameterfvNV piglit_dispatch_glGetPathParameterfvNV /* glGetPathParameterivNV (GL_NV_path_rendering) */ extern PFNGLGETPATHPARAMETERIVNVPROC piglit_dispatch_glGetPathParameterivNV; #define glGetPathParameterivNV piglit_dispatch_glGetPathParameterivNV /* glGetPathSpacingNV (GL_NV_path_rendering) */ extern PFNGLGETPATHSPACINGNVPROC piglit_dispatch_glGetPathSpacingNV; #define glGetPathSpacingNV piglit_dispatch_glGetPathSpacingNV /* glGetPathTexGenfvNV (GL_NV_path_rendering) */ extern PFNGLGETPATHTEXGENFVNVPROC piglit_dispatch_glGetPathTexGenfvNV; #define glGetPathTexGenfvNV piglit_dispatch_glGetPathTexGenfvNV /* glGetPathTexGenivNV (GL_NV_path_rendering) */ extern PFNGLGETPATHTEXGENIVNVPROC piglit_dispatch_glGetPathTexGenivNV; #define glGetPathTexGenivNV piglit_dispatch_glGetPathTexGenivNV /* glGetPerfCounterInfoINTEL (GL_INTEL_performance_query) */ extern PFNGLGETPERFCOUNTERINFOINTELPROC piglit_dispatch_glGetPerfCounterInfoINTEL; #define glGetPerfCounterInfoINTEL piglit_dispatch_glGetPerfCounterInfoINTEL /* glGetPerfMonitorCounterDataAMD (GL_AMD_performance_monitor) */ extern PFNGLGETPERFMONITORCOUNTERDATAAMDPROC piglit_dispatch_glGetPerfMonitorCounterDataAMD; #define glGetPerfMonitorCounterDataAMD piglit_dispatch_glGetPerfMonitorCounterDataAMD /* glGetPerfMonitorCounterInfoAMD (GL_AMD_performance_monitor) */ extern PFNGLGETPERFMONITORCOUNTERINFOAMDPROC piglit_dispatch_glGetPerfMonitorCounterInfoAMD; #define glGetPerfMonitorCounterInfoAMD piglit_dispatch_glGetPerfMonitorCounterInfoAMD /* glGetPerfMonitorCounterStringAMD (GL_AMD_performance_monitor) */ extern PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC piglit_dispatch_glGetPerfMonitorCounterStringAMD; #define glGetPerfMonitorCounterStringAMD piglit_dispatch_glGetPerfMonitorCounterStringAMD /* glGetPerfMonitorCountersAMD (GL_AMD_performance_monitor) */ extern PFNGLGETPERFMONITORCOUNTERSAMDPROC piglit_dispatch_glGetPerfMonitorCountersAMD; #define glGetPerfMonitorCountersAMD piglit_dispatch_glGetPerfMonitorCountersAMD /* glGetPerfMonitorGroupStringAMD (GL_AMD_performance_monitor) */ extern PFNGLGETPERFMONITORGROUPSTRINGAMDPROC piglit_dispatch_glGetPerfMonitorGroupStringAMD; #define glGetPerfMonitorGroupStringAMD piglit_dispatch_glGetPerfMonitorGroupStringAMD /* glGetPerfMonitorGroupsAMD (GL_AMD_performance_monitor) */ extern PFNGLGETPERFMONITORGROUPSAMDPROC piglit_dispatch_glGetPerfMonitorGroupsAMD; #define glGetPerfMonitorGroupsAMD piglit_dispatch_glGetPerfMonitorGroupsAMD /* glGetPerfQueryDataINTEL (GL_INTEL_performance_query) */ extern PFNGLGETPERFQUERYDATAINTELPROC piglit_dispatch_glGetPerfQueryDataINTEL; #define glGetPerfQueryDataINTEL piglit_dispatch_glGetPerfQueryDataINTEL /* glGetPerfQueryIdByNameINTEL (GL_INTEL_performance_query) */ extern PFNGLGETPERFQUERYIDBYNAMEINTELPROC piglit_dispatch_glGetPerfQueryIdByNameINTEL; #define glGetPerfQueryIdByNameINTEL piglit_dispatch_glGetPerfQueryIdByNameINTEL /* glGetPerfQueryInfoINTEL (GL_INTEL_performance_query) */ extern PFNGLGETPERFQUERYINFOINTELPROC piglit_dispatch_glGetPerfQueryInfoINTEL; #define glGetPerfQueryInfoINTEL piglit_dispatch_glGetPerfQueryInfoINTEL /* glGetPixelMapfv (GL_VERSION_1_0) */ extern PFNGLGETPIXELMAPFVPROC piglit_dispatch_glGetPixelMapfv; #define glGetPixelMapfv piglit_dispatch_glGetPixelMapfv /* glGetPixelMapuiv (GL_VERSION_1_0) */ extern PFNGLGETPIXELMAPUIVPROC piglit_dispatch_glGetPixelMapuiv; #define glGetPixelMapuiv piglit_dispatch_glGetPixelMapuiv /* glGetPixelMapusv (GL_VERSION_1_0) */ extern PFNGLGETPIXELMAPUSVPROC piglit_dispatch_glGetPixelMapusv; #define glGetPixelMapusv piglit_dispatch_glGetPixelMapusv /* glGetPixelMapxv (GL_OES_fixed_point) */ extern PFNGLGETPIXELMAPXVPROC piglit_dispatch_glGetPixelMapxv; #define glGetPixelMapxv piglit_dispatch_glGetPixelMapxv /* glGetPixelTexGenParameterfvSGIS (GL_SGIS_pixel_texture) */ extern PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC piglit_dispatch_glGetPixelTexGenParameterfvSGIS; #define glGetPixelTexGenParameterfvSGIS piglit_dispatch_glGetPixelTexGenParameterfvSGIS /* glGetPixelTexGenParameterivSGIS (GL_SGIS_pixel_texture) */ extern PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC piglit_dispatch_glGetPixelTexGenParameterivSGIS; #define glGetPixelTexGenParameterivSGIS piglit_dispatch_glGetPixelTexGenParameterivSGIS /* glGetPixelTransformParameterfvEXT (GL_EXT_pixel_transform) */ extern PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC piglit_dispatch_glGetPixelTransformParameterfvEXT; #define glGetPixelTransformParameterfvEXT piglit_dispatch_glGetPixelTransformParameterfvEXT /* glGetPixelTransformParameterivEXT (GL_EXT_pixel_transform) */ extern PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC piglit_dispatch_glGetPixelTransformParameterivEXT; #define glGetPixelTransformParameterivEXT piglit_dispatch_glGetPixelTransformParameterivEXT /* glGetPointerIndexedvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETPOINTERINDEXEDVEXTPROC piglit_dispatch_glGetPointerIndexedvEXT; #define glGetPointerIndexedvEXT piglit_dispatch_glGetPointerIndexedvEXT /* glGetPointeri_vEXT (GL_EXT_direct_state_access) */ extern PFNGLGETPOINTERI_VEXTPROC piglit_dispatch_glGetPointeri_vEXT; #define glGetPointeri_vEXT piglit_dispatch_glGetPointeri_vEXT /* glGetPointerv (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) (GL_VERSION_4_3) (GL_KHR_debug) (GL_VERSION_4_3) */ /* glGetPointervEXT (GL_EXT_vertex_array) */ /* glGetPointervKHR (GL_KHR_debug) */ extern PFNGLGETPOINTERVPROC piglit_dispatch_glGetPointerv; #define glGetPointerv piglit_dispatch_glGetPointerv #define glGetPointervEXT piglit_dispatch_glGetPointerv #define glGetPointervKHR piglit_dispatch_glGetPointerv /* glGetPolygonStipple (GL_VERSION_1_0) */ extern PFNGLGETPOLYGONSTIPPLEPROC piglit_dispatch_glGetPolygonStipple; #define glGetPolygonStipple piglit_dispatch_glGetPolygonStipple /* glGetProgramBinary (GL_ARB_get_program_binary) (GL_ES_VERSION_3_0) (GL_VERSION_4_1) */ /* glGetProgramBinaryOES (GL_OES_get_program_binary) */ extern PFNGLGETPROGRAMBINARYPROC piglit_dispatch_glGetProgramBinary; #define glGetProgramBinary piglit_dispatch_glGetProgramBinary #define glGetProgramBinaryOES piglit_dispatch_glGetProgramBinary /* glGetProgramEnvParameterIivNV (GL_NV_gpu_program4) */ extern PFNGLGETPROGRAMENVPARAMETERIIVNVPROC piglit_dispatch_glGetProgramEnvParameterIivNV; #define glGetProgramEnvParameterIivNV piglit_dispatch_glGetProgramEnvParameterIivNV /* glGetProgramEnvParameterIuivNV (GL_NV_gpu_program4) */ extern PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC piglit_dispatch_glGetProgramEnvParameterIuivNV; #define glGetProgramEnvParameterIuivNV piglit_dispatch_glGetProgramEnvParameterIuivNV /* glGetProgramEnvParameterdvARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLGETPROGRAMENVPARAMETERDVARBPROC piglit_dispatch_glGetProgramEnvParameterdvARB; #define glGetProgramEnvParameterdvARB piglit_dispatch_glGetProgramEnvParameterdvARB /* glGetProgramEnvParameterfvARB (GL_ARB_vertex_program) (GL_ARB_fragment_program) */ extern PFNGLGETPROGRAMENVPARAMETERFVARBPROC piglit_dispatch_glGetProgramEnvParameterfvARB; #define glGetProgramEnvParameterfvARB piglit_dispatch_glGetProgramEnvParameterfvARB /* glGetProgramInfoLog (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ extern PFNGLGETPROGRAMINFOLOGPROC piglit_dispatch_glGetProgramInfoLog; #define glGetProgramInfoLog piglit_dispatch_glGetProgramInfoLog /* glGetProgramInterfaceiv (GL_ARB_program_interface_query) (GL_ES_VERSION_3_1) (GL_VERSION_4_3) */ extern PFNGLGETPROGRAMINTERFACEIVPROC piglit_dispatch_glGetProgramInterfaceiv; #define glGetProgramInterfaceiv piglit_dispatch_glGetProgramInterfaceiv /* glGetProgramLocalParameterIivNV (GL_NV_gpu_program4) */ extern PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC piglit_dispatch_glGetProgramLocalParameterIivNV; #define glGetProgramLocalParameterIivNV piglit_dispatch_glGetProgramLocalParameterIivNV /* glGetProgramLocalParameterIuivNV (GL_NV_gpu_program4) */ extern PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC piglit_dispatch_glGetProgramLocalParameterIuivNV; #define glGetProgramLocalParameterIuivNV piglit_dispatch_glGetProgramLocalParameterIuivNV /* glGetProgramLocalParameterdvARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC piglit_dispatch_glGetProgramLocalParameterdvARB; #define glGetProgramLocalParameterdvARB piglit_dispatch_glGetProgramLocalParameterdvARB /* glGetProgramLocalParameterfvARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC piglit_dispatch_glGetProgramLocalParameterfvARB; #define glGetProgramLocalParameterfvARB piglit_dispatch_glGetProgramLocalParameterfvARB /* glGetProgramNamedParameterdvNV (GL_NV_fragment_program) */ extern PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC piglit_dispatch_glGetProgramNamedParameterdvNV; #define glGetProgramNamedParameterdvNV piglit_dispatch_glGetProgramNamedParameterdvNV /* glGetProgramNamedParameterfvNV (GL_NV_fragment_program) */ extern PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC piglit_dispatch_glGetProgramNamedParameterfvNV; #define glGetProgramNamedParameterfvNV piglit_dispatch_glGetProgramNamedParameterfvNV /* glGetProgramParameterdvNV (GL_NV_vertex_program) */ extern PFNGLGETPROGRAMPARAMETERDVNVPROC piglit_dispatch_glGetProgramParameterdvNV; #define glGetProgramParameterdvNV piglit_dispatch_glGetProgramParameterdvNV /* glGetProgramParameterfvNV (GL_NV_vertex_program) */ extern PFNGLGETPROGRAMPARAMETERFVNVPROC piglit_dispatch_glGetProgramParameterfvNV; #define glGetProgramParameterfvNV piglit_dispatch_glGetProgramParameterfvNV /* glGetProgramPipelineInfoLog (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) (GL_VERSION_4_1) */ extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC piglit_dispatch_glGetProgramPipelineInfoLog; #define glGetProgramPipelineInfoLog piglit_dispatch_glGetProgramPipelineInfoLog /* glGetProgramPipelineInfoLogEXT (GL_EXT_separate_shader_objects) */ extern PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC piglit_dispatch_glGetProgramPipelineInfoLogEXT; #define glGetProgramPipelineInfoLogEXT piglit_dispatch_glGetProgramPipelineInfoLogEXT /* glGetProgramPipelineiv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ extern PFNGLGETPROGRAMPIPELINEIVPROC piglit_dispatch_glGetProgramPipelineiv; #define glGetProgramPipelineiv piglit_dispatch_glGetProgramPipelineiv /* glGetProgramPipelineivEXT (GL_EXT_separate_shader_objects) */ extern PFNGLGETPROGRAMPIPELINEIVEXTPROC piglit_dispatch_glGetProgramPipelineivEXT; #define glGetProgramPipelineivEXT piglit_dispatch_glGetProgramPipelineivEXT /* glGetProgramResourceIndex (GL_VERSION_4_3) (GL_ES_VERSION_3_1) (GL_ARB_program_interface_query) */ extern PFNGLGETPROGRAMRESOURCEINDEXPROC piglit_dispatch_glGetProgramResourceIndex; #define glGetProgramResourceIndex piglit_dispatch_glGetProgramResourceIndex /* glGetProgramResourceLocation (GL_ES_VERSION_3_1) (GL_ARB_program_interface_query) (GL_VERSION_4_3) */ extern PFNGLGETPROGRAMRESOURCELOCATIONPROC piglit_dispatch_glGetProgramResourceLocation; #define glGetProgramResourceLocation piglit_dispatch_glGetProgramResourceLocation /* glGetProgramResourceLocationIndex (GL_VERSION_4_3) (GL_ARB_program_interface_query) */ extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC piglit_dispatch_glGetProgramResourceLocationIndex; #define glGetProgramResourceLocationIndex piglit_dispatch_glGetProgramResourceLocationIndex /* glGetProgramResourceName (GL_ARB_program_interface_query) (GL_VERSION_4_3) (GL_ES_VERSION_3_1) */ extern PFNGLGETPROGRAMRESOURCENAMEPROC piglit_dispatch_glGetProgramResourceName; #define glGetProgramResourceName piglit_dispatch_glGetProgramResourceName /* glGetProgramResourceiv (GL_ARB_program_interface_query) (GL_VERSION_4_3) (GL_ES_VERSION_3_1) */ extern PFNGLGETPROGRAMRESOURCEIVPROC piglit_dispatch_glGetProgramResourceiv; #define glGetProgramResourceiv piglit_dispatch_glGetProgramResourceiv /* glGetProgramStageiv (GL_VERSION_4_0) (GL_ARB_shader_subroutine) */ extern PFNGLGETPROGRAMSTAGEIVPROC piglit_dispatch_glGetProgramStageiv; #define glGetProgramStageiv piglit_dispatch_glGetProgramStageiv /* glGetProgramStringARB (GL_ARB_vertex_program) (GL_ARB_fragment_program) */ extern PFNGLGETPROGRAMSTRINGARBPROC piglit_dispatch_glGetProgramStringARB; #define glGetProgramStringARB piglit_dispatch_glGetProgramStringARB /* glGetProgramStringNV (GL_NV_vertex_program) */ extern PFNGLGETPROGRAMSTRINGNVPROC piglit_dispatch_glGetProgramStringNV; #define glGetProgramStringNV piglit_dispatch_glGetProgramStringNV /* glGetProgramSubroutineParameteruivNV (GL_NV_gpu_program5) */ extern PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC piglit_dispatch_glGetProgramSubroutineParameteruivNV; #define glGetProgramSubroutineParameteruivNV piglit_dispatch_glGetProgramSubroutineParameteruivNV /* glGetProgramiv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ extern PFNGLGETPROGRAMIVPROC piglit_dispatch_glGetProgramiv; #define glGetProgramiv piglit_dispatch_glGetProgramiv /* glGetProgramivARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLGETPROGRAMIVARBPROC piglit_dispatch_glGetProgramivARB; #define glGetProgramivARB piglit_dispatch_glGetProgramivARB /* glGetProgramivNV (GL_NV_vertex_program) */ extern PFNGLGETPROGRAMIVNVPROC piglit_dispatch_glGetProgramivNV; #define glGetProgramivNV piglit_dispatch_glGetProgramivNV /* glGetQueryIndexediv (GL_VERSION_4_0) (GL_ARB_transform_feedback3) */ extern PFNGLGETQUERYINDEXEDIVPROC piglit_dispatch_glGetQueryIndexediv; #define glGetQueryIndexediv piglit_dispatch_glGetQueryIndexediv /* glGetQueryObjecti64v (GL_VERSION_3_3) (GL_ARB_timer_query) */ /* glGetQueryObjecti64vEXT (GL_EXT_disjoint_timer_query) (GL_EXT_timer_query) */ extern PFNGLGETQUERYOBJECTI64VPROC piglit_dispatch_glGetQueryObjecti64v; #define glGetQueryObjecti64v piglit_dispatch_glGetQueryObjecti64v #define glGetQueryObjecti64vEXT piglit_dispatch_glGetQueryObjecti64v /* glGetQueryObjectiv (GL_VERSION_1_5) */ /* glGetQueryObjectivARB (GL_ARB_occlusion_query) */ /* glGetQueryObjectivEXT (GL_EXT_disjoint_timer_query) */ extern PFNGLGETQUERYOBJECTIVPROC piglit_dispatch_glGetQueryObjectiv; #define glGetQueryObjectiv piglit_dispatch_glGetQueryObjectiv #define glGetQueryObjectivARB piglit_dispatch_glGetQueryObjectiv #define glGetQueryObjectivEXT piglit_dispatch_glGetQueryObjectiv /* glGetQueryObjectui64v (GL_ARB_timer_query) (GL_VERSION_3_3) */ /* glGetQueryObjectui64vEXT (GL_EXT_disjoint_timer_query) (GL_EXT_timer_query) */ extern PFNGLGETQUERYOBJECTUI64VPROC piglit_dispatch_glGetQueryObjectui64v; #define glGetQueryObjectui64v piglit_dispatch_glGetQueryObjectui64v #define glGetQueryObjectui64vEXT piglit_dispatch_glGetQueryObjectui64v /* glGetQueryObjectuiv (GL_ES_VERSION_3_0) (GL_VERSION_1_5) */ /* glGetQueryObjectuivARB (GL_ARB_occlusion_query) */ extern PFNGLGETQUERYOBJECTUIVPROC piglit_dispatch_glGetQueryObjectuiv; #define glGetQueryObjectuiv piglit_dispatch_glGetQueryObjectuiv #define glGetQueryObjectuivARB piglit_dispatch_glGetQueryObjectuiv /* glGetQueryObjectuivEXT (GL_EXT_occlusion_query_boolean) (GL_EXT_disjoint_timer_query) */ extern PFNGLGETQUERYOBJECTUIVEXTPROC piglit_dispatch_glGetQueryObjectuivEXT; #define glGetQueryObjectuivEXT piglit_dispatch_glGetQueryObjectuivEXT /* glGetQueryiv (GL_ES_VERSION_3_0) (GL_VERSION_1_5) */ /* glGetQueryivARB (GL_ARB_occlusion_query) */ extern PFNGLGETQUERYIVPROC piglit_dispatch_glGetQueryiv; #define glGetQueryiv piglit_dispatch_glGetQueryiv #define glGetQueryivARB piglit_dispatch_glGetQueryiv /* glGetQueryivEXT (GL_EXT_occlusion_query_boolean) (GL_EXT_disjoint_timer_query) */ extern PFNGLGETQUERYIVEXTPROC piglit_dispatch_glGetQueryivEXT; #define glGetQueryivEXT piglit_dispatch_glGetQueryivEXT /* glGetRenderbufferParameteriv (GL_VERSION_3_0) (GL_ARB_framebuffer_object) (GL_ES_VERSION_2_0) */ /* glGetRenderbufferParameterivEXT (GL_EXT_framebuffer_object) */ extern PFNGLGETRENDERBUFFERPARAMETERIVPROC piglit_dispatch_glGetRenderbufferParameteriv; #define glGetRenderbufferParameteriv piglit_dispatch_glGetRenderbufferParameteriv #define glGetRenderbufferParameterivEXT piglit_dispatch_glGetRenderbufferParameteriv /* glGetRenderbufferParameterivOES (GL_OES_framebuffer_object) */ extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC piglit_dispatch_glGetRenderbufferParameterivOES; #define glGetRenderbufferParameterivOES piglit_dispatch_glGetRenderbufferParameterivOES /* glGetSamplerParameterIiv (GL_ARB_sampler_objects) (GL_VERSION_3_3) */ /* glGetSamplerParameterIivEXT (GL_EXT_texture_border_clamp) */ extern PFNGLGETSAMPLERPARAMETERIIVPROC piglit_dispatch_glGetSamplerParameterIiv; #define glGetSamplerParameterIiv piglit_dispatch_glGetSamplerParameterIiv #define glGetSamplerParameterIivEXT piglit_dispatch_glGetSamplerParameterIiv /* glGetSamplerParameterIuiv (GL_VERSION_3_3) (GL_ARB_sampler_objects) */ /* glGetSamplerParameterIuivEXT (GL_EXT_texture_border_clamp) */ extern PFNGLGETSAMPLERPARAMETERIUIVPROC piglit_dispatch_glGetSamplerParameterIuiv; #define glGetSamplerParameterIuiv piglit_dispatch_glGetSamplerParameterIuiv #define glGetSamplerParameterIuivEXT piglit_dispatch_glGetSamplerParameterIuiv /* glGetSamplerParameterfv (GL_ES_VERSION_3_0) (GL_ARB_sampler_objects) (GL_VERSION_3_3) */ extern PFNGLGETSAMPLERPARAMETERFVPROC piglit_dispatch_glGetSamplerParameterfv; #define glGetSamplerParameterfv piglit_dispatch_glGetSamplerParameterfv /* glGetSamplerParameteriv (GL_ES_VERSION_3_0) (GL_VERSION_3_3) (GL_ARB_sampler_objects) */ extern PFNGLGETSAMPLERPARAMETERIVPROC piglit_dispatch_glGetSamplerParameteriv; #define glGetSamplerParameteriv piglit_dispatch_glGetSamplerParameteriv /* glGetSeparableFilter (GL_ARB_imaging) */ extern PFNGLGETSEPARABLEFILTERPROC piglit_dispatch_glGetSeparableFilter; #define glGetSeparableFilter piglit_dispatch_glGetSeparableFilter /* glGetSeparableFilterEXT (GL_EXT_convolution) */ extern PFNGLGETSEPARABLEFILTEREXTPROC piglit_dispatch_glGetSeparableFilterEXT; #define glGetSeparableFilterEXT piglit_dispatch_glGetSeparableFilterEXT /* glGetShaderInfoLog (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLGETSHADERINFOLOGPROC piglit_dispatch_glGetShaderInfoLog; #define glGetShaderInfoLog piglit_dispatch_glGetShaderInfoLog /* glGetShaderPrecisionFormat (GL_ARB_ES2_compatibility) (GL_VERSION_4_1) (GL_ES_VERSION_2_0) */ extern PFNGLGETSHADERPRECISIONFORMATPROC piglit_dispatch_glGetShaderPrecisionFormat; #define glGetShaderPrecisionFormat piglit_dispatch_glGetShaderPrecisionFormat /* glGetShaderSource (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glGetShaderSourceARB (GL_ARB_shader_objects) */ extern PFNGLGETSHADERSOURCEPROC piglit_dispatch_glGetShaderSource; #define glGetShaderSource piglit_dispatch_glGetShaderSource #define glGetShaderSourceARB piglit_dispatch_glGetShaderSource /* glGetShaderiv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLGETSHADERIVPROC piglit_dispatch_glGetShaderiv; #define glGetShaderiv piglit_dispatch_glGetShaderiv /* glGetSharpenTexFuncSGIS (GL_SGIS_sharpen_texture) */ extern PFNGLGETSHARPENTEXFUNCSGISPROC piglit_dispatch_glGetSharpenTexFuncSGIS; #define glGetSharpenTexFuncSGIS piglit_dispatch_glGetSharpenTexFuncSGIS /* glGetString (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLGETSTRINGPROC piglit_dispatch_glGetString; #define glGetString piglit_dispatch_glGetString /* glGetStringi (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ extern PFNGLGETSTRINGIPROC piglit_dispatch_glGetStringi; #define glGetStringi piglit_dispatch_glGetStringi /* glGetSubroutineIndex (GL_ARB_shader_subroutine) (GL_VERSION_4_0) */ extern PFNGLGETSUBROUTINEINDEXPROC piglit_dispatch_glGetSubroutineIndex; #define glGetSubroutineIndex piglit_dispatch_glGetSubroutineIndex /* glGetSubroutineUniformLocation (GL_ARB_shader_subroutine) (GL_VERSION_4_0) */ extern PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC piglit_dispatch_glGetSubroutineUniformLocation; #define glGetSubroutineUniformLocation piglit_dispatch_glGetSubroutineUniformLocation /* glGetSynciv (GL_ARB_sync) (GL_ES_VERSION_3_0) (GL_VERSION_3_2) */ /* glGetSyncivAPPLE (GL_APPLE_sync) */ extern PFNGLGETSYNCIVPROC piglit_dispatch_glGetSynciv; #define glGetSynciv piglit_dispatch_glGetSynciv #define glGetSyncivAPPLE piglit_dispatch_glGetSynciv /* glGetTexBumpParameterfvATI (GL_ATI_envmap_bumpmap) */ extern PFNGLGETTEXBUMPPARAMETERFVATIPROC piglit_dispatch_glGetTexBumpParameterfvATI; #define glGetTexBumpParameterfvATI piglit_dispatch_glGetTexBumpParameterfvATI /* glGetTexBumpParameterivATI (GL_ATI_envmap_bumpmap) */ extern PFNGLGETTEXBUMPPARAMETERIVATIPROC piglit_dispatch_glGetTexBumpParameterivATI; #define glGetTexBumpParameterivATI piglit_dispatch_glGetTexBumpParameterivATI /* glGetTexEnvfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETTEXENVFVPROC piglit_dispatch_glGetTexEnvfv; #define glGetTexEnvfv piglit_dispatch_glGetTexEnvfv /* glGetTexEnviv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETTEXENVIVPROC piglit_dispatch_glGetTexEnviv; #define glGetTexEnviv piglit_dispatch_glGetTexEnviv /* glGetTexEnvxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETTEXENVXVPROC piglit_dispatch_glGetTexEnvxv; #define glGetTexEnvxv piglit_dispatch_glGetTexEnvxv /* glGetTexEnvxvOES (GL_OES_fixed_point) */ extern PFNGLGETTEXENVXVOESPROC piglit_dispatch_glGetTexEnvxvOES; #define glGetTexEnvxvOES piglit_dispatch_glGetTexEnvxvOES /* glGetTexFilterFuncSGIS (GL_SGIS_texture_filter4) */ extern PFNGLGETTEXFILTERFUNCSGISPROC piglit_dispatch_glGetTexFilterFuncSGIS; #define glGetTexFilterFuncSGIS piglit_dispatch_glGetTexFilterFuncSGIS /* glGetTexGendv (GL_VERSION_1_0) */ extern PFNGLGETTEXGENDVPROC piglit_dispatch_glGetTexGendv; #define glGetTexGendv piglit_dispatch_glGetTexGendv /* glGetTexGenfv (GL_VERSION_1_0) */ extern PFNGLGETTEXGENFVPROC piglit_dispatch_glGetTexGenfv; #define glGetTexGenfv piglit_dispatch_glGetTexGenfv /* glGetTexGenfvOES (GL_OES_texture_cube_map) */ extern PFNGLGETTEXGENFVOESPROC piglit_dispatch_glGetTexGenfvOES; #define glGetTexGenfvOES piglit_dispatch_glGetTexGenfvOES /* glGetTexGeniv (GL_VERSION_1_0) */ extern PFNGLGETTEXGENIVPROC piglit_dispatch_glGetTexGeniv; #define glGetTexGeniv piglit_dispatch_glGetTexGeniv /* glGetTexGenivOES (GL_OES_texture_cube_map) */ extern PFNGLGETTEXGENIVOESPROC piglit_dispatch_glGetTexGenivOES; #define glGetTexGenivOES piglit_dispatch_glGetTexGenivOES /* glGetTexGenxvOES (GL_OES_fixed_point) (GL_OES_texture_cube_map) */ extern PFNGLGETTEXGENXVOESPROC piglit_dispatch_glGetTexGenxvOES; #define glGetTexGenxvOES piglit_dispatch_glGetTexGenxvOES /* glGetTexImage (GL_VERSION_1_0) */ extern PFNGLGETTEXIMAGEPROC piglit_dispatch_glGetTexImage; #define glGetTexImage piglit_dispatch_glGetTexImage /* glGetTexLevelParameterfv (GL_ES_VERSION_3_1) (GL_VERSION_1_0) */ extern PFNGLGETTEXLEVELPARAMETERFVPROC piglit_dispatch_glGetTexLevelParameterfv; #define glGetTexLevelParameterfv piglit_dispatch_glGetTexLevelParameterfv /* glGetTexLevelParameteriv (GL_VERSION_1_0) (GL_ES_VERSION_3_1) */ extern PFNGLGETTEXLEVELPARAMETERIVPROC piglit_dispatch_glGetTexLevelParameteriv; #define glGetTexLevelParameteriv piglit_dispatch_glGetTexLevelParameteriv /* glGetTexLevelParameterxvOES (GL_OES_fixed_point) */ extern PFNGLGETTEXLEVELPARAMETERXVOESPROC piglit_dispatch_glGetTexLevelParameterxvOES; #define glGetTexLevelParameterxvOES piglit_dispatch_glGetTexLevelParameterxvOES /* glGetTexParameterIiv (GL_VERSION_3_0) */ /* glGetTexParameterIivEXT (GL_EXT_texture_integer) (GL_EXT_texture_border_clamp) */ extern PFNGLGETTEXPARAMETERIIVPROC piglit_dispatch_glGetTexParameterIiv; #define glGetTexParameterIiv piglit_dispatch_glGetTexParameterIiv #define glGetTexParameterIivEXT piglit_dispatch_glGetTexParameterIiv /* glGetTexParameterIuiv (GL_VERSION_3_0) */ /* glGetTexParameterIuivEXT (GL_EXT_texture_border_clamp) (GL_EXT_texture_integer) */ extern PFNGLGETTEXPARAMETERIUIVPROC piglit_dispatch_glGetTexParameterIuiv; #define glGetTexParameterIuiv piglit_dispatch_glGetTexParameterIuiv #define glGetTexParameterIuivEXT piglit_dispatch_glGetTexParameterIuiv /* glGetTexParameterPointervAPPLE (GL_APPLE_texture_range) */ extern PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC piglit_dispatch_glGetTexParameterPointervAPPLE; #define glGetTexParameterPointervAPPLE piglit_dispatch_glGetTexParameterPointervAPPLE /* glGetTexParameterfv (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLGETTEXPARAMETERFVPROC piglit_dispatch_glGetTexParameterfv; #define glGetTexParameterfv piglit_dispatch_glGetTexParameterfv /* glGetTexParameteriv (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETTEXPARAMETERIVPROC piglit_dispatch_glGetTexParameteriv; #define glGetTexParameteriv piglit_dispatch_glGetTexParameteriv /* glGetTexParameterxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLGETTEXPARAMETERXVPROC piglit_dispatch_glGetTexParameterxv; #define glGetTexParameterxv piglit_dispatch_glGetTexParameterxv /* glGetTexParameterxvOES (GL_OES_fixed_point) */ extern PFNGLGETTEXPARAMETERXVOESPROC piglit_dispatch_glGetTexParameterxvOES; #define glGetTexParameterxvOES piglit_dispatch_glGetTexParameterxvOES /* glGetTextureHandleARB (GL_ARB_bindless_texture) */ extern PFNGLGETTEXTUREHANDLEARBPROC piglit_dispatch_glGetTextureHandleARB; #define glGetTextureHandleARB piglit_dispatch_glGetTextureHandleARB /* glGetTextureHandleNV (GL_NV_bindless_texture) */ extern PFNGLGETTEXTUREHANDLENVPROC piglit_dispatch_glGetTextureHandleNV; #define glGetTextureHandleNV piglit_dispatch_glGetTextureHandleNV /* glGetTextureImageEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTUREIMAGEEXTPROC piglit_dispatch_glGetTextureImageEXT; #define glGetTextureImageEXT piglit_dispatch_glGetTextureImageEXT /* glGetTextureLevelParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC piglit_dispatch_glGetTextureLevelParameterfvEXT; #define glGetTextureLevelParameterfvEXT piglit_dispatch_glGetTextureLevelParameterfvEXT /* glGetTextureLevelParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC piglit_dispatch_glGetTextureLevelParameterivEXT; #define glGetTextureLevelParameterivEXT piglit_dispatch_glGetTextureLevelParameterivEXT /* glGetTextureParameterIivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTUREPARAMETERIIVEXTPROC piglit_dispatch_glGetTextureParameterIivEXT; #define glGetTextureParameterIivEXT piglit_dispatch_glGetTextureParameterIivEXT /* glGetTextureParameterIuivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTUREPARAMETERIUIVEXTPROC piglit_dispatch_glGetTextureParameterIuivEXT; #define glGetTextureParameterIuivEXT piglit_dispatch_glGetTextureParameterIuivEXT /* glGetTextureParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTUREPARAMETERFVEXTPROC piglit_dispatch_glGetTextureParameterfvEXT; #define glGetTextureParameterfvEXT piglit_dispatch_glGetTextureParameterfvEXT /* glGetTextureParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLGETTEXTUREPARAMETERIVEXTPROC piglit_dispatch_glGetTextureParameterivEXT; #define glGetTextureParameterivEXT piglit_dispatch_glGetTextureParameterivEXT /* glGetTextureSamplerHandleARB (GL_ARB_bindless_texture) */ extern PFNGLGETTEXTURESAMPLERHANDLEARBPROC piglit_dispatch_glGetTextureSamplerHandleARB; #define glGetTextureSamplerHandleARB piglit_dispatch_glGetTextureSamplerHandleARB /* glGetTextureSamplerHandleNV (GL_NV_bindless_texture) */ extern PFNGLGETTEXTURESAMPLERHANDLENVPROC piglit_dispatch_glGetTextureSamplerHandleNV; #define glGetTextureSamplerHandleNV piglit_dispatch_glGetTextureSamplerHandleNV /* glGetTrackMatrixivNV (GL_NV_vertex_program) */ extern PFNGLGETTRACKMATRIXIVNVPROC piglit_dispatch_glGetTrackMatrixivNV; #define glGetTrackMatrixivNV piglit_dispatch_glGetTrackMatrixivNV /* glGetTransformFeedbackVarying (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glGetTransformFeedbackVaryingEXT (GL_EXT_transform_feedback) */ extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC piglit_dispatch_glGetTransformFeedbackVarying; #define glGetTransformFeedbackVarying piglit_dispatch_glGetTransformFeedbackVarying #define glGetTransformFeedbackVaryingEXT piglit_dispatch_glGetTransformFeedbackVarying /* glGetTransformFeedbackVaryingNV (GL_NV_transform_feedback) */ extern PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC piglit_dispatch_glGetTransformFeedbackVaryingNV; #define glGetTransformFeedbackVaryingNV piglit_dispatch_glGetTransformFeedbackVaryingNV /* glGetTranslatedShaderSourceANGLE (GL_ANGLE_translated_shader_source) */ extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC piglit_dispatch_glGetTranslatedShaderSourceANGLE; #define glGetTranslatedShaderSourceANGLE piglit_dispatch_glGetTranslatedShaderSourceANGLE /* glGetUniformBlockIndex (GL_ARB_uniform_buffer_object) (GL_VERSION_3_1) (GL_ES_VERSION_3_0) */ extern PFNGLGETUNIFORMBLOCKINDEXPROC piglit_dispatch_glGetUniformBlockIndex; #define glGetUniformBlockIndex piglit_dispatch_glGetUniformBlockIndex /* glGetUniformBufferSizeEXT (GL_EXT_bindable_uniform) */ extern PFNGLGETUNIFORMBUFFERSIZEEXTPROC piglit_dispatch_glGetUniformBufferSizeEXT; #define glGetUniformBufferSizeEXT piglit_dispatch_glGetUniformBufferSizeEXT /* glGetUniformIndices (GL_ES_VERSION_3_0) (GL_ARB_uniform_buffer_object) (GL_VERSION_3_1) */ extern PFNGLGETUNIFORMINDICESPROC piglit_dispatch_glGetUniformIndices; #define glGetUniformIndices piglit_dispatch_glGetUniformIndices /* glGetUniformLocation (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glGetUniformLocationARB (GL_ARB_shader_objects) */ extern PFNGLGETUNIFORMLOCATIONPROC piglit_dispatch_glGetUniformLocation; #define glGetUniformLocation piglit_dispatch_glGetUniformLocation #define glGetUniformLocationARB piglit_dispatch_glGetUniformLocation /* glGetUniformOffsetEXT (GL_EXT_bindable_uniform) */ extern PFNGLGETUNIFORMOFFSETEXTPROC piglit_dispatch_glGetUniformOffsetEXT; #define glGetUniformOffsetEXT piglit_dispatch_glGetUniformOffsetEXT /* glGetUniformSubroutineuiv (GL_VERSION_4_0) (GL_ARB_shader_subroutine) */ extern PFNGLGETUNIFORMSUBROUTINEUIVPROC piglit_dispatch_glGetUniformSubroutineuiv; #define glGetUniformSubroutineuiv piglit_dispatch_glGetUniformSubroutineuiv /* glGetUniformdv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLGETUNIFORMDVPROC piglit_dispatch_glGetUniformdv; #define glGetUniformdv piglit_dispatch_glGetUniformdv /* glGetUniformfv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glGetUniformfvARB (GL_ARB_shader_objects) */ extern PFNGLGETUNIFORMFVPROC piglit_dispatch_glGetUniformfv; #define glGetUniformfv piglit_dispatch_glGetUniformfv #define glGetUniformfvARB piglit_dispatch_glGetUniformfv /* glGetUniformi64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLGETUNIFORMI64VNVPROC piglit_dispatch_glGetUniformi64vNV; #define glGetUniformi64vNV piglit_dispatch_glGetUniformi64vNV /* glGetUniformiv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glGetUniformivARB (GL_ARB_shader_objects) */ extern PFNGLGETUNIFORMIVPROC piglit_dispatch_glGetUniformiv; #define glGetUniformiv piglit_dispatch_glGetUniformiv #define glGetUniformivARB piglit_dispatch_glGetUniformiv /* glGetUniformui64vNV (GL_NV_shader_buffer_load) (GL_AMD_gpu_shader_int64) */ extern PFNGLGETUNIFORMUI64VNVPROC piglit_dispatch_glGetUniformui64vNV; #define glGetUniformui64vNV piglit_dispatch_glGetUniformui64vNV /* glGetUniformuiv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glGetUniformuivEXT (GL_EXT_gpu_shader4) */ extern PFNGLGETUNIFORMUIVPROC piglit_dispatch_glGetUniformuiv; #define glGetUniformuiv piglit_dispatch_glGetUniformuiv #define glGetUniformuivEXT piglit_dispatch_glGetUniformuiv /* glGetVariantArrayObjectfvATI (GL_ATI_vertex_array_object) */ extern PFNGLGETVARIANTARRAYOBJECTFVATIPROC piglit_dispatch_glGetVariantArrayObjectfvATI; #define glGetVariantArrayObjectfvATI piglit_dispatch_glGetVariantArrayObjectfvATI /* glGetVariantArrayObjectivATI (GL_ATI_vertex_array_object) */ extern PFNGLGETVARIANTARRAYOBJECTIVATIPROC piglit_dispatch_glGetVariantArrayObjectivATI; #define glGetVariantArrayObjectivATI piglit_dispatch_glGetVariantArrayObjectivATI /* glGetVariantBooleanvEXT (GL_EXT_vertex_shader) */ extern PFNGLGETVARIANTBOOLEANVEXTPROC piglit_dispatch_glGetVariantBooleanvEXT; #define glGetVariantBooleanvEXT piglit_dispatch_glGetVariantBooleanvEXT /* glGetVariantFloatvEXT (GL_EXT_vertex_shader) */ extern PFNGLGETVARIANTFLOATVEXTPROC piglit_dispatch_glGetVariantFloatvEXT; #define glGetVariantFloatvEXT piglit_dispatch_glGetVariantFloatvEXT /* glGetVariantIntegervEXT (GL_EXT_vertex_shader) */ extern PFNGLGETVARIANTINTEGERVEXTPROC piglit_dispatch_glGetVariantIntegervEXT; #define glGetVariantIntegervEXT piglit_dispatch_glGetVariantIntegervEXT /* glGetVariantPointervEXT (GL_EXT_vertex_shader) */ extern PFNGLGETVARIANTPOINTERVEXTPROC piglit_dispatch_glGetVariantPointervEXT; #define glGetVariantPointervEXT piglit_dispatch_glGetVariantPointervEXT /* glGetVaryingLocationNV (GL_NV_transform_feedback) */ extern PFNGLGETVARYINGLOCATIONNVPROC piglit_dispatch_glGetVaryingLocationNV; #define glGetVaryingLocationNV piglit_dispatch_glGetVaryingLocationNV /* glGetVertexArrayIntegeri_vEXT (GL_EXT_direct_state_access) */ extern PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC piglit_dispatch_glGetVertexArrayIntegeri_vEXT; #define glGetVertexArrayIntegeri_vEXT piglit_dispatch_glGetVertexArrayIntegeri_vEXT /* glGetVertexArrayIntegervEXT (GL_EXT_direct_state_access) */ extern PFNGLGETVERTEXARRAYINTEGERVEXTPROC piglit_dispatch_glGetVertexArrayIntegervEXT; #define glGetVertexArrayIntegervEXT piglit_dispatch_glGetVertexArrayIntegervEXT /* glGetVertexArrayPointeri_vEXT (GL_EXT_direct_state_access) */ extern PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC piglit_dispatch_glGetVertexArrayPointeri_vEXT; #define glGetVertexArrayPointeri_vEXT piglit_dispatch_glGetVertexArrayPointeri_vEXT /* glGetVertexArrayPointervEXT (GL_EXT_direct_state_access) */ extern PFNGLGETVERTEXARRAYPOINTERVEXTPROC piglit_dispatch_glGetVertexArrayPointervEXT; #define glGetVertexArrayPointervEXT piglit_dispatch_glGetVertexArrayPointervEXT /* glGetVertexAttribArrayObjectfvATI (GL_ATI_vertex_attrib_array_object) */ extern PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC piglit_dispatch_glGetVertexAttribArrayObjectfvATI; #define glGetVertexAttribArrayObjectfvATI piglit_dispatch_glGetVertexAttribArrayObjectfvATI /* glGetVertexAttribArrayObjectivATI (GL_ATI_vertex_attrib_array_object) */ extern PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC piglit_dispatch_glGetVertexAttribArrayObjectivATI; #define glGetVertexAttribArrayObjectivATI piglit_dispatch_glGetVertexAttribArrayObjectivATI /* glGetVertexAttribIiv (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glGetVertexAttribIivEXT (GL_NV_vertex_program4) */ extern PFNGLGETVERTEXATTRIBIIVPROC piglit_dispatch_glGetVertexAttribIiv; #define glGetVertexAttribIiv piglit_dispatch_glGetVertexAttribIiv #define glGetVertexAttribIivEXT piglit_dispatch_glGetVertexAttribIiv /* glGetVertexAttribIuiv (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glGetVertexAttribIuivEXT (GL_NV_vertex_program4) */ extern PFNGLGETVERTEXATTRIBIUIVPROC piglit_dispatch_glGetVertexAttribIuiv; #define glGetVertexAttribIuiv piglit_dispatch_glGetVertexAttribIuiv #define glGetVertexAttribIuivEXT piglit_dispatch_glGetVertexAttribIuiv /* glGetVertexAttribLdv (GL_VERSION_4_1) (GL_ARB_vertex_attrib_64bit) */ /* glGetVertexAttribLdvEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLGETVERTEXATTRIBLDVPROC piglit_dispatch_glGetVertexAttribLdv; #define glGetVertexAttribLdv piglit_dispatch_glGetVertexAttribLdv #define glGetVertexAttribLdvEXT piglit_dispatch_glGetVertexAttribLdv /* glGetVertexAttribLi64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLGETVERTEXATTRIBLI64VNVPROC piglit_dispatch_glGetVertexAttribLi64vNV; #define glGetVertexAttribLi64vNV piglit_dispatch_glGetVertexAttribLi64vNV /* glGetVertexAttribLui64vARB (GL_ARB_bindless_texture) */ extern PFNGLGETVERTEXATTRIBLUI64VARBPROC piglit_dispatch_glGetVertexAttribLui64vARB; #define glGetVertexAttribLui64vARB piglit_dispatch_glGetVertexAttribLui64vARB /* glGetVertexAttribLui64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLGETVERTEXATTRIBLUI64VNVPROC piglit_dispatch_glGetVertexAttribLui64vNV; #define glGetVertexAttribLui64vNV piglit_dispatch_glGetVertexAttribLui64vNV /* glGetVertexAttribPointerv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glGetVertexAttribPointervARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glGetVertexAttribPointervNV (GL_NV_vertex_program) */ extern PFNGLGETVERTEXATTRIBPOINTERVPROC piglit_dispatch_glGetVertexAttribPointerv; #define glGetVertexAttribPointerv piglit_dispatch_glGetVertexAttribPointerv #define glGetVertexAttribPointervARB piglit_dispatch_glGetVertexAttribPointerv #define glGetVertexAttribPointervNV piglit_dispatch_glGetVertexAttribPointerv /* glGetVertexAttribdv (GL_VERSION_2_0) */ /* glGetVertexAttribdvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glGetVertexAttribdvNV (GL_NV_vertex_program) */ extern PFNGLGETVERTEXATTRIBDVPROC piglit_dispatch_glGetVertexAttribdv; #define glGetVertexAttribdv piglit_dispatch_glGetVertexAttribdv #define glGetVertexAttribdvARB piglit_dispatch_glGetVertexAttribdv #define glGetVertexAttribdvNV piglit_dispatch_glGetVertexAttribdv /* glGetVertexAttribfv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glGetVertexAttribfvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glGetVertexAttribfvNV (GL_NV_vertex_program) */ extern PFNGLGETVERTEXATTRIBFVPROC piglit_dispatch_glGetVertexAttribfv; #define glGetVertexAttribfv piglit_dispatch_glGetVertexAttribfv #define glGetVertexAttribfvARB piglit_dispatch_glGetVertexAttribfv #define glGetVertexAttribfvNV piglit_dispatch_glGetVertexAttribfv /* glGetVertexAttribiv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glGetVertexAttribivARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glGetVertexAttribivNV (GL_NV_vertex_program) */ extern PFNGLGETVERTEXATTRIBIVPROC piglit_dispatch_glGetVertexAttribiv; #define glGetVertexAttribiv piglit_dispatch_glGetVertexAttribiv #define glGetVertexAttribivARB piglit_dispatch_glGetVertexAttribiv #define glGetVertexAttribivNV piglit_dispatch_glGetVertexAttribiv /* glGetVideoCaptureStreamdvNV (GL_NV_video_capture) */ extern PFNGLGETVIDEOCAPTURESTREAMDVNVPROC piglit_dispatch_glGetVideoCaptureStreamdvNV; #define glGetVideoCaptureStreamdvNV piglit_dispatch_glGetVideoCaptureStreamdvNV /* glGetVideoCaptureStreamfvNV (GL_NV_video_capture) */ extern PFNGLGETVIDEOCAPTURESTREAMFVNVPROC piglit_dispatch_glGetVideoCaptureStreamfvNV; #define glGetVideoCaptureStreamfvNV piglit_dispatch_glGetVideoCaptureStreamfvNV /* glGetVideoCaptureStreamivNV (GL_NV_video_capture) */ extern PFNGLGETVIDEOCAPTURESTREAMIVNVPROC piglit_dispatch_glGetVideoCaptureStreamivNV; #define glGetVideoCaptureStreamivNV piglit_dispatch_glGetVideoCaptureStreamivNV /* glGetVideoCaptureivNV (GL_NV_video_capture) */ extern PFNGLGETVIDEOCAPTUREIVNVPROC piglit_dispatch_glGetVideoCaptureivNV; #define glGetVideoCaptureivNV piglit_dispatch_glGetVideoCaptureivNV /* glGetVideoi64vNV (GL_NV_present_video) */ extern PFNGLGETVIDEOI64VNVPROC piglit_dispatch_glGetVideoi64vNV; #define glGetVideoi64vNV piglit_dispatch_glGetVideoi64vNV /* glGetVideoivNV (GL_NV_present_video) */ extern PFNGLGETVIDEOIVNVPROC piglit_dispatch_glGetVideoivNV; #define glGetVideoivNV piglit_dispatch_glGetVideoivNV /* glGetVideoui64vNV (GL_NV_present_video) */ extern PFNGLGETVIDEOUI64VNVPROC piglit_dispatch_glGetVideoui64vNV; #define glGetVideoui64vNV piglit_dispatch_glGetVideoui64vNV /* glGetVideouivNV (GL_NV_present_video) */ extern PFNGLGETVIDEOUIVNVPROC piglit_dispatch_glGetVideouivNV; #define glGetVideouivNV piglit_dispatch_glGetVideouivNV /* glGetnColorTableARB (GL_ARB_robustness) */ extern PFNGLGETNCOLORTABLEARBPROC piglit_dispatch_glGetnColorTableARB; #define glGetnColorTableARB piglit_dispatch_glGetnColorTableARB /* glGetnCompressedTexImageARB (GL_ARB_robustness) */ extern PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC piglit_dispatch_glGetnCompressedTexImageARB; #define glGetnCompressedTexImageARB piglit_dispatch_glGetnCompressedTexImageARB /* glGetnConvolutionFilterARB (GL_ARB_robustness) */ extern PFNGLGETNCONVOLUTIONFILTERARBPROC piglit_dispatch_glGetnConvolutionFilterARB; #define glGetnConvolutionFilterARB piglit_dispatch_glGetnConvolutionFilterARB /* glGetnHistogramARB (GL_ARB_robustness) */ extern PFNGLGETNHISTOGRAMARBPROC piglit_dispatch_glGetnHistogramARB; #define glGetnHistogramARB piglit_dispatch_glGetnHistogramARB /* glGetnMapdvARB (GL_ARB_robustness) */ extern PFNGLGETNMAPDVARBPROC piglit_dispatch_glGetnMapdvARB; #define glGetnMapdvARB piglit_dispatch_glGetnMapdvARB /* glGetnMapfvARB (GL_ARB_robustness) */ extern PFNGLGETNMAPFVARBPROC piglit_dispatch_glGetnMapfvARB; #define glGetnMapfvARB piglit_dispatch_glGetnMapfvARB /* glGetnMapivARB (GL_ARB_robustness) */ extern PFNGLGETNMAPIVARBPROC piglit_dispatch_glGetnMapivARB; #define glGetnMapivARB piglit_dispatch_glGetnMapivARB /* glGetnMinmaxARB (GL_ARB_robustness) */ extern PFNGLGETNMINMAXARBPROC piglit_dispatch_glGetnMinmaxARB; #define glGetnMinmaxARB piglit_dispatch_glGetnMinmaxARB /* glGetnPixelMapfvARB (GL_ARB_robustness) */ extern PFNGLGETNPIXELMAPFVARBPROC piglit_dispatch_glGetnPixelMapfvARB; #define glGetnPixelMapfvARB piglit_dispatch_glGetnPixelMapfvARB /* glGetnPixelMapuivARB (GL_ARB_robustness) */ extern PFNGLGETNPIXELMAPUIVARBPROC piglit_dispatch_glGetnPixelMapuivARB; #define glGetnPixelMapuivARB piglit_dispatch_glGetnPixelMapuivARB /* glGetnPixelMapusvARB (GL_ARB_robustness) */ extern PFNGLGETNPIXELMAPUSVARBPROC piglit_dispatch_glGetnPixelMapusvARB; #define glGetnPixelMapusvARB piglit_dispatch_glGetnPixelMapusvARB /* glGetnPolygonStippleARB (GL_ARB_robustness) */ extern PFNGLGETNPOLYGONSTIPPLEARBPROC piglit_dispatch_glGetnPolygonStippleARB; #define glGetnPolygonStippleARB piglit_dispatch_glGetnPolygonStippleARB /* glGetnSeparableFilterARB (GL_ARB_robustness) */ extern PFNGLGETNSEPARABLEFILTERARBPROC piglit_dispatch_glGetnSeparableFilterARB; #define glGetnSeparableFilterARB piglit_dispatch_glGetnSeparableFilterARB /* glGetnTexImageARB (GL_ARB_robustness) */ extern PFNGLGETNTEXIMAGEARBPROC piglit_dispatch_glGetnTexImageARB; #define glGetnTexImageARB piglit_dispatch_glGetnTexImageARB /* glGetnUniformdvARB (GL_ARB_robustness) */ extern PFNGLGETNUNIFORMDVARBPROC piglit_dispatch_glGetnUniformdvARB; #define glGetnUniformdvARB piglit_dispatch_glGetnUniformdvARB /* glGetnUniformfvARB (GL_ARB_robustness) */ extern PFNGLGETNUNIFORMFVARBPROC piglit_dispatch_glGetnUniformfvARB; #define glGetnUniformfvARB piglit_dispatch_glGetnUniformfvARB /* glGetnUniformfvEXT (GL_EXT_robustness) */ extern PFNGLGETNUNIFORMFVEXTPROC piglit_dispatch_glGetnUniformfvEXT; #define glGetnUniformfvEXT piglit_dispatch_glGetnUniformfvEXT /* glGetnUniformivARB (GL_ARB_robustness) */ extern PFNGLGETNUNIFORMIVARBPROC piglit_dispatch_glGetnUniformivARB; #define glGetnUniformivARB piglit_dispatch_glGetnUniformivARB /* glGetnUniformivEXT (GL_EXT_robustness) */ extern PFNGLGETNUNIFORMIVEXTPROC piglit_dispatch_glGetnUniformivEXT; #define glGetnUniformivEXT piglit_dispatch_glGetnUniformivEXT /* glGetnUniformuivARB (GL_ARB_robustness) */ extern PFNGLGETNUNIFORMUIVARBPROC piglit_dispatch_glGetnUniformuivARB; #define glGetnUniformuivARB piglit_dispatch_glGetnUniformuivARB /* glGlobalAlphaFactorbSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORBSUNPROC piglit_dispatch_glGlobalAlphaFactorbSUN; #define glGlobalAlphaFactorbSUN piglit_dispatch_glGlobalAlphaFactorbSUN /* glGlobalAlphaFactordSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORDSUNPROC piglit_dispatch_glGlobalAlphaFactordSUN; #define glGlobalAlphaFactordSUN piglit_dispatch_glGlobalAlphaFactordSUN /* glGlobalAlphaFactorfSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORFSUNPROC piglit_dispatch_glGlobalAlphaFactorfSUN; #define glGlobalAlphaFactorfSUN piglit_dispatch_glGlobalAlphaFactorfSUN /* glGlobalAlphaFactoriSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORISUNPROC piglit_dispatch_glGlobalAlphaFactoriSUN; #define glGlobalAlphaFactoriSUN piglit_dispatch_glGlobalAlphaFactoriSUN /* glGlobalAlphaFactorsSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORSSUNPROC piglit_dispatch_glGlobalAlphaFactorsSUN; #define glGlobalAlphaFactorsSUN piglit_dispatch_glGlobalAlphaFactorsSUN /* glGlobalAlphaFactorubSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORUBSUNPROC piglit_dispatch_glGlobalAlphaFactorubSUN; #define glGlobalAlphaFactorubSUN piglit_dispatch_glGlobalAlphaFactorubSUN /* glGlobalAlphaFactoruiSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORUISUNPROC piglit_dispatch_glGlobalAlphaFactoruiSUN; #define glGlobalAlphaFactoruiSUN piglit_dispatch_glGlobalAlphaFactoruiSUN /* glGlobalAlphaFactorusSUN (GL_SUN_global_alpha) */ extern PFNGLGLOBALALPHAFACTORUSSUNPROC piglit_dispatch_glGlobalAlphaFactorusSUN; #define glGlobalAlphaFactorusSUN piglit_dispatch_glGlobalAlphaFactorusSUN /* glHint (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLHINTPROC piglit_dispatch_glHint; #define glHint piglit_dispatch_glHint /* glHintPGI (GL_PGI_misc_hints) */ extern PFNGLHINTPGIPROC piglit_dispatch_glHintPGI; #define glHintPGI piglit_dispatch_glHintPGI /* glHistogram (GL_ARB_imaging) */ /* glHistogramEXT (GL_EXT_histogram) */ extern PFNGLHISTOGRAMPROC piglit_dispatch_glHistogram; #define glHistogram piglit_dispatch_glHistogram #define glHistogramEXT piglit_dispatch_glHistogram /* glIglooInterfaceSGIX (GL_SGIX_igloo_interface) */ extern PFNGLIGLOOINTERFACESGIXPROC piglit_dispatch_glIglooInterfaceSGIX; #define glIglooInterfaceSGIX piglit_dispatch_glIglooInterfaceSGIX /* glImageTransformParameterfHP (GL_HP_image_transform) */ extern PFNGLIMAGETRANSFORMPARAMETERFHPPROC piglit_dispatch_glImageTransformParameterfHP; #define glImageTransformParameterfHP piglit_dispatch_glImageTransformParameterfHP /* glImageTransformParameterfvHP (GL_HP_image_transform) */ extern PFNGLIMAGETRANSFORMPARAMETERFVHPPROC piglit_dispatch_glImageTransformParameterfvHP; #define glImageTransformParameterfvHP piglit_dispatch_glImageTransformParameterfvHP /* glImageTransformParameteriHP (GL_HP_image_transform) */ extern PFNGLIMAGETRANSFORMPARAMETERIHPPROC piglit_dispatch_glImageTransformParameteriHP; #define glImageTransformParameteriHP piglit_dispatch_glImageTransformParameteriHP /* glImageTransformParameterivHP (GL_HP_image_transform) */ extern PFNGLIMAGETRANSFORMPARAMETERIVHPPROC piglit_dispatch_glImageTransformParameterivHP; #define glImageTransformParameterivHP piglit_dispatch_glImageTransformParameterivHP /* glImportSyncEXT (GL_EXT_x11_sync_object) */ extern PFNGLIMPORTSYNCEXTPROC piglit_dispatch_glImportSyncEXT; #define glImportSyncEXT piglit_dispatch_glImportSyncEXT /* glIndexFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLINDEXFORMATNVPROC piglit_dispatch_glIndexFormatNV; #define glIndexFormatNV piglit_dispatch_glIndexFormatNV /* glIndexFuncEXT (GL_EXT_index_func) */ extern PFNGLINDEXFUNCEXTPROC piglit_dispatch_glIndexFuncEXT; #define glIndexFuncEXT piglit_dispatch_glIndexFuncEXT /* glIndexMask (GL_VERSION_1_0) */ extern PFNGLINDEXMASKPROC piglit_dispatch_glIndexMask; #define glIndexMask piglit_dispatch_glIndexMask /* glIndexMaterialEXT (GL_EXT_index_material) */ extern PFNGLINDEXMATERIALEXTPROC piglit_dispatch_glIndexMaterialEXT; #define glIndexMaterialEXT piglit_dispatch_glIndexMaterialEXT /* glIndexPointer (GL_VERSION_1_1) */ extern PFNGLINDEXPOINTERPROC piglit_dispatch_glIndexPointer; #define glIndexPointer piglit_dispatch_glIndexPointer /* glIndexPointerEXT (GL_EXT_vertex_array) */ extern PFNGLINDEXPOINTEREXTPROC piglit_dispatch_glIndexPointerEXT; #define glIndexPointerEXT piglit_dispatch_glIndexPointerEXT /* glIndexPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLINDEXPOINTERLISTIBMPROC piglit_dispatch_glIndexPointerListIBM; #define glIndexPointerListIBM piglit_dispatch_glIndexPointerListIBM /* glIndexd (GL_VERSION_1_0) */ extern PFNGLINDEXDPROC piglit_dispatch_glIndexd; #define glIndexd piglit_dispatch_glIndexd /* glIndexdv (GL_VERSION_1_0) */ extern PFNGLINDEXDVPROC piglit_dispatch_glIndexdv; #define glIndexdv piglit_dispatch_glIndexdv /* glIndexf (GL_VERSION_1_0) */ extern PFNGLINDEXFPROC piglit_dispatch_glIndexf; #define glIndexf piglit_dispatch_glIndexf /* glIndexfv (GL_VERSION_1_0) */ extern PFNGLINDEXFVPROC piglit_dispatch_glIndexfv; #define glIndexfv piglit_dispatch_glIndexfv /* glIndexi (GL_VERSION_1_0) */ extern PFNGLINDEXIPROC piglit_dispatch_glIndexi; #define glIndexi piglit_dispatch_glIndexi /* glIndexiv (GL_VERSION_1_0) */ extern PFNGLINDEXIVPROC piglit_dispatch_glIndexiv; #define glIndexiv piglit_dispatch_glIndexiv /* glIndexs (GL_VERSION_1_0) */ extern PFNGLINDEXSPROC piglit_dispatch_glIndexs; #define glIndexs piglit_dispatch_glIndexs /* glIndexsv (GL_VERSION_1_0) */ extern PFNGLINDEXSVPROC piglit_dispatch_glIndexsv; #define glIndexsv piglit_dispatch_glIndexsv /* glIndexub (GL_VERSION_1_1) */ extern PFNGLINDEXUBPROC piglit_dispatch_glIndexub; #define glIndexub piglit_dispatch_glIndexub /* glIndexubv (GL_VERSION_1_1) */ extern PFNGLINDEXUBVPROC piglit_dispatch_glIndexubv; #define glIndexubv piglit_dispatch_glIndexubv /* glIndexxOES (GL_OES_fixed_point) */ extern PFNGLINDEXXOESPROC piglit_dispatch_glIndexxOES; #define glIndexxOES piglit_dispatch_glIndexxOES /* glIndexxvOES (GL_OES_fixed_point) */ extern PFNGLINDEXXVOESPROC piglit_dispatch_glIndexxvOES; #define glIndexxvOES piglit_dispatch_glIndexxvOES /* glInitNames (GL_VERSION_1_0) */ extern PFNGLINITNAMESPROC piglit_dispatch_glInitNames; #define glInitNames piglit_dispatch_glInitNames /* glInsertComponentEXT (GL_EXT_vertex_shader) */ extern PFNGLINSERTCOMPONENTEXTPROC piglit_dispatch_glInsertComponentEXT; #define glInsertComponentEXT piglit_dispatch_glInsertComponentEXT /* glInsertEventMarkerEXT (GL_EXT_debug_marker) */ extern PFNGLINSERTEVENTMARKEREXTPROC piglit_dispatch_glInsertEventMarkerEXT; #define glInsertEventMarkerEXT piglit_dispatch_glInsertEventMarkerEXT /* glInstrumentsBufferSGIX (GL_SGIX_instruments) */ extern PFNGLINSTRUMENTSBUFFERSGIXPROC piglit_dispatch_glInstrumentsBufferSGIX; #define glInstrumentsBufferSGIX piglit_dispatch_glInstrumentsBufferSGIX /* glInterleavedArrays (GL_VERSION_1_1) */ extern PFNGLINTERLEAVEDARRAYSPROC piglit_dispatch_glInterleavedArrays; #define glInterleavedArrays piglit_dispatch_glInterleavedArrays /* glInterpolatePathsNV (GL_NV_path_rendering) */ extern PFNGLINTERPOLATEPATHSNVPROC piglit_dispatch_glInterpolatePathsNV; #define glInterpolatePathsNV piglit_dispatch_glInterpolatePathsNV /* glInvalidateBufferData (GL_VERSION_4_3) (GL_ARB_invalidate_subdata) */ extern PFNGLINVALIDATEBUFFERDATAPROC piglit_dispatch_glInvalidateBufferData; #define glInvalidateBufferData piglit_dispatch_glInvalidateBufferData /* glInvalidateBufferSubData (GL_ARB_invalidate_subdata) (GL_VERSION_4_3) */ extern PFNGLINVALIDATEBUFFERSUBDATAPROC piglit_dispatch_glInvalidateBufferSubData; #define glInvalidateBufferSubData piglit_dispatch_glInvalidateBufferSubData /* glInvalidateFramebuffer (GL_ES_VERSION_3_0) (GL_ARB_invalidate_subdata) (GL_VERSION_4_3) */ extern PFNGLINVALIDATEFRAMEBUFFERPROC piglit_dispatch_glInvalidateFramebuffer; #define glInvalidateFramebuffer piglit_dispatch_glInvalidateFramebuffer /* glInvalidateSubFramebuffer (GL_VERSION_4_3) (GL_ES_VERSION_3_0) (GL_ARB_invalidate_subdata) */ extern PFNGLINVALIDATESUBFRAMEBUFFERPROC piglit_dispatch_glInvalidateSubFramebuffer; #define glInvalidateSubFramebuffer piglit_dispatch_glInvalidateSubFramebuffer /* glInvalidateTexImage (GL_VERSION_4_3) (GL_ARB_invalidate_subdata) */ extern PFNGLINVALIDATETEXIMAGEPROC piglit_dispatch_glInvalidateTexImage; #define glInvalidateTexImage piglit_dispatch_glInvalidateTexImage /* glInvalidateTexSubImage (GL_ARB_invalidate_subdata) (GL_VERSION_4_3) */ extern PFNGLINVALIDATETEXSUBIMAGEPROC piglit_dispatch_glInvalidateTexSubImage; #define glInvalidateTexSubImage piglit_dispatch_glInvalidateTexSubImage /* glIsAsyncMarkerSGIX (GL_SGIX_async) */ extern PFNGLISASYNCMARKERSGIXPROC piglit_dispatch_glIsAsyncMarkerSGIX; #define glIsAsyncMarkerSGIX piglit_dispatch_glIsAsyncMarkerSGIX /* glIsBuffer (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_5) */ /* glIsBufferARB (GL_ARB_vertex_buffer_object) */ extern PFNGLISBUFFERPROC piglit_dispatch_glIsBuffer; #define glIsBuffer piglit_dispatch_glIsBuffer #define glIsBufferARB piglit_dispatch_glIsBuffer /* glIsBufferResidentNV (GL_NV_shader_buffer_load) */ extern PFNGLISBUFFERRESIDENTNVPROC piglit_dispatch_glIsBufferResidentNV; #define glIsBufferResidentNV piglit_dispatch_glIsBufferResidentNV /* glIsEnabled (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLISENABLEDPROC piglit_dispatch_glIsEnabled; #define glIsEnabled piglit_dispatch_glIsEnabled /* glIsEnabledIndexedEXT (GL_EXT_draw_buffers2) (GL_EXT_direct_state_access) */ /* glIsEnabledi (GL_VERSION_3_0) */ /* glIsEnablediEXT (GL_EXT_draw_buffers_indexed) */ extern PFNGLISENABLEDINDEXEDEXTPROC piglit_dispatch_glIsEnabledIndexedEXT; #define glIsEnabledIndexedEXT piglit_dispatch_glIsEnabledIndexedEXT #define glIsEnabledi piglit_dispatch_glIsEnabledIndexedEXT #define glIsEnablediEXT piglit_dispatch_glIsEnabledIndexedEXT /* glIsFenceAPPLE (GL_APPLE_fence) */ extern PFNGLISFENCEAPPLEPROC piglit_dispatch_glIsFenceAPPLE; #define glIsFenceAPPLE piglit_dispatch_glIsFenceAPPLE /* glIsFenceNV (GL_NV_fence) */ extern PFNGLISFENCENVPROC piglit_dispatch_glIsFenceNV; #define glIsFenceNV piglit_dispatch_glIsFenceNV /* glIsFramebuffer (GL_ES_VERSION_2_0) (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ /* glIsFramebufferEXT (GL_EXT_framebuffer_object) */ extern PFNGLISFRAMEBUFFERPROC piglit_dispatch_glIsFramebuffer; #define glIsFramebuffer piglit_dispatch_glIsFramebuffer #define glIsFramebufferEXT piglit_dispatch_glIsFramebuffer /* glIsFramebufferOES (GL_OES_framebuffer_object) */ extern PFNGLISFRAMEBUFFEROESPROC piglit_dispatch_glIsFramebufferOES; #define glIsFramebufferOES piglit_dispatch_glIsFramebufferOES /* glIsImageHandleResidentARB (GL_ARB_bindless_texture) */ extern PFNGLISIMAGEHANDLERESIDENTARBPROC piglit_dispatch_glIsImageHandleResidentARB; #define glIsImageHandleResidentARB piglit_dispatch_glIsImageHandleResidentARB /* glIsImageHandleResidentNV (GL_NV_bindless_texture) */ extern PFNGLISIMAGEHANDLERESIDENTNVPROC piglit_dispatch_glIsImageHandleResidentNV; #define glIsImageHandleResidentNV piglit_dispatch_glIsImageHandleResidentNV /* glIsList (GL_VERSION_1_0) */ extern PFNGLISLISTPROC piglit_dispatch_glIsList; #define glIsList piglit_dispatch_glIsList /* glIsNameAMD (GL_AMD_name_gen_delete) */ extern PFNGLISNAMEAMDPROC piglit_dispatch_glIsNameAMD; #define glIsNameAMD piglit_dispatch_glIsNameAMD /* glIsNamedBufferResidentNV (GL_NV_shader_buffer_load) */ extern PFNGLISNAMEDBUFFERRESIDENTNVPROC piglit_dispatch_glIsNamedBufferResidentNV; #define glIsNamedBufferResidentNV piglit_dispatch_glIsNamedBufferResidentNV /* glIsNamedStringARB (GL_ARB_shading_language_include) */ extern PFNGLISNAMEDSTRINGARBPROC piglit_dispatch_glIsNamedStringARB; #define glIsNamedStringARB piglit_dispatch_glIsNamedStringARB /* glIsObjectBufferATI (GL_ATI_vertex_array_object) */ extern PFNGLISOBJECTBUFFERATIPROC piglit_dispatch_glIsObjectBufferATI; #define glIsObjectBufferATI piglit_dispatch_glIsObjectBufferATI /* glIsOcclusionQueryNV (GL_NV_occlusion_query) */ extern PFNGLISOCCLUSIONQUERYNVPROC piglit_dispatch_glIsOcclusionQueryNV; #define glIsOcclusionQueryNV piglit_dispatch_glIsOcclusionQueryNV /* glIsPathNV (GL_NV_path_rendering) */ extern PFNGLISPATHNVPROC piglit_dispatch_glIsPathNV; #define glIsPathNV piglit_dispatch_glIsPathNV /* glIsPointInFillPathNV (GL_NV_path_rendering) */ extern PFNGLISPOINTINFILLPATHNVPROC piglit_dispatch_glIsPointInFillPathNV; #define glIsPointInFillPathNV piglit_dispatch_glIsPointInFillPathNV /* glIsPointInStrokePathNV (GL_NV_path_rendering) */ extern PFNGLISPOINTINSTROKEPATHNVPROC piglit_dispatch_glIsPointInStrokePathNV; #define glIsPointInStrokePathNV piglit_dispatch_glIsPointInStrokePathNV /* glIsProgram (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLISPROGRAMPROC piglit_dispatch_glIsProgram; #define glIsProgram piglit_dispatch_glIsProgram /* glIsProgramARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ /* glIsProgramNV (GL_NV_vertex_program) */ extern PFNGLISPROGRAMARBPROC piglit_dispatch_glIsProgramARB; #define glIsProgramARB piglit_dispatch_glIsProgramARB #define glIsProgramNV piglit_dispatch_glIsProgramARB /* glIsProgramPipeline (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ extern PFNGLISPROGRAMPIPELINEPROC piglit_dispatch_glIsProgramPipeline; #define glIsProgramPipeline piglit_dispatch_glIsProgramPipeline /* glIsProgramPipelineEXT (GL_EXT_separate_shader_objects) */ extern PFNGLISPROGRAMPIPELINEEXTPROC piglit_dispatch_glIsProgramPipelineEXT; #define glIsProgramPipelineEXT piglit_dispatch_glIsProgramPipelineEXT /* glIsQuery (GL_VERSION_1_5) (GL_ES_VERSION_3_0) */ /* glIsQueryARB (GL_ARB_occlusion_query) */ extern PFNGLISQUERYPROC piglit_dispatch_glIsQuery; #define glIsQuery piglit_dispatch_glIsQuery #define glIsQueryARB piglit_dispatch_glIsQuery /* glIsQueryEXT (GL_EXT_occlusion_query_boolean) (GL_EXT_disjoint_timer_query) */ extern PFNGLISQUERYEXTPROC piglit_dispatch_glIsQueryEXT; #define glIsQueryEXT piglit_dispatch_glIsQueryEXT /* glIsRenderbuffer (GL_ES_VERSION_2_0) (GL_ARB_framebuffer_object) (GL_VERSION_3_0) */ /* glIsRenderbufferEXT (GL_EXT_framebuffer_object) */ extern PFNGLISRENDERBUFFERPROC piglit_dispatch_glIsRenderbuffer; #define glIsRenderbuffer piglit_dispatch_glIsRenderbuffer #define glIsRenderbufferEXT piglit_dispatch_glIsRenderbuffer /* glIsRenderbufferOES (GL_OES_framebuffer_object) */ extern PFNGLISRENDERBUFFEROESPROC piglit_dispatch_glIsRenderbufferOES; #define glIsRenderbufferOES piglit_dispatch_glIsRenderbufferOES /* glIsSampler (GL_VERSION_3_3) (GL_ES_VERSION_3_0) (GL_ARB_sampler_objects) */ extern PFNGLISSAMPLERPROC piglit_dispatch_glIsSampler; #define glIsSampler piglit_dispatch_glIsSampler /* glIsShader (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ extern PFNGLISSHADERPROC piglit_dispatch_glIsShader; #define glIsShader piglit_dispatch_glIsShader /* glIsSync (GL_ES_VERSION_3_0) (GL_VERSION_3_2) (GL_ARB_sync) */ /* glIsSyncAPPLE (GL_APPLE_sync) */ extern PFNGLISSYNCPROC piglit_dispatch_glIsSync; #define glIsSync piglit_dispatch_glIsSync #define glIsSyncAPPLE piglit_dispatch_glIsSync /* glIsTexture (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_1) */ extern PFNGLISTEXTUREPROC piglit_dispatch_glIsTexture; #define glIsTexture piglit_dispatch_glIsTexture /* glIsTextureEXT (GL_EXT_texture_object) */ extern PFNGLISTEXTUREEXTPROC piglit_dispatch_glIsTextureEXT; #define glIsTextureEXT piglit_dispatch_glIsTextureEXT /* glIsTextureHandleResidentARB (GL_ARB_bindless_texture) */ extern PFNGLISTEXTUREHANDLERESIDENTARBPROC piglit_dispatch_glIsTextureHandleResidentARB; #define glIsTextureHandleResidentARB piglit_dispatch_glIsTextureHandleResidentARB /* glIsTextureHandleResidentNV (GL_NV_bindless_texture) */ extern PFNGLISTEXTUREHANDLERESIDENTNVPROC piglit_dispatch_glIsTextureHandleResidentNV; #define glIsTextureHandleResidentNV piglit_dispatch_glIsTextureHandleResidentNV /* glIsTransformFeedback (GL_ARB_transform_feedback2) (GL_ES_VERSION_3_0) (GL_VERSION_4_0) */ /* glIsTransformFeedbackNV (GL_NV_transform_feedback2) */ extern PFNGLISTRANSFORMFEEDBACKPROC piglit_dispatch_glIsTransformFeedback; #define glIsTransformFeedback piglit_dispatch_glIsTransformFeedback #define glIsTransformFeedbackNV piglit_dispatch_glIsTransformFeedback /* glIsVariantEnabledEXT (GL_EXT_vertex_shader) */ extern PFNGLISVARIANTENABLEDEXTPROC piglit_dispatch_glIsVariantEnabledEXT; #define glIsVariantEnabledEXT piglit_dispatch_glIsVariantEnabledEXT /* glIsVertexArray (GL_VERSION_3_0) (GL_ARB_vertex_array_object) (GL_ES_VERSION_3_0) */ /* glIsVertexArrayAPPLE (GL_APPLE_vertex_array_object) */ /* glIsVertexArrayOES (GL_OES_vertex_array_object) */ extern PFNGLISVERTEXARRAYPROC piglit_dispatch_glIsVertexArray; #define glIsVertexArray piglit_dispatch_glIsVertexArray #define glIsVertexArrayAPPLE piglit_dispatch_glIsVertexArray #define glIsVertexArrayOES piglit_dispatch_glIsVertexArray /* glIsVertexAttribEnabledAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLISVERTEXATTRIBENABLEDAPPLEPROC piglit_dispatch_glIsVertexAttribEnabledAPPLE; #define glIsVertexAttribEnabledAPPLE piglit_dispatch_glIsVertexAttribEnabledAPPLE /* glLabelObjectEXT (GL_EXT_debug_label) */ extern PFNGLLABELOBJECTEXTPROC piglit_dispatch_glLabelObjectEXT; #define glLabelObjectEXT piglit_dispatch_glLabelObjectEXT /* glLightEnviSGIX (GL_SGIX_fragment_lighting) */ extern PFNGLLIGHTENVISGIXPROC piglit_dispatch_glLightEnviSGIX; #define glLightEnviSGIX piglit_dispatch_glLightEnviSGIX /* glLightModelf (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTMODELFPROC piglit_dispatch_glLightModelf; #define glLightModelf piglit_dispatch_glLightModelf /* glLightModelfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTMODELFVPROC piglit_dispatch_glLightModelfv; #define glLightModelfv piglit_dispatch_glLightModelfv /* glLightModeli (GL_VERSION_1_0) */ extern PFNGLLIGHTMODELIPROC piglit_dispatch_glLightModeli; #define glLightModeli piglit_dispatch_glLightModeli /* glLightModeliv (GL_VERSION_1_0) */ extern PFNGLLIGHTMODELIVPROC piglit_dispatch_glLightModeliv; #define glLightModeliv piglit_dispatch_glLightModeliv /* glLightModelx (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTMODELXPROC piglit_dispatch_glLightModelx; #define glLightModelx piglit_dispatch_glLightModelx /* glLightModelxOES (GL_OES_fixed_point) */ extern PFNGLLIGHTMODELXOESPROC piglit_dispatch_glLightModelxOES; #define glLightModelxOES piglit_dispatch_glLightModelxOES /* glLightModelxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTMODELXVPROC piglit_dispatch_glLightModelxv; #define glLightModelxv piglit_dispatch_glLightModelxv /* glLightModelxvOES (GL_OES_fixed_point) */ extern PFNGLLIGHTMODELXVOESPROC piglit_dispatch_glLightModelxvOES; #define glLightModelxvOES piglit_dispatch_glLightModelxvOES /* glLightf (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTFPROC piglit_dispatch_glLightf; #define glLightf piglit_dispatch_glLightf /* glLightfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTFVPROC piglit_dispatch_glLightfv; #define glLightfv piglit_dispatch_glLightfv /* glLighti (GL_VERSION_1_0) */ extern PFNGLLIGHTIPROC piglit_dispatch_glLighti; #define glLighti piglit_dispatch_glLighti /* glLightiv (GL_VERSION_1_0) */ extern PFNGLLIGHTIVPROC piglit_dispatch_glLightiv; #define glLightiv piglit_dispatch_glLightiv /* glLightx (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTXPROC piglit_dispatch_glLightx; #define glLightx piglit_dispatch_glLightx /* glLightxOES (GL_OES_fixed_point) */ extern PFNGLLIGHTXOESPROC piglit_dispatch_glLightxOES; #define glLightxOES piglit_dispatch_glLightxOES /* glLightxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLLIGHTXVPROC piglit_dispatch_glLightxv; #define glLightxv piglit_dispatch_glLightxv /* glLightxvOES (GL_OES_fixed_point) */ extern PFNGLLIGHTXVOESPROC piglit_dispatch_glLightxvOES; #define glLightxvOES piglit_dispatch_glLightxvOES /* glLineStipple (GL_VERSION_1_0) */ extern PFNGLLINESTIPPLEPROC piglit_dispatch_glLineStipple; #define glLineStipple piglit_dispatch_glLineStipple /* glLineWidth (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLLINEWIDTHPROC piglit_dispatch_glLineWidth; #define glLineWidth piglit_dispatch_glLineWidth /* glLineWidthx (GL_VERSION_ES_CM_1_0) */ extern PFNGLLINEWIDTHXPROC piglit_dispatch_glLineWidthx; #define glLineWidthx piglit_dispatch_glLineWidthx /* glLineWidthxOES (GL_OES_fixed_point) */ extern PFNGLLINEWIDTHXOESPROC piglit_dispatch_glLineWidthxOES; #define glLineWidthxOES piglit_dispatch_glLineWidthxOES /* glLinkProgram (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glLinkProgramARB (GL_ARB_shader_objects) */ extern PFNGLLINKPROGRAMPROC piglit_dispatch_glLinkProgram; #define glLinkProgram piglit_dispatch_glLinkProgram #define glLinkProgramARB piglit_dispatch_glLinkProgram /* glListBase (GL_VERSION_1_0) */ extern PFNGLLISTBASEPROC piglit_dispatch_glListBase; #define glListBase piglit_dispatch_glListBase /* glListParameterfSGIX (GL_SGIX_list_priority) */ extern PFNGLLISTPARAMETERFSGIXPROC piglit_dispatch_glListParameterfSGIX; #define glListParameterfSGIX piglit_dispatch_glListParameterfSGIX /* glListParameterfvSGIX (GL_SGIX_list_priority) */ extern PFNGLLISTPARAMETERFVSGIXPROC piglit_dispatch_glListParameterfvSGIX; #define glListParameterfvSGIX piglit_dispatch_glListParameterfvSGIX /* glListParameteriSGIX (GL_SGIX_list_priority) */ extern PFNGLLISTPARAMETERISGIXPROC piglit_dispatch_glListParameteriSGIX; #define glListParameteriSGIX piglit_dispatch_glListParameteriSGIX /* glListParameterivSGIX (GL_SGIX_list_priority) */ extern PFNGLLISTPARAMETERIVSGIXPROC piglit_dispatch_glListParameterivSGIX; #define glListParameterivSGIX piglit_dispatch_glListParameterivSGIX /* glLoadIdentity (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLLOADIDENTITYPROC piglit_dispatch_glLoadIdentity; #define glLoadIdentity piglit_dispatch_glLoadIdentity /* glLoadIdentityDeformationMapSGIX (GL_SGIX_polynomial_ffd) */ extern PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC piglit_dispatch_glLoadIdentityDeformationMapSGIX; #define glLoadIdentityDeformationMapSGIX piglit_dispatch_glLoadIdentityDeformationMapSGIX /* glLoadMatrixd (GL_VERSION_1_0) */ extern PFNGLLOADMATRIXDPROC piglit_dispatch_glLoadMatrixd; #define glLoadMatrixd piglit_dispatch_glLoadMatrixd /* glLoadMatrixf (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLLOADMATRIXFPROC piglit_dispatch_glLoadMatrixf; #define glLoadMatrixf piglit_dispatch_glLoadMatrixf /* glLoadMatrixx (GL_VERSION_ES_CM_1_0) */ extern PFNGLLOADMATRIXXPROC piglit_dispatch_glLoadMatrixx; #define glLoadMatrixx piglit_dispatch_glLoadMatrixx /* glLoadMatrixxOES (GL_OES_fixed_point) */ extern PFNGLLOADMATRIXXOESPROC piglit_dispatch_glLoadMatrixxOES; #define glLoadMatrixxOES piglit_dispatch_glLoadMatrixxOES /* glLoadName (GL_VERSION_1_0) */ extern PFNGLLOADNAMEPROC piglit_dispatch_glLoadName; #define glLoadName piglit_dispatch_glLoadName /* glLoadPaletteFromModelViewMatrixOES (GL_OES_matrix_palette) */ extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC piglit_dispatch_glLoadPaletteFromModelViewMatrixOES; #define glLoadPaletteFromModelViewMatrixOES piglit_dispatch_glLoadPaletteFromModelViewMatrixOES /* glLoadProgramNV (GL_NV_vertex_program) */ extern PFNGLLOADPROGRAMNVPROC piglit_dispatch_glLoadProgramNV; #define glLoadProgramNV piglit_dispatch_glLoadProgramNV /* glLoadTransposeMatrixd (GL_VERSION_1_3) */ /* glLoadTransposeMatrixdARB (GL_ARB_transpose_matrix) */ extern PFNGLLOADTRANSPOSEMATRIXDPROC piglit_dispatch_glLoadTransposeMatrixd; #define glLoadTransposeMatrixd piglit_dispatch_glLoadTransposeMatrixd #define glLoadTransposeMatrixdARB piglit_dispatch_glLoadTransposeMatrixd /* glLoadTransposeMatrixf (GL_VERSION_1_3) */ /* glLoadTransposeMatrixfARB (GL_ARB_transpose_matrix) */ extern PFNGLLOADTRANSPOSEMATRIXFPROC piglit_dispatch_glLoadTransposeMatrixf; #define glLoadTransposeMatrixf piglit_dispatch_glLoadTransposeMatrixf #define glLoadTransposeMatrixfARB piglit_dispatch_glLoadTransposeMatrixf /* glLoadTransposeMatrixxOES (GL_OES_fixed_point) */ extern PFNGLLOADTRANSPOSEMATRIXXOESPROC piglit_dispatch_glLoadTransposeMatrixxOES; #define glLoadTransposeMatrixxOES piglit_dispatch_glLoadTransposeMatrixxOES /* glLockArraysEXT (GL_EXT_compiled_vertex_array) */ extern PFNGLLOCKARRAYSEXTPROC piglit_dispatch_glLockArraysEXT; #define glLockArraysEXT piglit_dispatch_glLockArraysEXT /* glLogicOp (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLLOGICOPPROC piglit_dispatch_glLogicOp; #define glLogicOp piglit_dispatch_glLogicOp /* glMakeBufferNonResidentNV (GL_NV_shader_buffer_load) */ extern PFNGLMAKEBUFFERNONRESIDENTNVPROC piglit_dispatch_glMakeBufferNonResidentNV; #define glMakeBufferNonResidentNV piglit_dispatch_glMakeBufferNonResidentNV /* glMakeBufferResidentNV (GL_NV_shader_buffer_load) */ extern PFNGLMAKEBUFFERRESIDENTNVPROC piglit_dispatch_glMakeBufferResidentNV; #define glMakeBufferResidentNV piglit_dispatch_glMakeBufferResidentNV /* glMakeImageHandleNonResidentARB (GL_ARB_bindless_texture) */ extern PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC piglit_dispatch_glMakeImageHandleNonResidentARB; #define glMakeImageHandleNonResidentARB piglit_dispatch_glMakeImageHandleNonResidentARB /* glMakeImageHandleNonResidentNV (GL_NV_bindless_texture) */ extern PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC piglit_dispatch_glMakeImageHandleNonResidentNV; #define glMakeImageHandleNonResidentNV piglit_dispatch_glMakeImageHandleNonResidentNV /* glMakeImageHandleResidentARB (GL_ARB_bindless_texture) */ extern PFNGLMAKEIMAGEHANDLERESIDENTARBPROC piglit_dispatch_glMakeImageHandleResidentARB; #define glMakeImageHandleResidentARB piglit_dispatch_glMakeImageHandleResidentARB /* glMakeImageHandleResidentNV (GL_NV_bindless_texture) */ extern PFNGLMAKEIMAGEHANDLERESIDENTNVPROC piglit_dispatch_glMakeImageHandleResidentNV; #define glMakeImageHandleResidentNV piglit_dispatch_glMakeImageHandleResidentNV /* glMakeNamedBufferNonResidentNV (GL_NV_shader_buffer_load) */ extern PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC piglit_dispatch_glMakeNamedBufferNonResidentNV; #define glMakeNamedBufferNonResidentNV piglit_dispatch_glMakeNamedBufferNonResidentNV /* glMakeNamedBufferResidentNV (GL_NV_shader_buffer_load) */ extern PFNGLMAKENAMEDBUFFERRESIDENTNVPROC piglit_dispatch_glMakeNamedBufferResidentNV; #define glMakeNamedBufferResidentNV piglit_dispatch_glMakeNamedBufferResidentNV /* glMakeTextureHandleNonResidentARB (GL_ARB_bindless_texture) */ extern PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC piglit_dispatch_glMakeTextureHandleNonResidentARB; #define glMakeTextureHandleNonResidentARB piglit_dispatch_glMakeTextureHandleNonResidentARB /* glMakeTextureHandleNonResidentNV (GL_NV_bindless_texture) */ extern PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC piglit_dispatch_glMakeTextureHandleNonResidentNV; #define glMakeTextureHandleNonResidentNV piglit_dispatch_glMakeTextureHandleNonResidentNV /* glMakeTextureHandleResidentARB (GL_ARB_bindless_texture) */ extern PFNGLMAKETEXTUREHANDLERESIDENTARBPROC piglit_dispatch_glMakeTextureHandleResidentARB; #define glMakeTextureHandleResidentARB piglit_dispatch_glMakeTextureHandleResidentARB /* glMakeTextureHandleResidentNV (GL_NV_bindless_texture) */ extern PFNGLMAKETEXTUREHANDLERESIDENTNVPROC piglit_dispatch_glMakeTextureHandleResidentNV; #define glMakeTextureHandleResidentNV piglit_dispatch_glMakeTextureHandleResidentNV /* glMap1d (GL_VERSION_1_0) */ extern PFNGLMAP1DPROC piglit_dispatch_glMap1d; #define glMap1d piglit_dispatch_glMap1d /* glMap1f (GL_VERSION_1_0) */ extern PFNGLMAP1FPROC piglit_dispatch_glMap1f; #define glMap1f piglit_dispatch_glMap1f /* glMap1xOES (GL_OES_fixed_point) */ extern PFNGLMAP1XOESPROC piglit_dispatch_glMap1xOES; #define glMap1xOES piglit_dispatch_glMap1xOES /* glMap2d (GL_VERSION_1_0) */ extern PFNGLMAP2DPROC piglit_dispatch_glMap2d; #define glMap2d piglit_dispatch_glMap2d /* glMap2f (GL_VERSION_1_0) */ extern PFNGLMAP2FPROC piglit_dispatch_glMap2f; #define glMap2f piglit_dispatch_glMap2f /* glMap2xOES (GL_OES_fixed_point) */ extern PFNGLMAP2XOESPROC piglit_dispatch_glMap2xOES; #define glMap2xOES piglit_dispatch_glMap2xOES /* glMapBuffer (GL_VERSION_1_5) */ /* glMapBufferARB (GL_ARB_vertex_buffer_object) */ /* glMapBufferOES (GL_OES_mapbuffer) */ extern PFNGLMAPBUFFERPROC piglit_dispatch_glMapBuffer; #define glMapBuffer piglit_dispatch_glMapBuffer #define glMapBufferARB piglit_dispatch_glMapBuffer #define glMapBufferOES piglit_dispatch_glMapBuffer /* glMapBufferRange (GL_ES_VERSION_3_0) (GL_ARB_map_buffer_range) (GL_VERSION_3_0) */ /* glMapBufferRangeEXT (GL_EXT_map_buffer_range) */ extern PFNGLMAPBUFFERRANGEPROC piglit_dispatch_glMapBufferRange; #define glMapBufferRange piglit_dispatch_glMapBufferRange #define glMapBufferRangeEXT piglit_dispatch_glMapBufferRange /* glMapControlPointsNV (GL_NV_evaluators) */ extern PFNGLMAPCONTROLPOINTSNVPROC piglit_dispatch_glMapControlPointsNV; #define glMapControlPointsNV piglit_dispatch_glMapControlPointsNV /* glMapGrid1d (GL_VERSION_1_0) */ extern PFNGLMAPGRID1DPROC piglit_dispatch_glMapGrid1d; #define glMapGrid1d piglit_dispatch_glMapGrid1d /* glMapGrid1f (GL_VERSION_1_0) */ extern PFNGLMAPGRID1FPROC piglit_dispatch_glMapGrid1f; #define glMapGrid1f piglit_dispatch_glMapGrid1f /* glMapGrid1xOES (GL_OES_fixed_point) */ extern PFNGLMAPGRID1XOESPROC piglit_dispatch_glMapGrid1xOES; #define glMapGrid1xOES piglit_dispatch_glMapGrid1xOES /* glMapGrid2d (GL_VERSION_1_0) */ extern PFNGLMAPGRID2DPROC piglit_dispatch_glMapGrid2d; #define glMapGrid2d piglit_dispatch_glMapGrid2d /* glMapGrid2f (GL_VERSION_1_0) */ extern PFNGLMAPGRID2FPROC piglit_dispatch_glMapGrid2f; #define glMapGrid2f piglit_dispatch_glMapGrid2f /* glMapGrid2xOES (GL_OES_fixed_point) */ extern PFNGLMAPGRID2XOESPROC piglit_dispatch_glMapGrid2xOES; #define glMapGrid2xOES piglit_dispatch_glMapGrid2xOES /* glMapNamedBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLMAPNAMEDBUFFEREXTPROC piglit_dispatch_glMapNamedBufferEXT; #define glMapNamedBufferEXT piglit_dispatch_glMapNamedBufferEXT /* glMapNamedBufferRangeEXT (GL_EXT_direct_state_access) */ extern PFNGLMAPNAMEDBUFFERRANGEEXTPROC piglit_dispatch_glMapNamedBufferRangeEXT; #define glMapNamedBufferRangeEXT piglit_dispatch_glMapNamedBufferRangeEXT /* glMapObjectBufferATI (GL_ATI_map_object_buffer) */ extern PFNGLMAPOBJECTBUFFERATIPROC piglit_dispatch_glMapObjectBufferATI; #define glMapObjectBufferATI piglit_dispatch_glMapObjectBufferATI /* glMapParameterfvNV (GL_NV_evaluators) */ extern PFNGLMAPPARAMETERFVNVPROC piglit_dispatch_glMapParameterfvNV; #define glMapParameterfvNV piglit_dispatch_glMapParameterfvNV /* glMapParameterivNV (GL_NV_evaluators) */ extern PFNGLMAPPARAMETERIVNVPROC piglit_dispatch_glMapParameterivNV; #define glMapParameterivNV piglit_dispatch_glMapParameterivNV /* glMapTexture2DINTEL (GL_INTEL_map_texture) */ extern PFNGLMAPTEXTURE2DINTELPROC piglit_dispatch_glMapTexture2DINTEL; #define glMapTexture2DINTEL piglit_dispatch_glMapTexture2DINTEL /* glMapVertexAttrib1dAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLMAPVERTEXATTRIB1DAPPLEPROC piglit_dispatch_glMapVertexAttrib1dAPPLE; #define glMapVertexAttrib1dAPPLE piglit_dispatch_glMapVertexAttrib1dAPPLE /* glMapVertexAttrib1fAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLMAPVERTEXATTRIB1FAPPLEPROC piglit_dispatch_glMapVertexAttrib1fAPPLE; #define glMapVertexAttrib1fAPPLE piglit_dispatch_glMapVertexAttrib1fAPPLE /* glMapVertexAttrib2dAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLMAPVERTEXATTRIB2DAPPLEPROC piglit_dispatch_glMapVertexAttrib2dAPPLE; #define glMapVertexAttrib2dAPPLE piglit_dispatch_glMapVertexAttrib2dAPPLE /* glMapVertexAttrib2fAPPLE (GL_APPLE_vertex_program_evaluators) */ extern PFNGLMAPVERTEXATTRIB2FAPPLEPROC piglit_dispatch_glMapVertexAttrib2fAPPLE; #define glMapVertexAttrib2fAPPLE piglit_dispatch_glMapVertexAttrib2fAPPLE /* glMaterialf (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLMATERIALFPROC piglit_dispatch_glMaterialf; #define glMaterialf piglit_dispatch_glMaterialf /* glMaterialfv (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLMATERIALFVPROC piglit_dispatch_glMaterialfv; #define glMaterialfv piglit_dispatch_glMaterialfv /* glMateriali (GL_VERSION_1_0) */ extern PFNGLMATERIALIPROC piglit_dispatch_glMateriali; #define glMateriali piglit_dispatch_glMateriali /* glMaterialiv (GL_VERSION_1_0) */ extern PFNGLMATERIALIVPROC piglit_dispatch_glMaterialiv; #define glMaterialiv piglit_dispatch_glMaterialiv /* glMaterialx (GL_VERSION_ES_CM_1_0) */ extern PFNGLMATERIALXPROC piglit_dispatch_glMaterialx; #define glMaterialx piglit_dispatch_glMaterialx /* glMaterialxOES (GL_OES_fixed_point) */ extern PFNGLMATERIALXOESPROC piglit_dispatch_glMaterialxOES; #define glMaterialxOES piglit_dispatch_glMaterialxOES /* glMaterialxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLMATERIALXVPROC piglit_dispatch_glMaterialxv; #define glMaterialxv piglit_dispatch_glMaterialxv /* glMaterialxvOES (GL_OES_fixed_point) */ extern PFNGLMATERIALXVOESPROC piglit_dispatch_glMaterialxvOES; #define glMaterialxvOES piglit_dispatch_glMaterialxvOES /* glMatrixFrustumEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXFRUSTUMEXTPROC piglit_dispatch_glMatrixFrustumEXT; #define glMatrixFrustumEXT piglit_dispatch_glMatrixFrustumEXT /* glMatrixIndexPointerARB (GL_ARB_matrix_palette) */ extern PFNGLMATRIXINDEXPOINTERARBPROC piglit_dispatch_glMatrixIndexPointerARB; #define glMatrixIndexPointerARB piglit_dispatch_glMatrixIndexPointerARB /* glMatrixIndexPointerOES (GL_OES_matrix_palette) */ extern PFNGLMATRIXINDEXPOINTEROESPROC piglit_dispatch_glMatrixIndexPointerOES; #define glMatrixIndexPointerOES piglit_dispatch_glMatrixIndexPointerOES /* glMatrixIndexubvARB (GL_ARB_matrix_palette) */ extern PFNGLMATRIXINDEXUBVARBPROC piglit_dispatch_glMatrixIndexubvARB; #define glMatrixIndexubvARB piglit_dispatch_glMatrixIndexubvARB /* glMatrixIndexuivARB (GL_ARB_matrix_palette) */ extern PFNGLMATRIXINDEXUIVARBPROC piglit_dispatch_glMatrixIndexuivARB; #define glMatrixIndexuivARB piglit_dispatch_glMatrixIndexuivARB /* glMatrixIndexusvARB (GL_ARB_matrix_palette) */ extern PFNGLMATRIXINDEXUSVARBPROC piglit_dispatch_glMatrixIndexusvARB; #define glMatrixIndexusvARB piglit_dispatch_glMatrixIndexusvARB /* glMatrixLoadIdentityEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXLOADIDENTITYEXTPROC piglit_dispatch_glMatrixLoadIdentityEXT; #define glMatrixLoadIdentityEXT piglit_dispatch_glMatrixLoadIdentityEXT /* glMatrixLoadTransposedEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXLOADTRANSPOSEDEXTPROC piglit_dispatch_glMatrixLoadTransposedEXT; #define glMatrixLoadTransposedEXT piglit_dispatch_glMatrixLoadTransposedEXT /* glMatrixLoadTransposefEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXLOADTRANSPOSEFEXTPROC piglit_dispatch_glMatrixLoadTransposefEXT; #define glMatrixLoadTransposefEXT piglit_dispatch_glMatrixLoadTransposefEXT /* glMatrixLoaddEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXLOADDEXTPROC piglit_dispatch_glMatrixLoaddEXT; #define glMatrixLoaddEXT piglit_dispatch_glMatrixLoaddEXT /* glMatrixLoadfEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXLOADFEXTPROC piglit_dispatch_glMatrixLoadfEXT; #define glMatrixLoadfEXT piglit_dispatch_glMatrixLoadfEXT /* glMatrixMode (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLMATRIXMODEPROC piglit_dispatch_glMatrixMode; #define glMatrixMode piglit_dispatch_glMatrixMode /* glMatrixMultTransposedEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXMULTTRANSPOSEDEXTPROC piglit_dispatch_glMatrixMultTransposedEXT; #define glMatrixMultTransposedEXT piglit_dispatch_glMatrixMultTransposedEXT /* glMatrixMultTransposefEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXMULTTRANSPOSEFEXTPROC piglit_dispatch_glMatrixMultTransposefEXT; #define glMatrixMultTransposefEXT piglit_dispatch_glMatrixMultTransposefEXT /* glMatrixMultdEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXMULTDEXTPROC piglit_dispatch_glMatrixMultdEXT; #define glMatrixMultdEXT piglit_dispatch_glMatrixMultdEXT /* glMatrixMultfEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXMULTFEXTPROC piglit_dispatch_glMatrixMultfEXT; #define glMatrixMultfEXT piglit_dispatch_glMatrixMultfEXT /* glMatrixOrthoEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXORTHOEXTPROC piglit_dispatch_glMatrixOrthoEXT; #define glMatrixOrthoEXT piglit_dispatch_glMatrixOrthoEXT /* glMatrixPopEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXPOPEXTPROC piglit_dispatch_glMatrixPopEXT; #define glMatrixPopEXT piglit_dispatch_glMatrixPopEXT /* glMatrixPushEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXPUSHEXTPROC piglit_dispatch_glMatrixPushEXT; #define glMatrixPushEXT piglit_dispatch_glMatrixPushEXT /* glMatrixRotatedEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXROTATEDEXTPROC piglit_dispatch_glMatrixRotatedEXT; #define glMatrixRotatedEXT piglit_dispatch_glMatrixRotatedEXT /* glMatrixRotatefEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXROTATEFEXTPROC piglit_dispatch_glMatrixRotatefEXT; #define glMatrixRotatefEXT piglit_dispatch_glMatrixRotatefEXT /* glMatrixScaledEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXSCALEDEXTPROC piglit_dispatch_glMatrixScaledEXT; #define glMatrixScaledEXT piglit_dispatch_glMatrixScaledEXT /* glMatrixScalefEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXSCALEFEXTPROC piglit_dispatch_glMatrixScalefEXT; #define glMatrixScalefEXT piglit_dispatch_glMatrixScalefEXT /* glMatrixTranslatedEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXTRANSLATEDEXTPROC piglit_dispatch_glMatrixTranslatedEXT; #define glMatrixTranslatedEXT piglit_dispatch_glMatrixTranslatedEXT /* glMatrixTranslatefEXT (GL_EXT_direct_state_access) */ extern PFNGLMATRIXTRANSLATEFEXTPROC piglit_dispatch_glMatrixTranslatefEXT; #define glMatrixTranslatefEXT piglit_dispatch_glMatrixTranslatefEXT /* glMemoryBarrier (GL_ARB_shader_image_load_store) (GL_VERSION_4_2) (GL_ES_VERSION_3_1) */ /* glMemoryBarrierEXT (GL_EXT_shader_image_load_store) */ extern PFNGLMEMORYBARRIERPROC piglit_dispatch_glMemoryBarrier; #define glMemoryBarrier piglit_dispatch_glMemoryBarrier #define glMemoryBarrierEXT piglit_dispatch_glMemoryBarrier /* glMemoryBarrierByRegion (GL_ES_VERSION_3_1) */ extern PFNGLMEMORYBARRIERBYREGIONPROC piglit_dispatch_glMemoryBarrierByRegion; #define glMemoryBarrierByRegion piglit_dispatch_glMemoryBarrierByRegion /* glMinSampleShading (GL_VERSION_4_0) */ /* glMinSampleShadingARB (GL_ARB_sample_shading) */ /* glMinSampleShadingOES (GL_OES_sample_shading) */ extern PFNGLMINSAMPLESHADINGPROC piglit_dispatch_glMinSampleShading; #define glMinSampleShading piglit_dispatch_glMinSampleShading #define glMinSampleShadingARB piglit_dispatch_glMinSampleShading #define glMinSampleShadingOES piglit_dispatch_glMinSampleShading /* glMinmax (GL_ARB_imaging) */ /* glMinmaxEXT (GL_EXT_histogram) */ extern PFNGLMINMAXPROC piglit_dispatch_glMinmax; #define glMinmax piglit_dispatch_glMinmax #define glMinmaxEXT piglit_dispatch_glMinmax /* glMultMatrixd (GL_VERSION_1_0) */ extern PFNGLMULTMATRIXDPROC piglit_dispatch_glMultMatrixd; #define glMultMatrixd piglit_dispatch_glMultMatrixd /* glMultMatrixf (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLMULTMATRIXFPROC piglit_dispatch_glMultMatrixf; #define glMultMatrixf piglit_dispatch_glMultMatrixf /* glMultMatrixx (GL_VERSION_ES_CM_1_0) */ extern PFNGLMULTMATRIXXPROC piglit_dispatch_glMultMatrixx; #define glMultMatrixx piglit_dispatch_glMultMatrixx /* glMultMatrixxOES (GL_OES_fixed_point) */ extern PFNGLMULTMATRIXXOESPROC piglit_dispatch_glMultMatrixxOES; #define glMultMatrixxOES piglit_dispatch_glMultMatrixxOES /* glMultTransposeMatrixd (GL_VERSION_1_3) */ /* glMultTransposeMatrixdARB (GL_ARB_transpose_matrix) */ extern PFNGLMULTTRANSPOSEMATRIXDPROC piglit_dispatch_glMultTransposeMatrixd; #define glMultTransposeMatrixd piglit_dispatch_glMultTransposeMatrixd #define glMultTransposeMatrixdARB piglit_dispatch_glMultTransposeMatrixd /* glMultTransposeMatrixf (GL_VERSION_1_3) */ /* glMultTransposeMatrixfARB (GL_ARB_transpose_matrix) */ extern PFNGLMULTTRANSPOSEMATRIXFPROC piglit_dispatch_glMultTransposeMatrixf; #define glMultTransposeMatrixf piglit_dispatch_glMultTransposeMatrixf #define glMultTransposeMatrixfARB piglit_dispatch_glMultTransposeMatrixf /* glMultTransposeMatrixxOES (GL_OES_fixed_point) */ extern PFNGLMULTTRANSPOSEMATRIXXOESPROC piglit_dispatch_glMultTransposeMatrixxOES; #define glMultTransposeMatrixxOES piglit_dispatch_glMultTransposeMatrixxOES /* glMultiDrawArrays (GL_VERSION_1_4) */ /* glMultiDrawArraysEXT (GL_EXT_multi_draw_arrays) */ extern PFNGLMULTIDRAWARRAYSPROC piglit_dispatch_glMultiDrawArrays; #define glMultiDrawArrays piglit_dispatch_glMultiDrawArrays #define glMultiDrawArraysEXT piglit_dispatch_glMultiDrawArrays /* glMultiDrawArraysIndirect (GL_VERSION_4_3) (GL_ARB_multi_draw_indirect) */ /* glMultiDrawArraysIndirectAMD (GL_AMD_multi_draw_indirect) */ extern PFNGLMULTIDRAWARRAYSINDIRECTPROC piglit_dispatch_glMultiDrawArraysIndirect; #define glMultiDrawArraysIndirect piglit_dispatch_glMultiDrawArraysIndirect #define glMultiDrawArraysIndirectAMD piglit_dispatch_glMultiDrawArraysIndirect /* glMultiDrawArraysIndirectBindlessNV (GL_NV_bindless_multi_draw_indirect) */ extern PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC piglit_dispatch_glMultiDrawArraysIndirectBindlessNV; #define glMultiDrawArraysIndirectBindlessNV piglit_dispatch_glMultiDrawArraysIndirectBindlessNV /* glMultiDrawArraysIndirectCountARB (GL_ARB_indirect_parameters) */ extern PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC piglit_dispatch_glMultiDrawArraysIndirectCountARB; #define glMultiDrawArraysIndirectCountARB piglit_dispatch_glMultiDrawArraysIndirectCountARB /* glMultiDrawElementArrayAPPLE (GL_APPLE_element_array) */ extern PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC piglit_dispatch_glMultiDrawElementArrayAPPLE; #define glMultiDrawElementArrayAPPLE piglit_dispatch_glMultiDrawElementArrayAPPLE /* glMultiDrawElements (GL_VERSION_1_4) */ /* glMultiDrawElementsEXT (GL_EXT_multi_draw_arrays) */ extern PFNGLMULTIDRAWELEMENTSPROC piglit_dispatch_glMultiDrawElements; #define glMultiDrawElements piglit_dispatch_glMultiDrawElements #define glMultiDrawElementsEXT piglit_dispatch_glMultiDrawElements /* glMultiDrawElementsBaseVertex (GL_ARB_draw_elements_base_vertex) (GL_VERSION_3_2) */ extern PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC piglit_dispatch_glMultiDrawElementsBaseVertex; #define glMultiDrawElementsBaseVertex piglit_dispatch_glMultiDrawElementsBaseVertex /* glMultiDrawElementsIndirect (GL_ARB_multi_draw_indirect) (GL_VERSION_4_3) */ /* glMultiDrawElementsIndirectAMD (GL_AMD_multi_draw_indirect) */ extern PFNGLMULTIDRAWELEMENTSINDIRECTPROC piglit_dispatch_glMultiDrawElementsIndirect; #define glMultiDrawElementsIndirect piglit_dispatch_glMultiDrawElementsIndirect #define glMultiDrawElementsIndirectAMD piglit_dispatch_glMultiDrawElementsIndirect /* glMultiDrawElementsIndirectBindlessNV (GL_NV_bindless_multi_draw_indirect) */ extern PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC piglit_dispatch_glMultiDrawElementsIndirectBindlessNV; #define glMultiDrawElementsIndirectBindlessNV piglit_dispatch_glMultiDrawElementsIndirectBindlessNV /* glMultiDrawElementsIndirectCountARB (GL_ARB_indirect_parameters) */ extern PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC piglit_dispatch_glMultiDrawElementsIndirectCountARB; #define glMultiDrawElementsIndirectCountARB piglit_dispatch_glMultiDrawElementsIndirectCountARB /* glMultiDrawRangeElementArrayAPPLE (GL_APPLE_element_array) */ extern PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC piglit_dispatch_glMultiDrawRangeElementArrayAPPLE; #define glMultiDrawRangeElementArrayAPPLE piglit_dispatch_glMultiDrawRangeElementArrayAPPLE /* glMultiModeDrawArraysIBM (GL_IBM_multimode_draw_arrays) */ extern PFNGLMULTIMODEDRAWARRAYSIBMPROC piglit_dispatch_glMultiModeDrawArraysIBM; #define glMultiModeDrawArraysIBM piglit_dispatch_glMultiModeDrawArraysIBM /* glMultiModeDrawElementsIBM (GL_IBM_multimode_draw_arrays) */ extern PFNGLMULTIMODEDRAWELEMENTSIBMPROC piglit_dispatch_glMultiModeDrawElementsIBM; #define glMultiModeDrawElementsIBM piglit_dispatch_glMultiModeDrawElementsIBM /* glMultiTexBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXBUFFEREXTPROC piglit_dispatch_glMultiTexBufferEXT; #define glMultiTexBufferEXT piglit_dispatch_glMultiTexBufferEXT /* glMultiTexCoord1bOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD1BOESPROC piglit_dispatch_glMultiTexCoord1bOES; #define glMultiTexCoord1bOES piglit_dispatch_glMultiTexCoord1bOES /* glMultiTexCoord1bvOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD1BVOESPROC piglit_dispatch_glMultiTexCoord1bvOES; #define glMultiTexCoord1bvOES piglit_dispatch_glMultiTexCoord1bvOES /* glMultiTexCoord1d (GL_VERSION_1_3) */ /* glMultiTexCoord1dARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1DPROC piglit_dispatch_glMultiTexCoord1d; #define glMultiTexCoord1d piglit_dispatch_glMultiTexCoord1d #define glMultiTexCoord1dARB piglit_dispatch_glMultiTexCoord1d /* glMultiTexCoord1dv (GL_VERSION_1_3) */ /* glMultiTexCoord1dvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1DVPROC piglit_dispatch_glMultiTexCoord1dv; #define glMultiTexCoord1dv piglit_dispatch_glMultiTexCoord1dv #define glMultiTexCoord1dvARB piglit_dispatch_glMultiTexCoord1dv /* glMultiTexCoord1f (GL_VERSION_1_3) */ /* glMultiTexCoord1fARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1FPROC piglit_dispatch_glMultiTexCoord1f; #define glMultiTexCoord1f piglit_dispatch_glMultiTexCoord1f #define glMultiTexCoord1fARB piglit_dispatch_glMultiTexCoord1f /* glMultiTexCoord1fv (GL_VERSION_1_3) */ /* glMultiTexCoord1fvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1FVPROC piglit_dispatch_glMultiTexCoord1fv; #define glMultiTexCoord1fv piglit_dispatch_glMultiTexCoord1fv #define glMultiTexCoord1fvARB piglit_dispatch_glMultiTexCoord1fv /* glMultiTexCoord1hNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD1HNVPROC piglit_dispatch_glMultiTexCoord1hNV; #define glMultiTexCoord1hNV piglit_dispatch_glMultiTexCoord1hNV /* glMultiTexCoord1hvNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD1HVNVPROC piglit_dispatch_glMultiTexCoord1hvNV; #define glMultiTexCoord1hvNV piglit_dispatch_glMultiTexCoord1hvNV /* glMultiTexCoord1i (GL_VERSION_1_3) */ /* glMultiTexCoord1iARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1IPROC piglit_dispatch_glMultiTexCoord1i; #define glMultiTexCoord1i piglit_dispatch_glMultiTexCoord1i #define glMultiTexCoord1iARB piglit_dispatch_glMultiTexCoord1i /* glMultiTexCoord1iv (GL_VERSION_1_3) */ /* glMultiTexCoord1ivARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1IVPROC piglit_dispatch_glMultiTexCoord1iv; #define glMultiTexCoord1iv piglit_dispatch_glMultiTexCoord1iv #define glMultiTexCoord1ivARB piglit_dispatch_glMultiTexCoord1iv /* glMultiTexCoord1s (GL_VERSION_1_3) */ /* glMultiTexCoord1sARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1SPROC piglit_dispatch_glMultiTexCoord1s; #define glMultiTexCoord1s piglit_dispatch_glMultiTexCoord1s #define glMultiTexCoord1sARB piglit_dispatch_glMultiTexCoord1s /* glMultiTexCoord1sv (GL_VERSION_1_3) */ /* glMultiTexCoord1svARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD1SVPROC piglit_dispatch_glMultiTexCoord1sv; #define glMultiTexCoord1sv piglit_dispatch_glMultiTexCoord1sv #define glMultiTexCoord1svARB piglit_dispatch_glMultiTexCoord1sv /* glMultiTexCoord1xOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD1XOESPROC piglit_dispatch_glMultiTexCoord1xOES; #define glMultiTexCoord1xOES piglit_dispatch_glMultiTexCoord1xOES /* glMultiTexCoord1xvOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD1XVOESPROC piglit_dispatch_glMultiTexCoord1xvOES; #define glMultiTexCoord1xvOES piglit_dispatch_glMultiTexCoord1xvOES /* glMultiTexCoord2bOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD2BOESPROC piglit_dispatch_glMultiTexCoord2bOES; #define glMultiTexCoord2bOES piglit_dispatch_glMultiTexCoord2bOES /* glMultiTexCoord2bvOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD2BVOESPROC piglit_dispatch_glMultiTexCoord2bvOES; #define glMultiTexCoord2bvOES piglit_dispatch_glMultiTexCoord2bvOES /* glMultiTexCoord2d (GL_VERSION_1_3) */ /* glMultiTexCoord2dARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2DPROC piglit_dispatch_glMultiTexCoord2d; #define glMultiTexCoord2d piglit_dispatch_glMultiTexCoord2d #define glMultiTexCoord2dARB piglit_dispatch_glMultiTexCoord2d /* glMultiTexCoord2dv (GL_VERSION_1_3) */ /* glMultiTexCoord2dvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2DVPROC piglit_dispatch_glMultiTexCoord2dv; #define glMultiTexCoord2dv piglit_dispatch_glMultiTexCoord2dv #define glMultiTexCoord2dvARB piglit_dispatch_glMultiTexCoord2dv /* glMultiTexCoord2f (GL_VERSION_1_3) */ /* glMultiTexCoord2fARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2FPROC piglit_dispatch_glMultiTexCoord2f; #define glMultiTexCoord2f piglit_dispatch_glMultiTexCoord2f #define glMultiTexCoord2fARB piglit_dispatch_glMultiTexCoord2f /* glMultiTexCoord2fv (GL_VERSION_1_3) */ /* glMultiTexCoord2fvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2FVPROC piglit_dispatch_glMultiTexCoord2fv; #define glMultiTexCoord2fv piglit_dispatch_glMultiTexCoord2fv #define glMultiTexCoord2fvARB piglit_dispatch_glMultiTexCoord2fv /* glMultiTexCoord2hNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD2HNVPROC piglit_dispatch_glMultiTexCoord2hNV; #define glMultiTexCoord2hNV piglit_dispatch_glMultiTexCoord2hNV /* glMultiTexCoord2hvNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD2HVNVPROC piglit_dispatch_glMultiTexCoord2hvNV; #define glMultiTexCoord2hvNV piglit_dispatch_glMultiTexCoord2hvNV /* glMultiTexCoord2i (GL_VERSION_1_3) */ /* glMultiTexCoord2iARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2IPROC piglit_dispatch_glMultiTexCoord2i; #define glMultiTexCoord2i piglit_dispatch_glMultiTexCoord2i #define glMultiTexCoord2iARB piglit_dispatch_glMultiTexCoord2i /* glMultiTexCoord2iv (GL_VERSION_1_3) */ /* glMultiTexCoord2ivARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2IVPROC piglit_dispatch_glMultiTexCoord2iv; #define glMultiTexCoord2iv piglit_dispatch_glMultiTexCoord2iv #define glMultiTexCoord2ivARB piglit_dispatch_glMultiTexCoord2iv /* glMultiTexCoord2s (GL_VERSION_1_3) */ /* glMultiTexCoord2sARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2SPROC piglit_dispatch_glMultiTexCoord2s; #define glMultiTexCoord2s piglit_dispatch_glMultiTexCoord2s #define glMultiTexCoord2sARB piglit_dispatch_glMultiTexCoord2s /* glMultiTexCoord2sv (GL_VERSION_1_3) */ /* glMultiTexCoord2svARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD2SVPROC piglit_dispatch_glMultiTexCoord2sv; #define glMultiTexCoord2sv piglit_dispatch_glMultiTexCoord2sv #define glMultiTexCoord2svARB piglit_dispatch_glMultiTexCoord2sv /* glMultiTexCoord2xOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD2XOESPROC piglit_dispatch_glMultiTexCoord2xOES; #define glMultiTexCoord2xOES piglit_dispatch_glMultiTexCoord2xOES /* glMultiTexCoord2xvOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD2XVOESPROC piglit_dispatch_glMultiTexCoord2xvOES; #define glMultiTexCoord2xvOES piglit_dispatch_glMultiTexCoord2xvOES /* glMultiTexCoord3bOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD3BOESPROC piglit_dispatch_glMultiTexCoord3bOES; #define glMultiTexCoord3bOES piglit_dispatch_glMultiTexCoord3bOES /* glMultiTexCoord3bvOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD3BVOESPROC piglit_dispatch_glMultiTexCoord3bvOES; #define glMultiTexCoord3bvOES piglit_dispatch_glMultiTexCoord3bvOES /* glMultiTexCoord3d (GL_VERSION_1_3) */ /* glMultiTexCoord3dARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3DPROC piglit_dispatch_glMultiTexCoord3d; #define glMultiTexCoord3d piglit_dispatch_glMultiTexCoord3d #define glMultiTexCoord3dARB piglit_dispatch_glMultiTexCoord3d /* glMultiTexCoord3dv (GL_VERSION_1_3) */ /* glMultiTexCoord3dvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3DVPROC piglit_dispatch_glMultiTexCoord3dv; #define glMultiTexCoord3dv piglit_dispatch_glMultiTexCoord3dv #define glMultiTexCoord3dvARB piglit_dispatch_glMultiTexCoord3dv /* glMultiTexCoord3f (GL_VERSION_1_3) */ /* glMultiTexCoord3fARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3FPROC piglit_dispatch_glMultiTexCoord3f; #define glMultiTexCoord3f piglit_dispatch_glMultiTexCoord3f #define glMultiTexCoord3fARB piglit_dispatch_glMultiTexCoord3f /* glMultiTexCoord3fv (GL_VERSION_1_3) */ /* glMultiTexCoord3fvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3FVPROC piglit_dispatch_glMultiTexCoord3fv; #define glMultiTexCoord3fv piglit_dispatch_glMultiTexCoord3fv #define glMultiTexCoord3fvARB piglit_dispatch_glMultiTexCoord3fv /* glMultiTexCoord3hNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD3HNVPROC piglit_dispatch_glMultiTexCoord3hNV; #define glMultiTexCoord3hNV piglit_dispatch_glMultiTexCoord3hNV /* glMultiTexCoord3hvNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD3HVNVPROC piglit_dispatch_glMultiTexCoord3hvNV; #define glMultiTexCoord3hvNV piglit_dispatch_glMultiTexCoord3hvNV /* glMultiTexCoord3i (GL_VERSION_1_3) */ /* glMultiTexCoord3iARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3IPROC piglit_dispatch_glMultiTexCoord3i; #define glMultiTexCoord3i piglit_dispatch_glMultiTexCoord3i #define glMultiTexCoord3iARB piglit_dispatch_glMultiTexCoord3i /* glMultiTexCoord3iv (GL_VERSION_1_3) */ /* glMultiTexCoord3ivARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3IVPROC piglit_dispatch_glMultiTexCoord3iv; #define glMultiTexCoord3iv piglit_dispatch_glMultiTexCoord3iv #define glMultiTexCoord3ivARB piglit_dispatch_glMultiTexCoord3iv /* glMultiTexCoord3s (GL_VERSION_1_3) */ /* glMultiTexCoord3sARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3SPROC piglit_dispatch_glMultiTexCoord3s; #define glMultiTexCoord3s piglit_dispatch_glMultiTexCoord3s #define glMultiTexCoord3sARB piglit_dispatch_glMultiTexCoord3s /* glMultiTexCoord3sv (GL_VERSION_1_3) */ /* glMultiTexCoord3svARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD3SVPROC piglit_dispatch_glMultiTexCoord3sv; #define glMultiTexCoord3sv piglit_dispatch_glMultiTexCoord3sv #define glMultiTexCoord3svARB piglit_dispatch_glMultiTexCoord3sv /* glMultiTexCoord3xOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD3XOESPROC piglit_dispatch_glMultiTexCoord3xOES; #define glMultiTexCoord3xOES piglit_dispatch_glMultiTexCoord3xOES /* glMultiTexCoord3xvOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD3XVOESPROC piglit_dispatch_glMultiTexCoord3xvOES; #define glMultiTexCoord3xvOES piglit_dispatch_glMultiTexCoord3xvOES /* glMultiTexCoord4bOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD4BOESPROC piglit_dispatch_glMultiTexCoord4bOES; #define glMultiTexCoord4bOES piglit_dispatch_glMultiTexCoord4bOES /* glMultiTexCoord4bvOES (GL_OES_byte_coordinates) */ extern PFNGLMULTITEXCOORD4BVOESPROC piglit_dispatch_glMultiTexCoord4bvOES; #define glMultiTexCoord4bvOES piglit_dispatch_glMultiTexCoord4bvOES /* glMultiTexCoord4d (GL_VERSION_1_3) */ /* glMultiTexCoord4dARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4DPROC piglit_dispatch_glMultiTexCoord4d; #define glMultiTexCoord4d piglit_dispatch_glMultiTexCoord4d #define glMultiTexCoord4dARB piglit_dispatch_glMultiTexCoord4d /* glMultiTexCoord4dv (GL_VERSION_1_3) */ /* glMultiTexCoord4dvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4DVPROC piglit_dispatch_glMultiTexCoord4dv; #define glMultiTexCoord4dv piglit_dispatch_glMultiTexCoord4dv #define glMultiTexCoord4dvARB piglit_dispatch_glMultiTexCoord4dv /* glMultiTexCoord4f (GL_VERSION_1_3) (GL_VERSION_ES_CM_1_0) */ /* glMultiTexCoord4fARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4FPROC piglit_dispatch_glMultiTexCoord4f; #define glMultiTexCoord4f piglit_dispatch_glMultiTexCoord4f #define glMultiTexCoord4fARB piglit_dispatch_glMultiTexCoord4f /* glMultiTexCoord4fv (GL_VERSION_1_3) */ /* glMultiTexCoord4fvARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4FVPROC piglit_dispatch_glMultiTexCoord4fv; #define glMultiTexCoord4fv piglit_dispatch_glMultiTexCoord4fv #define glMultiTexCoord4fvARB piglit_dispatch_glMultiTexCoord4fv /* glMultiTexCoord4hNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD4HNVPROC piglit_dispatch_glMultiTexCoord4hNV; #define glMultiTexCoord4hNV piglit_dispatch_glMultiTexCoord4hNV /* glMultiTexCoord4hvNV (GL_NV_half_float) */ extern PFNGLMULTITEXCOORD4HVNVPROC piglit_dispatch_glMultiTexCoord4hvNV; #define glMultiTexCoord4hvNV piglit_dispatch_glMultiTexCoord4hvNV /* glMultiTexCoord4i (GL_VERSION_1_3) */ /* glMultiTexCoord4iARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4IPROC piglit_dispatch_glMultiTexCoord4i; #define glMultiTexCoord4i piglit_dispatch_glMultiTexCoord4i #define glMultiTexCoord4iARB piglit_dispatch_glMultiTexCoord4i /* glMultiTexCoord4iv (GL_VERSION_1_3) */ /* glMultiTexCoord4ivARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4IVPROC piglit_dispatch_glMultiTexCoord4iv; #define glMultiTexCoord4iv piglit_dispatch_glMultiTexCoord4iv #define glMultiTexCoord4ivARB piglit_dispatch_glMultiTexCoord4iv /* glMultiTexCoord4s (GL_VERSION_1_3) */ /* glMultiTexCoord4sARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4SPROC piglit_dispatch_glMultiTexCoord4s; #define glMultiTexCoord4s piglit_dispatch_glMultiTexCoord4s #define glMultiTexCoord4sARB piglit_dispatch_glMultiTexCoord4s /* glMultiTexCoord4sv (GL_VERSION_1_3) */ /* glMultiTexCoord4svARB (GL_ARB_multitexture) */ extern PFNGLMULTITEXCOORD4SVPROC piglit_dispatch_glMultiTexCoord4sv; #define glMultiTexCoord4sv piglit_dispatch_glMultiTexCoord4sv #define glMultiTexCoord4svARB piglit_dispatch_glMultiTexCoord4sv /* glMultiTexCoord4x (GL_VERSION_ES_CM_1_0) */ extern PFNGLMULTITEXCOORD4XPROC piglit_dispatch_glMultiTexCoord4x; #define glMultiTexCoord4x piglit_dispatch_glMultiTexCoord4x /* glMultiTexCoord4xOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD4XOESPROC piglit_dispatch_glMultiTexCoord4xOES; #define glMultiTexCoord4xOES piglit_dispatch_glMultiTexCoord4xOES /* glMultiTexCoord4xvOES (GL_OES_fixed_point) */ extern PFNGLMULTITEXCOORD4XVOESPROC piglit_dispatch_glMultiTexCoord4xvOES; #define glMultiTexCoord4xvOES piglit_dispatch_glMultiTexCoord4xvOES /* glMultiTexCoordP1ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLMULTITEXCOORDP1UIPROC piglit_dispatch_glMultiTexCoordP1ui; #define glMultiTexCoordP1ui piglit_dispatch_glMultiTexCoordP1ui /* glMultiTexCoordP1uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLMULTITEXCOORDP1UIVPROC piglit_dispatch_glMultiTexCoordP1uiv; #define glMultiTexCoordP1uiv piglit_dispatch_glMultiTexCoordP1uiv /* glMultiTexCoordP2ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLMULTITEXCOORDP2UIPROC piglit_dispatch_glMultiTexCoordP2ui; #define glMultiTexCoordP2ui piglit_dispatch_glMultiTexCoordP2ui /* glMultiTexCoordP2uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLMULTITEXCOORDP2UIVPROC piglit_dispatch_glMultiTexCoordP2uiv; #define glMultiTexCoordP2uiv piglit_dispatch_glMultiTexCoordP2uiv /* glMultiTexCoordP3ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLMULTITEXCOORDP3UIPROC piglit_dispatch_glMultiTexCoordP3ui; #define glMultiTexCoordP3ui piglit_dispatch_glMultiTexCoordP3ui /* glMultiTexCoordP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLMULTITEXCOORDP3UIVPROC piglit_dispatch_glMultiTexCoordP3uiv; #define glMultiTexCoordP3uiv piglit_dispatch_glMultiTexCoordP3uiv /* glMultiTexCoordP4ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLMULTITEXCOORDP4UIPROC piglit_dispatch_glMultiTexCoordP4ui; #define glMultiTexCoordP4ui piglit_dispatch_glMultiTexCoordP4ui /* glMultiTexCoordP4uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLMULTITEXCOORDP4UIVPROC piglit_dispatch_glMultiTexCoordP4uiv; #define glMultiTexCoordP4uiv piglit_dispatch_glMultiTexCoordP4uiv /* glMultiTexCoordPointerEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXCOORDPOINTEREXTPROC piglit_dispatch_glMultiTexCoordPointerEXT; #define glMultiTexCoordPointerEXT piglit_dispatch_glMultiTexCoordPointerEXT /* glMultiTexEnvfEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXENVFEXTPROC piglit_dispatch_glMultiTexEnvfEXT; #define glMultiTexEnvfEXT piglit_dispatch_glMultiTexEnvfEXT /* glMultiTexEnvfvEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXENVFVEXTPROC piglit_dispatch_glMultiTexEnvfvEXT; #define glMultiTexEnvfvEXT piglit_dispatch_glMultiTexEnvfvEXT /* glMultiTexEnviEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXENVIEXTPROC piglit_dispatch_glMultiTexEnviEXT; #define glMultiTexEnviEXT piglit_dispatch_glMultiTexEnviEXT /* glMultiTexEnvivEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXENVIVEXTPROC piglit_dispatch_glMultiTexEnvivEXT; #define glMultiTexEnvivEXT piglit_dispatch_glMultiTexEnvivEXT /* glMultiTexGendEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXGENDEXTPROC piglit_dispatch_glMultiTexGendEXT; #define glMultiTexGendEXT piglit_dispatch_glMultiTexGendEXT /* glMultiTexGendvEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXGENDVEXTPROC piglit_dispatch_glMultiTexGendvEXT; #define glMultiTexGendvEXT piglit_dispatch_glMultiTexGendvEXT /* glMultiTexGenfEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXGENFEXTPROC piglit_dispatch_glMultiTexGenfEXT; #define glMultiTexGenfEXT piglit_dispatch_glMultiTexGenfEXT /* glMultiTexGenfvEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXGENFVEXTPROC piglit_dispatch_glMultiTexGenfvEXT; #define glMultiTexGenfvEXT piglit_dispatch_glMultiTexGenfvEXT /* glMultiTexGeniEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXGENIEXTPROC piglit_dispatch_glMultiTexGeniEXT; #define glMultiTexGeniEXT piglit_dispatch_glMultiTexGeniEXT /* glMultiTexGenivEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXGENIVEXTPROC piglit_dispatch_glMultiTexGenivEXT; #define glMultiTexGenivEXT piglit_dispatch_glMultiTexGenivEXT /* glMultiTexImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXIMAGE1DEXTPROC piglit_dispatch_glMultiTexImage1DEXT; #define glMultiTexImage1DEXT piglit_dispatch_glMultiTexImage1DEXT /* glMultiTexImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXIMAGE2DEXTPROC piglit_dispatch_glMultiTexImage2DEXT; #define glMultiTexImage2DEXT piglit_dispatch_glMultiTexImage2DEXT /* glMultiTexImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXIMAGE3DEXTPROC piglit_dispatch_glMultiTexImage3DEXT; #define glMultiTexImage3DEXT piglit_dispatch_glMultiTexImage3DEXT /* glMultiTexParameterIivEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXPARAMETERIIVEXTPROC piglit_dispatch_glMultiTexParameterIivEXT; #define glMultiTexParameterIivEXT piglit_dispatch_glMultiTexParameterIivEXT /* glMultiTexParameterIuivEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXPARAMETERIUIVEXTPROC piglit_dispatch_glMultiTexParameterIuivEXT; #define glMultiTexParameterIuivEXT piglit_dispatch_glMultiTexParameterIuivEXT /* glMultiTexParameterfEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXPARAMETERFEXTPROC piglit_dispatch_glMultiTexParameterfEXT; #define glMultiTexParameterfEXT piglit_dispatch_glMultiTexParameterfEXT /* glMultiTexParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXPARAMETERFVEXTPROC piglit_dispatch_glMultiTexParameterfvEXT; #define glMultiTexParameterfvEXT piglit_dispatch_glMultiTexParameterfvEXT /* glMultiTexParameteriEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXPARAMETERIEXTPROC piglit_dispatch_glMultiTexParameteriEXT; #define glMultiTexParameteriEXT piglit_dispatch_glMultiTexParameteriEXT /* glMultiTexParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXPARAMETERIVEXTPROC piglit_dispatch_glMultiTexParameterivEXT; #define glMultiTexParameterivEXT piglit_dispatch_glMultiTexParameterivEXT /* glMultiTexRenderbufferEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXRENDERBUFFEREXTPROC piglit_dispatch_glMultiTexRenderbufferEXT; #define glMultiTexRenderbufferEXT piglit_dispatch_glMultiTexRenderbufferEXT /* glMultiTexSubImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXSUBIMAGE1DEXTPROC piglit_dispatch_glMultiTexSubImage1DEXT; #define glMultiTexSubImage1DEXT piglit_dispatch_glMultiTexSubImage1DEXT /* glMultiTexSubImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXSUBIMAGE2DEXTPROC piglit_dispatch_glMultiTexSubImage2DEXT; #define glMultiTexSubImage2DEXT piglit_dispatch_glMultiTexSubImage2DEXT /* glMultiTexSubImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLMULTITEXSUBIMAGE3DEXTPROC piglit_dispatch_glMultiTexSubImage3DEXT; #define glMultiTexSubImage3DEXT piglit_dispatch_glMultiTexSubImage3DEXT /* glNamedBufferDataEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDBUFFERDATAEXTPROC piglit_dispatch_glNamedBufferDataEXT; #define glNamedBufferDataEXT piglit_dispatch_glNamedBufferDataEXT /* glNamedBufferStorageEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDBUFFERSTORAGEEXTPROC piglit_dispatch_glNamedBufferStorageEXT; #define glNamedBufferStorageEXT piglit_dispatch_glNamedBufferStorageEXT /* glNamedBufferSubDataEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDBUFFERSUBDATAEXTPROC piglit_dispatch_glNamedBufferSubDataEXT; #define glNamedBufferSubDataEXT piglit_dispatch_glNamedBufferSubDataEXT /* glNamedCopyBufferSubDataEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC piglit_dispatch_glNamedCopyBufferSubDataEXT; #define glNamedCopyBufferSubDataEXT piglit_dispatch_glNamedCopyBufferSubDataEXT /* glNamedFramebufferParameteriEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC piglit_dispatch_glNamedFramebufferParameteriEXT; #define glNamedFramebufferParameteriEXT piglit_dispatch_glNamedFramebufferParameteriEXT /* glNamedFramebufferRenderbufferEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC piglit_dispatch_glNamedFramebufferRenderbufferEXT; #define glNamedFramebufferRenderbufferEXT piglit_dispatch_glNamedFramebufferRenderbufferEXT /* glNamedFramebufferTexture1DEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC piglit_dispatch_glNamedFramebufferTexture1DEXT; #define glNamedFramebufferTexture1DEXT piglit_dispatch_glNamedFramebufferTexture1DEXT /* glNamedFramebufferTexture2DEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC piglit_dispatch_glNamedFramebufferTexture2DEXT; #define glNamedFramebufferTexture2DEXT piglit_dispatch_glNamedFramebufferTexture2DEXT /* glNamedFramebufferTexture3DEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC piglit_dispatch_glNamedFramebufferTexture3DEXT; #define glNamedFramebufferTexture3DEXT piglit_dispatch_glNamedFramebufferTexture3DEXT /* glNamedFramebufferTextureEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC piglit_dispatch_glNamedFramebufferTextureEXT; #define glNamedFramebufferTextureEXT piglit_dispatch_glNamedFramebufferTextureEXT /* glNamedFramebufferTextureFaceEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC piglit_dispatch_glNamedFramebufferTextureFaceEXT; #define glNamedFramebufferTextureFaceEXT piglit_dispatch_glNamedFramebufferTextureFaceEXT /* glNamedFramebufferTextureLayerEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC piglit_dispatch_glNamedFramebufferTextureLayerEXT; #define glNamedFramebufferTextureLayerEXT piglit_dispatch_glNamedFramebufferTextureLayerEXT /* glNamedProgramLocalParameter4dEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC piglit_dispatch_glNamedProgramLocalParameter4dEXT; #define glNamedProgramLocalParameter4dEXT piglit_dispatch_glNamedProgramLocalParameter4dEXT /* glNamedProgramLocalParameter4dvEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC piglit_dispatch_glNamedProgramLocalParameter4dvEXT; #define glNamedProgramLocalParameter4dvEXT piglit_dispatch_glNamedProgramLocalParameter4dvEXT /* glNamedProgramLocalParameter4fEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC piglit_dispatch_glNamedProgramLocalParameter4fEXT; #define glNamedProgramLocalParameter4fEXT piglit_dispatch_glNamedProgramLocalParameter4fEXT /* glNamedProgramLocalParameter4fvEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC piglit_dispatch_glNamedProgramLocalParameter4fvEXT; #define glNamedProgramLocalParameter4fvEXT piglit_dispatch_glNamedProgramLocalParameter4fvEXT /* glNamedProgramLocalParameterI4iEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC piglit_dispatch_glNamedProgramLocalParameterI4iEXT; #define glNamedProgramLocalParameterI4iEXT piglit_dispatch_glNamedProgramLocalParameterI4iEXT /* glNamedProgramLocalParameterI4ivEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC piglit_dispatch_glNamedProgramLocalParameterI4ivEXT; #define glNamedProgramLocalParameterI4ivEXT piglit_dispatch_glNamedProgramLocalParameterI4ivEXT /* glNamedProgramLocalParameterI4uiEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC piglit_dispatch_glNamedProgramLocalParameterI4uiEXT; #define glNamedProgramLocalParameterI4uiEXT piglit_dispatch_glNamedProgramLocalParameterI4uiEXT /* glNamedProgramLocalParameterI4uivEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC piglit_dispatch_glNamedProgramLocalParameterI4uivEXT; #define glNamedProgramLocalParameterI4uivEXT piglit_dispatch_glNamedProgramLocalParameterI4uivEXT /* glNamedProgramLocalParameters4fvEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC piglit_dispatch_glNamedProgramLocalParameters4fvEXT; #define glNamedProgramLocalParameters4fvEXT piglit_dispatch_glNamedProgramLocalParameters4fvEXT /* glNamedProgramLocalParametersI4ivEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC piglit_dispatch_glNamedProgramLocalParametersI4ivEXT; #define glNamedProgramLocalParametersI4ivEXT piglit_dispatch_glNamedProgramLocalParametersI4ivEXT /* glNamedProgramLocalParametersI4uivEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC piglit_dispatch_glNamedProgramLocalParametersI4uivEXT; #define glNamedProgramLocalParametersI4uivEXT piglit_dispatch_glNamedProgramLocalParametersI4uivEXT /* glNamedProgramStringEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDPROGRAMSTRINGEXTPROC piglit_dispatch_glNamedProgramStringEXT; #define glNamedProgramStringEXT piglit_dispatch_glNamedProgramStringEXT /* glNamedRenderbufferStorageEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC piglit_dispatch_glNamedRenderbufferStorageEXT; #define glNamedRenderbufferStorageEXT piglit_dispatch_glNamedRenderbufferStorageEXT /* glNamedRenderbufferStorageMultisampleCoverageEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC piglit_dispatch_glNamedRenderbufferStorageMultisampleCoverageEXT; #define glNamedRenderbufferStorageMultisampleCoverageEXT piglit_dispatch_glNamedRenderbufferStorageMultisampleCoverageEXT /* glNamedRenderbufferStorageMultisampleEXT (GL_EXT_direct_state_access) */ extern PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC piglit_dispatch_glNamedRenderbufferStorageMultisampleEXT; #define glNamedRenderbufferStorageMultisampleEXT piglit_dispatch_glNamedRenderbufferStorageMultisampleEXT /* glNamedStringARB (GL_ARB_shading_language_include) */ extern PFNGLNAMEDSTRINGARBPROC piglit_dispatch_glNamedStringARB; #define glNamedStringARB piglit_dispatch_glNamedStringARB /* glNewList (GL_VERSION_1_0) */ extern PFNGLNEWLISTPROC piglit_dispatch_glNewList; #define glNewList piglit_dispatch_glNewList /* glNewObjectBufferATI (GL_ATI_vertex_array_object) */ extern PFNGLNEWOBJECTBUFFERATIPROC piglit_dispatch_glNewObjectBufferATI; #define glNewObjectBufferATI piglit_dispatch_glNewObjectBufferATI /* glNormal3b (GL_VERSION_1_0) */ extern PFNGLNORMAL3BPROC piglit_dispatch_glNormal3b; #define glNormal3b piglit_dispatch_glNormal3b /* glNormal3bv (GL_VERSION_1_0) */ extern PFNGLNORMAL3BVPROC piglit_dispatch_glNormal3bv; #define glNormal3bv piglit_dispatch_glNormal3bv /* glNormal3d (GL_VERSION_1_0) */ extern PFNGLNORMAL3DPROC piglit_dispatch_glNormal3d; #define glNormal3d piglit_dispatch_glNormal3d /* glNormal3dv (GL_VERSION_1_0) */ extern PFNGLNORMAL3DVPROC piglit_dispatch_glNormal3dv; #define glNormal3dv piglit_dispatch_glNormal3dv /* glNormal3f (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLNORMAL3FPROC piglit_dispatch_glNormal3f; #define glNormal3f piglit_dispatch_glNormal3f /* glNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glNormal3fVertex3fSUN; #define glNormal3fVertex3fSUN piglit_dispatch_glNormal3fVertex3fSUN /* glNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glNormal3fVertex3fvSUN; #define glNormal3fVertex3fvSUN piglit_dispatch_glNormal3fVertex3fvSUN /* glNormal3fv (GL_VERSION_1_0) */ extern PFNGLNORMAL3FVPROC piglit_dispatch_glNormal3fv; #define glNormal3fv piglit_dispatch_glNormal3fv /* glNormal3hNV (GL_NV_half_float) */ extern PFNGLNORMAL3HNVPROC piglit_dispatch_glNormal3hNV; #define glNormal3hNV piglit_dispatch_glNormal3hNV /* glNormal3hvNV (GL_NV_half_float) */ extern PFNGLNORMAL3HVNVPROC piglit_dispatch_glNormal3hvNV; #define glNormal3hvNV piglit_dispatch_glNormal3hvNV /* glNormal3i (GL_VERSION_1_0) */ extern PFNGLNORMAL3IPROC piglit_dispatch_glNormal3i; #define glNormal3i piglit_dispatch_glNormal3i /* glNormal3iv (GL_VERSION_1_0) */ extern PFNGLNORMAL3IVPROC piglit_dispatch_glNormal3iv; #define glNormal3iv piglit_dispatch_glNormal3iv /* glNormal3s (GL_VERSION_1_0) */ extern PFNGLNORMAL3SPROC piglit_dispatch_glNormal3s; #define glNormal3s piglit_dispatch_glNormal3s /* glNormal3sv (GL_VERSION_1_0) */ extern PFNGLNORMAL3SVPROC piglit_dispatch_glNormal3sv; #define glNormal3sv piglit_dispatch_glNormal3sv /* glNormal3x (GL_VERSION_ES_CM_1_0) */ extern PFNGLNORMAL3XPROC piglit_dispatch_glNormal3x; #define glNormal3x piglit_dispatch_glNormal3x /* glNormal3xOES (GL_OES_fixed_point) */ extern PFNGLNORMAL3XOESPROC piglit_dispatch_glNormal3xOES; #define glNormal3xOES piglit_dispatch_glNormal3xOES /* glNormal3xvOES (GL_OES_fixed_point) */ extern PFNGLNORMAL3XVOESPROC piglit_dispatch_glNormal3xvOES; #define glNormal3xvOES piglit_dispatch_glNormal3xvOES /* glNormalFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLNORMALFORMATNVPROC piglit_dispatch_glNormalFormatNV; #define glNormalFormatNV piglit_dispatch_glNormalFormatNV /* glNormalP3ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLNORMALP3UIPROC piglit_dispatch_glNormalP3ui; #define glNormalP3ui piglit_dispatch_glNormalP3ui /* glNormalP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLNORMALP3UIVPROC piglit_dispatch_glNormalP3uiv; #define glNormalP3uiv piglit_dispatch_glNormalP3uiv /* glNormalPointer (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_1) */ extern PFNGLNORMALPOINTERPROC piglit_dispatch_glNormalPointer; #define glNormalPointer piglit_dispatch_glNormalPointer /* glNormalPointerEXT (GL_EXT_vertex_array) */ extern PFNGLNORMALPOINTEREXTPROC piglit_dispatch_glNormalPointerEXT; #define glNormalPointerEXT piglit_dispatch_glNormalPointerEXT /* glNormalPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLNORMALPOINTERLISTIBMPROC piglit_dispatch_glNormalPointerListIBM; #define glNormalPointerListIBM piglit_dispatch_glNormalPointerListIBM /* glNormalPointervINTEL (GL_INTEL_parallel_arrays) */ extern PFNGLNORMALPOINTERVINTELPROC piglit_dispatch_glNormalPointervINTEL; #define glNormalPointervINTEL piglit_dispatch_glNormalPointervINTEL /* glNormalStream3bATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3BATIPROC piglit_dispatch_glNormalStream3bATI; #define glNormalStream3bATI piglit_dispatch_glNormalStream3bATI /* glNormalStream3bvATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3BVATIPROC piglit_dispatch_glNormalStream3bvATI; #define glNormalStream3bvATI piglit_dispatch_glNormalStream3bvATI /* glNormalStream3dATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3DATIPROC piglit_dispatch_glNormalStream3dATI; #define glNormalStream3dATI piglit_dispatch_glNormalStream3dATI /* glNormalStream3dvATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3DVATIPROC piglit_dispatch_glNormalStream3dvATI; #define glNormalStream3dvATI piglit_dispatch_glNormalStream3dvATI /* glNormalStream3fATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3FATIPROC piglit_dispatch_glNormalStream3fATI; #define glNormalStream3fATI piglit_dispatch_glNormalStream3fATI /* glNormalStream3fvATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3FVATIPROC piglit_dispatch_glNormalStream3fvATI; #define glNormalStream3fvATI piglit_dispatch_glNormalStream3fvATI /* glNormalStream3iATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3IATIPROC piglit_dispatch_glNormalStream3iATI; #define glNormalStream3iATI piglit_dispatch_glNormalStream3iATI /* glNormalStream3ivATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3IVATIPROC piglit_dispatch_glNormalStream3ivATI; #define glNormalStream3ivATI piglit_dispatch_glNormalStream3ivATI /* glNormalStream3sATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3SATIPROC piglit_dispatch_glNormalStream3sATI; #define glNormalStream3sATI piglit_dispatch_glNormalStream3sATI /* glNormalStream3svATI (GL_ATI_vertex_streams) */ extern PFNGLNORMALSTREAM3SVATIPROC piglit_dispatch_glNormalStream3svATI; #define glNormalStream3svATI piglit_dispatch_glNormalStream3svATI /* glObjectLabel (GL_VERSION_4_3) (GL_KHR_debug) */ /* glObjectLabelKHR (GL_KHR_debug) */ extern PFNGLOBJECTLABELPROC piglit_dispatch_glObjectLabel; #define glObjectLabel piglit_dispatch_glObjectLabel #define glObjectLabelKHR piglit_dispatch_glObjectLabel /* glObjectPtrLabel (GL_VERSION_4_3) (GL_KHR_debug) */ /* glObjectPtrLabelKHR (GL_KHR_debug) */ extern PFNGLOBJECTPTRLABELPROC piglit_dispatch_glObjectPtrLabel; #define glObjectPtrLabel piglit_dispatch_glObjectPtrLabel #define glObjectPtrLabelKHR piglit_dispatch_glObjectPtrLabel /* glObjectPurgeableAPPLE (GL_APPLE_object_purgeable) */ extern PFNGLOBJECTPURGEABLEAPPLEPROC piglit_dispatch_glObjectPurgeableAPPLE; #define glObjectPurgeableAPPLE piglit_dispatch_glObjectPurgeableAPPLE /* glObjectUnpurgeableAPPLE (GL_APPLE_object_purgeable) */ extern PFNGLOBJECTUNPURGEABLEAPPLEPROC piglit_dispatch_glObjectUnpurgeableAPPLE; #define glObjectUnpurgeableAPPLE piglit_dispatch_glObjectUnpurgeableAPPLE /* glOrtho (GL_VERSION_1_0) */ extern PFNGLORTHOPROC piglit_dispatch_glOrtho; #define glOrtho piglit_dispatch_glOrtho /* glOrthof (GL_VERSION_ES_CM_1_0) */ extern PFNGLORTHOFPROC piglit_dispatch_glOrthof; #define glOrthof piglit_dispatch_glOrthof /* glOrthofOES (GL_OES_single_precision) */ extern PFNGLORTHOFOESPROC piglit_dispatch_glOrthofOES; #define glOrthofOES piglit_dispatch_glOrthofOES /* glOrthox (GL_VERSION_ES_CM_1_0) */ extern PFNGLORTHOXPROC piglit_dispatch_glOrthox; #define glOrthox piglit_dispatch_glOrthox /* glOrthoxOES (GL_OES_fixed_point) */ extern PFNGLORTHOXOESPROC piglit_dispatch_glOrthoxOES; #define glOrthoxOES piglit_dispatch_glOrthoxOES /* glPNTrianglesfATI (GL_ATI_pn_triangles) */ extern PFNGLPNTRIANGLESFATIPROC piglit_dispatch_glPNTrianglesfATI; #define glPNTrianglesfATI piglit_dispatch_glPNTrianglesfATI /* glPNTrianglesiATI (GL_ATI_pn_triangles) */ extern PFNGLPNTRIANGLESIATIPROC piglit_dispatch_glPNTrianglesiATI; #define glPNTrianglesiATI piglit_dispatch_glPNTrianglesiATI /* glPassTexCoordATI (GL_ATI_fragment_shader) */ extern PFNGLPASSTEXCOORDATIPROC piglit_dispatch_glPassTexCoordATI; #define glPassTexCoordATI piglit_dispatch_glPassTexCoordATI /* glPassThrough (GL_VERSION_1_0) */ extern PFNGLPASSTHROUGHPROC piglit_dispatch_glPassThrough; #define glPassThrough piglit_dispatch_glPassThrough /* glPassThroughxOES (GL_OES_fixed_point) */ extern PFNGLPASSTHROUGHXOESPROC piglit_dispatch_glPassThroughxOES; #define glPassThroughxOES piglit_dispatch_glPassThroughxOES /* glPatchParameterfv (GL_ARB_tessellation_shader) (GL_VERSION_4_0) */ extern PFNGLPATCHPARAMETERFVPROC piglit_dispatch_glPatchParameterfv; #define glPatchParameterfv piglit_dispatch_glPatchParameterfv /* glPatchParameteri (GL_VERSION_4_0) (GL_ARB_tessellation_shader) */ /* glPatchParameteriEXT (GL_EXT_tessellation_shader) */ extern PFNGLPATCHPARAMETERIPROC piglit_dispatch_glPatchParameteri; #define glPatchParameteri piglit_dispatch_glPatchParameteri #define glPatchParameteriEXT piglit_dispatch_glPatchParameteri /* glPathColorGenNV (GL_NV_path_rendering) */ extern PFNGLPATHCOLORGENNVPROC piglit_dispatch_glPathColorGenNV; #define glPathColorGenNV piglit_dispatch_glPathColorGenNV /* glPathCommandsNV (GL_NV_path_rendering) */ extern PFNGLPATHCOMMANDSNVPROC piglit_dispatch_glPathCommandsNV; #define glPathCommandsNV piglit_dispatch_glPathCommandsNV /* glPathCoordsNV (GL_NV_path_rendering) */ extern PFNGLPATHCOORDSNVPROC piglit_dispatch_glPathCoordsNV; #define glPathCoordsNV piglit_dispatch_glPathCoordsNV /* glPathCoverDepthFuncNV (GL_NV_path_rendering) */ extern PFNGLPATHCOVERDEPTHFUNCNVPROC piglit_dispatch_glPathCoverDepthFuncNV; #define glPathCoverDepthFuncNV piglit_dispatch_glPathCoverDepthFuncNV /* glPathDashArrayNV (GL_NV_path_rendering) */ extern PFNGLPATHDASHARRAYNVPROC piglit_dispatch_glPathDashArrayNV; #define glPathDashArrayNV piglit_dispatch_glPathDashArrayNV /* glPathFogGenNV (GL_NV_path_rendering) */ extern PFNGLPATHFOGGENNVPROC piglit_dispatch_glPathFogGenNV; #define glPathFogGenNV piglit_dispatch_glPathFogGenNV /* glPathGlyphRangeNV (GL_NV_path_rendering) */ extern PFNGLPATHGLYPHRANGENVPROC piglit_dispatch_glPathGlyphRangeNV; #define glPathGlyphRangeNV piglit_dispatch_glPathGlyphRangeNV /* glPathGlyphsNV (GL_NV_path_rendering) */ extern PFNGLPATHGLYPHSNVPROC piglit_dispatch_glPathGlyphsNV; #define glPathGlyphsNV piglit_dispatch_glPathGlyphsNV /* glPathParameterfNV (GL_NV_path_rendering) */ extern PFNGLPATHPARAMETERFNVPROC piglit_dispatch_glPathParameterfNV; #define glPathParameterfNV piglit_dispatch_glPathParameterfNV /* glPathParameterfvNV (GL_NV_path_rendering) */ extern PFNGLPATHPARAMETERFVNVPROC piglit_dispatch_glPathParameterfvNV; #define glPathParameterfvNV piglit_dispatch_glPathParameterfvNV /* glPathParameteriNV (GL_NV_path_rendering) */ extern PFNGLPATHPARAMETERINVPROC piglit_dispatch_glPathParameteriNV; #define glPathParameteriNV piglit_dispatch_glPathParameteriNV /* glPathParameterivNV (GL_NV_path_rendering) */ extern PFNGLPATHPARAMETERIVNVPROC piglit_dispatch_glPathParameterivNV; #define glPathParameterivNV piglit_dispatch_glPathParameterivNV /* glPathStencilDepthOffsetNV (GL_NV_path_rendering) */ extern PFNGLPATHSTENCILDEPTHOFFSETNVPROC piglit_dispatch_glPathStencilDepthOffsetNV; #define glPathStencilDepthOffsetNV piglit_dispatch_glPathStencilDepthOffsetNV /* glPathStencilFuncNV (GL_NV_path_rendering) */ extern PFNGLPATHSTENCILFUNCNVPROC piglit_dispatch_glPathStencilFuncNV; #define glPathStencilFuncNV piglit_dispatch_glPathStencilFuncNV /* glPathStringNV (GL_NV_path_rendering) */ extern PFNGLPATHSTRINGNVPROC piglit_dispatch_glPathStringNV; #define glPathStringNV piglit_dispatch_glPathStringNV /* glPathSubCommandsNV (GL_NV_path_rendering) */ extern PFNGLPATHSUBCOMMANDSNVPROC piglit_dispatch_glPathSubCommandsNV; #define glPathSubCommandsNV piglit_dispatch_glPathSubCommandsNV /* glPathSubCoordsNV (GL_NV_path_rendering) */ extern PFNGLPATHSUBCOORDSNVPROC piglit_dispatch_glPathSubCoordsNV; #define glPathSubCoordsNV piglit_dispatch_glPathSubCoordsNV /* glPathTexGenNV (GL_NV_path_rendering) */ extern PFNGLPATHTEXGENNVPROC piglit_dispatch_glPathTexGenNV; #define glPathTexGenNV piglit_dispatch_glPathTexGenNV /* glPauseTransformFeedback (GL_VERSION_4_0) (GL_ARB_transform_feedback2) (GL_ES_VERSION_3_0) */ /* glPauseTransformFeedbackNV (GL_NV_transform_feedback2) */ extern PFNGLPAUSETRANSFORMFEEDBACKPROC piglit_dispatch_glPauseTransformFeedback; #define glPauseTransformFeedback piglit_dispatch_glPauseTransformFeedback #define glPauseTransformFeedbackNV piglit_dispatch_glPauseTransformFeedback /* glPixelDataRangeNV (GL_NV_pixel_data_range) */ extern PFNGLPIXELDATARANGENVPROC piglit_dispatch_glPixelDataRangeNV; #define glPixelDataRangeNV piglit_dispatch_glPixelDataRangeNV /* glPixelMapfv (GL_VERSION_1_0) */ extern PFNGLPIXELMAPFVPROC piglit_dispatch_glPixelMapfv; #define glPixelMapfv piglit_dispatch_glPixelMapfv /* glPixelMapuiv (GL_VERSION_1_0) */ extern PFNGLPIXELMAPUIVPROC piglit_dispatch_glPixelMapuiv; #define glPixelMapuiv piglit_dispatch_glPixelMapuiv /* glPixelMapusv (GL_VERSION_1_0) */ extern PFNGLPIXELMAPUSVPROC piglit_dispatch_glPixelMapusv; #define glPixelMapusv piglit_dispatch_glPixelMapusv /* glPixelMapx (GL_OES_fixed_point) */ extern PFNGLPIXELMAPXPROC piglit_dispatch_glPixelMapx; #define glPixelMapx piglit_dispatch_glPixelMapx /* glPixelStoref (GL_VERSION_1_0) */ extern PFNGLPIXELSTOREFPROC piglit_dispatch_glPixelStoref; #define glPixelStoref piglit_dispatch_glPixelStoref /* glPixelStorei (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLPIXELSTOREIPROC piglit_dispatch_glPixelStorei; #define glPixelStorei piglit_dispatch_glPixelStorei /* glPixelStorex (GL_OES_fixed_point) */ extern PFNGLPIXELSTOREXPROC piglit_dispatch_glPixelStorex; #define glPixelStorex piglit_dispatch_glPixelStorex /* glPixelTexGenParameterfSGIS (GL_SGIS_pixel_texture) */ extern PFNGLPIXELTEXGENPARAMETERFSGISPROC piglit_dispatch_glPixelTexGenParameterfSGIS; #define glPixelTexGenParameterfSGIS piglit_dispatch_glPixelTexGenParameterfSGIS /* glPixelTexGenParameterfvSGIS (GL_SGIS_pixel_texture) */ extern PFNGLPIXELTEXGENPARAMETERFVSGISPROC piglit_dispatch_glPixelTexGenParameterfvSGIS; #define glPixelTexGenParameterfvSGIS piglit_dispatch_glPixelTexGenParameterfvSGIS /* glPixelTexGenParameteriSGIS (GL_SGIS_pixel_texture) */ extern PFNGLPIXELTEXGENPARAMETERISGISPROC piglit_dispatch_glPixelTexGenParameteriSGIS; #define glPixelTexGenParameteriSGIS piglit_dispatch_glPixelTexGenParameteriSGIS /* glPixelTexGenParameterivSGIS (GL_SGIS_pixel_texture) */ extern PFNGLPIXELTEXGENPARAMETERIVSGISPROC piglit_dispatch_glPixelTexGenParameterivSGIS; #define glPixelTexGenParameterivSGIS piglit_dispatch_glPixelTexGenParameterivSGIS /* glPixelTexGenSGIX (GL_SGIX_pixel_texture) */ extern PFNGLPIXELTEXGENSGIXPROC piglit_dispatch_glPixelTexGenSGIX; #define glPixelTexGenSGIX piglit_dispatch_glPixelTexGenSGIX /* glPixelTransferf (GL_VERSION_1_0) */ extern PFNGLPIXELTRANSFERFPROC piglit_dispatch_glPixelTransferf; #define glPixelTransferf piglit_dispatch_glPixelTransferf /* glPixelTransferi (GL_VERSION_1_0) */ extern PFNGLPIXELTRANSFERIPROC piglit_dispatch_glPixelTransferi; #define glPixelTransferi piglit_dispatch_glPixelTransferi /* glPixelTransferxOES (GL_OES_fixed_point) */ extern PFNGLPIXELTRANSFERXOESPROC piglit_dispatch_glPixelTransferxOES; #define glPixelTransferxOES piglit_dispatch_glPixelTransferxOES /* glPixelTransformParameterfEXT (GL_EXT_pixel_transform) */ extern PFNGLPIXELTRANSFORMPARAMETERFEXTPROC piglit_dispatch_glPixelTransformParameterfEXT; #define glPixelTransformParameterfEXT piglit_dispatch_glPixelTransformParameterfEXT /* glPixelTransformParameterfvEXT (GL_EXT_pixel_transform) */ extern PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC piglit_dispatch_glPixelTransformParameterfvEXT; #define glPixelTransformParameterfvEXT piglit_dispatch_glPixelTransformParameterfvEXT /* glPixelTransformParameteriEXT (GL_EXT_pixel_transform) */ extern PFNGLPIXELTRANSFORMPARAMETERIEXTPROC piglit_dispatch_glPixelTransformParameteriEXT; #define glPixelTransformParameteriEXT piglit_dispatch_glPixelTransformParameteriEXT /* glPixelTransformParameterivEXT (GL_EXT_pixel_transform) */ extern PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC piglit_dispatch_glPixelTransformParameterivEXT; #define glPixelTransformParameterivEXT piglit_dispatch_glPixelTransformParameterivEXT /* glPixelZoom (GL_VERSION_1_0) */ extern PFNGLPIXELZOOMPROC piglit_dispatch_glPixelZoom; #define glPixelZoom piglit_dispatch_glPixelZoom /* glPixelZoomxOES (GL_OES_fixed_point) */ extern PFNGLPIXELZOOMXOESPROC piglit_dispatch_glPixelZoomxOES; #define glPixelZoomxOES piglit_dispatch_glPixelZoomxOES /* glPointAlongPathNV (GL_NV_path_rendering) */ extern PFNGLPOINTALONGPATHNVPROC piglit_dispatch_glPointAlongPathNV; #define glPointAlongPathNV piglit_dispatch_glPointAlongPathNV /* glPointParameterf (GL_VERSION_1_4) (GL_VERSION_ES_CM_1_0) */ /* glPointParameterfARB (GL_ARB_point_parameters) */ /* glPointParameterfEXT (GL_EXT_point_parameters) */ /* glPointParameterfSGIS (GL_SGIS_point_parameters) */ extern PFNGLPOINTPARAMETERFPROC piglit_dispatch_glPointParameterf; #define glPointParameterf piglit_dispatch_glPointParameterf #define glPointParameterfARB piglit_dispatch_glPointParameterf #define glPointParameterfEXT piglit_dispatch_glPointParameterf #define glPointParameterfSGIS piglit_dispatch_glPointParameterf /* glPointParameterfv (GL_VERSION_1_4) (GL_VERSION_ES_CM_1_0) */ /* glPointParameterfvARB (GL_ARB_point_parameters) */ /* glPointParameterfvEXT (GL_EXT_point_parameters) */ /* glPointParameterfvSGIS (GL_SGIS_point_parameters) */ extern PFNGLPOINTPARAMETERFVPROC piglit_dispatch_glPointParameterfv; #define glPointParameterfv piglit_dispatch_glPointParameterfv #define glPointParameterfvARB piglit_dispatch_glPointParameterfv #define glPointParameterfvEXT piglit_dispatch_glPointParameterfv #define glPointParameterfvSGIS piglit_dispatch_glPointParameterfv /* glPointParameteri (GL_VERSION_1_4) */ /* glPointParameteriNV (GL_NV_point_sprite) */ extern PFNGLPOINTPARAMETERIPROC piglit_dispatch_glPointParameteri; #define glPointParameteri piglit_dispatch_glPointParameteri #define glPointParameteriNV piglit_dispatch_glPointParameteri /* glPointParameteriv (GL_VERSION_1_4) */ /* glPointParameterivNV (GL_NV_point_sprite) */ extern PFNGLPOINTPARAMETERIVPROC piglit_dispatch_glPointParameteriv; #define glPointParameteriv piglit_dispatch_glPointParameteriv #define glPointParameterivNV piglit_dispatch_glPointParameteriv /* glPointParameterx (GL_VERSION_ES_CM_1_0) */ extern PFNGLPOINTPARAMETERXPROC piglit_dispatch_glPointParameterx; #define glPointParameterx piglit_dispatch_glPointParameterx /* glPointParameterxOES (GL_OES_fixed_point) */ extern PFNGLPOINTPARAMETERXOESPROC piglit_dispatch_glPointParameterxOES; #define glPointParameterxOES piglit_dispatch_glPointParameterxOES /* glPointParameterxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLPOINTPARAMETERXVPROC piglit_dispatch_glPointParameterxv; #define glPointParameterxv piglit_dispatch_glPointParameterxv /* glPointParameterxvOES (GL_OES_fixed_point) */ extern PFNGLPOINTPARAMETERXVOESPROC piglit_dispatch_glPointParameterxvOES; #define glPointParameterxvOES piglit_dispatch_glPointParameterxvOES /* glPointSize (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLPOINTSIZEPROC piglit_dispatch_glPointSize; #define glPointSize piglit_dispatch_glPointSize /* glPointSizePointerOES (GL_OES_point_size_array) */ extern PFNGLPOINTSIZEPOINTEROESPROC piglit_dispatch_glPointSizePointerOES; #define glPointSizePointerOES piglit_dispatch_glPointSizePointerOES /* glPointSizex (GL_VERSION_ES_CM_1_0) */ extern PFNGLPOINTSIZEXPROC piglit_dispatch_glPointSizex; #define glPointSizex piglit_dispatch_glPointSizex /* glPointSizexOES (GL_OES_fixed_point) */ extern PFNGLPOINTSIZEXOESPROC piglit_dispatch_glPointSizexOES; #define glPointSizexOES piglit_dispatch_glPointSizexOES /* glPollAsyncSGIX (GL_SGIX_async) */ extern PFNGLPOLLASYNCSGIXPROC piglit_dispatch_glPollAsyncSGIX; #define glPollAsyncSGIX piglit_dispatch_glPollAsyncSGIX /* glPollInstrumentsSGIX (GL_SGIX_instruments) */ extern PFNGLPOLLINSTRUMENTSSGIXPROC piglit_dispatch_glPollInstrumentsSGIX; #define glPollInstrumentsSGIX piglit_dispatch_glPollInstrumentsSGIX /* glPolygonMode (GL_VERSION_1_0) */ extern PFNGLPOLYGONMODEPROC piglit_dispatch_glPolygonMode; #define glPolygonMode piglit_dispatch_glPolygonMode /* glPolygonOffset (GL_ES_VERSION_2_0) (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ extern PFNGLPOLYGONOFFSETPROC piglit_dispatch_glPolygonOffset; #define glPolygonOffset piglit_dispatch_glPolygonOffset /* glPolygonOffsetEXT (GL_EXT_polygon_offset) */ extern PFNGLPOLYGONOFFSETEXTPROC piglit_dispatch_glPolygonOffsetEXT; #define glPolygonOffsetEXT piglit_dispatch_glPolygonOffsetEXT /* glPolygonOffsetx (GL_VERSION_ES_CM_1_0) */ extern PFNGLPOLYGONOFFSETXPROC piglit_dispatch_glPolygonOffsetx; #define glPolygonOffsetx piglit_dispatch_glPolygonOffsetx /* glPolygonOffsetxOES (GL_OES_fixed_point) */ extern PFNGLPOLYGONOFFSETXOESPROC piglit_dispatch_glPolygonOffsetxOES; #define glPolygonOffsetxOES piglit_dispatch_glPolygonOffsetxOES /* glPolygonStipple (GL_VERSION_1_0) */ extern PFNGLPOLYGONSTIPPLEPROC piglit_dispatch_glPolygonStipple; #define glPolygonStipple piglit_dispatch_glPolygonStipple /* glPopAttrib (GL_VERSION_1_0) */ extern PFNGLPOPATTRIBPROC piglit_dispatch_glPopAttrib; #define glPopAttrib piglit_dispatch_glPopAttrib /* glPopClientAttrib (GL_VERSION_1_1) */ extern PFNGLPOPCLIENTATTRIBPROC piglit_dispatch_glPopClientAttrib; #define glPopClientAttrib piglit_dispatch_glPopClientAttrib /* glPopDebugGroup (GL_KHR_debug) (GL_VERSION_4_3) */ /* glPopDebugGroupKHR (GL_KHR_debug) */ extern PFNGLPOPDEBUGGROUPPROC piglit_dispatch_glPopDebugGroup; #define glPopDebugGroup piglit_dispatch_glPopDebugGroup #define glPopDebugGroupKHR piglit_dispatch_glPopDebugGroup /* glPopGroupMarkerEXT (GL_EXT_debug_marker) */ extern PFNGLPOPGROUPMARKEREXTPROC piglit_dispatch_glPopGroupMarkerEXT; #define glPopGroupMarkerEXT piglit_dispatch_glPopGroupMarkerEXT /* glPopMatrix (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLPOPMATRIXPROC piglit_dispatch_glPopMatrix; #define glPopMatrix piglit_dispatch_glPopMatrix /* glPopName (GL_VERSION_1_0) */ extern PFNGLPOPNAMEPROC piglit_dispatch_glPopName; #define glPopName piglit_dispatch_glPopName /* glPresentFrameDualFillNV (GL_NV_present_video) */ extern PFNGLPRESENTFRAMEDUALFILLNVPROC piglit_dispatch_glPresentFrameDualFillNV; #define glPresentFrameDualFillNV piglit_dispatch_glPresentFrameDualFillNV /* glPresentFrameKeyedNV (GL_NV_present_video) */ extern PFNGLPRESENTFRAMEKEYEDNVPROC piglit_dispatch_glPresentFrameKeyedNV; #define glPresentFrameKeyedNV piglit_dispatch_glPresentFrameKeyedNV /* glPrimitiveRestartIndex (GL_VERSION_3_1) */ extern PFNGLPRIMITIVERESTARTINDEXPROC piglit_dispatch_glPrimitiveRestartIndex; #define glPrimitiveRestartIndex piglit_dispatch_glPrimitiveRestartIndex /* glPrimitiveRestartIndexNV (GL_NV_primitive_restart) */ extern PFNGLPRIMITIVERESTARTINDEXNVPROC piglit_dispatch_glPrimitiveRestartIndexNV; #define glPrimitiveRestartIndexNV piglit_dispatch_glPrimitiveRestartIndexNV /* glPrimitiveRestartNV (GL_NV_primitive_restart) */ extern PFNGLPRIMITIVERESTARTNVPROC piglit_dispatch_glPrimitiveRestartNV; #define glPrimitiveRestartNV piglit_dispatch_glPrimitiveRestartNV /* glPrioritizeTextures (GL_VERSION_1_1) */ /* glPrioritizeTexturesEXT (GL_EXT_texture_object) */ extern PFNGLPRIORITIZETEXTURESPROC piglit_dispatch_glPrioritizeTextures; #define glPrioritizeTextures piglit_dispatch_glPrioritizeTextures #define glPrioritizeTexturesEXT piglit_dispatch_glPrioritizeTextures /* glPrioritizeTexturesxOES (GL_OES_fixed_point) */ extern PFNGLPRIORITIZETEXTURESXOESPROC piglit_dispatch_glPrioritizeTexturesxOES; #define glPrioritizeTexturesxOES piglit_dispatch_glPrioritizeTexturesxOES /* glProgramBinary (GL_ARB_get_program_binary) (GL_VERSION_4_1) (GL_ES_VERSION_3_0) */ /* glProgramBinaryOES (GL_OES_get_program_binary) */ extern PFNGLPROGRAMBINARYPROC piglit_dispatch_glProgramBinary; #define glProgramBinary piglit_dispatch_glProgramBinary #define glProgramBinaryOES piglit_dispatch_glProgramBinary /* glProgramBufferParametersIivNV (GL_NV_parameter_buffer_object) */ extern PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC piglit_dispatch_glProgramBufferParametersIivNV; #define glProgramBufferParametersIivNV piglit_dispatch_glProgramBufferParametersIivNV /* glProgramBufferParametersIuivNV (GL_NV_parameter_buffer_object) */ extern PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC piglit_dispatch_glProgramBufferParametersIuivNV; #define glProgramBufferParametersIuivNV piglit_dispatch_glProgramBufferParametersIuivNV /* glProgramBufferParametersfvNV (GL_NV_parameter_buffer_object) */ extern PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC piglit_dispatch_glProgramBufferParametersfvNV; #define glProgramBufferParametersfvNV piglit_dispatch_glProgramBufferParametersfvNV /* glProgramEnvParameter4dARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMENVPARAMETER4DARBPROC piglit_dispatch_glProgramEnvParameter4dARB; #define glProgramEnvParameter4dARB piglit_dispatch_glProgramEnvParameter4dARB /* glProgramEnvParameter4dvARB (GL_ARB_vertex_program) (GL_ARB_fragment_program) */ extern PFNGLPROGRAMENVPARAMETER4DVARBPROC piglit_dispatch_glProgramEnvParameter4dvARB; #define glProgramEnvParameter4dvARB piglit_dispatch_glProgramEnvParameter4dvARB /* glProgramEnvParameter4fARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMENVPARAMETER4FARBPROC piglit_dispatch_glProgramEnvParameter4fARB; #define glProgramEnvParameter4fARB piglit_dispatch_glProgramEnvParameter4fARB /* glProgramEnvParameter4fvARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMENVPARAMETER4FVARBPROC piglit_dispatch_glProgramEnvParameter4fvARB; #define glProgramEnvParameter4fvARB piglit_dispatch_glProgramEnvParameter4fvARB /* glProgramEnvParameterI4iNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMENVPARAMETERI4INVPROC piglit_dispatch_glProgramEnvParameterI4iNV; #define glProgramEnvParameterI4iNV piglit_dispatch_glProgramEnvParameterI4iNV /* glProgramEnvParameterI4ivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMENVPARAMETERI4IVNVPROC piglit_dispatch_glProgramEnvParameterI4ivNV; #define glProgramEnvParameterI4ivNV piglit_dispatch_glProgramEnvParameterI4ivNV /* glProgramEnvParameterI4uiNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMENVPARAMETERI4UINVPROC piglit_dispatch_glProgramEnvParameterI4uiNV; #define glProgramEnvParameterI4uiNV piglit_dispatch_glProgramEnvParameterI4uiNV /* glProgramEnvParameterI4uivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMENVPARAMETERI4UIVNVPROC piglit_dispatch_glProgramEnvParameterI4uivNV; #define glProgramEnvParameterI4uivNV piglit_dispatch_glProgramEnvParameterI4uivNV /* glProgramEnvParameters4fvEXT (GL_EXT_gpu_program_parameters) */ extern PFNGLPROGRAMENVPARAMETERS4FVEXTPROC piglit_dispatch_glProgramEnvParameters4fvEXT; #define glProgramEnvParameters4fvEXT piglit_dispatch_glProgramEnvParameters4fvEXT /* glProgramEnvParametersI4ivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMENVPARAMETERSI4IVNVPROC piglit_dispatch_glProgramEnvParametersI4ivNV; #define glProgramEnvParametersI4ivNV piglit_dispatch_glProgramEnvParametersI4ivNV /* glProgramEnvParametersI4uivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC piglit_dispatch_glProgramEnvParametersI4uivNV; #define glProgramEnvParametersI4uivNV piglit_dispatch_glProgramEnvParametersI4uivNV /* glProgramLocalParameter4dARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMLOCALPARAMETER4DARBPROC piglit_dispatch_glProgramLocalParameter4dARB; #define glProgramLocalParameter4dARB piglit_dispatch_glProgramLocalParameter4dARB /* glProgramLocalParameter4dvARB (GL_ARB_vertex_program) (GL_ARB_fragment_program) */ extern PFNGLPROGRAMLOCALPARAMETER4DVARBPROC piglit_dispatch_glProgramLocalParameter4dvARB; #define glProgramLocalParameter4dvARB piglit_dispatch_glProgramLocalParameter4dvARB /* glProgramLocalParameter4fARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMLOCALPARAMETER4FARBPROC piglit_dispatch_glProgramLocalParameter4fARB; #define glProgramLocalParameter4fARB piglit_dispatch_glProgramLocalParameter4fARB /* glProgramLocalParameter4fvARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC piglit_dispatch_glProgramLocalParameter4fvARB; #define glProgramLocalParameter4fvARB piglit_dispatch_glProgramLocalParameter4fvARB /* glProgramLocalParameterI4iNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMLOCALPARAMETERI4INVPROC piglit_dispatch_glProgramLocalParameterI4iNV; #define glProgramLocalParameterI4iNV piglit_dispatch_glProgramLocalParameterI4iNV /* glProgramLocalParameterI4ivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC piglit_dispatch_glProgramLocalParameterI4ivNV; #define glProgramLocalParameterI4ivNV piglit_dispatch_glProgramLocalParameterI4ivNV /* glProgramLocalParameterI4uiNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMLOCALPARAMETERI4UINVPROC piglit_dispatch_glProgramLocalParameterI4uiNV; #define glProgramLocalParameterI4uiNV piglit_dispatch_glProgramLocalParameterI4uiNV /* glProgramLocalParameterI4uivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC piglit_dispatch_glProgramLocalParameterI4uivNV; #define glProgramLocalParameterI4uivNV piglit_dispatch_glProgramLocalParameterI4uivNV /* glProgramLocalParameters4fvEXT (GL_EXT_gpu_program_parameters) */ extern PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC piglit_dispatch_glProgramLocalParameters4fvEXT; #define glProgramLocalParameters4fvEXT piglit_dispatch_glProgramLocalParameters4fvEXT /* glProgramLocalParametersI4ivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC piglit_dispatch_glProgramLocalParametersI4ivNV; #define glProgramLocalParametersI4ivNV piglit_dispatch_glProgramLocalParametersI4ivNV /* glProgramLocalParametersI4uivNV (GL_NV_gpu_program4) */ extern PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC piglit_dispatch_glProgramLocalParametersI4uivNV; #define glProgramLocalParametersI4uivNV piglit_dispatch_glProgramLocalParametersI4uivNV /* glProgramNamedParameter4dNV (GL_NV_fragment_program) */ extern PFNGLPROGRAMNAMEDPARAMETER4DNVPROC piglit_dispatch_glProgramNamedParameter4dNV; #define glProgramNamedParameter4dNV piglit_dispatch_glProgramNamedParameter4dNV /* glProgramNamedParameter4dvNV (GL_NV_fragment_program) */ extern PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC piglit_dispatch_glProgramNamedParameter4dvNV; #define glProgramNamedParameter4dvNV piglit_dispatch_glProgramNamedParameter4dvNV /* glProgramNamedParameter4fNV (GL_NV_fragment_program) */ extern PFNGLPROGRAMNAMEDPARAMETER4FNVPROC piglit_dispatch_glProgramNamedParameter4fNV; #define glProgramNamedParameter4fNV piglit_dispatch_glProgramNamedParameter4fNV /* glProgramNamedParameter4fvNV (GL_NV_fragment_program) */ extern PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC piglit_dispatch_glProgramNamedParameter4fvNV; #define glProgramNamedParameter4fvNV piglit_dispatch_glProgramNamedParameter4fvNV /* glProgramParameter4dNV (GL_NV_vertex_program) */ extern PFNGLPROGRAMPARAMETER4DNVPROC piglit_dispatch_glProgramParameter4dNV; #define glProgramParameter4dNV piglit_dispatch_glProgramParameter4dNV /* glProgramParameter4dvNV (GL_NV_vertex_program) */ extern PFNGLPROGRAMPARAMETER4DVNVPROC piglit_dispatch_glProgramParameter4dvNV; #define glProgramParameter4dvNV piglit_dispatch_glProgramParameter4dvNV /* glProgramParameter4fNV (GL_NV_vertex_program) */ extern PFNGLPROGRAMPARAMETER4FNVPROC piglit_dispatch_glProgramParameter4fNV; #define glProgramParameter4fNV piglit_dispatch_glProgramParameter4fNV /* glProgramParameter4fvNV (GL_NV_vertex_program) */ extern PFNGLPROGRAMPARAMETER4FVNVPROC piglit_dispatch_glProgramParameter4fvNV; #define glProgramParameter4fvNV piglit_dispatch_glProgramParameter4fvNV /* glProgramParameteri (GL_ES_VERSION_3_0) (GL_ARB_get_program_binary) (GL_VERSION_4_1) */ /* glProgramParameteriARB (GL_ARB_geometry_shader4) */ /* glProgramParameteriEXT (GL_EXT_separate_shader_objects) (GL_EXT_geometry_shader4) */ extern PFNGLPROGRAMPARAMETERIPROC piglit_dispatch_glProgramParameteri; #define glProgramParameteri piglit_dispatch_glProgramParameteri #define glProgramParameteriARB piglit_dispatch_glProgramParameteri #define glProgramParameteriEXT piglit_dispatch_glProgramParameteri /* glProgramParameters4dvNV (GL_NV_vertex_program) */ extern PFNGLPROGRAMPARAMETERS4DVNVPROC piglit_dispatch_glProgramParameters4dvNV; #define glProgramParameters4dvNV piglit_dispatch_glProgramParameters4dvNV /* glProgramParameters4fvNV (GL_NV_vertex_program) */ extern PFNGLPROGRAMPARAMETERS4FVNVPROC piglit_dispatch_glProgramParameters4fvNV; #define glProgramParameters4fvNV piglit_dispatch_glProgramParameters4fvNV /* glProgramStringARB (GL_ARB_fragment_program) (GL_ARB_vertex_program) */ extern PFNGLPROGRAMSTRINGARBPROC piglit_dispatch_glProgramStringARB; #define glProgramStringARB piglit_dispatch_glProgramStringARB /* glProgramSubroutineParametersuivNV (GL_NV_gpu_program5) */ extern PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC piglit_dispatch_glProgramSubroutineParametersuivNV; #define glProgramSubroutineParametersuivNV piglit_dispatch_glProgramSubroutineParametersuivNV /* glProgramUniform1d (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM1DPROC piglit_dispatch_glProgramUniform1d; #define glProgramUniform1d piglit_dispatch_glProgramUniform1d /* glProgramUniform1dEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM1DEXTPROC piglit_dispatch_glProgramUniform1dEXT; #define glProgramUniform1dEXT piglit_dispatch_glProgramUniform1dEXT /* glProgramUniform1dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM1DVPROC piglit_dispatch_glProgramUniform1dv; #define glProgramUniform1dv piglit_dispatch_glProgramUniform1dv /* glProgramUniform1dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM1DVEXTPROC piglit_dispatch_glProgramUniform1dvEXT; #define glProgramUniform1dvEXT piglit_dispatch_glProgramUniform1dvEXT /* glProgramUniform1f (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform1fEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM1FPROC piglit_dispatch_glProgramUniform1f; #define glProgramUniform1f piglit_dispatch_glProgramUniform1f #define glProgramUniform1fEXT piglit_dispatch_glProgramUniform1f /* glProgramUniform1fv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniform1fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM1FVPROC piglit_dispatch_glProgramUniform1fv; #define glProgramUniform1fv piglit_dispatch_glProgramUniform1fv #define glProgramUniform1fvEXT piglit_dispatch_glProgramUniform1fv /* glProgramUniform1i (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform1iEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM1IPROC piglit_dispatch_glProgramUniform1i; #define glProgramUniform1i piglit_dispatch_glProgramUniform1i #define glProgramUniform1iEXT piglit_dispatch_glProgramUniform1i /* glProgramUniform1i64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM1I64NVPROC piglit_dispatch_glProgramUniform1i64NV; #define glProgramUniform1i64NV piglit_dispatch_glProgramUniform1i64NV /* glProgramUniform1i64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM1I64VNVPROC piglit_dispatch_glProgramUniform1i64vNV; #define glProgramUniform1i64vNV piglit_dispatch_glProgramUniform1i64vNV /* glProgramUniform1iv (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ /* glProgramUniform1ivEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM1IVPROC piglit_dispatch_glProgramUniform1iv; #define glProgramUniform1iv piglit_dispatch_glProgramUniform1iv #define glProgramUniform1ivEXT piglit_dispatch_glProgramUniform1iv /* glProgramUniform1ui (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform1uiEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM1UIPROC piglit_dispatch_glProgramUniform1ui; #define glProgramUniform1ui piglit_dispatch_glProgramUniform1ui #define glProgramUniform1uiEXT piglit_dispatch_glProgramUniform1ui /* glProgramUniform1ui64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM1UI64NVPROC piglit_dispatch_glProgramUniform1ui64NV; #define glProgramUniform1ui64NV piglit_dispatch_glProgramUniform1ui64NV /* glProgramUniform1ui64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM1UI64VNVPROC piglit_dispatch_glProgramUniform1ui64vNV; #define glProgramUniform1ui64vNV piglit_dispatch_glProgramUniform1ui64vNV /* glProgramUniform1uiv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniform1uivEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM1UIVPROC piglit_dispatch_glProgramUniform1uiv; #define glProgramUniform1uiv piglit_dispatch_glProgramUniform1uiv #define glProgramUniform1uivEXT piglit_dispatch_glProgramUniform1uiv /* glProgramUniform2d (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM2DPROC piglit_dispatch_glProgramUniform2d; #define glProgramUniform2d piglit_dispatch_glProgramUniform2d /* glProgramUniform2dEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM2DEXTPROC piglit_dispatch_glProgramUniform2dEXT; #define glProgramUniform2dEXT piglit_dispatch_glProgramUniform2dEXT /* glProgramUniform2dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM2DVPROC piglit_dispatch_glProgramUniform2dv; #define glProgramUniform2dv piglit_dispatch_glProgramUniform2dv /* glProgramUniform2dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM2DVEXTPROC piglit_dispatch_glProgramUniform2dvEXT; #define glProgramUniform2dvEXT piglit_dispatch_glProgramUniform2dvEXT /* glProgramUniform2f (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ /* glProgramUniform2fEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM2FPROC piglit_dispatch_glProgramUniform2f; #define glProgramUniform2f piglit_dispatch_glProgramUniform2f #define glProgramUniform2fEXT piglit_dispatch_glProgramUniform2f /* glProgramUniform2fv (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) (GL_VERSION_4_1) */ /* glProgramUniform2fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM2FVPROC piglit_dispatch_glProgramUniform2fv; #define glProgramUniform2fv piglit_dispatch_glProgramUniform2fv #define glProgramUniform2fvEXT piglit_dispatch_glProgramUniform2fv /* glProgramUniform2i (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform2iEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM2IPROC piglit_dispatch_glProgramUniform2i; #define glProgramUniform2i piglit_dispatch_glProgramUniform2i #define glProgramUniform2iEXT piglit_dispatch_glProgramUniform2i /* glProgramUniform2i64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM2I64NVPROC piglit_dispatch_glProgramUniform2i64NV; #define glProgramUniform2i64NV piglit_dispatch_glProgramUniform2i64NV /* glProgramUniform2i64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM2I64VNVPROC piglit_dispatch_glProgramUniform2i64vNV; #define glProgramUniform2i64vNV piglit_dispatch_glProgramUniform2i64vNV /* glProgramUniform2iv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ /* glProgramUniform2ivEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM2IVPROC piglit_dispatch_glProgramUniform2iv; #define glProgramUniform2iv piglit_dispatch_glProgramUniform2iv #define glProgramUniform2ivEXT piglit_dispatch_glProgramUniform2iv /* glProgramUniform2ui (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ /* glProgramUniform2uiEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM2UIPROC piglit_dispatch_glProgramUniform2ui; #define glProgramUniform2ui piglit_dispatch_glProgramUniform2ui #define glProgramUniform2uiEXT piglit_dispatch_glProgramUniform2ui /* glProgramUniform2ui64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM2UI64NVPROC piglit_dispatch_glProgramUniform2ui64NV; #define glProgramUniform2ui64NV piglit_dispatch_glProgramUniform2ui64NV /* glProgramUniform2ui64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM2UI64VNVPROC piglit_dispatch_glProgramUniform2ui64vNV; #define glProgramUniform2ui64vNV piglit_dispatch_glProgramUniform2ui64vNV /* glProgramUniform2uiv (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) (GL_VERSION_4_1) */ /* glProgramUniform2uivEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM2UIVPROC piglit_dispatch_glProgramUniform2uiv; #define glProgramUniform2uiv piglit_dispatch_glProgramUniform2uiv #define glProgramUniform2uivEXT piglit_dispatch_glProgramUniform2uiv /* glProgramUniform3d (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM3DPROC piglit_dispatch_glProgramUniform3d; #define glProgramUniform3d piglit_dispatch_glProgramUniform3d /* glProgramUniform3dEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM3DEXTPROC piglit_dispatch_glProgramUniform3dEXT; #define glProgramUniform3dEXT piglit_dispatch_glProgramUniform3dEXT /* glProgramUniform3dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM3DVPROC piglit_dispatch_glProgramUniform3dv; #define glProgramUniform3dv piglit_dispatch_glProgramUniform3dv /* glProgramUniform3dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM3DVEXTPROC piglit_dispatch_glProgramUniform3dvEXT; #define glProgramUniform3dvEXT piglit_dispatch_glProgramUniform3dvEXT /* glProgramUniform3f (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ /* glProgramUniform3fEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM3FPROC piglit_dispatch_glProgramUniform3f; #define glProgramUniform3f piglit_dispatch_glProgramUniform3f #define glProgramUniform3fEXT piglit_dispatch_glProgramUniform3f /* glProgramUniform3fv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniform3fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM3FVPROC piglit_dispatch_glProgramUniform3fv; #define glProgramUniform3fv piglit_dispatch_glProgramUniform3fv #define glProgramUniform3fvEXT piglit_dispatch_glProgramUniform3fv /* glProgramUniform3i (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ /* glProgramUniform3iEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM3IPROC piglit_dispatch_glProgramUniform3i; #define glProgramUniform3i piglit_dispatch_glProgramUniform3i #define glProgramUniform3iEXT piglit_dispatch_glProgramUniform3i /* glProgramUniform3i64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM3I64NVPROC piglit_dispatch_glProgramUniform3i64NV; #define glProgramUniform3i64NV piglit_dispatch_glProgramUniform3i64NV /* glProgramUniform3i64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM3I64VNVPROC piglit_dispatch_glProgramUniform3i64vNV; #define glProgramUniform3i64vNV piglit_dispatch_glProgramUniform3i64vNV /* glProgramUniform3iv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ /* glProgramUniform3ivEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM3IVPROC piglit_dispatch_glProgramUniform3iv; #define glProgramUniform3iv piglit_dispatch_glProgramUniform3iv #define glProgramUniform3ivEXT piglit_dispatch_glProgramUniform3iv /* glProgramUniform3ui (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ /* glProgramUniform3uiEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM3UIPROC piglit_dispatch_glProgramUniform3ui; #define glProgramUniform3ui piglit_dispatch_glProgramUniform3ui #define glProgramUniform3uiEXT piglit_dispatch_glProgramUniform3ui /* glProgramUniform3ui64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM3UI64NVPROC piglit_dispatch_glProgramUniform3ui64NV; #define glProgramUniform3ui64NV piglit_dispatch_glProgramUniform3ui64NV /* glProgramUniform3ui64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLPROGRAMUNIFORM3UI64VNVPROC piglit_dispatch_glProgramUniform3ui64vNV; #define glProgramUniform3ui64vNV piglit_dispatch_glProgramUniform3ui64vNV /* glProgramUniform3uiv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniform3uivEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM3UIVPROC piglit_dispatch_glProgramUniform3uiv; #define glProgramUniform3uiv piglit_dispatch_glProgramUniform3uiv #define glProgramUniform3uivEXT piglit_dispatch_glProgramUniform3uiv /* glProgramUniform4d (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM4DPROC piglit_dispatch_glProgramUniform4d; #define glProgramUniform4d piglit_dispatch_glProgramUniform4d /* glProgramUniform4dEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4DEXTPROC piglit_dispatch_glProgramUniform4dEXT; #define glProgramUniform4dEXT piglit_dispatch_glProgramUniform4dEXT /* glProgramUniform4dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORM4DVPROC piglit_dispatch_glProgramUniform4dv; #define glProgramUniform4dv piglit_dispatch_glProgramUniform4dv /* glProgramUniform4dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4DVEXTPROC piglit_dispatch_glProgramUniform4dvEXT; #define glProgramUniform4dvEXT piglit_dispatch_glProgramUniform4dvEXT /* glProgramUniform4f (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform4fEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4FPROC piglit_dispatch_glProgramUniform4f; #define glProgramUniform4f piglit_dispatch_glProgramUniform4f #define glProgramUniform4fEXT piglit_dispatch_glProgramUniform4f /* glProgramUniform4fv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniform4fvEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4FVPROC piglit_dispatch_glProgramUniform4fv; #define glProgramUniform4fv piglit_dispatch_glProgramUniform4fv #define glProgramUniform4fvEXT piglit_dispatch_glProgramUniform4fv /* glProgramUniform4i (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ /* glProgramUniform4iEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4IPROC piglit_dispatch_glProgramUniform4i; #define glProgramUniform4i piglit_dispatch_glProgramUniform4i #define glProgramUniform4iEXT piglit_dispatch_glProgramUniform4i /* glProgramUniform4i64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM4I64NVPROC piglit_dispatch_glProgramUniform4i64NV; #define glProgramUniform4i64NV piglit_dispatch_glProgramUniform4i64NV /* glProgramUniform4i64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM4I64VNVPROC piglit_dispatch_glProgramUniform4i64vNV; #define glProgramUniform4i64vNV piglit_dispatch_glProgramUniform4i64vNV /* glProgramUniform4iv (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform4ivEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4IVPROC piglit_dispatch_glProgramUniform4iv; #define glProgramUniform4iv piglit_dispatch_glProgramUniform4iv #define glProgramUniform4ivEXT piglit_dispatch_glProgramUniform4iv /* glProgramUniform4ui (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniform4uiEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4UIPROC piglit_dispatch_glProgramUniform4ui; #define glProgramUniform4ui piglit_dispatch_glProgramUniform4ui #define glProgramUniform4uiEXT piglit_dispatch_glProgramUniform4ui /* glProgramUniform4ui64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM4UI64NVPROC piglit_dispatch_glProgramUniform4ui64NV; #define glProgramUniform4ui64NV piglit_dispatch_glProgramUniform4ui64NV /* glProgramUniform4ui64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLPROGRAMUNIFORM4UI64VNVPROC piglit_dispatch_glProgramUniform4ui64vNV; #define glProgramUniform4ui64vNV piglit_dispatch_glProgramUniform4ui64vNV /* glProgramUniform4uiv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniform4uivEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORM4UIVPROC piglit_dispatch_glProgramUniform4uiv; #define glProgramUniform4uiv piglit_dispatch_glProgramUniform4uiv #define glProgramUniform4uivEXT piglit_dispatch_glProgramUniform4uiv /* glProgramUniformHandleui64ARB (GL_ARB_bindless_texture) */ extern PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC piglit_dispatch_glProgramUniformHandleui64ARB; #define glProgramUniformHandleui64ARB piglit_dispatch_glProgramUniformHandleui64ARB /* glProgramUniformHandleui64NV (GL_NV_bindless_texture) */ extern PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC piglit_dispatch_glProgramUniformHandleui64NV; #define glProgramUniformHandleui64NV piglit_dispatch_glProgramUniformHandleui64NV /* glProgramUniformHandleui64vARB (GL_ARB_bindless_texture) */ extern PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC piglit_dispatch_glProgramUniformHandleui64vARB; #define glProgramUniformHandleui64vARB piglit_dispatch_glProgramUniformHandleui64vARB /* glProgramUniformHandleui64vNV (GL_NV_bindless_texture) */ extern PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC piglit_dispatch_glProgramUniformHandleui64vNV; #define glProgramUniformHandleui64vNV piglit_dispatch_glProgramUniformHandleui64vNV /* glProgramUniformMatrix2dv (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ extern PFNGLPROGRAMUNIFORMMATRIX2DVPROC piglit_dispatch_glProgramUniformMatrix2dv; #define glProgramUniformMatrix2dv piglit_dispatch_glProgramUniformMatrix2dv /* glProgramUniformMatrix2dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC piglit_dispatch_glProgramUniformMatrix2dvEXT; #define glProgramUniformMatrix2dvEXT piglit_dispatch_glProgramUniformMatrix2dvEXT /* glProgramUniformMatrix2fv (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniformMatrix2fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC piglit_dispatch_glProgramUniformMatrix2fv; #define glProgramUniformMatrix2fv piglit_dispatch_glProgramUniformMatrix2fv #define glProgramUniformMatrix2fvEXT piglit_dispatch_glProgramUniformMatrix2fv /* glProgramUniformMatrix2x3dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC piglit_dispatch_glProgramUniformMatrix2x3dv; #define glProgramUniformMatrix2x3dv piglit_dispatch_glProgramUniformMatrix2x3dv /* glProgramUniformMatrix2x3dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC piglit_dispatch_glProgramUniformMatrix2x3dvEXT; #define glProgramUniformMatrix2x3dvEXT piglit_dispatch_glProgramUniformMatrix2x3dvEXT /* glProgramUniformMatrix2x3fv (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniformMatrix2x3fvEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC piglit_dispatch_glProgramUniformMatrix2x3fv; #define glProgramUniformMatrix2x3fv piglit_dispatch_glProgramUniformMatrix2x3fv #define glProgramUniformMatrix2x3fvEXT piglit_dispatch_glProgramUniformMatrix2x3fv /* glProgramUniformMatrix2x4dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC piglit_dispatch_glProgramUniformMatrix2x4dv; #define glProgramUniformMatrix2x4dv piglit_dispatch_glProgramUniformMatrix2x4dv /* glProgramUniformMatrix2x4dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC piglit_dispatch_glProgramUniformMatrix2x4dvEXT; #define glProgramUniformMatrix2x4dvEXT piglit_dispatch_glProgramUniformMatrix2x4dvEXT /* glProgramUniformMatrix2x4fv (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniformMatrix2x4fvEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC piglit_dispatch_glProgramUniformMatrix2x4fv; #define glProgramUniformMatrix2x4fv piglit_dispatch_glProgramUniformMatrix2x4fv #define glProgramUniformMatrix2x4fvEXT piglit_dispatch_glProgramUniformMatrix2x4fv /* glProgramUniformMatrix3dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX3DVPROC piglit_dispatch_glProgramUniformMatrix3dv; #define glProgramUniformMatrix3dv piglit_dispatch_glProgramUniformMatrix3dv /* glProgramUniformMatrix3dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC piglit_dispatch_glProgramUniformMatrix3dvEXT; #define glProgramUniformMatrix3dvEXT piglit_dispatch_glProgramUniformMatrix3dvEXT /* glProgramUniformMatrix3fv (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniformMatrix3fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC piglit_dispatch_glProgramUniformMatrix3fv; #define glProgramUniformMatrix3fv piglit_dispatch_glProgramUniformMatrix3fv #define glProgramUniformMatrix3fvEXT piglit_dispatch_glProgramUniformMatrix3fv /* glProgramUniformMatrix3x2dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC piglit_dispatch_glProgramUniformMatrix3x2dv; #define glProgramUniformMatrix3x2dv piglit_dispatch_glProgramUniformMatrix3x2dv /* glProgramUniformMatrix3x2dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC piglit_dispatch_glProgramUniformMatrix3x2dvEXT; #define glProgramUniformMatrix3x2dvEXT piglit_dispatch_glProgramUniformMatrix3x2dvEXT /* glProgramUniformMatrix3x2fv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniformMatrix3x2fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC piglit_dispatch_glProgramUniformMatrix3x2fv; #define glProgramUniformMatrix3x2fv piglit_dispatch_glProgramUniformMatrix3x2fv #define glProgramUniformMatrix3x2fvEXT piglit_dispatch_glProgramUniformMatrix3x2fv /* glProgramUniformMatrix3x4dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC piglit_dispatch_glProgramUniformMatrix3x4dv; #define glProgramUniformMatrix3x4dv piglit_dispatch_glProgramUniformMatrix3x4dv /* glProgramUniformMatrix3x4dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC piglit_dispatch_glProgramUniformMatrix3x4dvEXT; #define glProgramUniformMatrix3x4dvEXT piglit_dispatch_glProgramUniformMatrix3x4dvEXT /* glProgramUniformMatrix3x4fv (GL_ES_VERSION_3_1) (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ /* glProgramUniformMatrix3x4fvEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC piglit_dispatch_glProgramUniformMatrix3x4fv; #define glProgramUniformMatrix3x4fv piglit_dispatch_glProgramUniformMatrix3x4fv #define glProgramUniformMatrix3x4fvEXT piglit_dispatch_glProgramUniformMatrix3x4fv /* glProgramUniformMatrix4dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX4DVPROC piglit_dispatch_glProgramUniformMatrix4dv; #define glProgramUniformMatrix4dv piglit_dispatch_glProgramUniformMatrix4dv /* glProgramUniformMatrix4dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC piglit_dispatch_glProgramUniformMatrix4dvEXT; #define glProgramUniformMatrix4dvEXT piglit_dispatch_glProgramUniformMatrix4dvEXT /* glProgramUniformMatrix4fv (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ /* glProgramUniformMatrix4fvEXT (GL_EXT_separate_shader_objects) (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC piglit_dispatch_glProgramUniformMatrix4fv; #define glProgramUniformMatrix4fv piglit_dispatch_glProgramUniformMatrix4fv #define glProgramUniformMatrix4fvEXT piglit_dispatch_glProgramUniformMatrix4fv /* glProgramUniformMatrix4x2dv (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ extern PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC piglit_dispatch_glProgramUniformMatrix4x2dv; #define glProgramUniformMatrix4x2dv piglit_dispatch_glProgramUniformMatrix4x2dv /* glProgramUniformMatrix4x2dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC piglit_dispatch_glProgramUniformMatrix4x2dvEXT; #define glProgramUniformMatrix4x2dvEXT piglit_dispatch_glProgramUniformMatrix4x2dvEXT /* glProgramUniformMatrix4x2fv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) (GL_ES_VERSION_3_1) */ /* glProgramUniformMatrix4x2fvEXT (GL_EXT_separate_shader_objects) (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC piglit_dispatch_glProgramUniformMatrix4x2fv; #define glProgramUniformMatrix4x2fv piglit_dispatch_glProgramUniformMatrix4x2fv #define glProgramUniformMatrix4x2fvEXT piglit_dispatch_glProgramUniformMatrix4x2fv /* glProgramUniformMatrix4x3dv (GL_VERSION_4_1) (GL_ARB_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC piglit_dispatch_glProgramUniformMatrix4x3dv; #define glProgramUniformMatrix4x3dv piglit_dispatch_glProgramUniformMatrix4x3dv /* glProgramUniformMatrix4x3dvEXT (GL_EXT_direct_state_access) */ extern PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC piglit_dispatch_glProgramUniformMatrix4x3dvEXT; #define glProgramUniformMatrix4x3dvEXT piglit_dispatch_glProgramUniformMatrix4x3dvEXT /* glProgramUniformMatrix4x3fv (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) */ /* glProgramUniformMatrix4x3fvEXT (GL_EXT_direct_state_access) (GL_EXT_separate_shader_objects) */ extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC piglit_dispatch_glProgramUniformMatrix4x3fv; #define glProgramUniformMatrix4x3fv piglit_dispatch_glProgramUniformMatrix4x3fv #define glProgramUniformMatrix4x3fvEXT piglit_dispatch_glProgramUniformMatrix4x3fv /* glProgramUniformui64NV (GL_NV_shader_buffer_load) */ extern PFNGLPROGRAMUNIFORMUI64NVPROC piglit_dispatch_glProgramUniformui64NV; #define glProgramUniformui64NV piglit_dispatch_glProgramUniformui64NV /* glProgramUniformui64vNV (GL_NV_shader_buffer_load) */ extern PFNGLPROGRAMUNIFORMUI64VNVPROC piglit_dispatch_glProgramUniformui64vNV; #define glProgramUniformui64vNV piglit_dispatch_glProgramUniformui64vNV /* glProgramVertexLimitNV (GL_NV_geometry_program4) */ extern PFNGLPROGRAMVERTEXLIMITNVPROC piglit_dispatch_glProgramVertexLimitNV; #define glProgramVertexLimitNV piglit_dispatch_glProgramVertexLimitNV /* glProvokingVertex (GL_ARB_provoking_vertex) (GL_VERSION_3_2) */ /* glProvokingVertexEXT (GL_EXT_provoking_vertex) */ extern PFNGLPROVOKINGVERTEXPROC piglit_dispatch_glProvokingVertex; #define glProvokingVertex piglit_dispatch_glProvokingVertex #define glProvokingVertexEXT piglit_dispatch_glProvokingVertex /* glPushAttrib (GL_VERSION_1_0) */ extern PFNGLPUSHATTRIBPROC piglit_dispatch_glPushAttrib; #define glPushAttrib piglit_dispatch_glPushAttrib /* glPushClientAttrib (GL_VERSION_1_1) */ extern PFNGLPUSHCLIENTATTRIBPROC piglit_dispatch_glPushClientAttrib; #define glPushClientAttrib piglit_dispatch_glPushClientAttrib /* glPushClientAttribDefaultEXT (GL_EXT_direct_state_access) */ extern PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC piglit_dispatch_glPushClientAttribDefaultEXT; #define glPushClientAttribDefaultEXT piglit_dispatch_glPushClientAttribDefaultEXT /* glPushDebugGroup (GL_VERSION_4_3) (GL_KHR_debug) */ /* glPushDebugGroupKHR (GL_KHR_debug) */ extern PFNGLPUSHDEBUGGROUPPROC piglit_dispatch_glPushDebugGroup; #define glPushDebugGroup piglit_dispatch_glPushDebugGroup #define glPushDebugGroupKHR piglit_dispatch_glPushDebugGroup /* glPushGroupMarkerEXT (GL_EXT_debug_marker) */ extern PFNGLPUSHGROUPMARKEREXTPROC piglit_dispatch_glPushGroupMarkerEXT; #define glPushGroupMarkerEXT piglit_dispatch_glPushGroupMarkerEXT /* glPushMatrix (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLPUSHMATRIXPROC piglit_dispatch_glPushMatrix; #define glPushMatrix piglit_dispatch_glPushMatrix /* glPushName (GL_VERSION_1_0) */ extern PFNGLPUSHNAMEPROC piglit_dispatch_glPushName; #define glPushName piglit_dispatch_glPushName /* glQueryCounter (GL_VERSION_3_3) (GL_ARB_timer_query) */ /* glQueryCounterEXT (GL_EXT_disjoint_timer_query) */ extern PFNGLQUERYCOUNTERPROC piglit_dispatch_glQueryCounter; #define glQueryCounter piglit_dispatch_glQueryCounter #define glQueryCounterEXT piglit_dispatch_glQueryCounter /* glQueryMatrixxOES (GL_OES_query_matrix) */ extern PFNGLQUERYMATRIXXOESPROC piglit_dispatch_glQueryMatrixxOES; #define glQueryMatrixxOES piglit_dispatch_glQueryMatrixxOES /* glQueryObjectParameteruiAMD (GL_AMD_occlusion_query_event) */ extern PFNGLQUERYOBJECTPARAMETERUIAMDPROC piglit_dispatch_glQueryObjectParameteruiAMD; #define glQueryObjectParameteruiAMD piglit_dispatch_glQueryObjectParameteruiAMD /* glRasterPos2d (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2DPROC piglit_dispatch_glRasterPos2d; #define glRasterPos2d piglit_dispatch_glRasterPos2d /* glRasterPos2dv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2DVPROC piglit_dispatch_glRasterPos2dv; #define glRasterPos2dv piglit_dispatch_glRasterPos2dv /* glRasterPos2f (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2FPROC piglit_dispatch_glRasterPos2f; #define glRasterPos2f piglit_dispatch_glRasterPos2f /* glRasterPos2fv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2FVPROC piglit_dispatch_glRasterPos2fv; #define glRasterPos2fv piglit_dispatch_glRasterPos2fv /* glRasterPos2i (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2IPROC piglit_dispatch_glRasterPos2i; #define glRasterPos2i piglit_dispatch_glRasterPos2i /* glRasterPos2iv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2IVPROC piglit_dispatch_glRasterPos2iv; #define glRasterPos2iv piglit_dispatch_glRasterPos2iv /* glRasterPos2s (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2SPROC piglit_dispatch_glRasterPos2s; #define glRasterPos2s piglit_dispatch_glRasterPos2s /* glRasterPos2sv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS2SVPROC piglit_dispatch_glRasterPos2sv; #define glRasterPos2sv piglit_dispatch_glRasterPos2sv /* glRasterPos2xOES (GL_OES_fixed_point) */ extern PFNGLRASTERPOS2XOESPROC piglit_dispatch_glRasterPos2xOES; #define glRasterPos2xOES piglit_dispatch_glRasterPos2xOES /* glRasterPos2xvOES (GL_OES_fixed_point) */ extern PFNGLRASTERPOS2XVOESPROC piglit_dispatch_glRasterPos2xvOES; #define glRasterPos2xvOES piglit_dispatch_glRasterPos2xvOES /* glRasterPos3d (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3DPROC piglit_dispatch_glRasterPos3d; #define glRasterPos3d piglit_dispatch_glRasterPos3d /* glRasterPos3dv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3DVPROC piglit_dispatch_glRasterPos3dv; #define glRasterPos3dv piglit_dispatch_glRasterPos3dv /* glRasterPos3f (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3FPROC piglit_dispatch_glRasterPos3f; #define glRasterPos3f piglit_dispatch_glRasterPos3f /* glRasterPos3fv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3FVPROC piglit_dispatch_glRasterPos3fv; #define glRasterPos3fv piglit_dispatch_glRasterPos3fv /* glRasterPos3i (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3IPROC piglit_dispatch_glRasterPos3i; #define glRasterPos3i piglit_dispatch_glRasterPos3i /* glRasterPos3iv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3IVPROC piglit_dispatch_glRasterPos3iv; #define glRasterPos3iv piglit_dispatch_glRasterPos3iv /* glRasterPos3s (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3SPROC piglit_dispatch_glRasterPos3s; #define glRasterPos3s piglit_dispatch_glRasterPos3s /* glRasterPos3sv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS3SVPROC piglit_dispatch_glRasterPos3sv; #define glRasterPos3sv piglit_dispatch_glRasterPos3sv /* glRasterPos3xOES (GL_OES_fixed_point) */ extern PFNGLRASTERPOS3XOESPROC piglit_dispatch_glRasterPos3xOES; #define glRasterPos3xOES piglit_dispatch_glRasterPos3xOES /* glRasterPos3xvOES (GL_OES_fixed_point) */ extern PFNGLRASTERPOS3XVOESPROC piglit_dispatch_glRasterPos3xvOES; #define glRasterPos3xvOES piglit_dispatch_glRasterPos3xvOES /* glRasterPos4d (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4DPROC piglit_dispatch_glRasterPos4d; #define glRasterPos4d piglit_dispatch_glRasterPos4d /* glRasterPos4dv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4DVPROC piglit_dispatch_glRasterPos4dv; #define glRasterPos4dv piglit_dispatch_glRasterPos4dv /* glRasterPos4f (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4FPROC piglit_dispatch_glRasterPos4f; #define glRasterPos4f piglit_dispatch_glRasterPos4f /* glRasterPos4fv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4FVPROC piglit_dispatch_glRasterPos4fv; #define glRasterPos4fv piglit_dispatch_glRasterPos4fv /* glRasterPos4i (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4IPROC piglit_dispatch_glRasterPos4i; #define glRasterPos4i piglit_dispatch_glRasterPos4i /* glRasterPos4iv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4IVPROC piglit_dispatch_glRasterPos4iv; #define glRasterPos4iv piglit_dispatch_glRasterPos4iv /* glRasterPos4s (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4SPROC piglit_dispatch_glRasterPos4s; #define glRasterPos4s piglit_dispatch_glRasterPos4s /* glRasterPos4sv (GL_VERSION_1_0) */ extern PFNGLRASTERPOS4SVPROC piglit_dispatch_glRasterPos4sv; #define glRasterPos4sv piglit_dispatch_glRasterPos4sv /* glRasterPos4xOES (GL_OES_fixed_point) */ extern PFNGLRASTERPOS4XOESPROC piglit_dispatch_glRasterPos4xOES; #define glRasterPos4xOES piglit_dispatch_glRasterPos4xOES /* glRasterPos4xvOES (GL_OES_fixed_point) */ extern PFNGLRASTERPOS4XVOESPROC piglit_dispatch_glRasterPos4xvOES; #define glRasterPos4xvOES piglit_dispatch_glRasterPos4xvOES /* glReadBuffer (GL_VERSION_1_0) (GL_ES_VERSION_3_0) */ extern PFNGLREADBUFFERPROC piglit_dispatch_glReadBuffer; #define glReadBuffer piglit_dispatch_glReadBuffer /* glReadBufferIndexedEXT (GL_EXT_multiview_draw_buffers) */ extern PFNGLREADBUFFERINDEXEDEXTPROC piglit_dispatch_glReadBufferIndexedEXT; #define glReadBufferIndexedEXT piglit_dispatch_glReadBufferIndexedEXT /* glReadBufferNV (GL_NV_read_buffer) */ extern PFNGLREADBUFFERNVPROC piglit_dispatch_glReadBufferNV; #define glReadBufferNV piglit_dispatch_glReadBufferNV /* glReadInstrumentsSGIX (GL_SGIX_instruments) */ extern PFNGLREADINSTRUMENTSSGIXPROC piglit_dispatch_glReadInstrumentsSGIX; #define glReadInstrumentsSGIX piglit_dispatch_glReadInstrumentsSGIX /* glReadPixels (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLREADPIXELSPROC piglit_dispatch_glReadPixels; #define glReadPixels piglit_dispatch_glReadPixels /* glReadnPixelsARB (GL_ARB_robustness) */ extern PFNGLREADNPIXELSARBPROC piglit_dispatch_glReadnPixelsARB; #define glReadnPixelsARB piglit_dispatch_glReadnPixelsARB /* glReadnPixelsEXT (GL_EXT_robustness) */ extern PFNGLREADNPIXELSEXTPROC piglit_dispatch_glReadnPixelsEXT; #define glReadnPixelsEXT piglit_dispatch_glReadnPixelsEXT /* glRectd (GL_VERSION_1_0) */ extern PFNGLRECTDPROC piglit_dispatch_glRectd; #define glRectd piglit_dispatch_glRectd /* glRectdv (GL_VERSION_1_0) */ extern PFNGLRECTDVPROC piglit_dispatch_glRectdv; #define glRectdv piglit_dispatch_glRectdv /* glRectf (GL_VERSION_1_0) */ extern PFNGLRECTFPROC piglit_dispatch_glRectf; #define glRectf piglit_dispatch_glRectf /* glRectfv (GL_VERSION_1_0) */ extern PFNGLRECTFVPROC piglit_dispatch_glRectfv; #define glRectfv piglit_dispatch_glRectfv /* glRecti (GL_VERSION_1_0) */ extern PFNGLRECTIPROC piglit_dispatch_glRecti; #define glRecti piglit_dispatch_glRecti /* glRectiv (GL_VERSION_1_0) */ extern PFNGLRECTIVPROC piglit_dispatch_glRectiv; #define glRectiv piglit_dispatch_glRectiv /* glRects (GL_VERSION_1_0) */ extern PFNGLRECTSPROC piglit_dispatch_glRects; #define glRects piglit_dispatch_glRects /* glRectsv (GL_VERSION_1_0) */ extern PFNGLRECTSVPROC piglit_dispatch_glRectsv; #define glRectsv piglit_dispatch_glRectsv /* glRectxOES (GL_OES_fixed_point) */ extern PFNGLRECTXOESPROC piglit_dispatch_glRectxOES; #define glRectxOES piglit_dispatch_glRectxOES /* glRectxvOES (GL_OES_fixed_point) */ extern PFNGLRECTXVOESPROC piglit_dispatch_glRectxvOES; #define glRectxvOES piglit_dispatch_glRectxvOES /* glReferencePlaneSGIX (GL_SGIX_reference_plane) */ extern PFNGLREFERENCEPLANESGIXPROC piglit_dispatch_glReferencePlaneSGIX; #define glReferencePlaneSGIX piglit_dispatch_glReferencePlaneSGIX /* glReleaseShaderCompiler (GL_ES_VERSION_2_0) (GL_ARB_ES2_compatibility) (GL_VERSION_4_1) */ extern PFNGLRELEASESHADERCOMPILERPROC piglit_dispatch_glReleaseShaderCompiler; #define glReleaseShaderCompiler piglit_dispatch_glReleaseShaderCompiler /* glRenderMode (GL_VERSION_1_0) */ extern PFNGLRENDERMODEPROC piglit_dispatch_glRenderMode; #define glRenderMode piglit_dispatch_glRenderMode /* glRenderbufferStorage (GL_ES_VERSION_2_0) (GL_ARB_framebuffer_object) (GL_VERSION_3_0) */ /* glRenderbufferStorageEXT (GL_EXT_framebuffer_object) */ extern PFNGLRENDERBUFFERSTORAGEPROC piglit_dispatch_glRenderbufferStorage; #define glRenderbufferStorage piglit_dispatch_glRenderbufferStorage #define glRenderbufferStorageEXT piglit_dispatch_glRenderbufferStorage /* glRenderbufferStorageMultisample (GL_ES_VERSION_3_0) (GL_VERSION_3_0) (GL_ARB_framebuffer_object) */ /* glRenderbufferStorageMultisampleEXT (GL_EXT_multisampled_render_to_texture) (GL_EXT_framebuffer_multisample) */ /* glRenderbufferStorageMultisampleNV (GL_NV_framebuffer_multisample) */ extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC piglit_dispatch_glRenderbufferStorageMultisample; #define glRenderbufferStorageMultisample piglit_dispatch_glRenderbufferStorageMultisample #define glRenderbufferStorageMultisampleEXT piglit_dispatch_glRenderbufferStorageMultisample #define glRenderbufferStorageMultisampleNV piglit_dispatch_glRenderbufferStorageMultisample /* glRenderbufferStorageMultisampleANGLE (GL_ANGLE_framebuffer_multisample) */ extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC piglit_dispatch_glRenderbufferStorageMultisampleANGLE; #define glRenderbufferStorageMultisampleANGLE piglit_dispatch_glRenderbufferStorageMultisampleANGLE /* glRenderbufferStorageMultisampleAPPLE (GL_APPLE_framebuffer_multisample) */ extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC piglit_dispatch_glRenderbufferStorageMultisampleAPPLE; #define glRenderbufferStorageMultisampleAPPLE piglit_dispatch_glRenderbufferStorageMultisampleAPPLE /* glRenderbufferStorageMultisampleCoverageNV (GL_NV_framebuffer_multisample_coverage) */ extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC piglit_dispatch_glRenderbufferStorageMultisampleCoverageNV; #define glRenderbufferStorageMultisampleCoverageNV piglit_dispatch_glRenderbufferStorageMultisampleCoverageNV /* glRenderbufferStorageMultisampleIMG (GL_IMG_multisampled_render_to_texture) */ extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC piglit_dispatch_glRenderbufferStorageMultisampleIMG; #define glRenderbufferStorageMultisampleIMG piglit_dispatch_glRenderbufferStorageMultisampleIMG /* glRenderbufferStorageOES (GL_OES_framebuffer_object) */ extern PFNGLRENDERBUFFERSTORAGEOESPROC piglit_dispatch_glRenderbufferStorageOES; #define glRenderbufferStorageOES piglit_dispatch_glRenderbufferStorageOES /* glReplacementCodePointerSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEPOINTERSUNPROC piglit_dispatch_glReplacementCodePointerSUN; #define glReplacementCodePointerSUN piglit_dispatch_glReplacementCodePointerSUN /* glReplacementCodeubSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEUBSUNPROC piglit_dispatch_glReplacementCodeubSUN; #define glReplacementCodeubSUN piglit_dispatch_glReplacementCodeubSUN /* glReplacementCodeubvSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEUBVSUNPROC piglit_dispatch_glReplacementCodeubvSUN; #define glReplacementCodeubvSUN piglit_dispatch_glReplacementCodeubvSUN /* glReplacementCodeuiColor3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiColor3fVertex3fSUN; #define glReplacementCodeuiColor3fVertex3fSUN piglit_dispatch_glReplacementCodeuiColor3fVertex3fSUN /* glReplacementCodeuiColor3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiColor3fVertex3fvSUN; #define glReplacementCodeuiColor3fVertex3fvSUN piglit_dispatch_glReplacementCodeuiColor3fVertex3fvSUN /* glReplacementCodeuiColor4fNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiColor4fNormal3fVertex3fSUN; #define glReplacementCodeuiColor4fNormal3fVertex3fSUN piglit_dispatch_glReplacementCodeuiColor4fNormal3fVertex3fSUN /* glReplacementCodeuiColor4fNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiColor4fNormal3fVertex3fvSUN; #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN piglit_dispatch_glReplacementCodeuiColor4fNormal3fVertex3fvSUN /* glReplacementCodeuiColor4ubVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiColor4ubVertex3fSUN; #define glReplacementCodeuiColor4ubVertex3fSUN piglit_dispatch_glReplacementCodeuiColor4ubVertex3fSUN /* glReplacementCodeuiColor4ubVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiColor4ubVertex3fvSUN; #define glReplacementCodeuiColor4ubVertex3fvSUN piglit_dispatch_glReplacementCodeuiColor4ubVertex3fvSUN /* glReplacementCodeuiNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiNormal3fVertex3fSUN; #define glReplacementCodeuiNormal3fVertex3fSUN piglit_dispatch_glReplacementCodeuiNormal3fVertex3fSUN /* glReplacementCodeuiNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiNormal3fVertex3fvSUN; #define glReplacementCodeuiNormal3fVertex3fvSUN piglit_dispatch_glReplacementCodeuiNormal3fVertex3fvSUN /* glReplacementCodeuiSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEUISUNPROC piglit_dispatch_glReplacementCodeuiSUN; #define glReplacementCodeuiSUN piglit_dispatch_glReplacementCodeuiSUN /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN; #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN piglit_dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN /* glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN; #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN piglit_dispatch_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN /* glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN; #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN piglit_dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN /* glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN; #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN piglit_dispatch_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN /* glReplacementCodeuiTexCoord2fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiTexCoord2fVertex3fSUN; #define glReplacementCodeuiTexCoord2fVertex3fSUN piglit_dispatch_glReplacementCodeuiTexCoord2fVertex3fSUN /* glReplacementCodeuiTexCoord2fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiTexCoord2fVertex3fvSUN; #define glReplacementCodeuiTexCoord2fVertex3fvSUN piglit_dispatch_glReplacementCodeuiTexCoord2fVertex3fvSUN /* glReplacementCodeuiVertex3fSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC piglit_dispatch_glReplacementCodeuiVertex3fSUN; #define glReplacementCodeuiVertex3fSUN piglit_dispatch_glReplacementCodeuiVertex3fSUN /* glReplacementCodeuiVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC piglit_dispatch_glReplacementCodeuiVertex3fvSUN; #define glReplacementCodeuiVertex3fvSUN piglit_dispatch_glReplacementCodeuiVertex3fvSUN /* glReplacementCodeuivSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEUIVSUNPROC piglit_dispatch_glReplacementCodeuivSUN; #define glReplacementCodeuivSUN piglit_dispatch_glReplacementCodeuivSUN /* glReplacementCodeusSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEUSSUNPROC piglit_dispatch_glReplacementCodeusSUN; #define glReplacementCodeusSUN piglit_dispatch_glReplacementCodeusSUN /* glReplacementCodeusvSUN (GL_SUN_triangle_list) */ extern PFNGLREPLACEMENTCODEUSVSUNPROC piglit_dispatch_glReplacementCodeusvSUN; #define glReplacementCodeusvSUN piglit_dispatch_glReplacementCodeusvSUN /* glRequestResidentProgramsNV (GL_NV_vertex_program) */ extern PFNGLREQUESTRESIDENTPROGRAMSNVPROC piglit_dispatch_glRequestResidentProgramsNV; #define glRequestResidentProgramsNV piglit_dispatch_glRequestResidentProgramsNV /* glResetHistogram (GL_ARB_imaging) */ /* glResetHistogramEXT (GL_EXT_histogram) */ extern PFNGLRESETHISTOGRAMPROC piglit_dispatch_glResetHistogram; #define glResetHistogram piglit_dispatch_glResetHistogram #define glResetHistogramEXT piglit_dispatch_glResetHistogram /* glResetMinmax (GL_ARB_imaging) */ /* glResetMinmaxEXT (GL_EXT_histogram) */ extern PFNGLRESETMINMAXPROC piglit_dispatch_glResetMinmax; #define glResetMinmax piglit_dispatch_glResetMinmax #define glResetMinmaxEXT piglit_dispatch_glResetMinmax /* glResizeBuffersMESA (GL_MESA_resize_buffers) */ extern PFNGLRESIZEBUFFERSMESAPROC piglit_dispatch_glResizeBuffersMESA; #define glResizeBuffersMESA piglit_dispatch_glResizeBuffersMESA /* glResolveMultisampleFramebufferAPPLE (GL_APPLE_framebuffer_multisample) */ extern PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC piglit_dispatch_glResolveMultisampleFramebufferAPPLE; #define glResolveMultisampleFramebufferAPPLE piglit_dispatch_glResolveMultisampleFramebufferAPPLE /* glResumeTransformFeedback (GL_ES_VERSION_3_0) (GL_VERSION_4_0) (GL_ARB_transform_feedback2) */ /* glResumeTransformFeedbackNV (GL_NV_transform_feedback2) */ extern PFNGLRESUMETRANSFORMFEEDBACKPROC piglit_dispatch_glResumeTransformFeedback; #define glResumeTransformFeedback piglit_dispatch_glResumeTransformFeedback #define glResumeTransformFeedbackNV piglit_dispatch_glResumeTransformFeedback /* glRotated (GL_VERSION_1_0) */ extern PFNGLROTATEDPROC piglit_dispatch_glRotated; #define glRotated piglit_dispatch_glRotated /* glRotatef (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLROTATEFPROC piglit_dispatch_glRotatef; #define glRotatef piglit_dispatch_glRotatef /* glRotatex (GL_VERSION_ES_CM_1_0) */ extern PFNGLROTATEXPROC piglit_dispatch_glRotatex; #define glRotatex piglit_dispatch_glRotatex /* glRotatexOES (GL_OES_fixed_point) */ extern PFNGLROTATEXOESPROC piglit_dispatch_glRotatexOES; #define glRotatexOES piglit_dispatch_glRotatexOES /* glSampleCoverage (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_3) */ /* glSampleCoverageARB (GL_ARB_multisample) */ extern PFNGLSAMPLECOVERAGEPROC piglit_dispatch_glSampleCoverage; #define glSampleCoverage piglit_dispatch_glSampleCoverage #define glSampleCoverageARB piglit_dispatch_glSampleCoverage /* glSampleCoverageOES (GL_OES_fixed_point) */ extern PFNGLSAMPLECOVERAGEOESPROC piglit_dispatch_glSampleCoverageOES; #define glSampleCoverageOES piglit_dispatch_glSampleCoverageOES /* glSampleCoveragex (GL_VERSION_ES_CM_1_0) */ extern PFNGLSAMPLECOVERAGEXPROC piglit_dispatch_glSampleCoveragex; #define glSampleCoveragex piglit_dispatch_glSampleCoveragex /* glSampleCoveragexOES (GL_OES_fixed_point) */ extern PFNGLSAMPLECOVERAGEXOESPROC piglit_dispatch_glSampleCoveragexOES; #define glSampleCoveragexOES piglit_dispatch_glSampleCoveragexOES /* glSampleMapATI (GL_ATI_fragment_shader) */ extern PFNGLSAMPLEMAPATIPROC piglit_dispatch_glSampleMapATI; #define glSampleMapATI piglit_dispatch_glSampleMapATI /* glSampleMaskEXT (GL_EXT_multisample) */ /* glSampleMaskSGIS (GL_SGIS_multisample) */ extern PFNGLSAMPLEMASKEXTPROC piglit_dispatch_glSampleMaskEXT; #define glSampleMaskEXT piglit_dispatch_glSampleMaskEXT #define glSampleMaskSGIS piglit_dispatch_glSampleMaskEXT /* glSampleMaskIndexedNV (GL_NV_explicit_multisample) */ extern PFNGLSAMPLEMASKINDEXEDNVPROC piglit_dispatch_glSampleMaskIndexedNV; #define glSampleMaskIndexedNV piglit_dispatch_glSampleMaskIndexedNV /* glSampleMaski (GL_ARB_texture_multisample) (GL_VERSION_3_2) (GL_ES_VERSION_3_1) */ extern PFNGLSAMPLEMASKIPROC piglit_dispatch_glSampleMaski; #define glSampleMaski piglit_dispatch_glSampleMaski /* glSamplePatternEXT (GL_EXT_multisample) */ /* glSamplePatternSGIS (GL_SGIS_multisample) */ extern PFNGLSAMPLEPATTERNEXTPROC piglit_dispatch_glSamplePatternEXT; #define glSamplePatternEXT piglit_dispatch_glSamplePatternEXT #define glSamplePatternSGIS piglit_dispatch_glSamplePatternEXT /* glSamplerParameterIiv (GL_ARB_sampler_objects) (GL_VERSION_3_3) */ /* glSamplerParameterIivEXT (GL_EXT_texture_border_clamp) */ extern PFNGLSAMPLERPARAMETERIIVPROC piglit_dispatch_glSamplerParameterIiv; #define glSamplerParameterIiv piglit_dispatch_glSamplerParameterIiv #define glSamplerParameterIivEXT piglit_dispatch_glSamplerParameterIiv /* glSamplerParameterIuiv (GL_VERSION_3_3) (GL_ARB_sampler_objects) */ /* glSamplerParameterIuivEXT (GL_EXT_texture_border_clamp) */ extern PFNGLSAMPLERPARAMETERIUIVPROC piglit_dispatch_glSamplerParameterIuiv; #define glSamplerParameterIuiv piglit_dispatch_glSamplerParameterIuiv #define glSamplerParameterIuivEXT piglit_dispatch_glSamplerParameterIuiv /* glSamplerParameterf (GL_VERSION_3_3) (GL_ES_VERSION_3_0) (GL_ARB_sampler_objects) */ extern PFNGLSAMPLERPARAMETERFPROC piglit_dispatch_glSamplerParameterf; #define glSamplerParameterf piglit_dispatch_glSamplerParameterf /* glSamplerParameterfv (GL_ARB_sampler_objects) (GL_VERSION_3_3) (GL_ES_VERSION_3_0) */ extern PFNGLSAMPLERPARAMETERFVPROC piglit_dispatch_glSamplerParameterfv; #define glSamplerParameterfv piglit_dispatch_glSamplerParameterfv /* glSamplerParameteri (GL_ES_VERSION_3_0) (GL_ARB_sampler_objects) (GL_VERSION_3_3) */ extern PFNGLSAMPLERPARAMETERIPROC piglit_dispatch_glSamplerParameteri; #define glSamplerParameteri piglit_dispatch_glSamplerParameteri /* glSamplerParameteriv (GL_VERSION_3_3) (GL_ES_VERSION_3_0) (GL_ARB_sampler_objects) */ extern PFNGLSAMPLERPARAMETERIVPROC piglit_dispatch_glSamplerParameteriv; #define glSamplerParameteriv piglit_dispatch_glSamplerParameteriv /* glScaled (GL_VERSION_1_0) */ extern PFNGLSCALEDPROC piglit_dispatch_glScaled; #define glScaled piglit_dispatch_glScaled /* glScalef (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLSCALEFPROC piglit_dispatch_glScalef; #define glScalef piglit_dispatch_glScalef /* glScalex (GL_VERSION_ES_CM_1_0) */ extern PFNGLSCALEXPROC piglit_dispatch_glScalex; #define glScalex piglit_dispatch_glScalex /* glScalexOES (GL_OES_fixed_point) */ extern PFNGLSCALEXOESPROC piglit_dispatch_glScalexOES; #define glScalexOES piglit_dispatch_glScalexOES /* glScissor (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLSCISSORPROC piglit_dispatch_glScissor; #define glScissor piglit_dispatch_glScissor /* glScissorArrayv (GL_ARB_viewport_array) (GL_VERSION_4_1) */ extern PFNGLSCISSORARRAYVPROC piglit_dispatch_glScissorArrayv; #define glScissorArrayv piglit_dispatch_glScissorArrayv /* glScissorIndexed (GL_ARB_viewport_array) (GL_VERSION_4_1) */ extern PFNGLSCISSORINDEXEDPROC piglit_dispatch_glScissorIndexed; #define glScissorIndexed piglit_dispatch_glScissorIndexed /* glScissorIndexedv (GL_ARB_viewport_array) (GL_VERSION_4_1) */ extern PFNGLSCISSORINDEXEDVPROC piglit_dispatch_glScissorIndexedv; #define glScissorIndexedv piglit_dispatch_glScissorIndexedv /* glSecondaryColor3b (GL_VERSION_1_4) */ /* glSecondaryColor3bEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3BPROC piglit_dispatch_glSecondaryColor3b; #define glSecondaryColor3b piglit_dispatch_glSecondaryColor3b #define glSecondaryColor3bEXT piglit_dispatch_glSecondaryColor3b /* glSecondaryColor3bv (GL_VERSION_1_4) */ /* glSecondaryColor3bvEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3BVPROC piglit_dispatch_glSecondaryColor3bv; #define glSecondaryColor3bv piglit_dispatch_glSecondaryColor3bv #define glSecondaryColor3bvEXT piglit_dispatch_glSecondaryColor3bv /* glSecondaryColor3d (GL_VERSION_1_4) */ /* glSecondaryColor3dEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3DPROC piglit_dispatch_glSecondaryColor3d; #define glSecondaryColor3d piglit_dispatch_glSecondaryColor3d #define glSecondaryColor3dEXT piglit_dispatch_glSecondaryColor3d /* glSecondaryColor3dv (GL_VERSION_1_4) */ /* glSecondaryColor3dvEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3DVPROC piglit_dispatch_glSecondaryColor3dv; #define glSecondaryColor3dv piglit_dispatch_glSecondaryColor3dv #define glSecondaryColor3dvEXT piglit_dispatch_glSecondaryColor3dv /* glSecondaryColor3f (GL_VERSION_1_4) */ /* glSecondaryColor3fEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3FPROC piglit_dispatch_glSecondaryColor3f; #define glSecondaryColor3f piglit_dispatch_glSecondaryColor3f #define glSecondaryColor3fEXT piglit_dispatch_glSecondaryColor3f /* glSecondaryColor3fv (GL_VERSION_1_4) */ /* glSecondaryColor3fvEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3FVPROC piglit_dispatch_glSecondaryColor3fv; #define glSecondaryColor3fv piglit_dispatch_glSecondaryColor3fv #define glSecondaryColor3fvEXT piglit_dispatch_glSecondaryColor3fv /* glSecondaryColor3hNV (GL_NV_half_float) */ extern PFNGLSECONDARYCOLOR3HNVPROC piglit_dispatch_glSecondaryColor3hNV; #define glSecondaryColor3hNV piglit_dispatch_glSecondaryColor3hNV /* glSecondaryColor3hvNV (GL_NV_half_float) */ extern PFNGLSECONDARYCOLOR3HVNVPROC piglit_dispatch_glSecondaryColor3hvNV; #define glSecondaryColor3hvNV piglit_dispatch_glSecondaryColor3hvNV /* glSecondaryColor3i (GL_VERSION_1_4) */ /* glSecondaryColor3iEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3IPROC piglit_dispatch_glSecondaryColor3i; #define glSecondaryColor3i piglit_dispatch_glSecondaryColor3i #define glSecondaryColor3iEXT piglit_dispatch_glSecondaryColor3i /* glSecondaryColor3iv (GL_VERSION_1_4) */ /* glSecondaryColor3ivEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3IVPROC piglit_dispatch_glSecondaryColor3iv; #define glSecondaryColor3iv piglit_dispatch_glSecondaryColor3iv #define glSecondaryColor3ivEXT piglit_dispatch_glSecondaryColor3iv /* glSecondaryColor3s (GL_VERSION_1_4) */ /* glSecondaryColor3sEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3SPROC piglit_dispatch_glSecondaryColor3s; #define glSecondaryColor3s piglit_dispatch_glSecondaryColor3s #define glSecondaryColor3sEXT piglit_dispatch_glSecondaryColor3s /* glSecondaryColor3sv (GL_VERSION_1_4) */ /* glSecondaryColor3svEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3SVPROC piglit_dispatch_glSecondaryColor3sv; #define glSecondaryColor3sv piglit_dispatch_glSecondaryColor3sv #define glSecondaryColor3svEXT piglit_dispatch_glSecondaryColor3sv /* glSecondaryColor3ub (GL_VERSION_1_4) */ /* glSecondaryColor3ubEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3UBPROC piglit_dispatch_glSecondaryColor3ub; #define glSecondaryColor3ub piglit_dispatch_glSecondaryColor3ub #define glSecondaryColor3ubEXT piglit_dispatch_glSecondaryColor3ub /* glSecondaryColor3ubv (GL_VERSION_1_4) */ /* glSecondaryColor3ubvEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3UBVPROC piglit_dispatch_glSecondaryColor3ubv; #define glSecondaryColor3ubv piglit_dispatch_glSecondaryColor3ubv #define glSecondaryColor3ubvEXT piglit_dispatch_glSecondaryColor3ubv /* glSecondaryColor3ui (GL_VERSION_1_4) */ /* glSecondaryColor3uiEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3UIPROC piglit_dispatch_glSecondaryColor3ui; #define glSecondaryColor3ui piglit_dispatch_glSecondaryColor3ui #define glSecondaryColor3uiEXT piglit_dispatch_glSecondaryColor3ui /* glSecondaryColor3uiv (GL_VERSION_1_4) */ /* glSecondaryColor3uivEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3UIVPROC piglit_dispatch_glSecondaryColor3uiv; #define glSecondaryColor3uiv piglit_dispatch_glSecondaryColor3uiv #define glSecondaryColor3uivEXT piglit_dispatch_glSecondaryColor3uiv /* glSecondaryColor3us (GL_VERSION_1_4) */ /* glSecondaryColor3usEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3USPROC piglit_dispatch_glSecondaryColor3us; #define glSecondaryColor3us piglit_dispatch_glSecondaryColor3us #define glSecondaryColor3usEXT piglit_dispatch_glSecondaryColor3us /* glSecondaryColor3usv (GL_VERSION_1_4) */ /* glSecondaryColor3usvEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLOR3USVPROC piglit_dispatch_glSecondaryColor3usv; #define glSecondaryColor3usv piglit_dispatch_glSecondaryColor3usv #define glSecondaryColor3usvEXT piglit_dispatch_glSecondaryColor3usv /* glSecondaryColorFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLSECONDARYCOLORFORMATNVPROC piglit_dispatch_glSecondaryColorFormatNV; #define glSecondaryColorFormatNV piglit_dispatch_glSecondaryColorFormatNV /* glSecondaryColorP3ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLSECONDARYCOLORP3UIPROC piglit_dispatch_glSecondaryColorP3ui; #define glSecondaryColorP3ui piglit_dispatch_glSecondaryColorP3ui /* glSecondaryColorP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLSECONDARYCOLORP3UIVPROC piglit_dispatch_glSecondaryColorP3uiv; #define glSecondaryColorP3uiv piglit_dispatch_glSecondaryColorP3uiv /* glSecondaryColorPointer (GL_VERSION_1_4) */ /* glSecondaryColorPointerEXT (GL_EXT_secondary_color) */ extern PFNGLSECONDARYCOLORPOINTERPROC piglit_dispatch_glSecondaryColorPointer; #define glSecondaryColorPointer piglit_dispatch_glSecondaryColorPointer #define glSecondaryColorPointerEXT piglit_dispatch_glSecondaryColorPointer /* glSecondaryColorPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLSECONDARYCOLORPOINTERLISTIBMPROC piglit_dispatch_glSecondaryColorPointerListIBM; #define glSecondaryColorPointerListIBM piglit_dispatch_glSecondaryColorPointerListIBM /* glSelectBuffer (GL_VERSION_1_0) */ extern PFNGLSELECTBUFFERPROC piglit_dispatch_glSelectBuffer; #define glSelectBuffer piglit_dispatch_glSelectBuffer /* glSelectPerfMonitorCountersAMD (GL_AMD_performance_monitor) */ extern PFNGLSELECTPERFMONITORCOUNTERSAMDPROC piglit_dispatch_glSelectPerfMonitorCountersAMD; #define glSelectPerfMonitorCountersAMD piglit_dispatch_glSelectPerfMonitorCountersAMD /* glSeparableFilter2D (GL_ARB_imaging) */ /* glSeparableFilter2DEXT (GL_EXT_convolution) */ extern PFNGLSEPARABLEFILTER2DPROC piglit_dispatch_glSeparableFilter2D; #define glSeparableFilter2D piglit_dispatch_glSeparableFilter2D #define glSeparableFilter2DEXT piglit_dispatch_glSeparableFilter2D /* glSetFenceAPPLE (GL_APPLE_fence) */ extern PFNGLSETFENCEAPPLEPROC piglit_dispatch_glSetFenceAPPLE; #define glSetFenceAPPLE piglit_dispatch_glSetFenceAPPLE /* glSetFenceNV (GL_NV_fence) */ extern PFNGLSETFENCENVPROC piglit_dispatch_glSetFenceNV; #define glSetFenceNV piglit_dispatch_glSetFenceNV /* glSetFragmentShaderConstantATI (GL_ATI_fragment_shader) */ extern PFNGLSETFRAGMENTSHADERCONSTANTATIPROC piglit_dispatch_glSetFragmentShaderConstantATI; #define glSetFragmentShaderConstantATI piglit_dispatch_glSetFragmentShaderConstantATI /* glSetInvariantEXT (GL_EXT_vertex_shader) */ extern PFNGLSETINVARIANTEXTPROC piglit_dispatch_glSetInvariantEXT; #define glSetInvariantEXT piglit_dispatch_glSetInvariantEXT /* glSetLocalConstantEXT (GL_EXT_vertex_shader) */ extern PFNGLSETLOCALCONSTANTEXTPROC piglit_dispatch_glSetLocalConstantEXT; #define glSetLocalConstantEXT piglit_dispatch_glSetLocalConstantEXT /* glSetMultisamplefvAMD (GL_AMD_sample_positions) */ extern PFNGLSETMULTISAMPLEFVAMDPROC piglit_dispatch_glSetMultisamplefvAMD; #define glSetMultisamplefvAMD piglit_dispatch_glSetMultisamplefvAMD /* glShadeModel (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLSHADEMODELPROC piglit_dispatch_glShadeModel; #define glShadeModel piglit_dispatch_glShadeModel /* glShaderBinary (GL_VERSION_4_1) (GL_ARB_ES2_compatibility) (GL_ES_VERSION_2_0) */ extern PFNGLSHADERBINARYPROC piglit_dispatch_glShaderBinary; #define glShaderBinary piglit_dispatch_glShaderBinary /* glShaderOp1EXT (GL_EXT_vertex_shader) */ extern PFNGLSHADEROP1EXTPROC piglit_dispatch_glShaderOp1EXT; #define glShaderOp1EXT piglit_dispatch_glShaderOp1EXT /* glShaderOp2EXT (GL_EXT_vertex_shader) */ extern PFNGLSHADEROP2EXTPROC piglit_dispatch_glShaderOp2EXT; #define glShaderOp2EXT piglit_dispatch_glShaderOp2EXT /* glShaderOp3EXT (GL_EXT_vertex_shader) */ extern PFNGLSHADEROP3EXTPROC piglit_dispatch_glShaderOp3EXT; #define glShaderOp3EXT piglit_dispatch_glShaderOp3EXT /* glShaderSource (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glShaderSourceARB (GL_ARB_shader_objects) */ extern PFNGLSHADERSOURCEPROC piglit_dispatch_glShaderSource; #define glShaderSource piglit_dispatch_glShaderSource #define glShaderSourceARB piglit_dispatch_glShaderSource /* glShaderStorageBlockBinding (GL_ARB_shader_storage_buffer_object) (GL_VERSION_4_3) */ extern PFNGLSHADERSTORAGEBLOCKBINDINGPROC piglit_dispatch_glShaderStorageBlockBinding; #define glShaderStorageBlockBinding piglit_dispatch_glShaderStorageBlockBinding /* glSharpenTexFuncSGIS (GL_SGIS_sharpen_texture) */ extern PFNGLSHARPENTEXFUNCSGISPROC piglit_dispatch_glSharpenTexFuncSGIS; #define glSharpenTexFuncSGIS piglit_dispatch_glSharpenTexFuncSGIS /* glSpriteParameterfSGIX (GL_SGIX_sprite) */ extern PFNGLSPRITEPARAMETERFSGIXPROC piglit_dispatch_glSpriteParameterfSGIX; #define glSpriteParameterfSGIX piglit_dispatch_glSpriteParameterfSGIX /* glSpriteParameterfvSGIX (GL_SGIX_sprite) */ extern PFNGLSPRITEPARAMETERFVSGIXPROC piglit_dispatch_glSpriteParameterfvSGIX; #define glSpriteParameterfvSGIX piglit_dispatch_glSpriteParameterfvSGIX /* glSpriteParameteriSGIX (GL_SGIX_sprite) */ extern PFNGLSPRITEPARAMETERISGIXPROC piglit_dispatch_glSpriteParameteriSGIX; #define glSpriteParameteriSGIX piglit_dispatch_glSpriteParameteriSGIX /* glSpriteParameterivSGIX (GL_SGIX_sprite) */ extern PFNGLSPRITEPARAMETERIVSGIXPROC piglit_dispatch_glSpriteParameterivSGIX; #define glSpriteParameterivSGIX piglit_dispatch_glSpriteParameterivSGIX /* glStartInstrumentsSGIX (GL_SGIX_instruments) */ extern PFNGLSTARTINSTRUMENTSSGIXPROC piglit_dispatch_glStartInstrumentsSGIX; #define glStartInstrumentsSGIX piglit_dispatch_glStartInstrumentsSGIX /* glStartTilingQCOM (GL_QCOM_tiled_rendering) */ extern PFNGLSTARTTILINGQCOMPROC piglit_dispatch_glStartTilingQCOM; #define glStartTilingQCOM piglit_dispatch_glStartTilingQCOM /* glStencilClearTagEXT (GL_EXT_stencil_clear_tag) */ extern PFNGLSTENCILCLEARTAGEXTPROC piglit_dispatch_glStencilClearTagEXT; #define glStencilClearTagEXT piglit_dispatch_glStencilClearTagEXT /* glStencilFillPathInstancedNV (GL_NV_path_rendering) */ extern PFNGLSTENCILFILLPATHINSTANCEDNVPROC piglit_dispatch_glStencilFillPathInstancedNV; #define glStencilFillPathInstancedNV piglit_dispatch_glStencilFillPathInstancedNV /* glStencilFillPathNV (GL_NV_path_rendering) */ extern PFNGLSTENCILFILLPATHNVPROC piglit_dispatch_glStencilFillPathNV; #define glStencilFillPathNV piglit_dispatch_glStencilFillPathNV /* glStencilFunc (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLSTENCILFUNCPROC piglit_dispatch_glStencilFunc; #define glStencilFunc piglit_dispatch_glStencilFunc /* glStencilFuncSeparate (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ extern PFNGLSTENCILFUNCSEPARATEPROC piglit_dispatch_glStencilFuncSeparate; #define glStencilFuncSeparate piglit_dispatch_glStencilFuncSeparate /* glStencilFuncSeparateATI (GL_ATI_separate_stencil) */ extern PFNGLSTENCILFUNCSEPARATEATIPROC piglit_dispatch_glStencilFuncSeparateATI; #define glStencilFuncSeparateATI piglit_dispatch_glStencilFuncSeparateATI /* glStencilMask (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLSTENCILMASKPROC piglit_dispatch_glStencilMask; #define glStencilMask piglit_dispatch_glStencilMask /* glStencilMaskSeparate (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ extern PFNGLSTENCILMASKSEPARATEPROC piglit_dispatch_glStencilMaskSeparate; #define glStencilMaskSeparate piglit_dispatch_glStencilMaskSeparate /* glStencilOp (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLSTENCILOPPROC piglit_dispatch_glStencilOp; #define glStencilOp piglit_dispatch_glStencilOp /* glStencilOpSeparate (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glStencilOpSeparateATI (GL_ATI_separate_stencil) */ extern PFNGLSTENCILOPSEPARATEPROC piglit_dispatch_glStencilOpSeparate; #define glStencilOpSeparate piglit_dispatch_glStencilOpSeparate #define glStencilOpSeparateATI piglit_dispatch_glStencilOpSeparate /* glStencilOpValueAMD (GL_AMD_stencil_operation_extended) */ extern PFNGLSTENCILOPVALUEAMDPROC piglit_dispatch_glStencilOpValueAMD; #define glStencilOpValueAMD piglit_dispatch_glStencilOpValueAMD /* glStencilStrokePathInstancedNV (GL_NV_path_rendering) */ extern PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC piglit_dispatch_glStencilStrokePathInstancedNV; #define glStencilStrokePathInstancedNV piglit_dispatch_glStencilStrokePathInstancedNV /* glStencilStrokePathNV (GL_NV_path_rendering) */ extern PFNGLSTENCILSTROKEPATHNVPROC piglit_dispatch_glStencilStrokePathNV; #define glStencilStrokePathNV piglit_dispatch_glStencilStrokePathNV /* glStopInstrumentsSGIX (GL_SGIX_instruments) */ extern PFNGLSTOPINSTRUMENTSSGIXPROC piglit_dispatch_glStopInstrumentsSGIX; #define glStopInstrumentsSGIX piglit_dispatch_glStopInstrumentsSGIX /* glStringMarkerGREMEDY (GL_GREMEDY_string_marker) */ extern PFNGLSTRINGMARKERGREMEDYPROC piglit_dispatch_glStringMarkerGREMEDY; #define glStringMarkerGREMEDY piglit_dispatch_glStringMarkerGREMEDY /* glSwizzleEXT (GL_EXT_vertex_shader) */ extern PFNGLSWIZZLEEXTPROC piglit_dispatch_glSwizzleEXT; #define glSwizzleEXT piglit_dispatch_glSwizzleEXT /* glSyncTextureINTEL (GL_INTEL_map_texture) */ extern PFNGLSYNCTEXTUREINTELPROC piglit_dispatch_glSyncTextureINTEL; #define glSyncTextureINTEL piglit_dispatch_glSyncTextureINTEL /* glTagSampleBufferSGIX (GL_SGIX_tag_sample_buffer) */ extern PFNGLTAGSAMPLEBUFFERSGIXPROC piglit_dispatch_glTagSampleBufferSGIX; #define glTagSampleBufferSGIX piglit_dispatch_glTagSampleBufferSGIX /* glTangent3bEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3BEXTPROC piglit_dispatch_glTangent3bEXT; #define glTangent3bEXT piglit_dispatch_glTangent3bEXT /* glTangent3bvEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3BVEXTPROC piglit_dispatch_glTangent3bvEXT; #define glTangent3bvEXT piglit_dispatch_glTangent3bvEXT /* glTangent3dEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3DEXTPROC piglit_dispatch_glTangent3dEXT; #define glTangent3dEXT piglit_dispatch_glTangent3dEXT /* glTangent3dvEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3DVEXTPROC piglit_dispatch_glTangent3dvEXT; #define glTangent3dvEXT piglit_dispatch_glTangent3dvEXT /* glTangent3fEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3FEXTPROC piglit_dispatch_glTangent3fEXT; #define glTangent3fEXT piglit_dispatch_glTangent3fEXT /* glTangent3fvEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3FVEXTPROC piglit_dispatch_glTangent3fvEXT; #define glTangent3fvEXT piglit_dispatch_glTangent3fvEXT /* glTangent3iEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3IEXTPROC piglit_dispatch_glTangent3iEXT; #define glTangent3iEXT piglit_dispatch_glTangent3iEXT /* glTangent3ivEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3IVEXTPROC piglit_dispatch_glTangent3ivEXT; #define glTangent3ivEXT piglit_dispatch_glTangent3ivEXT /* glTangent3sEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3SEXTPROC piglit_dispatch_glTangent3sEXT; #define glTangent3sEXT piglit_dispatch_glTangent3sEXT /* glTangent3svEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENT3SVEXTPROC piglit_dispatch_glTangent3svEXT; #define glTangent3svEXT piglit_dispatch_glTangent3svEXT /* glTangentPointerEXT (GL_EXT_coordinate_frame) */ extern PFNGLTANGENTPOINTEREXTPROC piglit_dispatch_glTangentPointerEXT; #define glTangentPointerEXT piglit_dispatch_glTangentPointerEXT /* glTbufferMask3DFX (GL_3DFX_tbuffer) */ extern PFNGLTBUFFERMASK3DFXPROC piglit_dispatch_glTbufferMask3DFX; #define glTbufferMask3DFX piglit_dispatch_glTbufferMask3DFX /* glTessellationFactorAMD (GL_AMD_vertex_shader_tessellator) */ extern PFNGLTESSELLATIONFACTORAMDPROC piglit_dispatch_glTessellationFactorAMD; #define glTessellationFactorAMD piglit_dispatch_glTessellationFactorAMD /* glTessellationModeAMD (GL_AMD_vertex_shader_tessellator) */ extern PFNGLTESSELLATIONMODEAMDPROC piglit_dispatch_glTessellationModeAMD; #define glTessellationModeAMD piglit_dispatch_glTessellationModeAMD /* glTestFenceAPPLE (GL_APPLE_fence) */ extern PFNGLTESTFENCEAPPLEPROC piglit_dispatch_glTestFenceAPPLE; #define glTestFenceAPPLE piglit_dispatch_glTestFenceAPPLE /* glTestFenceNV (GL_NV_fence) */ extern PFNGLTESTFENCENVPROC piglit_dispatch_glTestFenceNV; #define glTestFenceNV piglit_dispatch_glTestFenceNV /* glTestObjectAPPLE (GL_APPLE_fence) */ extern PFNGLTESTOBJECTAPPLEPROC piglit_dispatch_glTestObjectAPPLE; #define glTestObjectAPPLE piglit_dispatch_glTestObjectAPPLE /* glTexBuffer (GL_VERSION_3_1) */ /* glTexBufferARB (GL_ARB_texture_buffer_object) */ /* glTexBufferEXT (GL_EXT_texture_buffer) (GL_EXT_texture_buffer_object) */ extern PFNGLTEXBUFFERPROC piglit_dispatch_glTexBuffer; #define glTexBuffer piglit_dispatch_glTexBuffer #define glTexBufferARB piglit_dispatch_glTexBuffer #define glTexBufferEXT piglit_dispatch_glTexBuffer /* glTexBufferRange (GL_VERSION_4_3) (GL_ARB_texture_buffer_range) */ /* glTexBufferRangeEXT (GL_EXT_texture_buffer) */ extern PFNGLTEXBUFFERRANGEPROC piglit_dispatch_glTexBufferRange; #define glTexBufferRange piglit_dispatch_glTexBufferRange #define glTexBufferRangeEXT piglit_dispatch_glTexBufferRange /* glTexBumpParameterfvATI (GL_ATI_envmap_bumpmap) */ extern PFNGLTEXBUMPPARAMETERFVATIPROC piglit_dispatch_glTexBumpParameterfvATI; #define glTexBumpParameterfvATI piglit_dispatch_glTexBumpParameterfvATI /* glTexBumpParameterivATI (GL_ATI_envmap_bumpmap) */ extern PFNGLTEXBUMPPARAMETERIVATIPROC piglit_dispatch_glTexBumpParameterivATI; #define glTexBumpParameterivATI piglit_dispatch_glTexBumpParameterivATI /* glTexCoord1bOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD1BOESPROC piglit_dispatch_glTexCoord1bOES; #define glTexCoord1bOES piglit_dispatch_glTexCoord1bOES /* glTexCoord1bvOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD1BVOESPROC piglit_dispatch_glTexCoord1bvOES; #define glTexCoord1bvOES piglit_dispatch_glTexCoord1bvOES /* glTexCoord1d (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1DPROC piglit_dispatch_glTexCoord1d; #define glTexCoord1d piglit_dispatch_glTexCoord1d /* glTexCoord1dv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1DVPROC piglit_dispatch_glTexCoord1dv; #define glTexCoord1dv piglit_dispatch_glTexCoord1dv /* glTexCoord1f (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1FPROC piglit_dispatch_glTexCoord1f; #define glTexCoord1f piglit_dispatch_glTexCoord1f /* glTexCoord1fv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1FVPROC piglit_dispatch_glTexCoord1fv; #define glTexCoord1fv piglit_dispatch_glTexCoord1fv /* glTexCoord1hNV (GL_NV_half_float) */ extern PFNGLTEXCOORD1HNVPROC piglit_dispatch_glTexCoord1hNV; #define glTexCoord1hNV piglit_dispatch_glTexCoord1hNV /* glTexCoord1hvNV (GL_NV_half_float) */ extern PFNGLTEXCOORD1HVNVPROC piglit_dispatch_glTexCoord1hvNV; #define glTexCoord1hvNV piglit_dispatch_glTexCoord1hvNV /* glTexCoord1i (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1IPROC piglit_dispatch_glTexCoord1i; #define glTexCoord1i piglit_dispatch_glTexCoord1i /* glTexCoord1iv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1IVPROC piglit_dispatch_glTexCoord1iv; #define glTexCoord1iv piglit_dispatch_glTexCoord1iv /* glTexCoord1s (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1SPROC piglit_dispatch_glTexCoord1s; #define glTexCoord1s piglit_dispatch_glTexCoord1s /* glTexCoord1sv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD1SVPROC piglit_dispatch_glTexCoord1sv; #define glTexCoord1sv piglit_dispatch_glTexCoord1sv /* glTexCoord1xOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD1XOESPROC piglit_dispatch_glTexCoord1xOES; #define glTexCoord1xOES piglit_dispatch_glTexCoord1xOES /* glTexCoord1xvOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD1XVOESPROC piglit_dispatch_glTexCoord1xvOES; #define glTexCoord1xvOES piglit_dispatch_glTexCoord1xvOES /* glTexCoord2bOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD2BOESPROC piglit_dispatch_glTexCoord2bOES; #define glTexCoord2bOES piglit_dispatch_glTexCoord2bOES /* glTexCoord2bvOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD2BVOESPROC piglit_dispatch_glTexCoord2bvOES; #define glTexCoord2bvOES piglit_dispatch_glTexCoord2bvOES /* glTexCoord2d (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2DPROC piglit_dispatch_glTexCoord2d; #define glTexCoord2d piglit_dispatch_glTexCoord2d /* glTexCoord2dv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2DVPROC piglit_dispatch_glTexCoord2dv; #define glTexCoord2dv piglit_dispatch_glTexCoord2dv /* glTexCoord2f (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2FPROC piglit_dispatch_glTexCoord2f; #define glTexCoord2f piglit_dispatch_glTexCoord2f /* glTexCoord2fColor3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC piglit_dispatch_glTexCoord2fColor3fVertex3fSUN; #define glTexCoord2fColor3fVertex3fSUN piglit_dispatch_glTexCoord2fColor3fVertex3fSUN /* glTexCoord2fColor3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC piglit_dispatch_glTexCoord2fColor3fVertex3fvSUN; #define glTexCoord2fColor3fVertex3fvSUN piglit_dispatch_glTexCoord2fColor3fVertex3fvSUN /* glTexCoord2fColor4fNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glTexCoord2fColor4fNormal3fVertex3fSUN; #define glTexCoord2fColor4fNormal3fVertex3fSUN piglit_dispatch_glTexCoord2fColor4fNormal3fVertex3fSUN /* glTexCoord2fColor4fNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glTexCoord2fColor4fNormal3fVertex3fvSUN; #define glTexCoord2fColor4fNormal3fVertex3fvSUN piglit_dispatch_glTexCoord2fColor4fNormal3fVertex3fvSUN /* glTexCoord2fColor4ubVertex3fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC piglit_dispatch_glTexCoord2fColor4ubVertex3fSUN; #define glTexCoord2fColor4ubVertex3fSUN piglit_dispatch_glTexCoord2fColor4ubVertex3fSUN /* glTexCoord2fColor4ubVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC piglit_dispatch_glTexCoord2fColor4ubVertex3fvSUN; #define glTexCoord2fColor4ubVertex3fvSUN piglit_dispatch_glTexCoord2fColor4ubVertex3fvSUN /* glTexCoord2fNormal3fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC piglit_dispatch_glTexCoord2fNormal3fVertex3fSUN; #define glTexCoord2fNormal3fVertex3fSUN piglit_dispatch_glTexCoord2fNormal3fVertex3fSUN /* glTexCoord2fNormal3fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC piglit_dispatch_glTexCoord2fNormal3fVertex3fvSUN; #define glTexCoord2fNormal3fVertex3fvSUN piglit_dispatch_glTexCoord2fNormal3fVertex3fvSUN /* glTexCoord2fVertex3fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FVERTEX3FSUNPROC piglit_dispatch_glTexCoord2fVertex3fSUN; #define glTexCoord2fVertex3fSUN piglit_dispatch_glTexCoord2fVertex3fSUN /* glTexCoord2fVertex3fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD2FVERTEX3FVSUNPROC piglit_dispatch_glTexCoord2fVertex3fvSUN; #define glTexCoord2fVertex3fvSUN piglit_dispatch_glTexCoord2fVertex3fvSUN /* glTexCoord2fv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2FVPROC piglit_dispatch_glTexCoord2fv; #define glTexCoord2fv piglit_dispatch_glTexCoord2fv /* glTexCoord2hNV (GL_NV_half_float) */ extern PFNGLTEXCOORD2HNVPROC piglit_dispatch_glTexCoord2hNV; #define glTexCoord2hNV piglit_dispatch_glTexCoord2hNV /* glTexCoord2hvNV (GL_NV_half_float) */ extern PFNGLTEXCOORD2HVNVPROC piglit_dispatch_glTexCoord2hvNV; #define glTexCoord2hvNV piglit_dispatch_glTexCoord2hvNV /* glTexCoord2i (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2IPROC piglit_dispatch_glTexCoord2i; #define glTexCoord2i piglit_dispatch_glTexCoord2i /* glTexCoord2iv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2IVPROC piglit_dispatch_glTexCoord2iv; #define glTexCoord2iv piglit_dispatch_glTexCoord2iv /* glTexCoord2s (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2SPROC piglit_dispatch_glTexCoord2s; #define glTexCoord2s piglit_dispatch_glTexCoord2s /* glTexCoord2sv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD2SVPROC piglit_dispatch_glTexCoord2sv; #define glTexCoord2sv piglit_dispatch_glTexCoord2sv /* glTexCoord2xOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD2XOESPROC piglit_dispatch_glTexCoord2xOES; #define glTexCoord2xOES piglit_dispatch_glTexCoord2xOES /* glTexCoord2xvOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD2XVOESPROC piglit_dispatch_glTexCoord2xvOES; #define glTexCoord2xvOES piglit_dispatch_glTexCoord2xvOES /* glTexCoord3bOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD3BOESPROC piglit_dispatch_glTexCoord3bOES; #define glTexCoord3bOES piglit_dispatch_glTexCoord3bOES /* glTexCoord3bvOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD3BVOESPROC piglit_dispatch_glTexCoord3bvOES; #define glTexCoord3bvOES piglit_dispatch_glTexCoord3bvOES /* glTexCoord3d (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3DPROC piglit_dispatch_glTexCoord3d; #define glTexCoord3d piglit_dispatch_glTexCoord3d /* glTexCoord3dv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3DVPROC piglit_dispatch_glTexCoord3dv; #define glTexCoord3dv piglit_dispatch_glTexCoord3dv /* glTexCoord3f (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3FPROC piglit_dispatch_glTexCoord3f; #define glTexCoord3f piglit_dispatch_glTexCoord3f /* glTexCoord3fv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3FVPROC piglit_dispatch_glTexCoord3fv; #define glTexCoord3fv piglit_dispatch_glTexCoord3fv /* glTexCoord3hNV (GL_NV_half_float) */ extern PFNGLTEXCOORD3HNVPROC piglit_dispatch_glTexCoord3hNV; #define glTexCoord3hNV piglit_dispatch_glTexCoord3hNV /* glTexCoord3hvNV (GL_NV_half_float) */ extern PFNGLTEXCOORD3HVNVPROC piglit_dispatch_glTexCoord3hvNV; #define glTexCoord3hvNV piglit_dispatch_glTexCoord3hvNV /* glTexCoord3i (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3IPROC piglit_dispatch_glTexCoord3i; #define glTexCoord3i piglit_dispatch_glTexCoord3i /* glTexCoord3iv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3IVPROC piglit_dispatch_glTexCoord3iv; #define glTexCoord3iv piglit_dispatch_glTexCoord3iv /* glTexCoord3s (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3SPROC piglit_dispatch_glTexCoord3s; #define glTexCoord3s piglit_dispatch_glTexCoord3s /* glTexCoord3sv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD3SVPROC piglit_dispatch_glTexCoord3sv; #define glTexCoord3sv piglit_dispatch_glTexCoord3sv /* glTexCoord3xOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD3XOESPROC piglit_dispatch_glTexCoord3xOES; #define glTexCoord3xOES piglit_dispatch_glTexCoord3xOES /* glTexCoord3xvOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD3XVOESPROC piglit_dispatch_glTexCoord3xvOES; #define glTexCoord3xvOES piglit_dispatch_glTexCoord3xvOES /* glTexCoord4bOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD4BOESPROC piglit_dispatch_glTexCoord4bOES; #define glTexCoord4bOES piglit_dispatch_glTexCoord4bOES /* glTexCoord4bvOES (GL_OES_byte_coordinates) */ extern PFNGLTEXCOORD4BVOESPROC piglit_dispatch_glTexCoord4bvOES; #define glTexCoord4bvOES piglit_dispatch_glTexCoord4bvOES /* glTexCoord4d (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4DPROC piglit_dispatch_glTexCoord4d; #define glTexCoord4d piglit_dispatch_glTexCoord4d /* glTexCoord4dv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4DVPROC piglit_dispatch_glTexCoord4dv; #define glTexCoord4dv piglit_dispatch_glTexCoord4dv /* glTexCoord4f (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4FPROC piglit_dispatch_glTexCoord4f; #define glTexCoord4f piglit_dispatch_glTexCoord4f /* glTexCoord4fColor4fNormal3fVertex4fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC piglit_dispatch_glTexCoord4fColor4fNormal3fVertex4fSUN; #define glTexCoord4fColor4fNormal3fVertex4fSUN piglit_dispatch_glTexCoord4fColor4fNormal3fVertex4fSUN /* glTexCoord4fColor4fNormal3fVertex4fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC piglit_dispatch_glTexCoord4fColor4fNormal3fVertex4fvSUN; #define glTexCoord4fColor4fNormal3fVertex4fvSUN piglit_dispatch_glTexCoord4fColor4fNormal3fVertex4fvSUN /* glTexCoord4fVertex4fSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD4FVERTEX4FSUNPROC piglit_dispatch_glTexCoord4fVertex4fSUN; #define glTexCoord4fVertex4fSUN piglit_dispatch_glTexCoord4fVertex4fSUN /* glTexCoord4fVertex4fvSUN (GL_SUN_vertex) */ extern PFNGLTEXCOORD4FVERTEX4FVSUNPROC piglit_dispatch_glTexCoord4fVertex4fvSUN; #define glTexCoord4fVertex4fvSUN piglit_dispatch_glTexCoord4fVertex4fvSUN /* glTexCoord4fv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4FVPROC piglit_dispatch_glTexCoord4fv; #define glTexCoord4fv piglit_dispatch_glTexCoord4fv /* glTexCoord4hNV (GL_NV_half_float) */ extern PFNGLTEXCOORD4HNVPROC piglit_dispatch_glTexCoord4hNV; #define glTexCoord4hNV piglit_dispatch_glTexCoord4hNV /* glTexCoord4hvNV (GL_NV_half_float) */ extern PFNGLTEXCOORD4HVNVPROC piglit_dispatch_glTexCoord4hvNV; #define glTexCoord4hvNV piglit_dispatch_glTexCoord4hvNV /* glTexCoord4i (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4IPROC piglit_dispatch_glTexCoord4i; #define glTexCoord4i piglit_dispatch_glTexCoord4i /* glTexCoord4iv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4IVPROC piglit_dispatch_glTexCoord4iv; #define glTexCoord4iv piglit_dispatch_glTexCoord4iv /* glTexCoord4s (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4SPROC piglit_dispatch_glTexCoord4s; #define glTexCoord4s piglit_dispatch_glTexCoord4s /* glTexCoord4sv (GL_VERSION_1_0) */ extern PFNGLTEXCOORD4SVPROC piglit_dispatch_glTexCoord4sv; #define glTexCoord4sv piglit_dispatch_glTexCoord4sv /* glTexCoord4xOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD4XOESPROC piglit_dispatch_glTexCoord4xOES; #define glTexCoord4xOES piglit_dispatch_glTexCoord4xOES /* glTexCoord4xvOES (GL_OES_fixed_point) */ extern PFNGLTEXCOORD4XVOESPROC piglit_dispatch_glTexCoord4xvOES; #define glTexCoord4xvOES piglit_dispatch_glTexCoord4xvOES /* glTexCoordFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLTEXCOORDFORMATNVPROC piglit_dispatch_glTexCoordFormatNV; #define glTexCoordFormatNV piglit_dispatch_glTexCoordFormatNV /* glTexCoordP1ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLTEXCOORDP1UIPROC piglit_dispatch_glTexCoordP1ui; #define glTexCoordP1ui piglit_dispatch_glTexCoordP1ui /* glTexCoordP1uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLTEXCOORDP1UIVPROC piglit_dispatch_glTexCoordP1uiv; #define glTexCoordP1uiv piglit_dispatch_glTexCoordP1uiv /* glTexCoordP2ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLTEXCOORDP2UIPROC piglit_dispatch_glTexCoordP2ui; #define glTexCoordP2ui piglit_dispatch_glTexCoordP2ui /* glTexCoordP2uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLTEXCOORDP2UIVPROC piglit_dispatch_glTexCoordP2uiv; #define glTexCoordP2uiv piglit_dispatch_glTexCoordP2uiv /* glTexCoordP3ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLTEXCOORDP3UIPROC piglit_dispatch_glTexCoordP3ui; #define glTexCoordP3ui piglit_dispatch_glTexCoordP3ui /* glTexCoordP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLTEXCOORDP3UIVPROC piglit_dispatch_glTexCoordP3uiv; #define glTexCoordP3uiv piglit_dispatch_glTexCoordP3uiv /* glTexCoordP4ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLTEXCOORDP4UIPROC piglit_dispatch_glTexCoordP4ui; #define glTexCoordP4ui piglit_dispatch_glTexCoordP4ui /* glTexCoordP4uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLTEXCOORDP4UIVPROC piglit_dispatch_glTexCoordP4uiv; #define glTexCoordP4uiv piglit_dispatch_glTexCoordP4uiv /* glTexCoordPointer (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXCOORDPOINTERPROC piglit_dispatch_glTexCoordPointer; #define glTexCoordPointer piglit_dispatch_glTexCoordPointer /* glTexCoordPointerEXT (GL_EXT_vertex_array) */ extern PFNGLTEXCOORDPOINTEREXTPROC piglit_dispatch_glTexCoordPointerEXT; #define glTexCoordPointerEXT piglit_dispatch_glTexCoordPointerEXT /* glTexCoordPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLTEXCOORDPOINTERLISTIBMPROC piglit_dispatch_glTexCoordPointerListIBM; #define glTexCoordPointerListIBM piglit_dispatch_glTexCoordPointerListIBM /* glTexCoordPointervINTEL (GL_INTEL_parallel_arrays) */ extern PFNGLTEXCOORDPOINTERVINTELPROC piglit_dispatch_glTexCoordPointervINTEL; #define glTexCoordPointervINTEL piglit_dispatch_glTexCoordPointervINTEL /* glTexEnvf (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLTEXENVFPROC piglit_dispatch_glTexEnvf; #define glTexEnvf piglit_dispatch_glTexEnvf /* glTexEnvfv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXENVFVPROC piglit_dispatch_glTexEnvfv; #define glTexEnvfv piglit_dispatch_glTexEnvfv /* glTexEnvi (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXENVIPROC piglit_dispatch_glTexEnvi; #define glTexEnvi piglit_dispatch_glTexEnvi /* glTexEnviv (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLTEXENVIVPROC piglit_dispatch_glTexEnviv; #define glTexEnviv piglit_dispatch_glTexEnviv /* glTexEnvx (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXENVXPROC piglit_dispatch_glTexEnvx; #define glTexEnvx piglit_dispatch_glTexEnvx /* glTexEnvxOES (GL_OES_fixed_point) */ extern PFNGLTEXENVXOESPROC piglit_dispatch_glTexEnvxOES; #define glTexEnvxOES piglit_dispatch_glTexEnvxOES /* glTexEnvxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXENVXVPROC piglit_dispatch_glTexEnvxv; #define glTexEnvxv piglit_dispatch_glTexEnvxv /* glTexEnvxvOES (GL_OES_fixed_point) */ extern PFNGLTEXENVXVOESPROC piglit_dispatch_glTexEnvxvOES; #define glTexEnvxvOES piglit_dispatch_glTexEnvxvOES /* glTexFilterFuncSGIS (GL_SGIS_texture_filter4) */ extern PFNGLTEXFILTERFUNCSGISPROC piglit_dispatch_glTexFilterFuncSGIS; #define glTexFilterFuncSGIS piglit_dispatch_glTexFilterFuncSGIS /* glTexGend (GL_VERSION_1_0) */ extern PFNGLTEXGENDPROC piglit_dispatch_glTexGend; #define glTexGend piglit_dispatch_glTexGend /* glTexGendv (GL_VERSION_1_0) */ extern PFNGLTEXGENDVPROC piglit_dispatch_glTexGendv; #define glTexGendv piglit_dispatch_glTexGendv /* glTexGenf (GL_VERSION_1_0) */ extern PFNGLTEXGENFPROC piglit_dispatch_glTexGenf; #define glTexGenf piglit_dispatch_glTexGenf /* glTexGenfOES (GL_OES_texture_cube_map) */ extern PFNGLTEXGENFOESPROC piglit_dispatch_glTexGenfOES; #define glTexGenfOES piglit_dispatch_glTexGenfOES /* glTexGenfv (GL_VERSION_1_0) */ extern PFNGLTEXGENFVPROC piglit_dispatch_glTexGenfv; #define glTexGenfv piglit_dispatch_glTexGenfv /* glTexGenfvOES (GL_OES_texture_cube_map) */ extern PFNGLTEXGENFVOESPROC piglit_dispatch_glTexGenfvOES; #define glTexGenfvOES piglit_dispatch_glTexGenfvOES /* glTexGeni (GL_VERSION_1_0) */ extern PFNGLTEXGENIPROC piglit_dispatch_glTexGeni; #define glTexGeni piglit_dispatch_glTexGeni /* glTexGeniOES (GL_OES_texture_cube_map) */ extern PFNGLTEXGENIOESPROC piglit_dispatch_glTexGeniOES; #define glTexGeniOES piglit_dispatch_glTexGeniOES /* glTexGeniv (GL_VERSION_1_0) */ extern PFNGLTEXGENIVPROC piglit_dispatch_glTexGeniv; #define glTexGeniv piglit_dispatch_glTexGeniv /* glTexGenivOES (GL_OES_texture_cube_map) */ extern PFNGLTEXGENIVOESPROC piglit_dispatch_glTexGenivOES; #define glTexGenivOES piglit_dispatch_glTexGenivOES /* glTexGenxOES (GL_OES_texture_cube_map) (GL_OES_fixed_point) */ extern PFNGLTEXGENXOESPROC piglit_dispatch_glTexGenxOES; #define glTexGenxOES piglit_dispatch_glTexGenxOES /* glTexGenxvOES (GL_OES_texture_cube_map) (GL_OES_fixed_point) */ extern PFNGLTEXGENXVOESPROC piglit_dispatch_glTexGenxvOES; #define glTexGenxvOES piglit_dispatch_glTexGenxvOES /* glTexImage1D (GL_VERSION_1_0) */ extern PFNGLTEXIMAGE1DPROC piglit_dispatch_glTexImage1D; #define glTexImage1D piglit_dispatch_glTexImage1D /* glTexImage2D (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXIMAGE2DPROC piglit_dispatch_glTexImage2D; #define glTexImage2D piglit_dispatch_glTexImage2D /* glTexImage2DMultisample (GL_ARB_texture_multisample) (GL_VERSION_3_2) */ extern PFNGLTEXIMAGE2DMULTISAMPLEPROC piglit_dispatch_glTexImage2DMultisample; #define glTexImage2DMultisample piglit_dispatch_glTexImage2DMultisample /* glTexImage2DMultisampleCoverageNV (GL_NV_texture_multisample) */ extern PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC piglit_dispatch_glTexImage2DMultisampleCoverageNV; #define glTexImage2DMultisampleCoverageNV piglit_dispatch_glTexImage2DMultisampleCoverageNV /* glTexImage3D (GL_VERSION_1_2) (GL_ES_VERSION_3_0) */ /* glTexImage3DEXT (GL_EXT_texture3D) */ /* glTexImage3DOES (GL_OES_texture_3D) */ extern PFNGLTEXIMAGE3DPROC piglit_dispatch_glTexImage3D; #define glTexImage3D piglit_dispatch_glTexImage3D #define glTexImage3DEXT piglit_dispatch_glTexImage3D #define glTexImage3DOES piglit_dispatch_glTexImage3D /* glTexImage3DMultisample (GL_VERSION_3_2) (GL_ARB_texture_multisample) */ extern PFNGLTEXIMAGE3DMULTISAMPLEPROC piglit_dispatch_glTexImage3DMultisample; #define glTexImage3DMultisample piglit_dispatch_glTexImage3DMultisample /* glTexImage3DMultisampleCoverageNV (GL_NV_texture_multisample) */ extern PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC piglit_dispatch_glTexImage3DMultisampleCoverageNV; #define glTexImage3DMultisampleCoverageNV piglit_dispatch_glTexImage3DMultisampleCoverageNV /* glTexImage4DSGIS (GL_SGIS_texture4D) */ extern PFNGLTEXIMAGE4DSGISPROC piglit_dispatch_glTexImage4DSGIS; #define glTexImage4DSGIS piglit_dispatch_glTexImage4DSGIS /* glTexPageCommitmentARB (GL_ARB_sparse_texture) */ extern PFNGLTEXPAGECOMMITMENTARBPROC piglit_dispatch_glTexPageCommitmentARB; #define glTexPageCommitmentARB piglit_dispatch_glTexPageCommitmentARB /* glTexParameterIiv (GL_VERSION_3_0) */ /* glTexParameterIivEXT (GL_EXT_texture_border_clamp) (GL_EXT_texture_integer) */ extern PFNGLTEXPARAMETERIIVPROC piglit_dispatch_glTexParameterIiv; #define glTexParameterIiv piglit_dispatch_glTexParameterIiv #define glTexParameterIivEXT piglit_dispatch_glTexParameterIiv /* glTexParameterIuiv (GL_VERSION_3_0) */ /* glTexParameterIuivEXT (GL_EXT_texture_border_clamp) (GL_EXT_texture_integer) */ extern PFNGLTEXPARAMETERIUIVPROC piglit_dispatch_glTexParameterIuiv; #define glTexParameterIuiv piglit_dispatch_glTexParameterIuiv #define glTexParameterIuivEXT piglit_dispatch_glTexParameterIuiv /* glTexParameterf (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXPARAMETERFPROC piglit_dispatch_glTexParameterf; #define glTexParameterf piglit_dispatch_glTexParameterf /* glTexParameterfv (GL_ES_VERSION_2_0) (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXPARAMETERFVPROC piglit_dispatch_glTexParameterfv; #define glTexParameterfv piglit_dispatch_glTexParameterfv /* glTexParameteri (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_0) */ extern PFNGLTEXPARAMETERIPROC piglit_dispatch_glTexParameteri; #define glTexParameteri piglit_dispatch_glTexParameteri /* glTexParameteriv (GL_VERSION_1_0) (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) */ extern PFNGLTEXPARAMETERIVPROC piglit_dispatch_glTexParameteriv; #define glTexParameteriv piglit_dispatch_glTexParameteriv /* glTexParameterx (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXPARAMETERXPROC piglit_dispatch_glTexParameterx; #define glTexParameterx piglit_dispatch_glTexParameterx /* glTexParameterxOES (GL_OES_fixed_point) */ extern PFNGLTEXPARAMETERXOESPROC piglit_dispatch_glTexParameterxOES; #define glTexParameterxOES piglit_dispatch_glTexParameterxOES /* glTexParameterxv (GL_VERSION_ES_CM_1_0) */ extern PFNGLTEXPARAMETERXVPROC piglit_dispatch_glTexParameterxv; #define glTexParameterxv piglit_dispatch_glTexParameterxv /* glTexParameterxvOES (GL_OES_fixed_point) */ extern PFNGLTEXPARAMETERXVOESPROC piglit_dispatch_glTexParameterxvOES; #define glTexParameterxvOES piglit_dispatch_glTexParameterxvOES /* glTexRenderbufferNV (GL_NV_explicit_multisample) */ extern PFNGLTEXRENDERBUFFERNVPROC piglit_dispatch_glTexRenderbufferNV; #define glTexRenderbufferNV piglit_dispatch_glTexRenderbufferNV /* glTexStorage1D (GL_VERSION_4_2) (GL_ARB_texture_storage) */ /* glTexStorage1DEXT (GL_EXT_texture_storage) */ extern PFNGLTEXSTORAGE1DPROC piglit_dispatch_glTexStorage1D; #define glTexStorage1D piglit_dispatch_glTexStorage1D #define glTexStorage1DEXT piglit_dispatch_glTexStorage1D /* glTexStorage2D (GL_VERSION_4_2) (GL_ES_VERSION_3_0) (GL_ARB_texture_storage) */ /* glTexStorage2DEXT (GL_EXT_texture_storage) */ extern PFNGLTEXSTORAGE2DPROC piglit_dispatch_glTexStorage2D; #define glTexStorage2D piglit_dispatch_glTexStorage2D #define glTexStorage2DEXT piglit_dispatch_glTexStorage2D /* glTexStorage2DMultisample (GL_ES_VERSION_3_1) (GL_ARB_texture_storage_multisample) (GL_VERSION_4_3) */ extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC piglit_dispatch_glTexStorage2DMultisample; #define glTexStorage2DMultisample piglit_dispatch_glTexStorage2DMultisample /* glTexStorage3D (GL_ARB_texture_storage) (GL_VERSION_4_2) (GL_ES_VERSION_3_0) */ /* glTexStorage3DEXT (GL_EXT_texture_storage) */ extern PFNGLTEXSTORAGE3DPROC piglit_dispatch_glTexStorage3D; #define glTexStorage3D piglit_dispatch_glTexStorage3D #define glTexStorage3DEXT piglit_dispatch_glTexStorage3D /* glTexStorage3DMultisample (GL_VERSION_4_3) (GL_ARB_texture_storage_multisample) */ /* glTexStorage3DMultisampleOES (GL_OES_texture_storage_multisample_2d_array) */ extern PFNGLTEXSTORAGE3DMULTISAMPLEPROC piglit_dispatch_glTexStorage3DMultisample; #define glTexStorage3DMultisample piglit_dispatch_glTexStorage3DMultisample #define glTexStorage3DMultisampleOES piglit_dispatch_glTexStorage3DMultisample /* glTexStorageSparseAMD (GL_AMD_sparse_texture) */ extern PFNGLTEXSTORAGESPARSEAMDPROC piglit_dispatch_glTexStorageSparseAMD; #define glTexStorageSparseAMD piglit_dispatch_glTexStorageSparseAMD /* glTexSubImage1D (GL_VERSION_1_1) */ /* glTexSubImage1DEXT (GL_EXT_subtexture) */ extern PFNGLTEXSUBIMAGE1DPROC piglit_dispatch_glTexSubImage1D; #define glTexSubImage1D piglit_dispatch_glTexSubImage1D #define glTexSubImage1DEXT piglit_dispatch_glTexSubImage1D /* glTexSubImage2D (GL_VERSION_ES_CM_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_1_1) */ /* glTexSubImage2DEXT (GL_EXT_subtexture) */ extern PFNGLTEXSUBIMAGE2DPROC piglit_dispatch_glTexSubImage2D; #define glTexSubImage2D piglit_dispatch_glTexSubImage2D #define glTexSubImage2DEXT piglit_dispatch_glTexSubImage2D /* glTexSubImage3D (GL_VERSION_1_2) (GL_ES_VERSION_3_0) */ /* glTexSubImage3DEXT (GL_EXT_texture3D) */ /* glTexSubImage3DOES (GL_OES_texture_3D) */ extern PFNGLTEXSUBIMAGE3DPROC piglit_dispatch_glTexSubImage3D; #define glTexSubImage3D piglit_dispatch_glTexSubImage3D #define glTexSubImage3DEXT piglit_dispatch_glTexSubImage3D #define glTexSubImage3DOES piglit_dispatch_glTexSubImage3D /* glTexSubImage4DSGIS (GL_SGIS_texture4D) */ extern PFNGLTEXSUBIMAGE4DSGISPROC piglit_dispatch_glTexSubImage4DSGIS; #define glTexSubImage4DSGIS piglit_dispatch_glTexSubImage4DSGIS /* glTextureBarrierNV (GL_NV_texture_barrier) */ extern PFNGLTEXTUREBARRIERNVPROC piglit_dispatch_glTextureBarrierNV; #define glTextureBarrierNV piglit_dispatch_glTextureBarrierNV /* glTextureBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREBUFFEREXTPROC piglit_dispatch_glTextureBufferEXT; #define glTextureBufferEXT piglit_dispatch_glTextureBufferEXT /* glTextureBufferRangeEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREBUFFERRANGEEXTPROC piglit_dispatch_glTextureBufferRangeEXT; #define glTextureBufferRangeEXT piglit_dispatch_glTextureBufferRangeEXT /* glTextureColorMaskSGIS (GL_SGIS_texture_color_mask) */ extern PFNGLTEXTURECOLORMASKSGISPROC piglit_dispatch_glTextureColorMaskSGIS; #define glTextureColorMaskSGIS piglit_dispatch_glTextureColorMaskSGIS /* glTextureImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREIMAGE1DEXTPROC piglit_dispatch_glTextureImage1DEXT; #define glTextureImage1DEXT piglit_dispatch_glTextureImage1DEXT /* glTextureImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREIMAGE2DEXTPROC piglit_dispatch_glTextureImage2DEXT; #define glTextureImage2DEXT piglit_dispatch_glTextureImage2DEXT /* glTextureImage2DMultisampleCoverageNV (GL_NV_texture_multisample) */ extern PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC piglit_dispatch_glTextureImage2DMultisampleCoverageNV; #define glTextureImage2DMultisampleCoverageNV piglit_dispatch_glTextureImage2DMultisampleCoverageNV /* glTextureImage2DMultisampleNV (GL_NV_texture_multisample) */ extern PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC piglit_dispatch_glTextureImage2DMultisampleNV; #define glTextureImage2DMultisampleNV piglit_dispatch_glTextureImage2DMultisampleNV /* glTextureImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREIMAGE3DEXTPROC piglit_dispatch_glTextureImage3DEXT; #define glTextureImage3DEXT piglit_dispatch_glTextureImage3DEXT /* glTextureImage3DMultisampleCoverageNV (GL_NV_texture_multisample) */ extern PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC piglit_dispatch_glTextureImage3DMultisampleCoverageNV; #define glTextureImage3DMultisampleCoverageNV piglit_dispatch_glTextureImage3DMultisampleCoverageNV /* glTextureImage3DMultisampleNV (GL_NV_texture_multisample) */ extern PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC piglit_dispatch_glTextureImage3DMultisampleNV; #define glTextureImage3DMultisampleNV piglit_dispatch_glTextureImage3DMultisampleNV /* glTextureLightEXT (GL_EXT_light_texture) */ extern PFNGLTEXTURELIGHTEXTPROC piglit_dispatch_glTextureLightEXT; #define glTextureLightEXT piglit_dispatch_glTextureLightEXT /* glTextureMaterialEXT (GL_EXT_light_texture) */ extern PFNGLTEXTUREMATERIALEXTPROC piglit_dispatch_glTextureMaterialEXT; #define glTextureMaterialEXT piglit_dispatch_glTextureMaterialEXT /* glTextureNormalEXT (GL_EXT_texture_perturb_normal) */ extern PFNGLTEXTURENORMALEXTPROC piglit_dispatch_glTextureNormalEXT; #define glTextureNormalEXT piglit_dispatch_glTextureNormalEXT /* glTexturePageCommitmentEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPAGECOMMITMENTEXTPROC piglit_dispatch_glTexturePageCommitmentEXT; #define glTexturePageCommitmentEXT piglit_dispatch_glTexturePageCommitmentEXT /* glTextureParameterIivEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPARAMETERIIVEXTPROC piglit_dispatch_glTextureParameterIivEXT; #define glTextureParameterIivEXT piglit_dispatch_glTextureParameterIivEXT /* glTextureParameterIuivEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPARAMETERIUIVEXTPROC piglit_dispatch_glTextureParameterIuivEXT; #define glTextureParameterIuivEXT piglit_dispatch_glTextureParameterIuivEXT /* glTextureParameterfEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPARAMETERFEXTPROC piglit_dispatch_glTextureParameterfEXT; #define glTextureParameterfEXT piglit_dispatch_glTextureParameterfEXT /* glTextureParameterfvEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPARAMETERFVEXTPROC piglit_dispatch_glTextureParameterfvEXT; #define glTextureParameterfvEXT piglit_dispatch_glTextureParameterfvEXT /* glTextureParameteriEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPARAMETERIEXTPROC piglit_dispatch_glTextureParameteriEXT; #define glTextureParameteriEXT piglit_dispatch_glTextureParameteriEXT /* glTextureParameterivEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTUREPARAMETERIVEXTPROC piglit_dispatch_glTextureParameterivEXT; #define glTextureParameterivEXT piglit_dispatch_glTextureParameterivEXT /* glTextureRangeAPPLE (GL_APPLE_texture_range) */ extern PFNGLTEXTURERANGEAPPLEPROC piglit_dispatch_glTextureRangeAPPLE; #define glTextureRangeAPPLE piglit_dispatch_glTextureRangeAPPLE /* glTextureRenderbufferEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTURERENDERBUFFEREXTPROC piglit_dispatch_glTextureRenderbufferEXT; #define glTextureRenderbufferEXT piglit_dispatch_glTextureRenderbufferEXT /* glTextureStorage1DEXT (GL_EXT_texture_storage) (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESTORAGE1DEXTPROC piglit_dispatch_glTextureStorage1DEXT; #define glTextureStorage1DEXT piglit_dispatch_glTextureStorage1DEXT /* glTextureStorage2DEXT (GL_EXT_direct_state_access) (GL_EXT_texture_storage) */ extern PFNGLTEXTURESTORAGE2DEXTPROC piglit_dispatch_glTextureStorage2DEXT; #define glTextureStorage2DEXT piglit_dispatch_glTextureStorage2DEXT /* glTextureStorage2DMultisampleEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC piglit_dispatch_glTextureStorage2DMultisampleEXT; #define glTextureStorage2DMultisampleEXT piglit_dispatch_glTextureStorage2DMultisampleEXT /* glTextureStorage3DEXT (GL_EXT_texture_storage) (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESTORAGE3DEXTPROC piglit_dispatch_glTextureStorage3DEXT; #define glTextureStorage3DEXT piglit_dispatch_glTextureStorage3DEXT /* glTextureStorage3DMultisampleEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC piglit_dispatch_glTextureStorage3DMultisampleEXT; #define glTextureStorage3DMultisampleEXT piglit_dispatch_glTextureStorage3DMultisampleEXT /* glTextureStorageSparseAMD (GL_AMD_sparse_texture) */ extern PFNGLTEXTURESTORAGESPARSEAMDPROC piglit_dispatch_glTextureStorageSparseAMD; #define glTextureStorageSparseAMD piglit_dispatch_glTextureStorageSparseAMD /* glTextureSubImage1DEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESUBIMAGE1DEXTPROC piglit_dispatch_glTextureSubImage1DEXT; #define glTextureSubImage1DEXT piglit_dispatch_glTextureSubImage1DEXT /* glTextureSubImage2DEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESUBIMAGE2DEXTPROC piglit_dispatch_glTextureSubImage2DEXT; #define glTextureSubImage2DEXT piglit_dispatch_glTextureSubImage2DEXT /* glTextureSubImage3DEXT (GL_EXT_direct_state_access) */ extern PFNGLTEXTURESUBIMAGE3DEXTPROC piglit_dispatch_glTextureSubImage3DEXT; #define glTextureSubImage3DEXT piglit_dispatch_glTextureSubImage3DEXT /* glTextureView (GL_VERSION_4_3) (GL_ARB_texture_view) */ /* glTextureViewEXT (GL_EXT_texture_view) */ extern PFNGLTEXTUREVIEWPROC piglit_dispatch_glTextureView; #define glTextureView piglit_dispatch_glTextureView #define glTextureViewEXT piglit_dispatch_glTextureView /* glTrackMatrixNV (GL_NV_vertex_program) */ extern PFNGLTRACKMATRIXNVPROC piglit_dispatch_glTrackMatrixNV; #define glTrackMatrixNV piglit_dispatch_glTrackMatrixNV /* glTransformFeedbackAttribsNV (GL_NV_transform_feedback) */ extern PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC piglit_dispatch_glTransformFeedbackAttribsNV; #define glTransformFeedbackAttribsNV piglit_dispatch_glTransformFeedbackAttribsNV /* glTransformFeedbackStreamAttribsNV (GL_NV_transform_feedback) */ extern PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC piglit_dispatch_glTransformFeedbackStreamAttribsNV; #define glTransformFeedbackStreamAttribsNV piglit_dispatch_glTransformFeedbackStreamAttribsNV /* glTransformFeedbackVaryings (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glTransformFeedbackVaryingsEXT (GL_EXT_transform_feedback) */ extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC piglit_dispatch_glTransformFeedbackVaryings; #define glTransformFeedbackVaryings piglit_dispatch_glTransformFeedbackVaryings #define glTransformFeedbackVaryingsEXT piglit_dispatch_glTransformFeedbackVaryings /* glTransformFeedbackVaryingsNV (GL_NV_transform_feedback) */ extern PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC piglit_dispatch_glTransformFeedbackVaryingsNV; #define glTransformFeedbackVaryingsNV piglit_dispatch_glTransformFeedbackVaryingsNV /* glTransformPathNV (GL_NV_path_rendering) */ extern PFNGLTRANSFORMPATHNVPROC piglit_dispatch_glTransformPathNV; #define glTransformPathNV piglit_dispatch_glTransformPathNV /* glTranslated (GL_VERSION_1_0) */ extern PFNGLTRANSLATEDPROC piglit_dispatch_glTranslated; #define glTranslated piglit_dispatch_glTranslated /* glTranslatef (GL_VERSION_ES_CM_1_0) (GL_VERSION_1_0) */ extern PFNGLTRANSLATEFPROC piglit_dispatch_glTranslatef; #define glTranslatef piglit_dispatch_glTranslatef /* glTranslatex (GL_VERSION_ES_CM_1_0) */ extern PFNGLTRANSLATEXPROC piglit_dispatch_glTranslatex; #define glTranslatex piglit_dispatch_glTranslatex /* glTranslatexOES (GL_OES_fixed_point) */ extern PFNGLTRANSLATEXOESPROC piglit_dispatch_glTranslatexOES; #define glTranslatexOES piglit_dispatch_glTranslatexOES /* glUniform1d (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORM1DPROC piglit_dispatch_glUniform1d; #define glUniform1d piglit_dispatch_glUniform1d /* glUniform1dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORM1DVPROC piglit_dispatch_glUniform1dv; #define glUniform1dv piglit_dispatch_glUniform1dv /* glUniform1f (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform1fARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM1FPROC piglit_dispatch_glUniform1f; #define glUniform1f piglit_dispatch_glUniform1f #define glUniform1fARB piglit_dispatch_glUniform1f /* glUniform1fv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform1fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM1FVPROC piglit_dispatch_glUniform1fv; #define glUniform1fv piglit_dispatch_glUniform1fv #define glUniform1fvARB piglit_dispatch_glUniform1fv /* glUniform1i (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform1iARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM1IPROC piglit_dispatch_glUniform1i; #define glUniform1i piglit_dispatch_glUniform1i #define glUniform1iARB piglit_dispatch_glUniform1i /* glUniform1i64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM1I64NVPROC piglit_dispatch_glUniform1i64NV; #define glUniform1i64NV piglit_dispatch_glUniform1i64NV /* glUniform1i64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM1I64VNVPROC piglit_dispatch_glUniform1i64vNV; #define glUniform1i64vNV piglit_dispatch_glUniform1i64vNV /* glUniform1iv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform1ivARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM1IVPROC piglit_dispatch_glUniform1iv; #define glUniform1iv piglit_dispatch_glUniform1iv #define glUniform1ivARB piglit_dispatch_glUniform1iv /* glUniform1ui (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glUniform1uiEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM1UIPROC piglit_dispatch_glUniform1ui; #define glUniform1ui piglit_dispatch_glUniform1ui #define glUniform1uiEXT piglit_dispatch_glUniform1ui /* glUniform1ui64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM1UI64NVPROC piglit_dispatch_glUniform1ui64NV; #define glUniform1ui64NV piglit_dispatch_glUniform1ui64NV /* glUniform1ui64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM1UI64VNVPROC piglit_dispatch_glUniform1ui64vNV; #define glUniform1ui64vNV piglit_dispatch_glUniform1ui64vNV /* glUniform1uiv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glUniform1uivEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM1UIVPROC piglit_dispatch_glUniform1uiv; #define glUniform1uiv piglit_dispatch_glUniform1uiv #define glUniform1uivEXT piglit_dispatch_glUniform1uiv /* glUniform2d (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORM2DPROC piglit_dispatch_glUniform2d; #define glUniform2d piglit_dispatch_glUniform2d /* glUniform2dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORM2DVPROC piglit_dispatch_glUniform2dv; #define glUniform2dv piglit_dispatch_glUniform2dv /* glUniform2f (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform2fARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM2FPROC piglit_dispatch_glUniform2f; #define glUniform2f piglit_dispatch_glUniform2f #define glUniform2fARB piglit_dispatch_glUniform2f /* glUniform2fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform2fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM2FVPROC piglit_dispatch_glUniform2fv; #define glUniform2fv piglit_dispatch_glUniform2fv #define glUniform2fvARB piglit_dispatch_glUniform2fv /* glUniform2i (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform2iARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM2IPROC piglit_dispatch_glUniform2i; #define glUniform2i piglit_dispatch_glUniform2i #define glUniform2iARB piglit_dispatch_glUniform2i /* glUniform2i64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM2I64NVPROC piglit_dispatch_glUniform2i64NV; #define glUniform2i64NV piglit_dispatch_glUniform2i64NV /* glUniform2i64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM2I64VNVPROC piglit_dispatch_glUniform2i64vNV; #define glUniform2i64vNV piglit_dispatch_glUniform2i64vNV /* glUniform2iv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform2ivARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM2IVPROC piglit_dispatch_glUniform2iv; #define glUniform2iv piglit_dispatch_glUniform2iv #define glUniform2ivARB piglit_dispatch_glUniform2iv /* glUniform2ui (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glUniform2uiEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM2UIPROC piglit_dispatch_glUniform2ui; #define glUniform2ui piglit_dispatch_glUniform2ui #define glUniform2uiEXT piglit_dispatch_glUniform2ui /* glUniform2ui64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM2UI64NVPROC piglit_dispatch_glUniform2ui64NV; #define glUniform2ui64NV piglit_dispatch_glUniform2ui64NV /* glUniform2ui64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM2UI64VNVPROC piglit_dispatch_glUniform2ui64vNV; #define glUniform2ui64vNV piglit_dispatch_glUniform2ui64vNV /* glUniform2uiv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glUniform2uivEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM2UIVPROC piglit_dispatch_glUniform2uiv; #define glUniform2uiv piglit_dispatch_glUniform2uiv #define glUniform2uivEXT piglit_dispatch_glUniform2uiv /* glUniform3d (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORM3DPROC piglit_dispatch_glUniform3d; #define glUniform3d piglit_dispatch_glUniform3d /* glUniform3dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORM3DVPROC piglit_dispatch_glUniform3dv; #define glUniform3dv piglit_dispatch_glUniform3dv /* glUniform3f (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform3fARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM3FPROC piglit_dispatch_glUniform3f; #define glUniform3f piglit_dispatch_glUniform3f #define glUniform3fARB piglit_dispatch_glUniform3f /* glUniform3fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform3fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM3FVPROC piglit_dispatch_glUniform3fv; #define glUniform3fv piglit_dispatch_glUniform3fv #define glUniform3fvARB piglit_dispatch_glUniform3fv /* glUniform3i (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform3iARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM3IPROC piglit_dispatch_glUniform3i; #define glUniform3i piglit_dispatch_glUniform3i #define glUniform3iARB piglit_dispatch_glUniform3i /* glUniform3i64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM3I64NVPROC piglit_dispatch_glUniform3i64NV; #define glUniform3i64NV piglit_dispatch_glUniform3i64NV /* glUniform3i64vNV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM3I64VNVPROC piglit_dispatch_glUniform3i64vNV; #define glUniform3i64vNV piglit_dispatch_glUniform3i64vNV /* glUniform3iv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform3ivARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM3IVPROC piglit_dispatch_glUniform3iv; #define glUniform3iv piglit_dispatch_glUniform3iv #define glUniform3ivARB piglit_dispatch_glUniform3iv /* glUniform3ui (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glUniform3uiEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM3UIPROC piglit_dispatch_glUniform3ui; #define glUniform3ui piglit_dispatch_glUniform3ui #define glUniform3uiEXT piglit_dispatch_glUniform3ui /* glUniform3ui64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM3UI64NVPROC piglit_dispatch_glUniform3ui64NV; #define glUniform3ui64NV piglit_dispatch_glUniform3ui64NV /* glUniform3ui64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM3UI64VNVPROC piglit_dispatch_glUniform3ui64vNV; #define glUniform3ui64vNV piglit_dispatch_glUniform3ui64vNV /* glUniform3uiv (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glUniform3uivEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM3UIVPROC piglit_dispatch_glUniform3uiv; #define glUniform3uiv piglit_dispatch_glUniform3uiv #define glUniform3uivEXT piglit_dispatch_glUniform3uiv /* glUniform4d (GL_ARB_gpu_shader_fp64) (GL_VERSION_4_0) */ extern PFNGLUNIFORM4DPROC piglit_dispatch_glUniform4d; #define glUniform4d piglit_dispatch_glUniform4d /* glUniform4dv (GL_ARB_gpu_shader_fp64) (GL_VERSION_4_0) */ extern PFNGLUNIFORM4DVPROC piglit_dispatch_glUniform4dv; #define glUniform4dv piglit_dispatch_glUniform4dv /* glUniform4f (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform4fARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM4FPROC piglit_dispatch_glUniform4f; #define glUniform4f piglit_dispatch_glUniform4f #define glUniform4fARB piglit_dispatch_glUniform4f /* glUniform4fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform4fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM4FVPROC piglit_dispatch_glUniform4fv; #define glUniform4fv piglit_dispatch_glUniform4fv #define glUniform4fvARB piglit_dispatch_glUniform4fv /* glUniform4i (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniform4iARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM4IPROC piglit_dispatch_glUniform4i; #define glUniform4i piglit_dispatch_glUniform4i #define glUniform4iARB piglit_dispatch_glUniform4i /* glUniform4i64NV (GL_AMD_gpu_shader_int64) (GL_NV_gpu_shader5) */ extern PFNGLUNIFORM4I64NVPROC piglit_dispatch_glUniform4i64NV; #define glUniform4i64NV piglit_dispatch_glUniform4i64NV /* glUniform4i64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM4I64VNVPROC piglit_dispatch_glUniform4i64vNV; #define glUniform4i64vNV piglit_dispatch_glUniform4i64vNV /* glUniform4iv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniform4ivARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORM4IVPROC piglit_dispatch_glUniform4iv; #define glUniform4iv piglit_dispatch_glUniform4iv #define glUniform4ivARB piglit_dispatch_glUniform4iv /* glUniform4ui (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glUniform4uiEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM4UIPROC piglit_dispatch_glUniform4ui; #define glUniform4ui piglit_dispatch_glUniform4ui #define glUniform4uiEXT piglit_dispatch_glUniform4ui /* glUniform4ui64NV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM4UI64NVPROC piglit_dispatch_glUniform4ui64NV; #define glUniform4ui64NV piglit_dispatch_glUniform4ui64NV /* glUniform4ui64vNV (GL_NV_gpu_shader5) (GL_AMD_gpu_shader_int64) */ extern PFNGLUNIFORM4UI64VNVPROC piglit_dispatch_glUniform4ui64vNV; #define glUniform4ui64vNV piglit_dispatch_glUniform4ui64vNV /* glUniform4uiv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glUniform4uivEXT (GL_EXT_gpu_shader4) */ extern PFNGLUNIFORM4UIVPROC piglit_dispatch_glUniform4uiv; #define glUniform4uiv piglit_dispatch_glUniform4uiv #define glUniform4uivEXT piglit_dispatch_glUniform4uiv /* glUniformBlockBinding (GL_VERSION_3_1) (GL_ARB_uniform_buffer_object) (GL_ES_VERSION_3_0) */ extern PFNGLUNIFORMBLOCKBINDINGPROC piglit_dispatch_glUniformBlockBinding; #define glUniformBlockBinding piglit_dispatch_glUniformBlockBinding /* glUniformBufferEXT (GL_EXT_bindable_uniform) */ extern PFNGLUNIFORMBUFFEREXTPROC piglit_dispatch_glUniformBufferEXT; #define glUniformBufferEXT piglit_dispatch_glUniformBufferEXT /* glUniformHandleui64ARB (GL_ARB_bindless_texture) */ extern PFNGLUNIFORMHANDLEUI64ARBPROC piglit_dispatch_glUniformHandleui64ARB; #define glUniformHandleui64ARB piglit_dispatch_glUniformHandleui64ARB /* glUniformHandleui64NV (GL_NV_bindless_texture) */ extern PFNGLUNIFORMHANDLEUI64NVPROC piglit_dispatch_glUniformHandleui64NV; #define glUniformHandleui64NV piglit_dispatch_glUniformHandleui64NV /* glUniformHandleui64vARB (GL_ARB_bindless_texture) */ extern PFNGLUNIFORMHANDLEUI64VARBPROC piglit_dispatch_glUniformHandleui64vARB; #define glUniformHandleui64vARB piglit_dispatch_glUniformHandleui64vARB /* glUniformHandleui64vNV (GL_NV_bindless_texture) */ extern PFNGLUNIFORMHANDLEUI64VNVPROC piglit_dispatch_glUniformHandleui64vNV; #define glUniformHandleui64vNV piglit_dispatch_glUniformHandleui64vNV /* glUniformMatrix2dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORMMATRIX2DVPROC piglit_dispatch_glUniformMatrix2dv; #define glUniformMatrix2dv piglit_dispatch_glUniformMatrix2dv /* glUniformMatrix2fv (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUniformMatrix2fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORMMATRIX2FVPROC piglit_dispatch_glUniformMatrix2fv; #define glUniformMatrix2fv piglit_dispatch_glUniformMatrix2fv #define glUniformMatrix2fvARB piglit_dispatch_glUniformMatrix2fv /* glUniformMatrix2x3dv (GL_ARB_gpu_shader_fp64) (GL_VERSION_4_0) */ extern PFNGLUNIFORMMATRIX2X3DVPROC piglit_dispatch_glUniformMatrix2x3dv; #define glUniformMatrix2x3dv piglit_dispatch_glUniformMatrix2x3dv /* glUniformMatrix2x3fv (GL_VERSION_2_1) (GL_ES_VERSION_3_0) */ /* glUniformMatrix2x3fvNV (GL_NV_non_square_matrices) */ extern PFNGLUNIFORMMATRIX2X3FVPROC piglit_dispatch_glUniformMatrix2x3fv; #define glUniformMatrix2x3fv piglit_dispatch_glUniformMatrix2x3fv #define glUniformMatrix2x3fvNV piglit_dispatch_glUniformMatrix2x3fv /* glUniformMatrix2x4dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORMMATRIX2X4DVPROC piglit_dispatch_glUniformMatrix2x4dv; #define glUniformMatrix2x4dv piglit_dispatch_glUniformMatrix2x4dv /* glUniformMatrix2x4fv (GL_ES_VERSION_3_0) (GL_VERSION_2_1) */ /* glUniformMatrix2x4fvNV (GL_NV_non_square_matrices) */ extern PFNGLUNIFORMMATRIX2X4FVPROC piglit_dispatch_glUniformMatrix2x4fv; #define glUniformMatrix2x4fv piglit_dispatch_glUniformMatrix2x4fv #define glUniformMatrix2x4fvNV piglit_dispatch_glUniformMatrix2x4fv /* glUniformMatrix3dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORMMATRIX3DVPROC piglit_dispatch_glUniformMatrix3dv; #define glUniformMatrix3dv piglit_dispatch_glUniformMatrix3dv /* glUniformMatrix3fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniformMatrix3fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORMMATRIX3FVPROC piglit_dispatch_glUniformMatrix3fv; #define glUniformMatrix3fv piglit_dispatch_glUniformMatrix3fv #define glUniformMatrix3fvARB piglit_dispatch_glUniformMatrix3fv /* glUniformMatrix3x2dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORMMATRIX3X2DVPROC piglit_dispatch_glUniformMatrix3x2dv; #define glUniformMatrix3x2dv piglit_dispatch_glUniformMatrix3x2dv /* glUniformMatrix3x2fv (GL_VERSION_2_1) (GL_ES_VERSION_3_0) */ /* glUniformMatrix3x2fvNV (GL_NV_non_square_matrices) */ extern PFNGLUNIFORMMATRIX3X2FVPROC piglit_dispatch_glUniformMatrix3x2fv; #define glUniformMatrix3x2fv piglit_dispatch_glUniformMatrix3x2fv #define glUniformMatrix3x2fvNV piglit_dispatch_glUniformMatrix3x2fv /* glUniformMatrix3x4dv (GL_ARB_gpu_shader_fp64) (GL_VERSION_4_0) */ extern PFNGLUNIFORMMATRIX3X4DVPROC piglit_dispatch_glUniformMatrix3x4dv; #define glUniformMatrix3x4dv piglit_dispatch_glUniformMatrix3x4dv /* glUniformMatrix3x4fv (GL_VERSION_2_1) (GL_ES_VERSION_3_0) */ /* glUniformMatrix3x4fvNV (GL_NV_non_square_matrices) */ extern PFNGLUNIFORMMATRIX3X4FVPROC piglit_dispatch_glUniformMatrix3x4fv; #define glUniformMatrix3x4fv piglit_dispatch_glUniformMatrix3x4fv #define glUniformMatrix3x4fvNV piglit_dispatch_glUniformMatrix3x4fv /* glUniformMatrix4dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORMMATRIX4DVPROC piglit_dispatch_glUniformMatrix4dv; #define glUniformMatrix4dv piglit_dispatch_glUniformMatrix4dv /* glUniformMatrix4fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glUniformMatrix4fvARB (GL_ARB_shader_objects) */ extern PFNGLUNIFORMMATRIX4FVPROC piglit_dispatch_glUniformMatrix4fv; #define glUniformMatrix4fv piglit_dispatch_glUniformMatrix4fv #define glUniformMatrix4fvARB piglit_dispatch_glUniformMatrix4fv /* glUniformMatrix4x2dv (GL_ARB_gpu_shader_fp64) (GL_VERSION_4_0) */ extern PFNGLUNIFORMMATRIX4X2DVPROC piglit_dispatch_glUniformMatrix4x2dv; #define glUniformMatrix4x2dv piglit_dispatch_glUniformMatrix4x2dv /* glUniformMatrix4x2fv (GL_VERSION_2_1) (GL_ES_VERSION_3_0) */ /* glUniformMatrix4x2fvNV (GL_NV_non_square_matrices) */ extern PFNGLUNIFORMMATRIX4X2FVPROC piglit_dispatch_glUniformMatrix4x2fv; #define glUniformMatrix4x2fv piglit_dispatch_glUniformMatrix4x2fv #define glUniformMatrix4x2fvNV piglit_dispatch_glUniformMatrix4x2fv /* glUniformMatrix4x3dv (GL_VERSION_4_0) (GL_ARB_gpu_shader_fp64) */ extern PFNGLUNIFORMMATRIX4X3DVPROC piglit_dispatch_glUniformMatrix4x3dv; #define glUniformMatrix4x3dv piglit_dispatch_glUniformMatrix4x3dv /* glUniformMatrix4x3fv (GL_VERSION_2_1) (GL_ES_VERSION_3_0) */ /* glUniformMatrix4x3fvNV (GL_NV_non_square_matrices) */ extern PFNGLUNIFORMMATRIX4X3FVPROC piglit_dispatch_glUniformMatrix4x3fv; #define glUniformMatrix4x3fv piglit_dispatch_glUniformMatrix4x3fv #define glUniformMatrix4x3fvNV piglit_dispatch_glUniformMatrix4x3fv /* glUniformSubroutinesuiv (GL_ARB_shader_subroutine) (GL_VERSION_4_0) */ extern PFNGLUNIFORMSUBROUTINESUIVPROC piglit_dispatch_glUniformSubroutinesuiv; #define glUniformSubroutinesuiv piglit_dispatch_glUniformSubroutinesuiv /* glUniformui64NV (GL_NV_shader_buffer_load) */ extern PFNGLUNIFORMUI64NVPROC piglit_dispatch_glUniformui64NV; #define glUniformui64NV piglit_dispatch_glUniformui64NV /* glUniformui64vNV (GL_NV_shader_buffer_load) */ extern PFNGLUNIFORMUI64VNVPROC piglit_dispatch_glUniformui64vNV; #define glUniformui64vNV piglit_dispatch_glUniformui64vNV /* glUnlockArraysEXT (GL_EXT_compiled_vertex_array) */ extern PFNGLUNLOCKARRAYSEXTPROC piglit_dispatch_glUnlockArraysEXT; #define glUnlockArraysEXT piglit_dispatch_glUnlockArraysEXT /* glUnmapBuffer (GL_VERSION_1_5) (GL_ES_VERSION_3_0) */ /* glUnmapBufferARB (GL_ARB_vertex_buffer_object) */ /* glUnmapBufferOES (GL_OES_mapbuffer) */ extern PFNGLUNMAPBUFFERPROC piglit_dispatch_glUnmapBuffer; #define glUnmapBuffer piglit_dispatch_glUnmapBuffer #define glUnmapBufferARB piglit_dispatch_glUnmapBuffer #define glUnmapBufferOES piglit_dispatch_glUnmapBuffer /* glUnmapNamedBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLUNMAPNAMEDBUFFEREXTPROC piglit_dispatch_glUnmapNamedBufferEXT; #define glUnmapNamedBufferEXT piglit_dispatch_glUnmapNamedBufferEXT /* glUnmapObjectBufferATI (GL_ATI_map_object_buffer) */ extern PFNGLUNMAPOBJECTBUFFERATIPROC piglit_dispatch_glUnmapObjectBufferATI; #define glUnmapObjectBufferATI piglit_dispatch_glUnmapObjectBufferATI /* glUnmapTexture2DINTEL (GL_INTEL_map_texture) */ extern PFNGLUNMAPTEXTURE2DINTELPROC piglit_dispatch_glUnmapTexture2DINTEL; #define glUnmapTexture2DINTEL piglit_dispatch_glUnmapTexture2DINTEL /* glUpdateObjectBufferATI (GL_ATI_vertex_array_object) */ extern PFNGLUPDATEOBJECTBUFFERATIPROC piglit_dispatch_glUpdateObjectBufferATI; #define glUpdateObjectBufferATI piglit_dispatch_glUpdateObjectBufferATI /* glUseProgram (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glUseProgramObjectARB (GL_ARB_shader_objects) */ extern PFNGLUSEPROGRAMPROC piglit_dispatch_glUseProgram; #define glUseProgram piglit_dispatch_glUseProgram #define glUseProgramObjectARB piglit_dispatch_glUseProgram /* glUseProgramStages (GL_VERSION_4_1) (GL_ES_VERSION_3_1) (GL_ARB_separate_shader_objects) */ extern PFNGLUSEPROGRAMSTAGESPROC piglit_dispatch_glUseProgramStages; #define glUseProgramStages piglit_dispatch_glUseProgramStages /* glUseProgramStagesEXT (GL_EXT_separate_shader_objects) */ extern PFNGLUSEPROGRAMSTAGESEXTPROC piglit_dispatch_glUseProgramStagesEXT; #define glUseProgramStagesEXT piglit_dispatch_glUseProgramStagesEXT /* glUseShaderProgramEXT (GL_EXT_separate_shader_objects) */ extern PFNGLUSESHADERPROGRAMEXTPROC piglit_dispatch_glUseShaderProgramEXT; #define glUseShaderProgramEXT piglit_dispatch_glUseShaderProgramEXT /* glVDPAUFiniNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUFININVPROC piglit_dispatch_glVDPAUFiniNV; #define glVDPAUFiniNV piglit_dispatch_glVDPAUFiniNV /* glVDPAUGetSurfaceivNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUGETSURFACEIVNVPROC piglit_dispatch_glVDPAUGetSurfaceivNV; #define glVDPAUGetSurfaceivNV piglit_dispatch_glVDPAUGetSurfaceivNV /* glVDPAUInitNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUINITNVPROC piglit_dispatch_glVDPAUInitNV; #define glVDPAUInitNV piglit_dispatch_glVDPAUInitNV /* glVDPAUIsSurfaceNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUISSURFACENVPROC piglit_dispatch_glVDPAUIsSurfaceNV; #define glVDPAUIsSurfaceNV piglit_dispatch_glVDPAUIsSurfaceNV /* glVDPAUMapSurfacesNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUMAPSURFACESNVPROC piglit_dispatch_glVDPAUMapSurfacesNV; #define glVDPAUMapSurfacesNV piglit_dispatch_glVDPAUMapSurfacesNV /* glVDPAURegisterOutputSurfaceNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC piglit_dispatch_glVDPAURegisterOutputSurfaceNV; #define glVDPAURegisterOutputSurfaceNV piglit_dispatch_glVDPAURegisterOutputSurfaceNV /* glVDPAURegisterVideoSurfaceNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUREGISTERVIDEOSURFACENVPROC piglit_dispatch_glVDPAURegisterVideoSurfaceNV; #define glVDPAURegisterVideoSurfaceNV piglit_dispatch_glVDPAURegisterVideoSurfaceNV /* glVDPAUSurfaceAccessNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUSURFACEACCESSNVPROC piglit_dispatch_glVDPAUSurfaceAccessNV; #define glVDPAUSurfaceAccessNV piglit_dispatch_glVDPAUSurfaceAccessNV /* glVDPAUUnmapSurfacesNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUUNMAPSURFACESNVPROC piglit_dispatch_glVDPAUUnmapSurfacesNV; #define glVDPAUUnmapSurfacesNV piglit_dispatch_glVDPAUUnmapSurfacesNV /* glVDPAUUnregisterSurfaceNV (GL_NV_vdpau_interop) */ extern PFNGLVDPAUUNREGISTERSURFACENVPROC piglit_dispatch_glVDPAUUnregisterSurfaceNV; #define glVDPAUUnregisterSurfaceNV piglit_dispatch_glVDPAUUnregisterSurfaceNV /* glValidateProgram (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glValidateProgramARB (GL_ARB_shader_objects) */ extern PFNGLVALIDATEPROGRAMPROC piglit_dispatch_glValidateProgram; #define glValidateProgram piglit_dispatch_glValidateProgram #define glValidateProgramARB piglit_dispatch_glValidateProgram /* glValidateProgramPipeline (GL_ARB_separate_shader_objects) (GL_VERSION_4_1) (GL_ES_VERSION_3_1) */ extern PFNGLVALIDATEPROGRAMPIPELINEPROC piglit_dispatch_glValidateProgramPipeline; #define glValidateProgramPipeline piglit_dispatch_glValidateProgramPipeline /* glValidateProgramPipelineEXT (GL_EXT_separate_shader_objects) */ extern PFNGLVALIDATEPROGRAMPIPELINEEXTPROC piglit_dispatch_glValidateProgramPipelineEXT; #define glValidateProgramPipelineEXT piglit_dispatch_glValidateProgramPipelineEXT /* glVariantArrayObjectATI (GL_ATI_vertex_array_object) */ extern PFNGLVARIANTARRAYOBJECTATIPROC piglit_dispatch_glVariantArrayObjectATI; #define glVariantArrayObjectATI piglit_dispatch_glVariantArrayObjectATI /* glVariantPointerEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTPOINTEREXTPROC piglit_dispatch_glVariantPointerEXT; #define glVariantPointerEXT piglit_dispatch_glVariantPointerEXT /* glVariantbvEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTBVEXTPROC piglit_dispatch_glVariantbvEXT; #define glVariantbvEXT piglit_dispatch_glVariantbvEXT /* glVariantdvEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTDVEXTPROC piglit_dispatch_glVariantdvEXT; #define glVariantdvEXT piglit_dispatch_glVariantdvEXT /* glVariantfvEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTFVEXTPROC piglit_dispatch_glVariantfvEXT; #define glVariantfvEXT piglit_dispatch_glVariantfvEXT /* glVariantivEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTIVEXTPROC piglit_dispatch_glVariantivEXT; #define glVariantivEXT piglit_dispatch_glVariantivEXT /* glVariantsvEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTSVEXTPROC piglit_dispatch_glVariantsvEXT; #define glVariantsvEXT piglit_dispatch_glVariantsvEXT /* glVariantubvEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTUBVEXTPROC piglit_dispatch_glVariantubvEXT; #define glVariantubvEXT piglit_dispatch_glVariantubvEXT /* glVariantuivEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTUIVEXTPROC piglit_dispatch_glVariantuivEXT; #define glVariantuivEXT piglit_dispatch_glVariantuivEXT /* glVariantusvEXT (GL_EXT_vertex_shader) */ extern PFNGLVARIANTUSVEXTPROC piglit_dispatch_glVariantusvEXT; #define glVariantusvEXT piglit_dispatch_glVariantusvEXT /* glVertex2bOES (GL_OES_byte_coordinates) */ extern PFNGLVERTEX2BOESPROC piglit_dispatch_glVertex2bOES; #define glVertex2bOES piglit_dispatch_glVertex2bOES /* glVertex2bvOES (GL_OES_byte_coordinates) */ extern PFNGLVERTEX2BVOESPROC piglit_dispatch_glVertex2bvOES; #define glVertex2bvOES piglit_dispatch_glVertex2bvOES /* glVertex2d (GL_VERSION_1_0) */ extern PFNGLVERTEX2DPROC piglit_dispatch_glVertex2d; #define glVertex2d piglit_dispatch_glVertex2d /* glVertex2dv (GL_VERSION_1_0) */ extern PFNGLVERTEX2DVPROC piglit_dispatch_glVertex2dv; #define glVertex2dv piglit_dispatch_glVertex2dv /* glVertex2f (GL_VERSION_1_0) */ extern PFNGLVERTEX2FPROC piglit_dispatch_glVertex2f; #define glVertex2f piglit_dispatch_glVertex2f /* glVertex2fv (GL_VERSION_1_0) */ extern PFNGLVERTEX2FVPROC piglit_dispatch_glVertex2fv; #define glVertex2fv piglit_dispatch_glVertex2fv /* glVertex2hNV (GL_NV_half_float) */ extern PFNGLVERTEX2HNVPROC piglit_dispatch_glVertex2hNV; #define glVertex2hNV piglit_dispatch_glVertex2hNV /* glVertex2hvNV (GL_NV_half_float) */ extern PFNGLVERTEX2HVNVPROC piglit_dispatch_glVertex2hvNV; #define glVertex2hvNV piglit_dispatch_glVertex2hvNV /* glVertex2i (GL_VERSION_1_0) */ extern PFNGLVERTEX2IPROC piglit_dispatch_glVertex2i; #define glVertex2i piglit_dispatch_glVertex2i /* glVertex2iv (GL_VERSION_1_0) */ extern PFNGLVERTEX2IVPROC piglit_dispatch_glVertex2iv; #define glVertex2iv piglit_dispatch_glVertex2iv /* glVertex2s (GL_VERSION_1_0) */ extern PFNGLVERTEX2SPROC piglit_dispatch_glVertex2s; #define glVertex2s piglit_dispatch_glVertex2s /* glVertex2sv (GL_VERSION_1_0) */ extern PFNGLVERTEX2SVPROC piglit_dispatch_glVertex2sv; #define glVertex2sv piglit_dispatch_glVertex2sv /* glVertex2xOES (GL_OES_fixed_point) */ extern PFNGLVERTEX2XOESPROC piglit_dispatch_glVertex2xOES; #define glVertex2xOES piglit_dispatch_glVertex2xOES /* glVertex2xvOES (GL_OES_fixed_point) */ extern PFNGLVERTEX2XVOESPROC piglit_dispatch_glVertex2xvOES; #define glVertex2xvOES piglit_dispatch_glVertex2xvOES /* glVertex3bOES (GL_OES_byte_coordinates) */ extern PFNGLVERTEX3BOESPROC piglit_dispatch_glVertex3bOES; #define glVertex3bOES piglit_dispatch_glVertex3bOES /* glVertex3bvOES (GL_OES_byte_coordinates) */ extern PFNGLVERTEX3BVOESPROC piglit_dispatch_glVertex3bvOES; #define glVertex3bvOES piglit_dispatch_glVertex3bvOES /* glVertex3d (GL_VERSION_1_0) */ extern PFNGLVERTEX3DPROC piglit_dispatch_glVertex3d; #define glVertex3d piglit_dispatch_glVertex3d /* glVertex3dv (GL_VERSION_1_0) */ extern PFNGLVERTEX3DVPROC piglit_dispatch_glVertex3dv; #define glVertex3dv piglit_dispatch_glVertex3dv /* glVertex3f (GL_VERSION_1_0) */ extern PFNGLVERTEX3FPROC piglit_dispatch_glVertex3f; #define glVertex3f piglit_dispatch_glVertex3f /* glVertex3fv (GL_VERSION_1_0) */ extern PFNGLVERTEX3FVPROC piglit_dispatch_glVertex3fv; #define glVertex3fv piglit_dispatch_glVertex3fv /* glVertex3hNV (GL_NV_half_float) */ extern PFNGLVERTEX3HNVPROC piglit_dispatch_glVertex3hNV; #define glVertex3hNV piglit_dispatch_glVertex3hNV /* glVertex3hvNV (GL_NV_half_float) */ extern PFNGLVERTEX3HVNVPROC piglit_dispatch_glVertex3hvNV; #define glVertex3hvNV piglit_dispatch_glVertex3hvNV /* glVertex3i (GL_VERSION_1_0) */ extern PFNGLVERTEX3IPROC piglit_dispatch_glVertex3i; #define glVertex3i piglit_dispatch_glVertex3i /* glVertex3iv (GL_VERSION_1_0) */ extern PFNGLVERTEX3IVPROC piglit_dispatch_glVertex3iv; #define glVertex3iv piglit_dispatch_glVertex3iv /* glVertex3s (GL_VERSION_1_0) */ extern PFNGLVERTEX3SPROC piglit_dispatch_glVertex3s; #define glVertex3s piglit_dispatch_glVertex3s /* glVertex3sv (GL_VERSION_1_0) */ extern PFNGLVERTEX3SVPROC piglit_dispatch_glVertex3sv; #define glVertex3sv piglit_dispatch_glVertex3sv /* glVertex3xOES (GL_OES_fixed_point) */ extern PFNGLVERTEX3XOESPROC piglit_dispatch_glVertex3xOES; #define glVertex3xOES piglit_dispatch_glVertex3xOES /* glVertex3xvOES (GL_OES_fixed_point) */ extern PFNGLVERTEX3XVOESPROC piglit_dispatch_glVertex3xvOES; #define glVertex3xvOES piglit_dispatch_glVertex3xvOES /* glVertex4bOES (GL_OES_byte_coordinates) */ extern PFNGLVERTEX4BOESPROC piglit_dispatch_glVertex4bOES; #define glVertex4bOES piglit_dispatch_glVertex4bOES /* glVertex4bvOES (GL_OES_byte_coordinates) */ extern PFNGLVERTEX4BVOESPROC piglit_dispatch_glVertex4bvOES; #define glVertex4bvOES piglit_dispatch_glVertex4bvOES /* glVertex4d (GL_VERSION_1_0) */ extern PFNGLVERTEX4DPROC piglit_dispatch_glVertex4d; #define glVertex4d piglit_dispatch_glVertex4d /* glVertex4dv (GL_VERSION_1_0) */ extern PFNGLVERTEX4DVPROC piglit_dispatch_glVertex4dv; #define glVertex4dv piglit_dispatch_glVertex4dv /* glVertex4f (GL_VERSION_1_0) */ extern PFNGLVERTEX4FPROC piglit_dispatch_glVertex4f; #define glVertex4f piglit_dispatch_glVertex4f /* glVertex4fv (GL_VERSION_1_0) */ extern PFNGLVERTEX4FVPROC piglit_dispatch_glVertex4fv; #define glVertex4fv piglit_dispatch_glVertex4fv /* glVertex4hNV (GL_NV_half_float) */ extern PFNGLVERTEX4HNVPROC piglit_dispatch_glVertex4hNV; #define glVertex4hNV piglit_dispatch_glVertex4hNV /* glVertex4hvNV (GL_NV_half_float) */ extern PFNGLVERTEX4HVNVPROC piglit_dispatch_glVertex4hvNV; #define glVertex4hvNV piglit_dispatch_glVertex4hvNV /* glVertex4i (GL_VERSION_1_0) */ extern PFNGLVERTEX4IPROC piglit_dispatch_glVertex4i; #define glVertex4i piglit_dispatch_glVertex4i /* glVertex4iv (GL_VERSION_1_0) */ extern PFNGLVERTEX4IVPROC piglit_dispatch_glVertex4iv; #define glVertex4iv piglit_dispatch_glVertex4iv /* glVertex4s (GL_VERSION_1_0) */ extern PFNGLVERTEX4SPROC piglit_dispatch_glVertex4s; #define glVertex4s piglit_dispatch_glVertex4s /* glVertex4sv (GL_VERSION_1_0) */ extern PFNGLVERTEX4SVPROC piglit_dispatch_glVertex4sv; #define glVertex4sv piglit_dispatch_glVertex4sv /* glVertex4xOES (GL_OES_fixed_point) */ extern PFNGLVERTEX4XOESPROC piglit_dispatch_glVertex4xOES; #define glVertex4xOES piglit_dispatch_glVertex4xOES /* glVertex4xvOES (GL_OES_fixed_point) */ extern PFNGLVERTEX4XVOESPROC piglit_dispatch_glVertex4xvOES; #define glVertex4xvOES piglit_dispatch_glVertex4xvOES /* glVertexArrayBindVertexBufferEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC piglit_dispatch_glVertexArrayBindVertexBufferEXT; #define glVertexArrayBindVertexBufferEXT piglit_dispatch_glVertexArrayBindVertexBufferEXT /* glVertexArrayColorOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYCOLOROFFSETEXTPROC piglit_dispatch_glVertexArrayColorOffsetEXT; #define glVertexArrayColorOffsetEXT piglit_dispatch_glVertexArrayColorOffsetEXT /* glVertexArrayEdgeFlagOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC piglit_dispatch_glVertexArrayEdgeFlagOffsetEXT; #define glVertexArrayEdgeFlagOffsetEXT piglit_dispatch_glVertexArrayEdgeFlagOffsetEXT /* glVertexArrayFogCoordOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC piglit_dispatch_glVertexArrayFogCoordOffsetEXT; #define glVertexArrayFogCoordOffsetEXT piglit_dispatch_glVertexArrayFogCoordOffsetEXT /* glVertexArrayIndexOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYINDEXOFFSETEXTPROC piglit_dispatch_glVertexArrayIndexOffsetEXT; #define glVertexArrayIndexOffsetEXT piglit_dispatch_glVertexArrayIndexOffsetEXT /* glVertexArrayMultiTexCoordOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC piglit_dispatch_glVertexArrayMultiTexCoordOffsetEXT; #define glVertexArrayMultiTexCoordOffsetEXT piglit_dispatch_glVertexArrayMultiTexCoordOffsetEXT /* glVertexArrayNormalOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYNORMALOFFSETEXTPROC piglit_dispatch_glVertexArrayNormalOffsetEXT; #define glVertexArrayNormalOffsetEXT piglit_dispatch_glVertexArrayNormalOffsetEXT /* glVertexArrayParameteriAPPLE (GL_APPLE_vertex_array_range) */ extern PFNGLVERTEXARRAYPARAMETERIAPPLEPROC piglit_dispatch_glVertexArrayParameteriAPPLE; #define glVertexArrayParameteriAPPLE piglit_dispatch_glVertexArrayParameteriAPPLE /* glVertexArrayRangeAPPLE (GL_APPLE_vertex_array_range) */ extern PFNGLVERTEXARRAYRANGEAPPLEPROC piglit_dispatch_glVertexArrayRangeAPPLE; #define glVertexArrayRangeAPPLE piglit_dispatch_glVertexArrayRangeAPPLE /* glVertexArrayRangeNV (GL_NV_vertex_array_range) */ extern PFNGLVERTEXARRAYRANGENVPROC piglit_dispatch_glVertexArrayRangeNV; #define glVertexArrayRangeNV piglit_dispatch_glVertexArrayRangeNV /* glVertexArraySecondaryColorOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC piglit_dispatch_glVertexArraySecondaryColorOffsetEXT; #define glVertexArraySecondaryColorOffsetEXT piglit_dispatch_glVertexArraySecondaryColorOffsetEXT /* glVertexArrayTexCoordOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC piglit_dispatch_glVertexArrayTexCoordOffsetEXT; #define glVertexArrayTexCoordOffsetEXT piglit_dispatch_glVertexArrayTexCoordOffsetEXT /* glVertexArrayVertexAttribBindingEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC piglit_dispatch_glVertexArrayVertexAttribBindingEXT; #define glVertexArrayVertexAttribBindingEXT piglit_dispatch_glVertexArrayVertexAttribBindingEXT /* glVertexArrayVertexAttribDivisorEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC piglit_dispatch_glVertexArrayVertexAttribDivisorEXT; #define glVertexArrayVertexAttribDivisorEXT piglit_dispatch_glVertexArrayVertexAttribDivisorEXT /* glVertexArrayVertexAttribFormatEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC piglit_dispatch_glVertexArrayVertexAttribFormatEXT; #define glVertexArrayVertexAttribFormatEXT piglit_dispatch_glVertexArrayVertexAttribFormatEXT /* glVertexArrayVertexAttribIFormatEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC piglit_dispatch_glVertexArrayVertexAttribIFormatEXT; #define glVertexArrayVertexAttribIFormatEXT piglit_dispatch_glVertexArrayVertexAttribIFormatEXT /* glVertexArrayVertexAttribIOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC piglit_dispatch_glVertexArrayVertexAttribIOffsetEXT; #define glVertexArrayVertexAttribIOffsetEXT piglit_dispatch_glVertexArrayVertexAttribIOffsetEXT /* glVertexArrayVertexAttribLFormatEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC piglit_dispatch_glVertexArrayVertexAttribLFormatEXT; #define glVertexArrayVertexAttribLFormatEXT piglit_dispatch_glVertexArrayVertexAttribLFormatEXT /* glVertexArrayVertexAttribLOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC piglit_dispatch_glVertexArrayVertexAttribLOffsetEXT; #define glVertexArrayVertexAttribLOffsetEXT piglit_dispatch_glVertexArrayVertexAttribLOffsetEXT /* glVertexArrayVertexAttribOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC piglit_dispatch_glVertexArrayVertexAttribOffsetEXT; #define glVertexArrayVertexAttribOffsetEXT piglit_dispatch_glVertexArrayVertexAttribOffsetEXT /* glVertexArrayVertexBindingDivisorEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC piglit_dispatch_glVertexArrayVertexBindingDivisorEXT; #define glVertexArrayVertexBindingDivisorEXT piglit_dispatch_glVertexArrayVertexBindingDivisorEXT /* glVertexArrayVertexOffsetEXT (GL_EXT_direct_state_access) */ extern PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC piglit_dispatch_glVertexArrayVertexOffsetEXT; #define glVertexArrayVertexOffsetEXT piglit_dispatch_glVertexArrayVertexOffsetEXT /* glVertexAttrib1d (GL_VERSION_2_0) */ /* glVertexAttrib1dARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib1dNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB1DPROC piglit_dispatch_glVertexAttrib1d; #define glVertexAttrib1d piglit_dispatch_glVertexAttrib1d #define glVertexAttrib1dARB piglit_dispatch_glVertexAttrib1d #define glVertexAttrib1dNV piglit_dispatch_glVertexAttrib1d /* glVertexAttrib1dv (GL_VERSION_2_0) */ /* glVertexAttrib1dvARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib1dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB1DVPROC piglit_dispatch_glVertexAttrib1dv; #define glVertexAttrib1dv piglit_dispatch_glVertexAttrib1dv #define glVertexAttrib1dvARB piglit_dispatch_glVertexAttrib1dv #define glVertexAttrib1dvNV piglit_dispatch_glVertexAttrib1dv /* glVertexAttrib1f (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glVertexAttrib1fARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib1fNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB1FPROC piglit_dispatch_glVertexAttrib1f; #define glVertexAttrib1f piglit_dispatch_glVertexAttrib1f #define glVertexAttrib1fARB piglit_dispatch_glVertexAttrib1f #define glVertexAttrib1fNV piglit_dispatch_glVertexAttrib1f /* glVertexAttrib1fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glVertexAttrib1fvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib1fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB1FVPROC piglit_dispatch_glVertexAttrib1fv; #define glVertexAttrib1fv piglit_dispatch_glVertexAttrib1fv #define glVertexAttrib1fvARB piglit_dispatch_glVertexAttrib1fv #define glVertexAttrib1fvNV piglit_dispatch_glVertexAttrib1fv /* glVertexAttrib1hNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB1HNVPROC piglit_dispatch_glVertexAttrib1hNV; #define glVertexAttrib1hNV piglit_dispatch_glVertexAttrib1hNV /* glVertexAttrib1hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB1HVNVPROC piglit_dispatch_glVertexAttrib1hvNV; #define glVertexAttrib1hvNV piglit_dispatch_glVertexAttrib1hvNV /* glVertexAttrib1s (GL_VERSION_2_0) */ /* glVertexAttrib1sARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib1sNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB1SPROC piglit_dispatch_glVertexAttrib1s; #define glVertexAttrib1s piglit_dispatch_glVertexAttrib1s #define glVertexAttrib1sARB piglit_dispatch_glVertexAttrib1s #define glVertexAttrib1sNV piglit_dispatch_glVertexAttrib1s /* glVertexAttrib1sv (GL_VERSION_2_0) */ /* glVertexAttrib1svARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib1svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB1SVPROC piglit_dispatch_glVertexAttrib1sv; #define glVertexAttrib1sv piglit_dispatch_glVertexAttrib1sv #define glVertexAttrib1svARB piglit_dispatch_glVertexAttrib1sv #define glVertexAttrib1svNV piglit_dispatch_glVertexAttrib1sv /* glVertexAttrib2d (GL_VERSION_2_0) */ /* glVertexAttrib2dARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib2dNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB2DPROC piglit_dispatch_glVertexAttrib2d; #define glVertexAttrib2d piglit_dispatch_glVertexAttrib2d #define glVertexAttrib2dARB piglit_dispatch_glVertexAttrib2d #define glVertexAttrib2dNV piglit_dispatch_glVertexAttrib2d /* glVertexAttrib2dv (GL_VERSION_2_0) */ /* glVertexAttrib2dvARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib2dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB2DVPROC piglit_dispatch_glVertexAttrib2dv; #define glVertexAttrib2dv piglit_dispatch_glVertexAttrib2dv #define glVertexAttrib2dvARB piglit_dispatch_glVertexAttrib2dv #define glVertexAttrib2dvNV piglit_dispatch_glVertexAttrib2dv /* glVertexAttrib2f (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glVertexAttrib2fARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib2fNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB2FPROC piglit_dispatch_glVertexAttrib2f; #define glVertexAttrib2f piglit_dispatch_glVertexAttrib2f #define glVertexAttrib2fARB piglit_dispatch_glVertexAttrib2f #define glVertexAttrib2fNV piglit_dispatch_glVertexAttrib2f /* glVertexAttrib2fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glVertexAttrib2fvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib2fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB2FVPROC piglit_dispatch_glVertexAttrib2fv; #define glVertexAttrib2fv piglit_dispatch_glVertexAttrib2fv #define glVertexAttrib2fvARB piglit_dispatch_glVertexAttrib2fv #define glVertexAttrib2fvNV piglit_dispatch_glVertexAttrib2fv /* glVertexAttrib2hNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB2HNVPROC piglit_dispatch_glVertexAttrib2hNV; #define glVertexAttrib2hNV piglit_dispatch_glVertexAttrib2hNV /* glVertexAttrib2hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB2HVNVPROC piglit_dispatch_glVertexAttrib2hvNV; #define glVertexAttrib2hvNV piglit_dispatch_glVertexAttrib2hvNV /* glVertexAttrib2s (GL_VERSION_2_0) */ /* glVertexAttrib2sARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib2sNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB2SPROC piglit_dispatch_glVertexAttrib2s; #define glVertexAttrib2s piglit_dispatch_glVertexAttrib2s #define glVertexAttrib2sARB piglit_dispatch_glVertexAttrib2s #define glVertexAttrib2sNV piglit_dispatch_glVertexAttrib2s /* glVertexAttrib2sv (GL_VERSION_2_0) */ /* glVertexAttrib2svARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib2svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB2SVPROC piglit_dispatch_glVertexAttrib2sv; #define glVertexAttrib2sv piglit_dispatch_glVertexAttrib2sv #define glVertexAttrib2svARB piglit_dispatch_glVertexAttrib2sv #define glVertexAttrib2svNV piglit_dispatch_glVertexAttrib2sv /* glVertexAttrib3d (GL_VERSION_2_0) */ /* glVertexAttrib3dARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib3dNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB3DPROC piglit_dispatch_glVertexAttrib3d; #define glVertexAttrib3d piglit_dispatch_glVertexAttrib3d #define glVertexAttrib3dARB piglit_dispatch_glVertexAttrib3d #define glVertexAttrib3dNV piglit_dispatch_glVertexAttrib3d /* glVertexAttrib3dv (GL_VERSION_2_0) */ /* glVertexAttrib3dvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib3dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB3DVPROC piglit_dispatch_glVertexAttrib3dv; #define glVertexAttrib3dv piglit_dispatch_glVertexAttrib3dv #define glVertexAttrib3dvARB piglit_dispatch_glVertexAttrib3dv #define glVertexAttrib3dvNV piglit_dispatch_glVertexAttrib3dv /* glVertexAttrib3f (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glVertexAttrib3fARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib3fNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB3FPROC piglit_dispatch_glVertexAttrib3f; #define glVertexAttrib3f piglit_dispatch_glVertexAttrib3f #define glVertexAttrib3fARB piglit_dispatch_glVertexAttrib3f #define glVertexAttrib3fNV piglit_dispatch_glVertexAttrib3f /* glVertexAttrib3fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glVertexAttrib3fvARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib3fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB3FVPROC piglit_dispatch_glVertexAttrib3fv; #define glVertexAttrib3fv piglit_dispatch_glVertexAttrib3fv #define glVertexAttrib3fvARB piglit_dispatch_glVertexAttrib3fv #define glVertexAttrib3fvNV piglit_dispatch_glVertexAttrib3fv /* glVertexAttrib3hNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB3HNVPROC piglit_dispatch_glVertexAttrib3hNV; #define glVertexAttrib3hNV piglit_dispatch_glVertexAttrib3hNV /* glVertexAttrib3hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB3HVNVPROC piglit_dispatch_glVertexAttrib3hvNV; #define glVertexAttrib3hvNV piglit_dispatch_glVertexAttrib3hvNV /* glVertexAttrib3s (GL_VERSION_2_0) */ /* glVertexAttrib3sARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib3sNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB3SPROC piglit_dispatch_glVertexAttrib3s; #define glVertexAttrib3s piglit_dispatch_glVertexAttrib3s #define glVertexAttrib3sARB piglit_dispatch_glVertexAttrib3s #define glVertexAttrib3sNV piglit_dispatch_glVertexAttrib3s /* glVertexAttrib3sv (GL_VERSION_2_0) */ /* glVertexAttrib3svARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib3svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB3SVPROC piglit_dispatch_glVertexAttrib3sv; #define glVertexAttrib3sv piglit_dispatch_glVertexAttrib3sv #define glVertexAttrib3svARB piglit_dispatch_glVertexAttrib3sv #define glVertexAttrib3svNV piglit_dispatch_glVertexAttrib3sv /* glVertexAttrib4Nbv (GL_VERSION_2_0) */ /* glVertexAttrib4NbvARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ extern PFNGLVERTEXATTRIB4NBVPROC piglit_dispatch_glVertexAttrib4Nbv; #define glVertexAttrib4Nbv piglit_dispatch_glVertexAttrib4Nbv #define glVertexAttrib4NbvARB piglit_dispatch_glVertexAttrib4Nbv /* glVertexAttrib4Niv (GL_VERSION_2_0) */ /* glVertexAttrib4NivARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLVERTEXATTRIB4NIVPROC piglit_dispatch_glVertexAttrib4Niv; #define glVertexAttrib4Niv piglit_dispatch_glVertexAttrib4Niv #define glVertexAttrib4NivARB piglit_dispatch_glVertexAttrib4Niv /* glVertexAttrib4Nsv (GL_VERSION_2_0) */ /* glVertexAttrib4NsvARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ extern PFNGLVERTEXATTRIB4NSVPROC piglit_dispatch_glVertexAttrib4Nsv; #define glVertexAttrib4Nsv piglit_dispatch_glVertexAttrib4Nsv #define glVertexAttrib4NsvARB piglit_dispatch_glVertexAttrib4Nsv /* glVertexAttrib4Nub (GL_VERSION_2_0) */ /* glVertexAttrib4NubARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib4ubNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4NUBPROC piglit_dispatch_glVertexAttrib4Nub; #define glVertexAttrib4Nub piglit_dispatch_glVertexAttrib4Nub #define glVertexAttrib4NubARB piglit_dispatch_glVertexAttrib4Nub #define glVertexAttrib4ubNV piglit_dispatch_glVertexAttrib4Nub /* glVertexAttrib4Nubv (GL_VERSION_2_0) */ /* glVertexAttrib4NubvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib4ubvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4NUBVPROC piglit_dispatch_glVertexAttrib4Nubv; #define glVertexAttrib4Nubv piglit_dispatch_glVertexAttrib4Nubv #define glVertexAttrib4NubvARB piglit_dispatch_glVertexAttrib4Nubv #define glVertexAttrib4ubvNV piglit_dispatch_glVertexAttrib4Nubv /* glVertexAttrib4Nuiv (GL_VERSION_2_0) */ /* glVertexAttrib4NuivARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ extern PFNGLVERTEXATTRIB4NUIVPROC piglit_dispatch_glVertexAttrib4Nuiv; #define glVertexAttrib4Nuiv piglit_dispatch_glVertexAttrib4Nuiv #define glVertexAttrib4NuivARB piglit_dispatch_glVertexAttrib4Nuiv /* glVertexAttrib4Nusv (GL_VERSION_2_0) */ /* glVertexAttrib4NusvARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ extern PFNGLVERTEXATTRIB4NUSVPROC piglit_dispatch_glVertexAttrib4Nusv; #define glVertexAttrib4Nusv piglit_dispatch_glVertexAttrib4Nusv #define glVertexAttrib4NusvARB piglit_dispatch_glVertexAttrib4Nusv /* glVertexAttrib4bv (GL_VERSION_2_0) */ /* glVertexAttrib4bvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLVERTEXATTRIB4BVPROC piglit_dispatch_glVertexAttrib4bv; #define glVertexAttrib4bv piglit_dispatch_glVertexAttrib4bv #define glVertexAttrib4bvARB piglit_dispatch_glVertexAttrib4bv /* glVertexAttrib4d (GL_VERSION_2_0) */ /* glVertexAttrib4dARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib4dNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4DPROC piglit_dispatch_glVertexAttrib4d; #define glVertexAttrib4d piglit_dispatch_glVertexAttrib4d #define glVertexAttrib4dARB piglit_dispatch_glVertexAttrib4d #define glVertexAttrib4dNV piglit_dispatch_glVertexAttrib4d /* glVertexAttrib4dv (GL_VERSION_2_0) */ /* glVertexAttrib4dvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib4dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4DVPROC piglit_dispatch_glVertexAttrib4dv; #define glVertexAttrib4dv piglit_dispatch_glVertexAttrib4dv #define glVertexAttrib4dvARB piglit_dispatch_glVertexAttrib4dv #define glVertexAttrib4dvNV piglit_dispatch_glVertexAttrib4dv /* glVertexAttrib4f (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glVertexAttrib4fARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib4fNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4FPROC piglit_dispatch_glVertexAttrib4f; #define glVertexAttrib4f piglit_dispatch_glVertexAttrib4f #define glVertexAttrib4fARB piglit_dispatch_glVertexAttrib4f #define glVertexAttrib4fNV piglit_dispatch_glVertexAttrib4f /* glVertexAttrib4fv (GL_VERSION_2_0) (GL_ES_VERSION_2_0) */ /* glVertexAttrib4fvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ /* glVertexAttrib4fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4FVPROC piglit_dispatch_glVertexAttrib4fv; #define glVertexAttrib4fv piglit_dispatch_glVertexAttrib4fv #define glVertexAttrib4fvARB piglit_dispatch_glVertexAttrib4fv #define glVertexAttrib4fvNV piglit_dispatch_glVertexAttrib4fv /* glVertexAttrib4hNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB4HNVPROC piglit_dispatch_glVertexAttrib4hNV; #define glVertexAttrib4hNV piglit_dispatch_glVertexAttrib4hNV /* glVertexAttrib4hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIB4HVNVPROC piglit_dispatch_glVertexAttrib4hvNV; #define glVertexAttrib4hvNV piglit_dispatch_glVertexAttrib4hvNV /* glVertexAttrib4iv (GL_VERSION_2_0) */ /* glVertexAttrib4ivARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLVERTEXATTRIB4IVPROC piglit_dispatch_glVertexAttrib4iv; #define glVertexAttrib4iv piglit_dispatch_glVertexAttrib4iv #define glVertexAttrib4ivARB piglit_dispatch_glVertexAttrib4iv /* glVertexAttrib4s (GL_VERSION_2_0) */ /* glVertexAttrib4sARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib4sNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4SPROC piglit_dispatch_glVertexAttrib4s; #define glVertexAttrib4s piglit_dispatch_glVertexAttrib4s #define glVertexAttrib4sARB piglit_dispatch_glVertexAttrib4s #define glVertexAttrib4sNV piglit_dispatch_glVertexAttrib4s /* glVertexAttrib4sv (GL_VERSION_2_0) */ /* glVertexAttrib4svARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ /* glVertexAttrib4svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIB4SVPROC piglit_dispatch_glVertexAttrib4sv; #define glVertexAttrib4sv piglit_dispatch_glVertexAttrib4sv #define glVertexAttrib4svARB piglit_dispatch_glVertexAttrib4sv #define glVertexAttrib4svNV piglit_dispatch_glVertexAttrib4sv /* glVertexAttrib4ubv (GL_VERSION_2_0) */ /* glVertexAttrib4ubvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLVERTEXATTRIB4UBVPROC piglit_dispatch_glVertexAttrib4ubv; #define glVertexAttrib4ubv piglit_dispatch_glVertexAttrib4ubv #define glVertexAttrib4ubvARB piglit_dispatch_glVertexAttrib4ubv /* glVertexAttrib4uiv (GL_VERSION_2_0) */ /* glVertexAttrib4uivARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLVERTEXATTRIB4UIVPROC piglit_dispatch_glVertexAttrib4uiv; #define glVertexAttrib4uiv piglit_dispatch_glVertexAttrib4uiv #define glVertexAttrib4uivARB piglit_dispatch_glVertexAttrib4uiv /* glVertexAttrib4usv (GL_VERSION_2_0) */ /* glVertexAttrib4usvARB (GL_ARB_vertex_program) (GL_ARB_vertex_shader) */ extern PFNGLVERTEXATTRIB4USVPROC piglit_dispatch_glVertexAttrib4usv; #define glVertexAttrib4usv piglit_dispatch_glVertexAttrib4usv #define glVertexAttrib4usvARB piglit_dispatch_glVertexAttrib4usv /* glVertexAttribArrayObjectATI (GL_ATI_vertex_attrib_array_object) */ extern PFNGLVERTEXATTRIBARRAYOBJECTATIPROC piglit_dispatch_glVertexAttribArrayObjectATI; #define glVertexAttribArrayObjectATI piglit_dispatch_glVertexAttribArrayObjectATI /* glVertexAttribBinding (GL_ES_VERSION_3_1) (GL_VERSION_4_3) (GL_ARB_vertex_attrib_binding) */ extern PFNGLVERTEXATTRIBBINDINGPROC piglit_dispatch_glVertexAttribBinding; #define glVertexAttribBinding piglit_dispatch_glVertexAttribBinding /* glVertexAttribDivisor (GL_VERSION_3_3) (GL_ES_VERSION_3_0) */ /* glVertexAttribDivisorANGLE (GL_ANGLE_instanced_arrays) */ /* glVertexAttribDivisorARB (GL_ARB_instanced_arrays) */ /* glVertexAttribDivisorEXT (GL_EXT_instanced_arrays) */ /* glVertexAttribDivisorNV (GL_NV_instanced_arrays) */ extern PFNGLVERTEXATTRIBDIVISORPROC piglit_dispatch_glVertexAttribDivisor; #define glVertexAttribDivisor piglit_dispatch_glVertexAttribDivisor #define glVertexAttribDivisorANGLE piglit_dispatch_glVertexAttribDivisor #define glVertexAttribDivisorARB piglit_dispatch_glVertexAttribDivisor #define glVertexAttribDivisorEXT piglit_dispatch_glVertexAttribDivisor #define glVertexAttribDivisorNV piglit_dispatch_glVertexAttribDivisor /* glVertexAttribFormat (GL_ARB_vertex_attrib_binding) (GL_ES_VERSION_3_1) (GL_VERSION_4_3) */ extern PFNGLVERTEXATTRIBFORMATPROC piglit_dispatch_glVertexAttribFormat; #define glVertexAttribFormat piglit_dispatch_glVertexAttribFormat /* glVertexAttribFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLVERTEXATTRIBFORMATNVPROC piglit_dispatch_glVertexAttribFormatNV; #define glVertexAttribFormatNV piglit_dispatch_glVertexAttribFormatNV /* glVertexAttribI1i (GL_VERSION_3_0) */ /* glVertexAttribI1iEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI1IPROC piglit_dispatch_glVertexAttribI1i; #define glVertexAttribI1i piglit_dispatch_glVertexAttribI1i #define glVertexAttribI1iEXT piglit_dispatch_glVertexAttribI1i /* glVertexAttribI1iv (GL_VERSION_3_0) */ /* glVertexAttribI1ivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI1IVPROC piglit_dispatch_glVertexAttribI1iv; #define glVertexAttribI1iv piglit_dispatch_glVertexAttribI1iv #define glVertexAttribI1ivEXT piglit_dispatch_glVertexAttribI1iv /* glVertexAttribI1ui (GL_VERSION_3_0) */ /* glVertexAttribI1uiEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI1UIPROC piglit_dispatch_glVertexAttribI1ui; #define glVertexAttribI1ui piglit_dispatch_glVertexAttribI1ui #define glVertexAttribI1uiEXT piglit_dispatch_glVertexAttribI1ui /* glVertexAttribI1uiv (GL_VERSION_3_0) */ /* glVertexAttribI1uivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI1UIVPROC piglit_dispatch_glVertexAttribI1uiv; #define glVertexAttribI1uiv piglit_dispatch_glVertexAttribI1uiv #define glVertexAttribI1uivEXT piglit_dispatch_glVertexAttribI1uiv /* glVertexAttribI2i (GL_VERSION_3_0) */ /* glVertexAttribI2iEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI2IPROC piglit_dispatch_glVertexAttribI2i; #define glVertexAttribI2i piglit_dispatch_glVertexAttribI2i #define glVertexAttribI2iEXT piglit_dispatch_glVertexAttribI2i /* glVertexAttribI2iv (GL_VERSION_3_0) */ /* glVertexAttribI2ivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI2IVPROC piglit_dispatch_glVertexAttribI2iv; #define glVertexAttribI2iv piglit_dispatch_glVertexAttribI2iv #define glVertexAttribI2ivEXT piglit_dispatch_glVertexAttribI2iv /* glVertexAttribI2ui (GL_VERSION_3_0) */ /* glVertexAttribI2uiEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI2UIPROC piglit_dispatch_glVertexAttribI2ui; #define glVertexAttribI2ui piglit_dispatch_glVertexAttribI2ui #define glVertexAttribI2uiEXT piglit_dispatch_glVertexAttribI2ui /* glVertexAttribI2uiv (GL_VERSION_3_0) */ /* glVertexAttribI2uivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI2UIVPROC piglit_dispatch_glVertexAttribI2uiv; #define glVertexAttribI2uiv piglit_dispatch_glVertexAttribI2uiv #define glVertexAttribI2uivEXT piglit_dispatch_glVertexAttribI2uiv /* glVertexAttribI3i (GL_VERSION_3_0) */ /* glVertexAttribI3iEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI3IPROC piglit_dispatch_glVertexAttribI3i; #define glVertexAttribI3i piglit_dispatch_glVertexAttribI3i #define glVertexAttribI3iEXT piglit_dispatch_glVertexAttribI3i /* glVertexAttribI3iv (GL_VERSION_3_0) */ /* glVertexAttribI3ivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI3IVPROC piglit_dispatch_glVertexAttribI3iv; #define glVertexAttribI3iv piglit_dispatch_glVertexAttribI3iv #define glVertexAttribI3ivEXT piglit_dispatch_glVertexAttribI3iv /* glVertexAttribI3ui (GL_VERSION_3_0) */ /* glVertexAttribI3uiEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI3UIPROC piglit_dispatch_glVertexAttribI3ui; #define glVertexAttribI3ui piglit_dispatch_glVertexAttribI3ui #define glVertexAttribI3uiEXT piglit_dispatch_glVertexAttribI3ui /* glVertexAttribI3uiv (GL_VERSION_3_0) */ /* glVertexAttribI3uivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI3UIVPROC piglit_dispatch_glVertexAttribI3uiv; #define glVertexAttribI3uiv piglit_dispatch_glVertexAttribI3uiv #define glVertexAttribI3uivEXT piglit_dispatch_glVertexAttribI3uiv /* glVertexAttribI4bv (GL_VERSION_3_0) */ /* glVertexAttribI4bvEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4BVPROC piglit_dispatch_glVertexAttribI4bv; #define glVertexAttribI4bv piglit_dispatch_glVertexAttribI4bv #define glVertexAttribI4bvEXT piglit_dispatch_glVertexAttribI4bv /* glVertexAttribI4i (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glVertexAttribI4iEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4IPROC piglit_dispatch_glVertexAttribI4i; #define glVertexAttribI4i piglit_dispatch_glVertexAttribI4i #define glVertexAttribI4iEXT piglit_dispatch_glVertexAttribI4i /* glVertexAttribI4iv (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glVertexAttribI4ivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4IVPROC piglit_dispatch_glVertexAttribI4iv; #define glVertexAttribI4iv piglit_dispatch_glVertexAttribI4iv #define glVertexAttribI4ivEXT piglit_dispatch_glVertexAttribI4iv /* glVertexAttribI4sv (GL_VERSION_3_0) */ /* glVertexAttribI4svEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4SVPROC piglit_dispatch_glVertexAttribI4sv; #define glVertexAttribI4sv piglit_dispatch_glVertexAttribI4sv #define glVertexAttribI4svEXT piglit_dispatch_glVertexAttribI4sv /* glVertexAttribI4ubv (GL_VERSION_3_0) */ /* glVertexAttribI4ubvEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4UBVPROC piglit_dispatch_glVertexAttribI4ubv; #define glVertexAttribI4ubv piglit_dispatch_glVertexAttribI4ubv #define glVertexAttribI4ubvEXT piglit_dispatch_glVertexAttribI4ubv /* glVertexAttribI4ui (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glVertexAttribI4uiEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4UIPROC piglit_dispatch_glVertexAttribI4ui; #define glVertexAttribI4ui piglit_dispatch_glVertexAttribI4ui #define glVertexAttribI4uiEXT piglit_dispatch_glVertexAttribI4ui /* glVertexAttribI4uiv (GL_VERSION_3_0) (GL_ES_VERSION_3_0) */ /* glVertexAttribI4uivEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4UIVPROC piglit_dispatch_glVertexAttribI4uiv; #define glVertexAttribI4uiv piglit_dispatch_glVertexAttribI4uiv #define glVertexAttribI4uivEXT piglit_dispatch_glVertexAttribI4uiv /* glVertexAttribI4usv (GL_VERSION_3_0) */ /* glVertexAttribI4usvEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBI4USVPROC piglit_dispatch_glVertexAttribI4usv; #define glVertexAttribI4usv piglit_dispatch_glVertexAttribI4usv #define glVertexAttribI4usvEXT piglit_dispatch_glVertexAttribI4usv /* glVertexAttribIFormat (GL_VERSION_4_3) (GL_ARB_vertex_attrib_binding) (GL_ES_VERSION_3_1) */ extern PFNGLVERTEXATTRIBIFORMATPROC piglit_dispatch_glVertexAttribIFormat; #define glVertexAttribIFormat piglit_dispatch_glVertexAttribIFormat /* glVertexAttribIFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLVERTEXATTRIBIFORMATNVPROC piglit_dispatch_glVertexAttribIFormatNV; #define glVertexAttribIFormatNV piglit_dispatch_glVertexAttribIFormatNV /* glVertexAttribIPointer (GL_ES_VERSION_3_0) (GL_VERSION_3_0) */ /* glVertexAttribIPointerEXT (GL_NV_vertex_program4) */ extern PFNGLVERTEXATTRIBIPOINTERPROC piglit_dispatch_glVertexAttribIPointer; #define glVertexAttribIPointer piglit_dispatch_glVertexAttribIPointer #define glVertexAttribIPointerEXT piglit_dispatch_glVertexAttribIPointer /* glVertexAttribL1d (GL_VERSION_4_1) (GL_ARB_vertex_attrib_64bit) */ /* glVertexAttribL1dEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL1DPROC piglit_dispatch_glVertexAttribL1d; #define glVertexAttribL1d piglit_dispatch_glVertexAttribL1d #define glVertexAttribL1dEXT piglit_dispatch_glVertexAttribL1d /* glVertexAttribL1dv (GL_VERSION_4_1) (GL_ARB_vertex_attrib_64bit) */ /* glVertexAttribL1dvEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL1DVPROC piglit_dispatch_glVertexAttribL1dv; #define glVertexAttribL1dv piglit_dispatch_glVertexAttribL1dv #define glVertexAttribL1dvEXT piglit_dispatch_glVertexAttribL1dv /* glVertexAttribL1i64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL1I64NVPROC piglit_dispatch_glVertexAttribL1i64NV; #define glVertexAttribL1i64NV piglit_dispatch_glVertexAttribL1i64NV /* glVertexAttribL1i64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL1I64VNVPROC piglit_dispatch_glVertexAttribL1i64vNV; #define glVertexAttribL1i64vNV piglit_dispatch_glVertexAttribL1i64vNV /* glVertexAttribL1ui64ARB (GL_ARB_bindless_texture) */ extern PFNGLVERTEXATTRIBL1UI64ARBPROC piglit_dispatch_glVertexAttribL1ui64ARB; #define glVertexAttribL1ui64ARB piglit_dispatch_glVertexAttribL1ui64ARB /* glVertexAttribL1ui64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL1UI64NVPROC piglit_dispatch_glVertexAttribL1ui64NV; #define glVertexAttribL1ui64NV piglit_dispatch_glVertexAttribL1ui64NV /* glVertexAttribL1ui64vARB (GL_ARB_bindless_texture) */ extern PFNGLVERTEXATTRIBL1UI64VARBPROC piglit_dispatch_glVertexAttribL1ui64vARB; #define glVertexAttribL1ui64vARB piglit_dispatch_glVertexAttribL1ui64vARB /* glVertexAttribL1ui64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL1UI64VNVPROC piglit_dispatch_glVertexAttribL1ui64vNV; #define glVertexAttribL1ui64vNV piglit_dispatch_glVertexAttribL1ui64vNV /* glVertexAttribL2d (GL_VERSION_4_1) (GL_ARB_vertex_attrib_64bit) */ /* glVertexAttribL2dEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL2DPROC piglit_dispatch_glVertexAttribL2d; #define glVertexAttribL2d piglit_dispatch_glVertexAttribL2d #define glVertexAttribL2dEXT piglit_dispatch_glVertexAttribL2d /* glVertexAttribL2dv (GL_VERSION_4_1) (GL_ARB_vertex_attrib_64bit) */ /* glVertexAttribL2dvEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL2DVPROC piglit_dispatch_glVertexAttribL2dv; #define glVertexAttribL2dv piglit_dispatch_glVertexAttribL2dv #define glVertexAttribL2dvEXT piglit_dispatch_glVertexAttribL2dv /* glVertexAttribL2i64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL2I64NVPROC piglit_dispatch_glVertexAttribL2i64NV; #define glVertexAttribL2i64NV piglit_dispatch_glVertexAttribL2i64NV /* glVertexAttribL2i64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL2I64VNVPROC piglit_dispatch_glVertexAttribL2i64vNV; #define glVertexAttribL2i64vNV piglit_dispatch_glVertexAttribL2i64vNV /* glVertexAttribL2ui64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL2UI64NVPROC piglit_dispatch_glVertexAttribL2ui64NV; #define glVertexAttribL2ui64NV piglit_dispatch_glVertexAttribL2ui64NV /* glVertexAttribL2ui64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL2UI64VNVPROC piglit_dispatch_glVertexAttribL2ui64vNV; #define glVertexAttribL2ui64vNV piglit_dispatch_glVertexAttribL2ui64vNV /* glVertexAttribL3d (GL_ARB_vertex_attrib_64bit) (GL_VERSION_4_1) */ /* glVertexAttribL3dEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL3DPROC piglit_dispatch_glVertexAttribL3d; #define glVertexAttribL3d piglit_dispatch_glVertexAttribL3d #define glVertexAttribL3dEXT piglit_dispatch_glVertexAttribL3d /* glVertexAttribL3dv (GL_ARB_vertex_attrib_64bit) (GL_VERSION_4_1) */ /* glVertexAttribL3dvEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL3DVPROC piglit_dispatch_glVertexAttribL3dv; #define glVertexAttribL3dv piglit_dispatch_glVertexAttribL3dv #define glVertexAttribL3dvEXT piglit_dispatch_glVertexAttribL3dv /* glVertexAttribL3i64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL3I64NVPROC piglit_dispatch_glVertexAttribL3i64NV; #define glVertexAttribL3i64NV piglit_dispatch_glVertexAttribL3i64NV /* glVertexAttribL3i64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL3I64VNVPROC piglit_dispatch_glVertexAttribL3i64vNV; #define glVertexAttribL3i64vNV piglit_dispatch_glVertexAttribL3i64vNV /* glVertexAttribL3ui64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL3UI64NVPROC piglit_dispatch_glVertexAttribL3ui64NV; #define glVertexAttribL3ui64NV piglit_dispatch_glVertexAttribL3ui64NV /* glVertexAttribL3ui64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL3UI64VNVPROC piglit_dispatch_glVertexAttribL3ui64vNV; #define glVertexAttribL3ui64vNV piglit_dispatch_glVertexAttribL3ui64vNV /* glVertexAttribL4d (GL_ARB_vertex_attrib_64bit) (GL_VERSION_4_1) */ /* glVertexAttribL4dEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL4DPROC piglit_dispatch_glVertexAttribL4d; #define glVertexAttribL4d piglit_dispatch_glVertexAttribL4d #define glVertexAttribL4dEXT piglit_dispatch_glVertexAttribL4d /* glVertexAttribL4dv (GL_ARB_vertex_attrib_64bit) (GL_VERSION_4_1) */ /* glVertexAttribL4dvEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBL4DVPROC piglit_dispatch_glVertexAttribL4dv; #define glVertexAttribL4dv piglit_dispatch_glVertexAttribL4dv #define glVertexAttribL4dvEXT piglit_dispatch_glVertexAttribL4dv /* glVertexAttribL4i64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL4I64NVPROC piglit_dispatch_glVertexAttribL4i64NV; #define glVertexAttribL4i64NV piglit_dispatch_glVertexAttribL4i64NV /* glVertexAttribL4i64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL4I64VNVPROC piglit_dispatch_glVertexAttribL4i64vNV; #define glVertexAttribL4i64vNV piglit_dispatch_glVertexAttribL4i64vNV /* glVertexAttribL4ui64NV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL4UI64NVPROC piglit_dispatch_glVertexAttribL4ui64NV; #define glVertexAttribL4ui64NV piglit_dispatch_glVertexAttribL4ui64NV /* glVertexAttribL4ui64vNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBL4UI64VNVPROC piglit_dispatch_glVertexAttribL4ui64vNV; #define glVertexAttribL4ui64vNV piglit_dispatch_glVertexAttribL4ui64vNV /* glVertexAttribLFormat (GL_VERSION_4_3) (GL_ARB_vertex_attrib_binding) */ extern PFNGLVERTEXATTRIBLFORMATPROC piglit_dispatch_glVertexAttribLFormat; #define glVertexAttribLFormat piglit_dispatch_glVertexAttribLFormat /* glVertexAttribLFormatNV (GL_NV_vertex_attrib_integer_64bit) */ extern PFNGLVERTEXATTRIBLFORMATNVPROC piglit_dispatch_glVertexAttribLFormatNV; #define glVertexAttribLFormatNV piglit_dispatch_glVertexAttribLFormatNV /* glVertexAttribLPointer (GL_VERSION_4_1) (GL_ARB_vertex_attrib_64bit) */ /* glVertexAttribLPointerEXT (GL_EXT_vertex_attrib_64bit) */ extern PFNGLVERTEXATTRIBLPOINTERPROC piglit_dispatch_glVertexAttribLPointer; #define glVertexAttribLPointer piglit_dispatch_glVertexAttribLPointer #define glVertexAttribLPointerEXT piglit_dispatch_glVertexAttribLPointer /* glVertexAttribP1ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXATTRIBP1UIPROC piglit_dispatch_glVertexAttribP1ui; #define glVertexAttribP1ui piglit_dispatch_glVertexAttribP1ui /* glVertexAttribP1uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXATTRIBP1UIVPROC piglit_dispatch_glVertexAttribP1uiv; #define glVertexAttribP1uiv piglit_dispatch_glVertexAttribP1uiv /* glVertexAttribP2ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLVERTEXATTRIBP2UIPROC piglit_dispatch_glVertexAttribP2ui; #define glVertexAttribP2ui piglit_dispatch_glVertexAttribP2ui /* glVertexAttribP2uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXATTRIBP2UIVPROC piglit_dispatch_glVertexAttribP2uiv; #define glVertexAttribP2uiv piglit_dispatch_glVertexAttribP2uiv /* glVertexAttribP3ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXATTRIBP3UIPROC piglit_dispatch_glVertexAttribP3ui; #define glVertexAttribP3ui piglit_dispatch_glVertexAttribP3ui /* glVertexAttribP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXATTRIBP3UIVPROC piglit_dispatch_glVertexAttribP3uiv; #define glVertexAttribP3uiv piglit_dispatch_glVertexAttribP3uiv /* glVertexAttribP4ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLVERTEXATTRIBP4UIPROC piglit_dispatch_glVertexAttribP4ui; #define glVertexAttribP4ui piglit_dispatch_glVertexAttribP4ui /* glVertexAttribP4uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXATTRIBP4UIVPROC piglit_dispatch_glVertexAttribP4uiv; #define glVertexAttribP4uiv piglit_dispatch_glVertexAttribP4uiv /* glVertexAttribParameteriAMD (GL_AMD_interleaved_elements) */ extern PFNGLVERTEXATTRIBPARAMETERIAMDPROC piglit_dispatch_glVertexAttribParameteriAMD; #define glVertexAttribParameteriAMD piglit_dispatch_glVertexAttribParameteriAMD /* glVertexAttribPointer (GL_ES_VERSION_2_0) (GL_VERSION_2_0) */ /* glVertexAttribPointerARB (GL_ARB_vertex_shader) (GL_ARB_vertex_program) */ extern PFNGLVERTEXATTRIBPOINTERPROC piglit_dispatch_glVertexAttribPointer; #define glVertexAttribPointer piglit_dispatch_glVertexAttribPointer #define glVertexAttribPointerARB piglit_dispatch_glVertexAttribPointer /* glVertexAttribPointerNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBPOINTERNVPROC piglit_dispatch_glVertexAttribPointerNV; #define glVertexAttribPointerNV piglit_dispatch_glVertexAttribPointerNV /* glVertexAttribs1dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS1DVNVPROC piglit_dispatch_glVertexAttribs1dvNV; #define glVertexAttribs1dvNV piglit_dispatch_glVertexAttribs1dvNV /* glVertexAttribs1fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS1FVNVPROC piglit_dispatch_glVertexAttribs1fvNV; #define glVertexAttribs1fvNV piglit_dispatch_glVertexAttribs1fvNV /* glVertexAttribs1hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIBS1HVNVPROC piglit_dispatch_glVertexAttribs1hvNV; #define glVertexAttribs1hvNV piglit_dispatch_glVertexAttribs1hvNV /* glVertexAttribs1svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS1SVNVPROC piglit_dispatch_glVertexAttribs1svNV; #define glVertexAttribs1svNV piglit_dispatch_glVertexAttribs1svNV /* glVertexAttribs2dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS2DVNVPROC piglit_dispatch_glVertexAttribs2dvNV; #define glVertexAttribs2dvNV piglit_dispatch_glVertexAttribs2dvNV /* glVertexAttribs2fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS2FVNVPROC piglit_dispatch_glVertexAttribs2fvNV; #define glVertexAttribs2fvNV piglit_dispatch_glVertexAttribs2fvNV /* glVertexAttribs2hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIBS2HVNVPROC piglit_dispatch_glVertexAttribs2hvNV; #define glVertexAttribs2hvNV piglit_dispatch_glVertexAttribs2hvNV /* glVertexAttribs2svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS2SVNVPROC piglit_dispatch_glVertexAttribs2svNV; #define glVertexAttribs2svNV piglit_dispatch_glVertexAttribs2svNV /* glVertexAttribs3dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS3DVNVPROC piglit_dispatch_glVertexAttribs3dvNV; #define glVertexAttribs3dvNV piglit_dispatch_glVertexAttribs3dvNV /* glVertexAttribs3fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS3FVNVPROC piglit_dispatch_glVertexAttribs3fvNV; #define glVertexAttribs3fvNV piglit_dispatch_glVertexAttribs3fvNV /* glVertexAttribs3hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIBS3HVNVPROC piglit_dispatch_glVertexAttribs3hvNV; #define glVertexAttribs3hvNV piglit_dispatch_glVertexAttribs3hvNV /* glVertexAttribs3svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS3SVNVPROC piglit_dispatch_glVertexAttribs3svNV; #define glVertexAttribs3svNV piglit_dispatch_glVertexAttribs3svNV /* glVertexAttribs4dvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS4DVNVPROC piglit_dispatch_glVertexAttribs4dvNV; #define glVertexAttribs4dvNV piglit_dispatch_glVertexAttribs4dvNV /* glVertexAttribs4fvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS4FVNVPROC piglit_dispatch_glVertexAttribs4fvNV; #define glVertexAttribs4fvNV piglit_dispatch_glVertexAttribs4fvNV /* glVertexAttribs4hvNV (GL_NV_half_float) */ extern PFNGLVERTEXATTRIBS4HVNVPROC piglit_dispatch_glVertexAttribs4hvNV; #define glVertexAttribs4hvNV piglit_dispatch_glVertexAttribs4hvNV /* glVertexAttribs4svNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS4SVNVPROC piglit_dispatch_glVertexAttribs4svNV; #define glVertexAttribs4svNV piglit_dispatch_glVertexAttribs4svNV /* glVertexAttribs4ubvNV (GL_NV_vertex_program) */ extern PFNGLVERTEXATTRIBS4UBVNVPROC piglit_dispatch_glVertexAttribs4ubvNV; #define glVertexAttribs4ubvNV piglit_dispatch_glVertexAttribs4ubvNV /* glVertexBindingDivisor (GL_ARB_vertex_attrib_binding) (GL_ES_VERSION_3_1) (GL_VERSION_4_3) */ extern PFNGLVERTEXBINDINGDIVISORPROC piglit_dispatch_glVertexBindingDivisor; #define glVertexBindingDivisor piglit_dispatch_glVertexBindingDivisor /* glVertexBlendARB (GL_ARB_vertex_blend) */ extern PFNGLVERTEXBLENDARBPROC piglit_dispatch_glVertexBlendARB; #define glVertexBlendARB piglit_dispatch_glVertexBlendARB /* glVertexBlendEnvfATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXBLENDENVFATIPROC piglit_dispatch_glVertexBlendEnvfATI; #define glVertexBlendEnvfATI piglit_dispatch_glVertexBlendEnvfATI /* glVertexBlendEnviATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXBLENDENVIATIPROC piglit_dispatch_glVertexBlendEnviATI; #define glVertexBlendEnviATI piglit_dispatch_glVertexBlendEnviATI /* glVertexFormatNV (GL_NV_vertex_buffer_unified_memory) */ extern PFNGLVERTEXFORMATNVPROC piglit_dispatch_glVertexFormatNV; #define glVertexFormatNV piglit_dispatch_glVertexFormatNV /* glVertexP2ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXP2UIPROC piglit_dispatch_glVertexP2ui; #define glVertexP2ui piglit_dispatch_glVertexP2ui /* glVertexP2uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXP2UIVPROC piglit_dispatch_glVertexP2uiv; #define glVertexP2uiv piglit_dispatch_glVertexP2uiv /* glVertexP3ui (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLVERTEXP3UIPROC piglit_dispatch_glVertexP3ui; #define glVertexP3ui piglit_dispatch_glVertexP3ui /* glVertexP3uiv (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXP3UIVPROC piglit_dispatch_glVertexP3uiv; #define glVertexP3uiv piglit_dispatch_glVertexP3uiv /* glVertexP4ui (GL_VERSION_3_3) (GL_ARB_vertex_type_2_10_10_10_rev) */ extern PFNGLVERTEXP4UIPROC piglit_dispatch_glVertexP4ui; #define glVertexP4ui piglit_dispatch_glVertexP4ui /* glVertexP4uiv (GL_ARB_vertex_type_2_10_10_10_rev) (GL_VERSION_3_3) */ extern PFNGLVERTEXP4UIVPROC piglit_dispatch_glVertexP4uiv; #define glVertexP4uiv piglit_dispatch_glVertexP4uiv /* glVertexPointer (GL_VERSION_1_1) (GL_VERSION_ES_CM_1_0) */ extern PFNGLVERTEXPOINTERPROC piglit_dispatch_glVertexPointer; #define glVertexPointer piglit_dispatch_glVertexPointer /* glVertexPointerEXT (GL_EXT_vertex_array) */ extern PFNGLVERTEXPOINTEREXTPROC piglit_dispatch_glVertexPointerEXT; #define glVertexPointerEXT piglit_dispatch_glVertexPointerEXT /* glVertexPointerListIBM (GL_IBM_vertex_array_lists) */ extern PFNGLVERTEXPOINTERLISTIBMPROC piglit_dispatch_glVertexPointerListIBM; #define glVertexPointerListIBM piglit_dispatch_glVertexPointerListIBM /* glVertexPointervINTEL (GL_INTEL_parallel_arrays) */ extern PFNGLVERTEXPOINTERVINTELPROC piglit_dispatch_glVertexPointervINTEL; #define glVertexPointervINTEL piglit_dispatch_glVertexPointervINTEL /* glVertexStream1dATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1DATIPROC piglit_dispatch_glVertexStream1dATI; #define glVertexStream1dATI piglit_dispatch_glVertexStream1dATI /* glVertexStream1dvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1DVATIPROC piglit_dispatch_glVertexStream1dvATI; #define glVertexStream1dvATI piglit_dispatch_glVertexStream1dvATI /* glVertexStream1fATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1FATIPROC piglit_dispatch_glVertexStream1fATI; #define glVertexStream1fATI piglit_dispatch_glVertexStream1fATI /* glVertexStream1fvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1FVATIPROC piglit_dispatch_glVertexStream1fvATI; #define glVertexStream1fvATI piglit_dispatch_glVertexStream1fvATI /* glVertexStream1iATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1IATIPROC piglit_dispatch_glVertexStream1iATI; #define glVertexStream1iATI piglit_dispatch_glVertexStream1iATI /* glVertexStream1ivATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1IVATIPROC piglit_dispatch_glVertexStream1ivATI; #define glVertexStream1ivATI piglit_dispatch_glVertexStream1ivATI /* glVertexStream1sATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1SATIPROC piglit_dispatch_glVertexStream1sATI; #define glVertexStream1sATI piglit_dispatch_glVertexStream1sATI /* glVertexStream1svATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM1SVATIPROC piglit_dispatch_glVertexStream1svATI; #define glVertexStream1svATI piglit_dispatch_glVertexStream1svATI /* glVertexStream2dATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2DATIPROC piglit_dispatch_glVertexStream2dATI; #define glVertexStream2dATI piglit_dispatch_glVertexStream2dATI /* glVertexStream2dvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2DVATIPROC piglit_dispatch_glVertexStream2dvATI; #define glVertexStream2dvATI piglit_dispatch_glVertexStream2dvATI /* glVertexStream2fATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2FATIPROC piglit_dispatch_glVertexStream2fATI; #define glVertexStream2fATI piglit_dispatch_glVertexStream2fATI /* glVertexStream2fvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2FVATIPROC piglit_dispatch_glVertexStream2fvATI; #define glVertexStream2fvATI piglit_dispatch_glVertexStream2fvATI /* glVertexStream2iATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2IATIPROC piglit_dispatch_glVertexStream2iATI; #define glVertexStream2iATI piglit_dispatch_glVertexStream2iATI /* glVertexStream2ivATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2IVATIPROC piglit_dispatch_glVertexStream2ivATI; #define glVertexStream2ivATI piglit_dispatch_glVertexStream2ivATI /* glVertexStream2sATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2SATIPROC piglit_dispatch_glVertexStream2sATI; #define glVertexStream2sATI piglit_dispatch_glVertexStream2sATI /* glVertexStream2svATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM2SVATIPROC piglit_dispatch_glVertexStream2svATI; #define glVertexStream2svATI piglit_dispatch_glVertexStream2svATI /* glVertexStream3dATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3DATIPROC piglit_dispatch_glVertexStream3dATI; #define glVertexStream3dATI piglit_dispatch_glVertexStream3dATI /* glVertexStream3dvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3DVATIPROC piglit_dispatch_glVertexStream3dvATI; #define glVertexStream3dvATI piglit_dispatch_glVertexStream3dvATI /* glVertexStream3fATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3FATIPROC piglit_dispatch_glVertexStream3fATI; #define glVertexStream3fATI piglit_dispatch_glVertexStream3fATI /* glVertexStream3fvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3FVATIPROC piglit_dispatch_glVertexStream3fvATI; #define glVertexStream3fvATI piglit_dispatch_glVertexStream3fvATI /* glVertexStream3iATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3IATIPROC piglit_dispatch_glVertexStream3iATI; #define glVertexStream3iATI piglit_dispatch_glVertexStream3iATI /* glVertexStream3ivATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3IVATIPROC piglit_dispatch_glVertexStream3ivATI; #define glVertexStream3ivATI piglit_dispatch_glVertexStream3ivATI /* glVertexStream3sATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3SATIPROC piglit_dispatch_glVertexStream3sATI; #define glVertexStream3sATI piglit_dispatch_glVertexStream3sATI /* glVertexStream3svATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM3SVATIPROC piglit_dispatch_glVertexStream3svATI; #define glVertexStream3svATI piglit_dispatch_glVertexStream3svATI /* glVertexStream4dATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4DATIPROC piglit_dispatch_glVertexStream4dATI; #define glVertexStream4dATI piglit_dispatch_glVertexStream4dATI /* glVertexStream4dvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4DVATIPROC piglit_dispatch_glVertexStream4dvATI; #define glVertexStream4dvATI piglit_dispatch_glVertexStream4dvATI /* glVertexStream4fATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4FATIPROC piglit_dispatch_glVertexStream4fATI; #define glVertexStream4fATI piglit_dispatch_glVertexStream4fATI /* glVertexStream4fvATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4FVATIPROC piglit_dispatch_glVertexStream4fvATI; #define glVertexStream4fvATI piglit_dispatch_glVertexStream4fvATI /* glVertexStream4iATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4IATIPROC piglit_dispatch_glVertexStream4iATI; #define glVertexStream4iATI piglit_dispatch_glVertexStream4iATI /* glVertexStream4ivATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4IVATIPROC piglit_dispatch_glVertexStream4ivATI; #define glVertexStream4ivATI piglit_dispatch_glVertexStream4ivATI /* glVertexStream4sATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4SATIPROC piglit_dispatch_glVertexStream4sATI; #define glVertexStream4sATI piglit_dispatch_glVertexStream4sATI /* glVertexStream4svATI (GL_ATI_vertex_streams) */ extern PFNGLVERTEXSTREAM4SVATIPROC piglit_dispatch_glVertexStream4svATI; #define glVertexStream4svATI piglit_dispatch_glVertexStream4svATI /* glVertexWeightPointerEXT (GL_EXT_vertex_weighting) */ extern PFNGLVERTEXWEIGHTPOINTEREXTPROC piglit_dispatch_glVertexWeightPointerEXT; #define glVertexWeightPointerEXT piglit_dispatch_glVertexWeightPointerEXT /* glVertexWeightfEXT (GL_EXT_vertex_weighting) */ extern PFNGLVERTEXWEIGHTFEXTPROC piglit_dispatch_glVertexWeightfEXT; #define glVertexWeightfEXT piglit_dispatch_glVertexWeightfEXT /* glVertexWeightfvEXT (GL_EXT_vertex_weighting) */ extern PFNGLVERTEXWEIGHTFVEXTPROC piglit_dispatch_glVertexWeightfvEXT; #define glVertexWeightfvEXT piglit_dispatch_glVertexWeightfvEXT /* glVertexWeighthNV (GL_NV_half_float) */ extern PFNGLVERTEXWEIGHTHNVPROC piglit_dispatch_glVertexWeighthNV; #define glVertexWeighthNV piglit_dispatch_glVertexWeighthNV /* glVertexWeighthvNV (GL_NV_half_float) */ extern PFNGLVERTEXWEIGHTHVNVPROC piglit_dispatch_glVertexWeighthvNV; #define glVertexWeighthvNV piglit_dispatch_glVertexWeighthvNV /* glVideoCaptureNV (GL_NV_video_capture) */ extern PFNGLVIDEOCAPTURENVPROC piglit_dispatch_glVideoCaptureNV; #define glVideoCaptureNV piglit_dispatch_glVideoCaptureNV /* glVideoCaptureStreamParameterdvNV (GL_NV_video_capture) */ extern PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC piglit_dispatch_glVideoCaptureStreamParameterdvNV; #define glVideoCaptureStreamParameterdvNV piglit_dispatch_glVideoCaptureStreamParameterdvNV /* glVideoCaptureStreamParameterfvNV (GL_NV_video_capture) */ extern PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC piglit_dispatch_glVideoCaptureStreamParameterfvNV; #define glVideoCaptureStreamParameterfvNV piglit_dispatch_glVideoCaptureStreamParameterfvNV /* glVideoCaptureStreamParameterivNV (GL_NV_video_capture) */ extern PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC piglit_dispatch_glVideoCaptureStreamParameterivNV; #define glVideoCaptureStreamParameterivNV piglit_dispatch_glVideoCaptureStreamParameterivNV /* glViewport (GL_VERSION_1_0) (GL_ES_VERSION_2_0) (GL_VERSION_ES_CM_1_0) */ extern PFNGLVIEWPORTPROC piglit_dispatch_glViewport; #define glViewport piglit_dispatch_glViewport /* glViewportArrayv (GL_VERSION_4_1) (GL_ARB_viewport_array) */ extern PFNGLVIEWPORTARRAYVPROC piglit_dispatch_glViewportArrayv; #define glViewportArrayv piglit_dispatch_glViewportArrayv /* glViewportIndexedf (GL_ARB_viewport_array) (GL_VERSION_4_1) */ extern PFNGLVIEWPORTINDEXEDFPROC piglit_dispatch_glViewportIndexedf; #define glViewportIndexedf piglit_dispatch_glViewportIndexedf /* glViewportIndexedfv (GL_VERSION_4_1) (GL_ARB_viewport_array) */ extern PFNGLVIEWPORTINDEXEDFVPROC piglit_dispatch_glViewportIndexedfv; #define glViewportIndexedfv piglit_dispatch_glViewportIndexedfv /* glWaitSync (GL_VERSION_3_2) (GL_ARB_sync) (GL_ES_VERSION_3_0) */ /* glWaitSyncAPPLE (GL_APPLE_sync) */ extern PFNGLWAITSYNCPROC piglit_dispatch_glWaitSync; #define glWaitSync piglit_dispatch_glWaitSync #define glWaitSyncAPPLE piglit_dispatch_glWaitSync /* glWeightPathsNV (GL_NV_path_rendering) */ extern PFNGLWEIGHTPATHSNVPROC piglit_dispatch_glWeightPathsNV; #define glWeightPathsNV piglit_dispatch_glWeightPathsNV /* glWeightPointerARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTPOINTERARBPROC piglit_dispatch_glWeightPointerARB; #define glWeightPointerARB piglit_dispatch_glWeightPointerARB /* glWeightPointerOES (GL_OES_matrix_palette) */ extern PFNGLWEIGHTPOINTEROESPROC piglit_dispatch_glWeightPointerOES; #define glWeightPointerOES piglit_dispatch_glWeightPointerOES /* glWeightbvARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTBVARBPROC piglit_dispatch_glWeightbvARB; #define glWeightbvARB piglit_dispatch_glWeightbvARB /* glWeightdvARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTDVARBPROC piglit_dispatch_glWeightdvARB; #define glWeightdvARB piglit_dispatch_glWeightdvARB /* glWeightfvARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTFVARBPROC piglit_dispatch_glWeightfvARB; #define glWeightfvARB piglit_dispatch_glWeightfvARB /* glWeightivARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTIVARBPROC piglit_dispatch_glWeightivARB; #define glWeightivARB piglit_dispatch_glWeightivARB /* glWeightsvARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTSVARBPROC piglit_dispatch_glWeightsvARB; #define glWeightsvARB piglit_dispatch_glWeightsvARB /* glWeightubvARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTUBVARBPROC piglit_dispatch_glWeightubvARB; #define glWeightubvARB piglit_dispatch_glWeightubvARB /* glWeightuivARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTUIVARBPROC piglit_dispatch_glWeightuivARB; #define glWeightuivARB piglit_dispatch_glWeightuivARB /* glWeightusvARB (GL_ARB_vertex_blend) */ extern PFNGLWEIGHTUSVARBPROC piglit_dispatch_glWeightusvARB; #define glWeightusvARB piglit_dispatch_glWeightusvARB /* glWindowPos2d (GL_VERSION_1_4) */ /* glWindowPos2dARB (GL_ARB_window_pos) */ /* glWindowPos2dMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2DPROC piglit_dispatch_glWindowPos2d; #define glWindowPos2d piglit_dispatch_glWindowPos2d #define glWindowPos2dARB piglit_dispatch_glWindowPos2d #define glWindowPos2dMESA piglit_dispatch_glWindowPos2d /* glWindowPos2dv (GL_VERSION_1_4) */ /* glWindowPos2dvARB (GL_ARB_window_pos) */ /* glWindowPos2dvMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2DVPROC piglit_dispatch_glWindowPos2dv; #define glWindowPos2dv piglit_dispatch_glWindowPos2dv #define glWindowPos2dvARB piglit_dispatch_glWindowPos2dv #define glWindowPos2dvMESA piglit_dispatch_glWindowPos2dv /* glWindowPos2f (GL_VERSION_1_4) */ /* glWindowPos2fARB (GL_ARB_window_pos) */ /* glWindowPos2fMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2FPROC piglit_dispatch_glWindowPos2f; #define glWindowPos2f piglit_dispatch_glWindowPos2f #define glWindowPos2fARB piglit_dispatch_glWindowPos2f #define glWindowPos2fMESA piglit_dispatch_glWindowPos2f /* glWindowPos2fv (GL_VERSION_1_4) */ /* glWindowPos2fvARB (GL_ARB_window_pos) */ /* glWindowPos2fvMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2FVPROC piglit_dispatch_glWindowPos2fv; #define glWindowPos2fv piglit_dispatch_glWindowPos2fv #define glWindowPos2fvARB piglit_dispatch_glWindowPos2fv #define glWindowPos2fvMESA piglit_dispatch_glWindowPos2fv /* glWindowPos2i (GL_VERSION_1_4) */ /* glWindowPos2iARB (GL_ARB_window_pos) */ /* glWindowPos2iMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2IPROC piglit_dispatch_glWindowPos2i; #define glWindowPos2i piglit_dispatch_glWindowPos2i #define glWindowPos2iARB piglit_dispatch_glWindowPos2i #define glWindowPos2iMESA piglit_dispatch_glWindowPos2i /* glWindowPos2iv (GL_VERSION_1_4) */ /* glWindowPos2ivARB (GL_ARB_window_pos) */ /* glWindowPos2ivMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2IVPROC piglit_dispatch_glWindowPos2iv; #define glWindowPos2iv piglit_dispatch_glWindowPos2iv #define glWindowPos2ivARB piglit_dispatch_glWindowPos2iv #define glWindowPos2ivMESA piglit_dispatch_glWindowPos2iv /* glWindowPos2s (GL_VERSION_1_4) */ /* glWindowPos2sARB (GL_ARB_window_pos) */ /* glWindowPos2sMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2SPROC piglit_dispatch_glWindowPos2s; #define glWindowPos2s piglit_dispatch_glWindowPos2s #define glWindowPos2sARB piglit_dispatch_glWindowPos2s #define glWindowPos2sMESA piglit_dispatch_glWindowPos2s /* glWindowPos2sv (GL_VERSION_1_4) */ /* glWindowPos2svARB (GL_ARB_window_pos) */ /* glWindowPos2svMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS2SVPROC piglit_dispatch_glWindowPos2sv; #define glWindowPos2sv piglit_dispatch_glWindowPos2sv #define glWindowPos2svARB piglit_dispatch_glWindowPos2sv #define glWindowPos2svMESA piglit_dispatch_glWindowPos2sv /* glWindowPos3d (GL_VERSION_1_4) */ /* glWindowPos3dARB (GL_ARB_window_pos) */ /* glWindowPos3dMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3DPROC piglit_dispatch_glWindowPos3d; #define glWindowPos3d piglit_dispatch_glWindowPos3d #define glWindowPos3dARB piglit_dispatch_glWindowPos3d #define glWindowPos3dMESA piglit_dispatch_glWindowPos3d /* glWindowPos3dv (GL_VERSION_1_4) */ /* glWindowPos3dvARB (GL_ARB_window_pos) */ /* glWindowPos3dvMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3DVPROC piglit_dispatch_glWindowPos3dv; #define glWindowPos3dv piglit_dispatch_glWindowPos3dv #define glWindowPos3dvARB piglit_dispatch_glWindowPos3dv #define glWindowPos3dvMESA piglit_dispatch_glWindowPos3dv /* glWindowPos3f (GL_VERSION_1_4) */ /* glWindowPos3fARB (GL_ARB_window_pos) */ /* glWindowPos3fMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3FPROC piglit_dispatch_glWindowPos3f; #define glWindowPos3f piglit_dispatch_glWindowPos3f #define glWindowPos3fARB piglit_dispatch_glWindowPos3f #define glWindowPos3fMESA piglit_dispatch_glWindowPos3f /* glWindowPos3fv (GL_VERSION_1_4) */ /* glWindowPos3fvARB (GL_ARB_window_pos) */ /* glWindowPos3fvMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3FVPROC piglit_dispatch_glWindowPos3fv; #define glWindowPos3fv piglit_dispatch_glWindowPos3fv #define glWindowPos3fvARB piglit_dispatch_glWindowPos3fv #define glWindowPos3fvMESA piglit_dispatch_glWindowPos3fv /* glWindowPos3i (GL_VERSION_1_4) */ /* glWindowPos3iARB (GL_ARB_window_pos) */ /* glWindowPos3iMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3IPROC piglit_dispatch_glWindowPos3i; #define glWindowPos3i piglit_dispatch_glWindowPos3i #define glWindowPos3iARB piglit_dispatch_glWindowPos3i #define glWindowPos3iMESA piglit_dispatch_glWindowPos3i /* glWindowPos3iv (GL_VERSION_1_4) */ /* glWindowPos3ivARB (GL_ARB_window_pos) */ /* glWindowPos3ivMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3IVPROC piglit_dispatch_glWindowPos3iv; #define glWindowPos3iv piglit_dispatch_glWindowPos3iv #define glWindowPos3ivARB piglit_dispatch_glWindowPos3iv #define glWindowPos3ivMESA piglit_dispatch_glWindowPos3iv /* glWindowPos3s (GL_VERSION_1_4) */ /* glWindowPos3sARB (GL_ARB_window_pos) */ /* glWindowPos3sMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3SPROC piglit_dispatch_glWindowPos3s; #define glWindowPos3s piglit_dispatch_glWindowPos3s #define glWindowPos3sARB piglit_dispatch_glWindowPos3s #define glWindowPos3sMESA piglit_dispatch_glWindowPos3s /* glWindowPos3sv (GL_VERSION_1_4) */ /* glWindowPos3svARB (GL_ARB_window_pos) */ /* glWindowPos3svMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS3SVPROC piglit_dispatch_glWindowPos3sv; #define glWindowPos3sv piglit_dispatch_glWindowPos3sv #define glWindowPos3svARB piglit_dispatch_glWindowPos3sv #define glWindowPos3svMESA piglit_dispatch_glWindowPos3sv /* glWindowPos4dMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4DMESAPROC piglit_dispatch_glWindowPos4dMESA; #define glWindowPos4dMESA piglit_dispatch_glWindowPos4dMESA /* glWindowPos4dvMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4DVMESAPROC piglit_dispatch_glWindowPos4dvMESA; #define glWindowPos4dvMESA piglit_dispatch_glWindowPos4dvMESA /* glWindowPos4fMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4FMESAPROC piglit_dispatch_glWindowPos4fMESA; #define glWindowPos4fMESA piglit_dispatch_glWindowPos4fMESA /* glWindowPos4fvMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4FVMESAPROC piglit_dispatch_glWindowPos4fvMESA; #define glWindowPos4fvMESA piglit_dispatch_glWindowPos4fvMESA /* glWindowPos4iMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4IMESAPROC piglit_dispatch_glWindowPos4iMESA; #define glWindowPos4iMESA piglit_dispatch_glWindowPos4iMESA /* glWindowPos4ivMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4IVMESAPROC piglit_dispatch_glWindowPos4ivMESA; #define glWindowPos4ivMESA piglit_dispatch_glWindowPos4ivMESA /* glWindowPos4sMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4SMESAPROC piglit_dispatch_glWindowPos4sMESA; #define glWindowPos4sMESA piglit_dispatch_glWindowPos4sMESA /* glWindowPos4svMESA (GL_MESA_window_pos) */ extern PFNGLWINDOWPOS4SVMESAPROC piglit_dispatch_glWindowPos4svMESA; #define glWindowPos4svMESA piglit_dispatch_glWindowPos4svMESA /* glWriteMaskEXT (GL_EXT_vertex_shader) */ extern PFNGLWRITEMASKEXTPROC piglit_dispatch_glWriteMaskEXT; #define glWriteMaskEXT piglit_dispatch_glWriteMaskEXT /* Enum Group AttribMask */ #define GL_CURRENT_BIT 0x00000001 #define GL_POINT_BIT 0x00000002 #define GL_LINE_BIT 0x00000004 #define GL_POLYGON_BIT 0x00000008 #define GL_POLYGON_STIPPLE_BIT 0x00000010 #define GL_PIXEL_MODE_BIT 0x00000020 #define GL_LIGHTING_BIT 0x00000040 #define GL_FOG_BIT 0x00000080 #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_ACCUM_BUFFER_BIT 0x00000200 #define GL_STENCIL_BUFFER_BIT 0x00000400 #define GL_VIEWPORT_BIT 0x00000800 #define GL_TRANSFORM_BIT 0x00001000 #define GL_ENABLE_BIT 0x00002000 #define GL_COLOR_BUFFER_BIT 0x00004000 #define GL_HINT_BIT 0x00008000 #define GL_EVAL_BIT 0x00010000 #define GL_LIST_BIT 0x00020000 #define GL_TEXTURE_BIT 0x00040000 #define GL_SCISSOR_BIT 0x00080000 #define GL_MULTISAMPLE_BIT 0x20000000 #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #define GL_MULTISAMPLE_BIT_EXT 0x20000000 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000 #define GL_ALL_ATTRIB_BITS 0x000FFFFF /* Enum Group ClearBufferMask */ #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 /* Enum Group ClientAttribMask */ #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF /* Enum Group ContextFlagMask */ #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 /* Enum Group ContextProfileMask */ #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 /* Enum Group MapBufferUsageMask */ #define GL_MAP_READ_BIT 0x0001 #define GL_MAP_READ_BIT_EXT 0x0001 #define GL_MAP_WRITE_BIT 0x0002 #define GL_MAP_WRITE_BIT_EXT 0x0002 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 #define GL_MAP_PERSISTENT_BIT 0x0040 #define GL_MAP_COHERENT_BIT 0x0080 #define GL_DYNAMIC_STORAGE_BIT 0x0100 #define GL_CLIENT_STORAGE_BIT 0x0200 /* Enum Group MemoryBarrierMask */ #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 #define GL_UNIFORM_BARRIER_BIT 0x00000004 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 #define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 #define GL_COMMAND_BARRIER_BIT 0x00000040 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 #define GL_ALL_BARRIER_BITS 0xFFFFFFFF #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF /* Enum Group OcclusionQueryEventMaskAMD */ #define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 #define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 #define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 #define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF /* Enum Group SyncObjectMask */ #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 /* Enum Group UseProgramStageMask */ #define GL_VERTEX_SHADER_BIT 0x00000001 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001 #define GL_FRAGMENT_SHADER_BIT 0x00000002 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 #define GL_GEOMETRY_SHADER_BIT 0x00000004 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010 #define GL_COMPUTE_SHADER_BIT 0x00000020 #define GL_ALL_SHADER_BITS 0xFFFFFFFF #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF /* Enum Group TextureStorageMaskAMD */ #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 /* Enum Group FragmentShaderDestMaskATI */ #define GL_RED_BIT_ATI 0x00000001 #define GL_GREEN_BIT_ATI 0x00000002 #define GL_BLUE_BIT_ATI 0x00000004 /* Enum Group FragmentShaderDestModMaskATI */ #define GL_2X_BIT_ATI 0x00000001 #define GL_4X_BIT_ATI 0x00000002 #define GL_8X_BIT_ATI 0x00000004 #define GL_HALF_BIT_ATI 0x00000008 #define GL_QUARTER_BIT_ATI 0x00000010 #define GL_EIGHTH_BIT_ATI 0x00000020 #define GL_SATURATE_BIT_ATI 0x00000040 /* Enum Group FragmentShaderColorModMaskATI */ #define GL_COMP_BIT_ATI 0x00000002 #define GL_NEGATE_BIT_ATI 0x00000004 #define GL_BIAS_BIT_ATI 0x00000008 /* Enum Group TraceMaskMESA */ #define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 #define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 #define GL_TRACE_ARRAYS_BIT_MESA 0x0004 #define GL_TRACE_TEXTURES_BIT_MESA 0x0008 #define GL_TRACE_PIXELS_BIT_MESA 0x0010 #define GL_TRACE_ERRORS_BIT_MESA 0x0020 #define GL_TRACE_ALL_BITS_MESA 0xFFFF /* Enum Group PathRenderingMaskNV */ #define GL_BOLD_BIT_NV 0x01 #define GL_ITALIC_BIT_NV 0x02 #define GL_GLYPH_WIDTH_BIT_NV 0x01 #define GL_GLYPH_HEIGHT_BIT_NV 0x02 #define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 #define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 #define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 #define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 #define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 #define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 #define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 #define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 #define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 #define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 #define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 #define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 #define GL_FONT_ASCENDER_BIT_NV 0x00200000 #define GL_FONT_DESCENDER_BIT_NV 0x00400000 #define GL_FONT_HEIGHT_BIT_NV 0x00800000 #define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 #define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 #define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 #define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 #define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 /* Enum Group PerformanceQueryCapsMaskINTEL */ #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 /* Enum Group VertexHintsMaskPGI */ #define GL_VERTEX23_BIT_PGI 0x00000004 #define GL_VERTEX4_BIT_PGI 0x00000008 #define GL_COLOR3_BIT_PGI 0x00010000 #define GL_COLOR4_BIT_PGI 0x00020000 #define GL_EDGEFLAG_BIT_PGI 0x00040000 #define GL_INDEX_BIT_PGI 0x00080000 #define GL_MAT_AMBIENT_BIT_PGI 0x00100000 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 #define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 #define GL_MAT_EMISSION_BIT_PGI 0x00800000 #define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 #define GL_MAT_SHININESS_BIT_PGI 0x02000000 #define GL_MAT_SPECULAR_BIT_PGI 0x04000000 #define GL_NORMAL_BIT_PGI 0x08000000 #define GL_TEXCOORD1_BIT_PGI 0x10000000 #define GL_TEXCOORD2_BIT_PGI 0x20000000 #define GL_TEXCOORD3_BIT_PGI 0x40000000 #define GL_TEXCOORD4_BIT_PGI 0x80000000 /* Enum Group BufferBitQCOM */ #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 /* Enum Group FfdMaskSGIX */ #define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 /* Enum Group TriangleListSUN */ #define GL_RESTART_SUN 0x0001 #define GL_REPLACE_MIDDLE_SUN 0x0002 #define GL_REPLACE_OLDEST_SUN 0x0003 /* Enum Group MapTextureFormatINTEL */ #define GL_LAYOUT_DEFAULT_INTEL 0 #define GL_LAYOUT_LINEAR_INTEL 1 #define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 /* Enum Group TransformFeedbackTokenNV */ #define GL_NEXT_BUFFER_NV -2 #define GL_SKIP_COMPONENTS4_NV -3 #define GL_SKIP_COMPONENTS3_NV -4 #define GL_SKIP_COMPONENTS2_NV -5 #define GL_SKIP_COMPONENTS1_NV -6 /* Enum Group PathRenderingTokenNV */ #define GL_CLOSE_PATH_NV 0x00 #define GL_MOVE_TO_NV 0x02 #define GL_RELATIVE_MOVE_TO_NV 0x03 #define GL_LINE_TO_NV 0x04 #define GL_RELATIVE_LINE_TO_NV 0x05 #define GL_HORIZONTAL_LINE_TO_NV 0x06 #define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 #define GL_VERTICAL_LINE_TO_NV 0x08 #define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 #define GL_QUADRATIC_CURVE_TO_NV 0x0A #define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B #define GL_CUBIC_CURVE_TO_NV 0x0C #define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D #define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E #define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F #define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 #define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 #define GL_SMALL_CCW_ARC_TO_NV 0x12 #define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 #define GL_SMALL_CW_ARC_TO_NV 0x14 #define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 #define GL_LARGE_CCW_ARC_TO_NV 0x16 #define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 #define GL_LARGE_CW_ARC_TO_NV 0x18 #define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 #define GL_RESTART_PATH_NV 0xF0 #define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 #define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 #define GL_RECT_NV 0xF6 #define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 #define GL_CIRCULAR_CW_ARC_TO_NV 0xFA #define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC #define GL_ARC_TO_NV 0xFE #define GL_RELATIVE_ARC_TO_NV 0xFF /* Enum Group SpecialNumbers */ #define GL_FALSE 0 #define GL_NO_ERROR 0 #define GL_ZERO 0 #define GL_NONE 0 #define GL_NONE_OES 0 #define GL_TRUE 1 #define GL_ONE 1 #define GL_INVALID_INDEX 0xFFFFFFFF #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFF #define GL_VERSION_ES_CL_1_0 1 #define GL_VERSION_ES_CM_1_1 1 #define GL_VERSION_ES_CL_1_1 1 /* Enum Group range_0x0000_0x7FFF */ #define GL_POINTS 0x0000 #define GL_LINES 0x0001 #define GL_LINE_LOOP 0x0002 #define GL_LINE_STRIP 0x0003 #define GL_TRIANGLES 0x0004 #define GL_TRIANGLE_STRIP 0x0005 #define GL_TRIANGLE_FAN 0x0006 #define GL_QUADS 0x0007 #define GL_QUADS_EXT 0x0007 #define GL_QUAD_STRIP 0x0008 #define GL_POLYGON 0x0009 #define GL_LINES_ADJACENCY 0x000A #define GL_LINES_ADJACENCY_ARB 0x000A #define GL_LINES_ADJACENCY_EXT 0x000A #define GL_LINE_STRIP_ADJACENCY 0x000B #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B #define GL_TRIANGLES_ADJACENCY 0x000C #define GL_TRIANGLES_ADJACENCY_ARB 0x000C #define GL_TRIANGLES_ADJACENCY_EXT 0x000C #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D #define GL_PATCHES 0x000E #define GL_PATCHES_EXT 0x000E #define GL_ACCUM 0x0100 #define GL_LOAD 0x0101 #define GL_RETURN 0x0102 #define GL_MULT 0x0103 #define GL_ADD 0x0104 #define GL_NEVER 0x0200 #define GL_LESS 0x0201 #define GL_EQUAL 0x0202 #define GL_LEQUAL 0x0203 #define GL_GREATER 0x0204 #define GL_NOTEQUAL 0x0205 #define GL_GEQUAL 0x0206 #define GL_ALWAYS 0x0207 #define GL_SRC_COLOR 0x0300 #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_SRC_ALPHA 0x0302 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_DST_ALPHA 0x0304 #define GL_ONE_MINUS_DST_ALPHA 0x0305 #define GL_DST_COLOR 0x0306 #define GL_ONE_MINUS_DST_COLOR 0x0307 #define GL_SRC_ALPHA_SATURATE 0x0308 #define GL_FRONT_LEFT 0x0400 #define GL_FRONT_RIGHT 0x0401 #define GL_BACK_LEFT 0x0402 #define GL_BACK_RIGHT 0x0403 #define GL_FRONT 0x0404 #define GL_BACK 0x0405 #define GL_LEFT 0x0406 #define GL_RIGHT 0x0407 #define GL_FRONT_AND_BACK 0x0408 #define GL_AUX0 0x0409 #define GL_AUX1 0x040A #define GL_AUX2 0x040B #define GL_AUX3 0x040C #define GL_INVALID_ENUM 0x0500 #define GL_INVALID_VALUE 0x0501 #define GL_INVALID_OPERATION 0x0502 #define GL_STACK_OVERFLOW 0x0503 #define GL_STACK_OVERFLOW_KHR 0x0503 #define GL_STACK_UNDERFLOW 0x0504 #define GL_STACK_UNDERFLOW_KHR 0x0504 #define GL_OUT_OF_MEMORY 0x0505 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 #define GL_2D 0x0600 #define GL_3D 0x0601 #define GL_3D_COLOR 0x0602 #define GL_3D_COLOR_TEXTURE 0x0603 #define GL_4D_COLOR_TEXTURE 0x0604 #define GL_PASS_THROUGH_TOKEN 0x0700 #define GL_POINT_TOKEN 0x0701 #define GL_LINE_TOKEN 0x0702 #define GL_POLYGON_TOKEN 0x0703 #define GL_BITMAP_TOKEN 0x0704 #define GL_DRAW_PIXEL_TOKEN 0x0705 #define GL_COPY_PIXEL_TOKEN 0x0706 #define GL_LINE_RESET_TOKEN 0x0707 #define GL_EXP 0x0800 #define GL_EXP2 0x0801 #define GL_CW 0x0900 #define GL_CCW 0x0901 #define GL_COEFF 0x0A00 #define GL_ORDER 0x0A01 #define GL_DOMAIN 0x0A02 #define GL_CURRENT_COLOR 0x0B00 #define GL_CURRENT_INDEX 0x0B01 #define GL_CURRENT_NORMAL 0x0B02 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 #define GL_CURRENT_RASTER_COLOR 0x0B04 #define GL_CURRENT_RASTER_INDEX 0x0B05 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 #define GL_CURRENT_RASTER_POSITION 0x0B07 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 #define GL_POINT_SMOOTH 0x0B10 #define GL_POINT_SIZE 0x0B11 #define GL_POINT_SIZE_RANGE 0x0B12 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 #define GL_POINT_SIZE_GRANULARITY 0x0B13 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 #define GL_LINE_SMOOTH 0x0B20 #define GL_LINE_WIDTH 0x0B21 #define GL_LINE_WIDTH_RANGE 0x0B22 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_LINE_STIPPLE 0x0B24 #define GL_LINE_STIPPLE_PATTERN 0x0B25 #define GL_LINE_STIPPLE_REPEAT 0x0B26 #define GL_LIST_MODE 0x0B30 #define GL_MAX_LIST_NESTING 0x0B31 #define GL_LIST_BASE 0x0B32 #define GL_LIST_INDEX 0x0B33 #define GL_POLYGON_MODE 0x0B40 #define GL_POLYGON_SMOOTH 0x0B41 #define GL_POLYGON_STIPPLE 0x0B42 #define GL_EDGE_FLAG 0x0B43 #define GL_CULL_FACE 0x0B44 #define GL_CULL_FACE_MODE 0x0B45 #define GL_FRONT_FACE 0x0B46 #define GL_LIGHTING 0x0B50 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 #define GL_SHADE_MODEL 0x0B54 #define GL_COLOR_MATERIAL_FACE 0x0B55 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 #define GL_COLOR_MATERIAL 0x0B57 #define GL_FOG 0x0B60 #define GL_FOG_INDEX 0x0B61 #define GL_FOG_DENSITY 0x0B62 #define GL_FOG_START 0x0B63 #define GL_FOG_END 0x0B64 #define GL_FOG_MODE 0x0B65 #define GL_FOG_COLOR 0x0B66 #define GL_DEPTH_RANGE 0x0B70 #define GL_DEPTH_TEST 0x0B71 #define GL_DEPTH_WRITEMASK 0x0B72 #define GL_DEPTH_CLEAR_VALUE 0x0B73 #define GL_DEPTH_FUNC 0x0B74 #define GL_ACCUM_CLEAR_VALUE 0x0B80 #define GL_STENCIL_TEST 0x0B90 #define GL_STENCIL_CLEAR_VALUE 0x0B91 #define GL_STENCIL_FUNC 0x0B92 #define GL_STENCIL_VALUE_MASK 0x0B93 #define GL_STENCIL_FAIL 0x0B94 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 #define GL_STENCIL_REF 0x0B97 #define GL_STENCIL_WRITEMASK 0x0B98 #define GL_MATRIX_MODE 0x0BA0 #define GL_NORMALIZE 0x0BA1 #define GL_VIEWPORT 0x0BA2 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 #define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 #define GL_MODELVIEW_MATRIX 0x0BA6 #define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 #define GL_PROJECTION_MATRIX 0x0BA7 #define GL_TEXTURE_MATRIX 0x0BA8 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 #define GL_ALPHA_TEST 0x0BC0 #define GL_ALPHA_TEST_QCOM 0x0BC0 #define GL_ALPHA_TEST_FUNC 0x0BC1 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 #define GL_ALPHA_TEST_REF 0x0BC2 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2 #define GL_DITHER 0x0BD0 #define GL_BLEND_DST 0x0BE0 #define GL_BLEND_SRC 0x0BE1 #define GL_BLEND 0x0BE2 #define GL_LOGIC_OP_MODE 0x0BF0 #define GL_INDEX_LOGIC_OP 0x0BF1 #define GL_LOGIC_OP 0x0BF1 #define GL_COLOR_LOGIC_OP 0x0BF2 #define GL_AUX_BUFFERS 0x0C00 #define GL_DRAW_BUFFER 0x0C01 #define GL_DRAW_BUFFER_EXT 0x0C01 #define GL_READ_BUFFER 0x0C02 #define GL_READ_BUFFER_EXT 0x0C02 #define GL_READ_BUFFER_NV 0x0C02 #define GL_SCISSOR_BOX 0x0C10 #define GL_SCISSOR_TEST 0x0C11 #define GL_INDEX_CLEAR_VALUE 0x0C20 #define GL_INDEX_WRITEMASK 0x0C21 #define GL_COLOR_CLEAR_VALUE 0x0C22 #define GL_COLOR_WRITEMASK 0x0C23 #define GL_INDEX_MODE 0x0C30 #define GL_RGBA_MODE 0x0C31 #define GL_DOUBLEBUFFER 0x0C32 #define GL_STEREO 0x0C33 #define GL_RENDER_MODE 0x0C40 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 #define GL_POINT_SMOOTH_HINT 0x0C51 #define GL_LINE_SMOOTH_HINT 0x0C52 #define GL_POLYGON_SMOOTH_HINT 0x0C53 #define GL_FOG_HINT 0x0C54 #define GL_TEXTURE_GEN_S 0x0C60 #define GL_TEXTURE_GEN_T 0x0C61 #define GL_TEXTURE_GEN_R 0x0C62 #define GL_TEXTURE_GEN_Q 0x0C63 #define GL_PIXEL_MAP_I_TO_I 0x0C70 #define GL_PIXEL_MAP_S_TO_S 0x0C71 #define GL_PIXEL_MAP_I_TO_R 0x0C72 #define GL_PIXEL_MAP_I_TO_G 0x0C73 #define GL_PIXEL_MAP_I_TO_B 0x0C74 #define GL_PIXEL_MAP_I_TO_A 0x0C75 #define GL_PIXEL_MAP_R_TO_R 0x0C76 #define GL_PIXEL_MAP_G_TO_G 0x0C77 #define GL_PIXEL_MAP_B_TO_B 0x0C78 #define GL_PIXEL_MAP_A_TO_A 0x0C79 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 #define GL_UNPACK_SWAP_BYTES 0x0CF0 #define GL_UNPACK_LSB_FIRST 0x0CF1 #define GL_UNPACK_ROW_LENGTH 0x0CF2 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 #define GL_UNPACK_SKIP_ROWS 0x0CF3 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 #define GL_UNPACK_ALIGNMENT 0x0CF5 #define GL_PACK_SWAP_BYTES 0x0D00 #define GL_PACK_LSB_FIRST 0x0D01 #define GL_PACK_ROW_LENGTH 0x0D02 #define GL_PACK_SKIP_ROWS 0x0D03 #define GL_PACK_SKIP_PIXELS 0x0D04 #define GL_PACK_ALIGNMENT 0x0D05 #define GL_MAP_COLOR 0x0D10 #define GL_MAP_STENCIL 0x0D11 #define GL_INDEX_SHIFT 0x0D12 #define GL_INDEX_OFFSET 0x0D13 #define GL_RED_SCALE 0x0D14 #define GL_RED_BIAS 0x0D15 #define GL_ZOOM_X 0x0D16 #define GL_ZOOM_Y 0x0D17 #define GL_GREEN_SCALE 0x0D18 #define GL_GREEN_BIAS 0x0D19 #define GL_BLUE_SCALE 0x0D1A #define GL_BLUE_BIAS 0x0D1B #define GL_ALPHA_SCALE 0x0D1C #define GL_ALPHA_BIAS 0x0D1D #define GL_DEPTH_SCALE 0x0D1E #define GL_DEPTH_BIAS 0x0D1F #define GL_MAX_EVAL_ORDER 0x0D30 #define GL_MAX_LIGHTS 0x0D31 #define GL_MAX_CLIP_PLANES 0x0D32 #define GL_MAX_CLIP_PLANES_IMG 0x0D32 #define GL_MAX_CLIP_DISTANCES 0x0D32 #define GL_MAX_TEXTURE_SIZE 0x0D33 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 #define GL_MAX_VIEWPORT_DIMS 0x0D3A #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B #define GL_SUBPIXEL_BITS 0x0D50 #define GL_INDEX_BITS 0x0D51 #define GL_RED_BITS 0x0D52 #define GL_GREEN_BITS 0x0D53 #define GL_BLUE_BITS 0x0D54 #define GL_ALPHA_BITS 0x0D55 #define GL_DEPTH_BITS 0x0D56 #define GL_STENCIL_BITS 0x0D57 #define GL_ACCUM_RED_BITS 0x0D58 #define GL_ACCUM_GREEN_BITS 0x0D59 #define GL_ACCUM_BLUE_BITS 0x0D5A #define GL_ACCUM_ALPHA_BITS 0x0D5B #define GL_NAME_STACK_DEPTH 0x0D70 #define GL_AUTO_NORMAL 0x0D80 #define GL_MAP1_COLOR_4 0x0D90 #define GL_MAP1_INDEX 0x0D91 #define GL_MAP1_NORMAL 0x0D92 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 #define GL_MAP1_VERTEX_3 0x0D97 #define GL_MAP1_VERTEX_4 0x0D98 #define GL_MAP2_COLOR_4 0x0DB0 #define GL_MAP2_INDEX 0x0DB1 #define GL_MAP2_NORMAL 0x0DB2 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 #define GL_MAP2_VERTEX_3 0x0DB7 #define GL_MAP2_VERTEX_4 0x0DB8 #define GL_MAP1_GRID_DOMAIN 0x0DD0 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 #define GL_MAP2_GRID_DOMAIN 0x0DD2 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 #define GL_TEXTURE_1D 0x0DE0 #define GL_TEXTURE_2D 0x0DE1 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 #define GL_TEXTURE_WIDTH 0x1000 #define GL_TEXTURE_HEIGHT 0x1001 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 #define GL_TEXTURE_COMPONENTS 0x1003 #define GL_TEXTURE_BORDER_COLOR 0x1004 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004 #define GL_TEXTURE_BORDER 0x1005 #define GL_DONT_CARE 0x1100 #define GL_FASTEST 0x1101 #define GL_NICEST 0x1102 #define GL_AMBIENT 0x1200 #define GL_DIFFUSE 0x1201 #define GL_SPECULAR 0x1202 #define GL_POSITION 0x1203 #define GL_SPOT_DIRECTION 0x1204 #define GL_SPOT_EXPONENT 0x1205 #define GL_SPOT_CUTOFF 0x1206 #define GL_CONSTANT_ATTENUATION 0x1207 #define GL_LINEAR_ATTENUATION 0x1208 #define GL_QUADRATIC_ATTENUATION 0x1209 #define GL_COMPILE 0x1300 #define GL_COMPILE_AND_EXECUTE 0x1301 #define GL_BYTE 0x1400 #define GL_UNSIGNED_BYTE 0x1401 #define GL_SHORT 0x1402 #define GL_UNSIGNED_SHORT 0x1403 #define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 #define GL_2_BYTES 0x1407 #define GL_3_BYTES 0x1408 #define GL_4_BYTES 0x1409 #define GL_DOUBLE 0x140A #define GL_DOUBLE_EXT 0x140A #define GL_HALF_FLOAT 0x140B #define GL_HALF_FLOAT_ARB 0x140B #define GL_HALF_FLOAT_NV 0x140B #define GL_HALF_APPLE 0x140B #define GL_FIXED 0x140C #define GL_FIXED_OES 0x140C #define GL_INT64_NV 0x140E #define GL_UNSIGNED_INT64_ARB 0x140F #define GL_UNSIGNED_INT64_NV 0x140F #define GL_CLEAR 0x1500 #define GL_AND 0x1501 #define GL_AND_REVERSE 0x1502 #define GL_COPY 0x1503 #define GL_AND_INVERTED 0x1504 #define GL_NOOP 0x1505 #define GL_XOR 0x1506 #define GL_XOR_NV 0x1506 #define GL_OR 0x1507 #define GL_NOR 0x1508 #define GL_EQUIV 0x1509 #define GL_INVERT 0x150A #define GL_OR_REVERSE 0x150B #define GL_COPY_INVERTED 0x150C #define GL_OR_INVERTED 0x150D #define GL_NAND 0x150E #define GL_SET 0x150F #define GL_EMISSION 0x1600 #define GL_SHININESS 0x1601 #define GL_AMBIENT_AND_DIFFUSE 0x1602 #define GL_COLOR_INDEXES 0x1603 #define GL_MODELVIEW 0x1700 #define GL_MODELVIEW0_ARB 0x1700 #define GL_MODELVIEW0_EXT 0x1700 #define GL_PROJECTION 0x1701 #define GL_TEXTURE 0x1702 #define GL_COLOR 0x1800 #define GL_COLOR_EXT 0x1800 #define GL_DEPTH 0x1801 #define GL_DEPTH_EXT 0x1801 #define GL_STENCIL 0x1802 #define GL_STENCIL_EXT 0x1802 #define GL_COLOR_INDEX 0x1900 #define GL_STENCIL_INDEX 0x1901 #define GL_STENCIL_INDEX_OES 0x1901 #define GL_DEPTH_COMPONENT 0x1902 #define GL_RED 0x1903 #define GL_RED_EXT 0x1903 #define GL_RED_NV 0x1903 #define GL_GREEN 0x1904 #define GL_GREEN_NV 0x1904 #define GL_BLUE 0x1905 #define GL_BLUE_NV 0x1905 #define GL_ALPHA 0x1906 #define GL_RGB 0x1907 #define GL_RGBA 0x1908 #define GL_LUMINANCE 0x1909 #define GL_LUMINANCE_ALPHA 0x190A #define GL_BITMAP 0x1A00 #define GL_POINT 0x1B00 #define GL_LINE 0x1B01 #define GL_FILL 0x1B02 #define GL_RENDER 0x1C00 #define GL_FEEDBACK 0x1C01 #define GL_SELECT 0x1C02 #define GL_FLAT 0x1D00 #define GL_SMOOTH 0x1D01 #define GL_KEEP 0x1E00 #define GL_REPLACE 0x1E01 #define GL_INCR 0x1E02 #define GL_DECR 0x1E03 #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 #define GL_S 0x2000 #define GL_T 0x2001 #define GL_R 0x2002 #define GL_Q 0x2003 #define GL_MODULATE 0x2100 #define GL_DECAL 0x2101 #define GL_TEXTURE_ENV_MODE 0x2200 #define GL_TEXTURE_ENV_COLOR 0x2201 #define GL_TEXTURE_ENV 0x2300 #define GL_EYE_LINEAR 0x2400 #define GL_OBJECT_LINEAR 0x2401 #define GL_SPHERE_MAP 0x2402 #define GL_TEXTURE_GEN_MODE 0x2500 #define GL_TEXTURE_GEN_MODE_OES 0x2500 #define GL_OBJECT_PLANE 0x2501 #define GL_EYE_PLANE 0x2502 #define GL_NEAREST 0x2600 #define GL_LINEAR 0x2601 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 #define GL_TEXTURE_MAG_FILTER 0x2800 #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_WRAP_S 0x2802 #define GL_TEXTURE_WRAP_T 0x2803 #define GL_CLAMP 0x2900 #define GL_REPEAT 0x2901 #define GL_POLYGON_OFFSET_UNITS 0x2A00 #define GL_POLYGON_OFFSET_POINT 0x2A01 #define GL_POLYGON_OFFSET_LINE 0x2A02 #define GL_R3_G3_B2 0x2A10 #define GL_V2F 0x2A20 #define GL_V3F 0x2A21 #define GL_C4UB_V2F 0x2A22 #define GL_C4UB_V3F 0x2A23 #define GL_C3F_V3F 0x2A24 #define GL_N3F_V3F 0x2A25 #define GL_C4F_N3F_V3F 0x2A26 #define GL_T2F_V3F 0x2A27 #define GL_T4F_V4F 0x2A28 #define GL_T2F_C4UB_V3F 0x2A29 #define GL_T2F_C3F_V3F 0x2A2A #define GL_T2F_N3F_V3F 0x2A2B #define GL_T2F_C4F_N3F_V3F 0x2A2C #define GL_T4F_C4F_N3F_V4F 0x2A2D #define GL_CLIP_PLANE0 0x3000 #define GL_CLIP_PLANE0_IMG 0x3000 #define GL_CLIP_DISTANCE0 0x3000 #define GL_CLIP_PLANE1 0x3001 #define GL_CLIP_PLANE1_IMG 0x3001 #define GL_CLIP_DISTANCE1 0x3001 #define GL_CLIP_PLANE2 0x3002 #define GL_CLIP_PLANE2_IMG 0x3002 #define GL_CLIP_DISTANCE2 0x3002 #define GL_CLIP_PLANE3 0x3003 #define GL_CLIP_PLANE3_IMG 0x3003 #define GL_CLIP_DISTANCE3 0x3003 #define GL_CLIP_PLANE4 0x3004 #define GL_CLIP_PLANE4_IMG 0x3004 #define GL_CLIP_DISTANCE4 0x3004 #define GL_CLIP_PLANE5 0x3005 #define GL_CLIP_PLANE5_IMG 0x3005 #define GL_CLIP_DISTANCE5 0x3005 #define GL_CLIP_DISTANCE6 0x3006 #define GL_CLIP_DISTANCE7 0x3007 #define GL_LIGHT0 0x4000 #define GL_LIGHT1 0x4001 #define GL_LIGHT2 0x4002 #define GL_LIGHT3 0x4003 #define GL_LIGHT4 0x4004 #define GL_LIGHT5 0x4005 #define GL_LIGHT6 0x4006 #define GL_LIGHT7 0x4007 /* Enum Group range_0x8000_0x80BF */ #define GL_ABGR_EXT 0x8000 #define GL_CONSTANT_COLOR 0x8001 #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR 0x8005 #define GL_BLEND_COLOR_EXT 0x8005 #define GL_FUNC_ADD 0x8006 #define GL_FUNC_ADD_EXT 0x8006 #define GL_FUNC_ADD_OES 0x8006 #define GL_MIN 0x8007 #define GL_MIN_EXT 0x8007 #define GL_MAX 0x8008 #define GL_MAX_EXT 0x8008 #define GL_BLEND_EQUATION 0x8009 #define GL_BLEND_EQUATION_EXT 0x8009 #define GL_BLEND_EQUATION_OES 0x8009 #define GL_BLEND_EQUATION_RGB 0x8009 #define GL_BLEND_EQUATION_RGB_EXT 0x8009 #define GL_BLEND_EQUATION_RGB_OES 0x8009 #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_SUBTRACT_EXT 0x800A #define GL_FUNC_SUBTRACT_OES 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B #define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B #define GL_CMYK_EXT 0x800C #define GL_CMYKA_EXT 0x800D #define GL_PACK_CMYK_HINT_EXT 0x800E #define GL_UNPACK_CMYK_HINT_EXT 0x800F #define GL_CONVOLUTION_1D 0x8010 #define GL_CONVOLUTION_1D_EXT 0x8010 #define GL_CONVOLUTION_2D 0x8011 #define GL_CONVOLUTION_2D_EXT 0x8011 #define GL_SEPARABLE_2D 0x8012 #define GL_SEPARABLE_2D_EXT 0x8012 #define GL_CONVOLUTION_BORDER_MODE 0x8013 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 #define GL_REDUCE 0x8016 #define GL_REDUCE_EXT 0x8016 #define GL_CONVOLUTION_FORMAT 0x8017 #define GL_CONVOLUTION_FORMAT_EXT 0x8017 #define GL_CONVOLUTION_WIDTH 0x8018 #define GL_CONVOLUTION_WIDTH_EXT 0x8018 #define GL_CONVOLUTION_HEIGHT 0x8019 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH 0x801A #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A #define GL_MAX_CONVOLUTION_HEIGHT 0x801B #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE 0x801C #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 #define GL_HISTOGRAM 0x8024 #define GL_HISTOGRAM_EXT 0x8024 #define GL_PROXY_HISTOGRAM 0x8025 #define GL_PROXY_HISTOGRAM_EXT 0x8025 #define GL_HISTOGRAM_WIDTH 0x8026 #define GL_HISTOGRAM_WIDTH_EXT 0x8026 #define GL_HISTOGRAM_FORMAT 0x8027 #define GL_HISTOGRAM_FORMAT_EXT 0x8027 #define GL_HISTOGRAM_RED_SIZE 0x8028 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 #define GL_HISTOGRAM_BLUE_SIZE 0x802A #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A #define GL_HISTOGRAM_ALPHA_SIZE 0x802B #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C #define GL_HISTOGRAM_SINK 0x802D #define GL_HISTOGRAM_SINK_EXT 0x802D #define GL_MINMAX 0x802E #define GL_MINMAX_EXT 0x802E #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_FORMAT_EXT 0x802F #define GL_MINMAX_SINK 0x8030 #define GL_MINMAX_SINK_EXT 0x8030 #define GL_TABLE_TOO_LARGE_EXT 0x8031 #define GL_TABLE_TOO_LARGE 0x8031 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 #define GL_POLYGON_OFFSET_EXT 0x8037 #define GL_POLYGON_OFFSET_FILL 0x8037 #define GL_POLYGON_OFFSET_FACTOR 0x8038 #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 #define GL_RESCALE_NORMAL 0x803A #define GL_RESCALE_NORMAL_EXT 0x803A #define GL_ALPHA4 0x803B #define GL_ALPHA4_EXT 0x803B #define GL_ALPHA8 0x803C #define GL_ALPHA8_EXT 0x803C #define GL_ALPHA8_OES 0x803C #define GL_ALPHA12 0x803D #define GL_ALPHA12_EXT 0x803D #define GL_ALPHA16 0x803E #define GL_ALPHA16_EXT 0x803E #define GL_LUMINANCE4 0x803F #define GL_LUMINANCE4_EXT 0x803F #define GL_LUMINANCE8 0x8040 #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE8_OES 0x8040 #define GL_LUMINANCE12 0x8041 #define GL_LUMINANCE12_EXT 0x8041 #define GL_LUMINANCE16 0x8042 #define GL_LUMINANCE16_EXT 0x8042 #define GL_LUMINANCE4_ALPHA4 0x8043 #define GL_LUMINANCE4_ALPHA4_EXT 0x8043 #define GL_LUMINANCE4_ALPHA4_OES 0x8043 #define GL_LUMINANCE6_ALPHA2 0x8044 #define GL_LUMINANCE6_ALPHA2_EXT 0x8044 #define GL_LUMINANCE8_ALPHA8 0x8045 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE8_ALPHA8_OES 0x8045 #define GL_LUMINANCE12_ALPHA4 0x8046 #define GL_LUMINANCE12_ALPHA4_EXT 0x8046 #define GL_LUMINANCE12_ALPHA12 0x8047 #define GL_LUMINANCE12_ALPHA12_EXT 0x8047 #define GL_LUMINANCE16_ALPHA16 0x8048 #define GL_LUMINANCE16_ALPHA16_EXT 0x8048 #define GL_INTENSITY 0x8049 #define GL_INTENSITY_EXT 0x8049 #define GL_INTENSITY4 0x804A #define GL_INTENSITY4_EXT 0x804A #define GL_INTENSITY8 0x804B #define GL_INTENSITY8_EXT 0x804B #define GL_INTENSITY12 0x804C #define GL_INTENSITY12_EXT 0x804C #define GL_INTENSITY16 0x804D #define GL_INTENSITY16_EXT 0x804D #define GL_RGB2_EXT 0x804E #define GL_RGB4 0x804F #define GL_RGB4_EXT 0x804F #define GL_RGB5 0x8050 #define GL_RGB5_EXT 0x8050 #define GL_RGB8 0x8051 #define GL_RGB8_EXT 0x8051 #define GL_RGB8_OES 0x8051 #define GL_RGB10 0x8052 #define GL_RGB10_EXT 0x8052 #define GL_RGB12 0x8053 #define GL_RGB12_EXT 0x8053 #define GL_RGB16 0x8054 #define GL_RGB16_EXT 0x8054 #define GL_RGBA2 0x8055 #define GL_RGBA2_EXT 0x8055 #define GL_RGBA4 0x8056 #define GL_RGBA4_EXT 0x8056 #define GL_RGBA4_OES 0x8056 #define GL_RGB5_A1 0x8057 #define GL_RGB5_A1_EXT 0x8057 #define GL_RGB5_A1_OES 0x8057 #define GL_RGBA8 0x8058 #define GL_RGBA8_EXT 0x8058 #define GL_RGBA8_OES 0x8058 #define GL_RGB10_A2 0x8059 #define GL_RGB10_A2_EXT 0x8059 #define GL_RGBA12 0x805A #define GL_RGBA12_EXT 0x805A #define GL_RGBA16 0x805B #define GL_RGBA16_EXT 0x805B #define GL_TEXTURE_RED_SIZE 0x805C #define GL_TEXTURE_RED_SIZE_EXT 0x805C #define GL_TEXTURE_GREEN_SIZE 0x805D #define GL_TEXTURE_GREEN_SIZE_EXT 0x805D #define GL_TEXTURE_BLUE_SIZE 0x805E #define GL_TEXTURE_BLUE_SIZE_EXT 0x805E #define GL_TEXTURE_ALPHA_SIZE 0x805F #define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 #define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 #define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 #define GL_REPLACE_EXT 0x8062 #define GL_PROXY_TEXTURE_1D 0x8063 #define GL_PROXY_TEXTURE_1D_EXT 0x8063 #define GL_PROXY_TEXTURE_2D 0x8064 #define GL_PROXY_TEXTURE_2D_EXT 0x8064 #define GL_TEXTURE_TOO_LARGE_EXT 0x8065 #define GL_TEXTURE_PRIORITY 0x8066 #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RESIDENT 0x8067 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_BINDING_1D 0x8068 #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_BINDING_2D 0x8069 #define GL_TEXTURE_3D_BINDING_EXT 0x806A #define GL_TEXTURE_3D_BINDING_OES 0x806A #define GL_TEXTURE_BINDING_3D 0x806A #define GL_TEXTURE_BINDING_3D_OES 0x806A #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_TEXTURE_3D_EXT 0x806F #define GL_TEXTURE_3D_OES 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_TEXTURE_WRAP_R_OES 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 #define GL_VERTEX_ARRAY 0x8074 #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_VERTEX_ARRAY_KHR 0x8074 #define GL_NORMAL_ARRAY 0x8075 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY 0x8076 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY 0x8077 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY 0x8078 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY 0x8079 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE 0x807A #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_TYPE 0x807B #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ARRAY_STRIDE 0x807C #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_NORMAL_ARRAY_TYPE 0x807E #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NORMAL_ARRAY_STRIDE 0x807F #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE 0x8081 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE 0x8082 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE 0x8083 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE 0x8085 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE 0x8086 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_VERTEX_ARRAY_POINTER 0x808E #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_NORMAL_ARRAY_POINTER 0x808F #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_COLOR_ARRAY_POINTER 0x8090 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER 0x8091 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 #define GL_INTERLACE_SGIX 0x8094 #define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 #define GL_LINEAR_DETAIL_SGIS 0x8097 #define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 #define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 #define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A #define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C #define GL_MULTISAMPLE 0x809D #define GL_MULTISAMPLE_ARB 0x809D #define GL_MULTISAMPLE_EXT 0x809D #define GL_MULTISAMPLE_SGIS 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E #define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F #define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_MASK_EXT 0x80A0 #define GL_SAMPLE_MASK_SGIS 0x80A0 #define GL_1PASS_EXT 0x80A1 #define GL_1PASS_SGIS 0x80A1 #define GL_2PASS_0_EXT 0x80A2 #define GL_2PASS_0_SGIS 0x80A2 #define GL_2PASS_1_EXT 0x80A3 #define GL_2PASS_1_SGIS 0x80A3 #define GL_4PASS_0_EXT 0x80A4 #define GL_4PASS_0_SGIS 0x80A4 #define GL_4PASS_1_EXT 0x80A5 #define GL_4PASS_1_SGIS 0x80A5 #define GL_4PASS_2_EXT 0x80A6 #define GL_4PASS_2_SGIS 0x80A6 #define GL_4PASS_3_EXT 0x80A7 #define GL_4PASS_3_SGIS 0x80A7 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLE_BUFFERS_EXT 0x80A8 #define GL_SAMPLE_BUFFERS_SGIS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLES_EXT 0x80A9 #define GL_SAMPLES_SGIS 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_MASK_VALUE_EXT 0x80AA #define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_SAMPLE_MASK_INVERT_EXT 0x80AB #define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB #define GL_SAMPLE_PATTERN_EXT 0x80AC #define GL_SAMPLE_PATTERN_SGIS 0x80AC #define GL_LINEAR_SHARPEN_SGIS 0x80AD #define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE #define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_SGI 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB #define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD #define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE #define GL_SHADOW_AMBIENT_SGIX 0x80BF #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF /* Enum Group range_0x80C0_0x80CF */ #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_DST_RGB_OES 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLEND_SRC_RGB_OES 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_DST_ALPHA_OES 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_BLEND_SRC_ALPHA_EXT 0x80CB #define GL_BLEND_SRC_ALPHA_OES 0x80CB #define GL_422_EXT 0x80CC #define GL_422_REV_EXT 0x80CD #define GL_422_AVERAGE_EXT 0x80CE #define GL_422_REV_AVERAGE_EXT 0x80CF /* Enum Group range_0x80D0_0x80DF */ #define GL_COLOR_TABLE 0x80D0 #define GL_COLOR_TABLE_SGI 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 #define GL_PROXY_COLOR_TABLE 0x80D3 #define GL_PROXY_COLOR_TABLE_SGI 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 #define GL_COLOR_TABLE_SCALE 0x80D6 #define GL_COLOR_TABLE_SCALE_SGI 0x80D6 #define GL_COLOR_TABLE_BIAS 0x80D7 #define GL_COLOR_TABLE_BIAS_SGI 0x80D7 #define GL_COLOR_TABLE_FORMAT 0x80D8 #define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 #define GL_COLOR_TABLE_WIDTH 0x80D9 #define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 #define GL_COLOR_TABLE_RED_SIZE 0x80DA #define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB #define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC #define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF /* Enum Group range_0x80E0_0x810F */ #define GL_BGR 0x80E0 #define GL_BGR_EXT 0x80E0 #define GL_BGRA 0x80E1 #define GL_BGRA_EXT 0x80E1 #define GL_BGRA_IMG 0x80E1 #define GL_COLOR_INDEX1_EXT 0x80E2 #define GL_COLOR_INDEX2_EXT 0x80E3 #define GL_COLOR_INDEX4_EXT 0x80E4 #define GL_COLOR_INDEX8_EXT 0x80E5 #define GL_COLOR_INDEX12_EXT 0x80E6 #define GL_COLOR_INDEX16_EXT 0x80E7 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 #define GL_PHONG_WIN 0x80EA #define GL_PHONG_HINT_WIN 0x80EB #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED #define GL_PARAMETER_BUFFER_ARB 0x80EE #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 /* Enum Group range_0x8110_0x814F */ #define GL_DUAL_ALPHA4_SGIS 0x8110 #define GL_DUAL_ALPHA8_SGIS 0x8111 #define GL_DUAL_ALPHA12_SGIS 0x8112 #define GL_DUAL_ALPHA16_SGIS 0x8113 #define GL_DUAL_LUMINANCE4_SGIS 0x8114 #define GL_DUAL_LUMINANCE8_SGIS 0x8115 #define GL_DUAL_LUMINANCE12_SGIS 0x8116 #define GL_DUAL_LUMINANCE16_SGIS 0x8117 #define GL_DUAL_INTENSITY4_SGIS 0x8118 #define GL_DUAL_INTENSITY8_SGIS 0x8119 #define GL_DUAL_INTENSITY12_SGIS 0x811A #define GL_DUAL_INTENSITY16_SGIS 0x811B #define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C #define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D #define GL_QUAD_ALPHA4_SGIS 0x811E #define GL_QUAD_ALPHA8_SGIS 0x811F #define GL_QUAD_LUMINANCE4_SGIS 0x8120 #define GL_QUAD_LUMINANCE8_SGIS 0x8121 #define GL_QUAD_INTENSITY4_SGIS 0x8122 #define GL_QUAD_INTENSITY8_SGIS 0x8123 #define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 #define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 #define GL_FOG_FUNC_SGIS 0x812A #define GL_FOG_FUNC_POINTS_SGIS 0x812B #define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C #define GL_CLAMP_TO_BORDER 0x812D #define GL_CLAMP_TO_BORDER_ARB 0x812D #define GL_CLAMP_TO_BORDER_EXT 0x812D #define GL_CLAMP_TO_BORDER_NV 0x812D #define GL_CLAMP_TO_BORDER_SGIS 0x812D #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E #define GL_CLAMP_TO_EDGE 0x812F #define GL_CLAMP_TO_EDGE_SGIS 0x812F #define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 #define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 #define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 #define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 #define GL_TEXTURE_4D_SGIS 0x8134 #define GL_PROXY_TEXTURE_4D_SGIS 0x8135 #define GL_TEXTURE_4DSIZE_SGIS 0x8136 #define GL_TEXTURE_WRAP_Q_SGIS 0x8137 #define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 #define GL_PIXEL_TEX_GEN_SGIX 0x8139 #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_MIN_LOD_SGIS 0x813A #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_MAX_LOD_SGIS 0x813B #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D #define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F #define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 #define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 #define GL_FILTER4_SGIS 0x8146 #define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 #define GL_SPRITE_SGIX 0x8148 #define GL_SPRITE_MODE_SGIX 0x8149 #define GL_SPRITE_AXIS_SGIX 0x814A #define GL_SPRITE_TRANSLATION_SGIX 0x814B #define GL_SPRITE_AXIAL_SGIX 0x814C #define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D #define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E #define GL_TEXTURE_4D_BINDING_SGIS 0x814F /* Enum Group range_0x8150_0x816F */ #define GL_IGNORE_BORDER_HP 0x8150 #define GL_CONSTANT_BORDER 0x8151 #define GL_CONSTANT_BORDER_HP 0x8151 #define GL_REPLICATE_BORDER 0x8153 #define GL_REPLICATE_BORDER_HP 0x8153 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 #define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 #define GL_IMAGE_SCALE_X_HP 0x8155 #define GL_IMAGE_SCALE_Y_HP 0x8156 #define GL_IMAGE_TRANSLATE_X_HP 0x8157 #define GL_IMAGE_TRANSLATE_Y_HP 0x8158 #define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 #define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A #define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B #define GL_IMAGE_MAG_FILTER_HP 0x815C #define GL_IMAGE_MIN_FILTER_HP 0x815D #define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E #define GL_CUBIC_HP 0x815F #define GL_AVERAGE_HP 0x8160 #define GL_IMAGE_TRANSFORM_2D_HP 0x8161 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 #define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 #define GL_TEXTURE_POST_SPECULAR_HP 0x8168 #define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 /* Enum Group range_0x8170_0x81CF */ #define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 #define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C #define GL_REFERENCE_PLANE_SGIX 0x817D #define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E #define GL_IR_INSTRUMENT1_SGIX 0x817F #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 #define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 #define GL_LIST_PRIORITY_SGIX 0x8182 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A #define GL_FRAMEZOOM_SGIX 0x818B #define GL_FRAMEZOOM_FACTOR_SGIX 0x818C #define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D #define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E #define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F #define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 #define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 #define GL_TEXTURE_DEFORMATION_SGIX 0x8195 #define GL_DEFORMATIONS_MASK_SGIX 0x8196 #define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 #define GL_FOG_OFFSET_SGIX 0x8198 #define GL_FOG_OFFSET_VALUE_SGIX 0x8199 #define GL_TEXTURE_COMPARE_SGIX 0x819A #define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B #define GL_TEXTURE_LEQUAL_R_SGIX 0x819C #define GL_TEXTURE_GEQUAL_R_SGIX 0x819D #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT16_ARB 0x81A5 #define GL_DEPTH_COMPONENT16_OES 0x81A5 #define GL_DEPTH_COMPONENT16_SGIX 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 #define GL_DEPTH_COMPONENT24_OES 0x81A6 #define GL_DEPTH_COMPONENT24_SGIX 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 #define GL_DEPTH_COMPONENT32_OES 0x81A7 #define GL_DEPTH_COMPONENT32_SGIX 0x81A7 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 #define GL_CULL_VERTEX_EXT 0x81AA #define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC #define GL_IUI_V2F_EXT 0x81AD #define GL_IUI_V3F_EXT 0x81AE #define GL_IUI_N3F_V2F_EXT 0x81AF #define GL_IUI_N3F_V3F_EXT 0x81B0 #define GL_T2F_IUI_V2F_EXT 0x81B1 #define GL_T2F_IUI_V3F_EXT 0x81B2 #define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 #define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 #define GL_INDEX_TEST_EXT 0x81B5 #define GL_INDEX_TEST_FUNC_EXT 0x81B6 #define GL_INDEX_TEST_REF_EXT 0x81B7 #define GL_INDEX_MATERIAL_EXT 0x81B8 #define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 #define GL_INDEX_MATERIAL_FACE_EXT 0x81BA #define GL_YCRCB_422_SGIX 0x81BB #define GL_YCRCB_444_SGIX 0x81BC /* Enum Group range_0x81D0_0x81DF */ #define GL_WRAP_BORDER_SUN 0x81D4 #define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 #define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 #define GL_TRIANGLE_LIST_SUN 0x81D7 #define GL_REPLACEMENT_CODE_SUN 0x81D8 #define GL_GLOBAL_ALPHA_SUN 0x81D9 #define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA /* Enum Group range_0x81E0_0x81FF */ #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF #define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 #define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 #define GL_EYE_POINT_SGIS 0x81F4 #define GL_OBJECT_POINT_SGIS 0x81F5 #define GL_EYE_LINE_SGIS 0x81F6 #define GL_OBJECT_LINE_SGIS 0x81F7 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 #define GL_SINGLE_COLOR 0x81F9 #define GL_SINGLE_COLOR_EXT 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB /* Enum Group range_0x8200_0x820F */ #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 /* Enum Group range_0x8210_0x823F */ #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 #define GL_FRAMEBUFFER_DEFAULT 0x8218 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A #define GL_MAJOR_VERSION 0x821B #define GL_MINOR_VERSION 0x821C #define GL_NUM_EXTENSIONS 0x821D #define GL_CONTEXT_FLAGS 0x821E #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F #define GL_BUFFER_STORAGE_FLAGS 0x8220 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 #define GL_INDEX 0x8222 #define GL_COMPRESSED_RED 0x8225 #define GL_COMPRESSED_RG 0x8226 #define GL_RG 0x8227 #define GL_RG_EXT 0x8227 #define GL_RG_INTEGER 0x8228 #define GL_R8 0x8229 #define GL_R8_EXT 0x8229 #define GL_R16 0x822A #define GL_RG8 0x822B #define GL_RG8_EXT 0x822B #define GL_RG16 0x822C #define GL_R16F 0x822D #define GL_R16F_EXT 0x822D #define GL_R32F 0x822E #define GL_R32F_EXT 0x822E #define GL_RG16F 0x822F #define GL_RG16F_EXT 0x822F #define GL_RG32F 0x8230 #define GL_RG32F_EXT 0x8230 #define GL_R8I 0x8231 #define GL_R8UI 0x8232 #define GL_R16I 0x8233 #define GL_R16UI 0x8234 #define GL_R32I 0x8235 #define GL_R32UI 0x8236 #define GL_RG8I 0x8237 #define GL_RG8UI 0x8238 #define GL_RG16I 0x8239 #define GL_RG16UI 0x823A #define GL_RG32I 0x823B #define GL_RG32UI 0x823C /* Enum Group range_0x8240_0x82AF */ #define GL_SYNC_CL_EVENT_ARB 0x8240 #define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 #define GL_DEBUG_SOURCE_API 0x8246 #define GL_DEBUG_SOURCE_API_ARB 0x8246 #define GL_DEBUG_SOURCE_API_KHR 0x8246 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 #define GL_DEBUG_SOURCE_APPLICATION 0x824A #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A #define GL_DEBUG_SOURCE_OTHER 0x824B #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B #define GL_DEBUG_TYPE_ERROR 0x824C #define GL_DEBUG_TYPE_ERROR_ARB 0x824C #define GL_DEBUG_TYPE_ERROR_KHR 0x824C #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E #define GL_DEBUG_TYPE_PORTABILITY 0x824F #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 #define GL_DEBUG_TYPE_OTHER 0x8251 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 #define GL_PROGRAM_SEPARABLE 0x8258 #define GL_PROGRAM_SEPARABLE_EXT 0x8258 #define GL_ACTIVE_PROGRAM 0x8259 #define GL_PROGRAM_PIPELINE_BINDING 0x825A #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A #define GL_MAX_VIEWPORTS 0x825B #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C #define GL_VIEWPORT_BOUNDS_RANGE 0x825D #define GL_LAYER_PROVOKING_VERTEX 0x825E #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F #define GL_UNDEFINED_VERTEX 0x8260 #define GL_UNDEFINED_VERTEX_EXT 0x8260 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 #define GL_DEBUG_TYPE_MARKER 0x8268 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268 #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 #define GL_DEBUG_TYPE_POP_GROUP 0x826A #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D #define GL_MAX_UNIFORM_LOCATIONS 0x826E #define GL_INTERNALFORMAT_SUPPORTED 0x826F #define GL_INTERNALFORMAT_PREFERRED 0x8270 #define GL_INTERNALFORMAT_RED_SIZE 0x8271 #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 #define GL_INTERNALFORMAT_RED_TYPE 0x8278 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D #define GL_MAX_WIDTH 0x827E #define GL_MAX_HEIGHT 0x827F #define GL_MAX_DEPTH 0x8280 #define GL_MAX_LAYERS 0x8281 #define GL_MAX_COMBINED_DIMENSIONS 0x8282 #define GL_COLOR_COMPONENTS 0x8283 #define GL_DEPTH_COMPONENTS 0x8284 #define GL_STENCIL_COMPONENTS 0x8285 #define GL_COLOR_RENDERABLE 0x8286 #define GL_DEPTH_RENDERABLE 0x8287 #define GL_STENCIL_RENDERABLE 0x8288 #define GL_FRAMEBUFFER_RENDERABLE 0x8289 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A #define GL_FRAMEBUFFER_BLEND 0x828B #define GL_READ_PIXELS 0x828C #define GL_READ_PIXELS_FORMAT 0x828D #define GL_READ_PIXELS_TYPE 0x828E #define GL_TEXTURE_IMAGE_FORMAT 0x828F #define GL_TEXTURE_IMAGE_TYPE 0x8290 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 #define GL_MIPMAP 0x8293 #define GL_MANUAL_GENERATE_MIPMAP 0x8294 #define GL_AUTO_GENERATE_MIPMAP 0x8295 #define GL_COLOR_ENCODING 0x8296 #define GL_SRGB_READ 0x8297 #define GL_SRGB_WRITE 0x8298 #define GL_SRGB_DECODE_ARB 0x8299 #define GL_FILTER 0x829A #define GL_VERTEX_TEXTURE 0x829B #define GL_TESS_CONTROL_TEXTURE 0x829C #define GL_TESS_EVALUATION_TEXTURE 0x829D #define GL_GEOMETRY_TEXTURE 0x829E #define GL_FRAGMENT_TEXTURE 0x829F #define GL_COMPUTE_TEXTURE 0x82A0 #define GL_TEXTURE_SHADOW 0x82A1 #define GL_TEXTURE_GATHER 0x82A2 #define GL_TEXTURE_GATHER_SHADOW 0x82A3 #define GL_SHADER_IMAGE_LOAD 0x82A4 #define GL_SHADER_IMAGE_STORE 0x82A5 #define GL_SHADER_IMAGE_ATOMIC 0x82A6 #define GL_IMAGE_TEXEL_SIZE 0x82A7 #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 #define GL_IMAGE_PIXEL_FORMAT 0x82A9 #define GL_IMAGE_PIXEL_TYPE 0x82AA #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF /* Enum Group range_0x82B0_0x830F */ #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 #define GL_CLEAR_BUFFER 0x82B4 #define GL_TEXTURE_VIEW 0x82B5 #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 #define GL_FULL_SUPPORT 0x82B7 #define GL_CAVEAT_SUPPORT 0x82B8 #define GL_IMAGE_CLASS_4_X_32 0x82B9 #define GL_IMAGE_CLASS_2_X_32 0x82BA #define GL_IMAGE_CLASS_1_X_32 0x82BB #define GL_IMAGE_CLASS_4_X_16 0x82BC #define GL_IMAGE_CLASS_2_X_16 0x82BD #define GL_IMAGE_CLASS_1_X_16 0x82BE #define GL_IMAGE_CLASS_4_X_8 0x82BF #define GL_IMAGE_CLASS_2_X_8 0x82C0 #define GL_IMAGE_CLASS_1_X_8 0x82C1 #define GL_IMAGE_CLASS_11_11_10 0x82C2 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 #define GL_VIEW_CLASS_128_BITS 0x82C4 #define GL_VIEW_CLASS_96_BITS 0x82C5 #define GL_VIEW_CLASS_64_BITS 0x82C6 #define GL_VIEW_CLASS_48_BITS 0x82C7 #define GL_VIEW_CLASS_32_BITS 0x82C8 #define GL_VIEW_CLASS_24_BITS 0x82C9 #define GL_VIEW_CLASS_16_BITS 0x82CA #define GL_VIEW_CLASS_8_BITS 0x82CB #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 #define GL_VERTEX_ATTRIB_BINDING 0x82D4 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 #define GL_VERTEX_BINDING_DIVISOR 0x82D6 #define GL_VERTEX_BINDING_OFFSET 0x82D7 #define GL_VERTEX_BINDING_STRIDE 0x82D8 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF #define GL_BUFFER 0x82E0 #define GL_BUFFER_KHR 0x82E0 #define GL_SHADER 0x82E1 #define GL_SHADER_KHR 0x82E1 #define GL_PROGRAM 0x82E2 #define GL_PROGRAM_KHR 0x82E2 #define GL_QUERY 0x82E3 #define GL_QUERY_KHR 0x82E3 #define GL_PROGRAM_PIPELINE 0x82E4 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 #define GL_SAMPLER 0x82E6 #define GL_SAMPLER_KHR 0x82E6 #define GL_DISPLAY_LIST 0x82E7 #define GL_MAX_LABEL_LENGTH 0x82E8 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 /* Enum Group range_0x8310_0x832F */ #define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 #define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313 #define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314 #define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315 #define GL_CONVOLUTION_HINT_SGIX 0x8316 #define GL_YCRCB_SGIX 0x8318 #define GL_YCRCBA_SGIX 0x8319 #define GL_UNPACK_COMPRESSED_SIZE_SGIX 0x831A #define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B #define GL_PACK_COMPRESSED_SIZE_SGIX 0x831C #define GL_SLIM8U_SGIX 0x831D #define GL_SLIM10U_SGIX 0x831E #define GL_SLIM12S_SGIX 0x831F #define GL_ALPHA_MIN_SGIX 0x8320 #define GL_ALPHA_MAX_SGIX 0x8321 #define GL_SCALEBIAS_HINT_SGIX 0x8322 #define GL_ASYNC_MARKER_SGIX 0x8329 #define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B #define GL_ASYNC_HISTOGRAM_SGIX 0x832C #define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D /* Enum Group range_0x8330_0x833F */ #define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 #define GL_PIXEL_MAG_FILTER_EXT 0x8331 #define GL_PIXEL_MIN_FILTER_EXT 0x8332 #define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 #define GL_CUBIC_EXT 0x8334 #define GL_AVERAGE_EXT 0x8335 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 /* Enum Group range_0x8340_0x836F */ #define GL_FRAGMENT_MATERIAL_EXT 0x8349 #define GL_FRAGMENT_NORMAL_EXT 0x834A #define GL_FRAGMENT_COLOR_EXT 0x834C #define GL_ATTENUATION_EXT 0x834D #define GL_SHADOW_ATTENUATION_EXT 0x834E #define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F #define GL_TEXTURE_LIGHT_EXT 0x8350 #define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 #define GL_PIXEL_TEXTURE_SGIS 0x8353 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 #define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 #define GL_LINE_QUALITY_HINT_SGIX 0x835B #define GL_ASYNC_TEX_IMAGE_SGIX 0x835C #define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D #define GL_ASYNC_READ_PIXELS_SGIX 0x835E #define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 #define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_BYTE_2_3_3_REV_EXT 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_EXT 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_5_6_5_REV_EXT 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_8_8_8_8_REV_EXT 0x8367 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 #define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 #define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A #define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B /* Enum Group range_0x8370_0x837F */ #define GL_MIRRORED_REPEAT 0x8370 #define GL_MIRRORED_REPEAT_ARB 0x8370 #define GL_MIRRORED_REPEAT_IBM 0x8370 #define GL_MIRRORED_REPEAT_OES 0x8370 /* Enum Group range_0x83A0_0x83BF */ #define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 #define GL_RGBA_S3TC 0x83A2 #define GL_RGBA4_S3TC 0x83A3 #define GL_RGBA_DXT5_S3TC 0x83A4 #define GL_RGBA4_DXT5_S3TC 0x83A5 /* Enum Group range_0x83C0_0x83EF */ #define GL_VERTEX_PRECLIP_SGIX 0x83EE #define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF /* Enum Group range_0x83F0_0x83FF */ #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #define GL_PARALLEL_ARRAYS_INTEL 0x83F4 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA #define GL_PERFQUERY_WAIT_INTEL 0x83FB #define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF /* Enum Group range_0x8400_0x846F */ #define GL_FRAGMENT_LIGHTING_SGIX 0x8400 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 #define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 #define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 #define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 #define GL_LIGHT_ENV_MODE_SGIX 0x8407 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B #define GL_FRAGMENT_LIGHT0_SGIX 0x840C #define GL_FRAGMENT_LIGHT1_SGIX 0x840D #define GL_FRAGMENT_LIGHT2_SGIX 0x840E #define GL_FRAGMENT_LIGHT3_SGIX 0x840F #define GL_FRAGMENT_LIGHT4_SGIX 0x8410 #define GL_FRAGMENT_LIGHT5_SGIX 0x8411 #define GL_FRAGMENT_LIGHT6_SGIX 0x8412 #define GL_FRAGMENT_LIGHT7_SGIX 0x8413 #define GL_PACK_RESAMPLE_SGIX 0x842C #define GL_UNPACK_RESAMPLE_SGIX 0x842D #define GL_RESAMPLE_REPLICATE_SGIX 0x842E #define GL_RESAMPLE_ZERO_FILL_SGIX 0x842F #define GL_RESAMPLE_DECIMATE_SGIX 0x8430 #define GL_TANGENT_ARRAY_EXT 0x8439 #define GL_BINORMAL_ARRAY_EXT 0x843A #define GL_CURRENT_TANGENT_EXT 0x843B #define GL_CURRENT_BINORMAL_EXT 0x843C #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 #define GL_MAP1_TANGENT_EXT 0x8444 #define GL_MAP2_TANGENT_EXT 0x8445 #define GL_MAP1_BINORMAL_EXT 0x8446 #define GL_MAP2_BINORMAL_EXT 0x8447 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D #define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E #define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORD_SRC 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FOG_COORD 0x8451 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_CURRENT_FOG_COORD 0x8453 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 #define GL_FOG_COORD_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_COLOR_SUM_ARB 0x8458 #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F #define GL_ALIASED_POINT_SIZE_RANGE 0x846D #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E /* Enum Group range_0x8490_0x849F */ #define GL_SCREEN_COORDINATES_REND 0x8490 #define GL_INVERTED_SCREEN_W_REND 0x8491 /* Enum Group range_0x84C0_0x84EF */ #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31 0x84DF #define GL_TEXTURE31_ARB 0x84DF #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 #define GL_SUBTRACT 0x84E7 #define GL_SUBTRACT_ARB 0x84E7 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF /* Enum Group range_0x84F0_0x855F */ #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 #define GL_ALL_COMPLETED_NV 0x84F2 #define GL_FENCE_STATUS_NV 0x84F3 #define GL_FENCE_CONDITION_NV 0x84F4 #define GL_TEXTURE_RECTANGLE 0x84F5 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_TEXTURE_RECTANGLE_NV 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 #define GL_DEPTH_STENCIL 0x84F9 #define GL_DEPTH_STENCIL_EXT 0x84F9 #define GL_DEPTH_STENCIL_NV 0x84F9 #define GL_DEPTH_STENCIL_OES 0x84F9 #define GL_UNSIGNED_INT_24_8 0x84FA #define GL_UNSIGNED_INT_24_8_EXT 0x84FA #define GL_UNSIGNED_INT_24_8_NV 0x84FA #define GL_UNSIGNED_INT_24_8_OES 0x84FA #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 #define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 #define GL_COMBINE4_NV 0x8503 #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 #define GL_MODELVIEW1_MATRIX_EXT 0x8506 #define GL_INCR_WRAP 0x8507 #define GL_INCR_WRAP_EXT 0x8507 #define GL_INCR_WRAP_OES 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_DECR_WRAP_EXT 0x8508 #define GL_DECR_WRAP_OES 0x8508 #define GL_VERTEX_WEIGHTING_EXT 0x8509 #define GL_MODELVIEW1_ARB 0x850A #define GL_MODELVIEW1_EXT 0x850A #define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B #define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 #define GL_NORMAL_MAP 0x8511 #define GL_NORMAL_MAP_ARB 0x8511 #define GL_NORMAL_MAP_EXT 0x8511 #define GL_NORMAL_MAP_NV 0x8511 #define GL_NORMAL_MAP_OES 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_REFLECTION_MAP_EXT 0x8512 #define GL_REFLECTION_MAP_NV 0x8512 #define GL_REFLECTION_MAP_OES 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 #define GL_TEXTURE_CUBE_MAP_OES 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 #define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D #define GL_VERTEX_ARRAY_RANGE_NV 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852A #define GL_CONSTANT_COLOR1_NV 0x852B #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D #define GL_SPARE0_NV 0x852E #define GL_SPARE1_NV 0x852F #define GL_DISCARD_NV 0x8530 #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 #define GL_PER_STAGE_CONSTANTS_NV 0x8535 #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853A #define GL_HALF_BIAS_NEGATE_NV 0x853B #define GL_SIGNED_IDENTITY_NV 0x853C #define GL_SIGNED_NEGATE_NV 0x853D #define GL_SCALE_BY_TWO_NV 0x853E #define GL_SCALE_BY_FOUR_NV 0x853F #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854A #define GL_COMBINER_CD_OUTPUT_NV 0x854B #define GL_COMBINER_SUM_OUTPUT_NV 0x854C #define GL_MAX_GENERAL_COMBINERS_NV 0x854D #define GL_NUM_GENERAL_COMBINERS_NV 0x854E #define GL_COLOR_SUM_CLAMP_NV 0x854F #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 #define GL_FOG_DISTANCE_MODE_NV 0x855A #define GL_EYE_RADIAL_NV 0x855B #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C #define GL_EMBOSS_LIGHT_NV 0x855D #define GL_EMBOSS_CONSTANT_NV 0x855E #define GL_EMBOSS_MAP_NV 0x855F /* Enum Group range_0x8560_0x856F */ #define GL_RED_MIN_CLAMP_INGR 0x8560 #define GL_GREEN_MIN_CLAMP_INGR 0x8561 #define GL_BLUE_MIN_CLAMP_INGR 0x8562 #define GL_ALPHA_MIN_CLAMP_INGR 0x8563 #define GL_RED_MAX_CLAMP_INGR 0x8564 #define GL_GREEN_MAX_CLAMP_INGR 0x8565 #define GL_BLUE_MAX_CLAMP_INGR 0x8566 #define GL_ALPHA_MAX_CLAMP_INGR 0x8567 #define GL_INTERLACE_READ_INGR 0x8568 /* Enum Group RegisterCombinerPname */ #define GL_COMBINE 0x8570 #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE 0x8573 #define GL_RGB_SCALE_ARB 0x8573 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_INTERPOLATE_ARB 0x8575 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT 0x8576 #define GL_CONSTANT_ARB 0x8576 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS 0x8578 #define GL_PREVIOUS_ARB 0x8578 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SRC0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SRC1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SRC2_RGB 0x8582 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SRC0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SRC1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_SOURCE2_ALPHA_ARB 0x858A #define GL_SOURCE2_ALPHA_EXT 0x858A #define GL_SRC2_ALPHA 0x858A #define GL_SOURCE3_ALPHA_NV 0x858B #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_OPERAND2_ALPHA_ARB 0x859A #define GL_OPERAND2_ALPHA_EXT 0x859A #define GL_OPERAND3_ALPHA_NV 0x859B /* Enum Group range_0x85A0_0x85AF */ #define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 #define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 #define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 #define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 #define GL_PERTURB_EXT 0x85AE #define GL_TEXTURE_NORMAL_EXT 0x85AF /* Enum Group range_0x85B0_0x85BF */ #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 #define GL_TRANSFORM_HINT_APPLE 0x85B1 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 #define GL_BUFFER_OBJECT_APPLE 0x85B3 #define GL_STORAGE_CLIENT_APPLE 0x85B4 #define GL_VERTEX_ARRAY_BINDING 0x85B5 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 #define GL_YCBCR_422_APPLE 0x85B9 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC #define GL_STORAGE_PRIVATE_APPLE 0x85BD #define GL_STORAGE_CACHED_APPLE 0x85BE #define GL_STORAGE_SHARED_APPLE 0x85BF /* Enum Group range_0x85C0_0x85CF */ #define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 #define GL_R1UI_V3F_SUN 0x85C4 #define GL_R1UI_C4UB_V3F_SUN 0x85C5 #define GL_R1UI_C3F_V3F_SUN 0x85C6 #define GL_R1UI_N3F_V3F_SUN 0x85C7 #define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 #define GL_R1UI_T2F_V3F_SUN 0x85C9 #define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA #define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB #define GL_SLICE_ACCUM_SUN 0x85CC /* Enum Group range_0x8600_0x861F */ #define GL_QUAD_MESH_SUN 0x8614 #define GL_TRIANGLE_MESH_SUN 0x8615 /* Enum Group range_0x8620_0x867F */ #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862A #define GL_INVERSE_NV 0x862B #define GL_TRANSPOSE_NV 0x862C #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_PROGRAM_POINT_SIZE 0x8642 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E #define GL_DEPTH_CLAMP 0x864F #define GL_DEPTH_CLAMP_NV 0x864F #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F /* Enum Group range_0x86A0_0x86AF */ #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4 #define GL_MAX_VERTEX_UNITS_OES 0x86A4 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 #define GL_VERTEX_BLEND_ARB 0x86A7 #define GL_CURRENT_WEIGHT_ARB 0x86A8 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 #define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA #define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB #define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC #define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC #define GL_WEIGHT_ARRAY_ARB 0x86AD #define GL_WEIGHT_ARRAY_OES 0x86AD #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGB_ARB 0x86AE #define GL_DOT3_RGBA 0x86AF #define GL_DOT3_RGBA_ARB 0x86AF #define GL_DOT3_RGBA_IMG 0x86AF /* Enum Group range_0x86B0_0x86BF */ #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 #define GL_MULTISAMPLE_3DFX 0x86B2 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3 #define GL_SAMPLES_3DFX 0x86B4 /* Enum Group range_0x86C0_0x871F */ #define GL_EVAL_2D_NV 0x86C0 #define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 #define GL_MAP_TESSELLATION_NV 0x86C2 #define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 #define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 #define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 #define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 #define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 #define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 #define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA #define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB #define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC #define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD #define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE #define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF #define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 #define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 #define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 #define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 #define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 #define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 #define GL_MAX_MAP_TESSELLATION_NV 0x86D6 #define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 #define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB #define GL_DSDT_MAG_INTENSITY_NV 0x86DC #define GL_SHADER_CONSISTENT_NV 0x86DD #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 #define GL_CONST_EYE_NV 0x86E5 #define GL_PASS_THROUGH_NV 0x86E6 #define GL_CULL_FRAGMENT_NV 0x86E7 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA #define GL_SURFACE_STATE_NV 0x86EB #define GL_DOT_PRODUCT_NV 0x86EC #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 #define GL_HILO_NV 0x86F4 #define GL_DSDT_NV 0x86F5 #define GL_DSDT_MAG_NV 0x86F6 #define GL_DSDT_MAG_VIB_NV 0x86F7 #define GL_HILO16_NV 0x86F8 #define GL_SIGNED_HILO_NV 0x86F9 #define GL_SIGNED_HILO16_NV 0x86FA #define GL_SIGNED_RGBA_NV 0x86FB #define GL_SIGNED_RGBA8_NV 0x86FC #define GL_SURFACE_REGISTERED_NV 0x86FD #define GL_SIGNED_RGB_NV 0x86FE #define GL_SIGNED_RGB8_NV 0x86FF #define GL_SURFACE_MAPPED_NV 0x8700 #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870A #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D #define GL_HI_SCALE_NV 0x870E #define GL_LO_SCALE_NV 0x870F #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A #define GL_TEXTURE_HI_SIZE_NV 0x871B #define GL_TEXTURE_LO_SIZE_NV 0x871C #define GL_TEXTURE_DS_SIZE_NV 0x871D #define GL_TEXTURE_DT_SIZE_NV 0x871E #define GL_TEXTURE_MAG_SIZE_NV 0x871F /* Enum Group range_0x8720_0x873F */ #define GL_MODELVIEW2_ARB 0x8722 #define GL_MODELVIEW3_ARB 0x8723 #define GL_MODELVIEW4_ARB 0x8724 #define GL_MODELVIEW5_ARB 0x8725 #define GL_MODELVIEW6_ARB 0x8726 #define GL_MODELVIEW7_ARB 0x8727 #define GL_MODELVIEW8_ARB 0x8728 #define GL_MODELVIEW9_ARB 0x8729 #define GL_MODELVIEW10_ARB 0x872A #define GL_MODELVIEW11_ARB 0x872B #define GL_MODELVIEW12_ARB 0x872C #define GL_MODELVIEW13_ARB 0x872D #define GL_MODELVIEW14_ARB 0x872E #define GL_MODELVIEW15_ARB 0x872F #define GL_MODELVIEW16_ARB 0x8730 #define GL_MODELVIEW17_ARB 0x8731 #define GL_MODELVIEW18_ARB 0x8732 #define GL_MODELVIEW19_ARB 0x8733 #define GL_MODELVIEW20_ARB 0x8734 #define GL_MODELVIEW21_ARB 0x8735 #define GL_MODELVIEW22_ARB 0x8736 #define GL_MODELVIEW23_ARB 0x8737 #define GL_MODELVIEW24_ARB 0x8738 #define GL_MODELVIEW25_ARB 0x8739 #define GL_MODELVIEW26_ARB 0x873A #define GL_MODELVIEW27_ARB 0x873B #define GL_MODELVIEW28_ARB 0x873C #define GL_MODELVIEW29_ARB 0x873D #define GL_MODELVIEW30_ARB 0x873E #define GL_MODELVIEW31_ARB 0x873F /* Enum Group range_0x8740_0x874F */ #define GL_DOT3_RGB_EXT 0x8740 #define GL_Z400_BINARY_AMD 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 #define GL_PROGRAM_BINARY_LENGTH 0x8741 #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_EXT 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 #define GL_SET_AMD 0x874A #define GL_REPLACE_VALUE_AMD 0x874B #define GL_STENCIL_OP_VALUE_AMD 0x874C #define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E #define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F /* Enum Group range_0x8750_0x875F */ #define GL_DEPTH_STENCIL_MESA 0x8750 #define GL_UNSIGNED_INT_24_8_MESA 0x8751 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 #define GL_TRACE_MASK_MESA 0x8755 #define GL_TRACE_NAME_MESA 0x8756 #define GL_YCBCR_MESA 0x8757 #define GL_PACK_INVERT_MESA 0x8758 #define GL_DEBUG_OBJECT_MESA 0x8759 #define GL_TEXTURE_1D_STACK_MESAX 0x8759 #define GL_DEBUG_PRINT_MESA 0x875A #define GL_TEXTURE_2D_STACK_MESAX 0x875A #define GL_DEBUG_ASSERT_MESA 0x875B #define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B #define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C #define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D #define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E /* Enum Group range_0x8760_0x883F */ #define GL_STATIC_ATI 0x8760 #define GL_DYNAMIC_ATI 0x8761 #define GL_PRESERVE_ATI 0x8762 #define GL_DISCARD_ATI 0x8763 #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 #define GL_ELEMENT_ARRAY_ATI 0x8768 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A #define GL_MAX_VERTEX_STREAMS_ATI 0x876B #define GL_VERTEX_STREAM0_ATI 0x876C #define GL_VERTEX_STREAM1_ATI 0x876D #define GL_VERTEX_STREAM2_ATI 0x876E #define GL_VERTEX_STREAM3_ATI 0x876F #define GL_VERTEX_STREAM4_ATI 0x8770 #define GL_VERTEX_STREAM5_ATI 0x8771 #define GL_VERTEX_STREAM6_ATI 0x8772 #define GL_VERTEX_STREAM7_ATI 0x8773 #define GL_VERTEX_SOURCE_ATI 0x8774 #define GL_BUMP_ROT_MATRIX_ATI 0x8775 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 #define GL_BUMP_TEX_UNITS_ATI 0x8778 #define GL_DUDV_ATI 0x8779 #define GL_DU8DV8_ATI 0x877A #define GL_BUMP_ENVMAP_ATI 0x877B #define GL_BUMP_TARGET_ATI 0x877C #define GL_VERTEX_SHADER_EXT 0x8780 #define GL_VERTEX_SHADER_BINDING_EXT 0x8781 #define GL_OP_INDEX_EXT 0x8782 #define GL_OP_NEGATE_EXT 0x8783 #define GL_OP_DOT3_EXT 0x8784 #define GL_OP_DOT4_EXT 0x8785 #define GL_OP_MUL_EXT 0x8786 #define GL_OP_ADD_EXT 0x8787 #define GL_OP_MADD_EXT 0x8788 #define GL_OP_FRAC_EXT 0x8789 #define GL_OP_MAX_EXT 0x878A #define GL_OP_MIN_EXT 0x878B #define GL_OP_SET_GE_EXT 0x878C #define GL_OP_SET_LT_EXT 0x878D #define GL_OP_CLAMP_EXT 0x878E #define GL_OP_FLOOR_EXT 0x878F #define GL_OP_ROUND_EXT 0x8790 #define GL_OP_EXP_BASE_2_EXT 0x8791 #define GL_OP_LOG_BASE_2_EXT 0x8792 #define GL_OP_POWER_EXT 0x8793 #define GL_OP_RECIP_EXT 0x8794 #define GL_OP_RECIP_SQRT_EXT 0x8795 #define GL_OP_SUB_EXT 0x8796 #define GL_OP_CROSS_PRODUCT_EXT 0x8797 #define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 #define GL_OP_MOV_EXT 0x8799 #define GL_OUTPUT_VERTEX_EXT 0x879A #define GL_OUTPUT_COLOR0_EXT 0x879B #define GL_OUTPUT_COLOR1_EXT 0x879C #define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D #define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E #define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F #define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 #define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 #define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 #define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 #define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 #define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 #define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 #define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 #define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 #define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 #define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA #define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB #define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC #define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD #define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE #define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF #define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 #define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 #define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 #define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 #define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 #define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 #define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 #define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 #define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 #define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 #define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA #define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB #define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC #define GL_OUTPUT_FOG_EXT 0x87BD #define GL_SCALAR_EXT 0x87BE #define GL_VECTOR_EXT 0x87BF #define GL_MATRIX_EXT 0x87C0 #define GL_VARIANT_EXT 0x87C1 #define GL_INVARIANT_EXT 0x87C2 #define GL_LOCAL_CONSTANT_EXT 0x87C3 #define GL_LOCAL_EXT 0x87C4 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF #define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 #define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 #define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 #define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 #define GL_X_EXT 0x87D5 #define GL_Y_EXT 0x87D6 #define GL_Z_EXT 0x87D7 #define GL_W_EXT 0x87D8 #define GL_NEGATIVE_X_EXT 0x87D9 #define GL_NEGATIVE_Y_EXT 0x87DA #define GL_NEGATIVE_Z_EXT 0x87DB #define GL_NEGATIVE_W_EXT 0x87DC #define GL_ZERO_EXT 0x87DD #define GL_ONE_EXT 0x87DE #define GL_NEGATIVE_ONE_EXT 0x87DF #define GL_NORMALIZED_RANGE_EXT 0x87E0 #define GL_FULL_RANGE_EXT 0x87E1 #define GL_CURRENT_VERTEX_EXT 0x87E2 #define GL_MVP_MATRIX_EXT 0x87E3 #define GL_VARIANT_VALUE_EXT 0x87E4 #define GL_VARIANT_DATATYPE_EXT 0x87E5 #define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 #define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 #define GL_VARIANT_ARRAY_EXT 0x87E8 #define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 #define GL_INVARIANT_VALUE_EXT 0x87EA #define GL_INVARIANT_DATATYPE_EXT 0x87EB #define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC #define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE #define GL_PN_TRIANGLES_ATI 0x87F0 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 #define GL_3DC_X_AMD 0x87F9 #define GL_3DC_XY_AMD 0x87FA #define GL_VBO_FREE_MEMORY_ATI 0x87FB #define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC #define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE #define GL_PROGRAM_BINARY_FORMATS 0x87FF #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 #define GL_FRAGMENT_PROGRAM_ARB 0x8804 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 #define GL_RGBA32F 0x8814 #define GL_RGBA32F_ARB 0x8814 #define GL_RGBA32F_EXT 0x8814 #define GL_RGBA_FLOAT32_APPLE 0x8814 #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB32F 0x8815 #define GL_RGB32F_ARB 0x8815 #define GL_RGB32F_EXT 0x8815 #define GL_RGB_FLOAT32_APPLE 0x8815 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA32F_ARB 0x8816 #define GL_ALPHA32F_EXT 0x8816 #define GL_ALPHA_FLOAT32_APPLE 0x8816 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY32F_ARB 0x8817 #define GL_INTENSITY_FLOAT32_APPLE 0x8817 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE32F_ARB 0x8818 #define GL_LUMINANCE32F_EXT 0x8818 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA16F 0x881A #define GL_RGBA16F_ARB 0x881A #define GL_RGBA16F_EXT 0x881A #define GL_RGBA_FLOAT16_APPLE 0x881A #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB16F 0x881B #define GL_RGB16F_ARB 0x881B #define GL_RGB16F_EXT 0x881B #define GL_RGB_FLOAT16_APPLE 0x881B #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA16F_ARB 0x881C #define GL_ALPHA16F_EXT 0x881C #define GL_ALPHA_FLOAT16_APPLE 0x881C #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY16F_ARB 0x881D #define GL_INTENSITY_FLOAT16_APPLE 0x881D #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE16F_ARB 0x881E #define GL_LUMINANCE16F_EXT 0x881E #define GL_LUMINANCE_FLOAT16_APPLE 0x881E #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA16F_ARB 0x881F #define GL_LUMINANCE_ALPHA16F_EXT 0x881F #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_RGBA_FLOAT_MODE_ATI 0x8820 #define GL_WRITEONLY_RENDERING_QCOM 0x8823 #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 #define GL_MAX_DRAW_BUFFERS_NV 0x8824 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER0_EXT 0x8825 #define GL_DRAW_BUFFER0_NV 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER1_EXT 0x8826 #define GL_DRAW_BUFFER1_NV 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER2_EXT 0x8827 #define GL_DRAW_BUFFER2_NV 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER3_EXT 0x8828 #define GL_DRAW_BUFFER3_NV 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER4_EXT 0x8829 #define GL_DRAW_BUFFER4_NV 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER5_EXT 0x882A #define GL_DRAW_BUFFER5_NV 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER6_EXT 0x882B #define GL_DRAW_BUFFER6_NV 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER7_EXT 0x882C #define GL_DRAW_BUFFER7_NV 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER8_EXT 0x882D #define GL_DRAW_BUFFER8_NV 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_BUFFER9_EXT 0x882E #define GL_DRAW_BUFFER9_NV 0x882E #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER10_EXT 0x882F #define GL_DRAW_BUFFER10_NV 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER11_EXT 0x8830 #define GL_DRAW_BUFFER11_NV 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER12_EXT 0x8831 #define GL_DRAW_BUFFER12_NV 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER13_EXT 0x8832 #define GL_DRAW_BUFFER13_NV 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER14_EXT 0x8833 #define GL_DRAW_BUFFER14_NV 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_DRAW_BUFFER15_ARB 0x8834 #define GL_DRAW_BUFFER15_ATI 0x8834 #define GL_DRAW_BUFFER15_EXT 0x8834 #define GL_DRAW_BUFFER15_NV 0x8834 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 #define GL_BLEND_EQUATION_ALPHA 0x883D #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D #define GL_BLEND_EQUATION_ALPHA_OES 0x883D #define GL_SUBSAMPLE_DISTANCE_AMD 0x883F /* Enum Group range_0x8840_0x884F */ #define GL_MATRIX_PALETTE_ARB 0x8840 #define GL_MATRIX_PALETTE_OES 0x8840 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842 #define GL_MAX_PALETTE_MATRICES_OES 0x8842 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 #define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 #define GL_MATRIX_INDEX_ARRAY_OES 0x8844 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 #define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 #define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 #define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 #define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D #define GL_COMPARE_R_TO_TEXTURE 0x884E #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E #define GL_COMPARE_REF_TO_TEXTURE 0x884E #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F /* Enum Group range_0x8850_0x891F */ #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D #define GL_HILO8_NV 0x885E #define GL_SIGNED_HILO8_NV 0x885F #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 #define GL_POINT_SPRITE 0x8861 #define GL_POINT_SPRITE_ARB 0x8861 #define GL_POINT_SPRITE_NV 0x8861 #define GL_POINT_SPRITE_OES 0x8861 #define GL_COORD_REPLACE 0x8862 #define GL_COORD_REPLACE_ARB 0x8862 #define GL_COORD_REPLACE_NV 0x8862 #define GL_COORD_REPLACE_OES 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_QUERY_COUNTER_BITS_EXT 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_CURRENT_QUERY 0x8865 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_CURRENT_QUERY_EXT 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_EXT 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS 0x8871 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888A #define GL_FLOAT_RGBA32_NV 0x888B #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D #define GL_FLOAT_RGBA_MODE_NV 0x888E #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 #define GL_ARRAY_BUFFER 0x8892 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_READ_ONLY 0x88B8 #define GL_READ_ONLY_ARB 0x88B8 #define GL_WRITE_ONLY 0x88B9 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_WRITE_ONLY_OES 0x88B9 #define GL_READ_WRITE 0x88BA #define GL_READ_WRITE_ARB 0x88BA #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_ACCESS_OES 0x88BB #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAPPED_OES 0x88BC #define GL_BUFFER_MAP_POINTER 0x88BD #define GL_BUFFER_MAP_POINTER_ARB 0x88BD #define GL_BUFFER_MAP_POINTER_OES 0x88BD #define GL_WRITE_DISCARD_NV 0x88BE #define GL_TIME_ELAPSED 0x88BF #define GL_TIME_ELAPSED_EXT 0x88BF #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_READ_ARB 0x88E1 #define GL_STREAM_COPY 0x88E2 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STATIC_COPY 0x88E6 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_DYNAMIC_COPY_ARB 0x88EA #define GL_PIXEL_PACK_BUFFER 0x88EB #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB #define GL_PIXEL_UNPACK_BUFFER 0x88EC #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED #define GL_ETC1_SRGB8_NV 0x88EE #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF #define GL_DEPTH24_STENCIL8 0x88F0 #define GL_DEPTH24_STENCIL8_EXT 0x88F0 #define GL_DEPTH24_STENCIL8_OES 0x88F0 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 #define GL_STENCIL_TAG_BITS_EXT 0x88F2 #define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 #define GL_SRC1_COLOR 0x88F9 #define GL_ONE_MINUS_SRC1_COLOR 0x88FA #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 #define GL_SAMPLES_PASSED 0x8914 #define GL_SAMPLES_PASSED_ARB 0x8914 #define GL_GEOMETRY_VERTICES_OUT 0x8916 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916 #define GL_GEOMETRY_INPUT_TYPE 0x8917 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917 #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918 #define GL_SAMPLER_BINDING 0x8919 #define GL_CLAMP_VERTEX_COLOR 0x891A #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR 0x891B #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR 0x891C #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY 0x891D #define GL_FIXED_ONLY_ARB 0x891D #define GL_TESS_CONTROL_PROGRAM_NV 0x891E #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F /* Enum Group range_0x8920_0x897F */ #define GL_FRAGMENT_SHADER_ATI 0x8920 #define GL_REG_0_ATI 0x8921 #define GL_REG_1_ATI 0x8922 #define GL_REG_2_ATI 0x8923 #define GL_REG_3_ATI 0x8924 #define GL_REG_4_ATI 0x8925 #define GL_REG_5_ATI 0x8926 #define GL_REG_6_ATI 0x8927 #define GL_REG_7_ATI 0x8928 #define GL_REG_8_ATI 0x8929 #define GL_REG_9_ATI 0x892A #define GL_REG_10_ATI 0x892B #define GL_REG_11_ATI 0x892C #define GL_REG_12_ATI 0x892D #define GL_REG_13_ATI 0x892E #define GL_REG_14_ATI 0x892F #define GL_REG_15_ATI 0x8930 #define GL_REG_16_ATI 0x8931 #define GL_REG_17_ATI 0x8932 #define GL_REG_18_ATI 0x8933 #define GL_REG_19_ATI 0x8934 #define GL_REG_20_ATI 0x8935 #define GL_REG_21_ATI 0x8936 #define GL_REG_22_ATI 0x8937 #define GL_REG_23_ATI 0x8938 #define GL_REG_24_ATI 0x8939 #define GL_REG_25_ATI 0x893A #define GL_REG_26_ATI 0x893B #define GL_REG_27_ATI 0x893C #define GL_REG_28_ATI 0x893D #define GL_REG_29_ATI 0x893E #define GL_REG_30_ATI 0x893F #define GL_REG_31_ATI 0x8940 #define GL_CON_0_ATI 0x8941 #define GL_CON_1_ATI 0x8942 #define GL_CON_2_ATI 0x8943 #define GL_CON_3_ATI 0x8944 #define GL_CON_4_ATI 0x8945 #define GL_CON_5_ATI 0x8946 #define GL_CON_6_ATI 0x8947 #define GL_CON_7_ATI 0x8948 #define GL_CON_8_ATI 0x8949 #define GL_CON_9_ATI 0x894A #define GL_CON_10_ATI 0x894B #define GL_CON_11_ATI 0x894C #define GL_CON_12_ATI 0x894D #define GL_CON_13_ATI 0x894E #define GL_CON_14_ATI 0x894F #define GL_CON_15_ATI 0x8950 #define GL_CON_16_ATI 0x8951 #define GL_CON_17_ATI 0x8952 #define GL_CON_18_ATI 0x8953 #define GL_CON_19_ATI 0x8954 #define GL_CON_20_ATI 0x8955 #define GL_CON_21_ATI 0x8956 #define GL_CON_22_ATI 0x8957 #define GL_CON_23_ATI 0x8958 #define GL_CON_24_ATI 0x8959 #define GL_CON_25_ATI 0x895A #define GL_CON_26_ATI 0x895B #define GL_CON_27_ATI 0x895C #define GL_CON_28_ATI 0x895D #define GL_CON_29_ATI 0x895E #define GL_CON_30_ATI 0x895F #define GL_CON_31_ATI 0x8960 #define GL_MOV_ATI 0x8961 #define GL_ADD_ATI 0x8963 #define GL_MUL_ATI 0x8964 #define GL_SUB_ATI 0x8965 #define GL_DOT3_ATI 0x8966 #define GL_DOT4_ATI 0x8967 #define GL_MAD_ATI 0x8968 #define GL_LERP_ATI 0x8969 #define GL_CND_ATI 0x896A #define GL_CND0_ATI 0x896B #define GL_DOT2_ADD_ATI 0x896C #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F #define GL_NUM_PASSES_ATI 0x8970 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 #define GL_SWIZZLE_STR_ATI 0x8976 #define GL_SWIZZLE_STQ_ATI 0x8977 #define GL_SWIZZLE_STR_DR_ATI 0x8978 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979 #define GL_SWIZZLE_STRQ_ATI 0x897A #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B /* Enum Group range_0x8980_0x898F */ #define GL_INTERLACE_OML 0x8980 #define GL_INTERLACE_READ_OML 0x8981 #define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 #define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 #define GL_PACK_RESAMPLE_OML 0x8984 #define GL_UNPACK_RESAMPLE_OML 0x8985 #define GL_RESAMPLE_REPLICATE_OML 0x8986 #define GL_RESAMPLE_ZERO_FILL_OML 0x8987 #define GL_RESAMPLE_AVERAGE_OML 0x8988 #define GL_RESAMPLE_DECIMATE_OML 0x8989 #define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A #define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B #define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F /* Enum Group range_0x8A00_0x8A7F */ #define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 #define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 #define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 #define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 #define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 #define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 #define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 #define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 #define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 #define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 #define GL_DRAW_PIXELS_APPLE 0x8A0A #define GL_FENCE_APPLE 0x8A0B #define GL_ELEMENT_ARRAY_APPLE 0x8A0C #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E #define GL_COLOR_FLOAT_APPLE 0x8A0F #define GL_UNIFORM_BUFFER 0x8A11 #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 #define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 #define GL_PACK_ROW_BYTES_APPLE 0x8A15 #define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 #define GL_RELEASED_APPLE 0x8A19 #define GL_VOLATILE_APPLE 0x8A1A #define GL_RETAINED_APPLE 0x8A1B #define GL_UNDEFINED_APPLE 0x8A1C #define GL_PURGEABLE_APPLE 0x8A1D #define GL_RGB_422_APPLE 0x8A1F #define GL_UNIFORM_BUFFER_BINDING 0x8A28 #define GL_UNIFORM_BUFFER_START 0x8A29 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 #define GL_UNIFORM_TYPE 0x8A37 #define GL_UNIFORM_SIZE 0x8A38 #define GL_UNIFORM_NAME_LENGTH 0x8A39 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A #define GL_UNIFORM_OFFSET 0x8A3B #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E #define GL_UNIFORM_BLOCK_BINDING 0x8A3F #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 #define GL_DECODE_EXT 0x8A49 #define GL_SKIP_DECODE_EXT 0x8A4A #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F #define GL_RGB_RAW_422_APPLE 0x8A51 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 #define GL_SYNC_OBJECT_APPLE 0x8A53 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 /* Enum Group ShaderType */ #define GL_FRAGMENT_SHADER 0x8B30 #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_VERTEX_SHADER 0x8B31 #define GL_VERTEX_SHADER_ARB 0x8B31 /* Enum Group ContainerType */ #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_PROGRAM_OBJECT_EXT 0x8B40 /* Enum Group range_0x8B48_0x8B4F */ #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_SHADER_OBJECT_EXT 0x8B48 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VARYING_COMPONENTS 0x8B4B #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_SHADER_TYPE 0x8B4F #define GL_OBJECT_SUBTYPE_ARB 0x8B4F /* Enum Group AttributeType */ #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_INT_VEC4_ARB 0x8B55 #define GL_BOOL 0x8B56 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4 0x8B5C #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_3D_OES 0x8B5F #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 #define GL_SAMPLER_2D_RECT 0x8B63 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_FLOAT_MAT2x3 0x8B65 #define GL_FLOAT_MAT2x3_NV 0x8B65 #define GL_FLOAT_MAT2x4 0x8B66 #define GL_FLOAT_MAT2x4_NV 0x8B66 #define GL_FLOAT_MAT3x2 0x8B67 #define GL_FLOAT_MAT3x2_NV 0x8B67 #define GL_FLOAT_MAT3x4 0x8B68 #define GL_FLOAT_MAT3x4_NV 0x8B68 #define GL_FLOAT_MAT4x2 0x8B69 #define GL_FLOAT_MAT4x2_NV 0x8B69 #define GL_FLOAT_MAT4x3 0x8B6A #define GL_FLOAT_MAT4x3_NV 0x8B6A /* Enum Group range_0x8B80_0x8B8F */ #define GL_DELETE_STATUS 0x8B80 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_COMPILE_STATUS 0x8B81 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C #define GL_CURRENT_PROGRAM 0x8B8D #define GL_ACTIVE_PROGRAM_EXT 0x8B8D /* Enum Group range_0x8B90_0x8B9F */ #define GL_PALETTE4_RGB8_OES 0x8B90 #define GL_PALETTE4_RGBA8_OES 0x8B91 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92 #define GL_PALETTE4_RGBA4_OES 0x8B93 #define GL_PALETTE4_RGB5_A1_OES 0x8B94 #define GL_PALETTE8_RGB8_OES 0x8B95 #define GL_PALETTE8_RGBA8_OES 0x8B96 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97 #define GL_PALETTE8_RGBA4_OES 0x8B98 #define GL_PALETTE8_RGB5_A1_OES 0x8B99 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B #define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B #define GL_POINT_SIZE_ARRAY_OES 0x8B9C #define GL_TEXTURE_CROP_RECT_OES 0x8B9D #define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F /* Enum Group range_0x8BB0_0x8BBF */ #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8BB0 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8BB1 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8BB2 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8BB3 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8BB4 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8BB5 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8BB6 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8BB7 /* Enum Group range_0x8BC0_0x8BFF */ #define GL_COUNTER_TYPE_AMD 0x8BC0 #define GL_COUNTER_RANGE_AMD 0x8BC1 #define GL_UNSIGNED_INT64_AMD 0x8BC2 #define GL_PERCENTAGE_AMD 0x8BC3 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 #define GL_PERFMON_RESULT_AMD 0x8BC6 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6 #define GL_TEXTURE_TYPE_QCOM 0x8BD7 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 #define GL_TEXTURE_TARGET_QCOM 0x8BDA #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB #define GL_STATE_RESTORE 0x8BDC /* Enum Group range_0x8C00_0x8C0F */ #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 #define GL_MODULATE_COLOR_IMG 0x8C04 #define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05 #define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06 #define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07 #define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08 #define GL_ADD_BLEND_IMG 0x8C09 #define GL_SGX_BINARY_IMG 0x8C0A /* Enum Group range_0x8C10_0x8C8F */ #define GL_TEXTURE_RED_TYPE 0x8C10 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 #define GL_TEXTURE_GREEN_TYPE 0x8C11 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 #define GL_TEXTURE_BLUE_TYPE 0x8C12 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 #define GL_TEXTURE_ALPHA_TYPE 0x8C13 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 #define GL_TEXTURE_DEPTH_TYPE 0x8C16 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 #define GL_UNSIGNED_NORMALIZED 0x8C17 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 #define GL_TEXTURE_1D_ARRAY 0x8C18 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 #define GL_TEXTURE_2D_ARRAY 0x8C1A #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D #define GL_GEOMETRY_PROGRAM_NV 0x8C26 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 #define GL_TEXTURE_BUFFER 0x8C2A #define GL_TEXTURE_BUFFER_ARB 0x8C2A #define GL_TEXTURE_BUFFER_EXT 0x8C2A #define GL_TEXTURE_BUFFER_BINDING 0x8C2A #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B #define GL_TEXTURE_BINDING_BUFFER 0x8C2C #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E #define GL_ANY_SAMPLES_PASSED 0x8C2F #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F #define GL_SAMPLE_SHADING 0x8C36 #define GL_SAMPLE_SHADING_ARB 0x8C36 #define GL_SAMPLE_SHADING_OES 0x8C36 #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 #define GL_R11F_G11F_B10F 0x8C3A #define GL_R11F_G11F_B10F_EXT 0x8C3A #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C #define GL_RGB9_E5 0x8C3D #define GL_RGB9_E5_EXT 0x8C3D #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E #define GL_TEXTURE_SHARED_SIZE 0x8C3F #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F #define GL_SRGB 0x8C40 #define GL_SRGB_EXT 0x8C40 #define GL_SRGB8 0x8C41 #define GL_SRGB8_EXT 0x8C41 #define GL_SRGB8_NV 0x8C41 #define GL_SRGB_ALPHA 0x8C42 #define GL_SRGB_ALPHA_EXT 0x8C42 #define GL_SRGB8_ALPHA8 0x8C43 #define GL_SRGB8_ALPHA8_EXT 0x8C43 #define GL_SLUMINANCE_ALPHA 0x8C44 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 #define GL_SLUMINANCE_ALPHA_NV 0x8C44 #define GL_SLUMINANCE8_ALPHA8 0x8C45 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 #define GL_SLUMINANCE 0x8C46 #define GL_SLUMINANCE_EXT 0x8C46 #define GL_SLUMINANCE_NV 0x8C46 #define GL_SLUMINANCE8 0x8C47 #define GL_SLUMINANCE8_EXT 0x8C47 #define GL_SLUMINANCE8_NV 0x8C47 #define GL_COMPRESSED_SRGB 0x8C48 #define GL_COMPRESSED_SRGB_EXT 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 #define GL_COMPRESSED_SLUMINANCE 0x8C4A #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 #define GL_TEXTURE_COORD_NV 0x8C79 #define GL_CLIP_DISTANCE_NV 0x8C7A #define GL_VERTEX_ID_NV 0x8C7B #define GL_PRIMITIVE_ID_NV 0x8C7C #define GL_GENERIC_ATTRIB_NV 0x8C7D #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 #define GL_ACTIVE_VARYINGS_NV 0x8C81 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 #define GL_PRIMITIVES_GENERATED 0x8C87 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 #define GL_RASTERIZER_DISCARD 0x8C89 #define GL_RASTERIZER_DISCARD_EXT 0x8C89 #define GL_RASTERIZER_DISCARD_NV 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B #define GL_INTERLEAVED_ATTRIBS 0x8C8C #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C #define GL_SEPARATE_ATTRIBS 0x8C8D #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D #define GL_SEPARATE_ATTRIBS_NV 0x8C8D #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F /* Enum Group range_0x8C90_0x8C9F */ #define GL_ATC_RGB_AMD 0x8C92 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 /* Enum Group range_0x8CA0_0x8CAF */ #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_LOWER_LEFT 0x8CA1 #define GL_UPPER_LEFT 0x8CA2 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 #define GL_FRAMEBUFFER_BINDING 0x8CA6 #define GL_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 #define GL_RENDERBUFFER_BINDING 0x8CA7 #define GL_RENDERBUFFER_BINDING_ANGLE 0x8CA7 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_RENDERBUFFER_BINDING_OES 0x8CA7 #define GL_READ_FRAMEBUFFER 0x8CA8 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_READ_FRAMEBUFFER_NV 0x8CA8 #define GL_DRAW_FRAMEBUFFER 0x8CA9 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB #define GL_RENDERBUFFER_SAMPLES 0x8CAB #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB #define GL_DEPTH_COMPONENT32F 0x8CAC #define GL_DEPTH32F_STENCIL8 0x8CAD /* Enum Group range_0x8CD0_0x8D5F */ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0 #define GL_COLOR_ATTACHMENT0_OES 0x8CE0 #define GL_COLOR_ATTACHMENT1 0x8CE1 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1 #define GL_COLOR_ATTACHMENT2 0x8CE2 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2 #define GL_COLOR_ATTACHMENT3 0x8CE3 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3 #define GL_COLOR_ATTACHMENT4 0x8CE4 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4 #define GL_COLOR_ATTACHMENT5 0x8CE5 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5 #define GL_COLOR_ATTACHMENT6 0x8CE6 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6 #define GL_COLOR_ATTACHMENT7 0x8CE7 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7 #define GL_COLOR_ATTACHMENT8 0x8CE8 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8 #define GL_COLOR_ATTACHMENT9 0x8CE9 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9 #define GL_COLOR_ATTACHMENT10 0x8CEA #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT10_NV 0x8CEA #define GL_COLOR_ATTACHMENT11 0x8CEB #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT11_NV 0x8CEB #define GL_COLOR_ATTACHMENT12 0x8CEC #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT12_NV 0x8CEC #define GL_COLOR_ATTACHMENT13 0x8CED #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT13_NV 0x8CED #define GL_COLOR_ATTACHMENT14 0x8CEE #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT14_NV 0x8CEE #define GL_COLOR_ATTACHMENT15 0x8CEF #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_COLOR_ATTACHMENT15_NV 0x8CEF #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_DEPTH_ATTACHMENT_OES 0x8D00 #define GL_STENCIL_ATTACHMENT 0x8D20 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_STENCIL_ATTACHMENT_OES 0x8D20 #define GL_FRAMEBUFFER 0x8D40 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_FRAMEBUFFER_OES 0x8D40 #define GL_RENDERBUFFER 0x8D41 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_RENDERBUFFER_OES 0x8D41 #define GL_RENDERBUFFER_WIDTH 0x8D42 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_WIDTH_OES 0x8D42 #define GL_RENDERBUFFER_HEIGHT 0x8D43 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 #define GL_STENCIL_INDEX1 0x8D46 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX1_OES 0x8D46 #define GL_STENCIL_INDEX4 0x8D47 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX4_OES 0x8D47 #define GL_STENCIL_INDEX8 0x8D48 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX8_OES 0x8D48 #define GL_STENCIL_INDEX16 0x8D49 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 #define GL_MAX_SAMPLES 0x8D57 #define GL_MAX_SAMPLES_ANGLE 0x8D57 #define GL_MAX_SAMPLES_APPLE 0x8D57 #define GL_MAX_SAMPLES_EXT 0x8D57 #define GL_MAX_SAMPLES_NV 0x8D57 /* Enum Group range_0x8D60_0x8D6F */ #define GL_TEXTURE_GEN_STR_OES 0x8D60 #define GL_HALF_FLOAT_OES 0x8D61 #define GL_RGB565_OES 0x8D62 #define GL_RGB565 0x8D62 #define GL_ETC1_RGB8_OES 0x8D64 #define GL_TEXTURE_EXTERNAL_OES 0x8D65 #define GL_SAMPLER_EXTERNAL_OES 0x8D66 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A #define GL_MAX_ELEMENT_INDEX 0x8D6B #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C /* Enum Group range_0x8D70_0x8DEF */ #define GL_RGBA32UI 0x8D70 #define GL_RGBA32UI_EXT 0x8D70 #define GL_RGB32UI 0x8D71 #define GL_RGB32UI_EXT 0x8D71 #define GL_ALPHA32UI_EXT 0x8D72 #define GL_INTENSITY32UI_EXT 0x8D73 #define GL_LUMINANCE32UI_EXT 0x8D74 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 #define GL_RGBA16UI 0x8D76 #define GL_RGBA16UI_EXT 0x8D76 #define GL_RGB16UI 0x8D77 #define GL_RGB16UI_EXT 0x8D77 #define GL_ALPHA16UI_EXT 0x8D78 #define GL_INTENSITY16UI_EXT 0x8D79 #define GL_LUMINANCE16UI_EXT 0x8D7A #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B #define GL_RGBA8UI 0x8D7C #define GL_RGBA8UI_EXT 0x8D7C #define GL_RGB8UI 0x8D7D #define GL_RGB8UI_EXT 0x8D7D #define GL_ALPHA8UI_EXT 0x8D7E #define GL_INTENSITY8UI_EXT 0x8D7F #define GL_LUMINANCE8UI_EXT 0x8D80 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 #define GL_RGBA32I 0x8D82 #define GL_RGBA32I_EXT 0x8D82 #define GL_RGB32I 0x8D83 #define GL_RGB32I_EXT 0x8D83 #define GL_ALPHA32I_EXT 0x8D84 #define GL_INTENSITY32I_EXT 0x8D85 #define GL_LUMINANCE32I_EXT 0x8D86 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 #define GL_RGBA16I 0x8D88 #define GL_RGBA16I_EXT 0x8D88 #define GL_RGB16I 0x8D89 #define GL_RGB16I_EXT 0x8D89 #define GL_ALPHA16I_EXT 0x8D8A #define GL_INTENSITY16I_EXT 0x8D8B #define GL_LUMINANCE16I_EXT 0x8D8C #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D #define GL_RGBA8I 0x8D8E #define GL_RGBA8I_EXT 0x8D8E #define GL_RGB8I 0x8D8F #define GL_RGB8I_EXT 0x8D8F #define GL_ALPHA8I_EXT 0x8D90 #define GL_INTENSITY8I_EXT 0x8D91 #define GL_LUMINANCE8I_EXT 0x8D92 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 #define GL_RED_INTEGER 0x8D94 #define GL_RED_INTEGER_EXT 0x8D94 #define GL_GREEN_INTEGER 0x8D95 #define GL_GREEN_INTEGER_EXT 0x8D95 #define GL_BLUE_INTEGER 0x8D96 #define GL_BLUE_INTEGER_EXT 0x8D96 #define GL_ALPHA_INTEGER 0x8D97 #define GL_ALPHA_INTEGER_EXT 0x8D97 #define GL_RGB_INTEGER 0x8D98 #define GL_RGB_INTEGER_EXT 0x8D98 #define GL_RGBA_INTEGER 0x8D99 #define GL_RGBA_INTEGER_EXT 0x8D99 #define GL_BGR_INTEGER 0x8D9A #define GL_BGR_INTEGER_EXT 0x8D9A #define GL_BGRA_INTEGER 0x8D9B #define GL_BGRA_INTEGER_EXT 0x8D9B #define GL_LUMINANCE_INTEGER_EXT 0x8D9C #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E #define GL_INT_2_10_10_10_REV 0x8D9F #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 #define GL_LAYER_NV 0x8DAA #define GL_DEPTH_COMPONENT32F_NV 0x8DAB #define GL_DEPTH32F_STENCIL8_NV 0x8DAC #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD #define GL_SHADER_INCLUDE_ARB 0x8DAE #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF #define GL_FRAMEBUFFER_SRGB 0x8DB9 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA #define GL_COMPRESSED_RED_RGTC1 0x8DBB #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD #define GL_COMPRESSED_RG_RGTC2 0x8DBD #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE #define GL_SAMPLER_1D_ARRAY 0x8DC0 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 #define GL_SAMPLER_2D_ARRAY 0x8DC1 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 #define GL_SAMPLER_BUFFER 0x8DC2 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 #define GL_UNSIGNED_INT_VEC2 0x8DC6 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 #define GL_UNSIGNED_INT_VEC3 0x8DC7 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 #define GL_UNSIGNED_INT_VEC4 0x8DC8 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 #define GL_INT_SAMPLER_1D 0x8DC9 #define GL_INT_SAMPLER_1D_EXT 0x8DC9 #define GL_INT_SAMPLER_2D 0x8DCA #define GL_INT_SAMPLER_2D_EXT 0x8DCA #define GL_INT_SAMPLER_3D 0x8DCB #define GL_INT_SAMPLER_3D_EXT 0x8DCB #define GL_INT_SAMPLER_CUBE 0x8DCC #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC #define GL_INT_SAMPLER_2D_RECT 0x8DCD #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF #define GL_INT_SAMPLER_BUFFER 0x8DD0 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 #define GL_GEOMETRY_SHADER 0x8DD9 #define GL_GEOMETRY_SHADER_ARB 0x8DD9 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 #define GL_ACTIVE_SUBROUTINES 0x8DE5 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 #define GL_MAX_SUBROUTINES 0x8DE7 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 #define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 #define GL_NAMED_STRING_TYPE_ARB 0x8DEA #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED #define GL_UNIFORM_BUFFER_EXT 0x8DEE #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF /* Enum Group range_0x8DF0_0x8E0F */ #define GL_LOW_FLOAT 0x8DF0 #define GL_MEDIUM_FLOAT 0x8DF1 #define GL_HIGH_FLOAT 0x8DF2 #define GL_LOW_INT 0x8DF3 #define GL_MEDIUM_INT 0x8DF4 #define GL_HIGH_INT 0x8DF5 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 #define GL_INT_10_10_10_2_OES 0x8DF7 #define GL_SHADER_BINARY_FORMATS 0x8DF8 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 #define GL_SHADER_COMPILER 0x8DFA #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB #define GL_MAX_VARYING_VECTORS 0x8DFC #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD /* Enum Group range_0x8E10_0x8E8F */ #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 #define GL_QUERY_WAIT 0x8E13 #define GL_QUERY_WAIT_NV 0x8E13 #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_NO_WAIT_NV 0x8E14 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F #define GL_COLOR_SAMPLES_NV 0x8E20 #define GL_TRANSFORM_FEEDBACK 0x8E22 #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 #define GL_FRAME_NV 0x8E26 #define GL_FIELDS_NV 0x8E27 #define GL_CURRENT_TIME_NV 0x8E28 #define GL_TIMESTAMP 0x8E28 #define GL_TIMESTAMP_EXT 0x8E28 #define GL_NUM_FILL_STREAMS_NV 0x8E29 #define GL_PRESENT_TIME_NV 0x8E2A #define GL_PRESENT_DURATION_NV 0x8E2B #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C #define GL_PROGRAM_MATRIX_EXT 0x8E2D #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F #define GL_TEXTURE_SWIZZLE_R 0x8E42 #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 #define GL_TEXTURE_SWIZZLE_G 0x8E43 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 #define GL_TEXTURE_SWIZZLE_B 0x8E44 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 #define GL_TEXTURE_SWIZZLE_A 0x8E45 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A #define GL_COMPATIBLE_SUBROUTINES 0x8E4B #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C #define GL_FIRST_VERTEX_CONVENTION 0x8E4D #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D #define GL_LAST_VERTEX_CONVENTION 0x8E4E #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E #define GL_PROVOKING_VERTEX 0x8E4F #define GL_PROVOKING_VERTEX_EXT 0x8E4F #define GL_SAMPLE_POSITION 0x8E50 #define GL_SAMPLE_POSITION_NV 0x8E50 #define GL_SAMPLE_MASK 0x8E51 #define GL_SAMPLE_MASK_NV 0x8E51 #define GL_SAMPLE_MASK_VALUE 0x8E52 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 #define GL_MAX_VERTEX_STREAMS 0x8E71 #define GL_PATCH_VERTICES 0x8E72 #define GL_PATCH_VERTICES_EXT 0x8E72 #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 #define GL_PATCH_DEFAULT_INNER_LEVEL_EXT 0x8E73 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 #define GL_PATCH_DEFAULT_OUTER_LEVEL_EXT 0x8E74 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75 #define GL_TESS_GEN_MODE 0x8E76 #define GL_TESS_GEN_MODE_EXT 0x8E76 #define GL_TESS_GEN_SPACING 0x8E77 #define GL_TESS_GEN_SPACING_EXT 0x8E77 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78 #define GL_TESS_GEN_POINT_MODE 0x8E79 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79 #define GL_ISOLINES 0x8E7A #define GL_ISOLINES_EXT 0x8E7A #define GL_FRACTIONAL_ODD 0x8E7B #define GL_FRACTIONAL_ODD_EXT 0x8E7B #define GL_FRACTIONAL_EVEN 0x8E7C #define GL_FRACTIONAL_EVEN_EXT 0x8E7C #define GL_MAX_PATCH_VERTICES 0x8E7D #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D #define GL_MAX_TESS_GEN_LEVEL 0x8E7E #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83 #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86 #define GL_TESS_EVALUATION_SHADER 0x8E87 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87 #define GL_TESS_CONTROL_SHADER 0x8E88 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F /* Enum Group range_0x8ED0_0x8F4F */ #define GL_COVERAGE_COMPONENT_NV 0x8ED0 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 #define GL_COVERAGE_BUFFERS_NV 0x8ED3 #define GL_COVERAGE_SAMPLES_NV 0x8ED4 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 #define GL_GPU_ADDRESS_NV 0x8F34 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 #define GL_COPY_READ_BUFFER 0x8F36 #define GL_COPY_READ_BUFFER_NV 0x8F36 #define GL_COPY_READ_BUFFER_BINDING 0x8F36 #define GL_COPY_WRITE_BUFFER 0x8F37 #define GL_COPY_WRITE_BUFFER_NV 0x8F37 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 #define GL_MAX_IMAGE_UNITS 0x8F38 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 #define GL_IMAGE_BINDING_NAME 0x8F3A #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A #define GL_IMAGE_BINDING_LEVEL 0x8F3B #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B #define GL_IMAGE_BINDING_LAYERED 0x8F3C #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C #define GL_IMAGE_BINDING_LAYER 0x8F3D #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D #define GL_IMAGE_BINDING_ACCESS 0x8F3E #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E #define GL_DRAW_INDIRECT_BUFFER 0x8F3F #define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 #define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 #define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 #define GL_DOUBLE_MAT2 0x8F46 #define GL_DOUBLE_MAT2_EXT 0x8F46 #define GL_DOUBLE_MAT3 0x8F47 #define GL_DOUBLE_MAT3_EXT 0x8F47 #define GL_DOUBLE_MAT4 0x8F48 #define GL_DOUBLE_MAT4_EXT 0x8F48 #define GL_DOUBLE_MAT2x3 0x8F49 #define GL_DOUBLE_MAT2x3_EXT 0x8F49 #define GL_DOUBLE_MAT2x4 0x8F4A #define GL_DOUBLE_MAT2x4_EXT 0x8F4A #define GL_DOUBLE_MAT3x2 0x8F4B #define GL_DOUBLE_MAT3x2_EXT 0x8F4B #define GL_DOUBLE_MAT3x4 0x8F4C #define GL_DOUBLE_MAT3x4_EXT 0x8F4C #define GL_DOUBLE_MAT4x2 0x8F4D #define GL_DOUBLE_MAT4x2_EXT 0x8F4D #define GL_DOUBLE_MAT4x3 0x8F4E #define GL_DOUBLE_MAT4x3_EXT 0x8F4E #define GL_VERTEX_BINDING_BUFFER 0x8F4F /* Enum Group range_0x8F60_0x8F6F */ #define GL_MALI_SHADER_BINARY_ARM 0x8F60 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 /* Enum Group range_0x8F90_0x8F9F */ #define GL_RED_SNORM 0x8F90 #define GL_RG_SNORM 0x8F91 #define GL_RGB_SNORM 0x8F92 #define GL_RGBA_SNORM 0x8F93 #define GL_R8_SNORM 0x8F94 #define GL_RG8_SNORM 0x8F95 #define GL_RGB8_SNORM 0x8F96 #define GL_RGBA8_SNORM 0x8F97 #define GL_R16_SNORM 0x8F98 #define GL_RG16_SNORM 0x8F99 #define GL_RGB16_SNORM 0x8F9A #define GL_RGBA16_SNORM 0x8F9B #define GL_SIGNED_NORMALIZED 0x8F9C #define GL_PRIMITIVE_RESTART 0x8F9D #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F /* Enum Group range_0x8FA0_0x8FBF */ #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 #define GL_GPU_DISJOINT_EXT 0x8FBB /* Enum Group range_0x8FC0_0x8FDF */ #define GL_SHADER_BINARY_VIV 0x8FC4 /* Enum Group range_0x8FE0_0x8FFF */ #define GL_INT8_NV 0x8FE0 #define GL_INT8_VEC2_NV 0x8FE1 #define GL_INT8_VEC3_NV 0x8FE2 #define GL_INT8_VEC4_NV 0x8FE3 #define GL_INT16_NV 0x8FE4 #define GL_INT16_VEC2_NV 0x8FE5 #define GL_INT16_VEC3_NV 0x8FE6 #define GL_INT16_VEC4_NV 0x8FE7 #define GL_INT64_VEC2_NV 0x8FE9 #define GL_INT64_VEC3_NV 0x8FEA #define GL_INT64_VEC4_NV 0x8FEB #define GL_UNSIGNED_INT8_NV 0x8FEC #define GL_UNSIGNED_INT8_VEC2_NV 0x8FED #define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE #define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF #define GL_UNSIGNED_INT16_NV 0x8FF0 #define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 #define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 #define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 #define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 #define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 #define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 #define GL_FLOAT16_NV 0x8FF8 #define GL_FLOAT16_VEC2_NV 0x8FF9 #define GL_FLOAT16_VEC3_NV 0x8FFA #define GL_FLOAT16_VEC4_NV 0x8FFB #define GL_DOUBLE_VEC2 0x8FFC #define GL_DOUBLE_VEC2_EXT 0x8FFC #define GL_DOUBLE_VEC3 0x8FFD #define GL_DOUBLE_VEC3_EXT 0x8FFD #define GL_DOUBLE_VEC4 0x8FFE #define GL_DOUBLE_VEC4_EXT 0x8FFE /* Enum Group range_0x9000_0x901F */ #define GL_SAMPLER_BUFFER_AMD 0x9001 #define GL_INT_SAMPLER_BUFFER_AMD 0x9002 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 #define GL_TESSELLATION_MODE_AMD 0x9004 #define GL_TESSELLATION_FACTOR_AMD 0x9005 #define GL_DISCRETE_AMD 0x9006 #define GL_CONTINUOUS_AMD 0x9007 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F #define GL_ALPHA_SNORM 0x9010 #define GL_LUMINANCE_SNORM 0x9011 #define GL_LUMINANCE_ALPHA_SNORM 0x9012 #define GL_INTENSITY_SNORM 0x9013 #define GL_ALPHA8_SNORM 0x9014 #define GL_LUMINANCE8_SNORM 0x9015 #define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 #define GL_INTENSITY8_SNORM 0x9017 #define GL_ALPHA16_SNORM 0x9018 #define GL_LUMINANCE16_SNORM 0x9019 #define GL_LUMINANCE16_ALPHA16_SNORM 0x901A #define GL_INTENSITY16_SNORM 0x901B #define GL_FACTOR_MIN_AMD 0x901C #define GL_FACTOR_MAX_AMD 0x901D #define GL_DEPTH_CLAMP_NEAR_AMD 0x901E #define GL_DEPTH_CLAMP_FAR_AMD 0x901F /* Enum Group range_0x9020_0x90FF */ #define GL_VIDEO_BUFFER_NV 0x9020 #define GL_VIDEO_BUFFER_BINDING_NV 0x9021 #define GL_FIELD_UPPER_NV 0x9022 #define GL_FIELD_LOWER_NV 0x9023 #define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 #define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 #define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 #define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 #define GL_VIDEO_BUFFER_PITCH_NV 0x9028 #define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 #define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A #define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B #define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C #define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D #define GL_PARTIAL_SUCCESS_NV 0x902E #define GL_SUCCESS_NV 0x902F #define GL_FAILURE_NV 0x9030 #define GL_YCBYCR8_422_NV 0x9031 #define GL_YCBAYCR8A_4224_NV 0x9032 #define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 #define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 #define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 #define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 #define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 #define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A #define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B #define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C #define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 #define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 #define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 #define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A #define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B #define GL_IMAGE_1D 0x904C #define GL_IMAGE_1D_EXT 0x904C #define GL_IMAGE_2D 0x904D #define GL_IMAGE_2D_EXT 0x904D #define GL_IMAGE_3D 0x904E #define GL_IMAGE_3D_EXT 0x904E #define GL_IMAGE_2D_RECT 0x904F #define GL_IMAGE_2D_RECT_EXT 0x904F #define GL_IMAGE_CUBE 0x9050 #define GL_IMAGE_CUBE_EXT 0x9050 #define GL_IMAGE_BUFFER 0x9051 #define GL_IMAGE_BUFFER_EXT 0x9051 #define GL_IMAGE_1D_ARRAY 0x9052 #define GL_IMAGE_1D_ARRAY_EXT 0x9052 #define GL_IMAGE_2D_ARRAY 0x9053 #define GL_IMAGE_2D_ARRAY_EXT 0x9053 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 #define GL_IMAGE_2D_MULTISAMPLE 0x9055 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 #define GL_INT_IMAGE_1D 0x9057 #define GL_INT_IMAGE_1D_EXT 0x9057 #define GL_INT_IMAGE_2D 0x9058 #define GL_INT_IMAGE_2D_EXT 0x9058 #define GL_INT_IMAGE_3D 0x9059 #define GL_INT_IMAGE_3D_EXT 0x9059 #define GL_INT_IMAGE_2D_RECT 0x905A #define GL_INT_IMAGE_2D_RECT_EXT 0x905A #define GL_INT_IMAGE_CUBE 0x905B #define GL_INT_IMAGE_CUBE_EXT 0x905B #define GL_INT_IMAGE_BUFFER 0x905C #define GL_INT_IMAGE_BUFFER_EXT 0x905C #define GL_INT_IMAGE_1D_ARRAY 0x905D #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D #define GL_INT_IMAGE_2D_ARRAY 0x905E #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 #define GL_UNSIGNED_INT_IMAGE_1D 0x9062 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C #define GL_MAX_IMAGE_SAMPLES 0x906D #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D #define GL_IMAGE_BINDING_FORMAT 0x906E #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E #define GL_RGB10_A2UI 0x906F #define GL_PATH_FORMAT_SVG_NV 0x9070 #define GL_PATH_FORMAT_PS_NV 0x9071 #define GL_STANDARD_FONT_NAME_NV 0x9072 #define GL_SYSTEM_FONT_NAME_NV 0x9073 #define GL_FILE_NAME_NV 0x9074 #define GL_PATH_STROKE_WIDTH_NV 0x9075 #define GL_PATH_END_CAPS_NV 0x9076 #define GL_PATH_INITIAL_END_CAP_NV 0x9077 #define GL_PATH_TERMINAL_END_CAP_NV 0x9078 #define GL_PATH_JOIN_STYLE_NV 0x9079 #define GL_PATH_MITER_LIMIT_NV 0x907A #define GL_PATH_DASH_CAPS_NV 0x907B #define GL_PATH_INITIAL_DASH_CAP_NV 0x907C #define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D #define GL_PATH_DASH_OFFSET_NV 0x907E #define GL_PATH_CLIENT_LENGTH_NV 0x907F #define GL_PATH_FILL_MODE_NV 0x9080 #define GL_PATH_FILL_MASK_NV 0x9081 #define GL_PATH_FILL_COVER_MODE_NV 0x9082 #define GL_PATH_STROKE_COVER_MODE_NV 0x9083 #define GL_PATH_STROKE_MASK_NV 0x9084 #define GL_COUNT_UP_NV 0x9088 #define GL_COUNT_DOWN_NV 0x9089 #define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A #define GL_CONVEX_HULL_NV 0x908B #define GL_BOUNDING_BOX_NV 0x908D #define GL_TRANSLATE_X_NV 0x908E #define GL_TRANSLATE_Y_NV 0x908F #define GL_TRANSLATE_2D_NV 0x9090 #define GL_TRANSLATE_3D_NV 0x9091 #define GL_AFFINE_2D_NV 0x9092 #define GL_AFFINE_3D_NV 0x9094 #define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 #define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 #define GL_UTF8_NV 0x909A #define GL_UTF16_NV 0x909B #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C #define GL_PATH_COMMAND_COUNT_NV 0x909D #define GL_PATH_COORD_COUNT_NV 0x909E #define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F #define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 #define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 #define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 #define GL_SQUARE_NV 0x90A3 #define GL_ROUND_NV 0x90A4 #define GL_TRIANGULAR_NV 0x90A5 #define GL_BEVEL_NV 0x90A6 #define GL_MITER_REVERT_NV 0x90A7 #define GL_MITER_TRUNCATE_NV 0x90A8 #define GL_SKIP_MISSING_GLYPH_NV 0x90A9 #define GL_USE_MISSING_GLYPH_NV 0x90AA #define GL_PATH_ERROR_POSITION_NV 0x90AB #define GL_PATH_FOG_GEN_MODE_NV 0x90AC #define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD #define GL_ADJACENT_PAIRS_NV 0x90AE #define GL_FIRST_TO_REST_NV 0x90AF #define GL_PATH_GEN_MODE_NV 0x90B0 #define GL_PATH_GEN_COEFF_NV 0x90B1 #define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 #define GL_PATH_GEN_COMPONENTS_NV 0x90B3 #define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 #define GL_MOVE_TO_RESETS_NV 0x90B5 #define GL_MOVE_TO_CONTINUES_NV 0x90B6 #define GL_PATH_STENCIL_FUNC_NV 0x90B7 #define GL_PATH_STENCIL_REF_NV 0x90B8 #define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 #define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA #define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC #define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD #define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE #define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF #define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 #define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 #define GL_SHADER_STORAGE_BUFFER 0x90D2 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF #define GL_SYNC_X11_FENCE_EXT 0x90E1 #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB #define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF #define GL_COLOR_ATTACHMENT_EXT 0x90F0 #define GL_MULTIVIEW_EXT 0x90F1 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 #define GL_COMPUTE_PROGRAM_NV 0x90FB #define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC /* Enum Group range_0x9100_0x912F */ #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 #define GL_TEXTURE_SAMPLES 0x9106 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F #define GL_MAX_INTEGER_SAMPLES 0x9110 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 #define GL_OBJECT_TYPE 0x9112 #define GL_OBJECT_TYPE_APPLE 0x9112 #define GL_SYNC_CONDITION 0x9113 #define GL_SYNC_CONDITION_APPLE 0x9113 #define GL_SYNC_STATUS 0x9114 #define GL_SYNC_STATUS_APPLE 0x9114 #define GL_SYNC_FLAGS 0x9115 #define GL_SYNC_FLAGS_APPLE 0x9115 #define GL_SYNC_FENCE 0x9116 #define GL_SYNC_FENCE_APPLE 0x9116 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 #define GL_UNSIGNALED 0x9118 #define GL_UNSIGNALED_APPLE 0x9118 #define GL_SIGNALED 0x9119 #define GL_SIGNALED_APPLE 0x9119 #define GL_ALREADY_SIGNALED 0x911A #define GL_ALREADY_SIGNALED_APPLE 0x911A #define GL_TIMEOUT_EXPIRED 0x911B #define GL_TIMEOUT_EXPIRED_APPLE 0x911B #define GL_CONDITION_SATISFIED 0x911C #define GL_CONDITION_SATISFIED_APPLE 0x911C #define GL_WAIT_FAILED 0x911D #define GL_WAIT_FAILED_APPLE 0x911D #define GL_BUFFER_ACCESS_FLAGS 0x911F #define GL_BUFFER_MAP_LENGTH 0x9120 #define GL_BUFFER_MAP_OFFSET 0x9121 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 #define GL_CONTEXT_PROFILE_MASK 0x9126 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F /* Enum Group range_0x9130_0x913F */ #define GL_SGX_PROGRAM_BINARY_IMG 0x9130 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 #define GL_MAX_SAMPLES_IMG 0x9135 #define GL_TEXTURE_SAMPLES_IMG 0x9136 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 /* Enum Group range_0x9140_0x923F */ #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 #define GL_DEBUG_LOGGED_MESSAGES 0x9145 #define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 #define GL_DEBUG_SEVERITY_HIGH 0x9146 #define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 #define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 #define GL_DEBUG_SEVERITY_LOW 0x9148 #define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 #define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 #define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A #define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B #define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C #define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D #define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E #define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F #define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 #define GL_BUFFER_OBJECT_EXT 0x9151 #define GL_DATA_BUFFER_AMD 0x9151 #define GL_PERFORMANCE_MONITOR_AMD 0x9152 #define GL_QUERY_OBJECT_AMD 0x9153 #define GL_QUERY_OBJECT_EXT 0x9153 #define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 #define GL_SAMPLER_OBJECT_AMD 0x9155 #define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 #define GL_QUERY_BUFFER 0x9192 #define GL_QUERY_BUFFER_AMD 0x9192 #define GL_QUERY_BUFFER_BINDING 0x9193 #define GL_QUERY_BUFFER_BINDING_AMD 0x9193 #define GL_QUERY_RESULT_NO_WAIT 0x9194 #define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 #define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 #define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 #define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 #define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 #define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 #define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 #define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A #define GL_MIN_SPARSE_LEVEL_ARB 0x919B #define GL_MIN_SPARSE_LEVEL_AMD 0x919B #define GL_MIN_LOD_WARNING_AMD 0x919C #define GL_TEXTURE_BUFFER_OFFSET 0x919D #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D #define GL_TEXTURE_BUFFER_SIZE 0x919E #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F #define GL_STREAM_RASTERIZATION_AMD 0x91A0 #define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 #define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 #define GL_TEXTURE_SPARSE_ARB 0x91A6 #define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 #define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 #define GL_COMPUTE_SHADER 0x91B9 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF #define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF /* Enum Group range_0x9240_0x924F */ #define GL_UNPACK_FLIP_Y_WEBGL 0x9240 #define GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL 0x9241 #define GL_CONTEXT_LOST_WEBGL 0x9242 #define GL_UNPACK_COLORSPACE_CONVERSION_WEBGL 0x9243 #define GL_BROWSER_DEFAULT_WEBGL 0x9244 /* Enum Group range_0x9250_0x925F */ #define GL_SHADER_BINARY_DMP 0x9250 /* Enum Group range_0x9260_0x926F */ #define GL_GCCSO_SHADER_BINARY_FJ 0x9260 /* Enum Group range_0x9270_0x927F */ #define GL_COMPRESSED_R11_EAC 0x9270 #define GL_COMPRESSED_R11_EAC_OES 0x9270 #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 #define GL_COMPRESSED_SIGNED_R11_EAC_OES 0x9271 #define GL_COMPRESSED_RG11_EAC 0x9272 #define GL_COMPRESSED_RG11_EAC_OES 0x9272 #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 #define GL_COMPRESSED_SIGNED_RG11_EAC_OES 0x9273 #define GL_COMPRESSED_RGB8_ETC2 0x9274 #define GL_COMPRESSED_RGB8_ETC2_OES 0x9274 #define GL_COMPRESSED_SRGB8_ETC2 0x9275 #define GL_COMPRESSED_SRGB8_ETC2_OES 0x9275 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9276 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES 0x9277 #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 #define GL_COMPRESSED_RGBA8_ETC2_EAC_OES 0x9278 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES 0x9279 /* Enum Group range_0x9280_0x937F */ #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 #define GL_BLEND_OVERLAP_NV 0x9281 #define GL_UNCORRELATED_NV 0x9282 #define GL_DISJOINT_NV 0x9283 #define GL_CONJOINT_NV 0x9284 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 #define GL_SRC_NV 0x9286 #define GL_DST_NV 0x9287 #define GL_SRC_OVER_NV 0x9288 #define GL_DST_OVER_NV 0x9289 #define GL_SRC_IN_NV 0x928A #define GL_DST_IN_NV 0x928B #define GL_SRC_OUT_NV 0x928C #define GL_DST_OUT_NV 0x928D #define GL_SRC_ATOP_NV 0x928E #define GL_DST_ATOP_NV 0x928F #define GL_PLUS_NV 0x9291 #define GL_PLUS_DARKER_NV 0x9292 #define GL_MULTIPLY_KHR 0x9294 #define GL_MULTIPLY_NV 0x9294 #define GL_SCREEN_KHR 0x9295 #define GL_SCREEN_NV 0x9295 #define GL_OVERLAY_KHR 0x9296 #define GL_OVERLAY_NV 0x9296 #define GL_DARKEN_KHR 0x9297 #define GL_DARKEN_NV 0x9297 #define GL_LIGHTEN_KHR 0x9298 #define GL_LIGHTEN_NV 0x9298 #define GL_COLORDODGE_KHR 0x9299 #define GL_COLORDODGE_NV 0x9299 #define GL_COLORBURN_KHR 0x929A #define GL_COLORBURN_NV 0x929A #define GL_HARDLIGHT_KHR 0x929B #define GL_HARDLIGHT_NV 0x929B #define GL_SOFTLIGHT_KHR 0x929C #define GL_SOFTLIGHT_NV 0x929C #define GL_DIFFERENCE_KHR 0x929E #define GL_DIFFERENCE_NV 0x929E #define GL_MINUS_NV 0x929F #define GL_EXCLUSION_KHR 0x92A0 #define GL_EXCLUSION_NV 0x92A0 #define GL_CONTRAST_NV 0x92A1 #define GL_INVERT_RGB_NV 0x92A3 #define GL_LINEARDODGE_NV 0x92A4 #define GL_LINEARBURN_NV 0x92A5 #define GL_VIVIDLIGHT_NV 0x92A6 #define GL_LINEARLIGHT_NV 0x92A7 #define GL_PINLIGHT_NV 0x92A8 #define GL_HARDMIX_NV 0x92A9 #define GL_HSL_HUE_KHR 0x92AD #define GL_HSL_HUE_NV 0x92AD #define GL_HSL_SATURATION_KHR 0x92AE #define GL_HSL_SATURATION_NV 0x92AE #define GL_HSL_COLOR_KHR 0x92AF #define GL_HSL_COLOR_NV 0x92AF #define GL_HSL_LUMINOSITY_KHR 0x92B0 #define GL_HSL_LUMINOSITY_NV 0x92B0 #define GL_PLUS_CLAMPED_NV 0x92B1 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 #define GL_MINUS_CLAMPED_NV 0x92B3 #define GL_INVERT_OVG_NV 0x92B4 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC #define GL_DEBUG_OUTPUT 0x92E0 #define GL_DEBUG_OUTPUT_KHR 0x92E0 #define GL_UNIFORM 0x92E1 #define GL_UNIFORM_BLOCK 0x92E2 #define GL_PROGRAM_INPUT 0x92E3 #define GL_PROGRAM_OUTPUT 0x92E4 #define GL_BUFFER_VARIABLE 0x92E5 #define GL_SHADER_STORAGE_BLOCK 0x92E6 #define GL_IS_PER_PATCH 0x92E7 #define GL_IS_PER_PATCH_EXT 0x92E7 #define GL_VERTEX_SUBROUTINE 0x92E8 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA #define GL_GEOMETRY_SUBROUTINE 0x92EB #define GL_FRAGMENT_SUBROUTINE 0x92EC #define GL_COMPUTE_SUBROUTINE 0x92ED #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 #define GL_ACTIVE_RESOURCES 0x92F5 #define GL_MAX_NAME_LENGTH 0x92F6 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 #define GL_NAME_LENGTH 0x92F9 #define GL_TYPE 0x92FA #define GL_ARRAY_SIZE 0x92FB #define GL_OFFSET 0x92FC #define GL_BLOCK_INDEX 0x92FD #define GL_ARRAY_STRIDE 0x92FE #define GL_MATRIX_STRIDE 0x92FF #define GL_IS_ROW_MAJOR 0x9300 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 #define GL_BUFFER_BINDING 0x9302 #define GL_BUFFER_DATA_SIZE 0x9303 #define GL_NUM_ACTIVE_VARIABLES 0x9304 #define GL_ACTIVE_VARIABLES 0x9305 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308 #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D #define GL_LOCATION 0x930E #define GL_LOCATION_INDEX 0x930F #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 #define GL_WARP_SIZE_NV 0x9339 #define GL_WARPS_PER_SM_NV 0x933A #define GL_SM_COUNT_NV 0x933B #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 #define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 #define GL_LOCATION_COMPONENT 0x934A #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C #define GL_CLEAR_TEXTURE 0x9365 /* Enum Group range_0x9380_0x939F */ #define GL_NUM_SAMPLE_COUNTS 0x9380 /* Enum Group range_0x93A0_0x93AF */ #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 #define GL_BGRA8_EXT 0x93A1 #define GL_TEXTURE_USAGE_ANGLE 0x93A2 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 /* Enum Group range_0x93B0_0x93EF */ #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 /* Enum Group range_0x93F0_0x94EF */ #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1 /* Enum Group range_0x94F0_0x950F */ #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 /* Enum Group range_103000_103999 */ #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 #define GL_CULL_VERTEX_IBM 103050 #define GL_ALL_STATIC_DATA_IBM 103060 #define GL_STATIC_VERTEX_ARRAY_IBM 103061 #define GL_VERTEX_ARRAY_LIST_IBM 103070 #define GL_NORMAL_ARRAY_LIST_IBM 103071 #define GL_COLOR_ARRAY_LIST_IBM 103072 #define GL_INDEX_ARRAY_LIST_IBM 103073 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 #define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 /* Enum Group range_107000_107999 */ #define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 #define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD #define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE #define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 #define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 #define GL_ALWAYS_FAST_HINT_PGI 0x1A20C #define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D #define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E #define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F #define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 #define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 #define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 #define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 #define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 #define GL_FULL_STIPPLE_HINT_PGI 0x1A219 #define GL_CLIP_NEAR_HINT_PGI 0x1A220 #define GL_CLIP_FAR_HINT_PGI 0x1A221 #define GL_WIDE_LINE_HINT_PGI 0x1A222 #define GL_BACK_NORMALS_HINT_PGI 0x1A223 #define GL_VERTEX_DATA_HINT_PGI 0x1A22A #define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B #define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C #define GL_MAX_VERTEX_HINT_PGI 0x1A22D /* Extensions */ #define GL_3DFX_multisample 1 #define GL_3DFX_tbuffer 1 #define GL_3DFX_texture_compression_FXT1 1 #define GL_AMD_blend_minmax_factor 1 #define GL_AMD_compressed_3DC_texture 1 #define GL_AMD_compressed_ATC_texture 1 #define GL_AMD_conservative_depth 1 #define GL_AMD_debug_output 1 #define GL_AMD_depth_clamp_separate 1 #define GL_AMD_draw_buffers_blend 1 #define GL_AMD_gpu_shader_int64 1 #define GL_AMD_interleaved_elements 1 #define GL_AMD_gcn_shader 1 #define GL_AMD_multi_draw_indirect 1 #define GL_AMD_name_gen_delete 1 #define GL_AMD_occlusion_query_event 1 #define GL_AMD_performance_monitor 1 #define GL_AMD_pinned_memory 1 #define GL_AMD_program_binary_Z400 1 #define GL_AMD_query_buffer_object 1 #define GL_AMD_sample_positions 1 #define GL_AMD_seamless_cubemap_per_texture 1 #define GL_AMD_shader_atomic_counter_ops 1 #define GL_AMD_shader_stencil_export 1 #define GL_AMD_shader_trinary_minmax 1 #define GL_AMD_sparse_texture 1 #define GL_AMD_stencil_operation_extended 1 #define GL_AMD_texture_texture4 1 #define GL_AMD_transform_feedback3_lines_triangles 1 #define GL_AMD_transform_feedback4 1 #define GL_AMD_vertex_shader_layer 1 #define GL_AMD_vertex_shader_tessellator 1 #define GL_AMD_vertex_shader_viewport_index 1 #define GL_ANGLE_depth_texture 1 #define GL_ANGLE_framebuffer_blit 1 #define GL_ANGLE_framebuffer_multisample 1 #define GL_ANGLE_instanced_arrays 1 #define GL_ANGLE_pack_reverse_row_order 1 #define GL_ANGLE_program_binary 1 #define GL_ANGLE_texture_compression_dxt3 1 #define GL_ANGLE_texture_compression_dxt5 1 #define GL_ANGLE_texture_usage 1 #define GL_ANGLE_translated_shader_source 1 #define GL_APPLE_aux_depth_stencil 1 #define GL_APPLE_client_storage 1 #define GL_APPLE_copy_texture_levels 1 #define GL_APPLE_element_array 1 #define GL_APPLE_fence 1 #define GL_APPLE_float_pixels 1 #define GL_APPLE_flush_buffer_range 1 #define GL_APPLE_framebuffer_multisample 1 #define GL_APPLE_object_purgeable 1 #define GL_APPLE_rgb_422 1 #define GL_APPLE_row_bytes 1 #define GL_APPLE_specular_vector 1 #define GL_APPLE_sync 1 #define GL_APPLE_texture_2D_limited_npot 1 #define GL_APPLE_texture_format_BGRA8888 1 #define GL_APPLE_texture_max_level 1 #define GL_APPLE_texture_range 1 #define GL_APPLE_transform_hint 1 #define GL_APPLE_vertex_array_object 1 #define GL_APPLE_vertex_array_range 1 #define GL_APPLE_vertex_program_evaluators 1 #define GL_APPLE_ycbcr_422 1 #define GL_ARB_ES2_compatibility 1 #define GL_ARB_ES3_compatibility 1 #define GL_ARB_arrays_of_arrays 1 #define GL_ARB_base_instance 1 #define GL_ARB_bindless_texture 1 #define GL_ARB_blend_func_extended 1 #define GL_ARB_buffer_storage 1 #define GL_ARB_cl_event 1 #define GL_ARB_clear_buffer_object 1 #define GL_ARB_clear_texture 1 #define GL_ARB_color_buffer_float 1 #define GL_ARB_compatibility 1 #define GL_ARB_compressed_texture_pixel_storage 1 #define GL_ARB_compute_shader 1 #define GL_ARB_compute_variable_group_size 1 #define GL_ARB_conservative_depth 1 #define GL_ARB_copy_buffer 1 #define GL_ARB_copy_image 1 #define GL_ARB_debug_output 1 #define GL_ARB_depth_buffer_float 1 #define GL_ARB_depth_clamp 1 #define GL_ARB_depth_texture 1 #define GL_ARB_draw_buffers 1 #define GL_ARB_draw_buffers_blend 1 #define GL_ARB_draw_elements_base_vertex 1 #define GL_ARB_draw_indirect 1 #define GL_ARB_draw_instanced 1 #define GL_ARB_enhanced_layouts 1 #define GL_ARB_explicit_attrib_location 1 #define GL_ARB_explicit_uniform_location 1 #define GL_ARB_fragment_coord_conventions 1 #define GL_ARB_fragment_layer_viewport 1 #define GL_ARB_fragment_program 1 #define GL_ARB_fragment_program_shadow 1 #define GL_ARB_fragment_shader 1 #define GL_ARB_framebuffer_no_attachments 1 #define GL_ARB_framebuffer_object 1 #define GL_ARB_framebuffer_sRGB 1 #define GL_ARB_geometry_shader4 1 #define GL_ARB_get_program_binary 1 #define GL_ARB_gpu_shader5 1 #define GL_ARB_gpu_shader_fp64 1 #define GL_ARB_half_float_pixel 1 #define GL_ARB_half_float_vertex 1 #define GL_ARB_imaging 1 #define GL_ARB_indirect_parameters 1 #define GL_ARB_instanced_arrays 1 #define GL_ARB_internalformat_query 1 #define GL_ARB_internalformat_query2 1 #define GL_ARB_invalidate_subdata 1 #define GL_ARB_map_buffer_alignment 1 #define GL_ARB_map_buffer_range 1 #define GL_ARB_matrix_palette 1 #define GL_ARB_multi_bind 1 #define GL_ARB_multi_draw_indirect 1 #define GL_ARB_multisample 1 #define GL_ARB_multitexture 1 #define GL_ARB_occlusion_query 1 #define GL_ARB_occlusion_query2 1 #define GL_ARB_pixel_buffer_object 1 #define GL_ARB_point_parameters 1 #define GL_ARB_point_sprite 1 #define GL_ARB_program_interface_query 1 #define GL_ARB_provoking_vertex 1 #define GL_ARB_query_buffer_object 1 #define GL_ARB_robust_buffer_access_behavior 1 #define GL_ARB_robustness 1 #define GL_ARB_robustness_isolation 1 #define GL_ARB_sample_shading 1 #define GL_ARB_sampler_objects 1 #define GL_ARB_seamless_cube_map 1 #define GL_ARB_seamless_cubemap_per_texture 1 #define GL_ARB_separate_shader_objects 1 #define GL_ARB_shader_atomic_counters 1 #define GL_ARB_shader_bit_encoding 1 #define GL_ARB_shader_draw_parameters 1 #define GL_ARB_shader_group_vote 1 #define GL_ARB_shader_image_load_store 1 #define GL_ARB_shader_image_size 1 #define GL_ARB_shader_objects 1 #define GL_ARB_shader_precision 1 #define GL_ARB_shader_stencil_export 1 #define GL_ARB_shader_storage_buffer_object 1 #define GL_ARB_shader_subroutine 1 #define GL_ARB_shader_texture_lod 1 #define GL_ARB_shading_language_100 1 #define GL_ARB_shading_language_420pack 1 #define GL_ARB_shading_language_include 1 #define GL_ARB_shading_language_packing 1 #define GL_ARB_shadow 1 #define GL_ARB_shadow_ambient 1 #define GL_ARB_sparse_texture 1 #define GL_ARB_stencil_texturing 1 #define GL_ARB_sync 1 #define GL_ARB_tessellation_shader 1 #define GL_ARB_texture_border_clamp 1 #define GL_ARB_texture_buffer_object 1 #define GL_ARB_texture_buffer_object_rgb32 1 #define GL_ARB_texture_buffer_range 1 #define GL_ARB_texture_compression 1 #define GL_ARB_texture_compression_bptc 1 #define GL_ARB_texture_compression_rgtc 1 #define GL_ARB_texture_cube_map 1 #define GL_ARB_texture_cube_map_array 1 #define GL_ARB_texture_env_add 1 #define GL_ARB_texture_env_combine 1 #define GL_ARB_texture_env_crossbar 1 #define GL_ARB_texture_env_dot3 1 #define GL_ARB_texture_float 1 #define GL_ARB_texture_gather 1 #define GL_ARB_texture_mirror_clamp_to_edge 1 #define GL_ARB_texture_mirrored_repeat 1 #define GL_ARB_texture_multisample 1 #define GL_ARB_texture_non_power_of_two 1 #define GL_ARB_texture_query_levels 1 #define GL_ARB_texture_query_lod 1 #define GL_ARB_texture_rectangle 1 #define GL_ARB_texture_rg 1 #define GL_ARB_texture_rgb10_a2ui 1 #define GL_ARB_texture_stencil8 1 #define GL_ARB_texture_storage 1 #define GL_ARB_texture_storage_multisample 1 #define GL_ARB_texture_swizzle 1 #define GL_ARB_texture_view 1 #define GL_ARB_timer_query 1 #define GL_ARB_transform_feedback2 1 #define GL_ARB_transform_feedback3 1 #define GL_ARB_transform_feedback_instanced 1 #define GL_ARB_transpose_matrix 1 #define GL_ARB_uniform_buffer_object 1 #define GL_ARB_vertex_array_bgra 1 #define GL_ARB_vertex_array_object 1 #define GL_ARB_vertex_attrib_64bit 1 #define GL_ARB_vertex_attrib_binding 1 #define GL_ARB_vertex_blend 1 #define GL_ARB_vertex_buffer_object 1 #define GL_ARB_vertex_program 1 #define GL_ARB_vertex_shader 1 #define GL_ARB_vertex_type_10f_11f_11f_rev 1 #define GL_ARB_vertex_type_2_10_10_10_rev 1 #define GL_ARB_viewport_array 1 #define GL_ARB_window_pos 1 #define GL_ARM_mali_program_binary 1 #define GL_ARM_mali_shader_binary 1 #define GL_ARM_rgba8 1 #define GL_ARM_shader_framebuffer_fetch 1 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 #define GL_ATI_draw_buffers 1 #define GL_ATI_element_array 1 #define GL_ATI_envmap_bumpmap 1 #define GL_ATI_fragment_shader 1 #define GL_ATI_map_object_buffer 1 #define GL_ATI_meminfo 1 #define GL_ATI_pixel_format_float 1 #define GL_ATI_pn_triangles 1 #define GL_ATI_separate_stencil 1 #define GL_ATI_text_fragment_shader 1 #define GL_ATI_texture_env_combine3 1 #define GL_ATI_texture_float 1 #define GL_ATI_texture_mirror_once 1 #define GL_ATI_vertex_array_object 1 #define GL_ATI_vertex_attrib_array_object 1 #define GL_ATI_vertex_streams 1 #define GL_DMP_shader_binary 1 #define GL_EXT_422_pixels 1 #define GL_EXT_abgr 1 #define GL_EXT_bgra 1 #define GL_EXT_bindable_uniform 1 #define GL_EXT_blend_color 1 #define GL_EXT_blend_equation_separate 1 #define GL_EXT_blend_func_separate 1 #define GL_EXT_blend_logic_op 1 #define GL_EXT_blend_minmax 1 #define GL_EXT_blend_subtract 1 #define GL_EXT_clip_volume_hint 1 #define GL_EXT_cmyka 1 #define GL_EXT_color_buffer_half_float 1 #define GL_EXT_color_subtable 1 #define GL_EXT_compiled_vertex_array 1 #define GL_EXT_convolution 1 #define GL_EXT_coordinate_frame 1 #define GL_EXT_copy_image 1 #define GL_EXT_copy_texture 1 #define GL_EXT_cull_vertex 1 #define GL_EXT_debug_label 1 #define GL_EXT_debug_marker 1 #define GL_EXT_depth_bounds_test 1 #define GL_EXT_direct_state_access 1 #define GL_EXT_discard_framebuffer 1 #define GL_EXT_disjoint_timer_query 1 #define GL_EXT_draw_buffers 1 #define GL_EXT_draw_buffers2 1 #define GL_EXT_draw_buffers_indexed 1 #define GL_EXT_draw_instanced 1 #define GL_EXT_draw_range_elements 1 #define GL_EXT_fog_coord 1 #define GL_EXT_framebuffer_blit 1 #define GL_EXT_framebuffer_multisample 1 #define GL_EXT_framebuffer_multisample_blit_scaled 1 #define GL_EXT_framebuffer_object 1 #define GL_EXT_framebuffer_sRGB 1 #define GL_EXT_geometry_point_size 1 #define GL_EXT_geometry_shader 1 #define GL_EXT_geometry_shader4 1 #define GL_EXT_gpu_program_parameters 1 #define GL_EXT_gpu_shader4 1 #define GL_EXT_gpu_shader5 1 #define GL_EXT_histogram 1 #define GL_EXT_index_array_formats 1 #define GL_EXT_index_func 1 #define GL_EXT_index_material 1 #define GL_EXT_index_texture 1 #define GL_EXT_instanced_arrays 1 #define GL_EXT_light_texture 1 #define GL_EXT_map_buffer_range 1 #define GL_EXT_misc_attribute 1 #define GL_EXT_multi_draw_arrays 1 #define GL_EXT_multisample 1 #define GL_EXT_multisampled_render_to_texture 1 #define GL_EXT_multiview_draw_buffers 1 #define GL_EXT_occlusion_query_boolean 1 #define GL_EXT_packed_depth_stencil 1 #define GL_EXT_packed_float 1 #define GL_EXT_packed_pixels 1 #define GL_EXT_paletted_texture 1 #define GL_EXT_pixel_buffer_object 1 #define GL_EXT_pixel_transform 1 #define GL_EXT_pixel_transform_color_table 1 #define GL_EXT_point_parameters 1 #define GL_EXT_polygon_offset 1 #define GL_EXT_provoking_vertex 1 #define GL_EXT_pvrtc_sRGB 1 #define GL_EXT_read_format_bgra 1 #define GL_EXT_rescale_normal 1 #define GL_EXT_robustness 1 #define GL_EXT_sRGB 1 #define GL_EXT_sRGB_write_control 1 #define GL_EXT_secondary_color 1 #define GL_EXT_separate_shader_objects 1 #define GL_EXT_separate_specular_color 1 #define GL_EXT_shader_framebuffer_fetch 1 #define GL_EXT_shader_image_load_store 1 #define GL_EXT_shader_implicit_conversions 1 #define GL_EXT_shader_integer_mix 1 #define GL_EXT_shader_io_blocks 1 #define GL_EXT_shader_pixel_local_storage 1 #define GL_EXT_shader_texture_lod 1 #define GL_EXT_shadow_funcs 1 #define GL_EXT_shadow_samplers 1 #define GL_EXT_shared_texture_palette 1 #define GL_EXT_stencil_clear_tag 1 #define GL_EXT_stencil_two_side 1 #define GL_EXT_stencil_wrap 1 #define GL_EXT_subtexture 1 #define GL_EXT_tessellation_point_size 1 #define GL_EXT_tessellation_shader 1 #define GL_EXT_texture 1 #define GL_EXT_texture3D 1 #define GL_EXT_texture_array 1 #define GL_EXT_texture_border_clamp 1 #define GL_EXT_texture_buffer 1 #define GL_EXT_texture_buffer_object 1 #define GL_EXT_texture_compression_dxt1 1 #define GL_EXT_texture_compression_latc 1 #define GL_EXT_texture_compression_rgtc 1 #define GL_EXT_texture_compression_s3tc 1 #define GL_EXT_texture_cube_map 1 #define GL_EXT_texture_cube_map_array 1 #define GL_EXT_texture_env_add 1 #define GL_EXT_texture_env_combine 1 #define GL_EXT_texture_env_dot3 1 #define GL_EXT_texture_filter_anisotropic 1 #define GL_EXT_texture_format_BGRA8888 1 #define GL_EXT_texture_integer 1 #define GL_EXT_texture_lod_bias 1 #define GL_EXT_texture_mirror_clamp 1 #define GL_EXT_texture_object 1 #define GL_EXT_texture_perturb_normal 1 #define GL_EXT_texture_rg 1 #define GL_EXT_texture_sRGB 1 #define GL_EXT_texture_sRGB_decode 1 #define GL_EXT_texture_shared_exponent 1 #define GL_EXT_texture_snorm 1 #define GL_EXT_texture_storage 1 #define GL_EXT_texture_swizzle 1 #define GL_EXT_texture_type_2_10_10_10_REV 1 #define GL_EXT_texture_view 1 #define GL_EXT_timer_query 1 #define GL_EXT_transform_feedback 1 #define GL_EXT_unpack_subimage 1 #define GL_EXT_vertex_array 1 #define GL_EXT_vertex_array_bgra 1 #define GL_EXT_vertex_attrib_64bit 1 #define GL_EXT_vertex_shader 1 #define GL_EXT_vertex_weighting 1 #define GL_EXT_x11_sync_object 1 #define GL_FJ_shader_binary_GCCSO 1 #define GL_GREMEDY_frame_terminator 1 #define GL_GREMEDY_string_marker 1 #define GL_HP_convolution_border_modes 1 #define GL_HP_image_transform 1 #define GL_HP_occlusion_test 1 #define GL_HP_texture_lighting 1 #define GL_IBM_cull_vertex 1 #define GL_IBM_multimode_draw_arrays 1 #define GL_IBM_rasterpos_clip 1 #define GL_IBM_static_data 1 #define GL_IBM_texture_mirrored_repeat 1 #define GL_IBM_vertex_array_lists 1 #define GL_IMG_multisampled_render_to_texture 1 #define GL_IMG_program_binary 1 #define GL_IMG_read_format 1 #define GL_IMG_shader_binary 1 #define GL_IMG_texture_compression_pvrtc 1 #define GL_IMG_texture_compression_pvrtc2 1 #define GL_IMG_texture_env_enhanced_fixed_function 1 #define GL_IMG_user_clip_plane 1 #define GL_INGR_blend_func_separate 1 #define GL_INGR_color_clamp 1 #define GL_INGR_interlace_read 1 #define GL_INTEL_fragment_shader_ordering 1 #define GL_INTEL_map_texture 1 #define GL_INTEL_parallel_arrays 1 #define GL_INTEL_performance_query 1 #define GL_KHR_blend_equation_advanced 1 #define GL_KHR_debug 1 #define GL_KHR_texture_compression_astc_hdr 1 #define GL_KHR_texture_compression_astc_ldr 1 #define GL_MESAX_texture_stack 1 #define GL_MESA_pack_invert 1 #define GL_MESA_resize_buffers 1 #define GL_MESA_window_pos 1 #define GL_MESA_ycbcr_texture 1 #define GL_NVX_conditional_render 1 #define GL_NVX_gpu_memory_info 1 #define GL_NV_bindless_multi_draw_indirect 1 #define GL_NV_bindless_texture 1 #define GL_NV_blend_equation_advanced 1 #define GL_NV_blend_equation_advanced_coherent 1 #define GL_NV_blend_square 1 #define GL_NV_compute_program5 1 #define GL_NV_conditional_render 1 #define GL_NV_copy_buffer 1 #define GL_NV_copy_depth_to_color 1 #define GL_NV_copy_image 1 #define GL_NV_coverage_sample 1 #define GL_NV_deep_texture3D 1 #define GL_NV_depth_buffer_float 1 #define GL_NV_depth_clamp 1 #define GL_NV_depth_nonlinear 1 #define GL_NV_draw_buffers 1 #define GL_NV_draw_instanced 1 #define GL_NV_draw_texture 1 #define GL_NV_evaluators 1 #define GL_NV_explicit_attrib_location 1 #define GL_NV_explicit_multisample 1 #define GL_NV_fbo_color_attachments 1 #define GL_NV_fence 1 #define GL_NV_float_buffer 1 #define GL_NV_fog_distance 1 #define GL_NV_fragment_program 1 #define GL_NV_fragment_program2 1 #define GL_NV_fragment_program4 1 #define GL_NV_fragment_program_option 1 #define GL_NV_framebuffer_blit 1 #define GL_NV_framebuffer_multisample 1 #define GL_NV_framebuffer_multisample_coverage 1 #define GL_NV_generate_mipmap_sRGB 1 #define GL_NV_geometry_program4 1 #define GL_NV_geometry_shader4 1 #define GL_NV_gpu_program4 1 #define GL_NV_gpu_program5 1 #define GL_NV_gpu_program5_mem_extended 1 #define GL_NV_gpu_shader5 1 #define GL_NV_half_float 1 #define GL_NV_instanced_arrays 1 #define GL_NV_light_max_exponent 1 #define GL_NV_multisample_coverage 1 #define GL_NV_multisample_filter_hint 1 #define GL_NV_non_square_matrices 1 #define GL_NV_occlusion_query 1 #define GL_NV_packed_depth_stencil 1 #define GL_NV_parameter_buffer_object 1 #define GL_NV_parameter_buffer_object2 1 #define GL_NV_path_rendering 1 #define GL_NV_pixel_data_range 1 #define GL_NV_point_sprite 1 #define GL_NV_present_video 1 #define GL_NV_primitive_restart 1 #define GL_NV_read_buffer 1 #define GL_NV_read_buffer_front 1 #define GL_NV_read_depth 1 #define GL_NV_read_depth_stencil 1 #define GL_NV_read_stencil 1 #define GL_NV_register_combiners 1 #define GL_NV_register_combiners2 1 #define GL_NV_sRGB_formats 1 #define GL_NV_shader_atomic_counters 1 #define GL_NV_shader_atomic_float 1 #define GL_NV_shader_buffer_load 1 #define GL_NV_shader_buffer_store 1 #define GL_NV_shader_storage_buffer_object 1 #define GL_NV_shader_thread_group 1 #define GL_NV_shader_thread_shuffle 1 #define GL_EXT_shader_image_load_formatted 1 #define GL_NV_shadow_samplers_array 1 #define GL_NV_shadow_samplers_cube 1 #define GL_NV_tessellation_program5 1 #define GL_NV_texgen_emboss 1 #define GL_NV_texgen_reflection 1 #define GL_NV_texture_barrier 1 #define GL_NV_texture_border_clamp 1 #define GL_NV_texture_compression_s3tc_update 1 #define GL_NV_texture_compression_vtc 1 #define GL_NV_texture_env_combine4 1 #define GL_NV_texture_expand_normal 1 #define GL_NV_texture_multisample 1 #define GL_NV_texture_npot_2D_mipmap 1 #define GL_NV_texture_rectangle 1 #define GL_NV_texture_shader 1 #define GL_NV_texture_shader2 1 #define GL_NV_texture_shader3 1 #define GL_NV_transform_feedback 1 #define GL_NV_transform_feedback2 1 #define GL_NV_vdpau_interop 1 #define GL_NV_vertex_array_range 1 #define GL_NV_vertex_array_range2 1 #define GL_NV_vertex_attrib_integer_64bit 1 #define GL_NV_vertex_buffer_unified_memory 1 #define GL_NV_vertex_program 1 #define GL_NV_vertex_program1_1 1 #define GL_NV_vertex_program2 1 #define GL_NV_vertex_program2_option 1 #define GL_NV_vertex_program3 1 #define GL_NV_vertex_program4 1 #define GL_NV_video_capture 1 #define GL_OES_EGL_image 1 #define GL_OES_EGL_image_external 1 #define GL_OES_blend_equation_separate 1 #define GL_OES_blend_func_separate 1 #define GL_OES_blend_subtract 1 #define GL_OES_byte_coordinates 1 #define GL_OES_compressed_ETC1_RGB8_texture 1 #define GL_OES_compressed_paletted_texture 1 #define GL_OES_depth24 1 #define GL_OES_depth32 1 #define GL_OES_depth_texture 1 #define GL_OES_draw_texture 1 #define GL_OES_element_index_uint 1 #define GL_OES_extended_matrix_palette 1 #define GL_OES_fbo_render_mipmap 1 #define GL_OES_fixed_point 1 #define GL_OES_fragment_precision_high 1 #define GL_OES_framebuffer_object 1 #define GL_OES_get_program_binary 1 #define GL_OES_mapbuffer 1 #define GL_OES_matrix_get 1 #define GL_OES_matrix_palette 1 #define GL_OES_packed_depth_stencil 1 #define GL_OES_point_size_array 1 #define GL_OES_point_sprite 1 #define GL_OES_query_matrix 1 #define GL_OES_read_format 1 #define GL_OES_required_internalformat 1 #define GL_OES_rgb8_rgba8 1 #define GL_OES_sample_shading 1 #define GL_OES_sample_variables 1 #define GL_OES_shader_image_atomic 1 #define GL_OES_shader_multisample_interpolation 1 #define GL_OES_single_precision 1 #define GL_OES_standard_derivatives 1 #define GL_OES_stencil1 1 #define GL_OES_stencil4 1 #define GL_OES_stencil8 1 #define GL_OES_stencil_wrap 1 #define GL_OES_surfaceless_context 1 #define GL_OES_texture_3D 1 #define GL_OES_texture_compression_astc 1 #define GL_OES_texture_cube_map 1 #define GL_OES_texture_env_crossbar 1 #define GL_OES_texture_float 1 #define GL_OES_texture_float_linear 1 #define GL_OES_texture_half_float 1 #define GL_OES_texture_half_float_linear 1 #define GL_OES_texture_mirrored_repeat 1 #define GL_OES_texture_npot 1 #define GL_OES_texture_stencil8 1 #define GL_OES_texture_storage_multisample_2d_array 1 #define GL_OES_vertex_array_object 1 #define GL_OES_vertex_half_float 1 #define GL_OES_vertex_type_10_10_10_2 1 #define GL_OML_interlace 1 #define GL_OML_resample 1 #define GL_OML_subsample 1 #define GL_PGI_misc_hints 1 #define GL_PGI_vertex_hints 1 #define GL_QCOM_alpha_test 1 #define GL_QCOM_binning_control 1 #define GL_QCOM_driver_control 1 #define GL_QCOM_extended_get 1 #define GL_QCOM_extended_get2 1 #define GL_QCOM_perfmon_global_mode 1 #define GL_QCOM_tiled_rendering 1 #define GL_QCOM_writeonly_rendering 1 #define GL_REND_screen_coordinates 1 #define GL_S3_s3tc 1 #define GL_SGIS_detail_texture 1 #define GL_SGIS_fog_function 1 #define GL_SGIS_generate_mipmap 1 #define GL_SGIS_multisample 1 #define GL_SGIS_pixel_texture 1 #define GL_SGIS_point_line_texgen 1 #define GL_SGIS_point_parameters 1 #define GL_SGIS_sharpen_texture 1 #define GL_SGIS_texture4D 1 #define GL_SGIS_texture_border_clamp 1 #define GL_SGIS_texture_color_mask 1 #define GL_SGIS_texture_edge_clamp 1 #define GL_SGIS_texture_filter4 1 #define GL_SGIS_texture_lod 1 #define GL_SGIS_texture_select 1 #define GL_SGIX_async 1 #define GL_SGIX_async_histogram 1 #define GL_SGIX_async_pixel 1 #define GL_SGIX_blend_alpha_minmax 1 #define GL_SGIX_calligraphic_fragment 1 #define GL_SGIX_clipmap 1 #define GL_SGIX_convolution_accuracy 1 #define GL_SGIX_depth_pass_instrument 1 #define GL_SGIX_depth_texture 1 #define GL_SGIX_flush_raster 1 #define GL_SGIX_fog_offset 1 #define GL_SGIX_fragment_lighting 1 #define GL_SGIX_framezoom 1 #define GL_SGIX_igloo_interface 1 #define GL_SGIX_instruments 1 #define GL_SGIX_interlace 1 #define GL_SGIX_ir_instrument1 1 #define GL_SGIX_list_priority 1 #define GL_SGIX_pixel_texture 1 #define GL_SGIX_pixel_tiles 1 #define GL_SGIX_polynomial_ffd 1 #define GL_SGIX_reference_plane 1 #define GL_SGIX_resample 1 #define GL_SGIX_scalebias_hint 1 #define GL_SGIX_shadow 1 #define GL_SGIX_shadow_ambient 1 #define GL_SGIX_sprite 1 #define GL_SGIX_subsample 1 #define GL_SGIX_tag_sample_buffer 1 #define GL_SGIX_texture_add_env 1 #define GL_SGIX_texture_coordinate_clamp 1 #define GL_SGIX_texture_lod_bias 1 #define GL_SGIX_texture_multi_buffer 1 #define GL_SGIX_texture_scale_bias 1 #define GL_SGIX_vertex_preclip 1 #define GL_SGIX_ycrcb 1 #define GL_SGIX_ycrcb_subsample 1 #define GL_SGIX_ycrcba 1 #define GL_SGI_color_matrix 1 #define GL_SGI_color_table 1 #define GL_SGI_texture_color_table 1 #define GL_SUNX_constant_data 1 #define GL_SUN_convolution_border_modes 1 #define GL_SUN_global_alpha 1 #define GL_SUN_mesh_array 1 #define GL_SUN_slice_accum 1 #define GL_SUN_triangle_list 1 #define GL_SUN_vertex 1 #define GL_VIV_shader_binary 1 #define GL_WIN_phong_shading 1 #define GL_WIN_specular_fog 1 /* Versions */ #define GL_VERSION_1_0 1 #define GL_VERSION_1_1 1 #define GL_VERSION_1_2 1 #define GL_VERSION_1_3 1 #define GL_VERSION_1_4 1 #define GL_VERSION_1_5 1 #define GL_VERSION_2_0 1 #define GL_VERSION_2_1 1 #define GL_VERSION_3_0 1 #define GL_VERSION_3_1 1 #define GL_VERSION_3_2 1 #define GL_VERSION_3_3 1 #define GL_VERSION_4_0 1 #define GL_VERSION_4_1 1 #define GL_VERSION_4_2 1 #define GL_VERSION_4_3 1 #define GL_VERSION_4_4 1 #define GL_VERSION_ES_CM_1_0 1 #define GL_ES_VERSION_2_0 1 #define GL_ES_VERSION_3_0 1 #define GL_ES_VERSION_3_1 1 #endif /* __PIGLIT_DISPATCH_GEN_H__ */