libGL: screen 0 does not appear to be DRI3 capable libGL: pci id for fd 4: 8086:0a26, driver i965 libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/tls/i965_dri.so libGL: OpenDriver: trying /usr/lib/xorg/modules/dri/i965_dri.so 986: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 1020: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 1489: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_L8A8_UNORM 1489: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 0 1489 glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE 1489: warning: incomplete framebuffer (GL_FRAMEBUFFER_UNSUPPORTED) 1500: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_L8A8_UNORM 1500: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 0 1500 glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE 1500: warning: incomplete framebuffer (GL_FRAMEBUFFER_UNSUPPORTED) 1699: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2022: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2074: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2126: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2230: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2282: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2334: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2386: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2740: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_L_SRGB8 2740: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 2751: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_L8A8_SRGB 2751: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 2762: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_L8A8_UNORM 2762: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 0 2762 glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE 2762: warning: incomplete framebuffer (GL_FRAMEBUFFER_UNSUPPORTED) 2773: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_L_UNORM16 2773: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 0 2773 glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE 2773: warning: incomplete framebuffer (GL_FRAMEBUFFER_UNSUPPORTED) 2846: glDebugOutputCallback: Medium severity API performance issue 1, falling back to plain clear because buffers are untiled 2992: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_RGBX_UNORM16 2992: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] 0 2992 glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE 2992: warning: incomplete framebuffer (GL_FRAMEBUFFER_UNSUPPORTED) 3002: glDebugOutputCallback: Medium severity API other issue 2, FBO incomplete: Unsupported HW texture/renderbuffer format attached: MESA_FORMAT_RGBX_UNORM16 3002: glDebugOutputCallback: Medium severity API other issue 3, FBO incomplete: driver marked FBO as incomplete [-1] Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete framebuffer) 3002: glDebugOutputCallback: High severity API error 4, GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete framebuffer) 0 3002 glClear(mask = GL_COLOR_BUFFER_BIT) 3002: warning: glGetError(glClear) = GL_INVALID_FRAMEBUFFER_OPERATION Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete framebuffer) 3012: glDebugOutputCallback: High severity API error 4, GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete framebuffer) Mesa: User error: GL_INVALID_OPERATION in glEnd 3018: glDebugOutputCallback: High severity API error 4, GL_INVALID_OPERATION in glEnd 0 3018 glEnd() 3018: warning: glGetError(glEnd) = GL_INVALID_FRAMEBUFFER_OPERATION Mesa: User error: GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete framebuffer) 3020: glDebugOutputCallback: High severity API error 4, GL_INVALID_FRAMEBUFFER_OPERATION in glBegin(incomplete framebuffer) Mesa: User error: GL_INVALID_OPERATION in glEnd 3026: glDebugOutputCallback: High severity API error 4, GL_INVALID_OPERATION in glEnd 0 3026 glEnd() 3026: warning: glGetError(glEnd) = GL_INVALID_FRAMEBUFFER_OPERATION Rendered 96 frames in 1.7394 secs, average of 55.1916 fps