** this is the samll map ** Generating new world... Create starting world done... Saving Preferences to /home/william/.Prison Architect/preferences.txt Save successful! FoodSystem Recalculate took 0.0ms [SteamWorkshopWrapper::OnListPublishedFiles] Starting subscribed files listing [SteamWorkshopWrapper::ListSubscribedFiles] Listing published files from index 0 [SteamWorkshopWrapper::OnListSubscribedFiles] Getting file details [SteamWorkshopWrapper::GetFileDetails] No more file details to get WorldRenderer: vexCellTypes initialised in 0ms : 16000 triangles (vex,tex), 0.9 MBytes ShaderOpenGL successfully compiled : LightMapNoColour ShaderOpenGL successfully compiled : LightMap WorldRenderer: vexCell2ndLayer initialised in 0ms : 16000 triangles (vex,tex), 0.9 MBytes ShaderOpenGL successfully compiled : LightMapNoTexture WorldRenderer: vexDetails initialised in 1ms : 16000 triangles (vex,tex,col), 1.1 MBytes ShaderOpenGL successfully compiled : SunShadows WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes ShaderOpenGL successfully compiled : VisMap libpng warning: iCCP: known incorrect sRGB profile Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES Saving Preferences to /home/william/.Prison Architect/preferences.txt Save successful! Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES Installing breakpad exception handler for appid(gameoverlayui)/version(20150108175150) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) LaundrySystem Recalculate took 0.0ms Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Installing breakpad exception handler for appid(steam)/version(1420770381) Warning: mipmaps requested for non-power-of-two image (800x400), will break on OpenGL ES Warning: mipmaps requested for non-power-of-two image (800x400), will break on OpenGL ES Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES CLOSING MAP... ** this is the large map ** Generating new world... Create starting world done... (VertexArrayOpenGL::BeginRender) GL ERROR 0x502 [1 occurrences in the last second] WorldRenderer: vexCellTypes initialised in 5ms : 64000 triangles (vex,tex), 3.7 MBytes ShaderOpenGL successfully compiled : LightMapNoColour ShaderOpenGL successfully compiled : LightMap WorldRenderer: vexCell2ndLayer initialised in 5ms : 64000 triangles (vex,tex), 3.7 MBytes ShaderOpenGL successfully compiled : LightMapNoTexture WorldRenderer: vexDetails initialised in 6ms : 64000 triangles (vex,tex,col), 4.4 MBytes WARNING: Tried to Render a Vertex Array that was not committed ShaderOpenGL successfully compiled : SunShadows WorldRenderer: vexFowBlueprint initialised in 5ms : 64000 triangles (vex,tex), 3.7 MBytes ShaderOpenGL successfully compiled : VisMap WARNING: Tried to Render a Vertex Array that was not committed radeon: The kernel rejected CS, see dmesg for more information. radeon: The kernel rejected CS, see dmesg for more information. radeon: The kernel rejected CS, see dmesg for more information. radeon: The kernel rejected CS, see dmesg for more information. radeon: The kernel rejected CS, see dmesg for more information.