#0 __memcpy_ssse3_rep () at ../sysdeps/i386/i686/multiarch/memcpy-ssse3-rep.S:302 #1 0xf763d4ee in memcpy (__len=648, __src=0xabffad90, __dest=0xbfc2cdb0) at /usr/include/bits/string3.h:51 #2 copy_array_to_vbo_array (brw=brw@entry=0xa4bd12c, element=element@entry=0xa4dcf24, min=0, max=8, buffer=0xa4dcfe4, dst_stride=72) at brw_draw_upload.c:377 #3 0xf763e19a in brw_prepare_vertices (brw=0xa4bd12c) at brw_draw_upload.c:553 #4 0xf763e33b in brw_emit_vertices (brw=0xa4bd12c) at brw_draw_upload.c:652 #5 0xf76aafd0 in brw_upload_state (brw=0xa4bd12c) at brw_state_upload.c:648 #6 0xf763cfe6 in brw_try_draw_prims (ctx=ctx@entry=0xa4bd12c, arrays=arrays@entry=0xa51704c, prims=0xf4bfe040, nr_prims=1, ib=0xf4bfe030, min_index=0, max_index=8, indirect=0x0) at brw_draw.c:514 #7 0xf763d343 in brw_draw_prims (ctx=0xa4bd12c, prims=0xf4bfe040, nr_prims=1, ib=0xf4bfe030, index_bounds_valid=1 '\001', min_index=0, max_index=8, unused_tfb_object=0x0, indirect=0x0) at brw_draw.c:607 #8 0xf74d680e in vbo_validated_drawrangeelements (ctx=ctx@entry=0xa4bd12c, mode=mode@entry=5, index_bounds_valid=1 '\001', start=0, end=8, count=10, type=5123, indices=0xe48122e0, basevertex=0, numInstances=1, baseInstance=0) at vbo/vbo_exec_array.c:992 #9 0xf74d6b1a in vbo_exec_DrawRangeElementsBaseVertex (mode=5, start=0, end=8, count=10, type=5123, indices=0xe48122e0, basevertex=0) at vbo/vbo_exec_array.c:1086 #10 0xf74d6b47 in vbo_exec_DrawRangeElements (mode=5, start=0, end=8, count=10, type=5123, indices=0xe48122e0) at vbo/vbo_exec_array.c:1106 ---Type to continue, or q to quit--- #11 0x08b72238 in FMeshDrawingPolicy::DrawMesh(FMeshElement const&) const () #12 0x08c9d932 in void FDrawTranslucentMeshAction::Process(FProcessBasePassMeshParameters const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&, FNoDensityPolicy::ElementDataType const&) const () #13 0x08c9da66 in void ProcessBasePassMesh_LightMapped(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&) () #14 0x08c6355e in void ProcessBasePassMesh(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&) [clone .constprop.933] () #15 0x08c65bd0 in FTranslucencyDrawingPolicyFactory::DrawDynamicMesh(FViewInfo const&, FTranslucencyDrawingPolicyFactory::ContextType, FMeshElement const&, unsigned int, unsigned int, FPrimitiveSceneInfo const*, FHitProxyId) () #16 0x08b9ea28 in TDynamicPrimitiveDrawer::DrawMesh(FMeshElement const&) () #17 0x08d2cb0a in FDynamicBeam2EmitterData::Render(FParticleSystemSceneProxy*, FPrimitiveDrawInterface*, FSceneView const*, unsigned int) [clone .part.220] () #18 0x08cfa261 in FParticleSystemSceneProxy::DrawDynamicElements(FPrimitiveDrawInterface*, FSceneView const*, unsigned int, unsigned int) [clone .part.284] () #19 0x08c66deb in FTranslucentPrimSet::Draw(FViewInfo const&, unsigned int, unsigned int) const () #20 0x08c672f4 in FSceneRenderer::RenderTranslucency(unsigned int) () #21 0x08c0976b in FSceneRenderer::RenderDPGEnd(unsigned int, unsigned int, unsigned int&, unsigned int) () #22 0x08c1e858 in FSceneRenderer::Render() () #23 0x08c230c1 in RenderViewFamily_RenderThread(FSceneRenderer*) () #24 0x08c2319f in BeginRenderingViewFamily(FCanvas*, FSceneViewFamily const*)::FDrawSceneCommand::Execute() () #25 0x0839af6c in RenderingThreadMain() () #26 0x083bc188 in FRenderingThread::Run() () #27 0x08e4bbbb in FRunnableThreadMac::Run() () #28 0x08e4bbdf in FRunnableThreadMac::_ThreadProc(void*) () #29 0x49b4c11f in start_thread (arg=0xf4bffb40) at pthread_create.c:310 #30 0x49a5d74e in clone () at ../sysdeps/unix/sysv/linux/i386/clone.S:122