Build configuration: [sf] [libui] [libgui] Sync configuration: [using: EGL_KHR_fence_sync EGL_KHR_wait_sync] DispSync configuration: app phase 0 ns, sf phase 0 ns, present offset 0 ns (refresh 16666666 ns) Visible layers (count = 10) + LayerDim 0xb3969000 (DimLayer) Region transparentRegion (this=0xb3969160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb3969008, count=1) [ 0, 0, 0, 0] layerStack= 0, z= 0, pos=(0,0), size=( 16, 16), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=0, alpha=0xff, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00] client=0xb3928f40 format= 0, activeBuffer=[ 0x 0: 0, 0], queued-frames=0, mRefreshPending=0 mTexName=46 mCurrentTexture=-1 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1x1], default-format=1, transform-hint=00, FIFO(0)={} + LayerDim 0xb3967000 (DimLayer) Region transparentRegion (this=0xb3967160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb3967008, count=1) [ 0, 0, 0, 0] layerStack= 0, z= 0, pos=(0,0), size=( 16, 16), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=0, alpha=0xff, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00] client=0xb3928f40 format= 0, activeBuffer=[ 0x 0: 0, 0], queued-frames=0, mRefreshPending=0 mTexName=73 mCurrentTexture=-1 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1x1], default-format=1, transform-hint=00, FIFO(0)={} + Layer 0xb3992000 (com.android.systemui.ImageWallpaper) Region transparentRegion (this=0xb3992160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb3992008, count=1) [ 0, 0, 0, 0] layerStack= 0, z= 21000, pos=(0,0), size=( 1, 1), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=0, alpha=0xff, flags=0x00000002, tr=[1.00, 0.00][0.00, 1.00] client=0xb38ecd80 format= 2, activeBuffer=[ 0x 0: 0, 0], queued-frames=0, mRefreshPending=0 mTexName=52 mCurrentTexture=-1 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1920x1440], default-format=2, transform-hint=00, FIFO(0)={} + LayerDim 0xb3959000 (DimLayer) Region transparentRegion (this=0xb3959160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb3959008, count=1) [ 0, 0, 0, 0] layerStack= 0, z= 21009, pos=(-480,-360), size=(2880,2160), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=0, alpha=0x00, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00] client=0xb3928f40 format= 0, activeBuffer=[ 0x 0: 0, 0], queued-frames=0, mRefreshPending=0 mTexName=74 mCurrentTexture=-1 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[2880x2160], default-format=1, transform-hint=00, FIFO(0)={} + Layer 0xb3933000 (com.cyanogenmod.trebuchet/com.android.launcher3.Launcher) Region transparentRegion (this=0xb3933160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb3933008, count=1) [ 0, 0, 1920, 1440] layerStack= 0, z= 21015, pos=(0,0), size=(1920,1440), crop=( 0, 0,1920,1440), isOpaque=0, invalidate=0, alpha=0xff, flags=0x00000000, tr=[1.00, 0.00][0.00, 1.00] client=0xb6039200 format= 1, activeBuffer=[1920x1440:1920, 5], queued-frames=0, mRefreshPending=0 mTexName=82 mCurrentTexture=0 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1920x1440], default-format=1, transform-hint=00, FIFO(0)={} >[00:0xb603a080] state=ACQUIRED, 0xb3928c40 [1920x1440:1920, 5] [01:0xb603a200] state=FREE , 0xb6039400 [1920x1440:1920, 5] [02:0xb603a400] state=FREE , 0xb60390c0 [1920x1440:1920, 5] + Layer 0xb396f000 (FocusedStackFrame) Region transparentRegion (this=0xb396f160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb396f008, count=1) [ 0, 0, 0, 0] layerStack= 0, z= 21016, pos=(0,0), size=( 1, 1), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=0, alpha=0x4d, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00] client=0xb3928f40 format= 1, activeBuffer=[ 0x 0: 0, 0], queued-frames=0, mRefreshPending=0 mTexName=44 mCurrentTexture=-1 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1x1], default-format=1, transform-hint=00, FIFO(0)={} + LayerDim 0xb3944000 (DimLayer) Region transparentRegion (this=0xb3944160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb3944008, count=1) [ 0, 0, 0, 0] layerStack= 0, z= 21034, pos=(-480,-360), size=(2880,2160), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=0, alpha=0x00, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00] client=0xb3928f40 format= 0, activeBuffer=[ 0x 0: 0, 0], queued-frames=0, mRefreshPending=0 mTexName=45 mCurrentTexture=-1 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[2880x2160], default-format=1, transform-hint=00, FIFO(0)={} + Layer 0xb396d000 (StatusBar) Region transparentRegion (this=0xb396d160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb396d008, count=1) [ 0, 0, 1920, 38] layerStack= 0, z= 151000, pos=(0,0), size=(1920, 38), crop=( 0, 0,1920, 38), isOpaque=0, invalidate=0, alpha=0xff, flags=0x00000000, tr=[1.00, 0.00][0.00, 1.00] client=0xb38ecd80 format= 1, activeBuffer=[1920x 38:1920, 5], queued-frames=0, mRefreshPending=0 mTexName=50 mCurrentTexture=2 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1920x38], default-format=1, transform-hint=00, FIFO(0)={} [00:0xb687d300] state=FREE , 0xb3928640 [1920x 38:1920, 5] [01:0xb687ce00] state=FREE , 0xb38ecf00 [1920x 38:1920, 5] >[02:0xb687d180] state=ACQUIRED, 0xb6039340 [1920x 38:1920, 5] + Layer 0xb398c000 (NavigationBar) Region transparentRegion (this=0xb398c160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb398c008, count=1) [ 0, 1368, 1920, 1440] layerStack= 0, z= 201000, pos=(0,1368), size=(1920, 72), crop=( 0, 0,1920, 72), isOpaque=0, invalidate=0, alpha=0xff, flags=0x00000000, tr=[1.00, 0.00][0.00, 1.00] client=0xb38ecd80 format= 1, activeBuffer=[1920x 72:1920, 5], queued-frames=0, mRefreshPending=0 mTexName=51 mCurrentTexture=2 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1920x72], default-format=1, transform-hint=00, FIFO(0)={} [00:0xb687d580] state=FREE , 0xb3928940 [1920x 72:1920, 5] [01:0xb603a600] state=FREE , 0xb38ece80 [1920x 72:1920, 5] >[02:0xb687d000] state=ACQUIRED, 0xb3928ec0 [1920x 72:1920, 5] + Layer 0xb396b000 (Sprite) Region transparentRegion (this=0xb396b160, count=1) [ 0, 0, 0, 0] Region visibleRegion (this=0xb396b008, count=1) [1047, 1060, 1080, 1102] layerStack= 0, z= 291000, pos=(1046.54,1060.04), size=( 33, 42), crop=( 0, 0, -1, -1), isOpaque=0, invalidate=1, alpha=0x09, flags=0x00000001, tr=[1.00, 0.00][0.00, 1.00] client=0xb38ece40 format= 1, activeBuffer=[ 33x 42: 64, 1], queued-frames=0, mRefreshPending=0 mTexName=53 mCurrentTexture=0 mCurrentCrop=[0,0,0,0] mCurrentTransform=0 mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[33x42], default-format=1, transform-hint=00, FIFO(0)={} >[00:0xb687d480] state=ACQUIRED, 0xb3928300 [ 33x 42: 64, 1] Displays (1 entries) + DisplayDevice: Built-in Screen type=0, hwcId=0, layerStack=0, (1920x1440), ANativeWindow=0xb6a35608, orient= 0 (type=00000000), flips=7072, isSecure=1, secureVis=0, powerMode=0, activeConfig=0, numLayers=0 v:[0,0,1920,1440], f:[0,0,1920,1440], s:[0,0,1920,1440],transform:[[1.000,0.000,-0.000][0.000,1.000,-0.000][0.000,0.000,1.000]] mAbandoned=0 -BufferQueue mMaxAcquiredBufferCount=1, mDequeueBufferCannotBlock=0, default-size=[1920x1440], default-format=5, transform-hint=00, FIFO(0)={} [00:0xb687c980] state=FREE , 0xb38ec500 [1920x1440:1920, 5] [01:0xb687cc80] state=FREE , 0xb38ec480 [1920x1440:1920, 5] >[02:0xb687cd00] state=ACQUIRED, 0xb38ec940 [1920x1440:1920, 5] SurfaceFlinger global state: EGL implementation : 1.4 (DRI2) EGL_ANDROID_image_native_buffer EGL_EXT_image_dma_buf_import EGL_KHR_cl_event2 EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image_base EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export GLES: X.Org, Gallium 0.4 on AMD TAHITI, OpenGL ES 2.0 Mesa 10.7.0-devel (git-6543ccb) GL_EXT_debug_marker GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_npot GL_OES_EGL_image GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_EXT_draw_buffers GL_EXT_map_buffer_range GL_OES_depth_texture_cube_map GL_OES_surfaceless_context GL_EXT_separate_shader_objects GL_KHR_context_flush_control Region undefinedRegion (this=0xb687892c, count=1) [ 0, 0, 1920, 1440] orientation=0, isDisplayOn=0 last eglSwapBuffers() time: 14.293000 us last transaction time : 9.611000 us transaction-flags : 00000000 refresh-rate : 60.000002 fps x-dpi : 135.000000 y-dpi : 135.000000 gpu_to_cpu_unsupported : 0 eglSwapBuffers time: 0.000000 us transaction time: 0.000000 us VSYNC state: enabled soft-vsync: enabled numListeners=14, events-delivered: 9582 0xb38edbb0: count=-1 0xb38edc70: count=-1 0xb393f340: count=-1 0xb393f640: count=-1 0xb393fa00: count=-1 0xb393fb20: count=-1 0xb393fc40: count=-1 0xb393fcd0: count=-1 0xb393fee0: count=-1 0xb3961370: count=-1 0xb3961520: count=-1 0xb602c130: count=-1 0xb602c520: count=-1 0xb602c700: count=-1 h/w composer state: h/w composer present and enabled Hardware Composer state (version 01000000): mDebugForceFakeVSync=0 Display[0] configurations (* current): * 0: 1920x1440, xdpi=135.000000, ydpi=135.000000, refresh=16666666 numHwLayers=0, flags=00000000 type | handle | hint | flag | tr | blnd | format | source crop (l,t,r,b) | frame | name -----------+----------+------+------+----+------+-------------+--------------------------------+------------------------+------ Allocated buffers: 0xb38ec480: 10800.00 KiB | 1920 (1920) x 1440 | 5 | 0x00001a00 0xb38ec500: 10800.00 KiB | 1920 (1920) x 1440 | 5 | 0x00001a00 0xb38ec940: 10800.00 KiB | 1920 (1920) x 1440 | 5 | 0x00001a00 0xb38ece80: 540.00 KiB | 1920 (1920) x 72 | 5 | 0x00000900 0xb38ecf00: 285.00 KiB | 1920 (1920) x 38 | 5 | 0x00000900 0xb3928300: 10.50 KiB | 33 ( 64) x 42 | 1 | 0x00008933 0xb3928640: 285.00 KiB | 1920 (1920) x 38 | 5 | 0x00000900 0xb3928940: 540.00 KiB | 1920 (1920) x 72 | 5 | 0x00000900 0xb3928c40: 10800.00 KiB | 1920 (1920) x 1440 | 5 | 0x00000900 0xb3928ec0: 540.00 KiB | 1920 (1920) x 72 | 5 | 0x00000900 0xb60390c0: 10800.00 KiB | 1920 (1920) x 1440 | 5 | 0x00000900 0xb6039340: 285.00 KiB | 1920 (1920) x 38 | 5 | 0x00000900 0xb6039400: 10800.00 KiB | 1920 (1920) x 1440 | 5 | 0x00000900 Total allocated (estimate): 67285.50 KB