dEQP Core 2014.x (0xcafebabe) starting.. target implementation = 'Default' Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_vertex'.. Vertex shader compile time = 0.208000 ms Fragment shader compile time = 6.008000 ms Link time = 1.976000 ms Test case duration in microseconds = 16451 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.float_fragment'.. Vertex shader compile time = 0.142000 ms Fragment shader compile time = 0.393000 ms Link time = 0.734000 ms Test case duration in microseconds = 4246 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_vertex'.. Vertex shader compile time = 0.266000 ms Fragment shader compile time = 0.371000 ms Link time = 1.515000 ms Test case duration in microseconds = 8034 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.int_fragment'.. Vertex shader compile time = 0.230000 ms Fragment shader compile time = 0.481000 ms Link time = 0.773000 ms Test case duration in microseconds = 3636 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.bool_vertex'.. Vertex shader compile time = 0.501000 ms Fragment shader compile time = 0.589000 ms Link time = 1.236000 ms Test case duration in microseconds = 16940 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.bool_fragment'.. Vertex shader compile time = 0.303000 ms Fragment shader compile time = 0.656000 ms Link time = 0.883000 ms Test case duration in microseconds = 14994 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.cast_vertex'.. Vertex shader compile time = 0.492000 ms Fragment shader compile time = 0.614000 ms Link time = 1.085000 ms Test case duration in microseconds = 16270 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.trivial.cast_fragment'.. Vertex shader compile time = 0.314000 ms Fragment shader compile time = 0.849000 ms Link time = 1.229000 ms Test case duration in microseconds = 18615 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_float_vertex'.. Vertex shader compile time = 0.457000 ms Fragment shader compile time = 0.654000 ms Link time = 1.366000 ms Test case duration in microseconds = 14666 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_float_fragment'.. Vertex shader compile time = 0.392000 ms Fragment shader compile time = 1.388000 ms Link time = 1.496000 ms Test case duration in microseconds = 16502 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_vec_vertex'.. Vertex shader compile time = 0.587000 ms Fragment shader compile time = 0.668000 ms Link time = 1.382000 ms Test case duration in microseconds = 15224 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_vec_fragment'.. Vertex shader compile time = 0.308000 ms Fragment shader compile time = 0.843000 ms Link time = 1.106000 ms Test case duration in microseconds = 15043 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_int_vertex'.. Vertex shader compile time = 0.556000 ms Fragment shader compile time = 0.663000 ms Link time = 1.051000 ms Test case duration in microseconds = 16093 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_int_fragment'.. Vertex shader compile time = 0.319000 ms Fragment shader compile time = 0.738000 ms Link time = 0.670000 ms Test case duration in microseconds = 15662 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_ivec_vertex'.. Vertex shader compile time = 0.607000 ms Fragment shader compile time = 0.416000 ms Link time = 0.885000 ms Test case duration in microseconds = 16268 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_ivec_fragment'.. Vertex shader compile time = 0.346000 ms Fragment shader compile time = 0.747000 ms Link time = 0.964000 ms Test case duration in microseconds = 16752 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_mat_vertex'.. Vertex shader compile time = 0.706000 ms Fragment shader compile time = 0.630000 ms Link time = 1.339000 ms Test case duration in microseconds = 16530 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.math_mat_fragment'.. Vertex shader compile time = 0.331000 ms Fragment shader compile time = 1.188000 ms Link time = 1.228000 ms Test case duration in microseconds = 16602 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.logical_vertex'.. Vertex shader compile time = 0.593000 ms Fragment shader compile time = 0.593000 ms Link time = 1.208000 ms Test case duration in microseconds = 16852 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.logical_fragment'.. Vertex shader compile time = 0.312000 ms Fragment shader compile time = 0.715000 ms Link time = 0.922000 ms Test case duration in microseconds = 14060 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.compare_vertex'.. Vertex shader compile time = 1.095000 ms Fragment shader compile time = 0.549000 ms Link time = 0.862000 ms Test case duration in microseconds = 17059 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.compare_fragment'.. Vertex shader compile time = 0.326000 ms Fragment shader compile time = 0.724000 ms Link time = 0.972000 ms Test case duration in microseconds = 15364 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.selection_vertex'.. Vertex shader compile time = 0.509000 ms Fragment shader compile time = 0.684000 ms Link time = 1.526000 ms Test case duration in microseconds = 16775 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.operators.selection_fragment'.. Vertex shader compile time = 0.326000 ms Fragment shader compile time = 0.667000 ms Link time = 0.731000 ms Test case duration in microseconds = 14915 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.struct_vertex'.. Vertex shader compile time = 0.668000 ms Fragment shader compile time = 0.676000 ms Link time = 0.899000 ms Test case duration in microseconds = 16651 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.struct_fragment'.. Vertex shader compile time = 0.327000 ms Fragment shader compile time = 0.869000 ms Link time = 0.747000 ms Test case duration in microseconds = 15789 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.nested_struct_vertex'.. Vertex shader compile time = 0.791000 ms Fragment shader compile time = 0.352000 ms Link time = 0.895000 ms Test case duration in microseconds = 16220 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.nested_struct_fragment'.. Vertex shader compile time = 0.350000 ms Fragment shader compile time = 1.274000 ms Link time = 1.136000 ms Test case duration in microseconds = 17071 us Pass (Pass) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.array_vertex'.. Vertex shader compile time = 0.510000 ms Fragment shader compile time = 0.563000 ms Test case duration in microseconds = 12966 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.array_fragment'.. Vertex shader compile time = 0.385000 ms Fragment shader compile time = 0.531000 ms Test case duration in microseconds = 16020 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.nested_builtin_funcs_vertex'.. Vertex shader compile time = 0.470000 ms Fragment shader compile time = 0.708000 ms Test case duration in microseconds = 16013 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.complex_types.nested_builtin_funcs_fragment'.. Vertex shader compile time = 0.404000 ms Fragment shader compile time = 0.309000 ms Test case duration in microseconds = 15897 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_float_vertex'.. Vertex shader compile time = 0.374000 ms Fragment shader compile time = 0.715000 ms Test case duration in microseconds = 10616 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_float_fragment'.. Vertex shader compile time = 0.293000 ms Fragment shader compile time = 0.441000 ms Test case duration in microseconds = 15583 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_vec2_vertex'.. Vertex shader compile time = 0.355000 ms Fragment shader compile time = 0.653000 ms Test case duration in microseconds = 16186 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_vec2_fragment'.. Vertex shader compile time = 0.287000 ms Fragment shader compile time = 0.478000 ms Test case duration in microseconds = 16122 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_vec3_vertex'.. Vertex shader compile time = 0.346000 ms Fragment shader compile time = 0.727000 ms Test case duration in microseconds = 16045 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_vec3_fragment'.. Vertex shader compile time = 0.315000 ms Fragment shader compile time = 0.443000 ms Test case duration in microseconds = 15914 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_vec4_vertex'.. Vertex shader compile time = 0.354000 ms Fragment shader compile time = 0.733000 ms Test case duration in microseconds = 16522 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.radians_vec4_fragment'.. Vertex shader compile time = 0.287000 ms Fragment shader compile time = 0.444000 ms Test case duration in microseconds = 15876 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_float_vertex'.. Vertex shader compile time = 0.392000 ms Fragment shader compile time = 0.775000 ms Test case duration in microseconds = 17465 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_float_fragment'.. Vertex shader compile time = 0.294000 ms Fragment shader compile time = 0.474000 ms Test case duration in microseconds = 14559 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_vec2_vertex'.. Vertex shader compile time = 0.468000 ms Fragment shader compile time = 0.389000 ms Test case duration in microseconds = 16627 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_vec2_fragment'.. Vertex shader compile time = 0.308000 ms Fragment shader compile time = 0.439000 ms Test case duration in microseconds = 15180 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_vec3_vertex'.. Vertex shader compile time = 0.363000 ms Fragment shader compile time = 0.736000 ms Test case duration in microseconds = 16737 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_vec3_fragment'.. Vertex shader compile time = 0.287000 ms Fragment shader compile time = 0.440000 ms Test case duration in microseconds = 15741 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_vec4_vertex'.. Vertex shader compile time = 0.387000 ms Fragment shader compile time = 0.652000 ms Test case duration in microseconds = 16495 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.degrees_vec4_fragment'.. Vertex shader compile time = 0.286000 ms Fragment shader compile time = 0.470000 ms Test case duration in microseconds = 15681 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_float_vertex'.. Vertex shader compile time = 0.362000 ms Fragment shader compile time = 0.736000 ms Test case duration in microseconds = 16190 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_float_fragment'.. Vertex shader compile time = 0.312000 ms Fragment shader compile time = 0.437000 ms Test case duration in microseconds = 15420 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_vec2_vertex'.. Vertex shader compile time = 0.396000 ms Fragment shader compile time = 0.675000 ms Test case duration in microseconds = 16602 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_vec2_fragment'.. Vertex shader compile time = 0.297000 ms Fragment shader compile time = 0.497000 ms Test case duration in microseconds = 15930 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_vec3_vertex'.. Vertex shader compile time = 0.402000 ms Fragment shader compile time = 0.598000 ms Test case duration in microseconds = 15917 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_vec3_fragment'.. Vertex shader compile time = 0.288000 ms Fragment shader compile time = 0.501000 ms Test case duration in microseconds = 17605 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_vec4_vertex'.. Vertex shader compile time = 0.379000 ms Fragment shader compile time = 0.747000 ms Test case duration in microseconds = 14989 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.sin_vec4_fragment'.. Vertex shader compile time = 0.303000 ms Fragment shader compile time = 0.456000 ms Test case duration in microseconds = 15583 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_float_vertex'.. Vertex shader compile time = 0.403000 ms Fragment shader compile time = 0.662000 ms Test case duration in microseconds = 16524 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_float_fragment'.. Vertex shader compile time = 0.305000 ms Fragment shader compile time = 0.485000 ms Test case duration in microseconds = 15944 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_vec2_vertex'.. Vertex shader compile time = 0.394000 ms Fragment shader compile time = 0.595000 ms Test case duration in microseconds = 16199 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_vec2_fragment'.. Vertex shader compile time = 0.322000 ms Fragment shader compile time = 0.444000 ms Test case duration in microseconds = 16212 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_vec3_vertex'.. Vertex shader compile time = 0.386000 ms Fragment shader compile time = 0.745000 ms Test case duration in microseconds = 16400 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_vec3_fragment'.. Vertex shader compile time = 0.299000 ms Fragment shader compile time = 0.451000 ms Test case duration in microseconds = 15563 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_vec4_vertex'.. Vertex shader compile time = 0.413000 ms Fragment shader compile time = 0.666000 ms Test case duration in microseconds = 16618 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.cos_vec4_fragment'.. Vertex shader compile time = 0.302000 ms Fragment shader compile time = 0.488000 ms Test case duration in microseconds = 15903 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_float_vertex'.. Vertex shader compile time = 0.479000 ms Fragment shader compile time = 0.939000 ms Test case duration in microseconds = 17574 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_float_fragment'.. Vertex shader compile time = 0.316000 ms Fragment shader compile time = 0.443000 ms Test case duration in microseconds = 14416 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_vec2_vertex'.. Vertex shader compile time = 0.616000 ms Fragment shader compile time = 0.454000 ms Test case duration in microseconds = 15693 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_vec2_fragment'.. Vertex shader compile time = 0.284000 ms Fragment shader compile time = 0.443000 ms Test case duration in microseconds = 15658 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_vec3_vertex'.. Vertex shader compile time = 0.362000 ms Fragment shader compile time = 0.626000 ms Test case duration in microseconds = 16628 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_vec3_fragment'.. Vertex shader compile time = 0.290000 ms Fragment shader compile time = 0.477000 ms Test case duration in microseconds = 15792 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_vec4_vertex'.. Vertex shader compile time = 0.346000 ms Fragment shader compile time = 0.572000 ms Test case duration in microseconds = 16213 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.tan_vec4_fragment'.. Vertex shader compile time = 0.316000 ms Fragment shader compile time = 0.443000 ms Test case duration in microseconds = 16114 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_float_vertex'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.666000 ms Test case duration in microseconds = 16401 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_float_fragment'.. Vertex shader compile time = 0.281000 ms Fragment shader compile time = 0.435000 ms Test case duration in microseconds = 15357 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_vec2_vertex'.. Vertex shader compile time = 0.339000 ms Fragment shader compile time = 0.698000 ms Test case duration in microseconds = 16653 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_vec2_fragment'.. Vertex shader compile time = 0.308000 ms Fragment shader compile time = 0.443000 ms Test case duration in microseconds = 15849 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_vec3_vertex'.. Vertex shader compile time = 0.338000 ms Fragment shader compile time = 0.572000 ms Test case duration in microseconds = 15814 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_vec3_fragment'.. Vertex shader compile time = 0.344000 ms Fragment shader compile time = 0.227000 ms Test case duration in microseconds = 16170 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_vec4_vertex'.. Vertex shader compile time = 0.330000 ms Fragment shader compile time = 0.682000 ms Test case duration in microseconds = 16287 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.asin_vec4_fragment'.. Vertex shader compile time = 0.289000 ms Fragment shader compile time = 0.474000 ms Test case duration in microseconds = 16111 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_float_vertex'.. Vertex shader compile time = 0.332000 ms Fragment shader compile time = 0.679000 ms Test case duration in microseconds = 16038 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_float_fragment'.. Vertex shader compile time = 0.312000 ms Fragment shader compile time = 0.439000 ms Test case duration in microseconds = 15894 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_vec2_vertex'.. Vertex shader compile time = 0.340000 ms Fragment shader compile time = 0.557000 ms Test case duration in microseconds = 16105 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_vec2_fragment'.. Vertex shader compile time = 0.385000 ms Fragment shader compile time = 0.567000 ms Test case duration in microseconds = 16418 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_vec3_vertex'.. Vertex shader compile time = 0.379000 ms Fragment shader compile time = 0.676000 ms Test case duration in microseconds = 15748 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_vec3_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.445000 ms Test case duration in microseconds = 15824 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_vec4_vertex'.. Vertex shader compile time = 0.350000 ms Fragment shader compile time = 0.786000 ms Test case duration in microseconds = 18091 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.acos_vec4_fragment'.. Vertex shader compile time = 0.313000 ms Fragment shader compile time = 0.445000 ms Test case duration in microseconds = 14089 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_float_vertex'.. Vertex shader compile time = 0.414000 ms Fragment shader compile time = 0.483000 ms Test case duration in microseconds = 16549 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_float_fragment'.. Vertex shader compile time = 0.284000 ms Fragment shader compile time = 0.452000 ms Test case duration in microseconds = 15406 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_vec2_vertex'.. Vertex shader compile time = 0.377000 ms Fragment shader compile time = 0.653000 ms Test case duration in microseconds = 15992 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_vec2_fragment'.. Vertex shader compile time = 0.283000 ms Fragment shader compile time = 0.483000 ms Test case duration in microseconds = 15879 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_vec3_vertex'.. Vertex shader compile time = 0.354000 ms Fragment shader compile time = 0.669000 ms Test case duration in microseconds = 16617 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_vec3_fragment'.. Vertex shader compile time = 0.315000 ms Fragment shader compile time = 0.464000 ms Test case duration in microseconds = 15570 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_vec4_vertex'.. Vertex shader compile time = 0.360000 ms Fragment shader compile time = 0.652000 ms Test case duration in microseconds = 16291 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_separate_vec4_fragment'.. Vertex shader compile time = 0.295000 ms Fragment shader compile time = 0.398000 ms Test case duration in microseconds = 15827 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_float_vertex'.. Vertex shader compile time = 0.373000 ms Fragment shader compile time = 0.700000 ms Test case duration in microseconds = 16855 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_float_fragment'.. Vertex shader compile time = 0.285000 ms Fragment shader compile time = 0.457000 ms Test case duration in microseconds = 15448 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_vec2_vertex'.. Vertex shader compile time = 0.345000 ms Fragment shader compile time = 0.527000 ms Test case duration in microseconds = 15887 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_vec2_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.434000 ms Test case duration in microseconds = 16428 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_vec3_vertex'.. Vertex shader compile time = 0.333000 ms Fragment shader compile time = 0.697000 ms Test case duration in microseconds = 15944 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_vec3_fragment'.. Vertex shader compile time = 0.291000 ms Fragment shader compile time = 0.434000 ms Test case duration in microseconds = 16058 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_vec4_vertex'.. Vertex shader compile time = 0.352000 ms Fragment shader compile time = 0.671000 ms Test case duration in microseconds = 16246 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.trigonometry.atan_combined_vec4_fragment'.. Vertex shader compile time = 0.311000 ms Fragment shader compile time = 0.442000 ms Test case duration in microseconds = 15702 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_float_vertex'.. Vertex shader compile time = 0.359000 ms Fragment shader compile time = 0.711000 ms Test case duration in microseconds = 16352 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_float_fragment'.. Vertex shader compile time = 0.314000 ms Fragment shader compile time = 0.481000 ms Test case duration in microseconds = 15353 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec2_vertex'.. Vertex shader compile time = 0.434000 ms Fragment shader compile time = 0.667000 ms Test case duration in microseconds = 16360 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec2_fragment'.. Vertex shader compile time = 0.316000 ms Fragment shader compile time = 0.390000 ms Test case duration in microseconds = 15307 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec3_vertex'.. Vertex shader compile time = 0.384000 ms Fragment shader compile time = 0.717000 ms Test case duration in microseconds = 17195 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec3_fragment'.. Vertex shader compile time = 0.350000 ms Fragment shader compile time = 0.498000 ms Test case duration in microseconds = 14929 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec4_vertex'.. Vertex shader compile time = 0.556000 ms Fragment shader compile time = 0.673000 ms Test case duration in microseconds = 16481 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.pow_vec4_fragment'.. Vertex shader compile time = 0.312000 ms Fragment shader compile time = 0.484000 ms Test case duration in microseconds = 15494 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_float_vertex'.. Vertex shader compile time = 0.431000 ms Fragment shader compile time = 0.781000 ms Test case duration in microseconds = 16067 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_float_fragment'.. Vertex shader compile time = 0.316000 ms Fragment shader compile time = 0.518000 ms Test case duration in microseconds = 15216 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec2_vertex'.. Vertex shader compile time = 0.544000 ms Fragment shader compile time = 0.801000 ms Test case duration in microseconds = 16368 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec2_fragment'.. Vertex shader compile time = 0.338000 ms Fragment shader compile time = 0.457000 ms Test case duration in microseconds = 14629 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec3_vertex'.. Vertex shader compile time = 0.385000 ms Fragment shader compile time = 0.745000 ms Test case duration in microseconds = 16627 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec3_fragment'.. Vertex shader compile time = 0.310000 ms Fragment shader compile time = 0.502000 ms Test case duration in microseconds = 15843 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec4_vertex'.. Vertex shader compile time = 0.427000 ms Fragment shader compile time = 0.707000 ms Test case duration in microseconds = 16273 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp_vec4_fragment'.. Vertex shader compile time = 0.306000 ms Fragment shader compile time = 0.506000 ms Test case duration in microseconds = 15645 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_float_vertex'.. Vertex shader compile time = 0.374000 ms Fragment shader compile time = 0.695000 ms Test case duration in microseconds = 15694 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_float_fragment'.. Vertex shader compile time = 0.313000 ms Fragment shader compile time = 0.433000 ms Test case duration in microseconds = 16049 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec2_vertex'.. Vertex shader compile time = 0.381000 ms Fragment shader compile time = 0.785000 ms Test case duration in microseconds = 16277 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec2_fragment'.. Vertex shader compile time = 0.222000 ms Fragment shader compile time = 0.552000 ms Test case duration in microseconds = 15242 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec3_vertex'.. Vertex shader compile time = 0.392000 ms Fragment shader compile time = 0.706000 ms Test case duration in microseconds = 16758 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec3_fragment'.. Vertex shader compile time = 0.338000 ms Fragment shader compile time = 0.474000 ms Test case duration in microseconds = 15779 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec4_vertex'.. Vertex shader compile time = 0.367000 ms Fragment shader compile time = 0.742000 ms Test case duration in microseconds = 16114 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log_vec4_fragment'.. Vertex shader compile time = 0.308000 ms Fragment shader compile time = 0.470000 ms Test case duration in microseconds = 15246 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_float_vertex'.. Vertex shader compile time = 0.353000 ms Fragment shader compile time = 0.748000 ms Test case duration in microseconds = 15475 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_float_fragment'.. Vertex shader compile time = 0.302000 ms Fragment shader compile time = 0.488000 ms Test case duration in microseconds = 15570 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec2_vertex'.. Vertex shader compile time = 0.366000 ms Fragment shader compile time = 0.697000 ms Test case duration in microseconds = 16009 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec2_fragment'.. Vertex shader compile time = 0.332000 ms Fragment shader compile time = 0.475000 ms Test case duration in microseconds = 15973 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec3_vertex'.. Vertex shader compile time = 0.367000 ms Fragment shader compile time = 0.712000 ms Test case duration in microseconds = 15996 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec3_fragment'.. Vertex shader compile time = 0.314000 ms Fragment shader compile time = 0.480000 ms Test case duration in microseconds = 15207 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec4_vertex'.. Vertex shader compile time = 0.411000 ms Fragment shader compile time = 0.595000 ms Test case duration in microseconds = 16166 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.exp2_vec4_fragment'.. Vertex shader compile time = 0.297000 ms Fragment shader compile time = 0.500000 ms Test case duration in microseconds = 15074 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_float_vertex'.. Vertex shader compile time = 0.377000 ms Fragment shader compile time = 0.657000 ms Test case duration in microseconds = 16653 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_float_fragment'.. Vertex shader compile time = 0.332000 ms Fragment shader compile time = 0.469000 ms Test case duration in microseconds = 15561 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_vec2_vertex'.. Vertex shader compile time = 0.369000 ms Fragment shader compile time = 0.634000 ms Test case duration in microseconds = 16196 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_vec2_fragment'.. Vertex shader compile time = 0.302000 ms Fragment shader compile time = 0.453000 ms Test case duration in microseconds = 16002 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_vec3_vertex'.. Vertex shader compile time = 0.398000 ms Fragment shader compile time = 0.717000 ms Test case duration in microseconds = 16257 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_vec3_fragment'.. Vertex shader compile time = 0.447000 ms Fragment shader compile time = 0.612000 ms Test case duration in microseconds = 16184 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_vec4_vertex'.. Vertex shader compile time = 0.445000 ms Fragment shader compile time = 0.632000 ms Test case duration in microseconds = 16786 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.log2_vec4_fragment'.. Vertex shader compile time = 0.323000 ms Fragment shader compile time = 0.479000 ms Test case duration in microseconds = 14490 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_float_vertex'.. Vertex shader compile time = 0.582000 ms Fragment shader compile time = 1.487000 ms Test case duration in microseconds = 18584 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_float_fragment'.. Vertex shader compile time = 0.454000 ms Fragment shader compile time = 0.966000 ms Test case duration in microseconds = 13617 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_vec2_vertex'.. Vertex shader compile time = 0.382000 ms Fragment shader compile time = 0.853000 ms Test case duration in microseconds = 16785 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_vec2_fragment'.. Vertex shader compile time = 0.420000 ms Fragment shader compile time = 0.547000 ms Test case duration in microseconds = 14035 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_vec3_vertex'.. Vertex shader compile time = 0.358000 ms Fragment shader compile time = 0.739000 ms Test case duration in microseconds = 15647 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_vec3_fragment'.. Vertex shader compile time = 0.301000 ms Fragment shader compile time = 0.464000 ms Test case duration in microseconds = 15085 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_vec4_vertex'.. Vertex shader compile time = 0.357000 ms Fragment shader compile time = 0.708000 ms Test case duration in microseconds = 15968 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.sqrt_vec4_fragment'.. Vertex shader compile time = 0.353000 ms Fragment shader compile time = 0.506000 ms Test case duration in microseconds = 15989 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_float_vertex'.. Vertex shader compile time = 0.384000 ms Fragment shader compile time = 0.714000 ms Test case duration in microseconds = 15717 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_float_fragment'.. Vertex shader compile time = 0.339000 ms Fragment shader compile time = 0.461000 ms Test case duration in microseconds = 16359 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_vec2_vertex'.. Vertex shader compile time = 0.368000 ms Fragment shader compile time = 0.713000 ms Test case duration in microseconds = 15798 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_vec2_fragment'.. Vertex shader compile time = 0.331000 ms Fragment shader compile time = 0.486000 ms Test case duration in microseconds = 15930 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_vec3_vertex'.. Vertex shader compile time = 0.519000 ms Fragment shader compile time = 1.020000 ms Test case duration in microseconds = 17639 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_vec3_fragment'.. Vertex shader compile time = 0.309000 ms Fragment shader compile time = 0.490000 ms Test case duration in microseconds = 14182 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_vec4_vertex'.. Vertex shader compile time = 0.525000 ms Fragment shader compile time = 1.351000 ms Test case duration in microseconds = 18923 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.exponential.inversesqrt_vec4_fragment'.. Vertex shader compile time = 0.432000 ms Fragment shader compile time = 0.579000 ms Test case duration in microseconds = 12238 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_float_vertex'.. Vertex shader compile time = 0.570000 ms Fragment shader compile time = 1.979000 ms Test case duration in microseconds = 17184 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_float_fragment'.. Vertex shader compile time = 0.396000 ms Fragment shader compile time = 0.578000 ms Test case duration in microseconds = 12415 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec2_vertex'.. Vertex shader compile time = 0.581000 ms Fragment shader compile time = 2.152000 ms Test case duration in microseconds = 18734 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec2_fragment'.. Vertex shader compile time = 0.415000 ms Fragment shader compile time = 0.645000 ms Test case duration in microseconds = 12119 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec3_vertex'.. Vertex shader compile time = 0.519000 ms Fragment shader compile time = 1.145000 ms Test case duration in microseconds = 16619 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec3_fragment'.. Vertex shader compile time = 0.402000 ms Fragment shader compile time = 0.738000 ms Test case duration in microseconds = 13430 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec4_vertex'.. Vertex shader compile time = 0.517000 ms Fragment shader compile time = 1.525000 ms Test case duration in microseconds = 17032 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.abs_vec4_fragment'.. Vertex shader compile time = 0.308000 ms Fragment shader compile time = 0.981000 ms Test case duration in microseconds = 13803 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_float_vertex'.. Vertex shader compile time = 0.574000 ms Fragment shader compile time = 1.761000 ms Test case duration in microseconds = 18413 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_float_fragment'.. Vertex shader compile time = 0.455000 ms Fragment shader compile time = 0.604000 ms Test case duration in microseconds = 12521 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_vec2_vertex'.. Vertex shader compile time = 0.394000 ms Fragment shader compile time = 0.717000 ms Test case duration in microseconds = 14911 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_vec2_fragment'.. Vertex shader compile time = 0.341000 ms Fragment shader compile time = 0.489000 ms Test case duration in microseconds = 15685 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_vec3_vertex'.. Vertex shader compile time = 0.497000 ms Fragment shader compile time = 0.974000 ms Test case duration in microseconds = 16623 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_vec3_fragment'.. Vertex shader compile time = 0.382000 ms Fragment shader compile time = 0.764000 ms Test case duration in microseconds = 41325 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_vec4_vertex'.. Vertex shader compile time = 0.259000 ms Fragment shader compile time = 0.493000 ms Test case duration in microseconds = 1932 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.sign_vec4_fragment'.. Vertex shader compile time = 0.244000 ms Fragment shader compile time = 0.674000 ms Test case duration in microseconds = 3114 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_float_vertex'.. Vertex shader compile time = 0.412000 ms Fragment shader compile time = 0.934000 ms Test case duration in microseconds = 15380 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_float_fragment'.. Vertex shader compile time = 0.318000 ms Fragment shader compile time = 0.471000 ms Test case duration in microseconds = 13217 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_vec2_vertex'.. Vertex shader compile time = 0.571000 ms Fragment shader compile time = 0.990000 ms Test case duration in microseconds = 16824 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_vec2_fragment'.. Vertex shader compile time = 0.453000 ms Fragment shader compile time = 0.694000 ms Test case duration in microseconds = 13990 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_vec3_vertex'.. Vertex shader compile time = 0.543000 ms Fragment shader compile time = 1.030000 ms Test case duration in microseconds = 16384 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_vec3_fragment'.. Vertex shader compile time = 0.475000 ms Fragment shader compile time = 0.678000 ms Test case duration in microseconds = 14118 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_vec4_vertex'.. Vertex shader compile time = 0.578000 ms Fragment shader compile time = 1.057000 ms Test case duration in microseconds = 17583 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.floor_vec4_fragment'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.522000 ms Test case duration in microseconds = 12670 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_float_vertex'.. Vertex shader compile time = 0.375000 ms Fragment shader compile time = 0.621000 ms Test case duration in microseconds = 15866 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_float_fragment'.. Vertex shader compile time = 0.307000 ms Fragment shader compile time = 0.486000 ms Test case duration in microseconds = 14387 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_vec2_vertex'.. Vertex shader compile time = 0.374000 ms Fragment shader compile time = 0.620000 ms Test case duration in microseconds = 17381 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_vec2_fragment'.. Vertex shader compile time = 0.323000 ms Fragment shader compile time = 0.376000 ms Test case duration in microseconds = 13446 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_vec3_vertex'.. Vertex shader compile time = 0.370000 ms Fragment shader compile time = 0.755000 ms Test case duration in microseconds = 16398 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_vec3_fragment'.. Vertex shader compile time = 0.299000 ms Fragment shader compile time = 0.486000 ms Test case duration in microseconds = 14327 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_vec4_vertex'.. Vertex shader compile time = 0.424000 ms Fragment shader compile time = 0.920000 ms Test case duration in microseconds = 17280 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.ceil_vec4_fragment'.. Vertex shader compile time = 0.317000 ms Fragment shader compile time = 0.513000 ms Test case duration in microseconds = 14035 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_float_vertex'.. Vertex shader compile time = 0.371000 ms Fragment shader compile time = 0.673000 ms Test case duration in microseconds = 17010 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_float_fragment'.. Vertex shader compile time = 0.319000 ms Fragment shader compile time = 0.446000 ms Test case duration in microseconds = 13713 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_vec2_vertex'.. Vertex shader compile time = 0.431000 ms Fragment shader compile time = 0.717000 ms Test case duration in microseconds = 16070 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_vec2_fragment'.. Vertex shader compile time = 0.286000 ms Fragment shader compile time = 0.430000 ms Test case duration in microseconds = 18326 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_vec3_vertex'.. Vertex shader compile time = 0.364000 ms Fragment shader compile time = 0.851000 ms Test case duration in microseconds = 15452 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_vec3_fragment'.. Vertex shader compile time = 0.475000 ms Fragment shader compile time = 0.718000 ms Test case duration in microseconds = 11977 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_vec4_vertex'.. Vertex shader compile time = 0.364000 ms Fragment shader compile time = 0.687000 ms Test case duration in microseconds = 14966 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.fract_vec4_fragment'.. Vertex shader compile time = 0.305000 ms Fragment shader compile time = 0.450000 ms Test case duration in microseconds = 14564 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_float_vertex'.. Vertex shader compile time = 0.447000 ms Fragment shader compile time = 0.727000 ms Test case duration in microseconds = 16901 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_float_fragment'.. Vertex shader compile time = 0.309000 ms Fragment shader compile time = 0.548000 ms Test case duration in microseconds = 13563 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_vertex'.. Vertex shader compile time = 0.392000 ms Fragment shader compile time = 0.880000 ms Test case duration in microseconds = 15882 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_fragment'.. Vertex shader compile time = 0.482000 ms Fragment shader compile time = 0.757000 ms Test case duration in microseconds = 14230 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_float_vertex'.. Vertex shader compile time = 0.384000 ms Fragment shader compile time = 2.222000 ms Test case duration in microseconds = 16591 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec2_float_fragment'.. Vertex shader compile time = 0.333000 ms Fragment shader compile time = 0.513000 ms Test case duration in microseconds = 13166 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_vertex'.. Vertex shader compile time = 0.341000 ms Fragment shader compile time = 0.671000 ms Test case duration in microseconds = 18325 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_fragment'.. Vertex shader compile time = 0.325000 ms Fragment shader compile time = 0.500000 ms Test case duration in microseconds = 11482 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_float_vertex'.. Vertex shader compile time = 0.409000 ms Fragment shader compile time = 1.025000 ms Test case duration in microseconds = 16440 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec3_float_fragment'.. Vertex shader compile time = 0.323000 ms Fragment shader compile time = 0.502000 ms Test case duration in microseconds = 12552 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_vertex'.. Vertex shader compile time = 0.378000 ms Fragment shader compile time = 0.862000 ms Test case duration in microseconds = 14809 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_fragment'.. Vertex shader compile time = 0.338000 ms Fragment shader compile time = 0.682000 ms Test case duration in microseconds = 16080 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_float_vertex'.. Vertex shader compile time = 0.466000 ms Fragment shader compile time = 0.624000 ms Test case duration in microseconds = 14567 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mod_vec4_float_fragment'.. Vertex shader compile time = 0.344000 ms Fragment shader compile time = 0.517000 ms Test case duration in microseconds = 13268 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_float_vertex'.. Vertex shader compile time = 0.444000 ms Fragment shader compile time = 1.325000 ms Test case duration in microseconds = 17396 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_float_fragment'.. Vertex shader compile time = 0.329000 ms Fragment shader compile time = 0.488000 ms Test case duration in microseconds = 14100 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec2_vertex'.. Vertex shader compile time = 0.451000 ms Fragment shader compile time = 0.537000 ms Test case duration in microseconds = 16534 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec2_fragment'.. Vertex shader compile time = 0.550000 ms Fragment shader compile time = 1.850000 ms Test case duration in microseconds = 18852 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec2_float_vertex'.. Vertex shader compile time = 0.370000 ms Fragment shader compile time = 0.722000 ms Test case duration in microseconds = 11414 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec2_float_fragment'.. Vertex shader compile time = 0.325000 ms Fragment shader compile time = 0.455000 ms Test case duration in microseconds = 14201 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec3_vertex'.. Vertex shader compile time = 0.550000 ms Fragment shader compile time = 1.144000 ms Test case duration in microseconds = 17210 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec3_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.463000 ms Test case duration in microseconds = 13140 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec3_float_vertex'.. Vertex shader compile time = 0.391000 ms Fragment shader compile time = 0.722000 ms Test case duration in microseconds = 15975 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec3_float_fragment'.. Vertex shader compile time = 0.338000 ms Fragment shader compile time = 0.648000 ms Test case duration in microseconds = 13890 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec4_vertex'.. Vertex shader compile time = 0.566000 ms Fragment shader compile time = 0.727000 ms Test case duration in microseconds = 16861 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec4_fragment'.. Vertex shader compile time = 0.474000 ms Fragment shader compile time = 0.768000 ms Test case duration in microseconds = 13309 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec4_float_vertex'.. Vertex shader compile time = 0.624000 ms Fragment shader compile time = 0.804000 ms Test case duration in microseconds = 15696 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.min_vec4_float_fragment'.. Vertex shader compile time = 0.467000 ms Fragment shader compile time = 0.758000 ms Test case duration in microseconds = 14437 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_float_vertex'.. Vertex shader compile time = 0.548000 ms Fragment shader compile time = 0.971000 ms Test case duration in microseconds = 15793 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_float_fragment'.. Vertex shader compile time = 0.431000 ms Fragment shader compile time = 0.738000 ms Test case duration in microseconds = 14433 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec2_vertex'.. Vertex shader compile time = 0.557000 ms Fragment shader compile time = 1.109000 ms Test case duration in microseconds = 16157 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec2_fragment'.. Vertex shader compile time = 0.456000 ms Fragment shader compile time = 0.761000 ms Test case duration in microseconds = 14013 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec2_float_vertex'.. Vertex shader compile time = 0.575000 ms Fragment shader compile time = 1.035000 ms Test case duration in microseconds = 16701 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec2_float_fragment'.. Vertex shader compile time = 0.431000 ms Fragment shader compile time = 0.772000 ms Test case duration in microseconds = 13086 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec3_vertex'.. Vertex shader compile time = 0.385000 ms Fragment shader compile time = 0.722000 ms Test case duration in microseconds = 15160 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec3_fragment'.. Vertex shader compile time = 0.290000 ms Fragment shader compile time = 0.489000 ms Test case duration in microseconds = 13846 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec3_float_vertex'.. Vertex shader compile time = 0.540000 ms Fragment shader compile time = 1.118000 ms Test case duration in microseconds = 18484 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec3_float_fragment'.. Vertex shader compile time = 0.314000 ms Fragment shader compile time = 0.494000 ms Test case duration in microseconds = 12059 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec4_vertex'.. Vertex shader compile time = 0.401000 ms Fragment shader compile time = 0.663000 ms Test case duration in microseconds = 17524 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec4_fragment'.. Vertex shader compile time = 0.292000 ms Fragment shader compile time = 0.456000 ms Test case duration in microseconds = 14042 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec4_float_vertex'.. Vertex shader compile time = 0.578000 ms Fragment shader compile time = 1.022000 ms Test case duration in microseconds = 15904 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.max_vec4_float_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.483000 ms Test case duration in microseconds = 14459 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_float_vertex'.. Vertex shader compile time = 0.547000 ms Fragment shader compile time = 0.926000 ms Test case duration in microseconds = 16919 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_float_fragment'.. Vertex shader compile time = 0.291000 ms Fragment shader compile time = 0.461000 ms Test case duration in microseconds = 14158 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec2_vertex'.. Vertex shader compile time = 0.580000 ms Fragment shader compile time = 0.786000 ms Test case duration in microseconds = 16735 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec2_fragment'.. Vertex shader compile time = 0.427000 ms Fragment shader compile time = 0.712000 ms Test case duration in microseconds = 14944 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec2_float_vertex'.. Vertex shader compile time = 0.369000 ms Fragment shader compile time = 0.739000 ms Test case duration in microseconds = 15730 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec2_float_fragment'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.482000 ms Test case duration in microseconds = 14787 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec3_vertex'.. Vertex shader compile time = 0.384000 ms Fragment shader compile time = 0.686000 ms Test case duration in microseconds = 14888 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec3_fragment'.. Vertex shader compile time = 0.296000 ms Fragment shader compile time = 0.469000 ms Test case duration in microseconds = 15296 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec3_float_vertex'.. Vertex shader compile time = 0.737000 ms Fragment shader compile time = 0.690000 ms Test case duration in microseconds = 17063 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec3_float_fragment'.. Vertex shader compile time = 0.417000 ms Fragment shader compile time = 0.764000 ms Test case duration in microseconds = 14858 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec4_vertex'.. Vertex shader compile time = 0.576000 ms Fragment shader compile time = 0.908000 ms Test case duration in microseconds = 16538 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec4_fragment'.. Vertex shader compile time = 0.322000 ms Fragment shader compile time = 0.472000 ms Test case duration in microseconds = 13646 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec4_float_vertex'.. Vertex shader compile time = 0.389000 ms Fragment shader compile time = 0.770000 ms Test case duration in microseconds = 16570 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.clamp_vec4_float_fragment'.. Vertex shader compile time = 0.297000 ms Fragment shader compile time = 0.475000 ms Test case duration in microseconds = 13694 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_float_vertex'.. Vertex shader compile time = 0.397000 ms Fragment shader compile time = 0.592000 ms Test case duration in microseconds = 16446 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_float_fragment'.. Vertex shader compile time = 0.290000 ms Fragment shader compile time = 0.492000 ms Test case duration in microseconds = 14090 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_vertex'.. Vertex shader compile time = 0.379000 ms Fragment shader compile time = 0.730000 ms Test case duration in microseconds = 15769 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_fragment'.. Vertex shader compile time = 0.310000 ms Fragment shader compile time = 0.458000 ms Test case duration in microseconds = 14386 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_float_vertex'.. Vertex shader compile time = 0.385000 ms Fragment shader compile time = 0.767000 ms Test case duration in microseconds = 16547 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec2_float_fragment'.. Vertex shader compile time = 0.237000 ms Fragment shader compile time = 0.417000 ms Test case duration in microseconds = 14635 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_vertex'.. Vertex shader compile time = 0.369000 ms Fragment shader compile time = 0.736000 ms Test case duration in microseconds = 15665 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_fragment'.. Vertex shader compile time = 0.342000 ms Fragment shader compile time = 0.475000 ms Test case duration in microseconds = 14544 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_float_vertex'.. Vertex shader compile time = 0.367000 ms Fragment shader compile time = 0.765000 ms Test case duration in microseconds = 17003 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec3_float_fragment'.. Vertex shader compile time = 0.302000 ms Fragment shader compile time = 0.468000 ms Test case duration in microseconds = 13996 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_vertex'.. Vertex shader compile time = 0.382000 ms Fragment shader compile time = 0.720000 ms Test case duration in microseconds = 16217 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_fragment'.. Vertex shader compile time = 0.290000 ms Fragment shader compile time = 0.467000 ms Test case duration in microseconds = 14401 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_float_vertex'.. Vertex shader compile time = 0.545000 ms Fragment shader compile time = 0.913000 ms Test case duration in microseconds = 17409 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.mix_vec4_float_fragment'.. Vertex shader compile time = 0.325000 ms Fragment shader compile time = 0.479000 ms Test case duration in microseconds = 13346 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_float_vertex'.. Vertex shader compile time = 0.523000 ms Fragment shader compile time = 0.908000 ms Test case duration in microseconds = 18531 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_float_fragment'.. Vertex shader compile time = 0.302000 ms Fragment shader compile time = 0.462000 ms Test case duration in microseconds = 12081 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_vertex'.. Vertex shader compile time = 0.291000 ms Fragment shader compile time = 0.491000 ms Test case duration in microseconds = 16585 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_fragment'.. Vertex shader compile time = 0.294000 ms Fragment shader compile time = 0.467000 ms Test case duration in microseconds = 13485 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_float_vertex'.. Vertex shader compile time = 0.358000 ms Fragment shader compile time = 1.419000 ms Test case duration in microseconds = 17410 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec2_float_fragment'.. Vertex shader compile time = 0.286000 ms Fragment shader compile time = 0.433000 ms Test case duration in microseconds = 13518 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_vertex'.. Vertex shader compile time = 0.360000 ms Fragment shader compile time = 0.725000 ms Test case duration in microseconds = 17013 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_fragment'.. Vertex shader compile time = 0.289000 ms Fragment shader compile time = 0.462000 ms Test case duration in microseconds = 13844 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_float_vertex'.. Vertex shader compile time = 0.519000 ms Fragment shader compile time = 0.646000 ms Test case duration in microseconds = 15864 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec3_float_fragment'.. Vertex shader compile time = 0.285000 ms Fragment shader compile time = 0.470000 ms Test case duration in microseconds = 14119 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_vertex'.. Vertex shader compile time = 0.357000 ms Fragment shader compile time = 0.709000 ms Test case duration in microseconds = 16131 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_fragment'.. Vertex shader compile time = 0.318000 ms Fragment shader compile time = 0.583000 ms Test case duration in microseconds = 16975 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_float_vertex'.. Vertex shader compile time = 0.355000 ms Fragment shader compile time = 0.695000 ms Test case duration in microseconds = 15023 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.step_vec4_float_fragment'.. Vertex shader compile time = 0.318000 ms Fragment shader compile time = 0.369000 ms Test case duration in microseconds = 15852 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_float_vertex'.. Vertex shader compile time = 0.373000 ms Fragment shader compile time = 0.649000 ms Test case duration in microseconds = 16239 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_float_fragment'.. Vertex shader compile time = 0.284000 ms Fragment shader compile time = 0.480000 ms Test case duration in microseconds = 15850 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_vertex'.. Vertex shader compile time = 0.348000 ms Fragment shader compile time = 0.699000 ms Test case duration in microseconds = 15652 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.450000 ms Test case duration in microseconds = 15660 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_float_vertex'.. Vertex shader compile time = 0.355000 ms Fragment shader compile time = 0.683000 ms Test case duration in microseconds = 16136 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec2_float_fragment'.. Vertex shader compile time = 0.287000 ms Fragment shader compile time = 0.494000 ms Test case duration in microseconds = 15862 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec3_vertex'.. Vertex shader compile time = 0.374000 ms Fragment shader compile time = 0.749000 ms Test case duration in microseconds = 16594 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec3_fragment'.. Vertex shader compile time = 0.292000 ms Fragment shader compile time = 0.490000 ms Test case duration in microseconds = 14890 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec3_float_vertex'.. Vertex shader compile time = 0.221000 ms Fragment shader compile time = 0.559000 ms Test case duration in microseconds = 16226 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec3_float_fragment'.. Vertex shader compile time = 0.311000 ms Fragment shader compile time = 0.474000 ms Test case duration in microseconds = 15469 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec4_vertex'.. Vertex shader compile time = 0.406000 ms Fragment shader compile time = 0.697000 ms Test case duration in microseconds = 15796 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec4_fragment'.. Vertex shader compile time = 0.287000 ms Fragment shader compile time = 0.491000 ms Test case duration in microseconds = 15670 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec4_float_vertex'.. Vertex shader compile time = 0.364000 ms Fragment shader compile time = 0.477000 ms Test case duration in microseconds = 16116 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.common.smoothstep_vec4_float_fragment'.. Vertex shader compile time = 0.285000 ms Fragment shader compile time = 0.486000 ms Test case duration in microseconds = 16141 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_float_vertex'.. Vertex shader compile time = 0.369000 ms Fragment shader compile time = 0.639000 ms Test case duration in microseconds = 16011 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_float_fragment'.. Vertex shader compile time = 0.311000 ms Fragment shader compile time = 0.467000 ms Test case duration in microseconds = 16005 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec2_vertex'.. Vertex shader compile time = 0.403000 ms Fragment shader compile time = 0.759000 ms Test case duration in microseconds = 16251 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec2_fragment'.. Vertex shader compile time = 0.315000 ms Fragment shader compile time = 0.470000 ms Test case duration in microseconds = 15545 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec3_vertex'.. Vertex shader compile time = 0.482000 ms Fragment shader compile time = 0.780000 ms Test case duration in microseconds = 16550 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec3_fragment'.. Vertex shader compile time = 0.334000 ms Fragment shader compile time = 0.450000 ms Test case duration in microseconds = 15640 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec4_vertex'.. Vertex shader compile time = 0.381000 ms Fragment shader compile time = 0.571000 ms Test case duration in microseconds = 15115 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.length_vec4_fragment'.. Vertex shader compile time = 0.263000 ms Fragment shader compile time = 0.343000 ms Test case duration in microseconds = 16140 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_float_vertex'.. Vertex shader compile time = 0.393000 ms Fragment shader compile time = 0.712000 ms Test case duration in microseconds = 16261 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_float_fragment'.. Vertex shader compile time = 0.318000 ms Fragment shader compile time = 0.479000 ms Test case duration in microseconds = 15977 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec2_vertex'.. Vertex shader compile time = 0.381000 ms Fragment shader compile time = 0.732000 ms Test case duration in microseconds = 16393 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec2_fragment'.. Vertex shader compile time = 0.337000 ms Fragment shader compile time = 0.485000 ms Test case duration in microseconds = 15476 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec3_vertex'.. Vertex shader compile time = 0.506000 ms Fragment shader compile time = 0.695000 ms Test case duration in microseconds = 16686 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec3_fragment'.. Vertex shader compile time = 0.318000 ms Fragment shader compile time = 0.510000 ms Test case duration in microseconds = 15663 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec4_vertex'.. Vertex shader compile time = 0.397000 ms Fragment shader compile time = 0.694000 ms Test case duration in microseconds = 16087 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.distance_vec4_fragment'.. Vertex shader compile time = 0.326000 ms Fragment shader compile time = 0.510000 ms Test case duration in microseconds = 15880 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_float_vertex'.. Vertex shader compile time = 0.525000 ms Fragment shader compile time = 1.355000 ms Test case duration in microseconds = 17033 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_float_fragment'.. Vertex shader compile time = 0.330000 ms Fragment shader compile time = 0.473000 ms Test case duration in microseconds = 14420 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec2_vertex'.. Vertex shader compile time = 0.353000 ms Fragment shader compile time = 0.595000 ms Test case duration in microseconds = 16031 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec2_fragment'.. Vertex shader compile time = 0.315000 ms Fragment shader compile time = 0.510000 ms Test case duration in microseconds = 16015 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec3_vertex'.. Vertex shader compile time = 0.399000 ms Fragment shader compile time = 0.729000 ms Test case duration in microseconds = 16114 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec3_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.481000 ms Test case duration in microseconds = 15180 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec4_vertex'.. Vertex shader compile time = 0.383000 ms Fragment shader compile time = 0.718000 ms Test case duration in microseconds = 16956 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.dot_vec4_fragment'.. Vertex shader compile time = 0.364000 ms Fragment shader compile time = 0.495000 ms Test case duration in microseconds = 14329 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_float_vertex'.. Vertex shader compile time = 0.407000 ms Fragment shader compile time = 0.694000 ms Test case duration in microseconds = 16553 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_float_fragment'.. Vertex shader compile time = 0.323000 ms Fragment shader compile time = 0.503000 ms Test case duration in microseconds = 15429 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec2_vertex'.. Vertex shader compile time = 0.400000 ms Fragment shader compile time = 0.630000 ms Test case duration in microseconds = 16289 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec2_fragment'.. Vertex shader compile time = 0.461000 ms Fragment shader compile time = 0.424000 ms Test case duration in microseconds = 17057 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec3_vertex'.. Vertex shader compile time = 0.389000 ms Fragment shader compile time = 0.719000 ms Test case duration in microseconds = 15087 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec3_fragment'.. Vertex shader compile time = 0.252000 ms Fragment shader compile time = 0.275000 ms Test case duration in microseconds = 15657 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec4_vertex'.. Vertex shader compile time = 0.416000 ms Fragment shader compile time = 0.542000 ms Test case duration in microseconds = 16159 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.normalize_vec4_fragment'.. Vertex shader compile time = 0.337000 ms Fragment shader compile time = 0.520000 ms Test case duration in microseconds = 16273 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_float_vertex'.. Vertex shader compile time = 0.395000 ms Fragment shader compile time = 0.711000 ms Test case duration in microseconds = 16118 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_float_fragment'.. Vertex shader compile time = 0.333000 ms Fragment shader compile time = 0.481000 ms Test case duration in microseconds = 15715 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_vec2_vertex'.. Vertex shader compile time = 0.396000 ms Fragment shader compile time = 0.717000 ms Test case duration in microseconds = 16002 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_vec2_fragment'.. Vertex shader compile time = 0.316000 ms Fragment shader compile time = 0.519000 ms Test case duration in microseconds = 15755 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_vec3_vertex'.. Vertex shader compile time = 0.411000 ms Fragment shader compile time = 0.688000 ms Test case duration in microseconds = 16534 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_vec3_fragment'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.532000 ms Test case duration in microseconds = 15850 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_vec4_vertex'.. Vertex shader compile time = 0.429000 ms Fragment shader compile time = 0.730000 ms Test case duration in microseconds = 17557 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.faceforward_vec4_fragment'.. Vertex shader compile time = 0.341000 ms Fragment shader compile time = 0.495000 ms Test case duration in microseconds = 14566 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_float_vertex'.. Vertex shader compile time = 0.599000 ms Fragment shader compile time = 0.518000 ms Test case duration in microseconds = 15857 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_float_fragment'.. Vertex shader compile time = 0.309000 ms Fragment shader compile time = 0.498000 ms Test case duration in microseconds = 15805 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_vec2_vertex'.. Vertex shader compile time = 0.424000 ms Fragment shader compile time = 0.721000 ms Test case duration in microseconds = 15968 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_vec2_fragment'.. Vertex shader compile time = 0.313000 ms Fragment shader compile time = 0.521000 ms Test case duration in microseconds = 15708 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_vec3_vertex'.. Vertex shader compile time = 0.395000 ms Fragment shader compile time = 0.723000 ms Test case duration in microseconds = 16593 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_vec3_fragment'.. Vertex shader compile time = 0.321000 ms Fragment shader compile time = 0.482000 ms Test case duration in microseconds = 15683 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_vec4_vertex'.. Vertex shader compile time = 0.422000 ms Fragment shader compile time = 0.438000 ms Test case duration in microseconds = 16045 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.reflect_vec4_fragment'.. Vertex shader compile time = 0.306000 ms Fragment shader compile time = 0.511000 ms Test case duration in microseconds = 16283 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_float_vertex'.. Vertex shader compile time = 0.369000 ms Fragment shader compile time = 0.663000 ms Test case duration in microseconds = 16096 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_float_fragment'.. Vertex shader compile time = 0.460000 ms Fragment shader compile time = 0.710000 ms Test case duration in microseconds = 16291 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_vec2_vertex'.. Vertex shader compile time = 0.397000 ms Fragment shader compile time = 0.712000 ms Test case duration in microseconds = 15324 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_vec2_fragment'.. Vertex shader compile time = 0.249000 ms Fragment shader compile time = 0.315000 ms Test case duration in microseconds = 15515 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_vec3_vertex'.. Vertex shader compile time = 0.429000 ms Fragment shader compile time = 0.689000 ms Test case duration in microseconds = 16461 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_vec3_fragment'.. Vertex shader compile time = 0.317000 ms Fragment shader compile time = 0.453000 ms Test case duration in microseconds = 15843 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_vec4_vertex'.. Vertex shader compile time = 0.395000 ms Fragment shader compile time = 0.695000 ms Test case duration in microseconds = 16672 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.geometric.refract_vec4_fragment'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.500000 ms Test case duration in microseconds = 15401 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.matrix.compMult_mat2_vertex'.. Vertex shader compile time = 0.418000 ms Fragment shader compile time = 0.750000 ms Test case duration in microseconds = 16434 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.matrix.compMult_mat2_fragment'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.543000 ms Test case duration in microseconds = 15814 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.matrix.compMult_mat3_vertex'.. Vertex shader compile time = 0.427000 ms Fragment shader compile time = 0.562000 ms Test case duration in microseconds = 16189 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.matrix.compMult_mat3_fragment'.. Vertex shader compile time = 0.428000 ms Fragment shader compile time = 0.561000 ms Test case duration in microseconds = 16252 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.matrix.compMult_mat4_vertex'.. Vertex shader compile time = 0.416000 ms Fragment shader compile time = 0.684000 ms Test case duration in microseconds = 15474 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.matrix.compMult_mat4_fragment'.. Vertex shader compile time = 0.374000 ms Fragment shader compile time = 0.519000 ms Test case duration in microseconds = 15615 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_vec2_vertex'.. Vertex shader compile time = 0.609000 ms Fragment shader compile time = 0.311000 ms Test case duration in microseconds = 15456 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_vec2_fragment'.. Vertex shader compile time = 0.313000 ms Fragment shader compile time = 0.430000 ms Test case duration in microseconds = 16057 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_vec3_vertex'.. Vertex shader compile time = 0.445000 ms Fragment shader compile time = 0.571000 ms Test case duration in microseconds = 16572 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_vec3_fragment'.. Vertex shader compile time = 0.305000 ms Fragment shader compile time = 0.450000 ms Test case duration in microseconds = 15519 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_vec4_vertex'.. Vertex shader compile time = 0.422000 ms Fragment shader compile time = 0.564000 ms Test case duration in microseconds = 15811 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_vec4_fragment'.. Vertex shader compile time = 0.329000 ms Fragment shader compile time = 0.433000 ms Test case duration in microseconds = 16034 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_ivec2_vertex'.. Vertex shader compile time = 0.569000 ms Fragment shader compile time = 0.588000 ms Test case duration in microseconds = 16157 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_ivec2_fragment'.. Vertex shader compile time = 0.307000 ms Fragment shader compile time = 0.454000 ms Test case duration in microseconds = 15118 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_ivec3_vertex'.. Vertex shader compile time = 0.416000 ms Fragment shader compile time = 0.494000 ms Test case duration in microseconds = 16369 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_ivec3_fragment'.. Vertex shader compile time = 0.304000 ms Fragment shader compile time = 0.450000 ms Test case duration in microseconds = 15883 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_ivec4_vertex'.. Vertex shader compile time = 0.446000 ms Fragment shader compile time = 0.589000 ms Test case duration in microseconds = 16205 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThan_ivec4_fragment'.. Vertex shader compile time = 0.564000 ms Fragment shader compile time = 0.277000 ms Test case duration in microseconds = 16112 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_vec2_vertex'.. Vertex shader compile time = 0.435000 ms Fragment shader compile time = 0.592000 ms Test case duration in microseconds = 16005 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_vec2_fragment'.. Vertex shader compile time = 0.318000 ms Fragment shader compile time = 0.454000 ms Test case duration in microseconds = 15601 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_vec3_vertex'.. Vertex shader compile time = 0.410000 ms Fragment shader compile time = 0.388000 ms Test case duration in microseconds = 16020 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_vec3_fragment'.. Vertex shader compile time = 0.338000 ms Fragment shader compile time = 0.427000 ms Test case duration in microseconds = 16310 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_vec4_vertex'.. Vertex shader compile time = 0.413000 ms Fragment shader compile time = 0.597000 ms Test case duration in microseconds = 16128 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_vec4_fragment'.. Vertex shader compile time = 0.315000 ms Fragment shader compile time = 0.329000 ms Test case duration in microseconds = 15801 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_ivec2_vertex'.. Vertex shader compile time = 0.457000 ms Fragment shader compile time = 0.589000 ms Test case duration in microseconds = 16544 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_ivec2_fragment'.. Vertex shader compile time = 0.325000 ms Fragment shader compile time = 0.468000 ms Test case duration in microseconds = 15997 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_ivec3_vertex'.. Vertex shader compile time = 0.427000 ms Fragment shader compile time = 0.823000 ms Test case duration in microseconds = 16327 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_ivec3_fragment'.. Vertex shader compile time = 0.350000 ms Fragment shader compile time = 0.427000 ms Test case duration in microseconds = 15260 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_ivec4_vertex'.. Vertex shader compile time = 0.484000 ms Fragment shader compile time = 0.381000 ms Test case duration in microseconds = 15895 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.lessThanEqual_ivec4_fragment'.. Vertex shader compile time = 0.306000 ms Fragment shader compile time = 0.427000 ms Test case duration in microseconds = 16285 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_vec2_vertex'.. Vertex shader compile time = 0.439000 ms Fragment shader compile time = 0.588000 ms Test case duration in microseconds = 16236 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_vec2_fragment'.. Vertex shader compile time = 0.303000 ms Fragment shader compile time = 0.463000 ms Test case duration in microseconds = 15971 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_vec3_vertex'.. Vertex shader compile time = 0.429000 ms Fragment shader compile time = 0.600000 ms Test case duration in microseconds = 16264 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_vec3_fragment'.. Vertex shader compile time = 0.334000 ms Fragment shader compile time = 0.433000 ms Test case duration in microseconds = 15811 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_vec4_vertex'.. Vertex shader compile time = 0.457000 ms Fragment shader compile time = 0.403000 ms Test case duration in microseconds = 15871 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_vec4_fragment'.. Vertex shader compile time = 0.321000 ms Fragment shader compile time = 0.454000 ms Test case duration in microseconds = 16164 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_ivec2_vertex'.. Vertex shader compile time = 0.411000 ms Fragment shader compile time = 0.602000 ms Test case duration in microseconds = 16326 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_ivec2_fragment'.. Vertex shader compile time = 0.482000 ms Fragment shader compile time = 0.560000 ms Test case duration in microseconds = 16008 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_ivec3_vertex'.. Vertex shader compile time = 0.412000 ms Fragment shader compile time = 0.588000 ms Test case duration in microseconds = 15479 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_ivec3_fragment'.. Vertex shader compile time = 0.242000 ms Fragment shader compile time = 0.319000 ms Test case duration in microseconds = 15727 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_ivec4_vertex'.. Vertex shader compile time = 0.422000 ms Fragment shader compile time = 0.541000 ms Test case duration in microseconds = 16311 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThan_ivec4_fragment'.. Vertex shader compile time = 0.307000 ms Fragment shader compile time = 0.442000 ms Test case duration in microseconds = 15810 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_vec2_vertex'.. Vertex shader compile time = 0.395000 ms Fragment shader compile time = 0.583000 ms Test case duration in microseconds = 15820 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_vec2_fragment'.. Vertex shader compile time = 0.331000 ms Fragment shader compile time = 0.423000 ms Test case duration in microseconds = 15832 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_vec3_vertex'.. Vertex shader compile time = 0.392000 ms Fragment shader compile time = 0.580000 ms Test case duration in microseconds = 16071 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_vec3_fragment'.. Vertex shader compile time = 0.300000 ms Fragment shader compile time = 0.408000 ms Test case duration in microseconds = 15978 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_vec4_vertex'.. Vertex shader compile time = 0.415000 ms Fragment shader compile time = 0.521000 ms Test case duration in microseconds = 16219 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_vec4_fragment'.. Vertex shader compile time = 0.332000 ms Fragment shader compile time = 0.454000 ms Test case duration in microseconds = 16092 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_ivec2_vertex'.. Vertex shader compile time = 0.559000 ms Fragment shader compile time = 0.937000 ms Test case duration in microseconds = 16905 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_ivec2_fragment'.. Vertex shader compile time = 0.336000 ms Fragment shader compile time = 0.430000 ms Test case duration in microseconds = 14741 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_ivec3_vertex'.. Vertex shader compile time = 0.349000 ms Fragment shader compile time = 0.606000 ms Test case duration in microseconds = 16774 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_ivec3_fragment'.. Vertex shader compile time = 0.315000 ms Fragment shader compile time = 0.419000 ms Test case duration in microseconds = 15389 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_ivec4_vertex'.. Vertex shader compile time = 0.436000 ms Fragment shader compile time = 0.414000 ms Test case duration in microseconds = 16080 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.greaterThanEqual_ivec4_fragment'.. Vertex shader compile time = 0.307000 ms Fragment shader compile time = 0.448000 ms Test case duration in microseconds = 16137 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_vec2_vertex'.. Vertex shader compile time = 0.400000 ms Fragment shader compile time = 0.583000 ms Test case duration in microseconds = 16171 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_vec2_fragment'.. Vertex shader compile time = 0.321000 ms Fragment shader compile time = 0.407000 ms Test case duration in microseconds = 15784 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_vec3_vertex'.. Vertex shader compile time = 0.426000 ms Fragment shader compile time = 0.557000 ms Test case duration in microseconds = 16652 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_vec3_fragment'.. Vertex shader compile time = 0.292000 ms Fragment shader compile time = 0.408000 ms Test case duration in microseconds = 15855 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_vec4_vertex'.. Vertex shader compile time = 0.412000 ms Fragment shader compile time = 0.469000 ms Test case duration in microseconds = 16132 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_vec4_fragment'.. Vertex shader compile time = 0.313000 ms Fragment shader compile time = 0.493000 ms Test case duration in microseconds = 15941 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_ivec2_vertex'.. Vertex shader compile time = 0.409000 ms Fragment shader compile time = 0.589000 ms Test case duration in microseconds = 15420 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_ivec2_fragment'.. Vertex shader compile time = 0.220000 ms Fragment shader compile time = 0.280000 ms Test case duration in microseconds = 15700 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_ivec3_vertex'.. Vertex shader compile time = 0.437000 ms Fragment shader compile time = 0.570000 ms Test case duration in microseconds = 16593 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_ivec3_fragment'.. Vertex shader compile time = 0.310000 ms Fragment shader compile time = 0.446000 ms Test case duration in microseconds = 15517 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_ivec4_vertex'.. Vertex shader compile time = 0.402000 ms Fragment shader compile time = 0.546000 ms Test case duration in microseconds = 16223 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_ivec4_fragment'.. Vertex shader compile time = 0.322000 ms Fragment shader compile time = 0.406000 ms Test case duration in microseconds = 15942 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_bvec2_vertex'.. Vertex shader compile time = 0.386000 ms Fragment shader compile time = 0.586000 ms Test case duration in microseconds = 16240 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_bvec2_fragment'.. Vertex shader compile time = 0.368000 ms Fragment shader compile time = 0.468000 ms Test case duration in microseconds = 15621 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_bvec3_vertex'.. Vertex shader compile time = 0.408000 ms Fragment shader compile time = 0.561000 ms Test case duration in microseconds = 16182 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_bvec3_fragment'.. Vertex shader compile time = 0.298000 ms Fragment shader compile time = 0.433000 ms Test case duration in microseconds = 15926 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_bvec4_vertex'.. Vertex shader compile time = 0.377000 ms Fragment shader compile time = 0.500000 ms Test case duration in microseconds = 16053 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.equal_bvec4_fragment'.. Vertex shader compile time = 0.330000 ms Fragment shader compile time = 0.391000 ms Test case duration in microseconds = 16301 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec2_vertex'.. Vertex shader compile time = 0.266000 ms Fragment shader compile time = 0.518000 ms Test case duration in microseconds = 16428 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec2_fragment'.. Vertex shader compile time = 0.300000 ms Fragment shader compile time = 0.421000 ms Test case duration in microseconds = 15457 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec3_vertex'.. Vertex shader compile time = 0.434000 ms Fragment shader compile time = 0.557000 ms Test case duration in microseconds = 16249 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec3_fragment'.. Vertex shader compile time = 0.299000 ms Fragment shader compile time = 0.444000 ms Test case duration in microseconds = 15609 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec4_vertex'.. Vertex shader compile time = 0.405000 ms Fragment shader compile time = 0.594000 ms Test case duration in microseconds = 16557 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_vec4_fragment'.. Vertex shader compile time = 0.323000 ms Fragment shader compile time = 0.417000 ms Test case duration in microseconds = 15602 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec2_vertex'.. Vertex shader compile time = 0.409000 ms Fragment shader compile time = 0.472000 ms Test case duration in microseconds = 15916 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec2_fragment'.. Vertex shader compile time = 0.290000 ms Fragment shader compile time = 0.403000 ms Test case duration in microseconds = 16159 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec3_vertex'.. Vertex shader compile time = 0.415000 ms Fragment shader compile time = 0.559000 ms Test case duration in microseconds = 16191 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec3_fragment'.. Vertex shader compile time = 0.293000 ms Fragment shader compile time = 0.432000 ms Test case duration in microseconds = 15537 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec4_vertex'.. Vertex shader compile time = 0.393000 ms Fragment shader compile time = 0.579000 ms Test case duration in microseconds = 16595 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_ivec4_fragment'.. Vertex shader compile time = 0.587000 ms Fragment shader compile time = 0.499000 ms Test case duration in microseconds = 16100 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec2_vertex'.. Vertex shader compile time = 0.383000 ms Fragment shader compile time = 0.591000 ms Test case duration in microseconds = 15657 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec2_fragment'.. Vertex shader compile time = 0.303000 ms Fragment shader compile time = 0.363000 ms Test case duration in microseconds = 15955 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec3_vertex'.. Vertex shader compile time = 0.406000 ms Fragment shader compile time = 0.568000 ms Test case duration in microseconds = 16502 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec3_fragment'.. Vertex shader compile time = 0.289000 ms Fragment shader compile time = 0.433000 ms Test case duration in microseconds = 15801 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec4_vertex'.. Vertex shader compile time = 0.378000 ms Fragment shader compile time = 0.576000 ms Test case duration in microseconds = 15873 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.notEqual_bvec4_fragment'.. Vertex shader compile time = 0.285000 ms Fragment shader compile time = 0.403000 ms Test case duration in microseconds = 15771 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec2_vertex'.. Vertex shader compile time = 0.380000 ms Fragment shader compile time = 0.554000 ms Test case duration in microseconds = 15931 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec2_fragment'.. Vertex shader compile time = 0.375000 ms Fragment shader compile time = 0.490000 ms Test case duration in microseconds = 15895 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec3_vertex'.. Vertex shader compile time = 0.378000 ms Fragment shader compile time = 0.587000 ms Test case duration in microseconds = 15817 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec3_fragment'.. Vertex shader compile time = 0.341000 ms Fragment shader compile time = 0.408000 ms Test case duration in microseconds = 15823 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec4_vertex'.. Vertex shader compile time = 0.622000 ms Fragment shader compile time = 0.686000 ms Test case duration in microseconds = 17095 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.any_bvec4_fragment'.. Vertex shader compile time = 0.300000 ms Fragment shader compile time = 0.408000 ms Test case duration in microseconds = 15117 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec2_vertex'.. Vertex shader compile time = 0.396000 ms Fragment shader compile time = 0.558000 ms Test case duration in microseconds = 15711 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec2_fragment'.. Vertex shader compile time = 0.289000 ms Fragment shader compile time = 0.416000 ms Test case duration in microseconds = 15498 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec3_vertex'.. Vertex shader compile time = 0.370000 ms Fragment shader compile time = 0.576000 ms Test case duration in microseconds = 16516 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec3_fragment'.. Vertex shader compile time = 0.308000 ms Fragment shader compile time = 0.393000 ms Test case duration in microseconds = 15528 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec4_vertex'.. Vertex shader compile time = 0.369000 ms Fragment shader compile time = 0.496000 ms Test case duration in microseconds = 16143 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.all_bvec4_fragment'.. Vertex shader compile time = 0.283000 ms Fragment shader compile time = 0.400000 ms Test case duration in microseconds = 16104 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec2_vertex'.. Vertex shader compile time = 0.403000 ms Fragment shader compile time = 0.565000 ms Test case duration in microseconds = 15732 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec2_fragment'.. Vertex shader compile time = 0.296000 ms Fragment shader compile time = 0.426000 ms Test case duration in microseconds = 15774 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec3_vertex'.. Vertex shader compile time = 0.391000 ms Fragment shader compile time = 0.593000 ms Test case duration in microseconds = 16605 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec3_fragment'.. Vertex shader compile time = 0.288000 ms Fragment shader compile time = 0.257000 ms Test case duration in microseconds = 16145 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec4_vertex'.. Vertex shader compile time = 0.383000 ms Fragment shader compile time = 0.576000 ms Test case duration in microseconds = 15344 us Fail (expected shaders to compile and link properly, but failed to compile.) Test case 'dEQP-GLES2.functional.shaders.constant_expressions.builtin_functions.vector_relational.not_bvec4_fragment'.. Vertex shader compile time = 0.295000 ms Fragment shader compile time = 0.416000 ms Test case duration in microseconds = 16226 us Fail (expected shaders to compile and link properly, but failed to compile.) DONE! Test run totals: Passed: 28/462 (6.1%) Failed: 434/462 (93.9%) Not supported: 0/462 (0.0%) Warnings: 0/462 (0.0%)