1 glXChooseFBConfig(dpy = 0xa13e708, screen = 0, attribList = {GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 1, 0}, nitems = &24) = {0xa250ab0, 0xa2525b0, 0xa2509d8, 0xa250ee8, 0xa2524d8, 0xa2529e8, 0xa251908, 0xa253408, 0xa2519e0, 0xa2534e0, 0xa250750, 0xa252250, 0xa250678, 0xa250d38, 0xa252178, 0xa252838, 0xa2515a8, 0xa2530a8, 0xa251680, 0xa253180, 0xa250fc0, 0xa252ac0, 0xa250e10, 0xa252910} 2 glXGetVisualFromFBConfig(dpy = 0xa13e708, config = 0xa250ab0) = &{visual = 0xa148b30, visualid = 212, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256, bits_per_rgb = 8} 4 glXCreateNewContext(dpy = 0xa13e708, config = 0xa250ab0, renderType = GLX_RGBA_TYPE, shareList = NULL, direct = True) = 0xa14a388 6 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 7 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 8 glDrawBuffer(mode = GL_FRONT) 9 glReadBuffer(mode = GL_FRONT) 590 glGenFramebuffers(n = 1, framebuffers = &1) 591 glBindFramebuffer(target = GL_FRAMEBUFFER, framebuffer = 1) 593 glGenRenderbuffers(n = 1, renderbuffers = &1) 594 glBindRenderbuffer(target = GL_RENDERBUFFER, renderbuffer = 1) 596 glFramebufferRenderbuffer(target = GL_FRAMEBUFFER, attachment = GL_COLOR_ATTACHMENT0, renderbuffertarget = GL_RENDERBUFFER, renderbuffer = 1) 597 glRenderbufferStorage(target = GL_RENDERBUFFER, internalformat = GL_RGBA4, width = 1920, height = 1200) 598 glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE 600 glViewport(x = 0, y = 0, width = 1920, height = 1200) 601 glMatrixMode(mode = GL_PROJECTION) 602 glLoadIdentity() 603 glOrtho(left = 0, right = 1920, bottom = 0, top = 1200, zNear = -1, zFar = 1) 604 glMatrixMode(mode = GL_MODELVIEW) 605 glLoadIdentity() 607 glReadBuffer(mode = GL_COLOR_ATTACHMENT0) 608 glDrawBuffer(mode = GL_COLOR_ATTACHMENT0) 609 glEnable(cap = GL_BLEND) 610 glEnable(cap = GL_TEXTURE_2D) 611 glBlendFunc(sfactor = GL_SRC_ALPHA, dfactor = GL_ONE_MINUS_SRC_ALPHA) 612 glTexEnvf(target = GL_TEXTURE_ENV, pname = GL_TEXTURE_ENV_MODE, param = GL_MODULATE) 613 glClearColor(red = 1, green = 1, blue = 1, alpha = 1) 614 glClear(mask = GL_COLOR_BUFFER_BIT) 626 glGetIntegerv(pname = GL_MAX_TEXTURE_SIZE, params = &8192) 627 glGetIntegerv(pname = GL_NUM_PROGRAM_BINARY_FORMATS, params = &0) 636 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 637 glViewport(x = 0, y = 0, width = 3, height = 3) 638 glMatrixMode(mode = GL_PROJECTION) 639 glLoadIdentity() 640 glOrtho(left = 0, right = 3, bottom = 0, top = 3, zNear = -1, zFar = 1) 641 glMatrixMode(mode = GL_MODELVIEW) 642 glLoadIdentity() 644 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 645 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 646 glGetIntegerv(pname = GL_VIEWPORT, params = {0, 0, 3, 3}) 647 glGetIntegerv(pname = GL_DRAW_FRAMEBUFFER_BINDING, params = &1) 648 glBindFramebuffer(target = GL_DRAW_FRAMEBUFFER, framebuffer = 0) 649 glDrawBuffer(mode = GL_FRONT) 650 glBlitFramebuffer(srcX0 = 0, srcY0 = 0, srcX1 = 3, srcY1 = 3, dstX0 = 0, dstY0 = 0, dstX1 = 3, dstY1 = 3, mask = GL_COLOR_BUFFER_BIT, filter = GL_NEAREST) 651 glBindFramebuffer(target = GL_FRAMEBUFFER, framebuffer = 1) 652 glDrawBuffer(mode = GL_COLOR_ATTACHMENT0) 653 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 655 glEnable(cap = GL_BLEND) 656 glEnable(cap = GL_TEXTURE_2D) 657 glBlendFunc(sfactor = GL_SRC_ALPHA, dfactor = GL_ONE_MINUS_SRC_ALPHA) 658 glTexEnvf(target = GL_TEXTURE_ENV, pname = GL_TEXTURE_ENV_MODE, param = GL_MODULATE) 659 glClearColor(red = 1, green = 1, blue = 1, alpha = 1) 660 glClear(mask = GL_COLOR_BUFFER_BIT) 661 glPushAttrib(mask = GL_ALL_ATTRIB_BITS) 662 glClear(mask = GL_COLOR_BUFFER_BIT) 663 glPopAttrib() 666 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 667 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 668 glViewport(x = 0, y = 0, width = 1365, height = 1024) 669 glMatrixMode(mode = GL_PROJECTION) 670 glLoadIdentity() 671 glOrtho(left = 0, right = 1365, bottom = 0, top = 1024, zNear = -1, zFar = 1) 672 glMatrixMode(mode = GL_MODELVIEW) 673 glLoadIdentity() 675 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 676 glGetIntegerv(pname = GL_VIEWPORT, params = {0, 0, 1365, 1024}) 677 glGetIntegerv(pname = GL_DRAW_FRAMEBUFFER_BINDING, params = &1) 678 glBindFramebuffer(target = GL_DRAW_FRAMEBUFFER, framebuffer = 0) 679 glDrawBuffer(mode = GL_FRONT) 680 glBlitFramebuffer(srcX0 = 0, srcY0 = 0, srcX1 = 1365, srcY1 = 1024, dstX0 = 0, dstY0 = 0, dstX1 = 1365, dstY1 = 1024, mask = GL_COLOR_BUFFER_BIT, filter = GL_NEAREST) 681 glBindFramebuffer(target = GL_FRAMEBUFFER, framebuffer = 1) 682 glDrawBuffer(mode = GL_COLOR_ATTACHMENT0) 683 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 684 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 685 glViewport(x = 0, y = 0, width = 1920, height = 1200) 686 glMatrixMode(mode = GL_PROJECTION) 687 glLoadIdentity() 688 glOrtho(left = 0, right = 1920, bottom = 0, top = 1200, zNear = -1, zFar = 1) 689 glMatrixMode(mode = GL_MODELVIEW) 690 glLoadIdentity() 692 glXMakeContextCurrent(dpy = 0xa13e708, draw = 58720258, read = 58720258, ctx = 0xa14a388) = True 693 glViewport(x = 0, y = 0, width = 3, height = 3) 694 glMatrixMode(mode = GL_PROJECTION) 695 glLoadIdentity() 696 glOrtho(left = 0, right = 3, bottom = 0, top = 3, zNear = -1, zFar = 1) 697 glMatrixMode(mode = GL_MODELVIEW) 698 glLoadIdentity() 704 glGenTextures(n = 1, textures = &3) 705 glBindTexture(target = GL_TEXTURE_2D, texture = 3) 706 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 707 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 708 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 709 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 710 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 711 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 712 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 0) 713 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 714 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 715 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2097152)) 717 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 718 glGenTextures(n = 1, textures = &4) 719 glBindTexture(target = GL_TEXTURE_2D, texture = 4) 720 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 721 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 722 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 723 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 724 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 725 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 726 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 256) 727 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 728 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 729 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2098176)) 731 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 732 glGenTextures(n = 1, textures = &5) 733 glBindTexture(target = GL_TEXTURE_2D, texture = 5) 734 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 735 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 736 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 737 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 738 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 739 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 740 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 512) 741 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 742 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 743 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2099200)) 745 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 746 glGenTextures(n = 1, textures = &6) 747 glBindTexture(target = GL_TEXTURE_2D, texture = 6) 748 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 749 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 750 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 751 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 752 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 753 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 754 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 768) 755 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 756 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 757 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2100224)) 759 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 760 glGenTextures(n = 1, textures = &7) 761 glBindTexture(target = GL_TEXTURE_2D, texture = 7) 762 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 763 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 764 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 765 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 766 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 767 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 768 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1024) 769 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 770 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 771 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2101248)) 773 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 774 glGenTextures(n = 1, textures = &8) 775 glBindTexture(target = GL_TEXTURE_2D, texture = 8) 776 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 777 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 778 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 779 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 780 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 781 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 782 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1280) 783 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 784 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 785 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2102272)) 787 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 788 glGenTextures(n = 1, textures = &9) 789 glBindTexture(target = GL_TEXTURE_2D, texture = 9) 790 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 791 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 792 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 793 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 794 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 795 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 796 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1536) 797 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 798 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 799 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2103296)) 801 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 802 glGenTextures(n = 1, textures = &10) 803 glBindTexture(target = GL_TEXTURE_2D, texture = 10) 804 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 805 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 806 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 807 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 808 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 809 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 810 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1792) 811 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 0) 812 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 813 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(2104320)) 815 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 816 glGenTextures(n = 1, textures = &11) 817 glBindTexture(target = GL_TEXTURE_2D, texture = 11) 818 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 819 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 820 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 821 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 822 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 823 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 824 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 0) 825 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 826 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 827 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4194304)) 829 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 830 glGenTextures(n = 1, textures = &12) 831 glBindTexture(target = GL_TEXTURE_2D, texture = 12) 832 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 833 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 834 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 835 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 836 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 837 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 838 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 256) 839 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 840 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 841 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4195328)) 843 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 844 glGenTextures(n = 1, textures = &13) 845 glBindTexture(target = GL_TEXTURE_2D, texture = 13) 846 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 847 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 848 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 849 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 850 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 851 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 852 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 512) 853 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 854 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 855 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4196352)) 857 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 858 glGenTextures(n = 1, textures = &14) 859 glBindTexture(target = GL_TEXTURE_2D, texture = 14) 860 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 861 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 862 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 863 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 864 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 865 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 866 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 768) 867 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 868 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 869 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4197376)) 871 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 872 glGenTextures(n = 1, textures = &15) 873 glBindTexture(target = GL_TEXTURE_2D, texture = 15) 874 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 875 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 876 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 877 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 878 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 879 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 880 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1024) 881 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 882 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 883 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4198400)) 885 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 886 glGenTextures(n = 1, textures = &16) 887 glBindTexture(target = GL_TEXTURE_2D, texture = 16) 888 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 889 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 890 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 891 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 892 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 893 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 894 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1280) 895 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 896 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 897 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4199424)) 899 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 900 glGenTextures(n = 1, textures = &17) 901 glBindTexture(target = GL_TEXTURE_2D, texture = 17) 902 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 903 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 904 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 905 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 906 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 907 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 908 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1536) 909 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 910 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 911 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4200448)) 913 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 914 glGenTextures(n = 1, textures = &18) 915 glBindTexture(target = GL_TEXTURE_2D, texture = 18) 916 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 917 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 918 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 919 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 920 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 921 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 922 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1792) 923 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 256) 924 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 925 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(4201472)) 927 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 928 glGenTextures(n = 1, textures = &19) 929 glBindTexture(target = GL_TEXTURE_2D, texture = 19) 930 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 931 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 932 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 933 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 934 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 935 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 936 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 0) 937 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 938 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 939 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6291456)) 941 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 942 glGenTextures(n = 1, textures = &20) 943 glBindTexture(target = GL_TEXTURE_2D, texture = 20) 944 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 945 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 946 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 947 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 948 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 949 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 950 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 256) 951 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 952 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 953 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6292480)) 955 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 956 glGenTextures(n = 1, textures = &21) 957 glBindTexture(target = GL_TEXTURE_2D, texture = 21) 958 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 959 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 960 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 961 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 962 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 963 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 964 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 512) 965 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 966 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 967 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6293504)) 969 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 970 glGenTextures(n = 1, textures = &22) 971 glBindTexture(target = GL_TEXTURE_2D, texture = 22) 972 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 973 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 974 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 975 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 976 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 977 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 978 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 768) 979 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 980 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 981 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6294528)) 983 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 984 glGenTextures(n = 1, textures = &23) 985 glBindTexture(target = GL_TEXTURE_2D, texture = 23) 986 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 987 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 988 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 989 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 990 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 991 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 992 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1024) 993 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 994 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 995 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6295552)) 997 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 998 glGenTextures(n = 1, textures = &24) 999 glBindTexture(target = GL_TEXTURE_2D, texture = 24) 1000 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1001 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1002 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1003 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1004 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1005 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1006 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1280) 1007 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 1008 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1009 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6296576)) 1011 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1012 glGenTextures(n = 1, textures = &25) 1013 glBindTexture(target = GL_TEXTURE_2D, texture = 25) 1014 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1015 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1016 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1017 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1018 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1019 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1020 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1536) 1021 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 1022 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1023 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6297600)) 1025 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1026 glGenTextures(n = 1, textures = &26) 1027 glBindTexture(target = GL_TEXTURE_2D, texture = 26) 1028 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1029 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1030 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1031 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1032 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1033 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1034 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1792) 1035 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 512) 1036 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1037 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(6298624)) 1039 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1040 glGenTextures(n = 1, textures = &27) 1041 glBindTexture(target = GL_TEXTURE_2D, texture = 27) 1042 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1043 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1044 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1045 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1046 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1047 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1048 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 0) 1049 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1050 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1051 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8388608)) 1053 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1054 glGenTextures(n = 1, textures = &28) 1055 glBindTexture(target = GL_TEXTURE_2D, texture = 28) 1056 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1057 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1058 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1059 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1060 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1061 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1062 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 256) 1063 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1064 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1065 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8389632)) 1067 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1068 glGenTextures(n = 1, textures = &29) 1069 glBindTexture(target = GL_TEXTURE_2D, texture = 29) 1070 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1071 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1072 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1073 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1074 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1075 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1076 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 512) 1077 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1078 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1079 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8390656)) 1081 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1082 glGenTextures(n = 1, textures = &30) 1083 glBindTexture(target = GL_TEXTURE_2D, texture = 30) 1084 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1085 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1086 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1087 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1088 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1089 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1090 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 768) 1091 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1092 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1093 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8391680)) 1095 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1096 glGenTextures(n = 1, textures = &31) 1097 glBindTexture(target = GL_TEXTURE_2D, texture = 31) 1098 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1099 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1100 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1101 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1102 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1103 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1104 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1024) 1105 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1106 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1107 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8392704)) 1109 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1110 glGenTextures(n = 1, textures = &32) 1111 glBindTexture(target = GL_TEXTURE_2D, texture = 32) 1112 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1113 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1114 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1115 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1116 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1117 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1118 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1280) 1119 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1120 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1121 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8393728)) 1123 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1124 glGenTextures(n = 1, textures = &33) 1125 glBindTexture(target = GL_TEXTURE_2D, texture = 33) 1126 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1127 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1128 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1129 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1130 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1131 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1132 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1536) 1133 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1134 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1135 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8394752)) 1137 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1138 glGenTextures(n = 1, textures = &34) 1139 glBindTexture(target = GL_TEXTURE_2D, texture = 34) 1140 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1141 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1142 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1143 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1144 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1145 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1146 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1792) 1147 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 768) 1148 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1149 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(8395776)) 1151 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1152 glGenTextures(n = 1, textures = &35) 1153 glBindTexture(target = GL_TEXTURE_2D, texture = 35) 1154 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1155 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1156 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1157 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1158 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1159 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1160 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 0) 1161 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1162 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1163 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10485760)) 1165 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1166 glGenTextures(n = 1, textures = &36) 1167 glBindTexture(target = GL_TEXTURE_2D, texture = 36) 1168 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1169 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1170 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1171 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1172 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1173 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1174 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 256) 1175 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1176 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1177 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10486784)) 1179 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1180 glGenTextures(n = 1, textures = &37) 1181 glBindTexture(target = GL_TEXTURE_2D, texture = 37) 1182 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1183 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1184 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1185 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1186 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1187 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1188 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 512) 1189 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1190 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1191 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10487808)) 1193 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1194 glGenTextures(n = 1, textures = &38) 1195 glBindTexture(target = GL_TEXTURE_2D, texture = 38) 1196 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1197 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1198 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1199 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1200 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1201 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1202 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 768) 1203 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1204 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1205 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10488832)) 1207 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1208 glGenTextures(n = 1, textures = &39) 1209 glBindTexture(target = GL_TEXTURE_2D, texture = 39) 1210 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1211 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1212 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1213 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1214 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1215 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1216 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1024) 1217 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1218 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1219 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10489856)) 1221 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1222 glGenTextures(n = 1, textures = &40) 1223 glBindTexture(target = GL_TEXTURE_2D, texture = 40) 1224 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1225 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1226 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1227 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1228 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1229 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1230 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1280) 1231 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1232 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1233 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10490880)) 1235 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1236 glGenTextures(n = 1, textures = &41) 1237 glBindTexture(target = GL_TEXTURE_2D, texture = 41) 1238 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1239 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1240 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1241 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1242 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1243 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1244 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1536) 1245 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1246 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1247 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10491904)) 1249 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1250 glGenTextures(n = 1, textures = &42) 1251 glBindTexture(target = GL_TEXTURE_2D, texture = 42) 1252 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1253 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1254 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1255 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1256 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1257 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1258 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1792) 1259 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1024) 1260 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1261 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(10492928)) 1263 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1264 glGenTextures(n = 1, textures = &43) 1265 glBindTexture(target = GL_TEXTURE_2D, texture = 43) 1266 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1267 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1268 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1269 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1270 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1271 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1272 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 0) 1273 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1280) 1274 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1275 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(12582912)) 1277 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1278 glGenTextures(n = 1, textures = &44) 1279 glBindTexture(target = GL_TEXTURE_2D, texture = 44) 1280 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1281 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1282 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1283 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1284 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1285 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1286 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 256) 1287 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1280) 1288 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1289 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(12583936)) 1291 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1292 glGenTextures(n = 1, textures = &45) 1293 glBindTexture(target = GL_TEXTURE_2D, texture = 45) 1294 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1295 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1296 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1297 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1298 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1299 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1300 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 512) 1301 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1280) 1302 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1303 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(12584960)) 1305 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1306 glGenTextures(n = 1, textures = &46) 1307 glBindTexture(target = GL_TEXTURE_2D, texture = 46) 1308 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1309 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1310 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1311 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1312 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1313 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1314 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 768) 1315 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1280) 1316 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1) 1317 glTexImage2D(target = GL_TEXTURE_2D, level = 0, internalformat = GL_RGB, width = 256, height = 256, border = 0, format = GL_RGBA, type = GL_UNSIGNED_BYTE, pixels = blob(12585984)) 1319 glGetTexLevelParameteriv(target = GL_TEXTURE_2D, level = 0, pname = GL_TEXTURE_COMPRESSED, params = &0) 1320 glGenTextures(n = 1, textures = &47) 1321 glBindTexture(target = GL_TEXTURE_2D, texture = 47) 1322 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MAG_FILTER, param = GL_LINEAR) 1323 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_TEXTURE_BASE_LEVEL, param = 0) 1324 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_MIN_FILTER, param = GL_LINEAR_MIPMAP_LINEAR) 1325 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_S, param = GL_CLAMP_TO_EDGE) 1326 glTexParameterf(target = GL_TEXTURE_2D, pname = GL_TEXTURE_WRAP_T, param = GL_CLAMP_TO_EDGE) 1327 glPixelStorei(pname = GL_UNPACK_ROW_LENGTH, param = 2048) 1328 glPixelStorei(pname = GL_UNPACK_SKIP_PIXELS, param = 1024) 1329 glPixelStorei(pname = GL_UNPACK_SKIP_ROWS, param = 1280) 1330 glTexParameteri(target = GL_TEXTURE_2D, pname = GL_GENERATE_MIPMAP, param = 1)