intel_extensions.c:155: Batchbuffer flush with 92b (pkt) + 0b (state) = 92b (0.3%) 0x045f4000: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x045f4004: 0x61020000: STATE_SIP 0x045f4008: 0x00000000: dword 1 0x045f400c: 0x680b0001: 3DSTATE_VF_STATISTICS 0x045f4010: 0x11000001: MI_LOAD_REGISTER_IMM 0x045f4014: 0x00002360: dword 1 0x045f4018: 0x31337000: dword 2 0x045f401c: 0x7a000003: PIPE_CONTROL 0x045f4020: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4024: 0x00000000: destination address 0x045f4028: 0x00000000: immediate dword low 0x045f402c: 0x00000000: immediate dword high 0x045f4030: 0x12000001: MI_STORE_REGISTER_MEM 0x045f4034: 0x00002360: dword 1 0x045f4038: 0x045f31b8: dword 2 0x045f403c: 0x7a000003: PIPE_CONTROL 0x045f4040: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4044: 0x00000000: destination address 0x045f4048: 0x00000000: immediate dword low 0x045f404c: 0x00000000: immediate dword high 0x045f4050: 0x11000001: MI_LOAD_REGISTER_IMM 0x045f4054: 0x00002360: dword 1 0x045f4058: 0x00000000: dword 2 0x045f405c: 0x7a000003: PIPE_CONTROL 0x045f4060: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4064: 0x00000000: destination address 0x045f4068: 0x00000000: immediate dword low 0x045f406c: 0x00000000: immediate dword high 0x045f4070: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x045f4074: 0x00000001: pointer to COLOR_CALC_STATE at 0x00000000 (changed) 0x045f4078: 0x7a000003: PIPE_CONTROL 0x045f407c: 0x00101000: no write, cs stall, render target cache flush, 0x045f4080: 0x00000000: destination address 0x045f4084: 0x00000000: immediate dword low 0x045f4088: 0x00000000: immediate dword high 0x045f408c: 0x05000000: MI_BATCH_BUFFER_END intel_extensions.c:90: Batchbuffer flush with 44b (pkt) + 0b (state) = 44b (0.1%) 0x0460d000: 0x11000001: MI_LOAD_REGISTER_IMM 0x0460d004: 0x00005280: dword 1 0x0460d008: 0x1337d0d0: dword 2 0x0460d00c: 0x7a000003: PIPE_CONTROL 0x0460d010: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x0460d014: 0x00000000: destination address 0x0460d018: 0x00000000: immediate dword low 0x0460d01c: 0x00000000: immediate dword high 0x0460d020: 0x12000001: MI_STORE_REGISTER_MEM 0x0460d024: 0x00005280: dword 1 0x0460d028: 0x045f3190: dword 2 0x0460d02c: 0x7a000003: PIPE_CONTROL 0x0460d030: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x0460d034: 0x00000000: destination address 0x0460d038: 0x00000000: immediate dword low 0x0460d03c: 0x00000000: immediate dword high 0x0460d040: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x0460d044: 0x00000001: pointer to COLOR_CALC_STATE at 0x00000000 (changed) 0x0460d048: 0x7a000003: PIPE_CONTROL 0x0460d04c: 0x00101000: no write, cs stall, render target cache flush, 0x0460d050: 0x00000000: destination address 0x0460d054: 0x00000000: immediate dword low 0x0460d058: 0x00000000: immediate dword high 0x0460d05c: 0x05000000: MI_BATCH_BUFFER_END (totem:30766): GStreamer-CRITICAL **: gst_mini_object_copy: assertion 'mini_object != NULL' failed (totem:30766): GStreamer-CRITICAL **: gst_caps_get_size: assertion 'GST_IS_CAPS (caps)' failed (totem:30766): GStreamer-CRITICAL **: gst_mini_object_unref: assertion 'mini_object != NULL' failed ** (totem:30766): CRITICAL **: gst_pad_set_caps: assertion 'caps != NULL && gst_caps_is_fixed (caps)' failed libva info: VA-API version 0.38.0 libva info: va_getDriverName() returns 0 libva info: Trying to open /usr/lib/dri/i965_drv_video.so libva info: Found init function __vaDriverInit_0_38 libva info: va_openDriver() returns 0 brw_context.c:234: Batchbuffer flush with 816b (pkt) + 160b (state) = 976b (3.0%) 0x0460d000: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x0460d004: 0x61020000: STATE_SIP 0x0460d008: 0x00000000: dword 1 0x0460d00c: 0x680b0001: 3DSTATE_VF_STATISTICS 0x0460d010: 0x7a000003: PIPE_CONTROL 0x0460d014: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x0460d018: 0x00000000: destination address 0x0460d01c: 0x00000000: immediate dword low 0x0460d020: 0x00000000: immediate dword high 0x0460d024: 0x790d0002: 3DSTATE_MULTISAMPLE 0x0460d028: 0x00000000: dword 1 0x0460d02c: 0x00000000: dword 2 0x0460d030: 0x00000000: dword 3 0x0460d034: 0x78180000: 3DSTATE_SAMPLE_MASK 0x0460d038: 0x00000001: dword 1 0x0460d03c: 0x61010008: STATE_BASE_ADDRESS 0x0460d040: 0x00000111: general state base address 0x00000110 0x0460d044: 0x0460d001: surface state base address 0x0460d000 0x0460d048: 0x0460d001: dynamic state base address 0x0460d000 0x0460d04c: 0x00000001: indirect state base address 0x00000000 0x0460d050: 0x00000001: instruction state base address 0x00000000 0x0460d054: 0x00000001: general state upper bound disabled 0x0460d058: 0xfffff001: dynamic state upper bound 0xfffff000 0x0460d05c: 0x00000001: indirect state upper bound disabled 0x0460d060: 0x00000001: instruction state upper bound disabled 0x0460d064: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x0460d068: 0x00014020: buffer 0: sequential, pitch 32b 0x0460d06c: 0x04614fa0: buffer address 0x0460d070: 0x04614fff: max index 0x0460d074: 0x00000000: mbz 0x0460d078: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x0460d07c: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x0460d080: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x0460d084: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x0460d088: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x0460d08c: 0x79120000: 3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x0460d090: 0x00000010: dword 1 0x0460d094: 0x79150000: 3DSTATE_PUSH_CONSTANT_ALLOC_GS 0x0460d098: 0x00100000: dword 1 0x0460d09c: 0x79160000: 3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x0460d0a0: 0x00100010: dword 1 0x0460d0a4: 0x78300000: 3DSTATE_URB_VS 0x0460d0a8: 0x04010020: 16KB start, size=2 64B rows, nr_entries=32, total size 4096B 0x0460d0ac: 0x78330000: 3DSTATE_URB_GS 0x0460d0b0: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B 0x0460d0b4: 0x78310000: 3DSTATE_URB_HS 0x0460d0b8: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B 0x0460d0bc: 0x78320000: 3DSTATE_URB_DS 0x0460d0c0: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B 0x0460d0c4: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x0460d0c8: 0x00007f81: pointer to DEPTH_STENCIL_STATE at 0x00007f80 (changed) 0x0460d0cc: 0x78150005: 3DSTATE_CONSTANT_VS 0x0460d0d0: 0x00000000: len 0 = 0, len 1 = 0 0x0460d0d4: 0x00000000: len 2 = 0, len 3 = 0 0x0460d0d8: 0x00000000: pointer to constbuf 0 0x0460d0dc: 0x00000000: pointer to constbuf 1 0x0460d0e0: 0x00000000: pointer to constbuf 2 0x0460d0e4: 0x00000000: pointer to constbuf 3 0x0460d0e8: 0x78100004: 3DSTATE_VS 0x0460d0ec: 0x00000000: kernel pointer 0x0460d0f0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x0460d0f4: 0x00000000: scratch offset 0x0460d0f8: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x0460d0fc: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x0460d100: 0x78190005: 3DSTATE_CONSTANT_HS 0x0460d104: 0x00000000: len 0 = 0, len 1 = 0 0x0460d108: 0x00000000: len 2 = 0, len 3 = 0 0x0460d10c: 0x00000000: pointer to constbuf 0 0x0460d110: 0x00000000: pointer to constbuf 1 0x0460d114: 0x00000000: pointer to constbuf 2 0x0460d118: 0x00000000: pointer to constbuf 3 0x0460d11c: 0x781b0005: 3DSTATE_HS 0x0460d120: 0x00000000: dword 1 0x0460d124: 0x00000000: dword 2 0x0460d128: 0x00000000: dword 3 0x0460d12c: 0x00000000: dword 4 0x0460d130: 0x00000000: dword 5 0x0460d134: 0x00000000: dword 6 0x0460d138: 0x781c0002: 3DSTATE_TE 0x0460d13c: 0x00000000: dword 1 0x0460d140: 0x00000000: dword 2 0x0460d144: 0x00000000: dword 3 0x0460d148: 0x781a0005: 3DSTATE_CONSTANT_DS 0x0460d14c: 0x00000000: len 0 = 0, len 1 = 0 0x0460d150: 0x00000000: len 2 = 0, len 3 = 0 0x0460d154: 0x00000000: pointer to constbuf 0 0x0460d158: 0x00000000: pointer to constbuf 1 0x0460d15c: 0x00000000: pointer to constbuf 2 0x0460d160: 0x00000000: pointer to constbuf 3 0x0460d164: 0x781d0004: 3DSTATE_DS 0x0460d168: 0x00000000: dword 1 0x0460d16c: 0x00000000: dword 2 0x0460d170: 0x00000000: dword 3 0x0460d174: 0x00000000: dword 4 0x0460d178: 0x00000000: dword 5 0x0460d17c: 0x78160005: 3DSTATE_CONSTANT_GS 0x0460d180: 0x00000000: len 0 = 0, len 1 = 0 0x0460d184: 0x00000000: len 2 = 0, len 3 = 0 0x0460d188: 0x00000000: pointer to constbuf 0 0x0460d18c: 0x00000000: pointer to constbuf 1 0x0460d190: 0x00000000: pointer to constbuf 2 0x0460d194: 0x00000000: pointer to constbuf 3 0x0460d198: 0x78110005: 3DSTATE_GS 0x0460d19c: 0x00000000: kernel pointer 0x0460d1a0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x0460d1a4: 0x00000000: scratch offset 0x0460d1a8: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x0460d1ac: 0x00000000: Max Threads 1, Rendering disable 0x0460d1b0: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x0460d1b4: 0x781e0001: 3DSTATE_STREAMOUT 0x0460d1b8: 0x00000000: dword 1 0x0460d1bc: 0x00000000: dword 2 0x0460d1c0: 0x78120002: 3DSTATE_CLIP 0x0460d1c4: 0x00000000: UserClip distance cull test mask 0x0 0x0460d1c8: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x0460d1cc: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x0460d1d0: 0x78130005: 3DSTATE_SF 0x0460d1d4: 0x00003000: dword 1 0x0460d1d8: 0x00000000: dword 2 0x0460d1dc: 0x00000000: dword 3 0x0460d1e0: 0x00000000: dword 4 0x0460d1e4: 0x00000000: dword 5 0x0460d1e8: 0x00000000: dword 6 0x0460d1ec: 0x781f000c: 3DSTATE_SBE 0x0460d1f0: 0x00200810: dword 1 0x0460d1f4: 0x00000000: dword 2 0x0460d1f8: 0x00000000: dword 3 0x0460d1fc: 0x00000000: dword 4 0x0460d200: 0x00000000: dword 5 0x0460d204: 0x00000000: dword 6 0x0460d208: 0x00000000: dword 7 0x0460d20c: 0x00000000: dword 8 0x0460d210: 0x00000000: dword 9 0x0460d214: 0x00000000: dword 10 0x0460d218: 0x00000000: dword 11 0x0460d21c: 0x00000000: dword 12 0x0460d220: 0x00000000: dword 13 0x0460d224: 0x78140001: 3DSTATE_WM 0x0460d228: 0x08000040: (), disabled, hiz resolve, point UR 0x0460d22c: 0x00000000: MS 0x0460d230: 0x78170005: 3DSTATE_CONSTANT_PS 0x0460d234: 0x00000000: len 0 = 0, len 1 = 0 0x0460d238: 0x00000000: len 2 = 0, len 3 = 0 0x0460d23c: 0x00000000: pointer to constbuf 0 0x0460d240: 0x00000000: pointer to constbuf 1 0x0460d244: 0x00000000: pointer to constbuf 2 0x0460d248: 0x00000000: pointer to constbuf 3 0x0460d24c: 0x78200006: 3DSTATE_PS 0x0460d250: 0x00000000: dword 1 0x0460d254: 0x00000000: dword 2 0x0460d258: 0x00000000: dword 3 0x0460d25c: 0xcb801002: dword 4 0x0460d260: 0x00000000: dword 5 0x0460d264: 0x00000000: dword 6 0x0460d268: 0x00000000: dword 7 0x0460d26c: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x0460d270: 0x00007f60: pointer to CC viewport 0x0460d274: 0x7a000003: PIPE_CONTROL 0x0460d278: 0x00002000: no write, depth stall, 0x0460d27c: 0x00000000: destination address 0x0460d280: 0x00000000: immediate dword low 0x0460d284: 0x00000000: immediate dword high 0x0460d288: 0x7a000003: PIPE_CONTROL 0x0460d28c: 0x00000001: no write, depth cache flush, 0x0460d290: 0x00000000: destination address 0x0460d294: 0x00000000: immediate dword low 0x0460d298: 0x00000000: immediate dword high 0x0460d29c: 0x7a000003: PIPE_CONTROL 0x0460d2a0: 0x00002000: no write, depth stall, 0x0460d2a4: 0x00000000: destination address 0x0460d2a8: 0x00000000: immediate dword low 0x0460d2ac: 0x00000000: immediate dword high 0x0460d2b0: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x0460d2b4: 0x304c007f: dword 1 0x0460d2b8: 0x08d88000: dword 2 0x0460d2bc: 0x000c0070: dword 3 0x0460d2c0: 0x00000001: dword 4 0x0460d2c4: 0x00000000: dword 5 0x0460d2c8: 0x00000000: dword 6 0x0460d2cc: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x0460d2d0: 0x0200007f: pitch 128b 0x0460d2d4: 0x08d89000: pointer to HiZ buffer 0x0460d2d8: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x0460d2dc: 0x00000000: dword 1 0x0460d2e0: 0x00000000: dword 2 0x0460d2e4: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x0460d2e8: 0x00000000: dword 1 0x0460d2ec: 0x00000001: dword 2 0x0460d2f0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x0460d2f4: 0x00000000: top left: 0,0 0x0460d2f8: 0x00030007: bottom right: 7,3 0x0460d2fc: 0x00000000: origin: 0,0 0x0460d300: 0x7b000005: 3DPRIMITIVE: 0x0460d304: 0x0000000f: rect list sequential 0x0460d308: 0x00000003: vertex count 0x0460d30c: 0x00000000: start vertex 0x0460d310: 0x00000001: instance count 0x0460d314: 0x00000000: start instance 0x0460d318: 0x00000000: index bias 0x0460d31c: 0x7a000003: PIPE_CONTROL 0x0460d320: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x0460d324: 0x00000000: destination address 0x0460d328: 0x00000000: immediate dword low 0x0460d32c: 0x00000000: immediate dword high 0x0460d330: 0x7a000003: PIPE_CONTROL 0x0460d334: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x0460d338: 0x00000000: destination address 0x0460d33c: 0x00000000: immediate dword low 0x0460d340: 0x00000000: immediate dword high 0x0460d344: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x0460d348: 0x00000001: pointer to COLOR_CALC_STATE at 0x00000000 (changed) 0x0460d34c: 0x7a000003: PIPE_CONTROL 0x0460d350: 0x00101000: no write, cs stall, render target cache flush, 0x0460d354: 0x00000000: destination address 0x0460d358: 0x00000000: immediate dword low 0x0460d35c: 0x00000000: immediate dword high 0x0460d360: 0x05000000: MI_BATCH_BUFFER_END 0x0460d364: 0x00000000: 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 intel_screen.c:184: Batchbuffer flush with 3504b (pkt) + 6688b (state) = 10192b (31.1%) 0x045f4000: 0x7a000003: PIPE_CONTROL 0x045f4004: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4008: 0x00000000: destination address 0x045f400c: 0x00000000: immediate dword low 0x045f4010: 0x00000000: immediate dword high 0x045f4014: 0x7a000003: PIPE_CONTROL 0x045f4018: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f401c: 0x00000000: destination address 0x045f4020: 0x00000000: immediate dword low 0x045f4024: 0x00000000: immediate dword high 0x045f4028: 0x790d0002: 3DSTATE_MULTISAMPLE 0x045f402c: 0x00000000: dword 1 0x045f4030: 0x00000000: dword 2 0x045f4034: 0x00000000: dword 3 0x045f4038: 0x78180000: 3DSTATE_SAMPLE_MASK 0x045f403c: 0x00000001: dword 1 0x045f4040: 0x61010008: STATE_BASE_ADDRESS 0x045f4044: 0x00000111: general state base address 0x00000110 0x045f4048: 0x045f4001: surface state base address 0x045f4000 0x045f404c: 0x045f4001: dynamic state base address 0x045f4000 0x045f4050: 0x00000001: indirect state base address 0x00000000 0x045f4054: 0x00000001: instruction state base address 0x00000000 0x045f4058: 0x00000001: general state upper bound disabled 0x045f405c: 0xfffff001: dynamic state upper bound 0xfffff000 0x045f4060: 0x00000001: indirect state upper bound disabled 0x045f4064: 0x00000001: instruction state upper bound disabled 0x045f4068: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x045f406c: 0x00014020: buffer 0: sequential, pitch 32b 0x045f4070: 0x045fbfa0: buffer address 0x045f4074: 0x045fbfff: max index 0x045f4078: 0x00000000: mbz 0x045f407c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x045f4080: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x045f4084: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x045f4088: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x045f408c: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x045f4090: 0x79120000: 3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x045f4094: 0x00000010: dword 1 0x045f4098: 0x79150000: 3DSTATE_PUSH_CONSTANT_ALLOC_GS 0x045f409c: 0x00100000: dword 1 0x045f40a0: 0x79160000: 3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x045f40a4: 0x00100010: dword 1 0x045f40a8: 0x78300000: 3DSTATE_URB_VS 0x045f40ac: 0x04010020: 16KB start, size=2 64B rows, nr_entries=32, total size 4096B 0x045f40b0: 0x78330000: 3DSTATE_URB_GS 0x045f40b4: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B 0x045f40b8: 0x78310000: 3DSTATE_URB_HS 0x045f40bc: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B 0x045f40c0: 0x78320000: 3DSTATE_URB_DS 0x045f40c4: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B 0x045f40c8: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x045f40cc: 0x00007f81: pointer to DEPTH_STENCIL_STATE at 0x00007f80 (changed) 0x045f40d0: 0x78150005: 3DSTATE_CONSTANT_VS 0x045f40d4: 0x00000000: len 0 = 0, len 1 = 0 0x045f40d8: 0x00000000: len 2 = 0, len 3 = 0 0x045f40dc: 0x00000000: pointer to constbuf 0 0x045f40e0: 0x00000000: pointer to constbuf 1 0x045f40e4: 0x00000000: pointer to constbuf 2 0x045f40e8: 0x00000000: pointer to constbuf 3 0x045f40ec: 0x78100004: 3DSTATE_VS 0x045f40f0: 0x00000000: kernel pointer 0x045f40f4: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f40f8: 0x00000000: scratch offset 0x045f40fc: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x045f4100: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x045f4104: 0x78190005: 3DSTATE_CONSTANT_HS 0x045f4108: 0x00000000: len 0 = 0, len 1 = 0 0x045f410c: 0x00000000: len 2 = 0, len 3 = 0 0x045f4110: 0x00000000: pointer to constbuf 0 0x045f4114: 0x00000000: pointer to constbuf 1 0x045f4118: 0x00000000: pointer to constbuf 2 0x045f411c: 0x00000000: pointer to constbuf 3 0x045f4120: 0x781b0005: 3DSTATE_HS 0x045f4124: 0x00000000: dword 1 0x045f4128: 0x00000000: dword 2 0x045f412c: 0x00000000: dword 3 0x045f4130: 0x00000000: dword 4 0x045f4134: 0x00000000: dword 5 0x045f4138: 0x00000000: dword 6 0x045f413c: 0x781c0002: 3DSTATE_TE 0x045f4140: 0x00000000: dword 1 0x045f4144: 0x00000000: dword 2 0x045f4148: 0x00000000: dword 3 0x045f414c: 0x781a0005: 3DSTATE_CONSTANT_DS 0x045f4150: 0x00000000: len 0 = 0, len 1 = 0 0x045f4154: 0x00000000: len 2 = 0, len 3 = 0 0x045f4158: 0x00000000: pointer to constbuf 0 0x045f415c: 0x00000000: pointer to constbuf 1 0x045f4160: 0x00000000: pointer to constbuf 2 0x045f4164: 0x00000000: pointer to constbuf 3 0x045f4168: 0x781d0004: 3DSTATE_DS 0x045f416c: 0x00000000: dword 1 0x045f4170: 0x00000000: dword 2 0x045f4174: 0x00000000: dword 3 0x045f4178: 0x00000000: dword 4 0x045f417c: 0x00000000: dword 5 0x045f4180: 0x78160005: 3DSTATE_CONSTANT_GS 0x045f4184: 0x00000000: len 0 = 0, len 1 = 0 0x045f4188: 0x00000000: len 2 = 0, len 3 = 0 0x045f418c: 0x00000000: pointer to constbuf 0 0x045f4190: 0x00000000: pointer to constbuf 1 0x045f4194: 0x00000000: pointer to constbuf 2 0x045f4198: 0x00000000: pointer to constbuf 3 0x045f419c: 0x78110005: 3DSTATE_GS 0x045f41a0: 0x00000000: kernel pointer 0x045f41a4: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f41a8: 0x00000000: scratch offset 0x045f41ac: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x045f41b0: 0x00000000: Max Threads 1, Rendering disable 0x045f41b4: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x045f41b8: 0x781e0001: 3DSTATE_STREAMOUT 0x045f41bc: 0x00000000: dword 1 0x045f41c0: 0x00000000: dword 2 0x045f41c4: 0x78120002: 3DSTATE_CLIP 0x045f41c8: 0x00000000: UserClip distance cull test mask 0x0 0x045f41cc: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x045f41d0: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x045f41d4: 0x78130005: 3DSTATE_SF 0x045f41d8: 0x00003000: dword 1 0x045f41dc: 0x00000000: dword 2 0x045f41e0: 0x00000000: dword 3 0x045f41e4: 0x00000000: dword 4 0x045f41e8: 0x00000000: dword 5 0x045f41ec: 0x00000000: dword 6 0x045f41f0: 0x781f000c: 3DSTATE_SBE 0x045f41f4: 0x00200810: dword 1 0x045f41f8: 0x00000000: dword 2 0x045f41fc: 0x00000000: dword 3 0x045f4200: 0x00000000: dword 4 0x045f4204: 0x00000000: dword 5 0x045f4208: 0x00000000: dword 6 0x045f420c: 0x00000000: dword 7 0x045f4210: 0x00000000: dword 8 0x045f4214: 0x00000000: dword 9 0x045f4218: 0x00000000: dword 10 0x045f421c: 0x00000000: dword 11 0x045f4220: 0x00000000: dword 12 0x045f4224: 0x00000000: dword 13 0x045f4228: 0x78140001: 3DSTATE_WM 0x045f422c: 0x40000040: (), depth clear, disabled, point UR 0x045f4230: 0x00000000: MS 0x045f4234: 0x78170005: 3DSTATE_CONSTANT_PS 0x045f4238: 0x00000000: len 0 = 0, len 1 = 0 0x045f423c: 0x00000000: len 2 = 0, len 3 = 0 0x045f4240: 0x00000000: pointer to constbuf 0 0x045f4244: 0x00000000: pointer to constbuf 1 0x045f4248: 0x00000000: pointer to constbuf 2 0x045f424c: 0x00000000: pointer to constbuf 3 0x045f4250: 0x78200006: 3DSTATE_PS 0x045f4254: 0x00000000: dword 1 0x045f4258: 0x00000000: dword 2 0x045f425c: 0x00000000: dword 3 0x045f4260: 0xcb801002: dword 4 0x045f4264: 0x00000000: dword 5 0x045f4268: 0x00000000: dword 6 0x045f426c: 0x00000000: dword 7 0x045f4270: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x045f4274: 0x00007f60: pointer to CC viewport 0x045f4278: 0x7a000003: PIPE_CONTROL 0x045f427c: 0x00002000: no write, depth stall, 0x045f4280: 0x00000000: destination address 0x045f4284: 0x00000000: immediate dword low 0x045f4288: 0x00000000: immediate dword high 0x045f428c: 0x7a000003: PIPE_CONTROL 0x045f4290: 0x00000001: no write, depth cache flush, 0x045f4294: 0x00000000: destination address 0x045f4298: 0x00000000: immediate dword low 0x045f429c: 0x00000000: immediate dword high 0x045f42a0: 0x7a000003: PIPE_CONTROL 0x045f42a4: 0x00002000: no write, depth stall, 0x045f42a8: 0x00000000: destination address 0x045f42ac: 0x00000000: immediate dword low 0x045f42b0: 0x00000000: immediate dword high 0x045f42b4: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x045f42b8: 0x304c177f: dword 1 0x045f42bc: 0x04616000: dword 2 0x045f42c0: 0x0d6c5df0: dword 3 0x045f42c4: 0x00000001: dword 4 0x045f42c8: 0x00000000: dword 5 0x045f42cc: 0x00000000: dword 6 0x045f42d0: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x045f42d4: 0x020005ff: pitch 1536b 0x045f42d8: 0x0a6c4000: pointer to HiZ buffer 0x045f42dc: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x045f42e0: 0x00000000: dword 1 0x045f42e4: 0x00000000: dword 2 0x045f42e8: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x045f42ec: 0x00ffffff: dword 1 0x045f42f0: 0x00000001: dword 2 0x045f42f4: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x045f42f8: 0x00000000: top left: 0,0 0x045f42fc: 0x035b05df: bottom right: 1503,859 0x045f4300: 0x00000000: origin: 0,0 0x045f4304: 0x7b000005: 3DPRIMITIVE: 0x045f4308: 0x0000000f: rect list sequential 0x045f430c: 0x00000003: vertex count 0x045f4310: 0x00000000: start vertex 0x045f4314: 0x00000001: instance count 0x045f4318: 0x00000000: start instance 0x045f431c: 0x00000000: index bias 0x045f4320: 0x7a000003: PIPE_CONTROL 0x045f4324: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4328: 0x00000000: destination address 0x045f432c: 0x00000000: immediate dword low 0x045f4330: 0x00000000: immediate dword high 0x045f4334: 0x61010008: STATE_BASE_ADDRESS 0x045f4338: 0x00000111: general state base address 0x00000110 0x045f433c: 0x045f4001: surface state base address 0x045f4000 0x045f4340: 0x045f4001: dynamic state base address 0x045f4000 0x045f4344: 0x00000001: indirect state base address 0x00000000 0x045f4348: 0x04615001: instruction state base address 0x04615000 0x045f434c: 0x00000001: general state upper bound disabled 0x045f4350: 0xfffff001: dynamic state upper bound 0xfffff000 0x045f4354: 0x00000001: indirect state upper bound disabled 0x045f4358: 0x00000001: instruction state upper bound disabled 0x045f435c: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x045f4360: 0x00007ee0: pointer to CC viewport 0x045f4364: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x045f4368: 0x00007ac0: pointer to SF_CLIP viewport 0x045f436c: 0x79120000: 3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x045f4370: 0x00000010: dword 1 0x045f4374: 0x79150000: 3DSTATE_PUSH_CONSTANT_ALLOC_GS 0x045f4378: 0x00100000: dword 1 0x045f437c: 0x79160000: 3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x045f4380: 0x00100010: dword 1 0x045f4384: 0x78300000: 3DSTATE_URB_VS 0x045f4388: 0x08000680: 32KB start, size=1 64B rows, nr_entries=1664, total size 106496B 0x045f438c: 0x78330000: 3DSTATE_URB_GS 0x045f4390: 0x22000000: 136KB start, size=1 64B rows, nr_entries=0, total size 0B 0x045f4394: 0x78310000: 3DSTATE_URB_HS 0x045f4398: 0x08000000: 32KB start, size=1 64B rows, nr_entries=0, total size 0B 0x045f439c: 0x78320000: 3DSTATE_URB_DS 0x045f43a0: 0x08000000: 32KB start, size=1 64B rows, nr_entries=0, total size 0B 0x045f43a4: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS 0x045f43a8: 0x00007a81: pointer to BLEND_STATE at 0x00007a80 (changed) 0x045f43ac: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x045f43b0: 0x00007a41: pointer to COLOR_CALC_STATE at 0x00007a40 (changed) 0x045f43b4: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x045f43b8: 0x00007a01: pointer to DEPTH_STENCIL_STATE at 0x00007a00 (changed) 0x045f43bc: 0x78150005: 3DSTATE_CONSTANT_VS 0x045f43c0: 0x00000000: len 0 = 0, len 1 = 0 0x045f43c4: 0x00000000: len 2 = 0, len 3 = 0 0x045f43c8: 0x00000000: pointer to constbuf 0 0x045f43cc: 0x00000000: pointer to constbuf 1 0x045f43d0: 0x00000000: pointer to constbuf 2 0x045f43d4: 0x00000000: pointer to constbuf 3 0x045f43d8: 0x78160005: 3DSTATE_CONSTANT_GS 0x045f43dc: 0x00000000: len 0 = 0, len 1 = 0 0x045f43e0: 0x00000000: len 2 = 0, len 3 = 0 0x045f43e4: 0x00000000: pointer to constbuf 0 0x045f43e8: 0x00000000: pointer to constbuf 1 0x045f43ec: 0x00000000: pointer to constbuf 2 0x045f43f0: 0x00000000: pointer to constbuf 3 0x045f43f4: 0x78170005: 3DSTATE_CONSTANT_PS 0x045f43f8: 0x00000001: len 0 = 1, len 1 = 0 0x045f43fc: 0x00000000: len 2 = 0, len 3 = 0 0x045f4400: 0x000079e1: pointer to constbuf 0 0x045f4404: 0x00000000: pointer to constbuf 1 0x045f4408: 0x00000000: pointer to constbuf 2 0x045f440c: 0x00000000: pointer to constbuf 3 0x045f4410: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS 0x045f4414: 0x000079a0: dword 1 0x045f4418: 0x790d0002: 3DSTATE_MULTISAMPLE 0x045f441c: 0x00000000: dword 1 0x045f4420: 0x00000000: dword 2 0x045f4424: 0x00000000: dword 3 0x045f4428: 0x78180000: 3DSTATE_SAMPLE_MASK 0x045f442c: 0x00000001: dword 1 0x045f4430: 0x78190005: 3DSTATE_CONSTANT_HS 0x045f4434: 0x00000000: len 0 = 0, len 1 = 0 0x045f4438: 0x00000000: len 2 = 0, len 3 = 0 0x045f443c: 0x00000000: pointer to constbuf 0 0x045f4440: 0x00000000: pointer to constbuf 1 0x045f4444: 0x00000000: pointer to constbuf 2 0x045f4448: 0x00000000: pointer to constbuf 3 0x045f444c: 0x781b0005: 3DSTATE_HS 0x045f4450: 0x00000000: dword 1 0x045f4454: 0x00000000: dword 2 0x045f4458: 0x00000000: dword 3 0x045f445c: 0x00000000: dword 4 0x045f4460: 0x00000000: dword 5 0x045f4464: 0x00000000: dword 6 0x045f4468: 0x78270000: 3DSTATE_BINDING_TABLE_POINTERS_HS 0x045f446c: 0x00000000: dword 1 0x045f4470: 0x781c0002: 3DSTATE_TE 0x045f4474: 0x00000000: dword 1 0x045f4478: 0x00000000: dword 2 0x045f447c: 0x00000000: dword 3 0x045f4480: 0x781a0005: 3DSTATE_CONSTANT_DS 0x045f4484: 0x00000000: len 0 = 0, len 1 = 0 0x045f4488: 0x00000000: len 2 = 0, len 3 = 0 0x045f448c: 0x00000000: pointer to constbuf 0 0x045f4490: 0x00000000: pointer to constbuf 1 0x045f4494: 0x00000000: pointer to constbuf 2 0x045f4498: 0x00000000: pointer to constbuf 3 0x045f449c: 0x781d0004: 3DSTATE_DS 0x045f44a0: 0x00000000: dword 1 0x045f44a4: 0x00000000: dword 2 0x045f44a8: 0x00000000: dword 3 0x045f44ac: 0x00000000: dword 4 0x045f44b0: 0x00000000: dword 5 0x045f44b4: 0x78280000: 3DSTATE_BINDING_TABLE_POINTERS_DS 0x045f44b8: 0x00000000: dword 1 0x045f44bc: 0x78100004: 3DSTATE_VS 0x045f44c0: 0x000000c0: kernel pointer 0x045f44c4: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f44c8: 0x00000000: scratch offset 0x045f44cc: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x045f44d0: 0x8b800401: Max Threads 70, Vertex Cache enable, VS func enable 0x045f44d4: 0x78110005: 3DSTATE_GS 0x045f44d8: 0x00000000: kernel pointer 0x045f44dc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f44e0: 0x00000000: scratch offset 0x045f44e4: 0x00000401: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x045f44e8: 0x00000400: Max Threads 1, Rendering disable 0x045f44ec: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x045f44f0: 0x781e0001: 3DSTATE_STREAMOUT 0x045f44f4: 0x00000000: dword 1 0x045f44f8: 0x00000000: dword 2 0x045f44fc: 0x78120002: 3DSTATE_CLIP 0x045f4500: 0x00150000: UserClip distance cull test mask 0x0 0x045f4504: 0x1c000026: Clip disable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x045f4508: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x045f450c: 0x781f000c: 3DSTATE_SBE 0x045f4510: 0x00200810: dword 1 0x045f4514: 0x00000000: dword 2 0x045f4518: 0x00000000: dword 3 0x045f451c: 0x00000000: dword 4 0x045f4520: 0x00000000: dword 5 0x045f4524: 0x00000000: dword 6 0x045f4528: 0x00000000: dword 7 0x045f452c: 0x00000000: dword 8 0x045f4530: 0x00000000: dword 9 0x045f4534: 0x00000000: dword 10 0x045f4538: 0x00000000: dword 11 0x045f453c: 0x00000000: dword 12 0x045f4540: 0x00000000: dword 13 0x045f4544: 0x78130005: 3DSTATE_SF 0x045f4548: 0x00003401: dword 1 0x045f454c: 0x22000000: dword 2 0x045f4550: 0x4c004808: dword 3 0x045f4554: 0x00000000: dword 4 0x045f4558: 0x00000000: dword 5 0x045f455c: 0x00000000: dword 6 0x045f4560: 0x78140001: 3DSTATE_WM 0x045f4564: 0xa0000040: (), point UR 0x045f4568: 0x00000000: MS 0x045f456c: 0x78200006: 3DSTATE_PS 0x045f4570: 0x00000080: dword 1 0x045f4574: 0x00040000: dword 2 0x045f4578: 0x00000000: dword 3 0x045f457c: 0xcb801902: dword 4 0x045f4580: 0x00020000: dword 5 0x045f4584: 0x00000000: dword 6 0x045f4588: 0x00000000: dword 7 0x045f458c: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x045f4590: 0x00007920: scissor rect offset 0x045f4594: 0x7a000003: PIPE_CONTROL 0x045f4598: 0x00002000: no write, depth stall, 0x045f459c: 0x00000000: destination address 0x045f45a0: 0x00000000: immediate dword low 0x045f45a4: 0x00000000: immediate dword high 0x045f45a8: 0x7a000003: PIPE_CONTROL 0x045f45ac: 0x00000001: no write, depth cache flush, 0x045f45b0: 0x00000000: destination address 0x045f45b4: 0x00000000: immediate dword low 0x045f45b8: 0x00000000: immediate dword high 0x045f45bc: 0x7a000003: PIPE_CONTROL 0x045f45c0: 0x00002000: no write, depth stall, 0x045f45c4: 0x00000000: destination address 0x045f45c8: 0x00000000: immediate dword low 0x045f45cc: 0x00000000: immediate dword high 0x045f45d0: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x045f45d4: 0x204c177f: dword 1 0x045f45d8: 0x04616000: dword 2 0x045f45dc: 0x0d685d80: dword 3 0x045f45e0: 0x00000001: dword 4 0x045f45e4: 0x00000000: dword 5 0x045f45e8: 0x00000000: dword 6 0x045f45ec: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x045f45f0: 0x020005ff: pitch 1536b 0x045f45f4: 0x0a6c4000: pointer to HiZ buffer 0x045f45f8: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x045f45fc: 0x82000bff: dword 1 0x045f4600: 0x0ae06000: dword 2 0x045f4604: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x045f4608: 0x00ffffff: dword 1 0x045f460c: 0x00000001: dword 2 0x045f4610: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x045f4614: 0x00000000: top left: 0,0 0x045f4618: 0x035a05d8: bottom right: 1496,858 0x045f461c: 0x00000000: origin: 0,0 0x045f4620: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x045f4624: 0x00014008: buffer 0: sequential, pitch 8b 0x045f4628: 0x0af86000: buffer address 0x045f462c: 0x0af86fff: max index 0x045f4630: 0x00000000: mbz 0x045f4634: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x045f4638: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x045f463c: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x045f4640: 0x06d70000: buffer 1: valid, type 0x00d7, src offset 0x0000 bytes 0x045f4644: 0x22260000: (0.0, 0.0, 0.0, fail), dst offset 0x00 bytes 0x045f4648: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c 0x045f464c: 0x00000000: MI_NOOP 0x045f4650: 0x7b000005: 3DPRIMITIVE: 0x045f4654: 0x0000000f: rect list sequential 0x045f4658: 0x00000003: vertex count 0x045f465c: 0x00000000: start vertex 0x045f4660: 0x00000001: instance count 0x045f4664: 0x00000000: start instance 0x045f4668: 0x00000000: index bias 0x045f466c: 0x7a000003: PIPE_CONTROL 0x045f4670: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4674: 0x00000000: destination address 0x045f4678: 0x00000000: immediate dword low 0x045f467c: 0x00000000: immediate dword high 0x045f4680: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x045f4684: 0x000078a0: pointer to CC viewport 0x045f4688: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x045f468c: 0x00007480: pointer to SF_CLIP viewport 0x045f4690: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS 0x045f4694: 0x00007441: pointer to BLEND_STATE at 0x00007440 (changed) 0x045f4698: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x045f469c: 0x00007401: pointer to COLOR_CALC_STATE at 0x00007400 (changed) 0x045f46a0: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x045f46a4: 0x000073c1: pointer to DEPTH_STENCIL_STATE at 0x000073c0 (changed) 0x045f46a8: 0x78150005: 3DSTATE_CONSTANT_VS 0x045f46ac: 0x00000000: len 0 = 0, len 1 = 0 0x045f46b0: 0x00000000: len 2 = 0, len 3 = 0 0x045f46b4: 0x00000000: pointer to constbuf 0 0x045f46b8: 0x00000000: pointer to constbuf 1 0x045f46bc: 0x00000000: pointer to constbuf 2 0x045f46c0: 0x00000000: pointer to constbuf 3 0x045f46c4: 0x78160005: 3DSTATE_CONSTANT_GS 0x045f46c8: 0x00000000: len 0 = 0, len 1 = 0 0x045f46cc: 0x00000000: len 2 = 0, len 3 = 0 0x045f46d0: 0x00000000: pointer to constbuf 0 0x045f46d4: 0x00000000: pointer to constbuf 1 0x045f46d8: 0x00000000: pointer to constbuf 2 0x045f46dc: 0x00000000: pointer to constbuf 3 0x045f46e0: 0x78170005: 3DSTATE_CONSTANT_PS 0x045f46e4: 0x00000000: len 0 = 0, len 1 = 0 0x045f46e8: 0x00000000: len 2 = 0, len 3 = 0 0x045f46ec: 0x00000000: pointer to constbuf 0 0x045f46f0: 0x00000000: pointer to constbuf 1 0x045f46f4: 0x00000000: pointer to constbuf 2 0x045f46f8: 0x00000000: pointer to constbuf 3 0x045f46fc: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS 0x045f4700: 0x00007360: dword 1 0x045f4704: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS 0x045f4708: 0x00007340: dword 1 0x045f470c: 0x790d0002: 3DSTATE_MULTISAMPLE 0x045f4710: 0x00000000: dword 1 0x045f4714: 0x00000000: dword 2 0x045f4718: 0x00000000: dword 3 0x045f471c: 0x78180000: 3DSTATE_SAMPLE_MASK 0x045f4720: 0x00000001: dword 1 0x045f4724: 0x78100004: 3DSTATE_VS 0x045f4728: 0x00000240: kernel pointer 0x045f472c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f4730: 0x00000000: scratch offset 0x045f4734: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x045f4738: 0x8b800401: Max Threads 70, Vertex Cache enable, VS func enable 0x045f473c: 0x78110005: 3DSTATE_GS 0x045f4740: 0x00000000: kernel pointer 0x045f4744: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f4748: 0x00000000: scratch offset 0x045f474c: 0x00000401: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x045f4750: 0x00000400: Max Threads 1, Rendering disable 0x045f4754: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x045f4758: 0x781e0001: 3DSTATE_STREAMOUT 0x045f475c: 0x00000000: dword 1 0x045f4760: 0x00000000: dword 2 0x045f4764: 0x78120002: 3DSTATE_CLIP 0x045f4768: 0x00050000: UserClip distance cull test mask 0x0 0x045f476c: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x045f4770: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x045f4774: 0x781f000c: 3DSTATE_SBE 0x045f4778: 0x00700810: dword 1 0x045f477c: 0x00000000: dword 2 0x045f4780: 0x00000000: dword 3 0x045f4784: 0x00000000: dword 4 0x045f4788: 0x00000000: dword 5 0x045f478c: 0x00000000: dword 6 0x045f4790: 0x00000000: dword 7 0x045f4794: 0x00000000: dword 8 0x045f4798: 0x00000000: dword 9 0x045f479c: 0x00000000: dword 10 0x045f47a0: 0x00000000: dword 11 0x045f47a4: 0x00000000: dword 12 0x045f47a8: 0x00000000: dword 13 0x045f47ac: 0x78130005: 3DSTATE_SF 0x045f47b0: 0x00001402: dword 1 0x045f47b4: 0x22000000: dword 2 0x045f47b8: 0x4c004808: dword 3 0x045f47bc: 0x00000000: dword 4 0x045f47c0: 0x00000000: dword 5 0x045f47c4: 0x00000000: dword 6 0x045f47c8: 0x78140001: 3DSTATE_WM 0x045f47cc: 0xa0000840: (PP ), point UR 0x045f47d0: 0x00000000: MS 0x045f47d4: 0x78200006: 3DSTATE_PS 0x045f47d8: 0x000001c0: dword 1 0x045f47dc: 0x08080000: dword 2 0x045f47e0: 0x00000000: dword 3 0x045f47e4: 0xcb801403: dword 4 0x045f47e8: 0x00040006: dword 5 0x045f47ec: 0x00000000: dword 6 0x045f47f0: 0x00000200: dword 7 0x045f47f4: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x045f47f8: 0x000072c0: scissor rect offset 0x045f47fc: 0x7a000003: PIPE_CONTROL 0x045f4800: 0x00002000: no write, depth stall, 0x045f4804: 0x00000000: destination address 0x045f4808: 0x00000000: immediate dword low 0x045f480c: 0x00000000: immediate dword high 0x045f4810: 0x7a000003: PIPE_CONTROL 0x045f4814: 0x00000001: no write, depth cache flush, 0x045f4818: 0x00000000: destination address 0x045f481c: 0x00000000: immediate dword low 0x045f4820: 0x00000000: immediate dword high 0x045f4824: 0x7a000003: PIPE_CONTROL 0x045f4828: 0x00002000: no write, depth stall, 0x045f482c: 0x00000000: destination address 0x045f4830: 0x00000000: immediate dword low 0x045f4834: 0x00000000: immediate dword high 0x045f4838: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x045f483c: 0x20040000: dword 1 0x045f4840: 0x00000000: dword 2 0x045f4844: 0x00000000: dword 3 0x045f4848: 0x00000001: dword 4 0x045f484c: 0x00000000: dword 5 0x045f4850: 0x00000000: dword 6 0x045f4854: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x045f4858: 0x00000000: pitch 1b 0x045f485c: 0x00000000: pointer to HiZ buffer 0x045f4860: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x045f4864: 0x00000000: dword 1 0x045f4868: 0x00000000: dword 2 0x045f486c: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x045f4870: 0x00000000: dword 1 0x045f4874: 0x00000001: dword 2 0x045f4878: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x045f487c: 0x00000000: top left: 0,0 0x045f4880: 0x003b0598: bottom right: 1432,59 0x045f4884: 0x00000000: origin: 0,0 0x045f4888: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x045f488c: 0x0001402c: buffer 0: sequential, pitch 44b 0x045f4890: 0x08d9c000: buffer address 0x045f4894: 0x08d9cfff: max index 0x045f4898: 0x00000000: mbz 0x045f489c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x045f48a0: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x045f48a4: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x045f48a8: 0x0285000c: buffer 0: valid, type 0x0085, src offset 0x000c bytes 0x045f48ac: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x045f48b0: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c 0x045f48b4: 0x00000000: MI_NOOP 0x045f48b8: 0x7b000005: 3DPRIMITIVE: 0x045f48bc: 0x00000006: tri fan sequential 0x045f48c0: 0x00000004: vertex count 0x045f48c4: 0x00000000: start vertex 0x045f48c8: 0x00000001: instance count 0x045f48cc: 0x00000000: start instance 0x045f48d0: 0x00000000: index bias 0x045f48d4: 0x7a000003: PIPE_CONTROL 0x045f48d8: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f48dc: 0x00000000: destination address 0x045f48e0: 0x00000000: immediate dword low 0x045f48e4: 0x00000000: immediate dword high 0x045f48e8: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x045f48ec: 0x00007240: pointer to CC viewport 0x045f48f0: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x045f48f4: 0x00006e40: pointer to SF_CLIP viewport 0x045f48f8: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS 0x045f48fc: 0x00006e01: pointer to BLEND_STATE at 0x00006e00 (changed) 0x045f4900: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x045f4904: 0x00006dc1: pointer to COLOR_CALC_STATE at 0x00006dc0 (changed) 0x045f4908: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x045f490c: 0x00006d81: pointer to DEPTH_STENCIL_STATE at 0x00006d80 (changed) 0x045f4910: 0x78150005: 3DSTATE_CONSTANT_VS 0x045f4914: 0x00000004: len 0 = 4, len 1 = 0 0x045f4918: 0x00000000: len 2 = 0, len 3 = 0 0x045f491c: 0x00006d01: pointer to constbuf 0 0x045f4920: 0x00000000: pointer to constbuf 1 0x045f4924: 0x00000000: pointer to constbuf 2 0x045f4928: 0x00000000: pointer to constbuf 3 0x045f492c: 0x78160005: 3DSTATE_CONSTANT_GS 0x045f4930: 0x00000000: len 0 = 0, len 1 = 0 0x045f4934: 0x00000000: len 2 = 0, len 3 = 0 0x045f4938: 0x00000000: pointer to constbuf 0 0x045f493c: 0x00000000: pointer to constbuf 1 0x045f4940: 0x00000000: pointer to constbuf 2 0x045f4944: 0x00000000: pointer to constbuf 3 0x045f4948: 0x78170005: 3DSTATE_CONSTANT_PS 0x045f494c: 0x00000000: len 0 = 0, len 1 = 0 0x045f4950: 0x00000000: len 2 = 0, len 3 = 0 0x045f4954: 0x00000000: pointer to constbuf 0 0x045f4958: 0x00000000: pointer to constbuf 1 0x045f495c: 0x00000000: pointer to constbuf 2 0x045f4960: 0x00000000: pointer to constbuf 3 0x045f4964: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS 0x045f4968: 0x00006ca0: dword 1 0x045f496c: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS 0x045f4970: 0x00006c80: dword 1 0x045f4974: 0x790d0002: 3DSTATE_MULTISAMPLE 0x045f4978: 0x00000000: dword 1 0x045f497c: 0x00000000: dword 2 0x045f4980: 0x00000000: dword 3 0x045f4984: 0x78180000: 3DSTATE_SAMPLE_MASK 0x045f4988: 0x00000001: dword 1 0x045f498c: 0x78100004: 3DSTATE_VS 0x045f4990: 0x000003c0: kernel pointer 0x045f4994: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f4998: 0x00000000: scratch offset 0x045f499c: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x045f49a0: 0x8b800401: Max Threads 70, Vertex Cache enable, VS func enable 0x045f49a4: 0x78110005: 3DSTATE_GS 0x045f49a8: 0x00000000: kernel pointer 0x045f49ac: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f49b0: 0x00000000: scratch offset 0x045f49b4: 0x00000401: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x045f49b8: 0x00000400: Max Threads 1, Rendering disable 0x045f49bc: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x045f49c0: 0x781e0001: 3DSTATE_STREAMOUT 0x045f49c4: 0x00000000: dword 1 0x045f49c8: 0x00000000: dword 2 0x045f49cc: 0x78120002: 3DSTATE_CLIP 0x045f49d0: 0x00150400: UserClip distance cull test mask 0x0 0x045f49d4: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x045f49d8: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x045f49dc: 0x781f000c: 3DSTATE_SBE 0x045f49e0: 0x00a00810: dword 1 0x045f49e4: 0x00010000: dword 2 0x045f49e8: 0x00000000: dword 3 0x045f49ec: 0x00000000: dword 4 0x045f49f0: 0x00000000: dword 5 0x045f49f4: 0x00000000: dword 6 0x045f49f8: 0x00000000: dword 7 0x045f49fc: 0x00000000: dword 8 0x045f4a00: 0x00000000: dword 9 0x045f4a04: 0x00000000: dword 10 0x045f4a08: 0x00000000: dword 11 0x045f4a0c: 0x00000000: dword 12 0x045f4a10: 0x00000000: dword 13 0x045f4a14: 0x78130005: 3DSTATE_SF 0x045f4a18: 0x00003403: dword 1 0x045f4a1c: 0x22000000: dword 2 0x045f4a20: 0x4c004808: dword 3 0x045f4a24: 0x00000000: dword 4 0x045f4a28: 0x00000000: dword 5 0x045f4a2c: 0x00000000: dword 6 0x045f4a30: 0x78140001: 3DSTATE_WM 0x045f4a34: 0xa0000840: (PP ), point UR 0x045f4a38: 0x00000000: MS 0x045f4a3c: 0x78200006: 3DSTATE_PS 0x045f4a40: 0x000002c0: dword 1 0x045f4a44: 0x08080000: dword 2 0x045f4a48: 0x00000000: dword 3 0x045f4a4c: 0xcb801403: dword 4 0x045f4a50: 0x00040006: dword 5 0x045f4a54: 0x00000000: dword 6 0x045f4a58: 0x00000340: dword 7 0x045f4a5c: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x045f4a60: 0x00006c00: scissor rect offset 0x045f4a64: 0x7a000003: PIPE_CONTROL 0x045f4a68: 0x00002000: no write, depth stall, 0x045f4a6c: 0x00000000: destination address 0x045f4a70: 0x00000000: immediate dword low 0x045f4a74: 0x00000000: immediate dword high 0x045f4a78: 0x7a000003: PIPE_CONTROL 0x045f4a7c: 0x00000001: no write, depth cache flush, 0x045f4a80: 0x00000000: destination address 0x045f4a84: 0x00000000: immediate dword low 0x045f4a88: 0x00000000: immediate dword high 0x045f4a8c: 0x7a000003: PIPE_CONTROL 0x045f4a90: 0x00002000: no write, depth stall, 0x045f4a94: 0x00000000: destination address 0x045f4a98: 0x00000000: immediate dword low 0x045f4a9c: 0x00000000: immediate dword high 0x045f4aa0: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x045f4aa4: 0x304c177f: dword 1 0x045f4aa8: 0x04616000: dword 2 0x045f4aac: 0x0d685d80: dword 3 0x045f4ab0: 0x00000001: dword 4 0x045f4ab4: 0x00000000: dword 5 0x045f4ab8: 0x00000000: dword 6 0x045f4abc: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x045f4ac0: 0x020005ff: pitch 1536b 0x045f4ac4: 0x0a6c4000: pointer to HiZ buffer 0x045f4ac8: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x045f4acc: 0x82000bff: dword 1 0x045f4ad0: 0x0ae06000: dword 2 0x045f4ad4: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x045f4ad8: 0x00ffffff: dword 1 0x045f4adc: 0x00000001: dword 2 0x045f4ae0: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x045f4ae4: 0x00000000: top left: 0,0 0x045f4ae8: 0x035a05d8: bottom right: 1496,858 0x045f4aec: 0x00000000: origin: 0,0 0x045f4af0: 0x780a0001: 3DSTATE_INDEX_BUFFER 0x045f4af4: 0x08d9d000: beginning buffer address 0x045f4af8: 0x08d9dfff: ending buffer address 0x045f4afc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x045f4b00: 0x00014020: buffer 0: sequential, pitch 32b 0x045f4b04: 0x0b047000: buffer address 0x045f4b08: 0x0b047fff: max index 0x045f4b0c: 0x00000000: mbz 0x045f4b10: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x045f4b14: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x045f4b18: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x045f4b1c: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x045f4b20: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x045f4b24: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x045f4b28: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x045f4b2c: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c 0x045f4b30: 0x00000000: MI_NOOP 0x045f4b34: 0x7b000005: 3DPRIMITIVE: 0x045f4b38: 0x00000104: tri list random 0x045f4b3c: 0x0000000c: vertex count 0x045f4b40: 0x00000000: start vertex 0x045f4b44: 0x00000001: instance count 0x045f4b48: 0x00000000: start instance 0x045f4b4c: 0x00000000: index bias 0x045f4b50: 0x7a000003: PIPE_CONTROL 0x045f4b54: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4b58: 0x00000000: destination address 0x045f4b5c: 0x00000000: immediate dword low 0x045f4b60: 0x00000000: immediate dword high 0x045f4b64: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x045f4b68: 0x00006b80: pointer to CC viewport 0x045f4b6c: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x045f4b70: 0x00006780: pointer to SF_CLIP viewport 0x045f4b74: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS 0x045f4b78: 0x00006741: pointer to BLEND_STATE at 0x00006740 (changed) 0x045f4b7c: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x045f4b80: 0x00006701: pointer to COLOR_CALC_STATE at 0x00006700 (changed) 0x045f4b84: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x045f4b88: 0x000066c1: pointer to DEPTH_STENCIL_STATE at 0x000066c0 (changed) 0x045f4b8c: 0x78150005: 3DSTATE_CONSTANT_VS 0x045f4b90: 0x00000000: len 0 = 0, len 1 = 0 0x045f4b94: 0x00000000: len 2 = 0, len 3 = 0 0x045f4b98: 0x00000000: pointer to constbuf 0 0x045f4b9c: 0x00000000: pointer to constbuf 1 0x045f4ba0: 0x00000000: pointer to constbuf 2 0x045f4ba4: 0x00000000: pointer to constbuf 3 0x045f4ba8: 0x78160005: 3DSTATE_CONSTANT_GS 0x045f4bac: 0x00000000: len 0 = 0, len 1 = 0 0x045f4bb0: 0x00000000: len 2 = 0, len 3 = 0 0x045f4bb4: 0x00000000: pointer to constbuf 0 0x045f4bb8: 0x00000000: pointer to constbuf 1 0x045f4bbc: 0x00000000: pointer to constbuf 2 0x045f4bc0: 0x00000000: pointer to constbuf 3 0x045f4bc4: 0x78170005: 3DSTATE_CONSTANT_PS 0x045f4bc8: 0x00000001: len 0 = 1, len 1 = 0 0x045f4bcc: 0x00000000: len 2 = 0, len 3 = 0 0x045f4bd0: 0x000066a1: pointer to constbuf 0 0x045f4bd4: 0x00000000: pointer to constbuf 1 0x045f4bd8: 0x00000000: pointer to constbuf 2 0x045f4bdc: 0x00000000: pointer to constbuf 3 0x045f4be0: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS 0x045f4be4: 0x00006660: dword 1 0x045f4be8: 0x790d0002: 3DSTATE_MULTISAMPLE 0x045f4bec: 0x00000000: dword 1 0x045f4bf0: 0x00000000: dword 2 0x045f4bf4: 0x00000000: dword 3 0x045f4bf8: 0x78180000: 3DSTATE_SAMPLE_MASK 0x045f4bfc: 0x00000001: dword 1 0x045f4c00: 0x78100004: 3DSTATE_VS 0x045f4c04: 0x000000c0: kernel pointer 0x045f4c08: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f4c0c: 0x00000000: scratch offset 0x045f4c10: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x045f4c14: 0x8b800401: Max Threads 70, Vertex Cache enable, VS func enable 0x045f4c18: 0x78110005: 3DSTATE_GS 0x045f4c1c: 0x00000000: kernel pointer 0x045f4c20: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x045f4c24: 0x00000000: scratch offset 0x045f4c28: 0x00000401: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x045f4c2c: 0x00000400: Max Threads 1, Rendering disable 0x045f4c30: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x045f4c34: 0x781e0001: 3DSTATE_STREAMOUT 0x045f4c38: 0x00000000: dword 1 0x045f4c3c: 0x00000000: dword 2 0x045f4c40: 0x78120002: 3DSTATE_CLIP 0x045f4c44: 0x00050000: UserClip distance cull test mask 0x0 0x045f4c48: 0x1c000026: Clip disable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x045f4c4c: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x045f4c50: 0x781f000c: 3DSTATE_SBE 0x045f4c54: 0x00300810: dword 1 0x045f4c58: 0x00000000: dword 2 0x045f4c5c: 0x00000000: dword 3 0x045f4c60: 0x00000000: dword 4 0x045f4c64: 0x00000000: dword 5 0x045f4c68: 0x00000000: dword 6 0x045f4c6c: 0x00000000: dword 7 0x045f4c70: 0x00000000: dword 8 0x045f4c74: 0x00000000: dword 9 0x045f4c78: 0x00000000: dword 10 0x045f4c7c: 0x00000000: dword 11 0x045f4c80: 0x00000000: dword 12 0x045f4c84: 0x00000000: dword 13 0x045f4c88: 0x78130005: 3DSTATE_SF 0x045f4c8c: 0x00001400: dword 1 0x045f4c90: 0x22000000: dword 2 0x045f4c94: 0x4c004808: dword 3 0x045f4c98: 0x00000000: dword 4 0x045f4c9c: 0x00000000: dword 5 0x045f4ca0: 0x00000000: dword 6 0x045f4ca4: 0x78140001: 3DSTATE_WM 0x045f4ca8: 0xa0000040: (), point UR 0x045f4cac: 0x00000000: MS 0x045f4cb0: 0x78200006: 3DSTATE_PS 0x045f4cb4: 0x00000080: dword 1 0x045f4cb8: 0x00040000: dword 2 0x045f4cbc: 0x00000000: dword 3 0x045f4cc0: 0xcb801842: dword 4 0x045f4cc4: 0x00020000: dword 5 0x045f4cc8: 0x00000000: dword 6 0x045f4ccc: 0x00000000: dword 7 0x045f4cd0: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x045f4cd4: 0x000065e0: scissor rect offset 0x045f4cd8: 0x7a000003: PIPE_CONTROL 0x045f4cdc: 0x00002000: no write, depth stall, 0x045f4ce0: 0x00000000: destination address 0x045f4ce4: 0x00000000: immediate dword low 0x045f4ce8: 0x00000000: immediate dword high 0x045f4cec: 0x7a000003: PIPE_CONTROL 0x045f4cf0: 0x00000001: no write, depth cache flush, 0x045f4cf4: 0x00000000: destination address 0x045f4cf8: 0x00000000: immediate dword low 0x045f4cfc: 0x00000000: immediate dword high 0x045f4d00: 0x7a000003: PIPE_CONTROL 0x045f4d04: 0x00002000: no write, depth stall, 0x045f4d08: 0x00000000: destination address 0x045f4d0c: 0x00000000: immediate dword low 0x045f4d10: 0x00000000: immediate dword high 0x045f4d14: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x045f4d18: 0x30040000: dword 1 0x045f4d1c: 0x00000000: dword 2 0x045f4d20: 0x00000000: dword 3 0x045f4d24: 0x00000001: dword 4 0x045f4d28: 0x00000000: dword 5 0x045f4d2c: 0x00000000: dword 6 0x045f4d30: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x045f4d34: 0x00000000: pitch 1b 0x045f4d38: 0x00000000: pointer to HiZ buffer 0x045f4d3c: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x045f4d40: 0x00000000: dword 1 0x045f4d44: 0x00000000: dword 2 0x045f4d48: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x045f4d4c: 0x00000000: dword 1 0x045f4d50: 0x00000001: dword 2 0x045f4d54: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x045f4d58: 0x00000000: top left: 0,0 0x045f4d5c: 0x035a05d8: bottom right: 1496,858 0x045f4d60: 0x00000000: origin: 0,0 0x045f4d64: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x045f4d68: 0x00014008: buffer 0: sequential, pitch 8b 0x045f4d6c: 0x0b048000: buffer address 0x045f4d70: 0x0b048fff: max index 0x045f4d74: 0x00000000: mbz 0x045f4d78: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x045f4d7c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x045f4d80: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x045f4d84: 0x06d70000: buffer 1: valid, type 0x00d7, src offset 0x0000 bytes 0x045f4d88: 0x22260000: (0.0, 0.0, 0.0, fail), dst offset 0x00 bytes 0x045f4d8c: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c 0x045f4d90: 0x00000000: MI_NOOP 0x045f4d94: 0x7b000005: 3DPRIMITIVE: 0x045f4d98: 0x0000000f: rect list sequential 0x045f4d9c: 0x00000003: vertex count 0x045f4da0: 0x00000000: start vertex 0x045f4da4: 0x00000001: instance count 0x045f4da8: 0x00000000: start instance 0x045f4dac: 0x00000000: index bias 0x045f4db0: 0x7a000003: PIPE_CONTROL 0x045f4db4: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x045f4db8: 0x00000000: destination address 0x045f4dbc: 0x00000000: immediate dword low 0x045f4dc0: 0x00000000: immediate dword high 0x045f4dc4: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x045f4dc8: 0x00006701: pointer to COLOR_CALC_STATE at 0x00006700 (changed) 0x045f4dcc: 0x7a000003: PIPE_CONTROL 0x045f4dd0: 0x00101000: no write, cs stall, render target cache flush, 0x045f4dd4: 0x00000000: destination address 0x045f4dd8: 0x00000000: immediate dword low 0x045f4ddc: 0x00000000: immediate dword high 0x045f4de0: 0x05000000: MI_BATCH_BUFFER_END 0x045f4de4: 0x00000000: 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007ee0: 0x00000000: CC VP: min_depth = 0.000000 0x00007ee4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007ac0: 0x443b2000: SF_CLIP VP: m00 = 748.500000 0x00007ac4: 0xc3d6c000: SF_CLIP VP: m11 = -429.500000 0x00007ac8: 0x3f000000: SF_CLIP VP: m22 = 0.500000 0x00007acc: 0x443b2000: SF_CLIP VP: m30 = 748.500000 0x00007ad0: 0x43d6c000: SF_CLIP VP: m31 = 429.500000 0x00007ad4: 0x3f000000: SF_CLIP VP: m32 = 0.500000 0x00007ae0: 0xc0af1ce7: SF_CLIP VP: guardband xmin = -5.472278 0x00007ae4: 0x40af1ce7: SF_CLIP VP: guardband xmax = 5.472278 0x00007ae4: 0x40af1ce7: SF_CLIP VP: guardband ymin = -9.536671 0x00007ae8: 0xc1189634: SF_CLIP VP: guardband ymax = 9.536671 0x00007a80: 0x00000000: BLEND: 0x00007a84: 0x2000100b: BLEND: 0x00007a40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007a44: 0x00000000: CC: 0x00007a48: 0x00000000: CC: constant red 0.000000 0x00007a4c: 0x00000000: CC: constant green 0.000000 0x00007a50: 0x00000000: CC: constant blue 0.000000 0x00007a54: 0x00000000: CC: constant alpha 0.000000 0x00007a00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007a04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007a08: 0x00000000: D_S: depth test disable, func 0, write disable 0x000079e0: 0xffffffff: WM_CONST: 0: (-nan -nan -nan -nan) (0xffffffff 0xffffffff 0xffffffff 0xffffffff) 0x000079c0: 0x23014000: SURF: 2D B8G8R8A8_UNORM 0x000079c4: 0x0a806000: SURF: offset 0x000079c8: 0x035a05d8: SURF: 1497x859 size, 0 mips, 1 slices 0x000079cc: 0x000017ff: SURF: pitch 6144, tiled 0x000079d0: 0x00000000: SURF: min array element 0, array extent 1 0x000079d4: 0x00010000: SURF: mip base 0 0x000079d8: 0x0a804001: SURF: x,y offset: 0,0 0x000079dc: 0x19770000: SURF: 0x000079a0: 0x000079c0: BIND0: surface state address 0x00007920: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007924: 0x035a05d8: SCISSOR: xmax 1496, ymax 858 0x000078a0: 0x00000000: CC VP: min_depth = 0.000000 0x000078a4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007480: 0x44332000: SF_CLIP VP: m00 = 716.500000 0x00007484: 0x41f00000: SF_CLIP VP: m11 = 30.000000 0x00007488: 0x3f000000: SF_CLIP VP: m22 = 0.500000 0x0000748c: 0x44332000: SF_CLIP VP: m30 = 716.500000 0x00007490: 0x41f00000: SF_CLIP VP: m31 = 30.000000 0x00007494: 0x3f000000: SF_CLIP VP: m32 = 0.500000 0x000074a0: 0xc0b6ef07: SF_CLIP VP: guardband xmin = -5.716678 0x000074a4: 0x40b6ef07: SF_CLIP VP: guardband xmax = 5.716678 0x000074a4: 0x40b6ef07: SF_CLIP VP: guardband ymin = -136.533340 0x000074a8: 0xc3088889: SF_CLIP VP: guardband ymax = 136.533340 0x00007440: 0x00000000: BLEND: 0x00007444: 0x2000000b: BLEND: 0x00007400: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007404: 0x00000000: CC: 0x00007408: 0x00000000: CC: constant red 0.000000 0x0000740c: 0x00000000: CC: constant green 0.000000 0x00007410: 0x00000000: CC: constant blue 0.000000 0x00007414: 0x00000000: CC: constant alpha 0.000000 0x000073c0: 0x00000000: D_S: stencil disable, func 0, write disable 0x000073c4: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x000073c8: 0x00000000: D_S: depth test disable, func 0, write disable 0x000073a0: 0x231d6000: SURF: 2D R8G8B8A8_UNORM 0x000073a4: 0x0af87000: SURF: offset 0x000073a8: 0x003b0598: SURF: 1433x60 size, 0 mips, 1 slices 0x000073ac: 0x0000167f: SURF: pitch 5760, tiled 0x000073b0: 0x00000000: SURF: min array element 0, array extent 1 0x000073b4: 0x00010000: SURF: mip base 0 0x000073b8: 0x00000000: SURF: x,y offset: 0,0 0x000073bc: 0x09770000: SURF: 0x00007380: 0x23010000: SURF: 2D B8G8R8A8_UNORM 0x00007384: 0x0afe7000: SURF: offset 0x00007388: 0x003b0598: SURF: 1433x60 size, 0 mips, 1 slices 0x0000738c: 0x00001663: SURF: pitch 5732, not tiled 0x00007390: 0x00000000: SURF: min array element 0, array extent 1 0x00007394: 0x00010000: SURF: mip base 0 0x00007398: 0x00000000: SURF: x,y offset: 0,0 0x0000739c: 0x09770000: SURF: 0x00007360: 0x000073a0: BIND0: surface state address 0x00007364: 0x00007380: BIND1: surface state address 0x00007340: 0x10000000: SAMPLER_STATE 0: Disabled = no, Base Mip: 0.0, Mip/Mag/Min Filter: NONE/NEAREST/NEAREST, LOD Bias: 0.0 0x00007344: 0x000d0000: SAMPLER_STATE 0: Min LOD: 0.0, Max LOD: 13.0 0x00007348: 0x00000000: SAMPLER_STATE 0: Border Color 0x0000734c: 0x00000090: SAMPLER_STATE 0: Max aniso: RATIO 2:1, TC[XYZ] Address Control: CLAMP|CLAMP|WRAP 0x000072c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000072c4: 0x003b0598: SCISSOR: xmax 1432, ymax 59 0x00007240: 0x00000000: CC VP: min_depth = 0.000000 0x00007244: 0x3f800000: CC VP: max_depth = 1.000000 0x00006e40: 0x443b2000: SF_CLIP VP: m00 = 748.500000 0x00006e44: 0xc3d6c000: SF_CLIP VP: m11 = -429.500000 0x00006e48: 0x3f000000: SF_CLIP VP: m22 = 0.500000 0x00006e4c: 0x443b2000: SF_CLIP VP: m30 = 748.500000 0x00006e50: 0x43d6c000: SF_CLIP VP: m31 = 429.500000 0x00006e54: 0x3f000000: SF_CLIP VP: m32 = 0.500000 0x00006e60: 0xc0af1ce7: SF_CLIP VP: guardband xmin = -5.472278 0x00006e64: 0x40af1ce7: SF_CLIP VP: guardband xmax = 5.472278 0x00006e64: 0x40af1ce7: SF_CLIP VP: guardband ymin = -9.536671 0x00006e68: 0xc1189634: SF_CLIP VP: guardband ymax = 9.536671 0x00006e00: 0x80198033: BLEND: 0x00006e04: 0x2000100b: BLEND: 0x00006dc0: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00006dc4: 0x00000000: CC: 0x00006dc8: 0x00000000: CC: constant red 0.000000 0x00006dcc: 0x00000000: CC: constant green 0.000000 0x00006dd0: 0x00000000: CC: constant blue 0.000000 0x00006dd4: 0x00000000: CC: constant alpha 0.000000 0x00006d80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00006d84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00006d88: 0x00000000: D_S: depth test disable, func 0, write disable 0x00006d00: 0x3f7e6ea0: VS_CONST: 0: ( 0.993876 0.000000 0.000000 0.000000) (0x3f7e6ea0 0x00000000 0x00000000 0x00000000) 0x00006d10: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00006d20: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00006d30: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00006d40: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00006d50: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00006d60: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00006d70: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00006ce0: 0x23014000: SURF: 2D B8G8R8A8_UNORM 0x00006ce4: 0x0a806000: SURF: offset 0x00006ce8: 0x035a05d8: SURF: 1497x859 size, 0 mips, 1 slices 0x00006cec: 0x000017ff: SURF: pitch 6144, tiled 0x00006cf0: 0x00000000: SURF: min array element 0, array extent 1 0x00006cf4: 0x00010000: SURF: mip base 0 0x00006cf8: 0x0a804001: SURF: x,y offset: 0,0 0x00006cfc: 0x19770000: SURF: 0x00006cc0: 0x231d6000: SURF: 2D R8G8B8A8_UNORM 0x00006cc4: 0x0af87000: SURF: offset 0x00006cc8: 0x003b0598: SURF: 1433x60 size, 0 mips, 1 slices 0x00006ccc: 0x0000167f: SURF: pitch 5760, tiled 0x00006cd0: 0x00000000: SURF: min array element 0, array extent 1 0x00006cd4: 0x00010000: SURF: mip base 0 0x00006cd8: 0x00000000: SURF: x,y offset: 0,0 0x00006cdc: 0x09770000: SURF: 0x00006ca0: 0x00006ce0: BIND0: surface state address 0x00006ca4: 0x00006cc0: BIND1: surface state address 0x00006c80: 0x10024000: SAMPLER_STATE 0: Disabled = no, Base Mip: 0.0, Mip/Mag/Min Filter: NONE/LINEAR/LINEAR, LOD Bias: 0.0 0x00006c84: 0x000d0000: SAMPLER_STATE 0: Min LOD: 0.0, Max LOD: 13.0 0x00006c88: 0x00000000: SAMPLER_STATE 0: Border Color 0x00006c8c: 0x0007e092: SAMPLER_STATE 0: Max aniso: RATIO 2:1, TC[XYZ] Address Control: CLAMP|CLAMP|CLAMP 0x00006c00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00006c04: 0x035a05d8: SCISSOR: xmax 1496, ymax 858 0x00006b80: 0x00000000: CC VP: min_depth = 0.000000 0x00006b84: 0x3f800000: CC VP: max_depth = 1.000000 0x00006780: 0x443b2000: SF_CLIP VP: m00 = 748.500000 0x00006784: 0x43d6c000: SF_CLIP VP: m11 = 429.500000 0x00006788: 0x3f000000: SF_CLIP VP: m22 = 0.500000 0x0000678c: 0x443b2000: SF_CLIP VP: m30 = 748.500000 0x00006790: 0x43d6c000: SF_CLIP VP: m31 = 429.500000 0x00006794: 0x3f000000: SF_CLIP VP: m32 = 0.500000 0x000067a0: 0xc0af1ce7: SF_CLIP VP: guardband xmin = -5.472278 0x000067a4: 0x40af1ce7: SF_CLIP VP: guardband xmax = 5.472278 0x000067a4: 0x40af1ce7: SF_CLIP VP: guardband ymin = -9.536671 0x000067a8: 0xc1189634: SF_CLIP VP: guardband ymax = 9.536671 0x00006740: 0x00000000: BLEND: 0x00006744: 0x2000100b: BLEND: 0x00006700: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00006704: 0x00000000: CC: 0x00006708: 0x00000000: CC: constant red 0.000000 0x0000670c: 0x00000000: CC: constant green 0.000000 0x00006710: 0x00000000: CC: constant blue 0.000000 0x00006714: 0x00000000: CC: constant alpha 0.000000 0x000066c0: 0x00000000: D_S: stencil disable, func 0, write disable 0x000066c4: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x000066c8: 0x00000000: D_S: depth test disable, func 0, write disable 0x000066a0: 0xffffffff: WM_CONST: 0: (-nan -nan -nan -nan) (0xffffffff 0xffffffff 0xffffffff 0xffffffff) 0x00006680: 0x23014000: SURF: 2D B8G8R8A8_UNORM 0x00006684: 0x0a806000: SURF: offset 0x00006688: 0x035a05d8: SURF: 1497x859 size, 0 mips, 1 slices 0x0000668c: 0x000017ff: SURF: pitch 6144, tiled 0x00006690: 0x00000000: SURF: min array element 0, array extent 1 0x00006694: 0x00010000: SURF: mip base 0 0x00006698: 0x0a804001: SURF: x,y offset: 0,0 0x0000669c: 0x19770000: SURF: 0x00006660: 0x00006680: BIND0: surface state address 0x000065e0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000065e4: 0x035a05d8: SCISSOR: xmax 1496, ymax 858 brw_context.c:234: Batchbuffer flush with 16b (pkt) + 0b (state) = 16b (0.0%) 0x0a19b000: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x0a19b004: 0x61020000: STATE_SIP 0x0a19b008: 0x00000000: dword 1 0x0a19b00c: 0x680b0001: 3DSTATE_VF_STATISTICS 0x0a19b010: 0x7a000003: PIPE_CONTROL 0x0a19b014: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x0a19b018: 0x00000000: destination address 0x0a19b01c: 0x00000000: immediate dword low 0x0a19b020: 0x00000000: immediate dword high 0x0a19b024: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x0a19b028: 0x00000001: pointer to COLOR_CALC_STATE at 0x00000000 (changed) 0x0a19b02c: 0x7a000003: PIPE_CONTROL 0x0a19b030: 0x00101000: no write, cs stall, render target cache flush, 0x0a19b034: 0x00000000: destination address 0x0a19b038: 0x00000000: immediate dword low 0x0a19b03c: 0x00000000: immediate dword high 0x0a19b040: 0x05000000: MI_BATCH_BUFFER_END 0x0a19b044: 0x00000000: brw_context.c:234: Batchbuffer flush with 848b (pkt) + 576b (state) = 1424b (4.3%) 0x00000000: HEAD 0x61010008: STATE_BASE_ADDRESS 0x00000004: 0x00000111: general state base address 0x00000110 0x00000008: 0x0a648001: surface state base address 0x0a648000 0x0000000c: 0x0a648001: dynamic state base address 0x0a648000 0x00000010: 0x00000001: indirect state base address 0x00000000 0x00000014: 0x0a237001: instruction state base address 0x0a237000 0x00000018: 0x00000001: general state upper bound disabled 0x0000001c: 0xfffff001: dynamic state upper bound 0xfffff000 0x00000020: 0x00000001: indirect state upper bound disabled 0x00000024: 0x00000001: instruction state upper bound disabled 0x00000028: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC 0x0000002c: 0x00007fe0: pointer to CC viewport 0x00000030: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP 0x00000034: 0x00007f80: pointer to SF_CLIP viewport 0x00000038: 0x79120000: 3DSTATE_PUSH_CONSTANT_ALLOC_VS 0x0000003c: 0x00000010: dword 1 0x00000040: 0x79150000: 3DSTATE_PUSH_CONSTANT_ALLOC_GS 0x00000044: 0x00100000: dword 1 0x00000048: 0x79160000: 3DSTATE_PUSH_CONSTANT_ALLOC_PS 0x0000004c: 0x00100010: dword 1 0x00000050: 0x78300000: 3DSTATE_URB_VS 0x00000054: 0x08000680: 32KB start, size=1 64B rows, nr_entries=1664, total size 106496B 0x00000058: 0x78330000: 3DSTATE_URB_GS 0x0000005c: 0x22000000: 136KB start, size=1 64B rows, nr_entries=0, total size 0B 0x00000060: 0x78310000: 3DSTATE_URB_HS 0x00000064: 0x08000000: 32KB start, size=1 64B rows, nr_entries=0, total size 0B 0x00000068: 0x78320000: 3DSTATE_URB_DS 0x0000006c: 0x08000000: 32KB start, size=1 64B rows, nr_entries=0, total size 0B 0x00000070: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS 0x00000074: 0x00007f41: pointer to BLEND_STATE at 0x00007f40 (changed) 0x00000078: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x0000007c: 0x00007f01: pointer to COLOR_CALC_STATE at 0x00007f00 (changed) 0x00000080: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS 0x00000084: 0x00007ec1: pointer to DEPTH_STENCIL_STATE at 0x00007ec0 (changed) 0x00000088: 0x78150005: 3DSTATE_CONSTANT_VS 0x0000008c: 0x00000002: len 0 = 2, len 1 = 0 0x00000090: 0x00000000: len 2 = 0, len 3 = 0 0x00000094: 0x00007e81: pointer to constbuf 0 0x00000098: 0x00000000: pointer to constbuf 1 0x0000009c: 0x00000000: pointer to constbuf 2 0x000000a0: 0x00000000: pointer to constbuf 3 0x000000a4: 0x78160005: 3DSTATE_CONSTANT_GS 0x000000a8: 0x00000000: len 0 = 0, len 1 = 0 0x000000ac: 0x00000000: len 2 = 0, len 3 = 0 0x000000b0: 0x00000000: pointer to constbuf 0 0x000000b4: 0x00000000: pointer to constbuf 1 0x000000b8: 0x00000000: pointer to constbuf 2 0x000000bc: 0x00000000: pointer to constbuf 3 0x000000c0: 0x78170005: 3DSTATE_CONSTANT_PS 0x000000c4: 0x00000001: len 0 = 1, len 1 = 0 0x000000c8: 0x00000000: len 2 = 0, len 3 = 0 0x000000cc: 0x00007e61: pointer to constbuf 0 0x000000d0: 0x00000000: pointer to constbuf 1 0x000000d4: 0x00000000: pointer to constbuf 2 0x000000d8: 0x00000000: pointer to constbuf 3 0x000000dc: 0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS 0x000000e0: 0x00007e00: dword 1 0x000000e4: 0x782f0000: 3DSTATE_SAMPLER_STATE_POINTERS_PS 0x000000e8: 0x00007de0: dword 1 0x000000ec: 0x790d0002: 3DSTATE_MULTISAMPLE 0x000000f0: 0x00000000: dword 1 0x000000f4: 0x00000000: dword 2 0x000000f8: 0x00000000: dword 3 0x000000fc: 0x78180000: 3DSTATE_SAMPLE_MASK 0x00000100: 0x00000001: dword 1 0x00000104: 0x78190005: 3DSTATE_CONSTANT_HS 0x00000108: 0x00000000: len 0 = 0, len 1 = 0 0x0000010c: 0x00000000: len 2 = 0, len 3 = 0 0x00000110: 0x00000000: pointer to constbuf 0 0x00000114: 0x00000000: pointer to constbuf 1 0x00000118: 0x00000000: pointer to constbuf 2 0x0000011c: 0x00000000: pointer to constbuf 3 0x00000120: 0x781b0005: 3DSTATE_HS 0x00000124: 0x00000000: dword 1 0x00000128: 0x00000000: dword 2 0x0000012c: 0x00000000: dword 3 0x00000130: 0x00000000: dword 4 0x00000134: 0x00000000: dword 5 0x00000138: 0x00000000: dword 6 0x0000013c: 0x78270000: 3DSTATE_BINDING_TABLE_POINTERS_HS 0x00000140: 0x00000000: dword 1 0x00000144: 0x781c0002: 3DSTATE_TE 0x00000148: 0x00000000: dword 1 0x0000014c: 0x00000000: dword 2 0x00000150: 0x00000000: dword 3 0x00000154: 0x781a0005: 3DSTATE_CONSTANT_DS 0x00000158: 0x00000000: len 0 = 0, len 1 = 0 0x0000015c: 0x00000000: len 2 = 0, len 3 = 0 0x00000160: 0x00000000: pointer to constbuf 0 0x00000164: 0x00000000: pointer to constbuf 1 0x00000168: 0x00000000: pointer to constbuf 2 0x0000016c: 0x00000000: pointer to constbuf 3 0x00000170: 0x781d0004: 3DSTATE_DS 0x00000174: 0x00000000: dword 1 0x00000178: 0x00000000: dword 2 0x0000017c: 0x00000000: dword 3 0x00000180: 0x00000000: dword 4 0x00000184: 0x00000000: dword 5 0x00000188: 0x78280000: 3DSTATE_BINDING_TABLE_POINTERS_DS 0x0000018c: 0x00000000: dword 1 0x00000190: 0x78100004: 3DSTATE_VS 0x00000194: 0x00000280: kernel pointer 0x00000198: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x0000019c: 0x00000000: scratch offset 0x000001a0: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x000001a4: 0x8b800401: Max Threads 70, Vertex Cache enable, VS func enable 0x000001a8: 0x78110005: 3DSTATE_GS 0x000001ac: 0x00000000: kernel pointer 0x000001b0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x000001b4: 0x00000000: scratch offset 0x000001b8: 0x00000401: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x000001bc: 0x00000400: Max Threads 1, Rendering disable 0x000001c0: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x000001c4: 0x781e0001: 3DSTATE_STREAMOUT 0x000001c8: 0x00000000: dword 1 0x000001cc: 0x00000000: dword 2 0x000001d0: 0x78120002: 3DSTATE_CLIP 0x000001d4: 0x00050400: UserClip distance cull test mask 0x0 0x000001d8: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x000001dc: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x000001e0: 0x781f000c: 3DSTATE_SBE 0x000001e4: 0x00700810: dword 1 0x000001e8: 0x00000000: dword 2 0x000001ec: 0x00000000: dword 3 0x000001f0: 0x00000000: dword 4 0x000001f4: 0x00000000: dword 5 0x000001f8: 0x00000000: dword 6 0x000001fc: 0x00000000: dword 7 0x00000200: 0x00000000: dword 8 0x00000204: 0x00000000: dword 9 0x00000208: 0x00000000: dword 10 0x0000020c: 0x00000000: dword 11 0x00000210: 0x00000000: dword 12 0x00000214: 0x00000000: dword 13 0x00000218: 0x78130005: 3DSTATE_SF 0x0000021c: 0x00001402: dword 1 0x00000220: 0x22000000: dword 2 0x00000224: 0x4c004808: dword 3 0x00000228: 0x00000000: dword 4 0x0000022c: 0x00000000: dword 5 0x00000230: 0x00000000: dword 6 0x00000234: 0x78140001: 3DSTATE_WM 0x00000238: 0xa0000840: (PP ), point UR 0x0000023c: 0x00000000: MS 0x00000240: 0x78200006: 3DSTATE_PS 0x00000244: 0x00000180: dword 1 0x00000248: 0x08080000: dword 2 0x0000024c: 0x00000000: dword 3 0x00000250: 0xcb801c03: dword 4 0x00000254: 0x00040006: dword 5 0x00000258: 0x00000000: dword 6 0x0000025c: 0x00000200: dword 7 0x00000260: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x00000264: 0x00007dc0: scissor rect offset 0x00000268: 0x7a000003: PIPE_CONTROL 0x0000026c: 0x00002000: no write, depth stall, 0x00000270: 0x00000000: destination address 0x00000274: 0x00000000: immediate dword low 0x00000278: 0x00000000: immediate dword high 0x0000027c: 0x7a000003: PIPE_CONTROL 0x00000280: 0x00000001: no write, depth cache flush, 0x00000284: 0x00000000: destination address 0x00000288: 0x00000000: immediate dword low 0x0000028c: 0x00000000: immediate dword high 0x00000290: 0x7a000003: PIPE_CONTROL 0x00000294: 0x00002000: no write, depth stall, 0x00000298: 0x00000000: destination address 0x0000029c: 0x00000000: immediate dword low 0x000002a0: 0x00000000: immediate dword high 0x000002a4: 0x78050005: 3DSTATE_DEPTH_BUFFER 0x000002a8: 0x30040000: dword 1 0x000002ac: 0x00000000: dword 2 0x000002b0: 0x00000000: dword 3 0x000002b4: 0x00000001: dword 4 0x000002b8: 0x00000000: dword 5 0x000002bc: 0x00000000: dword 6 0x000002c0: 0x78070001: 3DSTATE_HIER_DEPTH_BUFFER 0x000002c4: 0x00000000: pitch 1b 0x000002c8: 0x00000000: pointer to HiZ buffer 0x000002cc: 0x78060001: 3DSTATE_STENCIL_BUFFER 0x000002d0: 0x00000000: dword 1 0x000002d4: 0x00000000: dword 2 0x000002d8: 0x78040001: 3DSTATE_CLEAR_PARAMS 0x000002dc: 0x00000000: dword 1 0x000002e0: 0x00000001: dword 2 0x000002e4: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x000002e8: 0x00000000: top left: 0,0 0x000002ec: 0x02cf04ff: bottom right: 1279,719 0x000002f0: 0x00000000: origin: 0,0 0x000002f4: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x000002f8: 0x00014010: buffer 0: sequential, pitch 16b 0x000002fc: 0x00000008: buffer address 0x00000300: 0x0000ffff: max index 0x00000304: 0x00000000: mbz 0x00000308: 0x04014010: buffer 0: random, pitch 16b 0x0000030c: 0x00000000: buffer address 0x00000310: 0x0000ffff: max index 0x00000314: 0x00000000: mbz 0x00000318: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x0000031c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x00000320: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x00000324: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x00000328: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x0000032c: 0x780c0000: 3D UNKNOWN: 3d_965 opcode = 0x780c 0x00000330: 0x00000000: MI_NOOP 0x00000334: 0x7b000005: 3DPRIMITIVE: 0x00000338: 0x00000007: quad list sequential 0x0000033c: 0x00000004: vertex count 0x00000340: 0x00000000: start vertex 0x00000344: 0x00000001: instance count 0x00000348: 0x00000000: start instance 0x0000034c: 0x00000000: index bias 0x00000350: 0x7a000003: PIPE_CONTROL 0x00000354: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x00000358: 0x00000000: destination address 0x0000035c: 0x00000000: immediate dword low 0x00000360: 0x00000000: immediate dword high 0x00000364: 0x780e0000: 3DSTATE_CC_STATE_POINTERS 0x00000368: 0x00007f01: pointer to COLOR_CALC_STATE at 0x00007f00 (changed) 0x0000036c: 0x7a000003: PIPE_CONTROL 0x00000370: 0x00101000: no write, cs stall, render target cache flush, 0x00000374: 0x00000000: destination address 0x00000378: 0x00000000: immediate dword low 0x0000037c: 0x00000000: immediate dword high 0x00000380: 0x05000000: MI_BATCH_BUFFER_END 0x00000384: 0x00000000: 0x00007fe0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fe4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x44200000: SF_CLIP VP: m00 = 640.000000 0x00007f84: 0x43b40000: SF_CLIP VP: m11 = 360.000000 0x00007f88: 0x3f000000: SF_CLIP VP: m22 = 0.500000 0x00007f8c: 0x44200000: SF_CLIP VP: m30 = 640.000000 0x00007f90: 0x43b40000: SF_CLIP VP: m31 = 360.000000 0x00007f94: 0x3f000000: SF_CLIP VP: m32 = 0.500000 0x00007fa0: 0xc0cccccd: SF_CLIP VP: guardband xmin = -6.400000 0x00007fa4: 0x40cccccd: SF_CLIP VP: guardband xmax = 6.400000 0x00007fa4: 0x40cccccd: SF_CLIP VP: guardband ymin = -11.377778 0x00007fa8: 0xc1360b61: SF_CLIP VP: guardband ymax = 11.377778 0x00007f40: 0x00000000: BLEND: 0x00007f44: 0x2000100b: BLEND: 0x00007f00: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f04: 0x00000000: CC: 0x00007f08: 0x00000000: CC: constant red 0.000000 0x00007f0c: 0x00000000: CC: constant green 0.000000 0x00007f10: 0x00000000: CC: constant blue 0.000000 0x00007f14: 0x00000000: CC: constant alpha 0.000000 0x00007ec0: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007ec4: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007ec8: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007e80: 0x3acccccd: VS_CONST: 0: ( 0.001563 0.000000 0.000000 -1.000000) (0x3acccccd 0x00000000 0x00000000 0xbf800000) 0x00007e90: 0x00000000: VS_CONST: 1: ( 0.000000 0.002778 0.000000 -1.000000) (0x00000000 0x3b360b61 0x00000000 0xbf800000) 0x00007ea0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007eb0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007e60: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e40: 0x231d6000: SURF: 2D R8G8B8A8_UNORM 0x00007e44: 0x0a248000: SURF: offset 0x00007e48: 0x02cf04ff: SURF: 1280x720 size, 0 mips, 1 slices 0x00007e4c: 0x000013ff: SURF: pitch 5120, tiled 0x00007e50: 0x00000000: SURF: min array element 0, array extent 1 0x00007e54: 0x00010000: SURF: mip base 0 0x00007e58: 0x00000000: SURF: x,y offset: 0,0 0x00007e5c: 0x09770000: SURF: 0x00007e20: 0x23a54000: SURF: 2D B8G8R8X8_UNORM 0x00007e24: 0x00000000: SURF: offset 0x00007e28: 0x02cf04ff: SURF: 1280x720 size, 0 mips, 1 slices 0x00007e2c: 0x000013ff: SURF: pitch 5120, tiled 0x00007e30: 0x00000000: SURF: min array element 0, array extent 1 0x00007e34: 0x00010000: SURF: mip base 0 0x00007e38: 0x00000000: SURF: x,y offset: 0,0 0x00007e3c: 0x09770000: SURF: 0x00007e00: 0x00007e40: BIND0: surface state address 0x00007e04: 0x00007e20: BIND1: surface state address 0x00007de0: 0x10024000: SAMPLER_STATE 0: Disabled = no, Base Mip: 0.0, Mip/Mag/Min Filter: NONE/LINEAR/LINEAR, LOD Bias: 0.0 0x00007de4: 0x000d0000: SAMPLER_STATE 0: Min LOD: 0.0, Max LOD: 13.0 0x00007de8: 0x00000000: SAMPLER_STATE 0: Border Color 0x00007dec: 0x0007e000: SAMPLER_STATE 0: Max aniso: RATIO 2:1, TC[XYZ] Address Control: WRAP|WRAP|WRAP 0x00007dc0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007dc4: 0x02cf04ff: SCISSOR: xmax 1279, ymax 719 intel_do_flush_locked failed: No such file or directory