From 2b0de4b041dbfe810fc3a55609caedf0d8e24395 Mon Sep 17 00:00:00 2001 From: Marta Lofstedt Date: Tue, 2 Feb 2016 11:09:35 +0100 Subject: [PATCH] arb_shader_atomic_counters: fix glsl version The gl_MaxGeometryAtomicCounters does not make sense util we have geometry shaders. I.e. glsl version 150 is the limit for this tests. Signed-off-by: Marta Lofstedt --- tests/spec/arb_shader_atomic_counters/compiler/builtins.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag index 74f97f7..392b255 100644 --- a/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag +++ b/tests/spec/arb_shader_atomic_counters/compiler/builtins.frag @@ -1,13 +1,13 @@ /* [config] * expect_result: pass - * glsl_version: 1.40 + * glsl_version: 1.50 * require_extensions: GL_ARB_shader_atomic_counters * [end config] * * Check that the builtin constants defined by the extension * are present. */ -#version 140 +#version 150 #extension GL_ARB_shader_atomic_counters: require out ivec4 fcolor; -- 2.5.0