Clutter-Message: [ 8551573501]:[BACKEND]:clutter-settings.c:201: New font-name: Sans 8 Clutter-Message: [ +41]:[BACKEND]:clutter-backend.c:244: Units per em: 12.80 Clutter-Message: [ +60]:[BACKEND]:clutter-settings.c:192: New font options: - font-name: Sans 8 - antialias: 1 - hinting: -1 - hint-style: - rgba: Clutter-Message: [ +73]:[BACKEND]:clutter-backend.c:244: Units per em: 12.80 Clutter-Message: [ +83]:[BACKEND]:clutter-settings.c:227: New resolution: 96.00 (scaled) Clutter-Message: [ +94]:[BACKEND]:clutter-backend.c:235: Units per em: 12.80 Clutter-Message: [ +103]:[BACKEND]:clutter-settings.c:192: New font options: - font-name: Sans 8 - antialias: 1 - hinting: 1 - hint-style: - rgba: Clutter-Message: [ +113]:[BACKEND]:clutter-backend.c:244: Units per em: 12.80 Clutter-Message: [ +123]:[BACKEND]:clutter-settings.c:192: New font options: - font-name: Sans 8 - antialias: 1 - hinting: 1 - hint-style: hintslight - rgba: Clutter-Message: [ +133]:[BACKEND]:clutter-backend.c:244: Units per em: 12.80 Clutter-Message: [ +142]:[BACKEND]:clutter-settings.c:192: New font options: - font-name: Sans 8 - antialias: 1 - hinting: 1 - hint-style: hintslight - rgba: rgb Clutter-Message: [ +152]:[BACKEND]:clutter-backend.c:244: Units per em: 12.80 Clutter-Message: [ +161]:[BACKEND]:gdk/clutter-backend-gdk.c:197: Gdk Display ':0' opened Clutter-Message: [ +171]:[MISC]:clutter-feature.c:92: checking features Clutter-Message: [ +175]:[MISC]:clutter-feature.c:96: allocating features data Clutter-Message: [ +179]:[BACKEND]:clutter-backend.c:383: Checking for the GL3 driver Clutter-Message: [ +183]:[BACKEND]:clutter-backend.c:264: Creating Cogl renderer Cogl-Message: [OBJECT] cogl-renderer.c:236 & COGL Renderer NEW 0x560876a5eff0 1 Clutter-Message: [ +203]:[BACKEND]:clutter-backend.c:281: Connecting the renderer Cogl-Message: [OBJECT] cogl-output.c:42 & COGL Output NEW 0x560876a5a9d0 1 Cogl-Message: [WINSYS] cogl-xlib-renderer.c:415 & Outputs: Cogl-Message: [WINSYS] cogl-xlib-renderer.c:454 & LVDS1: +0+0x1366x768 mm=277x156 dpi=125.3x125.0 subpixel_order=horizontal_rgb refresh_rate=60.019 Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:691 & GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event Clutter-Message: [ +15174]:[BACKEND]:clutter-backend.c:286: Creating Cogl swap chain Cogl-Message: [OBJECT] cogl-swap-chain.c:44 & COGL SwapChain NEW 0x560876846e80 1 Clutter-Message: [ +15198]:[BACKEND]:clutter-backend.c:289: Creating Cogl display Clutter-Message: [ +15204]:[BACKEND]:gdk/clutter-backend-gdk.c:345: Alpha on Cogl swap chain: enabled Cogl-Message: [OBJECT] cogl-onscreen-template.c:46 & COGL OnscreenTemplate NEW 0x560876a5aa40 1 Cogl-Message: [OBJECT] cogl-display.c:51 & COGL Display NEW 0x560876a5aab0 1 Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:992 & Found an ARGB FBConfig [index:1] Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1080 & Creating GLX Context (display: 0x560876a41180) intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intel_extensions.c:154: Batchbuffer flush with 292b (pkt) + 0b (state) = 292b (0.9%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x7f1ae004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00004000: qword write, 0x7f1a6044: 0x7f1ae004: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00101001: no write, cs stall, render target cache flush, depth cache flush, 0x7f1a6058: 0x00000000: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00000c0c: no write, instruction cache invalidate, texture cache invalidate, constant cache invalidate, state cache invalidate, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x7f1a607c: 0x61020000: STATE_SIP 0x7f1a6080: 0x00000000: dword 1 0x7f1a6084: 0x680b0001: 3DSTATE_VF_STATISTICS 0x7f1a6088: 0x11000001: MI_LOAD_REGISTER_IMM 0x7f1a608c: 0x00002360: dword 1 0x7f1a6090: 0x31337000: dword 2 0x7f1a6094: 0x7a000003: PIPE_CONTROL 0x7f1a6098: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a609c: 0x00000000: destination address 0x7f1a60a0: 0x00000000: immediate dword low 0x7f1a60a4: 0x00000000: immediate dword high 0x7f1a60a8: 0x7a000003: PIPE_CONTROL 0x7f1a60ac: 0x00004000: qword write, 0x7f1a60b0: 0x7f1ae004: destination address 0x7f1a60b4: 0x00000000: immediate dword low 0x7f1a60b8: 0x00000000: immediate dword high 0x7f1a60bc: 0x7a000003: PIPE_CONTROL 0x7f1a60c0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a60c4: 0x00000000: destination address 0x7f1a60c8: 0x00000000: immediate dword low 0x7f1a60cc: 0x00000000: immediate dword high 0x7f1a60d0: 0x12000001: MI_STORE_REGISTER_MEM 0x7f1a60d4: 0x00002360: dword 1 0x7f1a60d8: 0x7f1ae1b8: dword 2 0x7f1a60dc: 0x7a000003: PIPE_CONTROL 0x7f1a60e0: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a60e4: 0x00000000: destination address 0x7f1a60e8: 0x00000000: immediate dword low 0x7f1a60ec: 0x00000000: immediate dword high 0x7f1a60f0: 0x7a000003: PIPE_CONTROL 0x7f1a60f4: 0x00004000: qword write, 0x7f1a60f8: 0x7f1ae004: destination address 0x7f1a60fc: 0x00000000: immediate dword low 0x7f1a6100: 0x00000000: immediate dword high 0x7f1a6104: 0x7a000003: PIPE_CONTROL 0x7f1a6108: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a610c: 0x00000000: destination address 0x7f1a6110: 0x00000000: immediate dword low 0x7f1a6114: 0x00000000: immediate dword high 0x7f1a6118: 0x11000001: MI_LOAD_REGISTER_IMM 0x7f1a611c: 0x00002360: dword 1 0x7f1a6120: 0x00000000: dword 2 0x7f1a6124: 0x05000000: MI_BATCH_BUFFER_END Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1107 & Setting direct context Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1162 & Selecting dummy 0x1200005 for the GLX context enter intel_update_renderbuffers, drawable 0x560876b884c0 enter intel_update_dri2_buffers, drawable 0x560876b884c0 attaching buffer 20, at 1, cpp 4, pitch 512 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglDisplay FREE 0x560876a5aab0 Cogl-Message: [OBJECT] cogl-display.c:51 & COGL Display NEW 0x560876a5ab20 1 Clutter-Message: [ +17791]:[BACKEND]:clutter-backend.c:330: Setting up the display Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:992 & Found an ARGB FBConfig [index:1] Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1080 & Creating GLX Context (display: 0x560876a41180) intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1107 & Setting direct context Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1162 & Selecting dummy 0x1200009 for the GLX context enter intel_update_renderbuffers, drawable 0x560876b5c4d0 enter intel_update_dri2_buffers, drawable 0x560876b5c4d0 attaching buffer 20, at 1, cpp 4, pitch 512 Clutter-Message: [ +18767]:[BACKEND]:clutter-backend.c:334: Creating the Cogl context Cogl-Message: [OBJECT] cogl-context.c:81 & COGL Context NEW 0x560876b78680 1 Cogl-Message: [WINSYS] driver/gl/gl/cogl-driver-gl.c:398 & Checking features GL_VENDOR: Intel Open Source Technology Center GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile GL_VERSION: 3.3 (Core Profile) Mesa 11.3.0-devel (git-c326047) GL_EXTENSIONS: GL_3DFX_texture_compression_FXT1 GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_INTEL_performance_query GL_KHR_context_flush_control GL_KHR_debug GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc Cogl-Message: [WINSYS] cogl-gpu-info.c:569 & Driver package = Mesa, vendor = Intel, architecture = Sandybridge Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x560876a1b930 1 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79810 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b798c0 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79970 1 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_scale: Matrix type: DIRTY, flags: 510 1.000000 -0.000000 0.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 -0.000000 1.000000 0.000000 0.000000 -0.000000 0.000000 1.000000 Inverse: - not available Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x560876a1ba20 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x560876a1bb10 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x560876a1bc00 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x560876a1bcf0 1 Cogl-Message: [OBJECT] cogl-bitmap.c:50 & COGL Bitmap NEW 0x560876a3ee10 1 Cogl-Message: [OBJECT] cogl-texture-2d.c:64 & COGL Texture2D NEW 0x560876b7a140 1 intelNewTextureImage intelNewTextureObject Cogl-Message: [OBJECT] cogl-matrix-stack.c:50 & COGL MatrixStack NEW 0x560876a5a400 1 Cogl-Message: [OBJECT] cogl-matrix-stack.c:50 & COGL MatrixStack NEW 0x560876a3fa40 1 intelNewTextureImage intel_free_texture_image_buffer intelTexImage mesa_format MESA_FORMAT_R8G8B8A8_UNORM target GL_TEXTURE_2D format GL_RGBA type GL_UNSIGNED_BYTE level 0 1x1x1 intel_free_texture_image_buffer intel_miptree_create_for_teximage intel_alloc_texture_image_buffer: alloc obj 0x560876b7a530 level 0 1x1x1 using new miptree 0x560876c11330 intelTexImage: upload image 1x1x1 pixels 0x7ffe60ea9980 intel_free_texture_image_buffer intel_alloc_texture_image_buffer: alloc obj 0x560876b7a530 level 0 1x1x1 using object's miptree 0x560876c11330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglBitmap FREE 0x560876a3ee10 Cogl-Message: [OBJECT] cogl-bitmap.c:50 & COGL Bitmap NEW 0x560876a3ee90 1 Cogl-Message: [OBJECT] cogl-texture-3d.c:65 & COGL Texture3D NEW 0x560876c000f0 1 intelNewTextureImage intelNewTextureObject intelNewTextureImage intel_free_texture_image_buffer intelTexImage mesa_format MESA_FORMAT_R8G8B8A8_UNORM target GL_TEXTURE_3D format GL_RGBA type GL_UNSIGNED_BYTE level 0 1x1x1 intel_free_texture_image_buffer intel_miptree_create_for_teximage intel_alloc_texture_image_buffer: alloc obj 0x560876c13510 level 0 1x1x1 using new miptree 0x560876c04330 intelTexImage: upload image 1x1x1 pixels 0x7ffe60ea9980 intel_free_texture_image_buffer intel_alloc_texture_image_buffer: alloc obj 0x560876c13510 level 0 1x1x1 using object's miptree 0x560876c04330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglBitmap FREE 0x560876a3ee90 Cogl-Message: [OBJECT] cogl-bitmap.c:50 & COGL Bitmap NEW 0x560876a3ef10 1 Cogl-Message: [OBJECT] cogl-texture-rectangle.c:67 & COGL TextureRectangle NEW 0x560876c13950 1 intelNewTextureImage intelNewTextureObject intelNewTextureImage intel_free_texture_image_buffer intelTexImage mesa_format MESA_FORMAT_R8G8B8A8_UNORM target GL_TEXTURE_RECTANGLE format GL_RGBA type GL_UNSIGNED_BYTE level 0 1x1x1 intel_free_texture_image_buffer intel_miptree_create_for_teximage intel_alloc_texture_image_buffer: alloc obj 0x560876c04820 level 0 1x1x1 using new miptree 0x560876c04c60 intelTexImage: upload image 1x1x1 pixels 0x7ffe60ea9980 intel_free_texture_image_buffer intel_alloc_texture_image_buffer: alloc obj 0x560876c04820 level 0 1x1x1 using object's miptree 0x560876c04c60 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglBitmap FREE 0x560876a3ef10 Clutter-Message: [ +20864]:[BACKEND]:clutter-backend.c:383: Checking for the GL3 driver Clutter-Message: [ +20871]:[BACKEND]:clutter-backend.c:444: Cogl supports multiple onscreen framebuffers Clutter-Message: [ +20874]:[BACKEND]:clutter-backend.c:455: Cogl supports swap buffers throttling Clutter-Message: [ +20877]:[BACKEND]:clutter-backend.c:463: Cogl supports swap buffers complete events Clutter-Message: [ +20880]:[MISC]:clutter-feature.c:115: features checked Clutter-Message: [ +20888]:[MISC]:clutter-main.c:740: Text direction: ltr Clutter-Message: [ +20899]:[EVENT]:gdk/clutter-backend-gdk.c:214: initialising the event loop Clutter-Message: [ +21221]:[MISC]:cally/cally.c:90: Clutter Accessibility initialized 0:00:00.083716967 27431 0x560876a662c0 INFO cluttersink clutter-gst-video-sink.c:1606:clutter_gst_build_renderers_list: GL features: 0x00000006 Setting pipeline to PAUSED ... 0:00:00.083937510 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:671:clutter_gst_source_new: Creating new GSource 0:00:00.083943624 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:1931:clutter_gst_video_sink_start: Attaching our GSource to the main context 0:00:00.084189484 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5036:gst_base_sink_change_state: READY to PAUSED 0:00:00.084195266 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5057:gst_base_sink_change_state: doing async state change 0:00:00.084201533 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4184:gst_base_sink_pad_activate: Trying pull mode first 0:00:00.084206469 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4190:gst_base_sink_pad_activate: pull mode disabled 0:00:00.084209192 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4240:gst_base_sink_pad_activate: Falling back to push mode 0:00:00.084212630 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4242:gst_base_sink_pad_activate: Success activating push mode Pipeline is PREROLLING ... 0:00:00.084862019 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.084906084 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.084933379 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.084952911 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.084966705 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.084979927 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.084992470 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.085007215 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.085012235 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.085018486 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.085125271 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.085132681 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.085138890 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.085143215 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.085148073 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.090785324 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.090826448 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.090855989 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.090897598 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.090906737 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.090917094 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.091959710 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.091975525 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.091987015 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.091994407 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.092003244 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092168891 27431 0x7f0d380588f0 DEBUG vaapiparse_h264 gsth264parse.c:270:gst_h264_parse_start: start 0:00:00.092179001 27431 0x7f0d380588f0 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.092303108 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092313352 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.092324038 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092332191 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.092341756 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092853389 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092863620 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.092873513 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092923817 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092952864 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092976489 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092984237 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.092993140 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.092980711 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:336:gst_h264_parse_format_from_caps: parsing caps: video/x-h264, stream-format=(string)avc, alignment=(string)au, level=(string)4, profile=(string)main, codec_data=(buffer)014d0028ffe10016674d0028ab2016824d808800000300080000030194a001000468eaed48, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)1/1 0:00:00.093021374 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:2476:gst_h264_parse_set_caps: have packetized h264 0:00:00.093066504 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.093219123 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:2506:gst_h264_parse_set_caps: profile 4d0028 0:00:00.093249563 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.093237876 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:2514:gst_h264_parse_set_caps: nal length size 4 0:00:00.093319941 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 7 SPS, size 22 0:00:00.093359542 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:740:gst_h264_parse_process_nal: triggering src caps check 0:00:00.093366596 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:453:gst_h264_parser_store_nal: storing sps 0 0:00:00.093389499 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 8 PPS, size 4 0:00:00.093403571 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:773:gst_h264_parse_process_nal: triggering src caps check 0:00:00.093408850 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:457:gst_h264_parser_store_nal: storing pps 0 0:00:00.093515030 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:376:gst_h264_parse_negotiate: allowed caps: video/x-h264, parsed=(boolean)true, stream-format=(string){ avc, avc3, byte-stream }, alignment=(string){ au, nal } 0:00:00.093532526 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:383:gst_h264_parse_negotiate: negotiating with caps: video/x-h264, parsed=(boolean)true, stream-format=(string){ avc, avc3, byte-stream }, alignment=(string){ au, nal } 0:00:00.093547437 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:336:gst_h264_parse_format_from_caps: parsing caps: video/x-h264, parsed=(boolean)true, stream-format=(string)avc, alignment=(string)au 0:00:00.093560040 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:405:gst_h264_parse_negotiate: selected format avc, alignment au 0:00:00.093570647 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:1687:gst_h264_parse_update_src_caps: sps: 0x7f0d5527b010 0:00:00.093581103 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:1306:gst_h264_parse_make_codec_data: constructing codec_data: num_sps=1, num_pps=1 0:00:00.093594137 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:1741:gst_h264_parse_update_src_caps: framerate changed 50/2 0:00:00.093601794 27431 0x7f0d3400b320 INFO vaapiparse_h264 gsth264parse.c:1753:gst_h264_parse_update_src_caps: pixel aspect ratio has been changed 1/1 0:00:00.095083803 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.095094419 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.095104285 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.095111955 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.095120475 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.095529819 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.095542520 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.095558355 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.095568753 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.095579826 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.106720617 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.106762054 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.106773602 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.106800629 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.109577139 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.109578722 27431 0x7f0d3400b320 INFO vaapi gstvaapidisplay.c:119:libgstvaapi_init_once: gstreamer-vaapi version 0.7.0-17-g19a7af4 0:00:00.109618506 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.109628285 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.109638569 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.110376923 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:800:gst_vaapi_display_calculate_pixel_aspect_ratio: calculated pixel aspect ratio: 0.999820 libva info: VA-API version 0.38.1 libva info: va_getDriverName() returns 0 libva info: Trying to open /usr/lib64/dri/i965_drv_video.so libva info: Found init function __vaDriverInit_0_38 libva info: va_openDriver() returns 0 0:00:00.111173177 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:940:gst_vaapi_display_create_unlocked: VA-API version 0.38 0:00:00.111200644 27431 0x7f0d3400b320 INFO vaapidecode gstvaapipluginbase.c:52:plugin_set_display: set display 0x56087682b6d0 0:00:00.111220007 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:537:ensure_profiles: 10 profiles 0:00:00.111226879 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileMPEG2Simple 0:00:00.111232847 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileMPEG2Main 0:00:00.111237545 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileH264ConstrainedBaseline 0:00:00.111242632 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileH264Main 0:00:00.111247244 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileH264High 0:00:00.111251964 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileH264StereoHigh 0:00:00.111257356 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileVC1Simple 0:00:00.111260531 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileVC1Main 0:00:00.111263173 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:544:ensure_profiles: VAProfileVC1Advanced 0:00:00.111299690 27431 0x7f0d3400b320 DEBUG vaapidecodebin gstvaapidecodebin.c:138:activate_vpp: Enabling VPP 0:00:00.111559753 27431 0x7f0d3400b320 INFO vaapipostproc gstvaapipluginbase.c:52:plugin_set_display: set display 0x56087682b6d0 0:00:00.111633148 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:713:ensure_image_formats: 8 image formats 0:00:00.111641296 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: YV12 0:00:00.111647601 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: I420 0:00:00.111653226 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: NV12 0:00:00.111658407 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: YUY2 0:00:00.111664310 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: UYVY 0:00:00.111669395 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: 422H 0:00:00.111672816 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: RGBX 0:00:00.111675907 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:715:ensure_image_formats: BGRX 0:00:00.111680466 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidisplay.c:246:append_formats: unsupported format 422H 0:00:00.111687051 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 64x64, chroma type 0x1 0:00:00.111696953 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000000 0:00:00.111703925 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format NV12, size 64x64 0:00:00.111728357 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112116243 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112125950 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format YV12, size 64x64 0:00:00.112138022 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112415999 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112423673 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 64x64 0:00:00.112437292 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112542482 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112548938 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format YUY2, size 64x64 0:00:00.112557808 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112648955 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112655165 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format UYVY, size 64x64 0:00:00.112666818 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112753484 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112759487 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format BGRx, size 64x64 0:00:00.112772362 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112851830 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112857423 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format RGBx, size 64x64 0:00:00.112871339 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.112974564 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.112999778 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000000 0:00:00.113445969 27431 0x7f0d3400b320 INFO vaapidecode gstvaapidecode.c:191:gst_vaapidecode_update_sink_caps: new sink caps = video/x-h264, stream-format=(string)avc, alignment=(string)au, level=(string)4, profile=(string)main, codec_data=(buffer)014d0028ffe10016674d0028ab2016824d808800000300080000030194a001000468eaed48, width=(int)720, height=(int)576, framerate=(fraction)25/1, pixel-aspect-ratio=(fraction)1/1, parsed=(boolean)true 0:00:00.113549247 27431 0x7f0d3400b320 DEBUG vaapidecode gstvaapipluginbase.c:452:ensure_sinkpad_buffer_pool: assume video buffer pool format is NV12 0:00:00.113578269 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 720x576 0:00:00.113599911 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.113615976 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.114091146 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 116 0:00:00.114100995 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 6 SEI, size 112 0:00:00.114117091 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:805:gst_h264_parse_process_nal: marking SEI in frame at offset 0 0:00:00.114123941 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 112 0:00:00.114132247 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 243 0:00:00.114138796 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 5 Slice IDR, size 123 0:00:00.114143535 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.114146248 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.114151889 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 7 0:00:00.114156405 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:861:gst_h264_parse_process_nal: marking IDR in frame at offset 116 0:00:00.114159766 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:867:gst_h264_parse_process_nal: moved IDR mark to SEI position 0 0:00:00.114162976 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 123 0:00:00.114172650 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:1687:gst_h264_parse_update_src_caps: sps: 0x7f0d5527b010 0:00:00.114178421 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:1306:gst_h264_parse_make_codec_data: constructing codec_data: num_sps=1, num_pps=1 0:00:00.114306603 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.114529032 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1661:parse_sps: parse SPS 0:00:00.114543152 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1816:decode_sps: decode SPS 0:00:00.114549684 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1708:parse_pps: parse PPS 0:00:00.114554433 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1842:decode_pps: decode PPS 0:00:00.114560602 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1661:parse_sps: parse SPS 0:00:00.114570235 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1708:parse_pps: parse PPS 0:00:00.114576270 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1734:parse_sei: parse SEI 0:00:00.114584316 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.114595662 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1816:decode_sps: decode SPS 0:00:00.114598954 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1842:decode_pps: decode PPS 0:00:00.114601491 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1855:decode_sei: decode SEI messages 0:00:00.114604937 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1430:ensure_context: maximum number of views changed to 1 0:00:00.114609167 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1435:ensure_context: DPB size increased 0:00:00.114612515 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1446:ensure_context: profile changed to 2343632 0:00:00.114615983 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1497:ensure_context: size changed 0:00:00.114622549 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114628994 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000000 0:00:00.114632633 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114636530 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000001 0:00:00.114639495 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114643069 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000002 0:00:00.114645974 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114649476 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000003 0:00:00.114652305 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114655788 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000004 0:00:00.114658631 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114662082 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000005 0:00:00.114664933 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114668468 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000006 0:00:00.114671268 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114674803 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000007 0:00:00.114677643 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114681078 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000008 0:00:00.114686567 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114690483 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000009 0:00:00.114693460 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114696997 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x400000a 0:00:00.114699838 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114704851 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x400000b 0:00:00.114707881 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114711605 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x400000c 0:00:00.114714477 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114717959 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x400000d 0:00:00.114720864 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114724483 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x400000e 0:00:00.114727356 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114730825 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x400000f 0:00:00.114733757 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114739619 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000010 0:00:00.114742922 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114746569 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000011 0:00:00.114749600 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114753161 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000012 0:00:00.114756075 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 720x576, chroma type 0x1 0:00:00.114759548 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000013 0:00:00.114794758 27431 0x7f0d3400b320 DEBUG vaapi gstvaapicontext.c:282:context_create: context 0x02000001 0:00:00.114800609 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1100:dpb_reset: DPB size 16 0:00:00.114811216 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3332:init_picture: 0:00:00.114815022 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.114818600 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (123 bytes) 0:00:00.114838792 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.114843178 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.114847492 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000000 0:00:00.115599022 27431 0x7f0d3400b320 DEBUG vaapidecode gstvaapidecode.c:501:gst_vaapidecode_handle_frame: activating the decoder 0:00:00.115874980 27431 0x7f0d3400b320 INFO vaapidecode gstvaapidecode.c:247:gst_vaapidecode_update_src_caps: new src caps = video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 Got context from element 'vaapidecode': gst.vaapi.Display=context, gst.vaapi.Display=(GstVaapiDisplay)NULL; 0:00:00.116275220 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116301170 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116321804 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116341937 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116362276 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116382546 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116402019 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116421956 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116441954 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116463598 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116483008 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116502312 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Redistribute latency... 0:00:00.116537786 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:1145:gst_base_sink_query_latency: we are not yet ready for LATENCY query 0:00:00.116545001 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:1155:gst_base_sink_query_latency: latency query failed and we are live 0:00:00.116550176 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4906:default_element_query: query latency returns 0 0:00:00.116569808 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4447:gst_base_sink_send_event: handling event 0x560876c1b170 latency event: 0x560876c1b170, time 99:99:99.999999999, seq-num 250, GstEventLatency, latency=(guint64)0; 0:00:00.116586466 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4464:gst_base_sink_send_event: latency set to 0:00:00.000000000 0:00:00.116596050 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4494:gst_base_sink_send_event: handled event 0x560876c1b170 latency event: 0x560876c1b170, time 99:99:99.999999999, seq-num 250, GstEventLatency, latency=(guint64)0;: 1 0:00:00.116625302 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116637768 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.116646298 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.116830645 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipostproc.c:883:gst_vaapipostproc_update_sink_caps: new sink caps = video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 0:00:00.116851114 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipostproc.c:904:gst_vaapipostproc_update_src_caps: new src caps = video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 0:00:00.116938454 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipluginbase.c:52:plugin_set_display: set display 0x56087682b6d0 0:00:00.117101793 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 720x576 0:00:00.117125266 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.117142800 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.117552431 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:4970:gst_base_sink_default_query: Checking if requested caps video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 are a subset of pad caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string){ RGBA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)NV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGB, BGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] result 0 0:00:00.117632013 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:4970:gst_base_sink_default_query: Checking if requested caps video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 are a subset of pad caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string){ RGBA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)NV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGB, BGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] result 0 0:00:00.117840404 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipluginbase.c:689:gst_vaapi_plugin_base_decide_allocation: No pool. Making a new pool 0:00:00.117891931 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 720x576 0:00:00.117918821 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.117941923 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.118248627 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:4970:gst_base_sink_default_query: Checking if requested caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 are a subset of pad caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string){ RGBA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)NV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGB, BGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] result 1 0:00:00.118310415 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipostproc.c:883:gst_vaapipostproc_update_sink_caps: new sink caps = video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 0:00:00.118332119 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipostproc.c:904:gst_vaapipostproc_update_src_caps: new src caps = video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 0:00:00.118438576 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipluginbase.c:52:plugin_set_display: set display 0x56087682b6d0 0:00:00.118605583 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 720x576 0:00:00.118628709 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.118649908 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.118699156 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:4970:gst_base_sink_default_query: Checking if requested caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 are a subset of pad caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string){ RGBA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)NV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGB, BGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] result 1 0:00:00.118767504 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:4970:gst_base_sink_default_query: Checking if requested caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 are a subset of pad caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string){ RGBA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)NV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGB, BGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] result 1 0:00:00.118821756 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d38005510 stream-start event: 0x7f0d38005510, time 99:99:99.999999999, seq-num 42, GstEventStreamStart, stream-id=(string)be4d9b3e46e4175b58b06d5d2db674c2991fbcb821a413f6742f71acdf0c835c/003, flags=(GstStreamFlags)GST_STREAM_FLAG_NONE, group-id=(uint)1; 0:00:00.118841406 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3110:gst_base_sink_default_event: Now posting STREAM_START (seqnum:42) 0:00:00.118921615 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.118948676 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.118956973 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.118965926 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.118861173 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:4970:gst_base_sink_default_query: Checking if requested caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 are a subset of pad caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string){ RGBA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)NV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGBA, BGRA }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw, format=(string){ RGB, BGR }, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ] result 1 0:00:00.119012098 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d1c005510 caps event: 0x7f0d1c005510, time 99:99:99.999999999, seq-num 258, GstEventCaps, caps=(GstCaps)"video/x-raw\(meta:GstVideoGLTextureUploadMeta\)\,\ format\=\(string\)RGBA\,\ width\=\(int\)720\,\ height\=\(int\)576\,\ interlace-mode\=\(string\)progressive\,\ pixel-aspect-ratio\=\(fraction\)1/1\,\ colorimetry\=\(string\)sRGB\,\ framerate\=\(fraction\)25/1"; 0:00:00.119036036 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3127:gst_base_sink_default_event: caps 0x7f0d1c005510 0:00:00.119043251 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:369:clutter_gst_parse_caps: save:0, caps:video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 0:00:00.119068961 27431 0x7f0d3402e320 INFO cluttersink clutter-gst-video-sink.c:426:clutter_gst_parse_caps: found the RGB 32 renderer 0:00:00.119335883 27431 0x7f0d3402e320 INFO vaapipostproc gstvaapipluginbase.c:689:gst_vaapi_plugin_base_decide_allocation: No pool. Making a new pool 0:00:00.119392005 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format RGBA, size 720x576 0:00:00.119403340 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:759:ensure_subpicture_formats: 6 subpicture formats 0:00:00.119409155 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:761:ensure_subpicture_formats: AI44 0:00:00.119413847 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:761:ensure_subpicture_formats: IA44 0:00:00.119417217 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:761:ensure_subpicture_formats: IA88 0:00:00.119420304 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:761:ensure_subpicture_formats: AI88 0:00:00.119423283 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:761:ensure_subpicture_formats: BGRA 0:00:00.119426294 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:761:ensure_subpicture_formats: RGBA 0:00:00.119430533 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:246:append_formats: unsupported format AI44 0:00:00.119437182 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:246:append_formats: unsupported format IA44 0:00:00.119443135 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:246:append_formats: unsupported format IA88 0:00:00.119448996 27431 0x7f0d3402e320 DEBUG vaapi gstvaapidisplay.c:246:append_formats: unsupported format AI88 0:00:00.119470977 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.119489947 27431 0x7f0d3402e320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.119806525 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:334:gst_vaapi_surface_new: size 64x64, chroma type 0x1 0:00:00.119816957 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:121:gst_vaapi_surface_create: surface 0x4000014 0:00:00.119822229 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format NV12, size 64x64 0:00:00.119842928 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.120050895 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.120059166 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format YV12, size 64x64 0:00:00.120071087 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.120285500 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.120292947 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 64x64 0:00:00.120305559 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.120587121 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.120594820 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format YUY2, size 64x64 0:00:00.120606895 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.120748083 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.120757657 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format UYVY, size 64x64 0:00:00.120776965 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.120978261 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.120985928 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format BGRx, size 64x64 0:00:00.120995443 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.121093310 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.121102291 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format RGBx, size 64x64 0:00:00.121121365 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.121222725 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.121241550 27431 0x7f0d3400b320 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000014 0:00:00.121377118 27431 0x7f0d3400b320 INFO vaapidecode gstvaapipluginbase.c:689:gst_vaapi_plugin_base_decide_allocation: No pool. Making a new pool 0:00:00.121441200 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 720x576 0:00:00.121465254 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.121482642 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.121558641 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 23 0:00:00.121570947 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 19 0:00:00.121579100 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.121584010 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.121595771 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.121604868 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 19 0:00:00.121648082 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.121733086 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.121761908 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.121768216 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (19 bytes) 0:00:00.121789333 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.121796483 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.121800798 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.121805551 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000001 0:00:00.122592831 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.122607081 27431 0x7f0d3400b320 DEBUG vaapidecode gstvaapidecode.c:501:gst_vaapidecode_handle_frame: activating the decoder 0:00:00.122967709 27431 0x7f0d3400b320 INFO vaapidecode gstvaapidecode.c:247:gst_vaapidecode_update_src_caps: new src caps = video/x-raw(memory:VASurface), format=(string)I420, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, chroma-site=(string)jpeg, colorimetry=(string)bt601, framerate=(fraction)25/1 Redistribute latency... 0:00:00.123088808 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:1145:gst_base_sink_query_latency: we are not yet ready for LATENCY query 0:00:00.123096516 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:1155:gst_base_sink_query_latency: latency query failed and we are live 0:00:00.123101732 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4906:default_element_query: query latency returns 0 0:00:00.123123480 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4447:gst_base_sink_send_event: handling event 0x560876c1b170 latency event: 0x560876c1b170, time 99:99:99.999999999, seq-num 265, GstEventLatency, latency=(guint64)0; 0:00:00.123140733 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4464:gst_base_sink_send_event: latency set to 0:00:00.000000000 0:00:00.123149619 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4494:gst_base_sink_send_event: handled event 0x560876c1b170 latency event: 0x560876c1b170, time 99:99:99.999999999, seq-num 265, GstEventLatency, latency=(guint64)0;: 1 0:00:00.123192823 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.123206168 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.123215502 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.123222864 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.123231909 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.123470850 27431 0x7f0d3400b320 INFO vaapidecode gstvaapipluginbase.c:689:gst_vaapi_plugin_base_decide_allocation: No pool. Making a new pool 0:00:00.123552918 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:261:gst_vaapi_image_new: format I420, size 720x576 0:00:00.123586891 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:206:gst_vaapi_image_create: image 0xa000000 0:00:00.123617648 27431 0x7f0d3400b320 DEBUG vaapi gstvaapiimage.c:116:gst_vaapi_image_destroy: image 0xa000000 0:00:00.123716164 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 109 0:00:00.123725089 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 105 0:00:00.123732312 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.123736674 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.123748628 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.123756844 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 105 0:00:00.123774748 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.123795018 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.123821484 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.123827433 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (105 bytes) 0:00:00.123847710 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.123854216 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.123859013 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.123863929 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000002 0:00:00.124551035 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.124817741 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 173 0:00:00.124829848 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 169 0:00:00.124838253 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.124849423 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.124861153 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.124869325 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 169 0:00:00.124890446 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.124917709 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.124942908 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.124950758 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (169 bytes) 0:00:00.124973716 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.124978205 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.124981409 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.124986627 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000003 0:00:00.125651181 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.125688426 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 543 0:00:00.125697887 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 539 0:00:00.125705411 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.125709692 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.125719567 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.125727365 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 539 0:00:00.125747567 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.125769565 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.125793771 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.125801984 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (539 bytes) 0:00:00.125831349 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.125837879 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.125842559 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.125849078 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000004 0:00:00.126575394 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.126618578 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 938 0:00:00.126628581 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 934 0:00:00.126636476 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.126641009 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.126651431 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.126659488 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 934 0:00:00.126680938 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.126708446 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.126737704 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.126746944 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (934 bytes) 0:00:00.126773416 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.126779651 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.126784531 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.126791160 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000005 0:00:00.127502924 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.127539973 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 1370 0:00:00.127549157 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 1366 0:00:00.127557469 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.127562175 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.127572233 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.127580356 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 1366 0:00:00.127608020 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.127633951 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.127665963 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.127674292 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (1366 bytes) 0:00:00.127698245 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.127704935 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.127713100 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.127719601 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000006 0:00:00.128422949 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.128466046 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 1294 0:00:00.128475181 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 1290 0:00:00.128483202 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.128487360 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.128498190 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.128505348 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 1290 0:00:00.128530990 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.128555931 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.128582358 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.128590302 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (1290 bytes) 0:00:00.128615764 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.128622211 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.128626817 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.128633656 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000007 0:00:00.129361469 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.129398742 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2286 0:00:00.129408022 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2282 0:00:00.129415657 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.129420421 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.129431698 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.129439628 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2282 0:00:00.129465253 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.129497649 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.129529630 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.129538120 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2282 bytes) 0:00:00.129560546 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.129567715 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.129572630 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.129578903 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000008 0:00:00.130284025 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.130325877 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 1877 0:00:00.130334878 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 1873 0:00:00.130343079 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.130347457 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.130358137 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.130365702 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 1873 0:00:00.130391142 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.130419069 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.130445354 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.130453916 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (1873 bytes) 0:00:00.130477631 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.130483662 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.130488524 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.130494816 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000009 0:00:00.130967709 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.131179251 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2686 0:00:00.131189622 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2682 0:00:00.131198445 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.131201585 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.131212346 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.131217188 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2682 0:00:00.131275377 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.131312204 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.131340574 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.131347207 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2682 bytes) 0:00:00.131367646 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.131373648 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.131378773 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.131385895 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000a 0:00:00.131782025 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.131984636 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2102 0:00:00.131996121 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2098 0:00:00.132005117 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.132009944 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.132020970 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.132028693 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2098 0:00:00.132045505 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.132071115 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.132099072 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.132107320 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2098 bytes) 0:00:00.132127802 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.132131635 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.132134696 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.132141121 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000b 0:00:00.132812760 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.132853574 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 4430 0:00:00.132867138 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 4426 0:00:00.132875526 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.132887297 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.132896308 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.132903046 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 4426 0:00:00.132926003 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.132955143 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.132979964 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.132988328 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (4426 bytes) 0:00:00.133017064 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.133023287 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.133028318 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.133034490 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000c 0:00:00.133762093 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.133825094 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2747 0:00:00.133835015 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2743 0:00:00.133843678 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.133848029 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.133857720 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.133867405 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2743 0:00:00.133900809 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.133927442 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.133960461 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.133969259 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2743 bytes) 0:00:00.133995832 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.134002799 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.134008003 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.134019099 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000d 0:00:00.134725102 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.134790909 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 5064 0:00:00.134801079 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 5060 0:00:00.134809415 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.134814060 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.134823995 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.134831757 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 5060 0:00:00.134856582 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.134888701 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.134916628 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.134925562 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (5060 bytes) 0:00:00.134956306 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.134963945 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.134968805 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.134974992 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000e 0:00:00.135698189 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.135754872 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 3368 0:00:00.135763975 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 3364 0:00:00.135772307 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.135777249 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.135792358 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.135799751 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 3364 0:00:00.135823359 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.135847215 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.135873887 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.135897101 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (3364 bytes) 0:00:00.135926499 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.135932959 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.135937712 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.135943784 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000f 0:00:00.136641520 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.136706731 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 6265 0:00:00.136716482 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 6261 0:00:00.136724406 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.136733434 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.136744957 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.136752932 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 6261 0:00:00.136777691 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.136804465 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.136831699 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.136841345 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (6261 bytes) 0:00:00.136869702 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.136876044 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.136888777 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.136895525 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000010 0:00:00.137600223 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.137614218 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 0 (surface 0x04000000) 0:00:00.137627599 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 0 (surface 0x04000000) 0:00:00.137743849 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 4462 0:00:00.137750696 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 4458 0:00:00.137758196 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.137771387 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.137714367 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d340055d0 segment event: 0x7f0d340055d0, time 99:99:99.999999999, seq-num 113, GstEventSegment, segment=(GstSegment)"GstSegment, flags=(GstSegmentFlags)GST_SEGMENT_FLAG_NONE, rate=(double)1, applied-rate=(double)1, format=(GstFormat)GST_FORMAT_TIME, base=(guint64)0, offset=(guint64)0, start=(guint64)0, stop=(guint64)32120000000, time=(guint64)0, position=(guint64)0, duration=(guint64)18446744073709551615;"; 0:00:00.137782063 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.137793480 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 4458 0:00:00.137793533 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3159:gst_base_sink_default_event: configured segment time segment start=0:00:00.000000000, offset=0:00:00.000000000, stop=0:00:32.120000000, rate=1.000000, applied_rate=1.000000, flags=0x00, time=0:00:00.000000000, base=0:00:00.000000000, position 0:00:00.000000000, duration 99:99:99.999999999 0:00:00.137812659 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.137832989 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.137825454 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d28004260 tag event: 0x7f0d28004260, time 99:99:99.999999999, seq-num 247, GstTagList-stream, taglist=(taglist)"taglist\,\ video-codec\=\(string\)\"H.264\\\ /\\\ AVC\"\,\ maximum-bitrate\=\(uint\)2122096\,\ bitrate\=\(uint\)1573452\,\ language-code\=\(string\)en\;"; 0:00:00.137855341 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.137865044 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (4458 bytes) 0:00:00.137905957 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.137913866 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.137918673 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.137924582 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000011 0:00:00.137900089 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d34005410 tag event: 0x7f0d34005410, time 99:99:99.999999999, seq-num 141, GstTagList-global, taglist=(taglist)"taglist\,\ datetime\=\(datetime\)2004-11-19T17:01:30Z\,\ private-qt-tag\=\(sample\)0000000f6e64726d00000001000000:None:R3N0U2VnbWVudCwgZmxhZ3M9KEdzdFNlZ21lbnRGbGFncylHU1RfU0VHTUVOVF9GTEFHX05PTkUsIHJhdGU9KGRvdWJsZSkxLCBhcHBsaWVkLXJhdGU9KGRvdWJsZSkxLCBmb3JtYXQ9KEdzdEZvcm1hdClHU1RfRk9STUFUX1RJTUUsIGJhc2U9KGd1aW50NjQpMCwgb2Zmc2V0PShndWludDY0KTAsIHN0YXJ0PShndWludDY0KTAsIHN0b3A9KGd1aW50NjQpMTg0NDY3NDQwNzM3MDk1NTE2MTUsIHRpbWU9KGd1aW50NjQpMCwgcG9zaXRpb249KGd1aW50NjQpMCwgZHVyYXRpb249KGd1aW50NjQpMTg0NDY3NDQwNzM3MDk1NTE2MTU7AA__:YXBwbGljYXRpb24veC1nc3QtcXQtbmRybS10YWcsIHN0eWxlPShzdHJpbmcpaXNvOwA_\,\ container-format\=\(string\)\"ISO\\\ MP4/M4A\"\;"; 0:00:00.137993335 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.138039434 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.040000000, end: 0:00:00.080000000 0:00:00.138057245 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.040000000, stop: 0:00:00.080000000, do_sync 1 0:00:00.138071111 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2249:gst_base_sink_do_preroll: prerolling object 0x7f0d34049470 0:00:00.138078175 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.138084300 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.138085194 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2272:gst_base_sink_do_preroll: preroll buffer 0:00:00.040000000 0:00:00.138101379 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.138105916 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.138143845 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.138146923 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1503:gst_base_sink_commit_state: commiting state to PAUSED 0:00:00.138161760 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1528:gst_base_sink_commit_state: posting PAUSED state change message 0:00:00.138175767 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1534:gst_base_sink_commit_state: posting async-done message 0:00:00.138156537 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.138191819 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:567:clutter_gst_source_dispatch: Handling new caps video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 0:00:00.138241945 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:369:clutter_gst_parse_caps: save:1, caps:video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 0:00:00.138334745 27431 0x560876a662c0 INFO cluttersink clutter-gst-video-sink.c:426:clutter_gst_parse_caps: found the GL Texture upload renderer renderer 0:00:00.138344374 27431 0x560876a662c0 INFO cluttersink clutter-gst-video-sink.c:441:clutter_gst_parse_caps: storing usage of the GL Texture upload renderer renderer 0:00:00.138350749 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:581:clutter_gst_source_dispatch: No existing texture, creating stage and actor 0:00:00.138666715 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.138682078 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 1 (surface 0x04000001) 0:00:00.138696490 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 1 (surface 0x04000001) 0:00:00.138753509 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 8115 0:00:00.138767312 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 8111 0:00:00.138775562 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.138779893 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.138791539 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.138798541 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 8111 0:00:00.138826312 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.138853712 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.138889577 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.138900097 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (8111 bytes) 0:00:00.138925928 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.138932354 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.138937797 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.138944298 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000012 0:00:00.139693944 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.139712336 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 2 (surface 0x04000002) 0:00:00.139727282 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 2 (surface 0x04000002) 0:00:00.139778457 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 5874 0:00:00.139787902 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 5870 0:00:00.139796625 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.139800866 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.139811613 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.139819369 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 5870 0:00:00.139846938 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.139874450 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:00.139912354 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.139921306 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (5870 bytes) 0:00:00.139946954 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.139957401 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.139962141 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.139968276 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000013 Clutter-Message: [ +78130]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +78143]:[BACKEND]:clutter-stage.c:2138: Creating stage from the default backend Clutter-Message: [ +78227]:[ANIMATION]:clutter-actor.c:19221: Skipping implicit transition for '[:0x560876c2a530]::background-color' Clutter-Message: [ +78237]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_frustum: Matrix type: DIRTY, flags: 540 1.299038 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.002002 -0.200200 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available cogl_matrix_perspective: Matrix type: DIRTY, flags: 540 1.299038 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.002002 -0.200200 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.769800 0.000000 0.000000 0.000000 0.000000 0.577350 0.000000 0.000000 -0.000000 -0.000000 -0.000000 -1.000000 0.000000 0.000000 -4.995000 5.005000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 0:00:00.140727491 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.140744427 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 3 (surface 0x04000003) 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0:00:00.140759745 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 3 (surface 0x04000003) 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_translate: Matrix type: DIRTY, flags: 504 1.000000 0.000000 0.000000 -38.490017 0:00:00.140814747 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 9075 0:00:00.140824097 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 9071 0:00:00.140831727 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.140836427 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.140847904 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.140855629 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 9071 0:00:00.140899379 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.140930706 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0.000000 1.000000 0.000000 28.867514 0.000000 0.000000 1.000000 -50.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_scale: Matrix type: DIRTY, flags: 514 0.120281 -0.000000 0.000000 -38.490017 0.000000 -0.120281 0.000000 28.867514 0.000000 -0.000000 0.120281 -50.000000 0.000000 -0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +78746]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d280589e0 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79ce0 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d28058ad0 1 Clutter-Message: [ +78926]:[LAYOUT]:clutter-actor.c:6250: Creating default layout manager Clutter-Message: [ +78937]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +78965]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +78975]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no 0:00:00.141371770 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:369:clutter_gst_parse_caps: save:1, caps:video/x-raw(meta:GstVideoGLTextureUploadMeta), format=(string)RGBA, width=(int)720, height=(int)576, interlace-mode=(string)progressive, pixel-aspect-ratio=(fraction)1/1, colorimetry=(string)sRGB, framerate=(fraction)25/1 0:00:00.141414413 27431 0x560876a662c0 INFO cluttersink clutter-gst-video-sink.c:426:clutter_gst_parse_caps: found the GL Texture upload renderer renderer 0:00:00.141421349 27431 0x560876a662c0 INFO cluttersink clutter-gst-video-sink.c:441:clutter_gst_parse_caps: storing usage of the GL Texture upload renderer renderer Clutter-Message: [ +79054]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79065]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79075]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79080]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79087]:[ACTOR]:clutter-actor.c:2012: Realizing actor '[:0x560876c2a530]' Clutter-Message: [ +79099]:[LAYOUT]:clutter-actor.c:9530: Width request for -1.00 px Clutter-Message: [ +79122]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +79128]:[LAYOUT]:clutter-actor.c:9665: Height request for 720.00 px Cogl-Message: [OBJECT] cogl-matrix-stack.c:50 & COGL MatrixStack NEW 0x7f0d1c003aa0 1 Cogl-Message: [OBJECT] cogl-matrix-stack.c:50 & COGL MatrixStack NEW 0x7f0d1c003b00 1 Cogl-Message: [OBJECT] cogl-journal.c:129 & COGL Journal NEW 0x5608768104b0 1 Cogl-Message: [OBJECT] cogl-onscreen.c:55 & COGL Onscreen NEW 0x560876c2fb20 1 Clutter-Message: [ +79312]:[BACKEND]:cogl/clutter-stage-cogl.c:136: Realizing stage 'ClutterStageGdk' [0x560876c2b030] Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:992 & Found an ARGB FBConfig [index:1] 0:00:00.141715891 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2202:gst_base_sink_wait_preroll: waiting in preroll for flush or PLAYING Clutter-Message: [ +79744]:[ACTOR]:clutter-stage.c:1078: Recomputing layout Clutter-Message: [ +79755]:[LAYOUT]:clutter-actor.c:9115: Preferred size (height-for-width) Clutter-Message: [ +79761]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +79770]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +79777]:[ACTOR]:clutter-stage.c:1094: Allocating (0, 0 - 720, 576) for the stage Clutter-Message: [ +79784]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +79791]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +79799]:[LAYOUT]:clutter-actor.c:9306: Adjusting allocated X and width Clutter-Message: [ +79804]:[LAYOUT]:clutter-actor.c:9344: Adjusting allocated Y and height Clutter-Message: [ +79811]:[ANIMATION]:clutter-actor.c:19221: Skipping implicit transition for '[:0x560876c2a530]::allocation' Clutter-Message: [ +79820]:[LAYOUT]:clutter-actor.c:9946: Calling [:0x560876c2a530]::allocate() Clutter-Message: [ +79827]:[LAYOUT]:clutter-stage.c:394: Following allocation to 720.00x576.00 (absolute origin not changed) Clutter-Message: [ +79833]:[LAYOUT]:clutter-actor.c:2497: Allocation for '[:0x560876c2a530]' changed Clutter-Message: [ +79839]:[LAYOUT]:clutter-actor.c:2602: Allocating 1 children of [:0x560876c2a530] at { 0.00, 0.00 - 720.00 x 576.00 } using ClutterFixedLayout Clutter-Message: [ +79848]:[LAYOUT]:clutter-actor.c:9115: Preferred size (height-for-width) Clutter-Message: [ +79854]:[LAYOUT]:clutter-actor.c:9530: Width request for -1.00 px Clutter-Message: [ +79861]:[LAYOUT]:clutter-actor.c:9665: Height request for 0.00 px Clutter-Message: [ +79868]:[LAYOUT]:clutter-actor.c:9946: Calling [:0x560876c30380]::allocate() 0:00:00.142256056 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:512:on_stage_allocation_changed: Size changed to 720/576 Clutter-Message: [ +79891]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79901]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79912]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79920]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79926]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79931]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79937]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79943]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c30380]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79957]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79965]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79972]:[PAINT]:clutter-actor.c:8793: Skipping queue_redraw('[:0x560876c2a530]'): mapped=no, mapped_clones=no, in_cloned_branch=no Clutter-Message: [ +79978]:[ACTOR]:clutter-actor.c:1503: Mapping actor '[:0x560876c2a530]' Clutter-Message: [ +79983]:[ACTOR]:clutter-actor.c:1512: Pick id '0' for actor '[:0x560876c2a530]' Clutter-Message: [ +79987]:[ACTOR]:clutter-actor.c:2012: Realizing actor '[:0x560876c30380]' Clutter-Message: [ +79994]:[TEXTURE]:deprecated/clutter-texture.c:326: Texture realized Clutter-Message: [ +80000]:[ACTOR]:clutter-actor.c:1503: Mapping actor '[:0x560876c30380]' Clutter-Message: [ +80006]:[ACTOR]:clutter-actor.c:1512: Pick id '1' for actor '[:0x560876c30380]' 0:00:00.142413353 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 Cogl-Message: [OBJECT] cogl-texture-2d.c:64 & COGL Texture2D NEW 0x560876c33200 1 intelNewTextureObject intelNewTextureImage intel_free_texture_image_buffer intelTexImage mesa_format MESA_FORMAT_R8G8B8A8_UNORM target GL_TEXTURE_2D format GL_RGBA type GL_UNSIGNED_BYTE level 0 720x576x1 intel_free_texture_image_buffer intel_miptree_create_for_teximage intel_alloc_texture_image_buffer: alloc obj 0x560876c332c0 level 0 720x576x1 using new miptree 0x560876c337e0 intelTexImage: upload image 720x576x1 pixels (nil) intel_free_texture_image_buffer intel_alloc_texture_image_buffer: alloc obj 0x560876c332c0 level 0 720x576x1 using object's miptree 0x560876c337e0 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d28058bc0 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79d90 1 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglPipeline FREE 0x7f0d28058ad0 Clutter-Message: [ +80165]:[TEXTURE]:deprecated/clutter-texture.c:1531: set size (w:720, h:576) Clutter-Message: [ +80172]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +80177]:[PAINT]:clutter-stage.c:3957: First redraw request Clutter-Message: [ +80211]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:370: Adding stage 0x560876c2a530 with clock 0x560876a69f90 Clutter-Message: [ +80225]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +80230]:[PAINT]:clutter-stage.c:3969: Redraw request number 1 Clutter-Message: [ +80236]:[CLIPPING]:clutter-stage.c:3983: Bail from stage_queue_actor_redraw ([:0x560876c30380]): Unclipped redraw of actor already queued intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject brw_context.c:322: Batchbuffer flush with 844b (pkt) + 160b (state) = 1004b (3.1%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00004000: qword write, 0x7f1a6044: 0x00610004: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00101001: no write, cs stall, render target cache flush, depth cache flush, 0x7f1a6058: 0x00000000: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00000c0c: no write, instruction cache invalidate, texture cache invalidate, constant cache invalidate, state cache invalidate, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x7f1a607c: 0x61020000: STATE_SIP 0x7f1a6080: 0x00000000: dword 1 0x7f1a6084: 0x680b0001: 3DSTATE_VF_STATISTICS 0x7f1a6088: 0x7a000003: PIPE_CONTROL 0x7f1a608c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6090: 0x00000000: destination address 0x7f1a6094: 0x00000000: immediate dword low 0x7f1a6098: 0x00000000: immediate dword high 0x7f1a609c: 0x7a000003: PIPE_CONTROL 0x7f1a60a0: 0x00004000: qword write, 0x7f1a60a4: 0x00610004: destination address 0x7f1a60a8: 0x00000000: immediate dword low 0x7f1a60ac: 0x00000000: immediate dword high 0x7f1a60b0: 0x7a000003: PIPE_CONTROL 0x7f1a60b4: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a60b8: 0x00000000: destination address 0x7f1a60bc: 0x00000000: immediate dword low 0x7f1a60c0: 0x00000000: immediate dword high 0x7f1a60c4: 0x7a000003: PIPE_CONTROL 0x7f1a60c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a60cc: 0x00000000: destination address 0x7f1a60d0: 0x00000000: immediate dword low 0x7f1a60d4: 0x00000000: immediate dword high 0x7f1a60d8: 0x7a000003: PIPE_CONTROL 0x7f1a60dc: 0x00004000: qword write, 0x7f1a60e0: 0x00610004: destination address 0x7f1a60e4: 0x00000000: immediate dword low 0x7f1a60e8: 0x00000000: immediate dword high 0x7f1a60ec: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60f0: 0x00000000: dword 1 0x7f1a60f4: 0x00000000: dword 2 0x7f1a60f8: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60fc: 0x00000001: dword 1 0x7f1a6100: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6104: 0x00000001: general state base address 0x00000000 0x7f1a6108: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a610c: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6110: 0x00000001: indirect state base address 0x00000000 0x7f1a6114: 0x00000001: instruction state base address 0x00000000 0x7f1a6118: 0x00000001: general state upper bound disabled 0x7f1a611c: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6120: 0x00000001: indirect state upper bound disabled 0x7f1a6124: 0x00000001: instruction state upper bound disabled 0x7f1a6128: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a612c: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a6130: 0x7f1adfa0: buffer address 0x7f1a6134: 0x7f1adfff: max index 0x7f1a6138: 0x00000000: mbz 0x7f1a613c: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a6140: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a6144: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6148: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a614c: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6150: 0x78050001: 3DSTATE_URB 0x7f1a6154: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a6158: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a615c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6160: 0x00000001: blend change 1 0x7f1a6164: 0x00007f81: depth stencil change 1 0x7f1a6168: 0x00000001: cc change 1 0x7f1a616c: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6170: 0x00000000: dword 1 0x7f1a6174: 0x00000000: dword 2 0x7f1a6178: 0x00000000: dword 3 0x7f1a617c: 0x00000000: dword 4 0x7f1a6180: 0x78100004: 3DSTATE_VS 0x7f1a6184: 0x00000000: kernel pointer 0x7f1a6188: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a618c: 0x00000000: scratch offset 0x7f1a6190: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6194: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a6198: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a619c: 0x00000000: dword 1 0x7f1a61a0: 0x00000000: dword 2 0x7f1a61a4: 0x00000000: dword 3 0x7f1a61a8: 0x00000000: dword 4 0x7f1a61ac: 0x78110005: 3DSTATE_GS 0x7f1a61b0: 0x00000000: kernel pointer 0x7f1a61b4: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61b8: 0x00000000: scratch offset 0x7f1a61bc: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a61c0: 0x00000000: Max Threads 1, Rendering disable 0x7f1a61c4: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a61c8: 0x78120002: 3DSTATE_CLIP 0x7f1a61cc: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a61d0: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a61d4: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a61d8: 0x78130012: 3DSTATE_SF 0x7f1a61dc: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a61e0: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a61e4: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a61e8: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61ec: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61f0: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61f4: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61f8: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61fc: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a6200: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a6204: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a6208: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a620c: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a6210: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a6214: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a6218: 0x00000000: Point Sprite TexCoord Enable 0x7f1a621c: 0x00000000: Const Interp Enable 0x7f1a6220: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a6224: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a6228: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a622c: 0x00000000: dword 1 0x7f1a6230: 0x00000000: dword 2 0x7f1a6234: 0x00000000: dword 3 0x7f1a6238: 0x00000000: dword 4 0x7f1a623c: 0x78140007: 3DSTATE_WM 0x7f1a6240: 0x00000000: kernel start pointer 0 0x7f1a6244: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6248: 0x00000000: scratch offset 0x7f1a624c: 0x08000000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 1, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6250: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6254: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a6258: 0x00000000: kernel start pointer 1 0x7f1a625c: 0x00000000: kernel start pointer 2 0x7f1a6260: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6264: 0x00000000: clip 0x7f1a6268: 0x00000000: sf 0x7f1a626c: 0x00007f60: cc 0x7f1a6270: 0x7a000003: PIPE_CONTROL 0x7f1a6274: 0x00002000: no write, depth stall, 0x7f1a6278: 0x00000000: destination address 0x7f1a627c: 0x00000000: immediate dword low 0x7f1a6280: 0x00000000: immediate dword high 0x7f1a6284: 0x7a000003: PIPE_CONTROL 0x7f1a6288: 0x00000001: no write, depth cache flush, 0x7f1a628c: 0x00000000: destination address 0x7f1a6290: 0x00000000: immediate dword low 0x7f1a6294: 0x00000000: immediate dword high 0x7f1a6298: 0x7a000003: PIPE_CONTROL 0x7f1a629c: 0x00002000: no write, depth stall, 0x7f1a62a0: 0x00000000: destination address 0x7f1a62a4: 0x00000000: immediate dword low 0x7f1a62a8: 0x00000000: immediate dword high 0x7f1a62ac: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a62b0: 0x2c6c007f: 2D, unknown, pitch = 128 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a62b4: 0x7e0ff000: depth offset 0x7f1a62b8: 0x001801c0: 8x4 0x7f1a62bc: 0x00000000: volume depth 0x7f1a62c0: 0x00000000: 0x7f1a62c4: 0x00000000: 0x7f1a62c8: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a62cc: 0x0000007f: dword 1 0x7f1a62d0: 0x7e0fe000: dword 2 0x7f1a62d4: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a62d8: 0x00000000: MI_NOOP 0x7f1a62dc: 0x00000000: MI_NOOP 0x7f1a62e0: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a62e4: 0x00000000: dword 1 0x7f1a62e8: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62ec: 0x00000000: top left: 0,0 0x7f1a62f0: 0x00030007: bottom right: 7,3 0x7f1a62f4: 0x00000000: origin: 0,0 0x7f1a62f8: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62fc: 0x00000003: vertex count 0x7f1a6300: 0x00000000: start vertex 0x7f1a6304: 0x00000001: instance count 0x7f1a6308: 0x00000000: start instance 0x7f1a630c: 0x00000000: index bias 0x7f1a6310: 0x7a000003: PIPE_CONTROL 0x7f1a6314: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6318: 0x00000000: destination address 0x7f1a631c: 0x00000000: immediate dword low 0x7f1a6320: 0x00000000: immediate dword high 0x7f1a6324: 0x7a000003: PIPE_CONTROL 0x7f1a6328: 0x00004000: qword write, 0x7f1a632c: 0x00610004: destination address 0x7f1a6330: 0x00000000: immediate dword low 0x7f1a6334: 0x00000000: immediate dword high 0x7f1a6338: 0x7a000003: PIPE_CONTROL 0x7f1a633c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6340: 0x00000000: destination address 0x7f1a6344: 0x00000000: immediate dword low 0x7f1a6348: 0x00000000: immediate dword high 0x7f1a634c: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 enter intel_update_renderbuffers, drawable 0x560876b5c4d0 enter intel_update_dri2_buffers, drawable 0x560876b5c4d0 intelNewTextureObject brw_context.c:322: Batchbuffer flush with 136b (pkt) + 0b (state) = 136b (0.4%) 0x7ed69000: 0x7a000003: PIPE_CONTROL 0x7ed69004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed69008: 0x00000000: destination address 0x7ed6900c: 0x00000000: immediate dword low 0x7ed69010: 0x00000000: immediate dword high 0x7ed69014: 0x7a000003: PIPE_CONTROL 0x7ed69018: 0x00004000: qword write, 0x7ed6901c: 0x7e0fd004: destination address 0x7ed69020: 0x00000000: immediate dword low 0x7ed69024: 0x00000000: immediate dword high 0x7ed69028: 0x7a000003: PIPE_CONTROL 0x7ed6902c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed69030: 0x00000000: destination address 0x7ed69034: 0x00000000: immediate dword low 0x7ed69038: 0x00000000: immediate dword high 0x7ed6903c: 0x7a000003: PIPE_CONTROL 0x7ed69040: 0x00004000: qword write, 0x7ed69044: 0x7e0fd004: destination address 0x7ed69048: 0x00000000: immediate dword low 0x7ed6904c: 0x00000000: immediate dword high 0x7ed69050: 0x7a000003: PIPE_CONTROL 0x7ed69054: 0x00101001: no write, cs stall, render target cache flush, depth cache flush, 0x7ed69058: 0x00000000: destination address 0x7ed6905c: 0x00000000: immediate dword low 0x7ed69060: 0x00000000: immediate dword high 0x7ed69064: 0x7a000003: PIPE_CONTROL 0x7ed69068: 0x00000c0c: no write, instruction cache invalidate, texture cache invalidate, constant cache invalidate, state cache invalidate, 0x7ed6906c: 0x00000000: destination address 0x7ed69070: 0x00000000: immediate dword low 0x7ed69074: 0x00000000: immediate dword high 0x7ed69078: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x7ed6907c: 0x61020000: STATE_SIP 0x7ed69080: 0x00000000: dword 1 0x7ed69084: 0x680b0001: 3DSTATE_VF_STATISTICS 0x7ed69088: 0x05000000: MI_BATCH_BUFFER_END 0x7ed6908c: 0x00000000: enter intel_update_renderbuffers, drawable 0x560876f00b30 enter intel_update_dri2_buffers, drawable 0x560876f00b30 attaching buffer 21, at 0, cpp 4, pitch 3072 intelNewTextureImage intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 672b (pkt) + 512b (state) = 1184b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x78050001: 3DSTATE_URB 0x7ed61064: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed61068: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed6106c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61070: 0x00007f81: blend change 1 0x7ed61074: 0x00000000: depth stencil change 0 0x7ed61078: 0x00000000: cc change 0 0x7ed6107c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61080: 0x00000000: blend change 0 0x7ed61084: 0x00000000: depth stencil change 0 0x7ed61088: 0x00007f41: cc change 1 0x7ed6108c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61090: 0x00000000: blend change 0 0x7ed61094: 0x00007f01: depth stencil change 1 0x7ed61098: 0x00000000: cc change 0 0x7ed6109c: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed610a0: 0x00000000: VS sampler state 0x7ed610a4: 0x00000000: GS sampler state 0x7ed610a8: 0x00007e20: WM sampler state 0x7ed610ac: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610b0: 0x00000000: dword 1 0x7ed610b4: 0x00000000: dword 2 0x7ed610b8: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610bc: 0x00000001: dword 1 0x7ed610c0: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610c4: 0x00007ec1: dword 1 0x7ed610c8: 0x00000000: dword 2 0x7ed610cc: 0x00000000: dword 3 0x7ed610d0: 0x00000000: dword 4 0x7ed610d4: 0x78100004: 3DSTATE_VS 0x7ed610d8: 0x00000340: kernel pointer 0x7ed610dc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610e0: 0x00000000: scratch offset 0x7ed610e4: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610e8: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610ec: 0x7a000003: PIPE_CONTROL 0x7ed610f0: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610f4: 0x00000000: destination address 0x7ed610f8: 0x00000000: immediate dword low 0x7ed610fc: 0x00000000: immediate dword high 0x7ed61100: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed61104: 0x00000000: dword 1 0x7ed61108: 0x00000000: dword 2 0x7ed6110c: 0x00000000: dword 3 0x7ed61110: 0x00000000: dword 4 0x7ed61114: 0x78110005: 3DSTATE_GS 0x7ed61118: 0x00000000: kernel pointer 0x7ed6111c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61120: 0x00000000: scratch offset 0x7ed61124: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed61128: 0x00000500: Max Threads 1, Rendering enable 0x7ed6112c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61130: 0x78120002: 3DSTATE_CLIP 0x7ed61134: 0x00000400: UserClip distance cull test mask 0x0 0x7ed61138: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed6113c: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61140: 0x78130012: 3DSTATE_SF 0x7ed61144: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed61148: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed6114c: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61150: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61154: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed61158: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed6115c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61160: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61178: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6117c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61180: 0x00000000: Point Sprite TexCoord Enable 0x7ed61184: 0x00000000: Const Interp Enable 0x7ed61188: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed6118c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61190: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61194: 0x00007ea0: dword 1 0x7ed61198: 0x00000000: dword 2 0x7ed6119c: 0x00000000: dword 3 0x7ed611a0: 0x00000000: dword 4 0x7ed611a4: 0x78140007: 3DSTATE_WM 0x7ed611a8: 0x00000200: kernel start pointer 0 0x7ed611ac: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611b0: 0x00000000: scratch offset 0x7ed611b4: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611b8: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611bc: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611c0: 0x00000000: kernel start pointer 1 0x7ed611c4: 0x00000280: kernel start pointer 2 0x7ed611c8: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611cc: 0x00007e00: scissor rect offset 0x7ed611d0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611d4: 0x00000000: VS binding table 0x7ed611d8: 0x00000000: GS binding table 0x7ed611dc: 0x00007e40: WM binding table 0x7ed611e0: 0x7a000003: PIPE_CONTROL 0x7ed611e4: 0x00002000: no write, depth stall, 0x7ed611e8: 0x00000000: destination address 0x7ed611ec: 0x00000000: immediate dword low 0x7ed611f0: 0x00000000: immediate dword high 0x7ed611f4: 0x7a000003: PIPE_CONTROL 0x7ed611f8: 0x00000001: no write, depth cache flush, 0x7ed611fc: 0x00000000: destination address 0x7ed61200: 0x00000000: immediate dword low 0x7ed61204: 0x00000000: immediate dword high 0x7ed61208: 0x7a000003: PIPE_CONTROL 0x7ed6120c: 0x00002000: no write, depth stall, 0x7ed61210: 0x00000000: destination address 0x7ed61214: 0x00000000: immediate dword low 0x7ed61218: 0x00000000: immediate dword high 0x7ed6121c: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61220: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61224: 0x00000000: depth offset 0x7ed61228: 0x00000000: 1x1 0x7ed6122c: 0x00000000: volume depth 0x7ed61230: 0x00000000: 0x7ed61234: 0x00000000: 0x7ed61238: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed6123c: 0x00000000: dword 1 0x7ed61240: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61244: 0x00000000: top left: 0,0 0x7ed61248: 0x023f02cf: bottom right: 719,575 0x7ed6124c: 0x00000000: origin: 0,0 0x7ed61250: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61254: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed61258: 0x0f0d3008: buffer address 0x7ed6125c: 0x0f0e2fff: max index 0x7ed61260: 0x00000000: mbz 0x7ed61264: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed61268: 0x0f0d3000: buffer address 0x7ed6126c: 0x0f0e2fff: max index 0x7ed61270: 0x00000000: mbz 0x7ed61274: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed61278: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed6127c: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61280: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61284: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61288: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed6128c: 0x00000004: vertex count 0x7ed61290: 0x00000000: start vertex 0x7ed61294: 0x00000001: instance count 0x7ed61298: 0x00000000: start instance 0x7ed6129c: 0x00000000: index bias 0x7ed612a0: 0x05000000: MI_BATCH_BUFFER_END 0x7ed612a4: 0x00000000: 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +111518]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +111540]:[PAINT]:clutter-stage.c:3969: Redraw request number 2 Clutter-Message: [ +111547]:[CLIPPING]:clutter-stage.c:3983: Bail from stage_queue_actor_redraw ([:0x560876c30380]): Unclipped redraw of actor already queued 0:00:00.173938393 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done Pipeline is PREROLLED ... Clutter-Message: [ +111891]:[LAYOUT]:clutter-actor.c:9530: Width request for -1.00 px Clutter-Message: [ +111907]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +111914]:[LAYOUT]:clutter-actor.c:9665: Height request for 720.00 px 0:00:00.174824112 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.174835831 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Setting pipeline to PLAYING ... 0:00:00.175007789 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:1120:gst_base_sink_query_latency: we are ready for LATENCY query 0:00:00.175087535 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:1162:gst_base_sink_query_latency: latency query: live: 1, have_latency 1, upstream: 0, min 0:00:00.000000000, max 99:99:99.999999999 0:00:00.175102961 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4906:default_element_query: query latency returns 1 0:00:00.175119375 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4447:gst_base_sink_send_event: handling event 0x560876c2d5d0 latency event: 0x560876c2d5d0, time 99:99:99.999999999, seq-num 280, GstEventLatency, latency=(guint64)0; 0:00:00.175137498 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4464:gst_base_sink_send_event: latency set to 0:00:00.000000000 0:00:00.175171164 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4494:gst_base_sink_send_event: handled event 0x560876c2d5d0 latency event: 0x560876c2d5d0, time 99:99:99.999999999, seq-num 280, GstEventLatency, latency=(guint64)0;: 1 0:00:00.175354030 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:3313:gst_base_sink_needs_preroll: have_preroll: 1, EOS: 0 => needs preroll: 0 0:00:00.175363631 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5072:gst_base_sink_change_state: PAUSED to PLAYING, don't need preroll 0:00:00.175368958 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5085:gst_base_sink_change_state: signal preroll 0:00:00.175490517 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2210:gst_base_sink_wait_preroll: continue after preroll 0:00:00.175502356 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.040000000 0:00:00.175521037 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.040000000, adjusted 0:00:00.040000000 0:00:00.176955469 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource New clock: GstSystemClock 0:00:00.176994946 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177021177 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177046247 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177070337 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177093944 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177117382 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177141084 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177165414 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177187386 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177210209 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177232389 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177255051 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177277246 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177300808 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177322594 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177345936 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177369342 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177398318 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.177407589 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 0:00:00.177418286 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Clutter-Message: [ +116398]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +116436]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +116445]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +117752]:[EVENT]:gdk/clutter-event-gdk.c:260: Crossing enter [638.00, 274.00] Clutter-Message: [ +117802]:[EVENT]:gdk/clutter-event-gdk.c:342: Translated one event from Gdk 0:00:00.180337844 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.180377362 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +118049]:[EVENT]:gdk/clutter-event-gdk.c:130: Expose for stage '[:0x560876c2a530]' [0x560876c2a530] { 0, 0 - 720 x 576 } Clutter-Message: [ +118086]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c2a530], clip=0x7ffe60eaacf0): Clutter-Message: [ +118095]:[PAINT]:clutter-stage.c:3969: Redraw request number 3 Clutter-Message: [ +118107]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +118138]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] Clutter-Message: [ +118154]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +118189]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +118197]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +118206]:[BACKEND]:clutter-backend.c:887: Setting the new stage [0x560876c2a530] Clutter-Message: [ +118241]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +118249]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +118279]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +118289]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +118295]:[PAINT]:clutter-stage.c:3438: Setting up the viewport { w:720.000000, h:576.000000 } cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_frustum: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available cogl_matrix_perspective: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.721688 0.000000 0.000000 0.000000 0.000000 0.577350 0.000000 0.000000 -0.000000 -0.000000 -0.000000 -1.000000 0.000000 0.000000 -4.992088 5.007912 Inverse: - not available Clutter-Message: [ +118490]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c2a530], clip=(nil)): Clutter-Message: [ +118504]:[PAINT]:clutter-stage.c:3969: Redraw request number 4 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_translate: Matrix type: DIRTY, flags: 504 1.000000 0.000000 0.000000 -3.635022 0.000000 1.000000 0.000000 2.908017 0.000000 0.000000 1.000000 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_scale: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 -0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available cogl_framebuffer_set_projection_matrix: Matrix type: COGL_MATRIX_TYPE_PERSPECTIVE, flags: 40 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: 0.721688 0.000000 0.000000 0.000000 0.000000 0.577350 0.000000 0.000000 -0.000000 -0.000000 -0.000000 -1.000000 0.000000 0.000000 -4.992088 5.007912 Mat * Inverse: 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Clutter-Message: [ +118743]:[PICK]:clutter-stage.c:1431: Performing pick at 638,274 Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:1552 & MakeContextCurrent dpy: 0x560876a41180, window: 0x120000f (foreign), context: 0x560876a6e0c0 Cogl-Message: [OPENGL] driver/gl/cogl-framebuffer-gl.c:151 & Calling glViewport(-638.000000, 274.000000, 720.000000, 576.000000) Cogl-Message: [CLIPPING] driver/gl/cogl-clip-stack-gl.c:537 & Flushing scissor to (0, 0, 1, 1) enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 attaching buffer 22, at 1, cpp 4, pitch 3072 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end Clutter-Message: [ +129855]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Cogl-Message: [OFFSCREEN] driver/gl/cogl-framebuffer-gl.c:1113 & RGBA/D/S Bits for framebuffer[0x560876c2fb20, onscreen]: 8, 8, 8, 8, 24, 8 cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +130627]:[PAINT]:clutter-actor.c:3096: Allocation: (0.00, 0), pivot: (0.00, 0.00), translation: (0.00, 0.00) -> new origin: (0.00, 0.00) cogl_matrix_translate: Matrix type: DIRTY, flags: 504 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +130963]:[ACTOR]:clutter-stage.c:1078: Recomputing layout Clutter-Message: [ +130971]:[LAYOUT]:clutter-actor.c:9115: Preferred size (height-for-width) Clutter-Message: [ +130978]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +130985]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +130992]:[ACTOR]:clutter-stage.c:1094: Allocating (0, 0 - 720, 576) for the stage Clutter-Message: [ +130998]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: -1.00 Clutter-Message: [ +131004]:[LAYOUT]:clutter-actor.c:9384: Size cache hit for size: 720.00 Clutter-Message: [ +131010]:[LAYOUT]:clutter-actor.c:9306: Adjusting allocated X and width Clutter-Message: [ +131015]:[LAYOUT]:clutter-actor.c:9344: Adjusting allocated Y and height Clutter-Message: [ +131021]:[LAYOUT]:clutter-actor.c:9946: Calling [:0x560876c2a530]::allocate() Clutter-Message: [ +131029]:[LAYOUT]:clutter-stage.c:394: Following allocation to 720.00x576.00 (absolute origin not changed) Clutter-Message: [ +131042]:[LAYOUT]:clutter-actor.c:2602: Allocating 1 children of [:0x560876c2a530] at { 0.00, 0.00 - 720.00 x 576.00 } using ClutterFixedLayout Clutter-Message: [ +131053]:[LAYOUT]:clutter-actor.c:9115: Preferred size (height-for-width) Clutter-Message: [ +131059]:[LAYOUT]:clutter-actor.c:9306: Adjusting allocated X and width Clutter-Message: [ +131065]:[LAYOUT]:clutter-actor.c:9344: Adjusting allocated Y and height Clutter-Message: [ +131073]:[ANIMATION]:clutter-actor.c:19221: Skipping implicit transition for '[:0x560876c30380]::allocation' Clutter-Message: [ +131087]:[LAYOUT]:clutter-actor.c:9946: Calling [:0x560876c30380]::allocate() Clutter-Message: [ +131096]:[LAYOUT]:clutter-actor.c:2497: Allocation for '[:0x560876c30380]' changed Clutter-Message: [ +131108]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +131115]:[PAINT]:clutter-stage.c:3969: Redraw request number 5 Clutter-Message: [ +131120]:[CLIPPING]:clutter-stage.c:3983: Bail from stage_queue_actor_redraw ([:0x560876c30380]): Unclipped redraw of actor already queued Logged new quad: n_layers = 0; rgba=0x000001FF v0: x = 0.000000, y = 0.000000 v1: x = 720.000000, y = 576.000000 Cogl-Message: [OBJECT] cogl-bitmap.c:50 & COGL Bitmap NEW 0x7f0d2805f510 1 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglBitmap FREE 0x7f0d2805f510 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x7f0d1c00b430 1 BATCHING: clip stack batch len = 1 Cogl-Message: [CLIPPING] driver/gl/cogl-clip-stack-gl.c:537 & Flushing scissor to (0, 0, 1, 1) BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 Cogl-Message: [OBJECT] cogl-index-buffer.c:46 & COGL IndexBuffer NEW 0x7f0d1c00b4c0 1 Cogl-Message: [OBJECT] cogl-indices.c:51 & COGL Indices NEW 0x560876c2eea0 1 _cogl_journal_dump_quad_batch: n_layers = 0, n_quads = 1 n_layers = 0; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0x000001FF v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0x000001FF v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0x000001FF v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0x000001FF BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d28058cb0 1 Cogl-Message: vertex shader: #version 120 #define COGL_VERSION 100 uniform mat4 cogl_modelview_matrix; uniform mat4 cogl_modelview_projection_matrix; uniform mat4 cogl_projection_matrix; #define cogl_color_out _cogl_color varying vec4 _cogl_color; #define cogl_tex_coord_out _cogl_tex_coord #define cogl_position_out gl_Position #define cogl_point_size_out gl_PointSize attribute vec4 cogl_color_in; attribute vec4 cogl_position_in; #define cogl_tex_coord_in cogl_tex_coord0_in; attribute vec3 cogl_normal_in; void cogl_real_vertex_transform () { cogl_position_out = cogl_modelview_projection_matrix * cogl_position_in; } void cogl_vertex_transform () { cogl_real_vertex_transform (); } void cogl_generated_source () { cogl_vertex_transform (); cogl_color_out = cogl_color_in; } void cogl_vertex_hook () { cogl_generated_source (); } void main () { cogl_vertex_hook (); } Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d28058da0 1 Cogl-Message: fragment shader: #version 120 #ifdef GL_ES precision highp float; #endif #define COGL_VERSION 100 uniform mat4 cogl_modelview_matrix; uniform mat4 cogl_modelview_projection_matrix; uniform mat4 cogl_projection_matrix; varying vec4 _cogl_color; #define cogl_color_in _cogl_color #define cogl_tex_coord_in _cogl_tex_coord #define cogl_color_out gl_FragColor #define cogl_depth_out gl_FragDepth #define cogl_front_facing gl_FrontFacing #define cogl_point_coord gl_PointCoord void cogl_generated_source () { cogl_color_out = cogl_color_in; } void main () { cogl_generated_source (); } Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d28058e90 1 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Clutter-Message: [ +134914]:[EVENT]:clutter-input-device.c:969: Actor under cursor (device 2, at 638.00, 274.00): [:0x560876c30380] Clutter-Message: [ +134965]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +134986]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') Clutter-Message: [ +134994]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +135000]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +135004]:[PAINT]:clutter-stage.c:3438: Setting up the viewport { w:720.000000, h:576.000000 } cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_translate: Matrix type: DIRTY, flags: 504 1.000000 0.000000 0.000000 -3.635022 0.000000 1.000000 0.000000 2.908017 0.000000 0.000000 1.000000 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_scale: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 -0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +135071]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +135076]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +135187]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +135191]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +135195]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x7f0d28058ad0 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x56087703a010 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79ad0 1 Clutter-Message: [ +135240]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876c2ef00: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [OPENGL] driver/gl/cogl-framebuffer-gl.c:151 & Calling glViewport(0.000000, 0.000000, 720.000000, 576.000000) Cogl-Message: [CLIPPING] driver/gl/cogl-clip-stack-gl.c:537 & Flushing scissor to (0, 0, 720, 576) Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +135417]:[PAINT]:clutter-actor.c:3096: Allocation: (0.00, 0), pivot: (0.00, 0.00), translation: (0.00, 0.00) -> new origin: (0.00, 0.00) cogl_matrix_translate: Matrix type: DIRTY, flags: 504 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +135564]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +135589]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x7f0d1c00b550 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x56087703a100 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79a20 1 Cogl-Message: vertex shader: #version 120 #define COGL_VERSION 100 uniform mat4 cogl_modelview_matrix; uniform mat4 cogl_modelview_projection_matrix; uniform mat4 cogl_projection_matrix; #define cogl_color_out _cogl_color varying vec4 _cogl_color; #define cogl_tex_coord_out _cogl_tex_coord #define cogl_position_out gl_Position #define cogl_point_size_out gl_PointSize attribute vec4 cogl_color_in; attribute vec4 cogl_position_in; #define cogl_tex_coord_in cogl_tex_coord0_in; attribute vec3 cogl_normal_in; varying vec4 _cogl_tex_coord[1]; uniform mat4 cogl_texture_matrix[1]; attribute vec4 cogl_tex_coord0_in; #define cogl_texture_matrix0 cogl_texture_matrix[0] #define cogl_tex_coord0_out _cogl_tex_coord[0] uniform sampler2D cogl_sampler0; vec4 cogl_real_transform_layer0 (mat4 matrix, vec4 tex_coord) { return matrix * tex_coord; } vec4 cogl_transform_layer0 (mat4 cogl_matrix, vec4 cogl_tex_coord) { return cogl_real_transform_layer0 (cogl_matrix, cogl_tex_coord); } void cogl_real_vertex_transform () { cogl_position_out = cogl_modelview_projection_matrix * cogl_position_in; } void cogl_vertex_transform () { cogl_real_vertex_transform (); } void cogl_generated_source () { cogl_tex_coord0_out = cogl_transform_layer0 (cogl_texture_matrix0, cogl_tex_coord0_in); cogl_vertex_transform (); cogl_color_out = cogl_color_in; } void cogl_vertex_hook () { cogl_generated_source (); } void main () { cogl_vertex_hook (); } Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x56087703a1f0 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79b80 1 Cogl-Message: fragment shader: #version 120 #ifdef GL_ES precision highp float; #endif #define COGL_VERSION 100 uniform mat4 cogl_modelview_matrix; uniform mat4 cogl_modelview_projection_matrix; uniform mat4 cogl_projection_matrix; varying vec4 _cogl_color; #define cogl_color_in _cogl_color #define cogl_tex_coord_in _cogl_tex_coord #define cogl_color_out gl_FragColor #define cogl_depth_out gl_FragDepth #define cogl_front_facing gl_FrontFacing #define cogl_point_coord gl_PointCoord varying vec4 _cogl_tex_coord[1]; #define cogl_tex_coord0_in _cogl_tex_coord[0] uniform sampler2D cogl_sampler0; vec4 cogl_layer0; vec4 cogl_texel0; vec4 cogl_real_texture_lookup0 (sampler2D tex, vec4 coords) { return texture2D (tex, coords.st); } vec4 cogl_texture_lookup0 (sampler2D cogl_sampler, vec4 cogl_tex_coord) { return cogl_real_texture_lookup0 (cogl_sampler, cogl_tex_coord); } vec4 cogl_real_generate_layer0 () { vec4 cogl_layer; cogl_layer.rgba = (cogl_color_in.rgba) * (cogl_texel0.rgba); return cogl_layer; } vec4 cogl_generate_layer0 () { return cogl_real_generate_layer0 (); } void cogl_generated_source () { cogl_texel0 = cogl_texture_lookup0 (cogl_sampler0, cogl_tex_coord0_in); cogl_layer0 = cogl_generate_layer0 (); cogl_color_out = cogl_layer0; } void main () { cogl_generated_source (); } Cogl-Message: [OBJECT] cogl-pipeline.c:98 & COGL Pipeline NEW 0x56087703a2e0 1 Cogl-Message: [OBJECT] cogl-pipeline-layer.c:60 & COGL PipelineLayer NEW 0x560876b79c30 1 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 4784b (pkt) + 5824b (state) = 10608b (32.4%) 0x7ed59000: 0x7a000003: PIPE_CONTROL 0x7ed59004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59008: 0x00000000: destination address 0x7ed5900c: 0x00000000: immediate dword low 0x7ed59010: 0x00000000: immediate dword high 0x7ed59014: 0x7a000003: PIPE_CONTROL 0x7ed59018: 0x00004000: qword write, 0x7ed5901c: 0x00610004: destination address 0x7ed59020: 0x00000000: immediate dword low 0x7ed59024: 0x00000000: immediate dword high 0x7ed59028: 0x7a000003: PIPE_CONTROL 0x7ed5902c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59030: 0x00000000: destination address 0x7ed59034: 0x00000000: immediate dword low 0x7ed59038: 0x00000000: immediate dword high 0x7ed5903c: 0x7a000003: PIPE_CONTROL 0x7ed59040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59044: 0x00000000: destination address 0x7ed59048: 0x00000000: immediate dword low 0x7ed5904c: 0x00000000: immediate dword high 0x7ed59050: 0x7a000003: PIPE_CONTROL 0x7ed59054: 0x00004000: qword write, 0x7ed59058: 0x00610004: destination address 0x7ed5905c: 0x00000000: immediate dword low 0x7ed59060: 0x00000000: immediate dword high 0x7ed59064: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed59068: 0x00000000: dword 1 0x7ed5906c: 0x00000000: dword 2 0x7ed59070: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed59074: 0x00000001: dword 1 0x7ed59078: 0x61010008: STATE_BASE_ADDRESS 0x7ed5907c: 0x00000001: general state base address 0x00000000 0x7ed59080: 0x7ed59001: surface state base address 0x7ed59000 0x7ed59084: 0x7ed59001: dynamic state base address 0x7ed59000 0x7ed59088: 0x00000001: indirect state base address 0x00000000 0x7ed5908c: 0x00000001: instruction state base address 0x00000000 0x7ed59090: 0x00000001: general state upper bound disabled 0x7ed59094: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed59098: 0x00000001: indirect state upper bound disabled 0x7ed5909c: 0x00000001: instruction state upper bound disabled 0x7ed590a0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed590a4: 0x00000020: buffer 0: sequential, pitch 32b 0x7ed590a8: 0x7ed60fa0: buffer address 0x7ed590ac: 0x7ed60fff: max index 0x7ed590b0: 0x00000000: mbz 0x7ed590b4: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed590b8: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7ed590bc: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed590c0: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7ed590c4: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed590c8: 0x78050001: 3DSTATE_URB 0x7ed590cc: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed590d0: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed590d4: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed590d8: 0x00000001: blend change 1 0x7ed590dc: 0x00007f81: depth stencil change 1 0x7ed590e0: 0x00000001: cc change 1 0x7ed590e4: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7ed590e8: 0x00000000: dword 1 0x7ed590ec: 0x00000000: dword 2 0x7ed590f0: 0x00000000: dword 3 0x7ed590f4: 0x00000000: dword 4 0x7ed590f8: 0x78100004: 3DSTATE_VS 0x7ed590fc: 0x00000000: kernel pointer 0x7ed59100: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59104: 0x00000000: scratch offset 0x7ed59108: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7ed5910c: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7ed59110: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed59114: 0x00000000: dword 1 0x7ed59118: 0x00000000: dword 2 0x7ed5911c: 0x00000000: dword 3 0x7ed59120: 0x00000000: dword 4 0x7ed59124: 0x78110005: 3DSTATE_GS 0x7ed59128: 0x00000000: kernel pointer 0x7ed5912c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59130: 0x00000000: scratch offset 0x7ed59134: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7ed59138: 0x00000000: Max Threads 1, Rendering disable 0x7ed5913c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed59140: 0x78120002: 3DSTATE_CLIP 0x7ed59144: 0x00000000: UserClip distance cull test mask 0x0 0x7ed59148: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7ed5914c: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7ed59150: 0x78130012: 3DSTATE_SF 0x7ed59154: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7ed59158: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7ed5915c: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7ed59160: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7ed59164: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed59168: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed5916c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed59170: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59174: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59178: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5917c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59180: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59184: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59188: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5918c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59190: 0x00000000: Point Sprite TexCoord Enable 0x7ed59194: 0x00000000: Const Interp Enable 0x7ed59198: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed5919c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed591a0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7ed591a4: 0x00000000: dword 1 0x7ed591a8: 0x00000000: dword 2 0x7ed591ac: 0x00000000: dword 3 0x7ed591b0: 0x00000000: dword 4 0x7ed591b4: 0x78140007: 3DSTATE_WM 0x7ed591b8: 0x00000000: kernel start pointer 0 0x7ed591bc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed591c0: 0x00000000: scratch offset 0x7ed591c4: 0x08000000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 1, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7ed591c8: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7ed591cc: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed591d0: 0x00000000: kernel start pointer 1 0x7ed591d4: 0x00000000: kernel start pointer 2 0x7ed591d8: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed591dc: 0x00000000: clip 0x7ed591e0: 0x00000000: sf 0x7ed591e4: 0x00007f60: cc 0x7ed591e8: 0x7a000003: PIPE_CONTROL 0x7ed591ec: 0x00002000: no write, depth stall, 0x7ed591f0: 0x00000000: destination address 0x7ed591f4: 0x00000000: immediate dword low 0x7ed591f8: 0x00000000: immediate dword high 0x7ed591fc: 0x7a000003: PIPE_CONTROL 0x7ed59200: 0x00000001: no write, depth cache flush, 0x7ed59204: 0x00000000: destination address 0x7ed59208: 0x00000000: immediate dword low 0x7ed5920c: 0x00000000: immediate dword high 0x7ed59210: 0x7a000003: PIPE_CONTROL 0x7ed59214: 0x00002000: no write, depth stall, 0x7ed59218: 0x00000000: destination address 0x7ed5921c: 0x00000000: immediate dword low 0x7ed59220: 0x00000000: immediate dword high 0x7ed59224: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed59228: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7ed5922c: 0x789bc000: depth offset 0x7ed59230: 0x11f8b3c0: 720x576 0x7ed59234: 0x00000000: volume depth 0x7ed59238: 0x00000000: 0x7ed5923c: 0x00000000: 0x7ed59240: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7ed59244: 0x00000b7f: dword 1 0x7ed59248: 0x787fc000: dword 2 0x7ed5924c: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7ed59250: 0x00000000: MI_NOOP 0x7ed59254: 0x00000000: MI_NOOP 0x7ed59258: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed5925c: 0x00000000: dword 1 0x7ed59260: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed59264: 0x00000000: top left: 0,0 0x7ed59268: 0x023f02cf: bottom right: 719,575 0x7ed5926c: 0x00000000: origin: 0,0 0x7ed59270: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7ed59274: 0x00000003: vertex count 0x7ed59278: 0x00000000: start vertex 0x7ed5927c: 0x00000001: instance count 0x7ed59280: 0x00000000: start instance 0x7ed59284: 0x00000000: index bias 0x7ed59288: 0x7a000003: PIPE_CONTROL 0x7ed5928c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59290: 0x00000000: destination address 0x7ed59294: 0x00000000: immediate dword low 0x7ed59298: 0x00000000: immediate dword high 0x7ed5929c: 0x7a000003: PIPE_CONTROL 0x7ed592a0: 0x00004000: qword write, 0x7ed592a4: 0x00610004: destination address 0x7ed592a8: 0x00000000: immediate dword low 0x7ed592ac: 0x00000000: immediate dword high 0x7ed592b0: 0x7a000003: PIPE_CONTROL 0x7ed592b4: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed592b8: 0x00000000: destination address 0x7ed592bc: 0x00000000: immediate dword low 0x7ed592c0: 0x00000000: immediate dword high 0x7ed592c4: 0x7a000003: PIPE_CONTROL 0x7ed592c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed592cc: 0x00000000: destination address 0x7ed592d0: 0x00000000: immediate dword low 0x7ed592d4: 0x00000000: immediate dword high 0x7ed592d8: 0x7a000003: PIPE_CONTROL 0x7ed592dc: 0x00004000: qword write, 0x7ed592e0: 0x00610004: destination address 0x7ed592e4: 0x00000000: immediate dword low 0x7ed592e8: 0x00000000: immediate dword high 0x7ed592ec: 0x61010008: STATE_BASE_ADDRESS 0x7ed592f0: 0x00000001: general state base address 0x00000000 0x7ed592f4: 0x7ed59001: surface state base address 0x7ed59000 0x7ed592f8: 0x7ed59001: dynamic state base address 0x7ed59000 0x7ed592fc: 0x00000001: indirect state base address 0x00000000 0x7ed59300: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7ed59304: 0x00000001: general state upper bound disabled 0x7ed59308: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed5930c: 0x00000001: indirect state upper bound disabled 0x7ed59310: 0x00000001: instruction state upper bound disabled 0x7ed59314: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed59318: 0x00007e60: clip 0x7ed5931c: 0x00007c60: sf 0x7ed59320: 0x00007be0: cc 0x7ed59324: 0x78050001: 3DSTATE_URB 0x7ed59328: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed5932c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed59330: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59334: 0x00007bc1: blend change 1 0x7ed59338: 0x00000000: depth stencil change 0 0x7ed5933c: 0x00000000: cc change 0 0x7ed59340: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59344: 0x00000000: blend change 0 0x7ed59348: 0x00000000: depth stencil change 0 0x7ed5934c: 0x00007b81: cc change 1 0x7ed59350: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59354: 0x00000000: blend change 0 0x7ed59358: 0x00007b41: depth stencil change 1 0x7ed5935c: 0x00000000: cc change 0 0x7ed59360: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed59364: 0x00000000: VS sampler state 0x7ed59368: 0x00000000: GS sampler state 0x7ed5936c: 0x00000000: WM sampler state 0x7ed59370: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed59374: 0x00000000: dword 1 0x7ed59378: 0x00000000: dword 2 0x7ed5937c: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed59380: 0x00000001: dword 1 0x7ed59384: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7ed59388: 0x00000000: dword 1 0x7ed5938c: 0x00000000: dword 2 0x7ed59390: 0x00000000: dword 3 0x7ed59394: 0x00000000: dword 4 0x7ed59398: 0x78100004: 3DSTATE_VS 0x7ed5939c: 0x00000140: kernel pointer 0x7ed593a0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed593a4: 0x00000000: scratch offset 0x7ed593a8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed593ac: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed593b0: 0x7a000003: PIPE_CONTROL 0x7ed593b4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed593b8: 0x00000000: destination address 0x7ed593bc: 0x00000000: immediate dword low 0x7ed593c0: 0x00000000: immediate dword high 0x7ed593c4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed593c8: 0x00000000: dword 1 0x7ed593cc: 0x00000000: dword 2 0x7ed593d0: 0x00000000: dword 3 0x7ed593d4: 0x00000000: dword 4 0x7ed593d8: 0x78110005: 3DSTATE_GS 0x7ed593dc: 0x00000000: kernel pointer 0x7ed593e0: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed593e4: 0x00000000: scratch offset 0x7ed593e8: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed593ec: 0x00000500: Max Threads 1, Rendering enable 0x7ed593f0: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed593f4: 0x78120002: 3DSTATE_CLIP 0x7ed593f8: 0x00000000: UserClip distance cull test mask 0x0 0x7ed593fc: 0x18000026: Clip disable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed59400: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7ed59404: 0x78130012: 3DSTATE_SF 0x7ed59408: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5940c: 0x00000401: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CCW 0x7ed59410: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7ed59414: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed59418: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5941c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed59420: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed59424: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59428: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5942c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59430: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59434: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59438: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5943c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59440: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59444: 0x00000000: Point Sprite TexCoord Enable 0x7ed59448: 0x00000000: Const Interp Enable 0x7ed5944c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed59450: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed59454: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed59458: 0x00007b20: dword 1 0x7ed5945c: 0x00000000: dword 2 0x7ed59460: 0x00000000: dword 3 0x7ed59464: 0x00000000: dword 4 0x7ed59468: 0x78140007: 3DSTATE_WM 0x7ed5946c: 0x00000100: kernel start pointer 0 0x7ed59470: 0x00040000: SPF=0, VME=0, Sampler Count 0, Binding table count 1 0x7ed59474: 0x00000000: scratch offset 0x7ed59478: 0x80020000: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0 0x7ed5947c: 0x9e084002: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0 0x7ed59480: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed59484: 0x00000000: kernel start pointer 1 0x7ed59488: 0x00000000: kernel start pointer 2 0x7ed5948c: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed59490: 0x00007a60: scissor rect offset 0x7ed59494: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed59498: 0x00000000: VS binding table 0x7ed5949c: 0x00000000: GS binding table 0x7ed594a0: 0x00007ae0: WM binding table 0x7ed594a4: 0x7a000003: PIPE_CONTROL 0x7ed594a8: 0x00002000: no write, depth stall, 0x7ed594ac: 0x00000000: destination address 0x7ed594b0: 0x00000000: immediate dword low 0x7ed594b4: 0x00000000: immediate dword high 0x7ed594b8: 0x7a000003: PIPE_CONTROL 0x7ed594bc: 0x00000001: no write, depth cache flush, 0x7ed594c0: 0x00000000: destination address 0x7ed594c4: 0x00000000: immediate dword low 0x7ed594c8: 0x00000000: immediate dword high 0x7ed594cc: 0x7a000003: PIPE_CONTROL 0x7ed594d0: 0x00002000: no write, depth stall, 0x7ed594d4: 0x00000000: destination address 0x7ed594d8: 0x00000000: immediate dword low 0x7ed594dc: 0x00000000: immediate dword high 0x7ed594e0: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed594e4: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7ed594e8: 0x789bc000: depth offset 0x7ed594ec: 0x11f8b3c0: 720x576 0x7ed594f0: 0x00000000: volume depth 0x7ed594f4: 0x00000000: 0x7ed594f8: 0x00000000: 0x7ed594fc: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7ed59500: 0x00000b7f: dword 1 0x7ed59504: 0x787fc000: dword 2 0x7ed59508: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7ed5950c: 0x000005ff: MI_NOOP 0x7ed59510: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7ed59514: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed59518: 0x00000000: dword 1 0x7ed5951c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed59520: 0x00000000: top left: 0,0 0x7ed59524: 0x023f02cf: bottom right: 719,575 0x7ed59528: 0x00000000: origin: 0,0 0x7ed5952c: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed59530: 0x00000008: buffer 0: sequential, pitch 8b 0x7ed59534: 0x0000a000: buffer address 0x7ed59538: 0x0000afff: max index 0x7ed5953c: 0x00000000: mbz 0x7ed59540: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed59544: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed59548: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5954c: 0x06870000: buffer 1: valid, type 0x0087, src offset 0x0000 bytes 0x7ed59550: 0x22260000: (0.0, 0.0, 0.0, fail), dst offset 0x00 bytes 0x7ed59554: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7ed59558: 0x00000003: vertex count 0x7ed5955c: 0x00000000: start vertex 0x7ed59560: 0x00000001: instance count 0x7ed59564: 0x00000000: start instance 0x7ed59568: 0x00000000: index bias 0x7ed5956c: 0x7a000003: PIPE_CONTROL 0x7ed59570: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59574: 0x00000000: destination address 0x7ed59578: 0x00000000: immediate dword low 0x7ed5957c: 0x00000000: immediate dword high 0x7ed59580: 0x7a000003: PIPE_CONTROL 0x7ed59584: 0x00004000: qword write, 0x7ed59588: 0x00610004: destination address 0x7ed5958c: 0x00000000: immediate dword low 0x7ed59590: 0x00000000: immediate dword high 0x7ed59594: 0x7a000003: PIPE_CONTROL 0x7ed59598: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed5959c: 0x00000000: destination address 0x7ed595a0: 0x00000000: immediate dword low 0x7ed595a4: 0x00000000: immediate dword high 0x7ed595a8: 0x7a000003: PIPE_CONTROL 0x7ed595ac: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed595b0: 0x00000000: destination address 0x7ed595b4: 0x00000000: immediate dword low 0x7ed595b8: 0x00000000: immediate dword high 0x7ed595bc: 0x7a000003: PIPE_CONTROL 0x7ed595c0: 0x00004000: qword write, 0x7ed595c4: 0x00610004: destination address 0x7ed595c8: 0x00000000: immediate dword low 0x7ed595cc: 0x00000000: immediate dword high 0x7ed595d0: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed595d4: 0x00007960: clip 0x7ed595d8: 0x00007760: sf 0x7ed595dc: 0x000076e0: cc 0x7ed595e0: 0x78050001: 3DSTATE_URB 0x7ed595e4: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed595e8: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed595ec: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed595f0: 0x000076c1: blend change 1 0x7ed595f4: 0x00000000: depth stencil change 0 0x7ed595f8: 0x00000000: cc change 0 0x7ed595fc: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59600: 0x00000000: blend change 0 0x7ed59604: 0x00000000: depth stencil change 0 0x7ed59608: 0x00007681: cc change 1 0x7ed5960c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59610: 0x00000000: blend change 0 0x7ed59614: 0x00007641: depth stencil change 1 0x7ed59618: 0x00000000: cc change 0 0x7ed5961c: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed59620: 0x00000000: dword 1 0x7ed59624: 0x00000000: dword 2 0x7ed59628: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed5962c: 0x00000001: dword 1 0x7ed59630: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7ed59634: 0x00000000: dword 1 0x7ed59638: 0x00000000: dword 2 0x7ed5963c: 0x00000000: dword 3 0x7ed59640: 0x00000000: dword 4 0x7ed59644: 0x78100004: 3DSTATE_VS 0x7ed59648: 0x00000140: kernel pointer 0x7ed5964c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59650: 0x00000000: scratch offset 0x7ed59654: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed59658: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed5965c: 0x7a000003: PIPE_CONTROL 0x7ed59660: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed59664: 0x00000000: destination address 0x7ed59668: 0x00000000: immediate dword low 0x7ed5966c: 0x00000000: immediate dword high 0x7ed59670: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed59674: 0x00000000: dword 1 0x7ed59678: 0x00000000: dword 2 0x7ed5967c: 0x00000000: dword 3 0x7ed59680: 0x00000000: dword 4 0x7ed59684: 0x78110005: 3DSTATE_GS 0x7ed59688: 0x00000000: kernel pointer 0x7ed5968c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59690: 0x00000000: scratch offset 0x7ed59694: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed59698: 0x00000500: Max Threads 1, Rendering enable 0x7ed5969c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed596a0: 0x78120002: 3DSTATE_CLIP 0x7ed596a4: 0x00000000: UserClip distance cull test mask 0x0 0x7ed596a8: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed596ac: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7ed596b0: 0x78130012: 3DSTATE_SF 0x7ed596b4: 0x00200810: Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed596b8: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7ed596bc: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7ed596c0: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed596c4: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed596c8: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed596cc: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed596d0: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596d4: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596d8: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596dc: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596e0: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596e4: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596e8: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596ec: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed596f0: 0x00000000: Point Sprite TexCoord Enable 0x7ed596f4: 0x00000000: Const Interp Enable 0x7ed596f8: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed596fc: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed59700: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed59704: 0x00007620: dword 1 0x7ed59708: 0x00000000: dword 2 0x7ed5970c: 0x00000000: dword 3 0x7ed59710: 0x00000000: dword 4 0x7ed59714: 0x78140007: 3DSTATE_WM 0x7ed59718: 0x00000180: kernel start pointer 0 0x7ed5971c: 0x00040000: SPF=0, VME=0, Sampler Count 0, Binding table count 1 0x7ed59720: 0x00000000: scratch offset 0x7ed59724: 0x80020002: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2 0x7ed59728: 0x9e004003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed5972c: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed59730: 0x00000000: kernel start pointer 1 0x7ed59734: 0x000001c0: kernel start pointer 2 0x7ed59738: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed5973c: 0x00007560: scissor rect offset 0x7ed59740: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed59744: 0x00000000: VS binding table 0x7ed59748: 0x00000000: GS binding table 0x7ed5974c: 0x000075e0: WM binding table 0x7ed59750: 0x7a000003: PIPE_CONTROL 0x7ed59754: 0x00002000: no write, depth stall, 0x7ed59758: 0x00000000: destination address 0x7ed5975c: 0x00000000: immediate dword low 0x7ed59760: 0x00000000: immediate dword high 0x7ed59764: 0x7a000003: PIPE_CONTROL 0x7ed59768: 0x00000001: no write, depth cache flush, 0x7ed5976c: 0x00000000: destination address 0x7ed59770: 0x00000000: immediate dword low 0x7ed59774: 0x00000000: immediate dword high 0x7ed59778: 0x7a000003: PIPE_CONTROL 0x7ed5977c: 0x00002000: no write, depth stall, 0x7ed59780: 0x00000000: destination address 0x7ed59784: 0x00000000: immediate dword low 0x7ed59788: 0x00000000: immediate dword high 0x7ed5978c: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed59790: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7ed59794: 0x789bc000: depth offset 0x7ed59798: 0x11f8b3c0: 720x576 0x7ed5979c: 0x00000000: volume depth 0x7ed597a0: 0x00000000: 0x7ed597a4: 0x00000000: 0x7ed597a8: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7ed597ac: 0x00000b7f: dword 1 0x7ed597b0: 0x787fc000: dword 2 0x7ed597b4: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7ed597b8: 0x000005ff: MI_NOOP 0x7ed597bc: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7ed597c0: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed597c4: 0x00000000: dword 1 0x7ed597c8: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed597cc: 0x00000000: top left: 0,0 0x7ed597d0: 0x023f02cf: bottom right: 719,575 0x7ed597d4: 0x00000000: origin: 0,0 0x7ed597d8: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed597dc: 0x0000002c: buffer 0: sequential, pitch 44b 0x7ed597e0: 0x00009000: buffer address 0x7ed597e4: 0x00009fff: max index 0x7ed597e8: 0x00000000: mbz 0x7ed597ec: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed597f0: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7ed597f4: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7ed597f8: 0x06870000: buffer 1: valid, type 0x0087, src offset 0x0000 bytes 0x7ed597fc: 0x22260000: (0.0, 0.0, 0.0, fail), dst offset 0x00 bytes 0x7ed59800: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7ed59804: 0x00000004: vertex count 0x7ed59808: 0x00000000: start vertex 0x7ed5980c: 0x00000001: instance count 0x7ed59810: 0x00000000: start instance 0x7ed59814: 0x00000000: index bias 0x7ed59818: 0x7a000003: PIPE_CONTROL 0x7ed5981c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59820: 0x00000000: destination address 0x7ed59824: 0x00000000: immediate dword low 0x7ed59828: 0x00000000: immediate dword high 0x7ed5982c: 0x7a000003: PIPE_CONTROL 0x7ed59830: 0x00004000: qword write, 0x7ed59834: 0x00610004: destination address 0x7ed59838: 0x00000000: immediate dword low 0x7ed5983c: 0x00000000: immediate dword high 0x7ed59840: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed59844: 0x00007460: clip 0x7ed59848: 0x00007260: sf 0x7ed5984c: 0x000071e0: cc 0x7ed59850: 0x78050001: 3DSTATE_URB 0x7ed59854: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed59858: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed5985c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59860: 0x000071c1: blend change 1 0x7ed59864: 0x00000000: depth stencil change 0 0x7ed59868: 0x00000000: cc change 0 0x7ed5986c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59870: 0x00000000: blend change 0 0x7ed59874: 0x00000000: depth stencil change 0 0x7ed59878: 0x00007181: cc change 1 0x7ed5987c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59880: 0x00000000: blend change 0 0x7ed59884: 0x00007141: depth stencil change 1 0x7ed59888: 0x00000000: cc change 0 0x7ed5988c: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed59890: 0x00000000: dword 1 0x7ed59894: 0x00000000: dword 2 0x7ed59898: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed5989c: 0x00000001: dword 1 0x7ed598a0: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed598a4: 0x00007101: dword 1 0x7ed598a8: 0x00000000: dword 2 0x7ed598ac: 0x00000000: dword 3 0x7ed598b0: 0x00000000: dword 4 0x7ed598b4: 0x78100004: 3DSTATE_VS 0x7ed598b8: 0x00000200: kernel pointer 0x7ed598bc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed598c0: 0x00000000: scratch offset 0x7ed598c4: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed598c8: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed598cc: 0x7a000003: PIPE_CONTROL 0x7ed598d0: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed598d4: 0x00000000: destination address 0x7ed598d8: 0x00000000: immediate dword low 0x7ed598dc: 0x00000000: immediate dword high 0x7ed598e0: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed598e4: 0x00000000: dword 1 0x7ed598e8: 0x00000000: dword 2 0x7ed598ec: 0x00000000: dword 3 0x7ed598f0: 0x00000000: dword 4 0x7ed598f4: 0x78110005: 3DSTATE_GS 0x7ed598f8: 0x00000000: kernel pointer 0x7ed598fc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59900: 0x00000000: scratch offset 0x7ed59904: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed59908: 0x00000500: Max Threads 1, Rendering enable 0x7ed5990c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed59910: 0x78120002: 3DSTATE_CLIP 0x7ed59914: 0x00000400: UserClip distance cull test mask 0x0 0x7ed59918: 0x98000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed5991c: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7ed59920: 0x78130012: 3DSTATE_SF 0x7ed59924: 0x00600810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed59928: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7ed5992c: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7ed59930: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed59934: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed59938: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed5993c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed59940: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59944: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59948: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5994c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59950: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59954: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59958: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5995c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59960: 0x00000000: Point Sprite TexCoord Enable 0x7ed59964: 0x00000000: Const Interp Enable 0x7ed59968: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed5996c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed59970: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7ed59974: 0x00000000: dword 1 0x7ed59978: 0x00000000: dword 2 0x7ed5997c: 0x00000000: dword 3 0x7ed59980: 0x00000000: dword 4 0x7ed59984: 0x78140007: 3DSTATE_WM 0x7ed59988: 0x00000000: kernel start pointer 0 0x7ed5998c: 0x00040000: SPF=0, VME=0, Sampler Count 0, Binding table count 1 0x7ed59990: 0x00000000: scratch offset 0x7ed59994: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed59998: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed5999c: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed599a0: 0x00000000: kernel start pointer 1 0x7ed599a4: 0x00000040: kernel start pointer 2 0x7ed599a8: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed599ac: 0x00007060: scissor rect offset 0x7ed599b0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed599b4: 0x00000000: VS binding table 0x7ed599b8: 0x00000000: GS binding table 0x7ed599bc: 0x000070e0: WM binding table 0x7ed599c0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed599c4: 0x00000020: buffer 0: sequential, pitch 32b 0x7ed599c8: 0x00008000: buffer address 0x7ed599cc: 0x00008fff: max index 0x7ed599d0: 0x00000000: mbz 0x7ed599d4: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed599d8: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7ed599dc: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7ed599e0: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7ed599e4: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed599e8: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7ed599ec: 0x00000004: vertex count 0x7ed599f0: 0x00000000: start vertex 0x7ed599f4: 0x00000001: instance count 0x7ed599f8: 0x00000000: start instance 0x7ed599fc: 0x00000000: index bias 0x7ed59a00: 0x7a000003: PIPE_CONTROL 0x7ed59a04: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59a08: 0x00000000: destination address 0x7ed59a0c: 0x00000000: immediate dword low 0x7ed59a10: 0x00000000: immediate dword high 0x7ed59a14: 0x7a000003: PIPE_CONTROL 0x7ed59a18: 0x00004000: qword write, 0x7ed59a1c: 0x00610004: destination address 0x7ed59a20: 0x00000000: immediate dword low 0x7ed59a24: 0x00000000: immediate dword high 0x7ed59a28: 0x7a000003: PIPE_CONTROL 0x7ed59a2c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59a30: 0x00000000: destination address 0x7ed59a34: 0x00000000: immediate dword low 0x7ed59a38: 0x00000000: immediate dword high 0x7ed59a3c: 0x7a000003: PIPE_CONTROL 0x7ed59a40: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59a44: 0x00000000: destination address 0x7ed59a48: 0x00000000: immediate dword low 0x7ed59a4c: 0x00000000: immediate dword high 0x7ed59a50: 0x7a000003: PIPE_CONTROL 0x7ed59a54: 0x00004000: qword write, 0x7ed59a58: 0x00610004: destination address 0x7ed59a5c: 0x00000000: immediate dword low 0x7ed59a60: 0x00000000: immediate dword high 0x7ed59a64: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed59a68: 0x00000000: dword 1 0x7ed59a6c: 0x00000000: dword 2 0x7ed59a70: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed59a74: 0x00000001: dword 1 0x7ed59a78: 0x61010008: STATE_BASE_ADDRESS 0x7ed59a7c: 0x00000001: general state base address 0x00000000 0x7ed59a80: 0x7ed59001: surface state base address 0x7ed59000 0x7ed59a84: 0x7ed59001: dynamic state base address 0x7ed59000 0x7ed59a88: 0x00000001: indirect state base address 0x00000000 0x7ed59a8c: 0x00000001: instruction state base address 0x00000000 0x7ed59a90: 0x00000001: general state upper bound disabled 0x7ed59a94: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed59a98: 0x00000001: indirect state upper bound disabled 0x7ed59a9c: 0x00000001: instruction state upper bound disabled 0x7ed59aa0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed59aa4: 0x00000020: buffer 0: sequential, pitch 32b 0x7ed59aa8: 0x7ed60000: buffer address 0x7ed59aac: 0x7ed6005f: max index 0x7ed59ab0: 0x00000000: mbz 0x7ed59ab4: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed59ab8: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7ed59abc: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed59ac0: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7ed59ac4: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed59ac8: 0x78050001: 3DSTATE_URB 0x7ed59acc: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed59ad0: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed59ad4: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59ad8: 0x00000001: blend change 1 0x7ed59adc: 0x00006fc1: depth stencil change 1 0x7ed59ae0: 0x00000001: cc change 1 0x7ed59ae4: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7ed59ae8: 0x00000000: dword 1 0x7ed59aec: 0x00000000: dword 2 0x7ed59af0: 0x00000000: dword 3 0x7ed59af4: 0x00000000: dword 4 0x7ed59af8: 0x78100004: 3DSTATE_VS 0x7ed59afc: 0x00000000: kernel pointer 0x7ed59b00: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59b04: 0x00000000: scratch offset 0x7ed59b08: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7ed59b0c: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7ed59b10: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed59b14: 0x00000000: dword 1 0x7ed59b18: 0x00000000: dword 2 0x7ed59b1c: 0x00000000: dword 3 0x7ed59b20: 0x00000000: dword 4 0x7ed59b24: 0x78110005: 3DSTATE_GS 0x7ed59b28: 0x00000000: kernel pointer 0x7ed59b2c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59b30: 0x00000000: scratch offset 0x7ed59b34: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7ed59b38: 0x00000000: Max Threads 1, Rendering disable 0x7ed59b3c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed59b40: 0x78120002: 3DSTATE_CLIP 0x7ed59b44: 0x00000000: UserClip distance cull test mask 0x0 0x7ed59b48: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7ed59b4c: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7ed59b50: 0x78130012: 3DSTATE_SF 0x7ed59b54: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7ed59b58: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7ed59b5c: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7ed59b60: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7ed59b64: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed59b68: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed59b6c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed59b70: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b74: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b78: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b7c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b80: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b84: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b88: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b8c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59b90: 0x00000000: Point Sprite TexCoord Enable 0x7ed59b94: 0x00000000: Const Interp Enable 0x7ed59b98: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed59b9c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed59ba0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7ed59ba4: 0x00000000: dword 1 0x7ed59ba8: 0x00000000: dword 2 0x7ed59bac: 0x00000000: dword 3 0x7ed59bb0: 0x00000000: dword 4 0x7ed59bb4: 0x78140007: 3DSTATE_WM 0x7ed59bb8: 0x00000000: kernel start pointer 0 0x7ed59bbc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59bc0: 0x00000000: scratch offset 0x7ed59bc4: 0x10000000: Depth Clear 0, Depth Resolve 1, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7ed59bc8: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7ed59bcc: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed59bd0: 0x00000000: kernel start pointer 1 0x7ed59bd4: 0x00000000: kernel start pointer 2 0x7ed59bd8: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed59bdc: 0x00000000: clip 0x7ed59be0: 0x00000000: sf 0x7ed59be4: 0x00006fa0: cc 0x7ed59be8: 0x7a000003: PIPE_CONTROL 0x7ed59bec: 0x00002000: no write, depth stall, 0x7ed59bf0: 0x00000000: destination address 0x7ed59bf4: 0x00000000: immediate dword low 0x7ed59bf8: 0x00000000: immediate dword high 0x7ed59bfc: 0x7a000003: PIPE_CONTROL 0x7ed59c00: 0x00000001: no write, depth cache flush, 0x7ed59c04: 0x00000000: destination address 0x7ed59c08: 0x00000000: immediate dword low 0x7ed59c0c: 0x00000000: immediate dword high 0x7ed59c10: 0x7a000003: PIPE_CONTROL 0x7ed59c14: 0x00002000: no write, depth stall, 0x7ed59c18: 0x00000000: destination address 0x7ed59c1c: 0x00000000: immediate dword low 0x7ed59c20: 0x00000000: immediate dword high 0x7ed59c24: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed59c28: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7ed59c2c: 0x789bc000: depth offset 0x7ed59c30: 0x11f8b3c0: 720x576 0x7ed59c34: 0x00000000: volume depth 0x7ed59c38: 0x00000000: 0x7ed59c3c: 0x00000000: 0x7ed59c40: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7ed59c44: 0x00000b7f: dword 1 0x7ed59c48: 0x787fc000: dword 2 0x7ed59c4c: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7ed59c50: 0x00000000: MI_NOOP 0x7ed59c54: 0x00000000: MI_NOOP 0x7ed59c58: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed59c5c: 0x00000000: dword 1 0x7ed59c60: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed59c64: 0x00000000: top left: 0,0 0x7ed59c68: 0x023f02cf: bottom right: 719,575 0x7ed59c6c: 0x00000000: origin: 0,0 0x7ed59c70: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7ed59c74: 0x00000003: vertex count 0x7ed59c78: 0x00000000: start vertex 0x7ed59c7c: 0x00000001: instance count 0x7ed59c80: 0x00000000: start instance 0x7ed59c84: 0x00000000: index bias 0x7ed59c88: 0x7a000003: PIPE_CONTROL 0x7ed59c8c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59c90: 0x00000000: destination address 0x7ed59c94: 0x00000000: immediate dword low 0x7ed59c98: 0x00000000: immediate dword high 0x7ed59c9c: 0x7a000003: PIPE_CONTROL 0x7ed59ca0: 0x00004000: qword write, 0x7ed59ca4: 0x00610004: destination address 0x7ed59ca8: 0x00000000: immediate dword low 0x7ed59cac: 0x00000000: immediate dword high 0x7ed59cb0: 0x7a000003: PIPE_CONTROL 0x7ed59cb4: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59cb8: 0x00000000: destination address 0x7ed59cbc: 0x00000000: immediate dword low 0x7ed59cc0: 0x00000000: immediate dword high 0x7ed59cc4: 0x7a000003: PIPE_CONTROL 0x7ed59cc8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59ccc: 0x00000000: destination address 0x7ed59cd0: 0x00000000: immediate dword low 0x7ed59cd4: 0x00000000: immediate dword high 0x7ed59cd8: 0x7a000003: PIPE_CONTROL 0x7ed59cdc: 0x00004000: qword write, 0x7ed59ce0: 0x00610004: destination address 0x7ed59ce4: 0x00000000: immediate dword low 0x7ed59ce8: 0x00000000: immediate dword high 0x7ed59cec: 0x7a000003: PIPE_CONTROL 0x7ed59cf0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59cf4: 0x00000000: destination address 0x7ed59cf8: 0x00000000: immediate dword low 0x7ed59cfc: 0x00000000: immediate dword high 0x7ed59d00: 0x7a000003: PIPE_CONTROL 0x7ed59d04: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59d08: 0x00000000: destination address 0x7ed59d0c: 0x00000000: immediate dword low 0x7ed59d10: 0x00000000: immediate dword high 0x7ed59d14: 0x7a000003: PIPE_CONTROL 0x7ed59d18: 0x00004000: qword write, 0x7ed59d1c: 0x00610004: destination address 0x7ed59d20: 0x00000000: immediate dword low 0x7ed59d24: 0x00000000: immediate dword high 0x7ed59d28: 0x7a000003: PIPE_CONTROL 0x7ed59d2c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59d30: 0x00000000: destination address 0x7ed59d34: 0x00000000: immediate dword low 0x7ed59d38: 0x00000000: immediate dword high 0x7ed59d3c: 0x7a000003: PIPE_CONTROL 0x7ed59d40: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59d44: 0x00000000: destination address 0x7ed59d48: 0x00000000: immediate dword low 0x7ed59d4c: 0x00000000: immediate dword high 0x7ed59d50: 0x7a000003: PIPE_CONTROL 0x7ed59d54: 0x00004000: qword write, 0x7ed59d58: 0x00610004: destination address 0x7ed59d5c: 0x00000000: immediate dword low 0x7ed59d60: 0x00000000: immediate dword high 0x7ed59d64: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed59d68: 0x00000000: dword 1 0x7ed59d6c: 0x00000000: dword 2 0x7ed59d70: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed59d74: 0x00000001: dword 1 0x7ed59d78: 0x61010008: STATE_BASE_ADDRESS 0x7ed59d7c: 0x00000001: general state base address 0x00000000 0x7ed59d80: 0x7ed59001: surface state base address 0x7ed59000 0x7ed59d84: 0x7ed59001: dynamic state base address 0x7ed59000 0x7ed59d88: 0x00000001: indirect state base address 0x00000000 0x7ed59d8c: 0x00000001: instruction state base address 0x00000000 0x7ed59d90: 0x00000001: general state upper bound disabled 0x7ed59d94: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed59d98: 0x00000001: indirect state upper bound disabled 0x7ed59d9c: 0x00000001: instruction state upper bound disabled 0x7ed59da0: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed59da4: 0x00000020: buffer 0: sequential, pitch 32b 0x7ed59da8: 0x7ed5ff40: buffer address 0x7ed59dac: 0x7ed5ff9f: max index 0x7ed59db0: 0x00000000: mbz 0x7ed59db4: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed59db8: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7ed59dbc: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed59dc0: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7ed59dc4: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed59dc8: 0x78050001: 3DSTATE_URB 0x7ed59dcc: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed59dd0: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed59dd4: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed59dd8: 0x00000001: blend change 1 0x7ed59ddc: 0x00006f01: depth stencil change 1 0x7ed59de0: 0x00000001: cc change 1 0x7ed59de4: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7ed59de8: 0x00000000: dword 1 0x7ed59dec: 0x00000000: dword 2 0x7ed59df0: 0x00000000: dword 3 0x7ed59df4: 0x00000000: dword 4 0x7ed59df8: 0x78100004: 3DSTATE_VS 0x7ed59dfc: 0x00000000: kernel pointer 0x7ed59e00: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59e04: 0x00000000: scratch offset 0x7ed59e08: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7ed59e0c: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7ed59e10: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed59e14: 0x00000000: dword 1 0x7ed59e18: 0x00000000: dword 2 0x7ed59e1c: 0x00000000: dword 3 0x7ed59e20: 0x00000000: dword 4 0x7ed59e24: 0x78110005: 3DSTATE_GS 0x7ed59e28: 0x00000000: kernel pointer 0x7ed59e2c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59e30: 0x00000000: scratch offset 0x7ed59e34: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7ed59e38: 0x00000000: Max Threads 1, Rendering disable 0x7ed59e3c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed59e40: 0x78120002: 3DSTATE_CLIP 0x7ed59e44: 0x00000000: UserClip distance cull test mask 0x0 0x7ed59e48: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7ed59e4c: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7ed59e50: 0x78130012: 3DSTATE_SF 0x7ed59e54: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7ed59e58: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7ed59e5c: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7ed59e60: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7ed59e64: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed59e68: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed59e6c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed59e70: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e74: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e78: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e7c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e80: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e84: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e88: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e8c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed59e90: 0x00000000: Point Sprite TexCoord Enable 0x7ed59e94: 0x00000000: Const Interp Enable 0x7ed59e98: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed59e9c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed59ea0: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7ed59ea4: 0x00000000: dword 1 0x7ed59ea8: 0x00000000: dword 2 0x7ed59eac: 0x00000000: dword 3 0x7ed59eb0: 0x00000000: dword 4 0x7ed59eb4: 0x78140007: 3DSTATE_WM 0x7ed59eb8: 0x00000000: kernel start pointer 0 0x7ed59ebc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed59ec0: 0x00000000: scratch offset 0x7ed59ec4: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7ed59ec8: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7ed59ecc: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed59ed0: 0x00000000: kernel start pointer 1 0x7ed59ed4: 0x00000000: kernel start pointer 2 0x7ed59ed8: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed59edc: 0x00000000: clip 0x7ed59ee0: 0x00000000: sf 0x7ed59ee4: 0x00006ee0: cc 0x7ed59ee8: 0x7a000003: PIPE_CONTROL 0x7ed59eec: 0x00002000: no write, depth stall, 0x7ed59ef0: 0x00000000: destination address 0x7ed59ef4: 0x00000000: immediate dword low 0x7ed59ef8: 0x00000000: immediate dword high 0x7ed59efc: 0x7a000003: PIPE_CONTROL 0x7ed59f00: 0x00000001: no write, depth cache flush, 0x7ed59f04: 0x00000000: destination address 0x7ed59f08: 0x00000000: immediate dword low 0x7ed59f0c: 0x00000000: immediate dword high 0x7ed59f10: 0x7a000003: PIPE_CONTROL 0x7ed59f14: 0x00002000: no write, depth stall, 0x7ed59f18: 0x00000000: destination address 0x7ed59f1c: 0x00000000: immediate dword low 0x7ed59f20: 0x00000000: immediate dword high 0x7ed59f24: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed59f28: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7ed59f2c: 0x789bc000: depth offset 0x7ed59f30: 0x11f8b3c0: 720x576 0x7ed59f34: 0x00000000: volume depth 0x7ed59f38: 0x00000000: 0x7ed59f3c: 0x00000000: 0x7ed59f40: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7ed59f44: 0x00000b7f: dword 1 0x7ed59f48: 0x787fc000: dword 2 0x7ed59f4c: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7ed59f50: 0x00000000: MI_NOOP 0x7ed59f54: 0x00000000: MI_NOOP 0x7ed59f58: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed59f5c: 0x00ffffff: dword 1 0x7ed59f60: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed59f64: 0x00000000: top left: 0,0 0x7ed59f68: 0x023f02cf: bottom right: 719,575 0x7ed59f6c: 0x00000000: origin: 0,0 0x7ed59f70: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7ed59f74: 0x00000003: vertex count 0x7ed59f78: 0x00000000: start vertex 0x7ed59f7c: 0x00000001: instance count 0x7ed59f80: 0x00000000: start instance 0x7ed59f84: 0x00000000: index bias 0x7ed59f88: 0x7a000003: PIPE_CONTROL 0x7ed59f8c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59f90: 0x00000000: destination address 0x7ed59f94: 0x00000000: immediate dword low 0x7ed59f98: 0x00000000: immediate dword high 0x7ed59f9c: 0x7a000003: PIPE_CONTROL 0x7ed59fa0: 0x00004000: qword write, 0x7ed59fa4: 0x00610004: destination address 0x7ed59fa8: 0x00000000: immediate dword low 0x7ed59fac: 0x00000000: immediate dword high 0x7ed59fb0: 0x7a000003: PIPE_CONTROL 0x7ed59fb4: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59fb8: 0x00000000: destination address 0x7ed59fbc: 0x00000000: immediate dword low 0x7ed59fc0: 0x00000000: immediate dword high 0x7ed59fc4: 0x7a000003: PIPE_CONTROL 0x7ed59fc8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59fcc: 0x00000000: destination address 0x7ed59fd0: 0x00000000: immediate dword low 0x7ed59fd4: 0x00000000: immediate dword high 0x7ed59fd8: 0x7a000003: PIPE_CONTROL 0x7ed59fdc: 0x00004000: qword write, 0x7ed59fe0: 0x00610004: destination address 0x7ed59fe4: 0x00000000: immediate dword low 0x7ed59fe8: 0x00000000: immediate dword high 0x7ed59fec: 0x7a000003: PIPE_CONTROL 0x7ed59ff0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7ed59ff4: 0x00000000: destination address 0x7ed59ff8: 0x00000000: immediate dword low 0x7ed59ffc: 0x00000000: immediate dword high 0x7ed5a000: 0x7a000003: PIPE_CONTROL 0x7ed5a004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed5a008: 0x00000000: destination address 0x7ed5a00c: 0x00000000: immediate dword low 0x7ed5a010: 0x00000000: immediate dword high 0x7ed5a014: 0x7a000003: PIPE_CONTROL 0x7ed5a018: 0x00004000: qword write, 0x7ed5a01c: 0x00610004: destination address 0x7ed5a020: 0x00000000: immediate dword low 0x7ed5a024: 0x00000000: immediate dword high 0x7ed5a028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5a02c: 0x00000001: general state base address 0x00000000 0x7ed5a030: 0x7ed59001: surface state base address 0x7ed59000 0x7ed5a034: 0x7ed59001: dynamic state base address 0x7ed59000 0x7ed5a038: 0x00000001: indirect state base address 0x00000000 0x7ed5a03c: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7ed5a040: 0x00000001: general state upper bound disabled 0x7ed5a044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed5a048: 0x00000001: indirect state upper bound disabled 0x7ed5a04c: 0x00000001: instruction state upper bound disabled 0x7ed5a050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed5a054: 0x00006de0: clip 0x7ed5a058: 0x00006be0: sf 0x7ed5a05c: 0x00006b60: cc 0x7ed5a060: 0x78050001: 3DSTATE_URB 0x7ed5a064: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7ed5a068: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7ed5a06c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed5a070: 0x00006b41: blend change 1 0x7ed5a074: 0x00000000: depth stencil change 0 0x7ed5a078: 0x00000000: cc change 0 0x7ed5a07c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed5a080: 0x00000000: blend change 0 0x7ed5a084: 0x00000000: depth stencil change 0 0x7ed5a088: 0x00006b01: cc change 1 0x7ed5a08c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed5a090: 0x00000000: blend change 0 0x7ed5a094: 0x00006ac1: depth stencil change 1 0x7ed5a098: 0x00000000: cc change 0 0x7ed5a09c: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed5a0a0: 0x00000000: VS sampler state 0x7ed5a0a4: 0x00000000: GS sampler state 0x7ed5a0a8: 0x000069c0: WM sampler state 0x7ed5a0ac: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed5a0b0: 0x00000000: dword 1 0x7ed5a0b4: 0x00000000: dword 2 0x7ed5a0b8: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed5a0bc: 0x00000001: dword 1 0x7ed5a0c0: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed5a0c4: 0x00006a43: dword 1 0x7ed5a0c8: 0x00000000: dword 2 0x7ed5a0cc: 0x00000000: dword 3 0x7ed5a0d0: 0x00000000: dword 4 0x7ed5a0d4: 0x78100004: 3DSTATE_VS 0x7ed5a0d8: 0x000003c0: kernel pointer 0x7ed5a0dc: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed5a0e0: 0x00000000: scratch offset 0x7ed5a0e4: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7ed5a0e8: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed5a0ec: 0x7a000003: PIPE_CONTROL 0x7ed5a0f0: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed5a0f4: 0x00000000: destination address 0x7ed5a0f8: 0x00000000: immediate dword low 0x7ed5a0fc: 0x00000000: immediate dword high 0x7ed5a100: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed5a104: 0x00000000: dword 1 0x7ed5a108: 0x00000000: dword 2 0x7ed5a10c: 0x00000000: dword 3 0x7ed5a110: 0x00000000: dword 4 0x7ed5a114: 0x78110005: 3DSTATE_GS 0x7ed5a118: 0x00000000: kernel pointer 0x7ed5a11c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed5a120: 0x00000000: scratch offset 0x7ed5a124: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5a128: 0x00000500: Max Threads 1, Rendering enable 0x7ed5a12c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed5a130: 0x78120002: 3DSTATE_CLIP 0x7ed5a134: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5a138: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed5a13c: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7ed5a140: 0x78130012: 3DSTATE_SF 0x7ed5a144: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5a148: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7ed5a14c: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7ed5a150: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed5a154: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5a158: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed5a15c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed5a160: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a164: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a168: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a16c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a170: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a174: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a178: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a17c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5a180: 0x00000000: Point Sprite TexCoord Enable 0x7ed5a184: 0x00000000: Const Interp Enable 0x7ed5a188: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed5a18c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed5a190: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7ed5a194: 0x00000000: dword 1 0x7ed5a198: 0x00000000: dword 2 0x7ed5a19c: 0x00000000: dword 3 0x7ed5a1a0: 0x00000000: dword 4 0x7ed5a1a4: 0x78140007: 3DSTATE_WM 0x7ed5a1a8: 0x000002c0: kernel start pointer 0 0x7ed5a1ac: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed5a1b0: 0x00000000: scratch offset 0x7ed5a1b4: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed5a1b8: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed5a1bc: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed5a1c0: 0x00000000: kernel start pointer 1 0x7ed5a1c4: 0x00000340: kernel start pointer 2 0x7ed5a1c8: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed5a1cc: 0x00006940: scissor rect offset 0x7ed5a1d0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed5a1d4: 0x00000000: VS binding table 0x7ed5a1d8: 0x00000000: GS binding table 0x7ed5a1dc: 0x000069e0: WM binding table 0x7ed5a1e0: 0x7a000003: PIPE_CONTROL 0x7ed5a1e4: 0x00002000: no write, depth stall, 0x7ed5a1e8: 0x00000000: destination address 0x7ed5a1ec: 0x00000000: immediate dword low 0x7ed5a1f0: 0x00000000: immediate dword high 0x7ed5a1f4: 0x7a000003: PIPE_CONTROL 0x7ed5a1f8: 0x00000001: no write, depth cache flush, 0x7ed5a1fc: 0x00000000: destination address 0x7ed5a200: 0x00000000: immediate dword low 0x7ed5a204: 0x00000000: immediate dword high 0x7ed5a208: 0x7a000003: PIPE_CONTROL 0x7ed5a20c: 0x00002000: no write, depth stall, 0x7ed5a210: 0x00000000: destination address 0x7ed5a214: 0x00000000: immediate dword low 0x7ed5a218: 0x00000000: immediate dword high 0x7ed5a21c: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed5a220: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7ed5a224: 0x789bc000: depth offset 0x7ed5a228: 0x11f8b3c0: 720x576 0x7ed5a22c: 0x00000000: volume depth 0x7ed5a230: 0x00000000: 0x7ed5a234: 0x00000000: 0x7ed5a238: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7ed5a23c: 0x00000b7f: dword 1 0x7ed5a240: 0x787fc000: dword 2 0x7ed5a244: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7ed5a248: 0x000005ff: MI_NOOP 0x7ed5a24c: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7ed5a250: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed5a254: 0x00ffffff: dword 1 0x7ed5a258: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed5a25c: 0x00000000: top left: 0,0 0x7ed5a260: 0x023f02cf: bottom right: 719,575 0x7ed5a264: 0x00000000: origin: 0,0 0x7ed5a268: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7ed5a26c: 0x00000020: buffer 0: sequential, pitch 32b 0x7ed5a270: 0x00007000: buffer address 0x7ed5a274: 0x00007fff: max index 0x7ed5a278: 0x00000000: mbz 0x7ed5a27c: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7ed5a280: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7ed5a284: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7ed5a288: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7ed5a28c: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7ed5a290: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7ed5a294: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5a298: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7ed5a29c: 0x00000004: vertex count 0x7ed5a2a0: 0x00000000: start vertex 0x7ed5a2a4: 0x00000001: instance count 0x7ed5a2a8: 0x00000000: start instance 0x7ed5a2ac: 0x00000000: index bias 0x7ed5a2b0: 0x05000000: MI_BATCH_BUFFER_END 0x7ed5a2b4: 0x00000000: 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x00000000: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007b20: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007b00: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007b04: 0x7905d000: SURF: offset 0x00007b08: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007b0c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007b10: 0x00000000: SURF: mip base 0 0x00007b14: 0x00000000: SURF: x,y offset: 0,0 0x00007ae0: 0x00007b00: BIND0: surface state address 0x00007a60: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007a64: 0x00000000: SCISSOR: xmax 0, ymax 0 0x00007960: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007964: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007968: 0xc1638e39: CLIP VP: ymin = -14.222222 0x0000796c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007760: 0x43b40000: SF VP: m00 = 360.000000 0x00007764: 0xc3900000: SF VP: m11 = -288.000000 0x00007768: 0x3f000000: SF VP: m22 = 0.500000 0x0000776c: 0x43b40000: SF VP: m30 = 360.000000 0x00007770: 0x43900000: SF VP: m31 = 288.000000 0x00007774: 0x3f000000: SF VP: m32 = 0.500000 0x00007778: 0x00000000: SF VP: top left = 0,0 0x0000777c: 0x00000000: SF VP: bottom right = 0,0 0x000076e0: 0x00000000: CC VP: min_depth = 0.000000 0x000076e4: 0x3f800000: CC VP: max_depth = 1.000000 0x000076c0: 0x00000000: BLEND: 0x000076c4: 0x0f00100b: BLEND: 0x00007680: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007684: 0x00000000: CC: 0x00007688: 0x00000000: CC: constant red 0.000000 0x0000768c: 0x00000000: CC: constant green 0.000000 0x00007690: 0x00000000: CC: constant blue 0.000000 0x00007694: 0x00000000: CC: constant alpha 0.000000 0x00007640: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007644: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007648: 0x84000000: D_S: depth test enable, func 0, write enable 0x00007620: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007600: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007604: 0x7905d000: SURF: offset 0x00007608: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x0000760c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007610: 0x00000000: SURF: mip base 0 0x00007614: 0x00000000: SURF: x,y offset: 0,0 0x000075e0: 0x00007600: BIND0: surface state address 0x00007560: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007564: 0x00000000: SCISSOR: xmax 0, ymax 0 0x00007460: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007464: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007468: 0xc1638e39: CLIP VP: ymin = -14.222222 0x0000746c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007260: 0x43b40000: SF VP: m00 = 360.000000 0x00007264: 0xc3900000: SF VP: m11 = -288.000000 0x00007268: 0x3f000000: SF VP: m22 = 0.500000 0x0000726c: 0xc38b0000: SF VP: m30 = -278.000000 0x00007270: 0x41600000: SF VP: m31 = 14.000000 0x00007274: 0x3f000000: SF VP: m32 = 0.500000 0x00007278: 0x00000000: SF VP: top left = 0,0 0x0000727c: 0x00000000: SF VP: bottom right = 0,0 0x000071e0: 0x00000000: CC VP: min_depth = 0.000000 0x000071e4: 0x3f800000: CC VP: max_depth = 1.000000 0x000071c0: 0x00000000: BLEND: 0x000071c4: 0x0000000b: BLEND: 0x00007180: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007184: 0x00000000: CC: 0x00007188: 0x00000000: CC: constant red 0.000000 0x0000718c: 0x00000000: CC: constant green 0.000000 0x00007190: 0x00000000: CC: constant blue 0.000000 0x00007194: 0x00000000: CC: constant alpha 0.000000 0x00007140: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007144: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007148: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007100: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007110: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007120: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007130: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x000070e0: 0x00007600: BIND0: surface state address 0x00007060: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007064: 0x00000000: SCISSOR: xmax 0, ymax 0 0x00006fc0: 0x00000000: D_S: stencil disable, func 0, write disable 0x00006fc4: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00006fc8: 0x8c000000: D_S: depth test enable, func 1, write enable 0x00006fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00006fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00006f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00006f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00006f08: 0x04000000: D_S: depth test disable, func 0, write enable 0x00006ee0: 0x00000000: CC VP: min_depth = 0.000000 0x00006ee4: 0x3f800000: CC VP: max_depth = 1.000000 0x00006de0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00006de4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00006de8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00006dec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00006be0: 0x43b40000: SF VP: m00 = 360.000000 0x00006be4: 0xc3900000: SF VP: m11 = -288.000000 0x00006be8: 0x3f000000: SF VP: m22 = 0.500000 0x00006bec: 0x43b40000: SF VP: m30 = 360.000000 0x00006bf0: 0x43900000: SF VP: m31 = 288.000000 0x00006bf4: 0x3f000000: SF VP: m32 = 0.500000 0x00006bf8: 0x00000000: SF VP: top left = 0,0 0x00006bfc: 0x00000000: SF VP: bottom right = 0,0 0x00006b60: 0x00000000: CC VP: min_depth = 0.000000 0x00006b64: 0x3f800000: CC VP: max_depth = 1.000000 0x00006b40: 0x80198033: BLEND: 0x00006b44: 0x0000100b: BLEND: 0x00006b00: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00006b04: 0x00000000: CC: 0x00006b08: 0x00000000: CC: constant red 0.000000 0x00006b0c: 0x00000000: CC: constant green 0.000000 0x00006b10: 0x00000000: CC: constant blue 0.000000 0x00006b14: 0x00000000: CC: constant alpha 0.000000 0x00006ac0: 0x00000000: D_S: stencil disable, func 0, write disable 0x00006ac4: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00006ac8: 0x00000000: D_S: depth test disable, func 0, write disable 0x00006a40: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00006a50: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00006a60: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00006a70: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00006a80: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00006a90: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00006aa0: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00006ab0: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00006a20: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00006a24: 0x7905d000: SURF: offset 0x00006a28: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00006a2c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00006a30: 0x00000000: SURF: mip base 0 0x00006a34: 0x00000000: SURF: x,y offset: 0,0 0x00006a00: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00006a04: 0x78e9d000: SURF: offset 0x00006a08: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00006a0c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00006a10: 0x00000000: SURF: mip base 0 0x00006a14: 0x00000000: SURF: x,y offset: 0,0 0x000069e0: 0x00006a20: BIND0: surface state address 0x000069e4: 0x00006a00: BIND1: surface state address 0x000069c0: 0x10024000: WM SAMP0: filtering 0x000069c4: 0x00340092: WM SAMP0: wrapping, lod 0x000069c8: 0x00000000: WM SAMP0: default color pointer 0x000069cc: 0x0007e000: WM SAMP0: chroma key, aniso 0x00006940: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00006944: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +148865]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +148881]:[SCHEDULER]:clutter-stage.c:1195: Queued 5 redraws during the last cycle 0:00:00.211480186 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.215029938 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039424893 0:00:00.215046065 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.215050037 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.215056477 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.215063306 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.215070487 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.215078535 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.215082979 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.215091402 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d2c0036c0 tag event: 0x7f0d2c0036c0, time 99:99:99.999999999, seq-num 263, GstTagList-stream, taglist=(taglist)"taglist\,\ video-codec\=\(string\)\"H.264\\\ \\\(Main\\\ Profile\\\)\"\,\ maximum-bitrate\=\(uint\)2122096\,\ bitrate\=\(uint\)1573452\,\ language-code\=\(string\)en\;"; 0:00:00.215172870 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.080000000, end: 0:00:00.120000000 0:00:00.215188347 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.080000000, stop: 0:00:00.120000000, do_sync 1 0:00:00.215199334 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.080000000 0:00:00.215204317 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.080000000, adjusted 0:00:00.080000000 intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876b5c4d0 enter intel_update_dri2_buffers, drawable 0x560876b5c4d0 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d3048: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d3040: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +155732]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +155760]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.218159235 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done Cogl-Message: [WINSYS] winsys/cogl-winsys-glx.c:245 & Classified OML system time as: monotonic Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.219074899 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.221684304 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.221830598 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.221902836 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.224484632 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.224509777 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +162151]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +162163]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +162222]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +162301]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +162310]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +162321]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +162326]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +162443]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +162450]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +162454]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +162468]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876c2ecc0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +163188]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +163216]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x5608769fe8a0 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00006000: buffer address 0x7e47f5b0: 0x00006fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +164489]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.226910599 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.234660650 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.235458571 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.255063276 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039748620 0:00:00.255086212 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.255092309 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.255099166 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.255125980 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.255134989 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.255145668 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.255157084 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.255147292 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.255163830 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.255181637 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (9071 bytes) 0:00:00.255174366 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.120000000, end: 0:00:00.160000000 0:00:00.255204610 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.120000000, stop: 0:00:00.160000000, do_sync 1 0:00:00.255217402 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.120000000 0:00:00.255221299 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.255233184 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.120000000, adjusted 0:00:00.120000000 0:00:00.255249484 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.255256630 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.255264522 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000000 0:00:00.255396835 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.255410921 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 4 (surface 0x04000004) 0:00:00.255424997 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 4 (surface 0x04000004) intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject intelNewTextureObject 0:00:00.255489176 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 6298 0:00:00.255499658 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 6294 0:00:00.255508123 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.255512586 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.255523527 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.255531318 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 6294 0:00:00.255577800 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.255618551 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 intelNewTextureObject brw_context.c:322: Batchbuffer flush with 136b (pkt) + 0b (state) = 136b (0.4%) 0x7ed59000: 0x7a000003: PIPE_CONTROL 0x7ed59004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59008: 0x00000000: destination address 0x7ed5900c: 0x00000000: immediate dword low 0x7ed59010: 0x00000000: immediate dword high 0x7ed59014: 0x7a000003: PIPE_CONTROL 0x7ed59018: 0x00004000: qword write, 0x7ed5901c: 0x00005004: destination address 0x7ed59020: 0x00000000: immediate dword low 0x7ed59024: 0x00000000: immediate dword high 0x7ed59028: 0x7a000003: PIPE_CONTROL 0x7ed5902c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed59030: 0x00000000: destination address 0x7ed59034: 0x00000000: immediate dword low 0x7ed59038: 0x00000000: immediate dword high 0x7ed5903c: 0x7a000003: PIPE_CONTROL 0x7ed59040: 0x00004000: qword write, 0x7ed59044: 0x00005004: destination address 0x7ed59048: 0x00000000: immediate dword low 0x7ed5904c: 0x00000000: immediate dword high 0x7ed59050: 0x7a000003: PIPE_CONTROL 0x7ed59054: 0x00101001: no write, cs stall, render target cache flush, depth cache flush, 0x7ed59058: 0x00000000: destination address 0x7ed5905c: 0x00000000: immediate dword low 0x7ed59060: 0x00000000: immediate dword high 0x7ed59064: 0x7a000003: PIPE_CONTROL 0x7ed59068: 0x00000c0c: no write, instruction cache invalidate, texture cache invalidate, constant cache invalidate, state cache invalidate, 0x7ed5906c: 0x00000000: destination address 0x7ed59070: 0x00000000: immediate dword low 0x7ed59074: 0x00000000: immediate dword high 0x7ed59078: 0x69040000: 3DSTATE_PIPELINE_SELECT 0x7ed5907c: 0x61020000: STATE_SIP 0x7ed59080: 0x00000000: dword 1 0x7ed59084: 0x680b0001: 3DSTATE_VF_STATISTICS 0x7ed59088: 0x05000000: MI_BATCH_BUFFER_END 0x7ed5908c: 0x00000000: enter intel_update_renderbuffers, drawable 0x560876b5e550 enter intel_update_dri2_buffers, drawable 0x560876b5e550 attaching buffer 25, at 0, cpp 4, pitch 3072 intelNewTextureImage intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 672b (pkt) + 512b (state) = 1184b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x78050001: 3DSTATE_URB 0x7e477064: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e477068: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47706c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477070: 0x00007f81: blend change 1 0x7e477074: 0x00000000: depth stencil change 0 0x7e477078: 0x00000000: cc change 0 0x7e47707c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477080: 0x00000000: blend change 0 0x7e477084: 0x00000000: depth stencil change 0 0x7e477088: 0x00007f41: cc change 1 0x7e47708c: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477090: 0x00000000: blend change 0 0x7e477094: 0x00007f01: depth stencil change 1 0x7e477098: 0x00000000: cc change 0 0x7e47709c: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4770a0: 0x00000000: VS sampler state 0x7e4770a4: 0x00000000: GS sampler state 0x7e4770a8: 0x00007e20: WM sampler state 0x7e4770ac: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770b0: 0x00000000: dword 1 0x7e4770b4: 0x00000000: dword 2 0x7e4770b8: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770bc: 0x00000001: dword 1 0x7e4770c0: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770c4: 0x00007ec1: dword 1 0x7e4770c8: 0x00000000: dword 2 0x7e4770cc: 0x00000000: dword 3 0x7e4770d0: 0x00000000: dword 4 0x7e4770d4: 0x78100004: 3DSTATE_VS 0x7e4770d8: 0x00000340: kernel pointer 0x7e4770dc: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770e0: 0x00000000: scratch offset 0x7e4770e4: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770e8: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770ec: 0x7a000003: PIPE_CONTROL 0x7e4770f0: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770f4: 0x00000000: destination address 0x7e4770f8: 0x00000000: immediate dword low 0x7e4770fc: 0x00000000: immediate dword high 0x7e477100: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e477104: 0x00000000: dword 1 0x7e477108: 0x00000000: dword 2 0x7e47710c: 0x00000000: dword 3 0x7e477110: 0x00000000: dword 4 0x7e477114: 0x78110005: 3DSTATE_GS 0x7e477118: 0x00000000: kernel pointer 0x7e47711c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477120: 0x00000000: scratch offset 0x7e477124: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e477128: 0x00000500: Max Threads 1, Rendering enable 0x7e47712c: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477130: 0x78120002: 3DSTATE_CLIP 0x7e477134: 0x00000400: UserClip distance cull test mask 0x0 0x7e477138: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47713c: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477140: 0x78130012: 3DSTATE_SF 0x7e477144: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e477148: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e47714c: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477150: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477154: 0x00000000: Global Depth Offset Constant 0.000000 0x7e477158: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47715c: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477160: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477178: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47717c: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477180: 0x00000000: Point Sprite TexCoord Enable 0x7e477184: 0x00000000: Const Interp Enable 0x7e477188: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47718c: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477190: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477194: 0x00007ea0: dword 1 0x7e477198: 0x00000000: dword 2 0x7e47719c: 0x00000000: dword 3 0x7e4771a0: 0x00000000: dword 4 0x7e4771a4: 0x78140007: 3DSTATE_WM 0x7e4771a8: 0x00000200: kernel start pointer 0 0x7e4771ac: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771b0: 0x00000000: scratch offset 0x7e4771b4: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771b8: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771bc: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771c0: 0x00000000: kernel start pointer 1 0x7e4771c4: 0x00000280: kernel start pointer 2 0x7e4771c8: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771cc: 0x00007e00: scissor rect offset 0x7e4771d0: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771d4: 0x00000000: VS binding table 0x7e4771d8: 0x00000000: GS binding table 0x7e4771dc: 0x00007e40: WM binding table 0x7e4771e0: 0x7a000003: PIPE_CONTROL 0x7e4771e4: 0x00002000: no write, depth stall, 0x7e4771e8: 0x00000000: destination address 0x7e4771ec: 0x00000000: immediate dword low 0x7e4771f0: 0x00000000: immediate dword high 0x7e4771f4: 0x7a000003: PIPE_CONTROL 0x7e4771f8: 0x00000001: no write, depth cache flush, 0x7e4771fc: 0x00000000: destination address 0x7e477200: 0x00000000: immediate dword low 0x7e477204: 0x00000000: immediate dword high 0x7e477208: 0x7a000003: PIPE_CONTROL 0x7e47720c: 0x00002000: no write, depth stall, 0x7e477210: 0x00000000: destination address 0x7e477214: 0x00000000: immediate dword low 0x7e477218: 0x00000000: immediate dword high 0x7e47721c: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477220: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477224: 0x00000000: depth offset 0x7e477228: 0x00000000: 1x1 0x7e47722c: 0x00000000: volume depth 0x7e477230: 0x00000000: 0x7e477234: 0x00000000: 0x7e477238: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47723c: 0x00000000: dword 1 0x7e477240: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477244: 0x00000000: top left: 0,0 0x7e477248: 0x023f02cf: bottom right: 719,575 0x7e47724c: 0x00000000: origin: 0,0 0x7e477250: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477254: 0x00000010: buffer 0: sequential, pitch 16b 0x7e477258: 0x0f173008: buffer address 0x7e47725c: 0x0f182fff: max index 0x7e477260: 0x00000000: mbz 0x7e477264: 0x04000010: buffer 1: sequential, pitch 16b 0x7e477268: 0x0f173000: buffer address 0x7e47726c: 0x0f182fff: max index 0x7e477270: 0x00000000: mbz 0x7e477274: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e477278: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e47727c: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477280: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477284: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477288: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e47728c: 0x00000004: vertex count 0x7e477290: 0x00000000: start vertex 0x7e477294: 0x00000001: instance count 0x7e477298: 0x00000000: start instance 0x7e47729c: 0x00000000: index bias 0x7e4772a0: 0x05000000: MI_BATCH_BUFFER_END 0x7e4772a4: 0x00000000: 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +203693]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +203712]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.266120733 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.266144961 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.266157578 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +203805]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +203815]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +203897]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +204002]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +204009]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +204016]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +204021]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +204131]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +204136]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +204140]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +204148]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876c2f2a0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +204379]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +204407]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x7f0d1c00b5e0 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00004000: buffer address 0x7f1a65b0: 0x00004fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +205803]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.268222388 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.284634973 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.295031919 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039712008 0:00:00.295050411 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.295054233 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.295058600 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.295081082 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.295089437 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.295098301 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.295099981 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.295115507 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (6294 bytes) 0:00:00.295124521 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.295128602 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.160000000, end: 0:00:00.200000000 0:00:00.295135835 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.295149709 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.295161669 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.295149758 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.160000000, stop: 0:00:00.200000000, do_sync 1 0:00:00.295166987 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.295176770 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.160000000 0:00:00.295179601 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000001 0:00:00.295187032 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.160000000, adjusted 0:00:00.160000000 0:00:00.295278401 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.295288594 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 5 (surface 0x04000005) 0:00:00.295298773 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 5 (surface 0x04000005) 0:00:00.295350486 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 12125 0:00:00.295359082 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 12121 0:00:00.295366785 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.295370410 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.295382165 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.295389592 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 12121 0:00:00.295435654 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.295466749 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3088: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3080: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +235699]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +235719]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.298124332 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.298146112 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.298158082 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +235804]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +235814]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +235891]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +236013]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +236023]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +236034]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +236043]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +236249]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +236257]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +236264]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +236276]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087746b180: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +236612]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +236641]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x7f0d1c00b700 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00003000: buffer address 0x7e47f5b0: 0x00003fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +237830]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.300252412 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.301370177 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.335030929 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039762620 0:00:00.335050636 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.335054275 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.335058458 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.335080785 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.335087866 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.335127802 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.335140846 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.335134031 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.200000000, end: 0:00:00.240000000 0:00:00.335158079 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (12121 bytes) 0:00:00.335157896 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.335182723 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.335184989 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.200000000, stop: 0:00:00.240000000, do_sync 1 0:00:00.335196091 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.200000000 0:00:00.335201270 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.200000000, adjusted 0:00:00.200000000 0:00:00.335206437 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.335214022 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.335219653 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.335227694 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000002 0:00:00.335424497 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.335438958 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 6 (surface 0x04000006) 0:00:00.335452794 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 6 (surface 0x04000006) 0:00:00.335517517 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 6989 0:00:00.335531068 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 6985 0:00:00.335540205 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.335545254 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.335559236 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.335567997 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 6985 0:00:00.335602649 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.335631736 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f173048: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f173040: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +275261]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +275281]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.337688475 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.337710758 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.337723119 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +275370]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +275380]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +275459]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +277325]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +277338]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +277347]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +277351]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +277471]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +277477]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +277481]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +277490]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087746b180: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +277755]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +277786]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x5608769fe810 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00002000: buffer address 0x7f1a65b0: 0x00002fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +279198]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.341654552 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.351220557 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.375032588 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039752047 0:00:00.375053255 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.375057278 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.375061800 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.375085902 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.375093814 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.375104192 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.375106611 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.375122167 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (6985 bytes) 0:00:00.375125618 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.240000000, end: 0:00:00.280000000 0:00:00.375124784 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.375141758 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.240000000, stop: 0:00:00.280000000, do_sync 1 0:00:00.375153067 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.375157862 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.240000000 0:00:00.375162972 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.240000000, adjusted 0:00:00.240000000 0:00:00.375169895 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.375176825 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.375182244 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.375189310 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000003 0:00:00.375375794 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.375389977 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 7 (surface 0x04000007) 0:00:00.375403984 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 7 (surface 0x04000007) 0:00:00.375465418 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 12852 0:00:00.375475328 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 12848 0:00:00.375483374 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.375487984 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.375500370 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.375508516 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 12848 0:00:00.375572104 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.375666795 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d30c8: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d30c0: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +314917]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +314935]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.377337347 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.377358807 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.377370127 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +315015]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +315022]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +315094]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +315205]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +315214]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +315224]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +315233]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +315414]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +315421]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +315428]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +315443]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876ffc000: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +315907]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +315947]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x7f0d1c00b670 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00001000: buffer address 0x7e47f5b0: 0x00001fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +317673]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.380089721 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.384528921 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.415029159 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039790174 0:00:00.415046696 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.415050184 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.415054297 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.415075667 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.415083552 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.415103843 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.415112919 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.415117991 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.415130569 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.415131486 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.280000000, end: 0:00:00.320000000 0:00:00.415149874 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (12848 bytes) 0:00:00.415155537 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.280000000, stop: 0:00:00.320000000, do_sync 1 0:00:00.415165596 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.280000000 0:00:00.415170407 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.280000000, adjusted 0:00:00.280000000 0:00:00.415188365 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.415196001 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.415201203 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.415209380 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000004 0:00:00.415322230 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.415332738 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 8 (surface 0x04000008) 0:00:00.415342802 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 8 (surface 0x04000008) 0:00:00.415396753 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 3881 0:00:00.415414883 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 3877 0:00:00.415423271 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.415427618 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.415441460 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.415452811 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 3877 0:00:00.415492850 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.415537572 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173088: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173080: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +354832]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +354851]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.417253794 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.417273881 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.417282308 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +354926]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +354936]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +355008]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +355120]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +355129]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +355138]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +355144]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +355327]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +355334]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +355341]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +355354]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876ffc2a0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +355728]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +355770]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 Cogl-Message: [OBJECT] cogl-attribute-buffer.c:46 & COGL AttributeBuffer NEW 0x5608769fe9c0 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00000000: buffer address 0x7f1a65b0: 0x00000fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +357675]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.420119637 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.434491720 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.455025377 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039783012 0:00:00.455037302 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.455040840 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.455045099 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.455065847 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.455072610 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.455079310 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.455087501 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.455092262 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.455110783 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.320000000, end: 0:00:00.360000000 0:00:00.455117078 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.455132164 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.320000000, stop: 0:00:00.360000000, do_sync 1 0:00:00.455150874 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (3877 bytes) 0:00:00.455163953 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.320000000 0:00:00.455173896 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.320000000, adjusted 0:00:00.320000000 0:00:00.455289077 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.455298317 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.455302950 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.455307901 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000005 0:00:00.455446987 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 9 (surface 0x04000009) 0:00:00.455471540 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 9 (surface 0x04000009) 0:00:00.455566899 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 15280 0:00:00.455577205 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 15276 0:00:00.455585014 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.455589209 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.455601189 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.455609224 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 15276 0:00:00.455662434 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.455699834 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3108: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3100: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +394780]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +394796]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.457197625 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.457218228 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.457229711 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +394874]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +394883]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +394952]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +395062]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +395070]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +395079]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +395086]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +395269]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +395277]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +395283]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +395292]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876ffc580: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +395756]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +395795]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00008000: buffer address 0x7e47f5b0: 0x00008fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +397397]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.459814771 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.467762138 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.495028307 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039773362 0:00:00.495044802 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.495048273 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.495052266 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.495073869 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.495091941 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.495100863 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.495109727 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.495114471 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.495123268 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.495129232 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.360000000, end: 0:00:00.400000000 0:00:00.495137530 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (15276 bytes) 0:00:00.495142215 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.360000000, stop: 0:00:00.400000000, do_sync 1 0:00:00.495155866 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.360000000 0:00:00.495160792 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.360000000, adjusted 0:00:00.360000000 0:00:00.495174169 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.495181579 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.495187170 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.495194220 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000006 0:00:00.495382700 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.495393240 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 10 (surface 0x0400000a) 0:00:00.495403292 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 10 (surface 0x0400000a) 0:00:00.495474392 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 4378 0:00:00.495485568 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 4374 0:00:00.495494545 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.495508831 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.495522878 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.495532068 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 4374 0:00:00.495561677 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.495597558 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f1730c8: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f1730c0: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +435043]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +435062]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.497464210 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.497484043 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.497496080 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +435140]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +435149]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +435226]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +435343]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +435353]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +435362]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +435369]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +435576]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +435584]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +435591]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +435602]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876ffc1e0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +435990]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +436031]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00007000: buffer address 0x7f1a65b0: 0x00007fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +437403]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.499818486 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.501099932 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.535028941 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039792586 0:00:00.535044675 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.535048303 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.535052365 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.535073860 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.535080794 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.535117572 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.535130977 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.535122629 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.400000000, end: 0:00:00.440000000 0:00:00.535150356 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.535157688 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.400000000, stop: 0:00:00.440000000, do_sync 1 0:00:00.535147660 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (4374 bytes) 0:00:00.535181139 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.400000000 0:00:00.535183427 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.535193004 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.400000000, adjusted 0:00:00.400000000 0:00:00.535203615 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.535210139 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.535215406 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.535222752 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000007 0:00:00.535347771 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 11 (surface 0x0400000b) 0:00:00.535364255 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 11 (surface 0x0400000b) 0:00:00.535699816 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 12366 0:00:00.535713476 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 12362 0:00:00.535719819 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.535722705 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.535732356 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.535737487 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 12362 0:00:00.535771385 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.535798103 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d3148: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d3140: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +475635]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +475654]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.538057671 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.538078181 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.538089478 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +475735]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +475745]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +475821]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +475944]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +475954]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +475964]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +475971]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +476182]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +476191]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +476197]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +476209]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087701fcc0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +476941]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +476971]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00006000: buffer address 0x7e47f5b0: 0x00006fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +478193]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.540606388 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.551125151 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.575026645 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039753127 0:00:00.575042963 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.575050870 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.575055555 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.575088936 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.575107246 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.575115777 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.575124780 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.575129876 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.575133090 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.575146474 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (12362 bytes) 0:00:00.575141498 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3224:gst_base_sink_event: received event 0x7f0d2c0035e0 tag event: 0x7f0d2c0035e0, time 99:99:99.999999999, seq-num 270, GstTagList-stream, taglist=(taglist)"taglist\,\ video-codec\=\(string\)\"H.264\\\ \\\(Main\\\ Profile\\\)\"\,\ maximum-bitrate\=\(uint\)2122096\,\ bitrate\=\(uint\)1573452\,\ language-code\=\(string\)en\,\ minimum-bitrate\=\(uint\)375400\;"; 0:00:00.575179963 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.575187863 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.575193742 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.575201999 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000008 0:00:00.575217731 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.440000000, end: 0:00:00.480000000 0:00:00.575233262 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.440000000, stop: 0:00:00.480000000, do_sync 1 0:00:00.575247082 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.440000000 0:00:00.575255409 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.440000000, adjusted 0:00:00.440000000 0:00:00.575381510 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.575391354 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 12 (surface 0x0400000c) 0:00:00.575401216 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 12 (surface 0x0400000c) 0:00:00.575676619 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 3323 0:00:00.575691688 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 3319 0:00:00.575706704 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.575710072 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.575718576 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.575723448 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 3319 0:00:00.575746740 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.575772968 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173108: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173100: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +516177]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +516191]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.578588923 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.578603232 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.578642125 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.578647791 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +516284]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +516290]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +516340]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +516402]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +516408]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +516414]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +516418]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +516621]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +516630]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +516658]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +516671]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087701ff60: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +516901]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +516929]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00004000: buffer address 0x7f1a65b0: 0x00004fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +518165]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.580580613 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.584426845 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.615029090 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039693523 0:00:00.615045548 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.615049160 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.615053688 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.615074701 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.615082079 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.615101692 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.615110958 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.615116070 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.615129760 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.615131337 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.480000000, end: 0:00:00.520000000 0:00:00.615150049 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (3319 bytes) 0:00:00.615162335 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.480000000, stop: 0:00:00.520000000, do_sync 1 0:00:00.615172702 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.480000000 0:00:00.615177411 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.480000000, adjusted 0:00:00.480000000 0:00:00.615192896 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.615200978 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.615206826 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.615212175 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000009 0:00:00.615348678 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 13 (surface 0x0400000d) 0:00:00.615360196 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 13 (surface 0x0400000d) 0:00:00.615655171 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 12670 0:00:00.615674107 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 12666 0:00:00.615683335 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.615688039 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.615697716 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.615702698 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 12666 0:00:00.615740238 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.615766797 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3188: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3180: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +555671]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +555703]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.618123295 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.618157879 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.618185236 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +555847]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +555871]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +555995]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +556221]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +556232]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +556256]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +556264]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +556645]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +556655]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +556676]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +556689]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087701fcc0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +557006]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +557034]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00003000: buffer address 0x7e47f5b0: 0x00003fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +558305]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.620721715 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.634319211 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.655028988 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039772298 0:00:00.655050184 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.655054149 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.655058303 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.655080354 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.655087930 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.655097522 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.655096659 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.655111790 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (12666 bytes) 0:00:00.655120502 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.655127942 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.520000000, end: 0:00:00.560000000 0:00:00.655134192 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.655147065 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.655144504 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.520000000, stop: 0:00:00.560000000, do_sync 1 0:00:00.655151647 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.655162231 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.655160068 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.520000000 0:00:00.655170034 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000a 0:00:00.655177527 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.520000000, adjusted 0:00:00.520000000 0:00:00.655615064 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.655625685 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 14 (surface 0x0400000e) 0:00:00.655635486 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 14 (surface 0x0400000e) 0:00:00.655923845 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 4853 0:00:00.655940768 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 4849 0:00:00.655949844 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.655958864 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.655969709 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.655978112 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 4849 0:00:00.656012551 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.656049203 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f173148: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f173140: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +594982]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +594999]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.657398301 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.657417123 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.657427372 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +595070]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +595077]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +595145]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +595243]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +595250]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +595258]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +595262]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +595427]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +595432]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +595436]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +595445]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608770202a0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +595774]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +595812]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00002000: buffer address 0x7f1a65b0: 0x00002fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +597127]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.659541351 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.667609994 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.695038807 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039774393 0:00:00.695066128 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.695073191 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.695081441 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.695114428 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.695129195 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.695136152 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.695145671 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.695157938 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (4849 bytes) 0:00:00.695178878 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.695190767 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.695188369 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.560000000, end: 0:00:00.600000000 0:00:00.695200661 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.695228373 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.695225050 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.560000000, stop: 0:00:00.600000000, do_sync 1 0:00:00.695240849 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.695251443 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.560000000 0:00:00.695257581 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000b 0:00:00.695257396 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.560000000, adjusted 0:00:00.560000000 0:00:00.695699549 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 15 (surface 0x0400000f) 0:00:00.695711680 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 15 (surface 0x0400000f) 0:00:00.696092531 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 9147 0:00:00.696109887 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 9143 0:00:00.696119132 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.696124698 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.696138167 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.696146191 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 9143 0:00:00.696186101 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.696222150 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d31c8: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d31c0: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +635211]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +635229]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.697632433 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.697652607 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.697664238 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +635309]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +635318]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +635396]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +635526]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +635535]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +635545]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +635552]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +635764]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +635772]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +635778]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +635790]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087702b180: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +636251]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +636280]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00001000: buffer address 0x7e47f5b0: 0x00001fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +637460]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.699874094 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.700893081 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.735030074 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039685551 0:00:00.735047471 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.735051129 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.735060650 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.735083153 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.735091562 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.735102023 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.735102500 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.735121058 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (9143 bytes) 0:00:00.735125779 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.735122350 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.600000000, end: 0:00:00.640000000 0:00:00.735139637 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.735148958 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.600000000, stop: 0:00:00.640000000, do_sync 1 0:00:00.735158226 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.735158858 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.600000000 0:00:00.735166795 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.735173129 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.600000000, adjusted 0:00:00.600000000 0:00:00.735190864 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.735199701 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000c 0:00:00.735679989 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.735694440 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 16 (surface 0x04000010) 0:00:00.735708229 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 16 (surface 0x04000010) 0:00:00.735771565 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2315 0:00:00.735781352 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2311 0:00:00.735789170 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.735794236 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.735805436 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.735812378 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2311 0:00:00.735856062 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.735938223 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173188: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173180: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +676219]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +676233]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.738630759 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.738645810 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.738653418 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +676294]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +676300]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +676347]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +676413]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +676419]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +676426]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +676429]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +676635]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +676670]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +676679]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +676688]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087702b360: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +676918]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +676945]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00000000: buffer address 0x7f1a65b0: 0x00000fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +678213]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.740628517 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.750858535 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.775028655 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039771117 0:00:00.775046225 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.775049994 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.775054410 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.775076438 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.775084124 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.775093093 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.775093777 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.775109817 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2311 bytes) 0:00:00.775115424 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.640000000, end: 0:00:00.680000000 0:00:00.775113965 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.775126656 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.640000000, stop: 0:00:00.680000000, do_sync 1 0:00:00.775132711 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.775143062 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.775135832 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.640000000 0:00:00.775151410 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.775158054 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.640000000, adjusted 0:00:00.640000000 0:00:00.775175318 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.775188788 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000d 0:00:00.775591922 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 17 (surface 0x04000011) 0:00:00.775607991 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 17 (surface 0x04000011) 0:00:00.775668352 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 13764 0:00:00.775678203 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 13760 0:00:00.775686846 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.775692347 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.775705072 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.775713426 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 13760 0:00:00.775752181 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.775784311 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3208: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3200: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +716036]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +716068]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.778498475 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.778530069 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.778553468 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +716212]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +716235]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +716345]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +716410]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +716415]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +716422]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +716426]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +716544]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +716549]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +716553]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +716560]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087702b360: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +716856]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +716883]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00008000: buffer address 0x7e47f5b0: 0x00008fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +718015]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.780430861 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.784185218 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.815035799 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039775952 0:00:00.815054593 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.815059316 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.815064551 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.815087749 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.815100736 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.815105798 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.815109442 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.815122879 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (13760 bytes) 0:00:00.815125765 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.815132664 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.680000000, end: 0:00:00.720000000 0:00:00.815138423 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.815141705 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.680000000, stop: 0:00:00.720000000, do_sync 1 0:00:00.815150718 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.680000000 0:00:00.815155204 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.680000000, adjusted 0:00:00.680000000 0:00:00.815156995 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.815170625 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.815176587 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.815183820 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000e 0:00:00.815743279 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.815758146 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 18 (surface 0x04000012) 0:00:00.815771668 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 18 (surface 0x04000012) 0:00:00.815831791 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 5003 0:00:00.815841472 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 4999 0:00:00.815849803 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.815854419 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.815869018 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.815892899 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 4999 0:00:00.815944042 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.815996005 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f1731c8: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f1731c0: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +755690]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +755708]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.818111568 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.818131507 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.818142523 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +755786]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +755796]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +755870]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +755991]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +756001]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +756010]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +756017]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +756214]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +756222]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +756228]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +756240]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x56087702b6a0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +756635]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +756678]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00007000: buffer address 0x7f1a65b0: 0x00007fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +758377]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.820785315 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.834174238 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.855028146 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039796232 0:00:00.855044846 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.855048425 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.855052770 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.855075624 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.855083232 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.855092887 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.855092479 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.855115143 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.855107063 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (4999 bytes) 0:00:00.855122257 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.855123492 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.720000000, end: 0:00:00.760000000 0:00:00.855146427 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.855142113 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.720000000, stop: 0:00:00.760000000, do_sync 1 0:00:00.855152886 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.855163104 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.720000000 0:00:00.855167430 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.855172295 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.720000000, adjusted 0:00:00.720000000 0:00:00.855190915 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000f 0:00:00.855678533 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 19 (surface 0x04000013) 0:00:00.855694847 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 19 (surface 0x04000013) 0:00:00.855761734 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 13265 0:00:00.855771287 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 13261 0:00:00.855779110 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.855781972 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.855796344 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.855802644 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 13261 0:00:00.855855506 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.855908046 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d3248: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d3240: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +795121]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +795139]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.857542583 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.857562628 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.857573823 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +795223]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +795232]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +795306]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +795421]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +795430]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +795440]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +795446]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +795652]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +795660]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +795667]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +795678]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876f10580: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +796157]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +796200]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00006000: buffer address 0x7e47f5b0: 0x00006fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +797346]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.859757801 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.867466350 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.895047119 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039773617 0:00:00.895076486 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.895083756 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.895091120 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.895122740 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.895135978 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.895145075 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.895152120 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.895178028 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.760000000, end: 0:00:00.800000000 0:00:00.895173256 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (13261 bytes) 0:00:00.895197063 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.760000000, stop: 0:00:00.800000000, do_sync 1 0:00:00.895214273 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.895214528 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.760000000 0:00:00.895228615 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.895245338 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.760000000, adjusted 0:00:00.760000000 0:00:00.895257513 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.895264230 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.895269720 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.895283642 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000010 0:00:00.895718354 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.895740249 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 20 (surface 0x04000000) 0:00:00.895763402 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 20 (surface 0x04000000) 0:00:00.895838612 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 7668 0:00:00.895858423 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 7664 0:00:00.895866968 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.895871938 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.895899763 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:00.895909085 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 7664 0:00:00.895938066 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.895965898 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173208: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173200: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +836195]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +836212]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.898613424 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.898631745 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.898640752 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +836284]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +836290]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +836345]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +836418]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +836424]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +836432]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +836436]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +836576]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +836581]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +836585]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +836631]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876c2ede0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +837083]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +837113]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00004000: buffer address 0x7f1a65b0: 0x00004fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +838461]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.900875610 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:00.917688487 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.935025898 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039706197 0:00:00.935041075 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.935044901 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:00.935049287 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:00.935071868 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:00.935078434 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:00.935086018 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.935089426 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.935101363 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.935115568 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (7664 bytes) 0:00:00.935120901 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:00.935107923 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.800000000, end: 0:00:00.840000000 0:00:00.935138392 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.800000000, stop: 0:00:00.840000000, do_sync 1 0:00:00.935147570 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.800000000 0:00:00.935152215 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.800000000, adjusted 0:00:00.800000000 0:00:00.935162376 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.935170469 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:00.935176688 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.935183906 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000011 0:00:00.935744156 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 21 (surface 0x04000001) 0:00:00.935760920 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 21 (surface 0x04000001) 0:00:00.935831092 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 15710 0:00:00.935846232 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 15706 0:00:00.935859552 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.935866022 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.935907881 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.935932761 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 15706 0:00:00.936006404 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.936052374 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3288: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3280: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +876282]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +876296]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.938694042 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.938710408 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.938717858 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +876358]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +876364]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +876413]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +876475]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +876481]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +876487]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +876491]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +876733]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +876739]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +876743]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +876751]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x560876f10580: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +877054]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +877082]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00003000: buffer address 0x7e47f5b0: 0x00003fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +878301]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.940708844 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:00.950750216 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.975030621 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039801045 0:00:00.975048558 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:00.975052740 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:00.975056999 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:00.975080635 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:00.975088620 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:00.975098610 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:00.975099774 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:00.975116432 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (15706 bytes) 0:00:00.975121146 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.840000000, end: 0:00:00.880000000 0:00:00.975119324 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:00.975138149 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.840000000, stop: 0:00:00.880000000, do_sync 1 0:00:00.975144710 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:00.975152062 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:00.975160481 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:00.975147985 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.840000000 0:00:00.975167841 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:00.975173201 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.840000000, adjusted 0:00:00.840000000 0:00:00.975186063 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000012 0:00:00.975646985 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:00.975660941 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 22 (surface 0x04000002) 0:00:00.975674749 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 22 (surface 0x04000002) 0:00:00.975740586 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 14727 0:00:00.975750199 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 14723 0:00:00.975759040 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:00.975763871 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:00.975776440 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:00.975783632 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 14723 0:00:00.975848167 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:00.975943496 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f173248: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f173240: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +916329]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +916345]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:00.978742355 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:00.978757797 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:00.978765034 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +916405]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +916411]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +916458]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +916530]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +916603]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +916615]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +916643]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +916782]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +916787]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +916791]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +916799]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608774ed920: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +917032]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +917062]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00002000: buffer address 0x7f1a65b0: 0x00002fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +918330]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:00.980760280 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:00.984130175 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.015028872 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039778072 0:00:01.015045672 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.015049358 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:01.015053681 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:01.015075985 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:01.015082866 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:01.015095267 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.015093161 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.015112194 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (14723 bytes) 0:00:01.015112901 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.880000000, end: 0:00:00.920000000 0:00:01.015117229 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.015129108 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.880000000, stop: 0:00:00.920000000, do_sync 1 0:00:01.015139583 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:01.015144272 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.880000000 0:00:01.015149441 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.880000000, adjusted 0:00:00.880000000 0:00:01.015187605 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.015194186 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:01.015199820 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.015206967 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000013 0:00:01.015747378 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:01.015761438 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 23 (surface 0x04000003) 0:00:01.015776158 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 23 (surface 0x04000003) 0:00:01.015868621 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2454 0:00:01.015917160 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2450 0:00:01.015931138 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.015935465 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.015947461 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:01.015954521 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2450 0:00:01.016002199 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.016043784 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d32c8: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d32c0: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +956290]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +956305]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.018702695 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.018718955 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.018726174 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +956366]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +956372]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +956422]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +956485]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +956491]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +956497]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +956509]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +956743]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +956748]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +956752]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +956760]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608774edc00: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +957064]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +957093]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00001000: buffer address 0x7e47f5b0: 0x00001fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +958301]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.020715483 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:01.034075167 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.055028221 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039804031 0:00:01.055044545 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.055048315 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:01.055052729 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:01.055075405 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:01.055082267 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:01.055093570 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.055092055 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.055109035 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2450 bytes) 0:00:01.055111546 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.920000000, end: 0:00:00.960000000 0:00:01.055112862 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.055131816 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:01.055135861 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.920000000, stop: 0:00:00.960000000, do_sync 1 0:00:01.055145831 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.920000000 0:00:01.055150678 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.920000000, adjusted 0:00:00.920000000 0:00:01.055165911 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.055173842 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:01.055180446 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.055187836 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000000 0:00:01.055593481 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 25 (surface 0x04000005) 0:00:01.055609083 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 25 (surface 0x04000005) 0:00:01.055670412 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 14378 0:00:01.055679902 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 14374 0:00:01.055688111 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.055693058 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.055706199 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:01.055714629 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 14374 0:00:01.055746409 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.055776288 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173288: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173280: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +996231]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +996245]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.058643163 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.058658052 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.058665681 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +996305]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +996311]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +996358]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +996420]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +996426]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +996433]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +996436]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +996682]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +996689]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +996693]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +996701]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608774edb00: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +996932]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +996960]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00000000: buffer address 0x7f1a65b0: 0x00000fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +998176]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.060591066 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:01.067310831 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.095153161 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039802709 0:00:01.095228624 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.095234374 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:01.095240301 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:01.095269506 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:01.095287290 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:01.095307885 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.095318514 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.095318391 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.095329754 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:00.960000000, end: 0:00:01.000000000 0:00:01.095339184 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (14374 bytes) 0:00:01.095353798 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:01.095353344 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:00.960000000, stop: 0:00:01.000000000, do_sync 1 0:00:01.095366902 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:00.960000000 0:00:01.095373547 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:00.960000000, adjusted 0:00:00.960000000 0:00:01.095380617 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.095385382 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:01.095389444 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.095394886 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000001 0:00:01.095785799 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:01.095808008 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 24 (surface 0x04000004) 0:00:01.095819172 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 24 (surface 0x04000004) 0:00:01.095869330 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 2287 0:00:01.095875187 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 2283 0:00:01.095901015 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.095907844 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.095915282 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:01.095919897 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 2283 0:00:01.095939159 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.095958019 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3308: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3300: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ 8552608664]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +18]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.097588496 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.097610507 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.097619508 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +102]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +110]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +171]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +257]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +264]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +271]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +275]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +427]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +435]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +439]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +450]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608774edc00: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +904]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +948]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00008000: buffer address 0x7e47f5b0: 0x00008fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +2242]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.099820839 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:01.100780140 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.135030272 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039577380 0:00:01.135047746 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.135051309 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:01.135055632 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:01.135078417 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:01.135086431 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:01.135095832 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.135104519 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.135110531 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:01.135127039 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.135125476 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:01.000000000, end: 0:00:01.040000000 0:00:01.135146328 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (2283 bytes) 0:00:01.135152633 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:01.000000000, stop: 0:00:01.040000000, do_sync 1 0:00:01.135167219 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:01.000000000 0:00:01.135172117 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:01.000000000, adjusted 0:00:01.000000000 0:00:01.135182532 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.135190464 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:01.135196579 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.135203837 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000002 0:00:01.135655857 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 27 (surface 0x04000007) 0:00:01.135668353 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 27 (surface 0x04000007) 0:00:01.135742213 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 15848 0:00:01.135752217 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 15844 0:00:01.135758597 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.135761249 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.135772959 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:01.135779131 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 15844 0:00:01.135828907 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.135870623 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f1732c8: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f1732c0: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +40042]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +40060]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.137627029 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.137646126 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.137658074 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +40140]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +40149]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +40222]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +40346]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +40356]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +40365]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +40371]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +40573]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +40581]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +40585]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +40596]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608774edf60: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +40944]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +40972]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00007000: buffer address 0x7f1a65b0: 0x00007fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +42124]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.139703379 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:01.150564024 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.175036217 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039779015 0:00:01.175055714 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.175060394 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:01.175073514 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:01.175097230 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:01.175105137 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:01.175114766 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.175116242 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.175132325 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (15844 bytes) 0:00:01.175136301 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:01.040000000, end: 0:00:01.080000000 0:00:01.175135745 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.175147288 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:01.040000000, stop: 0:00:01.080000000, do_sync 1 0:00:01.175157953 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:01.175162763 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:01.040000000 0:00:01.175167816 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:01.040000000, adjusted 0:00:01.040000000 0:00:01.175175726 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.175182505 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:01.175188342 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.175196044 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000003 0:00:01.175560148 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:01.175574116 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 26 (surface 0x04000006) 0:00:01.175587640 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 26 (surface 0x04000006) 0:00:01.175653174 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 3012 0:00:01.175662693 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 3008 0:00:01.175671502 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.175676306 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.175687202 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:01.175694907 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 3008 0:00:01.175730079 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.175760253 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d3348: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d3340: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +80008]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +80029]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.177596132 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.177617486 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.177629181 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +80113]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +80123]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +80199]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +80326]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +80335]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +80352]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +80359]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +80566]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +80574]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +80581]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +80595]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608776b4e40: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +81087]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +81130]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00006000: buffer address 0x7e47f5b0: 0x00006fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +82666]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.180246641 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:01.183949379 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.215030275 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039785765 0:00:01.215047623 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.215051425 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:01.215055543 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:01.215078551 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:01.215093260 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:01.215114313 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.215128261 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.215126294 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:01.080000000, end: 0:00:01.120000000 0:00:01.215138641 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:01.215128458 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.215161094 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (3008 bytes) 0:00:01.215164851 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:01.080000000, stop: 0:00:01.120000000, do_sync 1 0:00:01.215175019 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:01.080000000 0:00:01.215179720 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:01.080000000, adjusted 0:00:01.080000000 0:00:01.215195008 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.215201914 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:01.215208741 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.215215830 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000005 0:00:01.215771938 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 29 (surface 0x04000009) 0:00:01.215789008 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 29 (surface 0x04000009) 0:00:01.215862462 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 16208 0:00:01.215901736 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 16204 0:00:01.215921886 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.215933777 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.215963958 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:01.215982547 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 16204 0:00:01.216046462 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.216093914 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173308: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173300: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +120156]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +120178]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.217743873 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.217762727 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.217774222 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +120258]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +120267]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +120348]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +120464]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +120473]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +120483]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +120489]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +120691]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +120698]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +120705]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +120716]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608776b5060: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +121103]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +121146]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00004000: buffer address 0x7f1a65b0: 0x00004fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +122264]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.219837055 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d5d0 0:00:01.233811549 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.255030616 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039765894 0:00:01.255048620 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.255052426 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:01.255056972 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:01.255079225 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:01.255092492 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:01.255096613 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.255101613 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.255113834 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.255119319 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:01.255118920 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (16204 bytes) 0:00:01.255130489 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:01.120000000, end: 0:00:01.160000000 0:00:01.255143490 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:01.120000000, stop: 0:00:01.160000000, do_sync 1 0:00:01.255152808 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.255162168 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:01.255169198 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.255176157 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000004 0:00:01.255180923 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:01.120000000 0:00:01.255191879 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:01.120000000, adjusted 0:00:01.120000000 0:00:01.255630205 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:01.255640131 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 28 (surface 0x04000008) 0:00:01.255650062 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 28 (surface 0x04000008) 0:00:01.255703556 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 3668 0:00:01.255709625 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 3664 0:00:01.255715219 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.255717893 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.255725955 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:01.255730451 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 3664 0:00:01.255750673 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.255772605 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed61000: 0x7a000003: PIPE_CONTROL 0x7ed61004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed61008: 0x00000000: destination address 0x7ed6100c: 0x00000000: immediate dword low 0x7ed61010: 0x00000000: immediate dword high 0x7ed61014: 0x7a000003: PIPE_CONTROL 0x7ed61018: 0x00004000: qword write, 0x7ed6101c: 0x7e0fd004: destination address 0x7ed61020: 0x00000000: immediate dword low 0x7ed61024: 0x00000000: immediate dword high 0x7ed61028: 0x61010008: STATE_BASE_ADDRESS 0x7ed6102c: 0x00000001: general state base address 0x00000000 0x7ed61030: 0x7ed61001: surface state base address 0x7ed61000 0x7ed61034: 0x7ed61001: dynamic state base address 0x7ed61000 0x7ed61038: 0x00000001: indirect state base address 0x00000000 0x7ed6103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed61040: 0x00000001: general state upper bound disabled 0x7ed61044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed61048: 0x00000001: indirect state upper bound disabled 0x7ed6104c: 0x00000001: instruction state upper bound disabled 0x7ed61050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed61054: 0x00007fe0: clip 0x7ed61058: 0x00007fc0: sf 0x7ed6105c: 0x00007fa0: cc 0x7ed61060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61064: 0x00007f81: blend change 1 0x7ed61068: 0x00000000: depth stencil change 0 0x7ed6106c: 0x00000000: cc change 0 0x7ed61070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61074: 0x00000000: blend change 0 0x7ed61078: 0x00000000: depth stencil change 0 0x7ed6107c: 0x00007f41: cc change 1 0x7ed61080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed61084: 0x00000000: blend change 0 0x7ed61088: 0x00007f01: depth stencil change 1 0x7ed6108c: 0x00000000: cc change 0 0x7ed61090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed61094: 0x00000000: VS sampler state 0x7ed61098: 0x00000000: GS sampler state 0x7ed6109c: 0x00007e20: WM sampler state 0x7ed610a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed610a4: 0x00000000: dword 1 0x7ed610a8: 0x00000000: dword 2 0x7ed610ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed610b0: 0x00000001: dword 1 0x7ed610b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed610b8: 0x00007ec1: dword 1 0x7ed610bc: 0x00000000: dword 2 0x7ed610c0: 0x00000000: dword 3 0x7ed610c4: 0x00000000: dword 4 0x7ed610c8: 0x78100004: 3DSTATE_VS 0x7ed610cc: 0x00000340: kernel pointer 0x7ed610d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed610d4: 0x00000000: scratch offset 0x7ed610d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed610dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed610e0: 0x7a000003: PIPE_CONTROL 0x7ed610e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed610e8: 0x00000000: destination address 0x7ed610ec: 0x00000000: immediate dword low 0x7ed610f0: 0x00000000: immediate dword high 0x7ed610f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed610f8: 0x00000000: dword 1 0x7ed610fc: 0x00000000: dword 2 0x7ed61100: 0x00000000: dword 3 0x7ed61104: 0x00000000: dword 4 0x7ed61108: 0x78110005: 3DSTATE_GS 0x7ed6110c: 0x00000000: kernel pointer 0x7ed61110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed61114: 0x00000000: scratch offset 0x7ed61118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed6111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed61120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed61124: 0x78120002: 3DSTATE_CLIP 0x7ed61128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed6112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed61130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed61134: 0x78130012: 3DSTATE_SF 0x7ed61138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed6113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed61140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed61144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed61148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed6114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed61150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed61154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed6116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed61174: 0x00000000: Point Sprite TexCoord Enable 0x7ed61178: 0x00000000: Const Interp Enable 0x7ed6117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed61180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed61184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed61188: 0x00007ea0: dword 1 0x7ed6118c: 0x00000000: dword 2 0x7ed61190: 0x00000000: dword 3 0x7ed61194: 0x00000000: dword 4 0x7ed61198: 0x78140007: 3DSTATE_WM 0x7ed6119c: 0x00000200: kernel start pointer 0 0x7ed611a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed611a4: 0x00000000: scratch offset 0x7ed611a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed611ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed611b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed611b4: 0x00000000: kernel start pointer 1 0x7ed611b8: 0x00000280: kernel start pointer 2 0x7ed611bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed611c0: 0x00007e00: scissor rect offset 0x7ed611c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed611c8: 0x00000000: VS binding table 0x7ed611cc: 0x00000000: GS binding table 0x7ed611d0: 0x00007e40: WM binding table 0x7ed611d4: 0x7a000003: PIPE_CONTROL 0x7ed611d8: 0x00002000: no write, depth stall, 0x7ed611dc: 0x00000000: destination address 0x7ed611e0: 0x00000000: immediate dword low 0x7ed611e4: 0x00000000: immediate dword high 0x7ed611e8: 0x7a000003: PIPE_CONTROL 0x7ed611ec: 0x00000001: no write, depth cache flush, 0x7ed611f0: 0x00000000: destination address 0x7ed611f4: 0x00000000: immediate dword low 0x7ed611f8: 0x00000000: immediate dword high 0x7ed611fc: 0x7a000003: PIPE_CONTROL 0x7ed61200: 0x00002000: no write, depth stall, 0x7ed61204: 0x00000000: destination address 0x7ed61208: 0x00000000: immediate dword low 0x7ed6120c: 0x00000000: immediate dword high 0x7ed61210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed61214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed61218: 0x00000000: depth offset 0x7ed6121c: 0x00000000: 1x1 0x7ed61220: 0x00000000: volume depth 0x7ed61224: 0x00000000: 0x7ed61228: 0x00000000: 0x7ed6122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed61230: 0x00000000: dword 1 0x7ed61234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed61238: 0x00000000: top left: 0,0 0x7ed6123c: 0x023f02cf: bottom right: 719,575 0x7ed61240: 0x00000000: origin: 0,0 0x7ed61244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed61248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed6124c: 0x0f0d3388: buffer address 0x7ed61250: 0x0f0e2fff: max index 0x7ed61254: 0x00000000: mbz 0x7ed61258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed6125c: 0x0f0d3380: buffer address 0x7ed61260: 0x0f0e2fff: max index 0x7ed61264: 0x00000000: mbz 0x7ed61268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed6126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed61274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed61278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed6127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed61280: 0x00000004: vertex count 0x7ed61284: 0x00000000: start vertex 0x7ed61288: 0x00000001: instance count 0x7ed6128c: 0x00000000: start instance 0x7ed61290: 0x00000000: index bias 0x7ed61294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +159623]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +159638]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.257200127 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.257215745 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.257223602 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +159701]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +159707]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +159754]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +159820]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +159826]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +159833]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +159837]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +159944]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +159948]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +159952]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +159960]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608774edc00: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +160384]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +160424]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d890 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00003000: buffer address 0x7e47f5b0: 0x00003fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +161748]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.259327761 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d890 0:00:01.267132485 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.295028136 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039755559 0:00:01.295044679 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.295048218 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049580 0:00:01.295052384 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:01.295074278 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:01.295080883 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:01.295114450 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.295128789 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.295119472 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:01.160000000, end: 0:00:01.200000000 0:00:01.295147895 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.295155325 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:01.160000000, stop: 0:00:01.200000000, do_sync 1 0:00:01.295145422 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (3664 bytes) 0:00:01.295162217 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 0:00:01.295165036 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:01.160000000 0:00:01.295185462 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:01.160000000, adjusted 0:00:01.160000000 0:00:01.295196102 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.295203136 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:01.295209331 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.295222024 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000007 0:00:01.295629846 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 31 (surface 0x0400000b) 0:00:01.295646145 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 31 (surface 0x0400000b) 0:00:01.295716329 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 17915 0:00:01.295726563 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 17911 0:00:01.295734852 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.295739697 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.295751794 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:01.295759787 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 17911 0:00:01.295795049 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.295825390 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e46f000: 0x7a000003: PIPE_CONTROL 0x7e46f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e46f008: 0x00000000: destination address 0x7e46f00c: 0x00000000: immediate dword low 0x7e46f010: 0x00000000: immediate dword high 0x7e46f014: 0x7a000003: PIPE_CONTROL 0x7e46f018: 0x00004000: qword write, 0x7e46f01c: 0x00005004: destination address 0x7e46f020: 0x00000000: immediate dword low 0x7e46f024: 0x00000000: immediate dword high 0x7e46f028: 0x61010008: STATE_BASE_ADDRESS 0x7e46f02c: 0x00000001: general state base address 0x00000000 0x7e46f030: 0x7e46f001: surface state base address 0x7e46f000 0x7e46f034: 0x7e46f001: dynamic state base address 0x7e46f000 0x7e46f038: 0x00000001: indirect state base address 0x00000000 0x7e46f03c: 0x0f172001: instruction state base address 0x0f172000 0x7e46f040: 0x00000001: general state upper bound disabled 0x7e46f044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e46f048: 0x00000001: indirect state upper bound disabled 0x7e46f04c: 0x00000001: instruction state upper bound disabled 0x7e46f050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e46f054: 0x00007fe0: clip 0x7e46f058: 0x00007fc0: sf 0x7e46f05c: 0x00007fa0: cc 0x7e46f060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f064: 0x00007f81: blend change 1 0x7e46f068: 0x00000000: depth stencil change 0 0x7e46f06c: 0x00000000: cc change 0 0x7e46f070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f074: 0x00000000: blend change 0 0x7e46f078: 0x00000000: depth stencil change 0 0x7e46f07c: 0x00007f41: cc change 1 0x7e46f080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e46f084: 0x00000000: blend change 0 0x7e46f088: 0x00007f01: depth stencil change 1 0x7e46f08c: 0x00000000: cc change 0 0x7e46f090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f094: 0x00000000: VS sampler state 0x7e46f098: 0x00000000: GS sampler state 0x7e46f09c: 0x00007e20: WM sampler state 0x7e46f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e46f0a4: 0x00000000: dword 1 0x7e46f0a8: 0x00000000: dword 2 0x7e46f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e46f0b0: 0x00000001: dword 1 0x7e46f0b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e46f0b8: 0x00007ec1: dword 1 0x7e46f0bc: 0x00000000: dword 2 0x7e46f0c0: 0x00000000: dword 3 0x7e46f0c4: 0x00000000: dword 4 0x7e46f0c8: 0x78100004: 3DSTATE_VS 0x7e46f0cc: 0x00000340: kernel pointer 0x7e46f0d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f0d4: 0x00000000: scratch offset 0x7e46f0d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e46f0dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e46f0e0: 0x7a000003: PIPE_CONTROL 0x7e46f0e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e46f0e8: 0x00000000: destination address 0x7e46f0ec: 0x00000000: immediate dword low 0x7e46f0f0: 0x00000000: immediate dword high 0x7e46f0f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e46f0f8: 0x00000000: dword 1 0x7e46f0fc: 0x00000000: dword 2 0x7e46f100: 0x00000000: dword 3 0x7e46f104: 0x00000000: dword 4 0x7e46f108: 0x78110005: 3DSTATE_GS 0x7e46f10c: 0x00000000: kernel pointer 0x7e46f110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e46f114: 0x00000000: scratch offset 0x7e46f118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e46f11c: 0x00000500: Max Threads 1, Rendering enable 0x7e46f120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e46f124: 0x78120002: 3DSTATE_CLIP 0x7e46f128: 0x00000400: UserClip distance cull test mask 0x0 0x7e46f12c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e46f130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e46f134: 0x78130012: 3DSTATE_SF 0x7e46f138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e46f13c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e46f140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e46f144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e46f148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e46f14c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e46f150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e46f154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f15c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f16c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e46f174: 0x00000000: Point Sprite TexCoord Enable 0x7e46f178: 0x00000000: Const Interp Enable 0x7e46f17c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e46f180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e46f184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e46f188: 0x00007ea0: dword 1 0x7e46f18c: 0x00000000: dword 2 0x7e46f190: 0x00000000: dword 3 0x7e46f194: 0x00000000: dword 4 0x7e46f198: 0x78140007: 3DSTATE_WM 0x7e46f19c: 0x00000200: kernel start pointer 0 0x7e46f1a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e46f1a4: 0x00000000: scratch offset 0x7e46f1a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e46f1ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e46f1b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e46f1b4: 0x00000000: kernel start pointer 1 0x7e46f1b8: 0x00000280: kernel start pointer 2 0x7e46f1bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e46f1c0: 0x00007e00: scissor rect offset 0x7e46f1c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e46f1c8: 0x00000000: VS binding table 0x7e46f1cc: 0x00000000: GS binding table 0x7e46f1d0: 0x00007e40: WM binding table 0x7e46f1d4: 0x7a000003: PIPE_CONTROL 0x7e46f1d8: 0x00002000: no write, depth stall, 0x7e46f1dc: 0x00000000: destination address 0x7e46f1e0: 0x00000000: immediate dword low 0x7e46f1e4: 0x00000000: immediate dword high 0x7e46f1e8: 0x7a000003: PIPE_CONTROL 0x7e46f1ec: 0x00000001: no write, depth cache flush, 0x7e46f1f0: 0x00000000: destination address 0x7e46f1f4: 0x00000000: immediate dword low 0x7e46f1f8: 0x00000000: immediate dword high 0x7e46f1fc: 0x7a000003: PIPE_CONTROL 0x7e46f200: 0x00002000: no write, depth stall, 0x7e46f204: 0x00000000: destination address 0x7e46f208: 0x00000000: immediate dword low 0x7e46f20c: 0x00000000: immediate dword high 0x7e46f210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e46f214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e46f218: 0x00000000: depth offset 0x7e46f21c: 0x00000000: 1x1 0x7e46f220: 0x00000000: volume depth 0x7e46f224: 0x00000000: 0x7e46f228: 0x00000000: 0x7e46f22c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e46f230: 0x00000000: dword 1 0x7e46f234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e46f238: 0x00000000: top left: 0,0 0x7e46f23c: 0x023f02cf: bottom right: 719,575 0x7e46f240: 0x00000000: origin: 0,0 0x7e46f244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e46f248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e46f24c: 0x0f173348: buffer address 0x7e46f250: 0x0f182fff: max index 0x7e46f254: 0x00000000: mbz 0x7e46f258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e46f25c: 0x0f173340: buffer address 0x7e46f260: 0x0f182fff: max index 0x7e46f264: 0x00000000: mbz 0x7e46f268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e46f26c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e46f278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e46f27c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e46f280: 0x00000004: vertex count 0x7e46f284: 0x00000000: start vertex 0x7e46f288: 0x00000001: instance count 0x7e46f28c: 0x00000000: start instance 0x7e46f290: 0x00000000: index bias 0x7e46f294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +200960]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +200994]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.298575617 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.298623272 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.298641621 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +201154]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +201165]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +201300]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +201518]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +201525]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +201532]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +201536]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +201647]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +201651]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +201656]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +201663]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608776b51e0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +201895]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +201922]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d640 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768103f0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768103f0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7f1a6000: 0x7a000003: PIPE_CONTROL 0x7f1a6004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6008: 0x00000000: destination address 0x7f1a600c: 0x00000000: immediate dword low 0x7f1a6010: 0x00000000: immediate dword high 0x7f1a6014: 0x7a000003: PIPE_CONTROL 0x7f1a6018: 0x00004000: qword write, 0x7f1a601c: 0x00610004: destination address 0x7f1a6020: 0x00000000: immediate dword low 0x7f1a6024: 0x00000000: immediate dword high 0x7f1a6028: 0x7a000003: PIPE_CONTROL 0x7f1a602c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6030: 0x00000000: destination address 0x7f1a6034: 0x00000000: immediate dword low 0x7f1a6038: 0x00000000: immediate dword high 0x7f1a603c: 0x7a000003: PIPE_CONTROL 0x7f1a6040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6044: 0x00000000: destination address 0x7f1a6048: 0x00000000: immediate dword low 0x7f1a604c: 0x00000000: immediate dword high 0x7f1a6050: 0x7a000003: PIPE_CONTROL 0x7f1a6054: 0x00004000: qword write, 0x7f1a6058: 0x00610004: destination address 0x7f1a605c: 0x00000000: immediate dword low 0x7f1a6060: 0x00000000: immediate dword high 0x7f1a6064: 0x7a000003: PIPE_CONTROL 0x7f1a6068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a606c: 0x00000000: destination address 0x7f1a6070: 0x00000000: immediate dword low 0x7f1a6074: 0x00000000: immediate dword high 0x7f1a6078: 0x7a000003: PIPE_CONTROL 0x7f1a607c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6080: 0x00000000: destination address 0x7f1a6084: 0x00000000: immediate dword low 0x7f1a6088: 0x00000000: immediate dword high 0x7f1a608c: 0x7a000003: PIPE_CONTROL 0x7f1a6090: 0x00004000: qword write, 0x7f1a6094: 0x00610004: destination address 0x7f1a6098: 0x00000000: immediate dword low 0x7f1a609c: 0x00000000: immediate dword high 0x7f1a60a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a60a4: 0x00000000: dword 1 0x7f1a60a8: 0x00000000: dword 2 0x7f1a60ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a60b0: 0x00000001: dword 1 0x7f1a60b4: 0x61010008: STATE_BASE_ADDRESS 0x7f1a60b8: 0x00000001: general state base address 0x00000000 0x7f1a60bc: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a60c0: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a60c4: 0x00000001: indirect state base address 0x00000000 0x7f1a60c8: 0x00000001: instruction state base address 0x00000000 0x7f1a60cc: 0x00000001: general state upper bound disabled 0x7f1a60d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a60d4: 0x00000001: indirect state upper bound disabled 0x7f1a60d8: 0x00000001: instruction state upper bound disabled 0x7f1a60dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a60e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a60e4: 0x7f1adfa0: buffer address 0x7f1a60e8: 0x7f1adfff: max index 0x7f1a60ec: 0x00000000: mbz 0x7f1a60f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7f1a60f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7f1a60f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a60fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7f1a6100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a6104: 0x78050001: 3DSTATE_URB 0x7f1a6108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a610c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a6110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a6114: 0x00000001: blend change 1 0x7f1a6118: 0x00007f81: depth stencil change 1 0x7f1a611c: 0x00000001: cc change 1 0x7f1a6120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6124: 0x00000000: dword 1 0x7f1a6128: 0x00000000: dword 2 0x7f1a612c: 0x00000000: dword 3 0x7f1a6130: 0x00000000: dword 4 0x7f1a6134: 0x78100004: 3DSTATE_VS 0x7f1a6138: 0x00000000: kernel pointer 0x7f1a613c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a6140: 0x00000000: scratch offset 0x7f1a6144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7f1a614c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6150: 0x00000000: dword 1 0x7f1a6154: 0x00000000: dword 2 0x7f1a6158: 0x00000000: dword 3 0x7f1a615c: 0x00000000: dword 4 0x7f1a6160: 0x78110005: 3DSTATE_GS 0x7f1a6164: 0x00000000: kernel pointer 0x7f1a6168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a616c: 0x00000000: scratch offset 0x7f1a6170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7f1a6174: 0x00000000: Max Threads 1, Rendering disable 0x7f1a6178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a617c: 0x78120002: 3DSTATE_CLIP 0x7f1a6180: 0x00000000: UserClip distance cull test mask 0x0 0x7f1a6184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7f1a6188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7f1a618c: 0x78130012: 3DSTATE_SF 0x7f1a6190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7f1a6194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7f1a6198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7f1a619c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7f1a61a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a61a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a61a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a61ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a61cc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a61d0: 0x00000000: Const Interp Enable 0x7f1a61d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a61d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a61dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a61e0: 0x00000000: dword 1 0x7f1a61e4: 0x00000000: dword 2 0x7f1a61e8: 0x00000000: dword 3 0x7f1a61ec: 0x00000000: dword 4 0x7f1a61f0: 0x78140007: 3DSTATE_WM 0x7f1a61f4: 0x00000000: kernel start pointer 0 0x7f1a61f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a61fc: 0x00000000: scratch offset 0x7f1a6200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7f1a6204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7f1a6208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a620c: 0x00000000: kernel start pointer 1 0x7f1a6210: 0x00000000: kernel start pointer 2 0x7f1a6214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6218: 0x00000000: clip 0x7f1a621c: 0x00000000: sf 0x7f1a6220: 0x00007f60: cc 0x7f1a6224: 0x7a000003: PIPE_CONTROL 0x7f1a6228: 0x00002000: no write, depth stall, 0x7f1a622c: 0x00000000: destination address 0x7f1a6230: 0x00000000: immediate dword low 0x7f1a6234: 0x00000000: immediate dword high 0x7f1a6238: 0x7a000003: PIPE_CONTROL 0x7f1a623c: 0x00000001: no write, depth cache flush, 0x7f1a6240: 0x00000000: destination address 0x7f1a6244: 0x00000000: immediate dword low 0x7f1a6248: 0x00000000: immediate dword high 0x7f1a624c: 0x7a000003: PIPE_CONTROL 0x7f1a6250: 0x00002000: no write, depth stall, 0x7f1a6254: 0x00000000: destination address 0x7f1a6258: 0x00000000: immediate dword low 0x7f1a625c: 0x00000000: immediate dword high 0x7f1a6260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a6264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6268: 0x789bc000: depth offset 0x7f1a626c: 0x11f8b3c0: 720x576 0x7f1a6270: 0x00000000: volume depth 0x7f1a6274: 0x00000000: 0x7f1a6278: 0x00000000: 0x7f1a627c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6280: 0x00000b7f: dword 1 0x7f1a6284: 0x787fc000: dword 2 0x7f1a6288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a628c: 0x00000000: MI_NOOP 0x7f1a6290: 0x00000000: MI_NOOP 0x7f1a6294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6298: 0x00ffffff: dword 1 0x7f1a629c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a62a0: 0x00000000: top left: 0,0 0x7f1a62a4: 0x023f02cf: bottom right: 719,575 0x7f1a62a8: 0x00000000: origin: 0,0 0x7f1a62ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7f1a62b0: 0x00000003: vertex count 0x7f1a62b4: 0x00000000: start vertex 0x7f1a62b8: 0x00000001: instance count 0x7f1a62bc: 0x00000000: start instance 0x7f1a62c0: 0x00000000: index bias 0x7f1a62c4: 0x7a000003: PIPE_CONTROL 0x7f1a62c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a62cc: 0x00000000: destination address 0x7f1a62d0: 0x00000000: immediate dword low 0x7f1a62d4: 0x00000000: immediate dword high 0x7f1a62d8: 0x7a000003: PIPE_CONTROL 0x7f1a62dc: 0x00004000: qword write, 0x7f1a62e0: 0x00610004: destination address 0x7f1a62e4: 0x00000000: immediate dword low 0x7f1a62e8: 0x00000000: immediate dword high 0x7f1a62ec: 0x7a000003: PIPE_CONTROL 0x7f1a62f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a62f4: 0x00000000: destination address 0x7f1a62f8: 0x00000000: immediate dword low 0x7f1a62fc: 0x00000000: immediate dword high 0x7f1a6300: 0x7a000003: PIPE_CONTROL 0x7f1a6304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6308: 0x00000000: destination address 0x7f1a630c: 0x00000000: immediate dword low 0x7f1a6310: 0x00000000: immediate dword high 0x7f1a6314: 0x7a000003: PIPE_CONTROL 0x7f1a6318: 0x00004000: qword write, 0x7f1a631c: 0x00610004: destination address 0x7f1a6320: 0x00000000: immediate dword low 0x7f1a6324: 0x00000000: immediate dword high 0x7f1a6328: 0x7a000003: PIPE_CONTROL 0x7f1a632c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7f1a6330: 0x00000000: destination address 0x7f1a6334: 0x00000000: immediate dword low 0x7f1a6338: 0x00000000: immediate dword high 0x7f1a633c: 0x7a000003: PIPE_CONTROL 0x7f1a6340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7f1a6344: 0x00000000: destination address 0x7f1a6348: 0x00000000: immediate dword low 0x7f1a634c: 0x00000000: immediate dword high 0x7f1a6350: 0x7a000003: PIPE_CONTROL 0x7f1a6354: 0x00004000: qword write, 0x7f1a6358: 0x00610004: destination address 0x7f1a635c: 0x00000000: immediate dword low 0x7f1a6360: 0x00000000: immediate dword high 0x7f1a6364: 0x61010008: STATE_BASE_ADDRESS 0x7f1a6368: 0x00000001: general state base address 0x00000000 0x7f1a636c: 0x7f1a6001: surface state base address 0x7f1a6000 0x7f1a6370: 0x7f1a6001: dynamic state base address 0x7f1a6000 0x7f1a6374: 0x00000001: indirect state base address 0x00000000 0x7f1a6378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7f1a637c: 0x00000001: general state upper bound disabled 0x7f1a6380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7f1a6384: 0x00000001: indirect state upper bound disabled 0x7f1a6388: 0x00000001: instruction state upper bound disabled 0x7f1a638c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7f1a6390: 0x00007e60: clip 0x7f1a6394: 0x00007c60: sf 0x7f1a6398: 0x00007be0: cc 0x7f1a639c: 0x78050001: 3DSTATE_URB 0x7f1a63a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7f1a63a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7f1a63a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63ac: 0x00007bc1: blend change 1 0x7f1a63b0: 0x00000000: depth stencil change 0 0x7f1a63b4: 0x00000000: cc change 0 0x7f1a63b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63bc: 0x00000000: blend change 0 0x7f1a63c0: 0x00000000: depth stencil change 0 0x7f1a63c4: 0x00007b81: cc change 1 0x7f1a63c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7f1a63cc: 0x00000000: blend change 0 0x7f1a63d0: 0x00007b41: depth stencil change 1 0x7f1a63d4: 0x00000000: cc change 0 0x7f1a63d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a63dc: 0x00000000: VS sampler state 0x7f1a63e0: 0x00000000: GS sampler state 0x7f1a63e4: 0x00007a40: WM sampler state 0x7f1a63e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7f1a63ec: 0x00000000: dword 1 0x7f1a63f0: 0x00000000: dword 2 0x7f1a63f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7f1a63f8: 0x00000001: dword 1 0x7f1a63fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7f1a6400: 0x00007ac3: dword 1 0x7f1a6404: 0x00000000: dword 2 0x7f1a6408: 0x00000000: dword 3 0x7f1a640c: 0x00000000: dword 4 0x7f1a6410: 0x78100004: 3DSTATE_VS 0x7f1a6414: 0x000003c0: kernel pointer 0x7f1a6418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a641c: 0x00000000: scratch offset 0x7f1a6420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7f1a6424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7f1a6428: 0x7a000003: PIPE_CONTROL 0x7f1a642c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7f1a6430: 0x00000000: destination address 0x7f1a6434: 0x00000000: immediate dword low 0x7f1a6438: 0x00000000: immediate dword high 0x7f1a643c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7f1a6440: 0x00000000: dword 1 0x7f1a6444: 0x00000000: dword 2 0x7f1a6448: 0x00000000: dword 3 0x7f1a644c: 0x00000000: dword 4 0x7f1a6450: 0x78110005: 3DSTATE_GS 0x7f1a6454: 0x00000000: kernel pointer 0x7f1a6458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7f1a645c: 0x00000000: scratch offset 0x7f1a6460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7f1a6464: 0x00000500: Max Threads 1, Rendering enable 0x7f1a6468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7f1a646c: 0x78120002: 3DSTATE_CLIP 0x7f1a6470: 0x00000400: UserClip distance cull test mask 0x0 0x7f1a6474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7f1a6478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7f1a647c: 0x78130012: 3DSTATE_SF 0x7f1a6480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7f1a6484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7f1a6488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7f1a648c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7f1a6490: 0x00000000: Global Depth Offset Constant 0.000000 0x7f1a6494: 0x00000000: Global Depth Offset Scale 0.000000 0x7f1a6498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7f1a649c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7f1a64bc: 0x00000000: Point Sprite TexCoord Enable 0x7f1a64c0: 0x00000000: Const Interp Enable 0x7f1a64c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7f1a64c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7f1a64cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7f1a64d0: 0x00000000: dword 1 0x7f1a64d4: 0x00000000: dword 2 0x7f1a64d8: 0x00000000: dword 3 0x7f1a64dc: 0x00000000: dword 4 0x7f1a64e0: 0x78140007: 3DSTATE_WM 0x7f1a64e4: 0x000002c0: kernel start pointer 0 0x7f1a64e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7f1a64ec: 0x00000000: scratch offset 0x7f1a64f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7f1a64f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7f1a64f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7f1a64fc: 0x00000000: kernel start pointer 1 0x7f1a6500: 0x00000340: kernel start pointer 2 0x7f1a6504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7f1a6508: 0x000079c0: scissor rect offset 0x7f1a650c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7f1a6510: 0x00000000: VS binding table 0x7f1a6514: 0x00000000: GS binding table 0x7f1a6518: 0x00007a60: WM binding table 0x7f1a651c: 0x7a000003: PIPE_CONTROL 0x7f1a6520: 0x00002000: no write, depth stall, 0x7f1a6524: 0x00000000: destination address 0x7f1a6528: 0x00000000: immediate dword low 0x7f1a652c: 0x00000000: immediate dword high 0x7f1a6530: 0x7a000003: PIPE_CONTROL 0x7f1a6534: 0x00000001: no write, depth cache flush, 0x7f1a6538: 0x00000000: destination address 0x7f1a653c: 0x00000000: immediate dword low 0x7f1a6540: 0x00000000: immediate dword high 0x7f1a6544: 0x7a000003: PIPE_CONTROL 0x7f1a6548: 0x00002000: no write, depth stall, 0x7f1a654c: 0x00000000: destination address 0x7f1a6550: 0x00000000: immediate dword low 0x7f1a6554: 0x00000000: immediate dword high 0x7f1a6558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7f1a655c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7f1a6560: 0x789bc000: depth offset 0x7f1a6564: 0x11f8b3c0: 720x576 0x7f1a6568: 0x00000000: volume depth 0x7f1a656c: 0x00000000: 0x7f1a6570: 0x00000000: 0x7f1a6574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7f1a6578: 0x00000b7f: dword 1 0x7f1a657c: 0x787fc000: dword 2 0x7f1a6580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7f1a6584: 0x000005ff: MI_NOOP 0x7f1a6588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7f1a658c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7f1a6590: 0x00ffffff: dword 1 0x7f1a6594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7f1a6598: 0x00000000: top left: 0,0 0x7f1a659c: 0x023f02cf: bottom right: 719,575 0x7f1a65a0: 0x00000000: origin: 0,0 0x7f1a65a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7f1a65a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7f1a65ac: 0x00002000: buffer address 0x7f1a65b0: 0x00002fff: max index 0x7f1a65b4: 0x00000000: mbz 0x7f1a65b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7f1a65bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7f1a65c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7f1a65c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7f1a65c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7f1a65cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7f1a65d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7f1a65d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7f1a65d8: 0x00000004: vertex count 0x7f1a65dc: 0x00000000: start vertex 0x7f1a65e0: 0x00000001: instance count 0x7f1a65e4: 0x00000000: start instance 0x7f1a65e8: 0x00000000: index bias 0x7f1a65ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +203160]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] 0:00:01.300729930 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglFrameInfo FREE 0x560876c2d640 0:00:01.317153999 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.335026389 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 0, jitter -0:00:00.039767648 0:00:01.335038901 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2865:gst_base_sink_is_too_late: object was scheduled in time 0:00:01.335042271 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3512:gst_base_sink_chain_unlocked: rendering object 0x7f0d34049470 0:00:01.335046573 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049470 0:00:01.335068244 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049470 0:00:01.335075090 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049470 0:00:01.335082160 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 1 0:00:01.335097778 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.335086010 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.335104199 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049470 0:00:01.335115149 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3401:gst_base_sink_chain_unlocked: got times start: 0:00:01.200000000, end: 0:00:01.240000000 0:00:01.335116695 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (17911 bytes) 0:00:01.335130537 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1950:gst_base_sink_get_sync_times: got times start: 0:00:01.200000000, stop: 0:00:01.240000000, do_sync 1 0:00:01.335144005 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2527:gst_base_sink_do_sync: reset rc_time to time 0:00:01.200000000 0:00:01.335151647 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2539:gst_base_sink_do_sync: possibly waiting for clock to reach 0:00:01.200000000, adjusted 0:00:01.200000000 0:00:01.335195703 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.335203475 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:01.335209482 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.335215053 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000006 0:00:01.335649694 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:01.335660006 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 30 (surface 0x0400000a) 0:00:01.335670513 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 30 (surface 0x0400000a) 0:00:01.335725819 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 3349 0:00:01.335732374 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 3345 0:00:01.335738307 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.335741095 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.335749156 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 6 0:00:01.335753848 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 3345 0:00:01.335775217 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.335802435 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice intel_free_texture_image_buffer brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7ed51000: 0x7a000003: PIPE_CONTROL 0x7ed51004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7ed51008: 0x00000000: destination address 0x7ed5100c: 0x00000000: immediate dword low 0x7ed51010: 0x00000000: immediate dword high 0x7ed51014: 0x7a000003: PIPE_CONTROL 0x7ed51018: 0x00004000: qword write, 0x7ed5101c: 0x7e0fd004: destination address 0x7ed51020: 0x00000000: immediate dword low 0x7ed51024: 0x00000000: immediate dword high 0x7ed51028: 0x61010008: STATE_BASE_ADDRESS 0x7ed5102c: 0x00000001: general state base address 0x00000000 0x7ed51030: 0x7ed51001: surface state base address 0x7ed51000 0x7ed51034: 0x7ed51001: dynamic state base address 0x7ed51000 0x7ed51038: 0x00000001: indirect state base address 0x00000000 0x7ed5103c: 0x0f0d2001: instruction state base address 0x0f0d2000 0x7ed51040: 0x00000001: general state upper bound disabled 0x7ed51044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7ed51048: 0x00000001: indirect state upper bound disabled 0x7ed5104c: 0x00000001: instruction state upper bound disabled 0x7ed51050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7ed51054: 0x00007fe0: clip 0x7ed51058: 0x00007fc0: sf 0x7ed5105c: 0x00007fa0: cc 0x7ed51060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51064: 0x00007f81: blend change 1 0x7ed51068: 0x00000000: depth stencil change 0 0x7ed5106c: 0x00000000: cc change 0 0x7ed51070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51074: 0x00000000: blend change 0 0x7ed51078: 0x00000000: depth stencil change 0 0x7ed5107c: 0x00007f41: cc change 1 0x7ed51080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7ed51084: 0x00000000: blend change 0 0x7ed51088: 0x00007f01: depth stencil change 1 0x7ed5108c: 0x00000000: cc change 0 0x7ed51090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed51094: 0x00000000: VS sampler state 0x7ed51098: 0x00000000: GS sampler state 0x7ed5109c: 0x00007e20: WM sampler state 0x7ed510a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7ed510a4: 0x00000000: dword 1 0x7ed510a8: 0x00000000: dword 2 0x7ed510ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7ed510b0: 0x00000001: dword 1 0x7ed510b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7ed510b8: 0x00007ec1: dword 1 0x7ed510bc: 0x00000000: dword 2 0x7ed510c0: 0x00000000: dword 3 0x7ed510c4: 0x00000000: dword 4 0x7ed510c8: 0x78100004: 3DSTATE_VS 0x7ed510cc: 0x00000340: kernel pointer 0x7ed510d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed510d4: 0x00000000: scratch offset 0x7ed510d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7ed510dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7ed510e0: 0x7a000003: PIPE_CONTROL 0x7ed510e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7ed510e8: 0x00000000: destination address 0x7ed510ec: 0x00000000: immediate dword low 0x7ed510f0: 0x00000000: immediate dword high 0x7ed510f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7ed510f8: 0x00000000: dword 1 0x7ed510fc: 0x00000000: dword 2 0x7ed51100: 0x00000000: dword 3 0x7ed51104: 0x00000000: dword 4 0x7ed51108: 0x78110005: 3DSTATE_GS 0x7ed5110c: 0x00000000: kernel pointer 0x7ed51110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7ed51114: 0x00000000: scratch offset 0x7ed51118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7ed5111c: 0x00000500: Max Threads 1, Rendering enable 0x7ed51120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7ed51124: 0x78120002: 3DSTATE_CLIP 0x7ed51128: 0x00000400: UserClip distance cull test mask 0x0 0x7ed5112c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7ed51130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7ed51134: 0x78130012: 3DSTATE_SF 0x7ed51138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7ed5113c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7ed51140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7ed51144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7ed51148: 0x00000000: Global Depth Offset Constant 0.000000 0x7ed5114c: 0x00000000: Global Depth Offset Scale 0.000000 0x7ed51150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7ed51154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5115c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed5116c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7ed51174: 0x00000000: Point Sprite TexCoord Enable 0x7ed51178: 0x00000000: Const Interp Enable 0x7ed5117c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7ed51180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7ed51184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7ed51188: 0x00007ea0: dword 1 0x7ed5118c: 0x00000000: dword 2 0x7ed51190: 0x00000000: dword 3 0x7ed51194: 0x00000000: dword 4 0x7ed51198: 0x78140007: 3DSTATE_WM 0x7ed5119c: 0x00000200: kernel start pointer 0 0x7ed511a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7ed511a4: 0x00000000: scratch offset 0x7ed511a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7ed511ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7ed511b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7ed511b4: 0x00000000: kernel start pointer 1 0x7ed511b8: 0x00000280: kernel start pointer 2 0x7ed511bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7ed511c0: 0x00007e00: scissor rect offset 0x7ed511c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7ed511c8: 0x00000000: VS binding table 0x7ed511cc: 0x00000000: GS binding table 0x7ed511d0: 0x00007e40: WM binding table 0x7ed511d4: 0x7a000003: PIPE_CONTROL 0x7ed511d8: 0x00002000: no write, depth stall, 0x7ed511dc: 0x00000000: destination address 0x7ed511e0: 0x00000000: immediate dword low 0x7ed511e4: 0x00000000: immediate dword high 0x7ed511e8: 0x7a000003: PIPE_CONTROL 0x7ed511ec: 0x00000001: no write, depth cache flush, 0x7ed511f0: 0x00000000: destination address 0x7ed511f4: 0x00000000: immediate dword low 0x7ed511f8: 0x00000000: immediate dword high 0x7ed511fc: 0x7a000003: PIPE_CONTROL 0x7ed51200: 0x00002000: no write, depth stall, 0x7ed51204: 0x00000000: destination address 0x7ed51208: 0x00000000: immediate dword low 0x7ed5120c: 0x00000000: immediate dword high 0x7ed51210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7ed51214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7ed51218: 0x00000000: depth offset 0x7ed5121c: 0x00000000: 1x1 0x7ed51220: 0x00000000: volume depth 0x7ed51224: 0x00000000: 0x7ed51228: 0x00000000: 0x7ed5122c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7ed51230: 0x00000000: dword 1 0x7ed51234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7ed51238: 0x00000000: top left: 0,0 0x7ed5123c: 0x023f02cf: bottom right: 719,575 0x7ed51240: 0x00000000: origin: 0,0 0x7ed51244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7ed51248: 0x00000010: buffer 0: sequential, pitch 16b 0x7ed5124c: 0x0f0d33c8: buffer address 0x7ed51250: 0x0f0e2fff: max index 0x7ed51254: 0x00000000: mbz 0x7ed51258: 0x04000010: buffer 1: sequential, pitch 16b 0x7ed5125c: 0x0f0d33c0: buffer address 0x7ed51260: 0x0f0e2fff: max index 0x7ed51264: 0x00000000: mbz 0x7ed51268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7ed5126c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed51274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7ed51278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7ed5127c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7ed51280: 0x00000004: vertex count 0x7ed51284: 0x00000000: start vertex 0x7ed51288: 0x00000001: instance count 0x7ed5128c: 0x00000000: start instance 0x7ed51290: 0x00000000: index bias 0x7ed51294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x792b7000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +240800]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +240832]:[PAINT]:clutter-stage.c:3957: First redraw request 0:00:01.338427473 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done handling interrupt. 0:00:01.338522067 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource Interrupt: Stopping pipeline ... Execution ended after 0:00:01.161665560 Setting pipeline to PAUSED ... 0:00:01.338656571 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5124:gst_base_sink_change_state: PLAYING to PAUSED 0:00:01.338663956 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5133:gst_base_sink_change_state: got preroll lock 0:00:01.338669025 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5139:gst_base_sink_change_state: unschedule clock 0:00:01.338704647 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:3313:gst_base_sink_needs_preroll: have_preroll: 0, EOS: 0 => needs preroll: 1 0:00:01.338729838 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5155:gst_base_sink_change_state: PLAYING to PAUSED, we are not prerolled 0:00:01.338735236 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5161:gst_base_sink_change_state: doing async state change 0:00:01.338757691 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5169:gst_base_sink_change_state: rendered: 29, dropped: 0 0:00:01.338773365 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2546:gst_base_sink_do_sync: clock returned 2, jitter -0:00:00.039797147 0:00:01.338789201 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2559:gst_base_sink_do_sync: unscheduled, waiting some more 0:00:01.338794490 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2249:gst_base_sink_do_preroll: prerolling object 0x7f0d34049580 0:00:01.338800781 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to 0x7f0d34049580 0:00:01.338823226 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2272:gst_base_sink_do_preroll: preroll buffer 0:00:01.200000000 0:00:01.338833675 27431 0x7f0d3402e320 DEBUG cluttersink clutter-gst-video-sink.c:1741:clutter_gst_video_sink_render: Storing buffer 0x7f0d34049580 0:00:01.338844997 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1503:gst_base_sink_commit_state: commiting state to PAUSED 0:00:01.338850071 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1528:gst_base_sink_commit_state: posting PAUSED state change message 0:00:01.338860324 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:1534:gst_base_sink_commit_state: posting async-done message 0:00:01.338871415 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2202:gst_base_sink_wait_preroll: waiting in preroll for flush or PLAYING 0:00:01.338909711 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.338921121 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (3345 bytes) 0:00:01.338953061 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.338959482 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2502:init_picture_refs_b_slice: decode reference picture list for B slices 0:00:01.338965806 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.338972786 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x04000009 0:00:01.339360082 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 33 (surface 0x0400000d) 0:00:01.339376782 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 33 (surface 0x0400000d) 0:00:01.339441782 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:984:gst_h264_parse_handle_frame_packetized: AVC nal offset 7945 0:00:01.339452305 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:719:gst_h264_parse_process_nal: processing nal of type 1 Slice, size 7941 0:00:01.339461080 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:825:gst_h264_parse_process_nal: first_mb_in_slice = 0 0:00:01.339465922 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:828:gst_h264_parse_process_nal: frame start: 1 0:00:01.339479119 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:838:gst_h264_parse_process_nal: parse result 0, first MB: 0, slice type: 5 0:00:01.339487051 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:422:gst_h264_parse_wrap_nal: nal length 7941 0:00:01.339514268 27431 0x7f0d3400b320 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.339538968 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1754:parse_slice: parse slice 0:00:01.340417545 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.340425670 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:526:clutter_gst_source_dispatch: In dispatch 0:00:01.340429602 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:622:clutter_gst_source_dispatch: buffer:0x7f0d34049580 intel_free_texture_image_buffer enter intel_update_renderbuffers, drawable 0x560876c32b20 enter intel_update_dri2_buffers, drawable 0x560876c32b20 brw_context.c:322: Batchbuffer flush with 660b (pkt) + 512b (state) = 1172b (3.6%) 0x7e477000: 0x7a000003: PIPE_CONTROL 0x7e477004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e477008: 0x00000000: destination address 0x7e47700c: 0x00000000: immediate dword low 0x7e477010: 0x00000000: immediate dword high 0x7e477014: 0x7a000003: PIPE_CONTROL 0x7e477018: 0x00004000: qword write, 0x7e47701c: 0x00005004: destination address 0x7e477020: 0x00000000: immediate dword low 0x7e477024: 0x00000000: immediate dword high 0x7e477028: 0x61010008: STATE_BASE_ADDRESS 0x7e47702c: 0x00000001: general state base address 0x00000000 0x7e477030: 0x7e477001: surface state base address 0x7e477000 0x7e477034: 0x7e477001: dynamic state base address 0x7e477000 0x7e477038: 0x00000001: indirect state base address 0x00000000 0x7e47703c: 0x0f172001: instruction state base address 0x0f172000 0x7e477040: 0x00000001: general state upper bound disabled 0x7e477044: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e477048: 0x00000001: indirect state upper bound disabled 0x7e47704c: 0x00000001: instruction state upper bound disabled 0x7e477050: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e477054: 0x00007fe0: clip 0x7e477058: 0x00007fc0: sf 0x7e47705c: 0x00007fa0: cc 0x7e477060: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477064: 0x00007f81: blend change 1 0x7e477068: 0x00000000: depth stencil change 0 0x7e47706c: 0x00000000: cc change 0 0x7e477070: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477074: 0x00000000: blend change 0 0x7e477078: 0x00000000: depth stencil change 0 0x7e47707c: 0x00007f41: cc change 1 0x7e477080: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e477084: 0x00000000: blend change 0 0x7e477088: 0x00007f01: depth stencil change 1 0x7e47708c: 0x00000000: cc change 0 0x7e477090: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e477094: 0x00000000: VS sampler state 0x7e477098: 0x00000000: GS sampler state 0x7e47709c: 0x00007e20: WM sampler state 0x7e4770a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e4770a4: 0x00000000: dword 1 0x7e4770a8: 0x00000000: dword 2 0x7e4770ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e4770b0: 0x00000001: dword 1 0x7e4770b4: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e4770b8: 0x00007ec1: dword 1 0x7e4770bc: 0x00000000: dword 2 0x7e4770c0: 0x00000000: dword 3 0x7e4770c4: 0x00000000: dword 4 0x7e4770c8: 0x78100004: 3DSTATE_VS 0x7e4770cc: 0x00000340: kernel pointer 0x7e4770d0: 0x00010000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e4770d4: 0x00000000: scratch offset 0x7e4770d8: 0x00100800: Dispatch GRF start 1, VUE read length 1, VUE read offset 0 0x7e4770dc: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e4770e0: 0x7a000003: PIPE_CONTROL 0x7e4770e4: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e4770e8: 0x00000000: destination address 0x7e4770ec: 0x00000000: immediate dword low 0x7e4770f0: 0x00000000: immediate dword high 0x7e4770f4: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e4770f8: 0x00000000: dword 1 0x7e4770fc: 0x00000000: dword 2 0x7e477100: 0x00000000: dword 3 0x7e477104: 0x00000000: dword 4 0x7e477108: 0x78110005: 3DSTATE_GS 0x7e47710c: 0x00000000: kernel pointer 0x7e477110: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e477114: 0x00000000: scratch offset 0x7e477118: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47711c: 0x00000500: Max Threads 1, Rendering enable 0x7e477120: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e477124: 0x78120002: 3DSTATE_CLIP 0x7e477128: 0x00000400: UserClip distance cull test mask 0x0 0x7e47712c: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e477130: 0x0003ffe0: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0 0x7e477134: 0x78130012: 3DSTATE_SF 0x7e477138: 0x00700810: Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47713c: 0x00000402: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CW 0x7e477140: 0x22000000: AA disable, CullMode 1, Scissor disable, Multisample m ode 0 0x7e477144: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e477148: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47714c: 0x00000000: Global Depth Offset Scale 0.000000 0x7e477150: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e477154: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477158: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47715c: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477160: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477164: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477168: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47716c: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477170: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e477174: 0x00000000: Point Sprite TexCoord Enable 0x7e477178: 0x00000000: Const Interp Enable 0x7e47717c: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e477180: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e477184: 0x78171003: 3DSTATE_CONSTANT_PS_STATE 0x7e477188: 0x00007ea0: dword 1 0x7e47718c: 0x00000000: dword 2 0x7e477190: 0x00000000: dword 3 0x7e477194: 0x00000000: dword 4 0x7e477198: 0x78140007: 3DSTATE_WM 0x7e47719c: 0x00000200: kernel start pointer 0 0x7e4771a0: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e4771a4: 0x00000000: scratch offset 0x7e4771a8: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e4771ac: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e4771b0: 0x00100400: Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e4771b4: 0x00000000: kernel start pointer 1 0x7e4771b8: 0x00000280: kernel start pointer 2 0x7e4771bc: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e4771c0: 0x00007e00: scissor rect offset 0x7e4771c4: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e4771c8: 0x00000000: VS binding table 0x7e4771cc: 0x00000000: GS binding table 0x7e4771d0: 0x00007e40: WM binding table 0x7e4771d4: 0x7a000003: PIPE_CONTROL 0x7e4771d8: 0x00002000: no write, depth stall, 0x7e4771dc: 0x00000000: destination address 0x7e4771e0: 0x00000000: immediate dword low 0x7e4771e4: 0x00000000: immediate dword high 0x7e4771e8: 0x7a000003: PIPE_CONTROL 0x7e4771ec: 0x00000001: no write, depth cache flush, 0x7e4771f0: 0x00000000: destination address 0x7e4771f4: 0x00000000: immediate dword low 0x7e4771f8: 0x00000000: immediate dword high 0x7e4771fc: 0x7a000003: PIPE_CONTROL 0x7e477200: 0x00002000: no write, depth stall, 0x7e477204: 0x00000000: destination address 0x7e477208: 0x00000000: immediate dword low 0x7e47720c: 0x00000000: immediate dword high 0x7e477210: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e477214: 0x2c040000: 2D, z32float, pitch = 1 bytes, tiled, HiZ 0, Seperate Stencil 0 0x7e477218: 0x00000000: depth offset 0x7e47721c: 0x00000000: 1x1 0x7e477220: 0x00000000: volume depth 0x7e477224: 0x00000000: 0x7e477228: 0x00000000: 0x7e47722c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e477230: 0x00000000: dword 1 0x7e477234: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e477238: 0x00000000: top left: 0,0 0x7e47723c: 0x023f02cf: bottom right: 719,575 0x7e477240: 0x00000000: origin: 0,0 0x7e477244: 0x78080007: 3DSTATE_VERTEX_BUFFERS 0x7e477248: 0x00000010: buffer 0: sequential, pitch 16b 0x7e47724c: 0x0f173388: buffer address 0x7e477250: 0x0f182fff: max index 0x7e477254: 0x00000000: mbz 0x7e477258: 0x04000010: buffer 1: sequential, pitch 16b 0x7e47725c: 0x0f173380: buffer address 0x7e477260: 0x0f182fff: max index 0x7e477264: 0x00000000: mbz 0x7e477268: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47726c: 0x02850000: buffer 0: valid, type 0x0085, src offset 0x0000 bytes 0x7e477270: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e477274: 0x06850000: buffer 1: valid, type 0x0085, src offset 0x0000 bytes 0x7e477278: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47727c: 0x7b001c04: 3DPRIMITIVE: quad list sequential 0x7e477280: 0x00000004: vertex count 0x7e477284: 0x00000000: start vertex 0x7e477288: 0x00000001: instance count 0x7e47728c: 0x00000000: start instance 0x7e477290: 0x00000000: index bias 0x7e477294: 0x05000000: MI_BATCH_BUFFER_END 0x00007fe0: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007fe4: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007fe8: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007fec: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007fc0: 0x43b40000: SF VP: m00 = 360.000000 0x00007fc4: 0x43900000: SF VP: m11 = 288.000000 0x00007fc8: 0x3f000000: SF VP: m22 = 0.500000 0x00007fcc: 0x43b40000: SF VP: m30 = 360.000000 0x00007fd0: 0x43900000: SF VP: m31 = 288.000000 0x00007fd4: 0x3f000000: SF VP: m32 = 0.500000 0x00007fd8: 0x00000000: SF VP: top left = 0,0 0x00007fdc: 0x00000000: SF VP: bottom right = 0,0 0x00007fa0: 0x00000000: CC VP: min_depth = 0.000000 0x00007fa4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007f80: 0x00000000: BLEND: 0x00007f84: 0x0000100b: BLEND: 0x00007f40: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007f44: 0x00000000: CC: 0x00007f48: 0x00000000: CC: constant red 0.000000 0x00007f4c: 0x00000000: CC: constant green 0.000000 0x00007f50: 0x00000000: CC: constant blue 0.000000 0x00007f54: 0x00000000: CC: constant alpha 0.000000 0x00007f00: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f04: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f08: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ec0: 0x3b360b61: VS_CONST: 0: ( 0.002778 0.000000 0.000000 -1.000000) (0x3b360b61 0x00000000 0x00000000 0xbf800000) 0x00007ed0: 0x00000000: VS_CONST: 1: ( 0.000000 0.003472 0.000000 -1.000000) (0x00000000 0x3b638e39 0x00000000 0xbf800000) 0x00007ee0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007ef0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007ea0: 0x3f800000: WM_CONST: 0: ( 1.000000 1.000000 1.000000 1.000000) (0x3f800000 0x3f800000 0x3f800000 0x3f800000) 0x00007e80: 0x231c0000: SURF: 2D R8G8B8A8_UNORM 0x00007e84: 0x78e9d000: SURF: offset 0x00007e88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007e90: 0x00000000: SURF: mip base 0 0x00007e94: 0x00000000: SURF: x,y offset: 0,0 0x00007e60: 0x23a4003f: SURF: 2D B8G8R8X8_UNORM 0x00007e64: 0x785dc000: SURF: offset 0x00007e68: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007e6c: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007e70: 0x00000000: SURF: mip base 0 0x00007e74: 0x00000000: SURF: x,y offset: 0,0 0x00007e40: 0x00007e80: BIND0: surface state address 0x00007e44: 0x00007e60: BIND1: surface state address 0x00007e20: 0x10024000: WM SAMP0: filtering 0x00007e24: 0x00340000: WM SAMP0: wrapping, lod 0x00007e28: 0x00000000: WM SAMP0: default color pointer 0x00007e2c: 0x0007e000: WM SAMP0: chroma key, aniso 0x00007e00: 0x00000000: SCISSOR: xmin 0, ymin 0 0x00007e04: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +245175]:[CLIPPING]:clutter-stage.c:3951: stage_queue_actor_redraw (actor=[:0x560876c30380], clip=(nil)): Clutter-Message: [ +245193]:[PAINT]:clutter-stage.c:3969: Redraw request number 1 Clutter-Message: [ +245199]:[CLIPPING]:clutter-stage.c:3983: Bail from stage_queue_actor_redraw ([:0x560876c30380]): Unclipped redraw of actor already queued 0:00:01.342749180 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:633:clutter_gst_source_dispatch: Done 0:00:01.342766306 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.342775891 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Clutter-Message: [ +245261]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:281: Updating 1 stages tied to frame clock 0x560876a69f90 Clutter-Message: [ +245269]:[SCHEDULER]:gdk/clutter-master-clock-gdk.c:286: Master clock (stage:0x560876c2a530, clock:0x560876a69f90) [tick] cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 540 1.385641 0.000000 0.000000 0.000000 0.000000 1.732051 0.000000 0.000000 0.000000 0.000000 -1.003170 -0.200317 0.000000 0.000000 -1.000000 0.000000 Inverse: - not available Clutter-Message: [ +245350]:[PAINT]:clutter-actor.c:2671: Redraw queued on '[:0x560876c30380]' (from: '[:0x560876c30380]') cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 554 0.013991 0.000000 0.000000 -5.036834 0.000000 -0.017489 0.000000 5.036833 0.000000 0.000000 -0.010129 4.852482 0.000000 0.000000 -0.010097 5.036834 Inverse: - not available Clutter-Message: [ +245471]:[PAINT]:clutter-stage.c:1118: Redraw started for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +245481]:[BACKEND]:clutter-backend.c:927: Stage is the same Clutter-Message: [ +245491]:[CLIPPING]:cogl/clutter-stage-cogl.c:538: Unclipped stage paint Clutter-Message: [ +245497]:[CLIPPING]:clutter-stage.c:676: Setting stage clip too: x=0.000000, y=0.000000, width=720.000000, height=576.000000 cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_get_modelview_matrix: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +245614]:[CLIPPING]:clutter-actor.c:17398: Bail from get_paint_volume ([:0x560876c2a530]): Actor failed to report a volume Clutter-Message: [ +245619]:[CLIPPING]:clutter-actor.c:3495: Bail from update_last_paint_volume ([:0x560876c2a530]): Actor failed to report a paint volume Clutter-Message: [ +245623]:[CLIPPING]:clutter-actor.c:3447: Bail from cull_actor without culling ([:0x560876c2a530]): ->last_paint_volume_valid == FALSE Clutter-Message: [ +245631]:[PAINT]:clutter-actor.c:3680: Stage clear color: (255, 255, 255, 255) Render tree starting from 0x5608776b99e0: {"type":"ClutterDummyNode","name":"Root","node-data":{"actor":"[:0x560876c2a530]"},"operations":[],"children":[{"type":"ClutterRootNode","name":"stageClear","node-data":null,"operations":[{"texrect":[0,0,720,576,0,0,1,1]}],"children":[]}]} Cogl-Message: [DRAW] cogl-framebuffer.c:353 & Clear begin Cogl-Message: [DRAW] cogl-framebuffer.c:411 & Clear end cogl_framebuffer_get_modelview_matrix: Matrix type: DIRTY, flags: 701 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_from_array: Matrix type: DIRTY, flags: 701 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_framebuffer_set_modelview_matrix: Matrix type: DIRTY, flags: 705 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_init_identity: Matrix type: COGL_MATRIX_TYPE_IDENTITY, flags: 400 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 -0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 -0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available cogl_matrix_multiply: Matrix type: DIRTY, flags: 514 0.010097 0.000000 0.000000 -3.635022 0.000000 -0.010097 0.000000 2.908017 0.000000 0.000000 0.010097 -5.036834 0.000000 0.000000 0.000000 1.000000 Inverse: - not available Clutter-Message: [ +245858]:[PAINT]:deprecated/clutter-texture.c:687: painting texture 'unknown' Logged new quad: n_layers = 1; rgba=0xFFFFFFFF v0: x = 0.000000, y = 0.000000, tx0 = 0.000000, ty0 = 0.000000 v1: x = 720.000000, y = 576.000000, tx0 = 1.000000, ty0 = 1.000000 Clutter-Message: [ +245885]:[BACKEND]:cogl/clutter-stage-cogl.c:631: cogl_onscreen_swap_buffers (onscreen: 0x560876c2fb20) Cogl-Message: [OBJECT] cogl-frame-info.c:40 & COGL FrameInfo NEW 0x560876c2d5d0 1 BATCHING: journal len = 1 BATCHING: clip stack batch len = 1 BATCHING: vbo offset batch len = 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810330 1 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x5608768101b0 1 _cogl_journal_dump_quad_batch: n_layers = 1, n_quads = 1 n_layers = 1; stride = 8; pos stride = 3; color stride = 1; tex stride = 2; stride in bytes = 32 v0: x = -3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 0.000000 v1: x = -3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 0.000000, ty0 = 1.000000 v2: x = 3.635022, y = -2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 1.000000 v3: x = 3.635022, y = 2.908017, z = -5.036834, rgba=0xFFFFFFFF, tx0 = 1.000000, ty0 = 0.000000 Cogl-Message: [OBJECT] cogl-attribute.c:67 & COGL Attribute NEW 0x560876810570 1 BATCHING: pipeline batch len = 1 BATCHING: modelview batch len = 1 new vbo offset = 128 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810330 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x5608768101b0 Cogl-Message: [OBJECT] cogl-object.c:103 & COGL CoglAttribute FREE 0x560876810570 intel_screen.c:182: Batchbuffer flush with 1516b (pkt) + 1600b (state) = 3116b (9.5%) 0x7e47f000: 0x7a000003: PIPE_CONTROL 0x7e47f004: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f008: 0x00000000: destination address 0x7e47f00c: 0x00000000: immediate dword low 0x7e47f010: 0x00000000: immediate dword high 0x7e47f014: 0x7a000003: PIPE_CONTROL 0x7e47f018: 0x00004000: qword write, 0x7e47f01c: 0x00610004: destination address 0x7e47f020: 0x00000000: immediate dword low 0x7e47f024: 0x00000000: immediate dword high 0x7e47f028: 0x7a000003: PIPE_CONTROL 0x7e47f02c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f030: 0x00000000: destination address 0x7e47f034: 0x00000000: immediate dword low 0x7e47f038: 0x00000000: immediate dword high 0x7e47f03c: 0x7a000003: PIPE_CONTROL 0x7e47f040: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f044: 0x00000000: destination address 0x7e47f048: 0x00000000: immediate dword low 0x7e47f04c: 0x00000000: immediate dword high 0x7e47f050: 0x7a000003: PIPE_CONTROL 0x7e47f054: 0x00004000: qword write, 0x7e47f058: 0x00610004: destination address 0x7e47f05c: 0x00000000: immediate dword low 0x7e47f060: 0x00000000: immediate dword high 0x7e47f064: 0x7a000003: PIPE_CONTROL 0x7e47f068: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f06c: 0x00000000: destination address 0x7e47f070: 0x00000000: immediate dword low 0x7e47f074: 0x00000000: immediate dword high 0x7e47f078: 0x7a000003: PIPE_CONTROL 0x7e47f07c: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f080: 0x00000000: destination address 0x7e47f084: 0x00000000: immediate dword low 0x7e47f088: 0x00000000: immediate dword high 0x7e47f08c: 0x7a000003: PIPE_CONTROL 0x7e47f090: 0x00004000: qword write, 0x7e47f094: 0x00610004: destination address 0x7e47f098: 0x00000000: immediate dword low 0x7e47f09c: 0x00000000: immediate dword high 0x7e47f0a0: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f0a4: 0x00000000: dword 1 0x7e47f0a8: 0x00000000: dword 2 0x7e47f0ac: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f0b0: 0x00000001: dword 1 0x7e47f0b4: 0x61010008: STATE_BASE_ADDRESS 0x7e47f0b8: 0x00000001: general state base address 0x00000000 0x7e47f0bc: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f0c0: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f0c4: 0x00000001: indirect state base address 0x00000000 0x7e47f0c8: 0x00000001: instruction state base address 0x00000000 0x7e47f0cc: 0x00000001: general state upper bound disabled 0x7e47f0d0: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f0d4: 0x00000001: indirect state upper bound disabled 0x7e47f0d8: 0x00000001: instruction state upper bound disabled 0x7e47f0dc: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f0e0: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f0e4: 0x7e486fa0: buffer address 0x7e47f0e8: 0x7e486fff: max index 0x7e47f0ec: 0x00000000: mbz 0x7e47f0f0: 0x78090003: 3DSTATE_VERTEX_ELEMENTS 0x7e47f0f4: 0x02000000: buffer 0: valid, type 0x0000, src offset 0x0000 bytes 0x7e47f0f8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f0fc: 0x02000010: buffer 0: valid, type 0x0000, src offset 0x0010 bytes 0x7e47f100: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f104: 0x78050001: 3DSTATE_URB 0x7e47f108: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f10c: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f110: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f114: 0x00000001: blend change 1 0x7e47f118: 0x00007f81: depth stencil change 1 0x7e47f11c: 0x00000001: cc change 1 0x7e47f120: 0x78150003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f124: 0x00000000: dword 1 0x7e47f128: 0x00000000: dword 2 0x7e47f12c: 0x00000000: dword 3 0x7e47f130: 0x00000000: dword 4 0x7e47f134: 0x78100004: 3DSTATE_VS 0x7e47f138: 0x00000000: kernel pointer 0x7e47f13c: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f140: 0x00000000: scratch offset 0x7e47f144: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f148: 0x00000000: Max Threads 1, Vertex Cache enable, VS func disable 0x7e47f14c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f150: 0x00000000: dword 1 0x7e47f154: 0x00000000: dword 2 0x7e47f158: 0x00000000: dword 3 0x7e47f15c: 0x00000000: dword 4 0x7e47f160: 0x78110005: 3DSTATE_GS 0x7e47f164: 0x00000000: kernel pointer 0x7e47f168: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f16c: 0x00000000: scratch offset 0x7e47f170: 0x00000000: Dispatch GRF start 0, VUE read length 0, VUE read offset 0 0x7e47f174: 0x00000000: Max Threads 1, Rendering disable 0x7e47f178: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f17c: 0x78120002: 3DSTATE_CLIP 0x7e47f180: 0x00000000: UserClip distance cull test mask 0x0 0x7e47f184: 0x00000200: Clip disable, API mode OGL, Viewport XY test disable, Viewport Z test disable, Guardband test disable, Clip mode 0, Perspective Divide disable, Non-Perspective Barycentric disable, Tri Provoking 0, Line Provoking 0, Trifan Provoking 0 0x7e47f188: 0x00000000: Min PointWidth 0, Max PointWidth 0, Force Zero RTAIndex disable, Max VPIndex 0 0x7e47f18c: 0x78130012: 3DSTATE_SF 0x7e47f190: 0x00000810: Attrib Out 0, Attrib Swizzle disable, VUE read length 1, VUE read offset 1 0x7e47f194: 0x00000000: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform disable, FrontWinding_CW 0x7e47f198: 0x00000000: AA disable, CullMode 0, Scissor disable, Multisample m ode 0 0x7e47f19c: 0x00000000: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 0 0x7e47f1a0: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f1a4: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f1a8: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f1ac: 0x00000000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1b8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1bc: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1c8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f1cc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f1d0: 0x00000000: Const Interp Enable 0x7e47f1d4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f1d8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f1dc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f1e0: 0x00000000: dword 1 0x7e47f1e4: 0x00000000: dword 2 0x7e47f1e8: 0x00000000: dword 3 0x7e47f1ec: 0x00000000: dword 4 0x7e47f1f0: 0x78140007: 3DSTATE_WM 0x7e47f1f4: 0x00000000: kernel start pointer 0 0x7e47f1f8: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f1fc: 0x00000000: scratch offset 0x7e47f200: 0x40000000: Depth Clear 1, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 0, start[1] 0, start[2] 0 0x7e47f204: 0x9e004000: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 0, PS use sourceW 0, Dispatch32 0, Dispatch16 0, Dispatch8 0 0x7e47f208: 0x00000000: Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f20c: 0x00000000: kernel start pointer 1 0x7e47f210: 0x00000000: kernel start pointer 2 0x7e47f214: 0x780d1002: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f218: 0x00000000: clip 0x7e47f21c: 0x00000000: sf 0x7e47f220: 0x00007f60: cc 0x7e47f224: 0x7a000003: PIPE_CONTROL 0x7e47f228: 0x00002000: no write, depth stall, 0x7e47f22c: 0x00000000: destination address 0x7e47f230: 0x00000000: immediate dword low 0x7e47f234: 0x00000000: immediate dword high 0x7e47f238: 0x7a000003: PIPE_CONTROL 0x7e47f23c: 0x00000001: no write, depth cache flush, 0x7e47f240: 0x00000000: destination address 0x7e47f244: 0x00000000: immediate dword low 0x7e47f248: 0x00000000: immediate dword high 0x7e47f24c: 0x7a000003: PIPE_CONTROL 0x7e47f250: 0x00002000: no write, depth stall, 0x7e47f254: 0x00000000: destination address 0x7e47f258: 0x00000000: immediate dword low 0x7e47f25c: 0x00000000: immediate dword high 0x7e47f260: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f264: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f268: 0x789bc000: depth offset 0x7e47f26c: 0x11f8b3c0: 720x576 0x7e47f270: 0x00000000: volume depth 0x7e47f274: 0x00000000: 0x7e47f278: 0x00000000: 0x7e47f27c: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f280: 0x00000b7f: dword 1 0x7e47f284: 0x787fc000: dword 2 0x7e47f288: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f28c: 0x00000000: MI_NOOP 0x7e47f290: 0x00000000: MI_NOOP 0x7e47f294: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f298: 0x00ffffff: dword 1 0x7e47f29c: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f2a0: 0x00000000: top left: 0,0 0x7e47f2a4: 0x023f02cf: bottom right: 719,575 0x7e47f2a8: 0x00000000: origin: 0,0 0x7e47f2ac: 0x7b003c04: 3DPRIMITIVE: rect list sequential 0x7e47f2b0: 0x00000003: vertex count 0x7e47f2b4: 0x00000000: start vertex 0x7e47f2b8: 0x00000001: instance count 0x7e47f2bc: 0x00000000: start instance 0x7e47f2c0: 0x00000000: index bias 0x7e47f2c4: 0x7a000003: PIPE_CONTROL 0x7e47f2c8: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f2cc: 0x00000000: destination address 0x7e47f2d0: 0x00000000: immediate dword low 0x7e47f2d4: 0x00000000: immediate dword high 0x7e47f2d8: 0x7a000003: PIPE_CONTROL 0x7e47f2dc: 0x00004000: qword write, 0x7e47f2e0: 0x00610004: destination address 0x7e47f2e4: 0x00000000: immediate dword low 0x7e47f2e8: 0x00000000: immediate dword high 0x7e47f2ec: 0x7a000003: PIPE_CONTROL 0x7e47f2f0: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f2f4: 0x00000000: destination address 0x7e47f2f8: 0x00000000: immediate dword low 0x7e47f2fc: 0x00000000: immediate dword high 0x7e47f300: 0x7a000003: PIPE_CONTROL 0x7e47f304: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f308: 0x00000000: destination address 0x7e47f30c: 0x00000000: immediate dword low 0x7e47f310: 0x00000000: immediate dword high 0x7e47f314: 0x7a000003: PIPE_CONTROL 0x7e47f318: 0x00004000: qword write, 0x7e47f31c: 0x00610004: destination address 0x7e47f320: 0x00000000: immediate dword low 0x7e47f324: 0x00000000: immediate dword high 0x7e47f328: 0x7a000003: PIPE_CONTROL 0x7e47f32c: 0x00101c11: no write, cs stall, render target cache flush, instruction cache invalidate, texture cache invalidate, vf fetch invalidate, depth cache flush, 0x7e47f330: 0x00000000: destination address 0x7e47f334: 0x00000000: immediate dword low 0x7e47f338: 0x00000000: immediate dword high 0x7e47f33c: 0x7a000003: PIPE_CONTROL 0x7e47f340: 0x00100002: no write, cs stall, stall at scoreboard, 0x7e47f344: 0x00000000: destination address 0x7e47f348: 0x00000000: immediate dword low 0x7e47f34c: 0x00000000: immediate dword high 0x7e47f350: 0x7a000003: PIPE_CONTROL 0x7e47f354: 0x00004000: qword write, 0x7e47f358: 0x00610004: destination address 0x7e47f35c: 0x00000000: immediate dword low 0x7e47f360: 0x00000000: immediate dword high 0x7e47f364: 0x61010008: STATE_BASE_ADDRESS 0x7e47f368: 0x00000001: general state base address 0x00000000 0x7e47f36c: 0x7e47f001: surface state base address 0x7e47f000 0x7e47f370: 0x7e47f001: dynamic state base address 0x7e47f000 0x7e47f374: 0x00000001: indirect state base address 0x00000000 0x7e47f378: 0x0f0d1001: instruction state base address 0x0f0d1000 0x7e47f37c: 0x00000001: general state upper bound disabled 0x7e47f380: 0xfffff001: dynamic state upper bound 0xfffff000 0x7e47f384: 0x00000001: indirect state upper bound disabled 0x7e47f388: 0x00000001: instruction state upper bound disabled 0x7e47f38c: 0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS 0x7e47f390: 0x00007e60: clip 0x7e47f394: 0x00007c60: sf 0x7e47f398: 0x00007be0: cc 0x7e47f39c: 0x78050001: 3DSTATE_URB 0x7e47f3a0: 0x00000100: VS entries 256, alloc size 1 (1024bit row) 0x7e47f3a4: 0x00000000: GS entries 0, alloc size 1 (1024bit row) 0x7e47f3a8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3ac: 0x00007bc1: blend change 1 0x7e47f3b0: 0x00000000: depth stencil change 0 0x7e47f3b4: 0x00000000: cc change 0 0x7e47f3b8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3bc: 0x00000000: blend change 0 0x7e47f3c0: 0x00000000: depth stencil change 0 0x7e47f3c4: 0x00007b81: cc change 1 0x7e47f3c8: 0x780e0002: 3DSTATE_CC_STATE_POINTERS 0x7e47f3cc: 0x00000000: blend change 0 0x7e47f3d0: 0x00007b41: depth stencil change 1 0x7e47f3d4: 0x00000000: cc change 0 0x7e47f3d8: 0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f3dc: 0x00000000: VS sampler state 0x7e47f3e0: 0x00000000: GS sampler state 0x7e47f3e4: 0x00007a40: WM sampler state 0x7e47f3e8: 0x790d0001: 3DSTATE_MULTISAMPLE 0x7e47f3ec: 0x00000000: dword 1 0x7e47f3f0: 0x00000000: dword 2 0x7e47f3f4: 0x78180000: 3DSTATE_SAMPLE_MASK 0x7e47f3f8: 0x00000001: dword 1 0x7e47f3fc: 0x78151003: 3DSTATE_CONSTANT_VS_STATE 0x7e47f400: 0x00007ac3: dword 1 0x7e47f404: 0x00000000: dword 2 0x7e47f408: 0x00000000: dword 3 0x7e47f40c: 0x00000000: dword 4 0x7e47f410: 0x78100004: 3DSTATE_VS 0x7e47f414: 0x000003c0: kernel pointer 0x7e47f418: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f41c: 0x00000000: scratch offset 0x7e47f420: 0x00101000: Dispatch GRF start 1, VUE read length 2, VUE read offset 0 0x7e47f424: 0x76000401: Max Threads 60, Vertex Cache enable, VS func enable 0x7e47f428: 0x7a000003: PIPE_CONTROL 0x7e47f42c: 0x00002804: no write, depth stall, instruction cache invalidate, state cache invalidate, 0x7e47f430: 0x00000000: destination address 0x7e47f434: 0x00000000: immediate dword low 0x7e47f438: 0x00000000: immediate dword high 0x7e47f43c: 0x78160003: 3DSTATE_CONSTANT_GS_STATE 0x7e47f440: 0x00000000: dword 1 0x7e47f444: 0x00000000: dword 2 0x7e47f448: 0x00000000: dword 3 0x7e47f44c: 0x00000000: dword 4 0x7e47f450: 0x78110005: 3DSTATE_GS 0x7e47f454: 0x00000000: kernel pointer 0x7e47f458: 0x00000000: SPF=0, VME=0, Sampler Count 0, Binding table count 0 0x7e47f45c: 0x00000000: scratch offset 0x7e47f460: 0x00000001: Dispatch GRF start 1, VUE read length 0, VUE read offset 0 0x7e47f464: 0x00000500: Max Threads 1, Rendering enable 0x7e47f468: 0x00000000: Reorder disable, Discard Adjaceny disable, GS disable 0x7e47f46c: 0x78120002: 3DSTATE_CLIP 0x7e47f470: 0x00000400: UserClip distance cull test mask 0x0 0x7e47f474: 0x9c000026: Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test enable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2 0x7e47f478: 0x0003ffef: Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 15 0x7e47f47c: 0x78130012: 3DSTATE_SF 0x7e47f480: 0x00a00810: Attrib Out 2, Attrib Swizzle enable, VUE read length 1, VUE read offset 1 0x7e47f484: 0x00000403: Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW 0x7e47f488: 0x22000800: AA disable, CullMode 1, Scissor enable, Multisample m ode 0 0x7e47f48c: 0x4c000808: Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1 0x7e47f490: 0x00000000: Global Depth Offset Constant 0.000000 0x7e47f494: 0x00000000: Global Depth Offset Scale 0.000000 0x7e47f498: 0x00000000: Global Depth Offset Clamp 0.000000 0x7e47f49c: 0x00010000: Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 1); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a0: 0x00000000: Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a4: 0x00000000: Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4a8: 0x00000000: Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4ac: 0x00000000: Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b0: 0x00000000: Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b4: 0x00000000: Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4b8: 0x00000000: Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0) 0x7e47f4bc: 0x00000000: Point Sprite TexCoord Enable 0x7e47f4c0: 0x00000000: Const Interp Enable 0x7e47f4c4: 0x00000000: Attrib 7-0 WrapShortest Enable 0x7e47f4c8: 0x00000000: Attrib 15-8 WrapShortest Enable 0x7e47f4cc: 0x78170003: 3DSTATE_CONSTANT_PS_STATE 0x7e47f4d0: 0x00000000: dword 1 0x7e47f4d4: 0x00000000: dword 2 0x7e47f4d8: 0x00000000: dword 3 0x7e47f4dc: 0x00000000: dword 4 0x7e47f4e0: 0x78140007: 3DSTATE_WM 0x7e47f4e4: 0x000002c0: kernel start pointer 0 0x7e47f4e8: 0x08080000: SPF=0, VME=0, Sampler Count 1, Binding table count 2 0x7e47f4ec: 0x00000000: scratch offset 0x7e47f4f0: 0x80040006: Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 4, start[1] 0, start[2] 6 0x7e47f4f4: 0x9e084003: MaxThreads 80, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1 0x7e47f4f8: 0x00200400: Num SF output 2, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0 0x7e47f4fc: 0x00000000: kernel start pointer 1 0x7e47f500: 0x00000340: kernel start pointer 2 0x7e47f504: 0x780f0000: 3DSTATE_SCISSOR_POINTERS 0x7e47f508: 0x000079c0: scissor rect offset 0x7e47f50c: 0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1 0x7e47f510: 0x00000000: VS binding table 0x7e47f514: 0x00000000: GS binding table 0x7e47f518: 0x00007a60: WM binding table 0x7e47f51c: 0x7a000003: PIPE_CONTROL 0x7e47f520: 0x00002000: no write, depth stall, 0x7e47f524: 0x00000000: destination address 0x7e47f528: 0x00000000: immediate dword low 0x7e47f52c: 0x00000000: immediate dword high 0x7e47f530: 0x7a000003: PIPE_CONTROL 0x7e47f534: 0x00000001: no write, depth cache flush, 0x7e47f538: 0x00000000: destination address 0x7e47f53c: 0x00000000: immediate dword low 0x7e47f540: 0x00000000: immediate dword high 0x7e47f544: 0x7a000003: PIPE_CONTROL 0x7e47f548: 0x00002000: no write, depth stall, 0x7e47f54c: 0x00000000: destination address 0x7e47f550: 0x00000000: immediate dword low 0x7e47f554: 0x00000000: immediate dword high 0x7e47f558: 0x79050005: 3DSTATE_DEPTH_BUFFER 0x7e47f55c: 0x2c6c0b7f: 2D, unknown, pitch = 2944 bytes, tiled, HiZ 1, Seperate Stencil 1 0x7e47f560: 0x789bc000: depth offset 0x7e47f564: 0x11f8b3c0: 720x576 0x7e47f568: 0x00000000: volume depth 0x7e47f56c: 0x00000000: 0x7e47f570: 0x00000000: 0x7e47f574: 0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER 0x7e47f578: 0x00000b7f: dword 1 0x7e47f57c: 0x787fc000: dword 2 0x7e47f580: 0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e 0x7e47f584: 0x000005ff: MI_NOOP 0x7e47f588: 0x7878c000: 3D UNKNOWN: 3d_965 opcode = 0x7878 0x7e47f58c: 0x79108000: 3DSTATE_CLEAR_PARAMS 0x7e47f590: 0x00ffffff: dword 1 0x7e47f594: 0x79000002: 3DSTATE_DRAWING_RECTANGLE 0x7e47f598: 0x00000000: top left: 0,0 0x7e47f59c: 0x023f02cf: bottom right: 719,575 0x7e47f5a0: 0x00000000: origin: 0,0 0x7e47f5a4: 0x78080003: 3DSTATE_VERTEX_BUFFERS 0x7e47f5a8: 0x00000020: buffer 0: sequential, pitch 32b 0x7e47f5ac: 0x00001000: buffer address 0x7e47f5b0: 0x00001fff: max index 0x7e47f5b4: 0x00000000: mbz 0x7e47f5b8: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0x7e47f5bc: 0x02400000: buffer 0: valid, type 0x0040, src offset 0x0000 bytes 0x7e47f5c0: 0x11130000: (X, Y, Z, 1.0), dst offset 0x00 bytes 0x7e47f5c4: 0x02c7000c: buffer 0: valid, type 0x00c7, src offset 0x000c bytes 0x7e47f5c8: 0x11110000: (X, Y, Z, W), dst offset 0x00 bytes 0x7e47f5cc: 0x02850010: buffer 0: valid, type 0x0085, src offset 0x0010 bytes 0x7e47f5d0: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0x7e47f5d4: 0x7b001804: 3DPRIMITIVE: tri fan sequential 0x7e47f5d8: 0x00000004: vertex count 0x7e47f5dc: 0x00000000: start vertex 0x7e47f5e0: 0x00000001: instance count 0x7e47f5e4: 0x00000000: start instance 0x7e47f5e8: 0x00000000: index bias 0x7e47f5ec: 0x05000000: MI_BATCH_BUFFER_END 0x00007f80: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007f84: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007f88: 0x04000000: D_S: depth test disable, func 0, write enable 0x00007f60: 0x00000000: CC VP: min_depth = 0.000000 0x00007f64: 0x3f800000: CC VP: max_depth = 1.000000 0x00007e60: 0xc1360b61: CLIP VP: xmin = -11.377778 0x00007e64: 0x41360b61: CLIP VP: xmax = 11.377778 0x00007e68: 0xc1638e39: CLIP VP: ymin = -14.222222 0x00007e6c: 0x41638e39: CLIP VP: ymax = 14.222222 0x00007c60: 0x43b40000: SF VP: m00 = 360.000000 0x00007c64: 0xc3900000: SF VP: m11 = -288.000000 0x00007c68: 0x3f000000: SF VP: m22 = 0.500000 0x00007c6c: 0x43b40000: SF VP: m30 = 360.000000 0x00007c70: 0x43900000: SF VP: m31 = 288.000000 0x00007c74: 0x3f000000: SF VP: m32 = 0.500000 0x00007c78: 0x00000000: SF VP: top left = 0,0 0x00007c7c: 0x00000000: SF VP: bottom right = 0,0 0x00007be0: 0x00000000: CC VP: min_depth = 0.000000 0x00007be4: 0x3f800000: CC VP: max_depth = 1.000000 0x00007bc0: 0x80198033: BLEND: 0x00007bc4: 0x0000100b: BLEND: 0x00007b80: 0x00000000: CC: alpha test format UNORM8, round disable 0, stencil ref 0, bf stencil ref 0 0x00007b84: 0x00000000: CC: 0x00007b88: 0x00000000: CC: constant red 0.000000 0x00007b8c: 0x00000000: CC: constant green 0.000000 0x00007b90: 0x00000000: CC: constant blue 0.000000 0x00007b94: 0x00000000: CC: constant alpha 0.000000 0x00007b40: 0x00000000: D_S: stencil disable, func 0, write disable 0x00007b44: 0x00000000: D_S: stencil test mask 0x0, write mask 0x0 0x00007b48: 0x00000000: D_S: depth test disable, func 0, write disable 0x00007ac0: 0x3fb15cab: VS_CONST: 0: ( 1.385641 0.000000 0.000000 0.000000) (0x3fb15cab 0x00000000 0x00000000 0x00000000) 0x00007ad0: 0x00000000: VS_CONST: 1: ( 0.000000 1.732051 0.000000 0.000000) (0x00000000 0x3fddb3d7 0x00000000 0x00000000) 0x00007ae0: 0x00000000: VS_CONST: 2: ( 0.000000 0.000000 -1.003170 -1.000000) (0x00000000 0x00000000 0xbf8067dd 0xbf800000) 0x00007af0: 0x00000000: VS_CONST: 3: ( 0.000000 0.000000 -0.200317 0.000000) (0x00000000 0x00000000 0xbe4d1fe4 0x00000000) 0x00007b00: 0x3f800000: VS_CONST: 4: ( 1.000000 0.000000 0.000000 0.000000) (0x3f800000 0x00000000 0x00000000 0x00000000) 0x00007b10: 0x00000000: VS_CONST: 5: ( 0.000000 1.000000 0.000000 0.000000) (0x00000000 0x3f800000 0x00000000 0x00000000) 0x00007b20: 0x00000000: VS_CONST: 6: ( 0.000000 0.000000 1.000000 0.000000) (0x00000000 0x00000000 0x3f800000 0x00000000) 0x00007b30: 0x00000000: VS_CONST: 7: ( 0.000000 0.000000 0.000000 1.000000) (0x00000000 0x00000000 0x00000000 0x3f800000) 0x00007aa0: 0x23000000: SURF: 2D B8G8R8A8_UNORM 0x00007aa4: 0x7905d000: SURF: offset 0x00007aa8: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007aac: 0x00005ffa: SURF: pitch 3072, X tiled 0x00007ab0: 0x00000000: SURF: mip base 0 0x00007ab4: 0x00000000: SURF: x,y offset: 0,0 0x00007a80: 0x231c003f: SURF: 2D R8G8B8A8_UNORM 0x00007a84: 0x78e9d000: SURF: offset 0x00007a88: 0x11f8b3c0: SURF: 720x576 size, 0 mips 0x00007a8c: 0x00005bfb: SURF: pitch 2944, Y tiled 0x00007a90: 0x00000000: SURF: mip base 0 0x00007a94: 0x00000000: SURF: x,y offset: 0,0 0x00007a60: 0x00007aa0: BIND0: surface state address 0x00007a64: 0x00007a80: BIND1: surface state address 0x00007a40: 0x10024000: WM SAMP0: filtering 0x00007a44: 0x00340092: WM SAMP0: wrapping, lod 0x00007a48: 0x00000000: WM SAMP0: default color pointer 0x00007a4c: 0x0007e000: WM SAMP0: chroma key, aniso 0x000079c0: 0x00000000: SCISSOR: xmin 0, ymin 0 0x000079c4: 0x023f02cf: SCISSOR: xmax 719, ymax 575 Clutter-Message: [ +247057]:[PAINT]:clutter-stage.c:1149: Redraw finished for stage '[:0x560876c2a530]'[0x560876c2a530] Clutter-Message: [ +247071]:[SCHEDULER]:clutter-stage.c:1195: Queued 1 redraws during the last cycle 0:00:01.344640457 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:299:clutter_gst_source_prepare: Preparing GSource 0:00:01.344650412 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:312:clutter_gst_source_check: Asking to be dispatched : 0 Setting pipeline to READY ... 0:00:01.344697465 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:4136:gst_base_sink_set_flushing: flushing out data thread, need preroll to TRUE 0:00:01.344713867 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2217:gst_base_sink_wait_preroll: preroll interrupted because of flush 0:00:01.344722811 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2325:gst_base_sink_do_preroll: preroll failed: flushing 0:00:01.344727918 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:2599:gst_base_sink_do_sync: preroll failed 0:00:01.344731279 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3597:gst_base_sink_chain_unlocked: do_sync returned flushing 0:00:01.344735036 27431 0x7f0d3402e320 DEBUG basesink gstbasesink.c:3558:gst_base_sink_chain_unlocked: object unref after render 0x7f0d34049580 0:00:01.344752132 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:946:gst_base_sink_set_last_buffer_unlocked: setting last buffer to (nil) 0:00:01.344764375 27431 0x560876a662c0 DEBUG basesink gstbasesink.c:5209:gst_base_sink_change_state: PAUSED to READY, don't need_preroll 0:00:01.344782646 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:1909:init_picture_poc_0: decode picture order count type 0 0:00:01.344792620 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:4217:decode_slice: slice (7941 bytes) 0:00:01.344814666 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2178:init_picture_refs_pic_num: decode picture numbers 0:00:01.344818737 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2436:init_picture_refs_p_slice: decode reference picture list for P and SP slices 0:00:01.344822207 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:2894:exec_picture_refs_modification: execute ref_pic_list_modification() 0:00:01.344826770 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_objects.c:263:gst_vaapi_picture_decode: decode picture 0x0400000b 0:00:01.344926984 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder_h264.c:3404:exec_ref_pic_marking_sliding_window: reference picture marking process (sliding window) 0:00:01.344963464 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 32 (surface 0x0400000c) 0:00:01.344996045 27431 0x7f0d3400b320 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 32 (surface 0x0400000c) 0:00:01.345062288 27431 0x7f0d3400b320 INFO vaapidecode gstvaapidecode.c:401:gst_vaapidecode_push_decoded_frame: downstream element rejected the frame (flushing [-2]) intel_free_texture_image_buffer intel_free_texture_image_buffer 0:00:01.347309691 27431 0x560876a662c0 DEBUG vaapiparse_h264 gsth264parse.c:291:gst_h264_parse_stop: stop 0:00:01.347328821 27431 0x560876a662c0 DEBUG vaapiparse_h264 gsth264parse.c:190:gst_h264_parse_reset_frame: reset frame 0:00:01.347781090 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 35 (surface 0x0400000f) 0:00:01.347795220 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 34 (surface 0x0400000e) 0:00:01.347802502 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 37 (surface 0x04000011) 0:00:01.347809162 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 36 (surface 0x04000010) 0:00:01.347815018 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 38 (surface 0x04000012) 0:00:01.347820661 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 40 (surface 0x04000000) 0:00:01.347826221 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 39 (surface 0x04000013) 0:00:01.347831649 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 42 (surface 0x04000002) 0:00:01.347836985 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 41 (surface 0x04000001) 0:00:01.347842650 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 44 (surface 0x04000005) 0:00:01.347847825 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 43 (surface 0x04000003) 0:00:01.347853365 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 46 (surface 0x04000007) 0:00:01.347858791 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 45 (surface 0x04000004) 0:00:01.347863961 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 48 (surface 0x04000009) 0:00:01.347869255 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 47 (surface 0x04000006) 0:00:01.347873553 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:378:push_frame: push frame 49 (surface 0x0400000b) 0:00:01.347892349 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 35 (surface 0x0400000f) 0:00:01.347901610 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 34 (surface 0x0400000e) 0:00:01.347907097 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 37 (surface 0x04000011) 0:00:01.347911747 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 36 (surface 0x04000010) 0:00:01.347916341 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 38 (surface 0x04000012) 0:00:01.347923475 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 40 (surface 0x04000000) 0:00:01.347928186 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 39 (surface 0x04000013) 0:00:01.347932814 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 42 (surface 0x04000002) 0:00:01.347937587 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 41 (surface 0x04000001) 0:00:01.347942107 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 44 (surface 0x04000005) 0:00:01.347946669 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 43 (surface 0x04000003) 0:00:01.347951311 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 46 (surface 0x04000007) 0:00:01.347955751 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 45 (surface 0x04000004) 0:00:01.347960356 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 48 (surface 0x04000009) 0:00:01.347967553 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 47 (surface 0x04000006) 0:00:01.347972504 27431 0x560876a662c0 DEBUG vaapi gstvaapidecoder.c:399:pop_frame: pop frame 49 (surface 0x0400000b) 0:00:01.347992431 27431 0x560876a662c0 DEBUG vaapi gstvaapicontext.c:88:context_destroy: context 0x02000001 0:00:01.348031790 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000008 0:00:01.348041020 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x400000a 0:00:01.348048371 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x400000d 0:00:01.348055981 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x400000c 0:00:01.348063107 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x400000f 0:00:01.348070461 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x400000e 0:00:01.348077597 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000011 0:00:01.348084700 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000010 0:00:01.348091896 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000012 0:00:01.348099207 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000000 0:00:01.348106193 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000013 0:00:01.348113084 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000002 0:00:01.348120227 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000001 0:00:01.348127126 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000005 0:00:01.348134240 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000003 0:00:01.348141049 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000007 0:00:01.348148011 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000004 0:00:01.348154893 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000009 0:00:01.348161933 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x4000006 0:00:01.348168719 27431 0x560876a662c0 DEBUG vaapi gstvaapisurface.c:78:gst_vaapi_surface_destroy: surface 0x400000b Setting pipeline to NULL ... 0:00:01.348531581 27431 0x560876a662c0 DEBUG cluttersink clutter-gst-video-sink.c:1948:clutter_gst_video_sink_stop: Stopping our GSource Freeing pipeline ...