Mesa: User error: GL_INVALID_ENUM in glRenderbufferStorage(internalFormat=GL_SLUMINANCE8) Mesa: User error: GL_INVALID_ENUM in glRenderbufferStorage(internalFormat=GL_SLUMINANCE8_ALPHA8) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_ENUM in glRenderbufferStorage(internalFormat=GL_SLUMINANCE8) Mesa: User error: GL_INVALID_ENUM in glRenderbufferStorage(internalFormat=GL_SLUMINANCE8_ALPHA8) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture) Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth texture)