From ec73fe2ca7a14990318bd38086acbf695de99e08 Mon Sep 17 00:00:00 2001 From: Keith Packard Date: Fri, 13 May 2016 04:25:43 -0700 Subject: [PATCH xserver] glamor: Disable logic ops when doing compositing [v4] If the logic op gets left enabled, it overrides the blending operation, causing incorrect contents on the display. v2: Disable only on non-ES2, but disable even for PictOpSrc v3: Found another place this is needed in glamor_composite_set_shader_blend v4: Remove change dependent on new glamor_set_composite_texture API. This belongs in a different patch. Found by Emil Velikov Signed-off-by: Keith Packard --- glamor/glamor_program.c | 4 ++++ glamor/glamor_render.c | 3 +++ 2 files changed, 7 insertions(+) diff --git a/glamor/glamor_program.c b/glamor/glamor_program.c index 0a94de6..322d198 100644 --- a/glamor/glamor_program.c +++ b/glamor/glamor_program.c @@ -445,6 +445,7 @@ static struct blendinfo composite_op_info[] = { static void glamor_set_blend(CARD8 op, glamor_program_alpha alpha, PicturePtr dst) { + glamor_screen_private *glamor_priv = glamor_get_screen_private(dst->pDrawable->pScreen); GLenum src_blend, dst_blend; struct blendinfo *op_info; @@ -459,6 +460,9 @@ glamor_set_blend(CARD8 op, glamor_program_alpha alpha, PicturePtr dst) break; } + if (glamor_priv->gl_flavor != GLAMOR_GL_ES2) + glDisable(GL_COLOR_LOGIC_OP); + if (op == PictOpSrc) return; diff --git a/glamor/glamor_render.c b/glamor/glamor_render.c index 65f7059..4e06ff6 100644 --- a/glamor/glamor_render.c +++ b/glamor/glamor_render.c @@ -1079,6 +1079,9 @@ glamor_composite_set_shader_blend(glamor_screen_private *glamor_priv, } } + if (glamor_priv->gl_flavor != GLAMOR_GL_ES2) + glDisable(GL_COLOR_LOGIC_OP); + if (op_info->source_blend == GL_ONE && op_info->dest_blend == GL_ZERO) { glDisable(GL_BLEND); } -- 2.8.0.rc3