Driver vendor: X.Org Device vendor: AMD Device name: AMD TONGA (DRM 3.1.0 / 4.6.0-rc3+, LLVM 3.9.0) dd: GPU hang detected in pipe->flush(). ***************************************************************************** Driver-specific state: Memory-mapped registers: GRBM_STATUS <- ME0PIPE0_CMDFIFO_AVAIL = 8 SRBM_RQ_PENDING = 1 ME0PIPE0_CF_RQ_PENDING = 0 ME0PIPE0_PF_RQ_PENDING = 0 GDS_DMA_RQ_PENDING = 0 DB_CLEAN = 0 CB_CLEAN = 0 TA_BUSY = 0 GDS_BUSY = 0 WD_BUSY_NO_DMA = 0 VGT_BUSY = 0 IA_BUSY_NO_DMA = 0 IA_BUSY = 1 SX_BUSY = 1 WD_BUSY = 0 SPI_BUSY = 1 BCI_BUSY = 1 SC_BUSY = 1 PA_BUSY = 0 DB_BUSY = 1 CP_COHERENCY_BUSY = 0 CP_BUSY = 1 CB_BUSY = 1 GUI_ACTIVE = 1 GRBM_STATUS2 <- ME0PIPE1_CMDFIFO_AVAIL = 8 ME0PIPE1_CF_RQ_PENDING = 0 ME0PIPE1_PF_RQ_PENDING = 0 ME1PIPE0_RQ_PENDING = 0 ME1PIPE1_RQ_PENDING = 0 ME1PIPE2_RQ_PENDING = 0 ME1PIPE3_RQ_PENDING = 0 ME2PIPE0_RQ_PENDING = 0 ME2PIPE1_RQ_PENDING = 0 ME2PIPE2_RQ_PENDING = 0 ME2PIPE3_RQ_PENDING = 0 RLC_RQ_PENDING = 0 RLC_BUSY = 0 TC_BUSY = 0 TCC_CC_RESIDENT = 0 CPF_BUSY = 1 CPC_BUSY = 0 CPG_BUSY = 1 GRBM_STATUS_SE0 <- DB_CLEAN = 0 CB_CLEAN = 0 BCI_BUSY = 1 VGT_BUSY = 0 PA_BUSY = 0 TA_BUSY = 0 SX_BUSY = 1 SPI_BUSY = 1 SC_BUSY = 1 DB_BUSY = 1 CB_BUSY = 1 GRBM_STATUS_SE1 <- DB_CLEAN = 0 CB_CLEAN = 0 BCI_BUSY = 1 VGT_BUSY = 0 PA_BUSY = 0 TA_BUSY = 0 SX_BUSY = 1 SPI_BUSY = 1 SC_BUSY = 1 DB_BUSY = 1 CB_BUSY = 1 GRBM_STATUS_SE2 <- DB_CLEAN = 0 CB_CLEAN = 0 BCI_BUSY = 1 VGT_BUSY = 0 PA_BUSY = 0 TA_BUSY = 0 SX_BUSY = 1 SPI_BUSY = 1 SC_BUSY = 1 DB_BUSY = 1 CB_BUSY = 1 GRBM_STATUS_SE3 <- DB_CLEAN = 0 CB_CLEAN = 0 BCI_BUSY = 1 VGT_BUSY = 0 PA_BUSY = 0 TA_BUSY = 0 SX_BUSY = 1 SPI_BUSY = 1 SC_BUSY = 1 DB_BUSY = 1 CB_BUSY = 1 SDMA0_STATUS_REG <- IDLE = 1 REG_IDLE = 1 RB_EMPTY = 1 RB_FULL = 0 RB_CMD_IDLE = 1 RB_CMD_FULL = 0 IB_CMD_IDLE = 1 IB_CMD_FULL = 0 BLOCK_IDLE = 1 INSIDE_IB = 0 EX_IDLE = 1 EX_IDLE_POLL_TIMER_EXPIRE = 1 PACKET_READY = 0 MC_WR_IDLE = 1 SRBM_IDLE = 1 CONTEXT_EMPTY = 1 DELTA_RPTR_FULL = 0 RB_MC_RREQ_IDLE = 1 IB_MC_RREQ_IDLE = 1 MC_RD_IDLE = 1 DELTA_RPTR_EMPTY = 1 MC_RD_RET_STALL = 0 MC_RD_NO_POLL_IDLE = 1 PREV_CMD_IDLE = 1 SEM_IDLE = 1 SEM_REQ_STALL = 0 SEM_RESP_STATE = 0 INT_IDLE = 1 INT_REQ_STALL = 0 SDMA1_STATUS_REG <- IDLE = 1 REG_IDLE = 1 RB_EMPTY = 1 RB_FULL = 0 RB_CMD_IDLE = 1 RB_CMD_FULL = 0 IB_CMD_IDLE = 1 IB_CMD_FULL = 0 BLOCK_IDLE = 1 INSIDE_IB = 0 EX_IDLE = 1 EX_IDLE_POLL_TIMER_EXPIRE = 1 PACKET_READY = 0 MC_WR_IDLE = 1 SRBM_IDLE = 1 CONTEXT_EMPTY = 1 DELTA_RPTR_FULL = 0 RB_MC_RREQ_IDLE = 1 IB_MC_RREQ_IDLE = 1 MC_RD_IDLE = 1 DELTA_RPTR_EMPTY = 1 MC_RD_RET_STALL = 0 MC_RD_NO_POLL_IDLE = 1 PREV_CMD_IDLE = 1 SEM_IDLE = 1 SEM_REQ_STALL = 0 SEM_RESP_STATE = 0 INT_IDLE = 1 INT_REQ_STALL = 0 SRBM_STATUS <- UVD_RQ_PENDING = 0 SAMMSP_RQ_PENDING = 0 ACP_RQ_PENDING = 0 SMU_RQ_PENDING = 0 GRBM_RQ_PENDING = 0 HI_RQ_PENDING = 1 VMC_BUSY = 0 MCB_BUSY = 0 MCB_NON_DISPLAY_BUSY = 0 MCC_BUSY = 0 MCD_BUSY = 0 VMC1_BUSY = 0 SEM_BUSY = 0 ACP_BUSY = 0 IH_BUSY = 0 UVD_BUSY = 0 SAMMSP_BUSY = 0 GCATCL2_BUSY = 0 OSATCL2_BUSY = 0 BIF_BUSY = 1 SRBM_STATUS2 <- SDMA_RQ_PENDING = 0 TST_RQ_PENDING = 0 SDMA1_RQ_PENDING = 0 VCE0_RQ_PENDING = 0 VP8_BUSY = 0 SDMA_BUSY = 0 SDMA1_BUSY = 0 VCE0_BUSY = 0 XDMA_BUSY = 0 CHUB_BUSY = 0 SDMA2_BUSY = 0 SDMA3_BUSY = 0 SAMSCP_BUSY = 0 ISP_BUSY = 0 VCE1_BUSY = 0 ODE_BUSY = 0 SDMA2_RQ_PENDING = 0 SDMA3_RQ_PENDING = 0 SAMSCP_RQ_PENDING = 0 ISP_RQ_PENDING = 0 VCE1_RQ_PENDING = 0 SRBM_STATUS3 <- MCC0_BUSY = 0 MCC1_BUSY = 0 MCC2_BUSY = 0 MCC3_BUSY = 0 MCC4_BUSY = 0 MCC5_BUSY = 0 MCC6_BUSY = 0 MCC7_BUSY = 0 MCD0_BUSY = 0 MCD1_BUSY = 0 MCD2_BUSY = 0 MCD3_BUSY = 0 MCD4_BUSY = 0 MCD5_BUSY = 0 MCD6_BUSY = 0 MCD7_BUSY = 0 CP_STAT <- ROQ_RING_BUSY = 1 ROQ_INDIRECT1_BUSY = 1 ROQ_INDIRECT2_BUSY = 0 ROQ_STATE_BUSY = 0 DC_BUSY = 0 ATCL2IU_BUSY = 0 PFP_BUSY = 1 MEQ_BUSY = 1 ME_BUSY = 1 QUERY_BUSY = 0 SEMAPHORE_BUSY = 0 INTERRUPT_BUSY = 0 SURFACE_SYNC_BUSY = 0 DMA_BUSY = 0 RCIU_BUSY = 0 SCRATCH_RAM_BUSY = 0 CPC_CPG_BUSY = 0 CE_BUSY = 0 TCIU_BUSY = 0 ROQ_CE_RING_BUSY = 0 ROQ_CE_INDIRECT1_BUSY = 0 ROQ_CE_INDIRECT2_BUSY = 0 CP_BUSY = 1 CP_STALLED_STAT1 <- RBIU_TO_DMA_NOT_RDY_TO_RCV = 0 RBIU_TO_SEM_NOT_RDY_TO_RCV = 0 RBIU_TO_MEMWR_NOT_RDY_TO_RCV = 0 ME_HAS_ACTIVE_CE_BUFFER_FLAG = 1 ME_HAS_ACTIVE_DE_BUFFER_FLAG = 1 ME_STALLED_ON_TC_WR_CONFIRM = 0 ME_STALLED_ON_ATOMIC_RTN_DATA = 0 ME_WAITING_ON_TC_READ_DATA = 0 ME_WAITING_ON_REG_READ_DATA = 0 RCIU_WAITING_ON_GDS_FREE = 0 RCIU_WAITING_ON_GRBM_FREE = 0 RCIU_WAITING_ON_VGT_FREE = 0 RCIU_STALLED_ON_ME_READ = 0 RCIU_STALLED_ON_DMA_READ = 0 RCIU_STALLED_ON_APPEND_READ = 0 RCIU_HALTED_BY_REG_VIOLATION = 0 CP_STALLED_STAT2 <- PFP_TO_CSF_NOT_RDY_TO_RCV = 0 PFP_TO_MEQ_NOT_RDY_TO_RCV = 0 PFP_TO_RCIU_NOT_RDY_TO_RCV = 0 PFP_TO_VGT_WRITES_PENDING = 0 PFP_RCIU_READ_PENDING = 0 PFP_WAITING_ON_BUFFER_DATA = 0 ME_WAIT_ON_CE_COUNTER = 0 ME_WAIT_ON_AVAIL_BUFFER = 0 GFX_CNTX_NOT_AVAIL_TO_ME = 1 ME_RCIU_NOT_RDY_TO_RCV = 0 ME_TO_CONST_NOT_RDY_TO_RCV = 0 ME_WAITING_DATA_FROM_PFP = 0 ME_WAITING_ON_PARTIAL_FLUSH = 0 MEQ_TO_ME_NOT_RDY_TO_RCV = 1 STQ_TO_ME_NOT_RDY_TO_RCV = 0 ME_WAITING_DATA_FROM_STQ = 0 PFP_STALLED_ON_TC_WR_CONFIRM = 0 PFP_STALLED_ON_ATOMIC_RTN_DATA = 0 EOPD_FIFO_NEEDS_SC_EOP_DONE = 0 EOPD_FIFO_NEEDS_WR_CONFIRM = 0 STRMO_WR_OF_PRIM_DATA_PENDING = 0 PIPE_STATS_WR_DATA_PENDING = 0 APPEND_RDY_WAIT_ON_CS_DONE = 0 APPEND_RDY_WAIT_ON_PS_DONE = 0 APPEND_WAIT_ON_WR_CONFIRM = 0 APPEND_ACTIVE_PARTITION = 0 APPEND_WAITING_TO_SEND_MEMWRITE = 0 SURF_SYNC_NEEDS_IDLE_CNTXS = 0 SURF_SYNC_NEEDS_ALL_CLEAN = 0 CP_STALLED_STAT3 <- CE_TO_CSF_NOT_RDY_TO_RCV = 0 CE_TO_RAM_INIT_FETCHER_NOT_RDY_TO_RCV = 0 CE_WAITING_ON_DATA_FROM_RAM_INIT_FETCHER = 0 CE_TO_RAM_INIT_NOT_RDY = 0 CE_TO_RAM_DUMP_NOT_RDY = 0 CE_TO_RAM_WRITE_NOT_RDY = 0 CE_TO_INC_FIFO_NOT_RDY_TO_RCV = 0 CE_TO_WR_FIFO_NOT_RDY_TO_RCV = 0 CE_WAITING_ON_BUFFER_DATA = 0 CE_WAITING_ON_CE_BUFFER_FLAG = 0 CE_WAITING_ON_DE_COUNTER = 0 CE_WAITING_ON_DE_COUNTER_UNDERFLOW = 0 TCIU_WAITING_ON_FREE = 0 TCIU_WAITING_ON_TAGS = 0 CE_STALLED_ON_TC_WR_CONFIRM = 0 CE_STALLED_ON_ATOMIC_RTN_DATA = 0 ATCL2IU_WAITING_ON_FREE = 0 ATCL2IU_WAITING_ON_TAGS = 0 ATCL1_WAITING_ON_TRANS = 0 CP_CPC_STATUS <- MEC1_BUSY = 0 MEC2_BUSY = 0 DC0_BUSY = 0 DC1_BUSY = 0 RCIU1_BUSY = 0 RCIU2_BUSY = 0 ROQ1_BUSY = 0 ROQ2_BUSY = 0 TCIU_BUSY = 0 SCRATCH_RAM_BUSY = 0 QU_BUSY = 0 ATCL2IU_BUSY = 0 CPG_CPC_BUSY = 0 CPF_CPC_BUSY = 0 CPC_BUSY = 0 CP_CPC_BUSY_STAT <- MEC1_LOAD_BUSY = 0 MEC1_SEMAPOHRE_BUSY = 0 MEC1_MUTEX_BUSY = 0 MEC1_MESSAGE_BUSY = 0 MEC1_EOP_QUEUE_BUSY = 0 MEC1_IQ_QUEUE_BUSY = 0 MEC1_IB_QUEUE_BUSY = 0 MEC1_TC_BUSY = 0 MEC1_DMA_BUSY = 0 MEC1_PARTIAL_FLUSH_BUSY = 0 MEC1_PIPE0_BUSY = 0 MEC1_PIPE1_BUSY = 0 MEC1_PIPE2_BUSY = 0 MEC1_PIPE3_BUSY = 0 MEC2_LOAD_BUSY = 0 MEC2_SEMAPOHRE_BUSY = 0 MEC2_MUTEX_BUSY = 0 MEC2_MESSAGE_BUSY = 0 MEC2_EOP_QUEUE_BUSY = 0 MEC2_IQ_QUEUE_BUSY = 0 MEC2_IB_QUEUE_BUSY = 0 MEC2_TC_BUSY = 0 MEC2_DMA_BUSY = 0 MEC2_PARTIAL_FLUSH_BUSY = 0 MEC2_PIPE0_BUSY = 0 MEC2_PIPE1_BUSY = 0 MEC2_PIPE2_BUSY = 0 MEC2_PIPE3_BUSY = 0 CP_CPC_STALLED_STAT1 <- RCIU_TX_FREE_STALL = 0 RCIU_PRIV_VIOLATION = 0 TCIU_TX_FREE_STALL = 0 MEC1_DECODING_PACKET = 0 MEC1_WAIT_ON_RCIU = 0 MEC1_WAIT_ON_RCIU_READ = 0 MEC1_WAIT_ON_ROQ_DATA = 0 MEC2_DECODING_PACKET = 0 MEC2_WAIT_ON_RCIU = 0 MEC2_WAIT_ON_RCIU_READ = 0 MEC2_WAIT_ON_ROQ_DATA = 0 ATCL2IU_WAITING_ON_FREE = 0 ATCL2IU_WAITING_ON_TAGS = 0 ATCL1_WAITING_ON_TRANS = 0 CP_CPF_STATUS <- POST_WPTR_GFX_BUSY = 1 CSF_BUSY = 1 ROQ_ALIGN_BUSY = 0 ROQ_RING_BUSY = 1 ROQ_INDIRECT1_BUSY = 1 ROQ_INDIRECT2_BUSY = 0 ROQ_STATE_BUSY = 0 ROQ_CE_RING_BUSY = 0 ROQ_CE_INDIRECT1_BUSY = 0 ROQ_CE_INDIRECT2_BUSY = 0 SEMAPHORE_BUSY = 0 INTERRUPT_BUSY = 0 TCIU_BUSY = 0 HQD_BUSY = 0 PRT_BUSY = 0 ATCL2IU_BUSY = 0 CPF_GFX_BUSY = 1 CPF_CMP_BUSY = 0 GRBM_CPF_STAT_BUSY = 3 CPC_CPF_BUSY = 0 CPF_BUSY = 1 CP_CPF_BUSY_STAT <- REG_BUS_FIFO_BUSY = 0 CSF_RING_BUSY = 1 CSF_INDIRECT1_BUSY = 1 CSF_INDIRECT2_BUSY = 0 CSF_STATE_BUSY = 0 CSF_CE_INDR1_BUSY = 0 CSF_CE_INDR2_BUSY = 0 CSF_ARBITER_BUSY = 0 CSF_INPUT_BUSY = 0 OUTSTANDING_READ_TAGS = 0 HPD_PROCESSING_EOP_BUSY = 0 HQD_DISPATCH_BUSY = 0 HQD_IQ_TIMER_BUSY = 0 HQD_DMA_OFFLOAD_BUSY = 0 HQD_WAIT_SEMAPHORE_BUSY = 0 HQD_SIGNAL_SEMAPHORE_BUSY = 0 HQD_MESSAGE_BUSY = 0 HQD_PQ_FETCHER_BUSY = 0 HQD_IB_FETCHER_BUSY = 0 HQD_IQ_FETCHER_BUSY = 0 HQD_EOP_FETCHER_BUSY = 0 HQD_CONSUMED_RPTR_BUSY = 0 HQD_FETCHER_ARB_BUSY = 0 HQD_ROQ_ALIGN_BUSY = 0 HQD_ROQ_EOP_BUSY = 0 HQD_ROQ_IQ_BUSY = 0 HQD_ROQ_PQ_BUSY = 0 HQD_ROQ_IB_BUSY = 0 HQD_WPTR_POLL_BUSY = 0 HQD_PQ_BUSY = 0 HQD_IB_BUSY = 0 CP_CPF_STALLED_STAT1 <- RING_FETCHING_DATA = 0 INDR1_FETCHING_DATA = 1 INDR2_FETCHING_DATA = 0 STATE_FETCHING_DATA = 0 TCIU_WAITING_ON_FREE = 0 TCIU_WAITING_ON_TAGS = 0 ATCL2IU_WAITING_ON_FREE = 0 ATCL2IU_WAITING_ON_TAGS = 0 ATCL1_WAITING_ON_TRANS = 0 Color buffer 0: Info: npix_x=1680, npix_y=1050, npix_z=1, blk_w=1, blk_h=1, blk_d=1, array_size=1, last_level=0, bpe=4, nsamples=1, flags=0x110301, b8g8r8x8_unorm Layout: size=8257536, alignment=131072, bankw=1, bankh=4, nbanks=16, mtilea=4, tilesplit=512, pipeconfig=12, scanout=1 Level[0]: offset=0, slice_size=8257536, npix_x=1680, npix_y=1050, npix_z=1, nblk_x=1792, nblk_y=1152, nblk_z=1, pitch_bytes=7168, mode=3 SHADER KEY instance_divisors = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} as_es = 0 as_ls = 0 export_prim_id = 0 Vertex Shader as VS: Shader prolog disassembly: v_add_i32_e32 v4, vcc, s12, v0 ; 3208000C v_mov_b32_e32 v5, v4 ; 7E0A0304 Shader main disassembly: s_load_dwordx4 s[0:3], s[10:11], 0x0 ; C00A0005 00000000 s_load_dwordx4 s[4:7], s[10:11], 0x10 ; C00A0105 00000010 s_waitcnt lgkmcnt(0) ; BF8C007F buffer_load_format_xyzw v[6:9], v4, s[0:3], 0 idxen ; E00C2000 80000604 s_waitcnt vmcnt(0) ; BF8C0F70 buffer_load_format_xyzw v[9:12], v5, s[4:7], 0 idxen ; E00C2000 80010905 s_waitcnt vmcnt(0) ; BF8C0F70 exp 15, 32, 0, 0, 0, v9, v10, v0, v0 ; C400020F 00000A09 s_waitcnt expcnt(0) ; BF8C0F0F v_mov_b32_e32 v0, 1.0 ; 7E0002F2 exp 15, 12, 0, 1, 0, v6, v7, v8, v0 ; C40008CF 00080706 s_waitcnt expcnt(0) ; BF8C0F0F Shader epilog disassembly: s_endpgm ; BF810000 *** SHADER STATS *** SGPRS: 80 VGPRS: 16 Spilled VGPRs: 0 Code Size: 84 bytes LDS: 0 blocks Scratch: 0 bytes per wave Max Waves: 10 ******************** SHADER KEY prolog.color_two_side = 0 prolog.poly_stipple = 0 prolog.force_persample_interp = 0 epilog.spi_shader_col_format = 0x4 epilog.color_is_int8 = 0x0 epilog.last_cbuf = 0 epilog.alpha_func = 7 epilog.alpha_to_one = 0 epilog.poly_line_smoothing = 0 epilog.clamp_color = 0 Pixel Shader: Shader main disassembly: s_wqm_b64 exec, exec ; BEFE077E s_load_dwordx8 s[12:19], s[4:5], 0x0 ; C00E0302 00000000 s_load_dwordx4 s[0:3], s[4:5], 0x30 ; C00A0002 00000030 s_mov_b32 m0, s11 ; BEFC000B v_interp_p1_f32 v0, v2, 0, 0, [m0] ; D4000002 v_interp_p2_f32 v0, [v0], v3, 0, 0, [m0] ; D4010003 v_interp_p1_f32 v1, v2, 1, 0, [m0] ; D4040102 v_interp_p2_f32 v1, [v1], v3, 1, 0, [m0] ; D4050103 s_waitcnt lgkmcnt(0) ; BF8C007F image_sample v[0:3], v[0:1], s[12:19], s[0:3] dmask:0xf ; F0800F00 00030000 s_waitcnt vmcnt(0) ; BF8C0F70 Shader epilog disassembly: v_cvt_pkrtz_f16_f32_e64 v0, v0, v1 ; D2960000 00020300 v_cvt_pkrtz_f16_f32_e64 v1, v2, v3 ; D2960001 00020702 exp 15, 0, 1, 1, 1, v0, v1, v0, v0 ; C4001C0F 00000100 s_endpgm ; BF810000 *** SHADER CONFIG *** SPI_PS_INPUT_ADDR = 0xd077 SPI_PS_INPUT_ENA = 0x0002 *** SHADER STATS *** SGPRS: 80 VGPRS: 15 Spilled VGPRs: 0 Code Size: 84 bytes LDS: 0 blocks Scratch: 0 bytes per wave Max Waves: 10 ******************** Buffer list (in units of pages = 4kB):  Size VM start page VM end page Usage 16 0x000000010004b 0x000000010005b BORDER_COLORS 1 0x000000010005b 0x000000010005c IB2 19 -- hole -- 8 0x000000010006f 0x0000000100077 SAMPLER_TEXTURE 24 -- hole -- 4 0x000000010008f 0x0000000100093 VERTEX_BUFFER 2126 -- hole -- 16 0x00000001008e1 0x00000001008f1 CONST_BUFFER 1 0x00000001008f1 0x00000001008f2 CONST_BUFFER 1 0x00000001008f2 0x00000001008f3 VERTEX_BUFFER 1 0x00000001008f3 0x00000001008f4 USER_SHADER 1 0x00000001008f4 0x00000001008f5 USER_SHADER 1 0x00000001008f5 0x00000001008f6 USER_SHADER 1 0x00000001008f6 0x00000001008f7 USER_SHADER 1 0x00000001008f7 0x00000001008f8 USER_SHADER 297 -- hole -- 1000 0x0000000100a21 0x0000000100e09 CONST_BUFFER 1000 0x0000000100e09 0x00000001011f1 CONST_BUFFER 63 0x00000001011f1 0x0000000101230 CONST_BUFFER 63 0x0000000101230 0x000000010126f CONST_BUFFER 177 -- hole -- 2024 0x0000000101320 0x0000000101b08 COLOR_BUFFER 256 0x0000000101b08 0x0000000101c08 RINGS_STREAMOUT 256 0x0000000101c08 0x0000000101d08 DESCRIPTORS 1135 -- hole -- 4 0x0000000102177 0x000000010217b SAMPLER_TEXTURE 261 -- hole -- 64 0x0000000102280 0x00000001022c0 SAMPLER_TEXTURE 2802 -- hole -- 2 0x0000000102db2 0x0000000102db4 VERTEX_BUFFER 2 0x0000000102db4 0x0000000102db6 INDEX_BUFFER 36 -- hole -- 27 0x0000000102dda 0x0000000102df5 VERTEX_BUFFER 5 0x0000000102df5 0x0000000102dfa INDEX_BUFFER 2 -- hole -- 12 0x0000000102dfc 0x0000000102e08 VERTEX_BUFFER 2 0x0000000102e08 0x0000000102e0a INDEX_BUFFER 326 -- hole -- 11 0x0000000102f50 0x0000000102f5b VERTEX_BUFFER 2 0x0000000102f5b 0x0000000102f5d INDEX_BUFFER 55 -- hole -- 38 0x0000000102f94 0x0000000102fba VERTEX_BUFFER 6 0x0000000102fba 0x0000000102fc0 INDEX_BUFFER 1091 -- hole -- 1 0x0000000103403 0x0000000103404 USER_SHADER 9 -- hole -- 1 0x000000010340d 0x000000010340e USER_SHADER 1 0x000000010340e 0x000000010340f USER_SHADER 896 -- hole -- 1 0x000000010378f 0x0000000103790 SAMPLER_TEXTURE 536 -- hole -- 16 0x00000001039a8 0x00000001039b8 SAMPLER_TEXTURE 808 -- hole -- 17 0x0000000103ce0 0x0000000103cf1 SAMPLER_TEXTURE 59 -- hole -- 1 0x0000000103d2c 0x0000000103d2d SAMPLER_TEXTURE 2 -- hole -- 1 0x0000000103d2f 0x0000000103d30 VERTEX_BUFFER 17 -- hole -- 1 0x0000000103d41 0x0000000103d42 SAMPLER_TEXTURE 3582 -- hole -- 2024 0x0000000104b40 0x0000000105328 SAMPLER_TEXTURE, COLOR_BUFFER 6136 -- hole -- 2024 0x0000000106b20 0x0000000107308 SAMPLER_TEXTURE, COLOR_BUFFER 24 -- hole -- 2024 0x0000000107320 0x0000000107b08 SAMPLER_TEXTURE, COLOR_BUFFER 2104 -- hole -- 386 0x0000000108340 0x00000001084c2 SAMPLER_TEXTURE 2750 -- hole -- 1285 0x0000000108f80 0x0000000109485 CP_DMA, SAMPLER_TEXTURE, COLOR_BUFFER 2715 -- hole -- 2024 0x0000000109f20 0x000000010a708 SAMPLER_TEXTURE 1 -- hole -- 1 0x000000010a709 0x000000010a70a USER_SHADER 1 0x000000010a70a 0x000000010a70b USER_SHADER 1 -- hole -- 1 0x000000010a70c 0x000000010a70d CMASK 51 -- hole -- 1285 0x000000010a740 0x000000010ac45 SAMPLER_TEXTURE, COLOR_BUFFER 16 -- hole -- 1 0x000000010ac55 0x000000010ac56 USER_SHADER 1 0x000000010ac56 0x000000010ac57 USER_SHADER 36 -- hole -- 1 0x000000010ac7b 0x000000010ac7c SCRATCH_BUFFER 2180 -- hole -- 386 0x000000010b500 0x000000010b682 CP_DMA, SAMPLER_TEXTURE, COLOR_BUFFER 62 -- hole -- 386 0x000000010b6c0 0x000000010b842 SAMPLER_TEXTURE, COLOR_BUFFER 1470 -- hole -- 386 0x000000010be00 0x000000010bf82 CP_DMA, SAMPLER_TEXTURE, COLOR_BUFFER 62 -- hole -- 386 0x000000010bfc0 0x000000010c142 SAMPLER_TEXTURE, COLOR_BUFFER 512 0x000000010c142 0x000000010c342 VERTEX_BUFFER 3626 -- hole -- 512 0x000000010d16c 0x000000010d36c CONST_BUFFER, DESCRIPTORS 7700 -- hole -- 1 0x000000010f180 0x000000010f181 USER_SHADER 1 0x000000010f181 0x000000010f182 USER_SHADER 1 0x000000010f182 0x000000010f183 USER_SHADER 1 0x000000010f183 0x000000010f184 USER_SHADER 1 0x000000010f184 0x000000010f185 USER_SHADER 652 -- hole -- 1 0x000000010f411 0x000000010f412 USER_SHADER 1 0x000000010f412 0x000000010f413 USER_SHADER 1 0x000000010f413 0x000000010f414 USER_SHADER 1 0x000000010f414 0x000000010f415 USER_SHADER 3 -- hole -- 1 0x000000010f418 0x000000010f419 USER_SHADER 1 0x000000010f419 0x000000010f41a USER_SHADER 1 0x000000010f41a 0x000000010f41b USER_SHADER 1 0x000000010f41b 0x000000010f41c USER_SHADER 1 0x000000010f41c 0x000000010f41d USER_SHADER 1 0x000000010f41d 0x000000010f41e USER_SHADER 1 0x000000010f41e 0x000000010f41f USER_SHADER 1 0x000000010f41f 0x000000010f420 USER_SHADER 2464 -- hole -- 172 0x000000010fdc0 0x000000010fe6c SAMPLER_TEXTURE 3968 -- hole -- 64 0x0000000110dec 0x0000000110e2c HTILE 736 -- hole -- 64 0x000000011110c 0x000000011114c CONST_BUFFER 44 -- hole -- 1 0x0000000111178 0x0000000111179 USER_SHADER 1 0x0000000111179 0x000000011117a USER_SHADER 1 0x000000011117a 0x000000011117b USER_SHADER 1 0x000000011117b 0x000000011117c USER_SHADER 5592 -- hole -- 16 0x0000000112754 0x0000000112764 CONST_BUFFER 916 -- hole -- 1 0x0000000112af8 0x0000000112af9 USER_SHADER 1 0x0000000112af9 0x0000000112afa USER_SHADER 1 -- hole -- 1 0x0000000112afb 0x0000000112afc USER_SHADER 1 0x0000000112afc 0x0000000112afd USER_SHADER 7706 -- hole -- 1 0x0000000114917 0x0000000114918 USER_SHADER 1 0x0000000114918 0x0000000114919 USER_SHADER 2056 -- hole -- 6 0x0000000115121 0x0000000115127 SAMPLER_TEXTURE, COLOR_BUFFER 167 -- hole -- 1 0x00000001151ce 0x00000001151cf USER_SHADER 1 0x00000001151cf 0x00000001151d0 USER_SHADER 1 0x00000001151d0 0x00000001151d1 USER_SHADER 12 -- hole -- 1 0x00000001151dd 0x00000001151de USER_SHADER 2 -- hole -- 1 0x00000001151e0 0x00000001151e1 USER_SHADER 15 -- hole -- 1 0x00000001151f0 0x00000001151f1 USER_SHADER 19 -- hole -- 1 0x0000000115204 0x0000000115205 USER_SHADER 1 0x0000000115205 0x0000000115206 USER_SHADER 1 0x0000000115206 0x0000000115207 USER_SHADER 1 0x0000000115207 0x0000000115208 USER_SHADER 14 -- hole -- 1 0x0000000115216 0x0000000115217 USER_SHADER 1 0x0000000115217 0x0000000115218 USER_SHADER 8 -- hole -- 1 0x0000000115220 0x0000000115221 USER_SHADER 1 0x0000000115221 0x0000000115222 USER_SHADER 3 -- hole -- 1 0x0000000115225 0x0000000115226 USER_SHADER 1 0x0000000115226 0x0000000115227 USER_SHADER 1 0x0000000115227 0x0000000115228 USER_SHADER 1 0x0000000115228 0x0000000115229 USER_SHADER 1 0x0000000115229 0x000000011522a USER_SHADER 1 0x000000011522a 0x000000011522b USER_SHADER 1028 -- hole -- 1 0x000000011562f 0x0000000115630 USER_SHADER 28 -- hole -- 1 0x000000011564c 0x000000011564d USER_SHADER 52 -- hole -- 1 0x0000000115681 0x0000000115682 USER_SHADER 1 0x0000000115682 0x0000000115683 USER_SHADER 61 -- hole -- 4048 0x00000001156c0 0x0000000116690 SAMPLER_TEXTURE, COLOR_BUFFER 48 -- hole -- 4048 0x00000001166c0 0x0000000117690 SAMPLER_TEXTURE, COLOR_BUFFER 48 -- hole -- 1285 0x00000001176c0 0x0000000117bc5 SAMPLER_TEXTURE, COLOR_BUFFER 1371 -- hole -- 2024 0x0000000118120 0x0000000118908 SAMPLER_TEXTURE, COLOR_BUFFER 9312 -- hole -- 4096 0x000000011ad68 0x000000011bd68 DEPTH_BUFFER 5144 -- hole -- 1285 0x000000011d180 0x000000011d685 SAMPLER_TEXTURE, COLOR_BUFFER 2 -- hole -- 1 0x000000011d687 0x000000011d688 USER_SHADER 1 0x000000011d688 0x000000011d689 USER_SHADER 1 0x000000011d689 0x000000011d68a USER_SHADER 1 0x000000011d68a 0x000000011d68b USER_SHADER 1 0x000000011d68b 0x000000011d68c USER_SHADER 1 0x000000011d68c 0x000000011d68d USER_SHADER 19722 -- hole -- 1 0x0000000122397 0x0000000122398 IB1 9422 -- hole -- 512 0x0000000124866 0x0000000124a66 VERTEX_BUFFER 7412 -- hole -- 23 0x000000012675a 0x0000000126771 SAMPLER_TEXTURE 375 -- hole -- 177 0x00000001268e8 0x0000000126999 SAMPLER_TEXTURE 595 -- hole -- 128 0x0000000126bec 0x0000000126c6c VERTEX_BUFFER 107 -- hole -- 128 0x0000000126cd7 0x0000000126d57 VERTEX_BUFFER 649 -- hole -- 32 0x0000000126fe0 0x0000000127000 VERTEX_BUFFER 172 -- hole -- 13 0x00000001270ac 0x00000001270b9 SAMPLER_TEXTURE 1070 -- hole -- 23 0x00000001274e7 0x00000001274fe SAMPLER_TEXTURE 2713 -- hole -- 64 0x0000000127f97 0x0000000127fd7 IB1 233 -- hole -- 172 0x00000001280c0 0x000000012816c SAMPLER_TEXTURE 340 -- hole -- 172 0x00000001282c0 0x000000012836c SAMPLER_TEXTURE 1670 -- hole -- 16 0x00000001289f2 0x0000000128a02 INDEX_BUFFER 22 0x0000000128a02 0x0000000128a18 SAMPLER_TEXTURE 367 -- hole -- 22 0x0000000128b87 0x0000000128b9d SAMPLER_TEXTURE 478 -- hole -- 44 0x0000000128d7b 0x0000000128da7 SAMPLER_TEXTURE 1021 -- hole -- 6 0x00000001291a4 0x00000001291aa VERTEX_BUFFER 5 0x00000001291aa 0x00000001291af VERTEX_BUFFER 175 -- hole -- 2 0x000000012925e 0x0000000129260 SAMPLER_TEXTURE 2 0x0000000129260 0x0000000129262 SAMPLER_TEXTURE 2 0x0000000129262 0x0000000129264 SAMPLER_TEXTURE 5 0x0000000129264 0x0000000129269 INDEX_BUFFER 2 0x0000000129269 0x000000012926b VERTEX_BUFFER 3989 -- hole -- 64 0x000000012a200 0x000000012a240 IB1 2721 -- hole -- 23 0x000000012ace1 0x000000012acf8 SAMPLER_TEXTURE 808 -- hole -- 32 0x000000012b020 0x000000012b040 IB1 3925 -- hole -- 12 0x000000012bf95 0x000000012bfa1 SAMPLER_TEXTURE 1493 -- hole -- 1 0x000000012c576 0x000000012c577 INDEX_BUFFER 2 0x000000012c577 0x000000012c579 VERTEX_BUFFER 1 0x000000012c579 0x000000012c57a VERTEX_BUFFER 1 0x000000012c57a 0x000000012c57b VERTEX_BUFFER 1569 -- hole