==17329== Memcheck, a memory error detector ==17329== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al. ==17329== Using Valgrind-3.11.0 and LibVEX; rerun with -h for copyright info ==17329== Command: Engine/Binaries/Linux/Effects ==17329== ==17337== Warning: invalid file descriptor 1024 in syscall close() ==17337== Warning: invalid file descriptor 1025 in syscall close() ==17337== Warning: invalid file descriptor 1026 in syscall close() ==17337== Warning: invalid file descriptor 1027 in syscall close() ==17337== Use --log-fd= to select an alternative log fd. ==17337== Warning: invalid file descriptor 1028 in syscall close() ==17337== Warning: invalid file descriptor 1029 in syscall close() ==17329== Syscall param writev(vector[...]) points to uninitialised byte(s) ==17329== at 0x605740D: ??? (syscall-template.S:84) ==17329== by 0xA812F28: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0) ==17329== by 0xA81331C: ??? (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0) ==17329== by 0xA8133A4: xcb_writev (in /usr/lib/x86_64-linux-gnu/libxcb.so.1.1.0) ==17329== by 0x9C464AD: _XSend (in /usr/lib/x86_64-linux-gnu/libX11.so.6.3.0) ==17329== by 0x9C469A1: _XReply (in /usr/lib/x86_64-linux-gnu/libX11.so.6.3.0) ==17329== by 0x9C3159E: XInternAtom (in /usr/lib/x86_64-linux-gnu/libX11.so.6.3.0) ==17329== by 0x17F5747: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17F184B: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17F14F3: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17FCFBE: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17488E9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Address 0x730c333 is 35 bytes inside a block of size 16,384 alloc'd ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0x9C36692: XOpenDisplay (in /usr/lib/x86_64-linux-gnu/libX11.so.6.3.0) ==17329== by 0x17F3A6E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17F14B7: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17FCFBE: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17488E9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174AB58: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51A67: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA519FB: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A4E0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== Multi-LOD fast clear - giving up (256x256x8). 256x106496 miptree too large to blit, falling back to untiled==17329== Use of uninitialised value of size 8 ==17329== at 0x462DE3: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1764594: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1754C76: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51C9B: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1135BAE: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174A078: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51A10: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A4E0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== Layered fast clear - giving up. (1x16) Layered fast clear - giving up. (1x16) Layered fast clear - giving up. (1x16) ==17329== Warning: noted but unhandled ioctl 0x6458 with no size/direction hints. ==17329== This could cause spurious value errors to appear. ==17329== See README_MISSING_SYSCALL_OR_IOCTL for guidance on writing a proper wrapper. Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (16x16x4). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (128x128x7). Multi-LOD fast clear - giving up (128x128x7). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x742D5E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x742CEB: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x73A2DF: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xC75752: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xB5F418: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A7B9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x742D60: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x742CEB: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x73A2DF: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xC75752: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xB5F418: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A7B9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x742D6A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x742CEB: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x73A2DF: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xC75752: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xB5F418: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A7B9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x742D6C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x742CEB: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x73A2DF: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xC75752: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xB5F418: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A7B9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x4B3A53: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x700012: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x738628: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x742DB7: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x742CEB: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x73A2DF: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xC75752: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xB5F418: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45A7B9: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E756: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (2x2x1). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Layered fast clear - giving up. (256x12832) Layered fast clear - giving up. (256x12832) Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Layered fast clear - giving up. (1024x10246) Layered fast clear - giving up. (1024x10246) Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (512x512x9). Multi-LOD fast clear - giving up (512x512x9). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (512x512x9). Multi-LOD fast clear - giving up (512x512x9). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (32x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (256x256x8). Multi-LOD fast clear - giving up (256x256x8). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x32x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Layered fast clear - giving up. (16x1616) Layered fast clear - giving up. (16x1616) Layered fast clear - giving up. (64x1164) Layered fast clear - giving up. (64x1164) Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). Multi-LOD fast clear - giving up (64x64x6). ==17329== Thread 9 RenderThread 0: ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x1763457: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17633ED: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA58389: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B0055: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B0182: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DBC48: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DB284: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5EBE4: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5CDA73: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4E41709: start_thread (pthread_create.c:333) ==17329== by 0x606182C: clone (clone.S:109) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x1763468: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17633ED: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA58389: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B0055: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B0182: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DBC48: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DB284: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5EBE4: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5CDA73: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4E41709: start_thread (pthread_create.c:333) ==17329== by 0x606182C: clone (clone.S:109) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x1763457: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17633ED: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA58389: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B005E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B0182: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DBC48: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DB284: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5EBE4: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5CDA73: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4E41709: start_thread (pthread_create.c:333) ==17329== by 0x606182C: clone (clone.S:109) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x1763468: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17633ED: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA58389: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B005E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x10B0182: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DBC48: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5DB284: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5EBE4: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5CDA73: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4E41709: start_thread (pthread_create.c:333) ==17329== by 0x606182C: clone (clone.S:109) ==17329== Layered fast clear - giving up. (16x1616) Layered fast clear - giving up. (16x1616) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Multi-LOD fast clear - giving up (128x128x7). Multi-LOD fast clear - giving up (128x128x7). Multi-LOD fast clear - giving up (128x128x7). Multi-LOD fast clear - giving up (128x128x7). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Multi-LOD fast clear - giving up (32x32x5). Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) Layered fast clear - giving up. (64x6464) ==17329== Thread 1: ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x749F9D: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x74A14C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4A7FC7: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4A760C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45AFEC: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E789: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x742D5E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x74A0F3: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x74A14C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4A7FC7: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4A760C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45AFEC: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E789: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x11443C5: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x11445E4: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x7BF699: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x743DF1: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x74A0F3: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x74A14C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4A7FC7: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4A760C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45AFEC: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E789: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0xF3A0E6: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xF3AB0B: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xF36FEC: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xF369D8: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xD15FB6: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xC77044: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45B04D: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x45E789: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5F7B82F: (below main) (libc-start.c:291) ==17329== Unsupported form of variable indexing in FS; falling back to very inefficient code generation fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. ==17329== Thread 9 RenderThread 1: ==17329== Invalid read of size 1 ==17329== at 0x4C30F62: strlen (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D16: ralloc_strdup (ralloc.c:350) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE9730AF: vbo_validated_drawrangeelements (vbo_exec_array.c:813) ==17329== by 0xE97314A: vbo_exec_DrawElementsInstanced (vbo_exec_array.c:989) ==17329== by 0x1743F35: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Address 0x39f63128 is 40 bytes inside a block of size 48 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51E4A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xE99F6A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== ==17329== Invalid read of size 1 ==17329== at 0x4C30F74: strlen (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D16: ralloc_strdup (ralloc.c:350) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE9730AF: vbo_validated_drawrangeelements (vbo_exec_array.c:813) ==17329== by 0xE97314A: vbo_exec_DrawElementsInstanced (vbo_exec_array.c:989) ==17329== by 0x1743F35: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Address 0x39f63129 is 41 bytes inside a block of size 48 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51E4A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xE99F6A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== ==17329== Invalid read of size 2 ==17329== at 0x4C32720: memcpy@@GLIBC_2.14 (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D32: memcpy (string3.h:53) ==17329== by 0xEA94D32: ralloc_strdup (ralloc.c:352) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE9730AF: vbo_validated_drawrangeelements (vbo_exec_array.c:813) ==17329== by 0xE97314A: vbo_exec_DrawElementsInstanced (vbo_exec_array.c:989) ==17329== by 0x1743F35: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Address 0x39f63128 is 40 bytes inside a block of size 48 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51E4A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xE99F6A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== ==17329== Invalid read of size 2 ==17329== at 0x4C3272E: memcpy@@GLIBC_2.14 (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D32: memcpy (string3.h:53) ==17329== by 0xEA94D32: ralloc_strdup (ralloc.c:352) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE9730AF: vbo_validated_drawrangeelements (vbo_exec_array.c:813) ==17329== by 0xE97314A: vbo_exec_DrawElementsInstanced (vbo_exec_array.c:989) ==17329== by 0x1743F35: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Address 0x39f6312c is 44 bytes inside a block of size 48 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51E4A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xE99F6A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== ==17329== Invalid read of size 1 ==17329== at 0x4C32758: memcpy@@GLIBC_2.14 (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D32: memcpy (string3.h:53) ==17329== by 0xEA94D32: ralloc_strdup (ralloc.c:352) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE9730AF: vbo_validated_drawrangeelements (vbo_exec_array.c:813) ==17329== by 0xE97314A: vbo_exec_DrawElementsInstanced (vbo_exec_array.c:989) ==17329== by 0x1743F35: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Address 0x39f6312e is 46 bytes inside a block of size 48 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA51E4A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xE99F6A: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD1104: nir_shader_clone (nir_clone.c:714) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0x174F1D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x174FC62: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Recompiling fragment shader for program 115 number of color buffers 1->2 ==17329== Invalid read of size 1 ==17329== at 0x4C30F62: strlen (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D16: ralloc_strdup (ralloc.c:350) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE972A69: vbo_draw_arrays (vbo_exec_array.c:468) ==17329== by 0xE9EE1E9: meta_clear (meta.c:1831) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== by 0xE8426E7: _mesa_ClearBufferfi (clear.c:641) ==17329== Address 0x31f60928 is 40 bytes inside a block of size 51 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== by 0xE9EE2EC: meta_glsl_clear_init (meta.c:1514) ==17329== by 0xE9EE2EC: meta_clear (meta.c:1735) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== ==17329== Invalid read of size 1 ==17329== at 0x4C30F74: strlen (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D16: ralloc_strdup (ralloc.c:350) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE972A69: vbo_draw_arrays (vbo_exec_array.c:468) ==17329== by 0xE9EE1E9: meta_clear (meta.c:1831) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== by 0xE8426E7: _mesa_ClearBufferfi (clear.c:641) ==17329== Address 0x31f60929 is 41 bytes inside a block of size 51 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== by 0xE9EE2EC: meta_glsl_clear_init (meta.c:1514) ==17329== by 0xE9EE2EC: meta_clear (meta.c:1735) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== ==17329== Invalid read of size 8 ==17329== at 0x4C326C8: memcpy@@GLIBC_2.14 (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D32: memcpy (string3.h:53) ==17329== by 0xEA94D32: ralloc_strdup (ralloc.c:352) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE972A69: vbo_draw_arrays (vbo_exec_array.c:468) ==17329== by 0xE9EE1E9: meta_clear (meta.c:1831) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== by 0xE8426E7: _mesa_ClearBufferfi (clear.c:641) ==17329== Address 0x31f60928 is 40 bytes inside a block of size 51 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== by 0xE9EE2EC: meta_glsl_clear_init (meta.c:1514) ==17329== by 0xE9EE2EC: meta_clear (meta.c:1735) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== ==17329== Invalid read of size 2 ==17329== at 0x4C32720: memcpy@@GLIBC_2.14 (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94D32: memcpy (string3.h:53) ==17329== by 0xEA94D32: ralloc_strdup (ralloc.c:352) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64D34: brw_upload_wm_prog (brw_wm.c:587) ==17329== by 0xEB5CC02: brw_upload_programs (brw_state_upload.c:736) ==17329== by 0xEB5CC02: brw_upload_pipeline_state (brw_state_upload.c:835) ==17329== by 0xEB5CC02: brw_upload_render_state (brw_state_upload.c:896) ==17329== by 0xEB459B9: brw_try_draw_prims (brw_draw.c:584) ==17329== by 0xEB459B9: brw_draw_prims (brw_draw.c:675) ==17329== by 0xE972A69: vbo_draw_arrays (vbo_exec_array.c:468) ==17329== by 0xE9EE1E9: meta_clear (meta.c:1831) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== by 0xE8426E7: _mesa_ClearBufferfi (clear.c:641) ==17329== Address 0x31f60930 is 48 bytes inside a block of size 51 free'd ==17329== at 0x4C2EDEB: free (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEA9490C: unsafe_free (ralloc.c:251) ==17329== by 0xEB642B9: brw_codegen_wm_prog (brw_wm.c:189) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== by 0xE9EE2EC: meta_glsl_clear_init (meta.c:1514) ==17329== by 0xE9EE2EC: meta_clear (meta.c:1735) ==17329== by 0xEB347DE: brw_clear (brw_clear.c:270) ==17329== Block was alloc'd at ==17329== at 0x4C2FB55: calloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so) ==17329== by 0xEA94A41: rzalloc_size (ralloc.c:125) ==17329== by 0xEA94D24: ralloc_size (ralloc.c:119) ==17329== by 0xEA94D24: ralloc_array_size (ralloc.c:190) ==17329== by 0xEA94D24: ralloc_strdup (ralloc.c:351) ==17329== by 0xEAD111F: nir_shader_clone (nir_clone.c:716) ==17329== by 0xEBC0D00: brw_compile_fs (brw_fs.cpp:6422) ==17329== by 0xEB641FD: brw_codegen_wm_prog (brw_wm.c:147) ==17329== by 0xEB64E66: brw_fs_precompile (brw_wm.c:647) ==17329== by 0xEB4CE36: brw_shader_precompile (brw_link.cpp:53) ==17329== by 0xEB4CE36: brw_link_shader (brw_link.cpp:289) ==17329== by 0xE9F95A1: _mesa_glsl_link_shader (ir_to_mesa.cpp:3067) ==17329== by 0xE9093DB: _mesa_link_program.part.21 (shaderapi.c:1098) ==17329== by 0xE9EACE0: _mesa_meta_link_program_with_debug (meta.c:154) ==17329== by 0xE9EADE2: _mesa_meta_compile_and_link_program (meta.c:191) ==17329== Recompiling fragment shader for program -1 number of color buffers 1->0 ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x1763457: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17633ED: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1741F25: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1742177: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1743E63: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1538B58: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x15D74F8: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x157EB2E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x152F620: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x152FAF6: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x15315D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== ==17329== Conditional jump or move depends on uninitialised value(s) ==17329== at 0x1763468: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x17633ED: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1741F25: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1742177: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1743E63: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0xA5336C: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x1538B58: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x15D74F8: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x157EB2E: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x152F620: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x152FAF6: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x15315D0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== Unsupported form of variable indexing in FS; falling back to very inefficient code generation fragment shader triggered register spilling. Try reducing the number of live scalar values to improve performance. SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. Recompiling fragment shader for program 122 number of color buffers 1->0 Recompiling fragment shader for program 125 number of color buffers 1->0 Recompiling fragment shader for program 127 number of color buffers 1->0 Recompiling fragment shader for program -1 number of color buffers 0->5 SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. Multi-LOD fast clear - giving up (512x256x7). Multi-LOD fast clear - giving up (512x256x7). SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. Unsupported form of variable indexing in VS; falling back to very inefficient code generation Layered fast clear - giving up. (16x1616) Layered fast clear - giving up. (16x1616) Recompiling fragment shader for program 274 number of color buffers 2->1 Multi-LOD fast clear - giving up (128x128x7). 128x57624 miptree too large to blit, falling back to untiledRecompiling fragment shader for program 127 number of color buffers 0->5 Recompiling fragment shader for program 284 number of color buffers 1->0 Recompiling fragment shader for program 286 number of color buffers 1->0 SIMD16 shader failed to compile: FS compile failed: Failure to register allocate. Reduce number of live scalar values to avoid this. Unsupported form of variable indexing in CS; falling back to very inefficient code generation ==17329== ==17329== Process terminating with default action of signal 6 (SIGABRT) ==17329== at 0x5F90428: raise (raise.c:54) ==17329== by 0x5F92029: abort (abort.c:89) ==17329== by 0x4AE2D7: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4E4B3DF: ??? (in /lib/x86_64-linux-gnu/libpthread-2.23.so) ==17329== by 0x4E473AD: pthread_cond_wait@@GLIBC_2.3.2 (pthread_cond_wait.S:182) ==17329== by 0x4771DA: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5D17A0: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x5CDA73: ??? (in /home/user/UnrealEngine4/Effects Cave Demo/Engine/Binaries/Linux/Effects) ==17329== by 0x4E41709: start_thread (pthread_create.c:333) ==17329== by 0x606182C: clone (clone.S:109) ==17329== ==17329== HEAP SUMMARY: ==17329== in use at exit: 800,258,327 bytes in 2,035,548 blocks ==17329== total heap usage: 16,247,038 allocs, 14,211,490 frees, 12,772,212,661 bytes allocated ==17329== ==17329== LEAK SUMMARY: ==17329== definitely lost: 850,567 bytes in 630 blocks ==17329== indirectly lost: 32,142 bytes in 139 blocks ==17329== possibly lost: 168,652,874 bytes in 830,438 blocks ==17329== still reachable: 630,722,744 bytes in 1,204,341 blocks ==17329== of which reachable via heuristic: ==17329== newarray : 2,424,832 bytes in 37 blocks ==17329== multipleinheritance: 458,752 bytes in 7 blocks ==17329== suppressed: 0 bytes in 0 blocks ==17329== Rerun with --leak-check=full to see details of leaked memory ==17329== ==17329== For counts of detected and suppressed errors, rerun with: -v ==17329== Use --track-origins=yes to see where uninitialised values come from ==17329== ERROR SUMMARY: 103302 errors from 26 contexts (suppressed: 0 from 0)