==> system.log <== [08:53:21][gfx_opengl.cpp:3187]: Loading settings for adapter -1, fullscreen=1, multisample=15 [08:53:21][gfx_opengl.cpp:3257]: Checking for multi-sampling support: [08:53:21][gfx_opengl.cpp:3282]: MaxTextureWidth: 16384 [08:53:21][gfx_opengl.cpp:3283]: MaxTextureHeight: 16384 [08:53:21][graphicssettings.cpp:149]: 2 samples supported. [08:53:21][graphicssettings.cpp:149]: 4 samples supported. [08:53:21][graphicssettings.cpp:149]: 8 samples supported. [08:53:21][graphicssettings.cpp:180]: Support for Anisotropic filtering found. [08:53:21][graphicssettings.cpp:183]: Max Anisotropic filtering supported: 16 [08:53:21][graphicssettings.cpp:184]: Anisotropic filtering set to: 16 [08:53:21][graphicssettings.cpp:669]: Using multisampling: 4 [08:53:21][graphicssettings.cpp:669]: Using multisampling: 4 [08:53:21][graphics.cpp:762]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=0x0 ==> error.log <== [08:53:21][gfx_opengl.cpp:1066]: SDL_GetWindowFromID failed: Invalid window [08:53:21][gfx_opengl.cpp:1077]: SDL_GL_CreateContext failed: Invalid window [08:53:21][gfx_opengl.cpp:1111]: glewInit failed: Missing GL version ==> system.log <== [08:53:21][gfx_opengl.cpp:1028]: OpenGL Version: [08:53:21][graphics.cpp:797]: Done creating device. ==> error.log <== [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/text.shader(Text) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/text.shader(Text3D) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextUp) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextDown) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextDisable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextOver) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextUp) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextDown) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextDisable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextOver) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader pdx_online_assets/gfx/FX/newsfeed_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader pdx_online_assets/gfx/FX/newsfeed_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader pdx_online_assets/gfx/FX/newsfeed_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader pdx_online_assets/gfx/FX/newsfeed_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextUp) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextDown) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextDisable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(TextOver) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/progress.shader(Texture) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate_onlydisable.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Up) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Down) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Disable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(Over) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextUp) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextDown) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextDisable) [08:53:21][pdxshaderparser.cpp:1362]: Failed linking shader gfx/FX/buttonstate.shader(TextOver)