LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data0.pak LLOG: Zip Data0.pak files memory usage report : 262421 bytes occupied, 96480 bytes wasted, 36%, in 2880 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data0.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data1.pak LLOG: Zip Data1.pak files memory usage report : 19413 bytes occupied, 7792 bytes wasted, 40%, in 283 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data1.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data2.pak LLOG: Zip Data2.pak files memory usage report : 6908 bytes occupied, 3131 bytes wasted, 45%, in 101 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data2.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data3.pak LLOG: Zip Data3.pak files memory usage report : 4330 bytes occupied, 2127 bytes wasted, 49%, in 62 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data3.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI_temp/Data LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI_temp/Data - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/Engine/Data LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/Engine/Data - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data0.mpak LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data1.mpak LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data2.mpak LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data3.mpak LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe.pak LLOG: Zip DataDe.pak files memory usage report : 544 bytes occupied, 353 bytes wasted, 64%, in 8 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe - SUCCESS!!! LLOG: [CRTTI::CFieldHider::Resolve] hide m_vInPoint in CKeyCameraShake(CKey3DBezier) LLOG: [CRTTI::CFieldHider::Resolve] hide m_vOutPoint in CKeyCameraShake(CKey3DBezier) LLOG: [CRTTI::CFieldHider::Resolve] hide m_vPoint in CKeyCameraShake(CKey3DBezier) LLOG: [CRTTI::CFieldHider::Resolve] hide m_vPoint in CKeyColor(CKey3DBezier) LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in NPCLifePlace(NPCLifePlace) LLOG: [CRTTI::CFieldHider::Resolve] hide m_UpdateVisualize in NPCLifePlace(NPCLifePlace) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Connected in AICoverPoint(AICoverPoint) LLOG: [CRTTI::CFieldHider::Resolve] hide m_AIPresets in AIDeadBodySpawnBox(AIBaseSpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_AIType in AIDeadBodySpawnBox(AIBaseSpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Enabled in AIDeadBodySpawnBox(AIBaseSpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_TimeToGenerateAfterAllAIsAreDead in AIDeadBodySpawnBox(AIBaseSpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] no EditorMeshColor in AIDeadBodySpawnBoxAuto LLOG: [CRTTI::CFieldHider::Resolve] hide m_Difficult in AIDeadBodySpawnBoxAuto(AIDeadBodySpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Doors in AIDeadBodySpawnBoxAuto(SpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_StartInAttractor in AIDeadBodySpawnBoxAuto(AIBaseSpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Difficult in AIDeadBodySpawnBoxNumber(AIDeadBodySpawnBox) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MaxDistanceFromPlayer in AISpawnBoxCompound(AISpawnBoxCompound) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MinDistanceFromPlayer in AISpawnBoxCompound(AISpawnBoxCompound) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MinWeight in AISpawnBoxCompound(AISpawnBoxCompound) LLOG: [CRTTI::CFieldHider::Resolve] hide m_TimeBtwSpawns in AISpawnBoxCompound(AISpawnBoxCompound) LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanLeaveLastNode in AimNode(GoToNode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanUseRangedWeapon in AimNode(GoToNode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanLeaveLastNode in StayInPoseNode(GoToNode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanUseRangedWeapon in StayInPoseNode(GoToNode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MoveStyle in StayInPoseNode(AINode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_AfterMoviePlace in InteractiveMovie(Movie) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MeshToBeReplaced in InteractiveMovie(Movie) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MovieFlags in InteractiveMovie(Movie) LLOG: [CRTTI::CFieldHider::Resolve] hide m_PositionMode in InteractiveMovieSensor(SensorAreaBase) LLOG: [CRTTI::CFieldHider::Resolve] hide m_ConflictSide in InteractiveMovieTrigger(ObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in InteractiveMovieTrigger(ObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in ItemSpawner(ItemSpawner) LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in ItemSpawner LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in HeavyObjectsSpawner(HeavyObjectsSpawner) LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in HeavyObjectsSpawner LLOG: [CRTTI::CFieldHider::Resolve] hide MeshName in ItemDropZone(CModelObject) LLOG: [CRTTI::CFieldHider::Resolve] hide SkinName in ItemDropZone(CModelObject) LLOG: [CRTTI::CFieldHider::Resolve] no m_CanTakeOut in ItemDropZone LLOG: [CRTTI::CFieldHider::Resolve] no m_CanTakeOutFromFull in ItemDropZone LLOG: [CRTTI::CFieldHider::Resolve] no m_Capacity in ItemDropZone LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in ItemDropZone(ItemDropZone) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in ItemDropZone(ObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in ItemDropZone LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in MultiplayerHeavyObject(MultiplayerHeavyObject) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in DestroyableWall(ObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] no m_Active in DoorDI LLOG: [CRTTI::CFieldHider::Resolve] hide m_IsActive in DoorDI(TriggerObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in DoorDI(ObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in DoorDI LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in KillingObject(ObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_PositionMode in MissionFailArea(SensorAreaBase) LLOG: [CRTTI::CFieldHider::Resolve] no "m_WeaponName" in StationaryCannon LLOG: [CRTTI::CFieldHider::Resolve] no m_Rewindable in Quests::QuestMovie LLOG: [CRTTI::CFieldHider::Resolve] hide m_EnablePhysics in DiscoAI(SimpleAI) LLOG: [CRTTI::CFieldHider::Resolve] no m_IdleAnim in DiscoAI LLOG: [CRTTI::CFieldHider::Resolve] hide m_IsWoman in DiscoAI(SimpleAI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_OdeWalkRadiusXZ in DiscoAI(SimpleAI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_OdeWalkRadiusY in DiscoAI(SimpleAI) LLOG: [CRTTI::CFieldHider::Resolve] no m_SimpleAIs in DiscoControlBox LLOG: [CRTTI::CFieldHider::Resolve] hide m_SimpleAISpawnPoints in SimpleAIWalkwayController(SimpleAIController) LLOG: [CRTTI::CFieldHider::Resolve] hide eOcclusionMode in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide fDaylightAmountMax in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide fDaylightAmountMin in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide fMaxDistance in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide fMinDistance in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide fRollOff in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide fVolume in SoundEmitterAmbient(SoundEmitter) LLOG: [CRTTI::CFieldHider::Resolve] hide m_EnableEditorVisualization in TrafficSettings(TrafficSettings) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MoveStyle in AICarNode(AINode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_EndNode in AIHelicopterControllerMP(AIHelicopterController) LLOG: [CRTTI::CFieldHider::Resolve] hide m_ImmortalityTime in AIHelicopterControllerMP(AIHelicopterController) LLOG: [CRTTI::CFieldHider::Resolve] hide m_ReducedDamageTime in AIHelicopterControllerMP(AIHelicopterController) LLOG: [CRTTI::CFieldHider::Resolve] hide m_StartNode in AIHelicopterControllerMP(AIHelicopterController) LLOG: [CRTTI::CFieldHider::Resolve] hide m_MoveStyle in AIHelicopterNode(AINode) LLOG: [CRTTI::CFieldHider::Resolve] hide m_ExplosionApplyPoint in CarSpawnPoint(CarSpawnPoint) LLOG: [CRTTI::CFieldHider::Resolve] hide m_ExplosionForce in CarSpawnPoint(CarSpawnPoint) LLOG: [CRTTI::CFieldHider::Resolve] no m_QStateCustomStates in VehicleDI LLOG: [CRTTI::CFieldHider::Resolve] hide m_QEnableState in Helicopter(VehicleDI) LLOG: [CRTTI::CFieldHider::Resolve] hide m_IsActive in VehicleDI(TriggerObjectDI) LLOG: [CRTTI::CFieldHider::Resolve] hide sMeshPartClothScript in MeshCloth(Actor) LLOG: [CRTTI::CFieldHider::Resolve] hide MeshName in PhysicsLine(CModelObject) LLOG: [CRTTI::CFieldHider::Resolve] hide SkinName in PhysicsLine(CModelObject) LLOG: [CRTTI::CFieldHider::Resolve] hide bAutoTransparentAfterBreak in LawmanASP(LawmanASP) CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: addr: b681010 LLOG: Creating game - build version: 5.2014.1211.1227 LLOG: envs: LESSOPEN=| /usr/bin/lesspipe %s LLOG: envs: SteamStreamingHardwareEncodingNVIDIA=1 LLOG: envs: SteamStreamingHardwareEncodingAMD=1 LLOG: envs: USER=at46 LLOG: envs: LANGUAGE=de_DE LLOG: envs: SteamControllerAppId=91310 LLOG: envs: TEXTDOMAIN=steam LLOG: envs: SteamAppUser=at46n LLOG: envs: XDG_SESSION_TYPE=x11 LLOG: envs: COMPIZ_CONFIG_PROFILE=ubuntu LLOG: envs: LD_LIBRARY_PATH=/home/at46/.steam/ubuntu12_32:/home/at46/.steam/ubuntu12_32/panorama:/usr/lib/x86_64-linux-gnu/libfakeroot:/lib/i386-linux-gnu:/usr/lib/i386-linux-gnu:/usr/lib/i386-linux-gnu/mesa-egl:/usr/lib/i386-linux-gnu/mesa:/usr/local/lib:/lib/x86_64-linux-gnu:/usr/lib/x86_64-linux-gnu:/usr/lib/x86_64-linux-gnu/mesa-egl:/usr/lib/x86_64-linux-gnu/mesa:/lib:/usr/lib:/usr/lib/i386-linux-gnu/sse2:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/lib:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/lib:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib::/home/at46/.steam/ubuntu12_32:/home/at46/.steam/ubuntu12_64:/home/at46/Steam_Spiele/steamapps/common/Dead Island:/home/at46/Steam_Spiele/steamapps/common/Dead Island/bin LLOG: envs: SHLVL=3 LLOG: envs: STEAM_CLIENT_CONFIG_FILE=/home/at46/.steam/steam.cfg LLOG: envs: OLDPWD=/home/at46 LLOG: envs: HOME=/home/at46 LLOG: envs: QT4_IM_MODULE=xim LLOG: envs: SteamGameId=91310 LLOG: envs: DESKTOP_SESSION=ubuntu LLOG: envs: STEAM_RUNTIME=/home/at46/.steam/ubuntu12_32/steam-runtime LLOG: envs: QT_LINUX_ACCESSIBILITY_ALWAYS_ON=1 LLOG: envs: GTK_MODULES=gail:atk-bridge LLOG: envs: XDG_SEAT_PATH=/org/freedesktop/DisplayManager/Seat0 LLOG: envs: Steam3Master=127.0.0.1:57343 LLOG: envs: STEAMVIDEOTOKEN=3370 LLOG: envs: 32f5h290g53047gv5034nbvt923b LLOG: envs: LLOG: envs: MANAGERPID=1320 LLOG: envs: ENABLE_VK_LAYER_VALVE_steam_overlay_1=1 LLOG: envs: DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus LLOG: envs: COLORTERM=truecolor LLOG: envs: MANDATORY_PATH=/usr/share/gconf/ubuntu.mandatory.path LLOG: envs: IM_CONFIG_PHASE=1 LLOG: envs: EnableConfiguratorSupport=0 LLOG: envs: LOGNAME=at46 LLOG: envs: GTK_IM_MODULE=ibus LLOG: envs: WINDOWID=58720262 LLOG: envs: JOURNAL_STREAM=8:23082 LLOG: envs: _=/home/at46/.steam/ubuntu12_32/steam LLOG: envs: DEFAULTS_PATH=/usr/share/gconf/ubuntu.default.path LLOG: envs: TERM=xterm-256color LLOG: envs: GNOME_DESKTOP_SESSION_ID=this-is-deprecated LLOG: envs: GTK2_MODULES=overlay-scrollbar LLOG: envs: PATH=/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/bin:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/usr/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games LLOG: envs: GDM_LANG=de_DE LLOG: envs: XDG_SESSION_PATH=/org/freedesktop/DisplayManager/Session0 LLOG: envs: XDG_RUNTIME_DIR=/run/user/1000 LLOG: envs: SDL_GAMECONTROLLERCONFIG=03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3, LLOG: envs: DISPLAY=:0 LLOG: envs: LANG=de_DE.UTF-8 LLOG: envs: XDG_CURRENT_DESKTOP=Unity LLOG: envs: LD_PRELOAD=:/home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so:/home/at46/.steam/ubuntu12_64/gameoverlayrenderer.so LLOG: envs: LS_COLORS=rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.jpg=01;35:*.jpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36: LLOG: envs: SYSTEM_PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games LLOG: envs: XMODIFIERS=@im=ibus LLOG: envs: XDG_SESSION_DESKTOP=ubuntu LLOG: envs: XAUTHORITY=/home/at46/.Xauthority LLOG: envs: XDG_GREETER_DATA_DIR=/var/lib/lightdm-data/at46 LLOG: envs: SSH_AGENT_LAUNCHER=gnome-keyring LLOG: envs: SSH_AUTH_SOCK=/run/user/1000/keyring/ssh LLOG: envs: SteamUser=at46n LLOG: envs: SteamStreamingHardwareEncodingIntel=1 LLOG: envs: SHELL=/bin/bash LLOG: envs: QT_ACCESSIBILITY=1 LLOG: envs: GDMSESSION=ubuntu LLOG: envs: LESSCLOSE=/usr/bin/lesspipe %s %s LLOG: envs: GPG_AGENT_INFO=/home/at46/.gnupg/S.gpg-agent:0:1 LLOG: envs: UPSTART_SESSION=unix:abstract=/com/ubuntu/upstart-session/1000/1411 LLOG: envs: TEXTDOMAINDIR=/usr/share/locale LLOG: envs: QT_IM_MODULE=ibus LLOG: envs: PWD=/home/at46/Steam_Spiele/steamapps/common/Dead Island LLOG: envs: CLUTTER_IM_MODULE=xim LLOG: envs: XDG_CONFIG_DIRS=/etc/xdg/xdg-ubuntu:/usr/share/upstart/systemd-session:/usr/share/upstart/xdg:/etc/xdg LLOG: envs: SDL_VIDEO_X11_DGAMOUSE=0 LLOG: envs: SYSTEM_LD_LIBRARY_PATH= LLOG: envs: XDG_DATA_DIRS=/usr/share/ubuntu:/usr/local/share/:/usr/share/ LLOG: envs: SteamAppId=91310 LLOG: envs: VTE_VERSION=4402 LLOG: link: ERROR: ld.so: object '/home/at46/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. LLOG: link: linux-gate.so.1 => (0xf77cf000) LLOG: link: /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so (0xf7793000) LLOG: link: libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf7776000) LLOG: link: libSDL2-2.0.so.0 => /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0 (0xf7685000) LLOG: link: libsteam_api.so (0xf7673000) LLOG: link: libz.so.1 => /lib/i386-linux-gnu/libz.so.1 (0xf7658000) LLOG: link: libpng12.so.0 => /home/at46/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libpng12.so.0 (0xf762c000) LLOG: link: libjpeg.so.8 => /usr/lib/i386-linux-gnu/libjpeg.so.8 (0xf75bb000) LLOG: link: libGL.so.1 => /usr/lib/i386-linux-gnu/mesa/libGL.so.1 (0xf7555000) LLOG: link: libGLEW.so.1.10 => /home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libGLEW.so.1.10 (0xf74f3000) LLOG: link: libopenal.so.1 => /usr/lib/i386-linux-gnu/libopenal.so.1 (0xf744e000) LLOG: link: libvorbis.so.0 => /usr/lib/i386-linux-gnu/libvorbis.so.0 (0xf7422000) LLOG: link: libvorbisfile.so.3 => /usr/lib/i386-linux-gnu/libvorbisfile.so.3 (0xf7417000) LLOG: link: libvpx.so.1 => /home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/libvpx.so.1 (0xf736f000) LLOG: link: libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf71ef000) LLOG: link: libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf7199000) LLOG: link: libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf717b000) LLOG: link: libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf6fbf000) LLOG: link: librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf6fb6000) LLOG: link: libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf6fb1000) LLOG: link: /lib/ld-linux.so.2 (0x56647000) LLOG: link: libexpat.so.1 => /lib/i386-linux-gnu/libexpat.so.1 (0xf6f87000) LLOG: link: libxcb-dri3.so.0 => /usr/lib/i386-linux-gnu/libxcb-dri3.so.0 (0xf6f83000) LLOG: link: libxcb-present.so.0 => /usr/lib/i386-linux-gnu/libxcb-present.so.0 (0xf6f7f000) LLOG: link: libxcb-sync.so.1 => /usr/lib/i386-linux-gnu/libxcb-sync.so.1 (0xf6f77000) LLOG: link: libxshmfence.so.1 => /usr/lib/i386-linux-gnu/libxshmfence.so.1 (0xf6f74000) LLOG: link: libglapi.so.0 => /usr/lib/i386-linux-gnu/libglapi.so.0 (0xf6f58000) LLOG: link: libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf6f43000) LLOG: link: libXdamage.so.1 => /usr/lib/i386-linux-gnu/libXdamage.so.1 (0xf6f3d000) LLOG: link: libXfixes.so.3 => /usr/lib/i386-linux-gnu/libXfixes.so.3 (0xf6f36000) LLOG: link: libX11-xcb.so.1 => /usr/lib/i386-linux-gnu/libX11-xcb.so.1 (0xf6f33000) LLOG: link: libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf6de8000) LLOG: link: libxcb-glx.so.0 => /usr/lib/i386-linux-gnu/libxcb-glx.so.0 (0xf6dcd000) LLOG: link: libxcb-dri2.so.0 => /usr/lib/i386-linux-gnu/libxcb-dri2.so.0 (0xf6dc7000) LLOG: link: libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf6da1000) LLOG: link: libXxf86vm.so.1 => /usr/lib/i386-linux-gnu/libXxf86vm.so.1 (0xf6d9a000) LLOG: link: libdrm.so.2 => /usr/lib/i386-linux-gnu/libdrm.so.2 (0xf6d88000) LLOG: link: libogg.so.0 => /usr/lib/i386-linux-gnu/libogg.so.0 (0xf6d7f000) LLOG: link: libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf6d7b000) LLOG: link: libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf6d72000) LLOG: ----> 0 WARN: [ParseUnit] cannot open file 'QuickAccessVars.scr' LLOG: [CRendererPerformance::InitQuickAccessVars] failed to load QuickAccessVars.scr CLOG: [TaskManager] TM56993b23, dedicated worker threads: 1 + 7 LLOG: [ODE] FPU path CLOG: ERROR: No debugconf.scr or file is corrupt! LLOG: RENDERER STATS: LLOG: sizeof(CRenderer) = 1200 LLOG: sizeof(CRenderContext) = 29936 LLOG: sizeof(CMaterial) = 248 LLOG: sizeof(CTechnique) = 44 LLOG: sizeof(CShader) = 56 LLOG: sizeof(CPass) = 68 LLOG: sizeof(CBlendState) = 124 LLOG: sizeof(CPassState) = 72 LLOG: sizeof(CPShader) = 140 LLOG: sizeof(CVShader) = 280 LLOG: sizeof(CSamplerState) = 40 LLOG: sizeof(CTexture) = 108 LLOG: sizeof(CLight) = 364 LLOG: sizeof(CSpotLight) = 1404 LLOG: sizeof(COmniLight) = 688 LLOG: sizeof(CDirLight) = 688 LLOG: sizeof(CEnvProbe) = 836 LLOG: sizeof(CPositionedLight) = 688 LLOG: sizeof(CCamera) = 512 LLOG: [OpenGL] Display mode: 1920x1080 at 144Hz LLOG: [OpenGL] Display mode: 1920x1080 at 120Hz LLOG: [OpenGL] Display mode: 1920x1080 at 60Hz LLOG: [OpenGL] Display mode: 1920x1080 at 50Hz LLOG: [OpenGL] Display mode: 1920x1080 at 30Hz LLOG: [OpenGL] Display mode: 1920x1080 at 25Hz LLOG: [OpenGL] Display mode: 1680x1050 at 60Hz LLOG: [OpenGL] Display mode: 1440x900 at 60Hz LLOG: [OpenGL] Display mode: 1280x1024 at 60Hz LLOG: [OpenGL] Display mode: 1280x960 at 60Hz LLOG: [OpenGL] Display mode: 1280x800 at 60Hz LLOG: [OpenGL] Display mode: 1280x720 at 60Hz LLOG: [OpenGL] Display mode: 1280x720 at 50Hz LLOG: [OpenGL] Display mode: 1024x768 at 60Hz LLOG: [OpenGL] Display mode: 800x600 at 60Hz LLOG: [OpenGL] Display mode: 800x600 at 56Hz LLOG: [OpenGL] Display mode: 720x576 at 50Hz LLOG: [OpenGL] Display mode: 720x480 at 60Hz LLOG: [OpenGL] Display mode: 720x480 at 30Hz LLOG: [OpenGL] Display mode: 640x480 at 60Hz INFO: D3DRenderer: supported display modes: INFO: 640x480, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 720x480, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 800x600, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1024x576, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1024x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1024x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1152x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1280x720, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1280x720, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1280x800, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1280x800, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1280x854, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1280x960, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1280x960, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1280x1024, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1280x1024, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1280x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1366x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1400x1050, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1440x900, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1440x900, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1440x960, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1440x1024, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1440x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1440x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no INFO: 1680x1050, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1680x1050, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1920x1080, bpp:24, hz:144, fmt: A8R8G8B8, widescreen: yes INFO: 1920x1080, bpp:24, hz:120, fmt: A8R8G8B8, widescreen: yes INFO: 1920x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: 1920x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes INFO: TweakFlags: 0 LLOG: [SGameState::SGameState] ERRR: [XLastData::OnPresenceMode] Data/spa/game.gameconfig - presencemode: Rich_Menu - 109 - 1 ERRR: [XLastData::OnPresenceMode] Data/spa/game.gameconfig - presencemode: Rich_StoryMode - 111 - 2 ERRR: [XLastData::OnPresenceMode] Data/spa/game.gameconfig - presencemode: Rich_Idle - 444 - 0 ERRR: [XLastData::OnQuery] Data/spa/game.gameconfig - query: Find Matches - 0 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435474 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435479 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435475 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435480 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435481 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435482 ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 9 ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435479 1 268435479 ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435475 1 268435475 ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435477 4 268435482 ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435477 5 268435481 ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435480 1 268435480 ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 9 1 9 ERRR: [XLastData::OnReturn] id - 0x0000800A - 32778 ERRR: [XLastData::OnReturn] return: 32778 ERRR: [XLastData::OnReturn] id - 0x0000800B - 32779 ERRR: [XLastData::OnReturn] return: 32779 ERRR: [XLastData::OnReturn] id - 0x10000012 - 268435474 ERRR: [XLastData::OnReturn] return: 268435474 ERRR: [XLastData::OnReturn] id - 0x40008109 - 1073774857 ERRR: [XLastData::OnReturn] return: 1073774857 ERRR: [XLastData::OnReturn] id - 0x10000015 - 268435477 ERRR: [XLastData::OnReturn] return: 268435477 ERRR: [XLastData::OnReturn] id - 0x10000018 - 268435480 ERRR: [XLastData::OnReturn] return: 268435480 ERRR: [XLastData::OnReturn] id - 0x2000003B - 536870971 ERRR: [XLastData::OnReturn] return: 536870971 ERRR: [XLastData::OnReturn] id - 0x2000001D - 536870941 ERRR: [XLastData::OnReturn] return: 536870941 ERRR: [XLastData::OnReturn] id - 0x2000001E - 536870942 ERRR: [XLastData::OnReturn] return: 536870942 ERRR: [XLastData::OnReturn] id - 0x20000021 - 536870945 ERRR: [XLastData::OnReturn] return: 536870945 ERRR: [XLastData::OnReturn] id - 0x1000003C - 268435516 ERRR: [XLastData::OnReturn] return: 268435516 ERRR: [XLastData::OnReturn] id - 0x00000009 - 9 ERRR: [XLastData::OnReturn] return: 9 ERRR: [XLastData::OnReturn] id - 0x1000003D - 268435517 ERRR: [XLastData::OnReturn] return: 268435517 ERRR: [XLastData::OnReturn] id - 0x2000004D - 536870989 ERRR: [XLastData::OnReturn] return: 536870989 ERRR: [XLastData::OnReturn] id - 0x2000004E - 536870990 ERRR: [XLastData::OnReturn] return: 536870990 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: RANK - 268468225 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERNAME - 1073774594 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERZONE - 268468481 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERCOUNTRY - 268468482 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: LANGUAGE - 268468483 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERRATING - 1342210308 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERMU - 805339397 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERSIGMA - 805339398 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERPUID - 536903943 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: AFFILIATEVALUE - 536903944 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERHOSTNAME - 1073774857 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: PLATFORMTYPE - 268468737 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: PLATFORMLOCK - 268468738 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Players_Playing - 268435459 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Min_Players - 268435461 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Max_Players - 268435462 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Points - 536870929 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Game_Version - 268435474 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Map_CRC - 268435475 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Progress - 268435477 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_GameVisibility - 268435479 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Nationality - 268435480 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ProgressMin - 268435481 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ProgressMax - 268435482 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_GameTimePlayed - 536870939 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_PlayerEXP - 536870940 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player2 - 536870941 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player3 - 536870942 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_GameTimePlayedCOPY - 536870943 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player4 - 536870945 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KillExp - 268435491 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_QuestExp - 268435492 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_QuestCount - 268435493 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HumansKilled - 268435494 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_VesselsKilled - 268435495 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_InfectedsKilled - 268435496 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KilledByBlunt - 268435497 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KilledBySharp - 268435498 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KilledByFirearms - 268435499 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Players_Played_With - 536870957 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_OverallKills - 536870958 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HealingPlayersCount - 268435503 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Headshot_Count - 268435504 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ItemsLooted_Count - 268435505 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CharactersTalked_Count - 268435506 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CollectiblesFound - 268435507 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_DistanceTraveled - 536870964 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_OverallAccurateHits_Count - 536870965 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_OverallHits_Count - 536870966 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_SavegameLoaded_Count - 268435512 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CashCollected - 536870969 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_PlayerDeath_Count - 268435514 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Map_Id - 268435516 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Host_Xuid - 536870971 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Characters - 268435517 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ArenaScore - 536870975 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_SuicidersKilled - 268435520 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_BerserkersKilled - 268435521 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CorruptersKilled - 268435522 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ButchersKilled - 268435523 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ExploredZones - 268435524 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Challenges - 268435525 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CraftedItems - 268435527 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_UsedMedKits - 268435528 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_UsedFoodItems - 268435529 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HealedCoop - 268435530 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Deaths - 268435531 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HealedGetUp - 268435532 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player1 - 536870989 ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player5 - 536870990 ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: GAME_TYPE - 32778 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: RANKED ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: STANDARD ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: SP_Map - 4 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Hotel ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Resort ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Parking Lot ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Slums ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Police Station ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Sewers ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: City ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Market ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Tunnels ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Jungle ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Laboratory ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Jungle Village ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prison Outdoor ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prison Interior ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Building Interior ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Ryder White Map ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena Lobby ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Cityhalla ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Cityhallb ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Jungle Ryder White ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: City Ryder White Map ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prison Ryder White Map ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 1 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 2 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 3 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 4 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom11 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom12 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom13 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom14 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom17 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom18 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom19 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom20 ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: SP_Chapter - 7 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prologue ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter1 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter2 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter3 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter4 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter5 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter6 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter7 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter8 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter9 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter10 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter11 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter12 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter13 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter14 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter15 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter16 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter17 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter18 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter19 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter20 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter21 ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: SP_Mode - 8 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Mode_Alone ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Mode_Coop ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Mode_Private ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: Mode - 9 ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Cooperative ERRR: [XLastData::OnAchievements] achievements ERRR: [XLastData::OnAchievement] achievement: ACH_1 - 1 ERRR: [XLastData::OnAchievement] achievement: ACH_2 - 2 ERRR: [XLastData::OnAchievement] achievement: ACH_3 - 3 ERRR: [XLastData::OnAchievement] achievement: ACH_4 - 4 ERRR: [XLastData::OnAchievement] achievement: ACH_5 - 5 ERRR: [XLastData::OnAchievement] achievement: ACH_6 - 6 ERRR: [XLastData::OnAchievement] achievement: ACH_7 - 7 ERRR: [XLastData::OnAchievement] achievement: ACH_8 - 8 ERRR: [XLastData::OnAchievement] achievement: ACH_9 - 9 ERRR: [XLastData::OnAchievement] achievement: ACH_10 - 10 ERRR: [XLastData::OnAchievement] achievement: ACH_11 - 11 ERRR: [XLastData::OnAchievement] achievement: ACH_12 - 12 ERRR: [XLastData::OnAchievement] achievement: ACH_13 - 13 ERRR: [XLastData::OnAchievement] achievement: ACH_14 - 14 ERRR: [XLastData::OnAchievement] achievement: ACH_15 - 15 ERRR: [XLastData::OnAchievement] achievement: ACH_16 - 16 ERRR: [XLastData::OnAchievement] achievement: ACH_17 - 17 ERRR: [XLastData::OnAchievement] achievement: ACH_18 - 18 ERRR: [XLastData::OnAchievement] achievement: ACH_19 - 19 ERRR: [XLastData::OnAchievement] achievement: ACH_20 - 20 ERRR: [XLastData::OnAchievement] achievement: ACH_21 - 21 ERRR: [XLastData::OnAchievement] achievement: ACH_22 - 22 ERRR: [XLastData::OnAchievement] achievement: ACH_23 - 23 ERRR: [XLastData::OnAchievement] achievement: ACH_24 - 24 ERRR: [XLastData::OnAchievement] achievement: ACH_25 - 25 ERRR: [XLastData::OnAchievement] achievement: ACH_26 - 26 ERRR: [XLastData::OnAchievement] achievement: ACH_27 - 27 ERRR: [XLastData::OnAchievement] achievement: ACH_28 - 28 ERRR: [XLastData::OnAchievement] achievement: ACH_29 - 29 ERRR: [XLastData::OnAchievement] achievement: ACH_30 - 30 ERRR: [XLastData::OnAchievement] achievement: ACH_31 - 31 ERRR: [XLastData::OnAchievement] achievement: ACH_32 - 32 ERRR: [XLastData::OnAchievement] achievement: ACH_33 - 33 ERRR: [XLastData::OnAchievement] achievement: ACH_34 - 34 ERRR: [XLastData::OnAchievement] achievement: ACH_35 - 35 ERRR: [XLastData::OnAchievement] achievement: ACH_36 - 36 ERRR: [XLastData::OnAchievement] achievement: ACH_37 - 37 ERRR: [XLastData::OnAchievement] achievement: ACH_38 - 38 ERRR: [XLastData::OnAchievement] achievement: ACH_39 - 39 ERRR: [XLastData::OnAchievement] achievement: ACH_40 - 40 ERRR: [XLastData::OnAchievement] achievement: ACH_41 - 41 ERRR: [XLastData::OnAchievement] achievement: ACH_42 - 42 ERRR: [XLastData::OnAchievement] achievement: ACH_43 - 43 ERRR: [XLastData::OnAchievement] achievement: ACH_44 - 44 ERRR: [XLastData::OnAchievement] achievement: ACH_45 - 45 ERRR: [XLastData::OnAchievement] achievement: ACH_46 - 46 ERRR: [XLastData::OnAchievement] achievement: ACH_47 - 47 ERRR: [XLastData::OnAchievement] achievement: ACH_48 - 48 ERRR: [XLastData::OnAchievement] achievement: ACH_49 - 49 ERRR: [XLastData::OnAchievement] achievement: ACH_50 - 50 ERRR: [XLastData::OnAchievement] achievement: ACH_51 - 51 ERRR: [XLastData::OnAchievement] achievement: ACH_52 - 52 ERRR: [XLastData::OnAchievement] achievement: ACH_53 - 53 ERRR: [XLastData::OnAchievement] achievement: ACH_54 - 54 ERRR: [XLastData::OnAchievement] achievement: ACH_55 - 55 ERRR: [XLastData::OnAchievement] achievement: ACH_56 - 56 ERRR: [XLastData::OnAchievement] achievement: ACH_57 - 57 ERRR: [XLastData::OnAchievement] achievement: ACH_58 - 58 ERRR: [XLastData::OnImage] image: 32768 ERRR: [XLastData::OnImagePathElement] imagepathelement: marketplace_image_small.png ERRR: [XLastData::OnImage] image: 61 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_1_x.png ERRR: [XLastData::OnImage] image: 62 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_2_x.png ERRR: [XLastData::OnImage] image: 63 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_3_x.png ERRR: [XLastData::OnImage] image: 64 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_4_x.png ERRR: [XLastData::OnImage] image: 65 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_5_x.png ERRR: [XLastData::OnImage] image: 66 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_6_x.png ERRR: [XLastData::OnImage] image: 67 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_7_x.png ERRR: [XLastData::OnImage] image: 68 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_8_x.png ERRR: [XLastData::OnImage] image: 69 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_9_x.png ERRR: [XLastData::OnImage] image: 70 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_10_x.png ERRR: [XLastData::OnImage] image: 71 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_11_x.png ERRR: [XLastData::OnImage] image: 72 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_12_x.png ERRR: [XLastData::OnImage] image: 73 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_13_x.png ERRR: [XLastData::OnImage] image: 74 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_14_x.png ERRR: [XLastData::OnImage] image: 75 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_15_x.png ERRR: [XLastData::OnImage] image: 76 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_16_x.png ERRR: [XLastData::OnImage] image: 77 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_17_x.png ERRR: [XLastData::OnImage] image: 78 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_18_x.png ERRR: [XLastData::OnImage] image: 79 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_19_x.png ERRR: [XLastData::OnImage] image: 80 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_20_x.png ERRR: [XLastData::OnImage] image: 81 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_21_x.png ERRR: [XLastData::OnImage] image: 82 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_22_x.png ERRR: [XLastData::OnImage] image: 83 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_23_x.png ERRR: [XLastData::OnImage] image: 84 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_24_x.png ERRR: [XLastData::OnImage] image: 85 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_25_x.png ERRR: [XLastData::OnImage] image: 86 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_26_x.png ERRR: [XLastData::OnImage] image: 87 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_27_x.png ERRR: [XLastData::OnImage] image: 88 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_29_x.png ERRR: [XLastData::OnImage] image: 89 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_30_x.png ERRR: [XLastData::OnImage] image: 90 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_28_x.png ERRR: [XLastData::OnImage] image: 91 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_31_x.png ERRR: [XLastData::OnImage] image: 92 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_32_x.png ERRR: [XLastData::OnImage] image: 93 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_33_x.png ERRR: [XLastData::OnImage] image: 94 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_34_x.png ERRR: [XLastData::OnImage] image: 95 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_35_x.png ERRR: [XLastData::OnImage] image: 96 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_36_x.png ERRR: [XLastData::OnImage] image: 97 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_37_x.png ERRR: [XLastData::OnImage] image: 98 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_38_x.png ERRR: [XLastData::OnImage] image: 99 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_39_x.png ERRR: [XLastData::OnImage] image: 100 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_40_x.png ERRR: [XLastData::OnImage] image: 101 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_41_x.png ERRR: [XLastData::OnImage] image: 102 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_42_x.png ERRR: [XLastData::OnImage] image: 103 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_43_x.png ERRR: [XLastData::OnImage] image: 104 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_44_x.png ERRR: [XLastData::OnImage] image: 105 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_45_x.png ERRR: [XLastData::OnImage] image: 106 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_46_x.png ERRR: [XLastData::OnImage] image: 107 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_47_x.png ERRR: [XLastData::OnImage] image: 108 ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_48_x.png ERRR: [XLastData::OnImage] image: 1 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Wave-and-Smile.png ERRR: [XLastData::OnImage] image: 2 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Extreme-Firefighting.png ERRR: [XLastData::OnImage] image: 3 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Out-of-honey-Chew-bees.png ERRR: [XLastData::OnImage] image: 4 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Complete-a-set.png ERRR: [XLastData::OnImage] image: 5 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Looking-for-trouble.png ERRR: [XLastData::OnImage] image: 6 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Stick-it-to-the-enemy.png ERRR: [XLastData::OnImage] image: 7 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Gladiator-school.png ERRR: [XLastData::OnImage] image: 8 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Fancy.png ERRR: [XLastData::OnImage] image: 9 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Morituri-te-salutant.png ERRR: [XLastData::OnImage] image: 10 ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Death-Incarnate.png ERRR: [XLastData::OnGameMode] Data/spa/game.gameconfig gamemode: 0 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p1 - 9 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p1 - 10 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p1 - 12 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p1 - 13 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p2 - 18 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p2 - 19 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p2 - 20 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p2 - 21 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p3 - 22 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p3 - 23 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p3 - 24 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p3 - 25 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p4 - 26 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p4 - 27 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p4 - 28 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p4 - 29 ERRR: [XLastData::OnField] RANK_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 268468225 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 1073774594 ERRR: [XLastData::OnAggregation] aggregation 2 ERRR: [XLastData::OnField] GAMER_SCORE - field: -1 ERRR: [XLastData::OnProperty] fieldproperty: 536870975 ERRR: [XLastData::OnAggregation] aggregation 3 ERRR: [XLastData::UpdateData] Data/spa/game.gameconfig ERRR: [XLastData::UpdateData] Nr of queries: 1 ERRR: [XLastData::UpdateData] Query: Find Matches ERRR: [XLastData::UpdateData] Lecimy po filtrach... ERRR: [XLastData::UpdateData] filter: 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_GameVisibility - TRUE 268435479 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_GameVisibility - TRUE 268435479 ERRR: [XLastData::UpdateData] filter: 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_CRC - TRUE 268435475 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_CRC - TRUE 268435475 ERRR: [XLastData::UpdateData] filter: 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Progress - TRUE 268435477 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMax - TRUE 268435482 ERRR: [XLastData::UpdateData] filter: 3 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Progress - TRUE 268435477 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMin - TRUE 268435481 ERRR: [XLastData::UpdateData] filter: 4 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480 ERRR: [XLastData::UpdateData] filter: 5 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9 ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9 ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9 ERRR: [XLastData::UpdateData] Lecimy po parametrach... ERRR: [XLastData::UpdateData] param: 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Game_Version - TRUE 268435474 ERRR: [XLastData::UpdateData] param: 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_GameVisibility - TRUE 268435479 ERRR: [XLastData::UpdateData] param: 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_CRC - TRUE 268435475 ERRR: [XLastData::UpdateData] param: 3 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480 ERRR: [XLastData::UpdateData] param: 4 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMin - TRUE 268435481 ERRR: [XLastData::UpdateData] param: 5 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMax - TRUE 268435482 ERRR: [XLastData::UpdateData] param: 6 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9 ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9 ERRR: [XLastData::UpdateData] Lecimy po wartosciach... ERRR: [XLastData::UpdateData] value: 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 32778 ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 32778 ERRR: [XLastData::UpdateData] value: 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 32779 ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_ID - TRUE 32779 ERRR: [XLastData::UpdateData] value: 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Game_Version - TRUE 268435474 ERRR: [XLastData::UpdateData] value: 3 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_HOSTNAME - TRUE 1073774857 ERRR: [XLastData::UpdateData] value: 4 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Progress - TRUE 268435477 ERRR: [XLastData::UpdateData] value: 5 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480 ERRR: [XLastData::UpdateData] value: 6 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Host_Xuid - TRUE 536870971 ERRR: [XLastData::UpdateData] value: 7 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player2 - TRUE 536870941 ERRR: [XLastData::UpdateData] value: 8 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player3 - TRUE 536870942 ERRR: [XLastData::UpdateData] value: 9 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player4 - TRUE 536870945 ERRR: [XLastData::UpdateData] value: 10 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_Id - TRUE 268435516 ERRR: [XLastData::UpdateData] value: 11 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9 ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9 ERRR: [XLastData::UpdateData] value: 12 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Characters - TRUE 268435517 ERRR: [XLastData::UpdateData] value: 13 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player1 - TRUE 536870989 ERRR: [XLastData::UpdateData] value: 14 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player5 - TRUE 536870990 ERRR: [XLastData::UpdateData] while Loop... ERRR: [XLastData::UpdateData] while Loop... for... 0 ERRR: [XLastData::UpdateData] while Loop... for... 1 ERRR: [XLastData::UpdateData] while Loop... for... 2 ERRR: [XLastData::UpdateData] while Loop... for... 3 ERRR: [XLastData::UpdateData] while Loop... for... 4 ERRR: [XLastData::UpdateData] while Loop... for... 5 ERRR: [XLastData::UpdateData] while Loop... for... 6 ERRR: [XLastData::UpdateData] while Loop... for... 7 ERRR: [XLastData::UpdateData] while Loop... for... 8 ERRR: [XLastData::UpdateData] while Loop... for... 9 ERRR: [XLastData::UpdateData] while Loop... for... 10 ERRR: [XLastData::UpdateData] while Loop... for... 11 ERRR: [XLastData::UpdateData] while Loop... for... 12 ERRR: [XLastData::UpdateData] while Loop... for... 13 ERRR: [XLastData::UpdateData] query processing end... ERRR: [XLastData::UpdateData] Process m_vLeaderBoards ERRR: [XLastData::UpdateData] leaderboard: True Skill ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235 ERRR: [XLastData::UpdateData] leaderboard: True Skill ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235 ERRR: [XLastData::UpdateData] leaderboard: True Skill ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235 ERRR: [XLastData::UpdateData] leaderboard: True Skill ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p1 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p1 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p1 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p1 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p2 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p2 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p2 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p2 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p3 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p3 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p3 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p3 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p4 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p4 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p4 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p4 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594 ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2 ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975 ERRR: [XLastData::UpdateData] Finished process m_vLeaderBoards ERRR: [XLastData::UpdateData] m_Contexts[0] - MPL_CONTEXT_PRESENCE ERRR: [XLastData::UpdateData] m_Contexts[1] - MPL_CONTEXT_GAME_TYPE ERRR: [XLastData::UpdateData] m_Contexts[2] - MPL_CONTEXT_GAME_MODE ERRR: [XLastData::UpdateData] m_Contexts[3] - MPL_CONTEXT_SESSION_JOINABLE ERRR: [XLastData::UpdateData] m_Contexts[4] - GAME_TYPE ERRR: [XLastData::UpdateData] m_Contexts[5] - SP_Map ERRR: [XLastData::UpdateData] m_Contexts[6] - SP_Chapter ERRR: [XLastData::UpdateData] m_Contexts[7] - SP_Mode ERRR: [XLastData::UpdateData] m_Contexts[8] - Mode ERRR: [XLastData::UpdateData] m_vProperties[0] - MPL_PROPERTY_RANK ERRR: [XLastData::UpdateData] m_vProperties[1] - MPL_PROPERTY_GAMERNAME ERRR: [XLastData::UpdateData] m_vProperties[2] - MPL_PROPERTY_SESSION_ID ERRR: [XLastData::UpdateData] m_vProperties[3] - MPL_PROPERTY_GAMER_ZONE ERRR: [XLastData::UpdateData] m_vProperties[4] - MPL_PROPERTY_GAMER_COUNTRY ERRR: [XLastData::UpdateData] m_vProperties[5] - MPL_PROPERTY_GAMER_LANGUAGE ERRR: [XLastData::UpdateData] m_vProperties[6] - MPL_PROPERTY_GAMER_RATING ERRR: [XLastData::UpdateData] m_vProperties[7] - MPL_PROPERTY_GAMER_MU ERRR: [XLastData::UpdateData] m_vProperties[8] - MPL_PROPERTY_GAMER_SIGMA ERRR: [XLastData::UpdateData] m_vProperties[9] - MPL_PROPERTY_GAMER_PUID ERRR: [XLastData::UpdateData] m_vProperties[10] - MPL_PROPERTY_AFFILIATE_SCORE ERRR: [XLastData::UpdateData] m_vProperties[11] - MPL_PROPERTY_GAMER_HOSTNAME ERRR: [XLastData::UpdateData] m_vProperties[12] - MPL_PROPERTY_QUERY_ID ERRR: [XLastData::UpdateData] m_vProperties[13] - MPL_PROPERTY_RELATIVE_SCORE ERRR: [XLastData::UpdateData] m_vProperties[14] - MPL_PROPERTY_SESSION_TEAM ERRR: [XLastData::UpdateData] m_vProperties[15] - MPL_PROPERTY_PLAYER_PARTIAL_PLAY_PERCENTAGE ERRR: [XLastData::UpdateData] m_vProperties[16] - MPL_PROPERTY_PLAYER_SKILL_UPDATE_WEIGHTING_FACTOR ERRR: [XLastData::UpdateData] m_vProperties[17] - MPL_PROPERTY_SESSION_SKILL_BETA ERRR: [XLastData::UpdateData] m_vProperties[18] - MPL_PROPERTY_SESSION_SKILL_TAU ERRR: [XLastData::UpdateData] m_vProperties[19] - MPL_PROPERTY_SESSION_SKILL_DRAW_PROBABILITY ERRR: [XLastData::UpdateData] m_vProperties[20] - MPL_PROPERTY_ATTACHMENT_SIZE ERRR: [XLastData::UpdateData] m_vProperties[21] - RANK ERRR: [XLastData::UpdateData] m_vProperties[22] - GAMERNAME ERRR: [XLastData::UpdateData] m_vProperties[23] - GAMERZONE ERRR: [XLastData::UpdateData] m_vProperties[24] - GAMERCOUNTRY ERRR: [XLastData::UpdateData] m_vProperties[25] - LANGUAGE ERRR: [XLastData::UpdateData] m_vProperties[26] - GAMERRATING ERRR: [XLastData::UpdateData] m_vProperties[27] - GAMERMU ERRR: [XLastData::UpdateData] m_vProperties[28] - GAMERSIGMA ERRR: [XLastData::UpdateData] m_vProperties[29] - GAMERPUID ERRR: [XLastData::UpdateData] m_vProperties[30] - AFFILIATEVALUE ERRR: [XLastData::UpdateData] m_vProperties[31] - GAMERHOSTNAME ERRR: [XLastData::UpdateData] m_vProperties[32] - PLATFORMTYPE ERRR: [XLastData::UpdateData] m_vProperties[33] - PLATFORMLOCK ERRR: [XLastData::UpdateData] m_vProperties[34] - MP_Players_Playing ERRR: [XLastData::UpdateData] m_vProperties[35] - MP_Min_Players ERRR: [XLastData::UpdateData] m_vProperties[36] - MP_Max_Players ERRR: [XLastData::UpdateData] m_vProperties[37] - MP_Points ERRR: [XLastData::UpdateData] m_vProperties[38] - MP_Game_Version ERRR: [XLastData::UpdateData] m_vProperties[39] - MP_Map_CRC ERRR: [XLastData::UpdateData] m_vProperties[40] - MP_Progress ERRR: [XLastData::UpdateData] m_vProperties[41] - MP_GameVisibility ERRR: [XLastData::UpdateData] m_vProperties[42] - MP_Nationality ERRR: [XLastData::UpdateData] m_vProperties[43] - MP_ProgressMin ERRR: [XLastData::UpdateData] m_vProperties[44] - MP_ProgressMax ERRR: [XLastData::UpdateData] m_vProperties[45] - MP_GameTimePlayed ERRR: [XLastData::UpdateData] m_vProperties[46] - MP_PlayerEXP ERRR: [XLastData::UpdateData] m_vProperties[47] - MP_Player2 ERRR: [XLastData::UpdateData] m_vProperties[48] - MP_Player3 ERRR: [XLastData::UpdateData] m_vProperties[49] - MP_GameTimePlayedCOPY ERRR: [XLastData::UpdateData] m_vProperties[50] - MP_Player4 ERRR: [XLastData::UpdateData] m_vProperties[51] - MP_KillExp ERRR: [XLastData::UpdateData] m_vProperties[52] - MP_QuestExp ERRR: [XLastData::UpdateData] m_vProperties[53] - MP_QuestCount ERRR: [XLastData::UpdateData] m_vProperties[54] - MP_HumansKilled ERRR: [XLastData::UpdateData] m_vProperties[55] - MP_VesselsKilled ERRR: [XLastData::UpdateData] m_vProperties[56] - MP_InfectedsKilled ERRR: [XLastData::UpdateData] m_vProperties[57] - MP_KilledByBlunt ERRR: [XLastData::UpdateData] m_vProperties[58] - MP_KilledBySharp ERRR: [XLastData::UpdateData] m_vProperties[59] - MP_KilledByFirearms ERRR: [XLastData::UpdateData] m_vProperties[60] - MP_Players_Played_With ERRR: [XLastData::UpdateData] m_vProperties[61] - MP_OverallKills ERRR: [XLastData::UpdateData] m_vProperties[62] - MP_HealingPlayersCount ERRR: [XLastData::UpdateData] m_vProperties[63] - MP_Headshot_Count ERRR: [XLastData::UpdateData] m_vProperties[64] - MP_ItemsLooted_Count ERRR: [XLastData::UpdateData] m_vProperties[65] - MP_CharactersTalked_Count ERRR: [XLastData::UpdateData] m_vProperties[66] - MP_CollectiblesFound ERRR: [XLastData::UpdateData] m_vProperties[67] - MP_DistanceTraveled ERRR: [XLastData::UpdateData] m_vProperties[68] - MP_OverallAccurateHits_Count ERRR: [XLastData::UpdateData] m_vProperties[69] - MP_OverallHits_Count ERRR: [XLastData::UpdateData] m_vProperties[70] - MP_SavegameLoaded_Count ERRR: [XLastData::UpdateData] m_vProperties[71] - MP_CashCollected ERRR: [XLastData::UpdateData] m_vProperties[72] - MP_PlayerDeath_Count ERRR: [XLastData::UpdateData] m_vProperties[73] - MP_Map_Id ERRR: [XLastData::UpdateData] m_vProperties[74] - MP_Host_Xuid ERRR: [XLastData::UpdateData] m_vProperties[75] - MP_Characters ERRR: [XLastData::UpdateData] m_vProperties[76] - MP_ArenaScore ERRR: [XLastData::UpdateData] m_vProperties[77] - MP_SuicidersKilled ERRR: [XLastData::UpdateData] m_vProperties[78] - MP_BerserkersKilled ERRR: [XLastData::UpdateData] m_vProperties[79] - MP_CorruptersKilled ERRR: [XLastData::UpdateData] m_vProperties[80] - MP_ButchersKilled ERRR: [XLastData::UpdateData] m_vProperties[81] - MP_ExploredZones ERRR: [XLastData::UpdateData] m_vProperties[82] - MP_Challenges ERRR: [XLastData::UpdateData] m_vProperties[83] - MP_CraftedItems ERRR: [XLastData::UpdateData] m_vProperties[84] - MP_UsedMedKits ERRR: [XLastData::UpdateData] m_vProperties[85] - MP_UsedFoodItems ERRR: [XLastData::UpdateData] m_vProperties[86] - MP_HealedCoop ERRR: [XLastData::UpdateData] m_vProperties[87] - MP_Deaths ERRR: [XLastData::UpdateData] m_vProperties[88] - MP_HealedGetUp ERRR: [XLastData::UpdateData] m_vProperties[89] - MP_Player1 ERRR: [XLastData::UpdateData] m_vProperties[90] - MP_Player5 ERRR: [XLastData::ProcessAchievementsData] Data/spa/game.gameconfig ERRR: [XLastData::ProcessAchievementsData] ACH_1 ERRR: [XLastData::ProcessAchievementsData] ACH_2 ERRR: [XLastData::ProcessAchievementsData] ACH_3 ERRR: [XLastData::ProcessAchievementsData] ACH_4 ERRR: [XLastData::ProcessAchievementsData] ACH_5 ERRR: [XLastData::ProcessAchievementsData] ACH_6 ERRR: [XLastData::ProcessAchievementsData] ACH_7 ERRR: [XLastData::ProcessAchievementsData] ACH_8 ERRR: [XLastData::ProcessAchievementsData] ACH_9 ERRR: [XLastData::ProcessAchievementsData] ACH_10 ERRR: [XLastData::ProcessAchievementsData] ACH_11 ERRR: [XLastData::ProcessAchievementsData] ACH_12 ERRR: [XLastData::ProcessAchievementsData] ACH_13 ERRR: [XLastData::ProcessAchievementsData] ACH_14 ERRR: [XLastData::ProcessAchievementsData] ACH_15 ERRR: [XLastData::ProcessAchievementsData] ACH_16 ERRR: [XLastData::ProcessAchievementsData] ACH_17 ERRR: [XLastData::ProcessAchievementsData] ACH_18 ERRR: [XLastData::ProcessAchievementsData] ACH_19 ERRR: [XLastData::ProcessAchievementsData] ACH_20 ERRR: [XLastData::ProcessAchievementsData] ACH_21 ERRR: [XLastData::ProcessAchievementsData] ACH_22 ERRR: [XLastData::ProcessAchievementsData] ACH_23 ERRR: [XLastData::ProcessAchievementsData] ACH_24 ERRR: [XLastData::ProcessAchievementsData] ACH_25 ERRR: [XLastData::ProcessAchievementsData] ACH_26 ERRR: [XLastData::ProcessAchievementsData] ACH_27 ERRR: [XLastData::ProcessAchievementsData] ACH_28 ERRR: [XLastData::ProcessAchievementsData] ACH_29 ERRR: [XLastData::ProcessAchievementsData] ACH_30 ERRR: [XLastData::ProcessAchievementsData] ACH_31 ERRR: [XLastData::ProcessAchievementsData] ACH_32 ERRR: [XLastData::ProcessAchievementsData] ACH_33 ERRR: [XLastData::ProcessAchievementsData] ACH_34 ERRR: [XLastData::ProcessAchievementsData] ACH_35 ERRR: [XLastData::ProcessAchievementsData] ACH_36 ERRR: [XLastData::ProcessAchievementsData] ACH_37 ERRR: [XLastData::ProcessAchievementsData] ACH_38 ERRR: [XLastData::ProcessAchievementsData] ACH_39 ERRR: [XLastData::ProcessAchievementsData] ACH_40 ERRR: [XLastData::ProcessAchievementsData] ACH_41 ERRR: [XLastData::ProcessAchievementsData] ACH_42 ERRR: [XLastData::ProcessAchievementsData] ACH_43 ERRR: [XLastData::ProcessAchievementsData] ACH_44 ERRR: [XLastData::ProcessAchievementsData] ACH_45 ERRR: [XLastData::ProcessAchievementsData] ACH_46 ERRR: [XLastData::ProcessAchievementsData] ACH_47 ERRR: [XLastData::ProcessAchievementsData] ACH_48 ERRR: [XLastData::ProcessAchievementsData] ACH_49 ERRR: [XLastData::ProcessAchievementsData] ACH_50 ERRR: [XLastData::ProcessAchievementsData] ACH_51 ERRR: [XLastData::ProcessAchievementsData] ACH_52 ERRR: [XLastData::ProcessAchievementsData] ACH_53 ERRR: [XLastData::ProcessAchievementsData] ACH_54 ERRR: [XLastData::ProcessAchievementsData] ACH_55 ERRR: [XLastData::ProcessAchievementsData] ACH_56 ERRR: [XLastData::ProcessAchievementsData] ACH_57 ERRR: [XLastData::ProcessAchievementsData] ACH_58 ERRR: [XLastData::GenerateAchievementsScript] Data/spa/game.gameconfig ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_1 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_2 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_3 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_4 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_5 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_6 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_7 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_8 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_9 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_10 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_11 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_12 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_13 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_14 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_15 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_16 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_17 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_18 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_19 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_20 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_21 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_22 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_23 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_24 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_25 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_26 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_27 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_28 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_29 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_30 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_31 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_32 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_33 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_34 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_35 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_36 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_37 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_38 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_39 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_40 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_41 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_42 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_43 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_44 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_45 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_46 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_47 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_48 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_49 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_50 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_51 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_52 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_53 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_54 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_55 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_56 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_57 ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_58 ERRR: [XLastData::UpdateData] Finishing! Returning: Yes ERRR: [CLobby::CLobby] ERRR: [CLobbySteam::CLobbySteam] ERRR: Pre GetRTTIManager()->ResolveNetInfo() LLOG: [void CRTTIManager::ResolveNetInfo()] NetInfo init time: 0.003000 ERRR: Post GetRTTIManager()->ResolveNetInfo() ERRR: [CLobbyProfileMpl::Initialize] ERROR: Failed to create state notification listener. LLOG: WindowOffset 0 0 CLOG: Validating settings... OK LLOG: [SDL] Creating window=1920x1080 fullscreen=1 vsync=0 LLOG: [OpenGL] "Context" created.[OpenGL] Vendor = X.Org LLOG: [OpenGL] Renderer = Gallium 0.4 on AMD BONAIRE (DRM 2.46.0 / 4.8.0-46-generic, LLVM 4.0.0) LLOG: [OpenGL] Version = 4.5 (Core Profile) Mesa 17.0.3 - padoka PPA LLOG: [OpenGL] GLSL = 4.50 LLOG: [GLEW] Init successful. LLOG: [OpenGL] Unknown detected![SDL] Resizing window to 1920x1080 f:1 v:0 LLOG: [SDL] Setting displaymode... LLOG: [SDL] Created SDL fake backbuffer: 1 LLOG: [SDL] Created SDL fake depthbuffer: 2 LLOG: [SDL] Created SDL framebuffer: 1 LLOG: [SDL] Created SDL program: 3 LLOG: [SDL] Created SDL buffer: 1 CLOG: [TexMgr] Max texture dimensions: 8192x8192x1 CLOG: PPMANAGER: creating rtv for buffer SCENE_HDR... LLOG: Created FBO: 2 LLOG: Attached color 0 (2 @ 1920x1080): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'SCENE_HDR' 1920x1080 (1920x1080), rgb:0,a:0, 0xbceedb8 = postprocess_scene_hdr created CLOG: PPMANAGER: creating rtv for buffer ZBUFFER... LLOG: Created FBO: 3 LLOG: Attached depth (3 @ 1920x1080): 37 CLOG: [CPPManager::CreateBuffers] Create global buffer 'ZBUFFER' 1920x1080 (1920x1080), rgb:0,a:0, 0xbcd95a8 = postprocess_zbuffer created CLOG: PPMANAGER: creating rtv for buffer CLR... LLOG: Created FBO: 4 LLOG: Attached color 0 (4 @ 1920x1080): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'CLR' 1920x1080 (1920x1080), rgb:0,a:0, 0xbc77a60 = postprocess_clr created CLOG: PPMANAGER: creating rtv for buffer NRM... LLOG: Created FBO: 5 LLOG: Attached color 0 (5 @ 1920x1080): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'NRM' 1920x1080 (1920x1080), rgb:0,a:0, 0xbc63e78 = postprocess_nrm created CLOG: PPMANAGER: creating rtv for buffer PRV... LLOG: Created FBO: 6 LLOG: Attached color 0 (6 @ 960x540): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'PRV' 960x540 (960x540), rgb:0,a:0, 0xbc94848 = postprocess_prv created CLOG: PPMANAGER: creating rtv for buffer DPT_2... LLOG: Created FBO: 7 LLOG: Attached color 0 (7 @ 960x540): 32 CLOG: [CPPManager::CreateBuffers] Create global buffer 'DPT_2' 960x540 (960x540), rgb:0,a:0, 0xbc94538 = postprocess_dpt_2 created CLOG: PPMANAGER: creating rtv for buffer 2_SHD... LLOG: Created FBO: 8 LLOG: Attached color 0 (8 @ 960x540): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '2_SHD' 960x540 (960x540), rgb:0,a:0, 0xbc8cd58 = postprocess_2_shd created CLOG: PPMANAGER: creating rtv for buffer VFB... LLOG: Created FBO: 9 LLOG: Attached color 0 (9 @ 960x540): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'VFB' 960x540 (960x540), rgb:0,a:0, 0xbc94258 = postprocess_vfb created CLOG: PPMANAGER: creating rtv for buffer 2_WATER... LLOG: Created FBO: 10 LLOG: Attached color 0 (10 @ 960x540): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '2_WATER' 960x540 (960x540), rgb:0,a:0, 0xbc93740 = postprocess_2_water created CLOG: PPMANAGER: creating rtv for buffer DPT_4... LLOG: Created FBO: 11 LLOG: Attached color 0 (11 @ 480x270): 32 CLOG: [CPPManager::CreateBuffers] Create global buffer 'DPT_4' 480x270 (480x270), rgb:0,a:0, 0xbc618e8 = postprocess_dpt_4 created CLOG: PPMANAGER: creating rtv for buffer 4A... LLOG: Created FBO: 12 LLOG: Attached color 0 (12 @ 480x270): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '4A' 480x270 (480x270), rgb:0,a:0, 0xbc77da8 = postprocess_4a created CLOG: PPMANAGER: creating rtv for buffer 4B... LLOG: Created FBO: 13 LLOG: Attached color 0 (13 @ 480x270): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '4B' 480x270 (480x270), rgb:0,a:0, 0xbcd9528 = postprocess_4b created CLOG: PPMANAGER: creating rtv for buffer 4C... LLOG: Created FBO: 14 LLOG: Attached color 0 (14 @ 480x270): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '4C' 480x270 (480x270), rgb:0,a:0, 0xbcf5e88 = postprocess_4c created CLOG: PPMANAGER: creating rtv for buffer 4_WATER... LLOG: Created FBO: 15 LLOG: Attached color 0 (15 @ 480x270): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '4_WATER' 480x270 (480x270), rgb:0,a:0, 0xbceec68 = postprocess_4_water created CLOG: PPMANAGER: creating rtv for buffer 8A... LLOG: Created FBO: 16 LLOG: Attached color 0 (16 @ 240x135): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '8A' 240x135 (240x135), rgb:0,a:0, 0xbcf0608 = postprocess_8a created CLOG: PPMANAGER: creating rtv for buffer 8B... LLOG: Created FBO: 17 LLOG: Attached color 0 (17 @ 240x135): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '8B' 240x135 (240x135), rgb:0,a:0, 0xbc99e30 = postprocess_8b created CLOG: PPMANAGER: creating rtv for buffer 8_WATER... LLOG: Created FBO: 18 LLOG: Attached color 0 (18 @ 240x135): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '8_WATER' 240x135 (240x135), rgb:0,a:0, 0xbc9c920 = postprocess_8_water created CLOG: PPMANAGER: creating rtv for buffer 16_SHD... LLOG: Created FBO: 19 LLOG: Attached color 0 (19 @ 120x67): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '16_SHD' 120x67 (120x67), rgb:0,a:0, 0xbc9de40 = postprocess_16_shd created CLOG: PPMANAGER: creating rtv for buffer 16A... LLOG: Created FBO: 20 LLOG: Attached color 0 (20 @ 120x67): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '16A' 120x67 (120x67), rgb:0,a:0, 0xbc9ee30 = postprocess_16a created CLOG: PPMANAGER: creating rtv for buffer 16B... LLOG: Created FBO: 21 LLOG: Attached color 0 (21 @ 120x67): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '16B' 120x67 (120x67), rgb:0,a:0, 0xbd17ba8 = postprocess_16b created CLOG: PPMANAGER: creating rtv for buffer 16_WATER... LLOG: Created FBO: 22 LLOG: Attached color 0 (22 @ 120x67): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer '16_WATER' 120x67 (120x67), rgb:0,a:0, 0xbd19008 = postprocess_16_water created CLOG: PPMANAGER: creating rtv for buffer AMBIENT... LLOG: Created FBO: 23 LLOG: Attached color 0 (23 @ 32x32): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'AMBIENT' 32x32 (32x32), rgb:0,a:0, 0xbcd1280 = postprocess_ambient created CLOG: PPMANAGER: creating rtv for buffer AMBIENT2... LLOG: Created FBO: 24 LLOG: Attached color 0 (24 @ 32x32): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'AMBIENT2' 32x32 (32x32), rgb:0,a:0, 0xbcd0c80 = postprocess_ambient2 created CLOG: PPMANAGER: creating rtv for buffer SUN... LLOG: Created FBO: 25 LLOG: Attached color 0 (25 @ 32x32): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'SUN' 32x32 (32x32), rgb:0,a:0, 0xbcd31b0 = postprocess_sun created CLOG: PPMANAGER: creating rtv for buffer CURVES... LLOG: Created FBO: 26 LLOG: Attached color 0 (26 @ 32x1): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'CURVES' 32x1 (32x1), rgb:0,a:0, 0xbcd5330 = postprocess_curves created CLOG: PPMANAGER: creating rtv for buffer SHOOTS... LLOG: Created FBO: 27 LLOG: Attached color 0 (27 @ 128x128): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'SHOOTS' 128x128 (128x128), rgb:0,a:0, 0xbcd6868 = postprocess_shoots created CLOG: PPMANAGER: creating rtv for buffer SHOOTS_TEMP... LLOG: Created FBO: 28 LLOG: Attached color 0 (28 @ 128x128): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'SHOOTS_TEMP' 128x128 (128x128), rgb:0,a:0, 0xbcd7c18 = postprocess_shoots_temp created CLOG: PPMANAGER: creating rtv for buffer QUESTTEXT... LLOG: Created FBO: 29 LLOG: Attached color 0 (29 @ 512x512): 2 CLOG: [CPPManager::CreateBuffers] Create global buffer 'QUESTTEXT' 512x512 (512x512), rgb:0,a:0, 0xbd09ee8 = postprocess_questtext created CLOG: PPMANAGER: createing rtv '_OPAQUE'... LLOG: Created FBO: 30 LLOG: Attached color 0 (30 @ 1920x1080): 2 LLOG: Attached color 1 (30 @ 1920x1080): 2 LLOG: Attached depth (30 @ 1920x1080): 37 CLOG: PPMANAGER: createing rtv '_OPAQUE_CLR'... LLOG: Created FBO: 31 LLOG: Attached color 0 (31 @ 1920x1080): 2 LLOG: Attached depth (31 @ 1920x1080): 37 CLOG: PPMANAGER: createing rtv '_OPAQUE_NRM'... LLOG: Created FBO: 32 LLOG: Attached color 0 (32 @ 1920x1080): 2 LLOG: Attached depth (32 @ 1920x1080): 37 CLOG: PPMANAGER: createing rtv '_HDR_IMAGE'... LLOG: Created FBO: 33 LLOG: Attached color 0 (33 @ 1920x1080): 2 LLOG: Attached depth (33 @ 1920x1080): 37 CLOG: PPMANAGER: createing rtv '_NORMALS'... LLOG: Created FBO: 34 LLOG: Attached color 0 (34 @ 960x540): 2 CLOG: PPMANAGER: createing rtv '_ZBUFFER'... LLOG: Created FBO: 35 LLOG: Attached depth (35 @ 1920x1080): 37 CLOG: PPMANAGER: createing rtv '_VFB'... LLOG: Created FBO: 36 LLOG: Attached color 0 (36 @ 960x540): 2 CLOG: PPMANAGER: createing rtv '_UFB'... LLOG: Created FBO: 37 LLOG: Attached color 0 (37 @ 480x270): 2 CLOG: PPMANAGER: createing rtv '_SHADOWS_BLUR_16'... LLOG: Created FBO: 38 LLOG: Attached color 0 (38 @ 120x67): 2 CLOG: PPMANAGER: createing rtv '_AMBIENT'... LLOG: Created FBO: 39 LLOG: Attached color 0 (39 @ 32x32): 2 CLOG: PPMANAGER: createing rtv '_AMBIENT_MRT'... LLOG: Created FBO: 40 LLOG: Attached color 0 (40 @ 32x32): 2 LLOG: Attached color 1 (40 @ 32x32): 2 CLOG: PPMANAGER: createing rtv '_4B__GLOW_EXTRACT'... LLOG: Created FBO: 41 LLOG: Attached color 0 (41 @ 480x270): 2 CLOG: PPMANAGER: createing rtv '_16B__GLOW_GAUSS'... LLOG: Created FBO: 42 LLOG: Attached color 0 (42 @ 120x67): 2 CLOG: PPMANAGER: createing rtv '_16A__GLOW_GAUSS'... LLOG: Created FBO: 43 LLOG: Attached color 0 (43 @ 120x67): 2 CLOG: PPMANAGER: createing rtv '_4B__GLOW_GAUSS'... LLOG: Created FBO: 44 LLOG: Attached color 0 (44 @ 480x270): 2 CLOG: PPMANAGER: createing rtv '_CLR__STD_RENDER'... LLOG: Created FBO: 45 LLOG: Attached color 0 (45 @ 1920x1080): 2 LLOG: Attached depth (45 @ 1920x1080): 37 CLOG: PPMANAGER: createing rtv '_AMBIENT_LIGHTS'... LLOG: Created FBO: 46 LLOG: Attached color 0 (46 @ 480x270): 2 CLOG: PPMANAGER: createing rtv '_AMBIENT_LIGHTS_2'... LLOG: Created FBO: 47 LLOG: Attached color 0 (47 @ 480x270): 2 CLOG: PPMANAGER: createing rtv '_SRL_0'... LLOG: Created FBO: 48 LLOG: Attached color 0 (48 @ 1920x1080): 2 LLOG: Attached depth (48 @ 1920x1080): 37 LLOG: Creating shadow map texture ... LLOG: Created FBO: 49 LLOG: Attached depth (49 @ 2048x512): 40 LLOG: Creating shadow map texture ... LLOG: Created FBO: 50 LLOG: Attached depth (50 @ 1024x1024): 40 CLOG: +-------+ CLOG: | AUDIO | CLOG: +-------+ LLOG: OpenAl AL_SOFT_buffer_samples extension is available!----> 331 LoadEngineRPACK LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/engine_pc.rpack' for config 'OpenGL4_LOW' LLOG: Texture not found neither in level nor global pack: linesaa LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 4 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 0.979404ms; COMPILED: 1; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 0.979404ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1.992636ms; COMPILED: 2; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 0.996318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2.696698ms; COMPILED: 3; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 0.898899ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 10 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 19.788258ms; COMPILED: 4; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.947064ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 12 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 20.927172ms; COMPILED: 5; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.185434ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 14 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 22.451424ms; COMPILED: 6; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.741904ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 16 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 23.562031ms; COMPILED: 7; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366004ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 18 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 24.381977ms; COMPILED: 8; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.047747ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 20 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 25.547087ms; COMPILED: 9; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.838565ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 22 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 26.494364ms; COMPILED: 10; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.649436ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 24 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 27.571281ms; COMPILED: 11; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.506480ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 26 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 28.443081ms; COMPILED: 12; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.370257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 28 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 29.350744ms; COMPILED: 13; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.257750ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 30 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 30.234470ms; COMPILED: 14; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.159605ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 32 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 31.356342ms; COMPILED: 15; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.090423ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 34 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 32.587887ms; COMPILED: 16; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.036743ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 36 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 34.431240ms; COMPILED: 17; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.025367ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 38 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 38.616238ms; COMPILED: 18; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.145347ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 40 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 40.758583ms; COMPILED: 19; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.145189ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 42 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 42.507793ms; COMPILED: 20; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.125390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 44 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 43.511795ms; COMPILED: 21; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.071990ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 46 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 44.924358ms; COMPILED: 22; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.042016ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 48 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 45.922852ms; COMPILED: 23; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 1.996646ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 50 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 61.267555ms; COMPILED: 24; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.552815ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 52 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 62.081043ms; COMPILED: 25; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.483242ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 54 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 63.544136ms; COMPILED: 26; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.444005ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 56 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 64.297241ms; COMPILED: 27; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.381379ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 58 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 82.474113ms; COMPILED: 28; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.945504ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 60 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 83.221344ms; COMPILED: 29; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.869702ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 62 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 84.267998ms; COMPILED: 30; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.808933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 64 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 84.953003ms; COMPILED: 31; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.740419ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 66 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 102.189217ms; COMPILED: 32; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.193413ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 68 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 103.069229ms; COMPILED: 33; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.123310ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 70 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 104.652824ms; COMPILED: 34; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.078024ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 72 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 105.420624ms; COMPILED: 35; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.012018ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 74 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 122.896500ms; COMPILED: 36; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413792ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 76 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 123.926872ms; COMPILED: 37; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349375ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 78 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 128.031540ms; COMPILED: 38; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369251ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 80 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 128.809982ms; COMPILED: 39; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302820ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 82 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 130.401535ms; COMPILED: 40; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260038ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 84 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 131.511627ms; COMPILED: 41; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.207601ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 86 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 133.628036ms; COMPILED: 42; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.181620ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 88 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 134.508118ms; COMPILED: 43; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.128096ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 90 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 137.461288ms; COMPILED: 44; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.124120ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 92 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 138.352646ms; COMPILED: 45; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.074503ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 94 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 142.308777ms; COMPILED: 46; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.093669ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 96 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 143.132370ms; COMPILED: 47; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.045370ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 98 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 146.154678ms; COMPILED: 48; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.044889ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 100 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 146.961655ms; COMPILED: 49; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.999217ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 102 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 150.881897ms; COMPILED: 50; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.017638ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 104 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 152.001266ms; COMPILED: 51; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.980417ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 106 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 156.025635ms; COMPILED: 52; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.000493ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 108 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 156.960190ms; COMPILED: 53; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.961513ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 110 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 159.927002ms; COMPILED: 54; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.961611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 112 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 160.789093ms; COMPILED: 55; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.923438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 114 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 166.763519ms; COMPILED: 56; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.977920ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 116 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 167.685089ms; COMPILED: 57; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.941844ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 118 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 9 false ptr true 35038 LLOG: TOTAL TIME: 174.847168ms; COMPILED: 58; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.014606ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 120 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 175.690445ms; COMPILED: 59; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.977804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 122 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 182.023499ms; COMPILED: 60; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.033725ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 124 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 182.896393ms; COMPILED: 61; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.998302ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 126 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 189.461075ms; COMPILED: 62; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.055824ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 128 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 190.331787ms; COMPILED: 63; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.021139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 130 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 193.707352ms; COMPILED: 64; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.026677ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 132 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 194.609894ms; COMPILED: 65; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.993998ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 134 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 237.123230ms; COMPILED: 66; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.592776ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 136 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 238.054474ms; COMPILED: 67; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.553052ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 138 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 242.023468ms; COMPILED: 68; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.559169ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 140 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 242.960510ms; COMPILED: 69; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.521167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 142 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 262.054077ms; COMPILED: 70; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.743630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 144 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 262.972626ms; COMPILED: 71; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.703840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 146 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 266.341278ms; COMPILED: 72; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699184ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 148 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 267.178864ms; COMPILED: 73; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.659984ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 150 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 286.469482ms; COMPILED: 74; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.871209ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 152 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 287.474274ms; COMPILED: 75; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.832990ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 154 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 291.683533ms; COMPILED: 76; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.837941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 156 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 292.655121ms; COMPILED: 77; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.800716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 158 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 311.805969ms; COMPILED: 78; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.997512ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 160 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 313.181732ms; COMPILED: 79; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.964326ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 162 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 318.841766ms; COMPILED: 80; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.985522ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 164 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 319.531616ms; COMPILED: 81; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.944835ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 166 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 320.131714ms; COMPILED: 82; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.904045ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 168 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 320.945068ms; COMPILED: 83; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.866808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 170 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 322.162781ms; COMPILED: 84; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.835271ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 172 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 322.809784ms; COMPILED: 85; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.797762ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 174 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 323.993591ms; COMPILED: 86; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.767367ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 176 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 324.726654ms; COMPILED: 87; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.732490ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 178 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 326.416534ms; COMPILED: 88; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.709279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 180 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 327.266144ms; COMPILED: 89; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.677148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 182 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 327.984772ms; COMPILED: 90; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.644275ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 184 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 329.039673ms; COMPILED: 91; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.615821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 186 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 329.610046ms; COMPILED: 92; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582718ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 188 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 330.362335ms; COMPILED: 93; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552283ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 190 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 331.331451ms; COMPILED: 94; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.524803ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 192 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 332.578552ms; COMPILED: 95; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.500827ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 194 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 333.144501ms; COMPILED: 96; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470255ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 196 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 334.051910ms; COMPILED: 97; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443834ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 198 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 334.624603ms; COMPILED: 98; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414537ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 200 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 335.597382ms; COMPILED: 99; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.389873ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 202 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 336.583160ms; COMPILED: 100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 204 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 337.237823ms; COMPILED: 101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338988ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 206 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 338.074005ms; COMPILED: 102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314451ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 208 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 338.861633ms; COMPILED: 103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289919ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 210 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 340.565155ms; COMPILED: 104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274665ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 212 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 341.498169ms; COMPILED: 105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 214 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 343.220184ms; COMPILED: 106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.237926ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 216 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 343.876343ms; COMPILED: 107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.213798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 218 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 344.717072ms; COMPILED: 108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.191825ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 220 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 345.382721ms; COMPILED: 109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.168649ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 222 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 346.203278ms; COMPILED: 110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.147303ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 224 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 346.928009ms; COMPILED: 111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.125478ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 226 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 348.629700ms; COMPILED: 112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.112765ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 228 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 349.359222ms; COMPILED: 113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.091675ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 230 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 351.027740ms; COMPILED: 114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.079191ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 232 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 351.742126ms; COMPILED: 115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.058627ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 234 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 353.489716ms; COMPILED: 116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.047325ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 236 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 354.228119ms; COMPILED: 117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.027591ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 238 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 355.036896ms; COMPILED: 118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.008787ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 240 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 355.741730ms; COMPILED: 119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.989426ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 242 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 357.437408ms; COMPILED: 120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.978645ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 244 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 358.120544ms; COMPILED: 121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.959674ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 246 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 359.697449ms; COMPILED: 122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.948340ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 248 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 360.411957ms; COMPILED: 123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.930179ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 250 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 363.032501ms; COMPILED: 124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.927681ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 252 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 363.877106ms; COMPILED: 125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.911017ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 254 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 366.380737ms; COMPILED: 126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.907784ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 256 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 367.065613ms; COMPILED: 127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.890280ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 258 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 368.715149ms; COMPILED: 128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.880587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 260 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 369.393158ms; COMPILED: 129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.863513ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 262 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 370.579224ms; COMPILED: 130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.850609ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 264 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 371.296600ms; COMPILED: 131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.834325ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 266 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 382.356537ms; COMPILED: 132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.896640ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 268 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 383.333313ms; COMPILED: 133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.882205ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 270 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 383.962708ms; COMPILED: 134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.865393ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 272 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 385.010376ms; COMPILED: 135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.851929ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 274 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 386.133209ms; COMPILED: 136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.839215ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 276 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 387.289001ms; COMPILED: 137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.826927ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 278 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 387.850952ms; COMPILED: 138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.810514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 280 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 388.903442ms; COMPILED: 139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.797866ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 282 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 389.475891ms; COMPILED: 140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.781971ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 284 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 390.199768ms; COMPILED: 141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.767374ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 286 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 390.940002ms; COMPILED: 142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.753099ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 288 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 392.119598ms; COMPILED: 143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.742095ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 290 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 392.723297ms; COMPILED: 144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.727245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 292 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 393.493652ms; COMPILED: 145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.713749ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 294 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 397.858673ms; COMPILED: 146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.725059ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 296 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 399.330566ms; COMPILED: 147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.716534ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 298 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 410.810364ms; COMPILED: 148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.775746ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 300 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 412.274231ms; COMPILED: 149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.766941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 302 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 423.460632ms; COMPILED: 150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.823071ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 304 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 424.936249ms; COMPILED: 151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.814147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 306 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 427.005127ms; COMPILED: 152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.809244ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 308 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 428.496277ms; COMPILED: 153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.800629ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 310 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 440.564484ms; COMPILED: 154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.860808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 312 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 442.162537ms; COMPILED: 155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.852662ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 314 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 452.913788ms; COMPILED: 156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.903294ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 316 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 454.810303ms; COMPILED: 157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.896881ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 318 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 456.655457ms; COMPILED: 158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.890224ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 320 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 458.219238ms; COMPILED: 159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.881882ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 322 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 470.782166ms; COMPILED: 160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.942389ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 324 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 472.122925ms; COMPILED: 161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.932441ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 326 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 483.567505ms; COMPILED: 162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.984985ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 328 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 484.853241ms; COMPILED: 163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.974560ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 330 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 486.957977ms; COMPILED: 164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.969256ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 332 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 488.278381ms; COMPILED: 165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.959263ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 334 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 503.505402ms; COMPILED: 166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.033165ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 336 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 504.831696ms; COMPILED: 167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.022944ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 338 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 519.125793ms; COMPILED: 168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.090034ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 340 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 520.557129ms; COMPILED: 169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.080220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 342 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 522.690063ms; COMPILED: 170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.074647ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 344 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 524.511475ms; COMPILED: 171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.067319ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 346 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 535.783691ms; COMPILED: 172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.115021ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 348 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 537.099304ms; COMPILED: 173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.104620ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 350 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 548.551941ms; COMPILED: 174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.152597ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 352 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 549.879089ms; COMPILED: 175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.142166ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 354 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 552.053345ms; COMPILED: 176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.136667ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 356 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 553.465027ms; COMPILED: 177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.126921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 358 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 10 false ptr true 35041 LLOG: TOTAL TIME: 568.471741ms; COMPILED: 178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.193661ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 360 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 569.771057ms; COMPILED: 179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.183079ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 362 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 583.947754ms; COMPILED: 180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.244154ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 364 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 585.765503ms; COMPILED: 181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.236273ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 366 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 588.413147ms; COMPILED: 182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.233039ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 368 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 589.733521ms; COMPILED: 183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.222588ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 370 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 600.848206ms; COMPILED: 184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265479ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 372 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 602.130798ms; COMPILED: 185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254761ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 374 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 613.642578ms; COMPILED: 186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299154ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 376 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 615.032593ms; COMPILED: 187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288944ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 378 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 617.754517ms; COMPILED: 188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285928ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 380 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 619.422729ms; COMPILED: 189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277369ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 382 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 621.008057ms; COMPILED: 190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268463ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 384 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 622.022766ms; COMPILED: 191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256664ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 386 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 622.521301ms; COMPILED: 192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.242298ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 388 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 623.163818ms; COMPILED: 193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.228828ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 390 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 648.792542ms; COMPILED: 194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344291ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 392 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 649.768250ms; COMPILED: 195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332145ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 394 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 651.491760ms; COMPILED: 196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323938ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 396 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 652.210022ms; COMPILED: 197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 398 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 652.911377ms; COMPILED: 198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297532ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 400 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 653.677063ms; COMPILED: 199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284809ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 402 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 656.326111ms; COMPILED: 200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281631ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 404 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 657.061462ms; COMPILED: 201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268962ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 406 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 658.934998ms; COMPILED: 202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262054ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 408 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 659.845398ms; COMPILED: 203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250470ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 410 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 662.287598ms; COMPILED: 204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.246508ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 412 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 662.945251ms; COMPILED: 205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.233879ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 414 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 663.649841ms; COMPILED: 206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.221601ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 416 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 664.476440ms; COMPILED: 207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.210031ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 418 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 665.789978ms; COMPILED: 208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.200913ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 420 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 666.643982ms; COMPILED: 209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.189684ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 422 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 672.750732ms; COMPILED: 210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.203575ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 424 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 673.893555ms; COMPILED: 211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.193808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 426 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 681.271729ms; COMPILED: 212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.213546ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 428 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 681.896667ms; COMPILED: 213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.201393ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 430 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 682.788208ms; COMPILED: 214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.190599ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 432 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 683.614624ms; COMPILED: 215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.179603ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 434 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 685.191284ms; COMPILED: 216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.172182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 436 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 686.105957ms; COMPILED: 217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.161779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 438 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 692.379883ms; COMPILED: 218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.176055ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 440 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 693.400513ms; COMPILED: 219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.166212ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 442 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 700.210754ms; COMPILED: 220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.182776ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 444 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 700.955078ms; COMPILED: 221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.171742ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 446 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 703.303894ms; COMPILED: 222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.168036ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 448 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 704.172852ms; COMPILED: 223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.157726ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 450 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 707.085327ms; COMPILED: 224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.156631ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 452 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 708.074829ms; COMPILED: 225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.146999ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 454 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 715.707214ms; COMPILED: 226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.166846ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 456 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 716.742004ms; COMPILED: 227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.157454ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 458 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 724.903198ms; COMPILED: 228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.179400ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 460 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 725.628052ms; COMPILED: 229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.168681ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 462 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 728.001343ms; COMPILED: 230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.165223ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 464 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 728.916138ms; COMPILED: 231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.155481ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 466 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 731.990479ms; COMPILED: 232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.155131ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 468 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 732.940491ms; COMPILED: 233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.145667ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 470 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 741.247559ms; COMPILED: 234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.167725ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 472 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 742.307739ms; COMPILED: 235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.158756ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 474 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 750.823242ms; COMPILED: 236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.181454ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 476 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 751.753174ms; COMPILED: 237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.171954ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 478 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 757.487732ms; COMPILED: 238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.182722ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 480 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 758.619690ms; COMPILED: 239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.174141ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 482 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 765.991028ms; COMPILED: 240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.191629ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 484 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 766.945068ms; COMPILED: 241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.182345ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 486 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 774.107361ms; COMPILED: 242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.198791ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 488 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 775.246460ms; COMPILED: 243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.190315ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 490 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 783.721619ms; COMPILED: 244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.211974ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 492 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 784.660583ms; COMPILED: 245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.202696ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 494 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 790.482300ms; COMPILED: 246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.213343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 496 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 791.542236ms; COMPILED: 247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.204624ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 498 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 798.933105ms; COMPILED: 248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.221504ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 500 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 799.930786ms; COMPILED: 249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.212573ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 502 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 806.456543ms; COMPILED: 250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.225826ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 504 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 807.555542ms; COMPILED: 251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.217353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 506 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 815.669434ms; COMPILED: 252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.236783ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 508 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 816.546021ms; COMPILED: 253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.227455ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 510 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 824.735596ms; COMPILED: 254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.246991ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 512 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 826.322327ms; COMPILED: 255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.240480ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 514 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 842.582642ms; COMPILED: 256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291338ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 516 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 843.929993ms; COMPILED: 257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283774ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 518 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 853.170715ms; COMPILED: 258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 520 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 854.298584ms; COMPILED: 259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 522 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 865.932556ms; COMPILED: 260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330510ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 524 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 866.936157ms; COMPILED: 261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321594ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 526 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 883.783691ms; COMPILED: 262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 528 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 884.925964ms; COMPILED: 263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 530 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 904.254028ms; COMPILED: 264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425205ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 532 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 905.700867ms; COMPILED: 265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417739ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 534 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 934.326660ms; COMPILED: 266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.512506ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 536 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 936.045715ms; COMPILED: 267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.505789ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 538 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 12 false ptr true 35039 LLOG: TOTAL TIME: 959.166992ms; COMPILED: 268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.578981ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 540 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 960.139893ms; COMPILED: 269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.569293ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 542 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 969.213257ms; COMPILED: 270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589679ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 544 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 970.877808ms; COMPILED: 271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582575ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 546 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 983.858093ms; COMPILED: 272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.617125ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 548 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 984.889221ms; COMPILED: 273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.607653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 550 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 995.078003ms; COMPILED: 274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.631672ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 552 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 996.244324ms; COMPILED: 275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.622707ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 554 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1007.689575ms; COMPILED: 276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.651049ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 556 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1008.654297ms; COMPILED: 277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.641351ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 558 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1016.317688ms; COMPILED: 278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.655819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 560 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1017.505676ms; COMPILED: 279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.646974ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 562 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1026.981323ms; COMPILED: 280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.667790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 564 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1027.987427ms; COMPILED: 281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.658318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 566 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1035.793091ms; COMPILED: 282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.673025ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 568 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1036.925049ms; COMPILED: 283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.664046ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 570 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1047.233032ms; COMPILED: 284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.687440ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 572 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1048.245239ms; COMPILED: 285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678053ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 574 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1055.763428ms; COMPILED: 286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.691481ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 576 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1056.889038ms; COMPILED: 287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.682540ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 578 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1065.694946ms; COMPILED: 288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.700330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 580 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1066.635010ms; COMPILED: 289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.690779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 582 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1074.842407ms; COMPILED: 290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.706353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 584 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1076.011719ms; COMPILED: 291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.697635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 586 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1085.621826ms; COMPILED: 292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.717883ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 588 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1086.593628ms; COMPILED: 293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.708511ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 590 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1096.570557ms; COMPILED: 294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.729832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 592 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1097.737305ms; COMPILED: 295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.721143ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 594 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1109.868774ms; COMPILED: 296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.749557ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 596 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1110.868286ms; COMPILED: 297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.740297ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 598 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1121.823853ms; COMPILED: 298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.764510ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 600 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1122.994995ms; COMPILED: 299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.755836ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 602 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1135.680542ms; COMPILED: 300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.785602ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 604 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1136.779785ms; COMPILED: 301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.776677ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 606 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1155.476196ms; COMPILED: 302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.826080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 608 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1156.629028ms; COMPILED: 303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.817258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 610 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1177.180786ms; COMPILED: 304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.872305ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 612 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1178.160156ms; COMPILED: 305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.862820ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 614 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1197.833862ms; COMPILED: 306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.914490ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 616 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1199.061646ms; COMPILED: 307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.905738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 618 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1220.212280ms; COMPILED: 308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.961728ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 620 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1221.199707ms; COMPILED: 309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 622 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1231.893311ms; COMPILED: 310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.973849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 624 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1233.065918ms; COMPILED: 311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.964842ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 626 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1245.258911ms; COMPILED: 312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.991214ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 628 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1246.329346ms; COMPILED: 313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.981883ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 630 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1257.402222ms; COMPILED: 314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.004466ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 632 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1258.622925ms; COMPILED: 315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.995628ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 634 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1271.701172ms; COMPILED: 316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024371ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 636 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1272.638306ms; COMPILED: 317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 638 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1279.875732ms; COMPILED: 318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024766ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 640 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1280.966309ms; COMPILED: 319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.015568ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 642 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1290.260986ms; COMPILED: 320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 644 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1291.404053ms; COMPILED: 321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.023066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 646 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1299.581421ms; COMPILED: 322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.035967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 648 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1300.699341ms; COMPILED: 323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 650 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1310.777954ms; COMPILED: 324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.045611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 652 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1311.691895ms; COMPILED: 325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.035975ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 654 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1318.997070ms; COMPILED: 326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 656 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1320.214722ms; COMPILED: 327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.037354ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 658 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1329.339844ms; COMPILED: 328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.052865ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 660 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1330.183105ms; COMPILED: 329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.043110ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 662 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 13 false ptr true 35040 LLOG: TOTAL TIME: 1338.160889ms; COMPILED: 330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.055033ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 664 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1339.444946ms; COMPILED: 331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046661ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 666 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1349.026489ms; COMPILED: 332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063333ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 668 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1350.170288ms; COMPILED: 333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.054565ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 670 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1360.401978ms; COMPILED: 334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.073060ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 672 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1361.486084ms; COMPILED: 335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.064138ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 674 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1373.604736ms; COMPILED: 336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.088109ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 676 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1374.531738ms; COMPILED: 337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.078729ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 678 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1386.040894ms; COMPILED: 338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.100713ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 680 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1387.230225ms; COMPILED: 339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092125ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 682 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1399.770264ms; COMPILED: 340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.116971ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 684 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1400.671143ms; COMPILED: 341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.107540ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 686 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1419.966553ms; COMPILED: 342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.151949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 688 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1421.063354ms; COMPILED: 343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.143042ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 690 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1441.721191ms; COMPILED: 344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.191050ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 692 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1442.945923ms; COMPILED: 345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.182452ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 694 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1462.556152ms; COMPILED: 346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.227041ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 696 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1463.657227ms; COMPILED: 347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.218032ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 698 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1485.675537ms; COMPILED: 348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 700 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1486.582031ms; COMPILED: 349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.259547ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 702 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1497.136841ms; COMPILED: 350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.277534ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 704 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1498.228760ms; COMPILED: 351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268458ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 706 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1511.256592ms; COMPILED: 352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 708 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1512.310913ms; COMPILED: 353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.284167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 710 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1523.754028ms; COMPILED: 354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.304390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 712 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1524.873413ms; COMPILED: 355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.295418ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 714 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1538.461426ms; COMPILED: 356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.321521ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 716 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1539.477905ms; COMPILED: 357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.312263ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 718 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1548.334717ms; COMPILED: 358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.324957ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 720 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1549.483521ms; COMPILED: 359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.316110ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 722 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1560.221558ms; COMPILED: 360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.333949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 724 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1561.239624ms; COMPILED: 361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.324764ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 726 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1571.560181ms; COMPILED: 362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341326ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 728 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1572.776733ms; COMPILED: 363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.332718ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 730 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1584.256470ms; COMPILED: 364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.352353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 732 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1585.262573ms; COMPILED: 365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343185ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 734 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1594.034058ms; COMPILED: 366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.355284ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 736 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1595.181152ms; COMPILED: 367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.346543ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 738 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1605.917114ms; COMPILED: 368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.363905ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 740 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1606.896851ms; COMPILED: 369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.354734ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 742 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1616.143555ms; COMPILED: 370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.367956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 744 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1617.252808ms; COMPILED: 371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.359172ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 746 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1628.455688ms; COMPILED: 372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.377569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 748 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1629.499023ms; COMPILED: 373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.368630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 750 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1640.987671ms; COMPILED: 374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.387668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 752 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1642.129150ms; COMPILED: 375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.379011ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 754 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1655.564453ms; COMPILED: 376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.403097ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 756 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1656.555908ms; COMPILED: 377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.394048ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 758 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1669.426025ms; COMPILED: 378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.416471ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 760 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1670.644531ms; COMPILED: 379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.408033ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 762 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 18 false ptr true 36296 LLOG: TOTAL TIME: 1685.051270ms; COMPILED: 380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.434345ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 764 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1686.072632ms; COMPILED: 381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.425387ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 766 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1707.056396ms; COMPILED: 382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.468734ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 768 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1708.256104ms; COMPILED: 383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.460199ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 770 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1731.158325ms; COMPILED: 384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.508225ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 772 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1732.231689ms; COMPILED: 385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.499303ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 774 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1753.814575ms; COMPILED: 386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.543561ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 776 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1754.985840ms; COMPILED: 387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.534847ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 778 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1778.210938ms; COMPILED: 388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.583018ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 780 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1779.266113ms; COMPILED: 389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.573949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 782 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1791.637329ms; COMPILED: 390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.593942ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 784 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1792.798950ms; COMPILED: 391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.585164ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 786 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1806.869141ms; COMPILED: 392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609360ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 788 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1807.906494ms; COMPILED: 393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.600271ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 790 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1821.601929ms; COMPILED: 394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.623355ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 792 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1822.780396ms; COMPILED: 395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.614634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 794 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1837.094849ms; COMPILED: 396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.639128ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 796 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1837.786743ms; COMPILED: 397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.629186ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 798 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1838.403198ms; COMPILED: 398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.619104ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 800 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1839.064819ms; COMPILED: 399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609185ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 802 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1839.614258ms; COMPILED: 400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.599036ms LLOG: len=0; max=2560000ERROR: cannot find texture linesaa.dds LLOG: binlen: 0; format: 0; program: 804 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1841.267578ms; COMPILED: 401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.591690ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 806 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1842.360962ms; COMPILED: 402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.582987ms LLOG: len=0; max=2560000ERROR: cannot find texture linesaa.dds LLOG: binlen: 0; format: 0; program: 808 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1844.349121ms; COMPILED: 403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.576549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 810 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1845.528320ms; COMPILED: 404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.568139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 812 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1846.541748ms; COMPILED: 405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.559362ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 814 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1847.496094ms; COMPILED: 406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.550483ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 816 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1848.141235ms; COMPILED: 407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540888ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 818 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1849.647827ms; COMPILED: 408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.533451ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 820 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1850.384521ms; COMPILED: 409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.524168ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 822 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1850.910522ms; COMPILED: 410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.514416ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 824 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1851.629517ms; COMPILED: 411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.505181ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 826 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1852.212036ms; COMPILED: 412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.495660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 828 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1853.392822ms; COMPILED: 413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.487634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 830 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1853.983276ms; COMPILED: 414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.478220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 832 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1854.706909ms; COMPILED: 415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.469173ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 834 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1870.210449ms; COMPILED: 416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.495698ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 836 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1870.816406ms; COMPILED: 417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.486370ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 838 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1871.439209ms; COMPILED: 418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.477127ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 840 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1872.106201ms; COMPILED: 419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.468034ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 842 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1873.113770ms; COMPILED: 420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.459795ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 844 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1873.927246ms; COMPILED: 421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.451134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 846 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1875.029175ms; COMPILED: 422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443197ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 848 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1875.859253ms; COMPILED: 423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.434655ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 850 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1876.624512ms; COMPILED: 424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.426001ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 852 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1877.282715ms; COMPILED: 425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417136ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 854 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1878.093994ms; COMPILED: 426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.408671ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 856 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1878.686035ms; COMPILED: 427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.399733ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 858 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1879.294067ms; COMPILED: 428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.390874ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 860 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1880.022827ms; COMPILED: 429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.382338ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 862 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1880.856934ms; COMPILED: 430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.374086ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 864 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1881.433228ms; COMPILED: 431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.365274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 866 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1881.823242ms; COMPILED: 432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.356072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 868 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1882.483276ms; COMPILED: 433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.347536ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 870 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1882.884766ms; COMPILED: 434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.338444ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 872 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1884.358032ms; COMPILED: 435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.331858ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 874 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1886.855225ms; COMPILED: 436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.327650ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 876 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1888.304932ms; COMPILED: 437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.321064ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 878 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1890.880737ms; COMPILED: 438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.317079ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 880 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1892.358765ms; COMPILED: 439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.310612ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 882 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1894.807861ms; COMPILED: 440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306382ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 884 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1896.220337ms; COMPILED: 441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.299819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 886 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1898.594360ms; COMPILED: 442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.295462ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 888 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1900.027710ms; COMPILED: 443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.289002ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 890 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1902.338623ms; COMPILED: 444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.284546ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 892 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1904.182495ms; COMPILED: 445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.279062ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 894 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1906.710083ms; COMPILED: 446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.275135ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 896 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1908.142212ms; COMPILED: 447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268775ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 898 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1910.588013ms; COMPILED: 448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.264705ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 900 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1912.018677ms; COMPILED: 449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258393ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 902 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1930.457642ms; COMPILED: 450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.289906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 904 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1931.126465ms; COMPILED: 451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.281877ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 906 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1931.694458ms; COMPILED: 452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.273660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 908 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1932.450684ms; COMPILED: 453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265896ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 910 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1938.742065ms; COMPILED: 454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.270357ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 912 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1939.626587ms; COMPILED: 455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.262916ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 914 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1946.642334ms; COMPILED: 456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268952ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 916 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1947.482544ms; COMPILED: 457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 918 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1953.778931ms; COMPILED: 458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265893ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 920 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1954.544678ms; COMPILED: 459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258267ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 922 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1962.055176ms; COMPILED: 460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265337ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 924 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1962.862671ms; COMPILED: 461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.257837ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 926 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1970.784790ms; COMPILED: 462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 928 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1971.635010ms; COMPILED: 463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258391ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 930 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1979.946533ms; COMPILED: 464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.267126ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 932 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1980.744507ms; COMPILED: 465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.259666ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 934 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1987.952148ms; COMPILED: 466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265992ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 936 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1988.712769ms; COMPILED: 467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258486ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 938 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1997.776123ms; COMPILED: 468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268752ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 940 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1998.632568ms; COMPILED: 469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261477ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 942 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2005.871948ms; COMPILED: 470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.267813ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 944 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2006.755615ms; COMPILED: 471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.260628ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 946 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 19 false ptr true 36297 LLOG: TOTAL TIME: 2015.056396ms; COMPILED: 472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269187ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 948 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2015.927612ms; COMPILED: 473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.262003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 950 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2023.375000ms; COMPILED: 474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268724ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 952 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2024.238281ms; COMPILED: 475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261554ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 954 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2033.268433ms; COMPILED: 476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.271572ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 956 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2034.140015ms; COMPILED: 477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.264444ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 958 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2042.336060ms; COMPILED: 478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.272670ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 960 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2043.216064ms; COMPILED: 479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 962 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2052.537842ms; COMPILED: 480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.276121ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 964 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2053.437988ms; COMPILED: 481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269102ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 966 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2062.438721ms; COMPILED: 482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.278919ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 968 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2063.404541ms; COMPILED: 483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.272059ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 970 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2073.043457ms; COMPILED: 484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.283148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 972 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2073.851807ms; COMPILED: 485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.275983ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 974 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2081.844727ms; COMPILED: 486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.283631ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 976 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2082.637939ms; COMPILED: 487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.276464ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 978 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2091.882568ms; COMPILED: 488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.286645ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 980 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2092.676025ms; COMPILED: 489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.279501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 982 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2100.821777ms; COMPILED: 490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.287391ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 984 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2101.583740ms; COMPILED: 491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.280211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 986 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2110.842773ms; COMPILED: 492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.290331ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 988 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2111.612793ms; COMPILED: 493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.283190ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 990 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2120.893555ms; COMPILED: 494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293307ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 992 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2121.719971ms; COMPILED: 495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.286303ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 994 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2131.853271ms; COMPILED: 496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.298091ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 996 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2132.638916ms; COMPILED: 497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.291024ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 998 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2141.836670ms; COMPILED: 498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.300877ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1000 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2142.629150ms; COMPILED: 499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293846ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1002 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2153.437744ms; COMPILED: 500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306875ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1004 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2154.303711ms; COMPILED: 501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.300007ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1006 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2163.248779ms; COMPILED: 502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.309261ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1008 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2164.090820ms; COMPILED: 503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.302367ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1010 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2174.066895ms; COMPILED: 504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.313625ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1012 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2174.936523ms; COMPILED: 505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306805ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1014 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2184.451172ms; COMPILED: 506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.317097ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1016 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2185.333008ms; COMPILED: 507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.310322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1018 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2195.687988ms; COMPILED: 508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.322220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1020 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2196.535645ms; COMPILED: 509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.315394ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1022 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2206.710938ms; COMPILED: 510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.326884ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1024 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2207.642334ms; COMPILED: 511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.320239ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1026 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2219.060791ms; COMPILED: 512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1028 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2219.982666ms; COMPILED: 513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.327452ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1030 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2230.448486ms; COMPILED: 514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.339394ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1032 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2231.354248ms; COMPILED: 515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.332727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1034 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2243.027344ms; COMPILED: 516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.346952ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1036 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2243.895996ms; COMPILED: 517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.340224ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1038 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2250.248779ms; COMPILED: 518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.344110ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1040 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2251.020264ms; COMPILED: 519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.337226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1042 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2258.530762ms; COMPILED: 520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343328ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1044 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2259.334961ms; COMPILED: 521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.336535ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1046 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2265.913086ms; COMPILED: 522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.340830ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1048 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2266.692139ms; COMPILED: 523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1050 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2274.775879ms; COMPILED: 524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1052 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2275.558838ms; COMPILED: 525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334398ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1054 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2282.836182ms; COMPILED: 526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.339993ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1056 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2283.611572ms; COMPILED: 527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.333229ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1058 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2292.203857ms; COMPILED: 528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1060 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2293.005859ms; COMPILED: 529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334605ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1062 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2300.742188ms; COMPILED: 530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341023ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1064 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2301.520020ms; COMPILED: 531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334313ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1066 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2310.861816ms; COMPILED: 532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343725ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1068 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2311.710449ms; COMPILED: 533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.337168ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1070 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2319.031250ms; COMPILED: 534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.342755ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1072 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2319.880859ms; COMPILED: 535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.336226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1074 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2328.344238ms; COMPILED: 536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343926ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1076 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2329.214600ms; COMPILED: 537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.337457ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1078 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2337.605957ms; COMPILED: 538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.344992ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1080 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2339.004883ms; COMPILED: 539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.339527ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1082 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2347.948242ms; COMPILED: 540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.348052ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1084 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2348.802734ms; COMPILED: 541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341595ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1086 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 20 false ptr true 36298 LLOG: TOTAL TIME: 2357.312256ms; COMPILED: 542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.349285ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1088 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2358.179932ms; COMPILED: 543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.342873ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1090 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2368.355957ms; COMPILED: 544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.353596ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1092 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2369.269043ms; COMPILED: 545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.347283ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1094 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2378.139893ms; COMPILED: 546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.355568ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1096 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2379.037354ms; COMPILED: 547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.349246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1098 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2388.992432ms; COMPILED: 548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.359475ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1100 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2389.809814ms; COMPILED: 549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.353023ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1102 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2398.413818ms; COMPILED: 550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.360752ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1104 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2399.196289ms; COMPILED: 551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.354258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1106 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2408.730713ms; COMPILED: 552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.363643ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1108 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2409.537842ms; COMPILED: 553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.357211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1110 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2417.972168ms; COMPILED: 554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.364571ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1112 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2418.763184ms; COMPILED: 555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.358132ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1114 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2428.834961ms; COMPILED: 556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.368408ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1116 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2429.630127ms; COMPILED: 557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.361993ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1118 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2439.173828ms; COMPILED: 558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.371279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1120 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2440.023926ms; COMPILED: 559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.364980ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1122 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2450.342041ms; COMPILED: 560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.375611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1124 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2451.161377ms; COMPILED: 561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.369272ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1126 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2460.959961ms; COMPILED: 562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.378932ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1128 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2461.777588ms; COMPILED: 563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.372607ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1130 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2472.378662ms; COMPILED: 564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.383650ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1132 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2473.237793ms; COMPILED: 565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.377412ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1134 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2482.373291ms; COMPILED: 566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.385819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1136 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2483.223389ms; COMPILED: 567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.379583ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1138 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2494.516602ms; COMPILED: 568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.391755ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1140 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2495.372314ms; COMPILED: 569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.385540ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1142 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2504.909180ms; COMPILED: 570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.394578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1144 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2505.837158ms; COMPILED: 571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.388506ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1146 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2516.441162ms; COMPILED: 572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.399373ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1148 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2517.304688ms; COMPILED: 573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.393202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1150 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2528.368652ms; COMPILED: 574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.404823ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1152 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2529.253174ms; COMPILED: 575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.398701ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1154 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2540.952148ms; COMPILED: 576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.411375ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1156 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2541.797607ms; COMPILED: 577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.405195ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1158 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2553.338379ms; COMPILED: 578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417540ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1160 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2554.235840ms; COMPILED: 579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.411461ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1162 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2565.994873ms; COMPILED: 580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.424129ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1164 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2566.788330ms; COMPILED: 581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417880ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1166 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2573.361572ms; COMPILED: 582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.421583ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1168 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2574.144775ms; COMPILED: 583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.415343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1170 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2582.307861ms; COMPILED: 584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.421760ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1172 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2583.268311ms; COMPILED: 585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.415843ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1174 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2590.492432ms; COMPILED: 586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.420636ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1176 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2591.296143ms; COMPILED: 587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.414474ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1178 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2599.333984ms; COMPILED: 588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.420636ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1180 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2600.474121ms; COMPILED: 589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.415066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1182 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2612.565430ms; COMPILED: 590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.428077ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1184 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2613.941895ms; COMPILED: 591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.422914ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1186 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2623.394775ms; COMPILED: 592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.431410ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1188 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2624.199707ms; COMPILED: 593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.425295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1190 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2632.406006ms; COMPILED: 594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.431660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1192 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2633.658447ms; COMPILED: 595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.426317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1194 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2648.498291ms; COMPILED: 596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443789ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1196 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2649.449707ms; COMPILED: 597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.437939ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1198 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2657.316406ms; COMPILED: 598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443673ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1200 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2658.191650ms; COMPILED: 599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.437716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1202 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2667.142090ms; COMPILED: 600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445237ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1204 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2668.063477ms; COMPILED: 601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.439374ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1206 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2676.477051ms; COMPILED: 602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445975ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1208 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2677.374268ms; COMPILED: 603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.440090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1210 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2686.728516ms; COMPILED: 604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.448226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1212 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2688.031982ms; COMPILED: 605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443028ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1214 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 21 false ptr true 36299 LLOG: TOTAL TIME: 2702.012451ms; COMPILED: 606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.458766ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1216 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2703.262939ms; COMPILED: 607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.453481ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1218 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2713.771484ms; COMPILED: 608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.463440ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1220 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2714.649170ms; COMPILED: 609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.457552ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1222 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2723.670166ms; COMPILED: 610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.465033ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1224 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2724.598877ms; COMPILED: 611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.459245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1226 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2734.875488ms; COMPILED: 612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.468751ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1228 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2736.130859ms; COMPILED: 613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.463509ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1230 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2749.832520ms; COMPILED: 614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.478555ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1232 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2751.002441ms; COMPILED: 615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.473175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1234 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2761.650391ms; COMPILED: 616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.483199ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1236 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2762.477783ms; COMPILED: 617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.477274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1238 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2771.771973ms; COMPILED: 618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.485068ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1240 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2773.034424ms; COMPILED: 619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.479862ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1242 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2788.613281ms; COMPILED: 620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.497763ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1244 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2789.408203ms; COMPILED: 621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.491801ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1246 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2799.296143ms; COMPILED: 622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.500476ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1248 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2800.162109ms; COMPILED: 623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.494642ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1250 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2810.896240ms; COMPILED: 624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.504641ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1252 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2811.684326ms; COMPILED: 625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.498695ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1254 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2821.470459ms; COMPILED: 626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.507141ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1256 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2822.690674ms; COMPILED: 627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.501899ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1258 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2840.488037ms; COMPILED: 628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.523070ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1260 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2841.382324ms; COMPILED: 629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.517301ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1262 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2850.910400ms; COMPILED: 630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.525255ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1264 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2851.750732ms; COMPILED: 631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.519415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1266 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2862.794678ms; COMPILED: 632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.529738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1268 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2863.676514ms; COMPILED: 633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.523976ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1270 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2873.615234ms; COMPILED: 634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.532516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1272 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2874.545898ms; COMPILED: 635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.526844ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1274 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2885.526367ms; COMPILED: 636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.536991ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1276 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2886.846436ms; COMPILED: 637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.531941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1278 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2904.143799ms; COMPILED: 638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.551950ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1280 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2905.067383ms; COMPILED: 639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.546271ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1282 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2916.849121ms; COMPILED: 640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.557577ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1284 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2917.709717ms; COMPILED: 641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.551809ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1286 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2929.153564ms; COMPILED: 642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.562544ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1288 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2930.054443ms; COMPILED: 643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.556850ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1290 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2942.320557ms; COMPILED: 644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.568821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1292 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2943.501709ms; COMPILED: 645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.563569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1294 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2954.749268ms; COMPILED: 646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.573915ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1296 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2956.009521ms; COMPILED: 647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.568794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1298 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2966.779053ms; COMPILED: 648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.578363ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1300 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2967.611572ms; COMPILED: 649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.572591ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1302 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2974.761475ms; COMPILED: 650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.576556ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1304 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2975.564697ms; COMPILED: 651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.570760ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1306 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2984.335938ms; COMPILED: 652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.577202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1308 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2985.119141ms; COMPILED: 653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.571392ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1310 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2993.212402ms; COMPILED: 654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.576777ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1312 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2993.988281ms; COMPILED: 655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.570974ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1314 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3003.002686ms; COMPILED: 656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.577748ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1316 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3004.150879ms; COMPILED: 657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.572528ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1318 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3017.723145ms; COMPILED: 658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.586205ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1320 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3018.953613ms; COMPILED: 659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.581113ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1322 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3028.851318ms; COMPILED: 660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.589169ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1324 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3029.745361ms; COMPILED: 661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.583578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1326 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 22 false ptr true 36300 LLOG: TOTAL TIME: 3037.907959ms; COMPILED: 662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.588985ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1328 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3039.198242ms; COMPILED: 663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.584009ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1330 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3054.089600ms; COMPILED: 664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.599533ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1332 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3054.971436ms; COMPILED: 665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.593942ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1334 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3063.267822ms; COMPILED: 666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.599501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1336 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3064.206787ms; COMPILED: 667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.594013ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1338 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3074.088135ms; COMPILED: 668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.601928ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1340 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3075.070312ms; COMPILED: 669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.596518ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1342 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3084.283203ms; COMPILED: 670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.603408ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1344 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3085.190430ms; COMPILED: 671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.597899ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1346 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3095.384033ms; COMPILED: 672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.606226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1348 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3096.631836ms; COMPILED: 673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.601236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1350 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3107.324463ms; COMPILED: 674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.610274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1352 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3108.203125ms; COMPILED: 675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.604745ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1354 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3118.764893ms; COMPILED: 676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.613558ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1356 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3119.640381ms; COMPILED: 677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.608036ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1358 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3128.604492ms; COMPILED: 678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.614461ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1360 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3129.806396ms; COMPILED: 679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609435ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1362 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3145.778809ms; COMPILED: 680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.626145ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1364 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3146.574707ms; COMPILED: 681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.620521ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1366 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3155.646973ms; COMPILED: 682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.627048ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1368 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3156.430176ms; COMPILED: 683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.621420ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1370 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3166.773926ms; COMPILED: 684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.629786ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1372 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3167.568848ms; COMPILED: 685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.624188ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1374 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3177.538818ms; COMPILED: 686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.631981ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1376 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3178.747803ms; COMPILED: 687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.626998ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1378 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3195.826172ms; COMPILED: 688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.645096ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1380 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3196.646729ms; COMPILED: 689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.639545ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1382 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3206.983398ms; COMPILED: 690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.647802ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1384 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3207.804199ms; COMPILED: 691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.642264ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1386 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3219.029297ms; COMPILED: 692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.651776ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1388 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3219.893311ms; COMPILED: 693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.646311ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1390 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3230.070312ms; COMPILED: 694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.654280ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1392 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3231.398193ms; COMPILED: 695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.649494ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1394 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3248.882568ms; COMPILED: 696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.667935ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1396 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3249.697754ms; COMPILED: 697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.662407ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1398 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3260.360107ms; COMPILED: 698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.671003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1400 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3261.251465ms; COMPILED: 699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.665596ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1402 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3272.557373ms; COMPILED: 700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.675082ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1404 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3273.443604ms; COMPILED: 701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.669677ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1406 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3284.454346ms; COMPILED: 702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.678710ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1408 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3285.723145ms; COMPILED: 703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.673859ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1410 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3305.107422ms; COMPILED: 704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.694755ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1412 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3306.002441ms; COMPILED: 705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.689365ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1414 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3317.342773ms; COMPILED: 706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.698786ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1416 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3318.276123ms; COMPILED: 707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.693460ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1418 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3331.178223ms; COMPILED: 708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.705054ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1420 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3331.938232ms; COMPILED: 709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.699490ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1422 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3332.973145ms; COMPILED: 710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.694328ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1424 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3333.675537ms; COMPILED: 711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.688714ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1426 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3334.513916ms; COMPILED: 712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.683306ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1428 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3335.214844ms; COMPILED: 713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.677721ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1430 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3336.337158ms; COMPILED: 714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.672741ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1432 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3340.386230ms; COMPILED: 715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.671869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1434 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3344.099365ms; COMPILED: 716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.670530ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1436 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3345.245605ms; COMPILED: 717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.665615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1438 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3351.239990ms; COMPILED: 718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.667465ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1440 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3352.247559ms; COMPILED: 719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.662375ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1442 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3361.824219ms; COMPILED: 720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.669200ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1444 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3363.149902ms; COMPILED: 721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.664563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1446 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3365.740723ms; COMPILED: 722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.661691ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1448 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3366.535400ms; COMPILED: 723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.656342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1450 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3368.106201ms; COMPILED: 724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.652080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1452 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3369.580322ms; COMPILED: 725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.647697ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1454 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3372.808594ms; COMPILED: 726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.645742ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1456 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3374.407959ms; COMPILED: 727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.641552ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1458 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3376.986084ms; COMPILED: 728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.638717ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1460 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3377.696045ms; COMPILED: 729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.633328ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1462 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3378.218750ms; COMPILED: 730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.627697ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1464 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3378.938721ms; COMPILED: 731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.622351ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1466 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3379.392090ms; COMPILED: 732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.616656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1468 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3380.897217ms; COMPILED: 733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.612411ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1470 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3383.008789ms; COMPILED: 734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609004ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1472 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3384.094971ms; COMPILED: 735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.604211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1474 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3385.653320ms; COMPILED: 736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.600072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1476 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3386.811523ms; COMPILED: 737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.595402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1478 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3388.283203ms; COMPILED: 738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.591170ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1480 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3389.110107ms; COMPILED: 739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.586076ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1482 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3393.117188ms; COMPILED: 740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.585293ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1484 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3394.103027ms; COMPILED: 741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.580436ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1486 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3398.109131ms; COMPILED: 742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.579662ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1488 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3399.307373ms; COMPILED: 743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.575111ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1490 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3404.107178ms; COMPILED: 744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.575413ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1492 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3405.314941ms; COMPILED: 745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.570893ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1494 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3410.654297ms; COMPILED: 746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.571923ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1496 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3411.615234ms; COMPILED: 747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.567089ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1498 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3412.589844ms; COMPILED: 748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.562286ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1500 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3413.445312ms; COMPILED: 749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.557337ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1502 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3414.574707ms; COMPILED: 750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.552766ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1504 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3415.757812ms; COMPILED: 751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.548279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1506 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3417.382812ms; COMPILED: 752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.544392ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1508 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3418.202881ms; COMPILED: 753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.539446ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1510 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3418.665283ms; COMPILED: 754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.534039ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1512 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3419.797852ms; COMPILED: 755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.529534ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1514 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 23 false ptr true 36301 LLOG: TOTAL TIME: 3436.441162ms; COMPILED: 756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.545557ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1516 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3437.380615ms; COMPILED: 757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540793ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1518 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3444.935303ms; COMPILED: 758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.544770ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1520 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3445.926025ms; COMPILED: 759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540087ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1522 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3450.596924ms; COMPILED: 760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1524 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3451.962158ms; COMPILED: 761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.536087ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1526 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3452.801514ms; COMPILED: 762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.531236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1528 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3454.083984ms; COMPILED: 763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.526978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1530 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3454.921387ms; COMPILED: 764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.522148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1532 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3455.681885ms; COMPILED: 765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.517231ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1534 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3456.355713ms; COMPILED: 766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.512214ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1536 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3457.806152ms; COMPILED: 767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.508222ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1538 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3460.127197ms; COMPILED: 768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.505374ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1540 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3461.021484ms; COMPILED: 769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.500678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1542 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3462.239990ms; COMPILED: 770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.496416ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1544 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3462.985352ms; COMPILED: 771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.491550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1546 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3464.699951ms; COMPILED: 772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.487953ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1548 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3465.389893ms; COMPILED: 773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.483040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1550 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3465.901611ms; COMPILED: 774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.477909ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1552 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3466.596680ms; COMPILED: 775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.473028ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1554 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3467.116699ms; COMPILED: 776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.467934ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1556 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3468.107178ms; COMPILED: 777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.463458ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1558 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3468.666016ms; COMPILED: 778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.458440ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1560 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3469.404053ms; COMPILED: 779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.453664ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1562 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3470.706787ms; COMPILED: 780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.449624ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1564 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3472.324951ms; COMPILED: 781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445999ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1566 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3473.870117ms; COMPILED: 782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.442289ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1568 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3474.838623ms; COMPILED: 783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.437853ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1570 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3475.318848ms; COMPILED: 784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.432805ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1572 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3476.368164ms; COMPILED: 785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.428494ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1574 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3554.907959ms; COMPILED: 786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.522784ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1576 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3555.620605ms; COMPILED: 787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.517942ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1578 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3556.534424ms; COMPILED: 788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.513369ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1580 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3557.214111ms; COMPILED: 789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.508510ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1582 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3557.766846ms; COMPILED: 790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.503502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1584 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3558.463135ms; COMPILED: 791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.498689ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1586 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3558.991455ms; COMPILED: 792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.493676ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1588 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3560.135010ms; COMPILED: 793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.489451ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1590 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3560.719238ms; COMPILED: 794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.484533ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1592 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3561.431152ms; COMPILED: 795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.479788ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1594 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3561.961914ms; COMPILED: 796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.474827ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1596 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3562.770020ms; COMPILED: 797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.470226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1598 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3564.357910ms; COMPILED: 798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.466614ms LLOG: len=0; max=2560000[_LoadMaterial] Cannot load material 'dsl_box&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'dsl_omni&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'dsl_spot&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'dsl_spot2&0000.mat' - using default! LLOG: Engine rpack loaded from engine_pc.rpack using /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/engine_pc.rpack LLOG: Engine_test rpack not loaded from engine_test_pc.rpack using LLOG: ----> 4091 LoadResources WARN: [_LoadMaterial] Cannot load material 'dsl_mesh&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'odehullsolid&0000.mat' - using default! LLOG: sizeof 24 LLOG: =|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=| ALL RENDER TARGETS CREATED - ALLOCATING OPTIMIZED MEMORY FOR THEM |=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|= LLOG: --> 4093 OnRendererInitialized start CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menu2_common_pc.rpack' for config 'OpenGL4_LOW' LLOG: Texture not found neither in level nor global pack: noise_b LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 1600 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3565.531250ms; COMPILED: 799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.462492ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1602 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3569.986816ms; COMPILED: 800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.462484ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1604 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3571.244873ms; COMPILED: 801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.458483ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1606 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3573.020752ms; COMPILED: 802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.455138ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1608 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3574.351807ms; COMPILED: 803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.451248ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1610 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3576.908691ms; COMPILED: 804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.448891ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1612 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3578.474609ms; COMPILED: 805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445310ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1614 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3580.761230ms; COMPILED: 806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.442632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1616 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3581.792236ms; COMPILED: 807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.438404ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1618 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3583.206055ms; COMPILED: 808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.434661ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1620 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3584.953125ms; COMPILED: 809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.431339ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1622 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3587.785156ms; COMPILED: 810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.429364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1624 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3588.781982ms; COMPILED: 811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.425132ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1626 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3589.986816ms; COMPILED: 812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.421166ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1628 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3591.339111ms; COMPILED: 813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417391ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1630 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3592.945312ms; COMPILED: 814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.413938ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1632 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3594.775879ms; COMPILED: 815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.410768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1634 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3596.614258ms; COMPILED: 816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.407616ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1636 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3597.487305ms; COMPILED: 817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.403289ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1638 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3598.573730ms; COMPILED: 818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.399234ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1640 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3599.554199ms; COMPILED: 819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.395060ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1642 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3601.899170ms; COMPILED: 820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.392560ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1644 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3603.749512ms; COMPILED: 821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.389463ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1646 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3607.378662ms; COMPILED: 822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.388539ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1648 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3608.263184ms; COMPILED: 823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.384281ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1650 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3610.237549ms; COMPILED: 824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.381356ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1652 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3611.135742ms; COMPILED: 825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.377134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1654 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3612.241699ms; COMPILED: 826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.373174ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1656 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3614.140137ms; COMPILED: 827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.370182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1658 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3615.869629ms; COMPILED: 828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.366992ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1660 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3617.187012ms; COMPILED: 829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.363314ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1662 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3618.582275ms; COMPILED: 830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.359738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1664 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3620.676270ms; COMPILED: 831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.357011ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1666 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3622.664795ms; COMPILED: 832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.354164ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1668 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3623.838867ms; COMPILED: 833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.350347ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1670 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3625.183594ms; COMPILED: 834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.346743ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1672 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3626.048584ms; COMPILED: 835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.342573ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1674 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3627.285400ms; COMPILED: 836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.338858ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1676 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3628.478271ms; COMPILED: 837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.335099ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1678 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3629.560791ms; COMPILED: 838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.331218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1680 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3630.551270ms; COMPILED: 839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.327236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1682 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3632.500732ms; COMPILED: 840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.324406ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1684 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3633.400146ms; COMPILED: 841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.320333ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1686 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3634.757324ms; COMPILED: 842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.316814ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1688 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3636.008545ms; COMPILED: 843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.313177ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1690 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3637.858643ms; COMPILED: 844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.310259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1692 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3638.634033ms; COMPILED: 845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306076ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1694 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3641.616455ms; COMPILED: 846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.304511ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1696 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3642.878906ms; COMPILED: 847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.300920ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1698 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3644.068359ms; COMPILED: 848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.297250ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1700 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3646.884521ms; COMPILED: 849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.295506ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1702 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3652.611816ms; COMPILED: 850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.297190ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1704 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3653.691406ms; COMPILED: 851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293409ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1706 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3654.346680ms; COMPILED: 852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.289139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1708 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3655.232910ms; COMPILED: 853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.285150ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1710 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3656.384277ms; COMPILED: 854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.281480ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1712 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3657.287598ms; COMPILED: 855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.277529ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1714 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3658.456787ms; COMPILED: 856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.273898ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1716 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3659.353516ms; COMPILED: 857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269957ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1718 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3662.121094ms; COMPILED: 858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268206ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1720 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3664.522949ms; COMPILED: 859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.266034ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1722 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3667.554688ms; COMPILED: 860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.264598ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1724 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 24 false ptr true 36302 LLOG: TOTAL TIME: 3670.015625ms; COMPILED: 861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.262504ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1726 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3673.255615ms; COMPILED: 862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1728 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3675.899658ms; COMPILED: 863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.259443ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1730 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3679.277344ms; COMPILED: 864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258423ms LLOG: len=0; max=2560000[UIScreen::OnInit] Intro 0 WARN: OnCreate took 209.00ms! object '' of class 'IntroModule' CLOG: [AudioScript::Execute] intro not found LLOG: ############################### --> [SetMode] set mode Begin_InitialSequenceScreen LLOG: [IntroModule::PlayMovie] index 0 LLOG: [IntroModule::PlayMovie] avi menu_frontend_background.wmv LLOG: [PlayAvi] menu_frontend_background.wmv LLOG: [CWebMDecoder] file: menu_frontend_background.webm time: 1452887.000000 audio: yes LLOG: [CWebMDecoder::Open] Using WebM Project VP8 Decoder v1.0.0 LLOG: [CWebMDecoder::Open] Duration: 6190 LLOG: [CWebMDecoder::Open] Tracks: 2 LLOG: [CWebMDecoder::Open] Track: 0 codec id: 0 type: 0 width: 1280 height: 720 display_width: 1280 display_height: 720 LLOG: [CWebMDecoder::Open] Track: 1 codec id: 1 type: 1 rate: 48000.000000 channels: 2 depth: 32--> 4326 OnRendererInitialized end LLOG: LLOG: ############################### --> [SetMode] set mode WaitForGameInitialized LLOG: ############################### --> [SetMode] set mode WaitForGameInitialized LLOG: [CWebMDecoder::SubmitVideo] Starting video from the begining! Loop: No LLOG: [CWebMDecoder::SubmitAudio] Stoping sound source for movie: menu_frontend_background.webm CLOG: [CInetAddr::DetermineNetworkInterface] HostName= CLOG: [CInetAdder::DetermineNetworkInterface] address: 192.168.111.20 LLOG: [D] ChromeSpy TCPSink PC LLOG: [CLobbyProfileSteam::SaveSettings] SteamRemoteStorage()->FileWrite() result: 8869 LLOG: [CLobbyProfileData::ReadString] 16 = L_GameVisibility LLOG: [CLobbyProfileData::ReadString] 20 = L_GameVisibilityArea LLOG: [CLobbyProfileData::ReadString] 13 = L_PublicSlots LLOG: [CLobbyProfileData::ReadString] 14 = L_PrivateSlots [CRttiPresetMgr::LoadPresetFiles] start LLOG: [CLobbyProfileData::ReadString] 12 = L_VacSecured LLOG: [CLobbyProfileData::ReadString] 8 = L_MRedXp LLOG: [CLobbyProfileData::ReadString] 9 = L_MBlueXp LLOG: [CLobbyProfileData::ReadString] 6 = L_Team LLOG: [CLobbyProfileData::ReadString] 8 = L_MpChrB LLOG: [CLobbyProfileData::ReadString] 8 = L_MpChrR LLOG: [CLobbyProfileData::ReadString] 9 = L_MpSkinR LLOG: [CLobbyProfileData::ReadString] 9 = L_MpSkinB LLOG: [CLobbyProfileData::ReadString] 12 = L_Difficulty LLOG: [CLobbyProfileData::ReadString] 8 = L_MpMode LLOG: [CLobbyProfileData::ReadString] 15 = L_MpPublicSlots LLOG: [CLobbyProfileData::ReadString] 16 = L_MpPrivateSlots LLOG: [CLobbyProfileData::ReadString] 19 = L_MinPlayersToStart LLOG: [CLobbyProfileData::ReadString] 23 = L_MinTeamPlayersToStart LLOG: [CLobbyProfileData::ReadString] 10 = L_MpTDM_SL LLOG: [CLobbyProfileData::ReadString] 18 = L_VoiceChatEnabled LLOG: [CLobbyProfileData::ReadString] 9 = L_MpWLife LLOG: [CLobbyProfileData::ReadString] 12 = L_MpWTraffic LLOG: [CLobbyProfileData::ReadString] 10 = L_MpTLimit LLOG: [CLobbyProfileData::ReadString] 7 = L_MpMap LLOG: [CLobbyProfileData::ReadString] 12 = L_MpScenario LLOG: [CLobbyProfileData::ReadString] 9 = Character LLOG: [CLobbyProfileData::ReadString] 8 = CC_Count LLOG: [CLobbyProfileData::ReadString] 7 = CC_Data LLOG: [CLobbyProfileData::ReadString] 8 = CP_Count LLOG: [CLobbyProfileData::ReadString] 7 = CP_Data LLOG: [CLobbyProfileData::ReadString] 8 = CE_Count LLOG: [CLobbyProfileData::ReadString] 7 = CE_Data LLOG: [CLobbyProfileData::ReadString] 10 = LPP_Count2 LLOG: [CLobbyProfileData::ReadString] 9 = LPP_Data2 LLOG: [CLobbyProfileData::ReadString] 8 = LastSave LLOG: [CLobbyProfileData::ReadString] 15 = SaveSlots_Count LLOG: [CLobbyProfileData::ReadString] 14 = SaveSlots_Data LLOG: [CLobbyProfileData::ReadString] 12 = GameFinished LLOG: [CLobbyProfileData::ReadString] 21 = GameFinishedAnnounced LLOG: [CLobbyProfileData::ReadString] 16 = TutorialFinished LLOG: [CLobbyProfileData::ReadString] 18 = FirstJoinAnnounced LLOG: [CLobbyProfileData::ReadString] 9 = Dlc_Count LLOG: [CLobbyProfileData::ReadString] 8 = Dlc_Data LLOG: [CLobbyProfileData::ReadString] 21 = AdjustLevelsAnnounced LLOG: [CLobbyProfileData::ReadString] 15 = ArenaIntroShown LLOG: [CLobbyProfileData::ReadString] 7 = RunTime LLOG: [CLobbyProfileData::ReadString] 9 = Stats_CRC LLOG: [CLobbyProfileData::ReadString] 9 = Stats_All LLOG: [CLobbyProfileData::ReadString] 10 = Stats_DLC1 LLOG: [CLobbyProfileData::ReadString] 22 = Ach_318767172_explored LLOG: [CLobbyProfileData::ReadString] 22 = Ach_301989956_explored LLOG: [CLobbyProfileData::ReadString] 22 = Ach_335544388_explored LLOG: [CLobbyProfileData::ReadString] 22 = Ach_268435524_explored LLOG: [CLobbyProfileData::ReadString] 22 = Ach_285212740_explored LLOG: [CLobbyProfileData::ReadString] 11 = Ach_6_flags LLOG: [CLobbyProfileData::ReadString] 11 = Ach_40_used LLOG: [CLobbyProfileData::ReadString] 15 = Ach_18_explored LLOG: [CLobbyProfileData::ReadString] 15 = SkillsScriptCRC LLOG: [CLobbyProfileData::ReadString] 12 = WeaponUnlock LLOG: [CLobbyProfileData::ReadString] 15 = ExclusiveUnlock LLOG: [CLobbyProfileData::ReadString] 8 = MaxLevel LLOG: [CLobbyProfileData::ReadString] 11 = MaxProgress LLOG: [CLobbyProfileData::ReadString] 8 = LastWpn0 LLOG: [CLobbyProfileData::ReadString] 8 = LastWpn1 LLOG: [CLobbyProfileData::ReadString] 8 = LastWpn2 LLOG: [CLobbyProfileData::ReadString] 10 = TutorialMD LLOG: [CLobbyProfileData::ReadString] 17 = RendezVousStorage LLOG: [CLobbyProfileData::ReadString] 12 = UplayStorage LLOG: [CLobbyProfileData::ReadString] 11 = LiveProfile LLOG: [CLobbyProfileData::ReadString] 9 = Subtitles LLOG: [CLobbyProfileData::ReadString] 9 = FirstTime LLOG: [CLobbyProfileData::ReadString] 8 = MusicVol LLOG: [CLobbyProfileData::ReadString] 9 = FightType LLOG: [CLobbyProfileData::ReadString] 9 = SpeechVol LLOG: [CLobbyProfileData::ReadString] 6 = SfxVol LLOG: [CLobbyProfileData::ReadString] 10 = OptionsTab LLOG: [CLobbyProfileData::ReadString] 8 = Facebook LLOG: [CLobbyProfileData::ReadString] 15 = FacebookAccount LLOG: [CLobbyProfileData::ReadString] 8 = LocaleID LLOG: [CLobbyProfileData::ReadString] 9 = VoiceLang LLOG: [CLobbyProfileData::ReadString] 12 = SubtitleLang LLOG: [CLobbyProfileData::ReadString] 6 = Gamma0 LLOG: [CLobbyProfileData::ReadString] 6 = Gamma1 LLOG: [CLobbyProfileData::ReadString] 5 = Email LLOG: [CLobbyProfileData::ReadString] 8 = Password LLOG: [CLobbyProfileData::ReadString] 18 = RememberedPassword LLOG: [CLobbyProfileData::ReadString] 9 = GamerName LLOG: [ConvertFrom2BytesWCharTo4BytesWChar] Converting: in[0]: - out[0]: LLOG: [CLobbyProfilePsn::DecodeBinaryData] GamerName ! LLOG: [CLobbyProfileData::ReadString] 19 = EquipPickedUpWeapon LLOG: [CLobbyProfileData::ReadString] 11 = EnemyHpBars LLOG: [CLobbyProfileData::ReadString] 17 = DamageDoneNumbers LLOG: [CLobbyProfileData::ReadString] 18 = AutoPlayRecordings LLOG: [CLobbyProfileData::ReadString] 10 = GPSEnabled LLOG: [CLobbyProfileData::ReadString] 9 = ShowHints LLOG: [CLobbyProfileData::ReadString] 12 = AdjustLevels LLOG: [CLobbyProfileData::ReadString] 14 = I_ButtonPreset LLOG: [CLobbyProfileData::ReadString] 13 = I_StickPreset LLOG: [CLobbyProfileData::ReadString] 10 = I_YAxisInv LLOG: [CLobbyProfileData::ReadString] 11 = I_Vibration LLOG: [CLobbyProfileData::ReadString] 13 = I_InvertMouse LLOG: [CLobbyProfileData::ReadString] 16 = I_JoySensitivity LLOG: [CLobbyProfileData::ReadString] 13 = I_JoyDeadZone LLOG: [CLobbyProfileData::ReadString] 18 = I_MouseSensitivity LLOG: [CLobbyProfileData::ReadString] 9 = I_AutoAim LLOG: [CLobbyProfileData::ReadString] 6 = IA_CRC LLOG: [CLobbyProfileData::ReadString] 8 = IA_Count LLOG: [CLobbyProfileData::ReadString] 7 = IA_Data LLOG: [CLobbyProfileData::ReadString] 17 = Dev_FavouriteMenu LLOG: [CLobbyProfileData::ReadString] 10 = Dev_RGrass LLOG: [CLobbyProfileData::ReadString] 12 = Dev_RTerrain LLOG: [CLobbyProfileData::ReadString] 16 = Dev_RTinyObjects LLOG: [CLobbyProfileData::ReadString] 10 = Dev_RTrees LLOG: [CLobbyProfileData::ReadString] 10 = Dev_RWater LLOG: [CLobbyProfileData::ReadString] 12 = Dev_RObjects LLOG: [CLobbyProfileData::ReadString] 18 = Dev_RSimpleObjects LLOG: [CLobbyProfileData::ReadString] 14 = Dev_RWaypoints LLOG: [CLobbyProfileData::ReadString] 15 = Dev_RFightNodes LLOG: [CLobbyProfileData::ReadString] 8 = Dev_ROde LLOG: [CLobbyProfileData::ReadString] 12 = Dev_RAiNicks LLOG: [CLobbyProfileData::ReadString] 15 = Dev_Postprocess LLOG: [CLobbyProfileData::ReadString] 13 = Dev_AiRagdoll LLOG: [CLobbyProfileData::ReadString] 7 = Dev_Fxs LLOG: [CLobbyProfileData::ReadString] 13 = Dev_ChromeSpy LLOG: [CLobbyProfileData::ReadString] 11 = Dev_GodMode LLOG: [CLobbyProfileData::ReadString] 13 = Dev_CheatMode LLOG: [CLobbyProfileData::ReadString] 17 = Dev_UnlimitedAmmo LLOG: [CLobbyProfileData::ReadString] 11 = Dev_CheatCM LLOG: [CLobbyProfileData::ReadString] 12 = Dev_Comments LLOG: [CLobbyProfileData::ReadString] 15 = Dev_UniversalUi LLOG: [CLobbyProfileData::ReadString] 10 = Dev_CamPos LLOG: [CLobbyProfileData::ReadString] 13 = Dev_AiDbgMode LLOG: [CLobbyProfileData::ReadString] 13 = Dev_AiDbgNode LLOG: [CLobbyProfileData::ReadString] 14 = Dev_AiDbgEnemy LLOG: [CLobbyProfileData::ReadString] 20 = Dev_AiDbgDestination LLOG: [CLobbyProfileData::ReadString] 21 = Dev_AiDbgSimAndVisPos LLOG: [CLobbyProfileData::ReadString] 18 = Dev_AiDbgNodesPath LLOG: [CLobbyProfileData::ReadString] 19 = Dev_AiDbgStaticPath LLOG: [CLobbyProfileData::ReadString] 20 = Dev_AiDbgDynamicPath LLOG: [CLobbyProfileData::ReadString] 14 = Dev_AiDbgGoals LLOG: [CLobbyProfileData::ReadString] 18 = Dev_AiDbgCollAvoid LLOG: [CLobbyProfileData::ReadString] 20 = Dev_AiDbgStateVector LLOG: [CLobbyProfileData::ReadString] 18 = Dev_AiDbgAnimation LLOG: [CLobbyProfileData::ReadString] 15 = Dev_AiDbgWander LLOG: [CLobbyProfileData::ReadString] 29 = Dev_AiDbgFreezeExceptSpecific LLOG: [CLobbyProfileData::ReadString] 19 = Dev_AiDbgAttractors LLOG: [CLobbyProfileData::ReadString] 19 = Dev_AiDbgSpecificAi LLOG: [Clear] SpeechID En LLOG: [CWebMDecoder::SubmitVideo] Starting video from the begining! Loop: No LLOG: [CWebMDecoder::SubmitAudio] Playing sound source for movie: menu_frontend_background.webm LLOG: [LoadSettings(false)] Loading default player profile... LLOG: [BaseSettings::LoadSettings] Locale En LLOG: pass: LLOG: passr: LLOG: Default profile loaded. Clear a announces state. LLOG: BaseSettings::ClearAnnouncesState LLOG: [BaseSettings::GetAnnounces] clear=1 LLOG: [LoadSettings(true)] loading profile_name Atari ... LLOG: [BaseSettings::LoadSettings] Locale En LLOG: pass: LLOG: passr: LLOG: [CLobbyProfileData::GetVal] Uni: GamerName ! CLOG: ERROR: No debugconf.scr or file is corrupt! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' ERRR: texture 'fl pismo reczne 10_16.dds' not in pack - gather it! LLOG: [LoadTexts] 12.000000[CNewInputManager::IsGamepadConnected] pad >= MPLUSER_MAX_COUNT! LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/weapons_pc.rpack' for config 'OpenGL4_LOW' LLOG: ERROR in preset file aideadbodyspawnboxauto.pre -- cannot find field m_Boss LLOG: ERROR in preset file aideadbodyspawnboxauto.pre -- cannot find field m_CanRegenerate LLOG: ERROR in preset file aideadbodyspawnboxauto.pre -- cannot find field m_DamageInfluencesNames LLOG: ERROR in preset file aideadbodyspawnboxauto.pre -- cannot find field m_ForcedBodyHealth LLOG: ERROR in preset file aideadbodyspawnboxauto.pre -- cannot find field m_MaxLevelDiff LLOG: ERROR in preset file aideadbodyspawnboxauto.pre -- cannot find field m_MinLevelDiff LLOG: ERROR in preset file aispawnbox.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file aispawnboxarena.pre -- cannot find field m_BeforeSpawnSoundStartRange LLOG: ERROR in preset file aispawnboxarena.pre -- cannot find field m_BeforeSpawnSoundStartRangeMin LLOG: ERROR in preset file aispawnboxarena.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file aispawnboxarena.pre -- cannot find field m_MinAIsToMakeSound LLOG: ERROR in preset file aispawnboxarena.pre -- cannot find field m_SpawnerBeforeSpawnSounds LLOG: ERROR in preset file aispawnboxcompound.pre -- cannot find field m_BeforeSpawnSoundStartRange LLOG: ERROR in preset file aispawnboxcompound.pre -- cannot find field m_BeforeSpawnSoundStartRangeMin LLOG: ERROR in preset file aispawnboxcompound.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file aispawnboxcompound.pre -- cannot find field m_MinAIsToMakeSound LLOG: ERROR in preset file aispawnboxcompound.pre -- cannot find field m_SpawnerBeforeSpawnSounds LLOG: ERROR in preset file aispawnboxdensity.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file aispawnboxdirectional.pre -- cannot find field m_BeforeSpawnSoundStartRange LLOG: ERROR in preset file aispawnboxdirectional.pre -- cannot find field m_BeforeSpawnSoundStartRangeMin LLOG: ERROR in preset file aispawnboxdirectional.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file aispawnboxdirectional.pre -- cannot find field m_MinAIsToMakeSound LLOG: ERROR in preset file aispawnboxdirectional.pre -- cannot find field m_SpawnerBeforeSpawnSounds LLOG: ERROR in preset file aispawnboxnumber.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file aispawnboxwaves.pre -- cannot find field m_DirectorAIPreset LLOG: ERROR in preset file deadbody.pre -- cannot find field m_Boss LLOG: ERROR in preset file deadbody.pre -- cannot find field m_CanRegenerate LLOG: ERROR in preset file deadbody.pre -- cannot find field m_DialogSpeakerName LLOG: ERROR in preset file deadbody.pre -- cannot find field m_ForcedBodyHealth LLOG: ERROR in preset file deadbody.pre -- cannot find field m_MaxLevelDiff LLOG: ERROR in preset file deadbody.pre -- cannot find field m_MinLevelDiff LLOG: ERROR in preset file earthquakearea.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file earthquakearea.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file earthquakearea.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file earthquakearea.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file earthquakearea.pre -- cannot find field EditorSkinName LLOG: ERROR in preset file earthquakearea.pre -- cannot find field m_CheckIntervalMax LLOG: ERROR in preset file earthquakearea.pre -- cannot find field m_CheckIntervalMin LLOG: ERROR in preset file fxemitter.pre -- cannot find field EditorMeshColor LLOG: [CSteamInitLeaderboardTask::OnResult] 25 false ptr true 36303 LLOG: ERROR in preset file humanai.pre -- cannot find field m_ForcedBodyHealth LLOG: ERROR in preset file sensorambientsound.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensorambientsound.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensorambientsound.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensorambientsound.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file sensorambientsoundarea.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensorambientsoundarea.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensorambientsoundarea.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensorambientsoundarea.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file sensorarea.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensorarea.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensorarea.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensorarea.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file sensorareahelper.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensorareahelper.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensorareahelper.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensorareahelper.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file sensormovie.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensormovie.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensormovie.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensormovie.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file sensorvarlist.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensorvarlist.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensorvarlist.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensorvarlist.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file sensorvarlistarea.pre -- cannot find field EditorMeshAlpha LLOG: ERROR in preset file sensorvarlistarea.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file sensorvarlistarea.pre -- cannot find field EditorMeshName LLOG: ERROR in preset file sensorvarlistarea.pre -- cannot find field EditorRenderType LLOG: ERROR in preset file soundemitterdual.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file soundemittersimple.pre -- cannot find field EditorMeshColor LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_Damage LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_DamageLength LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_DamageRadius LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_DamageRadius_mul LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_FireForce LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_FireIntense LLOG: ERROR in preset file steamemitter.pre -- cannot find field m_FireRadius LLOG: ERROR in preset file trafficsettings.pre -- cannot find field m_CarColors LLOG: ERROR in preset file trafficsettings.pre -- cannot find field m_CarTypes LLOG: ERROR in preset file zombieai.pre -- cannot find field m_CanRegenerate LLOG: ERROR in preset file zombieai.pre -- cannot find field m_ForcedBodyHealth LLOG: [CRttiPresetMgr::LoadPresetFiles] done in 0.601000 [s] LLOG: [CSteamInitLeaderboardTask::OnResult] 26 false ptr true 36304 LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 1732 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3681.295654ms; COMPILED: 865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.255833ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1734 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3684.298828ms; COMPILED: 866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.254387ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1736 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3685.243164ms; COMPILED: 867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.250569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1738 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3685.725098ms; COMPILED: 868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.246227ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1740 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3687.139404ms; COMPILED: 869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.242968ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1742 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3688.433350ms; COMPILED: 870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.239579ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1744 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3689.760010ms; COMPILED: 871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.236234ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1746 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3690.256592ms; COMPILED: 872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.231946ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1748 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3691.889648ms; COMPILED: 873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.228969ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1750 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3693.160400ms; COMPILED: 874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.225584ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1752 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3694.304932ms; COMPILED: 875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.222063ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1754 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3694.826904ms; COMPILED: 876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.217839ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1756 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3696.863525ms; COMPILED: 877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.215352ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1758 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3700.305176ms; COMPILED: 878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.214471ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1760 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3702.572266ms; COMPILED: 879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.212255ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1762 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3705.895508ms; COMPILED: 880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.211245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1764 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3708.147705ms; COMPILED: 881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.209021ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1766 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3712.773926ms; COMPILED: 882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.209494ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1768 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3713.736572ms; COMPILED: 883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.205817ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1770 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3714.227295ms; COMPILED: 884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.201615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1772 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3716.427490ms; COMPILED: 885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.199353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1774 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3721.386230ms; COMPILED: 886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.200210ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1776 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3722.417236ms; COMPILED: 887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.196637ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1778 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3726.865234ms; COMPILED: 888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.196920ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1780 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3728.006592ms; COMPILED: 889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.193483ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1782 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3728.500977ms; COMPILED: 890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.189327ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1784 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3730.697021ms; COMPILED: 891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.187090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1786 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3735.313965ms; COMPILED: 892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.187572ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1788 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3736.247559ms; COMPILED: 893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.183928ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1790 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3736.729980ms; COMPILED: 894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.179787ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1792 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3738.927979ms; COMPILED: 895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.177573ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1794 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3743.632812ms; COMPILED: 896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.178162ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1796 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3745.055908ms; COMPILED: 897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.175090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1798 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3750.008545ms; COMPILED: 898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.175956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1800 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3752.317139ms; COMPILED: 899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.173879ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1802 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3758.158447ms; COMPILED: 900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.175732ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1804 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3759.729248ms; COMPILED: 901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.172840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1806 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3760.914062ms; COMPILED: 902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.169528ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1808 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3761.848877ms; COMPILED: 903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.165946ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1810 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3762.314941ms; COMPILED: 904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.161853ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1812 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3764.467529ms; COMPILED: 905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.159633ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1814 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3768.691406ms; COMPILED: 906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.159704ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1816 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3769.729492ms; COMPILED: 907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.156262ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1818 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3770.717529ms; COMPILED: 908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.152773ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1820 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3771.813721ms; COMPILED: 909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.149410ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1822 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3772.411133ms; COMPILED: 910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.145507ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1824 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3774.664795ms; COMPILED: 911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.143430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1826 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3778.061279ms; COMPILED: 912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.142611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1828 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3780.512939ms; COMPILED: 913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.140759ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1830 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3783.685547ms; COMPILED: 914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.139700ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1832 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3786.913818ms; COMPILED: 915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.138704ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1834 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3790.728516ms; COMPILED: 916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.138350ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1836 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3791.693848ms; COMPILED: 917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.134890ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1838 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3792.185547ms; COMPILED: 918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.130921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1840 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3794.558594ms; COMPILED: 919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.129008ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1842 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3800.946045ms; COMPILED: 920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.131463ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1844 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3801.930908ms; COMPILED: 921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.128047ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1846 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3802.407227ms; COMPILED: 922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.124086ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1848 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3804.825439ms; COMPILED: 923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.122238ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1850 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3812.056152ms; COMPILED: 924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.125602ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1852 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3813.510498ms; COMPILED: 925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.122714ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1854 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3814.019775ms; COMPILED: 926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.118812ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1856 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3816.732666ms; COMPILED: 927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.117295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1858 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3823.621826ms; COMPILED: 928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.120282ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1860 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3824.779297ms; COMPILED: 929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.117093ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1862 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3825.276611ms; COMPILED: 930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.113201ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1864 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3828.433350ms; COMPILED: 931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.112173ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1866 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3835.812012ms; COMPILED: 932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.115678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1868 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3837.542480ms; COMPILED: 933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.113122ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1870 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3838.050293ms; COMPILED: 934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.109262ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1872 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3840.573975ms; COMPILED: 935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.107566ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1874 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3847.783691ms; COMPILED: 936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.110880ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1876 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3848.760254ms; COMPILED: 937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.107535ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1878 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3849.243408ms; COMPILED: 938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.103671ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1880 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3852.235107ms; COMPILED: 939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.102487ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1882 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3859.385010ms; COMPILED: 940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.105729ms LLOG: len=0; max=2560000[CSteamInitLeaderboardTask::OnResult] 27 false ptr true 36305 LLOG: binlen: 0; format: 0; program: 1884 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3860.676758ms; COMPILED: 941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.102738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1886 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3861.191650ms; COMPILED: 942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.098930ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1888 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3863.665771ms; COMPILED: 943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.097207ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1890 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3870.436768ms; COMPILED: 944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.100039ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1892 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3871.394531ms; COMPILED: 945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.096714ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1894 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3871.888184ms; COMPILED: 946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092905ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1896 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3873.389404ms; COMPILED: 947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.090168ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1898 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3878.420410ms; COMPILED: 948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.091161ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1900 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3881.252930ms; COMPILED: 949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.089834ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1902 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3887.989014ms; COMPILED: 950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092620ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1904 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3889.222412ms; COMPILED: 951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.089613ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1906 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3889.702148ms; COMPILED: 952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.085822ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1908 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3891.323486ms; COMPILED: 953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1910 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3896.134521ms; COMPILED: 954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083998ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1912 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3899.304199ms; COMPILED: 955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083041ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1914 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3906.223389ms; COMPILED: 956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.086008ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1916 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3907.931396ms; COMPILED: 957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083523ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1918 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3908.444092ms; COMPILED: 958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1920 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3910.429199ms; COMPILED: 959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.077611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1922 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3915.048340ms; COMPILED: 960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.078175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1924 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3939.666504ms; COMPILED: 961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.099549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1926 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3946.905273ms; COMPILED: 962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.102812ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1928 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3947.895020ms; COMPILED: 963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.099579ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1930 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3948.398438ms; COMPILED: 964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.095849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1932 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3949.822754ms; COMPILED: 965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.093081ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1934 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3954.436768ms; COMPILED: 966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.093620ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1936 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3957.303223ms; COMPILED: 967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092351ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1938 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3964.588135ms; COMPILED: 968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.095649ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1940 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3965.902832ms; COMPILED: 969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1942 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3966.434570ms; COMPILED: 970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.089108ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1944 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3968.083984ms; COMPILED: 971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.086595ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1946 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3972.621582ms; COMPILED: 972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.087059ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1948 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3975.113770ms; COMPILED: 973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.085420ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1950 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3983.911377ms; COMPILED: 974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.090258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1952 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3985.060791ms; COMPILED: 975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.087242ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1954 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3985.580566ms; COMPILED: 976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1956 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3988.362305ms; COMPILED: 977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1958 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3997.142090ms; COMPILED: 978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.087057ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1960 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3998.324219ms; COMPILED: 979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.084090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1962 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3998.809082ms; COMPILED: 980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.080417ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1964 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4002.067383ms; COMPILED: 981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079579ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1966 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4011.141113ms; COMPILED: 982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.084665ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1968 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4012.699219ms; COMPILED: 983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082095ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1970 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4013.205566ms; COMPILED: 984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.078461ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1972 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4015.754150ms; COMPILED: 985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076908ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1974 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4025.066650ms; COMPILED: 986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1976 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4026.760742ms; COMPILED: 987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1978 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4027.548096ms; COMPILED: 988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076466ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1980 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4031.945801ms; COMPILED: 989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1982 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4041.748779ms; COMPILED: 990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082575ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1984 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4042.895264ms; COMPILED: 991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079612ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1986 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4043.447510ms; COMPILED: 992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076056ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1988 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4046.055908ms; COMPILED: 993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.074578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1990 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4054.952881ms; COMPILED: 994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079429ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1992 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4055.977295ms; COMPILED: 995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076359ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1994 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4056.491943ms; COMPILED: 996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.072783ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1996 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4058.043457ms; COMPILED: 997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.070254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1998 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4062.681152ms; COMPILED: 998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.070823ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2000 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4065.911621ms; COMPILED: 999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.069982ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2002 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4074.813477ms; COMPILED: 1000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.074813ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2004 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4076.027344ms; COMPILED: 1001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.071955ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2006 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4076.518066ms; COMPILED: 1002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.068381ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2008 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4078.150879ms; COMPILED: 1003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.065953ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2010 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4083.147949ms; COMPILED: 1004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.066880ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2012 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4086.478760ms; COMPILED: 1005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.066148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2014 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 28 false ptr true 36306 LLOG: TOTAL TIME: 4095.373291ms; COMPILED: 1006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.070948ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2016 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4097.246094ms; COMPILED: 1007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.068765ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2018 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4097.734863ms; COMPILED: 1008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.065213ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2020 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4099.724609ms; COMPILED: 1009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063156ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2022 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4104.382812ms; COMPILED: 1010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063745ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2024 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4106.895508ms; COMPILED: 1011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.062211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2026 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4115.449707ms; COMPILED: 1012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.066650ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2028 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4116.560547ms; COMPILED: 1013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063732ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2030 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4117.117188ms; COMPILED: 1014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.060273ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2032 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4118.580566ms; COMPILED: 1015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.057715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2034 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4123.118652ms; COMPILED: 1016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.058188ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2036 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4125.759766ms; COMPILED: 1017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.056794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2038 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4134.295898ms; COMPILED: 1018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.061194ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2040 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4135.650879ms; COMPILED: 1019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.058539ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2042 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4136.200684ms; COMPILED: 1020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.055099ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2044 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4137.764648ms; COMPILED: 1021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.052659ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2046 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4142.273438ms; COMPILED: 1022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.053105ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2048 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4145.324219ms; COMPILED: 1023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.052125ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2050 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4153.093750ms; COMPILED: 1024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.055756ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2052 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4155.552246ms; COMPILED: 1025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.054197ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2054 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4156.292969ms; COMPILED: 1026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.050968ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2056 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4159.685547ms; COMPILED: 1027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.050327ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2058 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4167.429199ms; COMPILED: 1028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.053919ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2060 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4168.400391ms; COMPILED: 1029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.050924ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2062 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4168.857910ms; COMPILED: 1030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.047435ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2064 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4171.469238ms; COMPILED: 1031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046042ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2066 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4179.233887ms; COMPILED: 1032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.049645ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2068 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4180.534668ms; COMPILED: 1033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046984ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2070 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4181.044434ms; COMPILED: 1034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.043563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2072 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4184.101562ms; COMPILED: 1035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.042610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2074 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4191.774902ms; COMPILED: 1036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046115ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2076 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4193.291016ms; COMPILED: 1037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.043675ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2078 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4193.796875ms; COMPILED: 1038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.040267ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2080 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4195.895508ms; COMPILED: 1039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.038398ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2082 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4200.459473ms; COMPILED: 1040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.038903ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2084 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4203.103027ms; COMPILED: 1041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.037563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2086 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4210.864258ms; COMPILED: 1042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.041137ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2088 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4211.864746ms; COMPILED: 1043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.038221ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2090 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4212.354980ms; COMPILED: 1044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.034823ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2092 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4213.891602ms; COMPILED: 1045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032432ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2094 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4219.681152ms; COMPILED: 1046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.034112ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2096 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4222.484863ms; COMPILED: 1047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032937ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2098 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4230.308105ms; COMPILED: 1048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.036554ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2100 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4231.496094ms; COMPILED: 1049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.033838ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2102 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4231.976562ms; COMPILED: 1050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.030454ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2104 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4233.936035ms; COMPILED: 1051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.028483ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2106 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4238.638184ms; COMPILED: 1052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.029124ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2108 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4241.958008ms; COMPILED: 1053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.028450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2110 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4248.745605ms; COMPILED: 1054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.031068ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2112 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4251.180176ms; COMPILED: 1055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.029555ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2114 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4251.940430ms; COMPILED: 1056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026459ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2116 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4255.882324ms; COMPILED: 1057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026379ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2118 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4267.033203ms; COMPILED: 1058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.033113ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2120 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4268.177246ms; COMPILED: 1059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.030385ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2122 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4268.701660ms; COMPILED: 1060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.027077ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2124 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4272.055664ms; COMPILED: 1061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026443ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2126 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4282.817871ms; COMPILED: 1062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032785ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2128 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4284.626953ms; COMPILED: 1063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.030693ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2130 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4285.382812ms; COMPILED: 1064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.027615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2132 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4288.500488ms; COMPILED: 1065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026761ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2134 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4295.640137ms; COMPILED: 1066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.029681ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2136 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4297.277344ms; COMPILED: 1067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.027439ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2138 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4297.790039ms; COMPILED: 1068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2140 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4300.174805ms; COMPILED: 1069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.022614ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2142 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 29 false ptr true 36307 LLOG: TOTAL TIME: 4307.179199ms; COMPILED: 1070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.025401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2144 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4308.230469ms; COMPILED: 1071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.022624ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2146 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4308.704590ms; COMPILED: 1072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.019314ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2148 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4313.529785ms; COMPILED: 1073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020065ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2150 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4323.931641ms; COMPILED: 1074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026007ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2152 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4326.259766ms; COMPILED: 1075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024428ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2154 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4326.986328ms; COMPILED: 1076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.021363ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2156 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4330.043945ms; COMPILED: 1077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020468ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2158 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4335.658203ms; COMPILED: 1078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.021946ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2160 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4338.213867ms; COMPILED: 1079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2162 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4345.090332ms; COMPILED: 1080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.023232ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2164 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4346.054688ms; COMPILED: 1081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2166 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4346.541504ms; COMPILED: 1082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.017136ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2168 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4348.103516ms; COMPILED: 1083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2170 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4352.721680ms; COMPILED: 1084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.015426ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2172 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4355.404785ms; COMPILED: 1085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2174 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4362.065918ms; COMPILED: 1086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.016635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2176 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4363.228027ms; COMPILED: 1087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014009ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2178 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4363.834473ms; COMPILED: 1088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.010877ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2180 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4365.578613ms; COMPILED: 1089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2182 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4370.165527ms; COMPILED: 1090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.009326ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2184 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4373.453125ms; COMPILED: 1091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008665ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2186 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4382.833984ms; COMPILED: 1092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.013584ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2188 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4384.444824ms; COMPILED: 1093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.011386ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2190 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4384.921387ms; COMPILED: 1094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008155ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2192 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4387.529297ms; COMPILED: 1095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.006876ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2194 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4396.486328ms; COMPILED: 1096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.011393ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2196 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4397.666504ms; COMPILED: 1097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008812ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2198 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4398.178711ms; COMPILED: 1098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.005627ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2200 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4401.046875ms; COMPILED: 1099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.004592ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2202 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4410.362793ms; COMPILED: 1100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.009421ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2204 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4411.639648ms; COMPILED: 1101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.006939ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2206 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4412.176758ms; COMPILED: 1102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.003790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2208 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4415.311035ms; COMPILED: 1103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.003002ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2210 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4424.411621ms; COMPILED: 1104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.007619ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2212 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4425.962402ms; COMPILED: 1105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.005396ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2214 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4426.498535ms; COMPILED: 1106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.002259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2216 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4428.531738ms; COMPILED: 1107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.000480ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2218 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4433.345215ms; COMPILED: 1108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.001214ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2220 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4435.833984ms; COMPILED: 1109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.999850ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2222 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4444.508789ms; COMPILED: 1110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.004062ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2224 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4445.511719ms; COMPILED: 1111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.001361ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2226 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4446.043945ms; COMPILED: 1112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.998241ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2228 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4447.523926ms; COMPILED: 1113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.995978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2230 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4452.845215ms; COMPILED: 1114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.997168ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2232 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4455.804199ms; COMPILED: 1115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.996237ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2234 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4464.447266ms; COMPILED: 1116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.000401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2236 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4465.607422ms; COMPILED: 1117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.997858ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2238 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4466.112305ms; COMPILED: 1118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.994734ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2240 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4467.749023ms; COMPILED: 1119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.992626ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2242 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4472.502441ms; COMPILED: 1120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.993306ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2244 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4475.742676ms; COMPILED: 1121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.992634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2246 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4482.511230ms; COMPILED: 1122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.995108ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2248 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4484.089844ms; COMPILED: 1123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.992956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2250 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4484.571777ms; COMPILED: 1124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.989833ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2252 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4486.992188ms; COMPILED: 1125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.988437ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2254 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4493.973145ms; COMPILED: 1126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.991095ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2256 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4495.127441ms; COMPILED: 1127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.988578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2258 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4495.633789ms; COMPILED: 1128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.985491ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2260 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4498.308105ms; COMPILED: 1129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.984330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2262 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4505.016602ms; COMPILED: 1130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.986740ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2264 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4506.140137ms; COMPILED: 1131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.984209ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2266 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4506.610352ms; COMPILED: 1132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.981105ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2268 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4509.764160ms; COMPILED: 1133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.980374ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2270 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4516.735840ms; COMPILED: 1134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.983012ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2272 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4518.298340ms; COMPILED: 1135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.980880ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2274 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4518.800293ms; COMPILED: 1136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.977817ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2276 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4520.786621ms; COMPILED: 1137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.976066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2278 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4525.448242ms; COMPILED: 1138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.976668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2280 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4528.237793ms; COMPILED: 1139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.975626ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2282 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4534.989746ms; COMPILED: 1140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.978061ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2284 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4535.980957ms; COMPILED: 1141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.975443ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2286 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4536.491699ms; COMPILED: 1142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.972410ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2288 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4537.916016ms; COMPILED: 1143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.970180ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2290 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4542.562500ms; COMPILED: 1144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.970771ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2292 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4545.286133ms; COMPILED: 1145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.969682ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2294 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4552.062500ms; COMPILED: 1146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.972131ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2296 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4553.384277ms; COMPILED: 1147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.969821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2298 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4553.907227ms; COMPILED: 1148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.966818ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2300 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4555.559082ms; COMPILED: 1149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.964803ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2302 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4560.070312ms; COMPILED: 1150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.965279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2304 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4562.289551ms; COMPILED: 1151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.963762ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2306 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4568.707031ms; COMPILED: 1152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.965892ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2308 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4569.695801ms; COMPILED: 1153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.963309ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2310 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4570.166016ms; COMPILED: 1154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.960283ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2312 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4572.409668ms; COMPILED: 1155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.958796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2314 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4580.895508ms; COMPILED: 1156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.962712ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2316 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4581.915039ms; COMPILED: 1157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.960169ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2318 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4582.399902ms; COMPILED: 1158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.957167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2320 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4584.817383ms; COMPILED: 1159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.955839ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2322 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4593.385742ms; COMPILED: 1160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.959815ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2324 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4594.374023ms; COMPILED: 1161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.957256ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2326 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4594.898438ms; COMPILED: 1162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.954302ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2328 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4596.296875ms; COMPILED: 1163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952104ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2330 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4600.955078ms; COMPILED: 1164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2332 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4603.205078ms; COMPILED: 1165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.951249ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2334 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4611.251953ms; COMPILED: 1166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.954762ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2336 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4612.448730ms; COMPILED: 1167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952398ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2338 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4613.433105ms; COMPILED: 1168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.949857ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2340 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4614.408203ms; COMPILED: 1169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.947312ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2342 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4614.896973ms; COMPILED: 1170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.944356ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2344 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4616.404297ms; COMPILED: 1171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.942275ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2346 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4621.133789ms; COMPILED: 1172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.942947ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2348 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4623.187012ms; COMPILED: 1173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.941336ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2350 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4630.992676ms; COMPILED: 1174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.944627ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2352 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4632.154297ms; COMPILED: 1175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.942259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2354 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4632.692383ms; COMPILED: 1176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.939364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2356 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4634.216797ms; COMPILED: 1177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.937312ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2358 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4639.108398ms; COMPILED: 1178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.938123ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2360 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4641.357422ms; COMPILED: 1179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.936690ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2362 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4649.442871ms; COMPILED: 1180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.940206ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2364 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4650.547363ms; COMPILED: 1181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.937805ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2366 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4651.551270ms; COMPILED: 1182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.935323ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2368 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4652.619141ms; COMPILED: 1183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.932899ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2370 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4653.088379ms; COMPILED: 1184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.929973ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2372 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4655.248535ms; COMPILED: 1185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.928480ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2374 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4662.926758ms; COMPILED: 1186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.931641ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2376 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4663.863281ms; COMPILED: 1187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.929118ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2378 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4664.366699ms; COMPILED: 1188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.926235ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2380 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4666.643555ms; COMPILED: 1189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.924847ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2382 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4675.457031ms; COMPILED: 1190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.928955ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2384 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4676.535645ms; COMPILED: 1191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.926562ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2386 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4677.022949ms; COMPILED: 1192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.923677ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2388 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4679.516602ms; COMPILED: 1193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.922478ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2390 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4687.695312ms; COMPILED: 1194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.926043ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2392 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4688.695801ms; COMPILED: 1195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.923595ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2394 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4689.209473ms; COMPILED: 1196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.920744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2396 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4690.639160ms; COMPILED: 1197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.918663ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2398 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4695.840332ms; COMPILED: 1198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.919733ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2400 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4698.225098ms; COMPILED: 1199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.918453ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2402 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4706.395020ms; COMPILED: 1200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.921996ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2404 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4707.395508ms; COMPILED: 1201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.919563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2406 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4708.395020ms; COMPILED: 1202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.917134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2408 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4709.385254ms; COMPILED: 1203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.914701ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2410 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4709.923828ms; COMPILED: 1204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.911897ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2412 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4711.732422ms; COMPILED: 1205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.910151ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2414 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4716.520996ms; COMPILED: 1206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.910880ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2416 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4718.769043ms; COMPILED: 1207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.909502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2418 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4726.394043ms; COMPILED: 1208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.912578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2420 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4727.353516ms; COMPILED: 1209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.910135ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2422 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4727.860352ms; COMPILED: 1210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.907323ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2424 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4729.352539ms; COMPILED: 1211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.905328ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2426 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4734.548828ms; COMPILED: 1212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.906393ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2428 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4736.909180ms; COMPILED: 1213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.905119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2430 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4745.041992ms; COMPILED: 1214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.908601ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2432 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4746.244629ms; COMPILED: 1215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.906374ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2434 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4747.239258ms; COMPILED: 1216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.903980ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2436 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4748.250488ms; COMPILED: 1217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.901603ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2438 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4748.742676ms; COMPILED: 1218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.898804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2440 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4750.828125ms; COMPILED: 1219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.897316ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2442 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4758.488770ms; COMPILED: 1220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.900401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2444 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4759.448242ms; COMPILED: 1221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.897992ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2446 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4759.937012ms; COMPILED: 1222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.895202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2448 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4762.241699ms; COMPILED: 1223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.893902ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2450 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4770.329102ms; COMPILED: 1224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.897328ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2452 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4771.529297ms; COMPILED: 1225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.895126ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2454 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4772.074707ms; COMPILED: 1226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.892394ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2456 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4774.340820ms; COMPILED: 1227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.891068ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2458 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4782.526367ms; COMPILED: 1228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.894565ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2460 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4783.511230ms; COMPILED: 1229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.892198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2462 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4784.026367ms; COMPILED: 1230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.889452ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2464 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4785.490723ms; COMPILED: 1231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.887482ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2466 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4790.145020ms; COMPILED: 1232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.888105ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2468 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4792.517578ms; COMPILED: 1233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.886876ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2470 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4800.580566ms; COMPILED: 1234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.890260ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2472 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4801.582031ms; COMPILED: 1235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.887921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2474 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4802.531250ms; COMPILED: 1236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.885543ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2476 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4803.512695ms; COMPILED: 1237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.883195ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2478 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4804.019531ms; COMPILED: 1238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.880468ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2480 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4805.459961ms; COMPILED: 1239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.878499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2482 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4810.016113ms; COMPILED: 1240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.879045ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2484 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4812.296387ms; COMPILED: 1241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.877757ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2486 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4819.818848ms; COMPILED: 1242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.880692ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2488 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4820.846680ms; COMPILED: 1243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.878396ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2490 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4821.335449ms; COMPILED: 1244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.875672ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2492 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4822.754883ms; COMPILED: 1245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.873699ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2494 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4827.405273ms; COMPILED: 1246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.874322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2496 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4829.742188ms; COMPILED: 1247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.873089ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2498 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4838.493652ms; COMPILED: 1248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.876998ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2500 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4839.648926ms; COMPILED: 1249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.874819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2502 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4840.657715ms; COMPILED: 1250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.872526ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2504 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4841.614746ms; COMPILED: 1251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.870196ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2506 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4842.109863ms; COMPILED: 1252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.867500ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2508 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4844.520996ms; COMPILED: 1253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.866338ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2510 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4852.598145ms; COMPILED: 1254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.869695ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2512 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4853.585938ms; COMPILED: 1255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.867399ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2514 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4854.083496ms; COMPILED: 1256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.864716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2516 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4856.355469ms; COMPILED: 1257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.863449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2518 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4862.760742ms; COMPILED: 1258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.865470ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2520 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4863.706543ms; COMPILED: 1259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.863151ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2522 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4864.169434ms; COMPILED: 1260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.860452ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2524 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4865.601074ms; COMPILED: 1261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.858526ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2526 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4870.184570ms; COMPILED: 1262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.859100ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2531 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4872.589844ms; COMPILED: 1263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.857949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2533 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4878.792969ms; COMPILED: 1264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.859805ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2535 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4879.771973ms; COMPILED: 1265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.857527ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2537 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4880.756836ms; COMPILED: 1266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.855258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2539 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4881.689453ms; COMPILED: 1267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.852951ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2541 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4882.194336ms; COMPILED: 1268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.850311ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2543 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4883.569336ms; COMPILED: 1269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.848360ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2545 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4888.563477ms; COMPILED: 1270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.849263ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2547 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4890.705566ms; COMPILED: 1271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.847919ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2549 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4896.844238ms; COMPILED: 1272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.849720ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2551 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4898.000488ms; COMPILED: 1273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.847604ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2553 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4898.550293ms; COMPILED: 1274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.845016ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2555 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4900.030273ms; COMPILED: 1275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.843161ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2557 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4904.726074ms; COMPILED: 1276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.843829ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2559 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4906.993652ms; COMPILED: 1277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.842595ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2561 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4913.417969ms; COMPILED: 1278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.844615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2563 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4914.643555ms; COMPILED: 1279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.842567ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2565 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4915.747559ms; COMPILED: 1280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.840428ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2567 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4916.886719ms; COMPILED: 1281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.838319ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2569 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4917.386230ms; COMPILED: 1282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.835715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2571 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4919.509277ms; COMPILED: 1283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.834380ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2573 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4925.434570ms; COMPILED: 1284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.836008ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2575 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4926.443359ms; COMPILED: 1285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.833808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2577 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4926.962891ms; COMPILED: 1286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.831231ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2579 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4929.103516ms; COMPILED: 1287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.829917ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2581 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4936.412109ms; COMPILED: 1288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.832618ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2583 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4937.358398ms; COMPILED: 1289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.830379ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2585 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4937.849121ms; COMPILED: 1290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.827790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2587 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4940.302246ms; COMPILED: 1291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.826725ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2589 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4948.940430ms; COMPILED: 1292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.830449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2591 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4949.919922ms; COMPILED: 1293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.828244ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2593 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4950.637207ms; COMPILED: 1294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.825840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2595 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4953.006348ms; COMPILED: 1295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.824715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2597 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4961.972168ms; COMPILED: 1296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.828682ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2599 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4963.002930ms; COMPILED: 1297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.826525ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2601 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4963.485352ms; COMPILED: 1298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.823949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2603 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4964.892578ms; COMPILED: 1299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.822088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2605 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4969.499023ms; COMPILED: 1300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.822692ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2607 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4971.916504ms; COMPILED: 1301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.821611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2609 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4980.707520ms; COMPILED: 1302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.825428ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2611 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4981.697266ms; COMPILED: 1303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.823252ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2613 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4982.187500ms; COMPILED: 1304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.820696ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2615 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4984.447266ms; COMPILED: 1305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.819500ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2617 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4993.472168ms; COMPILED: 1306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.823486ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2619 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4994.619141ms; COMPILED: 1307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.821438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2621 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4995.128906ms; COMPILED: 1308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.818906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2623 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4996.587891ms; COMPILED: 1309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.817103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2625 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5001.165039ms; COMPILED: 1310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.817683ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2627 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5003.428711ms; COMPILED: 1311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.816498ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2629 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5012.170410ms; COMPILED: 1312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.820252ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2631 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5013.171875ms; COMPILED: 1313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.818105ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2633 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5013.660156ms; COMPILED: 1314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.815571ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2635 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5016.030273ms; COMPILED: 1315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.814472ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2637 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5024.879395ms; COMPILED: 1316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.818297ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2639 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5025.880371ms; COMPILED: 1317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.816158ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2641 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5026.370117ms; COMPILED: 1318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.813634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2643 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5027.776855ms; COMPILED: 1319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.811810ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2645 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5032.433594ms; COMPILED: 1320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.812450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2647 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5034.613770ms; COMPILED: 1321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.811214ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2649 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5041.581055ms; COMPILED: 1322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.813601ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2651 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5042.566406ms; COMPILED: 1323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.811464ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2653 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5043.081055ms; COMPILED: 1324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.808974ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2655 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5044.547363ms; COMPILED: 1325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.807206ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2657 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5049.045898ms; COMPILED: 1326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.807727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2659 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5051.965332ms; COMPILED: 1327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.807058ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2661 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5057.523926ms; COMPILED: 1328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.808376ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2663 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5059.175293ms; COMPILED: 1329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.806753ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2665 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5059.659668ms; COMPILED: 1330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.804255ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2667 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5062.007812ms; COMPILED: 1331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.803161ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2669 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5067.221680ms; COMPILED: 1332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.804220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2671 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5068.224121ms; COMPILED: 1333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.802119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2673 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5068.707031ms; COMPILED: 1334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.799630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2675 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5070.987305ms; COMPILED: 1335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.798492ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2677 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5075.033203ms; COMPILED: 1336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.798678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2679 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5076.144043ms; COMPILED: 1337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.796667ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2681 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5076.616699ms; COMPILED: 1338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.794183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2683 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5078.962402ms; COMPILED: 1339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.793101ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2685 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5082.912598ms; COMPILED: 1340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.793218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2687 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5084.049316ms; COMPILED: 1341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.791237ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2689 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5084.531250ms; COMPILED: 1342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.788771ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2691 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5086.684570ms; COMPILED: 1343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.787554ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2693 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5092.084473ms; COMPILED: 1344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.788753ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2695 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5093.184570ms; COMPILED: 1345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.786754ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2697 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5093.676758ms; COMPILED: 1346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.784307ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2699 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5096.206543ms; COMPILED: 1347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.783375ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2701 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5101.757324ms; COMPILED: 1348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.784686ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2703 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5102.887695ms; COMPILED: 1349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.782719ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2705 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5103.359863ms; COMPILED: 1350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.780267ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2707 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5105.498047ms; COMPILED: 1351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.779051ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2709 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5110.942383ms; COMPILED: 1352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.780283ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2711 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5112.033203ms; COMPILED: 1353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.778295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2713 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5112.607422ms; COMPILED: 1354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.775929ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2715 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5114.117676ms; COMPILED: 1355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.774257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2717 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5118.782227ms; COMPILED: 1356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.774913ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2719 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5121.113770ms; COMPILED: 1357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.773849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2721 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5126.639648ms; COMPILED: 1358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.775140ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2723 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5127.784180ms; COMPILED: 1359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.773204ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2725 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5128.288574ms; COMPILED: 1360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.770800ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2727 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5129.871094ms; COMPILED: 1361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.769193ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2729 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5134.988281ms; COMPILED: 1362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.770182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2731 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5137.104492ms; COMPILED: 1363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.768969ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2733 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5142.682129ms; COMPILED: 1364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.770295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2735 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5143.685547ms; COMPILED: 1365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.768268ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2737 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5144.668945ms; COMPILED: 1366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.766229ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2739 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5145.660645ms; COMPILED: 1367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.764199ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2741 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5146.138184ms; COMPILED: 1368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.761797ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2743 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5147.565430ms; COMPILED: 1369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.760092ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2745 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5152.439941ms; COMPILED: 1370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.760905ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2747 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5154.929688ms; COMPILED: 1371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.759978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2749 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5162.330566ms; COMPILED: 1372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.762632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2751 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5163.293457ms; COMPILED: 1373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.760592ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2753 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5163.780273ms; COMPILED: 1374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.758210ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2755 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5165.217773ms; COMPILED: 1375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.756522ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2757 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5169.811035ms; COMPILED: 1376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.757130ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2759 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5172.126465ms; COMPILED: 1377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.756083ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2761 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5179.467285ms; COMPILED: 1378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.758685ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2763 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5180.656250ms; COMPILED: 1379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.756821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2765 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5181.234863ms; COMPILED: 1380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.754518ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2767 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5183.253906ms; COMPILED: 1381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.753261ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2769 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5187.836426ms; COMPILED: 1382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.753861ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2771 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5189.987793ms; COMPILED: 1383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.752703ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2773 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5195.729980ms; COMPILED: 1384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.754140ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2775 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5196.878418ms; COMPILED: 1385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.752259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2777 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5197.856934ms; COMPILED: 1386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.750258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2779 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5198.992188ms; COMPILED: 1387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.748372ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2781 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5199.467285ms; COMPILED: 1388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.746014ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2783 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5201.618652ms; COMPILED: 1389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.744866ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2785 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5208.861328ms; COMPILED: 1390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.747382ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2787 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5209.785156ms; COMPILED: 1391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.745352ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2789 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5210.248535ms; COMPILED: 1392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.742995ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2791 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5212.759277ms; COMPILED: 1393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.742110ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2793 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5220.233398ms; COMPILED: 1394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.744787ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2795 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5221.541992ms; COMPILED: 1395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.743041ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2797 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5222.031738ms; COMPILED: 1396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.740710ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2799 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5224.288086ms; COMPILED: 1397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.739648ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2801 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5229.540039ms; COMPILED: 1398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.740730ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2803 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5230.700684ms; COMPILED: 1399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.738885ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2805 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5231.212891ms; COMPILED: 1400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.736581ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2807 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5233.500488ms; COMPILED: 1401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.735546ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2809 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5238.956543ms; COMPILED: 1402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.736774ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2811 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5240.330078ms; COMPILED: 1403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.735089ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2813 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5240.885254ms; COMPILED: 1404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.732824ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2815 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5243.021484ms; COMPILED: 1405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.731688ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2817 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5248.276855ms; COMPILED: 1406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.732772ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2819 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5249.241211ms; COMPILED: 1407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.730804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2821 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5249.729980ms; COMPILED: 1408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.728501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2823 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5251.152832ms; COMPILED: 1409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.726865ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2825 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5255.615723ms; COMPILED: 1410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.727387ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2827 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5258.193359ms; COMPILED: 1411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.726572ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2829 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5263.609375ms; COMPILED: 1412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.727769ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2831 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5264.786621ms; COMPILED: 1413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.725964ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2833 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5265.306641ms; COMPILED: 1414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.723696ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2835 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5266.915039ms; COMPILED: 1415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.722201ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2837 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5271.564453ms; COMPILED: 1416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.722856ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2839 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5273.700684ms; COMPILED: 1417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.721737ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2841 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5279.109863ms; COMPILED: 1418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.722927ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2843 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5280.319824ms; COMPILED: 1419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.721156ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2845 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5281.337402ms; COMPILED: 1420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.719252ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2847 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5282.279297ms; COMPILED: 1421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.717297ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2849 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5282.789551ms; COMPILED: 1422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.715042ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2851 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5284.210938ms; COMPILED: 1423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.713430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2853 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5289.573242ms; COMPILED: 1424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.714588ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2855 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5291.724609ms; COMPILED: 1425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.713491ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2857 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5298.954590ms; COMPILED: 1426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.715957ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2859 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5299.931152ms; COMPILED: 1427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.714037ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2861 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5300.412598ms; COMPILED: 1428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.711774ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2863 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5301.852051ms; COMPILED: 1429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.710183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2865 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5306.401367ms; COMPILED: 1430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.710770ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2867 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5308.906738ms; COMPILED: 1431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.709928ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2869 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5316.512207ms; COMPILED: 1432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.712648ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2871 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5317.646973ms; COMPILED: 1433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.710849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2873 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5318.122070ms; COMPILED: 1434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.708593ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2875 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5319.737793ms; COMPILED: 1435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.707134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2877 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5324.301270ms; COMPILED: 1436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.707731ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2879 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5326.458496ms; COMPILED: 1437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.706652ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2881 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5332.019043ms; COMPILED: 1438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.707941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2883 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5333.195801ms; COMPILED: 1439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.706182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2885 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5334.171387ms; COMPILED: 1440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.704286ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2887 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5335.254395ms; COMPILED: 1441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.702467ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2889 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5335.799316ms; COMPILED: 1442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.700277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2891 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5337.945312ms; COMPILED: 1443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699200ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2893 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5345.191406ms; COMPILED: 1444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.701656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2895 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5346.128418ms; COMPILED: 1445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699743ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2897 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5346.603516ms; COMPILED: 1446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.697513ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2899 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5348.914551ms; COMPILED: 1447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.696555ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2901 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5356.172363ms; COMPILED: 1448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699014ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2903 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5357.406250ms; COMPILED: 1449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.697313ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2905 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5357.892578ms; COMPILED: 1450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.695098ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2907 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5360.512207ms; COMPILED: 1451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.694357ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2909 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5366.069336ms; COMPILED: 1452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.695640ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2911 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5367.020508ms; COMPILED: 1453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.693751ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2913 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5367.519531ms; COMPILED: 1454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.691554ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2915 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5369.844238ms; COMPILED: 1455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.690615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2917 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5375.265137ms; COMPILED: 1456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.691803ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2919 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5376.384766ms; COMPILED: 1457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.690038ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2921 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5376.868652ms; COMPILED: 1458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.687839ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2923 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5379.528809ms; COMPILED: 1459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.687134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2925 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5384.900391ms; COMPILED: 1460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.688288ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2927 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5385.859375ms; COMPILED: 1461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.686420ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2929 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5386.330078ms; COMPILED: 1462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.684220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2931 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5387.720703ms; COMPILED: 1463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.682653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2933 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5392.246582ms; COMPILED: 1464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.683229ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2935 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5394.558594ms; COMPILED: 1465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.682293ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2937 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5399.958008ms; COMPILED: 1466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.683464ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2939 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5401.077148ms; COMPILED: 1467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.681716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2941 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5401.572754ms; COMPILED: 1468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.679545ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2943 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5403.150391ms; COMPILED: 1469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678115ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2945 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5407.670898ms; COMPILED: 1470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678688ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2947 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5410.012207ms; COMPILED: 1471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.677779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2949 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5415.477539ms; COMPILED: 1472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678993ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2951 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5416.491699ms; COMPILED: 1473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.677184ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2953 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5417.454590ms; COMPILED: 1474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.675342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2955 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5418.419434ms; COMPILED: 1475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.673505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2957 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5418.900391ms; COMPILED: 1476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.671342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2959 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5420.329590ms; COMPILED: 1477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.669824ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2961 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5425.825195ms; COMPILED: 1478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.671059ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2963 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5427.982910ms; COMPILED: 1479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.670036ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2965 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5435.206543ms; COMPILED: 1480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.672437ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2967 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5436.165039ms; COMPILED: 1481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.670604ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2969 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5436.691895ms; COMPILED: 1482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.668483ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2971 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5438.112793ms; COMPILED: 1483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.666967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2973 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5442.774902ms; COMPILED: 1484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.667638ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2975 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5445.104004ms; COMPILED: 1485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.666737ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2977 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5452.289062ms; COMPILED: 1486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.669104ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2979 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5453.408203ms; COMPILED: 1487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.667390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2981 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5453.932129ms; COMPILED: 1488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.665277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2983 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5455.494629ms; COMPILED: 1489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.663865ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2985 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5460.000488ms; COMPILED: 1490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.664430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2987 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5462.297363ms; COMPILED: 1491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.663513ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2989 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5468.024902ms; COMPILED: 1492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.664896ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2991 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5469.063477ms; COMPILED: 1493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.663137ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2993 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5470.020996ms; COMPILED: 1494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.661326ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2995 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5470.996094ms; COMPILED: 1495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.659529ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2997 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5471.491699ms; COMPILED: 1496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.657414ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2999 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5473.665039ms; COMPILED: 1497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.656423ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3001 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5480.903320ms; COMPILED: 1498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.658814ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3003 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5481.850098ms; COMPILED: 1499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.657005ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3005 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5482.322754ms; COMPILED: 1500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.654882ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3007 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5484.899902ms; COMPILED: 1501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.654164ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3009 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5492.370605ms; COMPILED: 1502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.656705ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3011 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5493.545898ms; COMPILED: 1503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.655054ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3013 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5494.062988ms; COMPILED: 1504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.652967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3015 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5496.293457ms; COMPILED: 1505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.652022ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3017 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5501.298828ms; COMPILED: 1506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.652921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3019 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5502.445801ms; COMPILED: 1507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.651258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3021 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5503.097656ms; COMPILED: 1508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.649269ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3023 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5505.291016ms; COMPILED: 1509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.648304ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3025 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5509.135254ms; COMPILED: 1510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.648434ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3027 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5510.102051ms; COMPILED: 1511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.646659ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3029 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5510.602051ms; COMPILED: 1512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.644578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3031 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5512.030762ms; COMPILED: 1513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.643114ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3033 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5516.496094ms; COMPILED: 1514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.643657ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3035 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5518.864258ms; COMPILED: 1515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.642815ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3037 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5522.749512ms; COMPILED: 1516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.642975ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3039 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5523.905762ms; COMPILED: 1517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.641335ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3041 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5524.451172ms; COMPILED: 1518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.639296ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3043 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5526.415039ms; COMPILED: 1519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638193ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3045 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5531.217285ms; COMPILED: 1520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638959ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3047 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5533.403320ms; COMPILED: 1521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3049 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5537.136719ms; COMPILED: 1522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3051 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5538.187012ms; COMPILED: 1523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.636367ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3053 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5539.170898ms; COMPILED: 1524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.634627ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3055 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5540.100098ms; COMPILED: 1525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.632853ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3057 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5540.577637ms; COMPILED: 1526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.630785ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3059 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5542.020996ms; COMPILED: 1527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.629352ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3061 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5546.863281ms; COMPILED: 1528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.630146ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3063 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5549.152344ms; COMPILED: 1529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.629269ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3065 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5554.515137ms; COMPILED: 1530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.630402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3067 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5555.510742ms; COMPILED: 1531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.628681ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3069 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5556.003418ms; COMPILED: 1532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.626634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3071 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5557.452148ms; COMPILED: 1533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.625213ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3073 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5562.036133ms; COMPILED: 1534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.625838ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3075 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5564.367188ms; COMPILED: 1535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.624995ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3077 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5570.471191ms; COMPILED: 1536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.626609ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3079 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5571.759766ms; COMPILED: 1537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.625088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3081 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5572.262695ms; COMPILED: 1538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.623058ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3083 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5573.887207ms; COMPILED: 1539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.621759ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3085 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5578.380859ms; COMPILED: 1540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.622325ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3087 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5580.552734ms; COMPILED: 1541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.621384ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3089 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5584.362305ms; COMPILED: 1542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.621506ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3091 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5585.362793ms; COMPILED: 1543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.619807ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3093 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5586.320801ms; COMPILED: 1544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.618083ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3095 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5587.268555ms; COMPILED: 1545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.616355ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3097 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5587.763672ms; COMPILED: 1546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.614336ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3099 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5590.283203ms; COMPILED: 1547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.613628ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3101 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5595.884766ms; COMPILED: 1548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.614913ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3103 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5596.825684ms; COMPILED: 1549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.613186ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3105 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5597.327148ms; COMPILED: 1550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.611179ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3107 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5599.807617ms; COMPILED: 1551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.610450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3109 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5605.348633ms; COMPILED: 1552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.611694ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3111 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5606.481934ms; COMPILED: 1553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.610098ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3113 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5606.975586ms; COMPILED: 1554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.608092ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3115 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5609.153809ms; COMPILED: 1555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.607173ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3117 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5613.138184ms; COMPILED: 1556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.607415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3119 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5614.234863ms; COMPILED: 1557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.605803ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3121 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5614.788574ms; COMPILED: 1558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.603844ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3123 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5617.391602ms; COMPILED: 1559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.603202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3125 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5621.444824ms; COMPILED: 1560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.603490ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3127 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5622.548340ms; COMPILED: 1561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.601889ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3129 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5623.124023ms; COMPILED: 1562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.599951ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3131 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5625.274902ms; COMPILED: 1563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.599024ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3133 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5630.850586ms; COMPILED: 1564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.600288ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3135 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5631.826660ms; COMPILED: 1565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.598611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3137 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5632.312988ms; COMPILED: 1566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.596624ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3139 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5634.591309ms; COMPILED: 1567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.595783ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3141 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5640.789551ms; COMPILED: 1568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.597442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3143 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5641.947754ms; COMPILED: 1569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.595888ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3145 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5642.422363ms; COMPILED: 1570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.593900ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3147 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5644.632324ms; COMPILED: 1571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.593019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3149 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5650.202637ms; COMPILED: 1572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.594276ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3151 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5651.146973ms; COMPILED: 1573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.592592ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3153 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5651.620117ms; COMPILED: 1574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.590610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3155 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5653.001465ms; COMPILED: 1575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589207ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3157 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5657.753906ms; COMPILED: 1576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589945ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3159 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5660.074707ms; COMPILED: 1577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589141ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3161 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5665.627930ms; COMPILED: 1578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.590385ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3163 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5666.852051ms; COMPILED: 1579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.588887ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3165 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5667.336914ms; COMPILED: 1580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.586922ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3167 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5668.989258ms; COMPILED: 1581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.585698ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3169 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5673.609863ms; COMPILED: 1582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.586353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3171 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5675.717773ms; COMPILED: 1583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.585419ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3173 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5681.929688ms; COMPILED: 1584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.587077ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3175 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5682.902832ms; COMPILED: 1585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.585428ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3177 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5683.394043ms; COMPILED: 1586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.583477ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3179 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5685.720703ms; COMPILED: 1587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582685ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3181 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5691.475586ms; COMPILED: 1588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.584053ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3183 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5692.741211ms; COMPILED: 1589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582594ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3185 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5693.226074ms; COMPILED: 1590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.580645ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3187 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5695.311523ms; COMPILED: 1591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.579706ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3189 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5701.006348ms; COMPILED: 1592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.581034ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3191 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5702.376953ms; COMPILED: 1593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.579647ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3193 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5703.031250ms; COMPILED: 1594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.577811ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3195 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5704.512695ms; COMPILED: 1595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.576497ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3197 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5709.069824ms; COMPILED: 1596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.577111ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3199 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5711.363281ms; COMPILED: 1597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.576308ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3201 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5717.015625ms; COMPILED: 1598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.577607ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3203 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5718.328613ms; COMPILED: 1599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.576191ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3205 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5718.933105ms; COMPILED: 1600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.574333ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3207 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5720.596680ms; COMPILED: 1601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.573140ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3209 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5725.232422ms; COMPILED: 1602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.573803ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3211 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5727.639648ms; COMPILED: 1603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.573075ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3213 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5733.411621ms; COMPILED: 1604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.574446ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3215 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5734.379395ms; COMPILED: 1605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.572822ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3217 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5734.845703ms; COMPILED: 1606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.570888ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3219 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5737.175293ms; COMPILED: 1607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.570115ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3221 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5742.875000ms; COMPILED: 1608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.571440ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3223 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5744.153809ms; COMPILED: 1609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.570015ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3225 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5744.638184ms; COMPILED: 1610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.568098ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3227 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5746.802734ms; COMPILED: 1611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.567227ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3229 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5752.885254ms; COMPILED: 1612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.568787ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3231 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5754.066406ms; COMPILED: 1613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.567307ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3233 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5754.568848ms; COMPILED: 1614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.565408ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3235 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5755.995117ms; COMPILED: 1615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.564084ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3237 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5760.559082ms; COMPILED: 1616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.564702ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3239 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5762.875488ms; COMPILED: 1617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.563930ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3241 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5768.546387ms; COMPILED: 1618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.565233ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3243 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5769.805664ms; COMPILED: 1619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.563808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3245 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5770.302246ms; COMPILED: 1620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.561915ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3247 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5771.899902ms; COMPILED: 1621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.560703ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3249 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5777.185547ms; COMPILED: 1622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.561767ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3251 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5779.464355ms; COMPILED: 1623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.560976ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3253 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5783.462891ms; COMPILED: 1624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.561246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3255 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5784.407227ms; COMPILED: 1625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.559635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3257 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5784.880859ms; COMPILED: 1626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.557737ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3259 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5786.317383ms; COMPILED: 1627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.556434ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3261 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5790.854004ms; COMPILED: 1628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.557036ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3263 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5793.367188ms; COMPILED: 1629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.556395ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3265 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5797.658691ms; COMPILED: 1630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.556846ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3267 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5798.962891ms; COMPILED: 1631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.555465ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3269 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5799.450195ms; COMPILED: 1632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.553585ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3271 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5800.991699ms; COMPILED: 1633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3273 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5805.532227ms; COMPILED: 1634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552957ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3275 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5807.690430ms; COMPILED: 1635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552104ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3277 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5813.882324ms; COMPILED: 1636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.553718ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3279 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5815.017090ms; COMPILED: 1637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552240ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3281 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5815.503418ms; COMPILED: 1638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.550368ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3283 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5817.883789ms; COMPILED: 1639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.549655ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3285 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5826.124023ms; COMPILED: 1640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552515ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3287 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5827.071777ms; COMPILED: 1641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.550927ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3289 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5827.546387ms; COMPILED: 1642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.549054ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3291 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5829.742188ms; COMPILED: 1643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.548230ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3293 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5837.653809ms; COMPILED: 1644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.550884ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3295 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5838.601562ms; COMPILED: 1645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.549302ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3297 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5839.084473ms; COMPILED: 1646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.547439ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3299 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5840.546875ms; COMPILED: 1647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.546173ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3301 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5845.132324ms; COMPILED: 1648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.546804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3303 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5847.439941ms; COMPILED: 1649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.546052ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3305 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5855.195801ms; COMPILED: 1650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.548604ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3307 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5856.128418ms; COMPILED: 1651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.547019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3309 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5856.605957ms; COMPILED: 1652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.545161ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3311 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5858.813965ms; COMPILED: 1653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.544352ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3313 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5867.304688ms; COMPILED: 1654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.547343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3315 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5868.404297ms; COMPILED: 1655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.545864ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3317 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5868.895508ms; COMPILED: 1656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.544019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3319 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5870.317871ms; COMPILED: 1657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542739ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3321 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5874.791992ms; COMPILED: 1658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.543300ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3323 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5876.887695ms; COMPILED: 1659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542428ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3325 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5885.424316ms; COMPILED: 1660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.545436ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3327 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5886.414062ms; COMPILED: 1661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.543898ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3329 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5886.913574ms; COMPILED: 1662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3331 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5889.234863ms; COMPILED: 1663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.541332ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3333 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5896.990723ms; COMPILED: 1664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.543865ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3335 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5897.979004ms; COMPILED: 1665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3337 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5898.475586ms; COMPILED: 1666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.540502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3339 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5900.011230ms; COMPILED: 1667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.539299ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3341 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5905.305176ms; COMPILED: 1668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.540351ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3343 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5907.556152ms; COMPILED: 1669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.539578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3345 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5913.809082ms; COMPILED: 1670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.541203ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3347 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5914.868164ms; COMPILED: 1671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.539718ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3349 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5915.384766ms; COMPILED: 1672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.537910ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3351 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5916.806641ms; COMPILED: 1673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.536645ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3353 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5921.369629ms; COMPILED: 1674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.537258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3355 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5923.328613ms; COMPILED: 1675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.536316ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3357 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5928.661133ms; COMPILED: 1676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.537387ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3359 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5929.650391ms; COMPILED: 1677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.535868ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3361 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5930.126465ms; COMPILED: 1678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.534044ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3363 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5932.157227ms; COMPILED: 1679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.533149ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3365 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5938.710938ms; COMPILED: 1680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.534947ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3367 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5939.812500ms; COMPILED: 1681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.533499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3369 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5940.293457ms; COMPILED: 1682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.531685ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3371 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5942.251953ms; COMPILED: 1683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.530750ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3373 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5948.697754ms; COMPILED: 1684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.532481ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3375 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5949.852539ms; COMPILED: 1685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.531070ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3377 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5950.341309ms; COMPILED: 1686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.529265ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3379 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5951.884766ms; COMPILED: 1687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.528088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3381 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5956.440430ms; COMPILED: 1688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.528697ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3383 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5958.451660ms; COMPILED: 1689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.527798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3385 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5964.568359ms; COMPILED: 1690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.529330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3387 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5965.518066ms; COMPILED: 1691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.527805ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3389 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5965.995117ms; COMPILED: 1692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.526002ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3391 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5968.061035ms; COMPILED: 1693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.525139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3393 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5974.232910ms; COMPILED: 1694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.526702ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3395 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5975.254883ms; COMPILED: 1695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.525224ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3397 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5975.858398ms; COMPILED: 1696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.523501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3399 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5977.372559ms; COMPILED: 1697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.522317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3401 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5981.841797ms; COMPILED: 1698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.522875ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3403 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5983.868652ms; COMPILED: 1699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.521994ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3405 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5989.871582ms; COMPILED: 1700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.523454ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3407 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5990.822266ms; COMPILED: 1701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.521941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3409 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5991.340332ms; COMPILED: 1702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.520176ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3411 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5993.423828ms; COMPILED: 1703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.519333ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3413 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5999.673828ms; COMPILED: 1704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.520935ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3415 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6000.842285ms; COMPILED: 1705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.519556ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3417 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6001.353516ms; COMPILED: 1706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.517792ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3419 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6002.738281ms; COMPILED: 1707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.516543ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3421 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6007.153320ms; COMPILED: 1708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.517069ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3423 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6009.211914ms; COMPILED: 1709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.516215ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3425 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6013.812500ms; COMPILED: 1710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.516849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3427 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6014.883789ms; COMPILED: 1711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.515420ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3429 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6015.366211ms; COMPILED: 1712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.513648ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3431 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6016.826172ms; COMPILED: 1713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.512450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3433 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6021.625488ms; COMPILED: 1714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.513200ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3435 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6023.652344ms; COMPILED: 1715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.512334ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3437 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6028.391602ms; COMPILED: 1716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.513049ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3439 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6029.381836ms; COMPILED: 1717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.511579ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3441 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6029.853516ms; COMPILED: 1718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.509810ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3443 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6031.781738ms; COMPILED: 1719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.508890ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3445 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6038.429199ms; COMPILED: 1720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.510715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3447 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6039.495117ms; COMPILED: 1721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.509294ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3449 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6040.016113ms; COMPILED: 1722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.507559ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3451 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6042.021973ms; COMPILED: 1723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.506687ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3453 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6048.863281ms; COMPILED: 1724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.508621ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3455 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6049.814941ms; COMPILED: 1725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.507139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3457 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6050.258301ms; COMPILED: 1726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.505364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3459 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6051.629883ms; COMPILED: 1727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.504128ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3461 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6056.071777ms; COMPILED: 1728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.504671ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3463 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6057.988281ms; COMPILED: 1729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.503753ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3465 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6064.549316ms; COMPILED: 1730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.505520ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3467 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6065.469238ms; COMPILED: 1731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.504026ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3469 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6065.938477ms; COMPILED: 1732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.502274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3471 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6067.983398ms; COMPILED: 1733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.501433ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3473 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6075.161133ms; COMPILED: 1734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.503553ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3475 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6076.086914ms; COMPILED: 1735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.502067ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3477 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6076.552246ms; COMPILED: 1736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.500318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3479 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6077.911133ms; COMPILED: 1737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.499085ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3481 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6082.256836ms; COMPILED: 1738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.499572ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3483 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6084.169922ms; COMPILED: 1739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.498660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3485 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6090.729492ms; COMPILED: 1740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.500419ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3487 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6091.680176ms; COMPILED: 1741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.498955ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3489 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6092.155762ms; COMPILED: 1742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.497219ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3491 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6094.298828ms; COMPILED: 1743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.496442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3493 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6100.966309ms; COMPILED: 1744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.498260ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3495 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6101.893066ms; COMPILED: 1745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.496787ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3497 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6102.349121ms; COMPILED: 1746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.495045ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3499 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6103.796875ms; COMPILED: 1747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.493873ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3501 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6108.303711ms; COMPILED: 1748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.494453ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3503 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6110.217285ms; COMPILED: 1749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.493549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3505 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6115.128906ms; COMPILED: 1750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.494359ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3507 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6116.068359ms; COMPILED: 1751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.492900ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3509 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6116.527832ms; COMPILED: 1752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.491169ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3511 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6117.942871ms; COMPILED: 1753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.489985ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3513 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6122.751465ms; COMPILED: 1754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.490736ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3515 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6125.020508ms; COMPILED: 1755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.490040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3517 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6129.969727ms; COMPILED: 1756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.490871ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3519 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6130.899414ms; COMPILED: 1757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.489413ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3521 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6131.360352ms; COMPILED: 1758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.487691ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3523 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6133.499023ms; COMPILED: 1759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.486924ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3525 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6140.190918ms; COMPILED: 1760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.488745ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3527 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6141.119629ms; COMPILED: 1761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.487291ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3529 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6141.584473ms; COMPILED: 1762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.485576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3531 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6143.907227ms; COMPILED: 1763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.484916ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3533 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6150.315430ms; COMPILED: 1764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.486573ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3535 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6151.265137ms; COMPILED: 1765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.485136ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3537 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6151.761719ms; COMPILED: 1766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.483444ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3539 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6153.118164ms; COMPILED: 1767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482240ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3541 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6157.555176ms; COMPILED: 1768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482780ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3543 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6159.786133ms; COMPILED: 1769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3545 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6166.750488ms; COMPILED: 1770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.484040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3547 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6167.906738ms; COMPILED: 1771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482725ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3549 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6168.417969ms; COMPILED: 1772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.481049ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3551 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6169.827637ms; COMPILED: 1773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.479880ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3553 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6174.413574ms; COMPILED: 1774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.480504ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3555 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6176.564941ms; COMPILED: 1775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.479755ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3557 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6183.581543ms; COMPILED: 1776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.481746ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3559 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6184.540527ms; COMPILED: 1777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.480327ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3561 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6185.024414ms; COMPILED: 1778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.478641ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3563 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6187.157715ms; COMPILED: 1779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477885ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3565 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6193.903320ms; COMPILED: 1780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.479721ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3567 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6195.470703ms; COMPILED: 1781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.478647ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3569 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6196.220215ms; COMPILED: 1782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477116ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3571 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6198.623047ms; COMPILED: 1783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476513ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3573 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6205.241699ms; COMPILED: 1784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.478274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3575 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6206.377441ms; COMPILED: 1785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476962ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3577 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6206.866211ms; COMPILED: 1786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475289ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3579 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6208.298828ms; COMPILED: 1787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474146ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3581 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6212.842773ms; COMPILED: 1788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3583 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6215.077637ms; COMPILED: 1789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474051ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3585 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6222.223145ms; COMPILED: 1790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476102ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3587 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6223.876465ms; COMPILED: 1791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475085ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3589 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6224.621582ms; COMPILED: 1792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473561ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3591 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6226.846680ms; COMPILED: 1793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472865ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3593 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6234.229980ms; COMPILED: 1794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475045ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3595 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6236.451172ms; COMPILED: 1795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474346ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3597 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6243.370605ms; COMPILED: 1796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476264ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3599 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6244.427246ms; COMPILED: 1797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3601 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6244.904297ms; COMPILED: 1798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473250ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3603 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6247.039062ms; COMPILED: 1799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472506ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3605 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6253.699219ms; COMPILED: 1800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3607 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6254.680664ms; COMPILED: 1801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472893ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3609 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6255.167480ms; COMPILED: 1802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.471236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3611 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6257.288574ms; COMPILED: 1803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470487ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3613 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6263.949219ms; COMPILED: 1804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472256ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3615 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6265.404785ms; COMPILED: 1805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.471138ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3617 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6266.118652ms; COMPILED: 1806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469612ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3619 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6268.250977ms; COMPILED: 1807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468872ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3621 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6275.374512ms; COMPILED: 1808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470893ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3623 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6277.787109ms; COMPILED: 1809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470308ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3625 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6284.684082ms; COMPILED: 1810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472201ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3627 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6285.654785ms; COMPILED: 1811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470820ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3629 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6286.159668ms; COMPILED: 1812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3631 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6287.589355ms; COMPILED: 1813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468058ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3633 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6292.146973ms; COMPILED: 1814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468659ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3635 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6294.295410ms; COMPILED: 1815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467931ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3637 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6301.781738ms; COMPILED: 1816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470144ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3639 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6302.751953ms; COMPILED: 1817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3641 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6303.233887ms; COMPILED: 1818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467125ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3643 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6305.592285ms; COMPILED: 1819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3645 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6310.478027ms; COMPILED: 1820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467296ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3647 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6311.466797ms; COMPILED: 1821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465935ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3649 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6311.913086ms; COMPILED: 1822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.464277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3651 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6313.276855ms; COMPILED: 1823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463125ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3653 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6317.703125ms; COMPILED: 1824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3655 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6319.839355ms; COMPILED: 1825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462926ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3657 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6325.531738ms; COMPILED: 1826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.464147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3659 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6326.803711ms; COMPILED: 1827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462947ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3661 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6327.293457ms; COMPILED: 1828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461320ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3663 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6328.675293ms; COMPILED: 1829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3665 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6333.041992ms; COMPILED: 1830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460679ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3667 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6335.140137ms; COMPILED: 1831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459935ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3669 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6340.410645ms; COMPILED: 1832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460923ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3671 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6341.340332ms; COMPILED: 1833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459542ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3673 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6341.800293ms; COMPILED: 1834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3675 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6344.354492ms; COMPILED: 1835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457414ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3677 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6350.142578ms; COMPILED: 1836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458683ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3679 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6351.381348ms; COMPILED: 1837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457475ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3681 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6351.888672ms; COMPILED: 1838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455870ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3683 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6354.215332ms; COMPILED: 1839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455256ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3685 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6361.715820ms; COMPILED: 1840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457454ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3687 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6362.907715ms; COMPILED: 1841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456224ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3689 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6363.413574ms; COMPILED: 1842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454622ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3691 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6366.212402ms; COMPILED: 1843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454266ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3693 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6373.665527ms; COMPILED: 1844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456435ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3695 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6374.775879ms; COMPILED: 1845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455163ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3697 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6375.259277ms; COMPILED: 1846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453553ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3699 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6376.388184ms; COMPILED: 1847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3701 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6381.062988ms; COMPILED: 1848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3703 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6383.535156ms; COMPILED: 1849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452426ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3705 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6390.829102ms; COMPILED: 1850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3707 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6391.978516ms; COMPILED: 1851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3709 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6392.448242ms; COMPILED: 1852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451646ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3711 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6394.736328ms; COMPILED: 1853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451018ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3713 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6402.207031ms; COMPILED: 1854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453186ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3715 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6403.336914ms; COMPILED: 1855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451934ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3717 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6403.812012ms; COMPILED: 1856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3719 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6404.983887ms; COMPILED: 1857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3721 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6409.960449ms; COMPILED: 1858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449925ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3723 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6412.495117ms; COMPILED: 1859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449433ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3725 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6420.031250ms; COMPILED: 1860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3727 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6421.541992ms; COMPILED: 1861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3729 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6422.271484ms; COMPILED: 1862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449125ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3731 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6424.559570ms; COMPILED: 1863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.448502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3733 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6432.063965ms; COMPILED: 1864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3735 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6433.181152ms; COMPILED: 1865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449427ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3737 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6433.695801ms; COMPILED: 1866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447854ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3739 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6434.877441ms; COMPILED: 1867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446640ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3741 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6439.403809ms; COMPILED: 1868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3743 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6441.956543ms; COMPILED: 1869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446740ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3745 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6447.634277ms; COMPILED: 1870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3747 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6448.733887ms; COMPILED: 1871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3749 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6449.287109ms; COMPILED: 1872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445132ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3751 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6450.448730ms; COMPILED: 1873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443913ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3753 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6454.875977ms; COMPILED: 1874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3755 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6457.709961ms; COMPILED: 1875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444112ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3757 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6466.213379ms; COMPILED: 1876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446809ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3759 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6467.834473ms; COMPILED: 1877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445836ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3761 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6468.356934ms; COMPILED: 1878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444280ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3763 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6470.835938ms; COMPILED: 1879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443766ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3765 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6478.858887ms; COMPILED: 1880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3767 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6479.979980ms; COMPILED: 1881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444965ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3769 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6480.549805ms; COMPILED: 1882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3771 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6483.410156ms; COMPILED: 1883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443128ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3773 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6491.592285ms; COMPILED: 1884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445643ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3775 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6493.281250ms; COMPILED: 1885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444712ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3777 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6493.751953ms; COMPILED: 1886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443135ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3779 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6495.703613ms; COMPILED: 1887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442344ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3781 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6500.433105ms; COMPILED: 1888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443026ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3783 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6502.926758ms; COMPILED: 1889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442523ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3785 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6510.670898ms; COMPILED: 1890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444799ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3787 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6511.987305ms; COMPILED: 1891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443674ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3789 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6512.575684ms; COMPILED: 1892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442165ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3791 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6514.225098ms; COMPILED: 1893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3793 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6518.979492ms; COMPILED: 1894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441911ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3795 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6521.297363ms; COMPILED: 1895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3797 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6526.333008ms; COMPILED: 1896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442159ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3799 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6527.326172ms; COMPILED: 1897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.440868ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3801 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6527.777344ms; COMPILED: 1898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439293ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3803 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6529.973633ms; COMPILED: 1899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438638ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3805 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6535.028809ms; COMPILED: 1900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439489ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3807 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6535.946777ms; COMPILED: 1901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438162ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3809 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6536.456543ms; COMPILED: 1902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436623ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3811 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6538.172363ms; COMPILED: 1903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435719ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3813 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6542.839355ms; COMPILED: 1904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436365ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3815 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6545.015625ms; COMPILED: 1905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435704ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3817 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6551.739258ms; COMPILED: 1906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.437429ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3819 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6552.698730ms; COMPILED: 1907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436129ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3821 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6553.160645ms; COMPILED: 1908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434571ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3823 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6555.732422ms; COMPILED: 1909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3825 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6562.698242ms; COMPILED: 1910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435968ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3827 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6563.634766ms; COMPILED: 1911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3829 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6564.120605ms; COMPILED: 1912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433117ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3831 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6565.514648ms; COMPILED: 1913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432052ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3833 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6569.992188ms; COMPILED: 1914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432598ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3835 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6572.305176ms; COMPILED: 1915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432013ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3837 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6578.997070ms; COMPILED: 1916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3839 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6579.939941ms; COMPILED: 1917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3841 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6580.430664ms; COMPILED: 1918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430881ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3843 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6582.588867ms; COMPILED: 1919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3845 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6589.490234ms; COMPILED: 1920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432026ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3847 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6590.447266ms; COMPILED: 1921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3849 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6590.925781ms; COMPILED: 1922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3851 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6592.326660ms; COMPILED: 1923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3853 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6596.956055ms; COMPILED: 1924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428771ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3855 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6599.328613ms; COMPILED: 1925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428223ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3857 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6606.026855ms; COMPILED: 1926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429920ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3859 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6607.025879ms; COMPILED: 1927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428659ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3861 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6607.539551ms; COMPILED: 1928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3863 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6609.745605ms; COMPILED: 1929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.426514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3865 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6616.447754ms; COMPILED: 1930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3867 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6617.384277ms; COMPILED: 1931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.426921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3869 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6617.871582ms; COMPILED: 1932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425399ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3871 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6619.307129ms; COMPILED: 1933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424370ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3873 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6623.748047ms; COMPILED: 1934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424896ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3875 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6626.132324ms; COMPILED: 1935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424358ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3877 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6631.479980ms; COMPILED: 1936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425351ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3879 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6632.546387ms; COMPILED: 1937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424133ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3881 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6633.017578ms; COMPILED: 1938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3883 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6635.153809ms; COMPILED: 1939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421946ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3885 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6640.790039ms; COMPILED: 1940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3887 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6641.756348ms; COMPILED: 1941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421822ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3889 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6642.225098ms; COMPILED: 1942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420301ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3891 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6644.529297ms; COMPILED: 1943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3893 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6650.400391ms; COMPILED: 1944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420988ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3895 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6651.497070ms; COMPILED: 1945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419793ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3897 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6651.974121ms; COMPILED: 1946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418281ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3899 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6654.056152ms; COMPILED: 1947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417594ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3901 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6659.680176ms; COMPILED: 1948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3903 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6660.653320ms; COMPILED: 1949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417472ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3905 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6661.141602ms; COMPILED: 1950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415970ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3907 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6662.591309ms; COMPILED: 1951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414962ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3909 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6667.112305ms; COMPILED: 1952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415529ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3911 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6669.668945ms; COMPILED: 1953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415089ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3913 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6675.237305ms; COMPILED: 1954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416191ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3915 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6676.336914ms; COMPILED: 1955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415006ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3917 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6676.827637ms; COMPILED: 1956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413511ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3919 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6678.357910ms; COMPILED: 1957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3921 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6682.798828ms; COMPILED: 1958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413074ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3923 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6684.979492ms; COMPILED: 1959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412445ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3925 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6690.623047ms; COMPILED: 1960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413583ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3927 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6691.746582ms; COMPILED: 1961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3929 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6692.254883ms; COMPILED: 1962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410935ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3931 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6694.362305ms; COMPILED: 1963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410271ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3933 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6699.905273ms; COMPILED: 1964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.411357ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3935 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6700.799316ms; COMPILED: 1965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410076ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3937 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6701.247070ms; COMPILED: 1966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.408569ms LLOG: len=0; max=2560000texture 'fl pismo reczne 10_16.dds' not in pack - gather it! LLOG: [LobbyTools::Properties::SetGameVersion] 10300 LLOG: [LobbyTools::Properties::SetNationality] 0 LLOG: [LobbyTools::Properties::SetMapCrcId] 0 LLOG: [LobbyTools::Properties::SetTeamBalance] 0 CLOG: [CInetAddr::SetLocalHost] 192.168.111.20 LLOG: Physics script cache loaded - time: 52.000000ms used memory: 0.20MB WARN: [ParseUnit] cannot open file 'Data/Inventory_competitive.scr' CLOG: ItemManager::LoadDefinitions(): Can't read script file Data/Inventory_competitive.scr LLOG: ------------------------------------------ LLOG: m_MaxMeeleDamage=1309.000000 LLOG: m_MaxMeeleForce=1309.000000 LLOG: m_MaxSwingSpeed=2.000000 LLOG: m_MaxDamageRange=300.000000 LLOG: m_MaxMeleeDurability=666.000000 LLOG: ------------------------------------------ LLOG: m_MinMeeleDamage=0.000000 LLOG: m_MinMeeleForce=0.000000 LLOG: m_MinSwingSpeed=0.000000 LLOG: m_MinDamageRange=1.000000 LLOG: m_MinMeleeDurability=0.000000 ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(4) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(5) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(7) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(8) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(10) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(11) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(13) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(14) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(16) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(17) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(19) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(20) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(22) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(23) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(25) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(26) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(28) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(29) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(31) ERRR: Param 3 in function CollisionBox() is not a string ERRR: in InventoryCollisionBox.scr(32) WARN: [ParseUnit] cannot open file 'cheat_unlock_viral' CLOG: Failed to calc CRC for file challenges.xml (0 to -1) CLOG: Failed to calc CRC for file micro_challenges.xml (0 to -1) LLOG: [AddScript] 'challenges.xml' not found! LLOG: [AddScript] 'micro_challenges_dlc1.xml' not found! LLOG: [AddScript] 'achievements_dlc0.xml' not found! LLOG: [AddScript] 'achievements_dlc1.xml' not found! LLOG: [AddScript] 'achievements_dlc2.xml' not found! LLOG: [AddScript] 'achievements_dlc3.xml' not found! LLOG: [AddScript] 'achievements_dlc4.xml' not found! LLOG: [AddScript] 'achievements_dlc5.xml' not found! LLOG: [AddScript] 'achievements_dlc6.xml' not found! LLOG: [AddScript] 'achievements_dlc7.xml' not found! LLOG: [AddScript] 'achievements_dlc8.xml' not found! CLOG: Failed to calc CRC for file common_skills.xml (0 to -1) LLOG: effect DamageReceivedOnFuryFactor (95) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryPointsAfterBluntKillMul (379) 0.06 (replace , add 0.060, mul 0.000) LLOG: effect FuryUsage (375) -0.07 (replace , add -0.070, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryPointsAfterHeadSmashMul (389) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect FuryUsage (375) -0.03 (replace , add -0.030, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect ChanceToRestoreFuryPointsAfterDamage (396) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect RegainHealthAfterKillOnFury (416) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect BluntDamageMul (31) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect BluntForceMul (32) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect KnockOutTimeMul (181) 2.0 (replace , add 2.000, mul 0.000) LLOG: effect ConfusionTimeMul (182) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect KnockDownChance (412) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect CraftedBluntCritProbAdd (300) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BluntCriticalChance (28) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect RamingLevel (303) 1 (replace , add 1.000, mul 0.000) LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BluntCriticalChance (28) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect TwoHandedDamageMul (3) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BluntCriticalChance (28) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect BluntWpnDurabilityLoss (34) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CriticalIncChanceWhenEnemyStaminaLow (413) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect CraftedBluntDamageMul (221) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect BluntCriticalChance (28) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect LuckyFactor (60) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect MeleeDamageReductionPercent (87) 5 (replace , add 5.000, mul 0.000) LLOG: effect BreakLimbAwardXpFactor (98) 1 (replace , add 1.000, mul 0.000) LLOG: effect DamageTakenWhenHealthLowFactor (88) -0.2 (replace , add -0.200, mul 0.000) LLOG: effect AutoHealthRegen (430) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect RegainStaminaOnDamageProb (20) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect AutoHealthRegen (430) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BulletDamageResistance (89) 0.06 (replace , add 0.060, mul 0.000) LLOG: effect ItemSellFactor (17) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect AutoHealthRegen (430) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect AggroFactor (96) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) LLOG: effect GiveBackDamageOnKOFactor (97) 1 (replace , add 1.000, mul 0.000) LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FuryPointsAfterKickKillMul (386) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect TeamDamageMod (433) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect TeamSpiritDistance (439) 1200 (replace , add 1200.000, mul 0.000) LLOG: effect TeamCriticalProbalityMod (434) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect TeamStaminaUsageReduce (435) -0.15 (replace , add -0.150, mul 0.000) LLOG: effect TeamHealthRegainFactor (436) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect TeamStaminaRegainFactor (437) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect FuryRange (101) 1500 (replace , add 1500.000, mul 0.000) LLOG: effect TeamDamageMod (433) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect TeamFurryPointsBoost (440) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect TeamDamageMod (433) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect TeamCriticalProbalityMod (434) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect TeamStaminaUsageReduce (435) -0.15 (replace , add -0.150, mul 0.000) LLOG: effect TeamHealthRegainFactor (436) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect TeamStaminaRegainFactor (437) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect FuryRange (101) 500 (replace , add 500.000, mul 0.000) LLOG: effect BulletFiresUpEnemyChance (103) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect TeamFurryPointsBoost (440) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect TeamDamageMod (433) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect TeamCriticalProbalityMod (434) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect TeamStaminaUsageReduce (435) -0.15 (replace , add -0.150, mul 0.000) LLOG: effect TeamHealthRegainFactor (436) 0.5 (replace , add 0.500, mul 0.000) LLOG: effect TeamStaminaRegainFactor (437) 0.5 (replace , add 0.500, mul 0.000) LLOG: effect FuryRange (101) 500 (replace , add 500.000, mul 0.000) LLOG: effect FuryPointsAfterCraftKillFactor (387) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect FuryPointsAfterShotKillMul (381) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect AfterKillStaminaRegainFactor (294) 1 (replace , add 1.000, mul 0.000) LLOG: effect MaleDamageMul (57) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FireDamagePeriodMul (219) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect BleedingDamagePeriodMul (420) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect ElectricDamagePeriodMul (220) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect PoisonDamagePeriodMul (218) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect CraftedWpnDamageMul (15) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CutCriticalChance (80) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect MeeleDamageMul (212) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeleeWpnDurabilityMulReduce (86) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FireWeaponsSkill (401) 1 (replace , add 1.000, mul 0.000) LLOG: effect BulletReloadSpeed (51) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsMoveAccuracyReduce (154) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BulletCriticalChance (46) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect BulletAccuracyFactor (44) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect BulletRecoilFactor (53) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect GunslingerLevel (443) 1 (replace , add 1.000, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect ComboCriticalProbBonus (299) 0.04 (replace , add 0.040, mul 0.000) LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FireWeaponsSkill (401) 1 (replace , add 1.000, mul 0.000) LLOG: effect BulletReloadSpeed (51) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect FirearmsMoveAccuracyReduce (154) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BulletCriticalChance (46) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect BulletAccuracyFactor (44) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BulletRecoilFactor (53) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect GunslingerLevel (443) 1 (replace , add 1.000, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect StaminaDecMul (21) -0.10 (replace , add -0.100, mul 0.000) LLOG: effect AfterKickKillStaminaRegainFactor (293) 1 (replace , add 1.000, mul 0.000) LLOG: effect FirearmsPistolCritChanceMul (113) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect FirearmsRevolverCritChanceMul (119) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect FirearmsRifleCritChanceMul (125) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect FirearmsShotgunCritChanceMul (131) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect BulletPenetrationChance (447) 0.10 (replace , add 0.100, mul 0.000) LLOG: effect WeaponRepairPriceFactor (18) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect AssistExperiensceMul (36) 0.5 (replace , add 0.500, mul 0.000) LLOG: effect NearByExperiensceMul (37) 0.5 (replace , add 0.500, mul 0.000) LLOG: effect MoreAmmoFromCrafting (104) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect ReviveProb (22) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect BoostAuraRange (449) 500 (replace , add 500.000, mul 0.000) LLOG: effect BoostAuraTeamFactor (450) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) LLOG: effect MaxStamina (203) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BoostAuraRange (449) 500 (replace , add 500.000, mul 0.000) LLOG: effect BoostAuraTeamFactor (450) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect ConfusionProbNulify (38) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect TeamLootDropChance (354) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect LootItemWeightMod (441) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BoostAuraRange (449) 500 (replace , add 500.000, mul 0.000) LLOG: effect BoostAuraTeamFactor (450) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect LootAmmoWeightMod (442) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxHealth (356) 30 (replace , add 30.000, mul 0.000) LLOG: effect AddHealthOnFuryStart (422) 30 (replace , add 30.000, mul 0.000) LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryPointsAfterSharpKillMul (382) 0.06 (replace , add 0.060, mul 0.000) LLOG: effect FuryUsage (375) -0.07 (replace , add -0.070, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryPointsAfterCriticalKillMul (385) 0.27 (replace , add 0.270, mul 0.000) LLOG: effect FuryUsage (375) -0.03 (replace , add -0.030, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect MoveSpeedsMul (283) 0.33 (replace , add 0.330, mul 0.000) LLOG: effect FuryPointsAfterFuryEndProb (390) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect DeadlyJumperLevel (325) 1 (replace , add 1.000, mul 0.000) LLOG: effect BackStabingDmgMul (371) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect BleedingDamagePeriodMul (420) 0.3 (replace , add 0.300, mul 0.000) LLOG: effect CutInstantKillChance (8) 0.015 (replace , add 0.015, mul 0.000) LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CutCriticalChance (80) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CutCriticalChance (80) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutCriticalChance (80) 0.04 (replace , add 0.040, mul 0.000) LLOG: effect CriticalIncChanceWhenEnemyHalfHealth (414) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CutCriticalChance (80) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutWpnDurabilityLoss (85) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CriticalCutHitGivesBleedingProb (372) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect PoisonDamagePeriodMul (218) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect PoisonDamageMul (217) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect BleedingDamageMod (418) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect PenaltyOnDeath (403) -0.15 (replace , add -0.150, mul 0.000) LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) LLOG: effect CutLimbAwardXpFactor (99) 1 (replace , add 1.000, mul 0.000) LLOG: effect StaminaRegenerationOnHalfHealth (216) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect MedPackEffectivness (204) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect AfterKillStaminaRegainFactor (294) 1 (replace , add 1.000, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect MedPackEffectivness (204) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect ItemBuyFactor (19) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect MedPackEffectivness (204) 0.25 (replace , add 0.250, mul 0.000) LLOG: effect AggroFactor (96) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect StaminaRegenerationFactor (346) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect ComboExperienceBonus (298) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect PenaltyForEnemiesLvlNuliffy (105) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryRange (101) 250 (replace , add 250.000, mul 0.000) LLOG: effect ThrowInstantKillChance (7) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) LLOG: effect FuryRange (101) 1000 (replace , add 1000.000, mul 0.000) LLOG: effect FuryPointsAfterThrowKillMul (383) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) LLOG: effect FuryPointsAfterOneHandedKillMul (384) 0.06 (replace , add 0.060, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) LLOG: effect ThrowHitGivesBleedingProb (373) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect DefensiveCriticalChance (35) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BluntWpnDurabilityLoss (34) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect CutWpnDurabilityLoss (85) -0.05 (replace , add -0.050, mul 0.000) LLOG: effect ThrowDamageMod (5) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect ThrowHitNearEnemiesFactor (10) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BluntCriticalChance (28) 0.01 (replace , add 0.010, mul 0.000) LLOG: effect OneHandedDamageMod (4) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect ComboDamageMul (222) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect CutCriticalChance (80) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect ThrowInstantKillChance (7) 0.03 (replace , add 0.030, mul 0.000) LLOG: effect FireWeaponsSkill (401) 1 (replace , add 1.000, mul 0.000) LLOG: effect BulletReloadSpeed (51) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BulletCriticalDmgMul (47) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BulletCriticalChance (46) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BulletAccuracyFactor (44) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect BulletRecoilFactor (53) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsMoveAccuracyReduce (154) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect ThrowMaxDist (6) 250 (replace , add 250.000, mul 0.000) LLOG: effect MeeleOneHandedStaminaUsageMul (209) -0.15 (replace , add -0.150, mul 0.000) LLOG: effect OneHandedCriticalChance (29) 0.02 (replace , add 0.020, mul 0.000) LLOG: effect ThrowCritChanceInc (9) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect DrunkDamageMul (39) 0.20 (replace , add 0.200, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect FireResistance (94) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect AutoHealthRegen (430) 1 (replace , add 1.000, mul 0.000) LLOG: effect BoomerangProb (65) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect UpgradesCostFactor (13) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect MaxStamina (203) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect BoomerangProb (65) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect LuckyUpgrade2Prob (61) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect LuckyUpgrade3Prob (62) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect LuckyUpgrade4Prob (63) 0.0 (replace , add 0.000, mul 0.000) LLOG: effect BoomerangProb (65) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) LLOG: effect LuckyRepairProb (64) 0.15 (replace , add 0.150, mul 0.000) LLOG: effect MaxHealth (356) 25 (replace , add 25.000, mul 0.000) LLOG: effect KODamagerChance (102) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FuryUsage (375) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) LLOG: effect FirearmsPistolCritChanceMul (113) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsRevolverCritChanceMul (119) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsRifleCritChanceMul (125) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsShotgunCritChanceMul (131) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsPistolCritChanceMul (113) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsRevolverCritChanceMul (119) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsRifleCritChanceMul (125) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FirearmsShotgunCritChanceMul (131) 0.05 (replace , add 0.050, mul 0.000) LLOG: effect FuryPointsAfterShotKillMul (381) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect FuryPointsAfterShotKillMul (381) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect ThrowInstantKillChance (7) 0.07 (replace , add 0.070, mul 0.000) LLOG: effect ThrowInstantKillChance (7) 0.07 (replace , add 0.070, mul 0.000) LLOG: effect ThrowInstantKillChance (7) 0.07 (replace , add 0.070, mul 0.000) LLOG: effect BluntWeaponsSkill (400) 3 (replace , add 3.000, mul 0.000) LLOG: effect SharpWeaponsSkill (399) 3 (replace , add 3.000, mul 0.000) LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) LLOG: effect CraftedCritProbAdd (301) 0.04 (replace , add 0.040, mul 0.000) LLOG: effect CraftedCritProbAdd (301) 0.08 (replace , add 0.080, mul 0.000) LLOG: effect CraftedCritProbAdd (301) 0.12 (replace , add 0.120, mul 0.000) LLOG: effect MeeleDamageMul (212) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect MeeleDamageMul (212) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect MeeleDamageMul (212) 0.1 (replace , add 0.100, mul 0.000) LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) LLOG: effect BulletDamageResistance (89) 0.2 (replace , add 0.200, mul 0.000) LLOG: effect MeleeDamageReductionPercent (87) 20 (replace , add 20.000, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' LLOG: [UIScreen::OnInit] FadeOutWindow 0 LLOG: [UIScreen::OnInit] FadeOutWindow2 0 LLOG: [UIScreen::OnInit] FadeOutWindow3 0 CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' LLOG: [AddAnimation] FAILED: anim FocusHideValue alredy exist LLOG: [AddAnimation] FAILED: anim FocusShowValue alredy exist LLOG: [AddAnimation] FAILED: anim FocusDisableHideValue alredy exist LLOG: [AddAnimation] FAILED: anim FocusDisableShowValue alredy exist LLOG: [SwitchMenuState] state none, new state main CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 LLOG: [UIScreen::OnInit] MenuYesNoDialog 0 LLOG: [UIScreen::OnInit] MenuProgressDialog 0 LLOG: [UIScreen::OnInit] MenuPasswordDialog 0 LLOG: [UIScreen::OnInit] MenuBackground 0 CLOG: ERROR: cannot find texture di_new_hud_inventory_no_bg.dds LLOG: [UIScreen::OnInit] MenuBackgroundOptionsTabs 0 LLOG: [UIScreen::OnInit] MenuBackgroundGameplayTabs 0 LLOG: [UIScreen::OnInit] MenuForeground 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: Menu/G_FloatMenu/MenuOptionsOnline LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom ButtonCancel/Menu/G_FloatMenu/MenuOptionsOnline LLOG: [InitializeElements] left ButtonCancel/Menu/G_FloatMenu/MenuOptionsOnline LLOG: [InitializeElements] right ButtonOk/Menu/G_FloatMenu/MenuOptionsOnline LLOG: [UIScreen::OnInit] MenuOptionsOnline 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: Menu/G_FloatMenu/MenuOptionsAudio LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom ButtonCancel/Menu/G_FloatMenu/MenuOptionsAudio LLOG: [InitializeElements] left ButtonCancel/Menu/G_FloatMenu/MenuOptionsAudio LLOG: [InitializeElements] right ButtonOk/Menu/G_FloatMenu/MenuOptionsAudio LLOG: [UIScreen::OnInit] MenuOptionsAudio 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: G_Menu/G_FloatMenu/MenuOptionsVideo LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left ButtonDefaultBestPerformance/G_Menu/G_FloatMenu/MenuOptionsVideo LLOG: [InitializeElements] right ButtonDefaultBestQuality/G_Menu/G_FloatMenu/MenuOptionsVideo LLOG: [UIScreen::OnInit] MenuOptionsVideo 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: Menu/G_FloatMenu/MenuOptionsControls LLOG: [InitializeElements] top ButtonButtons/Menu/G_FloatMenu/MenuOptionsControls LLOG: [InitializeElements] bottom ButtonDefault/Menu/G_FloatMenu/MenuOptionsControls LLOG: [InitializeElements] left ButtonBack/Menu/G_FloatMenu/MenuOptionsControls LLOG: [InitializeElements] right ButtonOk/Menu/G_FloatMenu/MenuOptionsControls LLOG: [UIScreen::OnInit] MenuOptionsControls 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: [UIScreen::OnInit] MenuOptionsControlsGamepad 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: Menu/G_FloatMenu/MenuOptionsControlsKeyboard LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom ButtonCancel/Menu/G_FloatMenu/MenuOptionsControlsKeyboard LLOG: [InitializeElements] left ButtonCancel/Menu/G_FloatMenu/MenuOptionsControlsKeyboard LLOG: [InitializeElements] right ButtonOk/Menu/G_FloatMenu/MenuOptionsControlsKeyboard LLOG: [UIScreen::OnInit] MenuOptionsControlsKeyboard 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! WARN: [_LoadMaterial] Cannot load material 'menu_col_nomove&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'menu_col_nomove&0000.mat' - using default! LLOG: ID_MENU/G_FloatMenu/MenuAchievements LLOG: [InitializeElements] top ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements LLOG: [InitializeElements] bottom ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements LLOG: [InitializeElements] left ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements LLOG: [InitializeElements] right ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements LLOG: [UIScreen::OnInit] MenuAchievements 0 LLOG: G_Menu/G_FloatMenu/MenuGamma LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom ButtonCancel/G_Menu/G_FloatMenu/MenuGamma LLOG: [InitializeElements] left ButtonCancel/G_Menu/G_FloatMenu/MenuGamma LLOG: [InitializeElements] right ButtonOk/G_Menu/G_FloatMenu/MenuGamma LLOG: [UIScreen::OnInit] MenuGamma 0 LLOG: [UseMainMenuEffects] 1 LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menu2_main_pc.rpack' for config 'OpenGL4_LOW' LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 3939 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6702.296875ms; COMPILED: 1967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407370ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3941 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6703.492188ms; COMPILED: 1968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3943 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6704.202148ms; COMPILED: 1969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404877ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3945 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6705.475098ms; COMPILED: 1970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403794ms LLOG: len=0; max=2560000texture 'fl pismo reczne 10_16.dds' not in pack - gather it! LLOG: [UIScreen::OnInit] MenuCredits 0 LLOG: [UIScreen::OnInit] MenuDisplayDevice 0 CLOG: [CUIFontManager::GetProperFont] no style for NewTextBig, using MSSansSerif8 LLOG: [UIScreen::OnInit] MenuMain 0 LLOG: Stats page id:0 view_id:1952671090 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: G_Menu/G_FloatMenu/MenuLeaderboards LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_PrevPage/G_Menu/G_FloatMenu/MenuLeaderboards LLOG: [InitializeElements] right B_NextPage/G_Menu/G_FloatMenu/MenuLeaderboards CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 CLOG: [UIListBox::Initialize] L_Statistics/G_FloatMain/MenuLeaderboards : visual don't have ScrollBarGroup! LLOG: HeaderMenu/G_FloatMain/MenuLeaderboards LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_HeaderPosition/HeaderMenu/G_FloatMain/MenuLeaderboards LLOG: [InitializeElements] right B_HeaderTime/HeaderMenu/G_FloatMain/MenuLeaderboards LLOG: [UIScreen::OnInit] MenuLeaderboards 0 LLOG: [OnDisableChild] B_HeaderWaves/HeaderMenu/G_FloatMain/MenuLeaderboards[OnDisableChild] B_HeaderTime/HeaderMenu/G_FloatMain/MenuLeaderboards[_LoadMaterial] Cannot load material '&0000' - using default! LLOG: [UIScreen::OnInit] MenuPersonalStatistics 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: G_Buttons/MenuPlayGame LLOG: [UIScreen::OnInit] MenuPlayGame 0 CLOG: [UIListBox::Initialize] L_ChapterList/G_ChaptersGroup/G_Menu/MenuSelectCharacter : visual don't have ScrollBarGroup! LLOG: [UIScreen::OnInit] MenuSelectCharacter 0 CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: G_Buttons/MenuPlayGame LLOG: [UIScreen::OnInit] MenuPlayGame 0 LLOG: [UIScreen::OnInit] MenuSelectLeaderboard 0 WARN: [_LoadMaterial] Cannot load material '&0000' - using default! LLOG: [UIScreen::OnInit] MenuExclusiveContent 0 LLOG: [UIScreen::OnInit] MenuExtras 0 LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. CLOG: [CSoundBank::LoadWaveBank] Failed to load CLOG: [CAbstractManager::LoadWaveBank] Failed to load CLOG: [AudioScript::Execute] failed! LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: 0) 35 x 35 = 1225 cells, 2000 cm, 4900 bytes LLOG: 1) 18 x 18 = 324 cells, 4000 cm, 1296 bytes LLOG: 2) 5 x 5 = 25 cells, 16000 cm, 100 bytes WARN: OnCreate took 180.00ms! object 'MainMenuModule' of class 'MainMenuModuleDI' CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' LLOG: [UIScreen::OnInit] GameMenuYesNoDialog 0 LLOG: [UIScreen::OnInit] MenuProgressDialog 0 CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' CLOG: [LoadTexturesScript] ERROR loading Data/Menu/TextureDefs/DIDashboardTextures.def CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 LLOG: [UIScreen::OnInit] MenuYesNoDialog 0 LLOG: [UIScreen::OnInit] DashboardProgressDialog 0 LLOG: [UIScreen::OnInit] DashboardPasswordDialog 0 WARN: [_LoadMaterial] Cannot load material 'menu_bckg_empty&0000.mat' - using default! LLOG: [UIScreen::OnInit] DashboardBackground 0 LLOG: [UIScreen::OnInit] DashboardMain 0 LLOG: [UIScreen::OnInit] DashboardSignIn 0 LLOG: [UIScreen::OnInit] DashboardCreateProfile 0 LLOG: [UIScreen::OnInit] DashboardEditProfile 0 LLOG: [UIScreen::OnInit] DashboardAgreement 0 CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! LLOG: [UIScreen::OnInit] DashboardGamerProfile 0 LLOG: [UIScreen::OnInit] DashboardMessages 0 LLOG: [UIScreen::OnInit] DashboardFriends 0 LLOG: [UIScreen::OnInit] DashboardPlayers 0 LLOG: [UIScreen::OnInit] DashboardSignIn 0 LLOG: [UIScreen::OnInit] DashboardMessage 0 LLOG: [UIScreen::OnInit] DashboardMessageCompose 0 LLOG: [UIScreen::OnInit] DashboardMsgBox 0 LLOG: [UIScreen::OnInit] DashboardNotification 0 LLOG: [UIScreen::OnInit] DashboardFade 0 LLOG: [UIScreen::OnInit] DashboardSaveNotification 0 CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! LLOG: [UIScreen::OnInit] DashboardSaveIconInfo 0 WARN: OnCreate took 81.00ms! object 'DashboardModule' of class 'DashboardPc' CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' CLOG: [LoadTexturesScript] ERROR loading Data/Menu/TextureDefs/BackgroundLoadingTextures.def CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' LLOG: [UIScreen::OnInit] BackgroundModuleScreen 0 LLOG: [IntroModule::OnGameInitialized] allow_menu_activate WaitForGameInitialized LLOG: 162.000000 LLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: [GameDI::ChangeLanguage] subtitles: En, speeches: En LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDe.pak returned 1 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDe returned 1 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataFr.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataFr returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEs.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEs returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataIt.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataIt returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataJp.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataJp returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataPl.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataPl returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataCz.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataCz returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataRu.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataRu returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataNl.pak returned 0 LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataNl returned 0 LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn.pak LLOG: [ChangeSubtitlesLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn.pak returned 0 LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn - SUCCESS!!! LLOG: [ChangeSubtitlesLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn returned 1 LLOG: [GameDI::ChangeVoiceoversLanguage] current: En, new: En LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechDe.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechDe\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechFr.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechFr\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEs.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEs\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechIt.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechIt\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechJp.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechJp\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechPl.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechPl\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechCz.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechCz\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechRu.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechRu\Data returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechNl.pak returned 0 LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechNl\Data returned 0 LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak LLOG: Zip SpeechEn.pak files memory usage report : 340 bytes occupied, 172 bytes wasted, 50%, in 5 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak - SUCCESS!!! LLOG: [ChangeVoiceoversLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak returned 1 LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data - SUCCESS!!! LLOG: [ChangeVoiceoversLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data returned 1 CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0.pak LLOG: Zip DataDLC0.pak files memory usage report : 4251 bytes occupied, 1567 bytes wasted, 36%, in 61 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0_En.pak LLOG: Zip DataDLC0_En.pak files memory usage report : 68 bytes occupied, 43 bytes wasted, 63%, in 1 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0_En.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1.pak LLOG: Zip DataDLC1.pak files memory usage report : 5440 bytes occupied, 2267 bytes wasted, 41%, in 80 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1_En.pak LLOG: Zip DataDLC1_En.pak files memory usage report : 68 bytes occupied, 43 bytes wasted, 63%, in 1 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1_En.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC2.pak LLOG: Zip DataDLC2.pak files memory usage report : 68 bytes occupied, 41 bytes wasted, 60%, in 1 entries LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC2.pak - SUCCESS!!! LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC2_En.pak LLOG: [distance] running LLOG: [AddScript] 'achievements_dlc0.xml' not found! LLOG: [AchievementBase::LoadParams] arena achievement: Complete a set LLOG: [AddScript] 'achievements_dlc2.xml' not found! LLOG: [AddScript] 'achievements_dlc3.xml' not found! LLOG: [AddScript] 'achievements_dlc4.xml' not found! LLOG: [AddScript] 'achievements_dlc5.xml' not found! LLOG: [AddScript] 'achievements_dlc6.xml' not found! LLOG: [AddScript] 'achievements_dlc7.xml' not found! LLOG: [AddScript] 'achievements_dlc8.xml' not found! LLOG: [LoadSettings(false)] Loading default player profile... LLOG: [BaseSettings::LoadSettings] Locale En LLOG: pass: LLOG: passr: LLOG: Default profile loaded. Clear a announces state. LLOG: BaseSettings::ClearAnnouncesState LLOG: [BaseSettings::GetAnnounces] clear=1 LLOG: [Reset] Reseting statistics data (stat objects + event objects). LLOG: [LoadSettings(true)] loading profile_name Atari ... LLOG: [BaseSettings::LoadSettings] Locale En LLOG: pass: LLOG: passr: LLOG: [CLobbyProfileData::GetVal] Uni: GamerName ! LLOG: [Reset] Reseting statistics data (stat objects + event objects). LLOG: [LoadProfileData] Loading statistics data from a profile. LLOG: [BaseSettings::ApplyVolumes] music_volume = 21, speech_volume = 39, sfx_volume = 30 LLOG: [ApplyDisplayDeviceSettings] DisplayDevice 0 &DisplayDevice_Monitor& CurvesTexture curves_def.dds Values 0.0000 1.0000 1.0000 1.0000 LLOG: [ApplyGamma] SetGamma 1.0000 (display device 0 &DisplayDevice_Monitor&, default 1.0000) LLOG: [OnProfileLoaded] 0 LLOG: Level (IntroModule) deleting LLOG: Calling OnDestroys ERRR: WARNING! Sprite referenced: ERRR: WARNING! in rendering list of level <:IntroModule> LLOG: Level (IntroModule) deleted LLOG: ====================================== ShowBackgroundModule (1) mode 5 (ActivateMenu)============================= LLOG: [MainMenuModuleDI::OnActivate] LLOG: [UseGameBackgroundInMenu] 1 LLOG: [SwitchMenuState] state main, new state main LLOG: >>>>>>>>>>>>>>>>>>>>>> LoadBackgroundLevel LLOG: [CGame::LoadGameModule] Data/Maps/menuback/menuback.exp CLOG: [CGame::LoadModuleAnimGroups] Data/Maps/menuback/menuback_StartProp.scr not found! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' LLOG: GAME: loading varlist 'Data/Maps/menuback/menuback.scr' LLOG: GAME: loaded. LLOG: GAME: loading resource pack 'common_anims_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack' LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack' for config 'OpenGL4_LOW' LLOG: [AddPack] Level (Menu3DBackgroundDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack LLOG: GAME: loaded. LLOG: GAME: loading resource pack 'textures_pc.rpack' from '' LLOG: GAME: NOT loaded. LLOG: GAME: loading resource pack 'menuback_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack' LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack' for config 'OpenGL4_LOW' WARN: RegisterTexture3: texture 'meatman_body_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_rubber_nrm.dds' already exists! WARN: RegisterTexture3: texture 'meatman_body.dds' already exists! WARN: RegisterTexture3: texture 'chrome_cube.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_leather_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_leather_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_plastic_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_plastic_a_nrm.dds' already exists! LLOG: Texture not found neither in level nor global pack: water_waves_n LLOG: Texture not found neither in level nor global pack: noise_b WARN: RegisterTexture3: texture 'srf_metal_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'hotel_cube_map.dds' already exists! WARN: RegisterTexture3: texture 'metal_parts_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'metal_parts_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_b.dds' already exists! WARN: RegisterTexture3: texture 'metal_parts_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_leather_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_y_nrm.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'interior_cube_map.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'glass_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'glass_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_x_nrm.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_color.dds' already exists! WARN: RegisterTexture3: texture 'srf_machinegun_metal_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_scratch_dirt.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b_msk.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_cloth_h_nrm.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_bloody.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_dmg.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_bloody_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_bloody_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_canvas_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_x_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_b.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'white.dds' already exists! LLOG: ERROR [Register] resource 'multi_pistol_wall' already registered LLOG: ERROR [Register] resource 'm_tpp_menuselect_logan' already registered LLOG: ERROR [Register] resource 'm_tpp_menuselect_purna' already registered LLOG: ERROR [Register] resource 'm_tpp_menuselect_samb' already registered LLOG: ERROR [Register] resource 'w_tpp_menuselect_standidle' already registered LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 3947 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6707.515625ms; COMPILED: 1971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3949 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6710.535645ms; COMPILED: 1972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402909ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3951 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6711.477539ms; COMPILED: 1973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401661ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3953 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6711.966309ms; COMPILED: 1974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400186ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3955 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6713.901367ms; COMPILED: 1975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399444ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3957 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6717.209473ms; COMPILED: 1976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399398ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3959 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6733.905273ms; COMPILED: 1977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406123ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3961 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6734.452637ms; COMPILED: 1978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3963 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6738.430664ms; COMPILED: 1979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3965 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6742.448242ms; COMPILED: 1980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3967 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6744.005371ms; COMPILED: 1981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404344ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3969 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6744.518066ms; COMPILED: 1982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402885ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3971 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6746.783203ms; COMPILED: 1983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402311ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3973 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6748.030273ms; COMPILED: 1984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401225ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3975 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6750.561035ms; COMPILED: 1985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400786ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3977 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6756.336426ms; COMPILED: 1986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401982ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3979 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6757.901367ms; COMPILED: 1987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401058ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3981 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6758.460449ms; COMPILED: 1988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399628ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3983 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6762.488770ms; COMPILED: 1989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399944ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3985 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6766.728027ms; COMPILED: 1990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400366ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3987 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6769.185547ms; COMPILED: 1991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399892ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3989 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6772.178711ms; COMPILED: 1992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399688ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3991 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6773.801270ms; COMPILED: 1993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3993 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6774.573242ms; COMPILED: 1994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397479ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3995 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6777.282227ms; COMPILED: 1995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3997 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6783.271973ms; COMPILED: 1996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398433ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3999 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6784.906738ms; COMPILED: 1997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4001 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6785.396484ms; COMPILED: 1998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396094ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4003 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6787.962402ms; COMPILED: 1999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395679ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4005 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6792.175293ms; COMPILED: 2000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4007 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6793.778809ms; COMPILED: 2001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395192ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4009 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6794.283691ms; COMPILED: 2002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393748ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4011 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6796.789062ms; COMPILED: 2003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393305ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4013 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6802.408691ms; COMPILED: 2004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394416ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4015 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6803.919434ms; COMPILED: 2005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393476ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4017 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6804.391113ms; COMPILED: 2006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4019 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6808.245117ms; COMPILED: 2007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392250ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4021 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6812.400879ms; COMPILED: 2008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4023 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6814.943848ms; COMPILED: 2009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392207ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4025 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6820.897461ms; COMPILED: 2010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393481ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4027 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6822.450195ms; COMPILED: 2011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392566ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4029 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6822.941406ms; COMPILED: 2012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391124ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4031 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6825.454102ms; COMPILED: 2013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390688ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4033 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6830.208008ms; COMPILED: 2014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4035 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6831.685547ms; COMPILED: 2015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4037 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6832.163086ms; COMPILED: 2016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388970ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4039 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6834.652344ms; COMPILED: 2017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388524ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4041 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6840.856445ms; COMPILED: 2018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.389919ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4043 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6842.357422ms; COMPILED: 2019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388983ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4045 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6842.879395ms; COMPILED: 2020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387564ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4047 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6845.083984ms; COMPILED: 2021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386979ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4049 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6851.717773ms; COMPILED: 2022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388584ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4051 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6852.919922ms; COMPILED: 2023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387504ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4053 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6853.479004ms; COMPILED: 2024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386106ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4055 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6857.359375ms; COMPILED: 2025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386350ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4057 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6861.329590ms; COMPILED: 2026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386638ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4059 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6863.830078ms; COMPILED: 2027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386201ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4061 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6868.574707ms; COMPILED: 2028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386871ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4063 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6870.208008ms; COMPILED: 2029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386007ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4065 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6870.722656ms; COMPILED: 2030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384592ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4067 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6873.552246ms; COMPILED: 2031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384319ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4069 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6878.003418ms; COMPILED: 2032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384844ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4071 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6879.529785ms; COMPILED: 2033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.383930ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4073 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6880.003418ms; COMPILED: 2034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4075 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6882.161621ms; COMPILED: 2035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381898ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4077 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6886.396973ms; COMPILED: 2036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4079 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6887.504883ms; COMPILED: 2037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381200ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4081 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6888.033203ms; COMPILED: 2038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379800ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4083 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6890.574219ms; COMPILED: 2039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379389ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4085 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6895.247559ms; COMPILED: 2040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380023ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4087 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6896.901367ms; COMPILED: 2041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379178ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4089 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6897.415039ms; COMPILED: 2042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377774ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4091 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6901.238770ms; COMPILED: 2043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377993ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4093 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6905.683594ms; COMPILED: 2044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4095 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6908.508789ms; COMPILED: 2045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378244ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4097 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6914.160645ms; COMPILED: 2046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379355ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4099 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6915.808594ms; COMPILED: 2047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378509ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4101 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6916.845703ms; COMPILED: 2048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377366ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4103 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6919.317383ms; COMPILED: 2049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376924ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4105 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6924.934082ms; COMPILED: 2050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378017ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4107 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6926.232910ms; COMPILED: 2051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4109 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6927.248535ms; COMPILED: 2052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375852ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4111 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6929.714844ms; COMPILED: 2053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375409ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4113 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6934.931152ms; COMPILED: 2054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376305ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4115 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6936.464355ms; COMPILED: 2055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375408ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4117 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6936.950195ms; COMPILED: 2056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4119 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6939.406738ms; COMPILED: 2057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373557ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4121 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6943.153809ms; COMPILED: 2058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4123 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6944.666992ms; COMPILED: 2059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372835ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4125 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6945.156738ms; COMPILED: 2060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371435ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4127 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6947.667480ms; COMPILED: 2061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371018ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4129 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6951.658691ms; COMPILED: 2062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4131 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6954.441406ms; COMPILED: 2063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371033ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4133 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6958.884277ms; COMPILED: 2064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371552ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4135 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6961.877441ms; COMPILED: 2065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371369ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4137 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6971.240234ms; COMPILED: 2066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374269ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4139 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6972.856934ms; COMPILED: 2067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373419ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4141 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6973.338867ms; COMPILED: 2068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372021ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4143 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6976.187012ms; COMPILED: 2069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4145 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6985.579590ms; COMPILED: 2070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374676ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4147 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6987.178223ms; COMPILED: 2071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4149 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6987.675781ms; COMPILED: 2072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4151 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6992.047363ms; COMPILED: 2073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372912ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4153 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7001.927734ms; COMPILED: 2074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376050ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4155 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7004.867676ms; COMPILED: 2075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4157 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7005.413086ms; COMPILED: 2076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374476ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4159 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7010.007324ms; COMPILED: 2077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375064ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4161 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7025.416016ms; COMPILED: 2078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380855ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4163 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7028.391113ms; COMPILED: 2079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4165 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7028.875977ms; COMPILED: 2080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379267ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4167 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7033.170898ms; COMPILED: 2081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379707ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4169 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7043.005859ms; COMPILED: 2082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4171 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7045.734863ms; COMPILED: 2083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382494ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4173 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7046.249023ms; COMPILED: 2084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381118ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4175 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7050.952637ms; COMPILED: 2085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381752ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4177 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7065.160156ms; COMPILED: 2086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386942ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4179 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7067.951172ms; COMPILED: 2087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4181 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7068.410156ms; COMPILED: 2088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.385254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4183 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7072.548340ms; COMPILED: 2089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.385614ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4185 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7082.574219ms; COMPILED: 2090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388791ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4187 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7085.382812ms; COMPILED: 2091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4189 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7085.846191ms; COMPILED: 2092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387116ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4191 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7090.421875ms; COMPILED: 2093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387684ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4193 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7104.634766ms; COMPILED: 2094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392853ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4195 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7107.796875ms; COMPILED: 2095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392743ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4197 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7108.315430ms; COMPILED: 2096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391372ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4199 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7112.516602ms; COMPILED: 2097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391758ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4201 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7122.346191ms; COMPILED: 2098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394827ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4203 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7125.142090ms; COMPILED: 2099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394541ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4205 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7125.598145ms; COMPILED: 2100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393142ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4207 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7130.147949ms; COMPILED: 2101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393693ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4209 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7145.097168ms; COMPILED: 2102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399190ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4211 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7147.969238ms; COMPILED: 2103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398939ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4213 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7148.469727ms; COMPILED: 2104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397562ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4215 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7152.724121ms; COMPILED: 2105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397969ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4217 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7162.510254ms; COMPILED: 2106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401002ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4219 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7165.637695ms; COMPILED: 2107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400872ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4221 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7166.127930ms; COMPILED: 2108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399491ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4223 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7170.659668ms; COMPILED: 2109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400028ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4225 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7185.256348ms; COMPILED: 2110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405335ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4227 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7188.050781ms; COMPILED: 2111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405045ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4229 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7188.547852ms; COMPILED: 2112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4231 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7192.905273ms; COMPILED: 2113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404120ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4233 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7201.956055ms; COMPILED: 2114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406791ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4235 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7204.831543ms; COMPILED: 2115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406540ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4237 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7205.346680ms; COMPILED: 2116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405173ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4239 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7209.762207ms; COMPILED: 2117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405651ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4241 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7223.390625ms; COMPILED: 2118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410477ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4243 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7226.443359ms; COMPILED: 2119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410308ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4245 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7227.033203ms; COMPILED: 2120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.408978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4247 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7231.216797ms; COMPILED: 2121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.409343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4249 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7241.043945ms; COMPILED: 2122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412368ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4251 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7243.861328ms; COMPILED: 2123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412087ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4253 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7244.333984ms; COMPILED: 2124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410703ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4255 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7248.678711ms; COMPILED: 2125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.411143ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4257 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7263.379883ms; COMPILED: 2126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416453ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4259 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7266.344727ms; COMPILED: 2127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416241ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4261 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7266.840332ms; COMPILED: 2128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4263 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7271.189941ms; COMPILED: 2129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415308ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4265 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7281.497070ms; COMPILED: 2130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418543ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4267 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7284.436523ms; COMPILED: 2131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4269 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7284.900879ms; COMPILED: 2132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4271 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7289.405273ms; COMPILED: 2133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417443ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4273 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7303.838867ms; COMPILED: 2134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422605ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4275 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7306.760254ms; COMPILED: 2135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422370ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4277 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7307.246582ms; COMPILED: 2136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420996ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4279 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7312.022461ms; COMPILED: 2137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4281 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7321.609863ms; COMPILED: 2138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4283 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7324.391113ms; COMPILED: 2139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424213ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4285 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7324.875000ms; COMPILED: 2140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422839ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4287 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7329.318848ms; COMPILED: 2141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423316ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4289 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7344.268066ms; COMPILED: 2142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428697ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4291 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7347.212891ms; COMPILED: 2143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428471ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4293 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7347.729004ms; COMPILED: 2144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427112ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4295 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7352.003906ms; COMPILED: 2145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427508ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4297 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7361.652344ms; COMPILED: 2146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430406ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4299 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7364.381836ms; COMPILED: 2147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4301 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7364.851562ms; COMPILED: 2148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428702ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4303 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7369.620117ms; COMPILED: 2149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429325ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4305 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7383.916992ms; COMPILED: 2150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434380ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4307 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7386.691406ms; COMPILED: 2151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434073ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4309 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7387.181152ms; COMPILED: 2152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432705ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4311 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7391.344727ms; COMPILED: 2153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433044ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4313 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7401.385254ms; COMPILED: 2154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436112ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4315 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7404.173828ms; COMPILED: 2155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435812ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4317 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7404.656250ms; COMPILED: 2156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4319 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7409.041016ms; COMPILED: 2157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434882ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4321 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7423.084961ms; COMPILED: 2158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4323 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7425.905762ms; COMPILED: 2159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439512ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4325 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7426.373047ms; COMPILED: 2160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438136ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4327 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7431.015137ms; COMPILED: 2161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438693ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4329 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7440.721680ms; COMPILED: 2162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441592ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4331 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7443.423340ms; COMPILED: 2163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441250ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4333 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7443.893555ms; COMPILED: 2164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439877ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4335 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7448.264160ms; COMPILED: 2165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.440307ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4337 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7462.962891ms; COMPILED: 2166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4339 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7465.819336ms; COMPILED: 2167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445233ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4341 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7466.293945ms; COMPILED: 2168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4343 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7470.581055ms; COMPILED: 2169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444251ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4345 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7480.188477ms; COMPILED: 2170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447091ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4347 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7482.891602ms; COMPILED: 2171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446749ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4349 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7483.406738ms; COMPILED: 2172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445399ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4351 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7488.172363ms; COMPILED: 2173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446007ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4353 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7502.327148ms; COMPILED: 2174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450932ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4355 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7505.105469ms; COMPILED: 2175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450623ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4357 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7505.575684ms; COMPILED: 2176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4359 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7509.825684ms; COMPILED: 2177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449621ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4361 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7519.848145ms; COMPILED: 2178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452639ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4363 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7522.657227ms; COMPILED: 2179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452344ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4365 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7523.138184ms; COMPILED: 2180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450981ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4367 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7527.638184ms; COMPILED: 2181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451462ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4369 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7541.971680ms; COMPILED: 2182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4371 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7545.009277ms; COMPILED: 2183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4373 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7545.639648ms; COMPILED: 2184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454963ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4375 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7549.865723ms; COMPILED: 2185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455316ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4377 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7559.085938ms; COMPILED: 2186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457953ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4379 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7561.949707ms; COMPILED: 2187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457682ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4381 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7562.453613ms; COMPILED: 2188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456332ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4383 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7566.852051ms; COMPILED: 2189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456762ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4385 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7580.875977ms; COMPILED: 2190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4387 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7583.772461ms; COMPILED: 2191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461329ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4389 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7584.298340ms; COMPILED: 2192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459990ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4391 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7588.544434ms; COMPILED: 2193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4393 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7598.319336ms; COMPILED: 2194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463227ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4395 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7601.012695ms; COMPILED: 2195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462876ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4397 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7601.479980ms; COMPILED: 2196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461512ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4399 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7606.331055ms; COMPILED: 2197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462144ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4401 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7620.406738ms; COMPILED: 2198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466973ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4403 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7623.214355ms; COMPILED: 2199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466673ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4405 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7623.696777ms; COMPILED: 2200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4407 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7627.928223ms; COMPILED: 2201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465665ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4409 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7638.058594ms; COMPILED: 2202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468691ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4411 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7640.791992ms; COMPILED: 2203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468358ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4413 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7641.263184ms; COMPILED: 2204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466998ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4415 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7645.709961ms; COMPILED: 2205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4417 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7659.743652ms; COMPILED: 2206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472232ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4419 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7662.577637ms; COMPILED: 2207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.471943ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4421 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7663.160156ms; COMPILED: 2208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4423 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7667.377441ms; COMPILED: 2209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470972ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4425 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7677.089355ms; COMPILED: 2210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4427 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7679.787598ms; COMPILED: 2211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473445ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4429 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7680.257324ms; COMPILED: 2212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472087ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4431 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7684.592285ms; COMPILED: 2213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472477ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4433 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7698.966797ms; COMPILED: 2214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4435 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7701.840820ms; COMPILED: 2215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477129ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4437 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7702.322754ms; COMPILED: 2216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475777ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4439 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7704.914551ms; COMPILED: 2217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475379ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4441 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7710.657227ms; COMPILED: 2218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4443 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7712.196777ms; COMPILED: 2219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475528ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4445 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7712.688965ms; COMPILED: 2220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474184ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4447 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7716.480957ms; COMPILED: 2221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474327ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4449 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7720.897461ms; COMPILED: 2222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474751ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4451 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7722.520020ms; COMPILED: 2223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4453 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7722.988281ms; COMPILED: 2224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472567ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4455 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7725.395020ms; COMPILED: 2225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4457 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7730.748047ms; COMPILED: 2226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4459 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7732.241211ms; COMPILED: 2227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472044ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4461 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7732.768555ms; COMPILED: 2228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470722ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4463 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7734.935059ms; COMPILED: 2229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470137ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4465 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7738.818848ms; COMPILED: 2230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4467 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7741.356934ms; COMPILED: 2231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469904ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4469 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7746.041016ms; COMPILED: 2232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470448ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4471 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7747.593750ms; COMPILED: 2233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469590ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4473 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7748.084961ms; COMPILED: 2234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468256ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4475 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7750.120117ms; COMPILED: 2235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4477 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7751.384277ms; COMPILED: 2236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466630ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4479 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7752.946777ms; COMPILED: 2237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4481 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7753.442383ms; COMPILED: 2238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.464451ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4483 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7755.079590ms; COMPILED: 2239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4485 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7756.748535ms; COMPILED: 2240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462834ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4487 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7758.294922ms; COMPILED: 2241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461979ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4489 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7758.815918ms; COMPILED: 2242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460667ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4491 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7761.812500ms; COMPILED: 2243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460460ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4493 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7767.509766ms; COMPILED: 2244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461457ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4495 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7769.256836ms; COMPILED: 2245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460693ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4497 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7770.021973ms; COMPILED: 2246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459493ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4499 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7771.381348ms; COMPILED: 2247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458559ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4501 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7773.491699ms; COMPILED: 2248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457959ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4503 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7774.536621ms; COMPILED: 2249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456886ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4505 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7776.230469ms; COMPILED: 2250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456102ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4507 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7780.199219ms; COMPILED: 2251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4509 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7782.307617ms; COMPILED: 2252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455732ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4511 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7783.818848ms; COMPILED: 2253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4513 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7785.352051ms; COMPILED: 2254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454016ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4515 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7786.311035ms; COMPILED: 2255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452910ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4517 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7786.828613ms; COMPILED: 2256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451608ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4519 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7789.807129ms; COMPILED: 2257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451399ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4521 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7792.912598ms; COMPILED: 2258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4523 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7795.884277ms; COMPILED: 2259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451033ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4525 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7798.917480ms; COMPILED: 2260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450848ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4527 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7803.454590ms; COMPILED: 2261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451329ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4529 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7808.025391ms; COMPILED: 2262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451824ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4531 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7811.981934ms; COMPILED: 2263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452047ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4533 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7830.780762ms; COMPILED: 2264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458825ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4535 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7835.505371ms; COMPILED: 2265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459384ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4537 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7838.753418ms; COMPILED: 2266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459291ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4539 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7840.939941ms; COMPILED: 2267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458730ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4541 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7845.507324ms; COMPILED: 2268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4543 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7846.472168ms; COMPILED: 2269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4545 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7846.982422ms; COMPILED: 2270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456820ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4547 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7848.972656ms; COMPILED: 2271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4549 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7853.185547ms; COMPILED: 2272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456508ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4551 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7854.164062ms; COMPILED: 2273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455418ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4553 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7854.640137ms; COMPILED: 2274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454107ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4555 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7856.714355ms; COMPILED: 2275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4557 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7860.386230ms; COMPILED: 2276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453597ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4559 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7861.457031ms; COMPILED: 2277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4561 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7862.216797ms; COMPILED: 2278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451368ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4563 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7863.235840ms; COMPILED: 2279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450301ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4565 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7866.959961ms; COMPILED: 2280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450421ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4567 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7867.809082ms; COMPILED: 2281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449281ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4569 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7868.431152ms; COMPILED: 2282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.448042ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4571 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7870.722168ms; COMPILED: 2283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447535ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4573 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7874.332031ms; COMPILED: 2284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447606ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4575 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7875.304199ms; COMPILED: 2285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446523ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4577 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7875.793945ms; COMPILED: 2286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445229ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4579 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7877.674805ms; COMPILED: 2287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444545ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4581 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7881.053223ms; COMPILED: 2288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4583 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7881.963867ms; COMPILED: 2289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443409ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4585 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7882.454590ms; COMPILED: 2290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442120ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4587 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7884.525391ms; COMPILED: 2291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441521ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4589 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7888.579590ms; COMPILED: 2292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441789ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4591 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7889.596191ms; COMPILED: 2293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.440731ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4593 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7890.071777ms; COMPILED: 2294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4595 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7892.126465ms; COMPILED: 2295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438835ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4597 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7896.479980ms; COMPILED: 2296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439233ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4599 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7898.586426ms; COMPILED: 2297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4601 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7902.505371ms; COMPILED: 2298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438862ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4603 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7903.459473ms; COMPILED: 2299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.437781ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4605 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7903.962402ms; COMPILED: 2300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4607 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7905.920898ms; COMPILED: 2301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4609 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7909.538574ms; COMPILED: 2302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435942ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4611 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7910.500488ms; COMPILED: 2303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434868ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4613 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7911.007324ms; COMPILED: 2304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433597ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4615 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7912.957031ms; COMPILED: 2305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432953ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4617 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7915.758789ms; COMPILED: 2306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432679ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4619 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7916.751953ms; COMPILED: 2307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.431622ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4621 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7917.242676ms; COMPILED: 2308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430348ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4623 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7919.778809ms; COMPILED: 2309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429961ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4625 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7924.266113ms; COMPILED: 2310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430418ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4627 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7926.009766ms; COMPILED: 2311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429688ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4629 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7926.527832ms; COMPILED: 2312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428429ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4631 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7930.480957ms; COMPILED: 2313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4633 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7934.800293ms; COMPILED: 2314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429041ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4635 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7937.601562ms; COMPILED: 2315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428770ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4637 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7938.100586ms; COMPILED: 2316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4639 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7940.598145ms; COMPILED: 2317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4641 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7945.599609ms; COMPILED: 2318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427782ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4643 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7948.200684ms; COMPILED: 2319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427426ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4645 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7953.544434ms; COMPILED: 2320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428252ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4647 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7956.182617ms; COMPILED: 2321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427912ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4649 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7961.136719ms; COMPILED: 2322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4651 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7963.655273ms; COMPILED: 2323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428177ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4653 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7968.942871ms; COMPILED: 2324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428977ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4655 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7973.057129ms; COMPILED: 2325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429272ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4657 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7977.021484ms; COMPILED: 2326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4659 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7980.095703ms; COMPILED: 2327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4661 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7980.570312ms; COMPILED: 2328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4663 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7985.093750ms; COMPILED: 2329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4665 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7986.189453ms; COMPILED: 2330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4667 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7988.431152ms; COMPILED: 2331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4669 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7993.050293ms; COMPILED: 2332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427552ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4671 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7993.983887ms; COMPILED: 2333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.426483ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4673 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7994.462402ms; COMPILED: 2334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4675 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7997.107422ms; COMPILED: 2335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424885ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4677 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8000.544922ms; COMPILED: 2336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424891ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4679 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8002.648926ms; COMPILED: 2337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424326ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4681 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8004.657227ms; COMPILED: 2338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423720ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4683 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8006.829102ms; COMPILED: 2339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423185ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4685 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8010.749512ms; COMPILED: 2340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423397ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4687 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8012.505859ms; COMPILED: 2341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422685ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4689 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8014.495605ms; COMPILED: 2342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422073ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4691 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8016.746094ms; COMPILED: 2343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421573ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4693 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8020.078125ms; COMPILED: 2344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421535ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4695 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8021.796875ms; COMPILED: 2345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420809ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4697 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8023.868164ms; COMPILED: 2346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420234ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4699 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8027.396973ms; COMPILED: 2347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420280ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4701 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8030.637207ms; COMPILED: 2348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420203ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4703 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8034.341797ms; COMPILED: 2349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420324ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4705 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8037.660645ms; COMPILED: 2350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420281ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4707 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8042.172363ms; COMPILED: 2351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420745ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4709 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8044.932617ms; COMPILED: 2352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420465ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4711 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8047.943359ms; COMPILED: 2353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420290ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4713 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8048.494141ms; COMPILED: 2354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419071ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4715 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8052.246094ms; COMPILED: 2355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419213ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4717 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8055.759766ms; COMPILED: 2356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419253ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4719 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8060.135254ms; COMPILED: 2357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419659ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4721 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8064.640137ms; COMPILED: 2358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4723 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8067.675293ms; COMPILED: 2359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4725 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8068.419922ms; COMPILED: 2360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418822ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4727 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8073.260254ms; COMPILED: 2361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419424ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4729 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8077.564941ms; COMPILED: 2362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419799ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4731 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8080.732422ms; COMPILED: 2363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419692ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4733 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8081.486328ms; COMPILED: 2364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418564ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4735 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8085.545898ms; COMPILED: 2365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418835ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4737 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8088.495117ms; COMPILED: 2366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418637ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4739 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8092.663086ms; COMPILED: 2367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418954ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4741 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8095.498535ms; COMPILED: 2368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418707ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4743 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8099.986816ms; COMPILED: 2369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419159ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4745 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8103.118652ms; COMPILED: 2370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419037ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4747 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8107.118164ms; COMPILED: 2371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419282ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4749 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8110.989258ms; COMPILED: 2372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419473ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4751 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8115.061035ms; COMPILED: 2373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419748ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4753 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8117.519043ms; COMPILED: 2374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4755 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8121.552246ms; COMPILED: 2375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419601ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4757 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8124.133301ms; COMPILED: 2376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419248ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4759 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8128.440430ms; COMPILED: 2377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419622ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4761 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8131.347168ms; COMPILED: 2378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419406ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4763 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8134.335938ms; COMPILED: 2379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419225ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4765 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8134.842285ms; COMPILED: 2380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418001ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4767 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8138.625000ms; COMPILED: 2381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418154ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4769 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8140.902344ms; COMPILED: 2382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417675ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4771 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8145.185547ms; COMPILED: 2383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418038ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4773 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8145.933594ms; COMPILED: 2384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4775 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8148.079102ms; COMPILED: 2385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416385ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4777 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8150.606445ms; COMPILED: 2386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416013ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4779 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8154.228516ms; COMPILED: 2387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416099ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4781 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8163.466797ms; COMPILED: 2388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418537ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4783 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8164.436035ms; COMPILED: 2389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417512ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4785 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8164.906738ms; COMPILED: 2390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4787 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8167.452637ms; COMPILED: 2391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415915ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4789 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8174.738770ms; COMPILED: 2392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417533ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4791 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8175.847656ms; COMPILED: 2393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416568ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4793 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8176.346191ms; COMPILED: 2394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4795 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8178.330078ms; COMPILED: 2395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414752ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4797 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8182.207031ms; COMPILED: 2396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414945ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4799 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8183.125488ms; COMPILED: 2397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413903ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4801 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8183.639160ms; COMPILED: 2398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412694ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4803 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8185.822754ms; COMPILED: 2399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412181ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4805 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8190.270996ms; COMPILED: 2400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412613ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4807 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8191.399414ms; COMPILED: 2401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.411662ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4809 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8191.896973ms; COMPILED: 2402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410448ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4811 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8193.978516ms; COMPILED: 2403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.409895ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4813 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8197.555664ms; COMPILED: 2404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.409965ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4815 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8198.481445ms; COMPILED: 2405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.408932ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4817 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8198.959961ms; COMPILED: 2406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407714ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4819 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8201.194336ms; COMPILED: 2407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407227ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4821 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8204.792969ms; COMPILED: 2408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407306ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4823 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8205.874023ms; COMPILED: 2409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406340ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4825 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8206.363281ms; COMPILED: 2410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405130ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4827 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8208.417969ms; COMPILED: 2411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404570ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4829 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8212.920898ms; COMPILED: 2412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405025ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4831 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8214.538086ms; COMPILED: 2413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404284ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4833 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8217.036133ms; COMPILED: 2414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403909ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4835 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8221.062500ms; COMPILED: 2415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4837 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8229.386719ms; COMPILED: 2416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406203ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4839 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8230.392578ms; COMPILED: 2417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405210ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4841 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8230.872070ms; COMPILED: 2418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404000ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4843 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8233.536133ms; COMPILED: 2419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403694ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4845 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8241.133789ms; COMPILED: 2420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405427ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4847 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8242.243164ms; COMPILED: 2421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404479ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4849 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8242.717773ms; COMPILED: 2422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403269ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4851 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8245.373047ms; COMPILED: 2423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402960ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4853 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8252.139648ms; COMPILED: 2424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404348ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4855 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8253.083984ms; COMPILED: 2425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403334ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4857 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8253.552734ms; COMPILED: 2426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402124ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4859 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8255.632812ms; COMPILED: 2427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401579ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4861 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8262.116211ms; COMPILED: 2428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4863 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8263.018555ms; COMPILED: 2429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4865 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8263.477539ms; COMPILED: 2430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400608ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4867 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8265.665039ms; COMPILED: 2431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400109ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4869 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8269.518555ms; COMPILED: 2432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4871 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8270.425781ms; COMPILED: 2433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399271ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4873 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8270.908203ms; COMPILED: 2434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4875 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8273.260742ms; COMPILED: 2435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397643ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4877 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8279.089844ms; COMPILED: 2436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398641ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4879 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8280.040039ms; COMPILED: 2437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397636ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4881 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8280.500977ms; COMPILED: 2438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396432ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4883 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8282.539062ms; COMPILED: 2439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395875ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4885 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8288.051758ms; COMPILED: 2440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396743ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4887 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8288.949219ms; COMPILED: 2441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395719ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4889 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8289.411133ms; COMPILED: 2442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394517ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4891 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8291.503906ms; COMPILED: 2443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393984ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4893 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8297.039062ms; COMPILED: 2444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394861ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4895 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8297.960938ms; COMPILED: 2445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4897 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8298.404297ms; COMPILED: 2446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392643ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4899 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8299.504883ms; COMPILED: 2447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391706ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4901 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8300.957031ms; COMPILED: 2448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390914ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4903 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8302.488281ms; COMPILED: 2449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390154ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4905 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8303.280273ms; COMPILED: 2450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.389094ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4907 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8304.715820ms; COMPILED: 2451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388297ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4909 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8305.430664ms; COMPILED: 2452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387207ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4911 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8306.462891ms; COMPILED: 2453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386247ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4913 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8306.959961ms; COMPILED: 2454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.385069ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4915 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8308.843750ms; COMPILED: 2455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384458ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4917 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8311.345703ms; COMPILED: 2456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384098ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4919 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8312.271484ms; COMPILED: 2457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.383098ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4921 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8312.748047ms; COMPILED: 2458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381915ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4923 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8314.951172ms; COMPILED: 2459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381436ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4925 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8318.705078ms; COMPILED: 2460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4927 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8319.682617ms; COMPILED: 2461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4929 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8320.175781ms; COMPILED: 2462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4931 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8324.055664ms; COMPILED: 2463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379641ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4933 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8325.212891ms; COMPILED: 2464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378739ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4935 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8329.439453ms; COMPILED: 2465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379083ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4937 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8332.299805ms; COMPILED: 2466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378873ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4939 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8338.363281ms; COMPILED: 2467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379961ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4941 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8342.287109ms; COMPILED: 2468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380181ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4943 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8343.860352ms; COMPILED: 2469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4945 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8345.361328ms; COMPILED: 2470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378689ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4947 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8347.843750ms; COMPILED: 2471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378326ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4949 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8349.388672ms; COMPILED: 2472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377584ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4951 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8351.639648ms; COMPILED: 2473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377129ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4953 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8352.656250ms; COMPILED: 2474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4955 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8354.530273ms; COMPILED: 2475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375568ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4957 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8365.775391ms; COMPILED: 2476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378746ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4959 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8370.500977ms; COMPILED: 2477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379290ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4961 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8375.923828ms; COMPILED: 2478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380115ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4963 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8376.953125ms; COMPILED: 2479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379166ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4965 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8380.441406ms; COMPILED: 2480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379210ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4967 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8384.453125ms; COMPILED: 2481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379465ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4969 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8389.699219ms; COMPILED: 2482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380217ms LLOG: len=0; max=2560000ERROR [Register] Material 'skeleton_body&0010.mat' already exists! WARN: ERROR [Register] Material 'metal_parts_a&0010.mat' already exists! WARN: ERROR [Register] Material 'glass_b_trn&0010.mat' already exists! WARN: ERROR [Register] Material 'fire_weapon_a_s_dye&0010.mat' already exists! WARN: ERROR [Register] Material 'fire_weapon_a_s_dye&0201.mat' already exists! WARN: ERROR [Register] Material 'fire_weapon_b_black&0010.mat' already exists! WARN: ERROR [Register] Material 'weapon_a_s&0010.mat' already exists! WARN: ERROR [Register] Material 'weapon_b_s&0010.mat' already exists! WARN: ERROR [Register] Material 'weapon_b_s_bloody_a&0010.mat' already exists! WARN: ERROR [Register] Material 'weapon_upgrade_a&0010.mat' already exists! WARN: ERROR [Register] Material 'weapon_upgrade_b&0010.mat' already exists! WARN: [_LoadMaterial] Cannot load material 'man_hair_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_green&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_inf&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_green_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_green_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_b_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_green_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_inf_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_inf_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_inf_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_ves_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_vessel_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_b_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_ves_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_vessel_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_b_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'gore_ves_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_eyes_vessel_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_b_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_fury&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_fury&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_fury&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_fury&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_tank&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_tank&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_tank&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_tank&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_burning&0001.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_burning&0003.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_burning&0801.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_burning&0803.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_burning&0801.mat' - using default! WARN: Register : 'weapon_hammer_big_hq#01#01.msh' already registered or loaded! WARN: Register : 'weapon_hammer_big_hq#01.msh' already registered or loaded! WARN: Register : 'weapon_hammer_big_hq.msh' already registered or loaded! WARN: Register : 'weapon_knife_b_hq#01#01.msh' already registered or loaded! WARN: Register : 'weapon_knife_b_hq#01.msh' already registered or loaded! WARN: Register : 'weapon_knife_b_hq.msh' already registered or loaded! WARN: Register : 'weapon_machete_a_hq#01#01.msh' already registered or loaded! WARN: Register : 'weapon_machete_a_hq#01.msh' already registered or loaded! WARN: Register : 'weapon_machete_a_hq.msh' already registered or loaded! WARN: Register : 'weapon_machine_gun_a_hq.msh' already registered or loaded! LLOG: [AddPack] Level (Menu3DBackgroundDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack LLOG: GAME: loaded. WARN: File 'menuback_StreamPrecache.scr' not found. CLOG: FileArchive::OpenArchive( 'Data/Maps/menuback/lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'Data/Maps/menuback/lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for Data/Maps/menuback/menuback.exp LLOG: 0) 143 x 158 = 22594 cells, 700 cm, 90376 bytes LLOG: 1) 72 x 79 = 5688 cells, 1400 cm, 22752 bytes LLOG: 2) 18 x 20 = 360 cells, 5600 cm, 1440 bytes WARN: [_LoadMaterial] Cannot load material 'terrainbrushtex&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'terrainbrushinvtex&0000.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'terrainbrushprocedural&0000.mat' - using default! WARN: Skin 'Super_blood_1' not found for mesh 'weapon_machete_a_hq.msh'. Trying default skin... WARN: Skin 'Super' not found for mesh 'weapon_hammer_big_hq.msh'. Trying default skin... WARN: Skin 'Super' not found for mesh 'weapon_machine_gun_a_hq.msh'. Trying default skin... WARN: Skin 'Super' not found for mesh 'weapon_knife_b_hq.msh'. Trying default skin... WARN: [_LoadMaterial] Cannot load material 'data/world/roads/markettiles&0080.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default! WARN: [_LoadMaterial] Cannot load material 'data/world/roads/concretewalkway&0080.mat' - using default! LLOG: Road 'hub_path1' is not seedable. LLOG: Road 'back_hotel_hill_path_02' is not seedable. LLOG: Road 'hub_path10' is not seedable. LLOG: Road 'hub_path11' is not seedable. LLOG: Road 'hub_path12' is not seedable. LLOG: Road 'hub_path6' is not seedable. LLOG: Road 'hub_path3' is not seedable. LLOG: Road 'hub_road2' is not seedable. LLOG: Road 'mechanic_road' is not seedable. LLOG: Road 'mechanic_road_a' is not seedable. LLOG: Road 'mechanic_road_b' is not seedable. LLOG: Road 'hub_path1' is not seedable. LLOG: Road 'back_hotel_hill_path_02' is not seedable. LLOG: Road 'hub_path10' is not seedable. LLOG: Road 'hub_path11' is not seedable. LLOG: Road 'hub_path12' is not seedable. LLOG: Road 'hub_path6' is not seedable. LLOG: Road 'hub_path3' is not seedable. LLOG: Road 'hub_road2' is not seedable. LLOG: Road 'mechanic_road' is not seedable. LLOG: Road 'mechanic_road_a' is not seedable. LLOG: Road 'mechanic_road_b' is not seedable. LLOG: [Decals] Loading - Buckets: 7 Skins: 14 Nodes: 1 Decals: 46 LLOG: [Decals] Loaded - Buckets: 7 Skins: 14 Nodes: 1 ERRR: [virtual bool SObj::CSimpleObjects::Load(fs::ifile&)] mesh 'dipalm_blue.msh' have no vertex element TEXCOORD1, required by material 'palma_trunk_ns.mat' ERRR: [virtual bool SObj::CSimpleObjects::Load(fs::ifile&)] mesh 'dipalm_blue.msh' have no vertex element TEXCOORD1, required by material 'palma_trunk_ns.mat' LLOG: LightMgr: building static lights tree (8) LLOG: LightMgr: building static lights tree (8) LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_logan.fed LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_purna.fed LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_samb.fed LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_xian.fed LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed man_f.fed LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed npc_ryder.fed LLOG: TOLAYER: range: 26m, 26m; cell-edge-size: 32pix, 15.62m; instances: 0.48 per-pixel, 2.00 per-sq-meter; traces: expensive LLOG: TOLAYER: range: 26m, 26m; cell-edge-size: 32pix, 15.62m; instances: 0.43 per-pixel, 1.80 per-sq-meter; traces: cheap LLOG: TOLAYER: range: 41m, 41m; cell-edge-size: 32pix, 15.62m; instances: 0.24 per-pixel, 1.00 per-sq-meter; traces: cheap LLOG: TOLAYER: range: 21m, 21m; cell-edge-size: 32pix, 15.62m; instances: 0.24 per-pixel, 1.00 per-sq-meter; traces: cheap LLOG: TOLAYER: range: 21m, 21m; cell-edge-size: 32pix, 15.62m; instances: 0.36 per-pixel, 1.50 per-sq-meter; traces: cheap LLOG: TOLAYER: range: 26m, 26m; cell-edge-size: 32pix, 15.62m; instances: 0.36 per-pixel, 1.50 per-sq-meter; traces: cheap LLOG: Generated static lights tri: 0 LLOG: Generated dinamic lights tri: 0 LLOG: --- Calling object's OnCreate() methods start. LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.513000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable CLOG: Undeclared variable LLOG: --- Calling object's OnCreate() methods done. LLOG: >>>>>>>>>>>>>>>>>>>>>> LoadBackgroundLevel END!!!!!!!!!!!!! LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: ==================================== HideBackgroundModule (ShowMenuMain) ======================== LLOG: [GameDI::OnMenuMainActivated] 11, LLOG: [StartFadeIn]BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.0670 LLOG: UNBLOCK input processing [StartFadeIn] (id: 0 menu_fadeout), time_now: 0.0670 LLOG: EXPECTED UNBLOCK input processing for 0.0000 sec. [FadingIn] (id: 0 menu_fadeout), time_now: 0.0670 LLOG: [SwitchMenuState] state main, new state main LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: ERROR [CAbstractManager::NewSound] no sound definition for '' LLOG: [CWebMDecoder] file: menu_main_loop_background.webm time: 1452895.625000 audio: no LLOG: [CWebMDecoder::Open] Using WebM Project VP8 Decoder v1.0.0 LLOG: [CWebMDecoder::Open] Duration: 25120 LLOG: [CWebMDecoder::Open] Tracks: 2 LLOG: [CWebMDecoder::Open] Track: 0 codec id: 0 type: 0 width: 1280 height: 720 display_width: 1280 display_height: 720 LLOG: [CWebMDecoder::Open] Track: 1 codec id: 1 type: 1 rate: 8000.000000 channels: 1 depth: 32 LLOG: MenuMain show first time LLOG: [GameDI::ChangeLanguage] subtitles: En, speeches: En LLOG: [GameDI::ChangeVoiceoversLanguage] current: En, new: En LLOG: MenuMain::RememberNewAnnounces clear:true, force:true LLOG: [BaseSettings::GetAnnounces] clear=1 LLOG: MenuMain::RememberNewAnnounces, no info found LLOG: ==================================== HideBackgroundModule (ShowMenuMain) ======================== LLOG: Maximum grid 0xbee427c memory usage: 1 kbytes LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 0.0670 LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 0.0670 LLOG: ERROR [CAbstractManager::NewSound] no sound definition for '' LLOG: [CWebMDecoder::SubmitVideo] Starting video from the begining! Loop: Yes LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: [MenuMainDI::GetLastUsedSavegame] returns LLOG: ERROR [CAbstractManager::NewSound] no sound definition for '' LLOG: [GameDI::ChangeLanguage] subtitles: En, speeches: En LLOG: [GameDI::ChangeVoiceoversLanguage] current: En, new: En LLOG: ====================================== ShowBackgroundModule (1) mode 5 (ShowPleaseWaitBackgroundThread)============================= LLOG: ==================================== HideBackgroundModule (HidePleaseWaitBackgroundThread) ======================== LLOG: BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.0670 LLOG: ERROR [CAbstractManager::NewSound] no sound definition for '' LLOG: StoreFovParameters m_CameraFovParameters 50.000000 LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 LLOG: StoreFovParameters m_CameraFovParameters 50.000000 LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 LLOG: StoreFovParameters m_CameraFovParameters 50.000000 LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 LLOG: StoreFovParameters m_CameraFovParameters 50.000000 LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 LLOG: StoreFovParameters m_CameraFovParameters 50.000000 LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 CLOG: WARNING [Register] registering handlers 0x200000 for inactive object MenuSelectCharacter (MenuSelectCharacterDi, 3840) LLOG: [StartFadeIn]BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.4510 LLOG: UNBLOCK input processing [StartFadeIn] (id: 0 menu_fadeout), time_now: 0.4510 LLOG: EXPECTED UNBLOCK input processing for 0.3000 sec. [FadingIn] (id: 0 menu_fadeout), time_now: 0.4510 LLOG: [void SObj::CSimpleObjects::ReserveInstanceBuffer(uint)] Reserving instance buffer, capacity 8192 LLOG: [void SObj::CSimpleObjects::ReserveInstanceBuffer(uint)] Reserving instance buffer, capacity 8192 LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 0.7340 LLOG: [ClearLevel] LOCAL ClearLevel LLOG: [SetLevel] SetLevel 1 (skills cleared 1)[SetProgressTemplate] (0x12b6b7e0, local 0x12b6b7e0) logan_levels.xml class LLOG: [ClearLevel] LOCAL ClearLevel LLOG: [SetLevel] SetLevel 1 (skills cleared 1)BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.7340 LLOG: [CreateSession] LLOG: ====================================== ShowBackgroundModule (1) mode 5 (CreateSession)============================= CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: [SessionCooperative::OnCreate] LLOG: [LoadNetSessionChallengesScript] Mode related statistics are sorted in following order: WARN: [ParseUnit] cannot open file 'LocationsConfig_Coop.scr' LLOG: [Create] Creating session... CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist. CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist. CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for LLOG: [ITools::SetBaseFov] 46.799999 LLOG: [Level::OnCreate] initial time 0.330000 initial weather 0.000000 WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;' LLOG: [OnCreate] Random seed locally set to 1092912939. LLOG: [SessionCooperativeDI::Lobby_UpdateGameVisibility] Invisible (game_visible_by_player_settings = FALSE multiplayer_mode_available_by_session = FALSE can_remote_client_join = FALSE ) CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! LLOG: [ModeCooperative::OnCreate] LLOG: [GameMode::SetState] state=Cooperative LLOG: [GameMode::OnCreate] LLOG: [QUESTS] [0] Session started LLOG: [QUESTS] [0] Clearing local state begin LLOG: [QUESTS] [0] Clearing local state end LLOG: [QUESTS] Added quest game_root to level Hotel LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Hotel_Prologue to level Hotel LLOG: [QUESTS] Added quest __HotelProlog_side to level Hotel LLOG: [QUESTS] Added quest __FalingGuy to level Hotel LLOG: [QUESTS] Added quest __Tutorial_Flashlight_END to level Hotel LLOG: [QUESTS] Control flow phase added for Life Guard Lights Off of type AND LLOG: [QUESTS] Control flow phase added for NPC dialogs of type AND LLOG: [QUESTS] Added quest __ACT1A_X_Phase000 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Survivors Dialogs of type AND LLOG: [QUESTS] Control flow phase added for Bungalow_1 after WakeUp of type AND LLOG: [QUESTS] Control flow phase added for Bungalow_1 after WakeUp of type AND LLOG: [QUESTS] Added quest ACT1A_ResortStart to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND LLOG: [QUESTS] Control flow phase added for don't let die Sinamoi of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_SaveSinamoi to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT1A_SaveSinamoi_END to level ACT1A LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi01 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_WalkieTalkies to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_WalkieTalkiesEnd to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi02 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Open gate and kill first zombies of type AND LLOG: [QUESTS] Control flow phase added for Switch cardreader of type AND LLOG: [QUESTS] Control flow phase added for Open gate and kill first zombies of type AND LLOG: [QUESTS] Control flow phase added for RH Main Gate Switch of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for kill for plane of type AND LLOG: [QUESTS] Control flow phase added for kill for plane of type AND LLOG: [QUESTS] Control flow phase added for clear firs flor of type AND LLOG: [QUESTS] Control flow phase added for Plane movie and Earth Quake of type AND LLOG: [QUESTS] Control flow phase added for Plane movie and Earth Quake of type AND LLOG: [QUESTS] Control flow phase added for clear firs flor of type AND LLOG: [QUESTS] Control flow phase added for clear firs flor of type AND LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND LLOG: [QUESTS] Control flow phase added for go to radio of type AND LLOG: [QUESTS] Control flow phase added for go to radio of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Life Guard - Cleanup of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for PreMovie of type AND LLOG: [QUESTS] Control flow phase added for Life Guard Lights On of type AND LLOG: [QUESTS] Control flow phase added for teleporting NPCs from first hut to Rescue Hub of type AND LLOG: [QUESTS] Control flow phase added for Hank things of type AND LLOG: [QUESTS] Control flow phase added for movie and hide gate of type AND LLOG: [QUESTS] Added quest ACT1A_ClearRescueHub to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_X_Phase001 to level ACT1A LLOG: [QUESTS] Control flow phase added for gather and talk with Sinamoi of type AND LLOG: [QUESTS] Added quest ACT1A_Sinamoi_Busy to level ACT1A LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi03 to level ACT1A LLOG: [-->] bring item_name='Food_Can' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_Sinamoi_FoodBars to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi04 to level ACT1A LLOG: [QUESTS] Control flow phase added for Supplies for Sinamoi of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_Sinamoi_FoodSupplies to level ACT1A LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi05 to level ACT1A LLOG: [QUESTS] Control flow phase added for Go to PL of type AND LLOG: [QUESTS] Added quest ACT1A_GoToParkingLot to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for PostMovie of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Start of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_BackWithVanToHub to level ACT1A LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi06 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let die Nikolai of type WATCH LLOG: [QUESTS] Added quest ACT1A_SinamoiHelicopter to level ACT1A LLOG: [QUESTS] Control flow phase added for Nikolais Back Gate of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT1A_SinamoiHelicopter_Back to level ACT1A LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi07 to level ACT1A LLOG: [QUESTS] Control flow phase added for Drive Van to Mechanic of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Drive Van to Mechanic of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Start of type AND LLOG: [QUESTS] Added quest ACT1A_Mechanic to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Get out from hangar of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 001 of type AND LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 001 of type AND LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 002 of type AND LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 002 of type AND LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 003 of type AND LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 003 of type AND LLOG: [QUESTS] Control flow phase added for Fight with infecteds of type AND LLOG: [QUESTS] Control flow phase added for waitong for work done of type AND LLOG: [QUESTS] Control flow phase added for Talk with Mechanic after Fight of type AND LLOG: [QUESTS] Control flow phase added for Talk with Mechanic after Fight of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_Mechanic_Protect to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_TalkToJin01 to level ACT1A LLOG: [QUESTS] Control flow phase added for Alfred Cleaning of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_ToTheCity to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Back to RH of type AND LLOG: [QUESTS] Added quest ACT1A_BackFromCity to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi08 to level ACT1A LLOG: [QUESTS] Added quest ACT1A_GoToHotel to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Change Mike001 on Mike002 of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_BackToLG to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Jin die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Set Bomb of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Safe distance of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_Bunker to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Enter Bunker of type AND LLOG: [QUESTS] Control flow phase added for Change Mike002 on Mike001 of type AND LLOG: [QUESTS] Control flow phase added for Change Mike002 on Mike001 of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_FindMowenInJungle to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_BoatSupplies to level ACT1A LLOG: [QUESTS] Added quest ACT1A_BackToLab to level ACT1A LLOG: [QUESTS] Control flow phase added for LH Darvin lights of type AND LLOG: [QUESTS] Added quest __ACT1A_X_Phase002 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Steffen_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Steffen_Q1_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Dominic_QF01 to level ACT1A LLOG: [QUESTS] Added quest __Dominic_QF01_Change to level ACT1A LLOG: [QUESTS] Added quest __Dominic_QF01_Clear to level ACT1A LLOG: [QUESTS] Added quest __Dominic_QF01_Hide to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Power ON and kill of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Refuel canister of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Take gasoline of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Mike_QF02 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Mike_QF03 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Kill and zombie attractor off of type AND LLOG: [QUESTS] Control flow phase added for Kill and zombie attractor off of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_BobbyAmbulatory to level ACT1A LLOG: [QUESTS] Control flow phase added for teleport Cindy to ambulatory of type AND LLOG: [QUESTS] Added quest __ACT1A_BobbyInToAmbulatory to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_BobbyBag to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_BobbyBag_Clear to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Car Part' LLOG: [QUESTS] Added quest ACT1A_Car_Repair to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT1A_Car_Repair_End to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Car_Repair_Clear to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Max_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Jeannine_Q1 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_X_Phase003 to level ACT1A LLOG: [QUESTS] Control flow phase added for Talk with Colin of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest James_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Colin_End to level ACT1A LLOG: [QUESTS] Added quest __LH_Survivor_039 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest James_Q1_Accomplished to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest James_Q2 to level ACT1A LLOG: [QUESTS] Added quest __James_Q2_Clear to level ACT1A LLOG: [QUESTS] Control flow phase added for FIND MARCUS of type AND LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for TURN ON TRANSFORMERS of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Darvin_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Darvin_Q1_End to level ACT1A LLOG: [QUESTS] Added quest __Darvin_Q1_Clear to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='CraftPart_Bandages' LLOG: [QUESTS] Control flow phase added for Bandages for Linda of type AND LLOG: [-->] bring item_name='CraftPart_Painkillers' LLOG: [QUESTS] Control flow phase added for Bandages for Linda of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Mick_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Mick_Q1_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Monica_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Monica_Q1_Over to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Trevor_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Trevor_Q1_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Nikolai_Q2 to level ACT1A LLOG: [QUESTS] Added quest __Nikolai_Q2_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Freddie_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Freddie_Q1_Things to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Anne_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Anne_Q1_Clean to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Jennifer_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Jose_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Jose_Q1_End to level ACT1A LLOG: [QUESTS] Added quest __Bunker02 to level ACT1A LLOG: [QUESTS] Added quest __Skull_Green_Start to level ACT1A LLOG: [QUESTS] Added quest __Skull_Brown_Start to level ACT1A LLOG: [QUESTS] Added quest __Skull_Brown_Actv to level ACT1A LLOG: [QUESTS] Added quest __Skull_Blue_Actv to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Richard_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Richard_Q1_End to level ACT1A LLOG: [QUESTS] Added quest Richard_Q2 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Richard_Q2_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Take Jessica to Safe Place of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Roger_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Jessica_End to level ACT1A LLOG: [QUESTS] Added quest __Roger_Q1_End to level ACT1A LLOG: [QUESTS] Added quest __Jessica_Teleport to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Powerup_Alcohol' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Powerup_Alcohol' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Powerup_Alcohol' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Stanley_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Stanley_Q1_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for fight for life of type AND LLOG: [QUESTS] Control flow phase added for fight for life of type AND LLOG: [QUESTS] Control flow phase added for don't let Laurie die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Save Linwood of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Laurie_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Laurie_Q1_End to level ACT1A LLOG: [QUESTS] Added quest __Laurie_Q1_Clear to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for blood path of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Omar_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let die Omar of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Omar_Q2 to level ACT1A LLOG: [QUESTS] Added quest __Omar_Q2_Infecteds to level ACT1A LLOG: [QUESTS] Added quest __Omar_Q2_End to level ACT1A LLOG: [QUESTS] Added quest Harlan_Q0 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for unlock doors of type AND LLOG: [QUESTS] Added quest Harlan_Q3 to level ACT1A LLOG: [QUESTS] Added quest Harlan_Q1 to level ACT1A LLOG: [QUESTS] Added quest Harlan_Q4 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Alfred_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Alfred_Q1_Hide to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Steve_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Steve_Q1_End to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Luke_Q1 to level ACT1A LLOG: [QUESTS] Added quest __Luke_Q1_End to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Shops to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Svetlana_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Kim_Q1 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Ned_Q1 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Survivor001 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Survivor001_End to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Survivor001_Clear to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Bloody_man_Pool to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Bloody_man_Pool_Clear to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Survivor_002 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_AfterNikolaiInfecteds to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT1A_ElectricPool_001 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_ElectricPool_Infecteds to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_TunnelLadder to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_SecondGasstation_Door to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_SecondGasstation_Bus_Exp to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_SecongGasstation_Magazine_Gate to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_SG_Roof_Thug to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Magazine_Door_Unlock to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Magazine2_Door_Unlock to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_SuppliesDelivered to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_MowenInResort to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_FirstGasstation_Padlock to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_FirstGasstation_Gate01 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_FirstGasstation_Gate02 to level ACT1A LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND LLOG: [QUESTS] Added quest __ACT1A_Bungalow01_Action to level ACT1A LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND LLOG: [QUESTS] Added quest __ACT1A_Bungalow02_Action to level ACT1A LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND LLOG: [QUESTS] Added quest __ACT1A_Bungalow03_Action to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Pool_Bar002_door01 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_PL_Out to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT1A_Beach_Infecteds to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_CaveCrates to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_EstateCrates to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Bunker04 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_ZombiePorn to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Gun01 to level ACT1A LLOG: [QUESTS] Added quest __ACT1A_Gun02 to level ACT1A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Find the Van of type AND LLOG: [QUESTS] Added quest ParkingLot_FindVAN to level ParkingLot LLOG: [QUESTS] Added quest __Intercom_004 to level ParkingLot LLOG: [QUESTS] Added quest __Intercom_005 to level ParkingLot LLOG: [QUESTS] Added quest __Intercom_007 to level ParkingLot LLOG: [QUESTS] Added quest __Intercom_008 to level ParkingLot LLOG: [QUESTS] Added quest __Intercom_009 to level ParkingLot LLOG: [QUESTS] Added quest __Intercom_010 to level ParkingLot LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for LevelStart of type AND LLOG: [QUESTS] Added quest ACT2A_LevelStart to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_DefendChurch to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_GoToChurch to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_PumpFactory to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_PumpFactory_Ends to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_PumpFactory_Hydrants to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_GoToACT2B to level ACT2A LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_EscortJoseph to level ACT2A LLOG: [QUESTS] Added quest __ACT2A_HideJoseph to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Slums_GoToChurch_FromCityHallB to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_FindJin to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_AfterPolicestation to level ACT2A LLOG: [QUESTS] Control flow phase added for Suppiels for the Church of type AND LLOG: [QUESTS] Added quest ACT2A_BackToACT1A to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_BoatSupplies to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT2A_HideJinAndTruck to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT2A_HideMowenAndBoat to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Alfred_Q2 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Ojibon_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Ojibon_hide to level ACT2A LLOG: [QUESTS] Added quest Bruno_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Bruno_Q2 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Rian_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Melee_Spade' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Owain_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Qwain_Q1_After to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Jack_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2A_KillGraveyardZombies to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Howard_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Carla_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Deanna_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Haus_Q1_ext to level ACT2A LLOG: [QUESTS] Added quest Matt_Q1_pre to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Matt_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Matt_Q1_Hide to level ACT2A LLOG: [QUESTS] Added quest Ryan_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Ryan_Q1_Escort to level ACT2A LLOG: [QUESTS] Added quest __Ryan_Q1_Escort_finish to level ACT2A LLOG: [QUESTS] Added quest __Frang_pre to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Frank_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Frank_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Carl_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Terrance_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Terrance_Q1_post to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Nick_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Nick_Q1_BackFromInterior to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Simon_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Simon_Q1_move to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Juri_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Powerup_Alcohol' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Florencio_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Florencio_Q2 to level ACT2A LLOG: [QUESTS] Added quest Mugambe_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Mugambe_Q1_End to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Jared_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Jared_Q1_AfterInt to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Jared_Q1_Finish to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='Powerup_Alcohol' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Teresa_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Alicia_Q1 to level ACT2A LLOG: [QUESTS] Added quest __Alicia_Q1_Finish to level ACT2A LLOG: [QUESTS] Added quest Stan_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Stan_Q1_Finish to level ACT2A LLOG: [QUESTS] Added quest __Stan_Q1_Hide to level ACT2A LLOG: [QUESTS] Added quest Tim_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Tim_Q1_Finish to level ACT2A LLOG: [QUESTS] Added quest Tim_Q2 to level ACT2A LLOG: [QUESTS] Added quest Tim_Q2_Finish to level ACT2A LLOG: [QUESTS] Added quest __ACT2A_Movie_FlyBy_Part1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Vang_Q1_encounter01 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Vang_Q1_encounter02 to level ACT2A LLOG: [QUESTS] Added quest __Vang_Q1_warehouse to level ACT2A LLOG: [QUESTS] Added quest __Vang_Q3 to level ACT2A LLOG: [QUESTS] Added quest __Amber_Q2 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Hugo_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Grant_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Grant_Q2 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Grant_Q3 to level ACT2A LLOG: [QUESTS] Added quest __Grant_Q3_Bandits to level ACT2A LLOG: [QUESTS] Added quest __HideSurv020 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Tavin_Q1 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __Encounter_SurvivorFighter_Start to level ACT2A LLOG: [QUESTS] Added quest __Encounter_SurvivorFighter_End to level ACT2A LLOG: [QUESTS] Added quest __HideChurchDoors to level ACT2A LLOG: [QUESTS] Added quest __GoToPolicestationTest to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __SinamoiChitChat_001 to level ACT2A LLOG: [QUESTS] Added quest __SinamoiChitChat_002 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __SinamoiChitChat_003 to level ACT2A LLOG: [QUESTS] Added quest __SinamoiChitChat_004 to level ACT2A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest PoliceStation_JinRescue to level PoliceStation LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Reza_Q1 to level PoliceStation LLOG: [QUESTS] Added quest __Reza_Q1_Hide to level PoliceStation LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Patrick_Q1_BillDead to level PoliceStation LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Tim_Q1_BringDocuments to level PoliceStation LLOG: [QUESTS] Added quest Sewers_EscortJoseph to level Sewers LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for OpenValves of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Sewers_OpenSluices to level Sewers LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Sewers_GoToACT2B to level Sewers LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Sewers_GoToMarket to level Sewers LLOG: [QUESTS] Added quest Sewers_BridgeSupplies to level Sewers LLOG: [QUESTS] Added quest Sewers_GoToChurch_FromCityHallB to level Sewers LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Sewers_GoToPoliceStation to level Sewers LLOG: [QUESTS] Added quest _RiseZombies to level Sewers LLOG: [QUESTS] Added quest __Sewers_SwitchCityPortals to level Sewers LLOG: [QUESTS] Added quest __GoToPolicestationTest_Sewers to level Sewers LLOG: [QUESTS] Added quest __Skull_Ornage_Actv to level Sewers LLOG: [QUESTS] Added quest __Skull_Purple_Start to level Sewers LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2B_CityHall to level CityHallA LLOG: [QUESTS] Added quest Sewers_EscortJoshToMarket to level CityHallA LLOG: [QUESTS] Added quest __Sewers_ToMarket_Police to level CityHallA LLOG: [QUESTS] Added quest __Sewers_HideJoseph to level CityHallA LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT2B_CityHall_PolicemanLesson to level CityHallA LLOG: [-->] bring item_name='Powerup_Alcohol' LLOG: [QUESTS] Added quest Policeman_Q1 to level CityHallA LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2B_BridgeSupplies_BackSewers to level CityHallB LLOG: [QUESTS] Added quest __ACT2B_MayorCase to level CityHallB LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __ACT2B_Body to level CityHallB LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT2B_KillMayor to level CityHallB LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Market_FindSupplies to level Market LLOG: [QUESTS] Added quest __Market_Safe_Paint to level Market LLOG: [QUESTS] Added quest __Market_CorridorZombies to level Market LLOG: [QUESTS] Added quest __Market_ZombiesInRoom to level Market LLOG: [QUESTS] Added quest __Skull_Orange_Start to level Market LLOG: [QUESTS] Added quest __Skull_Green_Actv to level Market LLOG: [QUESTS] Added quest __Shotgun to level Market LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Jin die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Find Car of type AND LLOG: [QUESTS] Control flow phase added for Respect of type AND LLOG: [QUESTS] Control flow phase added for FindMowen of type AND LLOG: [QUESTS] Control flow phase added for Looking for Mowen in Jungle of type AND LLOG: [QUESTS] Added quest ACT3A_FindMowen to level ACT3A LLOG: [QUESTS] Added quest ACT3A_MatuteroPackage to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for Get the Package to Matutero of type AND LLOG: [QUESTS] Control flow phase added for Get the Package to Matutero of type AND LLOG: [QUESTS] Control flow phase added for Get the Package to Matutero of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3A_MatuteroPackage_Hide to level ACT3A LLOG: [QUESTS] Added quest ACT3A_BackBoat to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for one man in house of type OR LLOG: [QUESTS] Control flow phase added for one man in house of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Fight back boat of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3A_BackBoat_Hide to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3A_GoToMowen to level ACT3A LLOG: [QUESTS] Control flow phase added for End Of Jungle of type AND LLOG: [QUESTS] Control flow phase added for don't let Mowen die of type WATCH LLOG: [QUESTS] Control flow phase added for End Of Jungle of type AND LLOG: [QUESTS] Added quest ACT3A_GoToTheLab to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for pojawiawamy 2 AI przy ciezarowce of type OR LLOG: [QUESTS] Control flow phase added for pojawiawamy 2 AI przy ciezarowce of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __MatuteroPackage_WaterfallFight to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Mongina_Q1 to level ACT3A LLOG: [-->] bring item_name='Medkit_HealthPackMedium' LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [-->] bring item_name='Medkit_HealthPackLarge' LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [-->] bring item_name='CraftPart_Bandages' LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Sam_Q1 to level ACT3A LLOG: [QUESTS] Added quest __Sam_Q2 to level ACT3A LLOG: [QUESTS] Added quest __Nick_Q3 to level ACT3A LLOG: [QUESTS] Added quest __Nikolai_Q3 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Monica_Q1_End to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Otha_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Otha_Q2 to level ACT3A LLOG: [QUESTS] Added quest __Otha_hide to level ACT3A LLOG: [QUESTS] Added quest __Otha_ZombieBoss to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Carlos_Q1 to level ACT3A LLOG: [QUESTS] Added quest __Carlos_Hide to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest FixingTheGate_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Loren_Q1 to level ACT3A LLOG: [QUESTS] Added quest __Loren_Q1_RobinStory to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Loren_Q2 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Brian_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Carter_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __Carter_Q1_initiation to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Chris_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Chris_Q1_Initiation to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Makimbah_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Claire_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Amanda_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Dwight_Q1 to level ACT3A LLOG: [QUESTS] Added quest __Dwight_Q1_stairs to level ACT3A LLOG: [QUESTS] Added quest __Dwight_Q2_ShopOpened to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Ethan_Q1 to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Pono_Q1 to level ACT3A LLOG: [QUESTS] Added quest __Act3B_PortalActive to level ACT3A LLOG: [QUESTS] Added quest __AbandonVillageGate to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __CameraBungalowOpen to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __Encounter1_Fuel_Bandits to level ACT3A LLOG: [QUESTS] Added quest __Encounter2_Camp_Bandits to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __enc_NPC_001_Start to level ACT3A LLOG: [QUESTS] Added quest __enc_NPC_001_End to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Added quest __enc_TRAP_004_Start to level ACT3A LLOG: [QUESTS] Added quest __enc_TRAP_004_End to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __enc_Psycho_001_Start to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __enc_CaveCamp_Start to level ACT3A LLOG: [QUESTS] Added quest __enc_HostileCampBig_Start to level ACT3A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for ACT3BStart of type AND LLOG: [QUESTS] Added quest ACT3B_Lab1 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_West_research_001 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Arena Test Boss of type AND LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Arena Test Boss of type AND LLOG: [QUESTS] Control flow phase added for Big warrior fight of type AND LLOG: [QUESTS] Control flow phase added for Big warrior fight of type AND LLOG: [QUESTS] Control flow phase added for Big warrior fight of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_WestNatives_001 to level ACT3B LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Test Complete of type AND LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Test Complete of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_WestNatives_002 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_West_research_002 to level ACT3B LLOG: [QUESTS] Added quest ACT3B_Opes_Help to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for To The Sacred Place of type AND LLOG: [QUESTS] Added quest __ACT3B_OpeCatacombs to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_SacredPlace to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_VoiceTalkToMowen to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_BackToLab to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_WestScientists to level ACT3B LLOG: [QUESTS] Added quest __Aafter_ACT3B_WestScientists to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Willie_Q1 - Generators - Power Station of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Willie_Q1 - Generators - Power Station of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_WestTechnican to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_WestChemicals to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT3B_WestInfecteds to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Lachance_Q1 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Nguyen_Q1 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [-->] bring item_name='CraftPart_DrawnedMeat' LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Nguyen_Q2 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Connor_Q1 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Monroe_Q1 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Monroe_Q2 to level ACT3B LLOG: [QUESTS] Added quest __Monroe_Q2 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Scientist005_Q1 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Scientist005_Q3 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Scientist005_Q2 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Scientist005_Q4 to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Warrior_Q1 to level ACT3B LLOG: [QUESTS] Added quest __EscortYerama_zombie_001 to level ACT3B LLOG: [QUESTS] Added quest __EscortYerama_zombie_002 to level ACT3B LLOG: [QUESTS] Added quest __EscortYerama_zombie_003 to level ACT3B LLOG: [QUESTS] Added quest __BarricadeDoor_001 to level ACT3B LLOG: [QUESTS] Added quest __WillySpeaker to level ACT3B LLOG: [QUESTS] Added quest __Scientist005_hide to level ACT3B LLOG: [QUESTS] Added quest __Magazine_gate to level ACT3B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for Catacoms - HangingBridge of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for Catacoms - HangingBridge of type OR LLOG: [QUESTS] Control flow phase added for Catacoms - HangingBridge of type OR LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type WATCH LLOG: [QUESTS] Control flow phase added for Catacombs - Escape with Yerema of type AND LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type OR LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type WATCH LLOG: [QUESTS] Control flow phase added for To the boat of type AND LLOG: [QUESTS] Control flow phase added for To the boat of type AND LLOG: [QUESTS] Added quest ACT3C_SacredPlace to level ACT3C LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_001 to level ACT3C LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_002 to level ACT3C LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_003 to level ACT3C LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_004 to level ACT3C LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4A_Prison_FinalFight to level ACT4A LLOG: [QUESTS] Added quest DI_FINAL to level ACT4A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Use_Mine_001 to level ACT4A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Use_Mine_002 to level ACT4A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Use_Mine_003 to level ACT4A LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_Prison to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust002 to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust001_A to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust001 to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust003 to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_WayToBlockC to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest ACT4B_TakeAfterWhite to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type WATCH LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Kevin_Q1 to level ACT4B LLOG: [QUESTS] Control flow phase added for door close of type AND LLOG: [QUESTS] Control flow phase added for door close of type AND LLOG: [QUESTS] Control flow phase added for door close of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Angel_Q1 to level ACT4B LLOG: [QUESTS] Added quest __Angel_Q1_After to level ACT4B LLOG: [QUESTS] Added quest __MovePrisoner008 to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Dreyfus_Q1 to level ACT4B LLOG: [QUESTS] Added quest ___ACT4B_DealerPackage_after to level ACT4B LLOG: [QUESTS] Added quest Harland_Q1 to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest __Harland_Q1_after to level ACT4B LLOG: [QUESTS] Added quest __Hide_Ammo_DZ to level ACT4B LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Nick_Q1_Interior to level BuildingInterior LLOG: [QUESTS] Added quest Nick_Q2 to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Nick_Q5 to level BuildingInterior LLOG: [QUESTS] Added quest Haus_Q1 to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Haus_Q1_Finish to level BuildingInterior LLOG: [QUESTS] Added quest Patrick_Q1 to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Patrick_Q1_Finish to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Ryan_Q1_Interior to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Tim_Q2_BringGun to level BuildingInterior LLOG: [QUESTS] Control flow phase added for KillEmAll of type AND LLOG: [QUESTS] Control flow phase added for KillEmAll of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Mugambe_Q1_Interior to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Alice_Q1_Interior to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Stan_Q1_Interior to level BuildingInterior LLOG: [QUESTS] Control flow phase added for _ of type AND LLOG: [QUESTS] Added quest Jared_Q2_BInterior to level BuildingInterior LLOG: [QUESTS] Added quest __Skull_Blue_Start to level BuildingInterior LLOG: [QUESTS] Added quest __Skull_Purple_Actv to level BuildingInterior LLOG: [QUESTS] Added quest intro_root to level Intro LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Control flow phase added for all movies of type AND LLOG: [QUESTS] Added quest Intro_Movies to level Intro LLOG: [QUESTS] CRC: Quest Uid: 61, Quest CRC: 875722213 LLOG: [QUESTS] CRC: Quest Uid: 38, Quest CRC: 1226776288 LLOG: [QUESTS] CRC: Quest Uid: 33, Quest CRC: 1637572101 LLOG: [QUESTS] CRC: Quest Uid: 36, Quest CRC: 1515404041 LLOG: [QUESTS] CRC: Quest Uid: 355, Quest CRC: 28682060 LLOG: [QUESTS] CRC: Quest Uid: 353, Quest CRC: 2071473777 LLOG: [QUESTS] CRC: Quest Uid: 5, Quest CRC: -191058986 LLOG: [QUESTS] CRC: Quest Uid: 6, Quest CRC: -613722177 LLOG: [QUESTS] CRC: Quest Uid: 7, Quest CRC: -1851908118 LLOG: [QUESTS] CRC: Quest Uid: 8, Quest CRC: 1364880216 LLOG: [QUESTS] CRC: Quest Uid: 358, Quest CRC: -19205609 LLOG: [QUESTS] CRC: Quest Uid: 357, Quest CRC: -270068677 LLOG: [QUESTS] CRC: Quest Uid: 9, Quest CRC: -922852281 LLOG: [QUESTS] CRC: Quest Uid: 389, Quest CRC: -1560063849 LLOG: [QUESTS] CRC: Quest Uid: 10, Quest CRC: -62284518 LLOG: [QUESTS] CRC: Quest Uid: 11, Quest CRC: 812999493 LLOG: [QUESTS] CRC: Quest Uid: 12, Quest CRC: 1974192404 LLOG: [QUESTS] CRC: Quest Uid: 13, Quest CRC: -1170878083 LLOG: [QUESTS] CRC: Quest Uid: 14, Quest CRC: 839786973 LLOG: [QUESTS] CRC: Quest Uid: 15, Quest CRC: -851869865 LLOG: [QUESTS] CRC: Quest Uid: 16, Quest CRC: 1061903188 LLOG: [QUESTS] CRC: Quest Uid: 17, Quest CRC: 16833792 LLOG: [QUESTS] CRC: Quest Uid: 171, Quest CRC: -645488040 LLOG: [QUESTS] CRC: Quest Uid: 57, Quest CRC: -2023026116 LLOG: [QUESTS] CRC: Quest Uid: 43, Quest CRC: 1232496813 LLOG: [QUESTS] CRC: Quest Uid: 31, Quest CRC: -545725255 LLOG: [QUESTS] CRC: Quest Uid: 18, Quest CRC: -737297230 LLOG: [QUESTS] CRC: Quest Uid: 19, Quest CRC: 86630920 LLOG: [QUESTS] CRC: Quest Uid: 20, Quest CRC: -1135339762 LLOG: [QUESTS] CRC: Quest Uid: 21, Quest CRC: -367367676 LLOG: [QUESTS] CRC: Quest Uid: 40, Quest CRC: -528127095 LLOG: [QUESTS] CRC: Quest Uid: 62, Quest CRC: 2138223863 LLOG: [QUESTS] CRC: Quest Uid: 114, Quest CRC: -1621522275 LLOG: [QUESTS] CRC: Quest Uid: 24, Quest CRC: -2114771727 LLOG: [QUESTS] CRC: Quest Uid: 26, Quest CRC: -1941723086 LLOG: [QUESTS] CRC: Quest Uid: 25, Quest CRC: 1741943323 LLOG: [QUESTS] CRC: Quest Uid: 27, Quest CRC: 2002721414 LLOG: [QUESTS] CRC: Quest Uid: 22, Quest CRC: -1757498530 LLOG: [QUESTS] CRC: Quest Uid: 35, Quest CRC: 1283625942 LLOG: [QUESTS] CRC: Quest Uid: 23, Quest CRC: -398441896 LLOG: [QUESTS] CRC: Quest Uid: 41, Quest CRC: -2080261696 LLOG: [QUESTS] CRC: Quest Uid: 28, Quest CRC: -1185131882 LLOG: [QUESTS] CRC: Quest Uid: 329, Quest CRC: -1450343038 LLOG: [QUESTS] CRC: Quest Uid: 374, Quest CRC: 424432587 LLOG: [QUESTS] CRC: Quest Uid: 375, Quest CRC: -146860001 LLOG: [QUESTS] CRC: Quest Uid: 376, Quest CRC: -518716577 LLOG: [QUESTS] CRC: Quest Uid: 360, Quest CRC: 1310425893 LLOG: [QUESTS] CRC: Quest Uid: 348, Quest CRC: 1230631542 LLOG: [QUESTS] CRC: Quest Uid: 331, Quest CRC: 314318602 LLOG: [QUESTS] CRC: Quest Uid: 334, Quest CRC: -1172115366 LLOG: [QUESTS] CRC: Quest Uid: 320, Quest CRC: -155927878 LLOG: [QUESTS] CRC: Quest Uid: 321, Quest CRC: -1906629451 LLOG: [QUESTS] CRC: Quest Uid: 322, Quest CRC: 765530408 LLOG: [QUESTS] CRC: Quest Uid: 391, Quest CRC: -595563061 LLOG: [QUESTS] CRC: Quest Uid: 339, Quest CRC: 737875195 LLOG: [QUESTS] CRC: Quest Uid: 369, Quest CRC: 375070476 LLOG: [QUESTS] CRC: Quest Uid: 370, Quest CRC: -856570676 LLOG: [QUESTS] CRC: Quest Uid: 347, Quest CRC: -668290157 LLOG: [QUESTS] CRC: Quest Uid: 349, Quest CRC: 1243778613 LLOG: [QUESTS] CRC: Quest Uid: 394, Quest CRC: -1516601961 LLOG: [QUESTS] CRC: Quest Uid: 395, Quest CRC: -1978042803 LLOG: [QUESTS] CRC: Quest Uid: 332, Quest CRC: -1385970652 LLOG: [QUESTS] CRC: Quest Uid: 397, Quest CRC: -902557824 LLOG: [QUESTS] CRC: Quest Uid: 341, Quest CRC: 35345530 LLOG: [QUESTS] CRC: Quest Uid: 344, Quest CRC: 357375727 LLOG: [QUESTS] CRC: Quest Uid: 316, Quest CRC: -1657730146 LLOG: [QUESTS] CRC: Quest Uid: 367, Quest CRC: -980582427 LLOG: [QUESTS] CRC: Quest Uid: 365, Quest CRC: -1775735564 LLOG: [QUESTS] CRC: Quest Uid: 378, Quest CRC: -584767329 LLOG: [QUESTS] CRC: Quest Uid: 379, Quest CRC: 1827076238 LLOG: [QUESTS] CRC: Quest Uid: 381, Quest CRC: 1973416665 LLOG: [QUESTS] CRC: Quest Uid: 371, Quest CRC: -1834207374 LLOG: [QUESTS] CRC: Quest Uid: 383, Quest CRC: 1466416500 LLOG: [QUESTS] CRC: Quest Uid: 385, Quest CRC: 1301860871 LLOG: [QUESTS] CRC: Quest Uid: 384, Quest CRC: -1619399796 LLOG: [QUESTS] CRC: Quest Uid: 386, Quest CRC: 501284083 LLOG: [QUESTS] CRC: Quest Uid: 399, Quest CRC: -1355259711 LLOG: [QUESTS] CRC: Quest Uid: 373, Quest CRC: 853390846 LLOG: [QUESTS] CRC: Quest Uid: 350, Quest CRC: -1442644485 LLOG: [QUESTS] CRC: Quest Uid: 351, Quest CRC: -123008982 LLOG: [QUESTS] CRC: Quest Uid: 346, Quest CRC: -2078034415 LLOG: [QUESTS] CRC: Quest Uid: 117, Quest CRC: -370193252 LLOG: [QUESTS] CRC: Quest Uid: 174, Quest CRC: 357450114 LLOG: [QUESTS] CRC: Quest Uid: 120, Quest CRC: 459878956 LLOG: [QUESTS] CRC: Quest Uid: 58, Quest CRC: -1481560666 LLOG: [QUESTS] CRC: Quest Uid: 173, Quest CRC: 791480563 LLOG: [QUESTS] CRC: Quest Uid: 352, Quest CRC: -38172232 LLOG: [QUESTS] CRC: Quest Uid: 354, Quest CRC: -161819185 LLOG: [QUESTS] CRC: Quest Uid: 121, Quest CRC: 2065757645 LLOG: [QUESTS] CRC: Quest Uid: 356, Quest CRC: -891463475 LLOG: [QUESTS] CRC: Quest Uid: 39, Quest CRC: -1466607463 LLOG: [QUESTS] CRC: Quest Uid: 388, Quest CRC: 1558173069 LLOG: [QUESTS] CRC: Quest Uid: 122, Quest CRC: 613566090 LLOG: [QUESTS] CRC: Quest Uid: 119, Quest CRC: -233413747 LLOG: [QUESTS] CRC: Quest Uid: 49, Quest CRC: 930583823 LLOG: [QUESTS] CRC: Quest Uid: 64, Quest CRC: 1608760525 LLOG: [QUESTS] CRC: Quest Uid: 65, Quest CRC: 1288180764 LLOG: [QUESTS] CRC: Quest Uid: 29, Quest CRC: 2101514590 LLOG: [QUESTS] CRC: Quest Uid: 30, Quest CRC: -1153338792 LLOG: [QUESTS] CRC: Quest Uid: 42, Quest CRC: -1938452985 LLOG: [QUESTS] CRC: Quest Uid: 45, Quest CRC: -2139316851 LLOG: [QUESTS] CRC: Quest Uid: 47, Quest CRC: -440424641 LLOG: [QUESTS] CRC: Quest Uid: 60, Quest CRC: -220687570 LLOG: [QUESTS] CRC: Quest Uid: 66, Quest CRC: -904127540 LLOG: [QUESTS] CRC: Quest Uid: 32, Quest CRC: -33817193 LLOG: [QUESTS] CRC: Quest Uid: 37, Quest CRC: -118377954 LLOG: [QUESTS] CRC: Quest Uid: 44, Quest CRC: 2101018219 LLOG: [QUESTS] CRC: Quest Uid: 46, Quest CRC: 2108315194 LLOG: [QUESTS] CRC: Quest Uid: 48, Quest CRC: 894042258 LLOG: [QUESTS] CRC: Quest Uid: 59, Quest CRC: 913843638 LLOG: [QUESTS] CRC: Quest Uid: 63, Quest CRC: 1561047819 LLOG: [QUESTS] CRC: Quest Uid: 118, Quest CRC: -493484799 LLOG: [QUESTS] CRC: Quest Uid: 67, Quest CRC: 167831814 LLOG: [QUESTS] CRC: Quest Uid: 34, Quest CRC: -1033470979 LLOG: [QUESTS] CRC: Quest Uid: 359, Quest CRC: 1756751498 LLOG: [QUESTS] CRC: Quest Uid: 333, Quest CRC: 1886968920 LLOG: [QUESTS] CRC: Quest Uid: 335, Quest CRC: 1620594124 LLOG: [QUESTS] CRC: Quest Uid: 319, Quest CRC: 1136983140 LLOG: [QUESTS] CRC: Quest Uid: 390, Quest CRC: 171292499 LLOG: [QUESTS] CRC: Quest Uid: 324, Quest CRC: 981111814 LLOG: [QUESTS] CRC: Quest Uid: 326, Quest CRC: 1496429731 LLOG: [QUESTS] CRC: Quest Uid: 325, Quest CRC: 1097748331 LLOG: [QUESTS] CRC: Quest Uid: 327, Quest CRC: 407320946 LLOG: [QUESTS] CRC: Quest Uid: 330, Quest CRC: -42819697 LLOG: [QUESTS] CRC: Quest Uid: 337, Quest CRC: 1665647117 LLOG: [QUESTS] CRC: Quest Uid: 338, Quest CRC: -1070750701 LLOG: [QUESTS] CRC: Quest Uid: 362, Quest CRC: 1353037327 LLOG: [QUESTS] CRC: Quest Uid: 361, Quest CRC: -209979715 LLOG: [QUESTS] CRC: Quest Uid: 392, Quest CRC: -1167205237 LLOG: [QUESTS] CRC: Quest Uid: 393, Quest CRC: -334896747 LLOG: [QUESTS] CRC: Quest Uid: 396, Quest CRC: 1263716134 LLOG: [QUESTS] CRC: Quest Uid: 363, Quest CRC: -1166886113 LLOG: [QUESTS] CRC: Quest Uid: 340, Quest CRC: -356516968 LLOG: [QUESTS] CRC: Quest Uid: 323, Quest CRC: -1706583425 LLOG: [QUESTS] CRC: Quest Uid: 328, Quest CRC: 2108031710 LLOG: [QUESTS] CRC: Quest Uid: 342, Quest CRC: 2128611330 LLOG: [QUESTS] CRC: Quest Uid: 336, Quest CRC: 1984098457 LLOG: [QUESTS] CRC: Quest Uid: 315, Quest CRC: -269763252 LLOG: [QUESTS] CRC: Quest Uid: 364, Quest CRC: -2087389986 LLOG: [QUESTS] CRC: Quest Uid: 366, Quest CRC: 945688331 LLOG: [QUESTS] CRC: Quest Uid: 380, Quest CRC: -1041042911 LLOG: [QUESTS] CRC: Quest Uid: 368, Quest CRC: -755234649 LLOG: [QUESTS] CRC: Quest Uid: 398, Quest CRC: -1819298390 LLOG: [QUESTS] CRC: Quest Uid: 372, Quest CRC: -1013011203 LLOG: [QUESTS] CRC: Quest Uid: 400, Quest CRC: -1735080452 LLOG: [QUESTS] CRC: Quest Uid: 345, Quest CRC: 1278459309 LLOG: [QUESTS] CRC: Quest Uid: 115, Quest CRC: -1605206776 LLOG: [QUESTS] CRC: Quest Uid: 88, Quest CRC: -198116183 LLOG: [QUESTS] CRC: Quest Uid: 172, Quest CRC: -1406438833 LLOG: [QUESTS] CRC: Quest Uid: 69, Quest CRC: -502461010 LLOG: [QUESTS] CRC: Quest Uid: 276, Quest CRC: -1236982365 LLOG: [QUESTS] CRC: Quest Uid: 266, Quest CRC: -1326389677 LLOG: [QUESTS] CRC: Quest Uid: 202, Quest CRC: 1777817019 LLOG: [QUESTS] CRC: Quest Uid: 201, Quest CRC: 2115761356 LLOG: [QUESTS] CRC: Quest Uid: 287, Quest CRC: -2072220022 LLOG: [QUESTS] CRC: Quest Uid: 79, Quest CRC: 987193969 LLOG: [QUESTS] CRC: Quest Uid: 268, Quest CRC: 216392312 LLOG: [QUESTS] CRC: Quest Uid: 70, Quest CRC: 29145632 LLOG: [QUESTS] CRC: Quest Uid: 272, Quest CRC: -263866949 LLOG: [QUESTS] CRC: Quest Uid: 76, Quest CRC: 730847018 LLOG: [QUESTS] CRC: Quest Uid: 74, Quest CRC: 1569061782 LLOG: [QUESTS] CRC: Quest Uid: 200, Quest CRC: -1381190631 LLOG: [QUESTS] CRC: Quest Uid: 299, Quest CRC: -1283060512 LLOG: [QUESTS] CRC: Quest Uid: 302, Quest CRC: -1642085125 LLOG: [QUESTS] CRC: Quest Uid: 314, Quest CRC: -1389352126 LLOG: [QUESTS] CRC: Quest Uid: 242, Quest CRC: 2108339407 LLOG: [QUESTS] CRC: Quest Uid: 292, Quest CRC: 1870588177 LLOG: [QUESTS] CRC: Quest Uid: 283, Quest CRC: 1432416543 LLOG: [QUESTS] CRC: Quest Uid: 77, Quest CRC: 324333572 LLOG: [QUESTS] CRC: Quest Uid: 83, Quest CRC: -2076618826 LLOG: [QUESTS] CRC: Quest Uid: 109, Quest CRC: -1347397761 LLOG: [QUESTS] CRC: Quest Uid: 116, Quest CRC: -1909675802 LLOG: [QUESTS] CRC: Quest Uid: 312, Quest CRC: 1338187916 LLOG: [QUESTS] CRC: Quest Uid: 296, Quest CRC: 220639189 LLOG: [QUESTS] CRC: Quest Uid: 263, Quest CRC: -1504895768 LLOG: [QUESTS] CRC: Quest Uid: 264, Quest CRC: 1189056829 LLOG: [QUESTS] CRC: Quest Uid: 112, Quest CRC: 610300931 LLOG: [QUESTS] CRC: Quest Uid: 113, Quest CRC: 774001451 LLOG: [QUESTS] CRC: Quest Uid: 170, Quest CRC: 2024363456 LLOG: [QUESTS] CRC: Quest Uid: 73, Quest CRC: -26793437 LLOG: [QUESTS] CRC: Quest Uid: 84, Quest CRC: -344884716 LLOG: [QUESTS] CRC: Quest Uid: 108, Quest CRC: -1226342330 LLOG: [QUESTS] CRC: Quest Uid: 82, Quest CRC: -361151991 LLOG: [QUESTS] CRC: Quest Uid: 75, Quest CRC: -784326347 LLOG: [QUESTS] CRC: Quest Uid: 240, Quest CRC: -1208241105 LLOG: [QUESTS] CRC: Quest Uid: 68, Quest CRC: -1158290431 LLOG: [QUESTS] CRC: Quest Uid: 78, Quest CRC: -1705440232 LLOG: [QUESTS] CRC: Quest Uid: 80, Quest CRC: 1236310760 LLOG: [QUESTS] CRC: Quest Uid: 81, Quest CRC: -1451038480 LLOG: [QUESTS] CRC: Quest Uid: 377, Quest CRC: 1082254250 LLOG: [QUESTS] CRC: Quest Uid: 274, Quest CRC: 557425665 LLOG: [QUESTS] CRC: Quest Uid: 259, Quest CRC: 479594976 LLOG: [QUESTS] CRC: Quest Uid: 260, Quest CRC: 1102737909 LLOG: [QUESTS] CRC: Quest Uid: 284, Quest CRC: 549098992 LLOG: [QUESTS] CRC: Quest Uid: 285, Quest CRC: -1529367805 LLOG: [QUESTS] CRC: Quest Uid: 277, Quest CRC: -909477695 LLOG: [QUESTS] CRC: Quest Uid: 286, Quest CRC: -843906347 LLOG: [QUESTS] CRC: Quest Uid: 267, Quest CRC: -829064575 LLOG: [QUESTS] CRC: Quest Uid: 270, Quest CRC: 1388287693 LLOG: [QUESTS] CRC: Quest Uid: 271, Quest CRC: 2010906746 LLOG: [QUESTS] CRC: Quest Uid: 273, Quest CRC: 1063437183 LLOG: [QUESTS] CRC: Quest Uid: 304, Quest CRC: 1159328284 LLOG: [QUESTS] CRC: Quest Uid: 278, Quest CRC: 800454740 LLOG: [QUESTS] CRC: Quest Uid: 269, Quest CRC: -70071960 LLOG: [QUESTS] CRC: Quest Uid: 288, Quest CRC: 480600088 LLOG: [QUESTS] CRC: Quest Uid: 197, Quest CRC: 859513697 LLOG: [QUESTS] CRC: Quest Uid: 199, Quest CRC: -2018806633 LLOG: [QUESTS] CRC: Quest Uid: 317, Quest CRC: -1349453259 LLOG: [QUESTS] CRC: Quest Uid: 298, Quest CRC: 665365918 LLOG: [QUESTS] CRC: Quest Uid: 297, Quest CRC: -502318817 LLOG: [QUESTS] CRC: Quest Uid: 279, Quest CRC: -988804722 LLOG: [QUESTS] CRC: Quest Uid: 281, Quest CRC: -1563186137 LLOG: [QUESTS] CRC: Quest Uid: 300, Quest CRC: 1644752863 LLOG: [QUESTS] CRC: Quest Uid: 313, Quest CRC: -1198313018 LLOG: [QUESTS] CRC: Quest Uid: 241, Quest CRC: -1013386818 LLOG: [QUESTS] CRC: Quest Uid: 261, Quest CRC: 519100015 LLOG: [QUESTS] CRC: Quest Uid: 289, Quest CRC: 262014969 LLOG: [QUESTS] CRC: Quest Uid: 291, Quest CRC: 471741622 LLOG: [QUESTS] CRC: Quest Uid: 282, Quest CRC: 989103625 LLOG: [QUESTS] CRC: Quest Uid: 107, Quest CRC: -36817427 LLOG: [QUESTS] CRC: Quest Uid: 309, Quest CRC: 1866718900 LLOG: [QUESTS] CRC: Quest Uid: 311, Quest CRC: -317322029 LLOG: [QUESTS] CRC: Quest Uid: 293, Quest CRC: 1322229780 LLOG: [QUESTS] CRC: Quest Uid: 294, Quest CRC: 891893339 LLOG: [QUESTS] CRC: Quest Uid: 295, Quest CRC: -1500903905 LLOG: [QUESTS] CRC: Quest Uid: 246, Quest CRC: 874596602 LLOG: [QUESTS] CRC: Quest Uid: 248, Quest CRC: 1288331914 LLOG: [QUESTS] CRC: Quest Uid: 249, Quest CRC: 1647953964 LLOG: [QUESTS] CRC: Quest Uid: 251, Quest CRC: 641353618 LLOG: [QUESTS] CRC: Quest Uid: 262, Quest CRC: 1409167838 LLOG: [QUESTS] CRC: Quest Uid: 265, Quest CRC: -306902415 LLOG: [QUESTS] CRC: Quest Uid: 123, Quest CRC: 158394864 LLOG: [QUESTS] CRC: Quest Uid: 149, Quest CRC: 240950317 LLOG: [QUESTS] CRC: Quest Uid: 124, Quest CRC: -1239608226 LLOG: [QUESTS] CRC: Quest Uid: 126, Quest CRC: 2071441789 LLOG: [QUESTS] CRC: Quest Uid: 125, Quest CRC: -1113449595 LLOG: [QUESTS] CRC: Quest Uid: 127, Quest CRC: -1405325824 LLOG: [QUESTS] CRC: Quest Uid: 128, Quest CRC: -1581867826 LLOG: [QUESTS] CRC: Quest Uid: 129, Quest CRC: 700423138 LLOG: [QUESTS] CRC: Quest Uid: 228, Quest CRC: 1640795866 LLOG: [QUESTS] CRC: Quest Uid: 130, Quest CRC: 1501350961 LLOG: [QUESTS] CRC: Quest Uid: 131, Quest CRC: 2046315181 LLOG: [QUESTS] CRC: Quest Uid: 133, Quest CRC: -1731573485 LLOG: [QUESTS] CRC: Quest Uid: 132, Quest CRC: -231209130 LLOG: [QUESTS] CRC: Quest Uid: 134, Quest CRC: 459148303 LLOG: [QUESTS] CRC: Quest Uid: 136, Quest CRC: -680315245 LLOG: [QUESTS] CRC: Quest Uid: 135, Quest CRC: -996483608 LLOG: [QUESTS] CRC: Quest Uid: 137, Quest CRC: -1361321768 LLOG: [QUESTS] CRC: Quest Uid: 138, Quest CRC: 86372169 LLOG: [QUESTS] CRC: Quest Uid: 139, Quest CRC: -478830466 LLOG: [QUESTS] CRC: Quest Uid: 142, Quest CRC: -1624659460 LLOG: [QUESTS] CRC: Quest Uid: 343, Quest CRC: 791302749 LLOG: [QUESTS] CRC: Quest Uid: 307, Quest CRC: -1032489129 LLOG: [QUESTS] CRC: Quest Uid: 318, Quest CRC: 1600841606 LLOG: [QUESTS] CRC: Quest Uid: 236, Quest CRC: 1429170640 LLOG: [QUESTS] CRC: Quest Uid: 144, Quest CRC: 1925596944 LLOG: [QUESTS] CRC: Quest Uid: 239, Quest CRC: -67211567 LLOG: [QUESTS] CRC: Quest Uid: 145, Quest CRC: -1344636372 LLOG: [QUESTS] CRC: Quest Uid: 146, Quest CRC: -2026812621 LLOG: [QUESTS] CRC: Quest Uid: 140, Quest CRC: -580919708 LLOG: [QUESTS] CRC: Quest Uid: 147, Quest CRC: 1722401391 LLOG: [QUESTS] CRC: Quest Uid: 148, Quest CRC: -1856927621 LLOG: [QUESTS] CRC: Quest Uid: 141, Quest CRC: -929521129 LLOG: [QUESTS] CRC: Quest Uid: 143, Quest CRC: -1354189931 LLOG: [QUESTS] CRC: Quest Uid: 222, Quest CRC: -1353169123 LLOG: [QUESTS] CRC: Quest Uid: 223, Quest CRC: 53457495 LLOG: [QUESTS] CRC: Quest Uid: 224, Quest CRC: -2118452592 LLOG: [QUESTS] CRC: Quest Uid: 225, Quest CRC: -1960637564 LLOG: [QUESTS] CRC: Quest Uid: 226, Quest CRC: 1179775197 LLOG: [QUESTS] CRC: Quest Uid: 227, Quest CRC: 1271246622 LLOG: [QUESTS] CRC: Quest Uid: 229, Quest CRC: -685281733 LLOG: [QUESTS] CRC: Quest Uid: 230, Quest CRC: -1815122853 LLOG: [QUESTS] CRC: Quest Uid: 231, Quest CRC: 570864554 LLOG: [QUESTS] CRC: Quest Uid: 232, Quest CRC: -830296148 LLOG: [QUESTS] CRC: Quest Uid: 233, Quest CRC: 1928654850 LLOG: [QUESTS] CRC: Quest Uid: 221, Quest CRC: -1280043707 LLOG: [QUESTS] CRC: Quest Uid: 234, Quest CRC: -435836664 LLOG: [QUESTS] CRC: Quest Uid: 235, Quest CRC: 1747260034 LLOG: [QUESTS] CRC: Quest Uid: 237, Quest CRC: -1405760407 LLOG: [QUESTS] CRC: Quest Uid: 238, Quest CRC: 1747090649 LLOG: [QUESTS] CRC: Quest Uid: 219, Quest CRC: 1458975868 LLOG: [QUESTS] CRC: Quest Uid: 159, Quest CRC: 1295219119 LLOG: [QUESTS] CRC: Quest Uid: 150, Quest CRC: -696386839 LLOG: [QUESTS] CRC: Quest Uid: 165, Quest CRC: 394297687 LLOG: [QUESTS] CRC: Quest Uid: 166, Quest CRC: -40437699 LLOG: [QUESTS] CRC: Quest Uid: 167, Quest CRC: -12876295 LLOG: [QUESTS] CRC: Quest Uid: 151, Quest CRC: -1904795301 LLOG: [QUESTS] CRC: Quest Uid: 206, Quest CRC: -1301228809 LLOG: [QUESTS] CRC: Quest Uid: 217, Quest CRC: 742437526 LLOG: [QUESTS] CRC: Quest Uid: 152, Quest CRC: 867633174 LLOG: [QUESTS] CRC: Quest Uid: 175, Quest CRC: -1803952498 LLOG: [QUESTS] CRC: Quest Uid: 153, Quest CRC: 529170309 LLOG: [QUESTS] CRC: Quest Uid: 158, Quest CRC: -470231197 LLOG: [QUESTS] CRC: Quest Uid: 168, Quest CRC: -792107993 LLOG: [QUESTS] CRC: Quest Uid: 169, Quest CRC: -780560348 LLOG: [QUESTS] CRC: Quest Uid: 154, Quest CRC: -621078545 LLOG: [QUESTS] CRC: Quest Uid: 157, Quest CRC: -620653117 LLOG: [QUESTS] CRC: Quest Uid: 210, Quest CRC: 2043997219 LLOG: [QUESTS] CRC: Quest Uid: 211, Quest CRC: -1524656293 LLOG: [QUESTS] CRC: Quest Uid: 155, Quest CRC: 317495101 LLOG: [QUESTS] CRC: Quest Uid: 156, Quest CRC: 1342849001 LLOG: [QUESTS] CRC: Quest Uid: 218, Quest CRC: 19574483 LLOG: [QUESTS] CRC: Quest Uid: 220, Quest CRC: 1365858690 LLOG: [QUESTS] CRC: Quest Uid: 203, Quest CRC: -978898533 LLOG: [QUESTS] CRC: Quest Uid: 207, Quest CRC: -430667289 LLOG: [QUESTS] CRC: Quest Uid: 204, Quest CRC: -2121521324 LLOG: [QUESTS] CRC: Quest Uid: 205, Quest CRC: -1930904231 LLOG: [QUESTS] CRC: Quest Uid: 208, Quest CRC: 1411925889 LLOG: [QUESTS] CRC: Quest Uid: 209, Quest CRC: 225572009 LLOG: [QUESTS] CRC: Quest Uid: 213, Quest CRC: -1548443528 LLOG: [QUESTS] CRC: Quest Uid: 215, Quest CRC: 1095504182 LLOG: [QUESTS] CRC: Quest Uid: 214, Quest CRC: -818900914 LLOG: [QUESTS] CRC: Quest Uid: 216, Quest CRC: 1383891774 LLOG: [QUESTS] CRC: Quest Uid: 212, Quest CRC: -1034560078 LLOG: [QUESTS] CRC: Quest Uid: 160, Quest CRC: 1383568169 LLOG: [QUESTS] CRC: Quest Uid: 161, Quest CRC: -468968159 LLOG: [QUESTS] CRC: Quest Uid: 162, Quest CRC: 572539110 LLOG: [QUESTS] CRC: Quest Uid: 163, Quest CRC: -1076005416 LLOG: [QUESTS] CRC: Quest Uid: 164, Quest CRC: -3209885 LLOG: [QUESTS] CRC: Quest Uid: 184, Quest CRC: -1348175415 LLOG: [QUESTS] CRC: Quest Uid: 185, Quest CRC: 31704998 LLOG: [QUESTS] CRC: Quest Uid: 186, Quest CRC: -755912772 LLOG: [QUESTS] CRC: Quest Uid: 187, Quest CRC: -1247245152 LLOG: [QUESTS] CRC: Quest Uid: 188, Quest CRC: -791234864 LLOG: [QUESTS] CRC: Quest Uid: 196, Quest CRC: 1249452742 LLOG: [QUESTS] CRC: Quest Uid: 193, Quest CRC: 117494924 LLOG: [QUESTS] CRC: Quest Uid: 190, Quest CRC: -1324483028 LLOG: [QUESTS] CRC: Quest Uid: 180, Quest CRC: 1662425170 LLOG: [QUESTS] CRC: Quest Uid: 194, Quest CRC: -751219480 LLOG: [QUESTS] CRC: Quest Uid: 179, Quest CRC: -2097048174 LLOG: [QUESTS] CRC: Quest Uid: 178, Quest CRC: 190787766 LLOG: [QUESTS] CRC: Quest Uid: 177, Quest CRC: -296463291 LLOG: [QUESTS] CRC: Quest Uid: 181, Quest CRC: -669916384 LLOG: [QUESTS] CRC: Quest Uid: 176, Quest CRC: -1796691515 LLOG: [QUESTS] CRC: Quest Uid: 183, Quest CRC: 845981577 LLOG: [QUESTS] CRC: Quest Uid: 182, Quest CRC: 1831421703 LLOG: [QUESTS] CRC: Quest Uid: 192, Quest CRC: -1963027316 LLOG: [QUESTS] CRC: Quest Uid: 195, Quest CRC: -1780415081 LLOG: [QUESTS] CRC: Quest Uid: 189, Quest CRC: 1251121409 LLOG: [QUESTS] CRC: Quest Uid: 191, Quest CRC: 4280332 LLOG: [QUESTS] CRC: Quest Uid: 382, Quest CRC: 397703431 LLOG: [QUESTS] CRC: Quest Uid: 86, Quest CRC: -1530471810 LLOG: [QUESTS] CRC: Quest Uid: 275, Quest CRC: -1239307622 LLOG: [QUESTS] CRC: Quest Uid: 303, Quest CRC: -1231972531 LLOG: [QUESTS] CRC: Quest Uid: 305, Quest CRC: 1750701992 LLOG: [QUESTS] CRC: Quest Uid: 198, Quest CRC: -1948990363 LLOG: [QUESTS] CRC: Quest Uid: 280, Quest CRC: -808994223 LLOG: [QUESTS] CRC: Quest Uid: 301, Quest CRC: -210351776 LLOG: [QUESTS] CRC: Quest Uid: 306, Quest CRC: 492866296 LLOG: [QUESTS] CRC: Quest Uid: 308, Quest CRC: -1549972939 LLOG: [QUESTS] CRC: Quest Uid: 243, Quest CRC: 926803889 LLOG: [QUESTS] CRC: Quest Uid: 245, Quest CRC: -311824598 LLOG: [QUESTS] CRC: Quest Uid: 290, Quest CRC: -978495038 LLOG: [QUESTS] CRC: Quest Uid: 310, Quest CRC: 2002008578 LLOG: [QUESTS] CRC: Quest Uid: 250, Quest CRC: 662599747 LLOG: [QUESTS] CRC: Quest Uid: 91, Quest CRC: 549802526 LLOG: [QUESTS] CRC: Quest Uid: 92, Quest CRC: -1572235660 LLOG: [QUESTS] CRC: Quest Uid: 98, Quest CRC: 722664423 LLOG: [QUESTS] CRC: Quest Uid: 93, Quest CRC: 1513894313 LLOG: [QUESTS] CRC: Quest Uid: 258, Quest CRC: -313858022 LLOG: [QUESTS] CRC: Quest Uid: 94, Quest CRC: 231338624 LLOG: [QUESTS] CRC: Quest Uid: 104, Quest CRC: -397853122 LLOG: [QUESTS] CRC: Quest Uid: 103, Quest CRC: -494926455 LLOG: [QUESTS] CRC: Quest Uid: 105, Quest CRC: -1923475142 LLOG: [QUESTS] CRC: Quest Uid: 254, Quest CRC: 1124032824 LLOG: [QUESTS] CRC: Quest Uid: 2, Quest CRC: 639906229 LLOG: [QUESTS] CRC: Quest Uid: 1, Quest CRC: 1984580722 LLOG: [QUESTS] CRC: Quest Uid: 3, Quest CRC: -1528437624 LLOG: [QUESTS] CRC: Quest Uid: 0, Quest CRC: -492311310 LLOG: [QUESTS] CRC: Quest Uid: 4, Quest CRC: -1061852605 LLOG: [QUESTS] CRC: Quest Uid: 402, Quest CRC: 818982082 LLOG: [QUESTS] CRC: Quest Uid: 401, Quest CRC: 2061401912 LLOG: [QUESTS] CRC: Quest Uid: 95, Quest CRC: 192370076 LLOG: [QUESTS] CRC: Quest Uid: 97, Quest CRC: 1640051226 LLOG: [QUESTS] CRC: Quest Uid: 96, Quest CRC: 325900040 LLOG: [QUESTS] CRC: Quest Uid: 255, Quest CRC: 209686892 LLOG: [QUESTS] CRC: Quest Uid: 387, Quest CRC: -1024506121 LLOG: [QUESTS] CRC: Quest Uid: 256, Quest CRC: -894501530 LLOG: [QUESTS] CRC: Quest Uid: 100, Quest CRC: 1267213972 LLOG: [QUESTS] CRC: Quest Uid: 50, Quest CRC: -1355891588 LLOG: [QUESTS] CRC: Quest Uid: 51, Quest CRC: 955420038 LLOG: [QUESTS] CRC: Quest Uid: 52, Quest CRC: 1157511966 LLOG: [QUESTS] CRC: Quest Uid: 53, Quest CRC: -1954188656 LLOG: [QUESTS] CRC: Quest Uid: 54, Quest CRC: -1885371131 LLOG: [QUESTS] CRC: Quest Uid: 55, Quest CRC: 1262063541 LLOG: [QUESTS] CRC: Quest Uid: 56, Quest CRC: 1343128913 LLOG: [QUESTS] CRC: Quest Uid: 253, Quest CRC: -1156145636 LLOG: [QUESTS] CRC: Quest Uid: 244, Quest CRC: 1193051841 LLOG: [QUESTS] CRC: Quest Uid: 111, Quest CRC: -1546334908 LLOG: [QUESTS] CRC: Quest Uid: 252, Quest CRC: 756823249 LLOG: [QUESTS] CRC: Quest Uid: 247, Quest CRC: 1550223370 LLOG: [QUESTS] CRC: Quest Uid: 71, Quest CRC: -1895989060 LLOG: [QUESTS] CRC: Quest Uid: 101, Quest CRC: -1172792675 LLOG: [QUESTS] CRC: Quest Uid: 257, Quest CRC: 1660078323 LLOG: [QUESTS] CRC: Quest Uid: 85, Quest CRC: -1233631273 LLOG: [QUESTS] CRC: Quest Uid: 72, Quest CRC: -937481190 LLOG: [QUESTS] CRC: Quest Uid: 102, Quest CRC: 1822754572 LLOG: [QUESTS] CRC: Quest Uid: 87, Quest CRC: -133969463 LLOG: [QUESTS] CRC: Quest Uid: 90, Quest CRC: 1622125060 LLOG: [QUESTS] CRC: Quest Uid: 106, Quest CRC: -80042602 LLOG: [QUESTS] CRC: Quest Uid: 99, Quest CRC: 1102569143 LLOG: [QUESTS] CRC: Quest Uid: 110, Quest CRC: 1627738926 LLOG: [QUESTS] CRC: Quest Uid: 89, Quest CRC: 605849904 LLOG: [QUESTS] [0] OnLevelLoaded: Update local state begin LLOG: [QUESTS] [0] Updating the local state begin LLOG: [QUESTS] [0] [ReplicatedObject::OnCreate] Created local replicated object 0x0x1b367408 for peer 0 LLOG: [QUESTS] [0] [ReplicatedObject::OnCreate] Started local replicated object 0x0x1b367408 for peer 0 LLOG: [QUESTS] [0] Updating the local state end LLOG: [QUESTS] [0] OnLevelLoaded: Update local state end LLOG: [GetNewGameMapName] hotel LLOG: [GetNewGameMapName] hotel LLOG: [Load] loading hotel (hotel.startprop) LLOG: [Load] done: map hotel name &Level_Name_Hotel& music DI_ACT_Prolog_Loading.ogg speech image loading_hotel 0.0 0.0 LLOG: ==================================== HideBackgroundModule (CreateSession) ======================== LLOG: [MainMenuModuleDI::OnDeactivate] LLOG: [UseGameBackgroundInMenu] 0 LLOG: [GameDI::OnMenuMainDeactivated] LLOG: ====================================== ShowBackgroundModule (1) mode 5 (ChangeActiveLevelAfterFade)============================= LLOG: [virtual void SessionDI::ChangeActiveLevelAfterFadeOnSyncfr()] LLOG: [SwitchMenuState] state main, new state inagme_multiplayer LLOG: [UseMainMenuEffects] 0 LLOG: Level Menu3DBackgroundDI (Menu3DBackgroundDI) deleting LLOG: Calling OnDestroys LLOG: Removed mimics. LLOG: Removed mimics. LLOG: Removed mimics. LLOG: Removed mimics. LLOG: Removed mimics. LLOG: Level Menu3DBackgroundDI (Menu3DBackgroundDI) deleted LLOG: [ReleasePacks] Level Menu3DBackgroundDI(Menu3DBackgroundDI), removing pack /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack WARN: UnregisterTexture: texture 'act1a_rfl.dds' still referenced '3'-times! LLOG: texture could not be unregistered LLOG: [ReleasePacks] Level Menu3DBackgroundDI(Menu3DBackgroundDI), removing pack /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack ERRR: texture 'fl pismo reczne 10_16.dds' not in pack - gather it! LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menu2_ingame_net_pc.rpack' for config 'OpenGL4_LOW' LLOG: Texture not found neither in level nor global pack: menu_fala LLOG: Texture not found neither in level nor global pack: wave LLOG: Texture not found neither in level nor global pack: menu_gradient_5 LLOG: Texture not found neither in level nor global pack: menu_gradient LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 4971 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8391.231445ms; COMPILED: 2483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379473ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4973 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8393.020508ms; COMPILED: 2484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378833ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4975 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8394.338867ms; COMPILED: 2485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378004ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4977 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8396.553711ms; COMPILED: 2486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377536ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4979 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8397.813477ms; COMPILED: 2487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376684ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4981 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8399.930664ms; COMPILED: 2488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376178ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4983 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8401.790039ms; COMPILED: 2489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4985 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8404.361328ms; COMPILED: 2490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4987 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8406.222656ms; COMPILED: 2491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374638ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4989 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8408.198242ms; COMPILED: 2492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374076ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4991 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8409.736328ms; COMPILED: 2493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373340ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4993 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8411.355469ms; COMPILED: 2494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372637ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4995 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8413.342773ms; COMPILED: 2495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372081ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4997 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8415.873047ms; COMPILED: 2496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4999 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8417.364258ms; COMPILED: 2497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370991ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5001 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8419.763672ms; COMPILED: 2498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370602ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5003 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8421.096680ms; COMPILED: 2499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369787ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5005 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8422.551758ms; COMPILED: 2500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369021ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5007 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8423.823242ms; COMPILED: 2501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5009 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8425.417969ms; COMPILED: 2502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367473ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5011 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8426.653320ms; COMPILED: 2503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366621ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5013 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8428.503906ms; COMPILED: 2504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366016ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5015 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8430.552734ms; COMPILED: 2505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365490ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5017 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8433.926758ms; COMPILED: 2506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365494ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5019 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8435.158203ms; COMPILED: 2507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364642ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5021 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8436.595703ms; COMPILED: 2508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363874ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5023 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8438.563477ms; COMPILED: 2509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5025 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8440.710938ms; COMPILED: 2510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362833ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5027 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8441.969727ms; COMPILED: 2511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361995ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5029 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8443.990234ms; COMPILED: 2512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361461ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5031 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8445.358398ms; COMPILED: 2513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5033 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8447.193359ms; COMPILED: 2514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360061ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5035 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8448.499023ms; COMPILED: 2515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359244ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5037 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8450.535156ms; COMPILED: 2516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358718ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5039 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8451.978516ms; COMPILED: 2517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357957ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5041 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8453.193359ms; COMPILED: 2518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357106ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5043 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8454.811523ms; COMPILED: 2519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356416ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5045 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8456.731445ms; COMPILED: 2520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355846ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5047 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8457.813477ms; COMPILED: 2521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354944ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5049 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8459.442383ms; COMPILED: 2522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5051 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8460.519531ms; COMPILED: 2523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353357ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5053 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8462.102539ms; COMPILED: 2524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5055 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8463.154297ms; COMPILED: 2525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5057 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8465.616211ms; COMPILED: 2526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351392ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5059 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8467.577148ms; COMPILED: 2527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350842ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5061 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8469.601562ms; COMPILED: 2528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5063 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8470.958984ms; COMPILED: 2529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349529ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5065 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8473.337891ms; COMPILED: 2530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349145ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5067 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8474.336914ms; COMPILED: 2531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348217ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5069 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8476.103516ms; COMPILED: 2532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347592ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5071 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8478.907227ms; COMPILED: 2533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347378ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5073 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8483.760742ms; COMPILED: 2534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347972ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5075 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8485.068359ms; COMPILED: 2535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5077 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8486.632812ms; COMPILED: 2536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346464ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5079 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8487.608398ms; COMPILED: 2537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345530ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5081 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8488.898438ms; COMPILED: 2538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344720ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5083 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8490.286133ms; COMPILED: 2539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5085 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8491.787109ms; COMPILED: 2540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343223ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5087 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8493.346680ms; COMPILED: 2541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342521ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5089 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8495.092773ms; COMPILED: 2542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341893ms LLOG: len=0; max=2560000[UIScreen::OnInit] MenuInGame 0 LLOG: [UIScreen::OnInit] MenuIngameDialog 0 CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! LLOG: [UIScreen::OnInit] MenuInGameLobby 0 CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! CLOG: XMLParser ERROR: cannot open file [CUIManager::LoadHierarchyFromXMLFile]: file does not exist! LLOG: G_Menu/MenuPlayers LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom B_GamerCard/G_Menu/MenuPlayers LLOG: [InitializeElements] left B_Vote/G_Menu/MenuPlayers LLOG: [InitializeElements] right B_Back/G_Menu/MenuPlayers CLOG: [UIListBox::Initialize] L_List/G_Players/MenuPlayers : visual don't have ScrollBarGroup! LLOG: G_TabButtons/MenuPlayers LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_TabButtonPrev/G_TabButtons/MenuPlayers LLOG: [InitializeElements] right B_TabButtonNext/G_TabButtons/MenuPlayers LLOG: [UIScreen::OnInit] MenuPlayers 0 LLOG: [UiMenuPlayers::SUiListPlayers::Init] missing: G_PlayersCops! LLOG: [UiMenuPlayers::SUiListPlayers::Init] missing: G_PlayersCriminals! LLOG: [OnDisableChild] B_GamerCard/G_Menu/MenuPlayersG_Tier0/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier1/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier2/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier3/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier4/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier5/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier6/G_Tree2/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier0/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier1/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier2/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier3/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier4/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier5/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier6/G_Tree1/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier0/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier1/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier2/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier3/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier4/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier5/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_Tier6/G_Tree0/G_Buttons/MenuUpgradeCharacter LLOG: G_TabButtons/MenuUpgradeCharacter LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_TabButtonPrev/G_TabButtons/MenuUpgradeCharacter LLOG: [InitializeElements] right B_TabButtonNext/G_TabButtons/MenuUpgradeCharacter LLOG: [UIScreen::OnInit] MenuUpgradeCharacter 0 CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8 CLOG: [UIListBox::Initialize] L_Phases/AlignGroup/G_Right/G_Content/MenuQuestLog : visual don't have ScrollBarGroup! LLOG: G_Menu/G_Content/MenuQuestLog LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_SeeDiary/G_Menu/G_Content/MenuQuestLog LLOG: [InitializeElements] right B_ButtonBack/G_Menu/G_Content/MenuQuestLog LLOG: G_TabButtons/MenuQuestLog LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_TabButtonPrev/G_TabButtons/MenuQuestLog LLOG: [InitializeElements] right B_TabButtonNext/G_TabButtons/MenuQuestLog LLOG: [UIScreen::OnInit] MenuQuestLog 0 CLOG: [UIListBox::Initialize] L_LegendList/G_HiddenContent/MenuMap : visual don't have ScrollBarGroup! LLOG: G_TabButtons/G_TopButtons/MenuMap LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_TabButtonPrev/G_TabButtons/G_TopButtons/MenuMap LLOG: [InitializeElements] right B_TabButtonNext/G_TabButtons/G_TopButtons/MenuMap LLOG: [UIScreen::OnInit] MenuMap 0 LLOG: G_TabButtons/MenuInventory LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom null LLOG: [InitializeElements] left B_TabButtonPrev/G_TabButtons/MenuInventory LLOG: [InitializeElements] right B_TabButtonNext/G_TabButtons/MenuInventory LLOG: [UIScreen::OnInit] MenuInventory 0 CLOG: ERROR: cannot find texture di_new_hud_store_2.dds LLOG: [UIScreen::OnInit] MenuCrafting 0 LLOG: [UIScreen::OnInit] MenuTrading 0 LLOG: [UIScreen::OnInit] MenuShop 0 LLOG: [UIScreen::OnInit] MenuExtrasIngame 0 LLOG: [UIScreen::OnInit] MenuFastTravel 0 LLOG: ID_MENU/MenuHints LLOG: [InitializeElements] top null LLOG: [InitializeElements] bottom ButtonSort/ID_MENU/MenuHints LLOG: [InitializeElements] left ButtonSort/ID_MENU/MenuHints LLOG: [InitializeElements] right ButtonBack/ID_MENU/MenuHints LLOG: [UIScreen::OnInit] MenuHints 0 LLOG: [UIScreen::OnInit] MenuStorage 0 LLOG: [UIScreen::OnInit] MenuMissionEnd 0 LLOG: [SetLevelInfo] level file hotel, image loading_hotel 0.0 0.0, music DI_ACT_Prolog_Loading.ogg speech LLOG: [LoadLoadingRpack] loading /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_load_pc.rpackLoading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_load_pc.rpack' for config 'OpenGL4_LOW' LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 5091 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8498.136719ms; COMPILED: 2543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341776ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5093 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8502.981445ms; COMPILED: 2544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342367ms LLOG: len=0; max=2560000ERROR: cannot find texture loading_hotel.dds LLOG: [virtual void SessionDI::ContinueChangeActiveLevelAfterFadeOnSyncfr()] LLOG: ==================================== HideBackgroundModule (ContinueChangeActiveLevelAfterFadeOnSyncfr) ======================== LLOG: ====================================== ShowBackgroundModule (0) mode 1 (ContinueChangeActiveLevelAfterFadeOnSyncfr)============================= LLOG: [StartFadeIn]BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 1.1180 LLOG: UNBLOCK input processing [StartFadeIn] (id: 0 menu_fadeout), time_now: 1.1180 LLOG: EXPECTED UNBLOCK input processing for 0.3000 sec. [FadingIn] (id: 0 menu_fadeout), time_now: 1.1180 LLOG: Maximum grid 0x111c4664 memory usage: 8 kbytes LLOG: [SessionCooperativeDI::Lobby_UpdateGameVisibility] Invisible (game_visible_by_player_settings = FALSE multiplayer_mode_available_by_session = FALSE ) LLOG: [SessionCooperativeDI::Lobby_UpdateMapZone] MapZone changed to -1 LLOG: [SessionDI::Lobby_UpdateMapCrcId] Setting Map (crc) id to: ffffffff LLOG: [LobbyTools::Properties::SetMapCrcId] -1 LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 1.4190 LLOG: [virtual void SessionDI::ChangeActiveLevel()] LLOG: [ChangeActiveLevel] Change level... LLOG: ====================================== ShowBackgroundModule (1) mode 2 (ChangeActiveLevel 1)============================= LLOG: [GameDI::SetGameLevelState] 'NoLevel' -> 'Loading' (1) LLOG: [SessionCooperativeDI::Lobby_UpdateGameVisibility] Invisible (game_visible_by_player_settings = FALSE multiplayer_mode_available_by_session = FALSE can_remote_client_join = FALSE ) LLOG: [SessionDI::Lobby_UpdateMapCrcId] Setting Map (crc) id to: 00001568 LLOG: [LobbyTools::Properties::SetMapCrcId] 5480 LLOG: [BaseSettings::ApplyVolumes] music_volume = 21, speech_volume = 39, sfx_volume = 0 LLOG: [LoadLevel] Loading level... LLOG: [UIScreen::OnInit] MenuMissionFailed 0 CLOG: [AudioScript::Execute] hotel_loading not found LLOG: Open speech bank: hotel.spb LLOG: Speech bank loading time. 1.000000ms LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. CLOG: [CSoundBank::LoadWaveBank] Failed to load CLOG: [CAbstractManager::LoadWaveBank] Failed to load CLOG: [AudioScript::Execute] failed! CLOG: [CSoundBank::LoadWaveBank] Failed to load CLOG: [CAbstractManager::LoadWaveBank] Failed to load CLOG: [AudioScript::Execute] failed! CLOG: [CSoundBank::LoadWaveBank] Failed to load CLOG: [CAbstractManager::LoadWaveBank] Failed to load CLOG: [AudioScript::Execute] failed! CLOG: [CSoundBank::LoadWaveBank] Failed to load CLOG: [CAbstractManager::LoadWaveBank] Failed to load CLOG: [AudioScript::Execute] failed! CLOG: [CSoundBank::LoadWaveBank] Failed to load CLOG: [CAbstractManager::LoadWaveBank] Failed to load CLOG: [AudioScript::Execute] failed! LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) loaded. LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) loaded. LLOG: [CGame::LoadGameModule] Data/Maps/hotel/hotel.exp CLOG: [CGame::LoadModuleAnimGroups] Data/Maps/hotel/hotel_StartProp.scr not found! CLOG: [CFactory::CreateObject] WARNING! object of class creator_level==NULL! WARN: [ParseUnit] cannot open file 'SpeechGroups.scr' LLOG: GAME: loading varlist 'Data/Maps/hotel/hotel.scr' LLOG: GAME: loaded. LLOG: GAME: loading resource pack 'common_anims_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack' LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack' for config 'OpenGL4_LOW' LLOG: [AddPack] Level (LevelDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack LLOG: GAME: loaded. LLOG: GAME: loading resource pack 'common_textures_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_textures_pc.rpack' LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_textures_pc.rpack' for config 'OpenGL4_LOW' LLOG: [AddPack] Level (LevelDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_textures_pc.rpack LLOG: GAME: loaded. LLOG: GAME: loading resource pack 'textures_pc.rpack' from '' LLOG: GAME: NOT loaded. LLOG: GAME: loading resource pack 'hotel_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_pc.rpack' LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_pc.rpack' for config 'OpenGL4_LOW' WARN: RegisterTexture3: texture 'srf_metal_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_canvas_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_stone_clr.dds' already exists! WARN: RegisterTexture3: texture 'srf_rust_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_rust_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_cloth_e_nrm.dds' already exists! WARN: RegisterTexture3: texture 'meatman_body_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_rubber_nrm.dds' already exists! WARN: RegisterTexture3: texture 'meatman_body.dds' already exists! WARN: RegisterTexture3: texture 'glass_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'chrome_cube.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_leather_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_leather_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_fabric_cloth_h_nrm.dds' already exists! WARN: RegisterTexture3: texture 'fire_base_big_blue.dds' already exists! WARN: RegisterTexture3: texture 'fire_base_big.dds' already exists! LLOG: Texture not found neither in level nor global pack: usrclr_def LLOG: Texture not found neither in level nor global pack: water_waves_n LLOG: Texture not found neither in level nor global pack: water_foam_b LLOG: Texture not found neither in level nor global pack: noise_b WARN: RegisterTexture3: texture 'srf_plastic_a_nrm.dds' already exists! LLOG: Texture not found neither in level nor global pack: 0 WARN: RegisterTexture3: texture 'srf_metal_e_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_e.dds' already exists! WARN: RegisterTexture3: texture 'act1a_rfl.dds' already exists! WARN: RegisterTexture3: texture 'metal_parts_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'metal_parts_a.dds' already exists! WARN: RegisterTexture3: texture 'metal_parts_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'hotel_cube_map.dds' already exists! LLOG: Texture not found neither in level nor global pack: floor_marble_b_shn WARN: RegisterTexture3: texture 'interior_cube_map.dds' already exists! LLOG: Texture not found neither in level nor global pack: WARN: RegisterTexture3: texture 'srf_metal_y_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_y.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_x_nrm.dds' already exists! WARN: RegisterTexture3: texture 'metal_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'metal_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_b.dds' already exists! WARN: RegisterTexture3: texture 'srf_metal_d_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_wall_paint_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_leather_nrm.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'bottles_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'srf_plastic_a.dds' already exists! WARN: RegisterTexture3: texture 'card_reader_nrm.dds' already exists! WARN: RegisterTexture3: texture 'card_reader.dds' already exists! WARN: RegisterTexture3: texture 'card_reader_shn.dds' already exists! WARN: RegisterTexture3: texture 'card_reader_ems.dds' already exists! WARN: RegisterTexture3: texture 'radio_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'radio_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'radio_a.dds' already exists! WARN: RegisterTexture3: texture 'radio_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'radio_a_ems.dds' already exists! WARN: RegisterTexture3: texture 'sky_city_cube_map.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_a.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_x_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_wood_x.dds' already exists! WARN: RegisterTexture3: texture 'glass_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'redwood_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'redwood_a.dds' already exists! WARN: RegisterTexture3: texture 'redwood_a_shn.dds' already exists! LLOG: Texture not found neither in level nor global pack: postprocess_questtext WARN: RegisterTexture3: texture 'gas_cylinder_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'gas_cylinder_a.dds' already exists! WARN: RegisterTexture3: texture 'gas_cylinder_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_color.dds' already exists! WARN: RegisterTexture3: texture 'srf_machinegun_metal_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_scratch_dirt.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b_msk.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b.dds' already exists! WARN: RegisterTexture3: texture 'fire_weapon_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_bloody.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_dmg.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_bloody_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_bloody_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_hot.dds' already exists! WARN: RegisterTexture3: texture 'weapon_a_msk.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_dmg.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_hot.dds' already exists! WARN: RegisterTexture3: texture 'weapon_b_dye.dds' already exists! WARN: RegisterTexture3: texture 'weapon_baseballbat_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_baseballbat.dds' already exists! WARN: RegisterTexture3: texture 'weapon_baseballbat_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_baseballbat_dmg.dds' already exists! WARN: RegisterTexture3: texture 'weapon_c_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_c.dds' already exists! WARN: RegisterTexture3: texture 'weapon_c_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_c_dmg.dds' already exists! WARN: RegisterTexture3: texture 'weapon_chainsaw_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_chainsaw_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_chainsaw_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_grenade_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_grenade_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_grenade_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_katana_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_katana_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_katana_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_katana_a_dmg.dds' already exists! WARN: RegisterTexture3: texture 'crafting_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'srf_sand_nrm.dds' already exists! WARN: RegisterTexture3: texture 'crafting_a.dds' already exists! WARN: RegisterTexture3: texture 'crafting_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_a_nrm.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_a.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_a_shn.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_b.dds' already exists! WARN: RegisterTexture3: texture 'weapon_upgrade_b_shn.dds' already exists! WARN: RegisterTexture3: texture 'white.dds' already exists! LLOG: ERROR [Register] resource 'mzi_upset_run_hit_push_01' already registered LLOG: ERROR [Register] resource 'm_tpp_stick2_melee_attack_dlr' already registered LLOG: ERROR [Register] resource 'm_tpp_stick2_melee_attack_lr' already registered LLOG: ERROR [Register] resource 'm_tpp_stick2_melee_attack_rl' already registered LLOG: ERROR [Register] resource 'm_tpp_stick_melee_attack_dlr' already registered LLOG: ERROR [Register] resource 'm_tpp_stick_melee_attack_lr' already registered LLOG: ERROR [Register] resource 'm_tpp_stick_melee_attack_rl' already registered LLOG: ERROR [Register] resource 'm_tpp_unarmed_ram_ready' already registered LLOG: ERROR [Register] resource 'm_tpp_unarmed_walk_backward' already registered LLOG: ERROR [Register] resource 'm_tpp_unarmed_walk_left_v01' already registered LLOG: ERROR [Register] resource 'm_tpp_unarmed_walk_right_v01' already registered LLOG: name_is = OpenGL4_LOW LLOG: binlen: 0; format: 0; program: 5095 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8505.393555ms; COMPILED: 2545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342001ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5097 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8514.651367ms; COMPILED: 2546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344325ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5099 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8515.615234ms; COMPILED: 2547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5101 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8516.096680ms; COMPILED: 2548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342267ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5103 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8518.192383ms; COMPILED: 2549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341778ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5105 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8524.301758ms; COMPILED: 2550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5107 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8525.311523ms; COMPILED: 2551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5109 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8525.789062ms; COMPILED: 2552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340826ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5111 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8528.166992ms; COMPILED: 2553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5113 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8532.413086ms; COMPILED: 2554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5115 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8533.365234ms; COMPILED: 2555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5117 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8533.846680ms; COMPILED: 2556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338751ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5119 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8536.187500ms; COMPILED: 2557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338360ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5121 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8542.598633ms; COMPILED: 2558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339562ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5123 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8543.572266ms; COMPILED: 2559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338637ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5125 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8544.047852ms; COMPILED: 2560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337519ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5127 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8546.140625ms; COMPILED: 2561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337033ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5129 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8552.442383ms; COMPILED: 2562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338190ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5131 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8553.486328ms; COMPILED: 2563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337295ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5133 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8554.048828ms; COMPILED: 2564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336212ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5135 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8556.213867ms; COMPILED: 2565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335756ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5137 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8559.087891ms; COMPILED: 2566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5139 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8560.053711ms; COMPILED: 2567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5141 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8560.512695ms; COMPILED: 2568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333533ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5143 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8564.404297ms; COMPILED: 2569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333750ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5145 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8568.490234ms; COMPILED: 2570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334043ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5147 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8569.931641ms; COMPILED: 2571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333307ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5149 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8570.413086ms; COMPILED: 2572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5151 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8574.410156ms; COMPILED: 2573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332456ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5153 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8578.400391ms; COMPILED: 2574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332712ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5155 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8579.891602ms; COMPILED: 2575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331997ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5157 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8580.350586ms; COMPILED: 2576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330881ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5159 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8584.916992ms; COMPILED: 2577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331361ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5161 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8588.814453ms; COMPILED: 2578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331580ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5163 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8590.294922ms; COMPILED: 2579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5165 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8590.856445ms; COMPILED: 2580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329789ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5167 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8594.677734ms; COMPILED: 2581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329980ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5169 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8598.709961ms; COMPILED: 2582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330252ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5171 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8600.166992ms; COMPILED: 2583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329527ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5173 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8600.671875ms; COMPILED: 2584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328433ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5175 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8604.606445ms; COMPILED: 2585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5177 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8608.661133ms; COMPILED: 2586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5179 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8610.170898ms; COMPILED: 2587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5181 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8610.708008ms; COMPILED: 2588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5183 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8614.616211ms; COMPILED: 2589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327391ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5185 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8618.668945ms; COMPILED: 2590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327671ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5187 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8620.210938ms; COMPILED: 2591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326982ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5189 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8620.705078ms; COMPILED: 2592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325889ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5191 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8624.421875ms; COMPILED: 2593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5193 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8626.192383ms; COMPILED: 2594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325440ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5195 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8630.089844ms; COMPILED: 2595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325661ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5197 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8634.238281ms; COMPILED: 2596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5199 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8635.810547ms; COMPILED: 2597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325302ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5201 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8636.333008ms; COMPILED: 2598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324224ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5203 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8638.841797ms; COMPILED: 2599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323910ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5205 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8641.090820ms; COMPILED: 2600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323496ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5207 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8645.118164ms; COMPILED: 2601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323767ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5209 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8649.197266ms; COMPILED: 2602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324057ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5211 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8650.739258ms; COMPILED: 2603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323373ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5213 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8651.186523ms; COMPILED: 2604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322268ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5215 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8654.971680ms; COMPILED: 2605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322446ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5217 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8658.937500ms; COMPILED: 2606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322693ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5219 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8660.375977ms; COMPILED: 2607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321970ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5221 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8660.826172ms; COMPILED: 2608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5223 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8664.429688ms; COMPILED: 2609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320977ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5225 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8666.092773ms; COMPILED: 2610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5227 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8670.435547ms; COMPILED: 2611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320734ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5229 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8674.598633ms; COMPILED: 2612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321056ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5231 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8676.100586ms; COMPILED: 2613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320360ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5233 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8677.043945ms; COMPILED: 2614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319451ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5235 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8679.672852ms; COMPILED: 2615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319187ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5237 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8681.261719ms; COMPILED: 2616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318525ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5239 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8685.107422ms; COMPILED: 2617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5241 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8689.128906ms; COMPILED: 2618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318995ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5243 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8690.656250ms; COMPILED: 2619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318311ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5245 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8691.139648ms; COMPILED: 2620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317229ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5247 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8694.905273ms; COMPILED: 2621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317400ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5249 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8699.587891ms; COMPILED: 2622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5251 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8701.196289ms; COMPILED: 2623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317269ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5253 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8701.733398ms; COMPILED: 2624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316209ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5255 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8705.694336ms; COMPILED: 2625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316455ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5257 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8707.359375ms; COMPILED: 2626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315826ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5259 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8711.264648ms; COMPILED: 2627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316050ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5261 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8715.248047ms; COMPILED: 2628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316304ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5263 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8716.766602ms; COMPILED: 2629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315621ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5265 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8717.253906ms; COMPILED: 2630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314545ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5267 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8719.748047ms; COMPILED: 2631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314233ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5269 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8721.312500ms; COMPILED: 2632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5271 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8725.112305ms; COMPILED: 2633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313753ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5273 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8729.924805ms; COMPILED: 2634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5275 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8731.483398ms; COMPILED: 2635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5277 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8731.935547ms; COMPILED: 2636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312570ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5279 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8735.842773ms; COMPILED: 2637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5281 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8739.880859ms; COMPILED: 2638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313071ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5283 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8741.333984ms; COMPILED: 2639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312366ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5285 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8741.795898ms; COMPILED: 2640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311286ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5287 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8745.382812ms; COMPILED: 2641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311391ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5289 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8747.036133ms; COMPILED: 2642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310763ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5291 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8750.843750ms; COMPILED: 2643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310951ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5293 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8755.236328ms; COMPILED: 2644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311360ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5295 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8756.969727ms; COMPILED: 2645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310764ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5297 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8757.422852ms; COMPILED: 2646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309684ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5299 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8759.956055ms; COMPILED: 2647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5301 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8761.509766ms; COMPILED: 2648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5303 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8766.265625ms; COMPILED: 2649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5305 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8769.424805ms; COMPILED: 2650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309217ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5307 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8774.070312ms; COMPILED: 2651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309721ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5309 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8777.277344ms; COMPILED: 2652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309682ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5311 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8779.843750ms; COMPILED: 2653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5313 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8781.500977ms; COMPILED: 2654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308780ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5315 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8784.105469ms; COMPILED: 2655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5317 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8785.281250ms; COMPILED: 2656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5319 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8787.621094ms; COMPILED: 2657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307347ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5321 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8788.760742ms; COMPILED: 2658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306532ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5323 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8792.604492ms; COMPILED: 2659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306734ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5325 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8794.352539ms; COMPILED: 2660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5327 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8796.651367ms; COMPILED: 2661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305769ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5329 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8797.800781ms; COMPILED: 2662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304959ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5331 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8800.351562ms; COMPILED: 2663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304676ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5333 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8801.919922ms; COMPILED: 2664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304024ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5335 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8803.374023ms; COMPILED: 2665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5337 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8804.873047ms; COMPILED: 2666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5339 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8805.852539ms; COMPILED: 2667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301782ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5341 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8806.353516ms; COMPILED: 2668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300732ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5343 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8808.876953ms; COMPILED: 2669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300441ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5345 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8815.084961ms; COMPILED: 2670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301530ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5347 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8816.544922ms; COMPILED: 2671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5349 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8816.999023ms; COMPILED: 2672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299775ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5351 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8819.493164ms; COMPILED: 2673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299474ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5353 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8825.055664ms; COMPILED: 2674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300320ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5355 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8826.566406ms; COMPILED: 2675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299651ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5357 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8827.039062ms; COMPILED: 2676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298595ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5359 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8829.628906ms; COMPILED: 2677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298330ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5361 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8836.471680ms; COMPILED: 2678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299653ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5363 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8840.441406ms; COMPILED: 2679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299903ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5365 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8845.440430ms; COMPILED: 2680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300537ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5367 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8849.283203ms; COMPILED: 2681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300740ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5369 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8853.256836ms; COMPILED: 2682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300991ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5371 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8855.971680ms; COMPILED: 2683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300772ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5373 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8862.710938ms; COMPILED: 2684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302053ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5375 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8865.301758ms; COMPILED: 2685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301788ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5377 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8868.311523ms; COMPILED: 2686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301680ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5379 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8869.828125ms; COMPILED: 2687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301015ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5381 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8870.927734ms; COMPILED: 2688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300196ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5383 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8873.612305ms; COMPILED: 2689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5385 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8876.642578ms; COMPILED: 2690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299867ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5387 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8878.206055ms; COMPILED: 2691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299222ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5389 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8878.931641ms; COMPILED: 2692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298266ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5391 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8881.520508ms; COMPILED: 2693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298002ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5393 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8888.317383ms; COMPILED: 2694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299301ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5395 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8891.125000ms; COMPILED: 2695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5397 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8896.787109ms; COMPILED: 2696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299995ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5399 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8898.449219ms; COMPILED: 2697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299388ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5401 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8899.149414ms; COMPILED: 2698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298425ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5403 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8901.981445ms; COMPILED: 2699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298252ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5405 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8907.760742ms; COMPILED: 2700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299171ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5407 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8909.250977ms; COMPILED: 2701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5409 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8909.699219ms; COMPILED: 2702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297446ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5411 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8912.214844ms; COMPILED: 2703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297157ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5413 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8919.008789ms; COMPILED: 2704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298450ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5415 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8921.451172ms; COMPILED: 2705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5417 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8925.404297ms; COMPILED: 2706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298376ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5419 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8927.254883ms; COMPILED: 2707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297841ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5421 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8927.867188ms; COMPILED: 2708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5423 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8930.367188ms; COMPILED: 2709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296555ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5425 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8934.249023ms; COMPILED: 2710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296771ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5427 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8935.748047ms; COMPILED: 2711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296108ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5429 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8936.212891ms; COMPILED: 2712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295064ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5431 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8938.763672ms; COMPILED: 2713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294789ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5433 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8945.676758ms; COMPILED: 2714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296123ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5435 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8948.103516ms; COMPILED: 2715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295802ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5437 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8953.582031ms; COMPILED: 2716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296606ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5439 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8955.031250ms; COMPILED: 2717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295926ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5441 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8955.507812ms; COMPILED: 2718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294889ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5443 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8958.250977ms; COMPILED: 2719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294686ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5445 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8963.748047ms; COMPILED: 2720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295496ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5447 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8965.268555ms; COMPILED: 2721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294843ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5449 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8965.782227ms; COMPILED: 2722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293822ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5451 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8968.305664ms; COMPILED: 2723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293539ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5453 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8975.084961ms; COMPILED: 2724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294818ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5455 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8978.883789ms; COMPILED: 2725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5457 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8982.871094ms; COMPILED: 2726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5459 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8986.750000ms; COMPILED: 2727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295471ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5461 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8991.054688ms; COMPILED: 2728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295841ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5463 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8993.813477ms; COMPILED: 2729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295644ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5465 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9000.733398ms; COMPILED: 2730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296972ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5467 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9003.319336ms; COMPILED: 2731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296712ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5469 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9008.864258ms; COMPILED: 2732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297535ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5471 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9010.329102ms; COMPILED: 2733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296864ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5473 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9010.814453ms; COMPILED: 2734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295836ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5475 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9013.274414ms; COMPILED: 2735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295530ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5477 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9019.431641ms; COMPILED: 2736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5479 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9021.003906ms; COMPILED: 2737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295946ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5481 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9021.485352ms; COMPILED: 2738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5483 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9024.040039ms; COMPILED: 2739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294648ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5485 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9030.755859ms; COMPILED: 2740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295896ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5487 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9033.336914ms; COMPILED: 2741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295636ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5489 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9038.112305ms; COMPILED: 2742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5491 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9039.630859ms; COMPILED: 2743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295527ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5493 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9040.110352ms; COMPILED: 2744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5495 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9042.678711ms; COMPILED: 2745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5497 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9048.139648ms; COMPILED: 2746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295025ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5499 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9049.624023ms; COMPILED: 2747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294366ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5501 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9050.094727ms; COMPILED: 2748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293339ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5503 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9052.623047ms; COMPILED: 2749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293060ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5505 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9059.488281ms; COMPILED: 2750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294359ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5507 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9062.070312ms; COMPILED: 2751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294100ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5509 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9068.245117ms; COMPILED: 2752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5511 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9069.724609ms; COMPILED: 2753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294488ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5513 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9070.196289ms; COMPILED: 2754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293463ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5515 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9072.215820ms; COMPILED: 2755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293000ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5517 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9079.034180ms; COMPILED: 2756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5519 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9080.251953ms; COMPILED: 2757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293526ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5521 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9080.759766ms; COMPILED: 2758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5523 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9083.222656ms; COMPILED: 2759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292216ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5525 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9089.355469ms; COMPILED: 2760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5527 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9090.848633ms; COMPILED: 2761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292593ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5529 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9091.313477ms; COMPILED: 2762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291569ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5531 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9093.833984ms; COMPILED: 2763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291290ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5533 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9100.684570ms; COMPILED: 2764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5535 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9103.111328ms; COMPILED: 2765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292264ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5537 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9109.493164ms; COMPILED: 2766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293381ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5539 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9110.670898ms; COMPILED: 2767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292617ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5541 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9111.165039ms; COMPILED: 2768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291606ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5543 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9113.389648ms; COMPILED: 2769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291221ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5545 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9120.332031ms; COMPILED: 2770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292539ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5547 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9124.033203ms; COMPILED: 2771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292686ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5549 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9127.950195ms; COMPILED: 2772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292911ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5551 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9131.686523ms; COMPILED: 2773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293071ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5553 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9135.961914ms; COMPILED: 2774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293425ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5555 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9138.541016ms; COMPILED: 2775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293168ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5557 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9145.400391ms; COMPILED: 2776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294453ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5559 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9147.969727ms; COMPILED: 2777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294191ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5561 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9152.723633ms; COMPILED: 2778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294717ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5563 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9154.216797ms; COMPILED: 2779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294069ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5565 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9154.723633ms; COMPILED: 2780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5567 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9157.341797ms; COMPILED: 2781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292823ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5569 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9162.518555ms; COMPILED: 2782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5571 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9164.037109ms; COMPILED: 2783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5573 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9164.513672ms; COMPILED: 2784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291851ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5575 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9167.055664ms; COMPILED: 2785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291582ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5577 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9173.713867ms; COMPILED: 2786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5579 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9176.283203ms; COMPILED: 2787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292531ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5581 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9180.557617ms; COMPILED: 2788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292883ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5583 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9182.103516ms; COMPILED: 2789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5585 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9182.587891ms; COMPILED: 2790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291250ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5587 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9184.671875ms; COMPILED: 2791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290818ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5589 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9188.870117ms; COMPILED: 2792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291143ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5591 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9190.198242ms; COMPILED: 2793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290440ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5593 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9190.691406ms; COMPILED: 2794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289439ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5595 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9193.268555ms; COMPILED: 2795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289184ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5597 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9197.495117ms; COMPILED: 2796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289519ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5599 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9198.986328ms; COMPILED: 2797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288876ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5601 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9199.462891ms; COMPILED: 2798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287871ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5603 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9202.040039ms; COMPILED: 2799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287617ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5605 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9208.663086ms; COMPILED: 2800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5607 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9210.772461ms; COMPILED: 2801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288387ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5609 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9215.128906ms; COMPILED: 2802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5611 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9216.214844ms; COMPILED: 2803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287982ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5613 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9216.680664ms; COMPILED: 2804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286976ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5615 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9219.089844ms; COMPILED: 2805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286663ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5617 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9225.959961ms; COMPILED: 2806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287940ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5619 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9228.382812ms; COMPILED: 2807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5621 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9233.162109ms; COMPILED: 2808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288163ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5623 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9234.666992ms; COMPILED: 2809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287528ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5625 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9235.111328ms; COMPILED: 2810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5627 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9237.610352ms; COMPILED: 2811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286236ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5629 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9242.310547ms; COMPILED: 2812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286739ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5631 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9243.809570ms; COMPILED: 2813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286104ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5633 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9244.307617ms; COMPILED: 2814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285113ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5635 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9247.150391ms; COMPILED: 2815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5637 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9254.319336ms; COMPILED: 2816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286335ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5639 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9258.093750ms; COMPILED: 2817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286508ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5641 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9262.045898ms; COMPILED: 2818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5643 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9265.879883ms; COMPILED: 2819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286939ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5645 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9269.853516ms; COMPILED: 2820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5647 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9272.392578ms; COMPILED: 2821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286917ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5649 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9279.985352ms; COMPILED: 2822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288443ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5651 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9282.656250ms; COMPILED: 2823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288224ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5653 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9287.956055ms; COMPILED: 2824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288936ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5655 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9289.508789ms; COMPILED: 2825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5657 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9290.423828ms; COMPILED: 2826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287482ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5659 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9292.827148ms; COMPILED: 2827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287169ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5661 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9298.200195ms; COMPILED: 2828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287907ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5663 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9299.341797ms; COMPILED: 2829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5665 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9300.250000ms; COMPILED: 2830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286307ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5667 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9303.075195ms; COMPILED: 2831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286145ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5669 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9308.697266ms; COMPILED: 2832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286969ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5671 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9310.431641ms; COMPILED: 2833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286421ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5673 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9311.443359ms; COMPILED: 2834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285619ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5675 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9314.000977ms; COMPILED: 2835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285362ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5677 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9320.884766ms; COMPILED: 2836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286631ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5679 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9323.191406ms; COMPILED: 2837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286285ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5681 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9328.442383ms; COMPILED: 2838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5683 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9329.696289ms; COMPILED: 2839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286261ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5685 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9330.626953ms; COMPILED: 2840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285432ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5687 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9332.847656ms; COMPILED: 2841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285057ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5689 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9340.067383ms; COMPILED: 2842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5691 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9342.698242ms; COMPILED: 2843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5693 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9347.603516ms; COMPILED: 2844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286780ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5695 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9349.087891ms; COMPILED: 2845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5697 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9349.598633ms; COMPILED: 2846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285172ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5699 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9352.143555ms; COMPILED: 2847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284912ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5701 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9356.930664ms; COMPILED: 2848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285439ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5703 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9358.429688ms; COMPILED: 2849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284812ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5705 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9358.879883ms; COMPILED: 2850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283818ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5707 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9361.397461ms; COMPILED: 2851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5709 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9368.722656ms; COMPILED: 2852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284966ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5711 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9371.338867ms; COMPILED: 2853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284731ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5713 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9375.164062ms; COMPILED: 2854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5715 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9376.619141ms; COMPILED: 2855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284280ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5717 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9377.062500ms; COMPILED: 2856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283285ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5719 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9379.517578ms; COMPILED: 2857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282995ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5721 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9383.367188ms; COMPILED: 2858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283194ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5723 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9384.860352ms; COMPILED: 2859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282567ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5725 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9385.340820ms; COMPILED: 2860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281588ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5727 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9387.846680ms; COMPILED: 2861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281317ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5729 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9394.831055ms; COMPILED: 2862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5731 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9397.844727ms; COMPILED: 2863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5733 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9402.818359ms; COMPILED: 2864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283107ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5735 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9404.453125ms; COMPILED: 2865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282532ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5737 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9405.244141ms; COMPILED: 2866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281662ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5739 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9408.199219ms; COMPILED: 2867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281548ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5741 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9413.804688ms; COMPILED: 2868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282359ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5743 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9415.511719ms; COMPILED: 2869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281810ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5745 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9416.295898ms; COMPILED: 2870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280939ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5747 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9418.479492ms; COMPILED: 2871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280557ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5749 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9423.588867ms; COMPILED: 2872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281194ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5751 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9424.947266ms; COMPILED: 2873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280525ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5753 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9425.905273ms; COMPILED: 2874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279717ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5755 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9428.668945ms; COMPILED: 2875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279537ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5757 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9434.115234ms; COMPILED: 2876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280290ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5759 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9435.449219ms; COMPILED: 2877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279614ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5761 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9436.369141ms; COMPILED: 2878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5763 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9439.346680ms; COMPILED: 2879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278689ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5765 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9444.642578ms; COMPILED: 2880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5767 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9446.333984ms; COMPILED: 2881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278839ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5769 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9447.106445ms; COMPILED: 2882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277969ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5771 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9450.727539ms; COMPILED: 2883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5773 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9452.428711ms; COMPILED: 2884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277541ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5775 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9455.139648ms; COMPILED: 2885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277345ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5777 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9460.832031ms; COMPILED: 2886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278182ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5779 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9462.101562ms; COMPILED: 2887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277486ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5781 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9462.883789ms; COMPILED: 2888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276622ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5783 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9466.363281ms; COMPILED: 2889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276692ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5785 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9468.044922ms; COMPILED: 2890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276140ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5787 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9471.072266ms; COMPILED: 2891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276054ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5789 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9476.555664ms; COMPILED: 2892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276817ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5791 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9478.260742ms; COMPILED: 2893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276274ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5793 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9478.981445ms; COMPILED: 2894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275391ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5795 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9481.481445ms; COMPILED: 2895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275123ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5797 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9483.255859ms; COMPILED: 2896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274605ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5799 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9485.979492ms; COMPILED: 2897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5801 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9491.375000ms; COMPILED: 2898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5803 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9492.688477ms; COMPILED: 2899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274470ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5805 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9493.421875ms; COMPILED: 2900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273594ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5807 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9495.536133ms; COMPILED: 2901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273194ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5809 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9497.131836ms; COMPILED: 2902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272616ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5811 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9499.723633ms; COMPILED: 2903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272382ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5813 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9503.650391ms; COMPILED: 2904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272607ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5815 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9506.456055ms; COMPILED: 2905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272446ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5817 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9510.793945ms; COMPILED: 2906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272813ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5819 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9513.294922ms; COMPILED: 2907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272547ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5821 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9517.693359ms; COMPILED: 2908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272934ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5823 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9520.210938ms; COMPILED: 2909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272675ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5825 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9524.200195ms; COMPILED: 2910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5827 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9527.965820ms; COMPILED: 2911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5829 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9529.634766ms; COMPILED: 2912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272539ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5831 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9532.449219ms; COMPILED: 2913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272382ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5833 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9536.895508ms; COMPILED: 2914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272785ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5835 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9540.844727ms; COMPILED: 2915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273017ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5837 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9542.542969ms; COMPILED: 2916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272477ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5839 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9545.018555ms; COMPILED: 2917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272204ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5841 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9549.370117ms; COMPILED: 2918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272574ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5843 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9552.702148ms; COMPILED: 2919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272594ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5845 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9554.387695ms; COMPILED: 2920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272051ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5847 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9556.928711ms; COMPILED: 2921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271800ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5849 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9560.841797ms; COMPILED: 2922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272020ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5851 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9563.375977ms; COMPILED: 2923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271767ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5853 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9565.168945ms; COMPILED: 2924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271262ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5855 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9567.875000ms; COMPILED: 2925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271068ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5857 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9572.363281ms; COMPILED: 2926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271484ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5859 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9574.945312ms; COMPILED: 2927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271249ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5861 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9576.519531ms; COMPILED: 2928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270669ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5863 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9578.809570ms; COMPILED: 2929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270334ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5865 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9583.062500ms; COMPILED: 2930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270670ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5867 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9585.257812ms; COMPILED: 2931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270303ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5869 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9586.805664ms; COMPILED: 2932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5871 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9589.369141ms; COMPILED: 2933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269475ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5873 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9594.235352ms; COMPILED: 2934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5875 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9597.524414ms; COMPILED: 2935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270025ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5877 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9603.116211ms; COMPILED: 2936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270816ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5879 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9605.789062ms; COMPILED: 2937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270613ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5881 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9611.106445ms; COMPILED: 2938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271309ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5883 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9614.160156ms; COMPILED: 2939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271235ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5885 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9619.540039ms; COMPILED: 2940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271952ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5887 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9623.221680ms; COMPILED: 2941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272092ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5889 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9624.938477ms; COMPILED: 2942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5891 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9627.820312ms; COMPILED: 2943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271431ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5893 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9633.129883ms; COMPILED: 2944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272123ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5895 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9636.490234ms; COMPILED: 2945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272153ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5897 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9638.163086ms; COMPILED: 2946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5899 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9641.159180ms; COMPILED: 2947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271517ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5901 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9646.581055ms; COMPILED: 2948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5903 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9649.047852ms; COMPILED: 2949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271973ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5905 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9650.632812ms; COMPILED: 2950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5907 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9653.210938ms; COMPILED: 2951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271166ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5909 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9659.476562ms; COMPILED: 2952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272180ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5911 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9661.750977ms; COMPILED: 2953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271843ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5913 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9663.379883ms; COMPILED: 2954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271286ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5915 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9665.855469ms; COMPILED: 2955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271017ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5917 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9672.616211ms; COMPILED: 2956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5919 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9674.139648ms; COMPILED: 2957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271606ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5921 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9674.650391ms; COMPILED: 2958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270673ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5923 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9677.104492ms; COMPILED: 2959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270397ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5925 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9684.060547ms; COMPILED: 2960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271642ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5927 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9686.076172ms; COMPILED: 2961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5929 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9686.620117ms; COMPILED: 2962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270297ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5931 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9689.509766ms; COMPILED: 2963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270169ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5933 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9696.261719ms; COMPILED: 2964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5935 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9697.886719ms; COMPILED: 2965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270788ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5937 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9698.370117ms; COMPILED: 2966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269848ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5939 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9700.949219ms; COMPILED: 2967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269616ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5941 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9707.759766ms; COMPILED: 2968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270809ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5943 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9709.217773ms; COMPILED: 2969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5945 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9709.720703ms; COMPILED: 2970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269266ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5947 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9712.250977ms; COMPILED: 2971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269017ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5949 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9719.517578ms; COMPILED: 2972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270363ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5951 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9721.034180ms; COMPILED: 2973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269773ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5953 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9721.505859ms; COMPILED: 2974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5955 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9723.973633ms; COMPILED: 2975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5957 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9730.738281ms; COMPILED: 2976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269737ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5959 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9732.178711ms; COMPILED: 2977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269123ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5961 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9732.676758ms; COMPILED: 2978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268192ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5963 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9735.129883ms; COMPILED: 2979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267919ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5965 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9742.228516ms; COMPILED: 2980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269204ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5967 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9744.027344ms; COMPILED: 2981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5969 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9744.503906ms; COMPILED: 2982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267775ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5971 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9746.957031ms; COMPILED: 2983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5973 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9753.687500ms; COMPILED: 2984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268662ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5975 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9755.155273ms; COMPILED: 2985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268059ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5977 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9755.619141ms; COMPILED: 2986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267120ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5979 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9758.068359ms; COMPILED: 2987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266846ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5981 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9764.766602ms; COMPILED: 2988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267994ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5983 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9766.430664ms; COMPILED: 2989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267458ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5985 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9766.919922ms; COMPILED: 2990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266528ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5987 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9769.443359ms; COMPILED: 2991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266280ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5989 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9776.759766ms; COMPILED: 2992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5991 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9778.251953ms; COMPILED: 2993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5993 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9778.721680ms; COMPILED: 2994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266106ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5995 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9781.167969ms; COMPILED: 2995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5997 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9787.810547ms; COMPILED: 2996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266959ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5999 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9789.264648ms; COMPILED: 2997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266355ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6001 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9789.734375ms; COMPILED: 2998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265422ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6003 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9792.311523ms; COMPILED: 2999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265192ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6005 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9799.062500ms; COMPILED: 3000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266354ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6007 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9800.682617ms; COMPILED: 3001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265806ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6009 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9801.236328ms; COMPILED: 3002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264902ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6011 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9803.762695ms; COMPILED: 3003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6013 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9810.561523ms; COMPILED: 3004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265833ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6015 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9812.106445ms; COMPILED: 3005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265260ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6017 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9812.572266ms; COMPILED: 3006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264329ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6019 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9815.024414ms; COMPILED: 3007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264059ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6021 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9821.773438ms; COMPILED: 3008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265217ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6023 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9823.278320ms; COMPILED: 3009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6025 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9823.742188ms; COMPILED: 3010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263702ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6027 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9826.414062ms; COMPILED: 3011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6029 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9833.607422ms; COMPILED: 3012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264810ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6031 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9835.227539ms; COMPILED: 3013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264264ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6033 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9835.691406ms; COMPILED: 3014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263335ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6035 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9838.203125ms; COMPILED: 3015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263086ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6037 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9844.990234ms; COMPILED: 3016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6039 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9846.650391ms; COMPILED: 3017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263722ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6041 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9847.117188ms; COMPILED: 3018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262796ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6043 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9849.524414ms; COMPILED: 3019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262512ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6045 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9856.654297ms; COMPILED: 3020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263793ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6047 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9858.205078ms; COMPILED: 3021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6049 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9858.678711ms; COMPILED: 3022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262303ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6051 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9861.065430ms; COMPILED: 3023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262013ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6053 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9867.765625ms; COMPILED: 3024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263150ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6055 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9869.266602ms; COMPILED: 3025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262567ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6057 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9869.744141ms; COMPILED: 3026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261647ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6059 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9872.333008ms; COMPILED: 3027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261425ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6061 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9879.182617ms; COMPILED: 3028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6063 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9880.677734ms; COMPILED: 3029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262026ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6065 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9881.141602ms; COMPILED: 3030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6067 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9883.599609ms; COMPILED: 3031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260838ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6069 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9890.830078ms; COMPILED: 3032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262147ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6071 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9892.366211ms; COMPILED: 3033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261578ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6073 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9892.856445ms; COMPILED: 3034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260665ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6075 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9895.272461ms; COMPILED: 3035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260386ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6077 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9902.197266ms; COMPILED: 3036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261593ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6079 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9903.744141ms; COMPILED: 3037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261029ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6081 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9904.236328ms; COMPILED: 3038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260117ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6083 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9906.736328ms; COMPILED: 3039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259867ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6085 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9913.921875ms; COMPILED: 3040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261159ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6087 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9915.509766ms; COMPILED: 3041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260608ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6089 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9915.981445ms; COMPILED: 3042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259691ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6091 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9918.379883ms; COMPILED: 3043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259408ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6093 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9925.062500ms; COMPILED: 3044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260533ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6095 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9926.517578ms; COMPILED: 3045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259940ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6097 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9926.982422ms; COMPILED: 3046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259022ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6099 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9929.577148ms; COMPILED: 3047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6101 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9936.323242ms; COMPILED: 3048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6103 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9937.776367ms; COMPILED: 3049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259356ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6105 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9938.244141ms; COMPILED: 3050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258441ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6107 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9941.089844ms; COMPILED: 3051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258305ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6109 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9947.864258ms; COMPILED: 3052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259457ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6111 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9949.342773ms; COMPILED: 3053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258874ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6113 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9949.809570ms; COMPILED: 3054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257960ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6115 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9952.233398ms; COMPILED: 3055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257687ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6117 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9959.055664ms; COMPILED: 3056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258853ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6119 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9960.519531ms; COMPILED: 3057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258266ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6121 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9960.985352ms; COMPILED: 3058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257353ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6123 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9963.175781ms; COMPILED: 3059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257004ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6125 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9972.440430ms; COMPILED: 3060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6127 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9973.636719ms; COMPILED: 3061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258294ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6129 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9974.098633ms; COMPILED: 3062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257380ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6131 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9976.865234ms; COMPILED: 3063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257220ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6133 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9985.662109ms; COMPILED: 3064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259028ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6135 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9987.264648ms; COMPILED: 3065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258488ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6137 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9987.743164ms; COMPILED: 3066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257581ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6139 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9989.980469ms; COMPILED: 3067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257248ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6141 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9998.519531ms; COMPILED: 3068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258970ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6143 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9999.874023ms; COMPILED: 3069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6145 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10000.345703ms; COMPILED: 3070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6147 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10003.144531ms; COMPILED: 3071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257292ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6149 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10012.057617ms; COMPILED: 3072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259133ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6151 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10013.637695ms; COMPILED: 3073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6153 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10014.135742ms; COMPILED: 3074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257689ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6155 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10016.961914ms; COMPILED: 3075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6157 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10025.523438ms; COMPILED: 3076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259273ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6159 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10027.108398ms; COMPILED: 3077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258729ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6161 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10027.726562ms; COMPILED: 3078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257871ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6163 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10031.551758ms; COMPILED: 3079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258055ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6165 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10033.243164ms; COMPILED: 3080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257546ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6167 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10036.066406ms; COMPILED: 3081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257406ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6169 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10044.913086ms; COMPILED: 3082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259219ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6171 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10046.460938ms; COMPILED: 3083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258664ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6173 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10046.910156ms; COMPILED: 3084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257753ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6175 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10049.480469ms; COMPILED: 3085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257530ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6177 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10051.053711ms; COMPILED: 3086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256984ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6179 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10053.723633ms; COMPILED: 3087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6181 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10063.049805ms; COMPILED: 3088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258760ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6183 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10064.704102ms; COMPILED: 3089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258240ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6185 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10065.202148ms; COMPILED: 3090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257347ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6187 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10068.951172ms; COMPILED: 3091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257506ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6189 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10070.671875ms; COMPILED: 3092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257009ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6191 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10073.384766ms; COMPILED: 3093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256833ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6193 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10081.931641ms; COMPILED: 3094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258543ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6195 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10083.866211ms; COMPILED: 3095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258115ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6197 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10084.338867ms; COMPILED: 3096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257215ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6199 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10086.977539ms; COMPILED: 3097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257016ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6201 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10088.596680ms; COMPILED: 3098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256487ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6203 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10091.041016ms; COMPILED: 3099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256225ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6205 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10097.921875ms; COMPILED: 3100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257394ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6207 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10099.505859ms; COMPILED: 3101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256855ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6209 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10100.026367ms; COMPILED: 3102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255972ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6211 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10102.543945ms; COMPILED: 3103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255734ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6213 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10109.207031ms; COMPILED: 3104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6215 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10110.668945ms; COMPILED: 3105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6217 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10111.240234ms; COMPILED: 3106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6219 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10113.852539ms; COMPILED: 3107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6221 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10120.758789ms; COMPILED: 3108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256357ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6223 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10122.250000ms; COMPILED: 3109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6225 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10122.769531ms; COMPILED: 3110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254910ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6227 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10125.170898ms; COMPILED: 3111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6229 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10131.860352ms; COMPILED: 3112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255739ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6231 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10133.429688ms; COMPILED: 3113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255197ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6233 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10133.903320ms; COMPILED: 3114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254304ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6235 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10136.371094ms; COMPILED: 3115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254052ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6237 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10143.831055ms; COMPILED: 3116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255401ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6239 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10145.280273ms; COMPILED: 3117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254822ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6241 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10145.756836ms; COMPILED: 3118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253931ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6243 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10148.234375ms; COMPILED: 3119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253682ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6245 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10155.075195ms; COMPILED: 3120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6247 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10156.559570ms; COMPILED: 3121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254265ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6249 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10157.040039ms; COMPILED: 3122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253376ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6251 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10159.528320ms; COMPILED: 3123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253131ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6253 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10166.188477ms; COMPILED: 3124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254222ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6255 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10167.774414ms; COMPILED: 3125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253688ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6257 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10168.456055ms; COMPILED: 3126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252865ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6259 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10171.138672ms; COMPILED: 3127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252683ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6261 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10177.937500ms; COMPILED: 3128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253816ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6263 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10179.480469ms; COMPILED: 3129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253270ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6265 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10179.949219ms; COMPILED: 3130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252380ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6267 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10182.411133ms; COMPILED: 3131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252127ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6269 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10189.137695ms; COMPILED: 3132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253237ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6271 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10190.590820ms; COMPILED: 3133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252662ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6273 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10191.064453ms; COMPILED: 3134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251776ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6275 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10193.459961ms; COMPILED: 3135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6277 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10200.762695ms; COMPILED: 3136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6279 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10202.239258ms; COMPILED: 3137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252228ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6281 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10202.711914ms; COMPILED: 3138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6283 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10204.990234ms; COMPILED: 3139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251032ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6285 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10213.285156ms; COMPILED: 3140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252639ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6287 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10214.399414ms; COMPILED: 3141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251958ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6289 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10214.868164ms; COMPILED: 3142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6291 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10217.749023ms; COMPILED: 3143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250954ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6293 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10226.273438ms; COMPILED: 3144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6295 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10228.155273ms; COMPILED: 3145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252196ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6297 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10228.793945ms; COMPILED: 3146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251365ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6299 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10231.118164ms; COMPILED: 3147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251070ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6301 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10239.775391ms; COMPILED: 3148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252788ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6303 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10240.857422ms; COMPILED: 3149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252098ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6305 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10241.328125ms; COMPILED: 3150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251215ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6307 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10244.213867ms; COMPILED: 3151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251099ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6309 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10252.649414ms; COMPILED: 3152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6311 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10254.295898ms; COMPILED: 3153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252235ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6313 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10254.782227ms; COMPILED: 3154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251358ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6315 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10257.775391ms; COMPILED: 3155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251276ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6317 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10266.487305ms; COMPILED: 3156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253006ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6319 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10268.079102ms; COMPILED: 3157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252480ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6321 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10268.585938ms; COMPILED: 3158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251610ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6323 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10272.155273ms; COMPILED: 3159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6325 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10273.841797ms; COMPILED: 3160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251216ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6327 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10276.637695ms; COMPILED: 3161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6329 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10285.151367ms; COMPILED: 3162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252736ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6331 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10286.953125ms; COMPILED: 3163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6333 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10287.418945ms; COMPILED: 3164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251397ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6335 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10289.998047ms; COMPILED: 3165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251184ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6337 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10291.589844ms; COMPILED: 3166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250660ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6339 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10294.335938ms; COMPILED: 3167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6341 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10302.589844ms; COMPILED: 3168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6343 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10304.271484ms; COMPILED: 3169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251585ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6345 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10304.748047ms; COMPILED: 3170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250709ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6347 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10308.488281ms; COMPILED: 3171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250864ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6349 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10310.171875ms; COMPILED: 3172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250369ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6351 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10313.132812ms; COMPILED: 3173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250278ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6353 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10321.665039ms; COMPILED: 3174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251942ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6355 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10323.202148ms; COMPILED: 3175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6357 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10323.673828ms; COMPILED: 3176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250527ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6359 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10326.134766ms; COMPILED: 3177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250278ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6361 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10327.750000ms; COMPILED: 3178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249764ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6363 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10329.935547ms; COMPILED: 3179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249429ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6365 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10338.959961ms; COMPILED: 3180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6367 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10340.014648ms; COMPILED: 3181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250555ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6369 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10340.509766ms; COMPILED: 3182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249689ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6371 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10343.465820ms; COMPILED: 3183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249597ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6373 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10352.926758ms; COMPILED: 3184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251547ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6375 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10354.537109ms; COMPILED: 3185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251032ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6377 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10354.996094ms; COMPILED: 3186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250156ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6379 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10357.266602ms; COMPILED: 3187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249848ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6381 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10366.615234ms; COMPILED: 3188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251761ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6383 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10367.742188ms; COMPILED: 3189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251095ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6385 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10368.227539ms; COMPILED: 3190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250228ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6387 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10371.041992ms; COMPILED: 3191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250092ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6389 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10380.421875ms; COMPILED: 3192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252012ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6391 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10381.973633ms; COMPILED: 3193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251479ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6393 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10382.464844ms; COMPILED: 3194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6395 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10385.399414ms; COMPILED: 3195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250516ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6397 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10394.773438ms; COMPILED: 3196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252432ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6399 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10396.393555ms; COMPILED: 3197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251922ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6401 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10396.868164ms; COMPILED: 3198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251053ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6403 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10400.678711ms; COMPILED: 3199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251228ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6405 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10402.379883ms; COMPILED: 3200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250744ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6407 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10405.119141ms; COMPILED: 3201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250584ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6409 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10414.463867ms; COMPILED: 3202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252487ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6411 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10416.004883ms; COMPILED: 3203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251953ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6413 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10416.470703ms; COMPILED: 3204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251083ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6415 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10419.005859ms; COMPILED: 3205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250860ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6417 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10420.588867ms; COMPILED: 3206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250340ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6419 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10423.403320ms; COMPILED: 3207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250204ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6421 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10432.768555ms; COMPILED: 3208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252110ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6423 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10434.304688ms; COMPILED: 3209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251575ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6425 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10434.799805ms; COMPILED: 3210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6427 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10438.370117ms; COMPILED: 3211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250816ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6429 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10440.013672ms; COMPILED: 3212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250316ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6431 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10442.873047ms; COMPILED: 3213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250194ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6433 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10451.886719ms; COMPILED: 3214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251987ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6435 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10453.566406ms; COMPILED: 3215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251498ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6437 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10454.534180ms; COMPILED: 3216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250788ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6439 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10457.170898ms; COMPILED: 3217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250597ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6441 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10459.173828ms; COMPILED: 3218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250209ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6443 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10463.032227ms; COMPILED: 3219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250398ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6445 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10470.491211ms; COMPILED: 3220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251705ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6447 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10473.243164ms; COMPILED: 3221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6449 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10473.745117ms; COMPILED: 3222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250697ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6451 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10477.622070ms; COMPILED: 3223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250891ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6453 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10485.236328ms; COMPILED: 3224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6455 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10488.279297ms; COMPILED: 3225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252180ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6457 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10488.821289ms; COMPILED: 3226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251340ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6459 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10492.742188ms; COMPILED: 3227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251547ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6461 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10500.082031ms; COMPILED: 3228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252814ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6463 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10502.896484ms; COMPILED: 3229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252678ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6465 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10503.396484ms; COMPILED: 3230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251826ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6467 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10507.273438ms; COMPILED: 3231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252019ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6469 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10514.451172ms; COMPILED: 3232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253234ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6471 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10517.382812ms; COMPILED: 3233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6473 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10517.883789ms; COMPILED: 3234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252283ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6475 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10521.754883ms; COMPILED: 3235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252474ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6477 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10529.648438ms; COMPILED: 3236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253909ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6479 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10532.482422ms; COMPILED: 3237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6481 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10532.963867ms; COMPILED: 3238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252923ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6483 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10536.751953ms; COMPILED: 3239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6485 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10544.288086ms; COMPILED: 3240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254410ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6487 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10547.651367ms; COMPILED: 3241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254443ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6489 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10548.171875ms; COMPILED: 3242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253600ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6491 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10550.921875ms; COMPILED: 3243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253445ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6493 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10558.850586ms; COMPILED: 3244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254886ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6495 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10560.390625ms; COMPILED: 3245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254358ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6497 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10560.891602ms; COMPILED: 3246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253509ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6499 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10563.690430ms; COMPILED: 3247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253369ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6501 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10576.899414ms; COMPILED: 3248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256435ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6503 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10578.694336ms; COMPILED: 3249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255985ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6505 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10579.179688ms; COMPILED: 3250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255132ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6507 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10583.138672ms; COMPILED: 3251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6509 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10591.065430ms; COMPILED: 3252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256785ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6511 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10593.836914ms; COMPILED: 3253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256636ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6513 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10594.307617ms; COMPILED: 3254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255780ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6515 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10598.415039ms; COMPILED: 3255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256041ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6517 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10611.630859ms; COMPILED: 3256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259100ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6519 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10614.517578ms; COMPILED: 3257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258986ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6521 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10615.000000ms; COMPILED: 3258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6523 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10617.460938ms; COMPILED: 3259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257889ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6525 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10625.649414ms; COMPILED: 3260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6527 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10627.168945ms; COMPILED: 3261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258868ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6529 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10627.660156ms; COMPILED: 3262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258020ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6531 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10630.458984ms; COMPILED: 3263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257879ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6533 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10644.354492ms; COMPILED: 3264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261138ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6535 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10645.993164ms; COMPILED: 3265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260641ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6537 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10646.487305ms; COMPILED: 3266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6539 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10650.371094ms; COMPILED: 3267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259985ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6541 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10658.585938ms; COMPILED: 3268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261501ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6543 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10661.799805ms; COMPILED: 3269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261487ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6545 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10662.504883ms; COMPILED: 3270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260705ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6547 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10666.654297ms; COMPILED: 3271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260977ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6549 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10679.320312ms; COMPILED: 3272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263851ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6551 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10682.170898ms; COMPILED: 3273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263725ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6553 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10682.658203ms; COMPILED: 3274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262877ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6555 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10686.781250ms; COMPILED: 3275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6557 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10700.214844ms; COMPILED: 3276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266244ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6559 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10703.047852ms; COMPILED: 3277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266112ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6561 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10703.549805ms; COMPILED: 3278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265268ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6563 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10707.252930ms; COMPILED: 3279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265402ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6565 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10708.892578ms; COMPILED: 3280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6567 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10712.982422ms; COMPILED: 3281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265158ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6569 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10726.292969ms; COMPILED: 3282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268218ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6571 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10729.156250ms; COMPILED: 3283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268095ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6573 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10729.642578ms; COMPILED: 3284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267248ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6575 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10733.438477ms; COMPILED: 3285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267409ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6577 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10735.043945ms; COMPILED: 3286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266903ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6579 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10739.278320ms; COMPILED: 3287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6581 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10752.520508ms; COMPILED: 3288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270231ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6583 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10755.415039ms; COMPILED: 3289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270117ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6585 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10755.917969ms; COMPILED: 3290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269276ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6587 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10759.781250ms; COMPILED: 3291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269456ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6589 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10761.541992ms; COMPILED: 3292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268998ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6591 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10764.087891ms; COMPILED: 3293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6593 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10771.926758ms; COMPILED: 3294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270166ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6595 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10773.493164ms; COMPILED: 3295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269649ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6597 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10773.980469ms; COMPILED: 3296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268805ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6599 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10777.145508ms; COMPILED: 3297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268773ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6601 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10789.643555ms; COMPILED: 3298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271572ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6603 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10791.339844ms; COMPILED: 3299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271094ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6605 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10791.849609ms; COMPILED: 3300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270257ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6607 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10795.748047ms; COMPILED: 3301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270448ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6609 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10803.761719ms; COMPILED: 3302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271884ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6611 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10806.590820ms; COMPILED: 3303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271750ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6613 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10807.133789ms; COMPILED: 3304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270924ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6615 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10811.443359ms; COMPILED: 3305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271239ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6617 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10823.861328ms; COMPILED: 3306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274005ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6619 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10826.755859ms; COMPILED: 3307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273890ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6621 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10827.343750ms; COMPILED: 3308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273079ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6623 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10831.550781ms; COMPILED: 3309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273361ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6625 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10844.220703ms; COMPILED: 3310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276200ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6627 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10847.054688ms; COMPILED: 3311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276066ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6629 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10847.534180ms; COMPILED: 3312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275222ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6631 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10851.192383ms; COMPILED: 3313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275337ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6633 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10852.866211ms; COMPILED: 3314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274854ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6635 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10856.967773ms; COMPILED: 3315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275103ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6637 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10869.466797ms; COMPILED: 3316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277885ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6639 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10872.257812ms; COMPILED: 3317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277738ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6641 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10872.754883ms; COMPILED: 3318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276900ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6643 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10876.627930ms; COMPILED: 3319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6645 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10878.303711ms; COMPILED: 3320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276598ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6647 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10880.878906ms; COMPILED: 3321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276386ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6649 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10889.186523ms; COMPILED: 3322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277901ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6651 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10890.670898ms; COMPILED: 3323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277361ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6653 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10891.205078ms; COMPILED: 3324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276536ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6655 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10894.370117ms; COMPILED: 3325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6657 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10907.358398ms; COMPILED: 3326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279422ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6659 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10908.927734ms; COMPILED: 3327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278908ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6661 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10909.417969ms; COMPILED: 3328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278070ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6663 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10913.376953ms; COMPILED: 3329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278275ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6665 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10921.788086ms; COMPILED: 3330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279816ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6667 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10925.008789ms; COMPILED: 3331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6669 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10925.492188ms; COMPILED: 3332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278959ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6671 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10929.568359ms; COMPILED: 3333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6673 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10942.221680ms; COMPILED: 3334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282010ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6675 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10945.031250ms; COMPILED: 3335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281868ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6677 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10945.508789ms; COMPILED: 3336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281028ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6679 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10949.585938ms; COMPILED: 3337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281266ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6681 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10962.782227ms; COMPILED: 3338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284237ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6683 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10965.664062ms; COMPILED: 3339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284116ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6685 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10966.140625ms; COMPILED: 3340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283276ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6687 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10969.806641ms; COMPILED: 3341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6689 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10971.472656ms; COMPILED: 3342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6691 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10975.564453ms; COMPILED: 3343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283148ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6693 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10988.673828ms; COMPILED: 3344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286087ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6695 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10991.658203ms; COMPILED: 3345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285996ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6697 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10992.133789ms; COMPILED: 3346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285157ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6699 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10996.109375ms; COMPILED: 3347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285363ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6701 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10997.720703ms; COMPILED: 3348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6703 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11000.120117ms; COMPILED: 3349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284598ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6705 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11007.785156ms; COMPILED: 3350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6707 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11009.336914ms; COMPILED: 3351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285389ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6709 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11009.990234ms; COMPILED: 3352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284603ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6711 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11013.106445ms; COMPILED: 3353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284553ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6713 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11025.380859ms; COMPILED: 3354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287233ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6715 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11026.969727ms; COMPILED: 3355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6717 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11027.500977ms; COMPILED: 3356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285906ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6719 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11031.358398ms; COMPILED: 3357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286076ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6721 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11039.532227ms; COMPILED: 3358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287532ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6723 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11042.390625ms; COMPILED: 3359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287404ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6725 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11042.855469ms; COMPILED: 3360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286564ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6727 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11046.893555ms; COMPILED: 3361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286788ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6729 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11059.076172ms; COMPILED: 3362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289434ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6731 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11062.018555ms; COMPILED: 3363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289331ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6733 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11062.511719ms; COMPILED: 3364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6735 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11066.649414ms; COMPILED: 3365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288752ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6737 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11079.507812ms; COMPILED: 3366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291595ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6739 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11082.268555ms; COMPILED: 3367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291437ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6741 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11082.763672ms; COMPILED: 3368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290607ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6743 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11086.377930ms; COMPILED: 3369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290703ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6745 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11087.994141ms; COMPILED: 3370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290206ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6747 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11092.157227ms; COMPILED: 3371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290465ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6749 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11104.949219ms; COMPILED: 3372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293283ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6751 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11107.928711ms; COMPILED: 3373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293190ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6753 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11108.408203ms; COMPILED: 3374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292356ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6755 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11112.239258ms; COMPILED: 3375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292515ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6757 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11113.979492ms; COMPILED: 3376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292056ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6759 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11116.388672ms; COMPILED: 3377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291794ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6761 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11124.040039ms; COMPILED: 3378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293085ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6763 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11125.515625ms; COMPILED: 3379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292547ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6765 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11125.999023ms; COMPILED: 3380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6767 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11128.906250ms; COMPILED: 3381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291602ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6769 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11141.134766ms; COMPILED: 3382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294244ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6771 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11142.743164ms; COMPILED: 3383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293746ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6773 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11143.271484ms; COMPILED: 3384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292929ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6775 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11147.077148ms; COMPILED: 3385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293080ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6777 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11155.028320ms; COMPILED: 3386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294456ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6779 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11158.184570ms; COMPILED: 3387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294415ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6781 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11158.671875ms; COMPILED: 3388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6783 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11162.710938ms; COMPILED: 3389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293807ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6785 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11174.788086ms; COMPILED: 3390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296398ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6787 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11177.615234ms; COMPILED: 3391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296259ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6789 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11178.097656ms; COMPILED: 3392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6791 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11182.143555ms; COMPILED: 3393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295651ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6793 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11195.124023ms; COMPILED: 3394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298504ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6795 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11197.950195ms; COMPILED: 3395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298365ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6797 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11198.443359ms; COMPILED: 3396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297539ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6799 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11202.234375ms; COMPILED: 3397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297685ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6801 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11203.897461ms; COMPILED: 3398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297203ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6803 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11207.962891ms; COMPILED: 3399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6805 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11220.833008ms; COMPILED: 3400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300245ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6807 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11223.644531ms; COMPILED: 3401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300101ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6809 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11224.141602ms; COMPILED: 3402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6811 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11227.920898ms; COMPILED: 3403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299418ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6813 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11229.546875ms; COMPILED: 3404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298927ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6815 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11233.795898ms; COMPILED: 3405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299206ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6817 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11246.728516ms; COMPILED: 3406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302034ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6819 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11249.574219ms; COMPILED: 3407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301900ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6821 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11250.071289ms; COMPILED: 3408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301077ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6823 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11253.833008ms; COMPILED: 3409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301212ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6825 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11255.423828ms; COMPILED: 3410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6827 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11259.313477ms; COMPILED: 3411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300883ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6829 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11263.485352ms; COMPILED: 3412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6831 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11264.947266ms; COMPILED: 3413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300600ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6833 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11265.441406ms; COMPILED: 3414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299778ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6835 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11269.438477ms; COMPILED: 3415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299982ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6837 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11273.864258ms; COMPILED: 3416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300312ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6839 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11275.370117ms; COMPILED: 3417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299786ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6841 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11275.856445ms; COMPILED: 3418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298963ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6843 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11279.689453ms; COMPILED: 3419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6845 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11283.685547ms; COMPILED: 3420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299323ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6847 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11285.178711ms; COMPILED: 3421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298795ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6849 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11285.685547ms; COMPILED: 3422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297979ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6851 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11289.432617ms; COMPILED: 3423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298111ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6853 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11293.365234ms; COMPILED: 3424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298296ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6855 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11294.856445ms; COMPILED: 3425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6857 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11295.376953ms; COMPILED: 3426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296958ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6859 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11299.583984ms; COMPILED: 3427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297223ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6861 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11303.749023ms; COMPILED: 3428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297476ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6863 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11305.270508ms; COMPILED: 3429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296958ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6865 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11305.729492ms; COMPILED: 3430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296131ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6867 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11309.447266ms; COMPILED: 3431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6869 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11313.441406ms; COMPILED: 3432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296457ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6871 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11314.924805ms; COMPILED: 3433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295929ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6873 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11315.418945ms; COMPILED: 3434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295113ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6875 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11319.026367ms; COMPILED: 3435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295204ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6877 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11320.689453ms; COMPILED: 3436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294729ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6879 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11324.573242ms; COMPILED: 3437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294901ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6881 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11328.636719ms; COMPILED: 3438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295124ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6883 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11330.316406ms; COMPILED: 3439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294654ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6885 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11330.770508ms; COMPILED: 3440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293829ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6887 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11333.255859ms; COMPILED: 3441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293594ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6889 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11334.834961ms; COMPILED: 3442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293096ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6891 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11338.878906ms; COMPILED: 3443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293314ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6893 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11346.459961ms; COMPILED: 3444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294559ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6895 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11349.337891ms; COMPILED: 3445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294438ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6897 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11349.864258ms; COMPILED: 3446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293634ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6899 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11352.368164ms; COMPILED: 3447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293405ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6901 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11360.985352ms; COMPILED: 3448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6903 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11362.554688ms; COMPILED: 3449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6905 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11363.039062ms; COMPILED: 3450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6907 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11365.848633ms; COMPILED: 3451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293494ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6909 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11378.505859ms; COMPILED: 3452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296207ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6911 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11380.133789ms; COMPILED: 3453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295724ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6913 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11380.659180ms; COMPILED: 3454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294922ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6915 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11384.645508ms; COMPILED: 3455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295122ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6917 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11393.244141ms; COMPILED: 3456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296656ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6919 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11395.967773ms; COMPILED: 3457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296491ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6921 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11396.446289ms; COMPILED: 3458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295676ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6923 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11400.574219ms; COMPILED: 3459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295916ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6925 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11413.112305ms; COMPILED: 3460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298587ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6927 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11416.106445ms; COMPILED: 3461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6929 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11416.719727ms; COMPILED: 3462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297724ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6931 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11419.289062ms; COMPILED: 3463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297513ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6933 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11427.625000ms; COMPILED: 3464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298968ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6935 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11429.155273ms; COMPILED: 3465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298458ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6937 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11429.625977ms; COMPILED: 3466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297642ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6939 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11432.607422ms; COMPILED: 3467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6941 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11445.366211ms; COMPILED: 3468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300279ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6943 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11447.059570ms; COMPILED: 3469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299815ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6945 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11447.560547ms; COMPILED: 3470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299009ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6947 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11451.458008ms; COMPILED: 3471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299181ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6949 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11459.644531ms; COMPILED: 3472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300589ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6951 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11462.451172ms; COMPILED: 3473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300447ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6953 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11462.919922ms; COMPILED: 3474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299632ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6955 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11466.986328ms; COMPILED: 3475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299852ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6957 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11479.830078ms; COMPILED: 3476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302598ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6959 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11482.678711ms; COMPILED: 3477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302467ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6961 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11483.165039ms; COMPILED: 3478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301658ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6963 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11487.480469ms; COMPILED: 3479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301949ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6965 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11499.730469ms; COMPILED: 3480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304520ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6967 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11502.665039ms; COMPILED: 3481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304414ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6969 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11503.305664ms; COMPILED: 3482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303649ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6971 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11507.058594ms; COMPILED: 3483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303778ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6973 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11508.728516ms; COMPILED: 3484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303309ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6975 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11512.789062ms; COMPILED: 3485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303526ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6977 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11525.374023ms; COMPILED: 3486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306189ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6979 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11528.125977ms; COMPILED: 3487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306030ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6981 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11528.588867ms; COMPILED: 3488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305215ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6983 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11532.424805ms; COMPILED: 3489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305367ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6985 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11534.211914ms; COMPILED: 3490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304932ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6987 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11538.201172ms; COMPILED: 3491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305128ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6989 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11550.787109ms; COMPILED: 3492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307786ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6991 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11553.595703ms; COMPILED: 3493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307643ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6993 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11554.077148ms; COMPILED: 3494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306834ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6995 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11557.712891ms; COMPILED: 3495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306928ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6997 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11559.364258ms; COMPILED: 3496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306454ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6999 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11562.202148ms; COMPILED: 3497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306320ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7001 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11570.543945ms; COMPILED: 3498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307760ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7003 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11572.188477ms; COMPILED: 3499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307285ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7005 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11572.661133ms; COMPILED: 3500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306475ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7007 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11575.451172ms; COMPILED: 3501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306327ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7009 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11587.830078ms; COMPILED: 3502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7011 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11589.411133ms; COMPILED: 3503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308425ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7013 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11590.000977ms; COMPILED: 3504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307649ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7015 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11593.959961ms; COMPILED: 3505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307835ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7017 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11602.112305ms; COMPILED: 3506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309216ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7019 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11605.052734ms; COMPILED: 3507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309111ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7021 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11605.567383ms; COMPILED: 3508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308315ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7023 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11609.673828ms; COMPILED: 3509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308542ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7025 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11622.594727ms; COMPILED: 3510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311281ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7027 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11625.391602ms; COMPILED: 3511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311134ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7029 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11625.852539ms; COMPILED: 3512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7031 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11629.916016ms; COMPILED: 3513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310537ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7033 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11642.555664ms; COMPILED: 3514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313192ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7035 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11645.580078ms; COMPILED: 3515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313110ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7037 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11646.067383ms; COMPILED: 3516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312306ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7039 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11650.239258ms; COMPILED: 3517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7041 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11651.953125ms; COMPILED: 3518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312096ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7043 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11656.166992ms; COMPILED: 3519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312352ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7045 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11668.791016ms; COMPILED: 3520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314997ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7047 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11671.666992ms; COMPILED: 3521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314873ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7049 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11672.148438ms; COMPILED: 3522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314068ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7051 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11675.971680ms; COMPILED: 3523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314213ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7053 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11677.569336ms; COMPILED: 3524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313726ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7055 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11680.138672ms; COMPILED: 3525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313515ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7057 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11688.325195ms; COMPILED: 3526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314897ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7059 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11689.833984ms; COMPILED: 3527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314384ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7061 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11690.297852ms; COMPILED: 3528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7063 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11693.070312ms; COMPILED: 3529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313423ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7065 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11705.720703ms; COMPILED: 3530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316068ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7067 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11707.431641ms; COMPILED: 3531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315614ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7069 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11707.949219ms; COMPILED: 3532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7071 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11711.921875ms; COMPILED: 3533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315008ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7073 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11720.127930ms; COMPILED: 3534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316392ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7075 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11722.817383ms; COMPILED: 3535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316214ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7077 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11723.355469ms; COMPILED: 3536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315429ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7079 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11727.350586ms; COMPILED: 3537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315621ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7081 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11740.311523ms; COMPILED: 3538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318347ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7083 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11743.149414ms; COMPILED: 3539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7085 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11743.625000ms; COMPILED: 3540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317408ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7087 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11747.681641ms; COMPILED: 3541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317617ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7089 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11759.984375ms; COMPILED: 3542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320154ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7091 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11762.861328ms; COMPILED: 3543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320029ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7093 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11763.335938ms; COMPILED: 3544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319226ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7095 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11767.491211ms; COMPILED: 3545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319462ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7097 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11769.145508ms; COMPILED: 3546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318992ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7099 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11773.170898ms; COMPILED: 3547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319191ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7101 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11785.666016ms; COMPILED: 3548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321777ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7103 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11788.447266ms; COMPILED: 3549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321625ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7105 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11788.985352ms; COMPILED: 3550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320841ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7107 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11792.801758ms; COMPILED: 3551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320981ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7109 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11794.720703ms; COMPILED: 3552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320586ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7111 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11797.341797ms; COMPILED: 3553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320389ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7113 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11805.173828ms; COMPILED: 3554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321658ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7115 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11806.717773ms; COMPILED: 3555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321158ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7117 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11807.213867ms; COMPILED: 3556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7119 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11810.018555ms; COMPILED: 3557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320219ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7121 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11822.888672ms; COMPILED: 3558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322903ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7123 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11824.679688ms; COMPILED: 3559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322473ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7125 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11825.156250ms; COMPILED: 3560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321673ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7127 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11829.014648ms; COMPILED: 3561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321824ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7129 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11837.408203ms; COMPILED: 3562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323248ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7131 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11840.125000ms; COMPILED: 3563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323077ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7133 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11840.640625ms; COMPILED: 3564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322290ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7135 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11844.719727ms; COMPILED: 3565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322502ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7137 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11857.360352ms; COMPILED: 3566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325115ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7139 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11860.159180ms; COMPILED: 3567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324968ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7141 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11860.686523ms; COMPILED: 3568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324183ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7143 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11864.695312ms; COMPILED: 3569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324375ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7145 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11876.911133ms; COMPILED: 3570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326866ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7147 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11879.743164ms; COMPILED: 3571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326727ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7149 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11880.207031ms; COMPILED: 3572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325926ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7151 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11884.216797ms; COMPILED: 3573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326117ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7153 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11885.900391ms; COMPILED: 3574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325658ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7155 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11889.937500ms; COMPILED: 3575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325857ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7157 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11902.131836ms; COMPILED: 3576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328337ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7159 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11904.881836ms; COMPILED: 3577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7161 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11905.376953ms; COMPILED: 3578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327383ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7163 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11909.300781ms; COMPILED: 3579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7165 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11911.109375ms; COMPILED: 3580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327126ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7167 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11915.288086ms; COMPILED: 3581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327363ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7169 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11927.854492ms; COMPILED: 3582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329943ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7171 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11930.663086ms; COMPILED: 3583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329797ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7173 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11931.137695ms; COMPILED: 3584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329000ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7175 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11934.977539ms; COMPILED: 3585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329143ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7177 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11936.666992ms; COMPILED: 3586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328686ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7179 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11939.438477ms; COMPILED: 3587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328530ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7181 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11946.798828ms; COMPILED: 3588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329654ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7183 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11948.280273ms; COMPILED: 3589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7185 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11948.774414ms; COMPILED: 3590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7187 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11951.610352ms; COMPILED: 3591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328212ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7189 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11963.364258ms; COMPILED: 3592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330558ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7191 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11964.979492ms; COMPILED: 3593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330081ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7193 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11965.450195ms; COMPILED: 3594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329285ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7195 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11970.014648ms; COMPILED: 3595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329629ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7197 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11977.654297ms; COMPILED: 3596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330827ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7199 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11980.672852ms; COMPILED: 3597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330740ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7201 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11981.162109ms; COMPILED: 3598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329951ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7203 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11985.250000ms; COMPILED: 3599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330161ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7205 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11997.464844ms; COMPILED: 3600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332629ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7207 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12000.290039ms; COMPILED: 3601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332488ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7209 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12000.742188ms; COMPILED: 3602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331689ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7211 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12004.015625ms; COMPILED: 3603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331672ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7213 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12011.957031ms; COMPILED: 3604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332951ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7215 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12013.510742ms; COMPILED: 3605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332458ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7217 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12013.996094ms; COMPILED: 3606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7219 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12016.794922ms; COMPILED: 3607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331521ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7221 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12029.491211ms; COMPILED: 3608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334116ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7223 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12031.139648ms; COMPILED: 3609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333649ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7225 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12031.620117ms; COMPILED: 3610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332859ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7227 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12035.372070ms; COMPILED: 3611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332975ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7229 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12043.257812ms; COMPILED: 3612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334235ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7231 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12045.978516ms; COMPILED: 3613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334065ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7233 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12046.454102ms; COMPILED: 3614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333275ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7235 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12050.564453ms; COMPILED: 3615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333489ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7237 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12063.137695ms; COMPILED: 3616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336045ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7239 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12066.041992ms; COMPILED: 3617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335925ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7241 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12066.498047ms; COMPILED: 3618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335129ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7243 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12070.631836ms; COMPILED: 3619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335350ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7245 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12082.648438ms; COMPILED: 3620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337748ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7247 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12085.754883ms; COMPILED: 3621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337684ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7249 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12086.267578ms; COMPILED: 3622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336904ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7251 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12090.108398ms; COMPILED: 3623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337043ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7253 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12091.854492ms; COMPILED: 3624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336604ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7255 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12095.892578ms; COMPILED: 3625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7257 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12107.882812ms; COMPILED: 3626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339184ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7259 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12110.699219ms; COMPILED: 3627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339040ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7261 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12111.172852ms; COMPILED: 3628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338251ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7263 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12115.271484ms; COMPILED: 3629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338460ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7265 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12116.941406ms; COMPILED: 3630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338000ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7267 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12121.138672ms; COMPILED: 3631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338237ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7269 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12132.905273ms; COMPILED: 3632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340558ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7271 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12135.693359ms; COMPILED: 3633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340406ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7273 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12136.163086ms; COMPILED: 3634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339616ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7275 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12139.780273ms; COMPILED: 3635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339692ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7277 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12141.428711ms; COMPILED: 3636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339227ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7279 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12144.149414ms; COMPILED: 3637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339057ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7281 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12151.815430ms; COMPILED: 3638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7283 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12153.449219ms; COMPILED: 3639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339777ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7285 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12153.911133ms; COMPILED: 3640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338987ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7287 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12156.696289ms; COMPILED: 3641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338834ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7289 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12168.600586ms; COMPILED: 3642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341186ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7291 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12170.189453ms; COMPILED: 3643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340705ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7293 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12170.684570ms; COMPILED: 3644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339924ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7295 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12174.909180ms; COMPILED: 3645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7297 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12182.419922ms; COMPILED: 3646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341311ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7299 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12185.145508ms; COMPILED: 3647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341142ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7301 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12185.655273ms; COMPILED: 3648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340366ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7303 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12189.760742ms; COMPILED: 3649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7305 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12202.173828ms; COMPILED: 3650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343061ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7307 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12205.013672ms; COMPILED: 3651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342923ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7309 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12205.540039ms; COMPILED: 3652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342152ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7311 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12209.658203ms; COMPILED: 3653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342365ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7313 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12221.669922ms; COMPILED: 3654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344737ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7315 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12224.625000ms; COMPILED: 3655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344631ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7317 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12225.110352ms; COMPILED: 3656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7319 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12228.868164ms; COMPILED: 3657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343962ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7321 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12230.917969ms; COMPILED: 3658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343608ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7323 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12234.966797ms; COMPILED: 3659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343801ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7325 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12246.694336ms; COMPILED: 3660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346091ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7327 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12249.488281ms; COMPILED: 3661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7329 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12249.963867ms; COMPILED: 3662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345157ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7331 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12253.783203ms; COMPILED: 3663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345286ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7333 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12255.361328ms; COMPILED: 3664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344804ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7335 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12258.201172ms; COMPILED: 3665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344666ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7337 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12266.527344ms; COMPILED: 3666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346025ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7339 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12268.084961ms; COMPILED: 3667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345537ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7341 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12268.593750ms; COMPILED: 3668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344764ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7343 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12272.274414ms; COMPILED: 3669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344855ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7345 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12285.344727ms; COMPILED: 3670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7347 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12287.468750ms; COMPILED: 3671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347172ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7349 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12287.962891ms; COMPILED: 3672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346395ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7351 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12292.116211ms; COMPILED: 3673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7353 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12300.251953ms; COMPILED: 3674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7355 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12302.985352ms; COMPILED: 3675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347751ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7357 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12303.470703ms; COMPILED: 3676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346972ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7359 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12307.690430ms; COMPILED: 3677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347210ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7361 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12320.676758ms; COMPILED: 3678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349831ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7363 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12323.733398ms; COMPILED: 3679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349751ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7365 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12324.256836ms; COMPILED: 3680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348983ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7367 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12328.531250ms; COMPILED: 3681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349234ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7369 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12341.355469ms; COMPILED: 3682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7371 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12344.192383ms; COMPILED: 3683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7373 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12344.773438ms; COMPILED: 3684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350916ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7375 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12348.593750ms; COMPILED: 3685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351043ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7377 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12350.273438ms; COMPILED: 3686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350590ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7379 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12354.507812ms; COMPILED: 3687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350829ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7381 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12367.178711ms; COMPILED: 3688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353356ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7383 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12370.110352ms; COMPILED: 3689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353242ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7385 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12370.599609ms; COMPILED: 3690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352466ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7387 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12374.495117ms; COMPILED: 3691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352613ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7389 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12376.329102ms; COMPILED: 3692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352202ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7391 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12378.750977ms; COMPILED: 3693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351950ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7393 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12386.584961ms; COMPILED: 3694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353163ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7395 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12388.162109ms; COMPILED: 3695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352683ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7397 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12388.655273ms; COMPILED: 3696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351909ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7399 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12391.413086ms; COMPILED: 3697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351748ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7401 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12403.874023ms; COMPILED: 3698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7403 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12405.656250ms; COMPILED: 3699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353786ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7405 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12406.166992ms; COMPILED: 3700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353018ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7407 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12409.944336ms; COMPILED: 3701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353133ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7409 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12417.879883ms; COMPILED: 3702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354371ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7411 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12420.886719ms; COMPILED: 3703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7413 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12421.400391ms; COMPILED: 3704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353510ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7415 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12425.579102ms; COMPILED: 3705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353733ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7417 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12438.086914ms; COMPILED: 3706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356203ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7419 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12440.929688ms; COMPILED: 3707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356064ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7421 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12441.485352ms; COMPILED: 3708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355309ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7423 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12445.744141ms; COMPILED: 3709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355552ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7425 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12457.940430ms; COMPILED: 3710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357935ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7427 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12461.007812ms; COMPILED: 3711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357857ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7429 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12461.579102ms; COMPILED: 3712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357106ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7431 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12465.493164ms; COMPILED: 3713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357256ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7433 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12467.154297ms; COMPILED: 3714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356800ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7435 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12471.509766ms; COMPILED: 3715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357069ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7437 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12483.697266ms; COMPILED: 3716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359445ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7439 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12486.495117ms; COMPILED: 3717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359294ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7441 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12486.967773ms; COMPILED: 3718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358517ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7443 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12490.761719ms; COMPILED: 3719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358635ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7445 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12492.628906ms; COMPILED: 3720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358234ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7447 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12496.974609ms; COMPILED: 3721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7449 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12508.879883ms; COMPILED: 3722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360795ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7451 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12511.717773ms; COMPILED: 3723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360655ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7453 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12512.198242ms; COMPILED: 3724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359881ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7455 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12516.010742ms; COMPILED: 3725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7457 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12517.599609ms; COMPILED: 3726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359528ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7459 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12520.113281ms; COMPILED: 3727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359301ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7461 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12525.299805ms; COMPILED: 3728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359791ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7463 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12526.898438ms; COMPILED: 3729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359318ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7465 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12527.396484ms; COMPILED: 3730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358551ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7467 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12529.856445ms; COMPILED: 3731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358310ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7469 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12534.713867ms; COMPILED: 3732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358712ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7471 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12536.194336ms; COMPILED: 3733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358209ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7473 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12536.688477ms; COMPILED: 3734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357442ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7475 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12540.509766ms; COMPILED: 3735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357566ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7477 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12544.444336ms; COMPILED: 3736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357721ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7479 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12545.935547ms; COMPILED: 3737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357221ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7481 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12546.402344ms; COMPILED: 3738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356448ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7483 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12547.864258ms; COMPILED: 3739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355941ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7485 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12548.326172ms; COMPILED: 3740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355167ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7487 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12551.412109ms; COMPILED: 3741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355095ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7489 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12556.933594ms; COMPILED: 3742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355674ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7491 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12558.557617ms; COMPILED: 3743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355212ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7493 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12559.301758ms; COMPILED: 3744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7495 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12562.317383ms; COMPILED: 3745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354424ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7497 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12568.027344ms; COMPILED: 3746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355053ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7499 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12569.612305ms; COMPILED: 3747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354580ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7501 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12570.336914ms; COMPILED: 3748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353879ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7503 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12572.450195ms; COMPILED: 3749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353548ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7505 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12577.985352ms; COMPILED: 3750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354129ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7507 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12579.262695ms; COMPILED: 3751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7509 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12580.014648ms; COMPILED: 3752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352882ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7511 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12582.662109ms; COMPILED: 3753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352694ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7513 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12588.098633ms; COMPILED: 3754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353250ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7515 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12589.794922ms; COMPILED: 3755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352808ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7517 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12590.541992ms; COMPILED: 3756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352114ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7519 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12594.256836ms; COMPILED: 3757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352211ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7521 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12596.105469ms; COMPILED: 3758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351811ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7523 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12599.052734ms; COMPILED: 3759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351703ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7525 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12604.677734ms; COMPILED: 3760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352308ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7527 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12606.303711ms; COMPILED: 3761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351849ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7529 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12607.388672ms; COMPILED: 3762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351246ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7531 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12611.096680ms; COMPILED: 3763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351341ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7533 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12612.756836ms; COMPILED: 3764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350892ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7535 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12615.444336ms; COMPILED: 3765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7537 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12620.907227ms; COMPILED: 3766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351276ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7539 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12622.543945ms; COMPILED: 3767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7541 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12623.253906ms; COMPILED: 3768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350120ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7543 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12625.739258ms; COMPILED: 3769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349891ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7545 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12627.317383ms; COMPILED: 3770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349421ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7547 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12630.224609ms; COMPILED: 3771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349304ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7549 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12636.120117ms; COMPILED: 3772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349979ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7551 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12637.852539ms; COMPILED: 3773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349550ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7553 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12638.594727ms; COMPILED: 3774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348859ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7555 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12641.114258ms; COMPILED: 3775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348640ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7557 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12642.775391ms; COMPILED: 3776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348193ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7559 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12645.397461ms; COMPILED: 3777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348000ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7561 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12650.630859ms; COMPILED: 3778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348499ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7563 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12653.410156ms; COMPILED: 3779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7565 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12658.966797ms; COMPILED: 3780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7567 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12661.776367ms; COMPILED: 3781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348790ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7569 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12667.707031ms; COMPILED: 3782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349473ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7571 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12671.598633ms; COMPILED: 3783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349616ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7573 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12673.314453ms; COMPILED: 3784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349185ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7575 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12676.071289ms; COMPILED: 3785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349028ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7577 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12681.494141ms; COMPILED: 3786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349576ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7579 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12685.341797ms; COMPILED: 3787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349707ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7581 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12687.015625ms; COMPILED: 3788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349265ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7583 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12689.641602ms; COMPILED: 3789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349074ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7585 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12695.240234ms; COMPILED: 3790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349668ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7587 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12697.846680ms; COMPILED: 3791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349472ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7589 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12699.403320ms; COMPILED: 3792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348999ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7591 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12702.068359ms; COMPILED: 3793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348818ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7593 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12707.471680ms; COMPILED: 3794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349360ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7595 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12710.010742ms; COMPILED: 3795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349146ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7597 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12711.588867ms; COMPILED: 3796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348680ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7599 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12714.281250ms; COMPILED: 3797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348507ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7601 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12719.112305ms; COMPILED: 3798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348897ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7603 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12720.663086ms; COMPILED: 3799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348424ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7605 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12721.417969ms; COMPILED: 3800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347742ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7607 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12724.955078ms; COMPILED: 3801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347791ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7609 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12730.205078ms; COMPILED: 3802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348292ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7611 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12731.968750ms; COMPILED: 3803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347875ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7613 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12732.780273ms; COMPILED: 3804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347208ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7615 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12735.490234ms; COMPILED: 3805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347041ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7617 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12740.456055ms; COMPILED: 3806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347466ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7619 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12742.139648ms; COMPILED: 3807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347029ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7621 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12742.875977ms; COMPILED: 3808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346343ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7623 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12746.518555ms; COMPILED: 3809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346421ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7625 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12748.175781ms; COMPILED: 3810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345978ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7627 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12751.208008ms; COMPILED: 3811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345896ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7629 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12756.495117ms; COMPILED: 3812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346405ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7631 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12758.129883ms; COMPILED: 3813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345956ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7633 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12758.873047ms; COMPILED: 3814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345273ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7635 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12762.505859ms; COMPILED: 3815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345349ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7637 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12764.186523ms; COMPILED: 3816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344913ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7639 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12766.791992ms; COMPILED: 3817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344719ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7641 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12771.747070ms; COMPILED: 3818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345141ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7643 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12773.409180ms; COMPILED: 3819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344700ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7645 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12774.133789ms; COMPILED: 3820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344014ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7647 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12776.599609ms; COMPILED: 3821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343784ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7649 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12778.169922ms; COMPILED: 3822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343320ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7651 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12781.579102ms; COMPILED: 3823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343337ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7653 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12786.680664ms; COMPILED: 3824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343797ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7655 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12788.340820ms; COMPILED: 3825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343357ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7657 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12789.131836ms; COMPILED: 3826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342690ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7659 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12791.697266ms; COMPILED: 3827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342487ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7661 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12793.270508ms; COMPILED: 3828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342025ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7663 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12795.446289ms; COMPILED: 3829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341720ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7665 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12806.259766ms; COMPILED: 3830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343671ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7667 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12807.376953ms; COMPILED: 3831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7669 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12807.853516ms; COMPILED: 3832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342342ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7671 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12810.813477ms; COMPILED: 3833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342242ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7673 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12821.936523ms; COMPILED: 3834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344271ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7675 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12823.485352ms; COMPILED: 3835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343803ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7677 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12824.204102ms; COMPILED: 3836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343119ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7679 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12826.534180ms; COMPILED: 3837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342855ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7681 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12838.125977ms; COMPILED: 3838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345004ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7683 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12839.337891ms; COMPILED: 3839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344449ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7685 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12839.849609ms; COMPILED: 3840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7687 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12842.712891ms; COMPILED: 3841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343586ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7689 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12854.235352ms; COMPILED: 3842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345715ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7691 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12855.826172ms; COMPILED: 3843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7693 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12856.316406ms; COMPILED: 3844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344515ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7695 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12859.080078ms; COMPILED: 3845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7697 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12870.649414ms; COMPILED: 3846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346503ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7699 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12872.416992ms; COMPILED: 3847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346092ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7701 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12872.924805ms; COMPILED: 3848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345355ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7703 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12876.646484ms; COMPILED: 3849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345452ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7705 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12878.281250ms; COMPILED: 3850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345008ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7707 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12881.068359ms; COMPILED: 3851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344863ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7709 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12892.242188ms; COMPILED: 3852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346896ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7711 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12893.792969ms; COMPILED: 3853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7713 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12894.443359ms; COMPILED: 3854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345730ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7715 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12897.425781ms; COMPILED: 3855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345636ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7717 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12899.051758ms; COMPILED: 3856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345190ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7719 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12901.942383ms; COMPILED: 3857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345072ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7721 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12913.011719ms; COMPILED: 3858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347074ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7723 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12914.556641ms; COMPILED: 3859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346607ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7725 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12915.054688ms; COMPILED: 3860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7727 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12918.838867ms; COMPILED: 3861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345983ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7729 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12920.488281ms; COMPILED: 3862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345543ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7731 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12923.512695ms; COMPILED: 3863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345460ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7733 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12934.650391ms; COMPILED: 3864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347477ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7735 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12936.187500ms; COMPILED: 3865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347008ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7737 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12936.680664ms; COMPILED: 3866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346270ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7739 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12939.227539ms; COMPILED: 3867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346063ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7741 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12940.839844ms; COMPILED: 3868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7743 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12943.188477ms; COMPILED: 3869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345358ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7745 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12953.680664ms; COMPILED: 3870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347204ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7747 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12954.898438ms; COMPILED: 3871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346654ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7749 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12955.421875ms; COMPILED: 3872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345925ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7751 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12958.211914ms; COMPILED: 3873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345782ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7753 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12968.646484ms; COMPILED: 3874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347611ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7755 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12970.277344ms; COMPILED: 3875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347168ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7757 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12970.783203ms; COMPILED: 3876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346435ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7759 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12973.107422ms; COMPILED: 3877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346172ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7761 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12983.812500ms; COMPILED: 3878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348069ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7763 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12984.881836ms; COMPILED: 3879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347482ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7765 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12985.350586ms; COMPILED: 3880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346740ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7767 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12988.220703ms; COMPILED: 3881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346617ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7769 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12998.437500ms; COMPILED: 3882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348387ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7771 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13000.019531ms; COMPILED: 3883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347932ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7773 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13000.498047ms; COMPILED: 3884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347193ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7775 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13003.308594ms; COMPILED: 3885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347055ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7777 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13014.209961ms; COMPILED: 3886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348999ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7779 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13015.871094ms; COMPILED: 3887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348565ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7781 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13016.370117ms; COMPILED: 3888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347832ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7783 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13020.113281ms; COMPILED: 3889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347933ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7785 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13021.822266ms; COMPILED: 3890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347512ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7787 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13024.796875ms; COMPILED: 3891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347416ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7789 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13034.981445ms; COMPILED: 3892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349173ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7791 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13036.531250ms; COMPILED: 3893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348711ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7793 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13037.021484ms; COMPILED: 3894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347977ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7795 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13039.508789ms; COMPILED: 3895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347756ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7797 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13041.294922ms; COMPILED: 3896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347355ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7799 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13044.157227ms; COMPILED: 3897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347230ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7801 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13054.553711ms; COMPILED: 3898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349039ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7803 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13056.156250ms; COMPILED: 3899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348591ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7805 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13056.644531ms; COMPILED: 3900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347858ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7807 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13060.239258ms; COMPILED: 3901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7809 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13061.999023ms; COMPILED: 3902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347514ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7811 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13064.760742ms; COMPILED: 3903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347364ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7813 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13075.268555ms; COMPILED: 3904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349198ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7815 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13076.816406ms; COMPILED: 3905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348737ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7817 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13077.300781ms; COMPILED: 3906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348003ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7819 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13079.881836ms; COMPILED: 3907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347807ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7821 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13081.612305ms; COMPILED: 3908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347393ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7823 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13083.848633ms; COMPILED: 3909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347109ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7825 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13092.204102ms; COMPILED: 3910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348390ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7827 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13093.285156ms; COMPILED: 3911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347810ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7829 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13093.782227ms; COMPILED: 3912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347081ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7831 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13096.551758ms; COMPILED: 3913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346934ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7833 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13105.408203ms; COMPILED: 3914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348341ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7835 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13107.063477ms; COMPILED: 3915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347909ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7837 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13107.546875ms; COMPILED: 3916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347177ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7839 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13110.320312ms; COMPILED: 3917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347031ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7841 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13118.549805ms; COMPILED: 3918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7843 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13120.104492ms; COMPILED: 3919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347819ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7845 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13120.589844ms; COMPILED: 3920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347089ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7847 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13124.361328ms; COMPILED: 3921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347197ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7849 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13126.155273ms; COMPILED: 3922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346801ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7851 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13129.115234ms; COMPILED: 3923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346703ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7853 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13137.371094ms; COMPILED: 3924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347954ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7855 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13138.936523ms; COMPILED: 3925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347500ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7857 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13139.413086ms; COMPILED: 3926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346768ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7859 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13141.897461ms; COMPILED: 3927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346549ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7861 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13143.478516ms; COMPILED: 3928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346099ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7863 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13146.388672ms; COMPILED: 3929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345988ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7865 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13158.625977ms; COMPILED: 3930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348251ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7867 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13161.343750ms; COMPILED: 3931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348090ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7869 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13162.075195ms; COMPILED: 3932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347425ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7871 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13168.416016ms; COMPILED: 3933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348186ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7873 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13180.578125ms; COMPILED: 3934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350427ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7875 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13183.555664ms; COMPILED: 3935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350332ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7877 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13184.081055ms; COMPILED: 3936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349614ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7879 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13188.712891ms; COMPILED: 3937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349940ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7881 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13200.844727ms; COMPILED: 3938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352170ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7883 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13203.701172ms; COMPILED: 3939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352044ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7885 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13204.198242ms; COMPILED: 3940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351319ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7887 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13208.137695ms; COMPILED: 3941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351469ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7889 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13216.114258ms; COMPILED: 3942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352642ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7891 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13219.028320ms; COMPILED: 3943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352531ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7893 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13219.542969ms; COMPILED: 3944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351811ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7895 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13223.183594ms; COMPILED: 3945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351884ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7897 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13224.899414ms; COMPILED: 3946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351470ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7899 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13229.193359ms; COMPILED: 3947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351708ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7901 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13240.959961ms; COMPILED: 3948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7903 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13244.427734ms; COMPILED: 3949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353869ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7905 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13245.045898ms; COMPILED: 3950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353176ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7907 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13248.795898ms; COMPILED: 3951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353277ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7909 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13250.440430ms; COMPILED: 3952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352844ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7911 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13254.351562ms; COMPILED: 3953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352985ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7913 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13261.702148ms; COMPILED: 3954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353996ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7915 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13264.437500ms; COMPILED: 3955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353840ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7917 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13264.906250ms; COMPILED: 3956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353111ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7919 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13268.726562ms; COMPILED: 3957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353229ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7921 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13270.299805ms; COMPILED: 3958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352779ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7923 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13275.293945ms; COMPILED: 3959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353194ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7925 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13287.074219ms; COMPILED: 3960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355322ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7927 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13289.848633ms; COMPILED: 3961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355175ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7929 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13290.312500ms; COMPILED: 3962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354445ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7931 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13294.124023ms; COMPILED: 3963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354561ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7933 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13295.725586ms; COMPILED: 3964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354118ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7935 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13298.755859ms; COMPILED: 3965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354037ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7937 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13311.110352ms; COMPILED: 3966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356306ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7939 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13312.749023ms; COMPILED: 3967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355873ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7941 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13313.240234ms; COMPILED: 3968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355151ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7943 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13317.373047ms; COMPILED: 3969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355347ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7945 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13324.974609ms; COMPILED: 3970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356417ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7947 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13327.820312ms; COMPILED: 3971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356288ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7949 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13328.295898ms; COMPILED: 3972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355563ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7951 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13333.063477ms; COMPILED: 3973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355918ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7953 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13345.111328ms; COMPILED: 3974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358106ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7955 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13347.911133ms; COMPILED: 3975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357965ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7957 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13348.456055ms; COMPILED: 3976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357258ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7959 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13352.627930ms; COMPILED: 3977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357462ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7961 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13360.216797ms; COMPILED: 3978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358526ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7963 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13363.192383ms; COMPILED: 3979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358430ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7965 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13363.708984ms; COMPILED: 3980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357716ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7967 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13367.392578ms; COMPILED: 3981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357798ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7969 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13369.043945ms; COMPILED: 3982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357369ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7971 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13373.381836ms; COMPILED: 3983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357615ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7973 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13385.528320ms; COMPILED: 3984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359821ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7975 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13388.345703ms; COMPILED: 3985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359685ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7977 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13388.846680ms; COMPILED: 3986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358968ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7979 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13392.888672ms; COMPILED: 3987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359139ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7981 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13394.636719ms; COMPILED: 3988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358735ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7983 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13398.594727ms; COMPILED: 3989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358886ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7985 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13406.001953ms; COMPILED: 3990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359900ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7987 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13408.703125ms; COMPILED: 3991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359735ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7989 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13409.152344ms; COMPILED: 3992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359006ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7991 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13413.034180ms; COMPILED: 3993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359137ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7993 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13414.678711ms; COMPILED: 3994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358708ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7995 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13418.966797ms; COMPILED: 3995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358940ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7997 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13431.100586ms; COMPILED: 3996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361136ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7999 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13433.912109ms; COMPILED: 3997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360999ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8001 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13434.370117ms; COMPILED: 3998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360273ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8003 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13438.295898ms; COMPILED: 3999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360414ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8005 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13440.008789ms; COMPILED: 4000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360002ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8007 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13442.903320ms; COMPILED: 4001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359886ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8009 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13455.029297ms; COMPILED: 4002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362076ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8011 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13456.655273ms; COMPILED: 4003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361643ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8013 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13457.127930ms; COMPILED: 4004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360921ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8015 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13461.157227ms; COMPILED: 4005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361088ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8017 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13468.691406ms; COMPILED: 4006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362130ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8019 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13471.403320ms; COMPILED: 4007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361967ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8021 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13471.906250ms; COMPILED: 4008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361254ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8023 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13476.272461ms; COMPILED: 4009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361505ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8025 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13488.325195ms; COMPILED: 4010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363672ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8027 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13491.185547ms; COMPILED: 4011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363547ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8029 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13491.671875ms; COMPILED: 4012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362829ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8031 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13495.758789ms; COMPILED: 4013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363010ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8033 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13503.164062ms; COMPILED: 4014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364017ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8035 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13505.861328ms; COMPILED: 4015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363851ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8037 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13506.410156ms; COMPILED: 4016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363150ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8039 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13510.361328ms; COMPILED: 4017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363296ms LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8041 LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13512.150391ms; COMPILED: 4018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362905ms LLOG: len=0; max=2560000TOTAL TIME: 13516.451172ms; COMPILED: 4019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363138ms LLOG: len=0; max=2560000TOTAL TIME: 13528.390625ms; COMPILED: 4020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365271ms LLOG: len=0; max=2560000TOTAL TIME: 13531.211914ms; COMPILED: 4021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365136ms LLOG: len=0; max=2560000TOTAL TIME: 13531.678711ms; COMPILED: 4022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364415ms LLOG: len=0; max=2560000TOTAL TIME: 13535.346680ms; COMPILED: 4023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364491ms LLOG: len=0; max=2560000TOTAL TIME: 13537.157227ms; COMPILED: 4024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364105ms LLOG: len=0; max=2560000TOTAL TIME: 13540.037109ms; COMPILED: 4025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363984ms LLOG: len=0; max=2560000TOTAL TIME: 13551.745117ms; COMPILED: 4026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366057ms LLOG: len=0; max=2560000TOTAL TIME: 13553.316406ms; COMPILED: 4027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365611ms LLOG: len=0; max=2560000TOTAL TIME: 13553.775391ms; COMPILED: 4028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364890ms LLOG: len=0; max=2560000TOTAL TIME: 13557.672852ms; COMPILED: 4029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365022ms LLOG: len=0; max=2560000TOTAL TIME: 13565.221680ms; COMPILED: 4030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366060ms LLOG: len=0; max=2560000TOTAL TIME: 13568.150391ms; COMPILED: 4031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365951ms LLOG: len=0; max=2560000TOTAL TIME: 13568.587891ms; COMPILED: 4032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365225ms LLOG: len=0; max=2560000TOTAL TIME: 13572.908203ms; COMPILED: 4033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365462ms LLOG: len=0; max=2560000TOTAL TIME: 13584.656250ms; COMPILED: 4034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367540ms LLOG: len=0; max=2560000TOTAL TIME: 13587.387695ms; COMPILED: 4035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367382ms LLOG: len=0; max=2560000TOTAL TIME: 13587.822266ms; COMPILED: 4036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366656ms LLOG: len=0; max=2560000TOTAL TIME: 13591.768555ms; COMPILED: 4037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366799ms LLOG: len=0; max=2560000TOTAL TIME: 13599.457031ms; COMPILED: 4038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367869ms LLOG: len=0; max=2560000TOTAL TIME: 13602.132812ms; COMPILED: 4039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367698ms LLOG: len=0; max=2560000TOTAL TIME: 13602.581055ms; COMPILED: 4040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366976ms LLOG: len=0; max=2560000TOTAL TIME: 13606.387695ms; COMPILED: 4041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367084ms LLOG: len=0; max=2560000TOTAL TIME: 13608.057617ms; COMPILED: 4042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366664ms LLOG: len=0; max=2560000TOTAL TIME: 13612.320312ms; COMPILED: 4043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366886ms LLOG: len=0; max=2560000TOTAL TIME: 13624.031250ms; COMPILED: 4044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368949ms LLOG: len=0; max=2560000TOTAL TIME: 13626.951172ms; COMPILED: 4045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368838ms LLOG: len=0; max=2560000TOTAL TIME: 13627.378906ms; COMPILED: 4046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368111ms LLOG: len=0; max=2560000TOTAL TIME: 13631.020508ms; COMPILED: 4047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368179ms LLOG: len=0; max=2560000TOTAL TIME: 13632.801758ms; COMPILED: 4048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367787ms LLOG: len=0; max=2560000TOTAL TIME: 13636.792969ms; COMPILED: 4049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367941ms LLOG: len=0; max=2560000TOTAL TIME: 13644.150391ms; COMPILED: 4050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368926ms LLOG: len=0; max=2560000TOTAL TIME: 13646.843750ms; COMPILED: 4051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368759ms LLOG: len=0; max=2560000TOTAL TIME: 13647.283203ms; COMPILED: 4052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368036ms LLOG: len=0; max=2560000TOTAL TIME: 13651.354492ms; COMPILED: 4053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368210ms LLOG: len=0; max=2560000TOTAL TIME: 13653.056641ms; COMPILED: 4054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367799ms LLOG: len=0; max=2560000TOTAL TIME: 13657.202148ms; COMPILED: 4055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367991ms LLOG: len=0; max=2560000TOTAL TIME: 13668.934570ms; COMPILED: 4056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370053ms LLOG: len=0; max=2560000TOTAL TIME: 13671.706055ms; COMPILED: 4057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369905ms LLOG: len=0; max=2560000TOTAL TIME: 13672.144531ms; COMPILED: 4058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369183ms LLOG: len=0; max=2560000TOTAL TIME: 13675.923828ms; COMPILED: 4059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369284ms LLOG: len=0; max=2560000TOTAL TIME: 13677.465820ms; COMPILED: 4060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368834ms LLOG: len=0; max=2560000TOTAL TIME: 13680.513672ms; COMPILED: 4061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368755ms LLOG: len=0; max=2560000TOTAL TIME: 13692.260742ms; COMPILED: 4062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370818ms LLOG: len=0; max=2560000TOTAL TIME: 13693.797852ms; COMPILED: 4063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370366ms LLOG: len=0; max=2560000TOTAL TIME: 13694.259766ms; COMPILED: 4064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369651ms LLOG: len=0; max=2560000TOTAL TIME: 13698.259766ms; COMPILED: 4065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369806ms LLOG: len=0; max=2560000TOTAL TIME: 13705.896484ms; COMPILED: 4066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370855ms LLOG: len=0; max=2560000TOTAL TIME: 13708.734375ms; COMPILED: 4067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370724ms LLOG: len=0; max=2560000TOTAL TIME: 13709.275391ms; COMPILED: 4068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370028ms LLOG: len=0; max=2560000TOTAL TIME: 13713.662109ms; COMPILED: 4069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370278ms LLOG: len=0; max=2560000TOTAL TIME: 13725.490234ms; COMPILED: 4070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372356ms LLOG: len=0; max=2560000TOTAL TIME: 13728.308594ms; COMPILED: 4071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372220ms LLOG: len=0; max=2560000TOTAL TIME: 13728.747070ms; COMPILED: 4072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371500ms LLOG: len=0; max=2560000TOTAL TIME: 13732.662109ms; COMPILED: 4073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371633ms LLOG: len=0; max=2560000TOTAL TIME: 13740.244141ms; COMPILED: 4074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372667ms LLOG: len=0; max=2560000TOTAL TIME: 13743.125000ms; COMPILED: 4075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372546ms LLOG: len=0; max=2560000TOTAL TIME: 13743.569336ms; COMPILED: 4076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371828ms LLOG: len=0; max=2560000TOTAL TIME: 13747.227539ms; COMPILED: 4077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371898ms LLOG: len=0; max=2560000TOTAL TIME: 13748.897461ms; COMPILED: 4078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371480ms LLOG: len=0; max=2560000TOTAL TIME: 13753.208984ms; COMPILED: 4079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371711ms LLOG: len=0; max=2560000TOTAL TIME: 13764.916016ms; COMPILED: 4080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373754ms LLOG: len=0; max=2560000TOTAL TIME: 13767.897461ms; COMPILED: 4081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373658ms LLOG: len=0; max=2560000TOTAL TIME: 13768.339844ms; COMPILED: 4082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372940ms LLOG: len=0; max=2560000TOTAL TIME: 13772.028320ms; COMPILED: 4083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373017ms LLOG: len=0; max=2560000TOTAL TIME: 13773.699219ms; COMPILED: 4084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372600ms LLOG: len=0; max=2560000TOTAL TIME: 13777.795898ms; COMPILED: 4085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372777ms LLOG: len=0; max=2560000TOTAL TIME: 13785.127930ms; COMPILED: 4086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373746ms LLOG: len=0; max=2560000TOTAL TIME: 13787.896484ms; COMPILED: 4087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373598ms LLOG: len=0; max=2560000TOTAL TIME: 13788.333984ms; COMPILED: 4088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372880ms LLOG: len=0; max=2560000TOTAL TIME: 13792.078125ms; COMPILED: 4089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372971ms LLOG: len=0; max=2560000TOTAL TIME: 13793.618164ms; COMPILED: 4090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372523ms LLOG: len=0; max=2560000TOTAL TIME: 13798.078125ms; COMPILED: 4091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372789ms LLOG: len=0; max=2560000TOTAL TIME: 13809.925781ms; COMPILED: 4092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374860ms LLOG: len=0; max=2560000TOTAL TIME: 13812.864258ms; COMPILED: 4093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374753ms LLOG: len=0; max=2560000TOTAL TIME: 13813.304688ms; COMPILED: 4094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374036ms LLOG: len=0; max=2560000TOTAL TIME: 13817.262695ms; COMPILED: 4095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374179ms LLOG: len=0; max=2560000TOTAL TIME: 13818.811523ms; COMPILED: 4096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373733ms LLOG: len=0; max=2560000TOTAL TIME: 13821.641602ms; COMPILED: 4097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373601ms LLOG: len=0; max=2560000TOTAL TIME: 13834.122070ms; COMPILED: 4098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375823ms LLOG: len=0; max=2560000TOTAL TIME: 13835.645508ms; COMPILED: 4099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375371ms LLOG: len=0; max=2560000TOTAL TIME: 13836.093750ms; COMPILED: 4100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374657ms LLOG: len=0; max=2560000TOTAL TIME: 13839.972656ms; COMPILED: 4101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374780ms LLOG: len=0; max=2560000TOTAL TIME: 13847.670898ms; COMPILED: 4102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375834ms LLOG: len=0; max=2560000TOTAL TIME: 13850.407227ms; COMPILED: 4103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375678ms LLOG: len=0; max=2560000TOTAL TIME: 13850.842773ms; COMPILED: 4104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374962ms LLOG: len=0; max=2560000TOTAL TIME: 13855.206055ms; COMPILED: 4105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375202ms LLOG: len=0; max=2560000TOTAL TIME: 13866.761719ms; COMPILED: 4106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377195ms LLOG: len=0; max=2560000TOTAL TIME: 13869.575195ms; COMPILED: 4107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377058ms LLOG: len=0; max=2560000TOTAL TIME: 13870.023438ms; COMPILED: 4108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376345ms LLOG: len=0; max=2560000TOTAL TIME: 13874.075195ms; COMPILED: 4109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376509ms LLOG: len=0; max=2560000TOTAL TIME: 13881.508789ms; COMPILED: 4110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377496ms LLOG: len=0; max=2560000TOTAL TIME: 13884.583008ms; COMPILED: 4111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377422ms LLOG: len=0; max=2560000TOTAL TIME: 13885.066406ms; COMPILED: 4112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376718ms LLOG: len=0; max=2560000TOTAL TIME: 13888.958008ms; COMPILED: 4113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376844ms LLOG: len=0; max=2560000TOTAL TIME: 13890.640625ms; COMPILED: 4114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376432ms LLOG: len=0; max=2560000TOTAL TIME: 13894.757812ms; COMPILED: 4115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376612ms LLOG: len=0; max=2560000TOTAL TIME: 13906.377930ms; COMPILED: 4116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378615ms LLOG: len=0; max=2560000TOTAL TIME: 13909.154297ms; COMPILED: 4117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378468ms LLOG: len=0; max=2560000TOTAL TIME: 13909.590820ms; COMPILED: 4118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377754ms LLOG: len=0; max=2560000TOTAL TIME: 13913.740234ms; COMPILED: 4119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377941ms LLOG: len=0; max=2560000TOTAL TIME: 13915.344727ms; COMPILED: 4120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377511ms LLOG: len=0; max=2560000TOTAL TIME: 13919.202148ms; COMPILED: 4121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377627ms LLOG: len=0; max=2560000TOTAL TIME: 13926.612305ms; COMPILED: 4122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378606ms LLOG: len=0; max=2560000TOTAL TIME: 13929.296875ms; COMPILED: 4123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378437ms LLOG: len=0; max=2560000TOTAL TIME: 13929.725586ms; COMPILED: 4124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377722ms LLOG: len=0; max=2560000TOTAL TIME: 13933.438477ms; 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