LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data0.pak
LLOG: Zip Data0.pak files memory usage report : 262421 bytes occupied, 96480 bytes wasted, 36%, in 2880 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data0.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data1.pak
LLOG: Zip Data1.pak files memory usage report : 19413 bytes occupied, 7792 bytes wasted, 40%, in 283 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data1.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data2.pak
LLOG: Zip Data2.pak files memory usage report : 6908 bytes occupied, 3131 bytes wasted, 45%, in 101 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data2.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data3.pak
LLOG: Zip Data3.pak files memory usage report : 4330 bytes occupied, 2127 bytes wasted, 49%, in 62 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data3.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI_temp/Data
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI_temp/Data - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/Engine/Data
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/Engine/Data - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data0.mpak
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data1.mpak
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data2.mpak
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/data3.mpak
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe.pak
LLOG: Zip DataDe.pak files memory usage report : 544 bytes occupied, 353 bytes wasted, 64%, in 8 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI\DataDe - SUCCESS!!!
LLOG: [CRTTI::CFieldHider::Resolve] hide m_vInPoint in CKeyCameraShake(CKey3DBezier)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_vOutPoint in CKeyCameraShake(CKey3DBezier)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_vPoint in CKeyCameraShake(CKey3DBezier)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_vPoint in CKeyColor(CKey3DBezier)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in NPCLifePlace(NPCLifePlace)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_UpdateVisualize in NPCLifePlace(NPCLifePlace)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Connected in AICoverPoint(AICoverPoint)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_AIPresets in AIDeadBodySpawnBox(AIBaseSpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_AIType in AIDeadBodySpawnBox(AIBaseSpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Enabled in AIDeadBodySpawnBox(AIBaseSpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_TimeToGenerateAfterAllAIsAreDead in AIDeadBodySpawnBox(AIBaseSpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] no EditorMeshColor in AIDeadBodySpawnBoxAuto
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Difficult in AIDeadBodySpawnBoxAuto(AIDeadBodySpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Doors in AIDeadBodySpawnBoxAuto(SpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_StartInAttractor in AIDeadBodySpawnBoxAuto(AIBaseSpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Difficult in AIDeadBodySpawnBoxNumber(AIDeadBodySpawnBox)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MaxDistanceFromPlayer in AISpawnBoxCompound(AISpawnBoxCompound)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MinDistanceFromPlayer in AISpawnBoxCompound(AISpawnBoxCompound)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MinWeight in AISpawnBoxCompound(AISpawnBoxCompound)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_TimeBtwSpawns in AISpawnBoxCompound(AISpawnBoxCompound)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanLeaveLastNode in AimNode(GoToNode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanUseRangedWeapon in AimNode(GoToNode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanLeaveLastNode in StayInPoseNode(GoToNode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_CanUseRangedWeapon in StayInPoseNode(GoToNode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MoveStyle in StayInPoseNode(AINode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_AfterMoviePlace in InteractiveMovie(Movie)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MeshToBeReplaced in InteractiveMovie(Movie)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MovieFlags in InteractiveMovie(Movie)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_PositionMode in InteractiveMovieSensor(SensorAreaBase)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_ConflictSide in InteractiveMovieTrigger(ObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in InteractiveMovieTrigger(ObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in ItemSpawner(ItemSpawner)
LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in ItemSpawner
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in HeavyObjectsSpawner(HeavyObjectsSpawner)
LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in HeavyObjectsSpawner
LLOG: [CRTTI::CFieldHider::Resolve] hide MeshName in ItemDropZone(CModelObject)
LLOG: [CRTTI::CFieldHider::Resolve] hide SkinName in ItemDropZone(CModelObject)
LLOG: [CRTTI::CFieldHider::Resolve] no m_CanTakeOut in ItemDropZone
LLOG: [CRTTI::CFieldHider::Resolve] no m_CanTakeOutFromFull in ItemDropZone
LLOG: [CRTTI::CFieldHider::Resolve] no m_Capacity in ItemDropZone
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in ItemDropZone(ItemDropZone)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in ItemDropZone(ObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in ItemDropZone
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EditorItemName in MultiplayerHeavyObject(MultiplayerHeavyObject)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in DestroyableWall(ObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] no m_Active in DoorDI
LLOG: [CRTTI::CFieldHider::Resolve] hide m_IsActive in DoorDI(TriggerObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in DoorDI(ObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] no m_Tags in DoorDI
LLOG: [CRTTI::CFieldHider::Resolve] hide m_Static in KillingObject(ObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_PositionMode in MissionFailArea(SensorAreaBase)
LLOG: [CRTTI::CFieldHider::Resolve] no "m_WeaponName" in StationaryCannon
LLOG: [CRTTI::CFieldHider::Resolve] no m_Rewindable in Quests::QuestMovie
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EnablePhysics in DiscoAI(SimpleAI)
LLOG: [CRTTI::CFieldHider::Resolve] no m_IdleAnim in DiscoAI
LLOG: [CRTTI::CFieldHider::Resolve] hide m_IsWoman in DiscoAI(SimpleAI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_OdeWalkRadiusXZ in DiscoAI(SimpleAI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_OdeWalkRadiusY in DiscoAI(SimpleAI)
LLOG: [CRTTI::CFieldHider::Resolve] no m_SimpleAIs in DiscoControlBox
LLOG: [CRTTI::CFieldHider::Resolve] hide m_SimpleAISpawnPoints in SimpleAIWalkwayController(SimpleAIController)
LLOG: [CRTTI::CFieldHider::Resolve] hide eOcclusionMode in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide fDaylightAmountMax in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide fDaylightAmountMin in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide fMaxDistance in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide fMinDistance in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide fRollOff in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide fVolume in SoundEmitterAmbient(SoundEmitter)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EnableEditorVisualization in TrafficSettings(TrafficSettings)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MoveStyle in AICarNode(AINode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_EndNode in AIHelicopterControllerMP(AIHelicopterController)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_ImmortalityTime in AIHelicopterControllerMP(AIHelicopterController)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_ReducedDamageTime in AIHelicopterControllerMP(AIHelicopterController)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_StartNode in AIHelicopterControllerMP(AIHelicopterController)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_MoveStyle in AIHelicopterNode(AINode)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_ExplosionApplyPoint in CarSpawnPoint(CarSpawnPoint)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_ExplosionForce in CarSpawnPoint(CarSpawnPoint)
LLOG: [CRTTI::CFieldHider::Resolve] no m_QStateCustomStates in VehicleDI
LLOG: [CRTTI::CFieldHider::Resolve] hide m_QEnableState in Helicopter(VehicleDI)
LLOG: [CRTTI::CFieldHider::Resolve] hide m_IsActive in VehicleDI(TriggerObjectDI)
LLOG: [CRTTI::CFieldHider::Resolve] hide sMeshPartClothScript in MeshCloth(Actor)
LLOG: [CRTTI::CFieldHider::Resolve] hide MeshName in PhysicsLine(CModelObject)
LLOG: [CRTTI::CFieldHider::Resolve] hide SkinName in PhysicsLine(CModelObject)
LLOG: [CRTTI::CFieldHider::Resolve] hide bAutoTransparentAfterBreak in LawmanASP(LawmanASP)
CLOG: [CFactory::CreateObject] WARNING! object of class <GameDI> creator_level==NULL!
LLOG: addr: b681010
LLOG: Creating game - build version: 5.2014.1211.1227
LLOG: envs: LESSOPEN=| /usr/bin/lesspipe %s
LLOG: envs: SteamStreamingHardwareEncodingNVIDIA=1
LLOG: envs: SteamStreamingHardwareEncodingAMD=1
LLOG: envs: USER=at46
LLOG: envs: LANGUAGE=de_DE
LLOG: envs: SteamControllerAppId=91310
LLOG: envs: TEXTDOMAIN=steam
LLOG: envs: SteamAppUser=at46n
LLOG: envs: XDG_SESSION_TYPE=x11
LLOG: envs: COMPIZ_CONFIG_PROFILE=ubuntu
LLOG: envs: LD_LIBRARY_PATH=/home/at46/.steam/ubuntu12_32:/home/at46/.steam/ubuntu12_32/panorama:/usr/lib/x86_64-linux-gnu/libfakeroot:/lib/i386-linux-gnu:/usr/lib/i386-linux-gnu:/usr/lib/i386-linux-gnu/mesa-egl:/usr/lib/i386-linux-gnu/mesa:/usr/local/lib:/lib/x86_64-linux-gnu:/usr/lib/x86_64-linux-gnu:/usr/lib/x86_64-linux-gnu/mesa-egl:/usr/lib/x86_64-linux-gnu/mesa:/lib:/usr/lib:/usr/lib/i386-linux-gnu/sse2:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/lib:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/lib/x86_64-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/lib:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/usr/lib::/home/at46/.steam/ubuntu12_32:/home/at46/.steam/ubuntu12_64:/home/at46/Steam_Spiele/steamapps/common/Dead Island:/home/at46/Steam_Spiele/steamapps/common/Dead Island/bin
LLOG: envs: SHLVL=3
LLOG: envs: STEAM_CLIENT_CONFIG_FILE=/home/at46/.steam/steam.cfg
LLOG: envs: OLDPWD=/home/at46
LLOG: envs: HOME=/home/at46
LLOG: envs: QT4_IM_MODULE=xim
LLOG: envs: SteamGameId=91310
LLOG: envs: DESKTOP_SESSION=ubuntu
LLOG: envs: STEAM_RUNTIME=/home/at46/.steam/ubuntu12_32/steam-runtime
LLOG: envs: QT_LINUX_ACCESSIBILITY_ALWAYS_ON=1
LLOG: envs: GTK_MODULES=gail:atk-bridge
LLOG: envs: XDG_SEAT_PATH=/org/freedesktop/DisplayManager/Seat0
LLOG: envs: Steam3Master=127.0.0.1:57343
LLOG: envs: STEAMVIDEOTOKEN=3370
LLOG: envs: 32f5h290g53047gv5034nbvt923b
LLOG: envs: 
LLOG: envs: MANAGERPID=1320
LLOG: envs: ENABLE_VK_LAYER_VALVE_steam_overlay_1=1
LLOG: envs: DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus
LLOG: envs: COLORTERM=truecolor
LLOG: envs: MANDATORY_PATH=/usr/share/gconf/ubuntu.mandatory.path
LLOG: envs: IM_CONFIG_PHASE=1
LLOG: envs: EnableConfiguratorSupport=0
LLOG: envs: LOGNAME=at46
LLOG: envs: GTK_IM_MODULE=ibus
LLOG: envs: WINDOWID=58720262
LLOG: envs: JOURNAL_STREAM=8:23082
LLOG: envs: _=/home/at46/.steam/ubuntu12_32/steam
LLOG: envs: DEFAULTS_PATH=/usr/share/gconf/ubuntu.default.path
LLOG: envs: TERM=xterm-256color
LLOG: envs: GNOME_DESKTOP_SESSION_ID=this-is-deprecated
LLOG: envs: GTK2_MODULES=overlay-scrollbar
LLOG: envs: PATH=/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/bin:/home/at46/.steam/ubuntu12_32/steam-runtime/amd64/usr/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games
LLOG: envs: GDM_LANG=de_DE
LLOG: envs: XDG_SESSION_PATH=/org/freedesktop/DisplayManager/Session0
LLOG: envs: XDG_RUNTIME_DIR=/run/user/1000
LLOG: envs: SDL_GAMECONTROLLERCONFIG=03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,
LLOG: envs: DISPLAY=:0
LLOG: envs: LANG=de_DE.UTF-8
LLOG: envs: XDG_CURRENT_DESKTOP=Unity
LLOG: envs: LD_PRELOAD=:/home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so:/home/at46/.steam/ubuntu12_64/gameoverlayrenderer.so
LLOG: envs: LS_COLORS=rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.jpg=01;35:*.jpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:
LLOG: envs: SYSTEM_PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games
LLOG: envs: XMODIFIERS=@im=ibus
LLOG: envs: XDG_SESSION_DESKTOP=ubuntu
LLOG: envs: XAUTHORITY=/home/at46/.Xauthority
LLOG: envs: XDG_GREETER_DATA_DIR=/var/lib/lightdm-data/at46
LLOG: envs: SSH_AGENT_LAUNCHER=gnome-keyring
LLOG: envs: SSH_AUTH_SOCK=/run/user/1000/keyring/ssh
LLOG: envs: SteamUser=at46n
LLOG: envs: SteamStreamingHardwareEncodingIntel=1
LLOG: envs: SHELL=/bin/bash
LLOG: envs: QT_ACCESSIBILITY=1
LLOG: envs: GDMSESSION=ubuntu
LLOG: envs: LESSCLOSE=/usr/bin/lesspipe %s %s
LLOG: envs: GPG_AGENT_INFO=/home/at46/.gnupg/S.gpg-agent:0:1
LLOG: envs: UPSTART_SESSION=unix:abstract=/com/ubuntu/upstart-session/1000/1411
LLOG: envs: TEXTDOMAINDIR=/usr/share/locale
LLOG: envs: QT_IM_MODULE=ibus
LLOG: envs: PWD=/home/at46/Steam_Spiele/steamapps/common/Dead Island
LLOG: envs: CLUTTER_IM_MODULE=xim
LLOG: envs: XDG_CONFIG_DIRS=/etc/xdg/xdg-ubuntu:/usr/share/upstart/systemd-session:/usr/share/upstart/xdg:/etc/xdg
LLOG: envs: SDL_VIDEO_X11_DGAMOUSE=0
LLOG: envs: SYSTEM_LD_LIBRARY_PATH=
LLOG: envs: XDG_DATA_DIRS=/usr/share/ubuntu:/usr/local/share/:/usr/share/
LLOG: envs: SteamAppId=91310
LLOG: envs: VTE_VERSION=4402
LLOG: link: ERROR: ld.so: object '/home/at46/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
LLOG: link: 	linux-gate.so.1 =>  (0xf77cf000)
LLOG: link: 	/home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so (0xf7793000)
LLOG: link: 	libpthread.so.0 => /lib/i386-linux-gnu/libpthread.so.0 (0xf7776000)
LLOG: link: 	libSDL2-2.0.so.0 => /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0 (0xf7685000)
LLOG: link: 	libsteam_api.so (0xf7673000)
LLOG: link: 	libz.so.1 => /lib/i386-linux-gnu/libz.so.1 (0xf7658000)
LLOG: link: 	libpng12.so.0 => /home/at46/.steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libpng12.so.0 (0xf762c000)
LLOG: link: 	libjpeg.so.8 => /usr/lib/i386-linux-gnu/libjpeg.so.8 (0xf75bb000)
LLOG: link: 	libGL.so.1 => /usr/lib/i386-linux-gnu/mesa/libGL.so.1 (0xf7555000)
LLOG: link: 	libGLEW.so.1.10 => /home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libGLEW.so.1.10 (0xf74f3000)
LLOG: link: 	libopenal.so.1 => /usr/lib/i386-linux-gnu/libopenal.so.1 (0xf744e000)
LLOG: link: 	libvorbis.so.0 => /usr/lib/i386-linux-gnu/libvorbis.so.0 (0xf7422000)
LLOG: link: 	libvorbisfile.so.3 => /usr/lib/i386-linux-gnu/libvorbisfile.so.3 (0xf7417000)
LLOG: link: 	libvpx.so.1 => /home/at46/.steam/ubuntu12_32/steam-runtime/i386/usr/lib/libvpx.so.1 (0xf736f000)
LLOG: link: 	libstdc++.so.6 => /usr/lib/i386-linux-gnu/libstdc++.so.6 (0xf71ef000)
LLOG: link: 	libm.so.6 => /lib/i386-linux-gnu/libm.so.6 (0xf7199000)
LLOG: link: 	libgcc_s.so.1 => /lib/i386-linux-gnu/libgcc_s.so.1 (0xf717b000)
LLOG: link: 	libc.so.6 => /lib/i386-linux-gnu/libc.so.6 (0xf6fbf000)
LLOG: link: 	librt.so.1 => /lib/i386-linux-gnu/librt.so.1 (0xf6fb6000)
LLOG: link: 	libdl.so.2 => /lib/i386-linux-gnu/libdl.so.2 (0xf6fb1000)
LLOG: link: 	/lib/ld-linux.so.2 (0x56647000)
LLOG: link: 	libexpat.so.1 => /lib/i386-linux-gnu/libexpat.so.1 (0xf6f87000)
LLOG: link: 	libxcb-dri3.so.0 => /usr/lib/i386-linux-gnu/libxcb-dri3.so.0 (0xf6f83000)
LLOG: link: 	libxcb-present.so.0 => /usr/lib/i386-linux-gnu/libxcb-present.so.0 (0xf6f7f000)
LLOG: link: 	libxcb-sync.so.1 => /usr/lib/i386-linux-gnu/libxcb-sync.so.1 (0xf6f77000)
LLOG: link: 	libxshmfence.so.1 => /usr/lib/i386-linux-gnu/libxshmfence.so.1 (0xf6f74000)
LLOG: link: 	libglapi.so.0 => /usr/lib/i386-linux-gnu/libglapi.so.0 (0xf6f58000)
LLOG: link: 	libXext.so.6 => /usr/lib/i386-linux-gnu/libXext.so.6 (0xf6f43000)
LLOG: link: 	libXdamage.so.1 => /usr/lib/i386-linux-gnu/libXdamage.so.1 (0xf6f3d000)
LLOG: link: 	libXfixes.so.3 => /usr/lib/i386-linux-gnu/libXfixes.so.3 (0xf6f36000)
LLOG: link: 	libX11-xcb.so.1 => /usr/lib/i386-linux-gnu/libX11-xcb.so.1 (0xf6f33000)
LLOG: link: 	libX11.so.6 => /usr/lib/i386-linux-gnu/libX11.so.6 (0xf6de8000)
LLOG: link: 	libxcb-glx.so.0 => /usr/lib/i386-linux-gnu/libxcb-glx.so.0 (0xf6dcd000)
LLOG: link: 	libxcb-dri2.so.0 => /usr/lib/i386-linux-gnu/libxcb-dri2.so.0 (0xf6dc7000)
LLOG: link: 	libxcb.so.1 => /usr/lib/i386-linux-gnu/libxcb.so.1 (0xf6da1000)
LLOG: link: 	libXxf86vm.so.1 => /usr/lib/i386-linux-gnu/libXxf86vm.so.1 (0xf6d9a000)
LLOG: link: 	libdrm.so.2 => /usr/lib/i386-linux-gnu/libdrm.so.2 (0xf6d88000)
LLOG: link: 	libogg.so.0 => /usr/lib/i386-linux-gnu/libogg.so.0 (0xf6d7f000)
LLOG: link: 	libXau.so.6 => /usr/lib/i386-linux-gnu/libXau.so.6 (0xf6d7b000)
LLOG: link: 	libXdmcp.so.6 => /usr/lib/i386-linux-gnu/libXdmcp.so.6 (0xf6d72000)
LLOG: ----> 0
WARN: [ParseUnit] cannot open file 'QuickAccessVars.scr'
LLOG: [CRendererPerformance::InitQuickAccessVars] failed to load QuickAccessVars.scr
CLOG: [TaskManager] TM56993b23, dedicated worker threads: 1 + 7 
LLOG: [ODE] FPU path
CLOG: ERROR: No debugconf.scr or file is corrupt!

LLOG: RENDERER STATS:
LLOG:   sizeof(CRenderer) = 1200
LLOG:   sizeof(CRenderContext) = 29936
LLOG:   sizeof(CMaterial) = 248
LLOG:   sizeof(CTechnique) = 44
LLOG:   sizeof(CShader) = 56
LLOG:   sizeof(CPass) = 68
LLOG:   sizeof(CBlendState) = 124
LLOG:   sizeof(CPassState) = 72
LLOG:   sizeof(CPShader) = 140
LLOG:   sizeof(CVShader) = 280
LLOG:   sizeof(CSamplerState) = 40
LLOG:   sizeof(CTexture) = 108
LLOG:   sizeof(CLight) = 364
LLOG:   sizeof(CSpotLight) = 1404
LLOG:   sizeof(COmniLight) = 688
LLOG:   sizeof(CDirLight) = 688
LLOG:   sizeof(CEnvProbe) = 836
LLOG:   sizeof(CPositionedLight) = 688
LLOG:   sizeof(CCamera) = 512
LLOG: [OpenGL] Display mode: 1920x1080 at 144Hz
LLOG: [OpenGL] Display mode: 1920x1080 at 120Hz
LLOG: [OpenGL] Display mode: 1920x1080 at 60Hz
LLOG: [OpenGL] Display mode: 1920x1080 at 50Hz
LLOG: [OpenGL] Display mode: 1920x1080 at 30Hz
LLOG: [OpenGL] Display mode: 1920x1080 at 25Hz
LLOG: [OpenGL] Display mode: 1680x1050 at 60Hz
LLOG: [OpenGL] Display mode: 1440x900 at 60Hz
LLOG: [OpenGL] Display mode: 1280x1024 at 60Hz
LLOG: [OpenGL] Display mode: 1280x960 at 60Hz
LLOG: [OpenGL] Display mode: 1280x800 at 60Hz
LLOG: [OpenGL] Display mode: 1280x720 at 60Hz
LLOG: [OpenGL] Display mode: 1280x720 at 50Hz
LLOG: [OpenGL] Display mode: 1024x768 at 60Hz
LLOG: [OpenGL] Display mode: 800x600 at 60Hz
LLOG: [OpenGL] Display mode: 800x600 at 56Hz
LLOG: [OpenGL] Display mode: 720x576 at 50Hz
LLOG: [OpenGL] Display mode: 720x480 at 60Hz
LLOG: [OpenGL] Display mode: 720x480 at 30Hz
LLOG: [OpenGL] Display mode: 640x480 at 60Hz
INFO: D3DRenderer: supported display modes:
INFO:  640x480, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  720x480, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  800x600, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1024x576, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1024x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1024x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1152x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1280x720, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1280x720, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1280x800, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1280x800, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1280x854, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1280x960, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1280x960, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1280x1024, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1280x1024, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1280x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1366x768, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1400x1050, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1440x900, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1440x900, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1440x960, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1440x1024, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1440x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1440x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: no
INFO:  1680x1050, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1680x1050, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1920x1080, bpp:24, hz:144, fmt: A8R8G8B8, widescreen: yes
INFO:  1920x1080, bpp:24, hz:120, fmt: A8R8G8B8, widescreen: yes
INFO:  1920x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO:  1920x1080, bpp:24, hz:60, fmt: A8R8G8B8, widescreen: yes
INFO: TweakFlags: 0
LLOG: [SGameState::SGameState]
ERRR: [XLastData::OnPresenceMode] Data/spa/game.gameconfig - presencemode: Rich_Menu - 109 - 1
ERRR: [XLastData::OnPresenceMode] Data/spa/game.gameconfig - presencemode: Rich_StoryMode - 111 - 2
ERRR: [XLastData::OnPresenceMode] Data/spa/game.gameconfig - presencemode: Rich_Idle - 444 - 0
ERRR: [XLastData::OnQuery] Data/spa/game.gameconfig - query: Find Matches - 0
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435474
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435479
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435475
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435480
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435481
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 268435482
ERRR: [XLastData::OnParameter] Data/spa/game.gameconfig - Name: id parameter: 9
ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435479 1 268435479
ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435475 1 268435475
ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435477 4 268435482
ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435477 5 268435481
ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 268435480 1 268435480
ERRR: [XLastData::OnFilter] Data/spa/game.gameconfig - filter: 9 1 9
ERRR: [XLastData::OnReturn] id - 0x0000800A - 32778
ERRR: [XLastData::OnReturn] return: 32778
ERRR: [XLastData::OnReturn] id - 0x0000800B - 32779
ERRR: [XLastData::OnReturn] return: 32779
ERRR: [XLastData::OnReturn] id - 0x10000012 - 268435474
ERRR: [XLastData::OnReturn] return: 268435474
ERRR: [XLastData::OnReturn] id - 0x40008109 - 1073774857
ERRR: [XLastData::OnReturn] return: 1073774857
ERRR: [XLastData::OnReturn] id - 0x10000015 - 268435477
ERRR: [XLastData::OnReturn] return: 268435477
ERRR: [XLastData::OnReturn] id - 0x10000018 - 268435480
ERRR: [XLastData::OnReturn] return: 268435480
ERRR: [XLastData::OnReturn] id - 0x2000003B - 536870971
ERRR: [XLastData::OnReturn] return: 536870971
ERRR: [XLastData::OnReturn] id - 0x2000001D - 536870941
ERRR: [XLastData::OnReturn] return: 536870941
ERRR: [XLastData::OnReturn] id - 0x2000001E - 536870942
ERRR: [XLastData::OnReturn] return: 536870942
ERRR: [XLastData::OnReturn] id - 0x20000021 - 536870945
ERRR: [XLastData::OnReturn] return: 536870945
ERRR: [XLastData::OnReturn] id - 0x1000003C - 268435516
ERRR: [XLastData::OnReturn] return: 268435516
ERRR: [XLastData::OnReturn] id - 0x00000009 - 9
ERRR: [XLastData::OnReturn] return: 9
ERRR: [XLastData::OnReturn] id - 0x1000003D - 268435517
ERRR: [XLastData::OnReturn] return: 268435517
ERRR: [XLastData::OnReturn] id - 0x2000004D - 536870989
ERRR: [XLastData::OnReturn] return: 536870989
ERRR: [XLastData::OnReturn] id - 0x2000004E - 536870990
ERRR: [XLastData::OnReturn] return: 536870990
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: RANK - 268468225
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERNAME - 1073774594
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERZONE - 268468481
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERCOUNTRY - 268468482
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: LANGUAGE - 268468483
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERRATING - 1342210308
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERMU - 805339397
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERSIGMA - 805339398
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERPUID - 536903943
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: AFFILIATEVALUE - 536903944
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: GAMERHOSTNAME - 1073774857
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: PLATFORMTYPE - 268468737
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: PLATFORMLOCK - 268468738
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Players_Playing - 268435459
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Min_Players - 268435461
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Max_Players - 268435462
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Points - 536870929
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Game_Version - 268435474
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Map_CRC - 268435475
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Progress - 268435477
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_GameVisibility - 268435479
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Nationality - 268435480
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ProgressMin - 268435481
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ProgressMax - 268435482
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_GameTimePlayed - 536870939
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_PlayerEXP - 536870940
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player2 - 536870941
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player3 - 536870942
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_GameTimePlayedCOPY - 536870943
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player4 - 536870945
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KillExp - 268435491
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_QuestExp - 268435492
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_QuestCount - 268435493
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HumansKilled - 268435494
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_VesselsKilled - 268435495
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_InfectedsKilled - 268435496
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KilledByBlunt - 268435497
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KilledBySharp - 268435498
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_KilledByFirearms - 268435499
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Players_Played_With - 536870957
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_OverallKills - 536870958
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HealingPlayersCount - 268435503
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Headshot_Count - 268435504
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ItemsLooted_Count - 268435505
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CharactersTalked_Count - 268435506
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CollectiblesFound - 268435507
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_DistanceTraveled - 536870964
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_OverallAccurateHits_Count - 536870965
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_OverallHits_Count - 536870966
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_SavegameLoaded_Count - 268435512
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CashCollected - 536870969
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_PlayerDeath_Count - 268435514
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Map_Id - 268435516
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Host_Xuid - 536870971
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Characters - 268435517
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ArenaScore - 536870975
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_SuicidersKilled - 268435520
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_BerserkersKilled - 268435521
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CorruptersKilled - 268435522
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ButchersKilled - 268435523
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_ExploredZones - 268435524
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Challenges - 268435525
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_CraftedItems - 268435527
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_UsedMedKits - 268435528
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_UsedFoodItems - 268435529
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HealedCoop - 268435530
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Deaths - 268435531
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_HealedGetUp - 268435532
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player1 - 536870989
ERRR: [XLastData::OnProperty] Data/spa/game.gameconfig - property: MP_Player5 - 536870990
ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: GAME_TYPE - 32778
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: RANKED
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: STANDARD
ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: SP_Map - 4
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Hotel
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Resort
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Parking Lot
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Slums
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Police Station
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Sewers
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: City
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Market
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Tunnels
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Jungle
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Laboratory
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Jungle Village
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prison Outdoor
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prison Interior
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Building Interior
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Ryder White Map
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena Lobby
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Cityhalla
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Cityhallb
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Jungle Ryder White
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: City Ryder White Map
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prison Ryder White Map
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 1
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 2
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 3
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Arena 4
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom11
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom12
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom13
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom14
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom17
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom18
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom19
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: SP Map Custom20
ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: SP_Chapter - 7
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Prologue
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter1
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter2
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter3
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter4
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter5
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter6
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter7
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter8
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter9
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter10
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter11
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter12
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter13
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter14
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter15
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter16
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter17
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter18
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter19
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter20
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Chapter21
ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: SP_Mode - 8
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Mode_Alone
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Mode_Coop
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Mode_Private
ERRR: [XLastData::OnContext] Data/spa/game.gameconfig, context: Mode - 9
ERRR: [XLastData::OnContextValue] Data/spa/game.gameconfig - contextvalue: Cooperative
ERRR: [XLastData::OnAchievements] achievements
ERRR: [XLastData::OnAchievement] achievement: ACH_1 - 1
ERRR: [XLastData::OnAchievement] achievement: ACH_2 - 2
ERRR: [XLastData::OnAchievement] achievement: ACH_3 - 3
ERRR: [XLastData::OnAchievement] achievement: ACH_4 - 4
ERRR: [XLastData::OnAchievement] achievement: ACH_5 - 5
ERRR: [XLastData::OnAchievement] achievement: ACH_6 - 6
ERRR: [XLastData::OnAchievement] achievement: ACH_7 - 7
ERRR: [XLastData::OnAchievement] achievement: ACH_8 - 8
ERRR: [XLastData::OnAchievement] achievement: ACH_9 - 9
ERRR: [XLastData::OnAchievement] achievement: ACH_10 - 10
ERRR: [XLastData::OnAchievement] achievement: ACH_11 - 11
ERRR: [XLastData::OnAchievement] achievement: ACH_12 - 12
ERRR: [XLastData::OnAchievement] achievement: ACH_13 - 13
ERRR: [XLastData::OnAchievement] achievement: ACH_14 - 14
ERRR: [XLastData::OnAchievement] achievement: ACH_15 - 15
ERRR: [XLastData::OnAchievement] achievement: ACH_16 - 16
ERRR: [XLastData::OnAchievement] achievement: ACH_17 - 17
ERRR: [XLastData::OnAchievement] achievement: ACH_18 - 18
ERRR: [XLastData::OnAchievement] achievement: ACH_19 - 19
ERRR: [XLastData::OnAchievement] achievement: ACH_20 - 20
ERRR: [XLastData::OnAchievement] achievement: ACH_21 - 21
ERRR: [XLastData::OnAchievement] achievement: ACH_22 - 22
ERRR: [XLastData::OnAchievement] achievement: ACH_23 - 23
ERRR: [XLastData::OnAchievement] achievement: ACH_24 - 24
ERRR: [XLastData::OnAchievement] achievement: ACH_25 - 25
ERRR: [XLastData::OnAchievement] achievement: ACH_26 - 26
ERRR: [XLastData::OnAchievement] achievement: ACH_27 - 27
ERRR: [XLastData::OnAchievement] achievement: ACH_28 - 28
ERRR: [XLastData::OnAchievement] achievement: ACH_29 - 29
ERRR: [XLastData::OnAchievement] achievement: ACH_30 - 30
ERRR: [XLastData::OnAchievement] achievement: ACH_31 - 31
ERRR: [XLastData::OnAchievement] achievement: ACH_32 - 32
ERRR: [XLastData::OnAchievement] achievement: ACH_33 - 33
ERRR: [XLastData::OnAchievement] achievement: ACH_34 - 34
ERRR: [XLastData::OnAchievement] achievement: ACH_35 - 35
ERRR: [XLastData::OnAchievement] achievement: ACH_36 - 36
ERRR: [XLastData::OnAchievement] achievement: ACH_37 - 37
ERRR: [XLastData::OnAchievement] achievement: ACH_38 - 38
ERRR: [XLastData::OnAchievement] achievement: ACH_39 - 39
ERRR: [XLastData::OnAchievement] achievement: ACH_40 - 40
ERRR: [XLastData::OnAchievement] achievement: ACH_41 - 41
ERRR: [XLastData::OnAchievement] achievement: ACH_42 - 42
ERRR: [XLastData::OnAchievement] achievement: ACH_43 - 43
ERRR: [XLastData::OnAchievement] achievement: ACH_44 - 44
ERRR: [XLastData::OnAchievement] achievement: ACH_45 - 45
ERRR: [XLastData::OnAchievement] achievement: ACH_46 - 46
ERRR: [XLastData::OnAchievement] achievement: ACH_47 - 47
ERRR: [XLastData::OnAchievement] achievement: ACH_48 - 48
ERRR: [XLastData::OnAchievement] achievement: ACH_49 - 49
ERRR: [XLastData::OnAchievement] achievement: ACH_50 - 50
ERRR: [XLastData::OnAchievement] achievement: ACH_51 - 51
ERRR: [XLastData::OnAchievement] achievement: ACH_52 - 52
ERRR: [XLastData::OnAchievement] achievement: ACH_53 - 53
ERRR: [XLastData::OnAchievement] achievement: ACH_54 - 54
ERRR: [XLastData::OnAchievement] achievement: ACH_55 - 55
ERRR: [XLastData::OnAchievement] achievement: ACH_56 - 56
ERRR: [XLastData::OnAchievement] achievement: ACH_57 - 57
ERRR: [XLastData::OnAchievement] achievement: ACH_58 - 58
ERRR: [XLastData::OnImage] image: 32768
ERRR: [XLastData::OnImagePathElement] imagepathelement: marketplace_image_small.png
ERRR: [XLastData::OnImage] image: 61
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_1_x.png
ERRR: [XLastData::OnImage] image: 62
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_2_x.png
ERRR: [XLastData::OnImage] image: 63
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_3_x.png
ERRR: [XLastData::OnImage] image: 64
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_4_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_5_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_6_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_7_x.png
ERRR: [XLastData::OnImage] image: 68
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_8_x.png
ERRR: [XLastData::OnImage] image: 69
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_9_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_10_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_11_x.png
ERRR: [XLastData::OnImage] image: 72
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_12_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_13_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_14_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_15_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_16_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_17_x.png
ERRR: [XLastData::OnImage] image: 78
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_18_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_19_x.png
ERRR: [XLastData::OnImage] image: 80
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_20_x.png
ERRR: [XLastData::OnImage] image: 81
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_21_x.png
ERRR: [XLastData::OnImage] image: 82
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_22_x.png
ERRR: [XLastData::OnImage] image: 83
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_23_x.png
ERRR: [XLastData::OnImage] image: 84
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_24_x.png
ERRR: [XLastData::OnImage] image: 85
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_25_x.png
ERRR: [XLastData::OnImage] image: 86
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_26_x.png
ERRR: [XLastData::OnImage] image: 87
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_27_x.png
ERRR: [XLastData::OnImage] image: 88
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_29_x.png
ERRR: [XLastData::OnImage] image: 89
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_30_x.png
ERRR: [XLastData::OnImage] image: 90
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_28_x.png
ERRR: [XLastData::OnImage] image: 91
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_31_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_32_x.png
ERRR: [XLastData::OnImage] image: 93
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_33_x.png
ERRR: [XLastData::OnImage] image: 94
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_34_x.png
ERRR: [XLastData::OnImage] image: 95
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_35_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_36_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_37_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_38_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_39_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_40_x.png
ERRR: [XLastData::OnImage] image: 101
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_41_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_42_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_43_x.png
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ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_44_x.png
ERRR: [XLastData::OnImage] image: 105
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_45_x.png
ERRR: [XLastData::OnImage] image: 106
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_46_x.png
ERRR: [XLastData::OnImage] image: 107
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_47_x.png
ERRR: [XLastData::OnImage] image: 108
ERRR: [XLastData::OnImagePathElement] imagepathelement: ach_48_x.png
ERRR: [XLastData::OnImage] image: 1
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Wave-and-Smile.png
ERRR: [XLastData::OnImage] image: 2
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Extreme-Firefighting.png
ERRR: [XLastData::OnImage] image: 3
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Out-of-honey-Chew-bees.png
ERRR: [XLastData::OnImage] image: 4
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Complete-a-set.png
ERRR: [XLastData::OnImage] image: 5
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Looking-for-trouble.png
ERRR: [XLastData::OnImage] image: 6
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Stick-it-to-the-enemy.png
ERRR: [XLastData::OnImage] image: 7
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Gladiator-school.png
ERRR: [XLastData::OnImage] image: 8
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Fancy.png
ERRR: [XLastData::OnImage] image: 9
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Morituri-te-salutant.png
ERRR: [XLastData::OnImage] image: 10
ERRR: [XLastData::OnImagePathElement] imagepathelement: DLC-Death-Incarnate.png
ERRR: [XLastData::OnGameMode] Data/spa/game.gameconfig gamemode: 0
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p1 - 9
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p1 - 10
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p1 - 12
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p1 - 13
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p2 - 18
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p2 - 19
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p2 - 20
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p2 - 21
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p3 - 22
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p3 - 23
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p3 - 24
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p3 - 25
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena2p4 - 26
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena3p4 - 27
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena4p4 - 28
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::OnReturn] leaderboards: STANDARD LB_Arena1p4 - 29
ERRR: [XLastData::OnField] RANK_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 268468225
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMERNAME_COLUMN - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 1073774594
ERRR: [XLastData::OnAggregation] aggregation 2
ERRR: [XLastData::OnField] GAMER_SCORE - field: -1
ERRR: [XLastData::OnProperty] fieldproperty: 536870975
ERRR: [XLastData::OnAggregation] aggregation 3
ERRR: [XLastData::UpdateData] Data/spa/game.gameconfig
ERRR: [XLastData::UpdateData] Nr of queries: 1 
ERRR: [XLastData::UpdateData] Query: Find Matches
ERRR: [XLastData::UpdateData] Lecimy po filtrach...
ERRR: [XLastData::UpdateData] filter: 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_GameVisibility - TRUE 268435479
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_GameVisibility - TRUE 268435479
ERRR: [XLastData::UpdateData] filter: 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_CRC - TRUE 268435475
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_CRC - TRUE 268435475
ERRR: [XLastData::UpdateData] filter: 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Progress - TRUE 268435477
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMax - TRUE 268435482
ERRR: [XLastData::UpdateData] filter: 3
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Progress - TRUE 268435477
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMin - TRUE 268435481
ERRR: [XLastData::UpdateData] filter: 4
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480
ERRR: [XLastData::UpdateData] filter: 5
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9
ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9
ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9
ERRR: [XLastData::UpdateData] Lecimy po parametrach...
ERRR: [XLastData::UpdateData] param: 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Game_Version - TRUE 268435474
ERRR: [XLastData::UpdateData] param: 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_GameVisibility - TRUE 268435479
ERRR: [XLastData::UpdateData] param: 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_CRC - TRUE 268435475
ERRR: [XLastData::UpdateData] param: 3
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480
ERRR: [XLastData::UpdateData] param: 4
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMin - TRUE 268435481
ERRR: [XLastData::UpdateData] param: 5
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ProgressMax - TRUE 268435482
ERRR: [XLastData::UpdateData] param: 6
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9
ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9
ERRR: [XLastData::UpdateData] Lecimy po wartosciach...
ERRR: [XLastData::UpdateData] value: 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 32778
ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 32778
ERRR: [XLastData::UpdateData] value: 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 32779
ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_ID - TRUE 32779
ERRR: [XLastData::UpdateData] value: 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Game_Version - TRUE 268435474
ERRR: [XLastData::UpdateData] value: 3
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_HOSTNAME - TRUE 1073774857
ERRR: [XLastData::UpdateData] value: 4
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Progress - TRUE 268435477
ERRR: [XLastData::UpdateData] value: 5
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Nationality - TRUE 268435480
ERRR: [XLastData::UpdateData] value: 6
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Host_Xuid - TRUE 536870971
ERRR: [XLastData::UpdateData] value: 7
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player2 - TRUE 536870941
ERRR: [XLastData::UpdateData] value: 8
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player3 - TRUE 536870942
ERRR: [XLastData::UpdateData] value: 9
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player4 - TRUE 536870945
ERRR: [XLastData::UpdateData] value: 10
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Map_Id - TRUE 268435516
ERRR: [XLastData::UpdateData] value: 11
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - IsProperty - FALSE 9
ERRR: [XLastData::IsContext] Data/spa/game.gameconfig - MPL_PROPERTY_GAMER_SIGMA - TRUE 9
ERRR: [XLastData::UpdateData] value: 12
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Characters - TRUE 268435517
ERRR: [XLastData::UpdateData] value: 13
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player1 - TRUE 536870989
ERRR: [XLastData::UpdateData] value: 14
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_Player5 - TRUE 536870990
ERRR: [XLastData::UpdateData] while Loop...
ERRR: [XLastData::UpdateData] while Loop... for... 0
ERRR: [XLastData::UpdateData] while Loop... for... 1
ERRR: [XLastData::UpdateData] while Loop... for... 2
ERRR: [XLastData::UpdateData] while Loop... for... 3
ERRR: [XLastData::UpdateData] while Loop... for... 4
ERRR: [XLastData::UpdateData] while Loop... for... 5
ERRR: [XLastData::UpdateData] while Loop... for... 6
ERRR: [XLastData::UpdateData] while Loop... for... 7
ERRR: [XLastData::UpdateData] while Loop... for... 8
ERRR: [XLastData::UpdateData] while Loop... for... 9
ERRR: [XLastData::UpdateData] while Loop... for... 10
ERRR: [XLastData::UpdateData] while Loop... for... 11
ERRR: [XLastData::UpdateData] while Loop... for... 12
ERRR: [XLastData::UpdateData] while Loop... for... 13
ERRR: [XLastData::UpdateData] query processing end...
ERRR: [XLastData::UpdateData] Process m_vLeaderBoards 
ERRR: [XLastData::UpdateData] leaderboard: True Skill
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235
ERRR: [XLastData::UpdateData] leaderboard: True Skill
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235
ERRR: [XLastData::UpdateData] leaderboard: True Skill
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235
ERRR: [XLastData::UpdateData] leaderboard: True Skill
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RELATIVE_SCORE - TRUE 268468234
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_SESSION_TEAM - TRUE 268468235
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p1
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p1
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p1
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p1
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p2
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p2
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p2
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p2
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p3
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p3
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p3
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p3
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena2p4
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena3p4
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena4p4
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] leaderboard: STANDARD LB_Arena1p4
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 0
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_RANK - TRUE 268468225
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 1
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MPL_PROPERTY_GAMERNAME - TRUE 1073774594
ERRR: [XLastData::UpdateData] m_vLeaderBoards[k].m_vFields.size(): 2
ERRR: [XLastData::IsProperty] Data/spa/game.gameconfig - MP_ArenaScore - TRUE 536870975
ERRR: [XLastData::UpdateData] Finished process m_vLeaderBoards 
ERRR: [XLastData::UpdateData] m_Contexts[0] - MPL_CONTEXT_PRESENCE
ERRR: [XLastData::UpdateData] m_Contexts[1] - MPL_CONTEXT_GAME_TYPE
ERRR: [XLastData::UpdateData] m_Contexts[2] - MPL_CONTEXT_GAME_MODE
ERRR: [XLastData::UpdateData] m_Contexts[3] - MPL_CONTEXT_SESSION_JOINABLE
ERRR: [XLastData::UpdateData] m_Contexts[4] - GAME_TYPE
ERRR: [XLastData::UpdateData] m_Contexts[5] - SP_Map
ERRR: [XLastData::UpdateData] m_Contexts[6] - SP_Chapter
ERRR: [XLastData::UpdateData] m_Contexts[7] - SP_Mode
ERRR: [XLastData::UpdateData] m_Contexts[8] - Mode
ERRR: [XLastData::UpdateData] m_vProperties[0] - MPL_PROPERTY_RANK
ERRR: [XLastData::UpdateData] m_vProperties[1] - MPL_PROPERTY_GAMERNAME
ERRR: [XLastData::UpdateData] m_vProperties[2] - MPL_PROPERTY_SESSION_ID
ERRR: [XLastData::UpdateData] m_vProperties[3] - MPL_PROPERTY_GAMER_ZONE
ERRR: [XLastData::UpdateData] m_vProperties[4] - MPL_PROPERTY_GAMER_COUNTRY
ERRR: [XLastData::UpdateData] m_vProperties[5] - MPL_PROPERTY_GAMER_LANGUAGE
ERRR: [XLastData::UpdateData] m_vProperties[6] - MPL_PROPERTY_GAMER_RATING
ERRR: [XLastData::UpdateData] m_vProperties[7] - MPL_PROPERTY_GAMER_MU
ERRR: [XLastData::UpdateData] m_vProperties[8] - MPL_PROPERTY_GAMER_SIGMA
ERRR: [XLastData::UpdateData] m_vProperties[9] - MPL_PROPERTY_GAMER_PUID
ERRR: [XLastData::UpdateData] m_vProperties[10] - MPL_PROPERTY_AFFILIATE_SCORE
ERRR: [XLastData::UpdateData] m_vProperties[11] - MPL_PROPERTY_GAMER_HOSTNAME
ERRR: [XLastData::UpdateData] m_vProperties[12] - MPL_PROPERTY_QUERY_ID
ERRR: [XLastData::UpdateData] m_vProperties[13] - MPL_PROPERTY_RELATIVE_SCORE
ERRR: [XLastData::UpdateData] m_vProperties[14] - MPL_PROPERTY_SESSION_TEAM
ERRR: [XLastData::UpdateData] m_vProperties[15] - MPL_PROPERTY_PLAYER_PARTIAL_PLAY_PERCENTAGE
ERRR: [XLastData::UpdateData] m_vProperties[16] - MPL_PROPERTY_PLAYER_SKILL_UPDATE_WEIGHTING_FACTOR
ERRR: [XLastData::UpdateData] m_vProperties[17] - MPL_PROPERTY_SESSION_SKILL_BETA
ERRR: [XLastData::UpdateData] m_vProperties[18] - MPL_PROPERTY_SESSION_SKILL_TAU
ERRR: [XLastData::UpdateData] m_vProperties[19] - MPL_PROPERTY_SESSION_SKILL_DRAW_PROBABILITY
ERRR: [XLastData::UpdateData] m_vProperties[20] - MPL_PROPERTY_ATTACHMENT_SIZE
ERRR: [XLastData::UpdateData] m_vProperties[21] - RANK
ERRR: [XLastData::UpdateData] m_vProperties[22] - GAMERNAME
ERRR: [XLastData::UpdateData] m_vProperties[23] - GAMERZONE
ERRR: [XLastData::UpdateData] m_vProperties[24] - GAMERCOUNTRY
ERRR: [XLastData::UpdateData] m_vProperties[25] - LANGUAGE
ERRR: [XLastData::UpdateData] m_vProperties[26] - GAMERRATING
ERRR: [XLastData::UpdateData] m_vProperties[27] - GAMERMU
ERRR: [XLastData::UpdateData] m_vProperties[28] - GAMERSIGMA
ERRR: [XLastData::UpdateData] m_vProperties[29] - GAMERPUID
ERRR: [XLastData::UpdateData] m_vProperties[30] - AFFILIATEVALUE
ERRR: [XLastData::UpdateData] m_vProperties[31] - GAMERHOSTNAME
ERRR: [XLastData::UpdateData] m_vProperties[32] - PLATFORMTYPE
ERRR: [XLastData::UpdateData] m_vProperties[33] - PLATFORMLOCK
ERRR: [XLastData::UpdateData] m_vProperties[34] - MP_Players_Playing
ERRR: [XLastData::UpdateData] m_vProperties[35] - MP_Min_Players
ERRR: [XLastData::UpdateData] m_vProperties[36] - MP_Max_Players
ERRR: [XLastData::UpdateData] m_vProperties[37] - MP_Points
ERRR: [XLastData::UpdateData] m_vProperties[38] - MP_Game_Version
ERRR: [XLastData::UpdateData] m_vProperties[39] - MP_Map_CRC
ERRR: [XLastData::UpdateData] m_vProperties[40] - MP_Progress
ERRR: [XLastData::UpdateData] m_vProperties[41] - MP_GameVisibility
ERRR: [XLastData::UpdateData] m_vProperties[42] - MP_Nationality
ERRR: [XLastData::UpdateData] m_vProperties[43] - MP_ProgressMin
ERRR: [XLastData::UpdateData] m_vProperties[44] - MP_ProgressMax
ERRR: [XLastData::UpdateData] m_vProperties[45] - MP_GameTimePlayed
ERRR: [XLastData::UpdateData] m_vProperties[46] - MP_PlayerEXP
ERRR: [XLastData::UpdateData] m_vProperties[47] - MP_Player2
ERRR: [XLastData::UpdateData] m_vProperties[48] - MP_Player3
ERRR: [XLastData::UpdateData] m_vProperties[49] - MP_GameTimePlayedCOPY
ERRR: [XLastData::UpdateData] m_vProperties[50] - MP_Player4
ERRR: [XLastData::UpdateData] m_vProperties[51] - MP_KillExp
ERRR: [XLastData::UpdateData] m_vProperties[52] - MP_QuestExp
ERRR: [XLastData::UpdateData] m_vProperties[53] - MP_QuestCount
ERRR: [XLastData::UpdateData] m_vProperties[54] - MP_HumansKilled
ERRR: [XLastData::UpdateData] m_vProperties[55] - MP_VesselsKilled
ERRR: [XLastData::UpdateData] m_vProperties[56] - MP_InfectedsKilled
ERRR: [XLastData::UpdateData] m_vProperties[57] - MP_KilledByBlunt
ERRR: [XLastData::UpdateData] m_vProperties[58] - MP_KilledBySharp
ERRR: [XLastData::UpdateData] m_vProperties[59] - MP_KilledByFirearms
ERRR: [XLastData::UpdateData] m_vProperties[60] - MP_Players_Played_With
ERRR: [XLastData::UpdateData] m_vProperties[61] - MP_OverallKills
ERRR: [XLastData::UpdateData] m_vProperties[62] - MP_HealingPlayersCount
ERRR: [XLastData::UpdateData] m_vProperties[63] - MP_Headshot_Count
ERRR: [XLastData::UpdateData] m_vProperties[64] - MP_ItemsLooted_Count
ERRR: [XLastData::UpdateData] m_vProperties[65] - MP_CharactersTalked_Count
ERRR: [XLastData::UpdateData] m_vProperties[66] - MP_CollectiblesFound
ERRR: [XLastData::UpdateData] m_vProperties[67] - MP_DistanceTraveled
ERRR: [XLastData::UpdateData] m_vProperties[68] - MP_OverallAccurateHits_Count
ERRR: [XLastData::UpdateData] m_vProperties[69] - MP_OverallHits_Count
ERRR: [XLastData::UpdateData] m_vProperties[70] - MP_SavegameLoaded_Count
ERRR: [XLastData::UpdateData] m_vProperties[71] - MP_CashCollected
ERRR: [XLastData::UpdateData] m_vProperties[72] - MP_PlayerDeath_Count
ERRR: [XLastData::UpdateData] m_vProperties[73] - MP_Map_Id
ERRR: [XLastData::UpdateData] m_vProperties[74] - MP_Host_Xuid
ERRR: [XLastData::UpdateData] m_vProperties[75] - MP_Characters
ERRR: [XLastData::UpdateData] m_vProperties[76] - MP_ArenaScore
ERRR: [XLastData::UpdateData] m_vProperties[77] - MP_SuicidersKilled
ERRR: [XLastData::UpdateData] m_vProperties[78] - MP_BerserkersKilled
ERRR: [XLastData::UpdateData] m_vProperties[79] - MP_CorruptersKilled
ERRR: [XLastData::UpdateData] m_vProperties[80] - MP_ButchersKilled
ERRR: [XLastData::UpdateData] m_vProperties[81] - MP_ExploredZones
ERRR: [XLastData::UpdateData] m_vProperties[82] - MP_Challenges
ERRR: [XLastData::UpdateData] m_vProperties[83] - MP_CraftedItems
ERRR: [XLastData::UpdateData] m_vProperties[84] - MP_UsedMedKits
ERRR: [XLastData::UpdateData] m_vProperties[85] - MP_UsedFoodItems
ERRR: [XLastData::UpdateData] m_vProperties[86] - MP_HealedCoop
ERRR: [XLastData::UpdateData] m_vProperties[87] - MP_Deaths
ERRR: [XLastData::UpdateData] m_vProperties[88] - MP_HealedGetUp
ERRR: [XLastData::UpdateData] m_vProperties[89] - MP_Player1
ERRR: [XLastData::UpdateData] m_vProperties[90] - MP_Player5
ERRR: [XLastData::ProcessAchievementsData] Data/spa/game.gameconfig
ERRR: [XLastData::ProcessAchievementsData] ACH_1
ERRR: [XLastData::ProcessAchievementsData] ACH_2
ERRR: [XLastData::ProcessAchievementsData] ACH_3
ERRR: [XLastData::ProcessAchievementsData] ACH_4
ERRR: [XLastData::ProcessAchievementsData] ACH_5
ERRR: [XLastData::ProcessAchievementsData] ACH_6
ERRR: [XLastData::ProcessAchievementsData] ACH_7
ERRR: [XLastData::ProcessAchievementsData] ACH_8
ERRR: [XLastData::ProcessAchievementsData] ACH_9
ERRR: [XLastData::ProcessAchievementsData] ACH_10
ERRR: [XLastData::ProcessAchievementsData] ACH_11
ERRR: [XLastData::ProcessAchievementsData] ACH_12
ERRR: [XLastData::ProcessAchievementsData] ACH_13
ERRR: [XLastData::ProcessAchievementsData] ACH_14
ERRR: [XLastData::ProcessAchievementsData] ACH_15
ERRR: [XLastData::ProcessAchievementsData] ACH_16
ERRR: [XLastData::ProcessAchievementsData] ACH_17
ERRR: [XLastData::ProcessAchievementsData] ACH_18
ERRR: [XLastData::ProcessAchievementsData] ACH_19
ERRR: [XLastData::ProcessAchievementsData] ACH_20
ERRR: [XLastData::ProcessAchievementsData] ACH_21
ERRR: [XLastData::ProcessAchievementsData] ACH_22
ERRR: [XLastData::ProcessAchievementsData] ACH_23
ERRR: [XLastData::ProcessAchievementsData] ACH_24
ERRR: [XLastData::ProcessAchievementsData] ACH_25
ERRR: [XLastData::ProcessAchievementsData] ACH_26
ERRR: [XLastData::ProcessAchievementsData] ACH_27
ERRR: [XLastData::ProcessAchievementsData] ACH_28
ERRR: [XLastData::ProcessAchievementsData] ACH_29
ERRR: [XLastData::ProcessAchievementsData] ACH_30
ERRR: [XLastData::ProcessAchievementsData] ACH_31
ERRR: [XLastData::ProcessAchievementsData] ACH_32
ERRR: [XLastData::ProcessAchievementsData] ACH_33
ERRR: [XLastData::ProcessAchievementsData] ACH_34
ERRR: [XLastData::ProcessAchievementsData] ACH_35
ERRR: [XLastData::ProcessAchievementsData] ACH_36
ERRR: [XLastData::ProcessAchievementsData] ACH_37
ERRR: [XLastData::ProcessAchievementsData] ACH_38
ERRR: [XLastData::ProcessAchievementsData] ACH_39
ERRR: [XLastData::ProcessAchievementsData] ACH_40
ERRR: [XLastData::ProcessAchievementsData] ACH_41
ERRR: [XLastData::ProcessAchievementsData] ACH_42
ERRR: [XLastData::ProcessAchievementsData] ACH_43
ERRR: [XLastData::ProcessAchievementsData] ACH_44
ERRR: [XLastData::ProcessAchievementsData] ACH_45
ERRR: [XLastData::ProcessAchievementsData] ACH_46
ERRR: [XLastData::ProcessAchievementsData] ACH_47
ERRR: [XLastData::ProcessAchievementsData] ACH_48
ERRR: [XLastData::ProcessAchievementsData] ACH_49
ERRR: [XLastData::ProcessAchievementsData] ACH_50
ERRR: [XLastData::ProcessAchievementsData] ACH_51
ERRR: [XLastData::ProcessAchievementsData] ACH_52
ERRR: [XLastData::ProcessAchievementsData] ACH_53
ERRR: [XLastData::ProcessAchievementsData] ACH_54
ERRR: [XLastData::ProcessAchievementsData] ACH_55
ERRR: [XLastData::ProcessAchievementsData] ACH_56
ERRR: [XLastData::ProcessAchievementsData] ACH_57
ERRR: [XLastData::ProcessAchievementsData] ACH_58
ERRR: [XLastData::GenerateAchievementsScript] Data/spa/game.gameconfig
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_1
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_2
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_3
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_4
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_5
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_6
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_7
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_8
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_9
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_10
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_11
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_12
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_13
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_14
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_15
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_16
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_17
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_18
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_19
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_20
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_21
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_22
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_23
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_24
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_25
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_26
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_27
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_28
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_29
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_30
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_31
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_32
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_33
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_34
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_35
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_36
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_37
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_38
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_39
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_40
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_41
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_42
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_43
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_44
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_45
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_46
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_47
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_48
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_49
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_50
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_51
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_52
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_53
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_54
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_55
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_56
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_57
ERRR: [XLastData::GenerateAchievementsScript] GenerateAchievementsScript - ACH_58
ERRR: [XLastData::UpdateData] Finishing! Returning: Yes
ERRR: [CLobby::CLobby]
ERRR: [CLobbySteam::CLobbySteam]
ERRR:  Pre GetRTTIManager()->ResolveNetInfo()
LLOG: [void CRTTIManager::ResolveNetInfo()] NetInfo init time: 0.003000
ERRR:  Post GetRTTIManager()->ResolveNetInfo()
ERRR: [CLobbyProfileMpl::Initialize] ERROR: Failed to create state notification listener.
LLOG: WindowOffset 0 0
CLOG: Validating settings... OK
LLOG: [SDL] Creating window=1920x1080 fullscreen=1 vsync=0
LLOG: [OpenGL] "Context" created.[OpenGL] Vendor          = X.Org
LLOG: [OpenGL] Renderer        = Gallium 0.4 on AMD BONAIRE (DRM 2.46.0 / 4.8.0-46-generic, LLVM 4.0.0)
LLOG: [OpenGL] Version         = 4.5 (Core Profile) Mesa 17.0.3 - padoka PPA
LLOG: [OpenGL] GLSL            = 4.50
LLOG: [GLEW] Init successful.
LLOG: [OpenGL] Unknown detected![SDL] Resizing window to 1920x1080 f:1 v:0
LLOG: [SDL] Setting displaymode...
LLOG: [SDL] Created SDL fake backbuffer: 1
LLOG: [SDL] Created SDL fake depthbuffer: 2
LLOG: [SDL] Created SDL framebuffer: 1
LLOG: [SDL] Created SDL program: 3
LLOG: [SDL] Created SDL buffer: 1
CLOG: [TexMgr] Max texture dimensions: 8192x8192x1
CLOG: PPMANAGER: creating rtv for buffer SCENE_HDR...
LLOG: Created FBO: 2
LLOG: Attached color 0 (2 @ 1920x1080): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'SCENE_HDR' 1920x1080 (1920x1080), rgb:0,a:0, 0xbceedb8 = postprocess_scene_hdr created
CLOG: PPMANAGER: creating rtv for buffer ZBUFFER...
LLOG: Created FBO: 3
LLOG: Attached depth (3 @ 1920x1080): 37
CLOG: [CPPManager::CreateBuffers] Create global buffer 'ZBUFFER' 1920x1080 (1920x1080), rgb:0,a:0, 0xbcd95a8 = postprocess_zbuffer created
CLOG: PPMANAGER: creating rtv for buffer CLR...
LLOG: Created FBO: 4
LLOG: Attached color 0 (4 @ 1920x1080): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'CLR' 1920x1080 (1920x1080), rgb:0,a:0, 0xbc77a60 = postprocess_clr created
CLOG: PPMANAGER: creating rtv for buffer NRM...
LLOG: Created FBO: 5
LLOG: Attached color 0 (5 @ 1920x1080): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'NRM' 1920x1080 (1920x1080), rgb:0,a:0, 0xbc63e78 = postprocess_nrm created
CLOG: PPMANAGER: creating rtv for buffer PRV...
LLOG: Created FBO: 6
LLOG: Attached color 0 (6 @ 960x540): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'PRV' 960x540 (960x540), rgb:0,a:0, 0xbc94848 = postprocess_prv created
CLOG: PPMANAGER: creating rtv for buffer DPT_2...
LLOG: Created FBO: 7
LLOG: Attached color 0 (7 @ 960x540): 32
CLOG: [CPPManager::CreateBuffers] Create global buffer 'DPT_2' 960x540 (960x540), rgb:0,a:0, 0xbc94538 = postprocess_dpt_2 created
CLOG: PPMANAGER: creating rtv for buffer 2_SHD...
LLOG: Created FBO: 8
LLOG: Attached color 0 (8 @ 960x540): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '2_SHD' 960x540 (960x540), rgb:0,a:0, 0xbc8cd58 = postprocess_2_shd created
CLOG: PPMANAGER: creating rtv for buffer VFB...
LLOG: Created FBO: 9
LLOG: Attached color 0 (9 @ 960x540): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'VFB' 960x540 (960x540), rgb:0,a:0, 0xbc94258 = postprocess_vfb created
CLOG: PPMANAGER: creating rtv for buffer 2_WATER...
LLOG: Created FBO: 10
LLOG: Attached color 0 (10 @ 960x540): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '2_WATER' 960x540 (960x540), rgb:0,a:0, 0xbc93740 = postprocess_2_water created
CLOG: PPMANAGER: creating rtv for buffer DPT_4...
LLOG: Created FBO: 11
LLOG: Attached color 0 (11 @ 480x270): 32
CLOG: [CPPManager::CreateBuffers] Create global buffer 'DPT_4' 480x270 (480x270), rgb:0,a:0, 0xbc618e8 = postprocess_dpt_4 created
CLOG: PPMANAGER: creating rtv for buffer 4A...
LLOG: Created FBO: 12
LLOG: Attached color 0 (12 @ 480x270): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '4A' 480x270 (480x270), rgb:0,a:0, 0xbc77da8 = postprocess_4a created
CLOG: PPMANAGER: creating rtv for buffer 4B...
LLOG: Created FBO: 13
LLOG: Attached color 0 (13 @ 480x270): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '4B' 480x270 (480x270), rgb:0,a:0, 0xbcd9528 = postprocess_4b created
CLOG: PPMANAGER: creating rtv for buffer 4C...
LLOG: Created FBO: 14
LLOG: Attached color 0 (14 @ 480x270): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '4C' 480x270 (480x270), rgb:0,a:0, 0xbcf5e88 = postprocess_4c created
CLOG: PPMANAGER: creating rtv for buffer 4_WATER...
LLOG: Created FBO: 15
LLOG: Attached color 0 (15 @ 480x270): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '4_WATER' 480x270 (480x270), rgb:0,a:0, 0xbceec68 = postprocess_4_water created
CLOG: PPMANAGER: creating rtv for buffer 8A...
LLOG: Created FBO: 16
LLOG: Attached color 0 (16 @ 240x135): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '8A' 240x135 (240x135), rgb:0,a:0, 0xbcf0608 = postprocess_8a created
CLOG: PPMANAGER: creating rtv for buffer 8B...
LLOG: Created FBO: 17
LLOG: Attached color 0 (17 @ 240x135): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '8B' 240x135 (240x135), rgb:0,a:0, 0xbc99e30 = postprocess_8b created
CLOG: PPMANAGER: creating rtv for buffer 8_WATER...
LLOG: Created FBO: 18
LLOG: Attached color 0 (18 @ 240x135): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '8_WATER' 240x135 (240x135), rgb:0,a:0, 0xbc9c920 = postprocess_8_water created
CLOG: PPMANAGER: creating rtv for buffer 16_SHD...
LLOG: Created FBO: 19
LLOG: Attached color 0 (19 @ 120x67): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '16_SHD' 120x67 (120x67), rgb:0,a:0, 0xbc9de40 = postprocess_16_shd created
CLOG: PPMANAGER: creating rtv for buffer 16A...
LLOG: Created FBO: 20
LLOG: Attached color 0 (20 @ 120x67): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '16A' 120x67 (120x67), rgb:0,a:0, 0xbc9ee30 = postprocess_16a created
CLOG: PPMANAGER: creating rtv for buffer 16B...
LLOG: Created FBO: 21
LLOG: Attached color 0 (21 @ 120x67): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '16B' 120x67 (120x67), rgb:0,a:0, 0xbd17ba8 = postprocess_16b created
CLOG: PPMANAGER: creating rtv for buffer 16_WATER...
LLOG: Created FBO: 22
LLOG: Attached color 0 (22 @ 120x67): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer '16_WATER' 120x67 (120x67), rgb:0,a:0, 0xbd19008 = postprocess_16_water created
CLOG: PPMANAGER: creating rtv for buffer AMBIENT...
LLOG: Created FBO: 23
LLOG: Attached color 0 (23 @ 32x32): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'AMBIENT' 32x32 (32x32), rgb:0,a:0, 0xbcd1280 = postprocess_ambient created
CLOG: PPMANAGER: creating rtv for buffer AMBIENT2...
LLOG: Created FBO: 24
LLOG: Attached color 0 (24 @ 32x32): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'AMBIENT2' 32x32 (32x32), rgb:0,a:0, 0xbcd0c80 = postprocess_ambient2 created
CLOG: PPMANAGER: creating rtv for buffer SUN...
LLOG: Created FBO: 25
LLOG: Attached color 0 (25 @ 32x32): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'SUN' 32x32 (32x32), rgb:0,a:0, 0xbcd31b0 = postprocess_sun created
CLOG: PPMANAGER: creating rtv for buffer CURVES...
LLOG: Created FBO: 26
LLOG: Attached color 0 (26 @ 32x1): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'CURVES' 32x1 (32x1), rgb:0,a:0, 0xbcd5330 = postprocess_curves created
CLOG: PPMANAGER: creating rtv for buffer SHOOTS...
LLOG: Created FBO: 27
LLOG: Attached color 0 (27 @ 128x128): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'SHOOTS' 128x128 (128x128), rgb:0,a:0, 0xbcd6868 = postprocess_shoots created
CLOG: PPMANAGER: creating rtv for buffer SHOOTS_TEMP...
LLOG: Created FBO: 28
LLOG: Attached color 0 (28 @ 128x128): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'SHOOTS_TEMP' 128x128 (128x128), rgb:0,a:0, 0xbcd7c18 = postprocess_shoots_temp created
CLOG: PPMANAGER: creating rtv for buffer QUESTTEXT...
LLOG: Created FBO: 29
LLOG: Attached color 0 (29 @ 512x512): 2
CLOG: [CPPManager::CreateBuffers] Create global buffer 'QUESTTEXT' 512x512 (512x512), rgb:0,a:0, 0xbd09ee8 = postprocess_questtext created
CLOG: PPMANAGER: createing rtv '_OPAQUE'...
LLOG: Created FBO: 30
LLOG: Attached color 0 (30 @ 1920x1080): 2
LLOG: Attached color 1 (30 @ 1920x1080): 2
LLOG: Attached depth (30 @ 1920x1080): 37
CLOG: PPMANAGER: createing rtv '_OPAQUE_CLR'...
LLOG: Created FBO: 31
LLOG: Attached color 0 (31 @ 1920x1080): 2
LLOG: Attached depth (31 @ 1920x1080): 37
CLOG: PPMANAGER: createing rtv '_OPAQUE_NRM'...
LLOG: Created FBO: 32
LLOG: Attached color 0 (32 @ 1920x1080): 2
LLOG: Attached depth (32 @ 1920x1080): 37
CLOG: PPMANAGER: createing rtv '_HDR_IMAGE'...
LLOG: Created FBO: 33
LLOG: Attached color 0 (33 @ 1920x1080): 2
LLOG: Attached depth (33 @ 1920x1080): 37
CLOG: PPMANAGER: createing rtv '_NORMALS'...
LLOG: Created FBO: 34
LLOG: Attached color 0 (34 @ 960x540): 2
CLOG: PPMANAGER: createing rtv '_ZBUFFER'...
LLOG: Created FBO: 35
LLOG: Attached depth (35 @ 1920x1080): 37
CLOG: PPMANAGER: createing rtv '_VFB'...
LLOG: Created FBO: 36
LLOG: Attached color 0 (36 @ 960x540): 2
CLOG: PPMANAGER: createing rtv '_UFB'...
LLOG: Created FBO: 37
LLOG: Attached color 0 (37 @ 480x270): 2
CLOG: PPMANAGER: createing rtv '_SHADOWS_BLUR_16'...
LLOG: Created FBO: 38
LLOG: Attached color 0 (38 @ 120x67): 2
CLOG: PPMANAGER: createing rtv '_AMBIENT'...
LLOG: Created FBO: 39
LLOG: Attached color 0 (39 @ 32x32): 2
CLOG: PPMANAGER: createing rtv '_AMBIENT_MRT'...
LLOG: Created FBO: 40
LLOG: Attached color 0 (40 @ 32x32): 2
LLOG: Attached color 1 (40 @ 32x32): 2
CLOG: PPMANAGER: createing rtv '_4B__GLOW_EXTRACT'...
LLOG: Created FBO: 41
LLOG: Attached color 0 (41 @ 480x270): 2
CLOG: PPMANAGER: createing rtv '_16B__GLOW_GAUSS'...
LLOG: Created FBO: 42
LLOG: Attached color 0 (42 @ 120x67): 2
CLOG: PPMANAGER: createing rtv '_16A__GLOW_GAUSS'...
LLOG: Created FBO: 43
LLOG: Attached color 0 (43 @ 120x67): 2
CLOG: PPMANAGER: createing rtv '_4B__GLOW_GAUSS'...
LLOG: Created FBO: 44
LLOG: Attached color 0 (44 @ 480x270): 2
CLOG: PPMANAGER: createing rtv '_CLR__STD_RENDER'...
LLOG: Created FBO: 45
LLOG: Attached color 0 (45 @ 1920x1080): 2
LLOG: Attached depth (45 @ 1920x1080): 37
CLOG: PPMANAGER: createing rtv '_AMBIENT_LIGHTS'...
LLOG: Created FBO: 46
LLOG: Attached color 0 (46 @ 480x270): 2
CLOG: PPMANAGER: createing rtv '_AMBIENT_LIGHTS_2'...
LLOG: Created FBO: 47
LLOG: Attached color 0 (47 @ 480x270): 2
CLOG: PPMANAGER: createing rtv '_SRL_0'...
LLOG: Created FBO: 48
LLOG: Attached color 0 (48 @ 1920x1080): 2
LLOG: Attached depth (48 @ 1920x1080): 37
LLOG: Creating shadow map texture ...
LLOG: Created FBO: 49
LLOG: Attached depth (49 @ 2048x512): 40
LLOG: Creating shadow map texture ...
LLOG: Created FBO: 50
LLOG: Attached depth (50 @ 1024x1024): 40
CLOG: +-------+
CLOG: | AUDIO |
CLOG: +-------+
LLOG: OpenAl AL_SOFT_buffer_samples extension is available!----> 331 LoadEngineRPACK
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/engine_pc.rpack' for config 'OpenGL4_LOW'
LLOG: Texture not found neither in level nor global pack: linesaa
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 4 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 0.979404ms; COMPILED: 1; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 0.979404ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1.992636ms; COMPILED: 2; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 0.996318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2.696698ms; COMPILED: 3; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 0.898899ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 10 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 19.788258ms; COMPILED: 4; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.947064ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 12 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 20.927172ms; COMPILED: 5; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.185434ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 14 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 22.451424ms; COMPILED: 6; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.741904ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 16 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 23.562031ms; COMPILED: 7; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366004ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 18 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 24.381977ms; COMPILED: 8; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.047747ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 20 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 25.547087ms; COMPILED: 9; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.838565ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 22 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 26.494364ms; COMPILED: 10; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.649436ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 24 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 27.571281ms; COMPILED: 11; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.506480ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 26 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 28.443081ms; COMPILED: 12; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.370257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 28 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 29.350744ms; COMPILED: 13; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.257750ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 30 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 30.234470ms; COMPILED: 14; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.159605ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 32 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 31.356342ms; COMPILED: 15; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.090423ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 34 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 32.587887ms; COMPILED: 16; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.036743ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 36 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 34.431240ms; COMPILED: 17; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.025367ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 38 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 38.616238ms; COMPILED: 18; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.145347ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 40 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 40.758583ms; COMPILED: 19; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.145189ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 42 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 42.507793ms; COMPILED: 20; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.125390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 44 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 43.511795ms; COMPILED: 21; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.071990ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 46 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 44.924358ms; COMPILED: 22; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.042016ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 48 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 45.922852ms; COMPILED: 23; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 1.996646ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 50 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 61.267555ms; COMPILED: 24; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.552815ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 52 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 62.081043ms; COMPILED: 25; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.483242ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 54 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 63.544136ms; COMPILED: 26; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.444005ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 56 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 64.297241ms; COMPILED: 27; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.381379ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 58 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 82.474113ms; COMPILED: 28; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.945504ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 60 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 83.221344ms; COMPILED: 29; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.869702ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 62 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 84.267998ms; COMPILED: 30; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.808933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 64 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 84.953003ms; COMPILED: 31; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.740419ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 66 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 102.189217ms; COMPILED: 32; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.193413ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 68 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 103.069229ms; COMPILED: 33; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.123310ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 70 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 104.652824ms; COMPILED: 34; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.078024ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 72 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 105.420624ms; COMPILED: 35; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.012018ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 74 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 122.896500ms; COMPILED: 36; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413792ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 76 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 123.926872ms; COMPILED: 37; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349375ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 78 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 128.031540ms; COMPILED: 38; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369251ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 80 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 128.809982ms; COMPILED: 39; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302820ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 82 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 130.401535ms; COMPILED: 40; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260038ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 84 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 131.511627ms; COMPILED: 41; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.207601ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 86 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 133.628036ms; COMPILED: 42; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.181620ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 88 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 134.508118ms; COMPILED: 43; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.128096ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 90 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 137.461288ms; COMPILED: 44; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.124120ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 92 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 138.352646ms; COMPILED: 45; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.074503ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 94 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 142.308777ms; COMPILED: 46; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.093669ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 96 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 143.132370ms; COMPILED: 47; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.045370ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 98 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 146.154678ms; COMPILED: 48; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.044889ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 100 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 146.961655ms; COMPILED: 49; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.999217ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 102 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 150.881897ms; COMPILED: 50; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.017638ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 104 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 152.001266ms; COMPILED: 51; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.980417ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 106 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 156.025635ms; COMPILED: 52; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.000493ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 108 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 156.960190ms; COMPILED: 53; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.961513ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 110 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 159.927002ms; COMPILED: 54; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.961611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 112 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 160.789093ms; COMPILED: 55; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.923438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 114 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 166.763519ms; COMPILED: 56; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.977920ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 116 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 167.685089ms; COMPILED: 57; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.941844ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 118 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 9 false ptr true 35038
LLOG: TOTAL TIME: 174.847168ms; COMPILED: 58; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.014606ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 120 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 175.690445ms; COMPILED: 59; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.977804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 122 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 182.023499ms; COMPILED: 60; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.033725ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 124 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 182.896393ms; COMPILED: 61; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.998302ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 126 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 189.461075ms; COMPILED: 62; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.055824ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 128 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 190.331787ms; COMPILED: 63; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.021139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 130 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 193.707352ms; COMPILED: 64; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.026677ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 132 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 194.609894ms; COMPILED: 65; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.993998ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 134 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 237.123230ms; COMPILED: 66; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.592776ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 136 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 238.054474ms; COMPILED: 67; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.553052ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 138 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 242.023468ms; COMPILED: 68; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.559169ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 140 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 242.960510ms; COMPILED: 69; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.521167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 142 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 262.054077ms; COMPILED: 70; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.743630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 144 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 262.972626ms; COMPILED: 71; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.703840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 146 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 266.341278ms; COMPILED: 72; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699184ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 148 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 267.178864ms; COMPILED: 73; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.659984ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 150 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 286.469482ms; COMPILED: 74; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.871209ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 152 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 287.474274ms; COMPILED: 75; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.832990ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 154 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 291.683533ms; COMPILED: 76; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.837941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 156 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 292.655121ms; COMPILED: 77; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.800716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 158 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 311.805969ms; COMPILED: 78; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.997512ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 160 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 313.181732ms; COMPILED: 79; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.964326ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 162 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 318.841766ms; COMPILED: 80; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.985522ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 164 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 319.531616ms; COMPILED: 81; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.944835ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 166 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 320.131714ms; COMPILED: 82; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.904045ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 168 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 320.945068ms; COMPILED: 83; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.866808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 170 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 322.162781ms; COMPILED: 84; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.835271ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 172 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 322.809784ms; COMPILED: 85; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.797762ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 174 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 323.993591ms; COMPILED: 86; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.767367ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 176 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 324.726654ms; COMPILED: 87; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.732490ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 178 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 326.416534ms; COMPILED: 88; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.709279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 180 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 327.266144ms; COMPILED: 89; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.677148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 182 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 327.984772ms; COMPILED: 90; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.644275ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 184 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 329.039673ms; COMPILED: 91; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.615821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 186 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 329.610046ms; COMPILED: 92; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582718ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 188 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 330.362335ms; COMPILED: 93; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552283ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 190 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 331.331451ms; COMPILED: 94; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.524803ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 192 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 332.578552ms; COMPILED: 95; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.500827ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 194 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 333.144501ms; COMPILED: 96; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470255ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 196 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 334.051910ms; COMPILED: 97; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443834ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 198 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 334.624603ms; COMPILED: 98; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414537ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 200 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 335.597382ms; COMPILED: 99; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.389873ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 202 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 336.583160ms; COMPILED: 100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 204 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 337.237823ms; COMPILED: 101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338988ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 206 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 338.074005ms; COMPILED: 102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314451ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 208 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 338.861633ms; COMPILED: 103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289919ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 210 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 340.565155ms; COMPILED: 104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274665ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 212 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 341.498169ms; COMPILED: 105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 214 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 343.220184ms; COMPILED: 106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.237926ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 216 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 343.876343ms; COMPILED: 107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.213798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 218 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 344.717072ms; COMPILED: 108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.191825ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 220 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 345.382721ms; COMPILED: 109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.168649ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 222 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 346.203278ms; COMPILED: 110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.147303ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 224 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 346.928009ms; COMPILED: 111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.125478ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 226 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 348.629700ms; COMPILED: 112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.112765ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 228 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 349.359222ms; COMPILED: 113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.091675ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 230 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 351.027740ms; COMPILED: 114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.079191ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 232 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 351.742126ms; COMPILED: 115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.058627ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 234 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 353.489716ms; COMPILED: 116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.047325ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 236 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 354.228119ms; COMPILED: 117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.027591ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 238 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 355.036896ms; COMPILED: 118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.008787ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 240 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 355.741730ms; COMPILED: 119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.989426ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 242 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 357.437408ms; COMPILED: 120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.978645ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 244 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 358.120544ms; COMPILED: 121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.959674ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 246 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 359.697449ms; COMPILED: 122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.948340ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 248 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 360.411957ms; COMPILED: 123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.930179ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 250 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 363.032501ms; COMPILED: 124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.927681ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 252 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 363.877106ms; COMPILED: 125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.911017ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 254 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 366.380737ms; COMPILED: 126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.907784ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 256 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 367.065613ms; COMPILED: 127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.890280ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 258 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 368.715149ms; COMPILED: 128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.880587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 260 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 369.393158ms; COMPILED: 129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.863513ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 262 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 370.579224ms; COMPILED: 130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.850609ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 264 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 371.296600ms; COMPILED: 131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.834325ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 266 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 382.356537ms; COMPILED: 132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.896640ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 268 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 383.333313ms; COMPILED: 133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.882205ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 270 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 383.962708ms; COMPILED: 134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.865393ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 272 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 385.010376ms; COMPILED: 135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.851929ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 274 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 386.133209ms; COMPILED: 136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.839215ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 276 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 387.289001ms; COMPILED: 137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.826927ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 278 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 387.850952ms; COMPILED: 138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.810514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 280 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 388.903442ms; COMPILED: 139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.797866ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 282 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 389.475891ms; COMPILED: 140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.781971ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 284 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 390.199768ms; COMPILED: 141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.767374ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 286 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 390.940002ms; COMPILED: 142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.753099ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 288 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 392.119598ms; COMPILED: 143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.742095ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 290 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 392.723297ms; COMPILED: 144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.727245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 292 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 393.493652ms; COMPILED: 145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.713749ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 294 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 397.858673ms; COMPILED: 146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.725059ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 296 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 399.330566ms; COMPILED: 147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.716534ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 298 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 410.810364ms; COMPILED: 148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.775746ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 300 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 412.274231ms; COMPILED: 149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.766941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 302 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 423.460632ms; COMPILED: 150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.823071ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 304 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 424.936249ms; COMPILED: 151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.814147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 306 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 427.005127ms; COMPILED: 152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.809244ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 308 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 428.496277ms; COMPILED: 153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.800629ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 310 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 440.564484ms; COMPILED: 154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.860808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 312 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 442.162537ms; COMPILED: 155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.852662ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 314 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 452.913788ms; COMPILED: 156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.903294ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 316 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 454.810303ms; COMPILED: 157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.896881ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 318 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 456.655457ms; COMPILED: 158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.890224ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 320 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 458.219238ms; COMPILED: 159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.881882ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 322 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 470.782166ms; COMPILED: 160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.942389ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 324 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 472.122925ms; COMPILED: 161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.932441ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 326 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 483.567505ms; COMPILED: 162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.984985ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 328 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 484.853241ms; COMPILED: 163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.974560ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 330 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 486.957977ms; COMPILED: 164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.969256ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 332 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 488.278381ms; COMPILED: 165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 2.959263ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 334 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 503.505402ms; COMPILED: 166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.033165ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 336 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 504.831696ms; COMPILED: 167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.022944ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 338 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 519.125793ms; COMPILED: 168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.090034ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 340 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 520.557129ms; COMPILED: 169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.080220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 342 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 522.690063ms; COMPILED: 170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.074647ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 344 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 524.511475ms; COMPILED: 171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.067319ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 346 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 535.783691ms; COMPILED: 172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.115021ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 348 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 537.099304ms; COMPILED: 173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.104620ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 350 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 548.551941ms; COMPILED: 174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.152597ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 352 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 549.879089ms; COMPILED: 175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.142166ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 354 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 552.053345ms; COMPILED: 176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.136667ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 356 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 553.465027ms; COMPILED: 177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.126921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 358 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 10 false ptr true 35041
LLOG: TOTAL TIME: 568.471741ms; COMPILED: 178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.193661ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 360 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 569.771057ms; COMPILED: 179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.183079ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 362 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 583.947754ms; COMPILED: 180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.244154ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 364 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 585.765503ms; COMPILED: 181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.236273ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 366 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 588.413147ms; COMPILED: 182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.233039ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 368 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 589.733521ms; COMPILED: 183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.222588ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 370 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 600.848206ms; COMPILED: 184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265479ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 372 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 602.130798ms; COMPILED: 185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254761ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 374 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 613.642578ms; COMPILED: 186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299154ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 376 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 615.032593ms; COMPILED: 187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288944ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 378 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 617.754517ms; COMPILED: 188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285928ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 380 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 619.422729ms; COMPILED: 189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277369ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 382 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 621.008057ms; COMPILED: 190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268463ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 384 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 622.022766ms; COMPILED: 191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256664ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 386 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 622.521301ms; COMPILED: 192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.242298ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 388 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 623.163818ms; COMPILED: 193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.228828ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 390 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 648.792542ms; COMPILED: 194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344291ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 392 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 649.768250ms; COMPILED: 195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332145ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 394 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 651.491760ms; COMPILED: 196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323938ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 396 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 652.210022ms; COMPILED: 197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 398 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 652.911377ms; COMPILED: 198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297532ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 400 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 653.677063ms; COMPILED: 199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284809ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 402 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 656.326111ms; COMPILED: 200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281631ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 404 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 657.061462ms; COMPILED: 201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268962ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 406 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 658.934998ms; COMPILED: 202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262054ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 408 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 659.845398ms; COMPILED: 203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250470ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 410 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 662.287598ms; COMPILED: 204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.246508ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 412 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 662.945251ms; COMPILED: 205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.233879ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 414 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 663.649841ms; COMPILED: 206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.221601ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 416 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 664.476440ms; COMPILED: 207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.210031ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 418 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 665.789978ms; COMPILED: 208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.200913ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 420 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 666.643982ms; COMPILED: 209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.189684ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 422 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 672.750732ms; COMPILED: 210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.203575ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 424 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 673.893555ms; COMPILED: 211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.193808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 426 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 681.271729ms; COMPILED: 212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.213546ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 428 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 681.896667ms; COMPILED: 213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.201393ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 430 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 682.788208ms; COMPILED: 214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.190599ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 432 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 683.614624ms; COMPILED: 215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.179603ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 434 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 685.191284ms; COMPILED: 216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.172182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 436 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 686.105957ms; COMPILED: 217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.161779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 438 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 692.379883ms; COMPILED: 218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.176055ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 440 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 693.400513ms; COMPILED: 219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.166212ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 442 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 700.210754ms; COMPILED: 220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.182776ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 444 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 700.955078ms; COMPILED: 221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.171742ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 446 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 703.303894ms; COMPILED: 222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.168036ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 448 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 704.172852ms; COMPILED: 223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.157726ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 450 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 707.085327ms; COMPILED: 224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.156631ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 452 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 708.074829ms; COMPILED: 225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.146999ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 454 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 715.707214ms; COMPILED: 226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.166846ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 456 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 716.742004ms; COMPILED: 227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.157454ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 458 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 724.903198ms; COMPILED: 228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.179400ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 460 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 725.628052ms; COMPILED: 229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.168681ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 462 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 728.001343ms; COMPILED: 230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.165223ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 464 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 728.916138ms; COMPILED: 231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.155481ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 466 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 731.990479ms; COMPILED: 232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.155131ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 468 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 732.940491ms; COMPILED: 233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.145667ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 470 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 741.247559ms; COMPILED: 234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.167725ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 472 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 742.307739ms; COMPILED: 235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.158756ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 474 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 750.823242ms; COMPILED: 236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.181454ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 476 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 751.753174ms; COMPILED: 237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.171954ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 478 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 757.487732ms; COMPILED: 238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.182722ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 480 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 758.619690ms; COMPILED: 239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.174141ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 482 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 765.991028ms; COMPILED: 240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.191629ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 484 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 766.945068ms; COMPILED: 241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.182345ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 486 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 774.107361ms; COMPILED: 242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.198791ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 488 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 775.246460ms; COMPILED: 243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.190315ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 490 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 783.721619ms; COMPILED: 244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.211974ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 492 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 784.660583ms; COMPILED: 245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.202696ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 494 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 790.482300ms; COMPILED: 246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.213343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 496 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 791.542236ms; COMPILED: 247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.204624ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 498 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 798.933105ms; COMPILED: 248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.221504ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 500 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 799.930786ms; COMPILED: 249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.212573ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 502 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 806.456543ms; COMPILED: 250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.225826ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 504 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 807.555542ms; COMPILED: 251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.217353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 506 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 815.669434ms; COMPILED: 252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.236783ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 508 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 816.546021ms; COMPILED: 253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.227455ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 510 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 824.735596ms; COMPILED: 254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.246991ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 512 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 826.322327ms; COMPILED: 255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.240480ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 514 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 842.582642ms; COMPILED: 256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291338ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 516 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 843.929993ms; COMPILED: 257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283774ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 518 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 853.170715ms; COMPILED: 258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 520 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 854.298584ms; COMPILED: 259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 522 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 865.932556ms; COMPILED: 260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330510ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 524 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 866.936157ms; COMPILED: 261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321594ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 526 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 883.783691ms; COMPILED: 262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 528 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 884.925964ms; COMPILED: 263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 530 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 904.254028ms; COMPILED: 264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425205ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 532 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 905.700867ms; COMPILED: 265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417739ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 534 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 934.326660ms; COMPILED: 266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.512506ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 536 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 936.045715ms; COMPILED: 267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.505789ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 538 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 12 false ptr true 35039
LLOG: TOTAL TIME: 959.166992ms; COMPILED: 268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.578981ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 540 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 960.139893ms; COMPILED: 269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.569293ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 542 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 969.213257ms; COMPILED: 270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589679ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 544 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 970.877808ms; COMPILED: 271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582575ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 546 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 983.858093ms; COMPILED: 272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.617125ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 548 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 984.889221ms; COMPILED: 273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.607653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 550 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 995.078003ms; COMPILED: 274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.631672ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 552 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 996.244324ms; COMPILED: 275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.622707ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 554 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1007.689575ms; COMPILED: 276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.651049ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 556 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1008.654297ms; COMPILED: 277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.641351ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 558 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1016.317688ms; COMPILED: 278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.655819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 560 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1017.505676ms; COMPILED: 279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.646974ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 562 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1026.981323ms; COMPILED: 280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.667790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 564 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1027.987427ms; COMPILED: 281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.658318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 566 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1035.793091ms; COMPILED: 282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.673025ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 568 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1036.925049ms; COMPILED: 283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.664046ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 570 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1047.233032ms; COMPILED: 284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.687440ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 572 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1048.245239ms; COMPILED: 285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678053ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 574 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1055.763428ms; COMPILED: 286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.691481ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 576 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1056.889038ms; COMPILED: 287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.682540ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 578 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1065.694946ms; COMPILED: 288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.700330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 580 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1066.635010ms; COMPILED: 289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.690779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 582 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1074.842407ms; COMPILED: 290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.706353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 584 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1076.011719ms; COMPILED: 291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.697635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 586 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1085.621826ms; COMPILED: 292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.717883ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 588 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1086.593628ms; COMPILED: 293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.708511ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 590 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1096.570557ms; COMPILED: 294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.729832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 592 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1097.737305ms; COMPILED: 295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.721143ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 594 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1109.868774ms; COMPILED: 296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.749557ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 596 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1110.868286ms; COMPILED: 297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.740297ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 598 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1121.823853ms; COMPILED: 298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.764510ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 600 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1122.994995ms; COMPILED: 299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.755836ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 602 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1135.680542ms; COMPILED: 300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.785602ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 604 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1136.779785ms; COMPILED: 301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.776677ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 606 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1155.476196ms; COMPILED: 302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.826080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 608 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1156.629028ms; COMPILED: 303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.817258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 610 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1177.180786ms; COMPILED: 304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.872305ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 612 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1178.160156ms; COMPILED: 305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.862820ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 614 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1197.833862ms; COMPILED: 306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.914490ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 616 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1199.061646ms; COMPILED: 307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.905738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 618 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1220.212280ms; COMPILED: 308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.961728ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 620 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1221.199707ms; COMPILED: 309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 622 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1231.893311ms; COMPILED: 310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.973849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 624 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1233.065918ms; COMPILED: 311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.964842ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 626 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1245.258911ms; COMPILED: 312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.991214ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 628 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1246.329346ms; COMPILED: 313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.981883ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 630 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1257.402222ms; COMPILED: 314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.004466ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 632 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1258.622925ms; COMPILED: 315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.995628ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 634 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1271.701172ms; COMPILED: 316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024371ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 636 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1272.638306ms; COMPILED: 317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 638 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1279.875732ms; COMPILED: 318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024766ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 640 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1280.966309ms; COMPILED: 319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.015568ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 642 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1290.260986ms; COMPILED: 320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 644 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1291.404053ms; COMPILED: 321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.023066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 646 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1299.581421ms; COMPILED: 322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.035967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 648 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1300.699341ms; COMPILED: 323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 650 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1310.777954ms; COMPILED: 324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.045611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 652 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1311.691895ms; COMPILED: 325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.035975ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 654 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1318.997070ms; COMPILED: 326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 656 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1320.214722ms; COMPILED: 327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.037354ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 658 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1329.339844ms; COMPILED: 328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.052865ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 660 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1330.183105ms; COMPILED: 329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.043110ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 662 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 13 false ptr true 35040
LLOG: TOTAL TIME: 1338.160889ms; COMPILED: 330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.055033ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 664 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1339.444946ms; COMPILED: 331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046661ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 666 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1349.026489ms; COMPILED: 332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063333ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 668 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1350.170288ms; COMPILED: 333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.054565ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 670 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1360.401978ms; COMPILED: 334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.073060ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 672 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1361.486084ms; COMPILED: 335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.064138ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 674 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1373.604736ms; COMPILED: 336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.088109ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 676 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1374.531738ms; COMPILED: 337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.078729ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 678 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1386.040894ms; COMPILED: 338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.100713ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 680 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1387.230225ms; COMPILED: 339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092125ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 682 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1399.770264ms; COMPILED: 340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.116971ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 684 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1400.671143ms; COMPILED: 341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.107540ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 686 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1419.966553ms; COMPILED: 342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.151949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 688 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1421.063354ms; COMPILED: 343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.143042ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 690 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1441.721191ms; COMPILED: 344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.191050ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 692 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1442.945923ms; COMPILED: 345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.182452ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 694 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1462.556152ms; COMPILED: 346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.227041ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 696 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1463.657227ms; COMPILED: 347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.218032ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 698 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1485.675537ms; COMPILED: 348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 700 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1486.582031ms; COMPILED: 349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.259547ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 702 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1497.136841ms; COMPILED: 350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.277534ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 704 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1498.228760ms; COMPILED: 351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268458ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 706 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1511.256592ms; COMPILED: 352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 708 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1512.310913ms; COMPILED: 353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.284167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 710 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1523.754028ms; COMPILED: 354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.304390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 712 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1524.873413ms; COMPILED: 355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.295418ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 714 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1538.461426ms; COMPILED: 356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.321521ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 716 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1539.477905ms; COMPILED: 357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.312263ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 718 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1548.334717ms; COMPILED: 358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.324957ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 720 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1549.483521ms; COMPILED: 359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.316110ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 722 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1560.221558ms; COMPILED: 360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.333949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 724 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1561.239624ms; COMPILED: 361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.324764ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 726 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1571.560181ms; COMPILED: 362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341326ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 728 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1572.776733ms; COMPILED: 363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.332718ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 730 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1584.256470ms; COMPILED: 364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.352353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 732 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1585.262573ms; COMPILED: 365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343185ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 734 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1594.034058ms; COMPILED: 366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.355284ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 736 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1595.181152ms; COMPILED: 367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.346543ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 738 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1605.917114ms; COMPILED: 368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.363905ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 740 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1606.896851ms; COMPILED: 369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.354734ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 742 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1616.143555ms; COMPILED: 370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.367956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 744 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1617.252808ms; COMPILED: 371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.359172ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 746 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1628.455688ms; COMPILED: 372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.377569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 748 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1629.499023ms; COMPILED: 373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.368630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 750 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1640.987671ms; COMPILED: 374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.387668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 752 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1642.129150ms; COMPILED: 375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.379011ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 754 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1655.564453ms; COMPILED: 376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.403097ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 756 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1656.555908ms; COMPILED: 377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.394048ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 758 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1669.426025ms; COMPILED: 378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.416471ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 760 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1670.644531ms; COMPILED: 379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.408033ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 762 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 18 false ptr true 36296
LLOG: TOTAL TIME: 1685.051270ms; COMPILED: 380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.434345ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 764 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1686.072632ms; COMPILED: 381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.425387ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 766 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1707.056396ms; COMPILED: 382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.468734ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 768 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1708.256104ms; COMPILED: 383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.460199ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 770 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1731.158325ms; COMPILED: 384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.508225ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 772 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1732.231689ms; COMPILED: 385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.499303ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 774 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1753.814575ms; COMPILED: 386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.543561ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 776 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1754.985840ms; COMPILED: 387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.534847ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 778 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1778.210938ms; COMPILED: 388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.583018ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 780 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1779.266113ms; COMPILED: 389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.573949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 782 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1791.637329ms; COMPILED: 390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.593942ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 784 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1792.798950ms; COMPILED: 391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.585164ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 786 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1806.869141ms; COMPILED: 392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609360ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 788 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1807.906494ms; COMPILED: 393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.600271ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 790 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1821.601929ms; COMPILED: 394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.623355ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 792 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1822.780396ms; COMPILED: 395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.614634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 794 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1837.094849ms; COMPILED: 396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.639128ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 796 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1837.786743ms; COMPILED: 397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.629186ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 798 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1838.403198ms; COMPILED: 398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.619104ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 800 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1839.064819ms; COMPILED: 399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609185ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 802 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1839.614258ms; COMPILED: 400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.599036ms
LLOG: len=0; max=2560000ERROR: cannot find texture linesaa.dds
LLOG: binlen: 0; format: 0; program: 804 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1841.267578ms; COMPILED: 401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.591690ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 806 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1842.360962ms; COMPILED: 402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.582987ms
LLOG: len=0; max=2560000ERROR: cannot find texture linesaa.dds
LLOG: binlen: 0; format: 0; program: 808 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1844.349121ms; COMPILED: 403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.576549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 810 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1845.528320ms; COMPILED: 404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.568139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 812 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1846.541748ms; COMPILED: 405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.559362ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 814 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1847.496094ms; COMPILED: 406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.550483ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 816 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1848.141235ms; COMPILED: 407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540888ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 818 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1849.647827ms; COMPILED: 408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.533451ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 820 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1850.384521ms; COMPILED: 409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.524168ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 822 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1850.910522ms; COMPILED: 410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.514416ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 824 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1851.629517ms; COMPILED: 411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.505181ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 826 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1852.212036ms; COMPILED: 412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.495660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 828 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1853.392822ms; COMPILED: 413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.487634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 830 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1853.983276ms; COMPILED: 414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.478220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 832 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1854.706909ms; COMPILED: 415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.469173ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 834 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1870.210449ms; COMPILED: 416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.495698ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 836 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1870.816406ms; COMPILED: 417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.486370ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 838 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1871.439209ms; COMPILED: 418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.477127ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 840 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1872.106201ms; COMPILED: 419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.468034ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 842 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1873.113770ms; COMPILED: 420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.459795ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 844 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1873.927246ms; COMPILED: 421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.451134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 846 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1875.029175ms; COMPILED: 422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443197ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 848 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1875.859253ms; COMPILED: 423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.434655ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 850 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1876.624512ms; COMPILED: 424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.426001ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 852 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1877.282715ms; COMPILED: 425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417136ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 854 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1878.093994ms; COMPILED: 426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.408671ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 856 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1878.686035ms; COMPILED: 427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.399733ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 858 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1879.294067ms; COMPILED: 428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.390874ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 860 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1880.022827ms; COMPILED: 429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.382338ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 862 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1880.856934ms; COMPILED: 430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.374086ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 864 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1881.433228ms; COMPILED: 431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.365274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 866 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1881.823242ms; COMPILED: 432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.356072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 868 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1882.483276ms; COMPILED: 433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.347536ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 870 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1882.884766ms; COMPILED: 434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.338444ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 872 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1884.358032ms; COMPILED: 435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.331858ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 874 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1886.855225ms; COMPILED: 436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.327650ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 876 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1888.304932ms; COMPILED: 437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.321064ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 878 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1890.880737ms; COMPILED: 438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.317079ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 880 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1892.358765ms; COMPILED: 439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.310612ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 882 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1894.807861ms; COMPILED: 440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306382ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 884 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1896.220337ms; COMPILED: 441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.299819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 886 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1898.594360ms; COMPILED: 442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.295462ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 888 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1900.027710ms; COMPILED: 443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.289002ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 890 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1902.338623ms; COMPILED: 444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.284546ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 892 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1904.182495ms; COMPILED: 445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.279062ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 894 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1906.710083ms; COMPILED: 446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.275135ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 896 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1908.142212ms; COMPILED: 447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268775ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 898 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1910.588013ms; COMPILED: 448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.264705ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 900 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1912.018677ms; COMPILED: 449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258393ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 902 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1930.457642ms; COMPILED: 450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.289906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 904 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1931.126465ms; COMPILED: 451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.281877ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 906 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1931.694458ms; COMPILED: 452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.273660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 908 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1932.450684ms; COMPILED: 453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265896ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 910 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1938.742065ms; COMPILED: 454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.270357ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 912 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1939.626587ms; COMPILED: 455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.262916ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 914 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1946.642334ms; COMPILED: 456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268952ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 916 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1947.482544ms; COMPILED: 457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 918 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1953.778931ms; COMPILED: 458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265893ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 920 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1954.544678ms; COMPILED: 459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258267ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 922 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1962.055176ms; COMPILED: 460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265337ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 924 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1962.862671ms; COMPILED: 461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.257837ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 926 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1970.784790ms; COMPILED: 462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 928 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1971.635010ms; COMPILED: 463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258391ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 930 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1979.946533ms; COMPILED: 464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.267126ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 932 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1980.744507ms; COMPILED: 465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.259666ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 934 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1987.952148ms; COMPILED: 466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265992ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 936 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1988.712769ms; COMPILED: 467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258486ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 938 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1997.776123ms; COMPILED: 468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268752ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 940 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 1998.632568ms; COMPILED: 469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261477ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 942 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2005.871948ms; COMPILED: 470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.267813ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 944 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2006.755615ms; COMPILED: 471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.260628ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 946 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 19 false ptr true 36297
LLOG: TOTAL TIME: 2015.056396ms; COMPILED: 472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269187ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 948 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2015.927612ms; COMPILED: 473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.262003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 950 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2023.375000ms; COMPILED: 474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268724ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 952 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2024.238281ms; COMPILED: 475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261554ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 954 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2033.268433ms; COMPILED: 476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.271572ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 956 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2034.140015ms; COMPILED: 477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.264444ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 958 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2042.336060ms; COMPILED: 478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.272670ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 960 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2043.216064ms; COMPILED: 479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.265587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 962 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2052.537842ms; COMPILED: 480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.276121ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 964 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2053.437988ms; COMPILED: 481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269102ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 966 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2062.438721ms; COMPILED: 482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.278919ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 968 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2063.404541ms; COMPILED: 483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.272059ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 970 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2073.043457ms; COMPILED: 484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.283148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 972 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2073.851807ms; COMPILED: 485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.275983ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 974 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2081.844727ms; COMPILED: 486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.283631ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 976 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2082.637939ms; COMPILED: 487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.276464ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 978 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2091.882568ms; COMPILED: 488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.286645ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 980 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2092.676025ms; COMPILED: 489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.279501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 982 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2100.821777ms; COMPILED: 490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.287391ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 984 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2101.583740ms; COMPILED: 491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.280211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 986 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2110.842773ms; COMPILED: 492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.290331ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 988 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2111.612793ms; COMPILED: 493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.283190ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 990 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2120.893555ms; COMPILED: 494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293307ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 992 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2121.719971ms; COMPILED: 495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.286303ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 994 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2131.853271ms; COMPILED: 496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.298091ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 996 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2132.638916ms; COMPILED: 497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.291024ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 998 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2141.836670ms; COMPILED: 498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.300877ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1000 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2142.629150ms; COMPILED: 499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293846ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1002 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2153.437744ms; COMPILED: 500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306875ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1004 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2154.303711ms; COMPILED: 501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.300007ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1006 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2163.248779ms; COMPILED: 502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.309261ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1008 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2164.090820ms; COMPILED: 503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.302367ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1010 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2174.066895ms; COMPILED: 504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.313625ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1012 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2174.936523ms; COMPILED: 505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306805ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1014 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2184.451172ms; COMPILED: 506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.317097ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1016 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2185.333008ms; COMPILED: 507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.310322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1018 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2195.687988ms; COMPILED: 508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.322220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1020 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2196.535645ms; COMPILED: 509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.315394ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1022 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2206.710938ms; COMPILED: 510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.326884ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1024 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2207.642334ms; COMPILED: 511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.320239ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1026 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2219.060791ms; COMPILED: 512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1028 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2219.982666ms; COMPILED: 513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.327452ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1030 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2230.448486ms; COMPILED: 514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.339394ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1032 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2231.354248ms; COMPILED: 515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.332727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1034 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2243.027344ms; COMPILED: 516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.346952ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1036 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2243.895996ms; COMPILED: 517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.340224ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1038 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2250.248779ms; COMPILED: 518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.344110ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1040 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2251.020264ms; COMPILED: 519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.337226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1042 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2258.530762ms; COMPILED: 520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343328ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1044 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2259.334961ms; COMPILED: 521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.336535ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1046 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2265.913086ms; COMPILED: 522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.340830ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1048 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2266.692139ms; COMPILED: 523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1050 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2274.775879ms; COMPILED: 524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1052 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2275.558838ms; COMPILED: 525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334398ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1054 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2282.836182ms; COMPILED: 526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.339993ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1056 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2283.611572ms; COMPILED: 527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.333229ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1058 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2292.203857ms; COMPILED: 528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1060 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2293.005859ms; COMPILED: 529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334605ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1062 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2300.742188ms; COMPILED: 530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341023ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1064 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2301.520020ms; COMPILED: 531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.334313ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1066 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2310.861816ms; COMPILED: 532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343725ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1068 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2311.710449ms; COMPILED: 533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.337168ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1070 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2319.031250ms; COMPILED: 534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.342755ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1072 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2319.880859ms; COMPILED: 535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.336226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1074 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2328.344238ms; COMPILED: 536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.343926ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1076 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2329.214600ms; COMPILED: 537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.337457ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1078 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2337.605957ms; COMPILED: 538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.344992ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1080 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2339.004883ms; COMPILED: 539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.339527ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1082 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2347.948242ms; COMPILED: 540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.348052ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1084 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2348.802734ms; COMPILED: 541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.341595ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1086 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 20 false ptr true 36298
LLOG: TOTAL TIME: 2357.312256ms; COMPILED: 542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.349285ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1088 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2358.179932ms; COMPILED: 543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.342873ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1090 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2368.355957ms; COMPILED: 544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.353596ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1092 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2369.269043ms; COMPILED: 545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.347283ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1094 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2378.139893ms; COMPILED: 546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.355568ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1096 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2379.037354ms; COMPILED: 547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.349246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1098 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2388.992432ms; COMPILED: 548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.359475ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1100 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2389.809814ms; COMPILED: 549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.353023ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1102 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2398.413818ms; COMPILED: 550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.360752ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1104 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2399.196289ms; COMPILED: 551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.354258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1106 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2408.730713ms; COMPILED: 552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.363643ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1108 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2409.537842ms; COMPILED: 553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.357211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1110 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2417.972168ms; COMPILED: 554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.364571ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1112 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2418.763184ms; COMPILED: 555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.358132ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1114 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2428.834961ms; COMPILED: 556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.368408ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1116 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2429.630127ms; COMPILED: 557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.361993ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1118 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2439.173828ms; COMPILED: 558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.371279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1120 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2440.023926ms; COMPILED: 559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.364980ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1122 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2450.342041ms; COMPILED: 560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.375611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1124 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2451.161377ms; COMPILED: 561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.369272ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1126 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2460.959961ms; COMPILED: 562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.378932ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1128 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2461.777588ms; COMPILED: 563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.372607ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1130 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2472.378662ms; COMPILED: 564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.383650ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1132 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2473.237793ms; COMPILED: 565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.377412ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1134 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2482.373291ms; COMPILED: 566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.385819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1136 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2483.223389ms; COMPILED: 567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.379583ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1138 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2494.516602ms; COMPILED: 568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.391755ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1140 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2495.372314ms; COMPILED: 569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.385540ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1142 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2504.909180ms; COMPILED: 570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.394578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1144 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2505.837158ms; COMPILED: 571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.388506ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1146 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2516.441162ms; COMPILED: 572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.399373ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1148 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2517.304688ms; COMPILED: 573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.393202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1150 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2528.368652ms; COMPILED: 574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.404823ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1152 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2529.253174ms; COMPILED: 575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.398701ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1154 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2540.952148ms; COMPILED: 576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.411375ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1156 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2541.797607ms; COMPILED: 577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.405195ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1158 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2553.338379ms; COMPILED: 578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417540ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1160 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2554.235840ms; COMPILED: 579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.411461ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1162 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2565.994873ms; COMPILED: 580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.424129ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1164 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2566.788330ms; COMPILED: 581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417880ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1166 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2573.361572ms; COMPILED: 582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.421583ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1168 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2574.144775ms; COMPILED: 583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.415343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1170 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2582.307861ms; COMPILED: 584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.421760ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1172 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2583.268311ms; COMPILED: 585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.415843ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1174 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2590.492432ms; COMPILED: 586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.420636ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1176 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2591.296143ms; COMPILED: 587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.414474ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1178 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2599.333984ms; COMPILED: 588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.420636ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1180 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2600.474121ms; COMPILED: 589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.415066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1182 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2612.565430ms; COMPILED: 590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.428077ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1184 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2613.941895ms; COMPILED: 591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.422914ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1186 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2623.394775ms; COMPILED: 592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.431410ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1188 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2624.199707ms; COMPILED: 593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.425295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1190 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2632.406006ms; COMPILED: 594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.431660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1192 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2633.658447ms; COMPILED: 595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.426317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1194 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2648.498291ms; COMPILED: 596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443789ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1196 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2649.449707ms; COMPILED: 597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.437939ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1198 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2657.316406ms; COMPILED: 598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443673ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1200 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2658.191650ms; COMPILED: 599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.437716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1202 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2667.142090ms; COMPILED: 600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445237ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1204 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2668.063477ms; COMPILED: 601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.439374ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1206 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2676.477051ms; COMPILED: 602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445975ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1208 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2677.374268ms; COMPILED: 603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.440090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1210 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2686.728516ms; COMPILED: 604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.448226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1212 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2688.031982ms; COMPILED: 605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.443028ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1214 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 21 false ptr true 36299
LLOG: TOTAL TIME: 2702.012451ms; COMPILED: 606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.458766ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1216 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2703.262939ms; COMPILED: 607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.453481ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1218 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2713.771484ms; COMPILED: 608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.463440ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1220 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2714.649170ms; COMPILED: 609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.457552ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1222 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2723.670166ms; COMPILED: 610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.465033ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1224 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2724.598877ms; COMPILED: 611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.459245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1226 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2734.875488ms; COMPILED: 612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.468751ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1228 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2736.130859ms; COMPILED: 613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.463509ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1230 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2749.832520ms; COMPILED: 614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.478555ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1232 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2751.002441ms; COMPILED: 615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.473175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1234 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2761.650391ms; COMPILED: 616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.483199ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1236 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2762.477783ms; COMPILED: 617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.477274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1238 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2771.771973ms; COMPILED: 618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.485068ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1240 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2773.034424ms; COMPILED: 619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.479862ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1242 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2788.613281ms; COMPILED: 620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.497763ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1244 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2789.408203ms; COMPILED: 621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.491801ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1246 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2799.296143ms; COMPILED: 622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.500476ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1248 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2800.162109ms; COMPILED: 623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.494642ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1250 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2810.896240ms; COMPILED: 624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.504641ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1252 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2811.684326ms; COMPILED: 625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.498695ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1254 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2821.470459ms; COMPILED: 626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.507141ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1256 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2822.690674ms; COMPILED: 627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.501899ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1258 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2840.488037ms; COMPILED: 628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.523070ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1260 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2841.382324ms; COMPILED: 629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.517301ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1262 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2850.910400ms; COMPILED: 630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.525255ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1264 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2851.750732ms; COMPILED: 631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.519415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1266 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2862.794678ms; COMPILED: 632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.529738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1268 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2863.676514ms; COMPILED: 633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.523976ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1270 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2873.615234ms; COMPILED: 634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.532516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1272 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2874.545898ms; COMPILED: 635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.526844ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1274 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2885.526367ms; COMPILED: 636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.536991ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1276 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2886.846436ms; COMPILED: 637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.531941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1278 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2904.143799ms; COMPILED: 638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.551950ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1280 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2905.067383ms; COMPILED: 639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.546271ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1282 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2916.849121ms; COMPILED: 640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.557577ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1284 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2917.709717ms; COMPILED: 641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.551809ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1286 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2929.153564ms; COMPILED: 642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.562544ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1288 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2930.054443ms; COMPILED: 643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.556850ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1290 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2942.320557ms; COMPILED: 644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.568821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1292 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2943.501709ms; COMPILED: 645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.563569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1294 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2954.749268ms; COMPILED: 646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.573915ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1296 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2956.009521ms; COMPILED: 647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.568794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1298 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2966.779053ms; COMPILED: 648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.578363ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1300 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2967.611572ms; COMPILED: 649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.572591ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1302 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2974.761475ms; COMPILED: 650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.576556ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1304 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2975.564697ms; COMPILED: 651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.570760ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1306 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2984.335938ms; COMPILED: 652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.577202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1308 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2985.119141ms; COMPILED: 653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.571392ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1310 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2993.212402ms; COMPILED: 654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.576777ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1312 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 2993.988281ms; COMPILED: 655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.570974ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1314 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3003.002686ms; COMPILED: 656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.577748ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1316 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3004.150879ms; COMPILED: 657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.572528ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1318 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3017.723145ms; COMPILED: 658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.586205ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1320 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3018.953613ms; COMPILED: 659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.581113ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1322 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3028.851318ms; COMPILED: 660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.589169ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1324 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3029.745361ms; COMPILED: 661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.583578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1326 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 22 false ptr true 36300
LLOG: TOTAL TIME: 3037.907959ms; COMPILED: 662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.588985ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1328 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3039.198242ms; COMPILED: 663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.584009ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1330 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3054.089600ms; COMPILED: 664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.599533ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1332 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3054.971436ms; COMPILED: 665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.593942ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1334 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3063.267822ms; COMPILED: 666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.599501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1336 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3064.206787ms; COMPILED: 667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.594013ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1338 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3074.088135ms; COMPILED: 668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.601928ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1340 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3075.070312ms; COMPILED: 669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.596518ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1342 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3084.283203ms; COMPILED: 670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.603408ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1344 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3085.190430ms; COMPILED: 671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.597899ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1346 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3095.384033ms; COMPILED: 672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.606226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1348 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3096.631836ms; COMPILED: 673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.601236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1350 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3107.324463ms; COMPILED: 674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.610274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1352 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3108.203125ms; COMPILED: 675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.604745ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1354 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3118.764893ms; COMPILED: 676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.613558ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1356 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3119.640381ms; COMPILED: 677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.608036ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1358 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3128.604492ms; COMPILED: 678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.614461ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1360 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3129.806396ms; COMPILED: 679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609435ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1362 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3145.778809ms; COMPILED: 680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.626145ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1364 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3146.574707ms; COMPILED: 681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.620521ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1366 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3155.646973ms; COMPILED: 682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.627048ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1368 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3156.430176ms; COMPILED: 683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.621420ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1370 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3166.773926ms; COMPILED: 684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.629786ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1372 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3167.568848ms; COMPILED: 685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.624188ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1374 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3177.538818ms; COMPILED: 686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.631981ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1376 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3178.747803ms; COMPILED: 687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.626998ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1378 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3195.826172ms; COMPILED: 688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.645096ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1380 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3196.646729ms; COMPILED: 689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.639545ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1382 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3206.983398ms; COMPILED: 690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.647802ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1384 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3207.804199ms; COMPILED: 691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.642264ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1386 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3219.029297ms; COMPILED: 692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.651776ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1388 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3219.893311ms; COMPILED: 693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.646311ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1390 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3230.070312ms; COMPILED: 694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.654280ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1392 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3231.398193ms; COMPILED: 695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.649494ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1394 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3248.882568ms; COMPILED: 696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.667935ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1396 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3249.697754ms; COMPILED: 697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.662407ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1398 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3260.360107ms; COMPILED: 698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.671003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1400 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3261.251465ms; COMPILED: 699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.665596ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1402 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3272.557373ms; COMPILED: 700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.675082ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1404 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3273.443604ms; COMPILED: 701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.669677ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1406 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3284.454346ms; COMPILED: 702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.678710ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1408 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3285.723145ms; COMPILED: 703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.673859ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1410 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3305.107422ms; COMPILED: 704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.694755ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1412 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3306.002441ms; COMPILED: 705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.689365ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1414 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3317.342773ms; COMPILED: 706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.698786ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1416 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3318.276123ms; COMPILED: 707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.693460ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1418 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3331.178223ms; COMPILED: 708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.705054ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1420 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3331.938232ms; COMPILED: 709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.699490ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1422 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3332.973145ms; COMPILED: 710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.694328ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1424 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3333.675537ms; COMPILED: 711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.688714ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1426 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3334.513916ms; COMPILED: 712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.683306ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1428 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3335.214844ms; COMPILED: 713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.677721ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1430 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3336.337158ms; COMPILED: 714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.672741ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1432 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3340.386230ms; COMPILED: 715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.671869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1434 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3344.099365ms; COMPILED: 716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.670530ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1436 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3345.245605ms; COMPILED: 717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.665615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1438 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3351.239990ms; COMPILED: 718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.667465ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1440 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3352.247559ms; COMPILED: 719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.662375ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1442 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3361.824219ms; COMPILED: 720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.669200ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1444 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3363.149902ms; COMPILED: 721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.664563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1446 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3365.740723ms; COMPILED: 722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.661691ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1448 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3366.535400ms; COMPILED: 723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.656342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1450 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3368.106201ms; COMPILED: 724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.652080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1452 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3369.580322ms; COMPILED: 725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.647697ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1454 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3372.808594ms; COMPILED: 726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.645742ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1456 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3374.407959ms; COMPILED: 727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.641552ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1458 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3376.986084ms; COMPILED: 728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.638717ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1460 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3377.696045ms; COMPILED: 729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.633328ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1462 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3378.218750ms; COMPILED: 730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.627697ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1464 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3378.938721ms; COMPILED: 731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.622351ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1466 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3379.392090ms; COMPILED: 732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.616656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1468 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3380.897217ms; COMPILED: 733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.612411ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1470 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3383.008789ms; COMPILED: 734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.609004ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1472 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3384.094971ms; COMPILED: 735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.604211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1474 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3385.653320ms; COMPILED: 736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.600072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1476 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3386.811523ms; COMPILED: 737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.595402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1478 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3388.283203ms; COMPILED: 738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.591170ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1480 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3389.110107ms; COMPILED: 739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.586076ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1482 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3393.117188ms; COMPILED: 740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.585293ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1484 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3394.103027ms; COMPILED: 741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.580436ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1486 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3398.109131ms; COMPILED: 742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.579662ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1488 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3399.307373ms; COMPILED: 743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.575111ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1490 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3404.107178ms; COMPILED: 744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.575413ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1492 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3405.314941ms; COMPILED: 745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.570893ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1494 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3410.654297ms; COMPILED: 746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.571923ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1496 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3411.615234ms; COMPILED: 747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.567089ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1498 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3412.589844ms; COMPILED: 748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.562286ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1500 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3413.445312ms; COMPILED: 749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.557337ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1502 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3414.574707ms; COMPILED: 750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.552766ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1504 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3415.757812ms; COMPILED: 751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.548279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1506 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3417.382812ms; COMPILED: 752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.544392ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1508 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3418.202881ms; COMPILED: 753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.539446ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1510 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3418.665283ms; COMPILED: 754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.534039ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1512 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3419.797852ms; COMPILED: 755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.529534ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1514 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 23 false ptr true 36301
LLOG: TOTAL TIME: 3436.441162ms; COMPILED: 756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.545557ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1516 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3437.380615ms; COMPILED: 757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540793ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1518 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3444.935303ms; COMPILED: 758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.544770ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1520 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3445.926025ms; COMPILED: 759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540087ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1522 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3450.596924ms; COMPILED: 760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.540259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1524 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3451.962158ms; COMPILED: 761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.536087ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1526 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3452.801514ms; COMPILED: 762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.531236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1528 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3454.083984ms; COMPILED: 763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.526978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1530 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3454.921387ms; COMPILED: 764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.522148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1532 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3455.681885ms; COMPILED: 765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.517231ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1534 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3456.355713ms; COMPILED: 766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.512214ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1536 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3457.806152ms; COMPILED: 767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.508222ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1538 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3460.127197ms; COMPILED: 768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.505374ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1540 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3461.021484ms; COMPILED: 769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.500678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1542 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3462.239990ms; COMPILED: 770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.496416ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1544 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3462.985352ms; COMPILED: 771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.491550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1546 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3464.699951ms; COMPILED: 772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.487953ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1548 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3465.389893ms; COMPILED: 773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.483040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1550 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3465.901611ms; COMPILED: 774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.477909ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1552 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3466.596680ms; COMPILED: 775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.473028ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1554 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3467.116699ms; COMPILED: 776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.467934ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1556 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3468.107178ms; COMPILED: 777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.463458ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1558 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3468.666016ms; COMPILED: 778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.458440ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1560 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3469.404053ms; COMPILED: 779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.453664ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1562 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3470.706787ms; COMPILED: 780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.449624ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1564 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3472.324951ms; COMPILED: 781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445999ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1566 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3473.870117ms; COMPILED: 782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.442289ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1568 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3474.838623ms; COMPILED: 783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.437853ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1570 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3475.318848ms; COMPILED: 784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.432805ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1572 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3476.368164ms; COMPILED: 785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.428494ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1574 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3554.907959ms; COMPILED: 786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.522784ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1576 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3555.620605ms; COMPILED: 787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.517942ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1578 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3556.534424ms; COMPILED: 788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.513369ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1580 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3557.214111ms; COMPILED: 789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.508510ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1582 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3557.766846ms; COMPILED: 790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.503502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1584 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3558.463135ms; COMPILED: 791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.498689ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1586 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3558.991455ms; COMPILED: 792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.493676ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1588 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3560.135010ms; COMPILED: 793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.489451ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1590 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3560.719238ms; COMPILED: 794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.484533ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1592 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3561.431152ms; COMPILED: 795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.479788ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1594 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3561.961914ms; COMPILED: 796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.474827ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1596 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3562.770020ms; COMPILED: 797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.470226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1598 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3564.357910ms; COMPILED: 798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.466614ms
LLOG: len=0; max=2560000[_LoadMaterial] Cannot load material 'dsl_box&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'dsl_omni&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'dsl_spot&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'dsl_spot2&0000.mat' - using default!
LLOG: Engine rpack loaded from engine_pc.rpack using /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/engine_pc.rpack
LLOG: Engine_test rpack not loaded from engine_test_pc.rpack using 
LLOG: ----> 4091 LoadResources
WARN: [_LoadMaterial] Cannot load material 'dsl_mesh&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'odehullsolid&0000.mat' - using default!
LLOG: sizeof 24
LLOG: =|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=| ALL RENDER TARGETS CREATED - ALLOCATING OPTIMIZED MEMORY FOR THEM |=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=|=
LLOG: --> 4093 OnRendererInitialized start
CLOG: [CFactory::CreateObject] WARNING! object of class <IntroModule> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menu2_common_pc.rpack' for config 'OpenGL4_LOW'
LLOG: Texture not found neither in level nor global pack: noise_b
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 1600 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3565.531250ms; COMPILED: 799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.462492ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1602 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3569.986816ms; COMPILED: 800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.462484ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1604 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3571.244873ms; COMPILED: 801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.458483ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1606 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3573.020752ms; COMPILED: 802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.455138ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1608 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3574.351807ms; COMPILED: 803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.451248ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1610 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3576.908691ms; COMPILED: 804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.448891ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1612 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3578.474609ms; COMPILED: 805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.445310ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1614 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3580.761230ms; COMPILED: 806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.442632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1616 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3581.792236ms; COMPILED: 807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.438404ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1618 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3583.206055ms; COMPILED: 808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.434661ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1620 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3584.953125ms; COMPILED: 809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.431339ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1622 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3587.785156ms; COMPILED: 810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.429364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1624 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3588.781982ms; COMPILED: 811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.425132ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1626 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3589.986816ms; COMPILED: 812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.421166ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1628 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3591.339111ms; COMPILED: 813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.417391ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1630 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3592.945312ms; COMPILED: 814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.413938ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1632 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3594.775879ms; COMPILED: 815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.410768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1634 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3596.614258ms; COMPILED: 816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.407616ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1636 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3597.487305ms; COMPILED: 817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.403289ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1638 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3598.573730ms; COMPILED: 818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.399234ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1640 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3599.554199ms; COMPILED: 819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.395060ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1642 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3601.899170ms; COMPILED: 820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.392560ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1644 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3603.749512ms; COMPILED: 821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.389463ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1646 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3607.378662ms; COMPILED: 822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.388539ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1648 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3608.263184ms; COMPILED: 823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.384281ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1650 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3610.237549ms; COMPILED: 824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.381356ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1652 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3611.135742ms; COMPILED: 825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.377134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1654 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3612.241699ms; COMPILED: 826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.373174ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1656 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3614.140137ms; COMPILED: 827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.370182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1658 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3615.869629ms; COMPILED: 828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.366992ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1660 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3617.187012ms; COMPILED: 829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.363314ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1662 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3618.582275ms; COMPILED: 830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.359738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1664 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3620.676270ms; COMPILED: 831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.357011ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1666 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3622.664795ms; COMPILED: 832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.354164ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1668 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3623.838867ms; COMPILED: 833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.350347ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1670 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3625.183594ms; COMPILED: 834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.346743ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1672 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3626.048584ms; COMPILED: 835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.342573ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1674 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3627.285400ms; COMPILED: 836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.338858ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1676 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3628.478271ms; COMPILED: 837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.335099ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1678 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3629.560791ms; COMPILED: 838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.331218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1680 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3630.551270ms; COMPILED: 839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.327236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1682 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3632.500732ms; COMPILED: 840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.324406ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1684 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3633.400146ms; COMPILED: 841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.320333ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1686 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3634.757324ms; COMPILED: 842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.316814ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1688 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3636.008545ms; COMPILED: 843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.313177ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1690 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3637.858643ms; COMPILED: 844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.310259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1692 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3638.634033ms; COMPILED: 845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.306076ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1694 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3641.616455ms; COMPILED: 846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.304511ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1696 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3642.878906ms; COMPILED: 847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.300920ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1698 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3644.068359ms; COMPILED: 848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.297250ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1700 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3646.884521ms; COMPILED: 849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.295506ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1702 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3652.611816ms; COMPILED: 850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.297190ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1704 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3653.691406ms; COMPILED: 851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.293409ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1706 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3654.346680ms; COMPILED: 852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.289139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1708 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3655.232910ms; COMPILED: 853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.285150ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1710 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3656.384277ms; COMPILED: 854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.281480ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1712 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3657.287598ms; COMPILED: 855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.277529ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1714 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3658.456787ms; COMPILED: 856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.273898ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1716 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3659.353516ms; COMPILED: 857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.269957ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1718 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3662.121094ms; COMPILED: 858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.268206ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1720 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3664.522949ms; COMPILED: 859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.266034ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1722 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3667.554688ms; COMPILED: 860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.264598ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1724 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 24 false ptr true 36302
LLOG: TOTAL TIME: 3670.015625ms; COMPILED: 861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.262504ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1726 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3673.255615ms; COMPILED: 862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.261317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1728 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3675.899658ms; COMPILED: 863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.259443ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1730 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3679.277344ms; COMPILED: 864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.258423ms
LLOG: len=0; max=2560000[UIScreen::OnInit] Intro 0
WARN: OnCreate took 209.00ms! object '' of class 'IntroModule'
CLOG: [AudioScript::Execute] intro not found
LLOG:   ############################### -->     [SetMode] set mode Begin_InitialSequenceScreen
LLOG: [IntroModule::PlayMovie] index 0
LLOG: [IntroModule::PlayMovie] avi menu_frontend_background.wmv
LLOG: [PlayAvi] menu_frontend_background.wmv
LLOG: [CWebMDecoder] file: menu_frontend_background.webm time: 1452887.000000 audio: yes
LLOG: [CWebMDecoder::Open] Using WebM Project VP8 Decoder v1.0.0 
LLOG: [CWebMDecoder::Open] Duration: 6190
LLOG: [CWebMDecoder::Open] Tracks: 2
LLOG: [CWebMDecoder::Open] Track: 0 codec id: 0 type: 0 width: 1280 height: 720 display_width: 1280 display_height: 720
LLOG: [CWebMDecoder::Open] Track: 1 codec id: 1 type: 1 rate: 48000.000000 channels: 2 depth: 32--> 4326 OnRendererInitialized end
LLOG: 
LLOG:   ############################### -->     [SetMode] set mode WaitForGameInitialized
LLOG:   ############################### -->     [SetMode] set mode WaitForGameInitialized
LLOG: [CWebMDecoder::SubmitVideo] Starting video from the begining! Loop: No
LLOG: [CWebMDecoder::SubmitAudio] Stoping sound source for movie: menu_frontend_background.webm
CLOG: [CInetAddr::DetermineNetworkInterface] HostName=<at46-desktop>
CLOG: [CInetAdder::DetermineNetworkInterface] address: 192.168.111.20
LLOG: [D] ChromeSpy TCPSink PC
LLOG: [CLobbyProfileSteam::SaveSettings] SteamRemoteStorage()->FileWrite() result: 8869
LLOG: [CLobbyProfileData::ReadString] 16 =  L_GameVisibility
LLOG: [CLobbyProfileData::ReadString] 20 =  L_GameVisibilityArea
LLOG: [CLobbyProfileData::ReadString] 13 =  L_PublicSlots
LLOG: [CLobbyProfileData::ReadString] 14 =  L_PrivateSlots
[CRttiPresetMgr::LoadPresetFiles] start
LLOG: [CLobbyProfileData::ReadString] 12 =  L_VacSecured
LLOG: [CLobbyProfileData::ReadString] 8 =  L_MRedXp
LLOG: [CLobbyProfileData::ReadString] 9 =  L_MBlueXp
LLOG: [CLobbyProfileData::ReadString] 6 =  L_Team
LLOG: [CLobbyProfileData::ReadString] 8 =  L_MpChrB
LLOG: [CLobbyProfileData::ReadString] 8 =  L_MpChrR
LLOG: [CLobbyProfileData::ReadString] 9 =  L_MpSkinR
LLOG: [CLobbyProfileData::ReadString] 9 =  L_MpSkinB
LLOG: [CLobbyProfileData::ReadString] 12 =  L_Difficulty
LLOG: [CLobbyProfileData::ReadString] 8 =  L_MpMode
LLOG: [CLobbyProfileData::ReadString] 15 =  L_MpPublicSlots
LLOG: [CLobbyProfileData::ReadString] 16 =  L_MpPrivateSlots
LLOG: [CLobbyProfileData::ReadString] 19 =  L_MinPlayersToStart
LLOG: [CLobbyProfileData::ReadString] 23 =  L_MinTeamPlayersToStart
LLOG: [CLobbyProfileData::ReadString] 10 =  L_MpTDM_SL
LLOG: [CLobbyProfileData::ReadString] 18 =  L_VoiceChatEnabled
LLOG: [CLobbyProfileData::ReadString] 9 =  L_MpWLife
LLOG: [CLobbyProfileData::ReadString] 12 =  L_MpWTraffic
LLOG: [CLobbyProfileData::ReadString] 10 =  L_MpTLimit
LLOG: [CLobbyProfileData::ReadString] 7 =  L_MpMap
LLOG: [CLobbyProfileData::ReadString] 12 =  L_MpScenario
LLOG: [CLobbyProfileData::ReadString] 9 =  Character
LLOG: [CLobbyProfileData::ReadString] 8 =  CC_Count
LLOG: [CLobbyProfileData::ReadString] 7 =  CC_Data
LLOG: [CLobbyProfileData::ReadString] 8 =  CP_Count
LLOG: [CLobbyProfileData::ReadString] 7 =  CP_Data
LLOG: [CLobbyProfileData::ReadString] 8 =  CE_Count
LLOG: [CLobbyProfileData::ReadString] 7 =  CE_Data
LLOG: [CLobbyProfileData::ReadString] 10 =  LPP_Count2
LLOG: [CLobbyProfileData::ReadString] 9 =  LPP_Data2
LLOG: [CLobbyProfileData::ReadString] 8 =  LastSave
LLOG: [CLobbyProfileData::ReadString] 15 =  SaveSlots_Count
LLOG: [CLobbyProfileData::ReadString] 14 =  SaveSlots_Data
LLOG: [CLobbyProfileData::ReadString] 12 =  GameFinished
LLOG: [CLobbyProfileData::ReadString] 21 =  GameFinishedAnnounced
LLOG: [CLobbyProfileData::ReadString] 16 =  TutorialFinished
LLOG: [CLobbyProfileData::ReadString] 18 =  FirstJoinAnnounced
LLOG: [CLobbyProfileData::ReadString] 9 =  Dlc_Count
LLOG: [CLobbyProfileData::ReadString] 8 =  Dlc_Data
LLOG: [CLobbyProfileData::ReadString] 21 =  AdjustLevelsAnnounced
LLOG: [CLobbyProfileData::ReadString] 15 =  ArenaIntroShown
LLOG: [CLobbyProfileData::ReadString] 7 =  RunTime
LLOG: [CLobbyProfileData::ReadString] 9 =  Stats_CRC
LLOG: [CLobbyProfileData::ReadString] 9 =  Stats_All
LLOG: [CLobbyProfileData::ReadString] 10 =  Stats_DLC1
LLOG: [CLobbyProfileData::ReadString] 22 =  Ach_318767172_explored
LLOG: [CLobbyProfileData::ReadString] 22 =  Ach_301989956_explored
LLOG: [CLobbyProfileData::ReadString] 22 =  Ach_335544388_explored
LLOG: [CLobbyProfileData::ReadString] 22 =  Ach_268435524_explored
LLOG: [CLobbyProfileData::ReadString] 22 =  Ach_285212740_explored
LLOG: [CLobbyProfileData::ReadString] 11 =  Ach_6_flags
LLOG: [CLobbyProfileData::ReadString] 11 =  Ach_40_used
LLOG: [CLobbyProfileData::ReadString] 15 =  Ach_18_explored
LLOG: [CLobbyProfileData::ReadString] 15 =  SkillsScriptCRC
LLOG: [CLobbyProfileData::ReadString] 12 =  WeaponUnlock
LLOG: [CLobbyProfileData::ReadString] 15 =  ExclusiveUnlock
LLOG: [CLobbyProfileData::ReadString] 8 =  MaxLevel
LLOG: [CLobbyProfileData::ReadString] 11 =  MaxProgress
LLOG: [CLobbyProfileData::ReadString] 8 =  LastWpn0
LLOG: [CLobbyProfileData::ReadString] 8 =  LastWpn1
LLOG: [CLobbyProfileData::ReadString] 8 =  LastWpn2
LLOG: [CLobbyProfileData::ReadString] 10 =  TutorialMD
LLOG: [CLobbyProfileData::ReadString] 17 =  RendezVousStorage
LLOG: [CLobbyProfileData::ReadString] 12 =  UplayStorage
LLOG: [CLobbyProfileData::ReadString] 11 =  LiveProfile
LLOG: [CLobbyProfileData::ReadString] 9 =  Subtitles
LLOG: [CLobbyProfileData::ReadString] 9 =  FirstTime
LLOG: [CLobbyProfileData::ReadString] 8 =  MusicVol
LLOG: [CLobbyProfileData::ReadString] 9 =  FightType
LLOG: [CLobbyProfileData::ReadString] 9 =  SpeechVol
LLOG: [CLobbyProfileData::ReadString] 6 =  SfxVol
LLOG: [CLobbyProfileData::ReadString] 10 =  OptionsTab
LLOG: [CLobbyProfileData::ReadString] 8 =  Facebook
LLOG: [CLobbyProfileData::ReadString] 15 =  FacebookAccount
LLOG: [CLobbyProfileData::ReadString] 8 =  LocaleID
LLOG: [CLobbyProfileData::ReadString] 9 =  VoiceLang
LLOG: [CLobbyProfileData::ReadString] 12 =  SubtitleLang
LLOG: [CLobbyProfileData::ReadString] 6 =  Gamma0
LLOG: [CLobbyProfileData::ReadString] 6 =  Gamma1
LLOG: [CLobbyProfileData::ReadString] 5 =  Email
LLOG: [CLobbyProfileData::ReadString] 8 =  Password
LLOG: [CLobbyProfileData::ReadString] 18 =  RememberedPassword
LLOG: [CLobbyProfileData::ReadString] 9 =  GamerName
LLOG: [ConvertFrom2BytesWCharTo4BytesWChar] Converting: in[0]:  - out[0]: 
LLOG: [CLobbyProfilePsn::DecodeBinaryData] GamerName !
LLOG: [CLobbyProfileData::ReadString] 19 =  EquipPickedUpWeapon
LLOG: [CLobbyProfileData::ReadString] 11 =  EnemyHpBars
LLOG: [CLobbyProfileData::ReadString] 17 =  DamageDoneNumbers
LLOG: [CLobbyProfileData::ReadString] 18 =  AutoPlayRecordings
LLOG: [CLobbyProfileData::ReadString] 10 =  GPSEnabled
LLOG: [CLobbyProfileData::ReadString] 9 =  ShowHints
LLOG: [CLobbyProfileData::ReadString] 12 =  AdjustLevels
LLOG: [CLobbyProfileData::ReadString] 14 =  I_ButtonPreset
LLOG: [CLobbyProfileData::ReadString] 13 =  I_StickPreset
LLOG: [CLobbyProfileData::ReadString] 10 =  I_YAxisInv
LLOG: [CLobbyProfileData::ReadString] 11 =  I_Vibration
LLOG: [CLobbyProfileData::ReadString] 13 =  I_InvertMouse
LLOG: [CLobbyProfileData::ReadString] 16 =  I_JoySensitivity
LLOG: [CLobbyProfileData::ReadString] 13 =  I_JoyDeadZone
LLOG: [CLobbyProfileData::ReadString] 18 =  I_MouseSensitivity
LLOG: [CLobbyProfileData::ReadString] 9 =  I_AutoAim
LLOG: [CLobbyProfileData::ReadString] 6 =  IA_CRC
LLOG: [CLobbyProfileData::ReadString] 8 =  IA_Count
LLOG: [CLobbyProfileData::ReadString] 7 =  IA_Data
LLOG: [CLobbyProfileData::ReadString] 17 =  Dev_FavouriteMenu
LLOG: [CLobbyProfileData::ReadString] 10 =  Dev_RGrass
LLOG: [CLobbyProfileData::ReadString] 12 =  Dev_RTerrain
LLOG: [CLobbyProfileData::ReadString] 16 =  Dev_RTinyObjects
LLOG: [CLobbyProfileData::ReadString] 10 =  Dev_RTrees
LLOG: [CLobbyProfileData::ReadString] 10 =  Dev_RWater
LLOG: [CLobbyProfileData::ReadString] 12 =  Dev_RObjects
LLOG: [CLobbyProfileData::ReadString] 18 =  Dev_RSimpleObjects
LLOG: [CLobbyProfileData::ReadString] 14 =  Dev_RWaypoints
LLOG: [CLobbyProfileData::ReadString] 15 =  Dev_RFightNodes
LLOG: [CLobbyProfileData::ReadString] 8 =  Dev_ROde
LLOG: [CLobbyProfileData::ReadString] 12 =  Dev_RAiNicks
LLOG: [CLobbyProfileData::ReadString] 15 =  Dev_Postprocess
LLOG: [CLobbyProfileData::ReadString] 13 =  Dev_AiRagdoll
LLOG: [CLobbyProfileData::ReadString] 7 =  Dev_Fxs
LLOG: [CLobbyProfileData::ReadString] 13 =  Dev_ChromeSpy
LLOG: [CLobbyProfileData::ReadString] 11 =  Dev_GodMode
LLOG: [CLobbyProfileData::ReadString] 13 =  Dev_CheatMode
LLOG: [CLobbyProfileData::ReadString] 17 =  Dev_UnlimitedAmmo
LLOG: [CLobbyProfileData::ReadString] 11 =  Dev_CheatCM
LLOG: [CLobbyProfileData::ReadString] 12 =  Dev_Comments
LLOG: [CLobbyProfileData::ReadString] 15 =  Dev_UniversalUi
LLOG: [CLobbyProfileData::ReadString] 10 =  Dev_CamPos
LLOG: [CLobbyProfileData::ReadString] 13 =  Dev_AiDbgMode
LLOG: [CLobbyProfileData::ReadString] 13 =  Dev_AiDbgNode
LLOG: [CLobbyProfileData::ReadString] 14 =  Dev_AiDbgEnemy
LLOG: [CLobbyProfileData::ReadString] 20 =  Dev_AiDbgDestination
LLOG: [CLobbyProfileData::ReadString] 21 =  Dev_AiDbgSimAndVisPos
LLOG: [CLobbyProfileData::ReadString] 18 =  Dev_AiDbgNodesPath
LLOG: [CLobbyProfileData::ReadString] 19 =  Dev_AiDbgStaticPath
LLOG: [CLobbyProfileData::ReadString] 20 =  Dev_AiDbgDynamicPath
LLOG: [CLobbyProfileData::ReadString] 14 =  Dev_AiDbgGoals
LLOG: [CLobbyProfileData::ReadString] 18 =  Dev_AiDbgCollAvoid
LLOG: [CLobbyProfileData::ReadString] 20 =  Dev_AiDbgStateVector
LLOG: [CLobbyProfileData::ReadString] 18 =  Dev_AiDbgAnimation
LLOG: [CLobbyProfileData::ReadString] 15 =  Dev_AiDbgWander
LLOG: [CLobbyProfileData::ReadString] 29 =  Dev_AiDbgFreezeExceptSpecific
LLOG: [CLobbyProfileData::ReadString] 19 =  Dev_AiDbgAttractors
LLOG: [CLobbyProfileData::ReadString] 19 =  Dev_AiDbgSpecificAi
LLOG: [Clear] SpeechID En
LLOG: [CWebMDecoder::SubmitVideo] Starting video from the begining! Loop: No
LLOG: [CWebMDecoder::SubmitAudio] Playing sound source for movie: menu_frontend_background.webm
LLOG: [LoadSettings(false)] Loading default player profile...
LLOG: [BaseSettings::LoadSettings] Locale En
LLOG: pass: 
LLOG: passr: 
LLOG: Default profile loaded. Clear a announces state.
LLOG: BaseSettings::ClearAnnouncesState
LLOG: [BaseSettings::GetAnnounces] clear=1
LLOG: [LoadSettings(true)] loading profile_name Atari ...
LLOG: [BaseSettings::LoadSettings] Locale En
LLOG: pass: 
LLOG: passr: 
LLOG: [CLobbyProfileData::GetVal] Uni: GamerName !
CLOG: ERROR: No debugconf.scr or file is corrupt!

CLOG: [CFactory::CreateObject] WARNING! object of class <FreeCamera> creator_level==NULL!
CLOG: [CFactory::CreateObject] WARNING! object of class <Level> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
ERRR: texture 'fl pismo reczne 10_16.dds' not in pack - gather it!
LLOG: [LoadTexts] 12.000000[CNewInputManager::IsGamepadConnected] pad >= MPLUSER_MAX_COUNT!
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/weapons_pc.rpack' for config 'OpenGL4_LOW'
LLOG: ERROR in preset file aideadbodyspawnboxauto.pre  -- cannot find field m_Boss
LLOG: ERROR in preset file aideadbodyspawnboxauto.pre  -- cannot find field m_CanRegenerate
LLOG: ERROR in preset file aideadbodyspawnboxauto.pre  -- cannot find field m_DamageInfluencesNames
LLOG: ERROR in preset file aideadbodyspawnboxauto.pre  -- cannot find field m_ForcedBodyHealth
LLOG: ERROR in preset file aideadbodyspawnboxauto.pre  -- cannot find field m_MaxLevelDiff
LLOG: ERROR in preset file aideadbodyspawnboxauto.pre  -- cannot find field m_MinLevelDiff
LLOG: ERROR in preset file aispawnbox.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file aispawnboxarena.pre  -- cannot find field m_BeforeSpawnSoundStartRange
LLOG: ERROR in preset file aispawnboxarena.pre  -- cannot find field m_BeforeSpawnSoundStartRangeMin
LLOG: ERROR in preset file aispawnboxarena.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file aispawnboxarena.pre  -- cannot find field m_MinAIsToMakeSound
LLOG: ERROR in preset file aispawnboxarena.pre  -- cannot find field m_SpawnerBeforeSpawnSounds
LLOG: ERROR in preset file aispawnboxcompound.pre  -- cannot find field m_BeforeSpawnSoundStartRange
LLOG: ERROR in preset file aispawnboxcompound.pre  -- cannot find field m_BeforeSpawnSoundStartRangeMin
LLOG: ERROR in preset file aispawnboxcompound.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file aispawnboxcompound.pre  -- cannot find field m_MinAIsToMakeSound
LLOG: ERROR in preset file aispawnboxcompound.pre  -- cannot find field m_SpawnerBeforeSpawnSounds
LLOG: ERROR in preset file aispawnboxdensity.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file aispawnboxdirectional.pre  -- cannot find field m_BeforeSpawnSoundStartRange
LLOG: ERROR in preset file aispawnboxdirectional.pre  -- cannot find field m_BeforeSpawnSoundStartRangeMin
LLOG: ERROR in preset file aispawnboxdirectional.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file aispawnboxdirectional.pre  -- cannot find field m_MinAIsToMakeSound
LLOG: ERROR in preset file aispawnboxdirectional.pre  -- cannot find field m_SpawnerBeforeSpawnSounds
LLOG: ERROR in preset file aispawnboxnumber.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file aispawnboxwaves.pre  -- cannot find field m_DirectorAIPreset
LLOG: ERROR in preset file deadbody.pre  -- cannot find field m_Boss
LLOG: ERROR in preset file deadbody.pre  -- cannot find field m_CanRegenerate
LLOG: ERROR in preset file deadbody.pre  -- cannot find field m_DialogSpeakerName
LLOG: ERROR in preset file deadbody.pre  -- cannot find field m_ForcedBodyHealth
LLOG: ERROR in preset file deadbody.pre  -- cannot find field m_MaxLevelDiff
LLOG: ERROR in preset file deadbody.pre  -- cannot find field m_MinLevelDiff
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field EditorSkinName
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field m_CheckIntervalMax
LLOG: ERROR in preset file earthquakearea.pre  -- cannot find field m_CheckIntervalMin
LLOG: ERROR in preset file fxemitter.pre  -- cannot find field EditorMeshColor
LLOG: [CSteamInitLeaderboardTask::OnResult] 25 false ptr true 36303
LLOG: ERROR in preset file humanai.pre  -- cannot find field m_ForcedBodyHealth
LLOG: ERROR in preset file sensorambientsound.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensorambientsound.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensorambientsound.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensorambientsound.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file sensorambientsoundarea.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensorambientsoundarea.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensorambientsoundarea.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensorambientsoundarea.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file sensorarea.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensorarea.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensorarea.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensorarea.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file sensorareahelper.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensorareahelper.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensorareahelper.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensorareahelper.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file sensormovie.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensormovie.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensormovie.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensormovie.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file sensorvarlist.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensorvarlist.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensorvarlist.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensorvarlist.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file sensorvarlistarea.pre  -- cannot find field EditorMeshAlpha
LLOG: ERROR in preset file sensorvarlistarea.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file sensorvarlistarea.pre  -- cannot find field EditorMeshName
LLOG: ERROR in preset file sensorvarlistarea.pre  -- cannot find field EditorRenderType
LLOG: ERROR in preset file soundemitterdual.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file soundemittersimple.pre  -- cannot find field EditorMeshColor
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_Damage
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_DamageLength
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_DamageRadius
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_DamageRadius_mul
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_FireForce
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_FireIntense
LLOG: ERROR in preset file steamemitter.pre  -- cannot find field m_FireRadius
LLOG: ERROR in preset file trafficsettings.pre  -- cannot find field m_CarColors
LLOG: ERROR in preset file trafficsettings.pre  -- cannot find field m_CarTypes
LLOG: ERROR in preset file zombieai.pre  -- cannot find field m_CanRegenerate
LLOG: ERROR in preset file zombieai.pre  -- cannot find field m_ForcedBodyHealth
LLOG: [CRttiPresetMgr::LoadPresetFiles] done in 0.601000 [s]
LLOG: [CSteamInitLeaderboardTask::OnResult] 26 false ptr true 36304
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 1732 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3681.295654ms; COMPILED: 865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.255833ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1734 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3684.298828ms; COMPILED: 866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.254387ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1736 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3685.243164ms; COMPILED: 867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.250569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1738 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3685.725098ms; COMPILED: 868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.246227ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1740 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3687.139404ms; COMPILED: 869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.242968ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1742 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3688.433350ms; COMPILED: 870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.239579ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1744 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3689.760010ms; COMPILED: 871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.236234ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1746 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3690.256592ms; COMPILED: 872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.231946ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1748 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3691.889648ms; COMPILED: 873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.228969ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1750 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3693.160400ms; COMPILED: 874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.225584ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1752 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3694.304932ms; COMPILED: 875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.222063ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1754 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3694.826904ms; COMPILED: 876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.217839ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1756 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3696.863525ms; COMPILED: 877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.215352ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1758 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3700.305176ms; COMPILED: 878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.214471ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1760 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3702.572266ms; COMPILED: 879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.212255ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1762 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3705.895508ms; COMPILED: 880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.211245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1764 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3708.147705ms; COMPILED: 881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.209021ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1766 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3712.773926ms; COMPILED: 882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.209494ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1768 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3713.736572ms; COMPILED: 883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.205817ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1770 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3714.227295ms; COMPILED: 884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.201615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1772 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3716.427490ms; COMPILED: 885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.199353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1774 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3721.386230ms; COMPILED: 886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.200210ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1776 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3722.417236ms; COMPILED: 887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.196637ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1778 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3726.865234ms; COMPILED: 888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.196920ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1780 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3728.006592ms; COMPILED: 889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.193483ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1782 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3728.500977ms; COMPILED: 890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.189327ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1784 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3730.697021ms; COMPILED: 891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.187090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1786 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3735.313965ms; COMPILED: 892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.187572ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1788 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3736.247559ms; COMPILED: 893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.183928ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1790 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3736.729980ms; COMPILED: 894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.179787ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1792 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3738.927979ms; COMPILED: 895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.177573ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1794 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3743.632812ms; COMPILED: 896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.178162ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1796 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3745.055908ms; COMPILED: 897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.175090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1798 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3750.008545ms; COMPILED: 898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.175956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1800 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3752.317139ms; COMPILED: 899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.173879ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1802 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3758.158447ms; COMPILED: 900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.175732ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1804 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3759.729248ms; COMPILED: 901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.172840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1806 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3760.914062ms; COMPILED: 902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.169528ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1808 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3761.848877ms; COMPILED: 903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.165946ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1810 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3762.314941ms; COMPILED: 904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.161853ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1812 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3764.467529ms; COMPILED: 905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.159633ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1814 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3768.691406ms; COMPILED: 906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.159704ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1816 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3769.729492ms; COMPILED: 907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.156262ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1818 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3770.717529ms; COMPILED: 908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.152773ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1820 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3771.813721ms; COMPILED: 909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.149410ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1822 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3772.411133ms; COMPILED: 910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.145507ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1824 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3774.664795ms; COMPILED: 911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.143430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1826 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3778.061279ms; COMPILED: 912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.142611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1828 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3780.512939ms; COMPILED: 913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.140759ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1830 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3783.685547ms; COMPILED: 914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.139700ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1832 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3786.913818ms; COMPILED: 915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.138704ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1834 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3790.728516ms; COMPILED: 916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.138350ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1836 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3791.693848ms; COMPILED: 917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.134890ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1838 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3792.185547ms; COMPILED: 918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.130921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1840 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3794.558594ms; COMPILED: 919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.129008ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1842 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3800.946045ms; COMPILED: 920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.131463ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1844 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3801.930908ms; COMPILED: 921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.128047ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1846 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3802.407227ms; COMPILED: 922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.124086ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1848 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3804.825439ms; COMPILED: 923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.122238ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1850 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3812.056152ms; COMPILED: 924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.125602ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1852 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3813.510498ms; COMPILED: 925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.122714ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1854 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3814.019775ms; COMPILED: 926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.118812ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1856 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3816.732666ms; COMPILED: 927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.117295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1858 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3823.621826ms; COMPILED: 928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.120282ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1860 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3824.779297ms; COMPILED: 929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.117093ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1862 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3825.276611ms; COMPILED: 930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.113201ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1864 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3828.433350ms; COMPILED: 931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.112173ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1866 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3835.812012ms; COMPILED: 932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.115678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1868 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3837.542480ms; COMPILED: 933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.113122ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1870 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3838.050293ms; COMPILED: 934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.109262ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1872 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3840.573975ms; COMPILED: 935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.107566ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1874 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3847.783691ms; COMPILED: 936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.110880ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1876 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3848.760254ms; COMPILED: 937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.107535ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1878 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3849.243408ms; COMPILED: 938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.103671ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1880 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3852.235107ms; COMPILED: 939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.102487ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1882 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3859.385010ms; COMPILED: 940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.105729ms
LLOG: len=0; max=2560000[CSteamInitLeaderboardTask::OnResult] 27 false ptr true 36305
LLOG: binlen: 0; format: 0; program: 1884 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3860.676758ms; COMPILED: 941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.102738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1886 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3861.191650ms; COMPILED: 942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.098930ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1888 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3863.665771ms; COMPILED: 943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.097207ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1890 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3870.436768ms; COMPILED: 944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.100039ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1892 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3871.394531ms; COMPILED: 945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.096714ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1894 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3871.888184ms; COMPILED: 946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092905ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1896 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3873.389404ms; COMPILED: 947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.090168ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1898 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3878.420410ms; COMPILED: 948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.091161ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1900 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3881.252930ms; COMPILED: 949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.089834ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1902 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3887.989014ms; COMPILED: 950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092620ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1904 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3889.222412ms; COMPILED: 951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.089613ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1906 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3889.702148ms; COMPILED: 952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.085822ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1908 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3891.323486ms; COMPILED: 953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1910 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3896.134521ms; COMPILED: 954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083998ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1912 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3899.304199ms; COMPILED: 955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083041ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1914 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3906.223389ms; COMPILED: 956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.086008ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1916 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3907.931396ms; COMPILED: 957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083523ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1918 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3908.444092ms; COMPILED: 958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1920 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3910.429199ms; COMPILED: 959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.077611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1922 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3915.048340ms; COMPILED: 960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.078175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1924 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3939.666504ms; COMPILED: 961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.099549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1926 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3946.905273ms; COMPILED: 962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.102812ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1928 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3947.895020ms; COMPILED: 963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.099579ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1930 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3948.398438ms; COMPILED: 964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.095849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1932 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3949.822754ms; COMPILED: 965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.093081ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1934 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3954.436768ms; COMPILED: 966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.093620ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1936 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3957.303223ms; COMPILED: 967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092351ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1938 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3964.588135ms; COMPILED: 968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.095649ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1940 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3965.902832ms; COMPILED: 969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.092779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1942 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3966.434570ms; COMPILED: 970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.089108ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1944 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3968.083984ms; COMPILED: 971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.086595ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1946 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3972.621582ms; COMPILED: 972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.087059ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1948 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3975.113770ms; COMPILED: 973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.085420ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1950 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3983.911377ms; COMPILED: 974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.090258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1952 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3985.060791ms; COMPILED: 975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.087242ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1954 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3985.580566ms; COMPILED: 976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.083587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1956 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3988.362305ms; COMPILED: 977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1958 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3997.142090ms; COMPILED: 978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.087057ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1960 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3998.324219ms; COMPILED: 979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.084090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1962 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 3998.809082ms; COMPILED: 980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.080417ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1964 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4002.067383ms; COMPILED: 981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079579ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1966 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4011.141113ms; COMPILED: 982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.084665ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1968 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4012.699219ms; COMPILED: 983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082095ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1970 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4013.205566ms; COMPILED: 984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.078461ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1972 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4015.754150ms; COMPILED: 985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076908ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1974 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4025.066650ms; COMPILED: 986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1976 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4026.760742ms; COMPILED: 987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1978 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4027.548096ms; COMPILED: 988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076466ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1980 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4031.945801ms; COMPILED: 989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1982 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4041.748779ms; COMPILED: 990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.082575ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1984 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4042.895264ms; COMPILED: 991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079612ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1986 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4043.447510ms; COMPILED: 992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076056ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1988 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4046.055908ms; COMPILED: 993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.074578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1990 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4054.952881ms; COMPILED: 994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.079429ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1992 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4055.977295ms; COMPILED: 995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.076359ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1994 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4056.491943ms; COMPILED: 996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.072783ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1996 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4058.043457ms; COMPILED: 997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.070254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 1998 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4062.681152ms; COMPILED: 998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.070823ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2000 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4065.911621ms; COMPILED: 999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.069982ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2002 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4074.813477ms; COMPILED: 1000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.074813ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2004 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4076.027344ms; COMPILED: 1001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.071955ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2006 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4076.518066ms; COMPILED: 1002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.068381ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2008 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4078.150879ms; COMPILED: 1003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.065953ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2010 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4083.147949ms; COMPILED: 1004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.066880ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2012 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4086.478760ms; COMPILED: 1005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.066148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2014 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 28 false ptr true 36306
LLOG: TOTAL TIME: 4095.373291ms; COMPILED: 1006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.070948ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2016 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4097.246094ms; COMPILED: 1007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.068765ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2018 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4097.734863ms; COMPILED: 1008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.065213ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2020 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4099.724609ms; COMPILED: 1009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063156ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2022 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4104.382812ms; COMPILED: 1010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063745ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2024 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4106.895508ms; COMPILED: 1011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.062211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2026 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4115.449707ms; COMPILED: 1012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.066650ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2028 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4116.560547ms; COMPILED: 1013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.063732ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2030 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4117.117188ms; COMPILED: 1014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.060273ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2032 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4118.580566ms; COMPILED: 1015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.057715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2034 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4123.118652ms; COMPILED: 1016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.058188ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2036 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4125.759766ms; COMPILED: 1017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.056794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2038 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4134.295898ms; COMPILED: 1018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.061194ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2040 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4135.650879ms; COMPILED: 1019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.058539ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2042 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4136.200684ms; COMPILED: 1020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.055099ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2044 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4137.764648ms; COMPILED: 1021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.052659ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2046 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4142.273438ms; COMPILED: 1022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.053105ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2048 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4145.324219ms; COMPILED: 1023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.052125ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2050 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4153.093750ms; COMPILED: 1024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.055756ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2052 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4155.552246ms; COMPILED: 1025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.054197ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2054 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4156.292969ms; COMPILED: 1026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.050968ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2056 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4159.685547ms; COMPILED: 1027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.050327ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2058 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4167.429199ms; COMPILED: 1028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.053919ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2060 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4168.400391ms; COMPILED: 1029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.050924ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2062 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4168.857910ms; COMPILED: 1030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.047435ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2064 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4171.469238ms; COMPILED: 1031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046042ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2066 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4179.233887ms; COMPILED: 1032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.049645ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2068 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4180.534668ms; COMPILED: 1033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046984ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2070 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4181.044434ms; COMPILED: 1034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.043563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2072 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4184.101562ms; COMPILED: 1035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.042610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2074 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4191.774902ms; COMPILED: 1036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.046115ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2076 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4193.291016ms; COMPILED: 1037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.043675ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2078 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4193.796875ms; COMPILED: 1038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.040267ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2080 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4195.895508ms; COMPILED: 1039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.038398ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2082 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4200.459473ms; COMPILED: 1040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.038903ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2084 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4203.103027ms; COMPILED: 1041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.037563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2086 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4210.864258ms; COMPILED: 1042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.041137ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2088 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4211.864746ms; COMPILED: 1043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.038221ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2090 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4212.354980ms; COMPILED: 1044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.034823ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2092 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4213.891602ms; COMPILED: 1045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032432ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2094 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4219.681152ms; COMPILED: 1046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.034112ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2096 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4222.484863ms; COMPILED: 1047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032937ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2098 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4230.308105ms; COMPILED: 1048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.036554ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2100 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4231.496094ms; COMPILED: 1049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.033838ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2102 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4231.976562ms; COMPILED: 1050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.030454ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2104 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4233.936035ms; COMPILED: 1051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.028483ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2106 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4238.638184ms; COMPILED: 1052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.029124ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2108 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4241.958008ms; COMPILED: 1053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.028450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2110 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4248.745605ms; COMPILED: 1054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.031068ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2112 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4251.180176ms; COMPILED: 1055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.029555ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2114 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4251.940430ms; COMPILED: 1056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026459ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2116 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4255.882324ms; COMPILED: 1057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026379ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2118 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4267.033203ms; COMPILED: 1058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.033113ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2120 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4268.177246ms; COMPILED: 1059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.030385ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2122 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4268.701660ms; COMPILED: 1060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.027077ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2124 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4272.055664ms; COMPILED: 1061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026443ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2126 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4282.817871ms; COMPILED: 1062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.032785ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2128 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4284.626953ms; COMPILED: 1063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.030693ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2130 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4285.382812ms; COMPILED: 1064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.027615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2132 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4288.500488ms; COMPILED: 1065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026761ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2134 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4295.640137ms; COMPILED: 1066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.029681ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2136 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4297.277344ms; COMPILED: 1067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.027439ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2138 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4297.790039ms; COMPILED: 1068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2140 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4300.174805ms; COMPILED: 1069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.022614ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2142 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.[CSteamInitLeaderboardTask::OnResult] 29 false ptr true 36307
LLOG: TOTAL TIME: 4307.179199ms; COMPILED: 1070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.025401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2144 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4308.230469ms; COMPILED: 1071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.022624ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2146 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4308.704590ms; COMPILED: 1072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.019314ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2148 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4313.529785ms; COMPILED: 1073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020065ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2150 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4323.931641ms; COMPILED: 1074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.026007ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2152 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4326.259766ms; COMPILED: 1075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.024428ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2154 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4326.986328ms; COMPILED: 1076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.021363ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2156 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4330.043945ms; COMPILED: 1077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020468ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2158 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4335.658203ms; COMPILED: 1078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.021946ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2160 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4338.213867ms; COMPILED: 1079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2162 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4345.090332ms; COMPILED: 1080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.023232ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2164 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4346.054688ms; COMPILED: 1081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.020402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2166 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4346.541504ms; COMPILED: 1082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.017136ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2168 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4348.103516ms; COMPILED: 1083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2170 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4352.721680ms; COMPILED: 1084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.015426ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2172 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4355.404785ms; COMPILED: 1085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2174 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4362.065918ms; COMPILED: 1086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.016635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2176 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4363.228027ms; COMPILED: 1087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.014009ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2178 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4363.834473ms; COMPILED: 1088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.010877ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2180 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4365.578613ms; COMPILED: 1089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2182 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4370.165527ms; COMPILED: 1090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.009326ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2184 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4373.453125ms; COMPILED: 1091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008665ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2186 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4382.833984ms; COMPILED: 1092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.013584ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2188 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4384.444824ms; COMPILED: 1093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.011386ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2190 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4384.921387ms; COMPILED: 1094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008155ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2192 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4387.529297ms; COMPILED: 1095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.006876ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2194 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4396.486328ms; COMPILED: 1096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.011393ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2196 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4397.666504ms; COMPILED: 1097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.008812ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2198 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4398.178711ms; COMPILED: 1098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.005627ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2200 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4401.046875ms; COMPILED: 1099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.004592ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2202 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4410.362793ms; COMPILED: 1100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.009421ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2204 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4411.639648ms; COMPILED: 1101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.006939ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2206 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4412.176758ms; COMPILED: 1102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.003790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2208 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4415.311035ms; COMPILED: 1103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.003002ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2210 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4424.411621ms; COMPILED: 1104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.007619ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2212 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4425.962402ms; COMPILED: 1105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.005396ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2214 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4426.498535ms; COMPILED: 1106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.002259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2216 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4428.531738ms; COMPILED: 1107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.000480ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2218 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4433.345215ms; COMPILED: 1108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.001214ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2220 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4435.833984ms; COMPILED: 1109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.999850ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2222 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4444.508789ms; COMPILED: 1110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.004062ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2224 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4445.511719ms; COMPILED: 1111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.001361ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2226 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4446.043945ms; COMPILED: 1112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.998241ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2228 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4447.523926ms; COMPILED: 1113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.995978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2230 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4452.845215ms; COMPILED: 1114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.997168ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2232 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4455.804199ms; COMPILED: 1115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.996237ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2234 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4464.447266ms; COMPILED: 1116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 4.000401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2236 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4465.607422ms; COMPILED: 1117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.997858ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2238 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4466.112305ms; COMPILED: 1118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.994734ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2240 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4467.749023ms; COMPILED: 1119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.992626ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2242 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4472.502441ms; COMPILED: 1120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.993306ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2244 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4475.742676ms; COMPILED: 1121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.992634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2246 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4482.511230ms; COMPILED: 1122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.995108ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2248 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4484.089844ms; COMPILED: 1123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.992956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2250 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4484.571777ms; COMPILED: 1124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.989833ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2252 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4486.992188ms; COMPILED: 1125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.988437ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2254 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4493.973145ms; COMPILED: 1126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.991095ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2256 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4495.127441ms; COMPILED: 1127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.988578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2258 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4495.633789ms; COMPILED: 1128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.985491ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2260 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4498.308105ms; COMPILED: 1129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.984330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2262 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4505.016602ms; COMPILED: 1130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.986740ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2264 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4506.140137ms; COMPILED: 1131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.984209ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2266 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4506.610352ms; COMPILED: 1132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.981105ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2268 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4509.764160ms; COMPILED: 1133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.980374ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2270 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4516.735840ms; COMPILED: 1134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.983012ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2272 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4518.298340ms; COMPILED: 1135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.980880ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2274 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4518.800293ms; COMPILED: 1136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.977817ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2276 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4520.786621ms; COMPILED: 1137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.976066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2278 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4525.448242ms; COMPILED: 1138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.976668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2280 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4528.237793ms; COMPILED: 1139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.975626ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2282 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4534.989746ms; COMPILED: 1140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.978061ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2284 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4535.980957ms; COMPILED: 1141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.975443ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2286 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4536.491699ms; COMPILED: 1142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.972410ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2288 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4537.916016ms; COMPILED: 1143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.970180ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2290 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4542.562500ms; COMPILED: 1144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.970771ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2292 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4545.286133ms; COMPILED: 1145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.969682ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2294 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4552.062500ms; COMPILED: 1146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.972131ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2296 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4553.384277ms; COMPILED: 1147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.969821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2298 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4553.907227ms; COMPILED: 1148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.966818ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2300 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4555.559082ms; COMPILED: 1149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.964803ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2302 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4560.070312ms; COMPILED: 1150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.965279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2304 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4562.289551ms; COMPILED: 1151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.963762ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2306 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4568.707031ms; COMPILED: 1152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.965892ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2308 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4569.695801ms; COMPILED: 1153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.963309ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2310 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4570.166016ms; COMPILED: 1154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.960283ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2312 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4572.409668ms; COMPILED: 1155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.958796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2314 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4580.895508ms; COMPILED: 1156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.962712ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2316 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4581.915039ms; COMPILED: 1157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.960169ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2318 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4582.399902ms; COMPILED: 1158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.957167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2320 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4584.817383ms; COMPILED: 1159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.955839ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2322 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4593.385742ms; COMPILED: 1160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.959815ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2324 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4594.374023ms; COMPILED: 1161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.957256ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2326 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4594.898438ms; COMPILED: 1162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.954302ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2328 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4596.296875ms; COMPILED: 1163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952104ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2330 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4600.955078ms; COMPILED: 1164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2332 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4603.205078ms; COMPILED: 1165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.951249ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2334 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4611.251953ms; COMPILED: 1166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.954762ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2336 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4612.448730ms; COMPILED: 1167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.952398ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2338 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4613.433105ms; COMPILED: 1168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.949857ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2340 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4614.408203ms; COMPILED: 1169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.947312ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2342 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4614.896973ms; COMPILED: 1170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.944356ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2344 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4616.404297ms; COMPILED: 1171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.942275ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2346 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4621.133789ms; COMPILED: 1172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.942947ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2348 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4623.187012ms; COMPILED: 1173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.941336ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2350 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4630.992676ms; COMPILED: 1174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.944627ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2352 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4632.154297ms; COMPILED: 1175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.942259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2354 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4632.692383ms; COMPILED: 1176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.939364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2356 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4634.216797ms; COMPILED: 1177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.937312ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2358 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4639.108398ms; COMPILED: 1178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.938123ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2360 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4641.357422ms; COMPILED: 1179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.936690ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2362 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4649.442871ms; COMPILED: 1180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.940206ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2364 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4650.547363ms; COMPILED: 1181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.937805ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2366 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4651.551270ms; COMPILED: 1182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.935323ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2368 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4652.619141ms; COMPILED: 1183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.932899ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2370 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4653.088379ms; COMPILED: 1184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.929973ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2372 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4655.248535ms; COMPILED: 1185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.928480ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2374 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4662.926758ms; COMPILED: 1186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.931641ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2376 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4663.863281ms; COMPILED: 1187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.929118ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2378 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4664.366699ms; COMPILED: 1188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.926235ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2380 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4666.643555ms; COMPILED: 1189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.924847ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2382 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4675.457031ms; COMPILED: 1190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.928955ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2384 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4676.535645ms; COMPILED: 1191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.926562ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2386 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4677.022949ms; COMPILED: 1192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.923677ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2388 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4679.516602ms; COMPILED: 1193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.922478ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2390 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4687.695312ms; COMPILED: 1194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.926043ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2392 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4688.695801ms; COMPILED: 1195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.923595ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2394 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4689.209473ms; COMPILED: 1196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.920744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2396 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4690.639160ms; COMPILED: 1197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.918663ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2398 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4695.840332ms; COMPILED: 1198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.919733ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2400 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4698.225098ms; COMPILED: 1199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.918453ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2402 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4706.395020ms; COMPILED: 1200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.921996ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2404 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4707.395508ms; COMPILED: 1201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.919563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2406 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4708.395020ms; COMPILED: 1202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.917134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2408 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4709.385254ms; COMPILED: 1203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.914701ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2410 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4709.923828ms; COMPILED: 1204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.911897ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2412 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4711.732422ms; COMPILED: 1205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.910151ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2414 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4716.520996ms; COMPILED: 1206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.910880ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2416 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4718.769043ms; COMPILED: 1207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.909502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2418 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4726.394043ms; COMPILED: 1208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.912578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2420 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4727.353516ms; COMPILED: 1209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.910135ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2422 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4727.860352ms; COMPILED: 1210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.907323ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2424 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4729.352539ms; COMPILED: 1211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.905328ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2426 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4734.548828ms; COMPILED: 1212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.906393ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2428 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4736.909180ms; COMPILED: 1213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.905119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2430 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4745.041992ms; COMPILED: 1214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.908601ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2432 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4746.244629ms; COMPILED: 1215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.906374ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2434 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4747.239258ms; COMPILED: 1216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.903980ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2436 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4748.250488ms; COMPILED: 1217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.901603ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2438 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4748.742676ms; COMPILED: 1218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.898804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2440 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4750.828125ms; COMPILED: 1219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.897316ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2442 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4758.488770ms; COMPILED: 1220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.900401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2444 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4759.448242ms; COMPILED: 1221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.897992ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2446 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4759.937012ms; COMPILED: 1222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.895202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2448 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4762.241699ms; COMPILED: 1223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.893902ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2450 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4770.329102ms; COMPILED: 1224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.897328ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2452 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4771.529297ms; COMPILED: 1225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.895126ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2454 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4772.074707ms; COMPILED: 1226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.892394ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2456 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4774.340820ms; COMPILED: 1227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.891068ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2458 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4782.526367ms; COMPILED: 1228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.894565ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2460 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4783.511230ms; COMPILED: 1229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.892198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2462 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4784.026367ms; COMPILED: 1230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.889452ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2464 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4785.490723ms; COMPILED: 1231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.887482ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2466 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4790.145020ms; COMPILED: 1232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.888105ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2468 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4792.517578ms; COMPILED: 1233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.886876ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2470 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4800.580566ms; COMPILED: 1234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.890260ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2472 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4801.582031ms; COMPILED: 1235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.887921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2474 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4802.531250ms; COMPILED: 1236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.885543ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2476 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4803.512695ms; COMPILED: 1237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.883195ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2478 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4804.019531ms; COMPILED: 1238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.880468ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2480 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4805.459961ms; COMPILED: 1239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.878499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2482 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4810.016113ms; COMPILED: 1240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.879045ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2484 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4812.296387ms; COMPILED: 1241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.877757ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2486 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4819.818848ms; COMPILED: 1242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.880692ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2488 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4820.846680ms; COMPILED: 1243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.878396ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2490 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4821.335449ms; COMPILED: 1244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.875672ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2492 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4822.754883ms; COMPILED: 1245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.873699ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2494 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4827.405273ms; COMPILED: 1246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.874322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2496 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4829.742188ms; COMPILED: 1247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.873089ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2498 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4838.493652ms; COMPILED: 1248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.876998ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2500 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4839.648926ms; COMPILED: 1249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.874819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2502 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4840.657715ms; COMPILED: 1250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.872526ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2504 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4841.614746ms; COMPILED: 1251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.870196ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2506 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4842.109863ms; COMPILED: 1252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.867500ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2508 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4844.520996ms; COMPILED: 1253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.866338ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2510 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4852.598145ms; COMPILED: 1254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.869695ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2512 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4853.585938ms; COMPILED: 1255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.867399ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2514 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4854.083496ms; COMPILED: 1256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.864716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2516 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4856.355469ms; COMPILED: 1257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.863449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2518 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4862.760742ms; COMPILED: 1258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.865470ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2520 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4863.706543ms; COMPILED: 1259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.863151ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2522 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4864.169434ms; COMPILED: 1260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.860452ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2524 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4865.601074ms; COMPILED: 1261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.858526ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2526 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4870.184570ms; COMPILED: 1262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.859100ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2531 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4872.589844ms; COMPILED: 1263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.857949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2533 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4878.792969ms; COMPILED: 1264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.859805ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2535 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4879.771973ms; COMPILED: 1265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.857527ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2537 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4880.756836ms; COMPILED: 1266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.855258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2539 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4881.689453ms; COMPILED: 1267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.852951ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2541 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4882.194336ms; COMPILED: 1268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.850311ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2543 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4883.569336ms; COMPILED: 1269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.848360ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2545 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4888.563477ms; COMPILED: 1270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.849263ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2547 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4890.705566ms; COMPILED: 1271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.847919ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2549 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4896.844238ms; COMPILED: 1272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.849720ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2551 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4898.000488ms; COMPILED: 1273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.847604ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2553 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4898.550293ms; COMPILED: 1274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.845016ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2555 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4900.030273ms; COMPILED: 1275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.843161ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2557 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4904.726074ms; COMPILED: 1276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.843829ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2559 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4906.993652ms; COMPILED: 1277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.842595ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2561 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4913.417969ms; COMPILED: 1278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.844615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2563 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4914.643555ms; COMPILED: 1279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.842567ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2565 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4915.747559ms; COMPILED: 1280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.840428ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2567 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4916.886719ms; COMPILED: 1281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.838319ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2569 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4917.386230ms; COMPILED: 1282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.835715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2571 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4919.509277ms; COMPILED: 1283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.834380ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2573 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4925.434570ms; COMPILED: 1284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.836008ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2575 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4926.443359ms; COMPILED: 1285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.833808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2577 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4926.962891ms; COMPILED: 1286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.831231ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2579 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4929.103516ms; COMPILED: 1287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.829917ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2581 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4936.412109ms; COMPILED: 1288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.832618ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2583 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4937.358398ms; COMPILED: 1289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.830379ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2585 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4937.849121ms; COMPILED: 1290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.827790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2587 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4940.302246ms; COMPILED: 1291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.826725ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2589 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4948.940430ms; COMPILED: 1292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.830449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2591 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4949.919922ms; COMPILED: 1293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.828244ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2593 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4950.637207ms; COMPILED: 1294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.825840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2595 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4953.006348ms; COMPILED: 1295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.824715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2597 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4961.972168ms; COMPILED: 1296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.828682ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2599 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4963.002930ms; COMPILED: 1297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.826525ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2601 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4963.485352ms; COMPILED: 1298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.823949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2603 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4964.892578ms; COMPILED: 1299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.822088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2605 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4969.499023ms; COMPILED: 1300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.822692ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2607 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4971.916504ms; COMPILED: 1301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.821611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2609 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4980.707520ms; COMPILED: 1302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.825428ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2611 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4981.697266ms; COMPILED: 1303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.823252ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2613 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4982.187500ms; COMPILED: 1304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.820696ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2615 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4984.447266ms; COMPILED: 1305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.819500ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2617 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4993.472168ms; COMPILED: 1306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.823486ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2619 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4994.619141ms; COMPILED: 1307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.821438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2621 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4995.128906ms; COMPILED: 1308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.818906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2623 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 4996.587891ms; COMPILED: 1309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.817103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2625 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5001.165039ms; COMPILED: 1310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.817683ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2627 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5003.428711ms; COMPILED: 1311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.816498ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2629 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5012.170410ms; COMPILED: 1312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.820252ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2631 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5013.171875ms; COMPILED: 1313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.818105ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2633 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5013.660156ms; COMPILED: 1314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.815571ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2635 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5016.030273ms; COMPILED: 1315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.814472ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2637 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5024.879395ms; COMPILED: 1316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.818297ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2639 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5025.880371ms; COMPILED: 1317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.816158ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2641 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5026.370117ms; COMPILED: 1318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.813634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2643 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5027.776855ms; COMPILED: 1319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.811810ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2645 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5032.433594ms; COMPILED: 1320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.812450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2647 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5034.613770ms; COMPILED: 1321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.811214ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2649 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5041.581055ms; COMPILED: 1322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.813601ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2651 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5042.566406ms; COMPILED: 1323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.811464ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2653 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5043.081055ms; COMPILED: 1324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.808974ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2655 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5044.547363ms; COMPILED: 1325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.807206ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2657 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5049.045898ms; COMPILED: 1326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.807727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2659 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5051.965332ms; COMPILED: 1327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.807058ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2661 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5057.523926ms; COMPILED: 1328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.808376ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2663 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5059.175293ms; COMPILED: 1329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.806753ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2665 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5059.659668ms; COMPILED: 1330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.804255ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2667 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5062.007812ms; COMPILED: 1331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.803161ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2669 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5067.221680ms; COMPILED: 1332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.804220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2671 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5068.224121ms; COMPILED: 1333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.802119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2673 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5068.707031ms; COMPILED: 1334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.799630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2675 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5070.987305ms; COMPILED: 1335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.798492ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2677 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5075.033203ms; COMPILED: 1336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.798678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2679 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5076.144043ms; COMPILED: 1337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.796667ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2681 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5076.616699ms; COMPILED: 1338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.794183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2683 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5078.962402ms; COMPILED: 1339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.793101ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2685 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5082.912598ms; COMPILED: 1340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.793218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2687 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5084.049316ms; COMPILED: 1341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.791237ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2689 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5084.531250ms; COMPILED: 1342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.788771ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2691 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5086.684570ms; COMPILED: 1343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.787554ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2693 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5092.084473ms; COMPILED: 1344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.788753ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2695 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5093.184570ms; COMPILED: 1345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.786754ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2697 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5093.676758ms; COMPILED: 1346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.784307ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2699 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5096.206543ms; COMPILED: 1347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.783375ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2701 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5101.757324ms; COMPILED: 1348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.784686ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2703 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5102.887695ms; COMPILED: 1349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.782719ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2705 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5103.359863ms; COMPILED: 1350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.780267ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2707 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5105.498047ms; COMPILED: 1351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.779051ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2709 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5110.942383ms; COMPILED: 1352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.780283ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2711 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5112.033203ms; COMPILED: 1353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.778295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2713 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5112.607422ms; COMPILED: 1354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.775929ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2715 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5114.117676ms; COMPILED: 1355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.774257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2717 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5118.782227ms; COMPILED: 1356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.774913ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2719 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5121.113770ms; COMPILED: 1357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.773849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2721 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5126.639648ms; COMPILED: 1358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.775140ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2723 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5127.784180ms; COMPILED: 1359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.773204ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2725 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5128.288574ms; COMPILED: 1360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.770800ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2727 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5129.871094ms; COMPILED: 1361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.769193ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2729 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5134.988281ms; COMPILED: 1362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.770182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2731 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5137.104492ms; COMPILED: 1363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.768969ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2733 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5142.682129ms; COMPILED: 1364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.770295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2735 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5143.685547ms; COMPILED: 1365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.768268ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2737 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5144.668945ms; COMPILED: 1366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.766229ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2739 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5145.660645ms; COMPILED: 1367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.764199ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2741 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5146.138184ms; COMPILED: 1368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.761797ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2743 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5147.565430ms; COMPILED: 1369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.760092ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2745 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5152.439941ms; COMPILED: 1370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.760905ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2747 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5154.929688ms; COMPILED: 1371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.759978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2749 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5162.330566ms; COMPILED: 1372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.762632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2751 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5163.293457ms; COMPILED: 1373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.760592ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2753 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5163.780273ms; COMPILED: 1374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.758210ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2755 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5165.217773ms; COMPILED: 1375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.756522ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2757 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5169.811035ms; COMPILED: 1376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.757130ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2759 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5172.126465ms; COMPILED: 1377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.756083ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2761 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5179.467285ms; COMPILED: 1378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.758685ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2763 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5180.656250ms; COMPILED: 1379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.756821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2765 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5181.234863ms; COMPILED: 1380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.754518ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2767 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5183.253906ms; COMPILED: 1381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.753261ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2769 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5187.836426ms; COMPILED: 1382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.753861ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2771 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5189.987793ms; COMPILED: 1383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.752703ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2773 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5195.729980ms; COMPILED: 1384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.754140ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2775 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5196.878418ms; COMPILED: 1385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.752259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2777 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5197.856934ms; COMPILED: 1386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.750258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2779 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5198.992188ms; COMPILED: 1387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.748372ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2781 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5199.467285ms; COMPILED: 1388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.746014ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2783 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5201.618652ms; COMPILED: 1389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.744866ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2785 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5208.861328ms; COMPILED: 1390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.747382ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2787 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5209.785156ms; COMPILED: 1391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.745352ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2789 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5210.248535ms; COMPILED: 1392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.742995ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2791 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5212.759277ms; COMPILED: 1393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.742110ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2793 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5220.233398ms; COMPILED: 1394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.744787ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2795 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5221.541992ms; COMPILED: 1395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.743041ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2797 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5222.031738ms; COMPILED: 1396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.740710ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2799 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5224.288086ms; COMPILED: 1397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.739648ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2801 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5229.540039ms; COMPILED: 1398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.740730ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2803 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5230.700684ms; COMPILED: 1399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.738885ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2805 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5231.212891ms; COMPILED: 1400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.736581ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2807 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5233.500488ms; COMPILED: 1401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.735546ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2809 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5238.956543ms; COMPILED: 1402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.736774ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2811 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5240.330078ms; COMPILED: 1403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.735089ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2813 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5240.885254ms; COMPILED: 1404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.732824ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2815 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5243.021484ms; COMPILED: 1405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.731688ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2817 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5248.276855ms; COMPILED: 1406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.732772ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2819 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5249.241211ms; COMPILED: 1407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.730804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2821 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5249.729980ms; COMPILED: 1408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.728501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2823 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5251.152832ms; COMPILED: 1409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.726865ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2825 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5255.615723ms; COMPILED: 1410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.727387ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2827 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5258.193359ms; COMPILED: 1411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.726572ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2829 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5263.609375ms; COMPILED: 1412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.727769ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2831 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5264.786621ms; COMPILED: 1413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.725964ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2833 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5265.306641ms; COMPILED: 1414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.723696ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2835 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5266.915039ms; COMPILED: 1415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.722201ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2837 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5271.564453ms; COMPILED: 1416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.722856ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2839 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5273.700684ms; COMPILED: 1417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.721737ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2841 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5279.109863ms; COMPILED: 1418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.722927ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2843 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5280.319824ms; COMPILED: 1419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.721156ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2845 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5281.337402ms; COMPILED: 1420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.719252ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2847 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5282.279297ms; COMPILED: 1421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.717297ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2849 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5282.789551ms; COMPILED: 1422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.715042ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2851 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5284.210938ms; COMPILED: 1423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.713430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2853 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5289.573242ms; COMPILED: 1424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.714588ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2855 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5291.724609ms; COMPILED: 1425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.713491ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2857 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5298.954590ms; COMPILED: 1426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.715957ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2859 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5299.931152ms; COMPILED: 1427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.714037ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2861 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5300.412598ms; COMPILED: 1428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.711774ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2863 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5301.852051ms; COMPILED: 1429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.710183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2865 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5306.401367ms; COMPILED: 1430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.710770ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2867 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5308.906738ms; COMPILED: 1431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.709928ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2869 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5316.512207ms; COMPILED: 1432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.712648ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2871 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5317.646973ms; COMPILED: 1433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.710849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2873 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5318.122070ms; COMPILED: 1434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.708593ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2875 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5319.737793ms; COMPILED: 1435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.707134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2877 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5324.301270ms; COMPILED: 1436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.707731ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2879 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5326.458496ms; COMPILED: 1437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.706652ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2881 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5332.019043ms; COMPILED: 1438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.707941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2883 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5333.195801ms; COMPILED: 1439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.706182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2885 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5334.171387ms; COMPILED: 1440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.704286ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2887 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5335.254395ms; COMPILED: 1441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.702467ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2889 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5335.799316ms; COMPILED: 1442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.700277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2891 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5337.945312ms; COMPILED: 1443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699200ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2893 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5345.191406ms; COMPILED: 1444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.701656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2895 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5346.128418ms; COMPILED: 1445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699743ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2897 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5346.603516ms; COMPILED: 1446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.697513ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2899 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5348.914551ms; COMPILED: 1447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.696555ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2901 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5356.172363ms; COMPILED: 1448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.699014ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2903 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5357.406250ms; COMPILED: 1449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.697313ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2905 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5357.892578ms; COMPILED: 1450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.695098ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2907 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5360.512207ms; COMPILED: 1451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.694357ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2909 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5366.069336ms; COMPILED: 1452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.695640ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2911 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5367.020508ms; COMPILED: 1453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.693751ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2913 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5367.519531ms; COMPILED: 1454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.691554ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2915 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5369.844238ms; COMPILED: 1455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.690615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2917 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5375.265137ms; COMPILED: 1456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.691803ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2919 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5376.384766ms; COMPILED: 1457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.690038ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2921 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5376.868652ms; COMPILED: 1458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.687839ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2923 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5379.528809ms; COMPILED: 1459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.687134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2925 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5384.900391ms; COMPILED: 1460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.688288ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2927 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5385.859375ms; COMPILED: 1461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.686420ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2929 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5386.330078ms; COMPILED: 1462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.684220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2931 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5387.720703ms; COMPILED: 1463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.682653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2933 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5392.246582ms; COMPILED: 1464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.683229ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2935 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5394.558594ms; COMPILED: 1465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.682293ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2937 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5399.958008ms; COMPILED: 1466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.683464ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2939 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5401.077148ms; COMPILED: 1467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.681716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2941 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5401.572754ms; COMPILED: 1468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.679545ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2943 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5403.150391ms; COMPILED: 1469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678115ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2945 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5407.670898ms; COMPILED: 1470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678688ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2947 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5410.012207ms; COMPILED: 1471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.677779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2949 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5415.477539ms; COMPILED: 1472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.678993ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2951 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5416.491699ms; COMPILED: 1473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.677184ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2953 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5417.454590ms; COMPILED: 1474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.675342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2955 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5418.419434ms; COMPILED: 1475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.673505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2957 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5418.900391ms; COMPILED: 1476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.671342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2959 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5420.329590ms; COMPILED: 1477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.669824ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2961 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5425.825195ms; COMPILED: 1478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.671059ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2963 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5427.982910ms; COMPILED: 1479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.670036ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2965 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5435.206543ms; COMPILED: 1480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.672437ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2967 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5436.165039ms; COMPILED: 1481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.670604ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2969 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5436.691895ms; COMPILED: 1482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.668483ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2971 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5438.112793ms; COMPILED: 1483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.666967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2973 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5442.774902ms; COMPILED: 1484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.667638ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2975 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5445.104004ms; COMPILED: 1485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.666737ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2977 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5452.289062ms; COMPILED: 1486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.669104ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2979 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5453.408203ms; COMPILED: 1487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.667390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2981 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5453.932129ms; COMPILED: 1488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.665277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2983 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5455.494629ms; COMPILED: 1489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.663865ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2985 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5460.000488ms; COMPILED: 1490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.664430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2987 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5462.297363ms; COMPILED: 1491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.663513ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2989 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5468.024902ms; COMPILED: 1492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.664896ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2991 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5469.063477ms; COMPILED: 1493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.663137ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2993 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5470.020996ms; COMPILED: 1494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.661326ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2995 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5470.996094ms; COMPILED: 1495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.659529ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2997 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5471.491699ms; COMPILED: 1496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.657414ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 2999 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5473.665039ms; COMPILED: 1497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.656423ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3001 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5480.903320ms; COMPILED: 1498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.658814ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3003 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5481.850098ms; COMPILED: 1499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.657005ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3005 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5482.322754ms; COMPILED: 1500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.654882ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3007 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5484.899902ms; COMPILED: 1501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.654164ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3009 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5492.370605ms; COMPILED: 1502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.656705ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3011 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5493.545898ms; COMPILED: 1503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.655054ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3013 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5494.062988ms; COMPILED: 1504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.652967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3015 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5496.293457ms; COMPILED: 1505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.652022ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3017 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5501.298828ms; COMPILED: 1506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.652921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3019 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5502.445801ms; COMPILED: 1507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.651258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3021 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5503.097656ms; COMPILED: 1508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.649269ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3023 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5505.291016ms; COMPILED: 1509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.648304ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3025 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5509.135254ms; COMPILED: 1510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.648434ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3027 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5510.102051ms; COMPILED: 1511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.646659ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3029 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5510.602051ms; COMPILED: 1512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.644578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3031 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5512.030762ms; COMPILED: 1513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.643114ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3033 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5516.496094ms; COMPILED: 1514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.643657ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3035 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5518.864258ms; COMPILED: 1515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.642815ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3037 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5522.749512ms; COMPILED: 1516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.642975ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3039 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5523.905762ms; COMPILED: 1517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.641335ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3041 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5524.451172ms; COMPILED: 1518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.639296ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3043 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5526.415039ms; COMPILED: 1519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638193ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3045 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5531.217285ms; COMPILED: 1520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638959ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3047 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5533.403320ms; COMPILED: 1521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3049 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5537.136719ms; COMPILED: 1522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.638066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3051 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5538.187012ms; COMPILED: 1523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.636367ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3053 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5539.170898ms; COMPILED: 1524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.634627ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3055 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5540.100098ms; COMPILED: 1525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.632853ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3057 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5540.577637ms; COMPILED: 1526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.630785ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3059 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5542.020996ms; COMPILED: 1527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.629352ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3061 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5546.863281ms; COMPILED: 1528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.630146ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3063 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5549.152344ms; COMPILED: 1529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.629269ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3065 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5554.515137ms; COMPILED: 1530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.630402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3067 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5555.510742ms; COMPILED: 1531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.628681ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3069 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5556.003418ms; COMPILED: 1532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.626634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3071 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5557.452148ms; COMPILED: 1533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.625213ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3073 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5562.036133ms; COMPILED: 1534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.625838ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3075 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5564.367188ms; COMPILED: 1535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.624995ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3077 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5570.471191ms; COMPILED: 1536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.626609ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3079 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5571.759766ms; COMPILED: 1537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.625088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3081 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5572.262695ms; COMPILED: 1538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.623058ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3083 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5573.887207ms; COMPILED: 1539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.621759ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3085 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5578.380859ms; COMPILED: 1540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.622325ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3087 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5580.552734ms; COMPILED: 1541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.621384ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3089 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5584.362305ms; COMPILED: 1542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.621506ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3091 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5585.362793ms; COMPILED: 1543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.619807ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3093 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5586.320801ms; COMPILED: 1544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.618083ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3095 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5587.268555ms; COMPILED: 1545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.616355ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3097 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5587.763672ms; COMPILED: 1546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.614336ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3099 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5590.283203ms; COMPILED: 1547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.613628ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3101 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5595.884766ms; COMPILED: 1548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.614913ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3103 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5596.825684ms; COMPILED: 1549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.613186ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3105 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5597.327148ms; COMPILED: 1550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.611179ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3107 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5599.807617ms; COMPILED: 1551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.610450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3109 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5605.348633ms; COMPILED: 1552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.611694ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3111 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5606.481934ms; COMPILED: 1553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.610098ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3113 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5606.975586ms; COMPILED: 1554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.608092ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3115 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5609.153809ms; COMPILED: 1555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.607173ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3117 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5613.138184ms; COMPILED: 1556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.607415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3119 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5614.234863ms; COMPILED: 1557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.605803ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3121 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5614.788574ms; COMPILED: 1558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.603844ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3123 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5617.391602ms; COMPILED: 1559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.603202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3125 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5621.444824ms; COMPILED: 1560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.603490ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3127 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5622.548340ms; COMPILED: 1561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.601889ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3129 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5623.124023ms; COMPILED: 1562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.599951ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3131 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5625.274902ms; COMPILED: 1563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.599024ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3133 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5630.850586ms; COMPILED: 1564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.600288ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3135 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5631.826660ms; COMPILED: 1565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.598611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3137 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5632.312988ms; COMPILED: 1566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.596624ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3139 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5634.591309ms; COMPILED: 1567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.595783ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3141 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5640.789551ms; COMPILED: 1568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.597442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3143 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5641.947754ms; COMPILED: 1569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.595888ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3145 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5642.422363ms; COMPILED: 1570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.593900ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3147 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5644.632324ms; COMPILED: 1571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.593019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3149 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5650.202637ms; COMPILED: 1572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.594276ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3151 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5651.146973ms; COMPILED: 1573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.592592ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3153 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5651.620117ms; COMPILED: 1574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.590610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3155 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5653.001465ms; COMPILED: 1575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589207ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3157 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5657.753906ms; COMPILED: 1576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589945ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3159 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5660.074707ms; COMPILED: 1577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.589141ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3161 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5665.627930ms; COMPILED: 1578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.590385ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3163 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5666.852051ms; COMPILED: 1579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.588887ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3165 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5667.336914ms; COMPILED: 1580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.586922ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3167 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5668.989258ms; COMPILED: 1581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.585698ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3169 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5673.609863ms; COMPILED: 1582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.586353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3171 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5675.717773ms; COMPILED: 1583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.585419ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3173 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5681.929688ms; COMPILED: 1584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.587077ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3175 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5682.902832ms; COMPILED: 1585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.585428ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3177 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5683.394043ms; COMPILED: 1586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.583477ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3179 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5685.720703ms; COMPILED: 1587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582685ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3181 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5691.475586ms; COMPILED: 1588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.584053ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3183 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5692.741211ms; COMPILED: 1589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.582594ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3185 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5693.226074ms; COMPILED: 1590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.580645ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3187 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5695.311523ms; COMPILED: 1591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.579706ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3189 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5701.006348ms; COMPILED: 1592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.581034ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3191 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5702.376953ms; COMPILED: 1593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.579647ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3193 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5703.031250ms; COMPILED: 1594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.577811ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3195 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5704.512695ms; COMPILED: 1595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.576497ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3197 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5709.069824ms; COMPILED: 1596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.577111ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3199 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5711.363281ms; COMPILED: 1597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.576308ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3201 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5717.015625ms; COMPILED: 1598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.577607ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3203 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5718.328613ms; COMPILED: 1599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.576191ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3205 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5718.933105ms; COMPILED: 1600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.574333ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3207 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5720.596680ms; COMPILED: 1601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.573140ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3209 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5725.232422ms; COMPILED: 1602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.573803ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3211 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5727.639648ms; COMPILED: 1603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.573075ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3213 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5733.411621ms; COMPILED: 1604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.574446ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3215 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5734.379395ms; COMPILED: 1605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.572822ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3217 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5734.845703ms; COMPILED: 1606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.570888ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3219 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5737.175293ms; COMPILED: 1607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.570115ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3221 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5742.875000ms; COMPILED: 1608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.571440ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3223 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5744.153809ms; COMPILED: 1609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.570015ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3225 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5744.638184ms; COMPILED: 1610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.568098ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3227 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5746.802734ms; COMPILED: 1611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.567227ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3229 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5752.885254ms; COMPILED: 1612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.568787ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3231 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5754.066406ms; COMPILED: 1613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.567307ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3233 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5754.568848ms; COMPILED: 1614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.565408ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3235 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5755.995117ms; COMPILED: 1615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.564084ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3237 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5760.559082ms; COMPILED: 1616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.564702ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3239 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5762.875488ms; COMPILED: 1617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.563930ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3241 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5768.546387ms; COMPILED: 1618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.565233ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3243 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5769.805664ms; COMPILED: 1619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.563808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3245 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5770.302246ms; COMPILED: 1620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.561915ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3247 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5771.899902ms; COMPILED: 1621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.560703ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3249 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5777.185547ms; COMPILED: 1622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.561767ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3251 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5779.464355ms; COMPILED: 1623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.560976ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3253 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5783.462891ms; COMPILED: 1624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.561246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3255 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5784.407227ms; COMPILED: 1625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.559635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3257 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5784.880859ms; COMPILED: 1626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.557737ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3259 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5786.317383ms; COMPILED: 1627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.556434ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3261 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5790.854004ms; COMPILED: 1628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.557036ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3263 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5793.367188ms; COMPILED: 1629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.556395ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3265 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5797.658691ms; COMPILED: 1630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.556846ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3267 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5798.962891ms; COMPILED: 1631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.555465ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3269 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5799.450195ms; COMPILED: 1632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.553585ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3271 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5800.991699ms; COMPILED: 1633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3273 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5805.532227ms; COMPILED: 1634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552957ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3275 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5807.690430ms; COMPILED: 1635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552104ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3277 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5813.882324ms; COMPILED: 1636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.553718ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3279 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5815.017090ms; COMPILED: 1637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552240ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3281 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5815.503418ms; COMPILED: 1638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.550368ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3283 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5817.883789ms; COMPILED: 1639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.549655ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3285 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5826.124023ms; COMPILED: 1640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.552515ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3287 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5827.071777ms; COMPILED: 1641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.550927ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3289 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5827.546387ms; COMPILED: 1642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.549054ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3291 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5829.742188ms; COMPILED: 1643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.548230ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3293 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5837.653809ms; COMPILED: 1644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.550884ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3295 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5838.601562ms; COMPILED: 1645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.549302ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3297 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5839.084473ms; COMPILED: 1646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.547439ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3299 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5840.546875ms; COMPILED: 1647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.546173ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3301 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5845.132324ms; COMPILED: 1648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.546804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3303 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5847.439941ms; COMPILED: 1649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.546052ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3305 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5855.195801ms; COMPILED: 1650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.548604ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3307 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5856.128418ms; COMPILED: 1651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.547019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3309 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5856.605957ms; COMPILED: 1652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.545161ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3311 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5858.813965ms; COMPILED: 1653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.544352ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3313 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5867.304688ms; COMPILED: 1654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.547343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3315 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5868.404297ms; COMPILED: 1655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.545864ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3317 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5868.895508ms; COMPILED: 1656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.544019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3319 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5870.317871ms; COMPILED: 1657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542739ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3321 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5874.791992ms; COMPILED: 1658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.543300ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3323 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5876.887695ms; COMPILED: 1659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542428ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3325 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5885.424316ms; COMPILED: 1660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.545436ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3327 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5886.414062ms; COMPILED: 1661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.543898ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3329 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5886.913574ms; COMPILED: 1662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3331 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5889.234863ms; COMPILED: 1663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.541332ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3333 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5896.990723ms; COMPILED: 1664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.543865ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3335 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5897.979004ms; COMPILED: 1665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.542330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3337 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5898.475586ms; COMPILED: 1666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.540502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3339 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5900.011230ms; COMPILED: 1667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.539299ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3341 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5905.305176ms; COMPILED: 1668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.540351ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3343 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5907.556152ms; COMPILED: 1669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.539578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3345 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5913.809082ms; COMPILED: 1670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.541203ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3347 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5914.868164ms; COMPILED: 1671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.539718ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3349 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5915.384766ms; COMPILED: 1672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.537910ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3351 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5916.806641ms; COMPILED: 1673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.536645ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3353 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5921.369629ms; COMPILED: 1674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.537258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3355 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5923.328613ms; COMPILED: 1675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.536316ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3357 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5928.661133ms; COMPILED: 1676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.537387ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3359 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5929.650391ms; COMPILED: 1677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.535868ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3361 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5930.126465ms; COMPILED: 1678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.534044ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3363 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5932.157227ms; COMPILED: 1679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.533149ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3365 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5938.710938ms; COMPILED: 1680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.534947ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3367 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5939.812500ms; COMPILED: 1681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.533499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3369 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5940.293457ms; COMPILED: 1682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.531685ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3371 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5942.251953ms; COMPILED: 1683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.530750ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3373 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5948.697754ms; COMPILED: 1684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.532481ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3375 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5949.852539ms; COMPILED: 1685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.531070ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3377 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5950.341309ms; COMPILED: 1686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.529265ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3379 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5951.884766ms; COMPILED: 1687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.528088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3381 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5956.440430ms; COMPILED: 1688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.528697ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3383 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5958.451660ms; COMPILED: 1689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.527798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3385 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5964.568359ms; COMPILED: 1690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.529330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3387 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5965.518066ms; COMPILED: 1691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.527805ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3389 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5965.995117ms; COMPILED: 1692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.526002ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3391 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5968.061035ms; COMPILED: 1693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.525139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3393 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5974.232910ms; COMPILED: 1694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.526702ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3395 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5975.254883ms; COMPILED: 1695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.525224ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3397 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5975.858398ms; COMPILED: 1696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.523501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3399 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5977.372559ms; COMPILED: 1697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.522317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3401 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5981.841797ms; COMPILED: 1698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.522875ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3403 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5983.868652ms; COMPILED: 1699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.521994ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3405 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5989.871582ms; COMPILED: 1700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.523454ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3407 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5990.822266ms; COMPILED: 1701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.521941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3409 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5991.340332ms; COMPILED: 1702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.520176ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3411 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5993.423828ms; COMPILED: 1703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.519333ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3413 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 5999.673828ms; COMPILED: 1704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.520935ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3415 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6000.842285ms; COMPILED: 1705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.519556ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3417 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6001.353516ms; COMPILED: 1706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.517792ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3419 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6002.738281ms; COMPILED: 1707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.516543ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3421 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6007.153320ms; COMPILED: 1708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.517069ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3423 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6009.211914ms; COMPILED: 1709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.516215ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3425 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6013.812500ms; COMPILED: 1710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.516849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3427 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6014.883789ms; COMPILED: 1711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.515420ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3429 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6015.366211ms; COMPILED: 1712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.513648ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3431 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6016.826172ms; COMPILED: 1713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.512450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3433 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6021.625488ms; COMPILED: 1714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.513200ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3435 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6023.652344ms; COMPILED: 1715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.512334ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3437 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6028.391602ms; COMPILED: 1716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.513049ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3439 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6029.381836ms; COMPILED: 1717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.511579ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3441 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6029.853516ms; COMPILED: 1718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.509810ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3443 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6031.781738ms; COMPILED: 1719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.508890ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3445 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6038.429199ms; COMPILED: 1720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.510715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3447 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6039.495117ms; COMPILED: 1721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.509294ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3449 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6040.016113ms; COMPILED: 1722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.507559ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3451 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6042.021973ms; COMPILED: 1723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.506687ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3453 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6048.863281ms; COMPILED: 1724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.508621ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3455 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6049.814941ms; COMPILED: 1725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.507139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3457 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6050.258301ms; COMPILED: 1726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.505364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3459 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6051.629883ms; COMPILED: 1727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.504128ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3461 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6056.071777ms; COMPILED: 1728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.504671ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3463 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6057.988281ms; COMPILED: 1729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.503753ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3465 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6064.549316ms; COMPILED: 1730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.505520ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3467 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6065.469238ms; COMPILED: 1731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.504026ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3469 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6065.938477ms; COMPILED: 1732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.502274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3471 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6067.983398ms; COMPILED: 1733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.501433ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3473 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6075.161133ms; COMPILED: 1734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.503553ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3475 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6076.086914ms; COMPILED: 1735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.502067ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3477 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6076.552246ms; COMPILED: 1736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.500318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3479 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6077.911133ms; COMPILED: 1737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.499085ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3481 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6082.256836ms; COMPILED: 1738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.499572ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3483 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6084.169922ms; COMPILED: 1739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.498660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3485 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6090.729492ms; COMPILED: 1740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.500419ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3487 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6091.680176ms; COMPILED: 1741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.498955ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3489 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6092.155762ms; COMPILED: 1742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.497219ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3491 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6094.298828ms; COMPILED: 1743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.496442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3493 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6100.966309ms; COMPILED: 1744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.498260ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3495 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6101.893066ms; COMPILED: 1745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.496787ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3497 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6102.349121ms; COMPILED: 1746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.495045ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3499 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6103.796875ms; COMPILED: 1747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.493873ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3501 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6108.303711ms; COMPILED: 1748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.494453ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3503 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6110.217285ms; COMPILED: 1749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.493549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3505 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6115.128906ms; COMPILED: 1750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.494359ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3507 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6116.068359ms; COMPILED: 1751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.492900ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3509 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6116.527832ms; COMPILED: 1752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.491169ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3511 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6117.942871ms; COMPILED: 1753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.489985ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3513 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6122.751465ms; COMPILED: 1754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.490736ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3515 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6125.020508ms; COMPILED: 1755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.490040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3517 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6129.969727ms; COMPILED: 1756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.490871ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3519 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6130.899414ms; COMPILED: 1757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.489413ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3521 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6131.360352ms; COMPILED: 1758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.487691ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3523 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6133.499023ms; COMPILED: 1759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.486924ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3525 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6140.190918ms; COMPILED: 1760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.488745ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3527 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6141.119629ms; COMPILED: 1761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.487291ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3529 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6141.584473ms; COMPILED: 1762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.485576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3531 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6143.907227ms; COMPILED: 1763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.484916ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3533 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6150.315430ms; COMPILED: 1764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.486573ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3535 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6151.265137ms; COMPILED: 1765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.485136ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3537 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6151.761719ms; COMPILED: 1766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.483444ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3539 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6153.118164ms; COMPILED: 1767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482240ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3541 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6157.555176ms; COMPILED: 1768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482780ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3543 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6159.786133ms; COMPILED: 1769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3545 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6166.750488ms; COMPILED: 1770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.484040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3547 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6167.906738ms; COMPILED: 1771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.482725ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3549 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6168.417969ms; COMPILED: 1772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.481049ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3551 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6169.827637ms; COMPILED: 1773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.479880ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3553 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6174.413574ms; COMPILED: 1774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.480504ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3555 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6176.564941ms; COMPILED: 1775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.479755ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3557 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6183.581543ms; COMPILED: 1776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.481746ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3559 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6184.540527ms; COMPILED: 1777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.480327ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3561 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6185.024414ms; COMPILED: 1778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.478641ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3563 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6187.157715ms; COMPILED: 1779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477885ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3565 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6193.903320ms; COMPILED: 1780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.479721ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3567 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6195.470703ms; COMPILED: 1781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.478647ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3569 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6196.220215ms; COMPILED: 1782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477116ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3571 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6198.623047ms; COMPILED: 1783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476513ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3573 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6205.241699ms; COMPILED: 1784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.478274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3575 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6206.377441ms; COMPILED: 1785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476962ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3577 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6206.866211ms; COMPILED: 1786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475289ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3579 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6208.298828ms; COMPILED: 1787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474146ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3581 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6212.842773ms; COMPILED: 1788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3583 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6215.077637ms; COMPILED: 1789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474051ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3585 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6222.223145ms; COMPILED: 1790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476102ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3587 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6223.876465ms; COMPILED: 1791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475085ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3589 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6224.621582ms; COMPILED: 1792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473561ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3591 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6226.846680ms; COMPILED: 1793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472865ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3593 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6234.229980ms; COMPILED: 1794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475045ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3595 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6236.451172ms; COMPILED: 1795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474346ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3597 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6243.370605ms; COMPILED: 1796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476264ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3599 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6244.427246ms; COMPILED: 1797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3601 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6244.904297ms; COMPILED: 1798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473250ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3603 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6247.039062ms; COMPILED: 1799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472506ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3605 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6253.699219ms; COMPILED: 1800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3607 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6254.680664ms; COMPILED: 1801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472893ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3609 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6255.167480ms; COMPILED: 1802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.471236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3611 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6257.288574ms; COMPILED: 1803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470487ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3613 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6263.949219ms; COMPILED: 1804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472256ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3615 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6265.404785ms; COMPILED: 1805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.471138ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3617 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6266.118652ms; COMPILED: 1806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469612ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3619 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6268.250977ms; COMPILED: 1807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468872ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3621 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6275.374512ms; COMPILED: 1808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470893ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3623 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6277.787109ms; COMPILED: 1809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470308ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3625 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6284.684082ms; COMPILED: 1810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472201ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3627 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6285.654785ms; COMPILED: 1811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470820ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3629 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6286.159668ms; COMPILED: 1812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3631 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6287.589355ms; COMPILED: 1813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468058ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3633 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6292.146973ms; COMPILED: 1814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468659ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3635 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6294.295410ms; COMPILED: 1815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467931ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3637 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6301.781738ms; COMPILED: 1816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470144ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3639 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6302.751953ms; COMPILED: 1817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3641 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6303.233887ms; COMPILED: 1818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467125ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3643 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6305.592285ms; COMPILED: 1819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3645 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6310.478027ms; COMPILED: 1820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467296ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3647 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6311.466797ms; COMPILED: 1821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465935ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3649 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6311.913086ms; COMPILED: 1822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.464277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3651 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6313.276855ms; COMPILED: 1823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463125ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3653 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6317.703125ms; COMPILED: 1824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3655 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6319.839355ms; COMPILED: 1825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462926ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3657 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6325.531738ms; COMPILED: 1826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.464147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3659 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6326.803711ms; COMPILED: 1827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462947ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3661 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6327.293457ms; COMPILED: 1828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461320ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3663 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6328.675293ms; COMPILED: 1829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3665 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6333.041992ms; COMPILED: 1830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460679ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3667 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6335.140137ms; COMPILED: 1831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459935ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3669 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6340.410645ms; COMPILED: 1832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460923ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3671 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6341.340332ms; COMPILED: 1833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459542ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3673 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6341.800293ms; COMPILED: 1834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3675 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6344.354492ms; COMPILED: 1835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457414ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3677 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6350.142578ms; COMPILED: 1836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458683ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3679 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6351.381348ms; COMPILED: 1837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457475ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3681 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6351.888672ms; COMPILED: 1838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455870ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3683 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6354.215332ms; COMPILED: 1839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455256ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3685 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6361.715820ms; COMPILED: 1840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457454ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3687 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6362.907715ms; COMPILED: 1841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456224ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3689 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6363.413574ms; COMPILED: 1842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454622ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3691 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6366.212402ms; COMPILED: 1843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454266ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3693 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6373.665527ms; COMPILED: 1844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456435ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3695 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6374.775879ms; COMPILED: 1845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455163ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3697 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6375.259277ms; COMPILED: 1846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453553ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3699 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6376.388184ms; COMPILED: 1847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3701 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6381.062988ms; COMPILED: 1848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3703 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6383.535156ms; COMPILED: 1849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452426ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3705 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6390.829102ms; COMPILED: 1850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3707 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6391.978516ms; COMPILED: 1851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3709 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6392.448242ms; COMPILED: 1852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451646ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3711 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6394.736328ms; COMPILED: 1853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451018ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3713 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6402.207031ms; COMPILED: 1854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453186ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3715 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6403.336914ms; COMPILED: 1855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451934ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3717 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6403.812012ms; COMPILED: 1856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3719 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6404.983887ms; COMPILED: 1857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3721 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6409.960449ms; COMPILED: 1858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449925ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3723 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6412.495117ms; COMPILED: 1859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449433ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3725 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6420.031250ms; COMPILED: 1860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3727 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6421.541992ms; COMPILED: 1861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3729 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6422.271484ms; COMPILED: 1862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449125ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3731 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6424.559570ms; COMPILED: 1863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.448502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3733 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6432.063965ms; COMPILED: 1864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3735 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6433.181152ms; COMPILED: 1865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449427ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3737 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6433.695801ms; COMPILED: 1866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447854ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3739 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6434.877441ms; COMPILED: 1867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446640ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3741 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6439.403809ms; COMPILED: 1868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3743 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6441.956543ms; COMPILED: 1869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446740ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3745 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6447.634277ms; COMPILED: 1870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3747 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6448.733887ms; COMPILED: 1871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3749 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6449.287109ms; COMPILED: 1872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445132ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3751 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6450.448730ms; COMPILED: 1873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443913ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3753 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6454.875977ms; COMPILED: 1874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3755 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6457.709961ms; COMPILED: 1875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444112ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3757 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6466.213379ms; COMPILED: 1876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446809ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3759 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6467.834473ms; COMPILED: 1877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445836ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3761 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6468.356934ms; COMPILED: 1878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444280ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3763 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6470.835938ms; COMPILED: 1879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443766ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3765 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6478.858887ms; COMPILED: 1880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3767 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6479.979980ms; COMPILED: 1881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444965ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3769 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6480.549805ms; COMPILED: 1882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3771 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6483.410156ms; COMPILED: 1883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443128ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3773 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6491.592285ms; COMPILED: 1884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445643ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3775 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6493.281250ms; COMPILED: 1885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444712ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3777 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6493.751953ms; COMPILED: 1886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443135ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3779 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6495.703613ms; COMPILED: 1887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442344ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3781 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6500.433105ms; COMPILED: 1888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443026ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3783 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6502.926758ms; COMPILED: 1889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442523ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3785 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6510.670898ms; COMPILED: 1890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444799ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3787 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6511.987305ms; COMPILED: 1891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443674ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3789 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6512.575684ms; COMPILED: 1892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442165ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3791 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6514.225098ms; COMPILED: 1893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3793 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6518.979492ms; COMPILED: 1894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441911ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3795 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6521.297363ms; COMPILED: 1895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3797 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6526.333008ms; COMPILED: 1896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442159ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3799 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6527.326172ms; COMPILED: 1897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.440868ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3801 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6527.777344ms; COMPILED: 1898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439293ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3803 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6529.973633ms; COMPILED: 1899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438638ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3805 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6535.028809ms; COMPILED: 1900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439489ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3807 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6535.946777ms; COMPILED: 1901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438162ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3809 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6536.456543ms; COMPILED: 1902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436623ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3811 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6538.172363ms; COMPILED: 1903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435719ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3813 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6542.839355ms; COMPILED: 1904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436365ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3815 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6545.015625ms; COMPILED: 1905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435704ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3817 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6551.739258ms; COMPILED: 1906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.437429ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3819 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6552.698730ms; COMPILED: 1907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436129ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3821 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6553.160645ms; COMPILED: 1908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434571ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3823 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6555.732422ms; COMPILED: 1909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3825 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6562.698242ms; COMPILED: 1910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435968ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3827 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6563.634766ms; COMPILED: 1911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3829 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6564.120605ms; COMPILED: 1912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433117ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3831 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6565.514648ms; COMPILED: 1913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432052ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3833 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6569.992188ms; COMPILED: 1914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432598ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3835 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6572.305176ms; COMPILED: 1915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432013ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3837 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6578.997070ms; COMPILED: 1916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3839 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6579.939941ms; COMPILED: 1917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3841 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6580.430664ms; COMPILED: 1918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430881ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3843 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6582.588867ms; COMPILED: 1919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3845 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6589.490234ms; COMPILED: 1920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432026ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3847 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6590.447266ms; COMPILED: 1921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3849 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6590.925781ms; COMPILED: 1922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3851 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6592.326660ms; COMPILED: 1923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3853 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6596.956055ms; COMPILED: 1924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428771ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3855 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6599.328613ms; COMPILED: 1925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428223ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3857 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6606.026855ms; COMPILED: 1926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429920ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3859 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6607.025879ms; COMPILED: 1927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428659ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3861 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6607.539551ms; COMPILED: 1928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3863 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6609.745605ms; COMPILED: 1929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.426514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3865 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6616.447754ms; COMPILED: 1930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3867 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6617.384277ms; COMPILED: 1931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.426921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3869 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6617.871582ms; COMPILED: 1932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425399ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3871 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6619.307129ms; COMPILED: 1933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424370ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3873 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6623.748047ms; COMPILED: 1934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424896ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3875 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6626.132324ms; COMPILED: 1935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424358ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3877 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6631.479980ms; COMPILED: 1936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425351ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3879 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6632.546387ms; COMPILED: 1937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424133ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3881 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6633.017578ms; COMPILED: 1938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3883 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6635.153809ms; COMPILED: 1939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421946ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3885 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6640.790039ms; COMPILED: 1940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3887 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6641.756348ms; COMPILED: 1941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421822ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3889 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6642.225098ms; COMPILED: 1942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420301ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3891 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6644.529297ms; COMPILED: 1943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3893 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6650.400391ms; COMPILED: 1944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420988ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3895 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6651.497070ms; COMPILED: 1945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419793ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3897 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6651.974121ms; COMPILED: 1946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418281ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3899 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6654.056152ms; COMPILED: 1947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417594ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3901 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6659.680176ms; COMPILED: 1948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3903 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6660.653320ms; COMPILED: 1949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417472ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3905 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6661.141602ms; COMPILED: 1950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415970ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3907 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6662.591309ms; COMPILED: 1951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414962ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3909 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6667.112305ms; COMPILED: 1952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415529ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3911 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6669.668945ms; COMPILED: 1953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415089ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3913 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6675.237305ms; COMPILED: 1954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416191ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3915 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6676.336914ms; COMPILED: 1955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415006ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3917 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6676.827637ms; COMPILED: 1956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413511ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3919 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6678.357910ms; COMPILED: 1957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3921 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6682.798828ms; COMPILED: 1958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413074ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3923 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6684.979492ms; COMPILED: 1959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412445ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3925 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6690.623047ms; COMPILED: 1960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413583ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3927 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6691.746582ms; COMPILED: 1961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3929 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6692.254883ms; COMPILED: 1962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410935ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3931 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6694.362305ms; COMPILED: 1963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410271ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3933 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6699.905273ms; COMPILED: 1964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.411357ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3935 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6700.799316ms; COMPILED: 1965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410076ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3937 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6701.247070ms; COMPILED: 1966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.408569ms
LLOG: len=0; max=2560000texture 'fl pismo reczne 10_16.dds' not in pack - gather it!
LLOG: [LobbyTools::Properties::SetGameVersion] 10300
LLOG: [LobbyTools::Properties::SetNationality] 0
LLOG: [LobbyTools::Properties::SetMapCrcId] 0
LLOG: [LobbyTools::Properties::SetTeamBalance] 0
CLOG: [CInetAddr::SetLocalHost] 192.168.111.20
LLOG: Physics script cache loaded - time: 52.000000ms   used memory: 0.20MB
WARN: [ParseUnit] cannot open file 'Data/Inventory_competitive.scr'
CLOG: ItemManager::LoadDefinitions(): Can't read script file Data/Inventory_competitive.scr
LLOG: ------------------------------------------
LLOG: m_MaxMeeleDamage=1309.000000
LLOG: m_MaxMeeleForce=1309.000000
LLOG: m_MaxSwingSpeed=2.000000
LLOG: m_MaxDamageRange=300.000000
LLOG: m_MaxMeleeDurability=666.000000
LLOG: ------------------------------------------
LLOG: m_MinMeeleDamage=0.000000
LLOG: m_MinMeeleForce=0.000000
LLOG: m_MinSwingSpeed=0.000000
LLOG: m_MinDamageRange=1.000000
LLOG: m_MinMeleeDurability=0.000000
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(4)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(5)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(7)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(8)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(10)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(11)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(13)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(14)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(16)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(17)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(19)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(20)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(22)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(23)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(25)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(26)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(28)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(29)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(31)
ERRR: Param 3 in function CollisionBox() is not a string
ERRR:     in InventoryCollisionBox.scr(32)
WARN: [ParseUnit] cannot open file 'cheat_unlock_viral'
CLOG: Failed to calc CRC for file challenges.xml  (0 to -1)
CLOG: Failed to calc CRC for file micro_challenges.xml  (0 to -1)
LLOG: [AddScript] 'challenges.xml' not found!
LLOG: [AddScript] 'micro_challenges_dlc1.xml' not found!
LLOG: [AddScript] 'achievements_dlc0.xml' not found!
LLOG: [AddScript] 'achievements_dlc1.xml' not found!
LLOG: [AddScript] 'achievements_dlc2.xml' not found!
LLOG: [AddScript] 'achievements_dlc3.xml' not found!
LLOG: [AddScript] 'achievements_dlc4.xml' not found!
LLOG: [AddScript] 'achievements_dlc5.xml' not found!
LLOG: [AddScript] 'achievements_dlc6.xml' not found!
LLOG: [AddScript] 'achievements_dlc7.xml' not found!
LLOG: [AddScript] 'achievements_dlc8.xml' not found!
CLOG: Failed to calc CRC for file common_skills.xml  (0 to -1)
LLOG: effect DamageReceivedOnFuryFactor (95) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryPointsAfterBluntKillMul (379) 0.06 (replace , add 0.060, mul 0.000) 
LLOG: effect FuryUsage (375) -0.07 (replace , add -0.070, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryPointsAfterHeadSmashMul (389) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect FuryUsage (375) -0.03 (replace , add -0.030, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect ChanceToRestoreFuryPointsAfterDamage (396) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect RegainHealthAfterKillOnFury (416) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect BluntDamageMul (31) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect BluntForceMul (32) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect KnockOutTimeMul (181) 2.0 (replace , add 2.000, mul 0.000) 
LLOG: effect ConfusionTimeMul (182) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect KnockDownChance (412) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect CraftedBluntCritProbAdd (300) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BluntCriticalChance (28) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect RamingLevel (303) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BluntCriticalChance (28) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect TwoHandedDamageMul (3) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BluntCriticalChance (28) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BluntWpnDurabilityLoss (34) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CriticalIncChanceWhenEnemyStaminaLow (413) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect CraftedBluntDamageMul (221) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect BluntCriticalChance (28) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect LuckyFactor (60) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect MeleeDamageReductionPercent (87) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect BreakLimbAwardXpFactor (98) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect DamageTakenWhenHealthLowFactor (88) -0.2 (replace , add -0.200, mul 0.000) 
LLOG: effect AutoHealthRegen (430) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect RegainStaminaOnDamageProb (20) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect AutoHealthRegen (430) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BulletDamageResistance (89) 0.06 (replace , add 0.060, mul 0.000) 
LLOG: effect ItemSellFactor (17) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect AutoHealthRegen (430) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect AggroFactor (96) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) 
LLOG: effect GiveBackDamageOnKOFactor (97) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FuryPointsAfterKickKillMul (386) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect TeamDamageMod (433) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamSpiritDistance (439) 1200 (replace , add 1200.000, mul 0.000) 
LLOG: effect TeamCriticalProbalityMod (434) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamStaminaUsageReduce (435) -0.15 (replace , add -0.150, mul 0.000) 
LLOG: effect TeamHealthRegainFactor (436) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect TeamStaminaRegainFactor (437) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect FuryRange (101) 1500 (replace , add 1500.000, mul 0.000) 
LLOG: effect TeamDamageMod (433) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect TeamFurryPointsBoost (440) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamDamageMod (433) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamCriticalProbalityMod (434) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamStaminaUsageReduce (435) -0.15 (replace , add -0.150, mul 0.000) 
LLOG: effect TeamHealthRegainFactor (436) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect TeamStaminaRegainFactor (437) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect FuryRange (101) 500 (replace , add 500.000, mul 0.000) 
LLOG: effect BulletFiresUpEnemyChance (103) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect TeamFurryPointsBoost (440) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamDamageMod (433) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamCriticalProbalityMod (434) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect TeamStaminaUsageReduce (435) -0.15 (replace , add -0.150, mul 0.000) 
LLOG: effect TeamHealthRegainFactor (436) 0.5 (replace , add 0.500, mul 0.000) 
LLOG: effect TeamStaminaRegainFactor (437) 0.5 (replace , add 0.500, mul 0.000) 
LLOG: effect FuryRange (101) 500 (replace , add 500.000, mul 0.000) 
LLOG: effect FuryPointsAfterCraftKillFactor (387) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect FuryPointsAfterShotKillMul (381) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect AfterKillStaminaRegainFactor (294) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect MaleDamageMul (57) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FireDamagePeriodMul (219) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect BleedingDamagePeriodMul (420) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect ElectricDamagePeriodMul (220) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect PoisonDamagePeriodMul (218) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect CraftedWpnDamageMul (15) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CutCriticalChance (80) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect MeeleDamageMul (212) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeleeWpnDurabilityMulReduce (86) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FireWeaponsSkill (401) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BulletReloadSpeed (51) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsMoveAccuracyReduce (154) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BulletCriticalChance (46) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect BulletAccuracyFactor (44) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect BulletRecoilFactor (53) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect GunslingerLevel (443) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect ComboCriticalProbBonus (299) 0.04 (replace , add 0.040, mul 0.000) 
LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FireWeaponsSkill (401) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BulletReloadSpeed (51) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect FirearmsMoveAccuracyReduce (154) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BulletCriticalChance (46) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect BulletAccuracyFactor (44) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BulletRecoilFactor (53) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect GunslingerLevel (443) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect StaminaDecMul (21) -0.10 (replace , add -0.100, mul 0.000) 
LLOG: effect AfterKickKillStaminaRegainFactor (293) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FirearmsPistolCritChanceMul (113) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect FirearmsRevolverCritChanceMul (119) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect FirearmsRifleCritChanceMul (125) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect FirearmsShotgunCritChanceMul (131) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect BulletPenetrationChance (447) 0.10 (replace , add 0.100, mul 0.000) 
LLOG: effect WeaponRepairPriceFactor (18) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect AssistExperiensceMul (36) 0.5 (replace , add 0.500, mul 0.000) 
LLOG: effect NearByExperiensceMul (37) 0.5 (replace , add 0.500, mul 0.000) 
LLOG: effect MoreAmmoFromCrafting (104) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect ReviveProb (22) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect BoostAuraRange (449) 500 (replace , add 500.000, mul 0.000) 
LLOG: effect BoostAuraTeamFactor (450) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) 
LLOG: effect MaxStamina (203) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BoostAuraRange (449) 500 (replace , add 500.000, mul 0.000) 
LLOG: effect BoostAuraTeamFactor (450) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect ConfusionProbNulify (38) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect TeamLootDropChance (354) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect LootItemWeightMod (441) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BoostAuraRange (449) 500 (replace , add 500.000, mul 0.000) 
LLOG: effect BoostAuraTeamFactor (450) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect LootAmmoWeightMod (442) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxHealth (356) 30 (replace , add 30.000, mul 0.000) 
LLOG: effect AddHealthOnFuryStart (422) 30 (replace , add 30.000, mul 0.000) 
LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryPointsAfterSharpKillMul (382) 0.06 (replace , add 0.060, mul 0.000) 
LLOG: effect FuryUsage (375) -0.07 (replace , add -0.070, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryPointsAfterCriticalKillMul (385) 0.27 (replace , add 0.270, mul 0.000) 
LLOG: effect FuryUsage (375) -0.03 (replace , add -0.030, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect MoveSpeedsMul (283) 0.33 (replace , add 0.330, mul 0.000) 
LLOG: effect FuryPointsAfterFuryEndProb (390) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect DeadlyJumperLevel (325) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BackStabingDmgMul (371) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect BleedingDamagePeriodMul (420) 0.3 (replace , add 0.300, mul 0.000) 
LLOG: effect CutInstantKillChance (8) 0.015 (replace , add 0.015, mul 0.000) 
LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CutCriticalChance (80) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CutCriticalChance (80) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutCriticalChance (80) 0.04 (replace , add 0.040, mul 0.000) 
LLOG: effect CriticalIncChanceWhenEnemyHalfHealth (414) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CutCriticalChance (80) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutWpnDurabilityLoss (85) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CriticalCutHitGivesBleedingProb (372) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect PoisonDamagePeriodMul (218) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect PoisonDamageMul (217) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect BleedingDamageMod (418) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect PenaltyOnDeath (403) -0.15 (replace , add -0.150, mul 0.000) 
LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) 
LLOG: effect CutLimbAwardXpFactor (99) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect StaminaRegenerationOnHalfHealth (216) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect MedPackEffectivness (204) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect AfterKillStaminaRegainFactor (294) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect MedPackEffectivness (204) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect ItemBuyFactor (19) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect MedPackEffectivness (204) 0.25 (replace , add 0.250, mul 0.000) 
LLOG: effect AggroFactor (96) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect StaminaRegenerationFactor (346) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect ComboExperienceBonus (298) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect PenaltyForEnemiesLvlNuliffy (105) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryRange (101) 250 (replace , add 250.000, mul 0.000) 
LLOG: effect ThrowInstantKillChance (7) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryUsage (375) 0.17 (replace , add 0.170, mul 0.000) 
LLOG: effect FuryRange (101) 1000 (replace , add 1000.000, mul 0.000) 
LLOG: effect FuryPointsAfterThrowKillMul (383) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) 
LLOG: effect FuryPointsAfterOneHandedKillMul (384) 0.06 (replace , add 0.060, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FuryUsage (375) 0 (replace , add 0.000, mul 0.000) 
LLOG: effect ThrowHitGivesBleedingProb (373) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect FuryPointsNeededToActivate (376) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect DefensiveCriticalChance (35) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BluntWpnDurabilityLoss (34) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect CutWpnDurabilityLoss (85) -0.05 (replace , add -0.050, mul 0.000) 
LLOG: effect ThrowDamageMod (5) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect ThrowHitNearEnemiesFactor (10) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect BluntWeaponsSkill (400) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BluntDamageMul (31) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleBluntStaminaUsageMul (207) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BluntCriticalChance (28) 0.01 (replace , add 0.010, mul 0.000) 
LLOG: effect OneHandedDamageMod (4) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect ComboDamageMul (222) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect SharpWeaponsSkill (399) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CutDamageMul (82) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect MeeleCutStaminaUsageMul (208) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect CutCriticalChance (80) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect ThrowInstantKillChance (7) 0.03 (replace , add 0.030, mul 0.000) 
LLOG: effect FireWeaponsSkill (401) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BulletReloadSpeed (51) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BulletCriticalDmgMul (47) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BulletCriticalChance (46) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BulletAccuracyFactor (44) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect BulletRecoilFactor (53) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsMoveAccuracyReduce (154) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect ThrowMaxDist (6) 250 (replace , add 250.000, mul 0.000) 
LLOG: effect MeeleOneHandedStaminaUsageMul (209) -0.15 (replace , add -0.150, mul 0.000) 
LLOG: effect OneHandedCriticalChance (29) 0.02 (replace , add 0.020, mul 0.000) 
LLOG: effect ThrowCritChanceInc (9) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect DrunkDamageMul (39) 0.20 (replace , add 0.200, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FireResistance (94) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect AutoHealthRegen (430) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect BoomerangProb (65) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect UpgradesCostFactor (13) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect MaxStamina (203) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect BoomerangProb (65) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect CraftedWpnDurReduceMul (14) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect LuckyUpgrade2Prob (61) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect LuckyUpgrade3Prob (62) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect LuckyUpgrade4Prob (63) 0.0 (replace , add 0.000, mul 0.000) 
LLOG: effect BoomerangProb (65) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect InventorySize (170) 2 (replace , add 2.000, mul 0.000) 
LLOG: effect LuckyRepairProb (64) 0.15 (replace , add 0.150, mul 0.000) 
LLOG: effect MaxHealth (356) 25 (replace , add 25.000, mul 0.000) 
LLOG: effect KODamagerChance (102) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect BulletDamageMul (48) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FuryUsage (375) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect FuryLevel (374) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect FirearmsPistolCritChanceMul (113) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsRevolverCritChanceMul (119) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsRifleCritChanceMul (125) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsShotgunCritChanceMul (131) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsPistolCritChanceMul (113) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsRevolverCritChanceMul (119) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsRifleCritChanceMul (125) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FirearmsShotgunCritChanceMul (131) 0.05 (replace , add 0.050, mul 0.000) 
LLOG: effect FuryPointsAfterShotKillMul (381) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect FuryPointsAfterShotKillMul (381) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect ThrowInstantKillChance (7) 0.07 (replace , add 0.070, mul 0.000) 
LLOG: effect ThrowInstantKillChance (7) 0.07 (replace , add 0.070, mul 0.000) 
LLOG: effect ThrowInstantKillChance (7) 0.07 (replace , add 0.070, mul 0.000) 
LLOG: effect BluntWeaponsSkill (400) 3 (replace , add 3.000, mul 0.000) 
LLOG: effect SharpWeaponsSkill (399) 3 (replace , add 3.000, mul 0.000) 
LLOG: effect StomperSkillLevel (348) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect CraftedCritProbAdd (301) 0.04 (replace , add 0.040, mul 0.000) 
LLOG: effect CraftedCritProbAdd (301) 0.08 (replace , add 0.080, mul 0.000) 
LLOG: effect CraftedCritProbAdd (301) 0.12 (replace , add 0.120, mul 0.000) 
LLOG: effect MeeleDamageMul (212) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect MeeleDamageMul (212) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect MeeleDamageMul (212) 0.1 (replace , add 0.100, mul 0.000) 
LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsPistolReloadTimeMul (116) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRevolverReloadTimeMul (122) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsRifleReloadTimeMul (128) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect FirearmsShotgunReloadTimeMul (134) -0.1 (replace , add -0.100, mul 0.000) 
LLOG: effect BulletDamageResistance (89) 0.2 (replace , add 0.200, mul 0.000) 
LLOG: effect MeleeDamageReductionPercent (87) 20 (replace , add 20.000, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect LockpickLev (330) 1 (replace , add 1.000, mul 0.000) 
LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxAmmoPistol (193) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoRifle (194) 10 (replace , add 10.000, mul 0.000) 
LLOG: effect MaxAmmoShotgun (195) 5 (replace , add 5.000, mul 0.000) 
LLOG: effect MaxAmmoSniper (196) 5 (replace , add 5.000, mul 0.000) 
CLOG: [CFactory::CreateObject] WARNING! object of class <FadeOutModule> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
LLOG: [UIScreen::OnInit] FadeOutWindow 0
LLOG: [UIScreen::OnInit] FadeOutWindow2 0
LLOG: [UIScreen::OnInit] FadeOutWindow3 0
CLOG: [CFactory::CreateObject] WARNING! object of class <MainMenuModuleDI> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
LLOG: [AddAnimation] FAILED: anim FocusHideValue alredy exist
LLOG: [AddAnimation] FAILED: anim FocusShowValue alredy exist
LLOG: [AddAnimation] FAILED: anim FocusDisableHideValue alredy exist
LLOG: [AddAnimation] FAILED: anim FocusDisableShowValue alredy exist
LLOG: [SwitchMenuState] state none, new state main
CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8
LLOG: [UIScreen::OnInit] MenuYesNoDialog 0
LLOG: [UIScreen::OnInit] MenuProgressDialog 0
LLOG: [UIScreen::OnInit] MenuPasswordDialog 0
LLOG: [UIScreen::OnInit] MenuBackground 0
CLOG: ERROR: cannot find texture di_new_hud_inventory_no_bg.dds
LLOG: [UIScreen::OnInit] MenuBackgroundOptionsTabs 0
LLOG: [UIScreen::OnInit] MenuBackgroundGameplayTabs 0
LLOG: [UIScreen::OnInit] MenuForeground 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: Menu/G_FloatMenu/MenuOptionsOnline
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom ButtonCancel/Menu/G_FloatMenu/MenuOptionsOnline
LLOG: [InitializeElements] left   ButtonCancel/Menu/G_FloatMenu/MenuOptionsOnline
LLOG: [InitializeElements] right  ButtonOk/Menu/G_FloatMenu/MenuOptionsOnline
LLOG: [UIScreen::OnInit] MenuOptionsOnline 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: Menu/G_FloatMenu/MenuOptionsAudio
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom ButtonCancel/Menu/G_FloatMenu/MenuOptionsAudio
LLOG: [InitializeElements] left   ButtonCancel/Menu/G_FloatMenu/MenuOptionsAudio
LLOG: [InitializeElements] right  ButtonOk/Menu/G_FloatMenu/MenuOptionsAudio
LLOG: [UIScreen::OnInit] MenuOptionsAudio 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: G_Menu/G_FloatMenu/MenuOptionsVideo
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   ButtonDefaultBestPerformance/G_Menu/G_FloatMenu/MenuOptionsVideo
LLOG: [InitializeElements] right  ButtonDefaultBestQuality/G_Menu/G_FloatMenu/MenuOptionsVideo
LLOG: [UIScreen::OnInit] MenuOptionsVideo 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: Menu/G_FloatMenu/MenuOptionsControls
LLOG: [InitializeElements] top    ButtonButtons/Menu/G_FloatMenu/MenuOptionsControls
LLOG: [InitializeElements] bottom ButtonDefault/Menu/G_FloatMenu/MenuOptionsControls
LLOG: [InitializeElements] left   ButtonBack/Menu/G_FloatMenu/MenuOptionsControls
LLOG: [InitializeElements] right  ButtonOk/Menu/G_FloatMenu/MenuOptionsControls
LLOG: [UIScreen::OnInit] MenuOptionsControls 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: [UIScreen::OnInit] MenuOptionsControlsGamepad 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: Menu/G_FloatMenu/MenuOptionsControlsKeyboard
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom ButtonCancel/Menu/G_FloatMenu/MenuOptionsControlsKeyboard
LLOG: [InitializeElements] left   ButtonCancel/Menu/G_FloatMenu/MenuOptionsControlsKeyboard
LLOG: [InitializeElements] right  ButtonOk/Menu/G_FloatMenu/MenuOptionsControlsKeyboard
LLOG: [UIScreen::OnInit] MenuOptionsControlsKeyboard 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
WARN: [_LoadMaterial] Cannot load material 'menu_col_nomove&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'menu_col_nomove&0000.mat' - using default!
LLOG: ID_MENU/G_FloatMenu/MenuAchievements
LLOG: [InitializeElements] top    ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements
LLOG: [InitializeElements] bottom ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements
LLOG: [InitializeElements] left   ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements
LLOG: [InitializeElements] right  ButtonBack/ID_MENU/G_FloatMenu/MenuAchievements
LLOG: [UIScreen::OnInit] MenuAchievements 0
LLOG: G_Menu/G_FloatMenu/MenuGamma
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom ButtonCancel/G_Menu/G_FloatMenu/MenuGamma
LLOG: [InitializeElements] left   ButtonCancel/G_Menu/G_FloatMenu/MenuGamma
LLOG: [InitializeElements] right  ButtonOk/G_Menu/G_FloatMenu/MenuGamma
LLOG: [UIScreen::OnInit] MenuGamma 0
LLOG: [UseMainMenuEffects] 1
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menu2_main_pc.rpack' for config 'OpenGL4_LOW'
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 3939 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6702.296875ms; COMPILED: 1967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407370ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3941 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6703.492188ms; COMPILED: 1968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3943 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6704.202148ms; COMPILED: 1969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404877ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3945 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6705.475098ms; COMPILED: 1970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403794ms
LLOG: len=0; max=2560000texture 'fl pismo reczne 10_16.dds' not in pack - gather it!
LLOG: [UIScreen::OnInit] MenuCredits 0
LLOG: [UIScreen::OnInit] MenuDisplayDevice 0
CLOG: [CUIFontManager::GetProperFont] no style for NewTextBig, using MSSansSerif8
LLOG: [UIScreen::OnInit] MenuMain 0
LLOG: Stats page id:0 view_id:1952671090
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: G_Menu/G_FloatMenu/MenuLeaderboards
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_PrevPage/G_Menu/G_FloatMenu/MenuLeaderboards
LLOG: [InitializeElements] right  B_NextPage/G_Menu/G_FloatMenu/MenuLeaderboards
CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8
CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8
CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8
CLOG: [UIListBox::Initialize] L_Statistics/G_FloatMain/MenuLeaderboards : visual don't have ScrollBarGroup!
LLOG: HeaderMenu/G_FloatMain/MenuLeaderboards
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_HeaderPosition/HeaderMenu/G_FloatMain/MenuLeaderboards
LLOG: [InitializeElements] right  B_HeaderTime/HeaderMenu/G_FloatMain/MenuLeaderboards
LLOG: [UIScreen::OnInit] MenuLeaderboards 0
LLOG: [OnDisableChild] B_HeaderWaves/HeaderMenu/G_FloatMain/MenuLeaderboards[OnDisableChild] B_HeaderTime/HeaderMenu/G_FloatMain/MenuLeaderboards[_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: [UIScreen::OnInit] MenuPersonalStatistics 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: G_Buttons/MenuPlayGame
LLOG: [UIScreen::OnInit] MenuPlayGame 0
CLOG: [UIListBox::Initialize] L_ChapterList/G_ChaptersGroup/G_Menu/MenuSelectCharacter : visual don't have ScrollBarGroup!
LLOG: [UIScreen::OnInit] MenuSelectCharacter 0
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: G_Buttons/MenuPlayGame
LLOG: [UIScreen::OnInit] MenuPlayGame 0
LLOG: [UIScreen::OnInit] MenuSelectLeaderboard 0
WARN: [_LoadMaterial] Cannot load material '&0000' - using default!
LLOG: [UIScreen::OnInit] MenuExclusiveContent 0
LLOG: [UIScreen::OnInit] MenuExtras 0
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <music_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <music.xwb> loaded.
CLOG: [CSoundBank::LoadWaveBank] Failed to load <menuback_local_stream.xwb>
CLOG: [CAbstractManager::LoadWaveBank] Failed to load <menuback_local_stream>
CLOG: [AudioScript::Execute] <LoadAudioBanks> failed!
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <menu.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: 0) 35 x 35 = 1225 cells, 2000 cm, 4900 bytes
LLOG: 1) 18 x 18 = 324 cells, 4000 cm, 1296 bytes
LLOG: 2) 5 x 5 = 25 cells, 16000 cm, 100 bytes
WARN: OnCreate took 180.00ms! object 'MainMenuModule' of class 'MainMenuModuleDI'
CLOG: [CFactory::CreateObject] WARNING! object of class <GameMenuModuleDI> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
LLOG: [UIScreen::OnInit] GameMenuYesNoDialog 0
LLOG: [UIScreen::OnInit] MenuProgressDialog 0
CLOG: [CFactory::CreateObject] WARNING! object of class <DashboardPc> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
CLOG: [LoadTexturesScript] ERROR loading Data/Menu/TextureDefs/DIDashboardTextures.def
CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8
LLOG: [UIScreen::OnInit] MenuYesNoDialog 0
LLOG: [UIScreen::OnInit] DashboardProgressDialog 0
LLOG: [UIScreen::OnInit] DashboardPasswordDialog 0
WARN: [_LoadMaterial] Cannot load material 'menu_bckg_empty&0000.mat' - using default!
LLOG: [UIScreen::OnInit] DashboardBackground 0
LLOG: [UIScreen::OnInit] DashboardMain 0
LLOG: [UIScreen::OnInit] DashboardSignIn 0
LLOG: [UIScreen::OnInit] DashboardCreateProfile 0
LLOG: [UIScreen::OnInit] DashboardEditProfile 0
LLOG: [UIScreen::OnInit] DashboardAgreement 0
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
LLOG: [UIScreen::OnInit] DashboardGamerProfile 0
LLOG: [UIScreen::OnInit] DashboardMessages 0
LLOG: [UIScreen::OnInit] DashboardFriends 0
LLOG: [UIScreen::OnInit] DashboardPlayers 0
LLOG: [UIScreen::OnInit] DashboardSignIn 0
LLOG: [UIScreen::OnInit] DashboardMessage 0
LLOG: [UIScreen::OnInit] DashboardMessageCompose 0
LLOG: [UIScreen::OnInit] DashboardMsgBox 0
LLOG: [UIScreen::OnInit] DashboardNotification 0
LLOG: [UIScreen::OnInit] DashboardFade 0
LLOG: [UIScreen::OnInit] DashboardSaveNotification 0
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
LLOG: [UIScreen::OnInit] DashboardSaveIconInfo 0
WARN: OnCreate took 81.00ms! object 'DashboardModule' of class 'DashboardPc'
CLOG: [CFactory::CreateObject] WARNING! object of class <BackgroundLoadingModule> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
CLOG: [LoadTexturesScript] ERROR loading Data/Menu/TextureDefs/BackgroundLoadingTextures.def
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
CLOG: [CFactory::CreateObject] WARNING! object of class <BackgroundModuleDI> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
LLOG: [UIScreen::OnInit] BackgroundModuleScreen 0
LLOG: [IntroModule::OnGameInitialized] allow_menu_activate

WaitForGameInitialized
LLOG: 162.000000

LLOG: [CFactory::CreateObject] WARNING! object of class <PlayerState> creator_level==NULL!
LLOG: [CFactory::CreateObject] WARNING! object of class <PlayerState> creator_level==NULL!
LLOG: [CFactory::CreateObject] WARNING! object of class <InputsManagerDI> creator_level==NULL!
CLOG: [CFactory::CreateObject] WARNING! object of class <QuestsConsole> creator_level==NULL!
CLOG: [CFactory::CreateObject] WARNING! object of class <GameScanner> creator_level==NULL!
LLOG: [GameDI::ChangeLanguage] subtitles: En, speeches: En
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDe.pak returned 1
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDe returned 1
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataFr.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataFr returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEs.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEs returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataIt.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataIt returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataJp.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataJp returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataPl.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataPl returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataCz.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataCz returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataRu.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataRu returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataNl.pak returned 0
LLOG: [ChangeSubtitlesLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataNl returned 0
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn.pak
LLOG: [ChangeSubtitlesLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn.pak returned 0
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn - SUCCESS!!!
LLOG: [ChangeSubtitlesLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataEn returned 1
LLOG: [GameDI::ChangeVoiceoversLanguage] current: En, new: En
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechDe.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechDe\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechFr.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechFr\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEs.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEs\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechIt.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechIt\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechJp.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechJp\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechPl.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechPl\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechCz.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechCz\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechRu.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechRu\Data returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechNl.pak returned 0
LLOG: [ChangeVoiceoversLanguage] rem_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechNl\Data returned 0
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak
LLOG: Zip SpeechEn.pak files memory usage report : 340 bytes occupied, 172 bytes wasted, 50%, in 5 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak - SUCCESS!!!
LLOG: [ChangeVoiceoversLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn.pak returned 1
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data - SUCCESS!!!
LLOG: [ChangeVoiceoversLanguage] add_source /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/SpeechEn\Data returned 1
CLOG: [CFactory::CreateObject] WARNING! object of class <QuickMatchJoiner> creator_level==NULL!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0.pak
LLOG: Zip DataDLC0.pak files memory usage report : 4251 bytes occupied, 1567 bytes wasted, 36%, in 61 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0_En.pak
LLOG: Zip DataDLC0_En.pak files memory usage report : 68 bytes occupied, 43 bytes wasted, 63%, in 1 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC0_En.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1.pak
LLOG: Zip DataDLC1.pak files memory usage report : 5440 bytes occupied, 2267 bytes wasted, 41%, in 80 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1_En.pak
LLOG: Zip DataDLC1_En.pak files memory usage report : 68 bytes occupied, 43 bytes wasted, 63%, in 1 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC1_En.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC2.pak
LLOG: Zip DataDLC2.pak files memory usage report : 68 bytes occupied, 41 bytes wasted, 60%, in 1 entries
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC2.pak - SUCCESS!!!
LLOG: ADDING SOURCE: /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/DataDLC2_En.pak
LLOG: [distance] running
LLOG: [AddScript] 'achievements_dlc0.xml' not found!
LLOG: [AchievementBase::LoadParams] arena achievement: Complete a set
LLOG: [AddScript] 'achievements_dlc2.xml' not found!
LLOG: [AddScript] 'achievements_dlc3.xml' not found!
LLOG: [AddScript] 'achievements_dlc4.xml' not found!
LLOG: [AddScript] 'achievements_dlc5.xml' not found!
LLOG: [AddScript] 'achievements_dlc6.xml' not found!
LLOG: [AddScript] 'achievements_dlc7.xml' not found!
LLOG: [AddScript] 'achievements_dlc8.xml' not found!
LLOG: [LoadSettings(false)] Loading default player profile...
LLOG: [BaseSettings::LoadSettings] Locale En
LLOG: pass: 
LLOG: passr: 
LLOG: Default profile loaded. Clear a announces state.
LLOG: BaseSettings::ClearAnnouncesState
LLOG: [BaseSettings::GetAnnounces] clear=1
LLOG: [Reset] Reseting statistics data (stat objects + event objects).
LLOG: [LoadSettings(true)] loading profile_name Atari ...
LLOG: [BaseSettings::LoadSettings] Locale En
LLOG: pass: 
LLOG: passr: 
LLOG: [CLobbyProfileData::GetVal] Uni: GamerName !
LLOG: [Reset] Reseting statistics data (stat objects + event objects).
LLOG: [LoadProfileData] Loading statistics data from a profile.
LLOG: [BaseSettings::ApplyVolumes] music_volume = 21, speech_volume = 39, sfx_volume = 30
LLOG: [ApplyDisplayDeviceSettings] DisplayDevice 0 &DisplayDevice_Monitor&  CurvesTexture curves_def.dds  Values 0.0000 1.0000 1.0000 1.0000
LLOG: [ApplyGamma] SetGamma 1.0000  (display device 0 &DisplayDevice_Monitor&, default 1.0000)
LLOG: [OnProfileLoaded] 0
LLOG: Level  (IntroModule) deleting
LLOG: Calling OnDestroys
ERRR: WARNING! Sprite <Intro:IntroScreen> referenced:
ERRR: WARNING! in rendering list of level <:IntroModule>
LLOG: Level  (IntroModule) deleted
LLOG: ====================================== ShowBackgroundModule (1) mode 5 (ActivateMenu)=============================
LLOG: [MainMenuModuleDI::OnActivate]
LLOG: [UseGameBackgroundInMenu] 1
LLOG: [SwitchMenuState] state main, new state main
LLOG: >>>>>>>>>>>>>>>>>>>>>> LoadBackgroundLevel
LLOG: [CGame::LoadGameModule] Data/Maps/menuback/menuback.exp
CLOG: [CGame::LoadModuleAnimGroups] Data/Maps/menuback/menuback_StartProp.scr not found!
CLOG: [CFactory::CreateObject] WARNING! object of class <Menu3DBackgroundDI> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
LLOG: GAME: loading varlist 'Data/Maps/menuback/menuback.scr'
LLOG: GAME: loaded.
LLOG: GAME: loading resource pack 'common_anims_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack'
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack' for config 'OpenGL4_LOW'
LLOG: [AddPack] Level (Menu3DBackgroundDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack
LLOG: GAME: loaded.
LLOG: GAME: loading resource pack 'textures_pc.rpack' from ''
LLOG: GAME: NOT loaded.
LLOG: GAME: loading resource pack 'menuback_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack'
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack' for config 'OpenGL4_LOW'
WARN: RegisterTexture3: texture 'meatman_body_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_rubber_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'meatman_body.dds' already exists!
WARN: RegisterTexture3: texture 'chrome_cube.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_leather_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_leather_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_plastic_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_plastic_a_nrm.dds' already exists!
LLOG: Texture not found neither in level nor global pack: water_waves_n
LLOG: Texture not found neither in level nor global pack: noise_b
WARN: RegisterTexture3: texture 'srf_metal_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'hotel_cube_map.dds' already exists!
WARN: RegisterTexture3: texture 'metal_parts_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'metal_parts_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_b.dds' already exists!
WARN: RegisterTexture3: texture 'metal_parts_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_leather_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_y_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'interior_cube_map.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'glass_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'glass_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_x_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_color.dds' already exists!
WARN: RegisterTexture3: texture 'srf_machinegun_metal_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_scratch_dirt.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b_msk.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_cloth_h_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_bloody.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_dmg.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_bloody_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_bloody_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_canvas_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_x_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_b.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'white.dds' already exists!
LLOG: ERROR [Register] resource 'multi_pistol_wall' already registered
LLOG: ERROR [Register] resource 'm_tpp_menuselect_logan' already registered
LLOG: ERROR [Register] resource 'm_tpp_menuselect_purna' already registered
LLOG: ERROR [Register] resource 'm_tpp_menuselect_samb' already registered
LLOG: ERROR [Register] resource 'w_tpp_menuselect_standidle' already registered
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 3947 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6707.515625ms; COMPILED: 1971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3949 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6710.535645ms; COMPILED: 1972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402909ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3951 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6711.477539ms; COMPILED: 1973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401661ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3953 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6711.966309ms; COMPILED: 1974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400186ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3955 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6713.901367ms; COMPILED: 1975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399444ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3957 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6717.209473ms; COMPILED: 1976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399398ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3959 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6733.905273ms; COMPILED: 1977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406123ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3961 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6734.452637ms; COMPILED: 1978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3963 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6738.430664ms; COMPILED: 1979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3965 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6742.448242ms; COMPILED: 1980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3967 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6744.005371ms; COMPILED: 1981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404344ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3969 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6744.518066ms; COMPILED: 1982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402885ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3971 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6746.783203ms; COMPILED: 1983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402311ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3973 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6748.030273ms; COMPILED: 1984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401225ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3975 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6750.561035ms; COMPILED: 1985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400786ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3977 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6756.336426ms; COMPILED: 1986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401982ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3979 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6757.901367ms; COMPILED: 1987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401058ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3981 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6758.460449ms; COMPILED: 1988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399628ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3983 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6762.488770ms; COMPILED: 1989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399944ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3985 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6766.728027ms; COMPILED: 1990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400366ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3987 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6769.185547ms; COMPILED: 1991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399892ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3989 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6772.178711ms; COMPILED: 1992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399688ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3991 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6773.801270ms; COMPILED: 1993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3993 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6774.573242ms; COMPILED: 1994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397479ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3995 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6777.282227ms; COMPILED: 1995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3997 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6783.271973ms; COMPILED: 1996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398433ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 3999 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6784.906738ms; COMPILED: 1997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4001 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6785.396484ms; COMPILED: 1998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396094ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4003 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6787.962402ms; COMPILED: 1999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395679ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4005 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6792.175293ms; COMPILED: 2000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4007 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6793.778809ms; COMPILED: 2001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395192ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4009 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6794.283691ms; COMPILED: 2002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393748ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4011 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6796.789062ms; COMPILED: 2003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393305ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4013 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6802.408691ms; COMPILED: 2004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394416ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4015 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6803.919434ms; COMPILED: 2005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393476ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4017 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6804.391113ms; COMPILED: 2006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4019 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6808.245117ms; COMPILED: 2007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392250ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4021 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6812.400879ms; COMPILED: 2008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4023 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6814.943848ms; COMPILED: 2009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392207ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4025 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6820.897461ms; COMPILED: 2010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393481ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4027 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6822.450195ms; COMPILED: 2011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392566ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4029 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6822.941406ms; COMPILED: 2012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391124ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4031 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6825.454102ms; COMPILED: 2013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390688ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4033 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6830.208008ms; COMPILED: 2014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4035 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6831.685547ms; COMPILED: 2015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4037 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6832.163086ms; COMPILED: 2016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388970ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4039 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6834.652344ms; COMPILED: 2017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388524ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4041 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6840.856445ms; COMPILED: 2018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.389919ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4043 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6842.357422ms; COMPILED: 2019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388983ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4045 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6842.879395ms; COMPILED: 2020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387564ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4047 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6845.083984ms; COMPILED: 2021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386979ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4049 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6851.717773ms; COMPILED: 2022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388584ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4051 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6852.919922ms; COMPILED: 2023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387504ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4053 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6853.479004ms; COMPILED: 2024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386106ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4055 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6857.359375ms; COMPILED: 2025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386350ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4057 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6861.329590ms; COMPILED: 2026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386638ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4059 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6863.830078ms; COMPILED: 2027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386201ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4061 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6868.574707ms; COMPILED: 2028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386871ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4063 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6870.208008ms; COMPILED: 2029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386007ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4065 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6870.722656ms; COMPILED: 2030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384592ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4067 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6873.552246ms; COMPILED: 2031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384319ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4069 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6878.003418ms; COMPILED: 2032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384844ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4071 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6879.529785ms; COMPILED: 2033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.383930ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4073 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6880.003418ms; COMPILED: 2034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4075 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6882.161621ms; COMPILED: 2035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381898ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4077 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6886.396973ms; COMPILED: 2036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4079 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6887.504883ms; COMPILED: 2037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381200ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4081 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6888.033203ms; COMPILED: 2038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379800ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4083 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6890.574219ms; COMPILED: 2039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379389ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4085 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6895.247559ms; COMPILED: 2040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380023ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4087 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6896.901367ms; COMPILED: 2041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379178ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4089 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6897.415039ms; COMPILED: 2042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377774ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4091 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6901.238770ms; COMPILED: 2043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377993ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4093 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6905.683594ms; COMPILED: 2044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4095 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6908.508789ms; COMPILED: 2045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378244ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4097 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6914.160645ms; COMPILED: 2046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379355ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4099 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6915.808594ms; COMPILED: 2047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378509ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4101 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6916.845703ms; COMPILED: 2048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377366ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4103 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6919.317383ms; COMPILED: 2049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376924ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4105 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6924.934082ms; COMPILED: 2050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378017ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4107 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6926.232910ms; COMPILED: 2051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4109 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6927.248535ms; COMPILED: 2052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375852ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4111 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6929.714844ms; COMPILED: 2053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375409ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4113 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6934.931152ms; COMPILED: 2054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376305ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4115 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6936.464355ms; COMPILED: 2055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375408ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4117 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6936.950195ms; COMPILED: 2056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4119 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6939.406738ms; COMPILED: 2057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373557ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4121 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6943.153809ms; COMPILED: 2058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4123 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6944.666992ms; COMPILED: 2059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372835ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4125 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6945.156738ms; COMPILED: 2060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371435ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4127 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6947.667480ms; COMPILED: 2061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371018ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4129 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6951.658691ms; COMPILED: 2062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4131 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6954.441406ms; COMPILED: 2063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371033ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4133 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6958.884277ms; COMPILED: 2064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371552ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4135 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6961.877441ms; COMPILED: 2065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371369ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4137 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6971.240234ms; COMPILED: 2066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374269ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4139 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6972.856934ms; COMPILED: 2067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373419ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4141 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6973.338867ms; COMPILED: 2068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372021ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4143 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6976.187012ms; COMPILED: 2069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4145 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6985.579590ms; COMPILED: 2070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374676ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4147 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6987.178223ms; COMPILED: 2071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4149 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6987.675781ms; COMPILED: 2072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4151 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 6992.047363ms; COMPILED: 2073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372912ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4153 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7001.927734ms; COMPILED: 2074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376050ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4155 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7004.867676ms; COMPILED: 2075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4157 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7005.413086ms; COMPILED: 2076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374476ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4159 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7010.007324ms; COMPILED: 2077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375064ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4161 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7025.416016ms; COMPILED: 2078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380855ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4163 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7028.391113ms; COMPILED: 2079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4165 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7028.875977ms; COMPILED: 2080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379267ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4167 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7033.170898ms; COMPILED: 2081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379707ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4169 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7043.005859ms; COMPILED: 2082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4171 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7045.734863ms; COMPILED: 2083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.382494ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4173 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7046.249023ms; COMPILED: 2084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381118ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4175 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7050.952637ms; COMPILED: 2085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381752ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4177 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7065.160156ms; COMPILED: 2086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386942ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4179 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7067.951172ms; COMPILED: 2087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4181 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7068.410156ms; COMPILED: 2088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.385254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4183 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7072.548340ms; COMPILED: 2089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.385614ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4185 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7082.574219ms; COMPILED: 2090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388791ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4187 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7085.382812ms; COMPILED: 2091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4189 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7085.846191ms; COMPILED: 2092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387116ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4191 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7090.421875ms; COMPILED: 2093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387684ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4193 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7104.634766ms; COMPILED: 2094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392853ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4195 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7107.796875ms; COMPILED: 2095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392743ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4197 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7108.315430ms; COMPILED: 2096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391372ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4199 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7112.516602ms; COMPILED: 2097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391758ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4201 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7122.346191ms; COMPILED: 2098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394827ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4203 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7125.142090ms; COMPILED: 2099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394541ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4205 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7125.598145ms; COMPILED: 2100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393142ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4207 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7130.147949ms; COMPILED: 2101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393693ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4209 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7145.097168ms; COMPILED: 2102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399190ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4211 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7147.969238ms; COMPILED: 2103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398939ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4213 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7148.469727ms; COMPILED: 2104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397562ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4215 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7152.724121ms; COMPILED: 2105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397969ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4217 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7162.510254ms; COMPILED: 2106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401002ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4219 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7165.637695ms; COMPILED: 2107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400872ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4221 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7166.127930ms; COMPILED: 2108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399491ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4223 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7170.659668ms; COMPILED: 2109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400028ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4225 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7185.256348ms; COMPILED: 2110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405335ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4227 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7188.050781ms; COMPILED: 2111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405045ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4229 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7188.547852ms; COMPILED: 2112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4231 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7192.905273ms; COMPILED: 2113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404120ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4233 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7201.956055ms; COMPILED: 2114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406791ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4235 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7204.831543ms; COMPILED: 2115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406540ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4237 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7205.346680ms; COMPILED: 2116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405173ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4239 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7209.762207ms; COMPILED: 2117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405651ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4241 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7223.390625ms; COMPILED: 2118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410477ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4243 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7226.443359ms; COMPILED: 2119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410308ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4245 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7227.033203ms; COMPILED: 2120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.408978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4247 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7231.216797ms; COMPILED: 2121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.409343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4249 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7241.043945ms; COMPILED: 2122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412368ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4251 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7243.861328ms; COMPILED: 2123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412087ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4253 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7244.333984ms; COMPILED: 2124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410703ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4255 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7248.678711ms; COMPILED: 2125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.411143ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4257 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7263.379883ms; COMPILED: 2126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416453ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4259 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7266.344727ms; COMPILED: 2127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416241ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4261 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7266.840332ms; COMPILED: 2128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4263 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7271.189941ms; COMPILED: 2129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415308ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4265 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7281.497070ms; COMPILED: 2130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418543ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4267 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7284.436523ms; COMPILED: 2131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4269 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7284.900879ms; COMPILED: 2132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4271 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7289.405273ms; COMPILED: 2133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417443ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4273 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7303.838867ms; COMPILED: 2134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422605ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4275 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7306.760254ms; COMPILED: 2135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422370ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4277 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7307.246582ms; COMPILED: 2136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420996ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4279 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7312.022461ms; COMPILED: 2137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4281 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7321.609863ms; COMPILED: 2138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4283 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7324.391113ms; COMPILED: 2139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424213ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4285 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7324.875000ms; COMPILED: 2140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422839ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4287 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7329.318848ms; COMPILED: 2141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423316ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4289 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7344.268066ms; COMPILED: 2142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428697ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4291 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7347.212891ms; COMPILED: 2143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428471ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4293 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7347.729004ms; COMPILED: 2144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427112ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4295 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7352.003906ms; COMPILED: 2145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427508ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4297 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7361.652344ms; COMPILED: 2146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430406ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4299 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7364.381836ms; COMPILED: 2147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4301 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7364.851562ms; COMPILED: 2148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428702ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4303 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7369.620117ms; COMPILED: 2149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429325ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4305 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7383.916992ms; COMPILED: 2150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434380ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4307 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7386.691406ms; COMPILED: 2151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434073ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4309 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7387.181152ms; COMPILED: 2152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432705ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4311 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7391.344727ms; COMPILED: 2153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433044ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4313 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7401.385254ms; COMPILED: 2154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436112ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4315 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7404.173828ms; COMPILED: 2155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435812ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4317 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7404.656250ms; COMPILED: 2156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4319 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7409.041016ms; COMPILED: 2157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434882ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4321 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7423.084961ms; COMPILED: 2158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4323 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7425.905762ms; COMPILED: 2159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439512ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4325 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7426.373047ms; COMPILED: 2160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438136ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4327 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7431.015137ms; COMPILED: 2161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438693ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4329 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7440.721680ms; COMPILED: 2162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441592ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4331 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7443.423340ms; COMPILED: 2163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441250ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4333 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7443.893555ms; COMPILED: 2164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439877ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4335 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7448.264160ms; COMPILED: 2165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.440307ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4337 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7462.962891ms; COMPILED: 2166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4339 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7465.819336ms; COMPILED: 2167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445233ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4341 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7466.293945ms; COMPILED: 2168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4343 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7470.581055ms; COMPILED: 2169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444251ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4345 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7480.188477ms; COMPILED: 2170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447091ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4347 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7482.891602ms; COMPILED: 2171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446749ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4349 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7483.406738ms; COMPILED: 2172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445399ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4351 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7488.172363ms; COMPILED: 2173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446007ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4353 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7502.327148ms; COMPILED: 2174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450932ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4355 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7505.105469ms; COMPILED: 2175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450623ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4357 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7505.575684ms; COMPILED: 2176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4359 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7509.825684ms; COMPILED: 2177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449621ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4361 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7519.848145ms; COMPILED: 2178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452639ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4363 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7522.657227ms; COMPILED: 2179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452344ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4365 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7523.138184ms; COMPILED: 2180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450981ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4367 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7527.638184ms; COMPILED: 2181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451462ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4369 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7541.971680ms; COMPILED: 2182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4371 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7545.009277ms; COMPILED: 2183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4373 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7545.639648ms; COMPILED: 2184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454963ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4375 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7549.865723ms; COMPILED: 2185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455316ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4377 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7559.085938ms; COMPILED: 2186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457953ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4379 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7561.949707ms; COMPILED: 2187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457682ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4381 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7562.453613ms; COMPILED: 2188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456332ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4383 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7566.852051ms; COMPILED: 2189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456762ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4385 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7580.875977ms; COMPILED: 2190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4387 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7583.772461ms; COMPILED: 2191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461329ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4389 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7584.298340ms; COMPILED: 2192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459990ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4391 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7588.544434ms; COMPILED: 2193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4393 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7598.319336ms; COMPILED: 2194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463227ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4395 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7601.012695ms; COMPILED: 2195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462876ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4397 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7601.479980ms; COMPILED: 2196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461512ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4399 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7606.331055ms; COMPILED: 2197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462144ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4401 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7620.406738ms; COMPILED: 2198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466973ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4403 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7623.214355ms; COMPILED: 2199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466673ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4405 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7623.696777ms; COMPILED: 2200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4407 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7627.928223ms; COMPILED: 2201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465665ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4409 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7638.058594ms; COMPILED: 2202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468691ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4411 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7640.791992ms; COMPILED: 2203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468358ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4413 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7641.263184ms; COMPILED: 2204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466998ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4415 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7645.709961ms; COMPILED: 2205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4417 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7659.743652ms; COMPILED: 2206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472232ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4419 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7662.577637ms; COMPILED: 2207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.471943ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4421 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7663.160156ms; COMPILED: 2208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4423 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7667.377441ms; COMPILED: 2209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470972ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4425 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7677.089355ms; COMPILED: 2210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4427 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7679.787598ms; COMPILED: 2211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473445ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4429 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7680.257324ms; COMPILED: 2212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472087ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4431 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7684.592285ms; COMPILED: 2213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472477ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4433 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7698.966797ms; COMPILED: 2214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4435 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7701.840820ms; COMPILED: 2215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.477129ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4437 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7702.322754ms; COMPILED: 2216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475777ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4439 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7704.914551ms; COMPILED: 2217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475379ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4441 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7710.657227ms; COMPILED: 2218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.476401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4443 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7712.196777ms; COMPILED: 2219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.475528ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4445 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7712.688965ms; COMPILED: 2220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474184ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4447 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7716.480957ms; COMPILED: 2221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474327ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4449 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7720.897461ms; COMPILED: 2222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.474751ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4451 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7722.520020ms; COMPILED: 2223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.473918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4453 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7722.988281ms; COMPILED: 2224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472567ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4455 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7725.395020ms; COMPILED: 2225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4457 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7730.748047ms; COMPILED: 2226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4459 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7732.241211ms; COMPILED: 2227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.472044ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4461 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7732.768555ms; COMPILED: 2228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470722ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4463 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7734.935059ms; COMPILED: 2229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470137ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4465 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7738.818848ms; COMPILED: 2230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4467 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7741.356934ms; COMPILED: 2231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469904ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4469 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7746.041016ms; COMPILED: 2232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.470448ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4471 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7747.593750ms; COMPILED: 2233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.469590ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4473 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7748.084961ms; COMPILED: 2234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.468256ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4475 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7750.120117ms; COMPILED: 2235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.467615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4477 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7751.384277ms; COMPILED: 2236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.466630ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4479 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7752.946777ms; COMPILED: 2237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.465779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4481 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7753.442383ms; COMPILED: 2238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.464451ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4483 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7755.079590ms; COMPILED: 2239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.463635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4485 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7756.748535ms; COMPILED: 2240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.462834ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4487 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7758.294922ms; COMPILED: 2241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461979ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4489 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7758.815918ms; COMPILED: 2242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460667ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4491 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7761.812500ms; COMPILED: 2243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460460ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4493 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7767.509766ms; COMPILED: 2244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.461457ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4495 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7769.256836ms; COMPILED: 2245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.460693ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4497 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7770.021973ms; COMPILED: 2246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459493ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4499 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7771.381348ms; COMPILED: 2247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458559ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4501 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7773.491699ms; COMPILED: 2248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.457959ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4503 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7774.536621ms; COMPILED: 2249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456886ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4505 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7776.230469ms; COMPILED: 2250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456102ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4507 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7780.199219ms; COMPILED: 2251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4509 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7782.307617ms; COMPILED: 2252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455732ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4511 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7783.818848ms; COMPILED: 2253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4513 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7785.352051ms; COMPILED: 2254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454016ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4515 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7786.311035ms; COMPILED: 2255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452910ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4517 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7786.828613ms; COMPILED: 2256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451608ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4519 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7789.807129ms; COMPILED: 2257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451399ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4521 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7792.912598ms; COMPILED: 2258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4523 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7795.884277ms; COMPILED: 2259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451033ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4525 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7798.917480ms; COMPILED: 2260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450848ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4527 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7803.454590ms; COMPILED: 2261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451329ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4529 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7808.025391ms; COMPILED: 2262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451824ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4531 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7811.981934ms; COMPILED: 2263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452047ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4533 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7830.780762ms; COMPILED: 2264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458825ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4535 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7835.505371ms; COMPILED: 2265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459384ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4537 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7838.753418ms; COMPILED: 2266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459291ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4539 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7840.939941ms; COMPILED: 2267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458730ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4541 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7845.507324ms; COMPILED: 2268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.459218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4543 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7846.472168ms; COMPILED: 2269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.458119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4545 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7846.982422ms; COMPILED: 2270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456820ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4547 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7848.972656ms; COMPILED: 2271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4549 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7853.185547ms; COMPILED: 2272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.456508ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4551 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7854.164062ms; COMPILED: 2273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.455418ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4553 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7854.640137ms; COMPILED: 2274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.454107ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4555 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7856.714355ms; COMPILED: 2275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4557 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7860.386230ms; COMPILED: 2276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.453597ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4559 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7861.457031ms; COMPILED: 2277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.452550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4561 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7862.216797ms; COMPILED: 2278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.451368ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4563 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7863.235840ms; COMPILED: 2279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450301ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4565 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7866.959961ms; COMPILED: 2280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.450421ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4567 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7867.809082ms; COMPILED: 2281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.449281ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4569 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7868.431152ms; COMPILED: 2282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.448042ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4571 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7870.722168ms; COMPILED: 2283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447535ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4573 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7874.332031ms; COMPILED: 2284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.447606ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4575 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7875.304199ms; COMPILED: 2285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.446523ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4577 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7875.793945ms; COMPILED: 2286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.445229ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4579 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7877.674805ms; COMPILED: 2287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444545ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4581 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7881.053223ms; COMPILED: 2288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.444516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4583 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7881.963867ms; COMPILED: 2289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.443409ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4585 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7882.454590ms; COMPILED: 2290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.442120ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4587 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7884.525391ms; COMPILED: 2291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441521ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4589 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7888.579590ms; COMPILED: 2292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.441789ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4591 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7889.596191ms; COMPILED: 2293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.440731ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4593 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7890.071777ms; COMPILED: 2294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4595 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7892.126465ms; COMPILED: 2295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438835ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4597 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7896.479980ms; COMPILED: 2296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.439233ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4599 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7898.586426ms; COMPILED: 2297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4601 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7902.505371ms; COMPILED: 2298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.438862ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4603 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7903.459473ms; COMPILED: 2299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.437781ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4605 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7903.962402ms; COMPILED: 2300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.436505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4607 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7905.920898ms; COMPILED: 2301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4609 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7909.538574ms; COMPILED: 2302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.435942ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4611 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7910.500488ms; COMPILED: 2303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.434868ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4613 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7911.007324ms; COMPILED: 2304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.433597ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4615 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7912.957031ms; COMPILED: 2305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432953ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4617 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7915.758789ms; COMPILED: 2306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.432679ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4619 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7916.751953ms; COMPILED: 2307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.431622ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4621 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7917.242676ms; COMPILED: 2308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430348ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4623 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7919.778809ms; COMPILED: 2309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429961ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4625 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7924.266113ms; COMPILED: 2310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.430418ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4627 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7926.009766ms; COMPILED: 2311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429688ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4629 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7926.527832ms; COMPILED: 2312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428429ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4631 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7930.480957ms; COMPILED: 2313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4633 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7934.800293ms; COMPILED: 2314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429041ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4635 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7937.601562ms; COMPILED: 2315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428770ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4637 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7938.100586ms; COMPILED: 2316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4639 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7940.598145ms; COMPILED: 2317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4641 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7945.599609ms; COMPILED: 2318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427782ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4643 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7948.200684ms; COMPILED: 2319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427426ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4645 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7953.544434ms; COMPILED: 2320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428252ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4647 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7956.182617ms; COMPILED: 2321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427912ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4649 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7961.136719ms; COMPILED: 2322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4651 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7963.655273ms; COMPILED: 2323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428177ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4653 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7968.942871ms; COMPILED: 2324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428977ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4655 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7973.057129ms; COMPILED: 2325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429272ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4657 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7977.021484ms; COMPILED: 2326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4659 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7980.095703ms; COMPILED: 2327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.429349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4661 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7980.570312ms; COMPILED: 2328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4663 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7985.093750ms; COMPILED: 2329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.428550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4665 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7986.189453ms; COMPILED: 2330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4667 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7988.431152ms; COMPILED: 2331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4669 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7993.050293ms; COMPILED: 2332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.427552ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4671 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7993.983887ms; COMPILED: 2333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.426483ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4673 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7994.462402ms; COMPILED: 2334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.425220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4675 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 7997.107422ms; COMPILED: 2335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424885ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4677 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8000.544922ms; COMPILED: 2336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424891ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4679 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8002.648926ms; COMPILED: 2337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.424326ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4681 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8004.657227ms; COMPILED: 2338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423720ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4683 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8006.829102ms; COMPILED: 2339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423185ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4685 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8010.749512ms; COMPILED: 2340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.423397ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4687 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8012.505859ms; COMPILED: 2341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422685ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4689 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8014.495605ms; COMPILED: 2342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.422073ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4691 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8016.746094ms; COMPILED: 2343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421573ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4693 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8020.078125ms; COMPILED: 2344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.421535ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4695 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8021.796875ms; COMPILED: 2345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420809ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4697 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8023.868164ms; COMPILED: 2346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420234ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4699 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8027.396973ms; COMPILED: 2347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420280ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4701 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8030.637207ms; COMPILED: 2348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420203ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4703 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8034.341797ms; COMPILED: 2349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420324ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4705 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8037.660645ms; COMPILED: 2350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420281ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4707 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8042.172363ms; COMPILED: 2351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420745ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4709 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8044.932617ms; COMPILED: 2352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420465ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4711 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8047.943359ms; COMPILED: 2353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420290ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4713 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8048.494141ms; COMPILED: 2354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419071ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4715 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8052.246094ms; COMPILED: 2355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419213ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4717 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8055.759766ms; COMPILED: 2356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419253ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4719 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8060.135254ms; COMPILED: 2357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419659ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4721 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8064.640137ms; COMPILED: 2358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.420119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4723 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8067.675293ms; COMPILED: 2359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4725 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8068.419922ms; COMPILED: 2360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418822ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4727 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8073.260254ms; COMPILED: 2361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419424ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4729 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8077.564941ms; COMPILED: 2362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419799ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4731 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8080.732422ms; COMPILED: 2363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419692ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4733 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8081.486328ms; COMPILED: 2364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418564ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4735 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8085.545898ms; COMPILED: 2365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418835ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4737 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8088.495117ms; COMPILED: 2366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418637ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4739 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8092.663086ms; COMPILED: 2367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418954ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4741 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8095.498535ms; COMPILED: 2368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418707ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4743 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8099.986816ms; COMPILED: 2369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419159ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4745 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8103.118652ms; COMPILED: 2370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419037ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4747 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8107.118164ms; COMPILED: 2371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419282ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4749 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8110.989258ms; COMPILED: 2372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419473ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4751 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8115.061035ms; COMPILED: 2373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419748ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4753 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8117.519043ms; COMPILED: 2374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4755 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8121.552246ms; COMPILED: 2375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419601ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4757 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8124.133301ms; COMPILED: 2376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419248ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4759 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8128.440430ms; COMPILED: 2377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419622ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4761 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8131.347168ms; COMPILED: 2378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419406ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4763 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8134.335938ms; COMPILED: 2379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.419225ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4765 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8134.842285ms; COMPILED: 2380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418001ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4767 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8138.625000ms; COMPILED: 2381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418154ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4769 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8140.902344ms; COMPILED: 2382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417675ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4771 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8145.185547ms; COMPILED: 2383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418038ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4773 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8145.933594ms; COMPILED: 2384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4775 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8148.079102ms; COMPILED: 2385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416385ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4777 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8150.606445ms; COMPILED: 2386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416013ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4779 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8154.228516ms; COMPILED: 2387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416099ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4781 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8163.466797ms; COMPILED: 2388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.418537ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4783 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8164.436035ms; COMPILED: 2389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417512ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4785 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8164.906738ms; COMPILED: 2390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4787 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8167.452637ms; COMPILED: 2391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415915ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4789 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8174.738770ms; COMPILED: 2392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.417533ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4791 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8175.847656ms; COMPILED: 2393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.416568ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4793 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8176.346191ms; COMPILED: 2394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.415349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4795 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8178.330078ms; COMPILED: 2395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414752ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4797 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8182.207031ms; COMPILED: 2396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.414945ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4799 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8183.125488ms; COMPILED: 2397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.413903ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4801 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8183.639160ms; COMPILED: 2398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412694ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4803 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8185.822754ms; COMPILED: 2399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412181ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4805 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8190.270996ms; COMPILED: 2400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.412613ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4807 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8191.399414ms; COMPILED: 2401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.411662ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4809 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8191.896973ms; COMPILED: 2402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.410448ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4811 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8193.978516ms; COMPILED: 2403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.409895ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4813 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8197.555664ms; COMPILED: 2404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.409965ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4815 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8198.481445ms; COMPILED: 2405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.408932ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4817 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8198.959961ms; COMPILED: 2406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407714ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4819 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8201.194336ms; COMPILED: 2407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407227ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4821 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8204.792969ms; COMPILED: 2408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.407306ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4823 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8205.874023ms; COMPILED: 2409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406340ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4825 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8206.363281ms; COMPILED: 2410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405130ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4827 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8208.417969ms; COMPILED: 2411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404570ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4829 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8212.920898ms; COMPILED: 2412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405025ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4831 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8214.538086ms; COMPILED: 2413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404284ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4833 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8217.036133ms; COMPILED: 2414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403909ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4835 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8221.062500ms; COMPILED: 2415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4837 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8229.386719ms; COMPILED: 2416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.406203ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4839 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8230.392578ms; COMPILED: 2417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405210ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4841 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8230.872070ms; COMPILED: 2418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404000ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4843 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8233.536133ms; COMPILED: 2419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403694ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4845 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8241.133789ms; COMPILED: 2420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.405427ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4847 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8242.243164ms; COMPILED: 2421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404479ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4849 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8242.717773ms; COMPILED: 2422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403269ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4851 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8245.373047ms; COMPILED: 2423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402960ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4853 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8252.139648ms; COMPILED: 2424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.404348ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4855 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8253.083984ms; COMPILED: 2425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.403334ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4857 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8253.552734ms; COMPILED: 2426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402124ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4859 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8255.632812ms; COMPILED: 2427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401579ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4861 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8262.116211ms; COMPILED: 2428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.402849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4863 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8263.018555ms; COMPILED: 2429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.401819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4865 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8263.477539ms; COMPILED: 2430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400608ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4867 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8265.665039ms; COMPILED: 2431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400109ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4869 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8269.518555ms; COMPILED: 2432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.400295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4871 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8270.425781ms; COMPILED: 2433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.399271ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4873 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8270.908203ms; COMPILED: 2434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4875 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8273.260742ms; COMPILED: 2435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397643ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4877 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8279.089844ms; COMPILED: 2436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.398641ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4879 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8280.040039ms; COMPILED: 2437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.397636ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4881 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8280.500977ms; COMPILED: 2438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396432ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4883 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8282.539062ms; COMPILED: 2439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395875ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4885 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8288.051758ms; COMPILED: 2440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.396743ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4887 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8288.949219ms; COMPILED: 2441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.395719ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4889 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8289.411133ms; COMPILED: 2442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394517ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4891 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8291.503906ms; COMPILED: 2443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393984ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4893 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8297.039062ms; COMPILED: 2444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.394861ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4895 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8297.960938ms; COMPILED: 2445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.393849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4897 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8298.404297ms; COMPILED: 2446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.392643ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4899 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8299.504883ms; COMPILED: 2447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.391706ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4901 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8300.957031ms; COMPILED: 2448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390914ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4903 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8302.488281ms; COMPILED: 2449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.390154ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4905 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8303.280273ms; COMPILED: 2450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.389094ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4907 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8304.715820ms; COMPILED: 2451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.388297ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4909 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8305.430664ms; COMPILED: 2452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.387207ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4911 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8306.462891ms; COMPILED: 2453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.386247ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4913 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8306.959961ms; COMPILED: 2454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.385069ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4915 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8308.843750ms; COMPILED: 2455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384458ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4917 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8311.345703ms; COMPILED: 2456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.384098ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4919 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8312.271484ms; COMPILED: 2457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.383098ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4921 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8312.748047ms; COMPILED: 2458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381915ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4923 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8314.951172ms; COMPILED: 2459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381436ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4925 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8318.705078ms; COMPILED: 2460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.381587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4927 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8319.682617ms; COMPILED: 2461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4929 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8320.175781ms; COMPILED: 2462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4931 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8324.055664ms; COMPILED: 2463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379641ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4933 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8325.212891ms; COMPILED: 2464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378739ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4935 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8329.439453ms; COMPILED: 2465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379083ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4937 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8332.299805ms; COMPILED: 2466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378873ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4939 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8338.363281ms; COMPILED: 2467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379961ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4941 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8342.287109ms; COMPILED: 2468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380181ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4943 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8343.860352ms; COMPILED: 2469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4945 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8345.361328ms; COMPILED: 2470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378689ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4947 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8347.843750ms; COMPILED: 2471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378326ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4949 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8349.388672ms; COMPILED: 2472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377584ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4951 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8351.639648ms; COMPILED: 2473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377129ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4953 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8352.656250ms; COMPILED: 2474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4955 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8354.530273ms; COMPILED: 2475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375568ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4957 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8365.775391ms; COMPILED: 2476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378746ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4959 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8370.500977ms; COMPILED: 2477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379290ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4961 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8375.923828ms; COMPILED: 2478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380115ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4963 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8376.953125ms; COMPILED: 2479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379166ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4965 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8380.441406ms; COMPILED: 2480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379210ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4967 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8384.453125ms; COMPILED: 2481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379465ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4969 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8389.699219ms; COMPILED: 2482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.380217ms
LLOG: len=0; max=2560000ERROR [Register] Material 'skeleton_body&0010.mat' already exists!
WARN: ERROR [Register] Material 'metal_parts_a&0010.mat' already exists!
WARN: ERROR [Register] Material 'glass_b_trn&0010.mat' already exists!
WARN: ERROR [Register] Material 'fire_weapon_a_s_dye&0010.mat' already exists!
WARN: ERROR [Register] Material 'fire_weapon_a_s_dye&0201.mat' already exists!
WARN: ERROR [Register] Material 'fire_weapon_b_black&0010.mat' already exists!
WARN: ERROR [Register] Material 'weapon_a_s&0010.mat' already exists!
WARN: ERROR [Register] Material 'weapon_b_s&0010.mat' already exists!
WARN: ERROR [Register] Material 'weapon_b_s_bloody_a&0010.mat' already exists!
WARN: ERROR [Register] Material 'weapon_upgrade_a&0010.mat' already exists!
WARN: ERROR [Register] Material 'weapon_upgrade_b&0010.mat' already exists!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_green&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_inf&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_green_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_green_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_bald_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_bald_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_hair_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_hair_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_bigb_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_beard_biga_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_blc_moustache_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_b_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_beard_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_hair_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_bigb_b_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_beard_biga_b_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_moustache_b_old_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_brown_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_blue_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_green_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_gray_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'woman_hair_dark_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_inf_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_inf_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_inf_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_infected_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_infected_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_old_infected_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_ves_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_vessel_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_b_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_ves_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_vessel_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_b_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'gore_ves_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_eyes_vessel_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_hair_a_ves_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_head_vessel_b_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_fury&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_fury&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_fury&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_fury&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_tank&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_tank&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_tank&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_tank&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_j_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_j_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_enm_noinv_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_enm_j_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_enm_j_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_inf_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_inf_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_inf_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_infected_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_infected_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'bags_a_noinv_ves_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_difclr_ves_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_burning&0001.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'cap_a_ves_burning&0003.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_body_vessel_i_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_a_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_b_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_c_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_d_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_e_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_f_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_g_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_h_burning&0801.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_burning&0803.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'man_f_2_body_vessel_i_burning&0801.mat' - using default!
WARN: Register : 'weapon_hammer_big_hq#01#01.msh' already registered or loaded!
WARN: Register : 'weapon_hammer_big_hq#01.msh' already registered or loaded!
WARN: Register : 'weapon_hammer_big_hq.msh' already registered or loaded!
WARN: Register : 'weapon_knife_b_hq#01#01.msh' already registered or loaded!
WARN: Register : 'weapon_knife_b_hq#01.msh' already registered or loaded!
WARN: Register : 'weapon_knife_b_hq.msh' already registered or loaded!
WARN: Register : 'weapon_machete_a_hq#01#01.msh' already registered or loaded!
WARN: Register : 'weapon_machete_a_hq#01.msh' already registered or loaded!
WARN: Register : 'weapon_machete_a_hq.msh' already registered or loaded!
WARN: Register : 'weapon_machine_gun_a_hq.msh' already registered or loaded!
LLOG: [AddPack] Level (Menu3DBackgroundDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack
LLOG: GAME: loaded.
WARN: File 'menuback_StreamPrecache.scr' not found.
CLOG: FileArchive::OpenArchive( 'Data/Maps/menuback/lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'Data/Maps/menuback/lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for Data/Maps/menuback/menuback.exp
LLOG: 0) 143 x 158 = 22594 cells, 700 cm, 90376 bytes
LLOG: 1) 72 x 79 = 5688 cells, 1400 cm, 22752 bytes
LLOG: 2) 18 x 20 = 360 cells, 5600 cm, 1440 bytes
WARN: [_LoadMaterial] Cannot load material 'terrainbrushtex&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'terrainbrushinvtex&0000.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'terrainbrushprocedural&0000.mat' - using default!
WARN: Skin 'Super_blood_1' not found for mesh 'weapon_machete_a_hq.msh'. Trying default skin...
WARN: Skin 'Super' not found for mesh 'weapon_hammer_big_hq.msh'. Trying default skin...
WARN: Skin 'Super' not found for mesh 'weapon_machine_gun_a_hq.msh'. Trying default skin...
WARN: Skin 'Super' not found for mesh 'weapon_knife_b_hq.msh'. Trying default skin...
WARN: [_LoadMaterial] Cannot load material 'data/world/roads/markettiles&0080.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'data/objects/buildings/stonefloor_side_b&0080.mat' - using default!
WARN: [_LoadMaterial] Cannot load material 'data/world/roads/concretewalkway&0080.mat' - using default!
LLOG: Road 'hub_path1' is not seedable.
LLOG: Road 'back_hotel_hill_path_02' is not seedable.
LLOG: Road 'hub_path10' is not seedable.
LLOG: Road 'hub_path11' is not seedable.
LLOG: Road 'hub_path12' is not seedable.
LLOG: Road 'hub_path6' is not seedable.
LLOG: Road 'hub_path3' is not seedable.
LLOG: Road 'hub_road2' is not seedable.
LLOG: Road 'mechanic_road' is not seedable.
LLOG: Road 'mechanic_road_a' is not seedable.
LLOG: Road 'mechanic_road_b' is not seedable.
LLOG: Road 'hub_path1' is not seedable.
LLOG: Road 'back_hotel_hill_path_02' is not seedable.
LLOG: Road 'hub_path10' is not seedable.
LLOG: Road 'hub_path11' is not seedable.
LLOG: Road 'hub_path12' is not seedable.
LLOG: Road 'hub_path6' is not seedable.
LLOG: Road 'hub_path3' is not seedable.
LLOG: Road 'hub_road2' is not seedable.
LLOG: Road 'mechanic_road' is not seedable.
LLOG: Road 'mechanic_road_a' is not seedable.
LLOG: Road 'mechanic_road_b' is not seedable.
LLOG: [Decals] Loading - Buckets: 7   Skins: 14   Nodes: 1   Decals: 46
LLOG: [Decals] Loaded - Buckets: 7   Skins: 14   Nodes: 1
ERRR: [virtual bool SObj::CSimpleObjects::Load(fs::ifile&)] mesh 'dipalm_blue.msh' have no vertex element TEXCOORD1, required by material 'palma_trunk_ns.mat'
ERRR: [virtual bool SObj::CSimpleObjects::Load(fs::ifile&)] mesh 'dipalm_blue.msh' have no vertex element TEXCOORD1, required by material 'palma_trunk_ns.mat'
LLOG: LightMgr: building static lights tree (8)
LLOG: LightMgr: building static lights tree (8)
LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_logan.fed
LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_purna.fed
LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_samb.fed
LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed hero_xian.fed
LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed man_f.fed
LLOG: [CMimicMgr::CMeshMimicData::ParseFEDFile] parsed npc_ryder.fed
LLOG: TOLAYER: range: 26m, 26m; cell-edge-size: 32pix, 15.62m; instances: 0.48 per-pixel, 2.00 per-sq-meter; traces: expensive
LLOG: TOLAYER: range: 26m, 26m; cell-edge-size: 32pix, 15.62m; instances: 0.43 per-pixel, 1.80 per-sq-meter; traces: cheap
LLOG: TOLAYER: range: 41m, 41m; cell-edge-size: 32pix, 15.62m; instances: 0.24 per-pixel, 1.00 per-sq-meter; traces: cheap
LLOG: TOLAYER: range: 21m, 21m; cell-edge-size: 32pix, 15.62m; instances: 0.24 per-pixel, 1.00 per-sq-meter; traces: cheap
LLOG: TOLAYER: range: 21m, 21m; cell-edge-size: 32pix, 15.62m; instances: 0.36 per-pixel, 1.50 per-sq-meter; traces: cheap
LLOG: TOLAYER: range: 26m, 26m; cell-edge-size: 32pix, 15.62m; instances: 0.36 per-pixel, 1.50 per-sq-meter; traces: cheap
LLOG: Generated static lights tri: 0
LLOG: Generated dinamic lights tri: 0
LLOG: --- Calling object's OnCreate() methods start.
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.513000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
CLOG: Undeclared variable <f_game_player_aim_far_max>
CLOG: Undeclared variable <f_game_player_aim_far_min>
CLOG: Undeclared variable <f_game_player_aim_far_max>
CLOG: Undeclared variable <f_game_player_aim_far_min>
CLOG: Undeclared variable <f_game_player_aim_far_max>
CLOG: Undeclared variable <f_game_player_aim_far_min>
CLOG: Undeclared variable <f_game_player_aim_far_max>
CLOG: Undeclared variable <f_game_player_aim_far_min>
CLOG: Undeclared variable <f_game_player_aim_far_max>
CLOG: Undeclared variable <f_game_player_aim_far_min>
LLOG: --- Calling object's OnCreate() methods done.
LLOG: >>>>>>>>>>>>>>>>>>>>>> LoadBackgroundLevel  END!!!!!!!!!!!!!
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <music_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <music.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menuback_local_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <menu.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: ==================================== HideBackgroundModule (ShowMenuMain) ========================
LLOG: [GameDI::OnMenuMainActivated] 11, 
LLOG: [StartFadeIn]BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.0670
LLOG: UNBLOCK input processing [StartFadeIn] (id: 0 menu_fadeout), time_now: 0.0670
LLOG: EXPECTED UNBLOCK input processing for 0.0000 sec. [FadingIn] (id: 0 menu_fadeout), time_now: 0.0670
LLOG: [SwitchMenuState] state main, new state main
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <music_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <music.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menuback_local_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <menu.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: ERROR [CAbstractManager::NewSound] no sound definition for ''
LLOG: [CWebMDecoder] file: menu_main_loop_background.webm time: 1452895.625000 audio: no
LLOG: [CWebMDecoder::Open] Using WebM Project VP8 Decoder v1.0.0 
LLOG: [CWebMDecoder::Open] Duration: 25120
LLOG: [CWebMDecoder::Open] Tracks: 2
LLOG: [CWebMDecoder::Open] Track: 0 codec id: 0 type: 0 width: 1280 height: 720 display_width: 1280 display_height: 720
LLOG: [CWebMDecoder::Open] Track: 1 codec id: 1 type: 1 rate: 8000.000000 channels: 1 depth: 32
LLOG: MenuMain show first time
LLOG: [GameDI::ChangeLanguage] subtitles: En, speeches: En
LLOG: [GameDI::ChangeVoiceoversLanguage] current: En, new: En
LLOG: MenuMain::RememberNewAnnounces clear:true, force:true
LLOG: [BaseSettings::GetAnnounces] clear=1
LLOG: MenuMain::RememberNewAnnounces, no info found
LLOG: ==================================== HideBackgroundModule (ShowMenuMain) ========================
LLOG: Maximum grid 0xbee427c memory usage: 1 kbytes
LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 0.0670
LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 0.0670
LLOG: ERROR [CAbstractManager::NewSound] no sound definition for ''
LLOG: [CWebMDecoder::SubmitVideo] Starting video from the begining! Loop: Yes
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: [MenuMainDI::GetLastUsedSavegame] returns 
LLOG: ERROR [CAbstractManager::NewSound] no sound definition for ''
LLOG: [GameDI::ChangeLanguage] subtitles: En, speeches: En
LLOG: [GameDI::ChangeVoiceoversLanguage] current: En, new: En
LLOG: ====================================== ShowBackgroundModule (1) mode 5 (ShowPleaseWaitBackgroundThread)=============================
LLOG: ==================================== HideBackgroundModule (HidePleaseWaitBackgroundThread) ========================
LLOG: BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.0670
LLOG: ERROR [CAbstractManager::NewSound] no sound definition for ''
LLOG: StoreFovParameters m_CameraFovParameters 50.000000 
LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 
LLOG: StoreFovParameters m_CameraFovParameters 50.000000 
LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 
LLOG: StoreFovParameters m_CameraFovParameters 50.000000 
LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 
LLOG: StoreFovParameters m_CameraFovParameters 50.000000 
LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 
LLOG: StoreFovParameters m_CameraFovParameters 50.000000 
LLOG: StoreFovParameters m_FaceCameraFovParameters 50.000000 
CLOG: WARNING [Register] registering handlers 0x200000 for inactive object MenuSelectCharacter (MenuSelectCharacterDi, 3840)
LLOG: [StartFadeIn]BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.4510
LLOG: UNBLOCK input processing [StartFadeIn] (id: 0 menu_fadeout), time_now: 0.4510
LLOG: EXPECTED UNBLOCK input processing for 0.3000 sec. [FadingIn] (id: 0 menu_fadeout), time_now: 0.4510
LLOG: [void SObj::CSimpleObjects::ReserveInstanceBuffer(uint)] Reserving instance buffer, capacity 8192
LLOG: [void SObj::CSimpleObjects::ReserveInstanceBuffer(uint)] Reserving instance buffer, capacity 8192
LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 0.7340
LLOG: [ClearLevel] LOCAL ClearLevel
LLOG: [SetLevel] SetLevel 1 (skills cleared 1)[SetProgressTemplate] (0x12b6b7e0, local 0x12b6b7e0) logan_levels.xml  class 
LLOG: [ClearLevel] LOCAL ClearLevel
LLOG: [SetLevel] SetLevel 1 (skills cleared 1)BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 0.7340
LLOG: [CreateSession]
LLOG: ====================================== ShowBackgroundModule (1) mode 5 (CreateSession)=============================
CLOG: [CFactory::CreateObject] WARNING! object of class <SessionCooperativeDI> creator_level==NULL!
LLOG: [SessionCooperative::OnCreate]
LLOG: [LoadNetSessionChallengesScript] Mode related statistics are sorted in following order:
WARN: [ParseUnit] cannot open file 'LocationsConfig_Coop.scr'
LLOG: [Create] Creating session...
CLOG: [CFactory::CreateObject] WARNING! object of class <LogicalLevel> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
CLOG: FileArchive::OpenArchive( 'lm/pack0.lm' ): Archive file does not exist.
CLOG: FileArchive::OpenArchive( 'lm/pack1.lm' ): Archive file does not exist.
CLOG: CGame::LoadGameModule(..): Unable to load lightmaps for 
LLOG: [ITools::SetBaseFov] 46.799999
LLOG: [Level::OnCreate] initial time 0.330000
                  initial weather 0.000000
WARN: [ParseUnit] cannot open file 'data/scripts/weather_none.scr;'
LLOG: [OnCreate] Random seed locally set to                                                       1092912939.
LLOG: [SessionCooperativeDI::Lobby_UpdateGameVisibility] Invisible (game_visible_by_player_settings = FALSE multiplayer_mode_available_by_session = FALSE can_remote_client_join = FALSE )
CLOG: [CFactory::CreateObject] WARNING! object of class <ModeCooperative> creator_level==NULL!
LLOG: [ModeCooperative::OnCreate]
LLOG: [GameMode::SetState] state=Cooperative
LLOG: [GameMode::OnCreate]
LLOG: [QUESTS] [0] Session started
LLOG: [QUESTS] [0] Clearing local state begin
LLOG: [QUESTS] [0] Clearing local state end
LLOG: [QUESTS] Added quest game_root to level Hotel
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Hotel_Prologue to level Hotel
LLOG: [QUESTS] Added quest __HotelProlog_side to level Hotel
LLOG: [QUESTS] Added quest __FalingGuy to level Hotel
LLOG: [QUESTS] Added quest __Tutorial_Flashlight_END to level Hotel
LLOG: [QUESTS] Control flow phase added for Life Guard Lights Off of type AND
LLOG: [QUESTS] Control flow phase added for NPC dialogs of type AND
LLOG: [QUESTS] Added quest __ACT1A_X_Phase000 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Survivors Dialogs of type AND
LLOG: [QUESTS] Control flow phase added for Bungalow_1 after WakeUp of type AND
LLOG: [QUESTS] Control flow phase added for Bungalow_1 after WakeUp of type AND
LLOG: [QUESTS] Added quest ACT1A_ResortStart to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for Kill all bungalow 1 zombies of type AND
LLOG: [QUESTS] Control flow phase added for don't let die Sinamoi of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_SaveSinamoi to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT1A_SaveSinamoi_END to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi01 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_WalkieTalkies to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_WalkieTalkiesEnd to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi02 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Open gate and kill first zombies of type AND
LLOG: [QUESTS] Control flow phase added for Switch cardreader of type AND
LLOG: [QUESTS] Control flow phase added for Open gate and kill first zombies of type AND
LLOG: [QUESTS] Control flow phase added for RH Main Gate Switch of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for kill for plane of type AND
LLOG: [QUESTS] Control flow phase added for kill for plane of type AND
LLOG: [QUESTS] Control flow phase added for clear firs flor of type AND
LLOG: [QUESTS] Control flow phase added for Plane movie and Earth Quake of type AND
LLOG: [QUESTS] Control flow phase added for Plane movie and Earth Quake of type AND
LLOG: [QUESTS] Control flow phase added for clear firs flor of type AND
LLOG: [QUESTS] Control flow phase added for clear firs flor of type AND
LLOG: [QUESTS] Control flow phase added for Boss and zombies of type AND
LLOG: [QUESTS] Control flow phase added for go to radio of type AND
LLOG: [QUESTS] Control flow phase added for go to radio of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Life Guard - Cleanup of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for PreMovie of type AND
LLOG: [QUESTS] Control flow phase added for Life Guard Lights On of type AND
LLOG: [QUESTS] Control flow phase added for teleporting NPCs from first hut to Rescue Hub of type AND
LLOG: [QUESTS] Control flow phase added for Hank things of type AND
LLOG: [QUESTS] Control flow phase added for movie and hide gate of type AND
LLOG: [QUESTS] Added quest ACT1A_ClearRescueHub to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_X_Phase001 to level ACT1A
LLOG: [QUESTS] Control flow phase added for gather and talk with Sinamoi of type AND
LLOG: [QUESTS] Added quest ACT1A_Sinamoi_Busy to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi03 to level ACT1A
LLOG: [-->] bring item_name='Food_Can'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_Sinamoi_FoodBars to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi04 to level ACT1A
LLOG: [QUESTS] Control flow phase added for Supplies for Sinamoi of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_Sinamoi_FoodSupplies to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi05 to level ACT1A
LLOG: [QUESTS] Control flow phase added for Go to PL of type AND
LLOG: [QUESTS] Added quest ACT1A_GoToParkingLot to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for PostMovie of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Start of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_BackWithVanToHub to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi06 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let die Nikolai of type WATCH
LLOG: [QUESTS] Added quest ACT1A_SinamoiHelicopter to level ACT1A
LLOG: [QUESTS] Control flow phase added for Nikolais Back Gate of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT1A_SinamoiHelicopter_Back to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi07 to level ACT1A
LLOG: [QUESTS] Control flow phase added for Drive Van to Mechanic of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Drive Van to Mechanic of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Start of type AND
LLOG: [QUESTS] Added quest ACT1A_Mechanic to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Get out from hangar of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 001 of type AND
LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 001 of type AND
LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 002 of type AND
LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 002 of type AND
LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 003 of type AND
LLOG: [QUESTS] Control flow phase added for Mechanic Big Fight 003 of type AND
LLOG: [QUESTS] Control flow phase added for Fight with infecteds of type AND
LLOG: [QUESTS] Control flow phase added for waitong for work done of type AND
LLOG: [QUESTS] Control flow phase added for Talk with Mechanic after Fight of type AND
LLOG: [QUESTS] Control flow phase added for Talk with Mechanic after Fight of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_Mechanic_Protect to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_TalkToJin01 to level ACT1A
LLOG: [QUESTS] Control flow phase added for Alfred Cleaning of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_ToTheCity to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Back to RH of type AND
LLOG: [QUESTS] Added quest ACT1A_BackFromCity to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_TalkToSinamoi08 to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_GoToHotel to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Change Mike001 on Mike002 of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_BackToLG to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Jin die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Set Bomb of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Safe distance of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_Bunker to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Enter Bunker of type AND
LLOG: [QUESTS] Control flow phase added for Change Mike002 on Mike001 of type AND
LLOG: [QUESTS] Control flow phase added for Change Mike002 on Mike001 of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_FindMowenInJungle to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_BoatSupplies to level ACT1A
LLOG: [QUESTS] Added quest ACT1A_BackToLab to level ACT1A
LLOG: [QUESTS] Control flow phase added for LH Darvin lights of type AND
LLOG: [QUESTS] Added quest __ACT1A_X_Phase002 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Steffen_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Steffen_Q1_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Dominic_QF01 to level ACT1A
LLOG: [QUESTS] Added quest __Dominic_QF01_Change to level ACT1A
LLOG: [QUESTS] Added quest __Dominic_QF01_Clear to level ACT1A
LLOG: [QUESTS] Added quest __Dominic_QF01_Hide to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Power ON and kill of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Refuel canister of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Take gasoline of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Mike_QF02 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Mike_QF03 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Kill and zombie attractor off of type AND
LLOG: [QUESTS] Control flow phase added for Kill and zombie attractor off of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_BobbyAmbulatory to level ACT1A
LLOG: [QUESTS] Control flow phase added for teleport Cindy to ambulatory of type AND
LLOG: [QUESTS] Added quest __ACT1A_BobbyInToAmbulatory to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_BobbyBag to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_BobbyBag_Clear to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Car Part'
LLOG: [QUESTS] Added quest ACT1A_Car_Repair to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT1A_Car_Repair_End to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Car_Repair_Clear to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Max_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Jeannine_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_X_Phase003 to level ACT1A
LLOG: [QUESTS] Control flow phase added for Talk with Colin of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest James_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Colin_End to level ACT1A
LLOG: [QUESTS] Added quest __LH_Survivor_039 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest James_Q1_Accomplished to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest James_Q2 to level ACT1A
LLOG: [QUESTS] Added quest __James_Q2_Clear to level ACT1A
LLOG: [QUESTS] Control flow phase added for FIND MARCUS of type AND
LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND
LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND
LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND
LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND
LLOG: [QUESTS] Control flow phase added for Turn on switches of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for TURN ON TRANSFORMERS of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Darvin_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Darvin_Q1_End to level ACT1A
LLOG: [QUESTS] Added quest __Darvin_Q1_Clear to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='CraftPart_Bandages'
LLOG: [QUESTS] Control flow phase added for Bandages for Linda of type AND
LLOG: [-->] bring item_name='CraftPart_Painkillers'
LLOG: [QUESTS] Control flow phase added for Bandages for Linda of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Mick_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Mick_Q1_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Monica_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Monica_Q1_Over to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Trevor_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Trevor_Q1_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Nikolai_Q2 to level ACT1A
LLOG: [QUESTS] Added quest __Nikolai_Q2_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Freddie_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Freddie_Q1_Things to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Anne_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Anne_Q1_Clean to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Jennifer_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Jose_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Jose_Q1_End to level ACT1A
LLOG: [QUESTS] Added quest __Bunker02 to level ACT1A
LLOG: [QUESTS] Added quest __Skull_Green_Start to level ACT1A
LLOG: [QUESTS] Added quest __Skull_Brown_Start to level ACT1A
LLOG: [QUESTS] Added quest __Skull_Brown_Actv to level ACT1A
LLOG: [QUESTS] Added quest __Skull_Blue_Actv to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Richard_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Richard_Q1_End to level ACT1A
LLOG: [QUESTS] Added quest Richard_Q2 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Richard_Q2_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Take Jessica to Safe Place of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Roger_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Jessica_End to level ACT1A
LLOG: [QUESTS] Added quest __Roger_Q1_End to level ACT1A
LLOG: [QUESTS] Added quest __Jessica_Teleport to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Powerup_Alcohol'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Powerup_Alcohol'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Powerup_Alcohol'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Stanley_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Stanley_Q1_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for fight for life of type AND
LLOG: [QUESTS] Control flow phase added for fight for life of type AND
LLOG: [QUESTS] Control flow phase added for don't let Laurie die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Save Linwood of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Laurie_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Laurie_Q1_End to level ACT1A
LLOG: [QUESTS] Added quest __Laurie_Q1_Clear to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for blood path of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Omar_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let die Omar of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Omar_Q2 to level ACT1A
LLOG: [QUESTS] Added quest __Omar_Q2_Infecteds to level ACT1A
LLOG: [QUESTS] Added quest __Omar_Q2_End to level ACT1A
LLOG: [QUESTS] Added quest Harlan_Q0 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for unlock doors of type AND
LLOG: [QUESTS] Added quest Harlan_Q3 to level ACT1A
LLOG: [QUESTS] Added quest Harlan_Q1 to level ACT1A
LLOG: [QUESTS] Added quest Harlan_Q4 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Alfred_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Alfred_Q1_Hide to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Steve_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Steve_Q1_End to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Luke_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __Luke_Q1_End to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Shops to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Svetlana_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Kim_Q1 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Ned_Q1 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Survivor001 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Survivor001_End to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Survivor001_Clear to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Bloody_man_Pool to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Bloody_man_Pool_Clear to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Survivor_002 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_AfterNikolaiInfecteds to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT1A_ElectricPool_001 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_ElectricPool_Infecteds to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_TunnelLadder to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_SecondGasstation_Door to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_SecondGasstation_Bus_Exp to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_SecongGasstation_Magazine_Gate to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_SG_Roof_Thug to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Magazine_Door_Unlock to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Magazine2_Door_Unlock to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_SuppliesDelivered to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_MowenInResort to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_FirstGasstation_Padlock to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_FirstGasstation_Gate01 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_FirstGasstation_Gate02 to level ACT1A
LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND
LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND
LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND
LLOG: [QUESTS] Added quest __ACT1A_Bungalow01_Action to level ACT1A
LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND
LLOG: [QUESTS] Added quest __ACT1A_Bungalow02_Action to level ACT1A
LLOG: [QUESTS] Control flow phase added for kill all zombies of type AND
LLOG: [QUESTS] Added quest __ACT1A_Bungalow03_Action to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Pool_Bar002_door01 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_PL_Out to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT1A_Beach_Infecteds to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_CaveCrates to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_EstateCrates to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Bunker04 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_ZombiePorn to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Gun01 to level ACT1A
LLOG: [QUESTS] Added quest __ACT1A_Gun02 to level ACT1A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND
LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND
LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND
LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND
LLOG: [QUESTS] Control flow phase added for phase_and_firewall_08 of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Find the Van of type AND
LLOG: [QUESTS] Added quest ParkingLot_FindVAN to level ParkingLot
LLOG: [QUESTS] Added quest __Intercom_004 to level ParkingLot
LLOG: [QUESTS] Added quest __Intercom_005 to level ParkingLot
LLOG: [QUESTS] Added quest __Intercom_007 to level ParkingLot
LLOG: [QUESTS] Added quest __Intercom_008 to level ParkingLot
LLOG: [QUESTS] Added quest __Intercom_009 to level ParkingLot
LLOG: [QUESTS] Added quest __Intercom_010 to level ParkingLot
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for LevelStart of type AND
LLOG: [QUESTS] Added quest ACT2A_LevelStart to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_DefendChurch to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_GoToChurch to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR
LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR
LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR
LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR
LLOG: [QUESTS] Control flow phase added for GoToPumpStation of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_PumpFactory to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_PumpFactory_Ends to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_PumpFactory_Hydrants to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_GoToACT2B to level ACT2A
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Plumber001 die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_EscortJoseph to level ACT2A
LLOG: [QUESTS] Added quest __ACT2A_HideJoseph to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Slums_GoToChurch_FromCityHallB to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_FindJin to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_AfterPolicestation to level ACT2A
LLOG: [QUESTS] Control flow phase added for Suppiels for the Church of type AND
LLOG: [QUESTS] Added quest ACT2A_BackToACT1A to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_BoatSupplies to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT2A_HideJinAndTruck to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT2A_HideMowenAndBoat to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Alfred_Q2 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Ojibon_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Ojibon_hide to level ACT2A
LLOG: [QUESTS] Added quest Bruno_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Bruno_Q2 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Rian_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Melee_Spade'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Owain_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Qwain_Q1_After to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Jack_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2A_KillGraveyardZombies to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Howard_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Carla_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Deanna_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Haus_Q1_ext to level ACT2A
LLOG: [QUESTS] Added quest Matt_Q1_pre to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Matt_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Matt_Q1_Hide to level ACT2A
LLOG: [QUESTS] Added quest Ryan_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let NPC_Kaley die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Ryan_Q1_Escort to level ACT2A
LLOG: [QUESTS] Added quest __Ryan_Q1_Escort_finish to level ACT2A
LLOG: [QUESTS] Added quest __Frang_pre to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Frank_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Frank_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Carl_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Terrance_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Terrance_Q1_post to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Nick_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Nick_Q1_BackFromInterior to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Simon_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Simon_Q1_move to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Juri_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Powerup_Alcohol'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Florencio_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Florencio_Q2 to level ACT2A
LLOG: [QUESTS] Added quest Mugambe_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Mugambe_Q1_End to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Jared_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Jared_Q1_AfterInt to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Jared_Q1_Finish to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='Powerup_Alcohol'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Teresa_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Alicia_Q1 to level ACT2A
LLOG: [QUESTS] Added quest __Alicia_Q1_Finish to level ACT2A
LLOG: [QUESTS] Added quest Stan_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Stan_Q1_Finish to level ACT2A
LLOG: [QUESTS] Added quest __Stan_Q1_Hide to level ACT2A
LLOG: [QUESTS] Added quest Tim_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Tim_Q1_Finish to level ACT2A
LLOG: [QUESTS] Added quest Tim_Q2 to level ACT2A
LLOG: [QUESTS] Added quest Tim_Q2_Finish to level ACT2A
LLOG: [QUESTS] Added quest __ACT2A_Movie_FlyBy_Part1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Vang_Q1_encounter01 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Vang_Q1_encounter02 to level ACT2A
LLOG: [QUESTS] Added quest __Vang_Q1_warehouse to level ACT2A
LLOG: [QUESTS] Added quest __Vang_Q3 to level ACT2A
LLOG: [QUESTS] Added quest __Amber_Q2 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Hugo_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Grant_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Grant_Q2 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Grant_Q3 to level ACT2A
LLOG: [QUESTS] Added quest __Grant_Q3_Bandits to level ACT2A
LLOG: [QUESTS] Added quest __HideSurv020 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Tavin_Q1 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __Encounter_SurvivorFighter_Start to level ACT2A
LLOG: [QUESTS] Added quest __Encounter_SurvivorFighter_End to level ACT2A
LLOG: [QUESTS] Added quest __HideChurchDoors to level ACT2A
LLOG: [QUESTS] Added quest __GoToPolicestationTest to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __SinamoiChitChat_001 to level ACT2A
LLOG: [QUESTS] Added quest __SinamoiChitChat_002 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __SinamoiChitChat_003 to level ACT2A
LLOG: [QUESTS] Added quest __SinamoiChitChat_004 to level ACT2A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest PoliceStation_JinRescue to level PoliceStation
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Reza_Q1 to level PoliceStation
LLOG: [QUESTS] Added quest __Reza_Q1_Hide to level PoliceStation
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Patrick_Q1_BillDead to level PoliceStation
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Tim_Q1_BringDocuments to level PoliceStation
LLOG: [QUESTS] Added quest Sewers_EscortJoseph to level Sewers
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for OpenValves of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Sewers_OpenSluices to level Sewers
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Sewers_GoToACT2B to level Sewers
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Sewers_GoToMarket to level Sewers
LLOG: [QUESTS] Added quest Sewers_BridgeSupplies to level Sewers
LLOG: [QUESTS] Added quest Sewers_GoToChurch_FromCityHallB to level Sewers
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Sewers_GoToPoliceStation to level Sewers
LLOG: [QUESTS] Added quest _RiseZombies to level Sewers
LLOG: [QUESTS] Added quest __Sewers_SwitchCityPortals to level Sewers
LLOG: [QUESTS] Added quest __GoToPolicestationTest_Sewers to level Sewers
LLOG: [QUESTS] Added quest __Skull_Ornage_Actv to level Sewers
LLOG: [QUESTS] Added quest __Skull_Purple_Start to level Sewers
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2B_CityHall to level CityHallA
LLOG: [QUESTS] Added quest Sewers_EscortJoshToMarket to level CityHallA
LLOG: [QUESTS] Added quest __Sewers_ToMarket_Police to level CityHallA
LLOG: [QUESTS] Added quest __Sewers_HideJoseph to level CityHallA
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT2B_CityHall_PolicemanLesson to level CityHallA
LLOG: [-->] bring item_name='Powerup_Alcohol'
LLOG: [QUESTS] Added quest Policeman_Q1 to level CityHallA
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2B_BridgeSupplies_BackSewers to level CityHallB
LLOG: [QUESTS] Added quest __ACT2B_MayorCase to level CityHallB
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __ACT2B_Body to level CityHallB
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT2B_KillMayor to level CityHallB
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Market_FindSupplies to level Market
LLOG: [QUESTS] Added quest __Market_Safe_Paint to level Market
LLOG: [QUESTS] Added quest __Market_CorridorZombies to level Market
LLOG: [QUESTS] Added quest __Market_ZombiesInRoom to level Market
LLOG: [QUESTS] Added quest __Skull_Orange_Start to level Market
LLOG: [QUESTS] Added quest __Skull_Green_Actv to level Market
LLOG: [QUESTS] Added quest __Shotgun to level Market
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Jin die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Find Car of type AND
LLOG: [QUESTS] Control flow phase added for Respect of type AND
LLOG: [QUESTS] Control flow phase added for FindMowen of type AND
LLOG: [QUESTS] Control flow phase added for Looking for Mowen in Jungle of type AND
LLOG: [QUESTS] Added quest ACT3A_FindMowen to level ACT3A
LLOG: [QUESTS] Added quest ACT3A_MatuteroPackage to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for Get the Package to Matutero of type AND
LLOG: [QUESTS] Control flow phase added for Get the Package to Matutero of type AND
LLOG: [QUESTS] Control flow phase added for Get the Package to Matutero of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3A_MatuteroPackage_Hide to level ACT3A
LLOG: [QUESTS] Added quest ACT3A_BackBoat to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for one man in house of type OR
LLOG: [QUESTS] Control flow phase added for one man in house of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Fight back boat of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3A_BackBoat_Hide to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3A_GoToMowen to level ACT3A
LLOG: [QUESTS] Control flow phase added for  End Of Jungle  of type AND
LLOG: [QUESTS] Control flow phase added for don't let Mowen die of type WATCH
LLOG: [QUESTS] Control flow phase added for  End Of Jungle  of type AND
LLOG: [QUESTS] Added quest ACT3A_GoToTheLab to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for pojawiawamy 2 AI przy ciezarowce of type OR
LLOG: [QUESTS] Control flow phase added for pojawiawamy 2 AI przy ciezarowce of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __MatuteroPackage_WaterfallFight to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Mongina_Q1 to level ACT3A
LLOG: [-->] bring item_name='Medkit_HealthPackMedium'
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [-->] bring item_name='Medkit_HealthPackLarge'
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [-->] bring item_name='CraftPart_Bandages'
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Sam_Q1 to level ACT3A
LLOG: [QUESTS] Added quest __Sam_Q2 to level ACT3A
LLOG: [QUESTS] Added quest __Nick_Q3 to level ACT3A
LLOG: [QUESTS] Added quest __Nikolai_Q3 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Monica_Q1_End to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Otha_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Otha_Q2 to level ACT3A
LLOG: [QUESTS] Added quest __Otha_hide to level ACT3A
LLOG: [QUESTS] Added quest __Otha_ZombieBoss to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Carlos_Q1 to level ACT3A
LLOG: [QUESTS] Added quest __Carlos_Hide to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest FixingTheGate_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Loren_Q1 to level ACT3A
LLOG: [QUESTS] Added quest __Loren_Q1_RobinStory to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Loren_Q2 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Brian_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Carter_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __Carter_Q1_initiation to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Chris_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Chris_Q1_Initiation to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Makimbah_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Claire_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Amanda_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Dwight_Q1 to level ACT3A
LLOG: [QUESTS] Added quest __Dwight_Q1_stairs to level ACT3A
LLOG: [QUESTS] Added quest __Dwight_Q2_ShopOpened to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Ethan_Q1 to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Pono_Q1 to level ACT3A
LLOG: [QUESTS] Added quest __Act3B_PortalActive to level ACT3A
LLOG: [QUESTS] Added quest __AbandonVillageGate to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __CameraBungalowOpen to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __Encounter1_Fuel_Bandits to level ACT3A
LLOG: [QUESTS] Added quest __Encounter2_Camp_Bandits to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __enc_NPC_001_Start to level ACT3A
LLOG: [QUESTS] Added quest __enc_NPC_001_End to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Added quest __enc_TRAP_004_Start to level ACT3A
LLOG: [QUESTS] Added quest __enc_TRAP_004_End to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __enc_Psycho_001_Start to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __enc_CaveCamp_Start to level ACT3A
LLOG: [QUESTS] Added quest __enc_HostileCampBig_Start to level ACT3A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for ACT3BStart of type AND
LLOG: [QUESTS] Added quest ACT3B_Lab1 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_West_research_001 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Arena Test Boss of type AND
LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Arena Test Boss of type AND
LLOG: [QUESTS] Control flow phase added for Big warrior fight of type AND
LLOG: [QUESTS] Control flow phase added for Big warrior fight of type AND
LLOG: [QUESTS] Control flow phase added for Big warrior fight of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_WestNatives_001 to level ACT3B
LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Test Complete of type AND
LLOG: [QUESTS] Control flow phase added for Natives Blood - Ope's Test Complete of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_WestNatives_002 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_West_research_002 to level ACT3B
LLOG: [QUESTS] Added quest ACT3B_Opes_Help to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for To The Sacred Place of type AND
LLOG: [QUESTS] Added quest __ACT3B_OpeCatacombs to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Yerema die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_SacredPlace to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_VoiceTalkToMowen to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_BackToLab to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_WestScientists to level ACT3B
LLOG: [QUESTS] Added quest __Aafter_ACT3B_WestScientists to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Willie_Q1 - Generators - Power Station of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Willie_Q1 - Generators - Power Station of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_WestTechnican to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_WestChemicals to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT3B_WestInfecteds to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Lachance_Q1 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Nguyen_Q1 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [-->] bring item_name='CraftPart_DrawnedMeat'
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Nguyen_Q2 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Connor_Q1 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Monroe_Q1 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Monroe_Q2 to level ACT3B
LLOG: [QUESTS] Added quest __Monroe_Q2 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Scientist005_Q1 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Scientist005_Q3 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Scientist005_Q2 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Scientist005_Q4 to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Warrior_Q1 to level ACT3B
LLOG: [QUESTS] Added quest __EscortYerama_zombie_001 to level ACT3B
LLOG: [QUESTS] Added quest __EscortYerama_zombie_002 to level ACT3B
LLOG: [QUESTS] Added quest __EscortYerama_zombie_003 to level ACT3B
LLOG: [QUESTS] Added quest __BarricadeDoor_001 to level ACT3B
LLOG: [QUESTS] Added quest __WillySpeaker to level ACT3B
LLOG: [QUESTS] Added quest __Scientist005_hide to level ACT3B
LLOG: [QUESTS] Added quest __Magazine_gate to level ACT3B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for Catacoms - HangingBridge of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for Catacoms - HangingBridge of type OR
LLOG: [QUESTS] Control flow phase added for Catacoms - HangingBridge of type OR
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Ope die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type WATCH
LLOG: [QUESTS] Control flow phase added for Catacombs - Escape with Yerema of type AND
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type OR
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type WATCH
LLOG: [QUESTS] Control flow phase added for To the boat of type AND
LLOG: [QUESTS] Control flow phase added for To the boat of type AND
LLOG: [QUESTS] Added quest ACT3C_SacredPlace to level ACT3C
LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_001 to level ACT3C
LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_002 to level ACT3C
LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_003 to level ACT3C
LLOG: [QUESTS] Added quest __ACT3C_YeremaEscort_004 to level ACT3C
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4A_Prison_FinalFight to level ACT4A
LLOG: [QUESTS] Added quest DI_FINAL to level ACT4A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Use_Mine_001 to level ACT4A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Use_Mine_002 to level ACT4A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Use_Mine_003 to level ACT4A
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_Prison to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for don't let Alvaro die of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust002 to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust001_A to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust001 to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_EarnTitussTrust003 to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_WayToBlockC to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest ACT4B_TakeAfterWhite to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type WATCH
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Kevin_Q1 to level ACT4B
LLOG: [QUESTS] Control flow phase added for door close of type AND
LLOG: [QUESTS] Control flow phase added for door close of type AND
LLOG: [QUESTS] Control flow phase added for door close of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Angel_Q1 to level ACT4B
LLOG: [QUESTS] Added quest __Angel_Q1_After to level ACT4B
LLOG: [QUESTS] Added quest __MovePrisoner008 to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Dreyfus_Q1 to level ACT4B
LLOG: [QUESTS] Added quest ___ACT4B_DealerPackage_after to level ACT4B
LLOG: [QUESTS] Added quest Harland_Q1 to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest __Harland_Q1_after to level ACT4B
LLOG: [QUESTS] Added quest __Hide_Ammo_DZ to level ACT4B
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Nick_Q1_Interior to level BuildingInterior
LLOG: [QUESTS] Added quest Nick_Q2 to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Nick_Q5 to level BuildingInterior
LLOG: [QUESTS] Added quest Haus_Q1 to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Haus_Q1_Finish to level BuildingInterior
LLOG: [QUESTS] Added quest Patrick_Q1 to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Patrick_Q1_Finish to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Ryan_Q1_Interior to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Tim_Q2_BringGun to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for KillEmAll of type AND
LLOG: [QUESTS] Control flow phase added for KillEmAll of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Mugambe_Q1_Interior to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Alice_Q1_Interior to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Stan_Q1_Interior to level BuildingInterior
LLOG: [QUESTS] Control flow phase added for _ of type AND
LLOG: [QUESTS] Added quest Jared_Q2_BInterior to level BuildingInterior
LLOG: [QUESTS] Added quest __Skull_Blue_Start to level BuildingInterior
LLOG: [QUESTS] Added quest __Skull_Purple_Actv to level BuildingInterior
LLOG: [QUESTS] Added quest intro_root to level Intro
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Control flow phase added for all movies of type AND
LLOG: [QUESTS] Added quest Intro_Movies to level Intro
LLOG: [QUESTS] CRC: Quest Uid: 61, Quest CRC: 875722213
LLOG: [QUESTS] CRC: Quest Uid: 38, Quest CRC: 1226776288
LLOG: [QUESTS] CRC: Quest Uid: 33, Quest CRC: 1637572101
LLOG: [QUESTS] CRC: Quest Uid: 36, Quest CRC: 1515404041
LLOG: [QUESTS] CRC: Quest Uid: 355, Quest CRC: 28682060
LLOG: [QUESTS] CRC: Quest Uid: 353, Quest CRC: 2071473777
LLOG: [QUESTS] CRC: Quest Uid: 5, Quest CRC: -191058986
LLOG: [QUESTS] CRC: Quest Uid: 6, Quest CRC: -613722177
LLOG: [QUESTS] CRC: Quest Uid: 7, Quest CRC: -1851908118
LLOG: [QUESTS] CRC: Quest Uid: 8, Quest CRC: 1364880216
LLOG: [QUESTS] CRC: Quest Uid: 358, Quest CRC: -19205609
LLOG: [QUESTS] CRC: Quest Uid: 357, Quest CRC: -270068677
LLOG: [QUESTS] CRC: Quest Uid: 9, Quest CRC: -922852281
LLOG: [QUESTS] CRC: Quest Uid: 389, Quest CRC: -1560063849
LLOG: [QUESTS] CRC: Quest Uid: 10, Quest CRC: -62284518
LLOG: [QUESTS] CRC: Quest Uid: 11, Quest CRC: 812999493
LLOG: [QUESTS] CRC: Quest Uid: 12, Quest CRC: 1974192404
LLOG: [QUESTS] CRC: Quest Uid: 13, Quest CRC: -1170878083
LLOG: [QUESTS] CRC: Quest Uid: 14, Quest CRC: 839786973
LLOG: [QUESTS] CRC: Quest Uid: 15, Quest CRC: -851869865
LLOG: [QUESTS] CRC: Quest Uid: 16, Quest CRC: 1061903188
LLOG: [QUESTS] CRC: Quest Uid: 17, Quest CRC: 16833792
LLOG: [QUESTS] CRC: Quest Uid: 171, Quest CRC: -645488040
LLOG: [QUESTS] CRC: Quest Uid: 57, Quest CRC: -2023026116
LLOG: [QUESTS] CRC: Quest Uid: 43, Quest CRC: 1232496813
LLOG: [QUESTS] CRC: Quest Uid: 31, Quest CRC: -545725255
LLOG: [QUESTS] CRC: Quest Uid: 18, Quest CRC: -737297230
LLOG: [QUESTS] CRC: Quest Uid: 19, Quest CRC: 86630920
LLOG: [QUESTS] CRC: Quest Uid: 20, Quest CRC: -1135339762
LLOG: [QUESTS] CRC: Quest Uid: 21, Quest CRC: -367367676
LLOG: [QUESTS] CRC: Quest Uid: 40, Quest CRC: -528127095
LLOG: [QUESTS] CRC: Quest Uid: 62, Quest CRC: 2138223863
LLOG: [QUESTS] CRC: Quest Uid: 114, Quest CRC: -1621522275
LLOG: [QUESTS] CRC: Quest Uid: 24, Quest CRC: -2114771727
LLOG: [QUESTS] CRC: Quest Uid: 26, Quest CRC: -1941723086
LLOG: [QUESTS] CRC: Quest Uid: 25, Quest CRC: 1741943323
LLOG: [QUESTS] CRC: Quest Uid: 27, Quest CRC: 2002721414
LLOG: [QUESTS] CRC: Quest Uid: 22, Quest CRC: -1757498530
LLOG: [QUESTS] CRC: Quest Uid: 35, Quest CRC: 1283625942
LLOG: [QUESTS] CRC: Quest Uid: 23, Quest CRC: -398441896
LLOG: [QUESTS] CRC: Quest Uid: 41, Quest CRC: -2080261696
LLOG: [QUESTS] CRC: Quest Uid: 28, Quest CRC: -1185131882
LLOG: [QUESTS] CRC: Quest Uid: 329, Quest CRC: -1450343038
LLOG: [QUESTS] CRC: Quest Uid: 374, Quest CRC: 424432587
LLOG: [QUESTS] CRC: Quest Uid: 375, Quest CRC: -146860001
LLOG: [QUESTS] CRC: Quest Uid: 376, Quest CRC: -518716577
LLOG: [QUESTS] CRC: Quest Uid: 360, Quest CRC: 1310425893
LLOG: [QUESTS] CRC: Quest Uid: 348, Quest CRC: 1230631542
LLOG: [QUESTS] CRC: Quest Uid: 331, Quest CRC: 314318602
LLOG: [QUESTS] CRC: Quest Uid: 334, Quest CRC: -1172115366
LLOG: [QUESTS] CRC: Quest Uid: 320, Quest CRC: -155927878
LLOG: [QUESTS] CRC: Quest Uid: 321, Quest CRC: -1906629451
LLOG: [QUESTS] CRC: Quest Uid: 322, Quest CRC: 765530408
LLOG: [QUESTS] CRC: Quest Uid: 391, Quest CRC: -595563061
LLOG: [QUESTS] CRC: Quest Uid: 339, Quest CRC: 737875195
LLOG: [QUESTS] CRC: Quest Uid: 369, Quest CRC: 375070476
LLOG: [QUESTS] CRC: Quest Uid: 370, Quest CRC: -856570676
LLOG: [QUESTS] CRC: Quest Uid: 347, Quest CRC: -668290157
LLOG: [QUESTS] CRC: Quest Uid: 349, Quest CRC: 1243778613
LLOG: [QUESTS] CRC: Quest Uid: 394, Quest CRC: -1516601961
LLOG: [QUESTS] CRC: Quest Uid: 395, Quest CRC: -1978042803
LLOG: [QUESTS] CRC: Quest Uid: 332, Quest CRC: -1385970652
LLOG: [QUESTS] CRC: Quest Uid: 397, Quest CRC: -902557824
LLOG: [QUESTS] CRC: Quest Uid: 341, Quest CRC: 35345530
LLOG: [QUESTS] CRC: Quest Uid: 344, Quest CRC: 357375727
LLOG: [QUESTS] CRC: Quest Uid: 316, Quest CRC: -1657730146
LLOG: [QUESTS] CRC: Quest Uid: 367, Quest CRC: -980582427
LLOG: [QUESTS] CRC: Quest Uid: 365, Quest CRC: -1775735564
LLOG: [QUESTS] CRC: Quest Uid: 378, Quest CRC: -584767329
LLOG: [QUESTS] CRC: Quest Uid: 379, Quest CRC: 1827076238
LLOG: [QUESTS] CRC: Quest Uid: 381, Quest CRC: 1973416665
LLOG: [QUESTS] CRC: Quest Uid: 371, Quest CRC: -1834207374
LLOG: [QUESTS] CRC: Quest Uid: 383, Quest CRC: 1466416500
LLOG: [QUESTS] CRC: Quest Uid: 385, Quest CRC: 1301860871
LLOG: [QUESTS] CRC: Quest Uid: 384, Quest CRC: -1619399796
LLOG: [QUESTS] CRC: Quest Uid: 386, Quest CRC: 501284083
LLOG: [QUESTS] CRC: Quest Uid: 399, Quest CRC: -1355259711
LLOG: [QUESTS] CRC: Quest Uid: 373, Quest CRC: 853390846
LLOG: [QUESTS] CRC: Quest Uid: 350, Quest CRC: -1442644485
LLOG: [QUESTS] CRC: Quest Uid: 351, Quest CRC: -123008982
LLOG: [QUESTS] CRC: Quest Uid: 346, Quest CRC: -2078034415
LLOG: [QUESTS] CRC: Quest Uid: 117, Quest CRC: -370193252
LLOG: [QUESTS] CRC: Quest Uid: 174, Quest CRC: 357450114
LLOG: [QUESTS] CRC: Quest Uid: 120, Quest CRC: 459878956
LLOG: [QUESTS] CRC: Quest Uid: 58, Quest CRC: -1481560666
LLOG: [QUESTS] CRC: Quest Uid: 173, Quest CRC: 791480563
LLOG: [QUESTS] CRC: Quest Uid: 352, Quest CRC: -38172232
LLOG: [QUESTS] CRC: Quest Uid: 354, Quest CRC: -161819185
LLOG: [QUESTS] CRC: Quest Uid: 121, Quest CRC: 2065757645
LLOG: [QUESTS] CRC: Quest Uid: 356, Quest CRC: -891463475
LLOG: [QUESTS] CRC: Quest Uid: 39, Quest CRC: -1466607463
LLOG: [QUESTS] CRC: Quest Uid: 388, Quest CRC: 1558173069
LLOG: [QUESTS] CRC: Quest Uid: 122, Quest CRC: 613566090
LLOG: [QUESTS] CRC: Quest Uid: 119, Quest CRC: -233413747
LLOG: [QUESTS] CRC: Quest Uid: 49, Quest CRC: 930583823
LLOG: [QUESTS] CRC: Quest Uid: 64, Quest CRC: 1608760525
LLOG: [QUESTS] CRC: Quest Uid: 65, Quest CRC: 1288180764
LLOG: [QUESTS] CRC: Quest Uid: 29, Quest CRC: 2101514590
LLOG: [QUESTS] CRC: Quest Uid: 30, Quest CRC: -1153338792
LLOG: [QUESTS] CRC: Quest Uid: 42, Quest CRC: -1938452985
LLOG: [QUESTS] CRC: Quest Uid: 45, Quest CRC: -2139316851
LLOG: [QUESTS] CRC: Quest Uid: 47, Quest CRC: -440424641
LLOG: [QUESTS] CRC: Quest Uid: 60, Quest CRC: -220687570
LLOG: [QUESTS] CRC: Quest Uid: 66, Quest CRC: -904127540
LLOG: [QUESTS] CRC: Quest Uid: 32, Quest CRC: -33817193
LLOG: [QUESTS] CRC: Quest Uid: 37, Quest CRC: -118377954
LLOG: [QUESTS] CRC: Quest Uid: 44, Quest CRC: 2101018219
LLOG: [QUESTS] CRC: Quest Uid: 46, Quest CRC: 2108315194
LLOG: [QUESTS] CRC: Quest Uid: 48, Quest CRC: 894042258
LLOG: [QUESTS] CRC: Quest Uid: 59, Quest CRC: 913843638
LLOG: [QUESTS] CRC: Quest Uid: 63, Quest CRC: 1561047819
LLOG: [QUESTS] CRC: Quest Uid: 118, Quest CRC: -493484799
LLOG: [QUESTS] CRC: Quest Uid: 67, Quest CRC: 167831814
LLOG: [QUESTS] CRC: Quest Uid: 34, Quest CRC: -1033470979
LLOG: [QUESTS] CRC: Quest Uid: 359, Quest CRC: 1756751498
LLOG: [QUESTS] CRC: Quest Uid: 333, Quest CRC: 1886968920
LLOG: [QUESTS] CRC: Quest Uid: 335, Quest CRC: 1620594124
LLOG: [QUESTS] CRC: Quest Uid: 319, Quest CRC: 1136983140
LLOG: [QUESTS] CRC: Quest Uid: 390, Quest CRC: 171292499
LLOG: [QUESTS] CRC: Quest Uid: 324, Quest CRC: 981111814
LLOG: [QUESTS] CRC: Quest Uid: 326, Quest CRC: 1496429731
LLOG: [QUESTS] CRC: Quest Uid: 325, Quest CRC: 1097748331
LLOG: [QUESTS] CRC: Quest Uid: 327, Quest CRC: 407320946
LLOG: [QUESTS] CRC: Quest Uid: 330, Quest CRC: -42819697
LLOG: [QUESTS] CRC: Quest Uid: 337, Quest CRC: 1665647117
LLOG: [QUESTS] CRC: Quest Uid: 338, Quest CRC: -1070750701
LLOG: [QUESTS] CRC: Quest Uid: 362, Quest CRC: 1353037327
LLOG: [QUESTS] CRC: Quest Uid: 361, Quest CRC: -209979715
LLOG: [QUESTS] CRC: Quest Uid: 392, Quest CRC: -1167205237
LLOG: [QUESTS] CRC: Quest Uid: 393, Quest CRC: -334896747
LLOG: [QUESTS] CRC: Quest Uid: 396, Quest CRC: 1263716134
LLOG: [QUESTS] CRC: Quest Uid: 363, Quest CRC: -1166886113
LLOG: [QUESTS] CRC: Quest Uid: 340, Quest CRC: -356516968
LLOG: [QUESTS] CRC: Quest Uid: 323, Quest CRC: -1706583425
LLOG: [QUESTS] CRC: Quest Uid: 328, Quest CRC: 2108031710
LLOG: [QUESTS] CRC: Quest Uid: 342, Quest CRC: 2128611330
LLOG: [QUESTS] CRC: Quest Uid: 336, Quest CRC: 1984098457
LLOG: [QUESTS] CRC: Quest Uid: 315, Quest CRC: -269763252
LLOG: [QUESTS] CRC: Quest Uid: 364, Quest CRC: -2087389986
LLOG: [QUESTS] CRC: Quest Uid: 366, Quest CRC: 945688331
LLOG: [QUESTS] CRC: Quest Uid: 380, Quest CRC: -1041042911
LLOG: [QUESTS] CRC: Quest Uid: 368, Quest CRC: -755234649
LLOG: [QUESTS] CRC: Quest Uid: 398, Quest CRC: -1819298390
LLOG: [QUESTS] CRC: Quest Uid: 372, Quest CRC: -1013011203
LLOG: [QUESTS] CRC: Quest Uid: 400, Quest CRC: -1735080452
LLOG: [QUESTS] CRC: Quest Uid: 345, Quest CRC: 1278459309
LLOG: [QUESTS] CRC: Quest Uid: 115, Quest CRC: -1605206776
LLOG: [QUESTS] CRC: Quest Uid: 88, Quest CRC: -198116183
LLOG: [QUESTS] CRC: Quest Uid: 172, Quest CRC: -1406438833
LLOG: [QUESTS] CRC: Quest Uid: 69, Quest CRC: -502461010
LLOG: [QUESTS] CRC: Quest Uid: 276, Quest CRC: -1236982365
LLOG: [QUESTS] CRC: Quest Uid: 266, Quest CRC: -1326389677
LLOG: [QUESTS] CRC: Quest Uid: 202, Quest CRC: 1777817019
LLOG: [QUESTS] CRC: Quest Uid: 201, Quest CRC: 2115761356
LLOG: [QUESTS] CRC: Quest Uid: 287, Quest CRC: -2072220022
LLOG: [QUESTS] CRC: Quest Uid: 79, Quest CRC: 987193969
LLOG: [QUESTS] CRC: Quest Uid: 268, Quest CRC: 216392312
LLOG: [QUESTS] CRC: Quest Uid: 70, Quest CRC: 29145632
LLOG: [QUESTS] CRC: Quest Uid: 272, Quest CRC: -263866949
LLOG: [QUESTS] CRC: Quest Uid: 76, Quest CRC: 730847018
LLOG: [QUESTS] CRC: Quest Uid: 74, Quest CRC: 1569061782
LLOG: [QUESTS] CRC: Quest Uid: 200, Quest CRC: -1381190631
LLOG: [QUESTS] CRC: Quest Uid: 299, Quest CRC: -1283060512
LLOG: [QUESTS] CRC: Quest Uid: 302, Quest CRC: -1642085125
LLOG: [QUESTS] CRC: Quest Uid: 314, Quest CRC: -1389352126
LLOG: [QUESTS] CRC: Quest Uid: 242, Quest CRC: 2108339407
LLOG: [QUESTS] CRC: Quest Uid: 292, Quest CRC: 1870588177
LLOG: [QUESTS] CRC: Quest Uid: 283, Quest CRC: 1432416543
LLOG: [QUESTS] CRC: Quest Uid: 77, Quest CRC: 324333572
LLOG: [QUESTS] CRC: Quest Uid: 83, Quest CRC: -2076618826
LLOG: [QUESTS] CRC: Quest Uid: 109, Quest CRC: -1347397761
LLOG: [QUESTS] CRC: Quest Uid: 116, Quest CRC: -1909675802
LLOG: [QUESTS] CRC: Quest Uid: 312, Quest CRC: 1338187916
LLOG: [QUESTS] CRC: Quest Uid: 296, Quest CRC: 220639189
LLOG: [QUESTS] CRC: Quest Uid: 263, Quest CRC: -1504895768
LLOG: [QUESTS] CRC: Quest Uid: 264, Quest CRC: 1189056829
LLOG: [QUESTS] CRC: Quest Uid: 112, Quest CRC: 610300931
LLOG: [QUESTS] CRC: Quest Uid: 113, Quest CRC: 774001451
LLOG: [QUESTS] CRC: Quest Uid: 170, Quest CRC: 2024363456
LLOG: [QUESTS] CRC: Quest Uid: 73, Quest CRC: -26793437
LLOG: [QUESTS] CRC: Quest Uid: 84, Quest CRC: -344884716
LLOG: [QUESTS] CRC: Quest Uid: 108, Quest CRC: -1226342330
LLOG: [QUESTS] CRC: Quest Uid: 82, Quest CRC: -361151991
LLOG: [QUESTS] CRC: Quest Uid: 75, Quest CRC: -784326347
LLOG: [QUESTS] CRC: Quest Uid: 240, Quest CRC: -1208241105
LLOG: [QUESTS] CRC: Quest Uid: 68, Quest CRC: -1158290431
LLOG: [QUESTS] CRC: Quest Uid: 78, Quest CRC: -1705440232
LLOG: [QUESTS] CRC: Quest Uid: 80, Quest CRC: 1236310760
LLOG: [QUESTS] CRC: Quest Uid: 81, Quest CRC: -1451038480
LLOG: [QUESTS] CRC: Quest Uid: 377, Quest CRC: 1082254250
LLOG: [QUESTS] CRC: Quest Uid: 274, Quest CRC: 557425665
LLOG: [QUESTS] CRC: Quest Uid: 259, Quest CRC: 479594976
LLOG: [QUESTS] CRC: Quest Uid: 260, Quest CRC: 1102737909
LLOG: [QUESTS] CRC: Quest Uid: 284, Quest CRC: 549098992
LLOG: [QUESTS] CRC: Quest Uid: 285, Quest CRC: -1529367805
LLOG: [QUESTS] CRC: Quest Uid: 277, Quest CRC: -909477695
LLOG: [QUESTS] CRC: Quest Uid: 286, Quest CRC: -843906347
LLOG: [QUESTS] CRC: Quest Uid: 267, Quest CRC: -829064575
LLOG: [QUESTS] CRC: Quest Uid: 270, Quest CRC: 1388287693
LLOG: [QUESTS] CRC: Quest Uid: 271, Quest CRC: 2010906746
LLOG: [QUESTS] CRC: Quest Uid: 273, Quest CRC: 1063437183
LLOG: [QUESTS] CRC: Quest Uid: 304, Quest CRC: 1159328284
LLOG: [QUESTS] CRC: Quest Uid: 278, Quest CRC: 800454740
LLOG: [QUESTS] CRC: Quest Uid: 269, Quest CRC: -70071960
LLOG: [QUESTS] CRC: Quest Uid: 288, Quest CRC: 480600088
LLOG: [QUESTS] CRC: Quest Uid: 197, Quest CRC: 859513697
LLOG: [QUESTS] CRC: Quest Uid: 199, Quest CRC: -2018806633
LLOG: [QUESTS] CRC: Quest Uid: 317, Quest CRC: -1349453259
LLOG: [QUESTS] CRC: Quest Uid: 298, Quest CRC: 665365918
LLOG: [QUESTS] CRC: Quest Uid: 297, Quest CRC: -502318817
LLOG: [QUESTS] CRC: Quest Uid: 279, Quest CRC: -988804722
LLOG: [QUESTS] CRC: Quest Uid: 281, Quest CRC: -1563186137
LLOG: [QUESTS] CRC: Quest Uid: 300, Quest CRC: 1644752863
LLOG: [QUESTS] CRC: Quest Uid: 313, Quest CRC: -1198313018
LLOG: [QUESTS] CRC: Quest Uid: 241, Quest CRC: -1013386818
LLOG: [QUESTS] CRC: Quest Uid: 261, Quest CRC: 519100015
LLOG: [QUESTS] CRC: Quest Uid: 289, Quest CRC: 262014969
LLOG: [QUESTS] CRC: Quest Uid: 291, Quest CRC: 471741622
LLOG: [QUESTS] CRC: Quest Uid: 282, Quest CRC: 989103625
LLOG: [QUESTS] CRC: Quest Uid: 107, Quest CRC: -36817427
LLOG: [QUESTS] CRC: Quest Uid: 309, Quest CRC: 1866718900
LLOG: [QUESTS] CRC: Quest Uid: 311, Quest CRC: -317322029
LLOG: [QUESTS] CRC: Quest Uid: 293, Quest CRC: 1322229780
LLOG: [QUESTS] CRC: Quest Uid: 294, Quest CRC: 891893339
LLOG: [QUESTS] CRC: Quest Uid: 295, Quest CRC: -1500903905
LLOG: [QUESTS] CRC: Quest Uid: 246, Quest CRC: 874596602
LLOG: [QUESTS] CRC: Quest Uid: 248, Quest CRC: 1288331914
LLOG: [QUESTS] CRC: Quest Uid: 249, Quest CRC: 1647953964
LLOG: [QUESTS] CRC: Quest Uid: 251, Quest CRC: 641353618
LLOG: [QUESTS] CRC: Quest Uid: 262, Quest CRC: 1409167838
LLOG: [QUESTS] CRC: Quest Uid: 265, Quest CRC: -306902415
LLOG: [QUESTS] CRC: Quest Uid: 123, Quest CRC: 158394864
LLOG: [QUESTS] CRC: Quest Uid: 149, Quest CRC: 240950317
LLOG: [QUESTS] CRC: Quest Uid: 124, Quest CRC: -1239608226
LLOG: [QUESTS] CRC: Quest Uid: 126, Quest CRC: 2071441789
LLOG: [QUESTS] CRC: Quest Uid: 125, Quest CRC: -1113449595
LLOG: [QUESTS] CRC: Quest Uid: 127, Quest CRC: -1405325824
LLOG: [QUESTS] CRC: Quest Uid: 128, Quest CRC: -1581867826
LLOG: [QUESTS] CRC: Quest Uid: 129, Quest CRC: 700423138
LLOG: [QUESTS] CRC: Quest Uid: 228, Quest CRC: 1640795866
LLOG: [QUESTS] CRC: Quest Uid: 130, Quest CRC: 1501350961
LLOG: [QUESTS] CRC: Quest Uid: 131, Quest CRC: 2046315181
LLOG: [QUESTS] CRC: Quest Uid: 133, Quest CRC: -1731573485
LLOG: [QUESTS] CRC: Quest Uid: 132, Quest CRC: -231209130
LLOG: [QUESTS] CRC: Quest Uid: 134, Quest CRC: 459148303
LLOG: [QUESTS] CRC: Quest Uid: 136, Quest CRC: -680315245
LLOG: [QUESTS] CRC: Quest Uid: 135, Quest CRC: -996483608
LLOG: [QUESTS] CRC: Quest Uid: 137, Quest CRC: -1361321768
LLOG: [QUESTS] CRC: Quest Uid: 138, Quest CRC: 86372169
LLOG: [QUESTS] CRC: Quest Uid: 139, Quest CRC: -478830466
LLOG: [QUESTS] CRC: Quest Uid: 142, Quest CRC: -1624659460
LLOG: [QUESTS] CRC: Quest Uid: 343, Quest CRC: 791302749
LLOG: [QUESTS] CRC: Quest Uid: 307, Quest CRC: -1032489129
LLOG: [QUESTS] CRC: Quest Uid: 318, Quest CRC: 1600841606
LLOG: [QUESTS] CRC: Quest Uid: 236, Quest CRC: 1429170640
LLOG: [QUESTS] CRC: Quest Uid: 144, Quest CRC: 1925596944
LLOG: [QUESTS] CRC: Quest Uid: 239, Quest CRC: -67211567
LLOG: [QUESTS] CRC: Quest Uid: 145, Quest CRC: -1344636372
LLOG: [QUESTS] CRC: Quest Uid: 146, Quest CRC: -2026812621
LLOG: [QUESTS] CRC: Quest Uid: 140, Quest CRC: -580919708
LLOG: [QUESTS] CRC: Quest Uid: 147, Quest CRC: 1722401391
LLOG: [QUESTS] CRC: Quest Uid: 148, Quest CRC: -1856927621
LLOG: [QUESTS] CRC: Quest Uid: 141, Quest CRC: -929521129
LLOG: [QUESTS] CRC: Quest Uid: 143, Quest CRC: -1354189931
LLOG: [QUESTS] CRC: Quest Uid: 222, Quest CRC: -1353169123
LLOG: [QUESTS] CRC: Quest Uid: 223, Quest CRC: 53457495
LLOG: [QUESTS] CRC: Quest Uid: 224, Quest CRC: -2118452592
LLOG: [QUESTS] CRC: Quest Uid: 225, Quest CRC: -1960637564
LLOG: [QUESTS] CRC: Quest Uid: 226, Quest CRC: 1179775197
LLOG: [QUESTS] CRC: Quest Uid: 227, Quest CRC: 1271246622
LLOG: [QUESTS] CRC: Quest Uid: 229, Quest CRC: -685281733
LLOG: [QUESTS] CRC: Quest Uid: 230, Quest CRC: -1815122853
LLOG: [QUESTS] CRC: Quest Uid: 231, Quest CRC: 570864554
LLOG: [QUESTS] CRC: Quest Uid: 232, Quest CRC: -830296148
LLOG: [QUESTS] CRC: Quest Uid: 233, Quest CRC: 1928654850
LLOG: [QUESTS] CRC: Quest Uid: 221, Quest CRC: -1280043707
LLOG: [QUESTS] CRC: Quest Uid: 234, Quest CRC: -435836664
LLOG: [QUESTS] CRC: Quest Uid: 235, Quest CRC: 1747260034
LLOG: [QUESTS] CRC: Quest Uid: 237, Quest CRC: -1405760407
LLOG: [QUESTS] CRC: Quest Uid: 238, Quest CRC: 1747090649
LLOG: [QUESTS] CRC: Quest Uid: 219, Quest CRC: 1458975868
LLOG: [QUESTS] CRC: Quest Uid: 159, Quest CRC: 1295219119
LLOG: [QUESTS] CRC: Quest Uid: 150, Quest CRC: -696386839
LLOG: [QUESTS] CRC: Quest Uid: 165, Quest CRC: 394297687
LLOG: [QUESTS] CRC: Quest Uid: 166, Quest CRC: -40437699
LLOG: [QUESTS] CRC: Quest Uid: 167, Quest CRC: -12876295
LLOG: [QUESTS] CRC: Quest Uid: 151, Quest CRC: -1904795301
LLOG: [QUESTS] CRC: Quest Uid: 206, Quest CRC: -1301228809
LLOG: [QUESTS] CRC: Quest Uid: 217, Quest CRC: 742437526
LLOG: [QUESTS] CRC: Quest Uid: 152, Quest CRC: 867633174
LLOG: [QUESTS] CRC: Quest Uid: 175, Quest CRC: -1803952498
LLOG: [QUESTS] CRC: Quest Uid: 153, Quest CRC: 529170309
LLOG: [QUESTS] CRC: Quest Uid: 158, Quest CRC: -470231197
LLOG: [QUESTS] CRC: Quest Uid: 168, Quest CRC: -792107993
LLOG: [QUESTS] CRC: Quest Uid: 169, Quest CRC: -780560348
LLOG: [QUESTS] CRC: Quest Uid: 154, Quest CRC: -621078545
LLOG: [QUESTS] CRC: Quest Uid: 157, Quest CRC: -620653117
LLOG: [QUESTS] CRC: Quest Uid: 210, Quest CRC: 2043997219
LLOG: [QUESTS] CRC: Quest Uid: 211, Quest CRC: -1524656293
LLOG: [QUESTS] CRC: Quest Uid: 155, Quest CRC: 317495101
LLOG: [QUESTS] CRC: Quest Uid: 156, Quest CRC: 1342849001
LLOG: [QUESTS] CRC: Quest Uid: 218, Quest CRC: 19574483
LLOG: [QUESTS] CRC: Quest Uid: 220, Quest CRC: 1365858690
LLOG: [QUESTS] CRC: Quest Uid: 203, Quest CRC: -978898533
LLOG: [QUESTS] CRC: Quest Uid: 207, Quest CRC: -430667289
LLOG: [QUESTS] CRC: Quest Uid: 204, Quest CRC: -2121521324
LLOG: [QUESTS] CRC: Quest Uid: 205, Quest CRC: -1930904231
LLOG: [QUESTS] CRC: Quest Uid: 208, Quest CRC: 1411925889
LLOG: [QUESTS] CRC: Quest Uid: 209, Quest CRC: 225572009
LLOG: [QUESTS] CRC: Quest Uid: 213, Quest CRC: -1548443528
LLOG: [QUESTS] CRC: Quest Uid: 215, Quest CRC: 1095504182
LLOG: [QUESTS] CRC: Quest Uid: 214, Quest CRC: -818900914
LLOG: [QUESTS] CRC: Quest Uid: 216, Quest CRC: 1383891774
LLOG: [QUESTS] CRC: Quest Uid: 212, Quest CRC: -1034560078
LLOG: [QUESTS] CRC: Quest Uid: 160, Quest CRC: 1383568169
LLOG: [QUESTS] CRC: Quest Uid: 161, Quest CRC: -468968159
LLOG: [QUESTS] CRC: Quest Uid: 162, Quest CRC: 572539110
LLOG: [QUESTS] CRC: Quest Uid: 163, Quest CRC: -1076005416
LLOG: [QUESTS] CRC: Quest Uid: 164, Quest CRC: -3209885
LLOG: [QUESTS] CRC: Quest Uid: 184, Quest CRC: -1348175415
LLOG: [QUESTS] CRC: Quest Uid: 185, Quest CRC: 31704998
LLOG: [QUESTS] CRC: Quest Uid: 186, Quest CRC: -755912772
LLOG: [QUESTS] CRC: Quest Uid: 187, Quest CRC: -1247245152
LLOG: [QUESTS] CRC: Quest Uid: 188, Quest CRC: -791234864
LLOG: [QUESTS] CRC: Quest Uid: 196, Quest CRC: 1249452742
LLOG: [QUESTS] CRC: Quest Uid: 193, Quest CRC: 117494924
LLOG: [QUESTS] CRC: Quest Uid: 190, Quest CRC: -1324483028
LLOG: [QUESTS] CRC: Quest Uid: 180, Quest CRC: 1662425170
LLOG: [QUESTS] CRC: Quest Uid: 194, Quest CRC: -751219480
LLOG: [QUESTS] CRC: Quest Uid: 179, Quest CRC: -2097048174
LLOG: [QUESTS] CRC: Quest Uid: 178, Quest CRC: 190787766
LLOG: [QUESTS] CRC: Quest Uid: 177, Quest CRC: -296463291
LLOG: [QUESTS] CRC: Quest Uid: 181, Quest CRC: -669916384
LLOG: [QUESTS] CRC: Quest Uid: 176, Quest CRC: -1796691515
LLOG: [QUESTS] CRC: Quest Uid: 183, Quest CRC: 845981577
LLOG: [QUESTS] CRC: Quest Uid: 182, Quest CRC: 1831421703
LLOG: [QUESTS] CRC: Quest Uid: 192, Quest CRC: -1963027316
LLOG: [QUESTS] CRC: Quest Uid: 195, Quest CRC: -1780415081
LLOG: [QUESTS] CRC: Quest Uid: 189, Quest CRC: 1251121409
LLOG: [QUESTS] CRC: Quest Uid: 191, Quest CRC: 4280332
LLOG: [QUESTS] CRC: Quest Uid: 382, Quest CRC: 397703431
LLOG: [QUESTS] CRC: Quest Uid: 86, Quest CRC: -1530471810
LLOG: [QUESTS] CRC: Quest Uid: 275, Quest CRC: -1239307622
LLOG: [QUESTS] CRC: Quest Uid: 303, Quest CRC: -1231972531
LLOG: [QUESTS] CRC: Quest Uid: 305, Quest CRC: 1750701992
LLOG: [QUESTS] CRC: Quest Uid: 198, Quest CRC: -1948990363
LLOG: [QUESTS] CRC: Quest Uid: 280, Quest CRC: -808994223
LLOG: [QUESTS] CRC: Quest Uid: 301, Quest CRC: -210351776
LLOG: [QUESTS] CRC: Quest Uid: 306, Quest CRC: 492866296
LLOG: [QUESTS] CRC: Quest Uid: 308, Quest CRC: -1549972939
LLOG: [QUESTS] CRC: Quest Uid: 243, Quest CRC: 926803889
LLOG: [QUESTS] CRC: Quest Uid: 245, Quest CRC: -311824598
LLOG: [QUESTS] CRC: Quest Uid: 290, Quest CRC: -978495038
LLOG: [QUESTS] CRC: Quest Uid: 310, Quest CRC: 2002008578
LLOG: [QUESTS] CRC: Quest Uid: 250, Quest CRC: 662599747
LLOG: [QUESTS] CRC: Quest Uid: 91, Quest CRC: 549802526
LLOG: [QUESTS] CRC: Quest Uid: 92, Quest CRC: -1572235660
LLOG: [QUESTS] CRC: Quest Uid: 98, Quest CRC: 722664423
LLOG: [QUESTS] CRC: Quest Uid: 93, Quest CRC: 1513894313
LLOG: [QUESTS] CRC: Quest Uid: 258, Quest CRC: -313858022
LLOG: [QUESTS] CRC: Quest Uid: 94, Quest CRC: 231338624
LLOG: [QUESTS] CRC: Quest Uid: 104, Quest CRC: -397853122
LLOG: [QUESTS] CRC: Quest Uid: 103, Quest CRC: -494926455
LLOG: [QUESTS] CRC: Quest Uid: 105, Quest CRC: -1923475142
LLOG: [QUESTS] CRC: Quest Uid: 254, Quest CRC: 1124032824
LLOG: [QUESTS] CRC: Quest Uid: 2, Quest CRC: 639906229
LLOG: [QUESTS] CRC: Quest Uid: 1, Quest CRC: 1984580722
LLOG: [QUESTS] CRC: Quest Uid: 3, Quest CRC: -1528437624
LLOG: [QUESTS] CRC: Quest Uid: 0, Quest CRC: -492311310
LLOG: [QUESTS] CRC: Quest Uid: 4, Quest CRC: -1061852605
LLOG: [QUESTS] CRC: Quest Uid: 402, Quest CRC: 818982082
LLOG: [QUESTS] CRC: Quest Uid: 401, Quest CRC: 2061401912
LLOG: [QUESTS] CRC: Quest Uid: 95, Quest CRC: 192370076
LLOG: [QUESTS] CRC: Quest Uid: 97, Quest CRC: 1640051226
LLOG: [QUESTS] CRC: Quest Uid: 96, Quest CRC: 325900040
LLOG: [QUESTS] CRC: Quest Uid: 255, Quest CRC: 209686892
LLOG: [QUESTS] CRC: Quest Uid: 387, Quest CRC: -1024506121
LLOG: [QUESTS] CRC: Quest Uid: 256, Quest CRC: -894501530
LLOG: [QUESTS] CRC: Quest Uid: 100, Quest CRC: 1267213972
LLOG: [QUESTS] CRC: Quest Uid: 50, Quest CRC: -1355891588
LLOG: [QUESTS] CRC: Quest Uid: 51, Quest CRC: 955420038
LLOG: [QUESTS] CRC: Quest Uid: 52, Quest CRC: 1157511966
LLOG: [QUESTS] CRC: Quest Uid: 53, Quest CRC: -1954188656
LLOG: [QUESTS] CRC: Quest Uid: 54, Quest CRC: -1885371131
LLOG: [QUESTS] CRC: Quest Uid: 55, Quest CRC: 1262063541
LLOG: [QUESTS] CRC: Quest Uid: 56, Quest CRC: 1343128913
LLOG: [QUESTS] CRC: Quest Uid: 253, Quest CRC: -1156145636
LLOG: [QUESTS] CRC: Quest Uid: 244, Quest CRC: 1193051841
LLOG: [QUESTS] CRC: Quest Uid: 111, Quest CRC: -1546334908
LLOG: [QUESTS] CRC: Quest Uid: 252, Quest CRC: 756823249
LLOG: [QUESTS] CRC: Quest Uid: 247, Quest CRC: 1550223370
LLOG: [QUESTS] CRC: Quest Uid: 71, Quest CRC: -1895989060
LLOG: [QUESTS] CRC: Quest Uid: 101, Quest CRC: -1172792675
LLOG: [QUESTS] CRC: Quest Uid: 257, Quest CRC: 1660078323
LLOG: [QUESTS] CRC: Quest Uid: 85, Quest CRC: -1233631273
LLOG: [QUESTS] CRC: Quest Uid: 72, Quest CRC: -937481190
LLOG: [QUESTS] CRC: Quest Uid: 102, Quest CRC: 1822754572
LLOG: [QUESTS] CRC: Quest Uid: 87, Quest CRC: -133969463
LLOG: [QUESTS] CRC: Quest Uid: 90, Quest CRC: 1622125060
LLOG: [QUESTS] CRC: Quest Uid: 106, Quest CRC: -80042602
LLOG: [QUESTS] CRC: Quest Uid: 99, Quest CRC: 1102569143
LLOG: [QUESTS] CRC: Quest Uid: 110, Quest CRC: 1627738926
LLOG: [QUESTS] CRC: Quest Uid: 89, Quest CRC: 605849904
LLOG: [QUESTS] [0] OnLevelLoaded: Update local state begin
LLOG: [QUESTS] [0] Updating the local state begin
LLOG: [QUESTS] [0] [ReplicatedObject::OnCreate] Created local replicated object 0x0x1b367408 <Quests::Replication::ClientSummary> for peer 0
LLOG: [QUESTS] [0] [ReplicatedObject::OnCreate] Started local replicated object 0x0x1b367408 <Quests::Replication::ClientSummary> for peer 0
LLOG: [QUESTS] [0] Updating the local state end
LLOG: [QUESTS] [0] OnLevelLoaded: Update local state end
LLOG: [GetNewGameMapName] hotel
LLOG: [GetNewGameMapName] hotel
LLOG: [Load] loading hotel (hotel.startprop)
LLOG: [Load] done: map hotel name &Level_Name_Hotel& music DI_ACT_Prolog_Loading.ogg speech  image loading_hotel 0.0 0.0
LLOG: ==================================== HideBackgroundModule (CreateSession) ========================
LLOG: [MainMenuModuleDI::OnDeactivate]
LLOG: [UseGameBackgroundInMenu] 0
LLOG: [GameDI::OnMenuMainDeactivated] 
LLOG: ====================================== ShowBackgroundModule (1) mode 5 (ChangeActiveLevelAfterFade)=============================
LLOG: [virtual void SessionDI::ChangeActiveLevelAfterFadeOnSyncfr()]
LLOG: [SwitchMenuState] state main, new state inagme_multiplayer
LLOG: [UseMainMenuEffects] 0
LLOG: Level Menu3DBackgroundDI (Menu3DBackgroundDI) deleting
LLOG: Calling OnDestroys
LLOG: Removed mimics.
LLOG: Removed mimics.
LLOG: Removed mimics.
LLOG: Removed mimics.
LLOG: Removed mimics.
LLOG: Level Menu3DBackgroundDI (Menu3DBackgroundDI) deleted
LLOG: [ReleasePacks] Level Menu3DBackgroundDI(Menu3DBackgroundDI), removing pack /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menuback_pc.rpack
WARN: UnregisterTexture: texture 'act1a_rfl.dds' still referenced '3'-times!
LLOG: texture could not be unregistered
LLOG: [ReleasePacks] Level Menu3DBackgroundDI(Menu3DBackgroundDI), removing pack /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack
ERRR: texture 'fl pismo reczne 10_16.dds' not in pack - gather it!
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/menu2_ingame_net_pc.rpack' for config 'OpenGL4_LOW'
LLOG: Texture not found neither in level nor global pack: menu_fala
LLOG: Texture not found neither in level nor global pack: wave
LLOG: Texture not found neither in level nor global pack: menu_gradient_5
LLOG: Texture not found neither in level nor global pack: menu_gradient
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 4971 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8391.231445ms; COMPILED: 2483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.379473ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4973 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8393.020508ms; COMPILED: 2484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378833ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4975 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8394.338867ms; COMPILED: 2485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.378004ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4977 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8396.553711ms; COMPILED: 2486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.377536ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4979 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8397.813477ms; COMPILED: 2487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376684ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4981 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8399.930664ms; COMPILED: 2488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.376178ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4983 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8401.790039ms; COMPILED: 2489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4985 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8404.361328ms; COMPILED: 2490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.375246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4987 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8406.222656ms; COMPILED: 2491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374638ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4989 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8408.198242ms; COMPILED: 2492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.374076ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4991 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8409.736328ms; COMPILED: 2493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.373340ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4993 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8411.355469ms; COMPILED: 2494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372637ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4995 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8413.342773ms; COMPILED: 2495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372081ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4997 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8415.873047ms; COMPILED: 2496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 4999 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8417.364258ms; COMPILED: 2497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370991ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5001 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8419.763672ms; COMPILED: 2498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370602ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5003 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8421.096680ms; COMPILED: 2499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369787ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5005 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8422.551758ms; COMPILED: 2500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369021ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5007 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8423.823242ms; COMPILED: 2501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5009 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8425.417969ms; COMPILED: 2502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367473ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5011 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8426.653320ms; COMPILED: 2503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366621ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5013 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8428.503906ms; COMPILED: 2504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366016ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5015 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8430.552734ms; COMPILED: 2505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365490ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5017 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8433.926758ms; COMPILED: 2506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365494ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5019 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8435.158203ms; COMPILED: 2507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364642ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5021 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8436.595703ms; COMPILED: 2508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363874ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5023 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8438.563477ms; COMPILED: 2509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5025 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8440.710938ms; COMPILED: 2510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362833ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5027 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8441.969727ms; COMPILED: 2511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361995ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5029 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8443.990234ms; COMPILED: 2512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361461ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5031 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8445.358398ms; COMPILED: 2513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5033 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8447.193359ms; COMPILED: 2514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360061ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5035 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8448.499023ms; COMPILED: 2515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359244ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5037 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8450.535156ms; COMPILED: 2516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358718ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5039 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8451.978516ms; COMPILED: 2517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357957ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5041 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8453.193359ms; COMPILED: 2518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357106ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5043 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8454.811523ms; COMPILED: 2519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356416ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5045 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8456.731445ms; COMPILED: 2520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355846ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5047 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8457.813477ms; COMPILED: 2521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354944ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5049 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8459.442383ms; COMPILED: 2522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5051 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8460.519531ms; COMPILED: 2523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353357ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5053 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8462.102539ms; COMPILED: 2524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5055 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8463.154297ms; COMPILED: 2525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5057 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8465.616211ms; COMPILED: 2526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351392ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5059 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8467.577148ms; COMPILED: 2527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350842ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5061 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8469.601562ms; COMPILED: 2528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5063 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8470.958984ms; COMPILED: 2529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349529ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5065 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8473.337891ms; COMPILED: 2530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349145ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5067 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8474.336914ms; COMPILED: 2531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348217ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5069 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8476.103516ms; COMPILED: 2532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347592ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5071 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8478.907227ms; COMPILED: 2533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347378ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5073 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8483.760742ms; COMPILED: 2534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347972ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5075 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8485.068359ms; COMPILED: 2535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5077 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8486.632812ms; COMPILED: 2536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346464ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5079 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8487.608398ms; COMPILED: 2537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345530ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5081 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8488.898438ms; COMPILED: 2538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344720ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5083 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8490.286133ms; COMPILED: 2539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5085 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8491.787109ms; COMPILED: 2540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343223ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5087 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8493.346680ms; COMPILED: 2541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342521ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5089 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8495.092773ms; COMPILED: 2542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341893ms
LLOG: len=0; max=2560000[UIScreen::OnInit] MenuInGame 0
LLOG: [UIScreen::OnInit] MenuIngameDialog 0
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
LLOG: [UIScreen::OnInit] MenuInGameLobby 0
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
CLOG: XMLParser ERROR: cannot open file 
[CUIManager::LoadHierarchyFromXMLFile]: file  does not exist!
LLOG: G_Menu/MenuPlayers
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom B_GamerCard/G_Menu/MenuPlayers
LLOG: [InitializeElements] left   B_Vote/G_Menu/MenuPlayers
LLOG: [InitializeElements] right  B_Back/G_Menu/MenuPlayers
CLOG: [UIListBox::Initialize] L_List/G_Players/MenuPlayers : visual don't have ScrollBarGroup!
LLOG: G_TabButtons/MenuPlayers
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_TabButtonPrev/G_TabButtons/MenuPlayers
LLOG: [InitializeElements] right  B_TabButtonNext/G_TabButtons/MenuPlayers
LLOG: [UIScreen::OnInit] MenuPlayers 0
LLOG: [UiMenuPlayers::SUiListPlayers::Init] missing: G_PlayersCops!
LLOG: [UiMenuPlayers::SUiListPlayers::Init] missing: G_PlayersCriminals!
LLOG: [OnDisableChild] B_GamerCard/G_Menu/MenuPlayersG_Tier0/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier1/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier2/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier3/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier4/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier5/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier6/G_Tree2/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier0/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier1/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier2/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier3/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier4/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier5/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier6/G_Tree1/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier0/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier1/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier2/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier3/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier4/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier5/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_Tier6/G_Tree0/G_Buttons/MenuUpgradeCharacter
LLOG: G_TabButtons/MenuUpgradeCharacter
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_TabButtonPrev/G_TabButtons/MenuUpgradeCharacter
LLOG: [InitializeElements] right  B_TabButtonNext/G_TabButtons/MenuUpgradeCharacter
LLOG: [UIScreen::OnInit] MenuUpgradeCharacter 0
CLOG: [CUIFontManager::GetProperFont] no style for , using MSSansSerif8
CLOG: [UIListBox::Initialize] L_Phases/AlignGroup/G_Right/G_Content/MenuQuestLog : visual don't have ScrollBarGroup!
LLOG: G_Menu/G_Content/MenuQuestLog
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_SeeDiary/G_Menu/G_Content/MenuQuestLog
LLOG: [InitializeElements] right  B_ButtonBack/G_Menu/G_Content/MenuQuestLog
LLOG: G_TabButtons/MenuQuestLog
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_TabButtonPrev/G_TabButtons/MenuQuestLog
LLOG: [InitializeElements] right  B_TabButtonNext/G_TabButtons/MenuQuestLog
LLOG: [UIScreen::OnInit] MenuQuestLog 0
CLOG: [UIListBox::Initialize] L_LegendList/G_HiddenContent/MenuMap : visual don't have ScrollBarGroup!
LLOG: G_TabButtons/G_TopButtons/MenuMap
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_TabButtonPrev/G_TabButtons/G_TopButtons/MenuMap
LLOG: [InitializeElements] right  B_TabButtonNext/G_TabButtons/G_TopButtons/MenuMap
LLOG: [UIScreen::OnInit] MenuMap 0
LLOG: G_TabButtons/MenuInventory
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom null
LLOG: [InitializeElements] left   B_TabButtonPrev/G_TabButtons/MenuInventory
LLOG: [InitializeElements] right  B_TabButtonNext/G_TabButtons/MenuInventory
LLOG: [UIScreen::OnInit] MenuInventory 0
CLOG: ERROR: cannot find texture di_new_hud_store_2.dds
LLOG: [UIScreen::OnInit] MenuCrafting 0
LLOG: [UIScreen::OnInit] MenuTrading 0
LLOG: [UIScreen::OnInit] MenuShop 0
LLOG: [UIScreen::OnInit] MenuExtrasIngame 0
LLOG: [UIScreen::OnInit] MenuFastTravel 0
LLOG: ID_MENU/MenuHints
LLOG: [InitializeElements] top    null
LLOG: [InitializeElements] bottom ButtonSort/ID_MENU/MenuHints
LLOG: [InitializeElements] left   ButtonSort/ID_MENU/MenuHints
LLOG: [InitializeElements] right  ButtonBack/ID_MENU/MenuHints
LLOG: [UIScreen::OnInit] MenuHints 0
LLOG: [UIScreen::OnInit] MenuStorage 0
LLOG: [UIScreen::OnInit] MenuMissionEnd 0
LLOG: [SetLevelInfo] level file hotel, image loading_hotel 0.0 0.0, music DI_ACT_Prolog_Loading.ogg speech 
LLOG: [LoadLoadingRpack] loading /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_load_pc.rpackLoading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_load_pc.rpack' for config 'OpenGL4_LOW'
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 5091 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8498.136719ms; COMPILED: 2543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341776ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5093 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8502.981445ms; COMPILED: 2544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342367ms
LLOG: len=0; max=2560000ERROR: cannot find texture loading_hotel.dds
LLOG: [virtual void SessionDI::ContinueChangeActiveLevelAfterFadeOnSyncfr()]
LLOG: ==================================== HideBackgroundModule (ContinueChangeActiveLevelAfterFadeOnSyncfr) ========================
LLOG: ====================================== ShowBackgroundModule (0) mode 1 (ContinueChangeActiveLevelAfterFadeOnSyncfr)=============================
LLOG: [StartFadeIn]BLOCK input processing [Show] (id: 0 menu_fadeout), time_now: 1.1180
LLOG: UNBLOCK input processing [StartFadeIn] (id: 0 menu_fadeout), time_now: 1.1180
LLOG: EXPECTED UNBLOCK input processing for 0.3000 sec. [FadingIn] (id: 0 menu_fadeout), time_now: 1.1180
LLOG: Maximum grid 0x111c4664 memory usage: 8 kbytes
LLOG: [SessionCooperativeDI::Lobby_UpdateGameVisibility] Invisible (game_visible_by_player_settings = FALSE multiplayer_mode_available_by_session = FALSE )
LLOG: [SessionCooperativeDI::Lobby_UpdateMapZone] MapZone changed to -1
LLOG: [SessionDI::Lobby_UpdateMapCrcId] Setting Map (crc) id to: ffffffff
LLOG: [LobbyTools::Properties::SetMapCrcId] -1
LLOG: UNBLOCK input processing [Hide] (id: 0 menu_fadeout), time_now: 1.4190
LLOG: [virtual void SessionDI::ChangeActiveLevel()]
LLOG: [ChangeActiveLevel] Change level...
LLOG: ====================================== ShowBackgroundModule (1) mode 2 (ChangeActiveLevel 1)=============================
LLOG: [GameDI::SetGameLevelState] 'NoLevel' -> 'Loading' (1) 
LLOG: [SessionCooperativeDI::Lobby_UpdateGameVisibility] Invisible (game_visible_by_player_settings = FALSE multiplayer_mode_available_by_session = FALSE can_remote_client_join = FALSE )
LLOG: [SessionDI::Lobby_UpdateMapCrcId] Setting Map (crc) id to: 00001568
LLOG: [LobbyTools::Properties::SetMapCrcId] 5480
LLOG: [BaseSettings::ApplyVolumes] music_volume = 21, speech_volume = 39, sfx_volume = 0
LLOG: [LoadLevel] Loading level...
LLOG: [UIScreen::OnInit] MenuMissionFailed 0
CLOG: [AudioScript::Execute] hotel_loading not found
LLOG: Open speech bank: hotel.spb
LLOG: Speech bank loading time. 1.000000ms
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <hotel.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <hotel_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <hotel_local.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <hotel_local_stream.xwb> loaded.
CLOG: [CSoundBank::LoadWaveBank] Failed to load <hotel_local_speech.xwb>
CLOG: [CAbstractManager::LoadWaveBank] Failed to load <hotel_local_speech>
CLOG: [AudioScript::Execute] <LoadDefaultBanks> failed!
CLOG: [CSoundBank::LoadWaveBank] Failed to load <hotel_sfx.xwb>
CLOG: [CAbstractManager::LoadWaveBank] Failed to load <hotel_sfx>
CLOG: [AudioScript::Execute] <LoadDefaultBanks> failed!
CLOG: [CSoundBank::LoadWaveBank] Failed to load <hotel_sfx_stream.xwb>
CLOG: [CAbstractManager::LoadWaveBank] Failed to load <hotel_sfx_stream>
CLOG: [AudioScript::Execute] <LoadDefaultBanks> failed!
CLOG: [CSoundBank::LoadWaveBank] Failed to load <hotel_sfx_local.xwb>
CLOG: [CAbstractManager::LoadWaveBank] Failed to load <hotel_sfx_local>
CLOG: [AudioScript::Execute] <LoadDefaultBanks> failed!
CLOG: [CSoundBank::LoadWaveBank] Failed to load <hotel_speech.xwb>
CLOG: [CAbstractManager::LoadWaveBank] Failed to load <hotel_speech>
CLOG: [AudioScript::Execute] <LoadDefaultBanks> failed!
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <speech_ai_chatter_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <speech_ai_chatter.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <common_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <common.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <music_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <music.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (in-memory) <menu.xwb> loaded.
LLOG: [CWaveBank::LoadWaveBank] Bank (streaming) <menu_stream.xwb> loaded.
LLOG: [CGame::LoadGameModule] Data/Maps/hotel/hotel.exp
CLOG: [CGame::LoadModuleAnimGroups] Data/Maps/hotel/hotel_StartProp.scr not found!
CLOG: [CFactory::CreateObject] WARNING! object of class <LevelDI> creator_level==NULL!
WARN: [ParseUnit] cannot open file 'SpeechGroups.scr'
LLOG: GAME: loading varlist 'Data/Maps/hotel/hotel.scr'
LLOG: GAME: loaded.
LLOG: GAME: loading resource pack 'common_anims_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack'
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack' for config 'OpenGL4_LOW'
LLOG: [AddPack] Level (LevelDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_anims_pc.rpack
LLOG: GAME: loaded.
LLOG: GAME: loading resource pack 'common_textures_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_textures_pc.rpack'
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_textures_pc.rpack' for config 'OpenGL4_LOW'
LLOG: [AddPack] Level (LevelDI), pack added /home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/common_textures_pc.rpack
LLOG: GAME: loaded.
LLOG: GAME: loading resource pack 'textures_pc.rpack' from ''
LLOG: GAME: NOT loaded.
LLOG: GAME: loading resource pack 'hotel_pc.rpack' from '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_pc.rpack'
LLOG: Loading pack '/home/at46/Steam_Spiele/steamapps/common/Dead Island/DI/Data/hotel_pc.rpack' for config 'OpenGL4_LOW'
WARN: RegisterTexture3: texture 'srf_metal_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_canvas_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_stone_clr.dds' already exists!
WARN: RegisterTexture3: texture 'srf_rust_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_rust_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_cloth_e_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'meatman_body_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_rubber_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'meatman_body.dds' already exists!
WARN: RegisterTexture3: texture 'glass_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'chrome_cube.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_leather_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_leather_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_fabric_cloth_h_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'fire_base_big_blue.dds' already exists!
WARN: RegisterTexture3: texture 'fire_base_big.dds' already exists!
LLOG: Texture not found neither in level nor global pack: usrclr_def
LLOG: Texture not found neither in level nor global pack: water_waves_n
LLOG: Texture not found neither in level nor global pack: water_foam_b
LLOG: Texture not found neither in level nor global pack: noise_b
WARN: RegisterTexture3: texture 'srf_plastic_a_nrm.dds' already exists!
LLOG: Texture not found neither in level nor global pack: 0
WARN: RegisterTexture3: texture 'srf_metal_e_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_e.dds' already exists!
WARN: RegisterTexture3: texture 'act1a_rfl.dds' already exists!
WARN: RegisterTexture3: texture 'metal_parts_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'metal_parts_a.dds' already exists!
WARN: RegisterTexture3: texture 'metal_parts_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'hotel_cube_map.dds' already exists!
LLOG: Texture not found neither in level nor global pack: floor_marble_b_shn
WARN: RegisterTexture3: texture 'interior_cube_map.dds' already exists!
LLOG: Texture not found neither in level nor global pack: 
WARN: RegisterTexture3: texture 'srf_metal_y_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_y.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_x_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'metal_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'metal_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_b.dds' already exists!
WARN: RegisterTexture3: texture 'srf_metal_d_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wall_paint_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_leather_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'bottles_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'srf_plastic_a.dds' already exists!
WARN: RegisterTexture3: texture 'card_reader_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'card_reader.dds' already exists!
WARN: RegisterTexture3: texture 'card_reader_shn.dds' already exists!
WARN: RegisterTexture3: texture 'card_reader_ems.dds' already exists!
WARN: RegisterTexture3: texture 'radio_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'radio_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'radio_a.dds' already exists!
WARN: RegisterTexture3: texture 'radio_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'radio_a_ems.dds' already exists!
WARN: RegisterTexture3: texture 'sky_city_cube_map.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_a.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_x_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_wood_x.dds' already exists!
WARN: RegisterTexture3: texture 'glass_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'redwood_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'redwood_a.dds' already exists!
WARN: RegisterTexture3: texture 'redwood_a_shn.dds' already exists!
LLOG: Texture not found neither in level nor global pack: postprocess_questtext
WARN: RegisterTexture3: texture 'gas_cylinder_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'gas_cylinder_a.dds' already exists!
WARN: RegisterTexture3: texture 'gas_cylinder_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_color.dds' already exists!
WARN: RegisterTexture3: texture 'srf_machinegun_metal_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_scratch_dirt.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b_msk.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b.dds' already exists!
WARN: RegisterTexture3: texture 'fire_weapon_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_bloody.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_dmg.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_bloody_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_bloody_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_hot.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_a_msk.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_dmg.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_hot.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_b_dye.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_baseballbat_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_baseballbat.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_baseballbat_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_baseballbat_dmg.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_c_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_c.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_c_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_c_dmg.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_chainsaw_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_chainsaw_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_chainsaw_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_grenade_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_grenade_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_grenade_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_katana_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_katana_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_katana_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_katana_a_dmg.dds' already exists!
WARN: RegisterTexture3: texture 'crafting_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'srf_sand_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'crafting_a.dds' already exists!
WARN: RegisterTexture3: texture 'crafting_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_a_nrm.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_a.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_a_shn.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_b.dds' already exists!
WARN: RegisterTexture3: texture 'weapon_upgrade_b_shn.dds' already exists!
WARN: RegisterTexture3: texture 'white.dds' already exists!
LLOG: ERROR [Register] resource 'mzi_upset_run_hit_push_01' already registered
LLOG: ERROR [Register] resource 'm_tpp_stick2_melee_attack_dlr' already registered
LLOG: ERROR [Register] resource 'm_tpp_stick2_melee_attack_lr' already registered
LLOG: ERROR [Register] resource 'm_tpp_stick2_melee_attack_rl' already registered
LLOG: ERROR [Register] resource 'm_tpp_stick_melee_attack_dlr' already registered
LLOG: ERROR [Register] resource 'm_tpp_stick_melee_attack_lr' already registered
LLOG: ERROR [Register] resource 'm_tpp_stick_melee_attack_rl' already registered
LLOG: ERROR [Register] resource 'm_tpp_unarmed_ram_ready' already registered
LLOG: ERROR [Register] resource 'm_tpp_unarmed_walk_backward' already registered
LLOG: ERROR [Register] resource 'm_tpp_unarmed_walk_left_v01' already registered
LLOG: ERROR [Register] resource 'm_tpp_unarmed_walk_right_v01' already registered
LLOG: name_is = OpenGL4_LOW
LLOG: binlen: 0; format: 0; program: 5095 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8505.393555ms; COMPILED: 2545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342001ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5097 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8514.651367ms; COMPILED: 2546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344325ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5099 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8515.615234ms; COMPILED: 2547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5101 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8516.096680ms; COMPILED: 2548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342267ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5103 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8518.192383ms; COMPILED: 2549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341778ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5105 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8524.301758ms; COMPILED: 2550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5107 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8525.311523ms; COMPILED: 2551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5109 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8525.789062ms; COMPILED: 2552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340826ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5111 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8528.166992ms; COMPILED: 2553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5113 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8532.413086ms; COMPILED: 2554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5115 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8533.365234ms; COMPILED: 2555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5117 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8533.846680ms; COMPILED: 2556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338751ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5119 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8536.187500ms; COMPILED: 2557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338360ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5121 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8542.598633ms; COMPILED: 2558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339562ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5123 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8543.572266ms; COMPILED: 2559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338637ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5125 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8544.047852ms; COMPILED: 2560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337519ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5127 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8546.140625ms; COMPILED: 2561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337033ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5129 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8552.442383ms; COMPILED: 2562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338190ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5131 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8553.486328ms; COMPILED: 2563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337295ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5133 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8554.048828ms; COMPILED: 2564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336212ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5135 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8556.213867ms; COMPILED: 2565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335756ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5137 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8559.087891ms; COMPILED: 2566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5139 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8560.053711ms; COMPILED: 2567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5141 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8560.512695ms; COMPILED: 2568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333533ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5143 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8564.404297ms; COMPILED: 2569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333750ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5145 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8568.490234ms; COMPILED: 2570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334043ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5147 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8569.931641ms; COMPILED: 2571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333307ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5149 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8570.413086ms; COMPILED: 2572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5151 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8574.410156ms; COMPILED: 2573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332456ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5153 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8578.400391ms; COMPILED: 2574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332712ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5155 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8579.891602ms; COMPILED: 2575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331997ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5157 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8580.350586ms; COMPILED: 2576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330881ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5159 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8584.916992ms; COMPILED: 2577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331361ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5161 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8588.814453ms; COMPILED: 2578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331580ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5163 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8590.294922ms; COMPILED: 2579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5165 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8590.856445ms; COMPILED: 2580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329789ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5167 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8594.677734ms; COMPILED: 2581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329980ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5169 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8598.709961ms; COMPILED: 2582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330252ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5171 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8600.166992ms; COMPILED: 2583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329527ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5173 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8600.671875ms; COMPILED: 2584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328433ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5175 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8604.606445ms; COMPILED: 2585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5177 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8608.661133ms; COMPILED: 2586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5179 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8610.170898ms; COMPILED: 2587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5181 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8610.708008ms; COMPILED: 2588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5183 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8614.616211ms; COMPILED: 2589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327391ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5185 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8618.668945ms; COMPILED: 2590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327671ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5187 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8620.210938ms; COMPILED: 2591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326982ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5189 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8620.705078ms; COMPILED: 2592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325889ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5191 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8624.421875ms; COMPILED: 2593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5193 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8626.192383ms; COMPILED: 2594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325440ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5195 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8630.089844ms; COMPILED: 2595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325661ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5197 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8634.238281ms; COMPILED: 2596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5199 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8635.810547ms; COMPILED: 2597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325302ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5201 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8636.333008ms; COMPILED: 2598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324224ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5203 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8638.841797ms; COMPILED: 2599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323910ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5205 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8641.090820ms; COMPILED: 2600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323496ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5207 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8645.118164ms; COMPILED: 2601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323767ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5209 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8649.197266ms; COMPILED: 2602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324057ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5211 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8650.739258ms; COMPILED: 2603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323373ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5213 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8651.186523ms; COMPILED: 2604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322268ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5215 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8654.971680ms; COMPILED: 2605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322446ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5217 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8658.937500ms; COMPILED: 2606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322693ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5219 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8660.375977ms; COMPILED: 2607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321970ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5221 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8660.826172ms; COMPILED: 2608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5223 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8664.429688ms; COMPILED: 2609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320977ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5225 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8666.092773ms; COMPILED: 2610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5227 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8670.435547ms; COMPILED: 2611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320734ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5229 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8674.598633ms; COMPILED: 2612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321056ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5231 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8676.100586ms; COMPILED: 2613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320360ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5233 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8677.043945ms; COMPILED: 2614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319451ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5235 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8679.672852ms; COMPILED: 2615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319187ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5237 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8681.261719ms; COMPILED: 2616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318525ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5239 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8685.107422ms; COMPILED: 2617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5241 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8689.128906ms; COMPILED: 2618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318995ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5243 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8690.656250ms; COMPILED: 2619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318311ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5245 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8691.139648ms; COMPILED: 2620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317229ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5247 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8694.905273ms; COMPILED: 2621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317400ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5249 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8699.587891ms; COMPILED: 2622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5251 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8701.196289ms; COMPILED: 2623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317269ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5253 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8701.733398ms; COMPILED: 2624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316209ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5255 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8705.694336ms; COMPILED: 2625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316455ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5257 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8707.359375ms; COMPILED: 2626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315826ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5259 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8711.264648ms; COMPILED: 2627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316050ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5261 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8715.248047ms; COMPILED: 2628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316304ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5263 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8716.766602ms; COMPILED: 2629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315621ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5265 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8717.253906ms; COMPILED: 2630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314545ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5267 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8719.748047ms; COMPILED: 2631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314233ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5269 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8721.312500ms; COMPILED: 2632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5271 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8725.112305ms; COMPILED: 2633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313753ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5273 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8729.924805ms; COMPILED: 2634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5275 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8731.483398ms; COMPILED: 2635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5277 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8731.935547ms; COMPILED: 2636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312570ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5279 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8735.842773ms; COMPILED: 2637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5281 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8739.880859ms; COMPILED: 2638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313071ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5283 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8741.333984ms; COMPILED: 2639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312366ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5285 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8741.795898ms; COMPILED: 2640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311286ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5287 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8745.382812ms; COMPILED: 2641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311391ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5289 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8747.036133ms; COMPILED: 2642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310763ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5291 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8750.843750ms; COMPILED: 2643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310951ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5293 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8755.236328ms; COMPILED: 2644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311360ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5295 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8756.969727ms; COMPILED: 2645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310764ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5297 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8757.422852ms; COMPILED: 2646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309684ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5299 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8759.956055ms; COMPILED: 2647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5301 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8761.509766ms; COMPILED: 2648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5303 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8766.265625ms; COMPILED: 2649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5305 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8769.424805ms; COMPILED: 2650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309217ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5307 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8774.070312ms; COMPILED: 2651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309721ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5309 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8777.277344ms; COMPILED: 2652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309682ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5311 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8779.843750ms; COMPILED: 2653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5313 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8781.500977ms; COMPILED: 2654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308780ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5315 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8784.105469ms; COMPILED: 2655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5317 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8785.281250ms; COMPILED: 2656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5319 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8787.621094ms; COMPILED: 2657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307347ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5321 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8788.760742ms; COMPILED: 2658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306532ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5323 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8792.604492ms; COMPILED: 2659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306734ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5325 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8794.352539ms; COMPILED: 2660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5327 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8796.651367ms; COMPILED: 2661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305769ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5329 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8797.800781ms; COMPILED: 2662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304959ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5331 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8800.351562ms; COMPILED: 2663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304676ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5333 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8801.919922ms; COMPILED: 2664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304024ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5335 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8803.374023ms; COMPILED: 2665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5337 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8804.873047ms; COMPILED: 2666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5339 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8805.852539ms; COMPILED: 2667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301782ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5341 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8806.353516ms; COMPILED: 2668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300732ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5343 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8808.876953ms; COMPILED: 2669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300441ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5345 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8815.084961ms; COMPILED: 2670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301530ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5347 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8816.544922ms; COMPILED: 2671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5349 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8816.999023ms; COMPILED: 2672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299775ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5351 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8819.493164ms; COMPILED: 2673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299474ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5353 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8825.055664ms; COMPILED: 2674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300320ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5355 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8826.566406ms; COMPILED: 2675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299651ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5357 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8827.039062ms; COMPILED: 2676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298595ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5359 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8829.628906ms; COMPILED: 2677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298330ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5361 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8836.471680ms; COMPILED: 2678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299653ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5363 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8840.441406ms; COMPILED: 2679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299903ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5365 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8845.440430ms; COMPILED: 2680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300537ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5367 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8849.283203ms; COMPILED: 2681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300740ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5369 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8853.256836ms; COMPILED: 2682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300991ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5371 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8855.971680ms; COMPILED: 2683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300772ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5373 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8862.710938ms; COMPILED: 2684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302053ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5375 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8865.301758ms; COMPILED: 2685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301788ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5377 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8868.311523ms; COMPILED: 2686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301680ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5379 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8869.828125ms; COMPILED: 2687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301015ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5381 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8870.927734ms; COMPILED: 2688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300196ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5383 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8873.612305ms; COMPILED: 2689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5385 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8876.642578ms; COMPILED: 2690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299867ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5387 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8878.206055ms; COMPILED: 2691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299222ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5389 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8878.931641ms; COMPILED: 2692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298266ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5391 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8881.520508ms; COMPILED: 2693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298002ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5393 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8888.317383ms; COMPILED: 2694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299301ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5395 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8891.125000ms; COMPILED: 2695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5397 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8896.787109ms; COMPILED: 2696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299995ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5399 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8898.449219ms; COMPILED: 2697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299388ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5401 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8899.149414ms; COMPILED: 2698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298425ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5403 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8901.981445ms; COMPILED: 2699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298252ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5405 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8907.760742ms; COMPILED: 2700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299171ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5407 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8909.250977ms; COMPILED: 2701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5409 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8909.699219ms; COMPILED: 2702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297446ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5411 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8912.214844ms; COMPILED: 2703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297157ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5413 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8919.008789ms; COMPILED: 2704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298450ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5415 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8921.451172ms; COMPILED: 2705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5417 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8925.404297ms; COMPILED: 2706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298376ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5419 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8927.254883ms; COMPILED: 2707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297841ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5421 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8927.867188ms; COMPILED: 2708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5423 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8930.367188ms; COMPILED: 2709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296555ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5425 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8934.249023ms; COMPILED: 2710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296771ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5427 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8935.748047ms; COMPILED: 2711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296108ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5429 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8936.212891ms; COMPILED: 2712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295064ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5431 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8938.763672ms; COMPILED: 2713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294789ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5433 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8945.676758ms; COMPILED: 2714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296123ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5435 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8948.103516ms; COMPILED: 2715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295802ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5437 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8953.582031ms; COMPILED: 2716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296606ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5439 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8955.031250ms; COMPILED: 2717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295926ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5441 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8955.507812ms; COMPILED: 2718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294889ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5443 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8958.250977ms; COMPILED: 2719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294686ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5445 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8963.748047ms; COMPILED: 2720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295496ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5447 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8965.268555ms; COMPILED: 2721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294843ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5449 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8965.782227ms; COMPILED: 2722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293822ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5451 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8968.305664ms; COMPILED: 2723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293539ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5453 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8975.084961ms; COMPILED: 2724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294818ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5455 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8978.883789ms; COMPILED: 2725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5457 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8982.871094ms; COMPILED: 2726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5459 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8986.750000ms; COMPILED: 2727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295471ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5461 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8991.054688ms; COMPILED: 2728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295841ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5463 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 8993.813477ms; COMPILED: 2729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295644ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5465 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9000.733398ms; COMPILED: 2730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296972ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5467 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9003.319336ms; COMPILED: 2731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296712ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5469 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9008.864258ms; COMPILED: 2732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297535ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5471 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9010.329102ms; COMPILED: 2733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296864ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5473 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9010.814453ms; COMPILED: 2734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295836ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5475 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9013.274414ms; COMPILED: 2735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295530ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5477 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9019.431641ms; COMPILED: 2736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5479 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9021.003906ms; COMPILED: 2737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295946ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5481 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9021.485352ms; COMPILED: 2738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5483 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9024.040039ms; COMPILED: 2739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294648ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5485 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9030.755859ms; COMPILED: 2740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295896ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5487 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9033.336914ms; COMPILED: 2741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295636ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5489 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9038.112305ms; COMPILED: 2742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5491 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9039.630859ms; COMPILED: 2743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295527ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5493 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9040.110352ms; COMPILED: 2744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5495 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9042.678711ms; COMPILED: 2745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5497 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9048.139648ms; COMPILED: 2746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295025ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5499 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9049.624023ms; COMPILED: 2747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294366ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5501 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9050.094727ms; COMPILED: 2748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293339ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5503 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9052.623047ms; COMPILED: 2749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293060ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5505 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9059.488281ms; COMPILED: 2750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294359ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5507 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9062.070312ms; COMPILED: 2751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294100ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5509 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9068.245117ms; COMPILED: 2752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5511 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9069.724609ms; COMPILED: 2753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294488ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5513 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9070.196289ms; COMPILED: 2754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293463ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5515 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9072.215820ms; COMPILED: 2755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293000ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5517 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9079.034180ms; COMPILED: 2756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5519 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9080.251953ms; COMPILED: 2757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293526ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5521 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9080.759766ms; COMPILED: 2758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5523 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9083.222656ms; COMPILED: 2759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292216ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5525 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9089.355469ms; COMPILED: 2760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5527 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9090.848633ms; COMPILED: 2761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292593ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5529 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9091.313477ms; COMPILED: 2762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291569ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5531 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9093.833984ms; COMPILED: 2763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291290ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5533 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9100.684570ms; COMPILED: 2764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5535 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9103.111328ms; COMPILED: 2765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292264ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5537 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9109.493164ms; COMPILED: 2766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293381ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5539 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9110.670898ms; COMPILED: 2767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292617ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5541 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9111.165039ms; COMPILED: 2768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291606ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5543 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9113.389648ms; COMPILED: 2769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291221ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5545 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9120.332031ms; COMPILED: 2770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292539ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5547 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9124.033203ms; COMPILED: 2771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292686ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5549 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9127.950195ms; COMPILED: 2772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292911ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5551 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9131.686523ms; COMPILED: 2773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293071ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5553 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9135.961914ms; COMPILED: 2774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293425ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5555 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9138.541016ms; COMPILED: 2775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293168ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5557 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9145.400391ms; COMPILED: 2776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294453ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5559 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9147.969727ms; COMPILED: 2777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294191ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5561 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9152.723633ms; COMPILED: 2778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294717ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5563 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9154.216797ms; COMPILED: 2779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294069ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5565 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9154.723633ms; COMPILED: 2780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5567 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9157.341797ms; COMPILED: 2781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292823ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5569 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9162.518555ms; COMPILED: 2782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5571 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9164.037109ms; COMPILED: 2783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5573 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9164.513672ms; COMPILED: 2784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291851ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5575 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9167.055664ms; COMPILED: 2785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291582ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5577 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9173.713867ms; COMPILED: 2786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5579 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9176.283203ms; COMPILED: 2787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292531ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5581 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9180.557617ms; COMPILED: 2788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292883ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5583 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9182.103516ms; COMPILED: 2789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5585 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9182.587891ms; COMPILED: 2790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291250ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5587 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9184.671875ms; COMPILED: 2791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290818ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5589 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9188.870117ms; COMPILED: 2792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291143ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5591 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9190.198242ms; COMPILED: 2793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290440ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5593 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9190.691406ms; COMPILED: 2794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289439ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5595 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9193.268555ms; COMPILED: 2795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289184ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5597 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9197.495117ms; COMPILED: 2796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289519ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5599 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9198.986328ms; COMPILED: 2797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288876ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5601 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9199.462891ms; COMPILED: 2798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287871ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5603 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9202.040039ms; COMPILED: 2799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287617ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5605 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9208.663086ms; COMPILED: 2800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5607 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9210.772461ms; COMPILED: 2801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288387ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5609 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9215.128906ms; COMPILED: 2802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5611 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9216.214844ms; COMPILED: 2803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287982ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5613 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9216.680664ms; COMPILED: 2804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286976ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5615 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9219.089844ms; COMPILED: 2805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286663ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5617 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9225.959961ms; COMPILED: 2806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287940ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5619 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9228.382812ms; COMPILED: 2807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5621 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9233.162109ms; COMPILED: 2808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288163ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5623 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9234.666992ms; COMPILED: 2809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287528ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5625 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9235.111328ms; COMPILED: 2810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5627 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9237.610352ms; COMPILED: 2811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286236ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5629 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9242.310547ms; COMPILED: 2812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286739ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5631 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9243.809570ms; COMPILED: 2813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286104ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5633 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9244.307617ms; COMPILED: 2814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285113ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5635 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9247.150391ms; COMPILED: 2815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5637 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9254.319336ms; COMPILED: 2816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286335ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5639 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9258.093750ms; COMPILED: 2817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286508ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5641 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9262.045898ms; COMPILED: 2818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5643 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9265.879883ms; COMPILED: 2819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286939ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5645 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9269.853516ms; COMPILED: 2820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5647 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9272.392578ms; COMPILED: 2821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286917ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5649 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9279.985352ms; COMPILED: 2822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288443ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5651 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9282.656250ms; COMPILED: 2823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288224ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5653 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9287.956055ms; COMPILED: 2824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288936ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5655 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9289.508789ms; COMPILED: 2825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5657 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9290.423828ms; COMPILED: 2826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287482ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5659 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9292.827148ms; COMPILED: 2827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287169ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5661 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9298.200195ms; COMPILED: 2828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287907ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5663 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9299.341797ms; COMPILED: 2829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5665 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9300.250000ms; COMPILED: 2830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286307ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5667 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9303.075195ms; COMPILED: 2831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286145ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5669 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9308.697266ms; COMPILED: 2832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286969ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5671 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9310.431641ms; COMPILED: 2833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286421ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5673 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9311.443359ms; COMPILED: 2834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285619ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5675 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9314.000977ms; COMPILED: 2835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285362ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5677 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9320.884766ms; COMPILED: 2836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286631ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5679 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9323.191406ms; COMPILED: 2837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286285ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5681 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9328.442383ms; COMPILED: 2838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5683 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9329.696289ms; COMPILED: 2839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286261ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5685 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9330.626953ms; COMPILED: 2840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285432ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5687 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9332.847656ms; COMPILED: 2841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285057ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5689 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9340.067383ms; COMPILED: 2842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5691 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9342.698242ms; COMPILED: 2843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5693 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9347.603516ms; COMPILED: 2844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286780ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5695 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9349.087891ms; COMPILED: 2845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5697 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9349.598633ms; COMPILED: 2846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285172ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5699 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9352.143555ms; COMPILED: 2847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284912ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5701 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9356.930664ms; COMPILED: 2848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285439ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5703 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9358.429688ms; COMPILED: 2849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284812ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5705 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9358.879883ms; COMPILED: 2850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283818ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5707 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9361.397461ms; COMPILED: 2851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5709 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9368.722656ms; COMPILED: 2852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284966ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5711 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9371.338867ms; COMPILED: 2853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284731ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5713 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9375.164062ms; COMPILED: 2854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5715 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9376.619141ms; COMPILED: 2855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284280ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5717 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9377.062500ms; COMPILED: 2856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283285ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5719 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9379.517578ms; COMPILED: 2857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282995ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5721 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9383.367188ms; COMPILED: 2858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283194ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5723 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9384.860352ms; COMPILED: 2859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282567ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5725 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9385.340820ms; COMPILED: 2860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281588ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5727 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9387.846680ms; COMPILED: 2861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281317ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5729 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9394.831055ms; COMPILED: 2862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5731 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9397.844727ms; COMPILED: 2863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5733 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9402.818359ms; COMPILED: 2864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283107ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5735 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9404.453125ms; COMPILED: 2865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282532ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5737 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9405.244141ms; COMPILED: 2866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281662ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5739 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9408.199219ms; COMPILED: 2867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281548ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5741 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9413.804688ms; COMPILED: 2868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282359ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5743 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9415.511719ms; COMPILED: 2869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281810ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5745 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9416.295898ms; COMPILED: 2870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280939ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5747 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9418.479492ms; COMPILED: 2871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280557ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5749 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9423.588867ms; COMPILED: 2872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281194ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5751 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9424.947266ms; COMPILED: 2873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280525ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5753 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9425.905273ms; COMPILED: 2874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279717ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5755 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9428.668945ms; COMPILED: 2875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279537ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5757 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9434.115234ms; COMPILED: 2876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.280290ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5759 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9435.449219ms; COMPILED: 2877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279614ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5761 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9436.369141ms; COMPILED: 2878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5763 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9439.346680ms; COMPILED: 2879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278689ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5765 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9444.642578ms; COMPILED: 2880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5767 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9446.333984ms; COMPILED: 2881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278839ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5769 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9447.106445ms; COMPILED: 2882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277969ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5771 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9450.727539ms; COMPILED: 2883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5773 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9452.428711ms; COMPILED: 2884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277541ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5775 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9455.139648ms; COMPILED: 2885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277345ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5777 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9460.832031ms; COMPILED: 2886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278182ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5779 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9462.101562ms; COMPILED: 2887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277486ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5781 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9462.883789ms; COMPILED: 2888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276622ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5783 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9466.363281ms; COMPILED: 2889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276692ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5785 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9468.044922ms; COMPILED: 2890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276140ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5787 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9471.072266ms; COMPILED: 2891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276054ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5789 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9476.555664ms; COMPILED: 2892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276817ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5791 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9478.260742ms; COMPILED: 2893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276274ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5793 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9478.981445ms; COMPILED: 2894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275391ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5795 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9481.481445ms; COMPILED: 2895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275123ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5797 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9483.255859ms; COMPILED: 2896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274605ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5799 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9485.979492ms; COMPILED: 2897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5801 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9491.375000ms; COMPILED: 2898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5803 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9492.688477ms; COMPILED: 2899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274470ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5805 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9493.421875ms; COMPILED: 2900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273594ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5807 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9495.536133ms; COMPILED: 2901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273194ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5809 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9497.131836ms; COMPILED: 2902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272616ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5811 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9499.723633ms; COMPILED: 2903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272382ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5813 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9503.650391ms; COMPILED: 2904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272607ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5815 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9506.456055ms; COMPILED: 2905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272446ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5817 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9510.793945ms; COMPILED: 2906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272813ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5819 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9513.294922ms; COMPILED: 2907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272547ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5821 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9517.693359ms; COMPILED: 2908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272934ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5823 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9520.210938ms; COMPILED: 2909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272675ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5825 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9524.200195ms; COMPILED: 2910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5827 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9527.965820ms; COMPILED: 2911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5829 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9529.634766ms; COMPILED: 2912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272539ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5831 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9532.449219ms; COMPILED: 2913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272382ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5833 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9536.895508ms; COMPILED: 2914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272785ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5835 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9540.844727ms; COMPILED: 2915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273017ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5837 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9542.542969ms; COMPILED: 2916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272477ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5839 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9545.018555ms; COMPILED: 2917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272204ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5841 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9549.370117ms; COMPILED: 2918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272574ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5843 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9552.702148ms; COMPILED: 2919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272594ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5845 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9554.387695ms; COMPILED: 2920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272051ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5847 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9556.928711ms; COMPILED: 2921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271800ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5849 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9560.841797ms; COMPILED: 2922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272020ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5851 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9563.375977ms; COMPILED: 2923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271767ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5853 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9565.168945ms; COMPILED: 2924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271262ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5855 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9567.875000ms; COMPILED: 2925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271068ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5857 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9572.363281ms; COMPILED: 2926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271484ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5859 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9574.945312ms; COMPILED: 2927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271249ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5861 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9576.519531ms; COMPILED: 2928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270669ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5863 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9578.809570ms; COMPILED: 2929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270334ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5865 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9583.062500ms; COMPILED: 2930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270670ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5867 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9585.257812ms; COMPILED: 2931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270303ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5869 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9586.805664ms; COMPILED: 2932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5871 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9589.369141ms; COMPILED: 2933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269475ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5873 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9594.235352ms; COMPILED: 2934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5875 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9597.524414ms; COMPILED: 2935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270025ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5877 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9603.116211ms; COMPILED: 2936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270816ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5879 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9605.789062ms; COMPILED: 2937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270613ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5881 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9611.106445ms; COMPILED: 2938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271309ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5883 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9614.160156ms; COMPILED: 2939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271235ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5885 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9619.540039ms; COMPILED: 2940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271952ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5887 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9623.221680ms; COMPILED: 2941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272092ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5889 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9624.938477ms; COMPILED: 2942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5891 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9627.820312ms; COMPILED: 2943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271431ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5893 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9633.129883ms; COMPILED: 2944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272123ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5895 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9636.490234ms; COMPILED: 2945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272153ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5897 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9638.163086ms; COMPILED: 2946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5899 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9641.159180ms; COMPILED: 2947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271517ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5901 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9646.581055ms; COMPILED: 2948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5903 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9649.047852ms; COMPILED: 2949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271973ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5905 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9650.632812ms; COMPILED: 2950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5907 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9653.210938ms; COMPILED: 2951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271166ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5909 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9659.476562ms; COMPILED: 2952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272180ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5911 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9661.750977ms; COMPILED: 2953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271843ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5913 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9663.379883ms; COMPILED: 2954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271286ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5915 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9665.855469ms; COMPILED: 2955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271017ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5917 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9672.616211ms; COMPILED: 2956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.272198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5919 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9674.139648ms; COMPILED: 2957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271606ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5921 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9674.650391ms; COMPILED: 2958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270673ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5923 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9677.104492ms; COMPILED: 2959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270397ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5925 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9684.060547ms; COMPILED: 2960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271642ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5927 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9686.076172ms; COMPILED: 2961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5929 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9686.620117ms; COMPILED: 2962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270297ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5931 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9689.509766ms; COMPILED: 2963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270169ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5933 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9696.261719ms; COMPILED: 2964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5935 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9697.886719ms; COMPILED: 2965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270788ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5937 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9698.370117ms; COMPILED: 2966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269848ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5939 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9700.949219ms; COMPILED: 2967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269616ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5941 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9707.759766ms; COMPILED: 2968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270809ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5943 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9709.217773ms; COMPILED: 2969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5945 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9709.720703ms; COMPILED: 2970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269266ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5947 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9712.250977ms; COMPILED: 2971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269017ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5949 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9719.517578ms; COMPILED: 2972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270363ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5951 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9721.034180ms; COMPILED: 2973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269773ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5953 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9721.505859ms; COMPILED: 2974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5955 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9723.973633ms; COMPILED: 2975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5957 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9730.738281ms; COMPILED: 2976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269737ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5959 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9732.178711ms; COMPILED: 2977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269123ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5961 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9732.676758ms; COMPILED: 2978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268192ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5963 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9735.129883ms; COMPILED: 2979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267919ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5965 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9742.228516ms; COMPILED: 2980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269204ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5967 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9744.027344ms; COMPILED: 2981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5969 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9744.503906ms; COMPILED: 2982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267775ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5971 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9746.957031ms; COMPILED: 2983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5973 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9753.687500ms; COMPILED: 2984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268662ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5975 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9755.155273ms; COMPILED: 2985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268059ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5977 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9755.619141ms; COMPILED: 2986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267120ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5979 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9758.068359ms; COMPILED: 2987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266846ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5981 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9764.766602ms; COMPILED: 2988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267994ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5983 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9766.430664ms; COMPILED: 2989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267458ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5985 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9766.919922ms; COMPILED: 2990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266528ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5987 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9769.443359ms; COMPILED: 2991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266280ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5989 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9776.759766ms; COMPILED: 2992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5991 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9778.251953ms; COMPILED: 2993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5993 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9778.721680ms; COMPILED: 2994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266106ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5995 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9781.167969ms; COMPILED: 2995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5997 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9787.810547ms; COMPILED: 2996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266959ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 5999 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9789.264648ms; COMPILED: 2997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266355ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6001 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9789.734375ms; COMPILED: 2998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265422ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6003 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9792.311523ms; COMPILED: 2999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265192ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6005 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9799.062500ms; COMPILED: 3000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266354ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6007 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9800.682617ms; COMPILED: 3001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265806ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6009 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9801.236328ms; COMPILED: 3002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264902ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6011 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9803.762695ms; COMPILED: 3003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6013 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9810.561523ms; COMPILED: 3004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265833ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6015 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9812.106445ms; COMPILED: 3005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265260ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6017 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9812.572266ms; COMPILED: 3006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264329ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6019 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9815.024414ms; COMPILED: 3007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264059ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6021 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9821.773438ms; COMPILED: 3008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265217ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6023 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9823.278320ms; COMPILED: 3009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6025 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9823.742188ms; COMPILED: 3010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263702ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6027 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9826.414062ms; COMPILED: 3011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6029 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9833.607422ms; COMPILED: 3012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264810ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6031 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9835.227539ms; COMPILED: 3013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264264ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6033 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9835.691406ms; COMPILED: 3014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263335ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6035 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9838.203125ms; COMPILED: 3015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263086ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6037 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9844.990234ms; COMPILED: 3016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6039 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9846.650391ms; COMPILED: 3017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263722ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6041 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9847.117188ms; COMPILED: 3018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262796ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6043 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9849.524414ms; COMPILED: 3019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262512ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6045 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9856.654297ms; COMPILED: 3020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263793ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6047 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9858.205078ms; COMPILED: 3021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6049 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9858.678711ms; COMPILED: 3022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262303ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6051 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9861.065430ms; COMPILED: 3023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262013ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6053 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9867.765625ms; COMPILED: 3024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263150ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6055 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9869.266602ms; COMPILED: 3025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262567ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6057 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9869.744141ms; COMPILED: 3026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261647ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6059 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9872.333008ms; COMPILED: 3027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261425ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6061 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9879.182617ms; COMPILED: 3028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6063 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9880.677734ms; COMPILED: 3029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262026ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6065 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9881.141602ms; COMPILED: 3030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6067 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9883.599609ms; COMPILED: 3031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260838ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6069 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9890.830078ms; COMPILED: 3032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262147ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6071 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9892.366211ms; COMPILED: 3033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261578ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6073 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9892.856445ms; COMPILED: 3034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260665ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6075 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9895.272461ms; COMPILED: 3035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260386ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6077 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9902.197266ms; COMPILED: 3036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261593ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6079 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9903.744141ms; COMPILED: 3037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261029ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6081 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9904.236328ms; COMPILED: 3038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260117ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6083 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9906.736328ms; COMPILED: 3039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259867ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6085 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9913.921875ms; COMPILED: 3040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261159ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6087 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9915.509766ms; COMPILED: 3041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260608ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6089 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9915.981445ms; COMPILED: 3042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259691ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6091 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9918.379883ms; COMPILED: 3043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259408ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6093 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9925.062500ms; COMPILED: 3044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260533ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6095 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9926.517578ms; COMPILED: 3045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259940ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6097 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9926.982422ms; COMPILED: 3046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259022ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6099 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9929.577148ms; COMPILED: 3047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6101 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9936.323242ms; COMPILED: 3048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6103 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9937.776367ms; COMPILED: 3049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259356ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6105 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9938.244141ms; COMPILED: 3050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258441ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6107 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9941.089844ms; COMPILED: 3051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258305ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6109 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9947.864258ms; COMPILED: 3052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259457ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6111 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9949.342773ms; COMPILED: 3053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258874ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6113 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9949.809570ms; COMPILED: 3054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257960ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6115 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9952.233398ms; COMPILED: 3055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257687ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6117 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9959.055664ms; COMPILED: 3056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258853ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6119 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9960.519531ms; COMPILED: 3057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258266ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6121 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9960.985352ms; COMPILED: 3058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257353ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6123 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9963.175781ms; COMPILED: 3059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257004ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6125 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9972.440430ms; COMPILED: 3060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6127 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9973.636719ms; COMPILED: 3061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258294ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6129 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9974.098633ms; COMPILED: 3062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257380ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6131 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9976.865234ms; COMPILED: 3063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257220ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6133 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9985.662109ms; COMPILED: 3064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259028ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6135 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9987.264648ms; COMPILED: 3065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258488ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6137 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9987.743164ms; COMPILED: 3066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257581ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6139 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9989.980469ms; COMPILED: 3067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257248ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6141 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9998.519531ms; COMPILED: 3068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258970ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6143 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 9999.874023ms; COMPILED: 3069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6145 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10000.345703ms; COMPILED: 3070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6147 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10003.144531ms; COMPILED: 3071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257292ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6149 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10012.057617ms; COMPILED: 3072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259133ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6151 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10013.637695ms; COMPILED: 3073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6153 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10014.135742ms; COMPILED: 3074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257689ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6155 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10016.961914ms; COMPILED: 3075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6157 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10025.523438ms; COMPILED: 3076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259273ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6159 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10027.108398ms; COMPILED: 3077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258729ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6161 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10027.726562ms; COMPILED: 3078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257871ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6163 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10031.551758ms; COMPILED: 3079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258055ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6165 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10033.243164ms; COMPILED: 3080; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257546ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6167 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10036.066406ms; COMPILED: 3081; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257406ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6169 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10044.913086ms; COMPILED: 3082; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259219ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6171 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10046.460938ms; COMPILED: 3083; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258664ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6173 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10046.910156ms; COMPILED: 3084; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257753ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6175 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10049.480469ms; COMPILED: 3085; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257530ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6177 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10051.053711ms; COMPILED: 3086; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256984ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6179 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10053.723633ms; COMPILED: 3087; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6181 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10063.049805ms; COMPILED: 3088; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258760ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6183 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10064.704102ms; COMPILED: 3089; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258240ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6185 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10065.202148ms; COMPILED: 3090; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257347ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6187 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10068.951172ms; COMPILED: 3091; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257506ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6189 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10070.671875ms; COMPILED: 3092; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257009ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6191 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10073.384766ms; COMPILED: 3093; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256833ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6193 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10081.931641ms; COMPILED: 3094; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258543ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6195 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10083.866211ms; COMPILED: 3095; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258115ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6197 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10084.338867ms; COMPILED: 3096; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257215ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6199 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10086.977539ms; COMPILED: 3097; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257016ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6201 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10088.596680ms; COMPILED: 3098; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256487ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6203 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10091.041016ms; COMPILED: 3099; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256225ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6205 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10097.921875ms; COMPILED: 3100; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257394ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6207 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10099.505859ms; COMPILED: 3101; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256855ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6209 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10100.026367ms; COMPILED: 3102; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255972ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6211 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10102.543945ms; COMPILED: 3103; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255734ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6213 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10109.207031ms; COMPILED: 3104; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6215 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10110.668945ms; COMPILED: 3105; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6217 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10111.240234ms; COMPILED: 3106; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6219 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10113.852539ms; COMPILED: 3107; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6221 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10120.758789ms; COMPILED: 3108; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256357ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6223 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10122.250000ms; COMPILED: 3109; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6225 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10122.769531ms; COMPILED: 3110; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254910ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6227 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10125.170898ms; COMPILED: 3111; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6229 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10131.860352ms; COMPILED: 3112; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255739ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6231 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10133.429688ms; COMPILED: 3113; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255197ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6233 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10133.903320ms; COMPILED: 3114; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254304ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6235 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10136.371094ms; COMPILED: 3115; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254052ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6237 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10143.831055ms; COMPILED: 3116; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255401ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6239 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10145.280273ms; COMPILED: 3117; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254822ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6241 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10145.756836ms; COMPILED: 3118; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253931ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6243 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10148.234375ms; COMPILED: 3119; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253682ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6245 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10155.075195ms; COMPILED: 3120; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6247 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10156.559570ms; COMPILED: 3121; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254265ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6249 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10157.040039ms; COMPILED: 3122; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253376ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6251 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10159.528320ms; COMPILED: 3123; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253131ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6253 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10166.188477ms; COMPILED: 3124; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254222ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6255 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10167.774414ms; COMPILED: 3125; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253688ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6257 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10168.456055ms; COMPILED: 3126; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252865ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6259 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10171.138672ms; COMPILED: 3127; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252683ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6261 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10177.937500ms; COMPILED: 3128; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253816ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6263 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10179.480469ms; COMPILED: 3129; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253270ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6265 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10179.949219ms; COMPILED: 3130; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252380ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6267 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10182.411133ms; COMPILED: 3131; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252127ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6269 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10189.137695ms; COMPILED: 3132; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253237ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6271 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10190.590820ms; COMPILED: 3133; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252662ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6273 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10191.064453ms; COMPILED: 3134; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251776ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6275 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10193.459961ms; COMPILED: 3135; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6277 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10200.762695ms; COMPILED: 3136; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6279 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10202.239258ms; COMPILED: 3137; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252228ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6281 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10202.711914ms; COMPILED: 3138; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6283 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10204.990234ms; COMPILED: 3139; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251032ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6285 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10213.285156ms; COMPILED: 3140; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252639ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6287 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10214.399414ms; COMPILED: 3141; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251958ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6289 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10214.868164ms; COMPILED: 3142; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6291 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10217.749023ms; COMPILED: 3143; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250954ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6293 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10226.273438ms; COMPILED: 3144; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6295 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10228.155273ms; COMPILED: 3145; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252196ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6297 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10228.793945ms; COMPILED: 3146; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251365ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6299 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10231.118164ms; COMPILED: 3147; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251070ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6301 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10239.775391ms; COMPILED: 3148; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252788ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6303 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10240.857422ms; COMPILED: 3149; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252098ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6305 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10241.328125ms; COMPILED: 3150; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251215ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6307 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10244.213867ms; COMPILED: 3151; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251099ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6309 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10252.649414ms; COMPILED: 3152; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6311 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10254.295898ms; COMPILED: 3153; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252235ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6313 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10254.782227ms; COMPILED: 3154; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251358ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6315 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10257.775391ms; COMPILED: 3155; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251276ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6317 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10266.487305ms; COMPILED: 3156; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253006ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6319 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10268.079102ms; COMPILED: 3157; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252480ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6321 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10268.585938ms; COMPILED: 3158; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251610ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6323 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10272.155273ms; COMPILED: 3159; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6325 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10273.841797ms; COMPILED: 3160; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251216ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6327 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10276.637695ms; COMPILED: 3161; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6329 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10285.151367ms; COMPILED: 3162; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252736ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6331 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10286.953125ms; COMPILED: 3163; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6333 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10287.418945ms; COMPILED: 3164; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251397ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6335 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10289.998047ms; COMPILED: 3165; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251184ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6337 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10291.589844ms; COMPILED: 3166; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250660ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6339 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10294.335938ms; COMPILED: 3167; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6341 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10302.589844ms; COMPILED: 3168; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6343 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10304.271484ms; COMPILED: 3169; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251585ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6345 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10304.748047ms; COMPILED: 3170; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250709ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6347 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10308.488281ms; COMPILED: 3171; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250864ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6349 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10310.171875ms; COMPILED: 3172; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250369ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6351 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10313.132812ms; COMPILED: 3173; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250278ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6353 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10321.665039ms; COMPILED: 3174; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251942ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6355 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10323.202148ms; COMPILED: 3175; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6357 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10323.673828ms; COMPILED: 3176; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250527ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6359 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10326.134766ms; COMPILED: 3177; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250278ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6361 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10327.750000ms; COMPILED: 3178; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249764ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6363 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10329.935547ms; COMPILED: 3179; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249429ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6365 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10338.959961ms; COMPILED: 3180; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6367 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10340.014648ms; COMPILED: 3181; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250555ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6369 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10340.509766ms; COMPILED: 3182; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249689ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6371 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10343.465820ms; COMPILED: 3183; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249597ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6373 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10352.926758ms; COMPILED: 3184; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251547ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6375 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10354.537109ms; COMPILED: 3185; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251032ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6377 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10354.996094ms; COMPILED: 3186; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250156ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6379 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10357.266602ms; COMPILED: 3187; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.249848ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6381 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10366.615234ms; COMPILED: 3188; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251761ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6383 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10367.742188ms; COMPILED: 3189; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251095ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6385 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10368.227539ms; COMPILED: 3190; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250228ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6387 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10371.041992ms; COMPILED: 3191; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250092ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6389 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10380.421875ms; COMPILED: 3192; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252012ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6391 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10381.973633ms; COMPILED: 3193; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251479ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6393 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10382.464844ms; COMPILED: 3194; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6395 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10385.399414ms; COMPILED: 3195; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250516ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6397 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10394.773438ms; COMPILED: 3196; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252432ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6399 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10396.393555ms; COMPILED: 3197; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251922ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6401 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10396.868164ms; COMPILED: 3198; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251053ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6403 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10400.678711ms; COMPILED: 3199; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251228ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6405 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10402.379883ms; COMPILED: 3200; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250744ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6407 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10405.119141ms; COMPILED: 3201; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250584ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6409 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10414.463867ms; COMPILED: 3202; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252487ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6411 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10416.004883ms; COMPILED: 3203; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251953ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6413 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10416.470703ms; COMPILED: 3204; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251083ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6415 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10419.005859ms; COMPILED: 3205; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250860ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6417 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10420.588867ms; COMPILED: 3206; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250340ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6419 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10423.403320ms; COMPILED: 3207; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250204ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6421 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10432.768555ms; COMPILED: 3208; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252110ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6423 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10434.304688ms; COMPILED: 3209; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251575ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6425 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10434.799805ms; COMPILED: 3210; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6427 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10438.370117ms; COMPILED: 3211; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250816ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6429 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10440.013672ms; COMPILED: 3212; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250316ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6431 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10442.873047ms; COMPILED: 3213; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250194ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6433 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10451.886719ms; COMPILED: 3214; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251987ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6435 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10453.566406ms; COMPILED: 3215; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251498ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6437 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10454.534180ms; COMPILED: 3216; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250788ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6439 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10457.170898ms; COMPILED: 3217; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250597ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6441 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10459.173828ms; COMPILED: 3218; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250209ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6443 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10463.032227ms; COMPILED: 3219; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250398ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6445 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10470.491211ms; COMPILED: 3220; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251705ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6447 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10473.243164ms; COMPILED: 3221; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6449 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10473.745117ms; COMPILED: 3222; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250697ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6451 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10477.622070ms; COMPILED: 3223; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.250891ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6453 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10485.236328ms; COMPILED: 3224; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6455 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10488.279297ms; COMPILED: 3225; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252180ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6457 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10488.821289ms; COMPILED: 3226; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251340ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6459 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10492.742188ms; COMPILED: 3227; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251547ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6461 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10500.082031ms; COMPILED: 3228; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252814ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6463 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10502.896484ms; COMPILED: 3229; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252678ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6465 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10503.396484ms; COMPILED: 3230; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.251826ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6467 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10507.273438ms; COMPILED: 3231; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252019ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6469 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10514.451172ms; COMPILED: 3232; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253234ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6471 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10517.382812ms; COMPILED: 3233; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6473 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10517.883789ms; COMPILED: 3234; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252283ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6475 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10521.754883ms; COMPILED: 3235; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252474ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6477 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10529.648438ms; COMPILED: 3236; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253909ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6479 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10532.482422ms; COMPILED: 3237; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6481 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10532.963867ms; COMPILED: 3238; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.252923ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6483 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10536.751953ms; COMPILED: 3239; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6485 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10544.288086ms; COMPILED: 3240; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254410ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6487 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10547.651367ms; COMPILED: 3241; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254443ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6489 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10548.171875ms; COMPILED: 3242; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253600ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6491 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10550.921875ms; COMPILED: 3243; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253445ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6493 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10558.850586ms; COMPILED: 3244; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254886ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6495 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10560.390625ms; COMPILED: 3245; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.254358ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6497 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10560.891602ms; COMPILED: 3246; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253509ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6499 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10563.690430ms; COMPILED: 3247; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.253369ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6501 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10576.899414ms; COMPILED: 3248; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256435ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6503 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10578.694336ms; COMPILED: 3249; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255985ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6505 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10579.179688ms; COMPILED: 3250; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255132ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6507 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10583.138672ms; COMPILED: 3251; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6509 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10591.065430ms; COMPILED: 3252; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256785ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6511 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10593.836914ms; COMPILED: 3253; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256636ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6513 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10594.307617ms; COMPILED: 3254; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.255780ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6515 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10598.415039ms; COMPILED: 3255; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.256041ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6517 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10611.630859ms; COMPILED: 3256; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259100ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6519 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10614.517578ms; COMPILED: 3257; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258986ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6521 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10615.000000ms; COMPILED: 3258; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6523 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10617.460938ms; COMPILED: 3259; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257889ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6525 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10625.649414ms; COMPILED: 3260; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6527 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10627.168945ms; COMPILED: 3261; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258868ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6529 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10627.660156ms; COMPILED: 3262; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.258020ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6531 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10630.458984ms; COMPILED: 3263; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.257879ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6533 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10644.354492ms; COMPILED: 3264; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261138ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6535 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10645.993164ms; COMPILED: 3265; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260641ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6537 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10646.487305ms; COMPILED: 3266; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6539 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10650.371094ms; COMPILED: 3267; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.259985ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6541 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10658.585938ms; COMPILED: 3268; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261501ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6543 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10661.799805ms; COMPILED: 3269; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.261487ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6545 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10662.504883ms; COMPILED: 3270; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260705ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6547 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10666.654297ms; COMPILED: 3271; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.260977ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6549 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10679.320312ms; COMPILED: 3272; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263851ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6551 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10682.170898ms; COMPILED: 3273; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263725ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6553 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10682.658203ms; COMPILED: 3274; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.262877ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6555 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10686.781250ms; COMPILED: 3275; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.263139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6557 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10700.214844ms; COMPILED: 3276; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266244ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6559 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10703.047852ms; COMPILED: 3277; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266112ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6561 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10703.549805ms; COMPILED: 3278; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265268ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6563 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10707.252930ms; COMPILED: 3279; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265402ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6565 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10708.892578ms; COMPILED: 3280; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.264906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6567 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10712.982422ms; COMPILED: 3281; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.265158ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6569 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10726.292969ms; COMPILED: 3282; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268218ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6571 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10729.156250ms; COMPILED: 3283; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268095ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6573 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10729.642578ms; COMPILED: 3284; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267248ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6575 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10733.438477ms; COMPILED: 3285; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267409ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6577 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10735.043945ms; COMPILED: 3286; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.266903ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6579 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10739.278320ms; COMPILED: 3287; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.267198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6581 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10752.520508ms; COMPILED: 3288; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270231ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6583 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10755.415039ms; COMPILED: 3289; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270117ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6585 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10755.917969ms; COMPILED: 3290; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269276ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6587 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10759.781250ms; COMPILED: 3291; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269456ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6589 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10761.541992ms; COMPILED: 3292; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268998ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6591 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10764.087891ms; COMPILED: 3293; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6593 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10771.926758ms; COMPILED: 3294; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270166ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6595 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10773.493164ms; COMPILED: 3295; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.269649ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6597 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10773.980469ms; COMPILED: 3296; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268805ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6599 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10777.145508ms; COMPILED: 3297; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.268773ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6601 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10789.643555ms; COMPILED: 3298; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271572ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6603 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10791.339844ms; COMPILED: 3299; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271094ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6605 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10791.849609ms; COMPILED: 3300; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270257ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6607 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10795.748047ms; COMPILED: 3301; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270448ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6609 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10803.761719ms; COMPILED: 3302; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271884ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6611 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10806.590820ms; COMPILED: 3303; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271750ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6613 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10807.133789ms; COMPILED: 3304; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.270924ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6615 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10811.443359ms; COMPILED: 3305; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.271239ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6617 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10823.861328ms; COMPILED: 3306; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274005ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6619 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10826.755859ms; COMPILED: 3307; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273890ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6621 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10827.343750ms; COMPILED: 3308; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273079ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6623 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10831.550781ms; COMPILED: 3309; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.273361ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6625 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10844.220703ms; COMPILED: 3310; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276200ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6627 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10847.054688ms; COMPILED: 3311; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276066ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6629 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10847.534180ms; COMPILED: 3312; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275222ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6631 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10851.192383ms; COMPILED: 3313; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275337ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6633 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10852.866211ms; COMPILED: 3314; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.274854ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6635 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10856.967773ms; COMPILED: 3315; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.275103ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6637 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10869.466797ms; COMPILED: 3316; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277885ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6639 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10872.257812ms; COMPILED: 3317; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277738ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6641 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10872.754883ms; COMPILED: 3318; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276900ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6643 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10876.627930ms; COMPILED: 3319; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6645 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10878.303711ms; COMPILED: 3320; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276598ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6647 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10880.878906ms; COMPILED: 3321; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276386ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6649 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10889.186523ms; COMPILED: 3322; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277901ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6651 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10890.670898ms; COMPILED: 3323; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.277361ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6653 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10891.205078ms; COMPILED: 3324; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276536ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6655 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10894.370117ms; COMPILED: 3325; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.276502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6657 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10907.358398ms; COMPILED: 3326; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279422ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6659 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10908.927734ms; COMPILED: 3327; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278908ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6661 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10909.417969ms; COMPILED: 3328; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278070ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6663 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10913.376953ms; COMPILED: 3329; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278275ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6665 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10921.788086ms; COMPILED: 3330; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279816ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6667 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10925.008789ms; COMPILED: 3331; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6669 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10925.492188ms; COMPILED: 3332; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.278959ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6671 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10929.568359ms; COMPILED: 3333; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.279198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6673 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10942.221680ms; COMPILED: 3334; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282010ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6675 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10945.031250ms; COMPILED: 3335; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281868ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6677 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10945.508789ms; COMPILED: 3336; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281028ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6679 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10949.585938ms; COMPILED: 3337; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.281266ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6681 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10962.782227ms; COMPILED: 3338; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284237ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6683 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10965.664062ms; COMPILED: 3339; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284116ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6685 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10966.140625ms; COMPILED: 3340; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283276ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6687 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10969.806641ms; COMPILED: 3341; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6689 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10971.472656ms; COMPILED: 3342; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.282906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6691 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10975.564453ms; COMPILED: 3343; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.283148ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6693 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10988.673828ms; COMPILED: 3344; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286087ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6695 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10991.658203ms; COMPILED: 3345; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285996ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6697 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10992.133789ms; COMPILED: 3346; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285157ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6699 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10996.109375ms; COMPILED: 3347; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285363ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6701 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 10997.720703ms; COMPILED: 3348; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6703 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11000.120117ms; COMPILED: 3349; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284598ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6705 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11007.785156ms; COMPILED: 3350; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6707 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11009.336914ms; COMPILED: 3351; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285389ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6709 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11009.990234ms; COMPILED: 3352; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284603ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6711 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11013.106445ms; COMPILED: 3353; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.284553ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6713 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11025.380859ms; COMPILED: 3354; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287233ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6715 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11026.969727ms; COMPILED: 3355; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6717 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11027.500977ms; COMPILED: 3356; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.285906ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6719 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11031.358398ms; COMPILED: 3357; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286076ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6721 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11039.532227ms; COMPILED: 3358; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287532ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6723 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11042.390625ms; COMPILED: 3359; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.287404ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6725 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11042.855469ms; COMPILED: 3360; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286564ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6727 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11046.893555ms; COMPILED: 3361; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.286788ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6729 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11059.076172ms; COMPILED: 3362; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289434ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6731 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11062.018555ms; COMPILED: 3363; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.289331ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6733 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11062.511719ms; COMPILED: 3364; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6735 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11066.649414ms; COMPILED: 3365; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.288752ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6737 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11079.507812ms; COMPILED: 3366; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291595ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6739 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11082.268555ms; COMPILED: 3367; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291437ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6741 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11082.763672ms; COMPILED: 3368; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290607ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6743 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11086.377930ms; COMPILED: 3369; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290703ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6745 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11087.994141ms; COMPILED: 3370; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290206ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6747 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11092.157227ms; COMPILED: 3371; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.290465ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6749 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11104.949219ms; COMPILED: 3372; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293283ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6751 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11107.928711ms; COMPILED: 3373; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293190ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6753 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11108.408203ms; COMPILED: 3374; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292356ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6755 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11112.239258ms; COMPILED: 3375; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292515ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6757 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11113.979492ms; COMPILED: 3376; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292056ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6759 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11116.388672ms; COMPILED: 3377; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291794ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6761 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11124.040039ms; COMPILED: 3378; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293085ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6763 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11125.515625ms; COMPILED: 3379; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292547ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6765 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11125.999023ms; COMPILED: 3380; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6767 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11128.906250ms; COMPILED: 3381; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.291602ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6769 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11141.134766ms; COMPILED: 3382; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294244ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6771 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11142.743164ms; COMPILED: 3383; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293746ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6773 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11143.271484ms; COMPILED: 3384; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.292929ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6775 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11147.077148ms; COMPILED: 3385; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293080ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6777 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11155.028320ms; COMPILED: 3386; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294456ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6779 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11158.184570ms; COMPILED: 3387; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294415ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6781 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11158.671875ms; COMPILED: 3388; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6783 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11162.710938ms; COMPILED: 3389; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293807ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6785 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11174.788086ms; COMPILED: 3390; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296398ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6787 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11177.615234ms; COMPILED: 3391; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296259ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6789 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11178.097656ms; COMPILED: 3392; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6791 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11182.143555ms; COMPILED: 3393; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295651ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6793 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11195.124023ms; COMPILED: 3394; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298504ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6795 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11197.950195ms; COMPILED: 3395; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298365ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6797 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11198.443359ms; COMPILED: 3396; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297539ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6799 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11202.234375ms; COMPILED: 3397; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297685ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6801 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11203.897461ms; COMPILED: 3398; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297203ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6803 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11207.962891ms; COMPILED: 3399; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6805 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11220.833008ms; COMPILED: 3400; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300245ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6807 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11223.644531ms; COMPILED: 3401; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300101ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6809 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11224.141602ms; COMPILED: 3402; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6811 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11227.920898ms; COMPILED: 3403; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299418ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6813 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11229.546875ms; COMPILED: 3404; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298927ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6815 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11233.795898ms; COMPILED: 3405; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299206ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6817 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11246.728516ms; COMPILED: 3406; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302034ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6819 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11249.574219ms; COMPILED: 3407; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301900ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6821 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11250.071289ms; COMPILED: 3408; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301077ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6823 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11253.833008ms; COMPILED: 3409; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301212ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6825 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11255.423828ms; COMPILED: 3410; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6827 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11259.313477ms; COMPILED: 3411; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300883ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6829 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11263.485352ms; COMPILED: 3412; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6831 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11264.947266ms; COMPILED: 3413; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300600ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6833 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11265.441406ms; COMPILED: 3414; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299778ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6835 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11269.438477ms; COMPILED: 3415; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299982ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6837 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11273.864258ms; COMPILED: 3416; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300312ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6839 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11275.370117ms; COMPILED: 3417; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299786ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6841 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11275.856445ms; COMPILED: 3418; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298963ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6843 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11279.689453ms; COMPILED: 3419; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6845 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11283.685547ms; COMPILED: 3420; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299323ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6847 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11285.178711ms; COMPILED: 3421; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298795ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6849 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11285.685547ms; COMPILED: 3422; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297979ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6851 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11289.432617ms; COMPILED: 3423; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298111ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6853 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11293.365234ms; COMPILED: 3424; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298296ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6855 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11294.856445ms; COMPILED: 3425; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6857 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11295.376953ms; COMPILED: 3426; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296958ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6859 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11299.583984ms; COMPILED: 3427; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297223ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6861 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11303.749023ms; COMPILED: 3428; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297476ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6863 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11305.270508ms; COMPILED: 3429; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296958ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6865 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11305.729492ms; COMPILED: 3430; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296131ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6867 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11309.447266ms; COMPILED: 3431; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6869 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11313.441406ms; COMPILED: 3432; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296457ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6871 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11314.924805ms; COMPILED: 3433; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295929ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6873 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11315.418945ms; COMPILED: 3434; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295113ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6875 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11319.026367ms; COMPILED: 3435; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295204ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6877 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11320.689453ms; COMPILED: 3436; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294729ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6879 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11324.573242ms; COMPILED: 3437; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294901ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6881 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11328.636719ms; COMPILED: 3438; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295124ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6883 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11330.316406ms; COMPILED: 3439; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294654ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6885 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11330.770508ms; COMPILED: 3440; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293829ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6887 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11333.255859ms; COMPILED: 3441; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293594ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6889 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11334.834961ms; COMPILED: 3442; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293096ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6891 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11338.878906ms; COMPILED: 3443; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293314ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6893 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11346.459961ms; COMPILED: 3444; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294559ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6895 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11349.337891ms; COMPILED: 3445; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294438ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6897 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11349.864258ms; COMPILED: 3446; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293634ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6899 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11352.368164ms; COMPILED: 3447; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293405ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6901 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11360.985352ms; COMPILED: 3448; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6903 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11362.554688ms; COMPILED: 3449; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6905 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11363.039062ms; COMPILED: 3450; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6907 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11365.848633ms; COMPILED: 3451; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.293494ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6909 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11378.505859ms; COMPILED: 3452; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296207ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6911 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11380.133789ms; COMPILED: 3453; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295724ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6913 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11380.659180ms; COMPILED: 3454; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.294922ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6915 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11384.645508ms; COMPILED: 3455; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295122ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6917 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11393.244141ms; COMPILED: 3456; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296656ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6919 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11395.967773ms; COMPILED: 3457; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.296491ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6921 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11396.446289ms; COMPILED: 3458; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295676ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6923 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11400.574219ms; COMPILED: 3459; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.295916ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6925 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11413.112305ms; COMPILED: 3460; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298587ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6927 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11416.106445ms; COMPILED: 3461; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6929 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11416.719727ms; COMPILED: 3462; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297724ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6931 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11419.289062ms; COMPILED: 3463; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297513ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6933 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11427.625000ms; COMPILED: 3464; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298968ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6935 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11429.155273ms; COMPILED: 3465; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.298458ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6937 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11429.625977ms; COMPILED: 3466; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297642ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6939 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11432.607422ms; COMPILED: 3467; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.297550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6941 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11445.366211ms; COMPILED: 3468; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300279ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6943 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11447.059570ms; COMPILED: 3469; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299815ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6945 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11447.560547ms; COMPILED: 3470; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299009ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6947 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11451.458008ms; COMPILED: 3471; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299181ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6949 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11459.644531ms; COMPILED: 3472; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300589ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6951 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11462.451172ms; COMPILED: 3473; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.300447ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6953 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11462.919922ms; COMPILED: 3474; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299632ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6955 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11466.986328ms; COMPILED: 3475; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.299852ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6957 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11479.830078ms; COMPILED: 3476; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302598ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6959 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11482.678711ms; COMPILED: 3477; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.302467ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6961 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11483.165039ms; COMPILED: 3478; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301658ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6963 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11487.480469ms; COMPILED: 3479; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.301949ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6965 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11499.730469ms; COMPILED: 3480; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304520ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6967 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11502.665039ms; COMPILED: 3481; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304414ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6969 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11503.305664ms; COMPILED: 3482; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303649ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6971 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11507.058594ms; COMPILED: 3483; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303778ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6973 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11508.728516ms; COMPILED: 3484; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303309ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6975 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11512.789062ms; COMPILED: 3485; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.303526ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6977 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11525.374023ms; COMPILED: 3486; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306189ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6979 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11528.125977ms; COMPILED: 3487; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306030ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6981 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11528.588867ms; COMPILED: 3488; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305215ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6983 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11532.424805ms; COMPILED: 3489; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305367ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6985 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11534.211914ms; COMPILED: 3490; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.304932ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6987 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11538.201172ms; COMPILED: 3491; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.305128ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6989 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11550.787109ms; COMPILED: 3492; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307786ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6991 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11553.595703ms; COMPILED: 3493; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307643ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6993 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11554.077148ms; COMPILED: 3494; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306834ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6995 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11557.712891ms; COMPILED: 3495; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306928ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6997 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11559.364258ms; COMPILED: 3496; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306454ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 6999 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11562.202148ms; COMPILED: 3497; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306320ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7001 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11570.543945ms; COMPILED: 3498; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307760ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7003 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11572.188477ms; COMPILED: 3499; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307285ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7005 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11572.661133ms; COMPILED: 3500; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306475ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7007 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11575.451172ms; COMPILED: 3501; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.306327ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7009 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11587.830078ms; COMPILED: 3502; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7011 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11589.411133ms; COMPILED: 3503; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308425ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7013 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11590.000977ms; COMPILED: 3504; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307649ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7015 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11593.959961ms; COMPILED: 3505; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.307835ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7017 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11602.112305ms; COMPILED: 3506; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309216ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7019 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11605.052734ms; COMPILED: 3507; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.309111ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7021 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11605.567383ms; COMPILED: 3508; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308315ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7023 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11609.673828ms; COMPILED: 3509; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.308542ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7025 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11622.594727ms; COMPILED: 3510; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311281ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7027 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11625.391602ms; COMPILED: 3511; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.311134ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7029 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11625.852539ms; COMPILED: 3512; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7031 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11629.916016ms; COMPILED: 3513; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.310537ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7033 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11642.555664ms; COMPILED: 3514; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313192ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7035 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11645.580078ms; COMPILED: 3515; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313110ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7037 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11646.067383ms; COMPILED: 3516; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312306ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7039 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11650.239258ms; COMPILED: 3517; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7041 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11651.953125ms; COMPILED: 3518; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312096ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7043 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11656.166992ms; COMPILED: 3519; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.312352ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7045 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11668.791016ms; COMPILED: 3520; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314997ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7047 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11671.666992ms; COMPILED: 3521; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314873ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7049 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11672.148438ms; COMPILED: 3522; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314068ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7051 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11675.971680ms; COMPILED: 3523; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314213ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7053 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11677.569336ms; COMPILED: 3524; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313726ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7055 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11680.138672ms; COMPILED: 3525; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313515ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7057 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11688.325195ms; COMPILED: 3526; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314897ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7059 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11689.833984ms; COMPILED: 3527; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314384ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7061 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11690.297852ms; COMPILED: 3528; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7063 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11693.070312ms; COMPILED: 3529; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.313423ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7065 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11705.720703ms; COMPILED: 3530; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316068ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7067 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11707.431641ms; COMPILED: 3531; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315614ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7069 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11707.949219ms; COMPILED: 3532; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.314821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7071 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11711.921875ms; COMPILED: 3533; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315008ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7073 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11720.127930ms; COMPILED: 3534; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316392ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7075 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11722.817383ms; COMPILED: 3535; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.316214ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7077 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11723.355469ms; COMPILED: 3536; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315429ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7079 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11727.350586ms; COMPILED: 3537; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.315621ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7081 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11740.311523ms; COMPILED: 3538; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318347ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7083 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11743.149414ms; COMPILED: 3539; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7085 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11743.625000ms; COMPILED: 3540; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317408ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7087 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11747.681641ms; COMPILED: 3541; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.317617ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7089 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11759.984375ms; COMPILED: 3542; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320154ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7091 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11762.861328ms; COMPILED: 3543; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320029ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7093 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11763.335938ms; COMPILED: 3544; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319226ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7095 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11767.491211ms; COMPILED: 3545; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319462ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7097 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11769.145508ms; COMPILED: 3546; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.318992ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7099 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11773.170898ms; COMPILED: 3547; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.319191ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7101 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11785.666016ms; COMPILED: 3548; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321777ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7103 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11788.447266ms; COMPILED: 3549; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321625ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7105 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11788.985352ms; COMPILED: 3550; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320841ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7107 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11792.801758ms; COMPILED: 3551; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320981ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7109 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11794.720703ms; COMPILED: 3552; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320586ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7111 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11797.341797ms; COMPILED: 3553; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320389ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7113 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11805.173828ms; COMPILED: 3554; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321658ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7115 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11806.717773ms; COMPILED: 3555; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321158ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7117 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11807.213867ms; COMPILED: 3556; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7119 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11810.018555ms; COMPILED: 3557; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.320219ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7121 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11822.888672ms; COMPILED: 3558; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322903ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7123 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11824.679688ms; COMPILED: 3559; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322473ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7125 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11825.156250ms; COMPILED: 3560; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321673ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7127 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11829.014648ms; COMPILED: 3561; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.321824ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7129 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11837.408203ms; COMPILED: 3562; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323248ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7131 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11840.125000ms; COMPILED: 3563; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.323077ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7133 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11840.640625ms; COMPILED: 3564; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322290ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7135 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11844.719727ms; COMPILED: 3565; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.322502ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7137 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11857.360352ms; COMPILED: 3566; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325115ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7139 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11860.159180ms; COMPILED: 3567; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324968ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7141 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11860.686523ms; COMPILED: 3568; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324183ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7143 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11864.695312ms; COMPILED: 3569; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.324375ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7145 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11876.911133ms; COMPILED: 3570; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326866ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7147 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11879.743164ms; COMPILED: 3571; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326727ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7149 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11880.207031ms; COMPILED: 3572; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325926ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7151 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11884.216797ms; COMPILED: 3573; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.326117ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7153 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11885.900391ms; COMPILED: 3574; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325658ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7155 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11889.937500ms; COMPILED: 3575; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.325857ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7157 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11902.131836ms; COMPILED: 3576; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328337ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7159 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11904.881836ms; COMPILED: 3577; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7161 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11905.376953ms; COMPILED: 3578; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327383ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7163 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11909.300781ms; COMPILED: 3579; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7165 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11911.109375ms; COMPILED: 3580; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327126ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7167 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11915.288086ms; COMPILED: 3581; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.327363ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7169 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11927.854492ms; COMPILED: 3582; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329943ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7171 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11930.663086ms; COMPILED: 3583; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329797ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7173 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11931.137695ms; COMPILED: 3584; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329000ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7175 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11934.977539ms; COMPILED: 3585; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329143ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7177 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11936.666992ms; COMPILED: 3586; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328686ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7179 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11939.438477ms; COMPILED: 3587; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328530ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7181 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11946.798828ms; COMPILED: 3588; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329654ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7183 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11948.280273ms; COMPILED: 3589; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7185 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11948.774414ms; COMPILED: 3590; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7187 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11951.610352ms; COMPILED: 3591; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.328212ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7189 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11963.364258ms; COMPILED: 3592; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330558ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7191 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11964.979492ms; COMPILED: 3593; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330081ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7193 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11965.450195ms; COMPILED: 3594; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329285ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7195 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11970.014648ms; COMPILED: 3595; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329629ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7197 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11977.654297ms; COMPILED: 3596; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330827ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7199 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11980.672852ms; COMPILED: 3597; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330740ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7201 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11981.162109ms; COMPILED: 3598; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.329951ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7203 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11985.250000ms; COMPILED: 3599; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.330161ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7205 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 11997.464844ms; COMPILED: 3600; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332629ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7207 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12000.290039ms; COMPILED: 3601; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332488ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7209 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12000.742188ms; COMPILED: 3602; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331689ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7211 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12004.015625ms; COMPILED: 3603; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331672ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7213 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12011.957031ms; COMPILED: 3604; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332951ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7215 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12013.510742ms; COMPILED: 3605; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332458ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7217 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12013.996094ms; COMPILED: 3606; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7219 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12016.794922ms; COMPILED: 3607; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.331521ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7221 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12029.491211ms; COMPILED: 3608; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334116ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7223 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12031.139648ms; COMPILED: 3609; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333649ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7225 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12031.620117ms; COMPILED: 3610; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332859ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7227 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12035.372070ms; COMPILED: 3611; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.332975ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7229 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12043.257812ms; COMPILED: 3612; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334235ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7231 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12045.978516ms; COMPILED: 3613; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.334065ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7233 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12046.454102ms; COMPILED: 3614; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333275ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7235 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12050.564453ms; COMPILED: 3615; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.333489ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7237 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12063.137695ms; COMPILED: 3616; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336045ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7239 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12066.041992ms; COMPILED: 3617; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335925ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7241 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12066.498047ms; COMPILED: 3618; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335129ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7243 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12070.631836ms; COMPILED: 3619; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.335350ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7245 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12082.648438ms; COMPILED: 3620; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337748ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7247 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12085.754883ms; COMPILED: 3621; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337684ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7249 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12086.267578ms; COMPILED: 3622; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336904ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7251 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12090.108398ms; COMPILED: 3623; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.337043ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7253 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12091.854492ms; COMPILED: 3624; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336604ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7255 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12095.892578ms; COMPILED: 3625; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.336798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7257 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12107.882812ms; COMPILED: 3626; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339184ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7259 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12110.699219ms; COMPILED: 3627; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339040ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7261 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12111.172852ms; COMPILED: 3628; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338251ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7263 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12115.271484ms; COMPILED: 3629; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338460ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7265 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12116.941406ms; COMPILED: 3630; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338000ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7267 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12121.138672ms; COMPILED: 3631; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338237ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7269 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12132.905273ms; COMPILED: 3632; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340558ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7271 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12135.693359ms; COMPILED: 3633; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340406ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7273 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12136.163086ms; COMPILED: 3634; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339616ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7275 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12139.780273ms; COMPILED: 3635; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339692ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7277 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12141.428711ms; COMPILED: 3636; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339227ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7279 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12144.149414ms; COMPILED: 3637; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339057ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7281 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12151.815430ms; COMPILED: 3638; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7283 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12153.449219ms; COMPILED: 3639; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339777ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7285 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12153.911133ms; COMPILED: 3640; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338987ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7287 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12156.696289ms; COMPILED: 3641; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.338834ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7289 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12168.600586ms; COMPILED: 3642; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341186ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7291 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12170.189453ms; COMPILED: 3643; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340705ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7293 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12170.684570ms; COMPILED: 3644; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.339924ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7295 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12174.909180ms; COMPILED: 3645; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7297 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12182.419922ms; COMPILED: 3646; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341311ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7299 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12185.145508ms; COMPILED: 3647; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341142ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7301 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12185.655273ms; COMPILED: 3648; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340366ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7303 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12189.760742ms; COMPILED: 3649; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.340576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7305 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12202.173828ms; COMPILED: 3650; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343061ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7307 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12205.013672ms; COMPILED: 3651; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342923ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7309 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12205.540039ms; COMPILED: 3652; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342152ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7311 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12209.658203ms; COMPILED: 3653; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342365ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7313 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12221.669922ms; COMPILED: 3654; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344737ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7315 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12224.625000ms; COMPILED: 3655; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344631ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7317 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12225.110352ms; COMPILED: 3656; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7319 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12228.868164ms; COMPILED: 3657; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343962ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7321 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12230.917969ms; COMPILED: 3658; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343608ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7323 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12234.966797ms; COMPILED: 3659; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343801ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7325 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12246.694336ms; COMPILED: 3660; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346091ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7327 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12249.488281ms; COMPILED: 3661; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7329 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12249.963867ms; COMPILED: 3662; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345157ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7331 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12253.783203ms; COMPILED: 3663; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345286ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7333 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12255.361328ms; COMPILED: 3664; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344804ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7335 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12258.201172ms; COMPILED: 3665; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344666ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7337 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12266.527344ms; COMPILED: 3666; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346025ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7339 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12268.084961ms; COMPILED: 3667; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345537ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7341 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12268.593750ms; COMPILED: 3668; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344764ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7343 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12272.274414ms; COMPILED: 3669; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344855ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7345 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12285.344727ms; COMPILED: 3670; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7347 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12287.468750ms; COMPILED: 3671; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347172ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7349 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12287.962891ms; COMPILED: 3672; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346395ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7351 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12292.116211ms; COMPILED: 3673; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7353 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12300.251953ms; COMPILED: 3674; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7355 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12302.985352ms; COMPILED: 3675; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347751ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7357 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12303.470703ms; COMPILED: 3676; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346972ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7359 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12307.690430ms; COMPILED: 3677; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347210ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7361 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12320.676758ms; COMPILED: 3678; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349831ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7363 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12323.733398ms; COMPILED: 3679; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349751ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7365 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12324.256836ms; COMPILED: 3680; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348983ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7367 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12328.531250ms; COMPILED: 3681; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349234ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7369 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12341.355469ms; COMPILED: 3682; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7371 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12344.192383ms; COMPILED: 3683; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7373 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12344.773438ms; COMPILED: 3684; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350916ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7375 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12348.593750ms; COMPILED: 3685; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351043ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7377 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12350.273438ms; COMPILED: 3686; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350590ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7379 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12354.507812ms; COMPILED: 3687; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350829ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7381 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12367.178711ms; COMPILED: 3688; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353356ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7383 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12370.110352ms; COMPILED: 3689; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353242ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7385 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12370.599609ms; COMPILED: 3690; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352466ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7387 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12374.495117ms; COMPILED: 3691; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352613ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7389 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12376.329102ms; COMPILED: 3692; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352202ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7391 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12378.750977ms; COMPILED: 3693; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351950ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7393 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12386.584961ms; COMPILED: 3694; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353163ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7395 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12388.162109ms; COMPILED: 3695; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352683ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7397 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12388.655273ms; COMPILED: 3696; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351909ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7399 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12391.413086ms; COMPILED: 3697; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351748ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7401 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12403.874023ms; COMPILED: 3698; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7403 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12405.656250ms; COMPILED: 3699; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353786ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7405 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12406.166992ms; COMPILED: 3700; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353018ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7407 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12409.944336ms; COMPILED: 3701; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353133ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7409 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12417.879883ms; COMPILED: 3702; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354371ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7411 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12420.886719ms; COMPILED: 3703; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7413 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12421.400391ms; COMPILED: 3704; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353510ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7415 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12425.579102ms; COMPILED: 3705; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353733ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7417 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12438.086914ms; COMPILED: 3706; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356203ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7419 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12440.929688ms; COMPILED: 3707; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356064ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7421 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12441.485352ms; COMPILED: 3708; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355309ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7423 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12445.744141ms; COMPILED: 3709; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355552ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7425 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12457.940430ms; COMPILED: 3710; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357935ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7427 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12461.007812ms; COMPILED: 3711; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357857ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7429 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12461.579102ms; COMPILED: 3712; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357106ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7431 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12465.493164ms; COMPILED: 3713; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357256ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7433 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12467.154297ms; COMPILED: 3714; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356800ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7435 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12471.509766ms; COMPILED: 3715; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357069ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7437 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12483.697266ms; COMPILED: 3716; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359445ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7439 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12486.495117ms; COMPILED: 3717; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359294ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7441 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12486.967773ms; COMPILED: 3718; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358517ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7443 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12490.761719ms; COMPILED: 3719; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358635ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7445 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12492.628906ms; COMPILED: 3720; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358234ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7447 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12496.974609ms; COMPILED: 3721; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7449 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12508.879883ms; COMPILED: 3722; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360795ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7451 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12511.717773ms; COMPILED: 3723; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360655ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7453 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12512.198242ms; COMPILED: 3724; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359881ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7455 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12516.010742ms; COMPILED: 3725; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7457 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12517.599609ms; COMPILED: 3726; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359528ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7459 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12520.113281ms; COMPILED: 3727; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359301ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7461 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12525.299805ms; COMPILED: 3728; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359791ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7463 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12526.898438ms; COMPILED: 3729; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359318ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7465 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12527.396484ms; COMPILED: 3730; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358551ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7467 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12529.856445ms; COMPILED: 3731; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358310ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7469 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12534.713867ms; COMPILED: 3732; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358712ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7471 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12536.194336ms; COMPILED: 3733; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358209ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7473 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12536.688477ms; COMPILED: 3734; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357442ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7475 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12540.509766ms; COMPILED: 3735; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357566ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7477 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12544.444336ms; COMPILED: 3736; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357721ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7479 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12545.935547ms; COMPILED: 3737; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357221ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7481 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12546.402344ms; COMPILED: 3738; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356448ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7483 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12547.864258ms; COMPILED: 3739; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355941ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7485 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12548.326172ms; COMPILED: 3740; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355167ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7487 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12551.412109ms; COMPILED: 3741; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355095ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7489 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12556.933594ms; COMPILED: 3742; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355674ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7491 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12558.557617ms; COMPILED: 3743; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355212ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7493 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12559.301758ms; COMPILED: 3744; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7495 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12562.317383ms; COMPILED: 3745; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354424ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7497 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12568.027344ms; COMPILED: 3746; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355053ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7499 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12569.612305ms; COMPILED: 3747; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354580ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7501 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12570.336914ms; COMPILED: 3748; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353879ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7503 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12572.450195ms; COMPILED: 3749; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353548ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7505 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12577.985352ms; COMPILED: 3750; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354129ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7507 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12579.262695ms; COMPILED: 3751; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7509 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12580.014648ms; COMPILED: 3752; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352882ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7511 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12582.662109ms; COMPILED: 3753; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352694ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7513 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12588.098633ms; COMPILED: 3754; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353250ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7515 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12589.794922ms; COMPILED: 3755; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352808ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7517 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12590.541992ms; COMPILED: 3756; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352114ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7519 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12594.256836ms; COMPILED: 3757; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352211ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7521 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12596.105469ms; COMPILED: 3758; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351811ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7523 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12599.052734ms; COMPILED: 3759; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351703ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7525 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12604.677734ms; COMPILED: 3760; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352308ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7527 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12606.303711ms; COMPILED: 3761; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351849ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7529 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12607.388672ms; COMPILED: 3762; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351246ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7531 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12611.096680ms; COMPILED: 3763; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351341ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7533 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12612.756836ms; COMPILED: 3764; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350892ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7535 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12615.444336ms; COMPILED: 3765; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7537 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12620.907227ms; COMPILED: 3766; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351276ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7539 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12622.543945ms; COMPILED: 3767; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7541 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12623.253906ms; COMPILED: 3768; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350120ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7543 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12625.739258ms; COMPILED: 3769; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349891ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7545 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12627.317383ms; COMPILED: 3770; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349421ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7547 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12630.224609ms; COMPILED: 3771; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349304ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7549 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12636.120117ms; COMPILED: 3772; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349979ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7551 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12637.852539ms; COMPILED: 3773; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349550ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7553 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12638.594727ms; COMPILED: 3774; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348859ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7555 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12641.114258ms; COMPILED: 3775; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348640ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7557 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12642.775391ms; COMPILED: 3776; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348193ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7559 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12645.397461ms; COMPILED: 3777; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348000ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7561 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12650.630859ms; COMPILED: 3778; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348499ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7563 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12653.410156ms; COMPILED: 3779; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7565 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12658.966797ms; COMPILED: 3780; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7567 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12661.776367ms; COMPILED: 3781; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348790ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7569 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12667.707031ms; COMPILED: 3782; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349473ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7571 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12671.598633ms; COMPILED: 3783; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349616ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7573 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12673.314453ms; COMPILED: 3784; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349185ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7575 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12676.071289ms; COMPILED: 3785; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349028ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7577 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12681.494141ms; COMPILED: 3786; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349576ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7579 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12685.341797ms; COMPILED: 3787; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349707ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7581 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12687.015625ms; COMPILED: 3788; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349265ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7583 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12689.641602ms; COMPILED: 3789; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349074ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7585 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12695.240234ms; COMPILED: 3790; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349668ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7587 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12697.846680ms; COMPILED: 3791; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349472ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7589 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12699.403320ms; COMPILED: 3792; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348999ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7591 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12702.068359ms; COMPILED: 3793; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348818ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7593 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12707.471680ms; COMPILED: 3794; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349360ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7595 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12710.010742ms; COMPILED: 3795; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349146ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7597 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12711.588867ms; COMPILED: 3796; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348680ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7599 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12714.281250ms; COMPILED: 3797; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348507ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7601 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12719.112305ms; COMPILED: 3798; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348897ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7603 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12720.663086ms; COMPILED: 3799; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348424ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7605 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12721.417969ms; COMPILED: 3800; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347742ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7607 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12724.955078ms; COMPILED: 3801; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347791ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7609 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12730.205078ms; COMPILED: 3802; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348292ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7611 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12731.968750ms; COMPILED: 3803; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347875ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7613 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12732.780273ms; COMPILED: 3804; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347208ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7615 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12735.490234ms; COMPILED: 3805; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347041ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7617 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12740.456055ms; COMPILED: 3806; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347466ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7619 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12742.139648ms; COMPILED: 3807; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347029ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7621 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12742.875977ms; COMPILED: 3808; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346343ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7623 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12746.518555ms; COMPILED: 3809; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346421ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7625 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12748.175781ms; COMPILED: 3810; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345978ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7627 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12751.208008ms; COMPILED: 3811; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345896ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7629 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12756.495117ms; COMPILED: 3812; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346405ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7631 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12758.129883ms; COMPILED: 3813; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345956ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7633 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12758.873047ms; COMPILED: 3814; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345273ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7635 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12762.505859ms; COMPILED: 3815; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345349ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7637 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12764.186523ms; COMPILED: 3816; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344913ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7639 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12766.791992ms; COMPILED: 3817; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344719ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7641 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12771.747070ms; COMPILED: 3818; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345141ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7643 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12773.409180ms; COMPILED: 3819; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344700ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7645 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12774.133789ms; COMPILED: 3820; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344014ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7647 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12776.599609ms; COMPILED: 3821; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343784ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7649 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12778.169922ms; COMPILED: 3822; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343320ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7651 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12781.579102ms; COMPILED: 3823; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343337ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7653 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12786.680664ms; COMPILED: 3824; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343797ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7655 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12788.340820ms; COMPILED: 3825; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343357ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7657 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12789.131836ms; COMPILED: 3826; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342690ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7659 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12791.697266ms; COMPILED: 3827; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342487ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7661 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12793.270508ms; COMPILED: 3828; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342025ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7663 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12795.446289ms; COMPILED: 3829; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.341720ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7665 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12806.259766ms; COMPILED: 3830; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343671ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7667 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12807.376953ms; COMPILED: 3831; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7669 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12807.853516ms; COMPILED: 3832; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342342ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7671 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12810.813477ms; COMPILED: 3833; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342242ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7673 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12821.936523ms; COMPILED: 3834; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344271ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7675 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12823.485352ms; COMPILED: 3835; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343803ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7677 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12824.204102ms; COMPILED: 3836; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343119ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7679 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12826.534180ms; COMPILED: 3837; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.342855ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7681 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12838.125977ms; COMPILED: 3838; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345004ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7683 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12839.337891ms; COMPILED: 3839; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344449ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7685 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12839.849609ms; COMPILED: 3840; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7687 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12842.712891ms; COMPILED: 3841; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.343586ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7689 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12854.235352ms; COMPILED: 3842; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345715ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7691 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12855.826172ms; COMPILED: 3843; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7693 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12856.316406ms; COMPILED: 3844; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344515ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7695 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12859.080078ms; COMPILED: 3845; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7697 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12870.649414ms; COMPILED: 3846; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346503ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7699 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12872.416992ms; COMPILED: 3847; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346092ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7701 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12872.924805ms; COMPILED: 3848; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345355ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7703 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12876.646484ms; COMPILED: 3849; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345452ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7705 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12878.281250ms; COMPILED: 3850; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345008ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7707 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12881.068359ms; COMPILED: 3851; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.344863ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7709 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12892.242188ms; COMPILED: 3852; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346896ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7711 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12893.792969ms; COMPILED: 3853; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7713 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12894.443359ms; COMPILED: 3854; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345730ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7715 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12897.425781ms; COMPILED: 3855; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345636ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7717 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12899.051758ms; COMPILED: 3856; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345190ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7719 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12901.942383ms; COMPILED: 3857; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345072ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7721 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12913.011719ms; COMPILED: 3858; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347074ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7723 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12914.556641ms; COMPILED: 3859; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346607ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7725 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12915.054688ms; COMPILED: 3860; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7727 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12918.838867ms; COMPILED: 3861; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345983ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7729 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12920.488281ms; COMPILED: 3862; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345543ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7731 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12923.512695ms; COMPILED: 3863; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345460ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7733 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12934.650391ms; COMPILED: 3864; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347477ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7735 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12936.187500ms; COMPILED: 3865; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347008ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7737 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12936.680664ms; COMPILED: 3866; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346270ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7739 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12939.227539ms; COMPILED: 3867; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346063ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7741 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12940.839844ms; COMPILED: 3868; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7743 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12943.188477ms; COMPILED: 3869; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345358ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7745 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12953.680664ms; COMPILED: 3870; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347204ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7747 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12954.898438ms; COMPILED: 3871; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346654ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7749 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12955.421875ms; COMPILED: 3872; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345925ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7751 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12958.211914ms; COMPILED: 3873; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345782ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7753 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12968.646484ms; COMPILED: 3874; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347611ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7755 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12970.277344ms; COMPILED: 3875; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347168ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7757 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12970.783203ms; COMPILED: 3876; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346435ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7759 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12973.107422ms; COMPILED: 3877; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346172ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7761 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12983.812500ms; COMPILED: 3878; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348069ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7763 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12984.881836ms; COMPILED: 3879; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347482ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7765 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12985.350586ms; COMPILED: 3880; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346740ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7767 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12988.220703ms; COMPILED: 3881; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346617ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7769 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 12998.437500ms; COMPILED: 3882; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348387ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7771 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13000.019531ms; COMPILED: 3883; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347932ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7773 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13000.498047ms; COMPILED: 3884; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347193ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7775 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13003.308594ms; COMPILED: 3885; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347055ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7777 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13014.209961ms; COMPILED: 3886; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348999ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7779 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13015.871094ms; COMPILED: 3887; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348565ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7781 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13016.370117ms; COMPILED: 3888; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347832ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7783 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13020.113281ms; COMPILED: 3889; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347933ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7785 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13021.822266ms; COMPILED: 3890; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347512ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7787 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13024.796875ms; COMPILED: 3891; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347416ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7789 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13034.981445ms; COMPILED: 3892; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349173ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7791 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13036.531250ms; COMPILED: 3893; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348711ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7793 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13037.021484ms; COMPILED: 3894; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347977ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7795 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13039.508789ms; COMPILED: 3895; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347756ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7797 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13041.294922ms; COMPILED: 3896; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347355ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7799 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13044.157227ms; COMPILED: 3897; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347230ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7801 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13054.553711ms; COMPILED: 3898; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349039ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7803 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13056.156250ms; COMPILED: 3899; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348591ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7805 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13056.644531ms; COMPILED: 3900; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347858ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7807 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13060.239258ms; COMPILED: 3901; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7809 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13061.999023ms; COMPILED: 3902; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347514ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7811 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13064.760742ms; COMPILED: 3903; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347364ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7813 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13075.268555ms; COMPILED: 3904; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349198ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7815 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13076.816406ms; COMPILED: 3905; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348737ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7817 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13077.300781ms; COMPILED: 3906; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348003ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7819 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13079.881836ms; COMPILED: 3907; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347807ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7821 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13081.612305ms; COMPILED: 3908; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347393ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7823 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13083.848633ms; COMPILED: 3909; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347109ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7825 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13092.204102ms; COMPILED: 3910; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348390ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7827 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13093.285156ms; COMPILED: 3911; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347810ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7829 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13093.782227ms; COMPILED: 3912; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347081ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7831 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13096.551758ms; COMPILED: 3913; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346934ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7833 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13105.408203ms; COMPILED: 3914; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348341ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7835 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13107.063477ms; COMPILED: 3915; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347909ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7837 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13107.546875ms; COMPILED: 3916; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347177ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7839 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13110.320312ms; COMPILED: 3917; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347031ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7841 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13118.549805ms; COMPILED: 3918; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7843 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13120.104492ms; COMPILED: 3919; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347819ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7845 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13120.589844ms; COMPILED: 3920; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347089ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7847 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13124.361328ms; COMPILED: 3921; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347197ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7849 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13126.155273ms; COMPILED: 3922; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346801ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7851 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13129.115234ms; COMPILED: 3923; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346703ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7853 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13137.371094ms; COMPILED: 3924; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347954ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7855 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13138.936523ms; COMPILED: 3925; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347500ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7857 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13139.413086ms; COMPILED: 3926; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346768ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7859 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13141.897461ms; COMPILED: 3927; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346549ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7861 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13143.478516ms; COMPILED: 3928; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.346099ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7863 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13146.388672ms; COMPILED: 3929; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.345988ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7865 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13158.625977ms; COMPILED: 3930; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348251ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7867 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13161.343750ms; COMPILED: 3931; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348090ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7869 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13162.075195ms; COMPILED: 3932; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.347425ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7871 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13168.416016ms; COMPILED: 3933; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.348186ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7873 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13180.578125ms; COMPILED: 3934; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350427ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7875 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13183.555664ms; COMPILED: 3935; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.350332ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7877 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13184.081055ms; COMPILED: 3936; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349614ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7879 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13188.712891ms; COMPILED: 3937; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.349940ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7881 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13200.844727ms; COMPILED: 3938; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352170ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7883 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13203.701172ms; COMPILED: 3939; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352044ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7885 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13204.198242ms; COMPILED: 3940; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351319ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7887 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13208.137695ms; COMPILED: 3941; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351469ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7889 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13216.114258ms; COMPILED: 3942; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352642ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7891 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13219.028320ms; COMPILED: 3943; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352531ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7893 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13219.542969ms; COMPILED: 3944; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351811ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7895 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13223.183594ms; COMPILED: 3945; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351884ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7897 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13224.899414ms; COMPILED: 3946; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351470ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7899 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13229.193359ms; COMPILED: 3947; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.351708ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7901 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13240.959961ms; COMPILED: 3948; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7903 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13244.427734ms; COMPILED: 3949; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353869ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7905 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13245.045898ms; COMPILED: 3950; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353176ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7907 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13248.795898ms; COMPILED: 3951; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353277ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7909 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13250.440430ms; COMPILED: 3952; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352844ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7911 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13254.351562ms; COMPILED: 3953; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352985ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7913 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13261.702148ms; COMPILED: 3954; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353996ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7915 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13264.437500ms; COMPILED: 3955; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353840ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7917 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13264.906250ms; COMPILED: 3956; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353111ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7919 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13268.726562ms; COMPILED: 3957; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353229ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7921 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13270.299805ms; COMPILED: 3958; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.352779ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7923 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13275.293945ms; COMPILED: 3959; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.353194ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7925 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13287.074219ms; COMPILED: 3960; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355322ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7927 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13289.848633ms; COMPILED: 3961; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355175ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7929 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13290.312500ms; COMPILED: 3962; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354445ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7931 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13294.124023ms; COMPILED: 3963; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354561ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7933 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13295.725586ms; COMPILED: 3964; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354118ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7935 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13298.755859ms; COMPILED: 3965; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.354037ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7937 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13311.110352ms; COMPILED: 3966; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356306ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7939 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13312.749023ms; COMPILED: 3967; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355873ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7941 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13313.240234ms; COMPILED: 3968; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355151ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7943 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13317.373047ms; COMPILED: 3969; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355347ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7945 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13324.974609ms; COMPILED: 3970; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356417ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7947 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13327.820312ms; COMPILED: 3971; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.356288ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7949 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13328.295898ms; COMPILED: 3972; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355563ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7951 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13333.063477ms; COMPILED: 3973; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.355918ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7953 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13345.111328ms; COMPILED: 3974; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358106ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7955 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13347.911133ms; COMPILED: 3975; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357965ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7957 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13348.456055ms; COMPILED: 3976; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357258ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7959 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13352.627930ms; COMPILED: 3977; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357462ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7961 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13360.216797ms; COMPILED: 3978; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358526ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7963 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13363.192383ms; COMPILED: 3979; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358430ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7965 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13363.708984ms; COMPILED: 3980; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357716ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7967 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13367.392578ms; COMPILED: 3981; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357798ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7969 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13369.043945ms; COMPILED: 3982; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357369ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7971 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13373.381836ms; COMPILED: 3983; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.357615ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7973 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13385.528320ms; COMPILED: 3984; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359821ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7975 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13388.345703ms; COMPILED: 3985; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359685ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7977 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13388.846680ms; COMPILED: 3986; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358968ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7979 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13392.888672ms; COMPILED: 3987; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359139ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7981 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13394.636719ms; COMPILED: 3988; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358735ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7983 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13398.594727ms; COMPILED: 3989; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358886ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7985 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13406.001953ms; COMPILED: 3990; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359900ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7987 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13408.703125ms; COMPILED: 3991; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359735ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7989 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13409.152344ms; COMPILED: 3992; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359006ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7991 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13413.034180ms; COMPILED: 3993; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359137ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7993 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13414.678711ms; COMPILED: 3994; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358708ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7995 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13418.966797ms; COMPILED: 3995; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.358940ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7997 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13431.100586ms; COMPILED: 3996; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361136ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 7999 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13433.912109ms; COMPILED: 3997; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360999ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8001 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13434.370117ms; COMPILED: 3998; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360273ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8003 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13438.295898ms; COMPILED: 3999; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360414ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8005 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13440.008789ms; COMPILED: 4000; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360002ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8007 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13442.903320ms; COMPILED: 4001; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.359886ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8009 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13455.029297ms; COMPILED: 4002; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362076ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8011 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13456.655273ms; COMPILED: 4003; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361643ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8013 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13457.127930ms; COMPILED: 4004; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.360921ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8015 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13461.157227ms; COMPILED: 4005; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361088ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8017 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13468.691406ms; COMPILED: 4006; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362130ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8019 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13471.403320ms; COMPILED: 4007; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361967ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8021 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13471.906250ms; COMPILED: 4008; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361254ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8023 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13476.272461ms; COMPILED: 4009; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.361505ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8025 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13488.325195ms; COMPILED: 4010; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363672ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8027 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13491.185547ms; COMPILED: 4011; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363547ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8029 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13491.671875ms; COMPILED: 4012; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362829ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8031 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13495.758789ms; COMPILED: 4013; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363010ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8033 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13503.164062ms; COMPILED: 4014; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364017ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8035 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13505.861328ms; COMPILED: 4015; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363851ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8037 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13506.410156ms; COMPILED: 4016; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363150ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8039 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13510.361328ms; COMPILED: 4017; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363296ms
LLOG: len=0; max=2560000binlen: 0; format: 0; program: 8041 
LLOG: FAILED TO LOAD BINARY!!! Loading from sources.TOTAL TIME: 13512.150391ms; COMPILED: 4018; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.362905ms
LLOG: len=0; max=2560000TOTAL TIME: 13516.451172ms; COMPILED: 4019; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363138ms
LLOG: len=0; max=2560000TOTAL TIME: 13528.390625ms; COMPILED: 4020; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365271ms
LLOG: len=0; max=2560000TOTAL TIME: 13531.211914ms; COMPILED: 4021; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365136ms
LLOG: len=0; max=2560000TOTAL TIME: 13531.678711ms; COMPILED: 4022; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364415ms
LLOG: len=0; max=2560000TOTAL TIME: 13535.346680ms; COMPILED: 4023; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364491ms
LLOG: len=0; max=2560000TOTAL TIME: 13537.157227ms; COMPILED: 4024; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364105ms
LLOG: len=0; max=2560000TOTAL TIME: 13540.037109ms; COMPILED: 4025; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.363984ms
LLOG: len=0; max=2560000TOTAL TIME: 13551.745117ms; COMPILED: 4026; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366057ms
LLOG: len=0; max=2560000TOTAL TIME: 13553.316406ms; COMPILED: 4027; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365611ms
LLOG: len=0; max=2560000TOTAL TIME: 13553.775391ms; COMPILED: 4028; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.364890ms
LLOG: len=0; max=2560000TOTAL TIME: 13557.672852ms; COMPILED: 4029; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365022ms
LLOG: len=0; max=2560000TOTAL TIME: 13565.221680ms; COMPILED: 4030; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366060ms
LLOG: len=0; max=2560000TOTAL TIME: 13568.150391ms; COMPILED: 4031; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365951ms
LLOG: len=0; max=2560000TOTAL TIME: 13568.587891ms; COMPILED: 4032; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365225ms
LLOG: len=0; max=2560000TOTAL TIME: 13572.908203ms; COMPILED: 4033; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.365462ms
LLOG: len=0; max=2560000TOTAL TIME: 13584.656250ms; COMPILED: 4034; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367540ms
LLOG: len=0; max=2560000TOTAL TIME: 13587.387695ms; COMPILED: 4035; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367382ms
LLOG: len=0; max=2560000TOTAL TIME: 13587.822266ms; COMPILED: 4036; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366656ms
LLOG: len=0; max=2560000TOTAL TIME: 13591.768555ms; COMPILED: 4037; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366799ms
LLOG: len=0; max=2560000TOTAL TIME: 13599.457031ms; COMPILED: 4038; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367869ms
LLOG: len=0; max=2560000TOTAL TIME: 13602.132812ms; COMPILED: 4039; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367698ms
LLOG: len=0; max=2560000TOTAL TIME: 13602.581055ms; COMPILED: 4040; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366976ms
LLOG: len=0; max=2560000TOTAL TIME: 13606.387695ms; COMPILED: 4041; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367084ms
LLOG: len=0; max=2560000TOTAL TIME: 13608.057617ms; COMPILED: 4042; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366664ms
LLOG: len=0; max=2560000TOTAL TIME: 13612.320312ms; COMPILED: 4043; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.366886ms
LLOG: len=0; max=2560000TOTAL TIME: 13624.031250ms; COMPILED: 4044; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368949ms
LLOG: len=0; max=2560000TOTAL TIME: 13626.951172ms; COMPILED: 4045; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368838ms
LLOG: len=0; max=2560000TOTAL TIME: 13627.378906ms; COMPILED: 4046; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368111ms
LLOG: len=0; max=2560000TOTAL TIME: 13631.020508ms; COMPILED: 4047; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368179ms
LLOG: len=0; max=2560000TOTAL TIME: 13632.801758ms; COMPILED: 4048; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367787ms
LLOG: len=0; max=2560000TOTAL TIME: 13636.792969ms; COMPILED: 4049; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367941ms
LLOG: len=0; max=2560000TOTAL TIME: 13644.150391ms; COMPILED: 4050; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368926ms
LLOG: len=0; max=2560000TOTAL TIME: 13646.843750ms; COMPILED: 4051; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368759ms
LLOG: len=0; max=2560000TOTAL TIME: 13647.283203ms; COMPILED: 4052; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368036ms
LLOG: len=0; max=2560000TOTAL TIME: 13651.354492ms; COMPILED: 4053; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368210ms
LLOG: len=0; max=2560000TOTAL TIME: 13653.056641ms; COMPILED: 4054; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367799ms
LLOG: len=0; max=2560000TOTAL TIME: 13657.202148ms; COMPILED: 4055; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.367991ms
LLOG: len=0; max=2560000TOTAL TIME: 13668.934570ms; COMPILED: 4056; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370053ms
LLOG: len=0; max=2560000TOTAL TIME: 13671.706055ms; COMPILED: 4057; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369905ms
LLOG: len=0; max=2560000TOTAL TIME: 13672.144531ms; COMPILED: 4058; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369183ms
LLOG: len=0; max=2560000TOTAL TIME: 13675.923828ms; COMPILED: 4059; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369284ms
LLOG: len=0; max=2560000TOTAL TIME: 13677.465820ms; COMPILED: 4060; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368834ms
LLOG: len=0; max=2560000TOTAL TIME: 13680.513672ms; COMPILED: 4061; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.368755ms
LLOG: len=0; max=2560000TOTAL TIME: 13692.260742ms; COMPILED: 4062; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370818ms
LLOG: len=0; max=2560000TOTAL TIME: 13693.797852ms; COMPILED: 4063; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370366ms
LLOG: len=0; max=2560000TOTAL TIME: 13694.259766ms; COMPILED: 4064; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369651ms
LLOG: len=0; max=2560000TOTAL TIME: 13698.259766ms; COMPILED: 4065; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.369806ms
LLOG: len=0; max=2560000TOTAL TIME: 13705.896484ms; COMPILED: 4066; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370855ms
LLOG: len=0; max=2560000TOTAL TIME: 13708.734375ms; COMPILED: 4067; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370724ms
LLOG: len=0; max=2560000TOTAL TIME: 13709.275391ms; COMPILED: 4068; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370028ms
LLOG: len=0; max=2560000TOTAL TIME: 13713.662109ms; COMPILED: 4069; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.370278ms
LLOG: len=0; max=2560000TOTAL TIME: 13725.490234ms; COMPILED: 4070; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372356ms
LLOG: len=0; max=2560000TOTAL TIME: 13728.308594ms; COMPILED: 4071; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372220ms
LLOG: len=0; max=2560000TOTAL TIME: 13728.747070ms; COMPILED: 4072; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371500ms
LLOG: len=0; max=2560000TOTAL TIME: 13732.662109ms; COMPILED: 4073; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371633ms
LLOG: len=0; max=2560000TOTAL TIME: 13740.244141ms; COMPILED: 4074; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372667ms
LLOG: len=0; max=2560000TOTAL TIME: 13743.125000ms; COMPILED: 4075; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.372546ms
LLOG: len=0; max=2560000TOTAL TIME: 13743.569336ms; COMPILED: 4076; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371828ms
LLOG: len=0; max=2560000TOTAL TIME: 13747.227539ms; COMPILED: 4077; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371898ms
LLOG: len=0; max=2560000TOTAL TIME: 13748.897461ms; COMPILED: 4078; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371480ms
LLOG: len=0; max=2560000TOTAL TIME: 13753.208984ms; COMPILED: 4079; CACHE_HDD: 0; CACHE_MEM: 0; AVG_PER_SHADER: 3.371711ms
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