==3251== Memcheck, a memory error detector ==3251== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al. ==3251== Using Valgrind-3.12.0.SVN and LibVEX; rerun with -h for copyright info ==3251== Command: /home/at46/Steam_Spiele/steamapps/common/Dead\ Island/DeadIslandGame -nologos ==3251== Parent PID: 3250 ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x473357E: __strftime_internal (strftime_l.c:543) ==3251== by 0x47354A5: strftime_l (strftime_l.c:459) ==3251== by 0x47334E1: strftime (strftime.c:25) ==3251== by 0x9EA0017: GetBuildVersion(int*, int*, int*, int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EA0126: GetBuildVersion() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x96AEEE4: CreateGame (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4639: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Syscall param writev(vector[...]) points to uninitialised byte(s) ==3251== at 0x476C6CF: ??? (syscall-template.S:84) ==3251== by 0x4A4766D: ??? (in /usr/lib/i386-linux-gnu/libxcb.so.1.1.0) ==3251== by 0x4A47BA4: ??? (in /usr/lib/i386-linux-gnu/libxcb.so.1.1.0) ==3251== by 0x4A47C5C: xcb_writev (in /usr/lib/i386-linux-gnu/libxcb.so.1.1.0) ==3251== by 0x4907A41: _XSend (in /usr/lib/i386-linux-gnu/libX11.so.6.3.0) ==3251== by 0x4907FD9: _XReply (in /usr/lib/i386-linux-gnu/libX11.so.6.3.0) ==3251== by 0x48F2734: XInternAtom (in /usr/lib/i386-linux-gnu/libX11.so.6.3.0) ==3251== by 0x405ED61: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4136A54: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x412656A: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x4126208: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x409C7D8: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== Address 0x6656abb is 35 bytes inside a block of size 16,384 alloc'd ==3251== at 0x40321D6: calloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x48F774B: XOpenDisplay (in /usr/lib/i386-linux-gnu/libX11.so.6.3.0) ==3251== by 0x413534A: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x4126352: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x409C7D8: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x40AD856: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x40ADBF8: SDL_Init (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x9BB098A: SDL::InitSDL() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D3BCF: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9ED1DDB: CXmlParserT >::ParseSwap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED25D7: CXmlParserT >::ParseAllUsingHandlersSwap(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ECFBCC: xlast::XLastData::LoadXLastFile(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED0465: xlast::XLastData::XLastData(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x988799B: CLobby::CLobby(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x989206A: CLobbySteam::CLobbySteam(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98924B1: CLobby::Create(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4AD3: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9ED1DE1: CXmlParserT >::ParseSwap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED25D7: CXmlParserT >::ParseAllUsingHandlersSwap(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ECFBCC: xlast::XLastData::LoadXLastFile(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED0465: xlast::XLastData::XLastData(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x988799B: CLobby::CLobby(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x989206A: CLobbySteam::CLobbySteam(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98924B1: CLobby::Create(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4AD3: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9ED1DED: CXmlParserT >::ParseSwap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED25D7: CXmlParserT >::ParseAllUsingHandlersSwap(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ECFBCC: xlast::XLastData::LoadXLastFile(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED0465: xlast::XLastData::XLastData(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x988799B: CLobby::CLobby(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x989206A: CLobbySteam::CLobbySteam(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98924B1: CLobby::Create(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4AD3: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EC4736: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED2277: CXmlParserT >::ParseSwap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED25D7: CXmlParserT >::ParseAllUsingHandlersSwap(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ECFBCC: xlast::XLastData::LoadXLastFile(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED0465: xlast::XLastData::XLastData(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x988799B: CLobby::CLobby(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x989206A: CLobbySteam::CLobbySteam(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98924B1: CLobby::Create(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4AD3: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9ED1E33: CXmlParserT >::ParseSwap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED25D7: CXmlParserT >::ParseAllUsingHandlersSwap(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ECFBCC: xlast::XLastData::LoadXLastFile(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED0465: xlast::XLastData::XLastData(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x988799B: CLobby::CLobby(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x989206A: CLobbySteam::CLobbySteam(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98924B1: CLobby::Create(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4AD3: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EC4745: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED2277: CXmlParserT >::ParseSwap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED25D7: CXmlParserT >::ParseAllUsingHandlersSwap(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ECFBCC: xlast::XLastData::LoadXLastFile(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ED0465: xlast::XLastData::XLastData(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x988799B: CLobby::CLobby(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x989206A: CLobbySteam::CLobbySteam(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98924B1: CLobby::Create(ILobbyCallback*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4AD3: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91085: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91085: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C906E9: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C906E9: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90928: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90928: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C918B5: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C918B5: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91949: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91949: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C919E1: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C919E1: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91ABD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91ABD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AD6: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AD6: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AEF: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AEF: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A9D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A9D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AC0: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AC0: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AED: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AED: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B1E: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B1E: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B73: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B73: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90BC8: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90BC8: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C0A: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C0A: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91B28: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91B28: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C916CD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C916CD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91254: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91254: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C9126D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C9126D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91398: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91398: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C96B49: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91085: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91085: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C906E9: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C906E9: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90928: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90928: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C918B5: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C918B5: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91949: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91949: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C919E1: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C919E1: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91ABD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91ABD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AD6: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AD6: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AEF: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91AEF: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A9D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90A9D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AC0: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AC0: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AED: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90AED: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B1E: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B1E: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B73: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90B73: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90BC8: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90BC8: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C0A: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C0A: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C90C7D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91B28: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91B28: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C916CD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C916CD: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91254: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91254: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C9126D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C9126D: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91398: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C91398: HumanAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C92D54: HumanAIStateVector::HumanAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCEC54: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== ==3251== More than 100 errors detected. Subsequent errors ==3251== will still be recorded, but in less detail than before. ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCE86C: HumanCoopAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCED53: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCE86C: HumanCoopAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCED53: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCE954: HumanCoopAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCED53: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCE954: HumanCoopAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCED53: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x89D5446: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCE9F6: HumanCoopAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCED53: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x89D5486: AIStateVector::ReleaseActivityStateId(char&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCE9F6: HumanCoopAIStateVector::Clear(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CCED53: HumanCoopAIStateVector::HumanCoopAIStateVector() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CD0469: CRTTIGameScript::CreateInstance() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9ABEC1A: CRTTI::NetInfoInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AD295A: CRTTIManager::ResolveNetInfo() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4B0D: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E2C90E: _RRenderContext::BindBuffer(unsigned int, unsigned int, _RVertexBuffer*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2CCF1: _RRenderContext::Init(EVendor::Name) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E1CD4D: Renderer::RChangeDeviceState(void*, int, int, int, int, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8AE5B: CRenderer::ApplyVideoSettings(HLRendererVideoSettings&, void*, unsigned int, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E3285: CVideoSettings::ApplyChanges() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E3927: CVideoSettings::InitRenderer(void*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CFCB7: CGame::InitializeIndependent() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4173: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E2C8E6: _RRenderContext::BindBuffer(unsigned int, unsigned int, _RVertexBuffer*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2CD23: _RRenderContext::Init(EVendor::Name) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E1CD4D: Renderer::RChangeDeviceState(void*, int, int, int, int, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8AE5B: CRenderer::ApplyVideoSettings(HLRendererVideoSettings&, void*, unsigned int, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E3285: CVideoSettings::ApplyChanges() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E3927: CVideoSettings::InitRenderer(void*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CFCB7: CGame::InitializeIndependent() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4173: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 19: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E2A719: _RRenderContext::SetFrontStencil(_RDepthStencilState&, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2C626: _RRenderContext::Bind(_RDepthStencilState*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8D6EC: CRenderContext::ForceRenderStateUpload() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D91886: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE896: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E2A75F: _RRenderContext::SetFrontStencil(_RDepthStencilState&, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2C626: _RRenderContext::Bind(_RDepthStencilState*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8D6EC: CRenderContext::ForceRenderStateUpload() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D91886: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE896: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E2A556: _RRenderContext::SetBackStencil(_RDepthStencilState&, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2C644: _RRenderContext::Bind(_RDepthStencilState*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8D6EC: CRenderContext::ForceRenderStateUpload() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D91886: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE896: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E2A593: _RRenderContext::SetBackStencil(_RDepthStencilState&, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2C644: _RRenderContext::Bind(_RDepthStencilState*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8D6EC: CRenderContext::ForceRenderStateUpload() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D91886: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE896: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x404C82A: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x404C96F: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4055E91: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4057B7B: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x40518AA: glXSwapBuffers (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4134F17: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x4125D40: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x40B2AF4: SDL_GL_SwapWindow (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x9BB1006: SDL::Swap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E266DF: Renderer::RSwapBuffers(RRect const*, RRect const*, void*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8727F: CRenderer::Present(void*, tagRECT const*, tagRECT const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE8CE: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x404C7A3: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x404C96F: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4055E91: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4057B7B: ??? (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x40518AA: glXSwapBuffers (in /home/at46/.steam/ubuntu12_32/gameoverlayrenderer.so) ==3251== by 0x4134F17: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x4125D40: ??? (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x40B2AF4: SDL_GL_SwapWindow (in /home/at46/.steam/ubuntu12_32/libSDL2-2.0.so.0) ==3251== by 0x9BB1006: SDL::Swap() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E266DF: Renderer::RSwapBuffers(RRect const*, RRect const*, void*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8727F: CRenderer::Present(void*, tagRECT const*, tagRECT const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE8CE: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Source and destination overlap in strncpy(0x3318a410, 0x3318a410, 24) ==3251== at 0x40337BA: __GI_strncpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x4782509: __strncpy_chk (strncpy_chk.c:28) ==3251== by 0x9AE3108: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1C22B: IntroMovieWindow::PlayIntroAVI(ttl::string_base const&, CRTTIVoidFunctor const&, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F03E4E: IntroModule::PlayAvi(ttl::string_base const&, float, ttl::string_base const&, ttl::string_base const&, float, bool, CRTTIVoidFunctor const&, CRTTIVoidFunctor const&, bool, bool, float, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F00C8C: IntroModule::PlayMovie(int, ttl::vectorm<(EMem::TYPE)51, IntroModule::SMovieInfo>&, CRTTIVoidFunctor const&, CRTTIVoidFunctor const&, CRTTIVoidFunctor const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0100C: IntroModule::PlayNextBackgroundMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0181F: IntroModule::OnEnterMode_BeginInitialSequence() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 1: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B48F37: CUIHtml::SetPosDirtyFlag() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1D94B: CUIElement::SetSize(vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B408D7: CUIHtml::CUIHtml(IUIHtml*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D913D: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BB05C3: CXmlUISubscriber::FoundNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49862: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x95A48C6: UIOptionSlider::AdjustSlider(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95A6320: UIOptionSlider::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EEA8: CUIManager::LoadSkinFromXui(ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B82029: CUIManager::LoadSkins(int, ttl::list, ttl::allocator>*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9D0EDB0: CPanelText::FormatTextSingleLine(PanelTextFormattedText&, PanelTextContext const&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D156DF: CPanelText::GetTextExtent(wchar_t const*, float&, float&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B0CC5C: IUIText::GetTextExtent(ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9588B1B: UIButton::AutoAdjustSize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x403335B: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E948D9: strcat_s(char*, unsigned int, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DBC66D: CMaterialMgr::MangleName(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC1574: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x4033367: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E948D9: strcat_s(char*, unsigned int, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DBC66D: CMaterialMgr::MangleName(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC1574: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E955E1: _makepath_s(char*, unsigned int, char const*, char const*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DBC697: CMaterialMgr::MangleName(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC1574: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E9561B: _makepath_s(char*, unsigned int, char const*, char const*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DBC697: CMaterialMgr::MangleName(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC1574: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9DBC69C: CMaterialMgr::MangleName(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC1574: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9831B27: ILevel::LoadUIPack(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E31614: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E3161A: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E31622: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E3162D: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E31631: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E31645: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E31662: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E316C3: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E3163C: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E31641: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x4033455: strcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E31677: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x403346E: strcpy (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E31677: fs::path_normalize(char*, char const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x403335B: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x4033367: strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D8438F: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46AFE7B: tolower (ctype.c:46) ==3251== by 0x4033D1B: strcasecmp (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D843E4: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x46AFE92: tolower (ctype.c:46) ==3251== by 0x4033D1B: strcasecmp (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D843E4: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9D84482: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9831B27: ILevel::LoadUIPack(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46AFE7B: tolower (ctype.c:46) ==3251== by 0x4033D0B: strcasecmp (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D843E4: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x46AFE92: tolower (ctype.c:46) ==3251== by 0x4033D0B: strcasecmp (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D843E4: LUF_add_name(E_LUF_Table, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC159D: CMaterialMgr::_LoadMaterial(CVarSet*, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B12774: CUIEffectGroup::SetMaterial(char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E65D: CUINotifySubscriber::FoundObjectProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD8AA: CXmlUISubscriber::FoundEndNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49820: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B49D03: CXmlParserT >::Parse() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B4A127: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B424E6: CUIHtml::LoadHierarchyW(CXmlParserT >&, CUIHtml*, CUIHtmlNode*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B4270F: CUIHtml::LoadHierarchyFromString(ttl::string_base const&, CUIHtml*, CUIHtmlNode*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B435F4: CUIHtml::ParseHtml() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B4538F: CUIHtml::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8E09475: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BB05C3: CXmlUISubscriber::FoundNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49862: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x46CA83B: _itoa_word (_itoa.c:179) ==3251== by 0x46CF0F5: vfprintf (vfprintf.c:1636) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2EC2D: _CLog(unsigned int, unsigned int, char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E0953C: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46CA843: _itoa_word (_itoa.c:179) ==3251== by 0x46CF0F5: vfprintf (vfprintf.c:1636) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2EC2D: _CLog(unsigned int, unsigned int, char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E0953C: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46CE554: vfprintf (vfprintf.c:1636) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2EC2D: _CLog(unsigned int, unsigned int, char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E0953C: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BB05C3: CXmlUISubscriber::FoundNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46CF353: vfprintf (vfprintf.c:1636) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2EC2D: _CLog(unsigned int, unsigned int, char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E0953C: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BB05C3: CXmlUISubscriber::FoundNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46CE61D: vfprintf (vfprintf.c:1636) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2EC2D: _CLog(unsigned int, unsigned int, char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E0953C: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BB05C3: CXmlUISubscriber::FoundNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x46CE64F: vfprintf (vfprintf.c:1636) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2EC2D: _CLog(unsigned int, unsigned int, char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E0953C: MenuLeaderboardsArena::FillPages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F2AD27: MenuLeaderboardsBase::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E6596: CGSObject::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B272D7: CUIElementControl::InitializeObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E8CEB: CGSObject::InitObject(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D8CB5: CFactory::CreateObject(CRTTI const*, CGSObject*, bool, unsigned char, unsigned long long, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E9DC: CUINotifySubscriber::FoundObject(ttl::string_base const&, ttl::string_base const&, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BB05C3: CXmlUISubscriber::FoundNode(ttl::string_base const&, CXmlAttributeT >*, int, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9188878: PlayerState::LoadVariablesFromFile(ttl::string_base const&, ttl::vectorm<(EMem::TYPE)38, PlayerState::CLevelInfo>&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x918BEEF: PlayerState::CacheLevelPreset(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x918C018: PlayerState::LoadMPClasses(ttl::string_base) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A4D504: GameDI::OnInitialize() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D4545: CGame::Initialize(char*, int, void*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F46E9: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E95196: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E9528C: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E951CB: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E95222: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E95226: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E95217: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E95366: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E94BC8: strncpy_s(char*, unsigned int, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E95426: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E94BE2: strncpy_s(char*, unsigned int, char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E95426: _splitpath_s(char const*, char*, unsigned int, char*, unsigned int, char*, unsigned int, char*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E9550E: _splitpath(char const*, char*, char*, char*, char*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85511: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x403337B: __GI_strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x46CF705: vfprintf (vfprintf.c:1637) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2FBC1: fs::ifile::printf(char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85541: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x4033387: __GI_strlen (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x46CF705: vfprintf (vfprintf.c:1637) ==3251== by 0x478272B: __vsnprintf_chk (vsnprintf_chk.c:63) ==3251== by 0x9E2FBC1: fs::ifile::printf(char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D85541: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EFE8D5: execute_IntroModule_DestroyMe(CRTTIObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Syscall param write(buf) points to uninitialised byte(s) ==3251== at 0x476318F: ??? (syscall-template.S:84) ==3251== by 0x46F5294: _IO_file_write@@GLIBC_2.1 (fileops.c:1271) ==3251== by 0x46F4180: new_do_write (fileops.c:526) ==3251== by 0x46F64AC: _IO_do_write@@GLIBC_2.1 (fileops.c:502) ==3251== by 0x46F5CB2: _IO_file_close_it@@GLIBC_2.1 (fileops.c:173) ==3251== by 0x46E9040: fclose@@GLIBC_2.1 (iofclose.c:58) ==3251== by 0x9E35808: LinuxFile::~LinuxFile() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2F322: fs::file::close() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D855C0: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== Address 0x376f403f is 87 bytes inside a block of size 4,096 alloc'd ==3251== at 0x403023C: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x46E8EDE: _IO_file_doallocate (filedoalloc.c:101) ==3251== by 0x46F7685: _IO_doallocbuf (genops.c:398) ==3251== by 0x46F6988: _IO_file_overflow@@GLIBC_2.1 (fileops.c:828) ==3251== by 0x46F599F: _IO_file_xsputn@@GLIBC_2.1 (fileops.c:1339) ==3251== by 0x46EA45C: fwrite (iofwrite.c:39) ==3251== by 0x9E35309: LinuxFile::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E2FBD9: fs::ifile::printf(char const*, ...) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D8549E: LUF_save_table(E_LUF_Table, char const*, EResType) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984EA05: CLevel::LogUsedFiles() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FF10: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 19: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8D6BE3C: BackgroundModuleDI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98507D7: CLevel::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CE7D1: CGame::BackgroundRenderProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Thread 1: ==3251== Mismatched free() / delete / delete [] ==3251== at 0x40318F8: operator delete(void*) (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D94279: CSurfaceManager::Release(CSurface const*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DC9FE9: CCompactMesh::DeleteThis() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BB9A: CResourceLoadingRuntimeCommons::RegisterMeshResourceEx(CResourceDataPack*, RDPLogicalResourceEntryHeader*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BC66: CResourceLoadingRuntimeCommons::RegisterMeshResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B57F: CResourceLoadingRuntimeCommons::RegisterMeshes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD3B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x985A9DA: CLevel::CLevel(ILevel*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== Address 0x4b06d4d8 is 0 bytes inside a block of size 460 alloc'd ==3251== at 0x403023C: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9D94D5F: CSurfaceManager::CreateSurface(EMem::TYPE, char const*, CVertexElement const*, int, unsigned int, unsigned int const*, int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D95C60: CSurfaceManager::RegisterNew(EMem::TYPE, char const*, CSurfaceManager::RegisterParams&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DCAC91: CCompactMeshEntity::CreateSurface(CSurface const**, nsMeshMgr::SurfaceDesc const&, SCompactMeshCreationParams&, unsigned int, bool, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DCAE1D: CCompactMeshEntity::Create(SCompactMeshCreationParams&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DCB21A: CCompactMesh::Assign(SCompactMeshCreationParams&, CResourceDataPack const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BA2C: CResourceLoadingRuntimeCommons::RegisterMeshResourceEx(CResourceDataPack*, RDPLogicalResourceEntryHeader*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BC66: CResourceLoadingRuntimeCommons::RegisterMeshResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B57F: CResourceLoadingRuntimeCommons::RegisterMeshes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD3B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Mismatched free() / delete / delete [] ==3251== at 0x4031DF8: operator delete[](void*) (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E1E328: Renderer::RDestroyVertexBuffer(_RVertexBuffer*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D922B1: CSurfaceManager::ReleaseVertexBuffer(_RVertexBuffer*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BBC3: CResourceLoadingRuntimeCommons::RegisterMeshResourceEx(CResourceDataPack*, RDPLogicalResourceEntryHeader*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BC66: CResourceLoadingRuntimeCommons::RegisterMeshResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B57F: CResourceLoadingRuntimeCommons::RegisterMeshes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD3B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x985A9DA: CLevel::CLevel(ILevel*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== Address 0x4d589870 is 0 bytes inside a block of size 613,584 alloc'd ==3251== at 0x403023C: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E1DFD1: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E1E0E1: Renderer::RCreateVertexBuffer(unsigned int, bool, bool, EMem::TYPE, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D92193: CSurfaceManager::GetVertexBuffer(_RVertexBuffer**, unsigned int*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D936F3: CSurfaceManager::RegisterVertexBuffer(void const*, unsigned int, _RVertexBuffer**, unsigned int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9D930: CRLRPlatformLinux::RegisterVertexBufferResource(CResourceDataPack*, RDPResourceEntryHeader const*, _RVertexBuffer**, unsigned int*, unsigned int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B881: CResourceLoadingRuntimeCommons::RegisterMeshResourceEx(CResourceDataPack*, RDPLogicalResourceEntryHeader*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BC66: CResourceLoadingRuntimeCommons::RegisterMeshResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B57F: CResourceLoadingRuntimeCommons::RegisterMeshes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD3B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Mismatched free() / delete / delete [] ==3251== at 0x4031DF8: operator delete[](void*) (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E1E738: Renderer::RDestroyIndexBuffer(_RVertexBuffer*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D92D91: CSurfaceManager::ReleaseIndexBuffer(_RVertexBuffer*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BBEC: CResourceLoadingRuntimeCommons::RegisterMeshResourceEx(CResourceDataPack*, RDPLogicalResourceEntryHeader*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BC66: CResourceLoadingRuntimeCommons::RegisterMeshResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B57F: CResourceLoadingRuntimeCommons::RegisterMeshes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD3B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x985A9DA: CLevel::CLevel(ILevel*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== Address 0x4cdba9f8 is 0 bytes inside a block of size 91,424 alloc'd ==3251== at 0x403023C: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E1DFD1: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E1E4F1: Renderer::RCreateIndexBuffer(unsigned int, bool, EMem::TYPE, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D92C77: CSurfaceManager::GetIndexBuffer(_RVertexBuffer**, unsigned int*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D937E3: CSurfaceManager::RegisterIndexBuffer(void const*, unsigned int, _RVertexBuffer**, unsigned int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9D8B0: CRLRPlatformLinux::RegisterIndexBufferResource(CResourceDataPack*, RDPResourceEntryHeader const*, _RVertexBuffer**, unsigned int*, unsigned int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B8B9: CResourceLoadingRuntimeCommons::RegisterMeshResourceEx(CResourceDataPack*, RDPLogicalResourceEntryHeader*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BC66: CResourceLoadingRuntimeCommons::RegisterMeshResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B57F: CResourceLoadingRuntimeCommons::RegisterMeshes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD3B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C8035C: LoadFXValue(CFXValue*, CTCPARSE_KEYWORD*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979BB11: CFXDefinitionManager::LoadDefinition(CFXEmiterDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9794FB0: CFXEmiterDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97928DA: CFXDefinitionManager::LoadEmiter(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9792FFC: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979B628: CFXDefinitionManager::LoadDefinition(CFXEmiterDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9794FB0: CFXEmiterDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97928DA: CFXDefinitionManager::LoadEmiter(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9792FFC: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979B464: CFXDefinitionManager::LoadDefinition(CFXEmiterDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9794FB0: CFXEmiterDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97928DA: CFXDefinitionManager::LoadEmiter(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9792FFC: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979B4C2: CFXDefinitionManager::LoadDefinition(CFXEmiterDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9794FB0: CFXEmiterDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97928DA: CFXDefinitionManager::LoadEmiter(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9792FFC: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979B7E2: CFXDefinitionManager::LoadDefinition(CFXEmiterDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9794FB0: CFXEmiterDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97928DA: CFXDefinitionManager::LoadEmiter(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9792FFC: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979C138: CFXDefinitionManager::LoadDefinition(CFXParticleDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97951B0: CFXParticleDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979290A: CFXDefinitionManager::LoadParticle(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979301C: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979C33D: CFXDefinitionManager::LoadDefinition(CFXParticleDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97951B0: CFXParticleDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979290A: CFXDefinitionManager::LoadParticle(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979301C: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979C100: CFXDefinitionManager::LoadDefinition(CFXParticleDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97951B0: CFXParticleDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979290A: CFXDefinitionManager::LoadParticle(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979301C: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979C311: CFXDefinitionManager::LoadDefinition(CFXParticleDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97951B0: CFXParticleDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979290A: CFXDefinitionManager::LoadParticle(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979301C: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C7F8C2: CFXKeyValueList::LoadTrack(CTCPARSE_KEYWORD*, void (*)(CFXKeyValue*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x979B710: CFXDefinitionManager::LoadDefinition(CFXEmiterDef*, char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9794FB0: CFXEmiterDef* CFXDefinitionManager::LoadDefinition >(ttl::list&, char const*, char const*, CFXDefinitionManager::NoSort) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97928DA: CFXDefinitionManager::LoadEmiter(char const*, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9792FFC: CFXDefinitionManager::CreateDefFromMemory(EFxDefinitionType::TYPE, char const*, char const*, CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0AA4F: CResourceLoadingRuntimeCommons::RegisterFxResource(CResourceDataPack*, RDPLogicalResourceEntryHeader*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0B2DD: CResourceLoadingRuntimeCommons::RegisterResources(CResourceDataPack*, EResType, void (CResourceLoadingRuntimeCommons::*)(CResourceDataPack*, RDPLogicalResourceEntryHeader*)) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D0BE1F: CResourceLoadingRuntimeCommons::RegisterFxes(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A9DD6B: CRLRPlatformLinux::OnLoadComplete(CResourceDataPack*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAF90B: CResourceDataPack::LoadDataTasks(ttl::vectorm<(EMem::TYPE)40, CResourceDataPack::LoadTask>&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AAFA87: CResourceDataPack::LoadData(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A99F50: CResourceLoadingRuntime::LoadPack(char const*, CResourceDataPack**, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9C1EE5C: BinaryAabbTree::Node::~Node() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C1A7DA: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C1C26C: CDecalMgr::LoadChunk(fs::ifile&, unsigned short, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BD14F6: CSerializableObject::BaseLoad(fs::ifile&, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BD1610: CSerializableObject::Load(fs::ifile&, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C1BE12: CDecalMgr::Load(fs::ifile&, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9855D55: CLevel::LoadChunk(fs::ifile&, unsigned short, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BD14F6: CSerializableObject::BaseLoad(fs::ifile&, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BD1610: CSerializableObject::Load(fs::ifile&, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x985B5C1: CLevel::Load(fs::ifile&, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BD0EE1: CSerializableObject::ChunkLoadGSObject(fs::ifile&, long, int, CGSObject*, CRTTI const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDA10: CGame::LoadChunk(fs::ifile&, unsigned short, long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9D2B11A: audio::CAbstractManager::GetSound(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97EF1D0: IGSObject::SoundIsPlaying(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0B6C9: MainMenuModule::PlayBackgroundMusic() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0E2DD: MainMenuModule::ShowUI(int, IUIData*, bool, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0F3C4: MainMenuModule::ShowMenuMain(EShowMenuMain::TYPE, IUIData*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0766D: MainMenuModule::ContinueActivateMenu() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43C566B: vorbis_info_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE06F: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43C554A: vorbis_comment_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE07D: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43C5586: vorbis_comment_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE07D: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43C5599: vorbis_comment_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE07D: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE61B: vorbis_dsp_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE091: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE633: vorbis_dsp_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE091: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE8F2: vorbis_dsp_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE091: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE4EB: _vorbis_block_ripcord (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x43BE56E: vorbis_block_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE099: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE513: _vorbis_block_ripcord (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x43BE56E: vorbis_block_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE099: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE577: vorbis_block_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE099: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43BE587: vorbis_block_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE099: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9759218: CHierarchyElementContainer::StartMatrixSynchronizationJobs() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D67BD: CGame::Render(unsigned int, void*, tagRECT const*, tagRECT const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDF21: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E47A1D: CThreadContextManager::StartSynchronizationJobs(unsigned int const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D67E9: CGame::Render(unsigned int, void*, tagRECT const*, tagRECT const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDF21: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D6AEC: CGame::Render(unsigned int, void*, tagRECT const*, tagRECT const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDF21: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9D0DF3A: CPanelText::FormatTextMultiLine(PanelTextFormattedText&, PanelTextContext const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D156DF: CPanelText::GetTextExtent(wchar_t const*, float&, float&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B0CC5C: IUIText::GetTextExtent(ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F3A65E: MenuYesNoDialog::AdjustSizeAndPos() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F3B54A: MenuYesNoDialog::ApplyTexts() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F3CA0B: MenuYesNoDialog::InitExplicit(int, EYesNoDialogMode::TYPE, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F3B2F9: MenuYesNoDialog::Init(int, EYesNoDialogMode::TYPE, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F4E117: UIMenuScreen::YesNoDialog(int, EYesNoDialogMode::TYPE, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8E8410E: MenuPlayGameDi::OnDelete() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F4D6F4: UIMenuScreen::ProcessMessage(EUIMessage::SUIMessage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B2ADD4: CUIElementControl::ProcesMessage(EUIMessage::SUIMessage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B2AEE0: CUIElementControl::PumpMessages() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B85E6E: CUINamedFramesContainer::~CUINamedFramesContainer() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B59F58: CUIHtmlPresenter::~CUIHtmlPresenter() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B59FBF: CUIHtmlPresenter::~CUIHtmlPresenter() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DA029: CFactory::ReleaseDestroyedObjects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D664C: CGame::Render(unsigned int, void*, tagRECT const*, tagRECT const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDF21: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x95A8C1C: UIOptionTextSelect::OnMouseMove(float, float, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95A7079: UIOptionTextSelect::OnFocusSet(EUIFocusChangeReason::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B2C966: CUIElementControl::SetFocus(bool, EUIFocusChangeReason::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AFD4C3: IUIElementControl::ForceFocus() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8EAFCC5: MenuSelectCharacterDi::ShowScreen(IUIData*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0E405: MainMenuModule::ShowUI(int, IUIData*, bool, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F4746B: UIMainMenuScreen::SwitchToNextUI() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x95A8C8F: UIOptionTextSelect::OnMouseMove(float, float, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95A7079: UIOptionTextSelect::OnFocusSet(EUIFocusChangeReason::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B2C966: CUIElementControl::SetFocus(bool, EUIFocusChangeReason::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AFD4C3: IUIElementControl::ForceFocus() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8EAFCC5: MenuSelectCharacterDi::ShowScreen(IUIData*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0E405: MainMenuModule::ShowUI(int, IUIData*, bool, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F4746B: UIMainMenuScreen::SwitchToNextUI() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x95A6B00: UIOptionTextSelect::CanBeEnabled() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AFBECA: IUIElementControl::SetDisable(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8EA4692: MenuSelectCharacterDi::ChangeMenuMode(ECharacterSelectionMenuMode::TYPE, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8EAFCDD: MenuSelectCharacterDi::ShowScreen(IUIData*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0E405: MainMenuModule::ShowUI(int, IUIData*, bool, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F4746B: UIMainMenuScreen::SwitchToNextUI() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 7: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97A92F6: CFXRuntimeManager::Prerender(bool, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98663A8: CLevel::StartPreRenderTasks(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866E67: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 10: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x975AF3D: CMesh::CalculateLODOnPreRender(Job::CContext&, Job::hostmem&, SMeshVisibilityParams const*, float, unsigned int*, unsigned int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B277: CMesh::PrerenderMeshElementJob(CJobManager::CJobParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BFB09F: Job_PrerenderObject::EntryPoint(CJobManager::CJobParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46631: CJobManager::TaskThread(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Thread 7: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B7AB06: CUIManager::Render(IHLRenderQueue*, IHLRenderContext*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98674BC: CLevel::RenderSprites(IHLRenderQueue*, IHLRenderContext*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D04B1: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2EE7: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46631: CJobManager::TaskThread(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== ==3251== Thread 1: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B7A233: CUIManager::OnInputMouseAxis(int, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x982213A: CMouseCtrl::ProcessAxisEvents(unsigned int, ttl::list*, unsigned long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9822456: CMouseCtrl::Poll(CInput*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x981F1C5: CInput::UpdateEvents() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D20AE: CGame::GameFrame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2200: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B7A250: CUIManager::OnInputMouseAxis(int, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x982213A: CMouseCtrl::ProcessAxisEvents(unsigned int, ttl::list*, unsigned long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9822456: CMouseCtrl::Poll(CInput*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x981F1C5: CInput::UpdateEvents() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D20AE: CGame::GameFrame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2200: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B7A310: CUIManager::OnInputMouseAxis(int, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x982213A: CMouseCtrl::ProcessAxisEvents(unsigned int, ttl::list*, unsigned long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9822476: CMouseCtrl::Poll(CInput*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x981F1C5: CInput::UpdateEvents() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D20AE: CGame::GameFrame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2200: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B7A328: CUIManager::OnInputMouseAxis(int, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x982213A: CMouseCtrl::ProcessAxisEvents(unsigned int, ttl::list*, unsigned long) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9822476: CMouseCtrl::Poll(CInput*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x981F1C5: CInput::UpdateEvents() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D20AE: CGame::GameFrame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2200: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9718E8B: CModelObject::UpdateAnim(float, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D4C5: CTimeHandlerManager::CallUpdateAnim(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853E53: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45B7D: CJobManager::RunJobsInternal(unsigned int, CJobManager::JOB_DATA*, unsigned int, unsigned int, unsigned int, unsigned short) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DE4E98: AnimMixer::UpdateEntityNoLock(mtx34&, unsigned int, AnimBind*, float, int, Job_AnimUpdate::CHostThreadContext*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97189F1: CModelObject::AnimUpdateHierarchy(Job_AnimUpdate::CHostThreadContext*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971DE3B: CTimeHandlerManager::CallUpdateAnim(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853E53: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 12: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x975AF98: CMesh::CalculateLODOnPreRender(Job::CContext&, Job::hostmem&, SMeshVisibilityParams const*, float, unsigned int*, unsigned int*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B277: CMesh::PrerenderMeshElementJob(CJobManager::CJobParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BFB09F: Job_PrerenderObject::EntryPoint(CJobManager::CJobParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46631: CJobManager::TaskThread(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Thread 7: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9DCA142: CCompactMesh::GetNodeBonesPtr(unsigned int, int, unsigned int, unsigned short const**) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975BBC4: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860449: CLevel::RenderHSMDevice(IShadowMap*, CCamera const*, int, bool, SFrustumPartition const*, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860644: CLevel::RenderHSMDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866EC1: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCA150: CCompactMesh::GetNodeBonesPtr(unsigned int, int, unsigned int, unsigned short const**) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975BBC4: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860449: CLevel::RenderHSMDevice(IShadowMap*, CCamera const*, int, bool, SFrustumPartition const*, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860644: CLevel::RenderHSMDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866EC1: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCA158: CCompactMesh::GetNodeBonesPtr(unsigned int, int, unsigned int, unsigned short const**) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975BBC4: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860449: CLevel::RenderHSMDevice(IShadowMap*, CCamera const*, int, bool, SFrustumPartition const*, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860644: CLevel::RenderHSMDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866EC1: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCB414: CCompactMesh::ApplyMorphing(IHLRenderContext*, nsMeshMgr::MeshEntityInFile&, float const*, unsigned int, vec3*, EMeshMorphUpdate::TYPE) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B83E: CMesh::ApplyNodeMorphing(IHLRenderContext*, CMeshElement*, CMesh const*, CSurface const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975BB5D: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860449: CLevel::RenderHSMDevice(IShadowMap*, CCamera const*, int, bool, SFrustumPartition const*, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860644: CLevel::RenderHSMDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866EC1: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCB429: CCompactMesh::ApplyMorphing(IHLRenderContext*, nsMeshMgr::MeshEntityInFile&, float const*, unsigned int, vec3*, EMeshMorphUpdate::TYPE) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B83E: CMesh::ApplyNodeMorphing(IHLRenderContext*, CMeshElement*, CMesh const*, CSurface const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975BB5D: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860449: CLevel::RenderHSMDevice(IShadowMap*, CCamera const*, int, bool, SFrustumPartition const*, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860644: CLevel::RenderHSMDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866EC1: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCB6E2: bool DoMorphing<16, short, nsMeshMgr::MorphTargets, CCompactMesh::GetDeltas>(int, int, nsMeshMgr::MorphTargets&, float const*, vec3*, unsigned short const*, vec3 const*, CCompactMesh::GetDeltas) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DCB451: CCompactMesh::ApplyMorphing(IHLRenderContext*, nsMeshMgr::MeshEntityInFile&, float const*, unsigned int, vec3*, EMeshMorphUpdate::TYPE) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B83E: CMesh::ApplyNodeMorphing(IHLRenderContext*, CMeshElement*, CMesh const*, CSurface const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975BB5D: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860449: CLevel::RenderHSMDevice(IShadowMap*, CCamera const*, int, bool, SFrustumPartition const*, SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860644: CLevel::RenderHSMDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866EC1: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9DCA142: CCompactMesh::GetNodeBonesPtr(unsigned int, int, unsigned int, unsigned short const**) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B9F2: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860E64: CLevel::RenderSceneDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866F25: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCA150: CCompactMesh::GetNodeBonesPtr(unsigned int, int, unsigned int, unsigned short const**) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B9F2: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860E64: CLevel::RenderSceneDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866F25: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9DCA158: CCompactMesh::GetNodeBonesPtr(unsigned int, int, unsigned int, unsigned short const**) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x975B9F2: CMesh::SetupRendering(IHLRenderContext*, SRenderItem const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9094D: CRenderContext::RenderItem(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D90B47: CRenderContext::RenderItems(SRenderItemSort const*, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9D9163E: CRenderContext::Render(IHLRenderQueue*, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9860E64: CLevel::RenderSceneDevice(SPreRender*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866F25: CLevel::Render(CLevel::ERenderMode::ENUM, CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9866FB9: CLevel::RenderView(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672BE: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 1: ==3251== Mismatched free() / delete / delete [] ==3251== at 0x4031DF8: operator delete[](void*) (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E1EB48: Renderer::RDestroyInstanceBuffer(_RVertexBuffer*&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C725B6: SObj::CSimpleObjects::~CSimpleObjects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C7277F: SObj::CSimpleObjects::~CSimpleObjects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984FE99: CLevel::DestroyObject() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB30: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95EC957: GameObject::Delete() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8D709EE: MainMenuModuleDI::UnloadBackgroundLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0D88E: MainMenuModule::SwitchMenuState(EMenuState::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC0396: SessionDI::ChangeActiveLevelAfterFadeOnSyncfr() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8ABF701: SessionDI::ChangeActiveLevelAfterFade() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== Address 0x48095798 is 0 bytes inside a block of size 524,288 alloc'd ==3251== at 0x403023C: malloc (in /usr/lib/valgrind/vgpreload_memcheck-x86-linux.so) ==3251== by 0x9E1DFD1: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E1E904: Renderer::RCreateInstanceBuffer(unsigned int, bool, EMem::TYPE, char const*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C6F0E8: SObj::CSimpleObjects::ReserveInstanceBuffer(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9C72904: SObj::CSimpleObjects::RunPostPreRenderTasks() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986736B: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D0647: Callback_Levels(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B97E1E: CUIStringProperty::SetTime(float, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B31E2C: CUIElementTimeLine::SetTimelineAllPropertyKeyTime(ttl::string_base const&, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E5DA: CUINotifySubscriber::FoundKeyframeProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*, void*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD540: CXmlUISubscriber::FoundElement(ttl::string_base const&, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B497CC: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9831B27: ILevel::LoadUIPack(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0DB7A: MainMenuModule::SwitchMenuState(EMenuState::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B97E25: CUIStringProperty::SetTime(float, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B31E2C: CUIElementTimeLine::SetTimelineAllPropertyKeyTime(ttl::string_base const&, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8E5DA: CUINotifySubscriber::FoundKeyframeProperty(ttl::string_base const&, ttl::string_base const&, CUIElement*, void*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD540: CXmlUISubscriber::FoundElement(ttl::string_base const&, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B497CC: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B826C0: CUIManager::LoadPack(int, bool, bool, ttl::list, ttl::allocator>*, ttl::vector*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9831B27: ILevel::LoadUIPack(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F0DB7A: MainMenuModule::SwitchMenuState(EMenuState::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B31FB5: CUIElementTimeLine::CalculateTrackLength() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1E187: CUIElement::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1E21A: CUIElement::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1E21A: CUIElement::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1E21A: CUIElement::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1E21A: CUIElement::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B2CE74: CUIElementControl::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B96C66: CUIScreen::OnScriptLoadFinished(EUIElementList::TYPE, EUIScriptLoadMode::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C981: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8BD6253: HudTeamElementBase::ShowTradeIndicator(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD3841: HudTeamSimpleElement::ShowElements(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD38AF: HudTeamExtendedElement::ShowElements(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD72D3: HudTeamElementBase::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD7314: HudTeamSimpleElement::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD75E7: HudTeamExtendedElement::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8BD6258: HudTeamElementBase::ShowTradeIndicator(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD3841: HudTeamSimpleElement::ShowElements(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD38AF: HudTeamExtendedElement::ShowElements(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD72D3: HudTeamElementBase::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD7314: HudTeamSimpleElement::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BD75E7: HudTeamExtendedElement::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8B76BDB: HUDDIManager::EnableGroup(EHudGroup::TYPE, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8B9225D: HudInventoryCircleDI::OnHudDeactivate(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8B938B2: HudInventoryCircleDI::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8B76BDB: HUDDIManager::EnableGroup(EHudGroup::TYPE, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BB4A91: HudOutOfMap::OnHudDeactivate(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8BB4F5A: HudOutOfMap::OnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B1571A: CUIElement::CallOnInit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7C818: CUIManager::OnLoadFinished(ttl::vectorm<(EMem::TYPE)51, CUIElement*>*, vec3 const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B8D9BF: CUINotifySubscriber::OnLoadFinished(CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BAD61E: CXmlUISubscriber::OnLoadFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B49797: CXmlParserT >::ParseAllUsingHandlers(CXmlNotifyT >*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7E7E5: CUIManager::LoadHierarchyFromXMLFile(ttl::string_base const&, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7EC5F: CUIManager::LoadUIElement(ttl::string_base const&, EUIElementList::TYPE, int, ttl::string_base const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F1DF: CUIManager::LoadScreenFromXui(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7F376: CUIManager::LoadScreens(int, ttl::vector*, bool, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9235DAB: ActorDI::UpdateQuestGiverLocation() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9235F4F: ActorDI::OnActivateOnModule() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A37756: Voice2DManager::Init(LevelDI*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A5E254: LevelDI::InitVoice2dManager() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A6B994: LevelDI::OnCreate(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E904B: CGSObject::CallOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984C8F1: CLevel::CallLoadedObjectsOnCreate(CGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D5319: CGame::LoadGameModuleInternal(char const*, CGSObject*, IProgressIndicator*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DDA1C: IGame::LoadModule(ttl::string_base const&, IGSObject*, IProgressIndicator*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC4013: SessionDI::LoadLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AA4266: SessionCooperative::LoadLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC9B20: SessionDI::ChangeActiveLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEEAD5: AudioEffectsManager::ApplyLowPassFilterEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEED2C: AudioEffectsManager::SetDefaultEffectsValues() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EF0120: AudioEffectsManager::Init(Level*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A5D125: LevelDI::OnActivate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AB6515: SessionDI::StartLoadedLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8ACA053: SessionDI::ChangeActiveLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEEBAD: AudioEffectsManager::ApplyLowPassFilterEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEED2C: AudioEffectsManager::SetDefaultEffectsValues() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EF0120: AudioEffectsManager::Init(Level*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A5D125: LevelDI::OnActivate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AB6515: SessionDI::StartLoadedLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8ACA053: SessionDI::ChangeActiveLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEDF9D: AudioEffectsManager::SetMuteEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEED38: AudioEffectsManager::SetDefaultEffectsValues() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EF0120: AudioEffectsManager::Init(Level*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A5D125: LevelDI::OnActivate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AB6515: SessionDI::StartLoadedLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8ACA053: SessionDI::ChangeActiveLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEDF9F: AudioEffectsManager::SetMuteEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEED38: AudioEffectsManager::SetDefaultEffectsValues() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EF0120: AudioEffectsManager::Init(Level*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A5D125: LevelDI::OnActivate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AB6515: SessionDI::StartLoadedLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8ACA053: SessionDI::ChangeActiveLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D1D47: CGame::CallFrameEndHandlers() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2449: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9231823: ActorDI::UpdateDialogs() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x923974B: ActorDI::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5F12: CGSObject::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971E261: CTimeHandlerManager::CallOnPostUpdate(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9854163: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B988F3: CUIStringProperty::Interpolate(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B98B59: CUIStringProperty::Update(float, bool, CUIElementTimeLine*, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3246E: CUIElementTimeLine::UpdateProperties() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32700: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32FD9: CUIElementTimeLine::ExecuteNamedFrames() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3309F: CUIElementTimeLine::UpdateAnimation() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B33322: CUIElementTimeLine::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B18480: CUIElement::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B988FB: CUIStringProperty::Interpolate(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B98B59: CUIStringProperty::Update(float, bool, CUIElementTimeLine*, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3246E: CUIElementTimeLine::UpdateProperties() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32700: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32FD9: CUIElementTimeLine::ExecuteNamedFrames() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3309F: CUIElementTimeLine::UpdateAnimation() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B33322: CUIElementTimeLine::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B18480: CUIElement::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B98906: CUIStringProperty::Interpolate(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B98B59: CUIStringProperty::Update(float, bool, CUIElementTimeLine*, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3246E: CUIElementTimeLine::UpdateProperties() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32700: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32FD9: CUIElementTimeLine::ExecuteNamedFrames() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3309F: CUIElementTimeLine::UpdateAnimation() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B33322: CUIElementTimeLine::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B18480: CUIElement::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9B9891A: CUIStringProperty::Interpolate(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B98B59: CUIStringProperty::Update(float, bool, CUIElementTimeLine*, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3246E: CUIElementTimeLine::UpdateProperties() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32700: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32748: CUIElementTimeLine::UpdatePropertiesInHierarchy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B32FD9: CUIElementTimeLine::ExecuteNamedFrames() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B3309F: CUIElementTimeLine::UpdateAnimation() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B33322: CUIElementTimeLine::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B18480: CUIElement::Update(float, ttl::vectorm<(EMem::TYPE)51, SUiElementToRender>&, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8B76BDB: HUDDIManager::EnableGroup(EHudGroup::TYPE, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8B7C635: HudFadeCountdown::Update() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x953BCB9: HUDManagerBase::Update() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8B7644A: HUDDIManager::Update() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A699CE: LevelDI::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5F12: CGSObject::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9850407: CLevel::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D234A: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 19: ==3251== Use of uninitialised value of size 4 ==3251== at 0x419522C: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x4195256: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x4195260: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x4195267: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Thread 1: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9223DA0: Quests::QuestMovie::ShouldStopMusicOnMovie() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A6987E: LevelDI::OnMovieStart(Movie*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x955490D: Movie::OnStartMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9728B30: CMovie::ActivateMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x972F84C: CMovieManager::PlayMovie(CMovie*, EMoviePlayMode::TYPE, bool, CGSObject*, float, float, float, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x972F9A3: CMovieManager::PlayMovie(IMovie*, EMoviePlayMode::TYPE, bool, IGSObject*, float, float, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9554A3B: Movie::Play() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x91DE872: Quests::MovieActionPhase::PlayMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x91DFC2F: Quests::MovieActionPhase::SwitchToState(Quests::EMovieActionPhaseState::TYPE) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x91DF9E6: Quests::MovieActionPhase::OnStateFinished() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x91E0061: Quests::MovieActionPhase::UpdateState() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x922ABAD: Quests::SequencePhase::OnUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 13: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x975A6AD: CMesh::ThreadContextSyncDeleteThis() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x970DED5: CModelObject::SMOFrameData::operator=(CModelObject::SMOFrameData const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E48556: void CThreadContextManager::SynchronizeLoop<1u, 0u, 262144u>(unsigned long long volatile&, unsigned int*, unsigned int&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E47C35: CThreadContextManager::SynchronizeTaskInternal(CThreadContextManager::SSynchronizeTaskInput const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E482B2: CThreadContextManager::SynchronizeTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E4666A: CJobManager::TaskThread(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Thread 7: ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADCBE: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADCC7: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADCD3: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADCE2: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADD53: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADD68: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADD8C: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADDA1: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADDCA: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADDE1: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADE0C: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x9EADE21: radix_sort(sorting_s*, sorting_s*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B84F1: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x98BBFFD: COcclusionManager::SOccludersSearchProcess::ProcessPotentialOccluders() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B85E3: COcclusionManager::FindOccluders(COcclusionManager::COccludersAllocator*, CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98B8BD6: COcclusionManager::CreateOcclusion(CCamera const*) const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x986165A: CLevel::PrepareRenderViews(CLevelView*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98672F1: CLevel::RenderAllViews() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D036F: Callback_FrameAndRenderLevel(CLevel*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D06C3: Callback_Level(char const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DF700A: CPPCommandList::Execute(IHLRenderContext*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9DFCA2F: CPPManager::ExecuteRenderLoop(unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D2E69: CGame::RenderTask(CJobManager::CTaskParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E45FC2: CJobManager::ExecuteSingleTask(unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 1: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8A0104D: SmokeCameraFxSystem::GetRandomPointForFX(vec3&, int, vec3, vec3) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A01370: SmokeCameraFxSystem::CreateFXRandom(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A01A7A: SmokeCameraFxSystem::UpdateRandomFX() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8A0104D: SmokeCameraFxSystem::GetRandomPointForFX(vec3&, int, vec3, vec3) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A014F9: SmokeCameraFxSystem::CreateFXRandom(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A01A7A: SmokeCameraFxSystem::UpdateRandomFX() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8A0104D: SmokeCameraFxSystem::GetRandomPointForFX(vec3&, int, vec3, vec3) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A015E0: SmokeCameraFxSystem::CreateFXRandom(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A01A7A: SmokeCameraFxSystem::UpdateRandomFX() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8A0104D: SmokeCameraFxSystem::GetRandomPointForFX(vec3&, int, vec3, vec3) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A0167C: SmokeCameraFxSystem::CreateFXRandom(int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A01A7A: SmokeCameraFxSystem::UpdateRandomFX() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9223DA0: Quests::QuestMovie::ShouldStopMusicOnMovie() const (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A6FDF2: LevelDI::OnMovieEnd(Movie*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95546E5: Movie::OnEndMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x972F4D9: CMovieManager::StopMovie(CMovie*, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x91DEB04: Quests::MovieActionPhase::StopMovie(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F43429: UIGameMovieBackground::CallOnFadeOut(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F43797: UIGameMovieBackground::OnNamedFrame(int, IUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B2F715: CUIElementTimeLine::OnNamedFrame(int, CUIElement*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7D703: CUIManager::ExecuteCallings() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7DA8D: CUIManager::Frame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853401: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9953431: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A0483F: CODEManager::TryWorldStep() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A087E3: CODEManager::Update() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984DCC7: CLevel::ODEPhysicsUpdateFor(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984DDD1: CLevel::ODEPhysicsUpdateTillTime(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984DECD: CLevel::ODEPhysicsUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9854003: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x99434E4: ode::dxHashSpace::collide(void*, void (*)(void*, ode::dxGeom*, ode::dxGeom*, bool), bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9A0784F: CODEManager::Update() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984DCC7: CLevel::ODEPhysicsUpdateFor(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984DDD1: CLevel::ODEPhysicsUpdateTillTime(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x984DECD: CLevel::ODEPhysicsUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9854003: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x98ABBAF: CMimicMgr::FrameMimic(float, CMimicMgr::SMimicMorph*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98AF6E5: CMimicMgr::AddMimicToMorph(CModelObject*, char const*, float, float, float, float, float, int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x96E891D: IModelObject::StartMimic(ttl::string_base const&, float, float, float, float, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8CA8893: HumanAIVis::OnActivateOnModule() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x941EF88: ZombieAIVis::OnActivateOnModule() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x896C7F1: AI::ActivateMesh() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x89701A8: AI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C3A03E: HumanAI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x940A5AF: ZombieAI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x8CB4818: HumanAIVis::UpdateBonesState() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C9F6EA: HumanAIVis::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x98ABBAF: CMimicMgr::FrameMimic(float, CMimicMgr::SMimicMorph*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98ACD4F: CMimicMgr::UpdateMorphs(float, ttl::list&, ttl::list::iterator, ttl::list::iterator, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98ACF2F: CMimicMgr::Frame(float, ttl::list&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98ACFBF: CMimicMgr::Frame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x985307C: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x94103DC: ZombieAI::UpdateGrab() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x94144D4: ZombieAI::UpdateSimulator() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8970565: AI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8C3A03E: HumanAI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x940A5AF: ZombieAI::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5E52: CGSObject::OnFrame() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971D178: CTimeHandlerManager::CallOnFrame(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9853DA8: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x88F4711: main (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9E458F5: CJobManager::RunTasks(void (*)(CJobManager::CTaskParams const&), void**, unsigned int, unsigned int, unsigned int, unsigned int, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x976C5CD: CNavMeshManager::PathQuery(SNavMeshPathQuery*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x910AC09: navigation_query::Query(vec3 const&, vec3 const&, bool, float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x910B37C: PlayerDI::path_to_location::Update(vec3 const&, Level*, PlayerDI*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x910C4AF: PlayerDI::UpdatePathsToLocations() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9146AB0: PlayerDI::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E5F12: CGSObject::OnPostUpdate() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x971E261: CTimeHandlerManager::CallOnPostUpdate(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9854163: CLevel::Frame(bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97D22D8: CGame::Frame(bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CDEAD: CGame::OnPaint() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97CD472: CGame::DoSdlLoop() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Thread 22: ==3251== Use of uninitialised value of size 4 ==3251== at 0x41950FC: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x4195106: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x4195112: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x4195119: crc32 (in /lib/i386-linux-gnu/libz.so.1.2.8) ==3251== by 0x9E395A9: fs::izipped_buffer_file::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x98180CA: CSGChunkStreamMem::write(void const*, unsigned int) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D20: CSGChunkStreamMem::DumpToFile(fs::ifile*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9818D5F: CSGChunk::FinalizeMemoryStream() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE0909: CSaveManager::SaveGameProc(void*, sp_thread&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9E46A33: ??? (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x40792D4: start_thread (pthread_create.c:333) ==3251== by 0x477447D: clone (clone.S:113) ==3251== ==3251== Thread 1: ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEEAD5: AudioEffectsManager::ApplyLowPassFilterEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF43A: AudioEffectsManager::ClearAudioEffects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF4CF: AudioEffectsManager::Deinit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A614EC: LevelDI::ReleaseAudioEffectsManager() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A7088B: LevelDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB1D: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95EC957: GameObject::Delete() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC00A0: SessionDI::UnloadLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC0D9C: SessionDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEEBAD: AudioEffectsManager::ApplyLowPassFilterEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF43A: AudioEffectsManager::ClearAudioEffects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF4CF: AudioEffectsManager::Deinit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A614EC: LevelDI::ReleaseAudioEffectsManager() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A7088B: LevelDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB1D: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95EC957: GameObject::Delete() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC00A0: SessionDI::UnloadLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC0D9C: SessionDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEDF9D: AudioEffectsManager::SetMuteEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF45A: AudioEffectsManager::ClearAudioEffects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF4CF: AudioEffectsManager::Deinit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A614EC: LevelDI::ReleaseAudioEffectsManager() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A7088B: LevelDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB1D: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95EC957: GameObject::Delete() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC00A0: SessionDI::UnloadLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC0D9C: SessionDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x9EEDF9F: AudioEffectsManager::SetMuteEffect(float) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF45A: AudioEffectsManager::ClearAudioEffects() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9EEF4CF: AudioEffectsManager::Deinit() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A614EC: LevelDI::ReleaseAudioEffectsManager() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8A7088B: LevelDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DAB1D: CFactory::DestroyObject(CGSObject*, ttl::vector*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97DB147: CFactoryBind::DestroyObject(IGSObject*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x95EC957: GameObject::Delete() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC00A0: SessionDI::UnloadLevel() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x8AC0D9C: SessionDI::OnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x97E93AD: CGSObject::CallOnDestroy() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Warning: invalid file descriptor 2355 in syscall open() ==3251== Conditional jump or move depends on uninitialised value(s) ==3251== at 0x43C5551: vorbis_comment_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE07D: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== Use of uninitialised value of size 4 ==3251== at 0x43C5558: vorbis_comment_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE07D: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== ==3251== ==3251== Process terminating with default action of signal 11 (SIGSEGV) ==3251== Access not within mapped region at address 0x1 ==3251== at 0x43C5558: vorbis_comment_clear (in /usr/lib/i386-linux-gnu/libvorbis.so.0.4.8) ==3251== by 0x9BEE07D: CWebMDecoder::Shutdown() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE136: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9BEE35F: CWebMDecoder::~CWebMDecoder() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE3207: CBigPicAVI::Create(CUIImage*, SMovieCreateParams const&) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9AE33D2: CBigPicAVI::CBigPicAVI(CUIImage*, char const*, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B6C4ED: CUIImage::PerformPlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B7B9B9: CUIManager::AddMovieToPlay(char const*, int, bool, bool, bool, CUIImage*) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9B637D5: CUIImage::PlayAVI(char const*, int, bool, bool, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D318: MenuBackground::ShowMovie(ttl::string_base const&, bool) (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D723: MenuBackground::PlayProperMovie() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== by 0x9F1D8AF: MenuBackground::UpdateOnShow() (in /home/at46/Steam_Spiele/steamapps/common/Dead Island/DeadIslandGame) ==3251== If you believe this happened as a result of a stack ==3251== overflow in your program's main thread (unlikely but ==3251== possible), you can try to increase the size of the ==3251== main thread stack using the --main-stacksize= flag. ==3251== The main thread stack size used in this run was 8388608. ==3251== ==3251== HEAP SUMMARY: ==3251== in use at exit: 434,840,722 bytes in 2,430,007 blocks ==3251== total heap usage: 34,160,826 allocs, 31,730,819 frees, 37,032,841,874 bytes allocated ==3251== ==3251== LEAK SUMMARY: ==3251== definitely lost: 6,760,315 bytes in 41,133 blocks ==3251== indirectly lost: 34,121 bytes in 1,617 blocks ==3251== possibly lost: 116,753,531 bytes in 774,948 blocks ==3251== still reachable: 311,292,755 bytes in 1,612,309 blocks ==3251== of which reachable via heuristic: ==3251== stdstring : 44,706 bytes in 1,154 blocks ==3251== newarray : 166,960 bytes in 2,256 blocks ==3251== multipleinheritance: 39,060 bytes in 13 blocks ==3251== suppressed: 0 bytes in 0 blocks ==3251== Rerun with --leak-check=full to see details of leaked memory ==3251== ==3251== For counts of detected and suppressed errors, rerun with: -v ==3251== Use --track-origins=yes to see where uninitialised values come from ==3251== ERROR SUMMARY: 43123 errors from 277 contexts (suppressed: 1849 from 20)