Running following GLBenchmark test-cases: - 2700800 - 2700100 - 2701100 - 2700900 - 2710100 In following resolutions: - 1366x768 MSAA levels: - 0 On/offscreen: - on - off xset: unable to open display "" xset: unable to open display "" COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2700800 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2700100 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2701100 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2700900 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2710100 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2700801 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2700101 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2701101 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2700901 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. COMMAND: build_x86_64/binaries/GLBenchmark -w 1366 -ow 1366 -h 768 -oh 768 -t 2710101 (MSAA: 0) Error: XOpenDisplay() failed Error: eglInitialize() failed. xdpyinfo: unable to open display "". xdpyinfo: unable to open display "". Error: unable to open display xset: unable to open display "" #Name, FPS, Best result, Units, Width, Height, ID, Texture, Description: # GL information, Value Results are in: - glbench-result-0xMSAA.csv Full output logs are in: - glbench-result-0xMSAA.txt