diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 156dba085d..a431e937ef 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -1127,6 +1127,7 @@ static int allocate_system_value_inputs(struct r600_shader_ctx *ctx, int gpr_off tgsi_parse_free(&parse); + ctx->shader->nsys_inputs = 0; for (i = 0; i < ARRAY_SIZE(inputs); i++) { boolean enabled = inputs[i].enabled; int *reg = inputs[i].reg; @@ -1134,9 +1135,10 @@ static int allocate_system_value_inputs(struct r600_shader_ctx *ctx, int gpr_off if (enabled) { int gpr = gpr_offset + num_regs++; + ctx->shader->nsys_inputs++; // add to inputs, allocate a gpr - k = ctx->shader->ninput ++; + k = ctx->shader->ninput++; ctx->shader->input[k].name = name; ctx->shader->input[k].sid = 0; ctx->shader->input[k].interpolate = TGSI_INTERPOLATE_CONSTANT; @@ -6322,12 +6324,10 @@ static int tgsi_interp_egcm(struct r600_shader_ctx *ctx) struct r600_bytecode_alu alu; int r, i = 0, k, interp_gpr, interp_base_chan, tmp, lasti; unsigned location; - int input; + const int input = inst->Src[0].Register.Index + ctx->shader->nsys_inputs; assert(inst->Src[0].Register.File == TGSI_FILE_INPUT); - input = inst->Src[0].Register.Index; - /* Interpolators have been marked for use already by allocate_system_value_inputs */ if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET || inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) { diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index cfdb020033..7beedc6247 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -49,11 +49,12 @@ struct r600_shader_io { int spi_sid; unsigned interpolate; unsigned ij_index; - unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE + unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE unsigned lds_pos; /* for evergreen */ unsigned back_color_input; unsigned write_mask; - int ring_offset; + int ring_offset; + int num_sysval; }; struct r600_shader { @@ -62,6 +63,7 @@ struct r600_shader { unsigned ninput; unsigned noutput; unsigned nlds; + unsigned nsys_inputs; struct r600_shader_io input[64]; struct r600_shader_io output[64]; boolean uses_kill;