--- mesa-17.1.3/include/GL/gl_mangle.h.orig 2017-06-19 13:15:48.000000000 +0200 +++ mesa-17.1.3/include/GL/gl_mangle.h 2017-06-26 11:41:57.000000000 +0200 @@ -1,12 +1,12 @@ #if 0 #define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output" #define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names" - files="gl.h glext.h" + files="gl.h glext.h ../GLES/gl.h ../GLES2/gl2.h ../GLES3/gl3.h ../GLES3/gl31.h ../GLES3/gl32.h" #define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line" awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0 echo "" #define GL_MANGLE_C4 get aliases - grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq + grep '^GL_\?API' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq echo "" echo "#endif /* GL_MANGLE_H */" exit @@ -34,62 +34,64 @@ #define glActiveProgramEXT MANGLE(ActiveProgramEXT) #define glActiveShaderProgram MANGLE(ActiveShaderProgram) #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) -#define glActiveTextureARB MANGLE(ActiveTextureARB) #define glActiveTexture MANGLE(ActiveTexture) +#define glActiveTextureARB MANGLE(ActiveTextureARB) #define glActiveVaryingNV MANGLE(ActiveVaryingNV) #define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI) #define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) #define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) #define glAlphaFunc MANGLE(AlphaFunc) +#define glAlphaFuncx MANGLE(AlphaFuncx) #define glAlphaFuncxOES MANGLE(AlphaFuncxOES) +#define glApplyFramebufferAttachmentCMAAINTEL MANGLE(ApplyFramebufferAttachmentCMAAINTEL) #define glApplyTextureEXT MANGLE(ApplyTextureEXT) #define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV) -#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) #define glAreTexturesResident MANGLE(AreTexturesResident) -#define glArrayElementEXT MANGLE(ArrayElementEXT) +#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) #define glArrayElement MANGLE(ArrayElement) +#define glArrayElementEXT MANGLE(ArrayElementEXT) #define glArrayObjectATI MANGLE(ArrayObjectATI) #define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX) #define glAttachObjectARB MANGLE(AttachObjectARB) #define glAttachShader MANGLE(AttachShader) +#define glBegin MANGLE(Begin) #define glBeginConditionalRender MANGLE(BeginConditionalRender) #define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) #define glBeginConditionalRenderNVX MANGLE(BeginConditionalRenderNVX) #define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) -#define glBegin MANGLE(Begin) #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) #define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD) #define glBeginPerfQueryINTEL MANGLE(BeginPerfQueryINTEL) +#define glBeginQuery MANGLE(BeginQuery) #define glBeginQueryARB MANGLE(BeginQueryARB) #define glBeginQueryIndexed MANGLE(BeginQueryIndexed) -#define glBeginQuery MANGLE(BeginQuery) -#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) #define glBeginTransformFeedback MANGLE(BeginTransformFeedback) +#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) #define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) #define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV) -#define glBindAttribLocationARB MANGLE(BindAttribLocationARB) #define glBindAttribLocation MANGLE(BindAttribLocation) +#define glBindAttribLocationARB MANGLE(BindAttribLocationARB) +#define glBindBuffer MANGLE(BindBuffer) #define glBindBufferARB MANGLE(BindBufferARB) -#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT) #define glBindBufferBase MANGLE(BindBufferBase) +#define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT) #define glBindBufferBaseNV MANGLE(BindBufferBaseNV) -#define glBindBuffer MANGLE(BindBuffer) #define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT) #define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV) -#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) #define glBindBufferRange MANGLE(BindBufferRange) +#define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) #define glBindBufferRangeNV MANGLE(BindBufferRangeNV) #define glBindBuffersBase MANGLE(BindBuffersBase) #define glBindBuffersRange MANGLE(BindBuffersRange) +#define glBindFragDataLocation MANGLE(BindFragDataLocation) #define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) #define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed) -#define glBindFragDataLocation MANGLE(BindFragDataLocation) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) -#define glBindFramebufferEXT MANGLE(BindFramebufferEXT) #define glBindFramebuffer MANGLE(BindFramebuffer) -#define glBindImageTextureEXT MANGLE(BindImageTextureEXT) +#define glBindFramebufferEXT MANGLE(BindFramebufferEXT) #define glBindImageTexture MANGLE(BindImageTexture) +#define glBindImageTextureEXT MANGLE(BindImageTextureEXT) #define glBindImageTextures MANGLE(BindImageTextures) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT) #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) @@ -98,20 +100,20 @@ #define glBindProgramARB MANGLE(BindProgramARB) #define glBindProgramNV MANGLE(BindProgramNV) #define glBindProgramPipeline MANGLE(BindProgramPipeline) -#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) #define glBindRenderbuffer MANGLE(BindRenderbuffer) +#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) #define glBindSampler MANGLE(BindSampler) #define glBindSamplers MANGLE(BindSamplers) #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) -#define glBindTextureEXT MANGLE(BindTextureEXT) #define glBindTexture MANGLE(BindTexture) -#define glBindTextures MANGLE(BindTextures) +#define glBindTextureEXT MANGLE(BindTextureEXT) #define glBindTextureUnit MANGLE(BindTextureUnit) #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) +#define glBindTextures MANGLE(BindTextures) #define glBindTransformFeedback MANGLE(BindTransformFeedback) #define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV) -#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) #define glBindVertexArray MANGLE(BindVertexArray) +#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) #define glBindVertexBuffer MANGLE(BindVertexBuffer) #define glBindVertexBuffers MANGLE(BindVertexBuffers) #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) @@ -130,75 +132,79 @@ #define glBinormalPointerEXT MANGLE(BinormalPointerEXT) #define glBitmap MANGLE(Bitmap) #define glBitmapxOES MANGLE(BitmapxOES) +#define glBlendBarrier MANGLE(BlendBarrier) #define glBlendBarrierKHR MANGLE(BlendBarrierKHR) #define glBlendBarrierNV MANGLE(BlendBarrierNV) -#define glBlendColorEXT MANGLE(BlendColorEXT) #define glBlendColor MANGLE(BlendColor) +#define glBlendColorEXT MANGLE(BlendColorEXT) #define glBlendColorxOES MANGLE(BlendColorxOES) +#define glBlendEquation MANGLE(BlendEquation) #define glBlendEquationEXT MANGLE(BlendEquationEXT) -#define glBlendEquationiARB MANGLE(BlendEquationiARB) -#define glBlendEquationi MANGLE(BlendEquationi) #define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD) -#define glBlendEquation MANGLE(BlendEquation) +#define glBlendEquationSeparate MANGLE(BlendEquationSeparate) #define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI) #define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT) -#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB) -#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei) #define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD) -#define glBlendEquationSeparate MANGLE(BlendEquationSeparate) -#define glBlendFunciARB MANGLE(BlendFunciARB) -#define glBlendFunci MANGLE(BlendFunci) -#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD) +#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei) +#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB) +#define glBlendEquationi MANGLE(BlendEquationi) +#define glBlendEquationiARB MANGLE(BlendEquationiARB) #define glBlendFunc MANGLE(BlendFunc) +#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD) +#define glBlendFuncSeparate MANGLE(BlendFuncSeparate) #define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT) -#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB) -#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei) -#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD) #define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) -#define glBlendFuncSeparate MANGLE(BlendFuncSeparate) +#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD) +#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei) +#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB) +#define glBlendFunci MANGLE(BlendFunci) +#define glBlendFunciARB MANGLE(BlendFunciARB) #define glBlendParameteriNV MANGLE(BlendParameteriNV) -#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) #define glBlitFramebuffer MANGLE(BlitFramebuffer) +#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) #define glBlitNamedFramebuffer MANGLE(BlitNamedFramebuffer) #define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV) -#define glBufferDataARB MANGLE(BufferDataARB) #define glBufferData MANGLE(BufferData) +#define glBufferDataARB MANGLE(BufferDataARB) #define glBufferPageCommitmentARB MANGLE(BufferPageCommitmentARB) #define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) #define glBufferStorage MANGLE(BufferStorage) -#define glBufferSubDataARB MANGLE(BufferSubDataARB) #define glBufferSubData MANGLE(BufferSubData) +#define glBufferSubDataARB MANGLE(BufferSubDataARB) +#define glCallCommandListNV MANGLE(CallCommandListNV) #define glCallList MANGLE(CallList) #define glCallLists MANGLE(CallLists) -#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) #define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) -#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) +#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) #define glCheckNamedFramebufferStatus MANGLE(CheckNamedFramebufferStatus) -#define glClampColorARB MANGLE(ClampColorARB) +#define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) #define glClampColor MANGLE(ClampColor) +#define glClampColorARB MANGLE(ClampColorARB) +#define glClear MANGLE(Clear) #define glClearAccum MANGLE(ClearAccum) #define glClearAccumxOES MANGLE(ClearAccumxOES) #define glClearBufferData MANGLE(ClearBufferData) +#define glClearBufferSubData MANGLE(ClearBufferSubData) #define glClearBufferfi MANGLE(ClearBufferfi) #define glClearBufferfv MANGLE(ClearBufferfv) #define glClearBufferiv MANGLE(ClearBufferiv) -#define glClearBufferSubData MANGLE(ClearBufferSubData) #define glClearBufferuiv MANGLE(ClearBufferuiv) +#define glClearColor MANGLE(ClearColor) #define glClearColorIiEXT MANGLE(ClearColorIiEXT) #define glClearColorIuiEXT MANGLE(ClearColorIuiEXT) -#define glClearColor MANGLE(ClearColor) +#define glClearColorx MANGLE(ClearColorx) #define glClearColorxOES MANGLE(ClearColorxOES) +#define glClearDepth MANGLE(ClearDepth) #define glClearDepthdNV MANGLE(ClearDepthdNV) #define glClearDepthf MANGLE(ClearDepthf) #define glClearDepthfOES MANGLE(ClearDepthfOES) -#define glClearDepth MANGLE(ClearDepth) +#define glClearDepthx MANGLE(ClearDepthx) #define glClearDepthxOES MANGLE(ClearDepthxOES) #define glClearIndex MANGLE(ClearIndex) -#define glClear MANGLE(Clear) -#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT) #define glClearNamedBufferData MANGLE(ClearNamedBufferData) -#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT) +#define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT) #define glClearNamedBufferSubData MANGLE(ClearNamedBufferSubData) +#define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT) #define glClearNamedFramebufferfi MANGLE(ClearNamedFramebufferfi) #define glClearNamedFramebufferfv MANGLE(ClearNamedFramebufferfv) #define glClearNamedFramebufferiv MANGLE(ClearNamedFramebufferiv) @@ -206,14 +212,16 @@ #define glClearStencil MANGLE(ClearStencil) #define glClearTexImage MANGLE(ClearTexImage) #define glClearTexSubImage MANGLE(ClearTexSubImage) -#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) #define glClientActiveTexture MANGLE(ClientActiveTexture) +#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) #define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) #define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT) #define glClientWaitSync MANGLE(ClientWaitSync) #define glClipControl MANGLE(ClipControl) -#define glClipPlanefOES MANGLE(ClipPlanefOES) #define glClipPlane MANGLE(ClipPlane) +#define glClipPlanef MANGLE(ClipPlanef) +#define glClipPlanefOES MANGLE(ClipPlanefOES) +#define glClipPlanex MANGLE(ClipPlanex) #define glClipPlanexOES MANGLE(ClipPlanexOES) #define glColor3b MANGLE(Color3b) #define glColor3bv MANGLE(Color3bv) @@ -261,28 +269,29 @@ #define glColor4uiv MANGLE(Color4uiv) #define glColor4us MANGLE(Color4us) #define glColor4usv MANGLE(Color4usv) +#define glColor4x MANGLE(Color4x) #define glColor4xOES MANGLE(Color4xOES) #define glColor4xvOES MANGLE(Color4xvOES) #define glColorFormatNV MANGLE(ColorFormatNV) #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) -#define glColorMaski MANGLE(ColorMaski) -#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) #define glColorMask MANGLE(ColorMask) +#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) +#define glColorMaski MANGLE(ColorMaski) #define glColorMaterial MANGLE(ColorMaterial) #define glColorP3ui MANGLE(ColorP3ui) #define glColorP3uiv MANGLE(ColorP3uiv) #define glColorP4ui MANGLE(ColorP4ui) #define glColorP4uiv MANGLE(ColorP4uiv) +#define glColorPointer MANGLE(ColorPointer) #define glColorPointerEXT MANGLE(ColorPointerEXT) #define glColorPointerListIBM MANGLE(ColorPointerListIBM) -#define glColorPointer MANGLE(ColorPointer) #define glColorPointervINTEL MANGLE(ColorPointervINTEL) -#define glColorSubTableEXT MANGLE(ColorSubTableEXT) #define glColorSubTable MANGLE(ColorSubTable) -#define glColorTableEXT MANGLE(ColorTableEXT) +#define glColorSubTableEXT MANGLE(ColorSubTableEXT) #define glColorTable MANGLE(ColorTable) +#define glColorTableEXT MANGLE(ColorTableEXT) #define glColorTableParameterfv MANGLE(ColorTableParameterfv) #define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI) #define glColorTableParameteriv MANGLE(ColorTableParameteriv) @@ -295,59 +304,63 @@ #define glCombinerParameteriNV MANGLE(CombinerParameteriNV) #define glCombinerParameterivNV MANGLE(CombinerParameterivNV) #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) +#define glCommandListSegmentsNV MANGLE(CommandListSegmentsNV) +#define glCompileCommandListNV MANGLE(CompileCommandListNV) +#define glCompileShader MANGLE(CompileShader) #define glCompileShaderARB MANGLE(CompileShaderARB) #define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB) -#define glCompileShader MANGLE(CompileShader) #define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT) #define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT) #define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT) #define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT) #define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT) #define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT) -#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) #define glCompressedTexImage1D MANGLE(CompressedTexImage1D) -#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) +#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) #define glCompressedTexImage2D MANGLE(CompressedTexImage2D) -#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB) +#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) #define glCompressedTexImage3D MANGLE(CompressedTexImage3D) -#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB) +#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB) #define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D) -#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB) +#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB) #define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) -#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) +#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB) #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) +#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) #define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT) #define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT) #define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) -#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) #define glCompressedTextureSubImage1D MANGLE(CompressedTextureSubImage1D) -#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) +#define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) #define glCompressedTextureSubImage2D MANGLE(CompressedTextureSubImage2D) -#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) +#define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) #define glCompressedTextureSubImage3D MANGLE(CompressedTextureSubImage3D) -#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) +#define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) +#define glConservativeRasterParameterfNV MANGLE(ConservativeRasterParameterfNV) +#define glConservativeRasterParameteriNV MANGLE(ConservativeRasterParameteriNV) #define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) -#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) +#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) #define glConvolutionFilter2D MANGLE(ConvolutionFilter2D) -#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT) +#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) #define glConvolutionParameterf MANGLE(ConvolutionParameterf) -#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT) +#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT) #define glConvolutionParameterfv MANGLE(ConvolutionParameterfv) -#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT) +#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT) #define glConvolutionParameteri MANGLE(ConvolutionParameteri) -#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) +#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT) #define glConvolutionParameteriv MANGLE(ConvolutionParameteriv) +#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) #define glConvolutionParameterxOES MANGLE(ConvolutionParameterxOES) #define glConvolutionParameterxvOES MANGLE(ConvolutionParameterxvOES) #define glCopyBufferSubData MANGLE(CopyBufferSubData) -#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) #define glCopyColorSubTable MANGLE(CopyColorSubTable) +#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) #define glCopyColorTable MANGLE(CopyColorTable) #define glCopyColorTableSGI MANGLE(CopyColorTableSGI) -#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT) #define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) -#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) +#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT) #define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) +#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) #define glCopyImageSubData MANGLE(CopyImageSubData) #define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV) #define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) @@ -358,29 +371,32 @@ #define glCopyNamedBufferSubData MANGLE(CopyNamedBufferSubData) #define glCopyPathNV MANGLE(CopyPathNV) #define glCopyPixels MANGLE(CopyPixels) -#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) #define glCopyTexImage1D MANGLE(CopyTexImage1D) -#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT) +#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) #define glCopyTexImage2D MANGLE(CopyTexImage2D) -#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT) +#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT) #define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D) -#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT) +#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT) #define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) -#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) +#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT) #define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) +#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) #define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT) #define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT) -#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) #define glCopyTextureSubImage1D MANGLE(CopyTextureSubImage1D) -#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) +#define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) #define glCopyTextureSubImage2D MANGLE(CopyTextureSubImage2D) -#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) +#define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) #define glCopyTextureSubImage3D MANGLE(CopyTextureSubImage3D) +#define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) #define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV) #define glCoverFillPathNV MANGLE(CoverFillPathNV) #define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV) #define glCoverStrokePathNV MANGLE(CoverStrokePathNV) +#define glCoverageModulationNV MANGLE(CoverageModulationNV) +#define glCoverageModulationTableNV MANGLE(CoverageModulationTableNV) #define glCreateBuffers MANGLE(CreateBuffers) +#define glCreateCommandListsNV MANGLE(CreateCommandListsNV) #define glCreateFramebuffers MANGLE(CreateFramebuffers) #define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL) #define glCreateProgram MANGLE(CreateProgram) @@ -393,6 +409,7 @@ #define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB) #define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT) #define glCreateShaderProgramv MANGLE(CreateShaderProgramv) +#define glCreateStatesNV MANGLE(CreateStatesNV) #define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB) #define glCreateTextures MANGLE(CreateTextures) #define glCreateTransformFeedbacks MANGLE(CreateTransformFeedbacks) @@ -401,26 +418,27 @@ #define glCullParameterdvEXT MANGLE(CullParameterdvEXT) #define glCullParameterfvEXT MANGLE(CullParameterfvEXT) #define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB) +#define glDebugMessageCallback MANGLE(DebugMessageCallback) #define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD) #define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB) -#define glDebugMessageCallback MANGLE(DebugMessageCallback) -#define glDebugMessageControlARB MANGLE(DebugMessageControlARB) #define glDebugMessageControl MANGLE(DebugMessageControl) +#define glDebugMessageControlARB MANGLE(DebugMessageControlARB) #define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD) +#define glDebugMessageInsert MANGLE(DebugMessageInsert) #define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD) #define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB) -#define glDebugMessageInsert MANGLE(DebugMessageInsert) +#define glDeformSGIX MANGLE(DeformSGIX) #define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX) #define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX) -#define glDeformSGIX MANGLE(DeformSGIX) #define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX) -#define glDeleteBuffersARB MANGLE(DeleteBuffersARB) #define glDeleteBuffers MANGLE(DeleteBuffers) +#define glDeleteBuffersARB MANGLE(DeleteBuffersARB) +#define glDeleteCommandListsNV MANGLE(DeleteCommandListsNV) #define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE) #define glDeleteFencesNV MANGLE(DeleteFencesNV) #define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) -#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) #define glDeleteFramebuffers MANGLE(DeleteFramebuffers) +#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) #define glDeleteLists MANGLE(DeleteLists) #define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB) #define glDeleteNamesAMD MANGLE(DeleteNamesAMD) @@ -433,122 +451,128 @@ #define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines) #define glDeleteProgramsARB MANGLE(DeleteProgramsARB) #define glDeleteProgramsNV MANGLE(DeleteProgramsNV) -#define glDeleteQueriesARB MANGLE(DeleteQueriesARB) #define glDeleteQueries MANGLE(DeleteQueries) -#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) +#define glDeleteQueriesARB MANGLE(DeleteQueriesARB) #define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers) +#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) #define glDeleteSamplers MANGLE(DeleteSamplers) #define glDeleteShader MANGLE(DeleteShader) +#define glDeleteStatesNV MANGLE(DeleteStatesNV) #define glDeleteSync MANGLE(DeleteSync) -#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) #define glDeleteTextures MANGLE(DeleteTextures) +#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) #define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks) #define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV) -#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) #define glDeleteVertexArrays MANGLE(DeleteVertexArrays) +#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) #define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) -#define glDepthBoundsdNV MANGLE(DepthBoundsdNV) #define glDepthBoundsEXT MANGLE(DepthBoundsEXT) +#define glDepthBoundsdNV MANGLE(DepthBoundsdNV) #define glDepthFunc MANGLE(DepthFunc) #define glDepthMask MANGLE(DepthMask) +#define glDepthRange MANGLE(DepthRange) #define glDepthRangeArrayv MANGLE(DepthRangeArrayv) +#define glDepthRangeIndexed MANGLE(DepthRangeIndexed) #define glDepthRangedNV MANGLE(DepthRangedNV) #define glDepthRangef MANGLE(DepthRangef) #define glDepthRangefOES MANGLE(DepthRangefOES) -#define glDepthRangeIndexed MANGLE(DepthRangeIndexed) -#define glDepthRange MANGLE(DepthRange) +#define glDepthRangex MANGLE(DepthRangex) #define glDepthRangexOES MANGLE(DepthRangexOES) #define glDetachObjectARB MANGLE(DetachObjectARB) #define glDetachShader MANGLE(DetachShader) #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) -#define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT) -#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) +#define glDisable MANGLE(Disable) #define glDisableClientState MANGLE(DisableClientState) -#define glDisablei MANGLE(Disablei) +#define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) +#define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT) #define glDisableIndexedEXT MANGLE(DisableIndexedEXT) -#define glDisable MANGLE(Disable) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) -#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT) #define glDisableVertexArrayAttrib MANGLE(DisableVertexArrayAttrib) +#define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT) #define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT) #define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE) -#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) +#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) +#define glDisablei MANGLE(Disablei) +#define glDispatchCompute MANGLE(DispatchCompute) #define glDispatchComputeGroupSizeARB MANGLE(DispatchComputeGroupSizeARB) #define glDispatchComputeIndirect MANGLE(DispatchComputeIndirect) -#define glDispatchCompute MANGLE(DispatchCompute) +#define glDrawArrays MANGLE(DrawArrays) #define glDrawArraysEXT MANGLE(DrawArraysEXT) #define glDrawArraysIndirect MANGLE(DrawArraysIndirect) +#define glDrawArraysInstanced MANGLE(DrawArraysInstanced) #define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB) #define glDrawArraysInstancedBaseInstance MANGLE(DrawArraysInstancedBaseInstance) #define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) -#define glDrawArraysInstanced MANGLE(DrawArraysInstanced) -#define glDrawArrays MANGLE(DrawArrays) #define glDrawBuffer MANGLE(DrawBuffer) +#define glDrawBuffers MANGLE(DrawBuffers) #define glDrawBuffersARB MANGLE(DrawBuffersARB) #define glDrawBuffersATI MANGLE(DrawBuffersATI) -#define glDrawBuffers MANGLE(DrawBuffers) +#define glDrawCommandsAddressNV MANGLE(DrawCommandsAddressNV) +#define glDrawCommandsNV MANGLE(DrawCommandsNV) +#define glDrawCommandsStatesAddressNV MANGLE(DrawCommandsStatesAddressNV) +#define glDrawCommandsStatesNV MANGLE(DrawCommandsStatesNV) #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) #define glDrawElementArrayATI MANGLE(DrawElementArrayATI) +#define glDrawElements MANGLE(DrawElements) #define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex) #define glDrawElementsIndirect MANGLE(DrawElementsIndirect) +#define glDrawElementsInstanced MANGLE(DrawElementsInstanced) #define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB) #define glDrawElementsInstancedBaseInstance MANGLE(DrawElementsInstancedBaseInstance) -#define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance) #define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex) +#define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance) #define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) -#define glDrawElementsInstanced MANGLE(DrawElementsInstanced) -#define glDrawElements MANGLE(DrawElements) #define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) #define glDrawPixels MANGLE(DrawPixels) #define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE) #define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) +#define glDrawRangeElements MANGLE(DrawRangeElements) #define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex) #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) -#define glDrawRangeElements MANGLE(DrawRangeElements) #define glDrawTextureNV MANGLE(DrawTextureNV) -#define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced) #define glDrawTransformFeedback MANGLE(DrawTransformFeedback) +#define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced) #define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) -#define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced) #define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream) -#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) +#define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced) +#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) +#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) #define glEdgeFlag MANGLE(EdgeFlag) +#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) +#define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) -#define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagv MANGLE(EdgeFlagv) -#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) -#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) #define glElementPointerATI MANGLE(ElementPointerATI) -#define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT) -#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) +#define glEnable MANGLE(Enable) #define glEnableClientState MANGLE(EnableClientState) -#define glEnablei MANGLE(Enablei) +#define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) +#define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT) #define glEnableIndexedEXT MANGLE(EnableIndexedEXT) -#define glEnable MANGLE(Enable) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) -#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT) #define glEnableVertexArrayAttrib MANGLE(EnableVertexArrayAttrib) +#define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT) #define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT) #define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE) -#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) #define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) +#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) +#define glEnablei MANGLE(Enablei) +#define glEnd MANGLE(End) #define glEndConditionalRender MANGLE(EndConditionalRender) #define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV) #define glEndConditionalRenderNVX MANGLE(EndConditionalRenderNVX) #define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) #define glEndList MANGLE(EndList) -#define glEnd MANGLE(End) #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD) #define glEndPerfQueryINTEL MANGLE(EndPerfQueryINTEL) +#define glEndQuery MANGLE(EndQuery) #define glEndQueryARB MANGLE(EndQueryARB) #define glEndQueryIndexed MANGLE(EndQueryIndexed) -#define glEndQuery MANGLE(EndQuery) -#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) #define glEndTransformFeedback MANGLE(EndTransformFeedback) +#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) #define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) #define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV) @@ -569,102 +593,106 @@ #define glEvalMesh2 MANGLE(EvalMesh2) #define glEvalPoint1 MANGLE(EvalPoint1) #define glEvalPoint2 MANGLE(EvalPoint2) +#define glEvaluateDepthValuesARB MANGLE(EvaluateDepthValuesARB) #define glExecuteProgramNV MANGLE(ExecuteProgramNV) #define glExtractComponentEXT MANGLE(ExtractComponentEXT) #define glFeedbackBuffer MANGLE(FeedbackBuffer) #define glFeedbackBufferxOES MANGLE(FeedbackBufferxOES) #define glFenceSync MANGLE(FenceSync) #define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV) +#define glFinish MANGLE(Finish) #define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX) #define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE) #define glFinishFenceNV MANGLE(FinishFenceNV) -#define glFinish MANGLE(Finish) #define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE) #define glFinishTextureSUNX MANGLE(FinishTextureSUNX) #define glFlush MANGLE(Flush) -#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) #define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange) -#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT) +#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) #define glFlushMappedNamedBufferRange MANGLE(FlushMappedNamedBufferRange) +#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT) #define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) #define glFlushRasterSGIX MANGLE(FlushRasterSGIX) #define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM) #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) #define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV) -#define glFogCoorddEXT MANGLE(FogCoorddEXT) +#define glFogCoordFormatNV MANGLE(FogCoordFormatNV) +#define glFogCoordPointer MANGLE(FogCoordPointer) +#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) +#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) #define glFogCoordd MANGLE(FogCoordd) -#define glFogCoorddvEXT MANGLE(FogCoorddvEXT) +#define glFogCoorddEXT MANGLE(FogCoorddEXT) #define glFogCoorddv MANGLE(FogCoorddv) -#define glFogCoordfEXT MANGLE(FogCoordfEXT) +#define glFogCoorddvEXT MANGLE(FogCoorddvEXT) #define glFogCoordf MANGLE(FogCoordf) -#define glFogCoordFormatNV MANGLE(FogCoordFormatNV) -#define glFogCoordfvEXT MANGLE(FogCoordfvEXT) +#define glFogCoordfEXT MANGLE(FogCoordfEXT) #define glFogCoordfv MANGLE(FogCoordfv) +#define glFogCoordfvEXT MANGLE(FogCoordfvEXT) #define glFogCoordhNV MANGLE(FogCoordhNV) #define glFogCoordhvNV MANGLE(FogCoordhvNV) -#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) -#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) -#define glFogCoordPointer MANGLE(FogCoordPointer) -#define glFogf MANGLE(Fogf) #define glFogFuncSGIS MANGLE(FogFuncSGIS) +#define glFogf MANGLE(Fogf) #define glFogfv MANGLE(Fogfv) #define glFogi MANGLE(Fogi) #define glFogiv MANGLE(Fogiv) +#define glFogx MANGLE(Fogx) #define glFogxOES MANGLE(FogxOES) +#define glFogxv MANGLE(Fogxv) #define glFogxvOES MANGLE(FogxvOES) #define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX) -#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) -#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) -#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX) -#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX) +#define glFragmentCoverageColorNV MANGLE(FragmentCoverageColorNV) #define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX) #define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX) #define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX) #define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX) +#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) +#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) +#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX) +#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX) #define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX) #define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) #define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) #define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) +#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) +#define glFrameZoomSGIX MANGLE(FrameZoomSGIX) #define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT) #define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT) #define glFramebufferParameteri MANGLE(FramebufferParameteri) #define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT) -#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) #define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer) -#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) +#define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) +#define glFramebufferSampleLocationsfvARB MANGLE(FramebufferSampleLocationsfvARB) +#define glFramebufferSampleLocationsfvNV MANGLE(FramebufferSampleLocationsfvNV) +#define glFramebufferTexture MANGLE(FramebufferTexture) #define glFramebufferTexture1D MANGLE(FramebufferTexture1D) -#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) +#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) #define glFramebufferTexture2D MANGLE(FramebufferTexture2D) -#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) +#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) #define glFramebufferTexture3D MANGLE(FramebufferTexture3D) +#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) #define glFramebufferTextureARB MANGLE(FramebufferTextureARB) #define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT) #define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB) #define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT) +#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) #define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB) #define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) -#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) -#define glFramebufferTexture MANGLE(FramebufferTexture) -#define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) -#define glFrameZoomSGIX MANGLE(FrameZoomSGIX) +#define glFramebufferTextureMultiviewOVR MANGLE(FramebufferTextureMultiviewOVR) #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) #define glFrontFace MANGLE(FrontFace) -#define glFrustumfOES MANGLE(FrustumfOES) #define glFrustum MANGLE(Frustum) +#define glFrustumf MANGLE(Frustumf) +#define glFrustumfOES MANGLE(FrustumfOES) +#define glFrustumx MANGLE(Frustumx) #define glFrustumxOES MANGLE(FrustumxOES) #define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) -#define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenBuffers MANGLE(GenBuffers) -#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT) -#define glGenerateMipmap MANGLE(GenerateMipmap) -#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) -#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) -#define glGenerateTextureMipmap MANGLE(GenerateTextureMipmap) +#define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenFencesAPPLE MANGLE(GenFencesAPPLE) #define glGenFencesNV MANGLE(GenFencesNV) #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) -#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) #define glGenFramebuffers MANGLE(GenFramebuffers) +#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) #define glGenLists MANGLE(GenLists) #define glGenNamesAMD MANGLE(GenNamesAMD) #define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) @@ -673,29 +701,34 @@ #define glGenProgramPipelines MANGLE(GenProgramPipelines) #define glGenProgramsARB MANGLE(GenProgramsARB) #define glGenProgramsNV MANGLE(GenProgramsNV) -#define glGenQueriesARB MANGLE(GenQueriesARB) #define glGenQueries MANGLE(GenQueries) -#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) +#define glGenQueriesARB MANGLE(GenQueriesARB) #define glGenRenderbuffers MANGLE(GenRenderbuffers) +#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) #define glGenSamplers MANGLE(GenSamplers) #define glGenSymbolsEXT MANGLE(GenSymbolsEXT) -#define glGenTexturesEXT MANGLE(GenTexturesEXT) #define glGenTextures MANGLE(GenTextures) +#define glGenTexturesEXT MANGLE(GenTexturesEXT) #define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks) #define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV) -#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) #define glGenVertexArrays MANGLE(GenVertexArrays) +#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) +#define glGenerateMipmap MANGLE(GenerateMipmap) +#define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT) +#define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) +#define glGenerateTextureMipmap MANGLE(GenerateTextureMipmap) +#define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) #define glGetActiveAtomicCounterBufferiv MANGLE(GetActiveAtomicCounterBufferiv) -#define glGetActiveAttribARB MANGLE(GetActiveAttribARB) #define glGetActiveAttrib MANGLE(GetActiveAttrib) +#define glGetActiveAttribARB MANGLE(GetActiveAttribARB) #define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) -#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv) #define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) +#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv) +#define glGetActiveUniform MANGLE(GetActiveUniform) #define glGetActiveUniformARB MANGLE(GetActiveUniformARB) -#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) #define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName) -#define glGetActiveUniform MANGLE(GetActiveUniform) +#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) #define glGetActiveUniformName MANGLE(GetActiveUniformName) #define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv) #define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV) @@ -703,29 +736,31 @@ #define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI) #define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB) #define glGetAttachedShaders MANGLE(GetAttachedShaders) -#define glGetAttribLocationARB MANGLE(GetAttribLocationARB) #define glGetAttribLocation MANGLE(GetAttribLocation) +#define glGetAttribLocationARB MANGLE(GetAttribLocationARB) #define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) #define glGetBooleani_v MANGLE(GetBooleani_v) #define glGetBooleanv MANGLE(GetBooleanv) #define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v) -#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameteriv MANGLE(GetBufferParameteriv) +#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV) -#define glGetBufferPointervARB MANGLE(GetBufferPointervARB) #define glGetBufferPointerv MANGLE(GetBufferPointerv) -#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) +#define glGetBufferPointervARB MANGLE(GetBufferPointervARB) #define glGetBufferSubData MANGLE(GetBufferSubData) -#define glGetClipPlanefOES MANGLE(GetClipPlanefOES) +#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) #define glGetClipPlane MANGLE(GetClipPlane) +#define glGetClipPlanef MANGLE(GetClipPlanef) +#define glGetClipPlanefOES MANGLE(GetClipPlanefOES) +#define glGetClipPlanex MANGLE(GetClipPlanex) #define glGetClipPlanexOES MANGLE(GetClipPlanexOES) -#define glGetColorTableEXT MANGLE(GetColorTableEXT) #define glGetColorTable MANGLE(GetColorTable) -#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) +#define glGetColorTableEXT MANGLE(GetColorTableEXT) #define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv) +#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) #define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI) -#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT) #define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv) +#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT) #define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI) #define glGetColorTableSGI MANGLE(GetColorTableSGI) #define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV) @@ -733,58 +768,61 @@ #define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV) #define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV) #define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV) +#define glGetCommandHeaderNV MANGLE(GetCommandHeaderNV) #define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT) -#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) #define glGetCompressedTexImage MANGLE(GetCompressedTexImage) -#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) +#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) #define glGetCompressedTextureImage MANGLE(GetCompressedTextureImage) +#define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) #define glGetCompressedTextureSubImage MANGLE(GetCompressedTextureSubImage) -#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) #define glGetConvolutionFilter MANGLE(GetConvolutionFilter) -#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) +#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) #define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) -#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) +#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) #define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) +#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) #define glGetConvolutionParameterxvOES MANGLE(GetConvolutionParameterxvOES) +#define glGetCoverageModulationTableNV MANGLE(GetCoverageModulationTableNV) +#define glGetDebugMessageLog MANGLE(GetDebugMessageLog) #define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD) #define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB) -#define glGetDebugMessageLog MANGLE(GetDebugMessageLog) #define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) #define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT) -#define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT) #define glGetDoublei_v MANGLE(GetDoublei_v) +#define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT) #define glGetDoublev MANGLE(GetDoublev) #define glGetError MANGLE(GetError) #define glGetFenceivNV MANGLE(GetFenceivNV) #define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV) #define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) #define glGetFirstPerfQueryIdINTEL MANGLE(GetFirstPerfQueryIdINTEL) +#define glGetFixedv MANGLE(GetFixedv) #define glGetFixedvOES MANGLE(GetFixedvOES) #define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT) -#define glGetFloati_vEXT MANGLE(GetFloati_vEXT) #define glGetFloati_v MANGLE(GetFloati_v) +#define glGetFloati_vEXT MANGLE(GetFloati_vEXT) #define glGetFloatv MANGLE(GetFloatv) #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) #define glGetFragDataIndex MANGLE(GetFragDataIndex) -#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) #define glGetFragDataLocation MANGLE(GetFragDataLocation) +#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) -#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) #define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv) -#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) +#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) #define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv) -#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB) +#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) #define glGetGraphicsResetStatus MANGLE(GetGraphicsResetStatus) +#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB) #define glGetHandleARB MANGLE(GetHandleARB) -#define glGetHistogramEXT MANGLE(GetHistogramEXT) #define glGetHistogram MANGLE(GetHistogram) -#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT) +#define glGetHistogramEXT MANGLE(GetHistogramEXT) #define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) -#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) +#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT) #define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) +#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) #define glGetHistogramParameterxvOES MANGLE(GetHistogramParameterxvOES) #define glGetImageHandleARB MANGLE(GetImageHandleARB) #define glGetImageHandleNV MANGLE(GetImageHandleNV) @@ -799,6 +837,7 @@ #define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV) #define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV) #define glGetIntegerv MANGLE(GetIntegerv) +#define glGetInternalformatSampleivNV MANGLE(GetInternalformatSampleivNV) #define glGetInternalformati64v MANGLE(GetInternalformati64v) #define glGetInternalformativ MANGLE(GetInternalformativ) #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) @@ -807,6 +846,7 @@ #define glGetLightfv MANGLE(GetLightfv) #define glGetLightiv MANGLE(GetLightiv) #define glGetLightxOES MANGLE(GetLightxOES) +#define glGetLightxv MANGLE(GetLightxv) #define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX) #define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX) #define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT) @@ -815,23 +855,22 @@ #define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV) #define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV) #define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV) +#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) +#define glGetMapParameterivNV MANGLE(GetMapParameterivNV) #define glGetMapdv MANGLE(GetMapdv) #define glGetMapfv MANGLE(GetMapfv) #define glGetMapiv MANGLE(GetMapiv) -#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) -#define glGetMapParameterivNV MANGLE(GetMapParameterivNV) #define glGetMapxvOES MANGLE(GetMapxvOES) #define glGetMaterialfv MANGLE(GetMaterialfv) #define glGetMaterialiv MANGLE(GetMaterialiv) #define glGetMaterialxOES MANGLE(GetMaterialxOES) -#define glGetMinmaxEXT MANGLE(GetMinmaxEXT) +#define glGetMaterialxv MANGLE(GetMaterialxv) #define glGetMinmax MANGLE(GetMinmax) -#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) +#define glGetMinmaxEXT MANGLE(GetMinmaxEXT) #define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) -#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) +#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) #define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) -#define glGetMultisamplefv MANGLE(GetMultisamplefv) -#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) +#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) #define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT) #define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT) #define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT) @@ -840,73 +879,39 @@ #define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT) #define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT) #define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT) -#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT) #define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT) #define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) +#define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT) #define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) +#define glGetMultisamplefv MANGLE(GetMultisamplefv) +#define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) #define glGetNamedBufferParameteri64v MANGLE(GetNamedBufferParameteri64v) -#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) #define glGetNamedBufferParameteriv MANGLE(GetNamedBufferParameteriv) +#define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) #define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV) -#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) #define glGetNamedBufferPointerv MANGLE(GetNamedBufferPointerv) -#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) +#define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) #define glGetNamedBufferSubData MANGLE(GetNamedBufferSubData) -#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) +#define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) #define glGetNamedFramebufferAttachmentParameteriv MANGLE(GetNamedFramebufferAttachmentParameteriv) -#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT) +#define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) #define glGetNamedFramebufferParameteriv MANGLE(GetNamedFramebufferParameteriv) -#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) -#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) -#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) +#define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT) #define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT) #define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT) +#define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) +#define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) #define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT) -#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) +#define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) #define glGetNamedRenderbufferParameteriv MANGLE(GetNamedRenderbufferParameteriv) +#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) #define glGetNamedStringARB MANGLE(GetNamedStringARB) #define glGetNamedStringivARB MANGLE(GetNamedStringivARB) -#define glGetnColorTableARB MANGLE(GetnColorTableARB) -#define glGetnColorTable MANGLE(GetnColorTable) -#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB) -#define glGetnCompressedTexImage MANGLE(GetnCompressedTexImage) -#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB) -#define glGetnConvolutionFilter MANGLE(GetnConvolutionFilter) #define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL) -#define glGetnHistogramARB MANGLE(GetnHistogramARB) -#define glGetnHistogram MANGLE(GetnHistogram) -#define glGetnMapdvARB MANGLE(GetnMapdvARB) -#define glGetnMapdv MANGLE(GetnMapdv) -#define glGetnMapfvARB MANGLE(GetnMapfvARB) -#define glGetnMapfv MANGLE(GetnMapfv) -#define glGetnMapivARB MANGLE(GetnMapivARB) -#define glGetnMapiv MANGLE(GetnMapiv) -#define glGetnMinmaxARB MANGLE(GetnMinmaxARB) -#define glGetnMinmax MANGLE(GetnMinmax) -#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB) -#define glGetnPixelMapfv MANGLE(GetnPixelMapfv) -#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB) -#define glGetnPixelMapuiv MANGLE(GetnPixelMapuiv) -#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB) -#define glGetnPixelMapusv MANGLE(GetnPixelMapusv) -#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB) -#define glGetnPolygonStipple MANGLE(GetnPolygonStipple) -#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB) -#define glGetnSeparableFilter MANGLE(GetnSeparableFilter) -#define glGetnTexImageARB MANGLE(GetnTexImageARB) -#define glGetnTexImage MANGLE(GetnTexImage) -#define glGetnUniformdvARB MANGLE(GetnUniformdvARB) -#define glGetnUniformdv MANGLE(GetnUniformdv) -#define glGetnUniformfvARB MANGLE(GetnUniformfvARB) -#define glGetnUniformfv MANGLE(GetnUniformfv) -#define glGetnUniformivARB MANGLE(GetnUniformivARB) -#define glGetnUniformiv MANGLE(GetnUniformiv) -#define glGetnUniformuivARB MANGLE(GetnUniformuivARB) -#define glGetnUniformuiv MANGLE(GetnUniformuiv) #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) -#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT) #define glGetObjectLabel MANGLE(GetObjectLabel) +#define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT) #define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB) #define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE) #define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB) @@ -929,10 +934,10 @@ #define glGetPerfCounterInfoINTEL MANGLE(GetPerfCounterInfoINTEL) #define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD) #define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD) -#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD) #define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD) -#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD) +#define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD) #define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD) +#define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD) #define glGetPerfQueryDataINTEL MANGLE(GetPerfQueryDataINTEL) #define glGetPerfQueryIdByNameINTEL MANGLE(GetPerfQueryIdByNameINTEL) #define glGetPerfQueryInfoINTEL MANGLE(GetPerfQueryInfoINTEL) @@ -946,66 +951,71 @@ #define glGetPixelTransformParameterivEXT MANGLE(GetPixelTransformParameterivEXT) #define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT) #define glGetPointeri_vEXT MANGLE(GetPointeri_vEXT) -#define glGetPointervEXT MANGLE(GetPointervEXT) #define glGetPointerv MANGLE(GetPointerv) +#define glGetPointervEXT MANGLE(GetPointervEXT) #define glGetPolygonStipple MANGLE(GetPolygonStipple) #define glGetProgramBinary MANGLE(GetProgramBinary) -#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) -#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) #define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV) #define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV) +#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) +#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) #define glGetProgramInfoLog MANGLE(GetProgramInfoLog) #define glGetProgramInterfaceiv MANGLE(GetProgramInterfaceiv) -#define glGetProgramivARB MANGLE(GetProgramivARB) -#define glGetProgramiv MANGLE(GetProgramiv) -#define glGetProgramivNV MANGLE(GetProgramivNV) -#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) -#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) #define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV) #define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV) +#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) +#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) #define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV) #define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) #define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV) #define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog) #define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv) -#define glGetProgramResourcefvNV MANGLE(GetProgramResourcefvNV) #define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex) -#define glGetProgramResourceiv MANGLE(GetProgramResourceiv) -#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex) #define glGetProgramResourceLocation MANGLE(GetProgramResourceLocation) +#define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex) #define glGetProgramResourceName MANGLE(GetProgramResourceName) +#define glGetProgramResourcefvNV MANGLE(GetProgramResourcefvNV) +#define glGetProgramResourceiv MANGLE(GetProgramResourceiv) #define glGetProgramStageiv MANGLE(GetProgramStageiv) #define glGetProgramStringARB MANGLE(GetProgramStringARB) #define glGetProgramStringNV MANGLE(GetProgramStringNV) #define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV) +#define glGetProgramiv MANGLE(GetProgramiv) +#define glGetProgramivARB MANGLE(GetProgramivARB) +#define glGetProgramivNV MANGLE(GetProgramivNV) +#define glGetQueryBufferObjecti64v MANGLE(GetQueryBufferObjecti64v) +#define glGetQueryBufferObjectiv MANGLE(GetQueryBufferObjectiv) +#define glGetQueryBufferObjectui64v MANGLE(GetQueryBufferObjectui64v) +#define glGetQueryBufferObjectuiv MANGLE(GetQueryBufferObjectuiv) #define glGetQueryIndexediv MANGLE(GetQueryIndexediv) -#define glGetQueryivARB MANGLE(GetQueryivARB) -#define glGetQueryiv MANGLE(GetQueryiv) -#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT) #define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v) -#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB) +#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT) #define glGetQueryObjectiv MANGLE(GetQueryObjectiv) -#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT) +#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB) #define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v) -#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) +#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT) #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) -#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) +#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) +#define glGetQueryiv MANGLE(GetQueryiv) +#define glGetQueryivARB MANGLE(GetQueryivARB) #define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv) -#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv) +#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) #define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv) #define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv) +#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv) #define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv) -#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) #define glGetSeparableFilter MANGLE(GetSeparableFilter) +#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) #define glGetShaderInfoLog MANGLE(GetShaderInfoLog) -#define glGetShaderiv MANGLE(GetShaderiv) #define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) -#define glGetShaderSourceARB MANGLE(GetShaderSourceARB) #define glGetShaderSource MANGLE(GetShaderSource) +#define glGetShaderSourceARB MANGLE(GetShaderSourceARB) +#define glGetShaderiv MANGLE(GetShaderiv) #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) -#define glGetStringi MANGLE(GetStringi) +#define glGetStageIndexNV MANGLE(GetStageIndexNV) #define glGetString MANGLE(GetString) +#define glGetStringi MANGLE(GetStringi) #define glGetSubroutineIndex MANGLE(GetSubroutineIndex) #define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation) #define glGetSynciv MANGLE(GetSynciv) @@ -1013,6 +1023,7 @@ #define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI) #define glGetTexEnvfv MANGLE(GetTexEnvfv) #define glGetTexEnviv MANGLE(GetTexEnviv) +#define glGetTexEnvxv MANGLE(GetTexEnvxv) #define glGetTexEnvxvOES MANGLE(GetTexEnvxvOES) #define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS) #define glGetTexGendv MANGLE(GetTexGendv) @@ -1023,56 +1034,59 @@ #define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv) #define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) #define glGetTexLevelParameterxvOES MANGLE(GetTexLevelParameterxvOES) -#define glGetTexParameterfv MANGLE(GetTexParameterfv) -#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) #define glGetTexParameterIiv MANGLE(GetTexParameterIiv) -#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) +#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) #define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv) -#define glGetTexParameteriv MANGLE(GetTexParameteriv) +#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) #define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE) +#define glGetTexParameterfv MANGLE(GetTexParameterfv) +#define glGetTexParameteriv MANGLE(GetTexParameteriv) +#define glGetTexParameterxv MANGLE(GetTexParameterxv) #define glGetTexParameterxvOES MANGLE(GetTexParameterxvOES) #define glGetTextureHandleARB MANGLE(GetTextureHandleARB) #define glGetTextureHandleNV MANGLE(GetTextureHandleNV) -#define glGetTextureImageEXT MANGLE(GetTextureImageEXT) #define glGetTextureImage MANGLE(GetTextureImage) -#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) +#define glGetTextureImageEXT MANGLE(GetTextureImageEXT) #define glGetTextureLevelParameterfv MANGLE(GetTextureLevelParameterfv) -#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) +#define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) #define glGetTextureLevelParameteriv MANGLE(GetTextureLevelParameteriv) -#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) -#define glGetTextureParameterfv MANGLE(GetTextureParameterfv) -#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) +#define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) #define glGetTextureParameterIiv MANGLE(GetTextureParameterIiv) -#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) +#define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) #define glGetTextureParameterIuiv MANGLE(GetTextureParameterIuiv) -#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) +#define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) +#define glGetTextureParameterfv MANGLE(GetTextureParameterfv) +#define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) #define glGetTextureParameteriv MANGLE(GetTextureParameteriv) +#define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) #define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB) #define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV) #define glGetTextureSubImage MANGLE(GetTextureSubImage) #define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) +#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) +#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) +#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) #define glGetTransformFeedbacki64_v MANGLE(GetTransformFeedbacki64_v) #define glGetTransformFeedbacki_v MANGLE(GetTransformFeedbacki_v) #define glGetTransformFeedbackiv MANGLE(GetTransformFeedbackiv) -#define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) -#define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) -#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) #define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex) #define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) -#define glGetUniformdv MANGLE(GetUniformdv) -#define glGetUniformfvARB MANGLE(GetUniformfvARB) -#define glGetUniformfv MANGLE(GetUniformfv) -#define glGetUniformi64vNV MANGLE(GetUniformi64vNV) #define glGetUniformIndices MANGLE(GetUniformIndices) -#define glGetUniformivARB MANGLE(GetUniformivARB) -#define glGetUniformiv MANGLE(GetUniformiv) -#define glGetUniformLocationARB MANGLE(GetUniformLocationARB) #define glGetUniformLocation MANGLE(GetUniformLocation) +#define glGetUniformLocationARB MANGLE(GetUniformLocationARB) #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) #define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv) +#define glGetUniformdv MANGLE(GetUniformdv) +#define glGetUniformfv MANGLE(GetUniformfv) +#define glGetUniformfvARB MANGLE(GetUniformfvARB) +#define glGetUniformi64vARB MANGLE(GetUniformi64vARB) +#define glGetUniformi64vNV MANGLE(GetUniformi64vNV) +#define glGetUniformiv MANGLE(GetUniformiv) +#define glGetUniformivARB MANGLE(GetUniformivARB) +#define glGetUniformui64vARB MANGLE(GetUniformui64vARB) #define glGetUniformui64vNV MANGLE(GetUniformui64vNV) -#define glGetUniformuivEXT MANGLE(GetUniformuivEXT) #define glGetUniformuiv MANGLE(GetUniformuiv) +#define glGetUniformuivEXT MANGLE(GetUniformuivEXT) #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) #define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI) #define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT) @@ -1084,40 +1098,78 @@ #define glGetVertexArrayIndexediv MANGLE(GetVertexArrayIndexediv) #define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT) #define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT) -#define glGetVertexArrayiv MANGLE(GetVertexArrayiv) #define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT) #define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT) +#define glGetVertexArrayiv MANGLE(GetVertexArrayiv) #define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI) #define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI) -#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) -#define glGetVertexAttribdv MANGLE(GetVertexAttribdv) -#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV) -#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) -#define glGetVertexAttribfv MANGLE(GetVertexAttribfv) -#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) -#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) -#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv) -#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) -#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) -#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) -#define glGetVertexAttribiv MANGLE(GetVertexAttribiv) -#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) -#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT) +#define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv) +#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) +#define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) +#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) #define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv) +#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT) #define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV) #define glGetVertexAttribLui64vARB MANGLE(GetVertexAttribLui64vARB) #define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV) -#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) #define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv) +#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) #define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) -#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) +#define glGetVertexAttribdv MANGLE(GetVertexAttribdv) +#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) +#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV) +#define glGetVertexAttribfv MANGLE(GetVertexAttribfv) +#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) +#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) +#define glGetVertexAttribiv MANGLE(GetVertexAttribiv) +#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) +#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) #define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV) #define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV) #define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV) +#define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) #define glGetVideoi64vNV MANGLE(GetVideoi64vNV) #define glGetVideoivNV MANGLE(GetVideoivNV) #define glGetVideoui64vNV MANGLE(GetVideoui64vNV) #define glGetVideouivNV MANGLE(GetVideouivNV) +#define glGetnColorTable MANGLE(GetnColorTable) +#define glGetnColorTableARB MANGLE(GetnColorTableARB) +#define glGetnCompressedTexImage MANGLE(GetnCompressedTexImage) +#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB) +#define glGetnConvolutionFilter MANGLE(GetnConvolutionFilter) +#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB) +#define glGetnHistogram MANGLE(GetnHistogram) +#define glGetnHistogramARB MANGLE(GetnHistogramARB) +#define glGetnMapdv MANGLE(GetnMapdv) +#define glGetnMapdvARB MANGLE(GetnMapdvARB) +#define glGetnMapfv MANGLE(GetnMapfv) +#define glGetnMapfvARB MANGLE(GetnMapfvARB) +#define glGetnMapiv MANGLE(GetnMapiv) +#define glGetnMapivARB MANGLE(GetnMapivARB) +#define glGetnMinmax MANGLE(GetnMinmax) +#define glGetnMinmaxARB MANGLE(GetnMinmaxARB) +#define glGetnPixelMapfv MANGLE(GetnPixelMapfv) +#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB) +#define glGetnPixelMapuiv MANGLE(GetnPixelMapuiv) +#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB) +#define glGetnPixelMapusv MANGLE(GetnPixelMapusv) +#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB) +#define glGetnPolygonStipple MANGLE(GetnPolygonStipple) +#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB) +#define glGetnSeparableFilter MANGLE(GetnSeparableFilter) +#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB) +#define glGetnTexImage MANGLE(GetnTexImage) +#define glGetnTexImageARB MANGLE(GetnTexImageARB) +#define glGetnUniformdv MANGLE(GetnUniformdv) +#define glGetnUniformdvARB MANGLE(GetnUniformdvARB) +#define glGetnUniformfv MANGLE(GetnUniformfv) +#define glGetnUniformfvARB MANGLE(GetnUniformfvARB) +#define glGetnUniformi64vARB MANGLE(GetnUniformi64vARB) +#define glGetnUniformiv MANGLE(GetnUniformiv) +#define glGetnUniformivARB MANGLE(GetnUniformivARB) +#define glGetnUniformui64vARB MANGLE(GetnUniformui64vARB) +#define glGetnUniformuiv MANGLE(GetnUniformuiv) +#define glGetnUniformuivARB MANGLE(GetnUniformuivARB) #define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN) #define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN) #define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN) @@ -1128,27 +1180,27 @@ #define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN) #define glHint MANGLE(Hint) #define glHintPGI MANGLE(HintPGI) -#define glHistogramEXT MANGLE(HistogramEXT) #define glHistogram MANGLE(Histogram) +#define glHistogramEXT MANGLE(HistogramEXT) #define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX) #define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP) #define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP) #define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP) #define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP) #define glImportSyncEXT MANGLE(ImportSyncEXT) -#define glIndexd MANGLE(Indexd) -#define glIndexdv MANGLE(Indexdv) -#define glIndexf MANGLE(Indexf) #define glIndexFormatNV MANGLE(IndexFormatNV) #define glIndexFuncEXT MANGLE(IndexFuncEXT) -#define glIndexfv MANGLE(Indexfv) -#define glIndexi MANGLE(Indexi) -#define glIndexiv MANGLE(Indexiv) #define glIndexMask MANGLE(IndexMask) #define glIndexMaterialEXT MANGLE(IndexMaterialEXT) +#define glIndexPointer MANGLE(IndexPointer) #define glIndexPointerEXT MANGLE(IndexPointerEXT) #define glIndexPointerListIBM MANGLE(IndexPointerListIBM) -#define glIndexPointer MANGLE(IndexPointer) +#define glIndexd MANGLE(Indexd) +#define glIndexdv MANGLE(Indexdv) +#define glIndexf MANGLE(Indexf) +#define glIndexfv MANGLE(Indexfv) +#define glIndexi MANGLE(Indexi) +#define glIndexiv MANGLE(Indexiv) #define glIndexs MANGLE(Indexs) #define glIndexsv MANGLE(Indexsv) #define glIndexub MANGLE(Indexub) @@ -1170,16 +1222,17 @@ #define glInvalidateTexImage MANGLE(InvalidateTexImage) #define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage) #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) -#define glIsBufferARB MANGLE(IsBufferARB) #define glIsBuffer MANGLE(IsBuffer) +#define glIsBufferARB MANGLE(IsBufferARB) #define glIsBufferResidentNV MANGLE(IsBufferResidentNV) -#define glIsEnabledi MANGLE(IsEnabledi) -#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) +#define glIsCommandListNV MANGLE(IsCommandListNV) #define glIsEnabled MANGLE(IsEnabled) +#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) +#define glIsEnabledi MANGLE(IsEnabledi) #define glIsFenceAPPLE MANGLE(IsFenceAPPLE) #define glIsFenceNV MANGLE(IsFenceNV) -#define glIsFramebufferEXT MANGLE(IsFramebufferEXT) #define glIsFramebuffer MANGLE(IsFramebuffer) +#define glIsFramebufferEXT MANGLE(IsFramebufferEXT) #define glIsImageHandleResidentARB MANGLE(IsImageHandleResidentARB) #define glIsImageHandleResidentNV MANGLE(IsImageHandleResidentNV) #define glIsList MANGLE(IsList) @@ -1191,62 +1244,70 @@ #define glIsPathNV MANGLE(IsPathNV) #define glIsPointInFillPathNV MANGLE(IsPointInFillPathNV) #define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV) -#define glIsProgramARB MANGLE(IsProgramARB) #define glIsProgram MANGLE(IsProgram) +#define glIsProgramARB MANGLE(IsProgramARB) #define glIsProgramNV MANGLE(IsProgramNV) #define glIsProgramPipeline MANGLE(IsProgramPipeline) -#define glIsQueryARB MANGLE(IsQueryARB) #define glIsQuery MANGLE(IsQuery) -#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) +#define glIsQueryARB MANGLE(IsQueryARB) #define glIsRenderbuffer MANGLE(IsRenderbuffer) +#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) #define glIsSampler MANGLE(IsSampler) #define glIsShader MANGLE(IsShader) +#define glIsStateNV MANGLE(IsStateNV) #define glIsSync MANGLE(IsSync) +#define glIsTexture MANGLE(IsTexture) #define glIsTextureEXT MANGLE(IsTextureEXT) #define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB) #define glIsTextureHandleResidentNV MANGLE(IsTextureHandleResidentNV) -#define glIsTexture MANGLE(IsTexture) #define glIsTransformFeedback MANGLE(IsTransformFeedback) #define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV) #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) -#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) #define glIsVertexArray MANGLE(IsVertexArray) +#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) #define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE) #define glLabelObjectEXT MANGLE(LabelObjectEXT) #define glLightEnviSGIX MANGLE(LightEnviSGIX) -#define glLightf MANGLE(Lightf) -#define glLightfv MANGLE(Lightfv) -#define glLighti MANGLE(Lighti) -#define glLightiv MANGLE(Lightiv) #define glLightModelf MANGLE(LightModelf) #define glLightModelfv MANGLE(LightModelfv) #define glLightModeli MANGLE(LightModeli) #define glLightModeliv MANGLE(LightModeliv) +#define glLightModelx MANGLE(LightModelx) #define glLightModelxOES MANGLE(LightModelxOES) +#define glLightModelxv MANGLE(LightModelxv) #define glLightModelxvOES MANGLE(LightModelxvOES) +#define glLightf MANGLE(Lightf) +#define glLightfv MANGLE(Lightfv) +#define glLighti MANGLE(Lighti) +#define glLightiv MANGLE(Lightiv) +#define glLightx MANGLE(Lightx) #define glLightxOES MANGLE(LightxOES) +#define glLightxv MANGLE(Lightxv) #define glLightxvOES MANGLE(LightxvOES) #define glLineStipple MANGLE(LineStipple) #define glLineWidth MANGLE(LineWidth) +#define glLineWidthx MANGLE(LineWidthx) #define glLineWidthxOES MANGLE(LineWidthxOES) -#define glLinkProgramARB MANGLE(LinkProgramARB) #define glLinkProgram MANGLE(LinkProgram) +#define glLinkProgramARB MANGLE(LinkProgramARB) #define glListBase MANGLE(ListBase) +#define glListDrawCommandsStatesClientNV MANGLE(ListDrawCommandsStatesClientNV) #define glListParameterfSGIX MANGLE(ListParameterfSGIX) #define glListParameterfvSGIX MANGLE(ListParameterfvSGIX) #define glListParameteriSGIX MANGLE(ListParameteriSGIX) #define glListParameterivSGIX MANGLE(ListParameterivSGIX) -#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX) #define glLoadIdentity MANGLE(LoadIdentity) +#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX) #define glLoadMatrixd MANGLE(LoadMatrixd) #define glLoadMatrixf MANGLE(LoadMatrixf) +#define glLoadMatrixx MANGLE(LoadMatrixx) #define glLoadMatrixxOES MANGLE(LoadMatrixxOES) #define glLoadName MANGLE(LoadName) #define glLoadProgramNV MANGLE(LoadProgramNV) -#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) #define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) -#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) +#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) #define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) +#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) #define glLoadTransposeMatrixxOES MANGLE(LoadTransposeMatrixxOES) #define glLockArraysEXT MANGLE(LockArraysEXT) #define glLogicOp MANGLE(LogicOp) @@ -1268,8 +1329,8 @@ #define glMap2d MANGLE(Map2d) #define glMap2f MANGLE(Map2f) #define glMap2xOES MANGLE(Map2xOES) -#define glMapBufferARB MANGLE(MapBufferARB) #define glMapBuffer MANGLE(MapBuffer) +#define glMapBufferARB MANGLE(MapBufferARB) #define glMapBufferRange MANGLE(MapBufferRange) #define glMapControlPointsNV MANGLE(MapControlPointsNV) #define glMapGrid1d MANGLE(MapGrid1d) @@ -1278,10 +1339,10 @@ #define glMapGrid2d MANGLE(MapGrid2d) #define glMapGrid2f MANGLE(MapGrid2f) #define glMapGrid2xOES MANGLE(MapGrid2xOES) -#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) #define glMapNamedBuffer MANGLE(MapNamedBuffer) -#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT) +#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) #define glMapNamedBufferRange MANGLE(MapNamedBufferRange) +#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT) #define glMapObjectBufferATI MANGLE(MapObjectBufferATI) #define glMapParameterfvNV MANGLE(MapParameterfvNV) #define glMapParameterivNV MANGLE(MapParameterivNV) @@ -1294,7 +1355,9 @@ #define glMaterialfv MANGLE(Materialfv) #define glMateriali MANGLE(Materiali) #define glMaterialiv MANGLE(Materialiv) +#define glMaterialx MANGLE(Materialx) #define glMaterialxOES MANGLE(MaterialxOES) +#define glMaterialxv MANGLE(Materialxv) #define glMaterialxvOES MANGLE(MaterialxvOES) #define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT) #define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB) @@ -1303,20 +1366,20 @@ #define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) #define glMatrixLoad3x2fNV MANGLE(MatrixLoad3x2fNV) #define glMatrixLoad3x3fNV MANGLE(MatrixLoad3x3fNV) -#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) -#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) #define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT) #define glMatrixLoadTranspose3x3fNV MANGLE(MatrixLoadTranspose3x3fNV) #define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT) #define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT) +#define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) +#define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) #define glMatrixMode MANGLE(MatrixMode) #define glMatrixMult3x2fNV MANGLE(MatrixMult3x2fNV) #define glMatrixMult3x3fNV MANGLE(MatrixMult3x3fNV) -#define glMatrixMultdEXT MANGLE(MatrixMultdEXT) -#define glMatrixMultfEXT MANGLE(MatrixMultfEXT) #define glMatrixMultTranspose3x3fNV MANGLE(MatrixMultTranspose3x3fNV) #define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT) #define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT) +#define glMatrixMultdEXT MANGLE(MatrixMultdEXT) +#define glMatrixMultfEXT MANGLE(MatrixMultfEXT) #define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT) #define glMatrixPopEXT MANGLE(MatrixPopEXT) #define glMatrixPushEXT MANGLE(MatrixPushEXT) @@ -1326,119 +1389,130 @@ #define glMatrixScalefEXT MANGLE(MatrixScalefEXT) #define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT) #define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT) +#define glMaxShaderCompilerThreadsARB MANGLE(MaxShaderCompilerThreadsARB) +#define glMemoryBarrier MANGLE(MemoryBarrier) #define glMemoryBarrierByRegion MANGLE(MemoryBarrierByRegion) #define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT) -#define glMemoryBarrier MANGLE(MemoryBarrier) -#define glMinmaxEXT MANGLE(MinmaxEXT) -#define glMinmax MANGLE(Minmax) -#define glMinSampleShadingARB MANGLE(MinSampleShadingARB) #define glMinSampleShading MANGLE(MinSampleShading) +#define glMinSampleShadingARB MANGLE(MinSampleShadingARB) +#define glMinmax MANGLE(Minmax) +#define glMinmaxEXT MANGLE(MinmaxEXT) +#define glMultMatrixd MANGLE(MultMatrixd) +#define glMultMatrixf MANGLE(MultMatrixf) +#define glMultMatrixx MANGLE(MultMatrixx) +#define glMultMatrixxOES MANGLE(MultMatrixxOES) +#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) +#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) +#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) +#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) +#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES) +#define glMultiDrawArrays MANGLE(MultiDrawArrays) #define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) +#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect) #define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD) #define glMultiDrawArraysIndirectBindlessCountNV MANGLE(MultiDrawArraysIndirectBindlessCountNV) #define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV) #define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB) -#define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect) -#define glMultiDrawArrays MANGLE(MultiDrawArrays) #define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE) +#define glMultiDrawElements MANGLE(MultiDrawElements) #define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex) #define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT) +#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect) #define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD) #define glMultiDrawElementsIndirectBindlessCountNV MANGLE(MultiDrawElementsIndirectBindlessCountNV) #define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV) #define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB) -#define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect) -#define glMultiDrawElements MANGLE(MultiDrawElements) #define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE) #define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) #define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT) #define glMultiTexCoord1bOES MANGLE(MultiTexCoord1bOES) #define glMultiTexCoord1bvOES MANGLE(MultiTexCoord1bvOES) -#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) #define glMultiTexCoord1d MANGLE(MultiTexCoord1d) -#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) +#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) #define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv) -#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB) +#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) #define glMultiTexCoord1f MANGLE(MultiTexCoord1f) -#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB) +#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB) #define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv) +#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB) #define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV) #define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV) -#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB) #define glMultiTexCoord1i MANGLE(MultiTexCoord1i) -#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB) +#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB) #define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv) -#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB) +#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB) #define glMultiTexCoord1s MANGLE(MultiTexCoord1s) -#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) +#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB) #define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) +#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) #define glMultiTexCoord1xOES MANGLE(MultiTexCoord1xOES) #define glMultiTexCoord1xvOES MANGLE(MultiTexCoord1xvOES) #define glMultiTexCoord2bOES MANGLE(MultiTexCoord2bOES) #define glMultiTexCoord2bvOES MANGLE(MultiTexCoord2bvOES) -#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) #define glMultiTexCoord2d MANGLE(MultiTexCoord2d) -#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) +#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) #define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv) -#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB) +#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) #define glMultiTexCoord2f MANGLE(MultiTexCoord2f) -#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB) +#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB) #define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv) +#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB) #define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV) #define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV) -#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB) #define glMultiTexCoord2i MANGLE(MultiTexCoord2i) -#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB) +#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB) #define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv) -#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB) +#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB) #define glMultiTexCoord2s MANGLE(MultiTexCoord2s) -#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) +#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB) #define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) +#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) #define glMultiTexCoord2xOES MANGLE(MultiTexCoord2xOES) #define glMultiTexCoord2xvOES MANGLE(MultiTexCoord2xvOES) #define glMultiTexCoord3bOES MANGLE(MultiTexCoord3bOES) #define glMultiTexCoord3bvOES MANGLE(MultiTexCoord3bvOES) -#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) #define glMultiTexCoord3d MANGLE(MultiTexCoord3d) -#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) +#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) #define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv) -#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB) +#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) #define glMultiTexCoord3f MANGLE(MultiTexCoord3f) -#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB) +#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB) #define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv) +#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB) #define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV) #define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV) -#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB) #define glMultiTexCoord3i MANGLE(MultiTexCoord3i) -#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB) +#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB) #define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv) -#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB) +#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB) #define glMultiTexCoord3s MANGLE(MultiTexCoord3s) -#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) +#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB) #define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) +#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) #define glMultiTexCoord3xOES MANGLE(MultiTexCoord3xOES) #define glMultiTexCoord3xvOES MANGLE(MultiTexCoord3xvOES) #define glMultiTexCoord4bOES MANGLE(MultiTexCoord4bOES) #define glMultiTexCoord4bvOES MANGLE(MultiTexCoord4bvOES) -#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) #define glMultiTexCoord4d MANGLE(MultiTexCoord4d) -#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) +#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) #define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv) -#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB) +#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) #define glMultiTexCoord4f MANGLE(MultiTexCoord4f) -#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB) +#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB) #define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv) +#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB) #define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV) #define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV) -#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB) #define glMultiTexCoord4i MANGLE(MultiTexCoord4i) -#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB) +#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB) #define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv) -#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB) +#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB) #define glMultiTexCoord4s MANGLE(MultiTexCoord4s) -#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) +#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB) #define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) +#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) +#define glMultiTexCoord4x MANGLE(MultiTexCoord4x) #define glMultiTexCoord4xOES MANGLE(MultiTexCoord4xOES) #define glMultiTexCoord4xvOES MANGLE(MultiTexCoord4xvOES) #define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui) @@ -1463,48 +1537,42 @@ #define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT) #define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT) #define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT) +#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT) +#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT) #define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT) #define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT) #define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT) -#define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT) -#define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT) #define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT) #define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT) #define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT) #define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT) #define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT) -#define glMultMatrixd MANGLE(MultMatrixd) -#define glMultMatrixf MANGLE(MultMatrixf) -#define glMultMatrixxOES MANGLE(MultMatrixxOES) -#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) -#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) -#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) -#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) -#define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES) -#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) #define glNamedBufferData MANGLE(NamedBufferData) +#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) #define glNamedBufferPageCommitmentARB MANGLE(NamedBufferPageCommitmentARB) #define glNamedBufferPageCommitmentEXT MANGLE(NamedBufferPageCommitmentEXT) -#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT) #define glNamedBufferStorage MANGLE(NamedBufferStorage) -#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) +#define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT) #define glNamedBufferSubData MANGLE(NamedBufferSubData) +#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) #define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT) #define glNamedFramebufferDrawBuffer MANGLE(NamedFramebufferDrawBuffer) #define glNamedFramebufferDrawBuffers MANGLE(NamedFramebufferDrawBuffers) -#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT) #define glNamedFramebufferParameteri MANGLE(NamedFramebufferParameteri) +#define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT) #define glNamedFramebufferReadBuffer MANGLE(NamedFramebufferReadBuffer) -#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) #define glNamedFramebufferRenderbuffer MANGLE(NamedFramebufferRenderbuffer) +#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) +#define glNamedFramebufferSampleLocationsfvARB MANGLE(NamedFramebufferSampleLocationsfvARB) +#define glNamedFramebufferSampleLocationsfvNV MANGLE(NamedFramebufferSampleLocationsfvNV) +#define glNamedFramebufferTexture MANGLE(NamedFramebufferTexture) #define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT) #define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT) #define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT) #define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) #define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) -#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) #define glNamedFramebufferTextureLayer MANGLE(NamedFramebufferTextureLayer) -#define glNamedFramebufferTexture MANGLE(NamedFramebufferTexture) +#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) #define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) #define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) #define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) @@ -1517,11 +1585,11 @@ #define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT) #define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT) #define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT) -#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) #define glNamedRenderbufferStorage MANGLE(NamedRenderbufferStorage) +#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) +#define glNamedRenderbufferStorageMultisample MANGLE(NamedRenderbufferStorageMultisample) #define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) #define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT) -#define glNamedRenderbufferStorageMultisample MANGLE(NamedRenderbufferStorageMultisample) #define glNamedStringARB MANGLE(NamedStringARB) #define glNewList MANGLE(NewList) #define glNewObjectBufferATI MANGLE(NewObjectBufferATI) @@ -1539,14 +1607,15 @@ #define glNormal3iv MANGLE(Normal3iv) #define glNormal3s MANGLE(Normal3s) #define glNormal3sv MANGLE(Normal3sv) +#define glNormal3x MANGLE(Normal3x) #define glNormal3xOES MANGLE(Normal3xOES) #define glNormal3xvOES MANGLE(Normal3xvOES) #define glNormalFormatNV MANGLE(NormalFormatNV) #define glNormalP3ui MANGLE(NormalP3ui) #define glNormalP3uiv MANGLE(NormalP3uiv) +#define glNormalPointer MANGLE(NormalPointer) #define glNormalPointerEXT MANGLE(NormalPointerEXT) #define glNormalPointerListIBM MANGLE(NormalPointerListIBM) -#define glNormalPointer MANGLE(NormalPointer) #define glNormalPointervINTEL MANGLE(NormalPointervINTEL) #define glNormalStream3bATI MANGLE(NormalStream3bATI) #define glNormalStream3bvATI MANGLE(NormalStream3bvATI) @@ -1562,9 +1631,13 @@ #define glObjectPtrLabel MANGLE(ObjectPtrLabel) #define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE) #define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE) -#define glOrthofOES MANGLE(OrthofOES) #define glOrtho MANGLE(Ortho) +#define glOrthof MANGLE(Orthof) +#define glOrthofOES MANGLE(OrthofOES) +#define glOrthox MANGLE(Orthox) #define glOrthoxOES MANGLE(OrthoxOES) +#define glPNTrianglesfATI MANGLE(PNTrianglesfATI) +#define glPNTrianglesiATI MANGLE(PNTrianglesiATI) #define glPassTexCoordATI MANGLE(PassTexCoordATI) #define glPassThrough MANGLE(PassThrough) #define glPassThroughxOES MANGLE(PassThroughxOES) @@ -1615,29 +1688,33 @@ #define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT) #define glPixelZoom MANGLE(PixelZoom) #define glPixelZoomxOES MANGLE(PixelZoomxOES) -#define glPNTrianglesfATI MANGLE(PNTrianglesfATI) -#define glPNTrianglesiATI MANGLE(PNTrianglesiATI) #define glPointAlongPathNV MANGLE(PointAlongPathNV) +#define glPointParameterf MANGLE(PointParameterf) #define glPointParameterfARB MANGLE(PointParameterfARB) #define glPointParameterfEXT MANGLE(PointParameterfEXT) -#define glPointParameterf MANGLE(PointParameterf) #define glPointParameterfSGIS MANGLE(PointParameterfSGIS) +#define glPointParameterfv MANGLE(PointParameterfv) #define glPointParameterfvARB MANGLE(PointParameterfvARB) #define glPointParameterfvEXT MANGLE(PointParameterfvEXT) -#define glPointParameterfv MANGLE(PointParameterfv) #define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS) #define glPointParameteri MANGLE(PointParameteri) #define glPointParameteriNV MANGLE(PointParameteriNV) #define glPointParameteriv MANGLE(PointParameteriv) #define glPointParameterivNV MANGLE(PointParameterivNV) +#define glPointParameterx MANGLE(PointParameterx) +#define glPointParameterxv MANGLE(PointParameterxv) #define glPointParameterxvOES MANGLE(PointParameterxvOES) #define glPointSize MANGLE(PointSize) +#define glPointSizePointerOES MANGLE(PointSizePointerOES) +#define glPointSizex MANGLE(PointSizex) #define glPointSizexOES MANGLE(PointSizexOES) #define glPollAsyncSGIX MANGLE(PollAsyncSGIX) #define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX) #define glPolygonMode MANGLE(PolygonMode) -#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) #define glPolygonOffset MANGLE(PolygonOffset) +#define glPolygonOffsetClampEXT MANGLE(PolygonOffsetClampEXT) +#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) +#define glPolygonOffsetx MANGLE(PolygonOffsetx) #define glPolygonOffsetxOES MANGLE(PolygonOffsetxOES) #define glPolygonStipple MANGLE(PolygonStipple) #define glPopAttrib MANGLE(PopAttrib) @@ -1648,16 +1725,18 @@ #define glPopName MANGLE(PopName) #define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV) #define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV) +#define glPrimitiveBoundingBox MANGLE(PrimitiveBoundingBox) +#define glPrimitiveBoundingBoxARB MANGLE(PrimitiveBoundingBoxARB) #define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex) #define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV) #define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV) -#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) #define glPrioritizeTextures MANGLE(PrioritizeTextures) +#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) #define glPrioritizeTexturesxOES MANGLE(PrioritizeTexturesxOES) #define glProgramBinary MANGLE(ProgramBinary) -#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) #define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV) #define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV) +#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) #define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) #define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) #define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) @@ -1688,142 +1767,158 @@ #define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) #define glProgramParameter4fNV MANGLE(ProgramParameter4fNV) #define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) +#define glProgramParameteri MANGLE(ProgramParameteri) #define glProgramParameteriARB MANGLE(ProgramParameteriARB) #define glProgramParameteriEXT MANGLE(ProgramParameteriEXT) -#define glProgramParameteri MANGLE(ProgramParameteri) #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) #define glProgramPathFragmentInputGenNV MANGLE(ProgramPathFragmentInputGenNV) #define glProgramStringARB MANGLE(ProgramStringARB) #define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV) -#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT) #define glProgramUniform1d MANGLE(ProgramUniform1d) -#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT) +#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT) #define glProgramUniform1dv MANGLE(ProgramUniform1dv) -#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) +#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT) #define glProgramUniform1f MANGLE(ProgramUniform1f) -#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) +#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) #define glProgramUniform1fv MANGLE(ProgramUniform1fv) +#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) +#define glProgramUniform1i MANGLE(ProgramUniform1i) +#define glProgramUniform1i64ARB MANGLE(ProgramUniform1i64ARB) #define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV) +#define glProgramUniform1i64vARB MANGLE(ProgramUniform1i64vARB) #define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV) #define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT) -#define glProgramUniform1i MANGLE(ProgramUniform1i) -#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) #define glProgramUniform1iv MANGLE(ProgramUniform1iv) +#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) +#define glProgramUniform1ui MANGLE(ProgramUniform1ui) +#define glProgramUniform1ui64ARB MANGLE(ProgramUniform1ui64ARB) #define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV) +#define glProgramUniform1ui64vARB MANGLE(ProgramUniform1ui64vARB) #define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV) #define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT) -#define glProgramUniform1ui MANGLE(ProgramUniform1ui) -#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) #define glProgramUniform1uiv MANGLE(ProgramUniform1uiv) -#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT) +#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) #define glProgramUniform2d MANGLE(ProgramUniform2d) -#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT) +#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT) #define glProgramUniform2dv MANGLE(ProgramUniform2dv) -#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) +#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT) #define glProgramUniform2f MANGLE(ProgramUniform2f) -#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) +#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) #define glProgramUniform2fv MANGLE(ProgramUniform2fv) +#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) +#define glProgramUniform2i MANGLE(ProgramUniform2i) +#define glProgramUniform2i64ARB MANGLE(ProgramUniform2i64ARB) #define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV) +#define glProgramUniform2i64vARB MANGLE(ProgramUniform2i64vARB) #define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV) #define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT) -#define glProgramUniform2i MANGLE(ProgramUniform2i) -#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) #define glProgramUniform2iv MANGLE(ProgramUniform2iv) +#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) +#define glProgramUniform2ui MANGLE(ProgramUniform2ui) +#define glProgramUniform2ui64ARB MANGLE(ProgramUniform2ui64ARB) #define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV) +#define glProgramUniform2ui64vARB MANGLE(ProgramUniform2ui64vARB) #define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV) #define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT) -#define glProgramUniform2ui MANGLE(ProgramUniform2ui) -#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) #define glProgramUniform2uiv MANGLE(ProgramUniform2uiv) -#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT) +#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) #define glProgramUniform3d MANGLE(ProgramUniform3d) -#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT) +#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT) #define glProgramUniform3dv MANGLE(ProgramUniform3dv) -#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) +#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT) #define glProgramUniform3f MANGLE(ProgramUniform3f) -#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) +#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) #define glProgramUniform3fv MANGLE(ProgramUniform3fv) +#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) +#define glProgramUniform3i MANGLE(ProgramUniform3i) +#define glProgramUniform3i64ARB MANGLE(ProgramUniform3i64ARB) #define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV) +#define glProgramUniform3i64vARB MANGLE(ProgramUniform3i64vARB) #define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV) #define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT) -#define glProgramUniform3i MANGLE(ProgramUniform3i) -#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) #define glProgramUniform3iv MANGLE(ProgramUniform3iv) +#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) +#define glProgramUniform3ui MANGLE(ProgramUniform3ui) +#define glProgramUniform3ui64ARB MANGLE(ProgramUniform3ui64ARB) #define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV) +#define glProgramUniform3ui64vARB MANGLE(ProgramUniform3ui64vARB) #define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV) #define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT) -#define glProgramUniform3ui MANGLE(ProgramUniform3ui) -#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) #define glProgramUniform3uiv MANGLE(ProgramUniform3uiv) -#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT) +#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) #define glProgramUniform4d MANGLE(ProgramUniform4d) -#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT) +#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT) #define glProgramUniform4dv MANGLE(ProgramUniform4dv) -#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) +#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT) #define glProgramUniform4f MANGLE(ProgramUniform4f) -#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) +#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) #define glProgramUniform4fv MANGLE(ProgramUniform4fv) +#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) +#define glProgramUniform4i MANGLE(ProgramUniform4i) +#define glProgramUniform4i64ARB MANGLE(ProgramUniform4i64ARB) #define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV) +#define glProgramUniform4i64vARB MANGLE(ProgramUniform4i64vARB) #define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV) #define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT) -#define glProgramUniform4i MANGLE(ProgramUniform4i) -#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) #define glProgramUniform4iv MANGLE(ProgramUniform4iv) +#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) +#define glProgramUniform4ui MANGLE(ProgramUniform4ui) +#define glProgramUniform4ui64ARB MANGLE(ProgramUniform4ui64ARB) #define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV) +#define glProgramUniform4ui64vARB MANGLE(ProgramUniform4ui64vARB) #define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV) #define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT) -#define glProgramUniform4ui MANGLE(ProgramUniform4ui) -#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) #define glProgramUniform4uiv MANGLE(ProgramUniform4uiv) +#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) #define glProgramUniformHandleui64ARB MANGLE(ProgramUniformHandleui64ARB) #define glProgramUniformHandleui64NV MANGLE(ProgramUniformHandleui64NV) #define glProgramUniformHandleui64vARB MANGLE(ProgramUniformHandleui64vARB) #define glProgramUniformHandleui64vNV MANGLE(ProgramUniformHandleui64vNV) -#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT) #define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv) -#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) +#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT) #define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv) -#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT) +#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) #define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv) -#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) +#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT) #define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv) -#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT) +#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) #define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv) -#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) +#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT) #define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv) -#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT) +#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) #define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv) -#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) +#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT) #define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv) -#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT) +#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) #define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv) -#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) +#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT) #define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv) -#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT) +#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) #define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv) -#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) +#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT) #define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv) -#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT) +#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) #define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv) -#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) +#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT) #define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv) -#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT) +#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) #define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv) -#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) +#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT) #define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv) -#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT) +#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) #define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv) -#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) +#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT) #define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv) +#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) #define glProgramUniformui64NV MANGLE(ProgramUniformui64NV) #define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV) #define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) -#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT) #define glProvokingVertex MANGLE(ProvokingVertex) +#define glProvokingVertexEXT MANGLE(ProvokingVertexEXT) #define glPushAttrib MANGLE(PushAttrib) -#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) #define glPushClientAttrib MANGLE(PushClientAttrib) +#define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) #define glPushDebugGroup MANGLE(PushDebugGroup) #define glPushGroupMarkerEXT MANGLE(PushGroupMarkerEXT) #define glPushMatrix MANGLE(PushMatrix) @@ -1861,11 +1956,12 @@ #define glRasterPos4sv MANGLE(RasterPos4sv) #define glRasterPos4xOES MANGLE(RasterPos4xOES) #define glRasterPos4xvOES MANGLE(RasterPos4xvOES) +#define glRasterSamplesEXT MANGLE(RasterSamplesEXT) #define glReadBuffer MANGLE(ReadBuffer) #define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX) -#define glReadnPixelsARB MANGLE(ReadnPixelsARB) -#define glReadnPixels MANGLE(ReadnPixels) #define glReadPixels MANGLE(ReadPixels) +#define glReadnPixels MANGLE(ReadnPixels) +#define glReadnPixelsARB MANGLE(ReadnPixelsARB) #define glRectd MANGLE(Rectd) #define glRectdv MANGLE(Rectdv) #define glRectf MANGLE(Rectf) @@ -1878,12 +1974,12 @@ #define glRectxvOES MANGLE(RectxvOES) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) #define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler) -#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) +#define glRenderMode MANGLE(RenderMode) #define glRenderbufferStorage MANGLE(RenderbufferStorage) +#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) +#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample) #define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) #define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) -#define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample) -#define glRenderMode MANGLE(RenderMode) #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) #define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) #define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN) @@ -1908,83 +2004,86 @@ #define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN) #define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN) #define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV) -#define glResetHistogramEXT MANGLE(ResetHistogramEXT) #define glResetHistogram MANGLE(ResetHistogram) -#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) +#define glResetHistogramEXT MANGLE(ResetHistogramEXT) #define glResetMinmax MANGLE(ResetMinmax) +#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA) +#define glResolveDepthValuesNV MANGLE(ResolveDepthValuesNV) #define glResumeTransformFeedback MANGLE(ResumeTransformFeedback) #define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV) #define glRotated MANGLE(Rotated) #define glRotatef MANGLE(Rotatef) +#define glRotatex MANGLE(Rotatex) #define glRotatexOES MANGLE(RotatexOES) -#define glSampleCoverageARB MANGLE(SampleCoverageARB) #define glSampleCoverage MANGLE(SampleCoverage) -#define glSampleCoverageOES MANGLE(SampleCoverageOES) +#define glSampleCoverageARB MANGLE(SampleCoverageARB) +#define glSampleCoveragex MANGLE(SampleCoveragex) #define glSampleMapATI MANGLE(SampleMapATI) #define glSampleMaskEXT MANGLE(SampleMaskEXT) -#define glSampleMaski MANGLE(SampleMaski) #define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV) #define glSampleMaskSGIS MANGLE(SampleMaskSGIS) +#define glSampleMaski MANGLE(SampleMaski) #define glSamplePatternEXT MANGLE(SamplePatternEXT) #define glSamplePatternSGIS MANGLE(SamplePatternSGIS) +#define glSamplerParameterIiv MANGLE(SamplerParameterIiv) +#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv) #define glSamplerParameterf MANGLE(SamplerParameterf) #define glSamplerParameterfv MANGLE(SamplerParameterfv) -#define glSamplerParameterIiv MANGLE(SamplerParameterIiv) #define glSamplerParameteri MANGLE(SamplerParameteri) -#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv) #define glSamplerParameteriv MANGLE(SamplerParameteriv) #define glScaled MANGLE(Scaled) #define glScalef MANGLE(Scalef) +#define glScalex MANGLE(Scalex) #define glScalexOES MANGLE(ScalexOES) +#define glScissor MANGLE(Scissor) #define glScissorArrayv MANGLE(ScissorArrayv) #define glScissorIndexed MANGLE(ScissorIndexed) #define glScissorIndexedv MANGLE(ScissorIndexedv) -#define glScissor MANGLE(Scissor) -#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) #define glSecondaryColor3b MANGLE(SecondaryColor3b) -#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT) +#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) #define glSecondaryColor3bv MANGLE(SecondaryColor3bv) -#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT) +#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT) #define glSecondaryColor3d MANGLE(SecondaryColor3d) -#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT) +#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT) #define glSecondaryColor3dv MANGLE(SecondaryColor3dv) -#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT) +#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT) #define glSecondaryColor3f MANGLE(SecondaryColor3f) -#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT) +#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT) #define glSecondaryColor3fv MANGLE(SecondaryColor3fv) +#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT) #define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV) #define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV) -#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT) #define glSecondaryColor3i MANGLE(SecondaryColor3i) -#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT) +#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT) #define glSecondaryColor3iv MANGLE(SecondaryColor3iv) -#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT) +#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT) #define glSecondaryColor3s MANGLE(SecondaryColor3s) -#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT) +#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT) #define glSecondaryColor3sv MANGLE(SecondaryColor3sv) -#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT) +#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT) #define glSecondaryColor3ub MANGLE(SecondaryColor3ub) -#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT) +#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT) #define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv) -#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT) +#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT) #define glSecondaryColor3ui MANGLE(SecondaryColor3ui) -#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT) +#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT) #define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv) -#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT) +#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT) #define glSecondaryColor3us MANGLE(SecondaryColor3us) -#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) +#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT) #define glSecondaryColor3usv MANGLE(SecondaryColor3usv) +#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) #define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV) #define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui) #define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv) +#define glSecondaryColorPointer MANGLE(SecondaryColorPointer) #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) -#define glSecondaryColorPointer MANGLE(SecondaryColorPointer) #define glSelectBuffer MANGLE(SelectBuffer) #define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD) -#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT) #define glSeparableFilter2D MANGLE(SeparableFilter2D) +#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT) #define glSetFenceAPPLE MANGLE(SetFenceAPPLE) #define glSetFenceNV MANGLE(SetFenceNV) #define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI) @@ -1996,8 +2095,8 @@ #define glShaderOp1EXT MANGLE(ShaderOp1EXT) #define glShaderOp2EXT MANGLE(ShaderOp2EXT) #define glShaderOp3EXT MANGLE(ShaderOp3EXT) -#define glShaderSourceARB MANGLE(ShaderSourceARB) #define glShaderSource MANGLE(ShaderSource) +#define glShaderSourceARB MANGLE(ShaderSourceARB) #define glShaderStorageBlockBinding MANGLE(ShaderStorageBlockBinding) #define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS) #define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX) @@ -2005,17 +2104,18 @@ #define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX) #define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX) #define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX) +#define glStateCaptureNV MANGLE(StateCaptureNV) #define glStencilClearTagEXT MANGLE(StencilClearTagEXT) #define glStencilFillPathInstancedNV MANGLE(StencilFillPathInstancedNV) #define glStencilFillPathNV MANGLE(StencilFillPathNV) #define glStencilFunc MANGLE(StencilFunc) -#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) #define glStencilFuncSeparate MANGLE(StencilFuncSeparate) +#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) #define glStencilMask MANGLE(StencilMask) #define glStencilMaskSeparate MANGLE(StencilMaskSeparate) #define glStencilOp MANGLE(StencilOp) -#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) #define glStencilOpSeparate MANGLE(StencilOpSeparate) +#define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) #define glStencilOpValueAMD MANGLE(StencilOpValueAMD) #define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV) #define glStencilStrokePathNV MANGLE(StencilStrokePathNV) @@ -2025,6 +2125,7 @@ #define glStencilThenCoverStrokePathNV MANGLE(StencilThenCoverStrokePathNV) #define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX) #define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY) +#define glSubpixelPrecisionBiasNV MANGLE(SubpixelPrecisionBiasNV) #define glSwizzleEXT MANGLE(SwizzleEXT) #define glSyncTextureINTEL MANGLE(SyncTextureINTEL) #define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX) @@ -2045,9 +2146,9 @@ #define glTestFenceAPPLE MANGLE(TestFenceAPPLE) #define glTestFenceNV MANGLE(TestFenceNV) #define glTestObjectAPPLE MANGLE(TestObjectAPPLE) +#define glTexBuffer MANGLE(TexBuffer) #define glTexBufferARB MANGLE(TexBufferARB) #define glTexBufferEXT MANGLE(TexBufferEXT) -#define glTexBuffer MANGLE(TexBuffer) #define glTexBufferRange MANGLE(TexBufferRange) #define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) #define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) @@ -2069,13 +2170,13 @@ #define glTexCoord2bvOES MANGLE(TexCoord2bvOES) #define glTexCoord2d MANGLE(TexCoord2d) #define glTexCoord2dv MANGLE(TexCoord2dv) +#define glTexCoord2f MANGLE(TexCoord2f) #define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN) #define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN) #define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN) #define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN) #define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN) #define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN) -#define glTexCoord2f MANGLE(TexCoord2f) #define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN) #define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN) #define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN) @@ -2107,9 +2208,9 @@ #define glTexCoord4bvOES MANGLE(TexCoord4bvOES) #define glTexCoord4d MANGLE(TexCoord4d) #define glTexCoord4dv MANGLE(TexCoord4dv) +#define glTexCoord4f MANGLE(TexCoord4f) #define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN) #define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN) -#define glTexCoord4f MANGLE(TexCoord4f) #define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN) #define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN) #define glTexCoord4fv MANGLE(TexCoord4fv) @@ -2130,15 +2231,17 @@ #define glTexCoordP3uiv MANGLE(TexCoordP3uiv) #define glTexCoordP4ui MANGLE(TexCoordP4ui) #define glTexCoordP4uiv MANGLE(TexCoordP4uiv) +#define glTexCoordPointer MANGLE(TexCoordPointer) #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) -#define glTexCoordPointer MANGLE(TexCoordPointer) #define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL) #define glTexEnvf MANGLE(TexEnvf) #define glTexEnvfv MANGLE(TexEnvfv) #define glTexEnvi MANGLE(TexEnvi) #define glTexEnviv MANGLE(TexEnviv) +#define glTexEnvx MANGLE(TexEnvx) #define glTexEnvxOES MANGLE(TexEnvxOES) +#define glTexEnvxv MANGLE(TexEnvxv) #define glTexEnvxvOES MANGLE(TexEnvxvOES) #define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS) #define glTexGend MANGLE(TexGend) @@ -2151,23 +2254,25 @@ #define glTexGenxvOES MANGLE(TexGenxvOES) #define glTexImage1D MANGLE(TexImage1D) #define glTexImage2D MANGLE(TexImage2D) -#define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV) #define glTexImage2DMultisample MANGLE(TexImage2DMultisample) -#define glTexImage3DEXT MANGLE(TexImage3DEXT) +#define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV) #define glTexImage3D MANGLE(TexImage3D) -#define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV) +#define glTexImage3DEXT MANGLE(TexImage3DEXT) #define glTexImage3DMultisample MANGLE(TexImage3DMultisample) +#define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV) #define glTexImage4DSGIS MANGLE(TexImage4DSGIS) #define glTexPageCommitmentARB MANGLE(TexPageCommitmentARB) +#define glTexParameterIiv MANGLE(TexParameterIiv) +#define glTexParameterIivEXT MANGLE(TexParameterIivEXT) +#define glTexParameterIuiv MANGLE(TexParameterIuiv) +#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) #define glTexParameterf MANGLE(TexParameterf) #define glTexParameterfv MANGLE(TexParameterfv) -#define glTexParameterIivEXT MANGLE(TexParameterIivEXT) -#define glTexParameterIiv MANGLE(TexParameterIiv) #define glTexParameteri MANGLE(TexParameteri) -#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) -#define glTexParameterIuiv MANGLE(TexParameterIuiv) #define glTexParameteriv MANGLE(TexParameteriv) +#define glTexParameterx MANGLE(TexParameterx) #define glTexParameterxOES MANGLE(TexParameterxOES) +#define glTexParameterxv MANGLE(TexParameterxv) #define glTexParameterxvOES MANGLE(TexParameterxvOES) #define glTexRenderbufferNV MANGLE(TexRenderbufferNV) #define glTexStorage1D MANGLE(TexStorage1D) @@ -2176,19 +2281,19 @@ #define glTexStorage3D MANGLE(TexStorage3D) #define glTexStorage3DMultisample MANGLE(TexStorage3DMultisample) #define glTexStorageSparseAMD MANGLE(TexStorageSparseAMD) -#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) #define glTexSubImage1D MANGLE(TexSubImage1D) -#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) +#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) #define glTexSubImage2D MANGLE(TexSubImage2D) -#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) +#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) #define glTexSubImage3D MANGLE(TexSubImage3D) +#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) #define glTextureBarrier MANGLE(TextureBarrier) #define glTextureBarrierNV MANGLE(TextureBarrierNV) -#define glTextureBufferEXT MANGLE(TextureBufferEXT) #define glTextureBuffer MANGLE(TextureBuffer) -#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT) +#define glTextureBufferEXT MANGLE(TextureBufferEXT) #define glTextureBufferRange MANGLE(TextureBufferRange) +#define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT) #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) #define glTextureImage1DEXT MANGLE(TextureImage1DEXT) #define glTextureImage2DEXT MANGLE(TextureImage2DEXT) @@ -2201,122 +2306,139 @@ #define glTextureMaterialEXT MANGLE(TextureMaterialEXT) #define glTextureNormalEXT MANGLE(TextureNormalEXT) #define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT) -#define glTextureParameterfEXT MANGLE(TextureParameterfEXT) +#define glTextureParameterIiv MANGLE(TextureParameterIiv) +#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) +#define glTextureParameterIuiv MANGLE(TextureParameterIuiv) +#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) #define glTextureParameterf MANGLE(TextureParameterf) -#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) +#define glTextureParameterfEXT MANGLE(TextureParameterfEXT) #define glTextureParameterfv MANGLE(TextureParameterfv) -#define glTextureParameteriEXT MANGLE(TextureParameteriEXT) -#define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) -#define glTextureParameterIiv MANGLE(TextureParameterIiv) +#define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) #define glTextureParameteri MANGLE(TextureParameteri) -#define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) -#define glTextureParameterIuiv MANGLE(TextureParameterIuiv) -#define glTextureParameterivEXT MANGLE(TextureParameterivEXT) +#define glTextureParameteriEXT MANGLE(TextureParameteriEXT) #define glTextureParameteriv MANGLE(TextureParameteriv) +#define glTextureParameterivEXT MANGLE(TextureParameterivEXT) #define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE) #define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT) -#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT) #define glTextureStorage1D MANGLE(TextureStorage1D) -#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT) +#define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT) #define glTextureStorage2D MANGLE(TextureStorage2D) -#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT) +#define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT) #define glTextureStorage2DMultisample MANGLE(TextureStorage2DMultisample) -#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT) +#define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT) #define glTextureStorage3D MANGLE(TextureStorage3D) -#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT) +#define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT) #define glTextureStorage3DMultisample MANGLE(TextureStorage3DMultisample) +#define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT) #define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD) -#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) #define glTextureSubImage1D MANGLE(TextureSubImage1D) -#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) +#define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) #define glTextureSubImage2D MANGLE(TextureSubImage2D) -#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) +#define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) #define glTextureSubImage3D MANGLE(TextureSubImage3D) +#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) #define glTextureView MANGLE(TextureView) #define glTrackMatrixNV MANGLE(TrackMatrixNV) #define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) #define glTransformFeedbackBufferBase MANGLE(TransformFeedbackBufferBase) #define glTransformFeedbackBufferRange MANGLE(TransformFeedbackBufferRange) #define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV) -#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) #define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings) +#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) #define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) #define glTransformPathNV MANGLE(TransformPathNV) #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) +#define glTranslatex MANGLE(Translatex) #define glTranslatexOES MANGLE(TranslatexOES) #define glUniform1d MANGLE(Uniform1d) #define glUniform1dv MANGLE(Uniform1dv) -#define glUniform1fARB MANGLE(Uniform1fARB) #define glUniform1f MANGLE(Uniform1f) -#define glUniform1fvARB MANGLE(Uniform1fvARB) +#define glUniform1fARB MANGLE(Uniform1fARB) #define glUniform1fv MANGLE(Uniform1fv) +#define glUniform1fvARB MANGLE(Uniform1fvARB) +#define glUniform1i MANGLE(Uniform1i) +#define glUniform1i64ARB MANGLE(Uniform1i64ARB) #define glUniform1i64NV MANGLE(Uniform1i64NV) +#define glUniform1i64vARB MANGLE(Uniform1i64vARB) #define glUniform1i64vNV MANGLE(Uniform1i64vNV) #define glUniform1iARB MANGLE(Uniform1iARB) -#define glUniform1i MANGLE(Uniform1i) -#define glUniform1ivARB MANGLE(Uniform1ivARB) #define glUniform1iv MANGLE(Uniform1iv) +#define glUniform1ivARB MANGLE(Uniform1ivARB) +#define glUniform1ui MANGLE(Uniform1ui) +#define glUniform1ui64ARB MANGLE(Uniform1ui64ARB) #define glUniform1ui64NV MANGLE(Uniform1ui64NV) +#define glUniform1ui64vARB MANGLE(Uniform1ui64vARB) #define glUniform1ui64vNV MANGLE(Uniform1ui64vNV) #define glUniform1uiEXT MANGLE(Uniform1uiEXT) -#define glUniform1ui MANGLE(Uniform1ui) -#define glUniform1uivEXT MANGLE(Uniform1uivEXT) #define glUniform1uiv MANGLE(Uniform1uiv) +#define glUniform1uivEXT MANGLE(Uniform1uivEXT) #define glUniform2d MANGLE(Uniform2d) #define glUniform2dv MANGLE(Uniform2dv) -#define glUniform2fARB MANGLE(Uniform2fARB) #define glUniform2f MANGLE(Uniform2f) -#define glUniform2fvARB MANGLE(Uniform2fvARB) +#define glUniform2fARB MANGLE(Uniform2fARB) #define glUniform2fv MANGLE(Uniform2fv) +#define glUniform2fvARB MANGLE(Uniform2fvARB) +#define glUniform2i MANGLE(Uniform2i) +#define glUniform2i64ARB MANGLE(Uniform2i64ARB) #define glUniform2i64NV MANGLE(Uniform2i64NV) +#define glUniform2i64vARB MANGLE(Uniform2i64vARB) #define glUniform2i64vNV MANGLE(Uniform2i64vNV) #define glUniform2iARB MANGLE(Uniform2iARB) -#define glUniform2i MANGLE(Uniform2i) -#define glUniform2ivARB MANGLE(Uniform2ivARB) #define glUniform2iv MANGLE(Uniform2iv) +#define glUniform2ivARB MANGLE(Uniform2ivARB) +#define glUniform2ui MANGLE(Uniform2ui) +#define glUniform2ui64ARB MANGLE(Uniform2ui64ARB) #define glUniform2ui64NV MANGLE(Uniform2ui64NV) +#define glUniform2ui64vARB MANGLE(Uniform2ui64vARB) #define glUniform2ui64vNV MANGLE(Uniform2ui64vNV) #define glUniform2uiEXT MANGLE(Uniform2uiEXT) -#define glUniform2ui MANGLE(Uniform2ui) -#define glUniform2uivEXT MANGLE(Uniform2uivEXT) #define glUniform2uiv MANGLE(Uniform2uiv) +#define glUniform2uivEXT MANGLE(Uniform2uivEXT) #define glUniform3d MANGLE(Uniform3d) #define glUniform3dv MANGLE(Uniform3dv) -#define glUniform3fARB MANGLE(Uniform3fARB) #define glUniform3f MANGLE(Uniform3f) -#define glUniform3fvARB MANGLE(Uniform3fvARB) +#define glUniform3fARB MANGLE(Uniform3fARB) #define glUniform3fv MANGLE(Uniform3fv) +#define glUniform3fvARB MANGLE(Uniform3fvARB) +#define glUniform3i MANGLE(Uniform3i) +#define glUniform3i64ARB MANGLE(Uniform3i64ARB) #define glUniform3i64NV MANGLE(Uniform3i64NV) +#define glUniform3i64vARB MANGLE(Uniform3i64vARB) #define glUniform3i64vNV MANGLE(Uniform3i64vNV) #define glUniform3iARB MANGLE(Uniform3iARB) -#define glUniform3i MANGLE(Uniform3i) -#define glUniform3ivARB MANGLE(Uniform3ivARB) #define glUniform3iv MANGLE(Uniform3iv) +#define glUniform3ivARB MANGLE(Uniform3ivARB) +#define glUniform3ui MANGLE(Uniform3ui) +#define glUniform3ui64ARB MANGLE(Uniform3ui64ARB) #define glUniform3ui64NV MANGLE(Uniform3ui64NV) +#define glUniform3ui64vARB MANGLE(Uniform3ui64vARB) #define glUniform3ui64vNV MANGLE(Uniform3ui64vNV) #define glUniform3uiEXT MANGLE(Uniform3uiEXT) -#define glUniform3ui MANGLE(Uniform3ui) -#define glUniform3uivEXT MANGLE(Uniform3uivEXT) #define glUniform3uiv MANGLE(Uniform3uiv) +#define glUniform3uivEXT MANGLE(Uniform3uivEXT) #define glUniform4d MANGLE(Uniform4d) #define glUniform4dv MANGLE(Uniform4dv) -#define glUniform4fARB MANGLE(Uniform4fARB) #define glUniform4f MANGLE(Uniform4f) -#define glUniform4fvARB MANGLE(Uniform4fvARB) +#define glUniform4fARB MANGLE(Uniform4fARB) #define glUniform4fv MANGLE(Uniform4fv) +#define glUniform4fvARB MANGLE(Uniform4fvARB) +#define glUniform4i MANGLE(Uniform4i) +#define glUniform4i64ARB MANGLE(Uniform4i64ARB) #define glUniform4i64NV MANGLE(Uniform4i64NV) +#define glUniform4i64vARB MANGLE(Uniform4i64vARB) #define glUniform4i64vNV MANGLE(Uniform4i64vNV) #define glUniform4iARB MANGLE(Uniform4iARB) -#define glUniform4i MANGLE(Uniform4i) -#define glUniform4ivARB MANGLE(Uniform4ivARB) #define glUniform4iv MANGLE(Uniform4iv) +#define glUniform4ivARB MANGLE(Uniform4ivARB) +#define glUniform4ui MANGLE(Uniform4ui) +#define glUniform4ui64ARB MANGLE(Uniform4ui64ARB) #define glUniform4ui64NV MANGLE(Uniform4ui64NV) +#define glUniform4ui64vARB MANGLE(Uniform4ui64vARB) #define glUniform4ui64vNV MANGLE(Uniform4ui64vNV) #define glUniform4uiEXT MANGLE(Uniform4uiEXT) -#define glUniform4ui MANGLE(Uniform4ui) -#define glUniform4uivEXT MANGLE(Uniform4uivEXT) #define glUniform4uiv MANGLE(Uniform4uiv) +#define glUniform4uivEXT MANGLE(Uniform4uivEXT) #define glUniformBlockBinding MANGLE(UniformBlockBinding) #define glUniformBufferEXT MANGLE(UniformBufferEXT) #define glUniformHandleui64ARB MANGLE(UniformHandleui64ARB) @@ -2324,22 +2446,22 @@ #define glUniformHandleui64vARB MANGLE(UniformHandleui64vARB) #define glUniformHandleui64vNV MANGLE(UniformHandleui64vNV) #define glUniformMatrix2dv MANGLE(UniformMatrix2dv) -#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2fv MANGLE(UniformMatrix2fv) +#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv) #define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) #define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv) #define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv) #define glUniformMatrix3dv MANGLE(UniformMatrix3dv) -#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) #define glUniformMatrix3fv MANGLE(UniformMatrix3fv) +#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) #define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv) #define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv) #define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv) #define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv) #define glUniformMatrix4dv MANGLE(UniformMatrix4dv) -#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) #define glUniformMatrix4fv MANGLE(UniformMatrix4fv) +#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) #define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv) #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) #define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv) @@ -2348,10 +2470,10 @@ #define glUniformui64NV MANGLE(Uniformui64NV) #define glUniformui64vNV MANGLE(Uniformui64vNV) #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) -#define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapBuffer MANGLE(UnmapBuffer) -#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) +#define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapNamedBuffer MANGLE(UnmapNamedBuffer) +#define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) #define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI) #define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL) #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) @@ -2359,29 +2481,29 @@ #define glUseProgramObjectARB MANGLE(UseProgramObjectARB) #define glUseProgramStages MANGLE(UseProgramStages) #define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT) -#define glValidateProgramARB MANGLE(ValidateProgramARB) +#define glVDPAUFiniNV MANGLE(VDPAUFiniNV) +#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV) +#define glVDPAUInitNV MANGLE(VDPAUInitNV) +#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV) +#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV) +#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV) +#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV) +#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV) +#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV) +#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV) #define glValidateProgram MANGLE(ValidateProgram) +#define glValidateProgramARB MANGLE(ValidateProgramARB) #define glValidateProgramPipeline MANGLE(ValidateProgramPipeline) #define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) +#define glVariantPointerEXT MANGLE(VariantPointerEXT) #define glVariantbvEXT MANGLE(VariantbvEXT) #define glVariantdvEXT MANGLE(VariantdvEXT) #define glVariantfvEXT MANGLE(VariantfvEXT) #define glVariantivEXT MANGLE(VariantivEXT) -#define glVariantPointerEXT MANGLE(VariantPointerEXT) #define glVariantsvEXT MANGLE(VariantsvEXT) #define glVariantubvEXT MANGLE(VariantubvEXT) #define glVariantuivEXT MANGLE(VariantuivEXT) #define glVariantusvEXT MANGLE(VariantusvEXT) -#define glVDPAUFiniNV MANGLE(VDPAUFiniNV) -#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV) -#define glVDPAUInitNV MANGLE(VDPAUInitNV) -#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV) -#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV) -#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV) -#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV) -#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV) -#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV) -#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV) #define glVertex2bOES MANGLE(Vertex2bOES) #define glVertex2bvOES MANGLE(Vertex2bvOES) #define glVertex2d MANGLE(Vertex2d) @@ -2428,8 +2550,8 @@ #define glVertexArrayAttribFormat MANGLE(VertexArrayAttribFormat) #define glVertexArrayAttribIFormat MANGLE(VertexArrayAttribIFormat) #define glVertexArrayAttribLFormat MANGLE(VertexArrayAttribLFormat) -#define glVertexArrayBindingDivisor MANGLE(VertexArrayBindingDivisor) #define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT) +#define glVertexArrayBindingDivisor MANGLE(VertexArrayBindingDivisor) #define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT) #define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT) #define glVertexArrayElementBuffer MANGLE(VertexArrayElementBuffer) @@ -2454,200 +2576,200 @@ #define glVertexArrayVertexBuffer MANGLE(VertexArrayVertexBuffer) #define glVertexArrayVertexBuffers MANGLE(VertexArrayVertexBuffers) #define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT) -#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB) #define glVertexAttrib1d MANGLE(VertexAttrib1d) +#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB) #define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV) -#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB) #define glVertexAttrib1dv MANGLE(VertexAttrib1dv) +#define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB) #define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV) -#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB) #define glVertexAttrib1f MANGLE(VertexAttrib1f) +#define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB) #define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV) -#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB) #define glVertexAttrib1fv MANGLE(VertexAttrib1fv) +#define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB) #define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV) #define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV) #define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV) -#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB) #define glVertexAttrib1s MANGLE(VertexAttrib1s) +#define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB) #define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV) -#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB) #define glVertexAttrib1sv MANGLE(VertexAttrib1sv) +#define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB) #define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV) -#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB) #define glVertexAttrib2d MANGLE(VertexAttrib2d) +#define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB) #define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV) -#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB) #define glVertexAttrib2dv MANGLE(VertexAttrib2dv) +#define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB) #define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV) -#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB) #define glVertexAttrib2f MANGLE(VertexAttrib2f) +#define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB) #define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV) -#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB) #define glVertexAttrib2fv MANGLE(VertexAttrib2fv) +#define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB) #define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV) #define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV) #define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV) -#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB) #define glVertexAttrib2s MANGLE(VertexAttrib2s) +#define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB) #define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV) -#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB) #define glVertexAttrib2sv MANGLE(VertexAttrib2sv) +#define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB) #define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV) -#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB) #define glVertexAttrib3d MANGLE(VertexAttrib3d) +#define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB) #define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV) -#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB) #define glVertexAttrib3dv MANGLE(VertexAttrib3dv) +#define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB) #define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV) -#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB) #define glVertexAttrib3f MANGLE(VertexAttrib3f) +#define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB) #define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV) -#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB) #define glVertexAttrib3fv MANGLE(VertexAttrib3fv) +#define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB) #define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV) #define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV) #define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV) -#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB) #define glVertexAttrib3s MANGLE(VertexAttrib3s) +#define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB) #define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV) -#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB) #define glVertexAttrib3sv MANGLE(VertexAttrib3sv) +#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB) #define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV) -#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB) +#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv) +#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) +#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv) +#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) +#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv) +#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) +#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub) +#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) +#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv) +#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) +#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv) +#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) +#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv) +#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) #define glVertexAttrib4bv MANGLE(VertexAttrib4bv) -#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB) +#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB) #define glVertexAttrib4d MANGLE(VertexAttrib4d) +#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB) #define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV) -#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB) #define glVertexAttrib4dv MANGLE(VertexAttrib4dv) +#define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB) #define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV) -#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB) #define glVertexAttrib4f MANGLE(VertexAttrib4f) +#define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB) #define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV) -#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB) #define glVertexAttrib4fv MANGLE(VertexAttrib4fv) +#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB) #define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV) #define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV) #define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV) -#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB) #define glVertexAttrib4iv MANGLE(VertexAttrib4iv) -#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) -#define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv) -#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) -#define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv) -#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) -#define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv) -#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) -#define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub) -#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) -#define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv) -#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) -#define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv) -#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) -#define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv) -#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB) +#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB) #define glVertexAttrib4s MANGLE(VertexAttrib4s) +#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB) #define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV) -#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB) #define glVertexAttrib4sv MANGLE(VertexAttrib4sv) +#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB) #define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV) #define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV) -#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB) #define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv) +#define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB) #define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV) -#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB) #define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv) -#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) +#define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB) #define glVertexAttrib4usv MANGLE(VertexAttrib4usv) +#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) #define glVertexAttribBinding MANGLE(VertexAttribBinding) -#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) #define glVertexAttribDivisor MANGLE(VertexAttribDivisor) +#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) #define glVertexAttribFormat MANGLE(VertexAttribFormat) #define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV) -#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) #define glVertexAttribI1i MANGLE(VertexAttribI1i) -#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) +#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) #define glVertexAttribI1iv MANGLE(VertexAttribI1iv) -#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) +#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) #define glVertexAttribI1ui MANGLE(VertexAttribI1ui) -#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) +#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) #define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv) -#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) +#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) #define glVertexAttribI2i MANGLE(VertexAttribI2i) -#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) +#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) #define glVertexAttribI2iv MANGLE(VertexAttribI2iv) -#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) +#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) #define glVertexAttribI2ui MANGLE(VertexAttribI2ui) -#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) +#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) #define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv) -#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) +#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) #define glVertexAttribI3i MANGLE(VertexAttribI3i) -#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT) +#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) #define glVertexAttribI3iv MANGLE(VertexAttribI3iv) -#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) +#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT) #define glVertexAttribI3ui MANGLE(VertexAttribI3ui) -#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT) +#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) #define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv) -#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT) +#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT) #define glVertexAttribI4bv MANGLE(VertexAttribI4bv) -#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT) +#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT) #define glVertexAttribI4i MANGLE(VertexAttribI4i) -#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT) +#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT) #define glVertexAttribI4iv MANGLE(VertexAttribI4iv) -#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT) +#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT) #define glVertexAttribI4sv MANGLE(VertexAttribI4sv) -#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT) +#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT) #define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv) -#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT) +#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT) #define glVertexAttribI4ui MANGLE(VertexAttribI4ui) -#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT) +#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT) #define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv) -#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) +#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT) #define glVertexAttribI4usv MANGLE(VertexAttribI4usv) +#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) #define glVertexAttribIFormat MANGLE(VertexAttribIFormat) #define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV) -#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) #define glVertexAttribIPointer MANGLE(VertexAttribIPointer) -#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT) +#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) #define glVertexAttribL1d MANGLE(VertexAttribL1d) -#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT) +#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT) #define glVertexAttribL1dv MANGLE(VertexAttribL1dv) +#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT) #define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV) #define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV) #define glVertexAttribL1ui64ARB MANGLE(VertexAttribL1ui64ARB) #define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV) #define glVertexAttribL1ui64vARB MANGLE(VertexAttribL1ui64vARB) #define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV) -#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT) #define glVertexAttribL2d MANGLE(VertexAttribL2d) -#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT) +#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT) #define glVertexAttribL2dv MANGLE(VertexAttribL2dv) +#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT) #define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV) #define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV) #define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV) #define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV) -#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT) #define glVertexAttribL3d MANGLE(VertexAttribL3d) -#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT) +#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT) #define glVertexAttribL3dv MANGLE(VertexAttribL3dv) +#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT) #define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV) #define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV) #define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV) #define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV) -#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT) #define glVertexAttribL4d MANGLE(VertexAttribL4d) -#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT) +#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT) #define glVertexAttribL4dv MANGLE(VertexAttribL4dv) +#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT) #define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV) #define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV) #define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV) #define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV) #define glVertexAttribLFormat MANGLE(VertexAttribLFormat) #define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV) -#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT) #define glVertexAttribLPointer MANGLE(VertexAttribLPointer) +#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT) #define glVertexAttribP1ui MANGLE(VertexAttribP1ui) #define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv) #define glVertexAttribP2ui MANGLE(VertexAttribP2ui) @@ -2657,8 +2779,8 @@ #define glVertexAttribP4ui MANGLE(VertexAttribP4ui) #define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv) #define glVertexAttribParameteriAMD MANGLE(VertexAttribParameteriAMD) -#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) #define glVertexAttribPointer MANGLE(VertexAttribPointer) +#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV) #define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV) #define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV) @@ -2688,9 +2810,9 @@ #define glVertexP3uiv MANGLE(VertexP3uiv) #define glVertexP4ui MANGLE(VertexP4ui) #define glVertexP4uiv MANGLE(VertexP4uiv) +#define glVertexPointer MANGLE(VertexPointer) #define glVertexPointerEXT MANGLE(VertexPointerEXT) #define glVertexPointerListIBM MANGLE(VertexPointerListIBM) -#define glVertexPointer MANGLE(VertexPointer) #define glVertexPointervINTEL MANGLE(VertexPointervINTEL) #define glVertexStream1dATI MANGLE(VertexStream1dATI) #define glVertexStream1dvATI MANGLE(VertexStream1dvATI) @@ -2724,77 +2846,79 @@ #define glVertexStream4ivATI MANGLE(VertexStream4ivATI) #define glVertexStream4sATI MANGLE(VertexStream4sATI) #define glVertexStream4svATI MANGLE(VertexStream4svATI) +#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) #define glVertexWeightfEXT MANGLE(VertexWeightfEXT) #define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT) #define glVertexWeighthNV MANGLE(VertexWeighthNV) #define glVertexWeighthvNV MANGLE(VertexWeighthvNV) -#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) #define glVideoCaptureNV MANGLE(VideoCaptureNV) #define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV) #define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV) #define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV) +#define glViewport MANGLE(Viewport) #define glViewportArrayv MANGLE(ViewportArrayv) #define glViewportIndexedf MANGLE(ViewportIndexedf) #define glViewportIndexedfv MANGLE(ViewportIndexedfv) -#define glViewport MANGLE(Viewport) +#define glViewportPositionWScaleNV MANGLE(ViewportPositionWScaleNV) +#define glViewportSwizzleNV MANGLE(ViewportSwizzleNV) #define glWaitSync MANGLE(WaitSync) +#define glWeightPathsNV MANGLE(WeightPathsNV) +#define glWeightPointerARB MANGLE(WeightPointerARB) #define glWeightbvARB MANGLE(WeightbvARB) #define glWeightdvARB MANGLE(WeightdvARB) #define glWeightfvARB MANGLE(WeightfvARB) #define glWeightivARB MANGLE(WeightivARB) -#define glWeightPathsNV MANGLE(WeightPathsNV) -#define glWeightPointerARB MANGLE(WeightPointerARB) #define glWeightsvARB MANGLE(WeightsvARB) #define glWeightubvARB MANGLE(WeightubvARB) #define glWeightuivARB MANGLE(WeightuivARB) #define glWeightusvARB MANGLE(WeightusvARB) -#define glWindowPos2dARB MANGLE(WindowPos2dARB) #define glWindowPos2d MANGLE(WindowPos2d) +#define glWindowPos2dARB MANGLE(WindowPos2dARB) #define glWindowPos2dMESA MANGLE(WindowPos2dMESA) -#define glWindowPos2dvARB MANGLE(WindowPos2dvARB) #define glWindowPos2dv MANGLE(WindowPos2dv) +#define glWindowPos2dvARB MANGLE(WindowPos2dvARB) #define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA) -#define glWindowPos2fARB MANGLE(WindowPos2fARB) #define glWindowPos2f MANGLE(WindowPos2f) +#define glWindowPos2fARB MANGLE(WindowPos2fARB) #define glWindowPos2fMESA MANGLE(WindowPos2fMESA) -#define glWindowPos2fvARB MANGLE(WindowPos2fvARB) #define glWindowPos2fv MANGLE(WindowPos2fv) +#define glWindowPos2fvARB MANGLE(WindowPos2fvARB) #define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA) -#define glWindowPos2iARB MANGLE(WindowPos2iARB) #define glWindowPos2i MANGLE(WindowPos2i) +#define glWindowPos2iARB MANGLE(WindowPos2iARB) #define glWindowPos2iMESA MANGLE(WindowPos2iMESA) -#define glWindowPos2ivARB MANGLE(WindowPos2ivARB) #define glWindowPos2iv MANGLE(WindowPos2iv) +#define glWindowPos2ivARB MANGLE(WindowPos2ivARB) #define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA) -#define glWindowPos2sARB MANGLE(WindowPos2sARB) #define glWindowPos2s MANGLE(WindowPos2s) +#define glWindowPos2sARB MANGLE(WindowPos2sARB) #define glWindowPos2sMESA MANGLE(WindowPos2sMESA) -#define glWindowPos2svARB MANGLE(WindowPos2svARB) #define glWindowPos2sv MANGLE(WindowPos2sv) +#define glWindowPos2svARB MANGLE(WindowPos2svARB) #define glWindowPos2svMESA MANGLE(WindowPos2svMESA) -#define glWindowPos3dARB MANGLE(WindowPos3dARB) #define glWindowPos3d MANGLE(WindowPos3d) +#define glWindowPos3dARB MANGLE(WindowPos3dARB) #define glWindowPos3dMESA MANGLE(WindowPos3dMESA) -#define glWindowPos3dvARB MANGLE(WindowPos3dvARB) #define glWindowPos3dv MANGLE(WindowPos3dv) +#define glWindowPos3dvARB MANGLE(WindowPos3dvARB) #define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA) -#define glWindowPos3fARB MANGLE(WindowPos3fARB) #define glWindowPos3f MANGLE(WindowPos3f) +#define glWindowPos3fARB MANGLE(WindowPos3fARB) #define glWindowPos3fMESA MANGLE(WindowPos3fMESA) -#define glWindowPos3fvARB MANGLE(WindowPos3fvARB) #define glWindowPos3fv MANGLE(WindowPos3fv) +#define glWindowPos3fvARB MANGLE(WindowPos3fvARB) #define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA) -#define glWindowPos3iARB MANGLE(WindowPos3iARB) #define glWindowPos3i MANGLE(WindowPos3i) +#define glWindowPos3iARB MANGLE(WindowPos3iARB) #define glWindowPos3iMESA MANGLE(WindowPos3iMESA) -#define glWindowPos3ivARB MANGLE(WindowPos3ivARB) #define glWindowPos3iv MANGLE(WindowPos3iv) +#define glWindowPos3ivARB MANGLE(WindowPos3ivARB) #define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA) -#define glWindowPos3sARB MANGLE(WindowPos3sARB) #define glWindowPos3s MANGLE(WindowPos3s) +#define glWindowPos3sARB MANGLE(WindowPos3sARB) #define glWindowPos3sMESA MANGLE(WindowPos3sMESA) -#define glWindowPos3svARB MANGLE(WindowPos3svARB) #define glWindowPos3sv MANGLE(WindowPos3sv) +#define glWindowPos3svARB MANGLE(WindowPos3svARB) #define glWindowPos3svMESA MANGLE(WindowPos3svMESA) #define glWindowPos4dMESA MANGLE(WindowPos4dMESA) #define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA) @@ -2804,6 +2928,7 @@ #define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA) #define glWindowPos4sMESA MANGLE(WindowPos4sMESA) #define glWindowPos4svMESA MANGLE(WindowPos4svMESA) +#define glWindowRectanglesEXT MANGLE(WindowRectanglesEXT) #define glWriteMaskEXT MANGLE(WriteMaskEXT) #endif /* GL_MANGLE_H */