From: Benedikt Schemmer Date: Sun, 1 Apr 2018 13:18:02 +0200 Subject: [PATCH] Disable bindless textures with radeonsi NIR until there is support for them. - Allows to build and use a debug build of mesa with shader-db (crashes otherwise with affected shaders) - Dirt Rally doesnt care about bindless, but Warhammer 40k Dawn 3 does and crashes with nir when ARB_bindless_texture is reported --- src/gallium/drivers/radeonsi/si_get.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c --- a/src/gallium/drivers/radeonsi/si_get.c +++ b/src/gallium/drivers/radeonsi/si_get.c @@ -176,7 +176,6 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_DOUBLES: case PIPE_CAP_TGSI_TEX_TXF_LZ: case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: - case PIPE_CAP_BINDLESS_TEXTURE: case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_QUERY_TIME_ELAPSED: case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: @@ -257,6 +256,11 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param) return 1; return 0; + case PIPE_CAP_BINDLESS_TEXTURE: + if (sscreen->debug_flags & DBG(NIR)) + return 0; + return 1; + /* Unsupported features. */ case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: -- 2.14.1