0031:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x180001080, 0x18001b030, 0x18001b050) stub. 0031:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x180018ff0, 43) stub 0031:fixme:ver:GetCurrentPackageId (0x21f220 (nil)): stub 0031:fixme:thread:create_user_shared_data_thread Creating user shared data update thread. 0031:fixme:thread:SetThreadIdealProcessor (0xd8): stub 0031:fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) 0031:fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) 0031:fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) 0031:fixme:thread:SetThreadIdealProcessor (0x10c): stub 003a:fixme:thread:SetThreadIdealProcessor (0x198): stub 003a:fixme:thread:SetThreadIdealProcessor (0x19c): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1a4): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1bc): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1c8): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1b8): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1d8): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1e4): stub 003a:fixme:thread:SetThreadIdealProcessor (0x1f0): stub 003a:fixme:thread:SetThreadIdealProcessor (0x214): stub 003a:fixme:thread:SetThreadIdealProcessor (0x21c): stub 003a:fixme:thread:SetThreadIdealProcessor (0x228): stub warn: OpenVR: Failed to locate module info: Enabled instance extensions: info: VK_KHR_surface info: VK_KHR_win32_surface /usr/share/libdrm/amdgpu.ids version: 1.0.0 003a:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkCreateDebugReportCallbackEXT". 003a:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDestroyDebugReportCallbackEXT". 003a:fixme:vulkan:wine_vkGetInstanceProcAddr Unsupported device or instance function: "vkDebugReportMessageEXT". info: AMD RADV VEGA10 (LLVM 7.0.0): info: Driver: 18.1.99 info: Vulkan: 1.1.70 info: Memory Heap[0]: info: Size: 7911 MiB info: Flags: 0x1 info: Memory Type[0]: Property Flags = 0x1 info: Memory Heap[1]: info: Size: 233 MiB info: Flags: 0x1 info: Memory Type[2]: Property Flags = 0x7 info: Memory Heap[2]: info: Size: 8171 MiB info: Flags: 0x0 info: Memory Type[1]: Property Flags = 0x6 info: Memory Type[3]: Property Flags = 0xe warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT 003a:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1. 003a:err:d3d:wined3d_dll_init VideoMemorySize is 0 but must be >0 003a:fixme:wbemprox:wbem_services_CreateInstanceEnum unsupported flags 0x00000030 003a:fixme:wbemprox:enum_class_object_Next timeout not supported libGL: pci id for fd 103: 1002:687f, driver radeonsi libGL: OpenDriver: trying /opt/mesa-gitlast-llvm7/x86_64/gallium/tls/radeonsi_dri.so libGL: OpenDriver: trying /opt/mesa-gitlast-llvm7/x86_64/gallium/radeonsi_dri.so ATTENTION: default value of option mesa_glthread overridden by environment. ATTENTION: option value of option mesa_glthread ignored. libGL: Using DRI3 for screen 0 003a:fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}. 003a:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi sound output probably won't work. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_1 err: D3D11CoreCreateDevice: Requested feature level not supported info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_11_0 info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0 info: Enabled device extensions: info: VK_EXT_shader_viewport_index_layer info: VK_EXT_vertex_attribute_divisor info: VK_KHR_descriptor_update_template info: VK_KHR_maintenance1 info: VK_KHR_maintenance2 info: VK_KHR_sampler_mirror_clamp_to_edge info: VK_KHR_shader_draw_parameters info: VK_KHR_swapchain 003a:fixme:nvapi:unimplemented_stub function 0xd44d3c4e is unimplemented! 003a:fixme:thread:SetThreadIdealProcessor (0x36c): stub 0031:fixme:wtsapi:WTSRegisterSessionNotification Stub 0x4006a 0x00000000 003a:fixme:thread:SetThreadIdealProcessor (0x378): stub 003a:fixme:win:RegisterRawInputDevices Unhandled flags 0x30 for device 0. 003a:fixme:thread:SetThreadIdealProcessor (0x398): stub 003a:fixme:thread:SetThreadIdealProcessor (0x3bc): stub 0052:fixme:winediag:IcmpCreateFile Failed to use ICMP (network ping), this requires special permissions. 0052:fixme:winediag:IcmpCreateFile Falling back to system 'ping' command as a workaround. debug: Compiling shader CS_bb40d2b14c3db4e6ffc0cde9220b1c2d8477d7a7 debug: Compiling shader CS_dd1e4e4c328339afb61ead41775d394de717b665 debug: Compiling shader CS_dd1e4e4c328339afb61ead41775d394de717b665 debug: Compiling shader CS_720af91f85b96f1407d36d9ea3fed9b5b559d7a7 debug: Compiling shader CS_941d5d12f559ed57b4ef0ca05cbc6663aeed5d24 debug: Compiling shader CS_bcea5d42c9c0286aae93272c84c3e1e6a14177d6 debug: Compiling shader CS_93977fbb9f8253e5e5a5a9aa0d5168750356265b debug: Compiling shader CS_256b2ae83e8d4f53d2ec8fa38f4baeb1165e1b9b debug: Compiling shader CS_417d8292b4f336d25e98d28836a5e118edff02c3 debug: Compiling shader CS_1167600fff38684c4da5bcc090e59b2868cea788 debug: Compiling shader CS_5decf3c8e82bfe2e8503837fca701422d42fa26a debug: Compiling shader CS_16a59472198f273dc0712c34856f0e39a0192f5c debug: Compiling shader CS_0bbf89f30b614585d0059a69c99ef32dd03cf55c debug: Compiling shader CS_94369837f70b814c016eaced21681252f38f8e8d debug: Compiling shader CS_5062a7d9aab4d125db52447f24c56d73ef2f0f97 debug: Compiling shader CS_b2f6d06b37b9ef9bfa1781d89a333e476767891d debug: Compiling shader CS_6683a7bc29d85a52a5d3ed5195c6d5d52b665180 debug: Compiling shader CS_a1ae6060d63c40380745f8e79e2c7df2f5ce636b debug: Compiling shader CS_1212c27cb1970dab7875916b8c41c63ccc23ef34 debug: Compiling shader CS_42c8959e9234df8e1bfcffc8f0c7a2d9bb810e56 debug: Compiling shader CS_82c502e07cf68c44b5f9efacea48722de1ef1bc9 debug: Compiling shader CS_c681eb0d666b01e2b5293cb1684fad7cbb8fd6a9 debug: Compiling shader CS_743fad5036d88e394b03756ab0e6cd77aa68946c debug: Compiling shader CS_fba9590ab2914425ae097f93f34bcb534d058832 debug: Compiling shader CS_4a6b3235aca762e23db824aacee6ae32aa4d2462 debug: Compiling shader CS_181c70396bdf5ab4739e411415e8feabdbad4afd debug: Compiling shader CS_e3a604095d7c8e6ec420f8517063dae71137268e debug: Compiling shader CS_db944a7acb0dc71f1b0080669b6349a1d9ad98f1 debug: Compiling shader CS_a58a73b6ac80ebfb4308e72dc25d3ead31825c33 debug: Compiling shader CS_03dd7d3a4f0eb3e4aa7b5ca401a8804f202de9dd debug: Compiling shader CS_b159453e131eef697f4153fd2e7d9b620ff64e79 debug: Compiling shader CS_4598110292885dc055583f4eff95e3a0627a560f debug: Compiling shader CS_6eb320bdd282f1ed329644a1ac16782a98fc546e debug: Compiling shader CS_ac9c4e2efbbb8778fd36d84cd46f361b3e9d0788 debug: Compiling shader CS_1770894a86d6c8b2c7f7dadcf0a831f893dd217b debug: Compiling shader CS_0ec9553aa3196cbcceec2552f4fd4efe62479e81 debug: Compiling shader CS_bce76f98fa0142bcd4185006c708de2bad28e8e1 debug: Compiling shader CS_bdaab3bf096b54c123cc730d596d38f7785f2a58 debug: Compiling shader CS_1a14e9da21f2babd054ec9da4acde40c157cb1c3 debug: Compiling shader CS_22a51e1253223852621e6011c84413962bfa3986 debug: Compiling shader CS_dafb44101e4cff95016a226e6657cff0c049e293 debug: Compiling shader CS_39028676ff0432d4037f27340ce6367671f3f519 debug: Compiling shader CS_495b4d0296fccd6537ebf50c17f3b181b8038ae2 debug: Compiling shader CS_27347c214bf5c10ee7697c08f5b83f4ccaebc55b debug: Compiling shader CS_e76305153ee8f2a66ebc8714dcd2c257d232d760 debug: Compiling shader CS_05cdb700e44a1ed64ccd0ef3e1b1d74a5c43a231 debug: Compiling shader CS_48610906c28b667155147ce75fca7e6d4eea3ca5 debug: Compiling shader CS_673cbd4626aa17899b5d8de3990cae0557fa6037 debug: Compiling shader CS_870395e3a37c9c38a15fe87c917d456a6b183bff debug: Compiling shader CS_a16ffdab328e4aee9279e57e29acb07045c3fd9c debug: Compiling shader CS_1e106650931587578e174cc27e23671859a13d11 debug: Compiling shader CS_8db4210b0ab52edd64ff316fbcc58d044cb44a91 debug: Compiling shader CS_281630ce385b7178502d16ebaafd102580e91f4b debug: Compiling shader CS_07a1eed92c4ea406b3b847b702e2628b528f4978 debug: Compiling shader CS_c5c211822a9db499b7ca5ef22d8a6fe4bede1e92 debug: Compiling shader CS_b2178fa2e26e35c08590f328720457ce3441b811 debug: Compiling shader CS_802bb23e4229ac7fa060b6510f03125b0d7409a4 debug: Compiling shader CS_1e25caa7823ea54799c1d472179ca3e518db8706 debug: Compiling shader CS_1f92f4d09426219a18fb9b5c4a6b7b117c0e91d6 debug: Compiling shader CS_9b890e3bbbe203060de4561864fa232134c0bc6c debug: Compiling shader CS_ae9732789fd52ea1ba457fccb1537865ef067c09 debug: Compiling shader CS_0e2abe4b46762aed931efae62d87cbf07031b9cc debug: Compiling shader CS_b9404e56fff4624f40884ee5e150b5fff619bfef debug: Compiling shader CS_a76e214ac895908cd68ef64b867d86d7049df541 debug: Compiling shader CS_c454f3795c050eda33f0170d65e00b479e1bc6ce debug: Compiling shader CS_a3138adbb5e9d667921d338e434a99697e3ee9ca debug: Compiling shader CS_7618999481b67f76d9259ba24e72610fe3399931 debug: Compiling shader CS_f9842fcdc38cdc806e4caefb070f229a49e4c935 debug: Compiling shader CS_ca14d7e98ab57eca2806add75f7fae985c1d15bf debug: Compiling shader CS_5f71f338083c7e7aa6366e4bdba807f5d36e0371 debug: Compiling shader CS_c28b1ba365fec714784f9558312799528e1ad3e5 debug: Compiling shader CS_04313667dcd5afc85ee072fbb9857d0b94e1774e debug: Compiling shader CS_4cbf59ecdea404b3e7ca584e87927742848ca0b9 debug: Compiling shader CS_08c6c4f70a813563935b092aaf8e196ecc5492a9 debug: Compiling shader CS_56cc301839e30a950550024c2bc628b1de78f15b debug: Compiling shader CS_c123add9ef46f9dc7e3fd3a10fb1090bf35668d0 debug: Compiling shader CS_a499d26dbf02894d9d7df1fc31aaca41632accdc debug: Compiling shader CS_a499d26dbf02894d9d7df1fc31aaca41632accdc debug: Compiling shader CS_b0e2788e5ec382aae3b8cedcf463132d43756443 debug: Compiling shader CS_21a1ed878ed52a5c887ec38e76309cd5e59bba0f debug: Compiling shader CS_2815d512d07de22b09bf549e20ff68ab93c4198d debug: Compiling shader CS_86c27371566fdbb274939619f836c68bdd5681b8 debug: Compiling shader CS_d64925809f542e485421a57b9012b62286e211f5 debug: Compiling shader CS_cfef0a756cc1efe215cb61ba0a6b133f51a57898 debug: Compiling shader CS_c0faeb89f2fdccfc0de8212db413d74db3a46f54 debug: Compiling shader CS_bc133605dbc6e15907110814fb81be107adae811 debug: Compiling shader CS_45edac0e6dd0233b9fa3be6af7ce1f8a6dcb780c debug: Compiling shader CS_b9825ba100e28f7d25389b81df729a74a06ea953 debug: Compiling shader CS_4d885f2673ddb2748b75592c2b33e9097dd9aa21 debug: Compiling shader CS_c0533322f7b653258b93e27c441cf87a2e457669 debug: Compiling shader CS_dff85cc03b089fc262b2477da84a8b1708960160 debug: Compiling shader CS_87325a195646e95e30f5df538af9359fcbf588be debug: Compiling shader CS_5c7ec14c0b214feb40be81b7e5894c5fecaada3b debug: Compiling shader CS_9d40fd73e6a32fde460b41b712e2424d4c1c388c debug: Compiling shader CS_6e2eadf8d35e861e8e4b05e18378256df126b29b debug: Compiling shader CS_d694b8583c9502e47eb5cf6b4aef9ee5ddd31b51 debug: Compiling shader CS_5ed1ce9814d05429f7a5684c78ed912f679209de debug: Compiling shader CS_e0eaf0542e282cc5f0be57b44445722abb0dd0cd debug: Compiling shader CS_d10e2da24a6cd53f179f0d186ab69a4df5180218 debug: Compiling shader CS_abe8898142c35330cd0610d7f51339d0200bf5c2 debug: Compiling shader CS_b1d31cdfa85aa93ea30a5f688e52e5c11a294484 debug: Compiling shader CS_372cb4ea75e9429e2c602d473cdb710d374c64f5 debug: Compiling shader CS_ccb7929a78a9374eec7042dc08bfe13e73e979ad debug: Compiling shader CS_55cfe3dde36ecf9a42d488f795adbf4be9b1046e debug: Compiling shader CS_31884ee0449522bb329551994b7fbaf52fdce2ae debug: Compiling shader CS_24a81655489e7e3b93ec252df07f49a10656b65b debug: Compiling shader CS_55cfe3dde36ecf9a42d488f795adbf4be9b1046e debug: Compiling shader CS_76ef0f75712a5adca1875b46a49da66549b99dd5 debug: Compiling shader CS_8b3d58ec78168fd8ec184b655d4bee3f73987022 debug: Compiling shader CS_6699498d87e6820afa38e3cd7a9c871999c342c3 debug: Compiling shader CS_1fa7b3667e9e921f8fd2ae3436dec1107c929e14 debug: Compiling shader CS_6227e90cbe6eab8906c75bca2926c31b33ae794a debug: Compiling shader CS_5e7784a8b45e32954cf1dde02fcd98c7f1487b45 debug: Compiling shader CS_9b48b7e00c4182873b3877ab1a8e277571bcb90f debug: Compiling shader CS_9a662ab45ef2911de57292495bb88701c75ff591 debug: Compiling shader CS_10dece73bda3f18008c4303605dae786dbb11ec9 debug: Compiling shader CS_cf9d231dd2fd1f6db77b8056e75cc136c6ccef2a debug: Compiling shader CS_30290275e79723614e2171676f379011ff3a2717 debug: Compiling shader CS_d0180bede289840a0de26919e12ede1c515c49ba debug: Compiling shader CS_946fb408646ded35ccf240c2365cb14ffdae62f1 debug: Compiling shader CS_fb5dd22f229311eccc8f0a01988bdf6bba05bf39 debug: Compiling shader CS_02fc06a9758b44869f38129ab78645284e13859d debug: Compiling shader CS_e591313b334bd72957590d8ff6259b40fcc7e40e debug: Compiling shader CS_9e1f1415334c625c02c13d5b3a6ea9dc4c8ed88a debug: Compiling shader CS_fbf6684ac76d771156386dcb2b4b2d3729cfbef7 debug: Compiling shader CS_aecb3d2f36e7ccb5c0c2522725f25e4402d85ebe debug: Compiling shader CS_749b3209c8c67446251a9e644f0ee4688eb89a82 debug: Compiling shader CS_4da533749a760ce53b557625efafef5059816bb8 debug: Compiling shader CS_27270141a97f54d29da41e1a04dbc7849e0581f3 debug: Compiling shader CS_eea8fb293de8c4df2e1bfab4bf31ad5d66544d92 debug: Compiling shader CS_82dba3252f4d07496c969cfa3aa1e8f834a83953 debug: Compiling shader CS_acea07496aeeb9e2a9faf95e134bc34ce302d7de debug: Compiling shader CS_fe994dc5d691b0ece2285d0b600f6f2c2b4deb38 debug: Compiling shader CS_9c7a6863ded25ff56fd0be26a339f14f5c8fede7 debug: Compiling shader CS_6d92c676072ef51f7b7f54816903cd6ef5eb82c4 debug: Compiling shader CS_f0726e2a7de2d6823d3c81f1c0d6c8eff1e6d544 debug: Compiling shader CS_c3c79be032aa4badb060f392292e524ba1dda010 debug: Compiling shader CS_3be27e135f0fe39758fd06f7ca107fe401364ca4 debug: Compiling shader CS_60860dbabd657c9d7c776e36f04eea711a8d76c3 debug: Compiling shader CS_36ebb7b8760461f0d872d51d6e94cf9aafce34cc debug: Compiling shader CS_3ea22c26e767d66fcaab9b59f57676de23ac1878 debug: Compiling shader CS_f58d97539a59bc0b1f976b62d419a6906c28c9cb debug: Compiling shader CS_c909f3098c28b168bd51d0f39eb5d2ce35a791b5 debug: Compiling shader CS_6e28ec66c9054e5cd96aaa3e0dedbc259dbb29cf debug: Compiling shader CS_ca908a424d406ee33b5f36c5312426209c3dff2c debug: Compiling shader CS_a49568b768818f885913a788120aed2633093cb2 debug: Compiling shader CS_d876f63705d3d96489f93ff8ed51af590f20ca93 debug: Compiling shader CS_2139a390072f6523d0ae84cad9a1c0c368c65859 debug: Compiling shader CS_8178aa0475cf8adc973ff7a18a6eccb80865a212 debug: Compiling shader CS_306f26439efc9e98e47c38948cf1e39035b4464f debug: Compiling shader CS_7c8087639d5e46dbdb1e53d2c55df68f9ab96bfb debug: Compiling shader CS_e4496c8628b9ced3dcc01b715466589a8d8b9901 debug: Compiling shader CS_3cda9e687599150ddf0820fa4a55d8ab5d2ae961 debug: Compiling shader CS_b887b2a8f1ef4fbea40e8e698b6a371f9c0953f1 debug: Compiling shader CS_0c7a3bfe17f60ce42ced3f1addf814ae545de64f debug: Compiling shader CS_f3f80874e8caf1895a33c6b16098088507fc2aad debug: Compiling shader CS_4216fbbecde8f38ba916ce7c672d0461ad00c3eb debug: Compiling shader CS_ee783c83d8a4231047fd53ea7bd65bc825686bb9 debug: Compiling shader CS_d87965effa4a7dc3e14c0167fff87f146336453c debug: Compiling shader CS_4cc1c438c6b5336b67957ab8c1156b5ae208e46e debug: Compiling shader CS_146f9e946c61893e808f851dfcd659c8f7eaa0be debug: Compiling shader CS_617ca4a441f3f338832e677b613bc3f87983c443 debug: Compiling shader CS_3d6ae18a90a93e70fa1394facb80c522ad7e73fe debug: Compiling shader CS_19c7567e01dbc6af7726b1cea99321b976cdf9e0 debug: Compiling shader CS_99dc6877ae61342fe02bf65fbe1046a650032a89 debug: Compiling shader CS_ead891369f21100d293ca053d6c51c988dc381d0 debug: Compiling shader CS_05f95be5a0a702834b7eb0f3f41058d7fbde5f55 debug: Compiling shader CS_e34a774ae0e9097adfc42751a6bfaa5e9bf8a6c6 debug: Compiling shader CS_53891f51f4c8ee3dbc0777e03e6ec97377cd95cd debug: Compiling shader CS_afac01a4ff2226d6d1366f11824ae65687f31b80 debug: Compiling shader CS_848bd520d3dc55b1362e69b225e1f3b8feb4a118 debug: Compiling shader CS_9dfbc926cba5f511e5281343dade1a6d9a10e699 debug: Compiling shader CS_e39f86288ad49e75a30026a1f148ee67fe5fb6c4 debug: Compiling shader CS_88aa5e7b5d7d8016945f3a306b460dcc694c56da debug: Compiling shader CS_695cbca23b33969ed15a9883750be86115f03b07 debug: Compiling shader CS_88aa5e7b5d7d8016945f3a306b460dcc694c56da debug: Compiling shader CS_691911e86fb98dc52a347f0057f8ea187081f3de debug: Compiling shader CS_76285cdff105af8bcc9ca14424fcda19b338bbcd debug: Compiling shader CS_8d90bf0b329039c719d3ff75086453b7fe133c7d debug: Compiling shader CS_e1a2aa6cbfae03f802582bb16c1644af0c90359c debug: Compiling shader CS_691911e86fb98dc52a347f0057f8ea187081f3de 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PS_08d76a5483d7686995a626fc26fed81377bf7325 debug: Compiling shader PS_61516501e3c2f3ca01109e182fe9d38dac043f48 debug: Compiling shader PS_88ed8776840d8a20873efbf94f8b9e02a06be07e debug: Compiling shader PS_e42b59c212a9f9cca0515f2df83b7fdf92bfc4b2 debug: Compiling shader PS_286075375313356dd81914ac23b211ac21f843ef debug: Compiling shader PS_641a9b7b6f4a4acaf8c1759c96450c25566dbe8f debug: Compiling shader PS_df310163229c68c8e60c02d5c1d393c992d28cb0 debug: Compiling shader PS_862a08e7853b3a534f09e109fae9ad4f5d02457a debug: Compiling shader PS_e0d348fce65f387ce4a7e5b96a04bc4c0543eb06 debug: Compiling shader PS_60269d1b4c28030d5e73721538406e65351690d4 debug: Compiling shader PS_294fbbb3493c365fd3f6f4eff8c90dc606451722 debug: Compiling shader PS_6b2ccee44ed33b7d3f73b2648282941372d1563c debug: Compiling shader PS_294fbbb3493c365fd3f6f4eff8c90dc606451722 debug: Compiling shader PS_a08c81ab2acbf2c609c21006ed52cca09d5fe1c5 debug: Compiling shader PS_00908ce3d243f9a81bd82b8a9b3f1bb341ea49c3 debug: Compiling shader PS_8a5fc3251fa04319b37b017c5e7b6f96b52e2aa7 debug: Compiling shader PS_922d7c23a2dd23ac049e3b50f24e61e8b03f91e8 debug: Compiling shader PS_7c662269d8ba3be15c8c732e14008b28fc03e082 debug: Compiling shader PS_de324b7cf5e04e62276ad471c5e15fa2d6aea63f debug: Compiling shader PS_d8d1481077d62fd2a1fe67460e52d26962694e65 debug: Compiling shader PS_9ed6eca986832e08899622e0373001e408d42457 debug: Compiling shader PS_2f7c9438dccb93d6cd982e8f825c2c30d1ac85ab debug: Compiling shader PS_072dfd73ddf0610b61bf135b41ddbc8507ef05c6 debug: Compiling shader PS_cdef8cb0ce908cb70d735b8e5b802324cdf50e20 debug: Compiling shader PS_d0b31836a48ee36c8b513e438e1319b6d1ffbded debug: Compiling shader PS_ed29360496af9ed64418789696265e1aa00f11cd debug: Compiling shader PS_90481ac2587749848bc28499b868c75ccb891497 debug: Compiling shader PS_a070639326b4b58854685a07b3783ed6e1f239cd debug: Compiling shader PS_9a789147f0965be1c6d38f091b1410a8acf2be8b debug: Compiling shader PS_5fb69aee693a70039ae7b10c82b8bcbe491c451e debug: Compiling shader PS_7ccf1a267ec6f2fd84644c95ed833d7af5a30db0 debug: Compiling shader PS_a6f079ab3dcba3ea1b3087bfb6d0443857ab63c7 debug: Compiling shader PS_b5f543e76374922a42d922fec8b4548d6b2dd4cf debug: Compiling shader PS_6b66e28cadd3a0b8a9beb8d85d68fd2bdce7c56b 003a:fixme:thread:SetThreadIdealProcessor (0x438): stub warn: DXGI: MakeWindowAssociation: Ignoring flags warn: D3D11RasterizerState: Depth clamp not properly supported debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_7c1f239c6bfd7ccf72097783c0eed42c7b0dc65a debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_d45b53175d50190cc95b7788b08b9168181a0356 debug: Compiling shader PS_6e8c54c7119809bd1c98c2cc2a6aab2d5a99bdc4 debug: Compiling shader PS_2c69ba781a767a9b2e79e8f0176399050bfa7ea6 debug: Compiling shader PS_a772427cc4950ce9bc268d834ca1ddce81eeb232 debug: Compiling shader PS_317e688f0e058b52e58037db94dc64756be1edf8 debug: Compiling shader PS_598cfb626aa87a7738b5319b003056be03b828dd debug: Compiling shader PS_3493b29cb4f761048f44d3657731bc39e9f0a975 debug: DxvkGraphicsPipeline: Finished in 91 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_7c1f239c6bfd7ccf72097783c0eed42c7b0dc65a debug: DxvkGraphicsPipeline: Finished in 0 ms info: DxgiVkPresenter: Recreating swap chain: Format: VK_FORMAT_B8G8R8A8_UNORM Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR Buffer size: 1280x720 debug: DxvkSwapchain: Actual swap chain properties: Format: VK_FORMAT_B8G8R8A8_UNORM Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR Buffer size: 1280x720 Image count: 2 debug: Compiling shader PS_ab00808e839da98e916fc86bc1649104a4dd09cf debug: Compiling graphics pipeline... debug: vs : debug: fs : debug: Compiling shader PS_52c938df64d2852b289d88830d2df2dd8ccbdb2a debug: Compiling shader PS_5a47c7722e20551a5a4ac0ecb52d437156b9709b debug: DxvkGraphicsPipeline: Finished in 18 ms debug: Compiling graphics pipeline... debug: vs : debug: fs : debug: Compiling shader PS_140cf64a164fbe1c1e78466f068f3b22d70c08ea debug: Compiling shader PS_d9034bf9223088d508903b012dff9b8d5b71cf4b debug: DxvkGraphicsPipeline: Finished in 13 ms debug: Compiling graphics pipeline... debug: vs : debug: fs : debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : debug: fs : debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling shader PS_4307f8da787e8de393b76901004533b34f94a660 debug: Compiling shader PS_1d83c445e61c24d32584961a6a68d2357def343e debug: Compiling shader PS_04675bf35441cf6e8c42d05be96390e270741d9a debug: Compiling shader PS_3f67f8da90c6cd8ffb1fcd6f44bb83f3d197bd95 debug: Compiling shader PS_64bed5ac07db2b322aacee6a6df4151f3453d2d3 debug: Compiling shader PS_2dbb8a01fd798723af1111eaa86721e2e9a8f9b4 debug: Compiling shader PS_a4f5b00cb5260ff8ae4ecbbda7230a2fec933264 debug: Compiling shader PS_6629762061b36c3c6717fb8cf2197ffe09ffa56a debug: Compiling shader PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: Compiling shader PS_9909e84b509b739c49283011c58f09ce757137de debug: Compiling shader PS_ab809f50a4f0d90037cda5238717e8357aadbae9 debug: Compiling shader PS_b385c5f5b3e724a06ba878b3a9217cf66c5b077b debug: Compiling shader PS_7a00826d9a12385410cc9c8938bb56776e58a58c debug: Compiling shader PS_64339b4522279a415a0df5b5a885262f7e0630cc debug: Compiling shader PS_1b8e614795e990a8d51bfdcaf45644545ffd892e debug: Compiling shader PS_c500abd36c4792950350cde144eabfd179416c89 debug: Compiling shader PS_42e06b1e215ac05716a54aa27925c3721ee3ee0d debug: Compiling shader PS_ecf89b3fff5b2d8b7ebb788a431051948115211c debug: Compiling shader PS_a4e94ed07dbaf1895d470ad3416c7d8d99b43bac debug: Compiling shader PS_f0c7c1bb0d7644f333b1c0a9eec555a0981985e7 debug: Compiling shader PS_8839350ef812480de62c490c0d5fdba71704274e debug: Compiling shader PS_1ef9c62b3e6c18f85102e68b960519b778f286a1 debug: Compiling shader PS_cc07290fa3026dc30f56fc58c284b4abcd86034c debug: Compiling shader PS_856374316d8ec359044cfed9f5f16bb7e9d36b5c debug: Compiling shader PS_88e536aa79272a31f14c27596d554992bda40da9 debug: Compiling shader PS_eb3adf352b60ff2a1d788865d7ed5138544e8669 debug: Compiling shader PS_558fe45ac20f1f8a59e67518bc73570424b21379 debug: Compiling shader PS_66b2c36d981541669c31c8fc547e989783db4994 debug: Compiling shader PS_309e3a70f630d971db17e018ad49882961e8f0d9 debug: Compiling shader PS_1664b8595668d800a91e7936adea03da3d0cb466 debug: Compiling shader PS_65abeb33bfc70a85b9c2337f155845ec9da1dca1 debug: Compiling shader PS_c0d293c0a9a273c3096331d7f552b4e26babc79c debug: Compiling shader PS_89a1d206d02f3ee70d47add07a3d9031b9a6a670 debug: Compiling shader PS_1335e5002b0554e25539f7cd1342b280dd3bd579 debug: Compiling shader PS_fb702bb5364785b8e791a453a7b7c688a459c8c3 debug: Compiling shader PS_4f31cb2c295facc3e48dd34717fffdc1619e44bf debug: Compiling shader PS_0c1081a577d7a4cd793189caa408e24721bba651 debug: Compiling shader PS_60c8dbca20a90e3f92d237c5f1d222c32751f8c7 debug: Compiling shader PS_48adb5848793c20799e50891dd68de999941c921 debug: Compiling shader PS_9549c0e7da883f4a702fc509283108e489efbee0 debug: Compiling shader PS_eefe39204a15b1769b088aa988f89318dc4195b3 debug: Compiling shader PS_651b953ba40d56789ad90c62481a5bae1c712ce2 debug: Compiling shader PS_79efaeb3a56297b3c2d923da4c6cdf516e6634ef debug: Compiling shader PS_6c8e8b29dac2c48d8993a34a5e1f106270b84c8a debug: Compiling shader PS_86a7530b1e376aaa139b598881b3b7ba04014e4d debug: Compiling shader PS_35754e3aee2d86afa388a8289d60576e011af5c4 debug: Compiling shader PS_426dc3dc303eaa6bc2d30a45e679d4fb017d700a debug: Compiling shader PS_cfe97c0cc5d017e3727f577ce80dbcb313784083 debug: Compiling shader PS_515673750c28394182c89492778e11774be79b9e debug: Compiling shader PS_b9db17376b25376ec3b9a44439d05fac35000f83 debug: Compiling shader PS_c91e38f780a4dc625e96ac02e08d82b48a0e2a14 debug: Compiling shader PS_ecb7f0fd33f70d62cf092f3b3c0312159b72ead2 debug: Compiling shader PS_fa7dfca17d4851bbb7c39d5b0905d8c445c4ea41 debug: Compiling shader PS_45817794bea9d96530ba4bcfb2e1b95381bece1a debug: Compiling shader PS_7b40a75b5f496300d2dc246bbaf6e605736b4a5c debug: Compiling shader PS_1d4368fe181ebbb5d05197fe0bc565e76b4c033a debug: Compiling shader PS_26875eca42b2820aa8dbccd38ed392988c75760f debug: Compiling shader PS_659c328a6baa942636775df24ce83eedddaea63b debug: Compiling shader PS_69f27006edc8d807cee7e441a33db9774675219a debug: Compiling shader PS_265e67cc3826f997408259150098004aa711c31a debug: Compiling shader PS_cae1bf1a9a6237a0152710dca5e287f8a5a610f1 debug: Compiling shader PS_050d1e0dc0a7f7113ab325c70af7b35fc12af104 debug: Compiling shader PS_87b1a1f2d952a4c31eecff8f572869923e0df877 debug: Compiling shader PS_c1488b81a036298fdb0509c941686517070cfc28 debug: Compiling shader PS_d238abf84066dab8334993eef661d4da7a4d064d debug: Compiling shader PS_430f5ef3db9bef496a8a1abfded4f6fe325b9928 debug: Compiling shader PS_198e6ff1aacbbc7f3201630effb6dd4f91c0c861 debug: Compiling shader PS_dbffe3f8da5954491b1f47b9e8615168e017733d debug: Compiling shader PS_98a1ce3c24eb1bf6263e681e16edc19ebd2b702a debug: Compiling shader PS_72cc17d1dd013dbfc0c4300682c3666a7ed352c5 debug: Compiling shader PS_6a6e2ba49b166f60740cd512c0715824e560825f debug: Compiling shader PS_39d61db5857165cc97a194c2f7902b7165aff09c debug: Compiling shader PS_21eaab1181c765d7af7f2e7f6e21eddfbe974667 debug: Compiling shader PS_6a3a5891fd513ffbfa7e60fac98d13479a79cde6 debug: Compiling shader PS_adc2b9dd28c9cd217ed9f180b9fcb03ea8e3baff debug: Compiling shader PS_858f52ad058d6843de652e8e298a4ea2afa69e36 debug: Compiling shader PS_1c0a98f3feb33eccc170ce9ab57fd4afe056ef9b debug: Compiling shader PS_e69cac78fdd24c6cf1869e755b205d70b0b4647f debug: Compiling shader PS_055e66399d27710feb7c60d90373db73e5d5d7f7 debug: Compiling shader PS_a5a3fa88210860b84719199744df8fdd8fb73b54 debug: Compiling shader PS_977960e7c0ad4eaa4068ed31f54d127e68f50790 debug: Compiling shader PS_37839a62e7843d70fa206dc0e107e53ac1138732 debug: Compiling shader PS_5b9a36e4e2662145b14f926748ec3485ba1f9fb7 debug: Compiling shader PS_b10004cfd5fe64294e1086fb582b12adfcdb8df1 debug: Compiling shader PS_8ddfd18fc4a6eda6ed555a533bd8530c4122a62d debug: Compiling shader PS_b4d5d2b9632c4b2da206129a829900b134950b0c debug: Compiling shader PS_be51f9462bdfbf7d51003ee48c4ec8d6418312e2 debug: Compiling shader PS_101d61628697a1ce95a27bf42298b14c44769e75 debug: Compiling shader PS_627e404d3e8581a3085d9f594fb26dae145e0e37 debug: Compiling shader PS_62e87935e24e0f7ac7231939b179004f44f18867 debug: Compiling shader PS_035a5d00b320868fa92927f946ce7b826b133638 debug: Compiling shader PS_e76831c8790184fc98613310e5654377efe532e4 debug: Compiling shader PS_e202d8885d81608c929438e87c9f981b79da367d debug: Compiling shader PS_7db279cd499627d461efad2780e22e7024e717f7 debug: Compiling shader PS_0d29d03c457aa0ab30cec410e807f2dac2d99220 debug: Compiling shader PS_cf62a75b6e7fdd7eed71f5bb8e72c6f772ca8caf debug: Compiling shader PS_b2c0cedc4be7e13d71d283c5d9ee425cfbffc3a2 debug: Compiling shader PS_f8cb3022fb58657990d4fbca264d2004ddc18c67 debug: Compiling shader PS_7f1e4538e2c0469c5f63e0a697914435f57d5d5e debug: Compiling shader PS_7bcbe16893599b442d0a06d305c33b4572b5225e debug: Compiling shader PS_287785eb1eed97a08380c2646cbed573e56f52c0 debug: Compiling shader PS_6636d33d0a7797d9d7e691b4f5527b62d4dcccc7 debug: Compiling shader PS_fa098497e3a1cecba9e9f334221e125a3b4e805c debug: Compiling shader PS_ee36350db11c8c86aad726bf9f177f7a6f583418 debug: Compiling shader PS_e90bd20f75eeba51f518c0065480a0f343b140d4 debug: Compiling shader PS_096a2d6c3a75754e864bedc00f2cee14b7db1fd0 debug: Compiling shader PS_deaba47b945b7fcc1533150526d24a8e530d5d50 debug: Compiling shader PS_c011f872e65e5e47f714a5365458c9900120681f debug: Compiling shader PS_9ce3a916223fec5f253ae4337a6d0ee2435f021a debug: Compiling shader PS_a1166789f97a61ebda7266dd850c5225677c102f debug: Compiling shader PS_181cc09a81cb7ba3e19d8c839ecc70278f5651b9 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debug: Compiling shader VS_b00159bbeddaa193f596639ee117f7accbc6e2df debug: Compiling shader HS_1d66bdb11100420c589d9103e45154ea7d24341e debug: Compiling shader HS_502e20e7897ec50d861201c0250329fdd3a8b6d3 debug: Compiling shader HS_132c8f1dc2f880c8dff27da498472368db24f25f debug: Compiling shader HS_fd4a7f053874664b5a8da8f7ebbae3d726ef3a2a debug: Compiling shader HS_50dfe5a3859520f53729bd36c017ce8ef6ba4854 debug: Compiling shader HS_9c7757167ea8fcc2b66e4219c2445a30a49e224c debug: Compiling shader HS_cb6b73cdb657eab1acd1d98c75918426320cd032 debug: Compiling shader HS_005884fcbcd75b98ed4cdd0b6e1c23cc297f492e debug: Compiling shader HS_17ea95731d73de835a67f7ce973db9605811f417 debug: Compiling shader HS_7246a104313d9ba67e896e54ca8ac539c9f87b19 debug: Compiling shader HS_8834876edf188be1df0427cb0e7676d50643e58c debug: Compiling shader DS_7c553c22c1ae427a6cc7fc2801ff7dde51c5fe64 debug: Compiling shader DS_d46227dc127d62dd1899cd188229996cea50ebf2 debug: Compiling shader DS_26405da37f9c6bef1545ceaab34f3d8eec4c3433 debug: Compiling shader DS_2ffc22244535f0ad79a54717fe709a74876fae2d debug: Compiling shader DS_03c14d6891119ee1096fb0ccb4534deaf874baf7 debug: Compiling shader DS_091b1740cabd3de95b7d4f3eae491193c88ac09b debug: Compiling shader DS_258c38d82f70393cf318b682805fdcfe2f2b0216 debug: Compiling shader DS_14b1972519783a084475d748f30ec58ee1987cb5 debug: Compiling shader DS_aa68fffcf24547889ec2853aa548165074acd24b debug: Compiling shader DS_046ce0912ad30dd3cb4128254ac96e265dcae16e debug: Compiling shader DS_2206535d018dc22f833f034d7a8552dee52ec690 debug: Compiling shader DS_f2d6a9182d444930fce72467b84260ba6133861f debug: Compiling shader DS_728ea73069ea7616ef84047a70b2de5a5555087a debug: Compiling shader DS_0a89611524ae1e9f199a06543158b4e31c993ab6 debug: Compiling shader DS_8ba5d0a0a78a73cefab5d48919104addf3e2f986 debug: Compiling shader DS_314adbbf162a577e81af27a852f51cdb294cb26c debug: Compiling shader DS_4ea0ce25951e50323de0f1e033c2a8e7bf51e6e4 debug: Compiling shader DS_590c8af84b65791d918921f39d761ddb7f5f728e 0041:fixme:thread:SetThreadIdealProcessor (0x4d4): stub 0041:fixme:thread:SetThreadIdealProcessor (0x4d8): stub 003a:fixme:advapi:GetCurrentHwProfileA (0x2b8be5e0) semi-stub debug: Compiling graphics pipeline... debug: vs : VS_c366d747d214835445c7c9ed141fe726aa81fe22 debug: fs : PS_7a4ada83d3a2e3a30abc17f2741c847463a88a8a debug: DxvkGraphicsPipeline: Finished in 46 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_d9e0ff41d1ee66fb6b16b77e7587ab0aa35cbb83 debug: DxvkGraphicsPipeline: Finished in 16 ms 0031:fixme:nvapi:unimplemented_stub function 0xae457190 is unimplemented! 0031:fixme:nvapi:unimplemented_stub function 0xae457190 is unimplemented! info: DxgiVkPresenter: Recreating swap chain: Format: VK_FORMAT_B8G8R8A8_UNORM Present mode: VK_PRESENT_MODE_FIFO_KHR Buffer size: 1920x1000 debug: DxvkSwapchain: Actual swap chain properties: Format: VK_FORMAT_B8G8R8A8_UNORM Present mode: VK_PRESENT_MODE_FIFO_KHR Buffer size: 1920x1000 Image count: 3 debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_f59d2522ad2b7fc4fe9095c6dcae8c2cc96f8cdf debug: DxvkGraphicsPipeline: Finished in 31 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_f59d2522ad2b7fc4fe9095c6dcae8c2cc96f8cdf debug: DxvkGraphicsPipeline: Finished in 0 ms debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: 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D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: Compiling shader PS_e2140ca54e345d578c56df514db7c07661b4e71f debug: Compiling shader PS_240f23bde8b6c5e1f45fb822fdb34d84b7449324 debug: Compiling shader PS_58aeedc02d799992947d82c7c2e4364da768b507 debug: Compiling shader PS_265324b6c9e0b9eb5dfff5106846702149284605 debug: Compiling shader PS_437c308383551695f7dba63dc1cb1692cf449f2a debug: Compiling shader PS_e4e04ba63bde8dd2beb1126e086c67907b8c2760 debug: Compiling shader PS_b9cf0a16b202f9c8a25e6a33710ad0ceaeacc483 debug: Compiling shader PS_d262bbb5e74936eebe1c683ed9a4697deabf1565 debug: Compiling shader PS_6b76655783deac9ce31be7bd55d5790115671af9 debug: Compiling shader PS_30b560c3184f9e3d3a54ebf473bee20f01524e10 debug: Compiling shader PS_34d897108a66d2846b1b01d76e64791ea9caed2b debug: Compiling shader PS_33030bd50459a141f12b3d335a259a340b799fab debug: Compiling shader PS_003ad28b1e27562717efd40a559ee02c9dc29310 debug: Compiling shader PS_c22b437ec4f9ff5a1ce9777c2454c86f266d7b53 debug: Compiling shader PS_6f72e56041aef831bfbf9f8356b79c7d9c4407ce debug: Compiling shader PS_8dbb44cc47c8e7b2c4a6f98beefb53b9ca4dd8a2 debug: Compiling shader PS_7cb8b5811aad2c10a48645d13434f255af86b340 debug: Compiling shader PS_7639ebb70833cb101ade9277c6b6910ea3652194 debug: Compiling shader PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: Compiling shader PS_ed6636d95a93cdadde932cf5c32ecb2a6300b803 debug: Compiling shader PS_1d77bcbb25f13ad54b28f496a2c2ec9d1361c204 debug: Compiling shader PS_d38733aeb63e8626aa586b6578912712af770108 debug: Compiling shader PS_230f61e0bfbd67821495dca217029c7717290227 debug: Compiling shader PS_e1c1e6f0235844b46a2995590037e6c683696370 debug: Compiling shader PS_4599bea7179611c977897bd7e9ccbaae5f99e979 debug: Compiling shader PS_392e68859e9d5136d0ac2385a7602672415c8dad debug: Compiling shader PS_850556fdeed0df6d750e2ccdd7ae30158a9bffc4 debug: Compiling shader PS_6dc13ed438c3a76698c72eadaa7d292581494b20 debug: Compiling shader PS_668a002f1982583332ba5fae0776c65dcb4f9957 debug: Compiling shader PS_a3bdfc05e70d5273954e15a6cdac2bdaaf53e370 debug: Compiling shader PS_942486e42886e5812803e37d60cb6a63696baa52 debug: Compiling shader PS_63556c844ccb6010adbb6ed9b44b075dc9179914 debug: Compiling shader PS_52d05118f14bb17d643dcda80132b681d92cc08f debug: Compiling shader PS_8e19e3336bdf1a97e6f3ee707dc79c9a644d1822 debug: Compiling shader PS_aa336d9072fd25f245825ffd98d0005a6d396180 debug: Compiling shader PS_444f4f0d8253d0ce974b9fbc45a821808d483901 debug: Compiling shader PS_4039d742965b0a9481e0f3d5006b43010e30ba4e debug: Compiling shader PS_8e3d3aef72e1fd89a2062e1d2ae8659d618b1ff0 debug: Compiling shader PS_6d301a90fe72e0f72e706163ede06b4df0de685a debug: Compiling shader PS_089c16c986fd11bd9197de3dd9db9408535351af debug: Compiling shader PS_e6a09bf97a29f13fcc019c61e27447795324027d debug: Compiling shader PS_ef4ef1c64dd5aee70d308bf7b5a3b735b5207756 debug: Compiling shader PS_5839dcf14a05f9e5bca1f2eee5f04e72aaa3e27d debug: Compiling shader PS_5f5bfb08daf5ce8a0011fe64aac7245004647a9f debug: Compiling shader PS_2971f2ebc88e2c68e563f092ea304dff48cb94ba debug: Compiling shader PS_32cd019c1962860cad30a80727a9a6f8e00a4b0c debug: Compiling shader PS_c2ecd75cb36d4cec2e5c7d6891ff363b0a9104e0 debug: Compiling shader PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: Compiling shader PS_9b519a3ab5093be43373115d0e1dc4a06e375fff debug: Compiling shader PS_14aa15de5aa50a88f26f90faa3159111fe4eed28 debug: Compiling shader PS_1937e86d07322236debeeb0e870ee3f5d383409e debug: Compiling shader PS_61f51bed4a95de928b4ec5801ee83c8b028a9c83 debug: Compiling shader PS_021b6b59ffba90aa8165519ffb782ba13abafaec debug: Compiling shader PS_b200e1b9e702e90d9929ec95646aaa2d00f43782 debug: Compiling shader PS_63439bb944867d4c924191a93d456d2c1173945c debug: Compiling shader PS_95e6226423ecc81bc88748b4c7855b8cf37dbfde debug: Compiling shader PS_419e6389ee9d1564a25c2b55fa454bc9d163a4a1 debug: Compiling shader PS_20f15081d561a81fb857d14f7e186322d477cfb4 debug: Compiling shader PS_8f88ee2f5246a2aa44f52882e7372f6b96f73c23 debug: Compiling shader PS_a6faa3c38332664e221df99403feb2f0a10edd8e debug: Compiling shader PS_c8f5a85fc42299f47f337cf257f21b89e9747918 debug: Compiling shader PS_42e532ade91120eeb3962537cfb9760608591757 debug: Compiling shader PS_46c43c93c0e9c50fd0eed735a4c4be28a2d16405 debug: Compiling shader PS_97db77e656d883ebcfd9331a2e2b9d6daf5ef2e3 debug: Compiling shader PS_a38a8744ad97447cf4a5a3025d59f55a957baf06 debug: Compiling shader PS_cc1c33c46f22b5869b28f16619a14743a8940763 debug: Compiling shader PS_a5f57d22d9e2af38cb9192fd99b1ca161c5c3f14 debug: Compiling shader PS_0c4baaa5e8ede598c181d9779f6492d0e4685e9a debug: Compiling shader PS_30d498131e20ae222d052ac71e2087b94d81f127 debug: Compiling shader PS_52a9a3e753ab3c9303bff4324ec4797f72024de3 debug: Compiling shader PS_87f4b08c7df0c2e4c91ad3b6b8841335c1349ba0 debug: Compiling shader PS_cdfc50ff5b511dd722a3e415204dd045f3fdf950 debug: Compiling shader PS_eaee21519bdd8d95ac248dfc3f2ccb76524e1395 debug: Compiling shader PS_4cfdf197c03fdda60e68cdcf99ab01fd896fa075 debug: Compiling shader PS_92c4740fd720f87d78fc423d276c09d10423bd67 debug: Compiling shader PS_de5157e3c63b7eb78153db75aa5992a176fa1546 debug: Compiling shader PS_0bee56c15f268b6d698066fe71ce62a5eab715a0 debug: Compiling shader PS_319ffcac2ae7d18b785747a07923dd1992de31cc debug: Compiling shader PS_d17d75a37a809fb82cebdf7914079c18af9a4af0 debug: Compiling shader PS_75bb66b891bd724499656e23ec7d1182be9ac58c debug: Compiling shader PS_1835142cef6916d7512519f7881ff8c8ba3b186a debug: Compiling shader PS_2a4b7e41941359fe841fae2d01340fad16916259 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PS_9743360820353b201bcd2c9e211d1e614fa57cf7 debug: Compiling shader PS_d71727237c30c2150096000738df21f37c861406 debug: Compiling shader PS_72d8243c17a9aaf6080634debeb5af2e8c0607d9 debug: Compiling shader PS_6e359b710f8772232de3118802dc36013830365d debug: Compiling shader PS_c5260155703aa32e86b1fae30c35b3d78a9b127e debug: Compiling shader PS_5f03066d204e26057813e1c58d73a3a9242c45c1 debug: Compiling shader PS_cd87d273d433d4bd201ef96da2cf32010f520a63 debug: Compiling shader PS_86c51fd19587bd3610555de705f96924b121ea64 debug: Compiling shader PS_8a0b27bdd1783b32f80155ab30405c1debf93991 debug: Compiling shader PS_6b942d7db0a42a3d27b647eea3d41abf639d3860 debug: Compiling shader PS_a0ae928baacc254103836ae01ecc4935ae5d0f5c debug: Compiling shader PS_d0a9bc145ea03f722086b76f2097ad71ce5aa261 debug: Compiling shader PS_b8bc6f2777d9726e1066a7314371776f62b0ed4d debug: Compiling shader PS_8c045ae4cc62af5b88f3607c9a5eca487c580e80 debug: Compiling shader PS_59ccf27b335ced846f651524c860fe40323d94a0 debug: Compiling shader PS_67c246371f182c4efafd17782913dcb6c993ff1b debug: Compiling shader PS_0bfcb178a77aa58d77dc841da9f486d6a6f835c5 debug: Compiling shader PS_c6ec7c849bb573b24f3df7a5b95d6257a2a28d6a debug: Compiling shader PS_cbf8d9604446102ec3ea41b110015672598b4097 debug: Compiling shader PS_160ad704c501a20598bb95f6bf008255b9b619e1 debug: Compiling shader PS_09c8a7ea24d23fcb40d19bba1c7d78468ba56e59 debug: Compiling shader PS_26bcaa2cb0ab4e42c3919fca1b1ea00fdb123190 debug: Compiling shader PS_69f700dded09b05433bf79404b02faa605c7f174 debug: Compiling shader PS_83d67c234f858f069653229270adfa8e10083023 debug: Compiling shader PS_dfeddfae2ec920ed8ebbabaa883cd29aeb7cb54a debug: Compiling shader PS_e9424fd3b4cd349696162b5f328aded4beb992b7 debug: Compiling shader PS_ab162e60e60491ae0bbe7d41f09e379f2b917a15 debug: Compiling shader PS_5b9c83fa37a85466a84ec48c983b301428de821c debug: Compiling shader PS_38fb495c754471c6f2d938b31fb7b44b40537075 debug: Compiling shader PS_23e1bc42318642ed4f0212ecaf1b3ac0e1eefc71 debug: Compiling shader PS_38dfb2c154b6d185e604da793503bf5e771b3cf6 debug: Compiling shader PS_94325d2ccdc833196917d05661ba3e7d90c8cfb9 debug: Compiling shader PS_7f957c9918728d0a47a4e5400c7a41e51a7caef0 debug: Compiling shader PS_e89b578347ffa78408590c7e57c8f1b8b02c2a2b debug: Compiling shader PS_5aaacebd2516c200b8abfee1e3e33755986f3442 debug: Compiling shader PS_67035a7700609597d4906514ff1bbf05caa56a26 debug: Compiling shader PS_5c10160d3742e84b1d400ce2b6c7bdf6c4472ee7 debug: Compiling shader PS_65c07a7b032c03bb88ce0d5f66956a35806e2865 debug: Compiling shader PS_6358902b0782a751eba7851588e3a84524f889bc debug: Compiling shader PS_ffcfebeb7270ea9332e996bd5762518cc671e1cd debug: Compiling shader PS_cc6d95b660d6bb0ddc2c8d6f43f2d885f91cb795 debug: Compiling shader PS_ccb67f40fe79fb377e561c8615a891c07e84ac25 debug: Compiling shader PS_3bce75a1080451382b65c049a433273947a0dcc1 debug: Compiling shader PS_87a4044519906245da0f5c565432b4fa3f3771e4 debug: Compiling shader PS_535ae8de66885928b463fc0ce56428c4f71ac458 debug: Compiling shader PS_a2a7b5a4a71e458cfffbb2451870664b2ed2151c debug: Compiling shader PS_3cbc66669d67822ff30e27b61e3c78f458d634d1 debug: Compiling shader PS_bea908fe87fd3b3bc9641a918c41816c7b7361ea debug: Compiling shader PS_3bb047cefb3daff43b84cdf44baeb05f42cfa87c debug: Compiling shader PS_e264a7aeb9b84d0070de9a2fbb1f96b30cdadc6a debug: Compiling shader PS_1fec6fedd5a0d43cff29880bf95026c13eba7aa7 debug: Compiling shader PS_eb2bb263faeab9d2d2e6bc3542dc22f890b2c53c debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_3dc5188bba6c9412ca8e524de556c19a23120596 debug: Compiling shader PS_bc969da2eec9c1a943547c613ab00ae3c13a25c8 debug: DxvkGraphicsPipeline: Finished in 45 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_072dfd73ddf0610b61bf135b41ddbc8507ef05c6 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_072dfd73ddf0610b61bf135b41ddbc8507ef05c6 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling shader PS_b5bf0057d3ced82af7a5095f74afab56e1ead733 debug: Compiling shader PS_fd7ffd42cd845a119576412e68eb658d54a81086 debug: Compiling shader PS_ac4c7ac2020edc38b9530b7e95d2b816e8472364 debug: Compiling shader PS_f8b095c352fb131d0a1252a223335734bea4ef02 debug: Compiling shader PS_3ffec3717db19e4203abd909942367bf19b505d6 debug: Compiling shader PS_d9371d261b21312528b2aa72f9b36fd120c8ea85 debug: Compiling shader PS_71dd9ba4577a0455f6a7e668d2b0269d2cb9ca0d debug: Compiling shader VS_0fc7ebc3d812015b09c0540040baf9832e07abb2 debug: Compiling shader VS_a51bee180090198f1cb135bfe1787453e2876464 debug: Compiling shader VS_ee1bffdff3dccead3eb9d12932d33d6ed85071bd debug: Compiling shader VS_47f7a9de1a77f5ad3c25b310eb4f73c0ce3b098d debug: Compiling shader VS_77b3bd884ac2bd97d3ab69aed4c1c61e6944715a debug: Compiling shader VS_6a987c634b247b57692a0356887829a586348b94 debug: Compiling shader VS_c4ebcb525bd7acd6c5a0adeb00f86e03d11cc1e7 debug: Compiling shader VS_4b5fe7d2b9a82c74ceb3181347e4b68e9ad4827e debug: Compiling shader VS_3416ba61914351b70489c2ceaf11d63ff65c306b debug: Compiling shader VS_f2e7564c34d035d3f9436cc7be3307d7bdc97605 debug: Compiling shader VS_0f7590ee549bb9917149c809178f6f9e5b183296 debug: Compiling shader VS_1e7dc011903b0adb52be34aac84736276756c537 debug: Compiling shader VS_2ddad4fd0d3e75c87229639cfd0201aafe832e50 debug: Compiling shader VS_acd84a4c2f3f762212620d7d41a24c20eb7e8f51 debug: Compiling shader VS_94cb39d741d4b3c3c048793768126b864ab24256 debug: Compiling shader VS_0a0ddb631b5ab48c188a32640c410b22dcce7183 debug: Compiling shader VS_ace222e88dc8780e43eec822c08bbc11a4a28918 debug: Compiling shader VS_427a833f1f9680a558a3f6338cf8574f99ef0c3f debug: Compiling shader VS_60f78c753f0bf12ecca081a9f0eb93032f23905c 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VS_1bc390b6288025e00a525f369f43a57b6a887598 debug: Compiling shader VS_49547cf002b40274a327a053a57420ae5bc3f16f debug: Compiling shader VS_6b3c6c7b2cfb3c5eb5d9153cb4267cb3750c64c9 debug: Compiling shader VS_c64d53d8da8fa3a8aea4860d8b314ea68c0827b8 debug: Compiling shader VS_f24130a01286a516af982b998e16e340da99693b debug: Compiling shader VS_267fc136cdcca44aa0aaec8e005e5dc204e976bc debug: Compiling shader VS_96dc2ecdc911fe5726affd2da5477d364dd21b9a debug: Compiling shader VS_fcc8e5bba5a1adb167258b7c3cb1d48de38f0655 debug: Compiling shader VS_e5117ba5713469de5dcbec8671d8d80072c912b2 debug: Compiling shader VS_36e1986b26bb971435f36621eeb32a5df9990c03 debug: Compiling shader VS_4717890667449e608c3c297673c9e7ddc8cd1e8c debug: Compiling shader VS_4540ddd5a49f0b2804f670f57d8c5fd45d4b1d8a debug: Compiling shader VS_c614c06b32681b69a93e6a7895d6e94c689d7f00 debug: Compiling shader VS_6a489917813cfde6bea3c5821040b935b3221f1b debug: Compiling shader VS_c9ee41c96cceb8b16bebc99e72e88b40bcb23e44 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semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_a8b9274c471d8d08569f67bca6acae0a23bcd145 debug: Compiling shader PS_55816acac9719f1f9889a2ee192e0d8b10177dab debug: Compiling shader PS_5d9ec2d0c3e6ae75f4db913730cad83e95cd9529 debug: Compiling shader PS_eeb98d20d3105764fbb05922ee590ea1e5748dfc debug: Compiling shader PS_8bf221456ff383745ee78d17651e42facb619fcc debug: Compiling shader PS_78423b6a2764b4a67e3c277059b0a7ac884c0a61 debug: Compiling shader PS_734aad5f15117f25f7ed3e023d2b0703af865fe6 debug: Compiling shader PS_92c28970f81d0e22e16f09bc00685c7492909e23 debug: Compiling shader PS_d6285c3abfec76d1bc5f0afa642e4994ee510276 debug: Compiling shader PS_185f859616e77d2af5da49e4bd85152bc33b79e7 debug: Compiling shader PS_23463674fad48f57f107f2e2112d21292a511f88 debug: Compiling shader PS_06ddc2e98f9fb7749feef1fcec8843850af2561b debug: Compiling shader PS_7d33e484acc693313ee2959182a17924a7f351cb debug: Compiling shader PS_6676cb753b346b1e62bc0eee864338ce1295afd5 debug: Compiling shader PS_818bb6f5a0cdd5ebd5465e9b84197c5d8911b451 debug: Compiling shader PS_9c6694fed403f83effcc93caf60275b60dbc3d5e debug: Compiling shader PS_f7a74f5d75d223f84d9da70e1f54f100a9915cb6 debug: Compiling shader PS_af3e133f9f2cbefd60e78f017660996be0f8e011 debug: Compiling shader PS_a51f456da3f151d0dff3b3dba86657fdc82bebd8 debug: Compiling shader PS_30af3bf61b45f43fea961cdd87c00f77aaf0bb74 debug: Compiling shader PS_8013ee1250ec8d4a3c69837504c52e1dd5811504 debug: Compiling shader PS_bd46ebdfb6bc66495f3d3b0c9fa5a53401d1958e debug: Compiling shader PS_cf84271b1ce1031c506ce677d8470cb6be31bcfe debug: Compiling shader PS_51151363ed332ed56d85df67e9d50ad50d247258 debug: Compiling shader PS_a24e2c41c42f9d1996ade3fb2320fcc05ff59407 debug: Compiling shader PS_846a1895013976fc381fad2131b51334b955fa34 debug: Compiling shader PS_53a0e4eb86022ad5ad32401dbc347aadf4cab767 debug: Compiling shader PS_69d9d2c1f5d326fa608e4ba775294a0b785745e7 debug: Compiling shader PS_a7049e0cf9fde500213f1e209535fde1c3f50a7c debug: Compiling shader PS_f7b87d9e9adb3bc6c36ede585216029260de4a40 debug: Compiling shader PS_ea80d05fd19ce2123592b2ae9d5508373e8734f4 debug: Compiling shader PS_d1f2d385c95b6da1664c42ae7f73dff041a569ac debug: Compiling shader PS_a3c0f3f85fcfc5c3c8d60d3b6aad7ccd51a0bab1 debug: Compiling shader PS_275e4cc519c03d768af42f3c5a6551925be04045 debug: Compiling shader PS_a3d3a410448884347ed464e61677e7d15e2a6e0a debug: Compiling shader PS_3410f4165d4458218da2a4beea01ac547c692084 debug: Compiling shader PS_960dcf073fffc45cc13ef5226c3321781e59425a debug: Compiling shader PS_dd2dc360b6fbed6d0efca388e4de8fb6d90e0756 debug: Compiling shader PS_c3a59484dc1480a996c229f8d6e0e226282de297 debug: Compiling shader PS_0be8bc442cf47ce05a0c0d9715e66397d60809bb debug: Compiling shader PS_fe97f3f85c574cbcff680ae2ce15a78a6e78e09d debug: Compiling shader PS_dc6ae48b316948b1a30bd3251f5a6e3eb125b6af debug: Compiling shader PS_ec8f131c735b443482c638d7601895674deeccaa debug: Compiling shader PS_48bc6784e5036b66ce55b197f3c855eff85401d8 debug: Compiling shader PS_74e53973f247bbeb9c4c6156b5bc5e8c4d95c589 debug: Compiling shader PS_7dc621482fa0a64d75778351918dd5b2ab991480 debug: Compiling shader PS_ac945634debb7500ad04199d13587aa45980097c debug: Compiling shader PS_6399e5068bc7d5a652bc80d2754d077ea4e4baa0 debug: Compiling shader PS_75538cf2922b646d9cdd8c6420ea18b9a2067810 debug: Compiling shader PS_0f1bc5c581ad3b9634de429bd50ececf40f8a8ac debug: Compiling shader PS_46a4f7142416f2ed568e6cb9a3677badc2993128 debug: Compiling shader PS_978d593d2215c683328a2624ef89d1110a00afce debug: Compiling shader PS_0bd6b0acb36e92456b0a89967aa44890158edfd5 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PS_45a538eea6a6e4dbfb044315dc58d07acab37e1a debug: Compiling shader PS_d130e7fd00fd8b50ebd62c598a7fa905fd33b1b9 debug: Compiling shader PS_b3b6e1aa2e7fe7728a140d735a3522aec3c90008 debug: Compiling shader PS_4ae271f7670ca7d024587fdebbb3a116593d5f41 debug: Compiling shader PS_bc5cace8101474191f641c6328fb6b5886fe64f2 debug: Compiling shader PS_ab2765d1f666251bd8b113c63fd3d9d3d6ed7e88 debug: Compiling shader PS_f49e06c661b558cd1cb447d7a8c2c01ef0a3b546 debug: Compiling shader PS_a225e954941d1c3e63340ea6598384748e332664 debug: Compiling shader PS_838f9167c9da1dbdb00c9b562d0ff600f917a495 debug: Compiling shader PS_91f41ad61e8922da67202c28f848cfedb9b34116 debug: Compiling shader PS_cecbe00c729de8b875736d0ef16bd603ba9a252e debug: Compiling shader PS_44018d33366b281171f21d57285c7310dc383519 debug: Compiling shader PS_934a54ffadaad62559cfb90bc560a4d781e6b69f debug: Compiling shader PS_ca51511e6abde5012aa56ee3b2327b62517a47e7 debug: Compiling shader PS_9e2c3ede4a8fbce397c1d478346b8028daf2eced 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PS_292da97765904ed7825a71e8e0118d3f2b0ce338 debug: Compiling shader PS_50d5c84da829cf39a756e0daee3f8f9b1c454ef1 debug: Compiling shader PS_c0e1ff09797219861c50c6b4c15f14ac09481a9f debug: Compiling shader PS_d7e9c732443b3ac91b5bcd01d98165aa2a3ccfc5 debug: Compiling shader PS_b9d98c88f43730980022eb9fb61c13833319b576 debug: Compiling shader PS_3fd0cb7997e4b2571cb8e6902be506cae49f887e debug: Compiling shader PS_388fac26d0541096be3ae28b13a4d6f1fa9f2cd4 debug: Compiling shader PS_4e18920929720bf433a60cfc2f5debc4745d0499 debug: Compiling shader PS_bdcd795b99f19e8f386a989cacd0c011596d4c19 debug: Compiling shader PS_895ac2d7ffabeb6b84091a53f9bc31f6b06b9c28 debug: Compiling shader PS_d253daa2f7502b504725608905e7d3309ed809d7 debug: Compiling shader PS_a7b3205e1ee5e8eecd3b6cf2ab3a8c92d21b02a8 debug: Compiling shader PS_6bd8e8d85a0f73bd99ee37904aec8c6de2c6a135 debug: Compiling shader PS_b79546072f8cc4cb4022614b8612936d014f5cc4 debug: Compiling shader PS_746aa8938cabe6629e8971235e8df3dc9d06d210 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PS_394ccc8377ca195f7a0a1e4c62871068392498fe debug: Compiling shader PS_36a693b2524833b36eebcccd7dfe542b3d0275c9 debug: Compiling shader PS_d09a11b580c275127911a0ee284a1e17e36c6010 debug: Compiling shader PS_8cbd5321bf8f8d7c377fd6affe56e961b34b012a debug: Compiling shader PS_c5861218331bc03cd7c398c225b563839c7bf393 debug: Compiling shader PS_c979571e755d75d30945aa1c30549b861a78a666 debug: Compiling shader PS_e903dd5e8857785f4860dc558bab79a45674c800 debug: Compiling shader PS_a84bd84a19c8678d7c9cc41f319dd095a50bff55 debug: Compiling shader PS_8148aa219efd041dd2fc152f6fea3828dfa7a398 debug: Compiling shader PS_6ad73f7e4e31d9f5e29cb86b120439e7d5086193 debug: Compiling shader PS_90bc438e8a6b573d5832b4f4342ff131c049a1ea debug: Compiling shader PS_7a5ea5ba8ee66156d75a49415c9eb3227947606a debug: Compiling shader PS_68ed3bcb51a27f0f2e192ccca62847f6bf8220d3 debug: Compiling shader PS_0dd9fbd898c6445f471036010c6dfd942a1ba484 debug: Compiling shader PS_a885b671f943f9d720c19909eb3b8932c8d3eaf8 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debug: Compiling shader PS_ad3523214f127ed1eb91e5d50935082941faceb8 debug: Compiling shader PS_1893bb74d51d2977c343b168368391c0fedb3e4a debug: Compiling shader PS_22695bfab1a8b357ebe4e8f1a4f2d98f57ed0ee1 debug: Compiling shader PS_9eee46ed7e3b0dc02e65f17c581305b5efb09937 debug: Compiling shader PS_9a8d60ae8af7883545e6209b05c0eb6e4bfc1e44 debug: Compiling shader PS_844dfb8704108b6ee9ba6f15e40cc07cf9ae188c debug: Compiling shader PS_45a68857ea610c6937a95c71492348f66d2a65cd debug: Compiling shader PS_6149a694e8a92d7a533e0b3156f05464fa1d78c0 debug: Compiling shader PS_0a1253f4f489394644d4546ca97bc6be8a05cedc debug: Compiling shader PS_c555bf81920289de27a79cfa96e487bcde8f64e4 debug: Compiling shader PS_b81699cd90e42c25b840549b8b97dcede1de1e7e debug: Compiling shader PS_d5b1e770f4b200f4dcfda22fcdbaedaba828eebb debug: Compiling shader PS_632aeff69a1a821f1b23168d4169fbe79de16240 debug: Compiling shader PS_2a946eed9013a74d086846747b24b1d69c1dcc9c debug: Compiling shader 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VS_c3672062c0c38d418c6c03ba47e75e266ecebd3e debug: Compiling shader VS_92bc891225ddf5f9f159731b2b8ced8b82e76861 debug: Compiling shader VS_8a6484a7603f35839195b58bfe7df538d89e5efa debug: Compiling shader VS_3438227d30f94f1c297aec97df31effc19d91692 debug: Compiling shader VS_b54f2df0ec91f9398548eaa8091aa95ce34aeb9e debug: Compiling shader VS_ef26c60b48fac0ed90096f211c72f249f78166b6 debug: Compiling shader VS_c74c877f21abf761fb83531b33a9488ae0aada3a debug: Compiling shader VS_f1f86aa7f374b1fbaa338097e5ae69f66fd37aaf debug: Compiling shader VS_8eef9cd2b89cc091e57778dd47db0ec630f241e1 debug: Compiling shader VS_4179a46f6188969cc950b4a69c49978c942a80fb debug: Compiling shader VS_79d0ddd884db57277341bf4fd304ff6ebf44aa98 debug: Compiling shader VS_aba8963e711dd2705417069a0cd2aee8397b8824 debug: Compiling shader VS_550aba86d48555fda58b74c299b31f25835ed95c debug: Compiling shader VS_6e0ef2d293263dc6e76b3d451b2da749e180db45 debug: Compiling shader VS_bbe4ff41f51e1c396fae8fe94c46d85a7694927e debug: Compiling shader VS_0dc7f3ad8c46996160d01126273c8bc938edd51b debug: Compiling shader VS_9228404ac4b314b28e0facd4b6bf28b31efa6dad debug: Compiling shader VS_c7ce5a0ab65b6610faad3575f0e25b917878ea00 debug: Compiling shader VS_fce66bde775c0e3438d1c8d0bd4861f8c0bb0218 debug: Compiling shader VS_da880d5263688fb7c7e62eee6c35660bdbf2ae48 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_4893a08673c27b243053c6225d13ca25a02bc18c debug: Compiling shader PS_d051bdc53d73316cd7178e58e50813dba42ab5ad debug: Compiling shader PS_434302c0144e9d93b886faa2ff1212f8c5f628e2 debug: Compiling shader PS_8c117ba3942418baa6012ba528dfda401fb9f0cc debug: Compiling shader PS_f441efa4b00ad3224fe4ba9178fb8d2b77cb3b89 debug: Compiling shader PS_f88120fdc31018dd40b0d3f1ff2fdbc8952532ac debug: Compiling shader PS_2f4cb5be7b603b195d3e672ee43a9113f8d766fc debug: Compiling shader PS_0df86156c6c2731ddbfe4a3997bead41e704a7da debug: Compiling shader PS_27a9deaeaf9c8295b4de5a4f8889426c8d63a980 debug: Compiling shader PS_21eb934dd96a1a0d71a6c1e227f2f194a5f9322c debug: Compiling shader PS_9b9c472b0fde898a6e246747eafb7a7d2ad11c84 debug: Compiling shader PS_48d4a10e98e3637b2ac62413e45e53716d69ae5d debug: Compiling shader PS_a40abd6264b0c4facd1577488c1b92f07f2a9f46 debug: Compiling shader PS_0fdc48a06a595b96c98d0cde950d6a19a52aa40e debug: Compiling shader PS_e45182dfd2c64089424df7e43478b907fee665d0 debug: Compiling shader PS_fca3061a3577debe6208c758638da476a3f0327c debug: Compiling shader PS_8ac1c21996cc15b486b1c598c8bfac4aab36685c debug: Compiling shader PS_207e480d307a8bd40efa62eff2b501ad08a2e4e4 debug: Compiling shader PS_30ebc47de409dfdd7ccca460b83d1e361708ba31 debug: Compiling shader PS_d07fe1c11e6bf6d6e8877226ed8a39f638ca2466 debug: Compiling shader PS_cf6a17ab9b5057076ddec9ee7907ea43c28c9d7b debug: Compiling shader PS_a7074f0c7a299308318ff5d5fc39fdcb1221d59e debug: Compiling shader PS_67a0acbe3e55154912193bbd055d2677b1fe0078 debug: Compiling shader PS_52b991c7ddbd26600ee2a10ff6b3eef8c44ccc08 debug: Compiling shader VS_871db0605d7cc20c7e794fb0ff042472e5808d0f debug: Compiling shader VS_ed016beb11ac72036c3bf8acccae504826e467ea debug: Compiling shader VS_1d0bcc7b97adf4e229abbdcba93916d2a8e87010 debug: Compiling shader VS_4126342f852986aea72d2dc8ae64b1362d943b4c debug: Compiling shader VS_e0daec6b3849d09e201c8c20a1197f9bb8d8d202 debug: Compiling shader VS_c272d44aa988601bad34324eb4925fe9a70d0998 debug: Compiling shader VS_26d6df4ba5120c70a3f88b26d0ab43a54cc0c473 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: Compiling shader PS_b579720a716a1e4dd70ab33d009ef94709c7e94f debug: Compiling shader PS_a47f6fbac862fba1b061228d987a0648bb19e362 debug: Compiling shader PS_e2e8db515663ef67c6d6ae88cc635546420a1bb6 debug: Compiling shader PS_09a9fc785b9ba552b018ef084b5554b37634dc70 debug: Compiling shader PS_321742a52aeb422f40b94b6c694d72ddc5d00b84 debug: Compiling shader PS_85cb0e1541ede0dbc5eeb0aa69a608869c2e8ef2 debug: 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VS_c5183501f302f26178013f824d4fda49f5166000 debug: Compiling shader VS_63772254ab5462d563a0051196fa8a424819f820 debug: Compiling shader VS_fe0a5c11e712ac0c8f4d5fe6a04439719287c90b debug: Compiling shader VS_e4a1f42f34373462668458877970b16111864e89 debug: Compiling shader VS_571cb00aa8291a6c956eeebd8e230bd463d63457 debug: Compiling shader VS_611d64a01f012b8e703721f21b6f7e01462898d4 debug: Compiling shader VS_504e3846562a568bed3ee396e57ddd05160089bd debug: Compiling shader VS_fe03e39f0cd431706a9c493d4ccca0246831cff0 debug: Compiling shader VS_e4b470de01d296f3f652ee575a43b7aa3f9edf30 debug: Compiling shader VS_a897311ec41073a58f0474127fec53dadbf48f21 debug: Compiling shader VS_c2d0d152563bf8810affe60d315e695af321087e debug: Compiling shader VS_568777e7131c5fe7d1e28a3edb82125b2b088644 debug: Compiling shader VS_af626d0ef6330f229c4b3ec2b5160da8ec0eca52 debug: Compiling shader VS_819cacc4978726eddf1ae044985856fbacc085e5 debug: Compiling shader VS_355fc0c3590df46d87b75066c4b748d277d16921 debug: Compiling shader VS_b9d73a5161ab954c78366282adef27bf26b19225 debug: Compiling shader VS_5531a57e29e3c4788803e7c7091ba630eb5f8320 debug: Compiling shader VS_c801d16b9969bf22223d9eeba372a090cb876f8c debug: Compiling shader VS_4ea2f130783034d36d9dc0395361fe9e81b8e0c5 debug: Compiling shader VS_701d3b434c8ceee422a2017239b142dd428424cf debug: Compiling shader VS_edbaefa4b3f588f32ad056a6c2c1f1b1d3312407 debug: Compiling shader VS_18cf5d2f2d5906f3ade5080d3b3800d6a017bdaf debug: Compiling shader VS_176896a440e1ec539ff408554562d4328dde4b26 debug: Compiling shader VS_a5307697412e2bb7c571a4ac4fad02ed254462e0 debug: Compiling shader VS_d3f16b6ded1e9310d1f8bebb7c6dcb408c068982 debug: Compiling shader VS_5ffd3fcbf9b063c4dde464064bd6c0a4c055d380 debug: Compiling shader VS_0b4c478ac5aea944eac401b2fabd56eab2ef19fe debug: Compiling shader VS_fe30ce9c2d0714af9e10df0e04dafd1d278114a9 debug: Compiling shader VS_f05274a416704c1ec512c44815385fc573853701 debug: Compiling shader VS_f612c4f4327d065bc3d531171f1d37a7aad200aa debug: Compiling shader VS_8101b60584b60cf5f697edec9e044e68b1733bf5 debug: Compiling shader VS_bd0fbfa9029115ba3dcd0cd601c20f319ee4fc52 debug: Compiling shader VS_ea32d5af336ea98e3640bce7d8e9e79fdf25ea8f debug: Compiling shader VS_6c8462ef63d80db151bbc8795f623c32d2bb692b debug: Compiling shader VS_bb4656cdfa23680ca3bbf9dfef1848259a7e62a3 debug: Compiling shader VS_468598fe4d7e0d03c7da436aacf1af6d11e5d199 debug: Compiling shader VS_289dc8ce7e94099bc30f9bba6010de2a392a4696 debug: Compiling shader VS_5d051f82f82a709140ec1f6812b467680f458d42 debug: Compiling shader VS_0ed488070d671f91666f1e6971d7b623dc18956d debug: Compiling shader VS_3d009a1c26ff97083e5270289365483ca5141fdd debug: Compiling shader VS_07cb5035671713154156698987c8ff902e3b40c2 debug: Compiling shader VS_73201bdab8060773eb30161e709796e2f164a3d3 debug: Compiling shader VS_e0b3b13cec3f46911d6f65b88fe619a630860c2a debug: Compiling shader VS_c870a0afc6a6a0b70b20938939db2ad382f8234e debug: Compiling shader VS_1de8724be63ff3dc2536c18c3d915fd0d80fc82e debug: Compiling shader VS_360e6c0ee72b5b713139006a0efd7526722457b0 debug: Compiling shader VS_29974c90cb001ec69643d19d29f457a4e2fc31a7 debug: Compiling shader VS_932c12860f466818fdf0b72a2b4e34f3c7686db9 debug: Compiling shader VS_f8cdcf4a722a3353b5381d20c657ae1cbd6237d2 debug: Compiling shader VS_7588c512b911b0c31deaa00ba93b413ba84e7d5b debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: Compiling shader PS_dd14653a43faa04db98f7296e45d647d0d9c89b4 debug: Compiling shader PS_5539e1fbb6b89b7ea87e7620975ac2874dc11bad debug: Compiling shader PS_1b228a05a3b8afadae238e0808ce5cb45d6c9a90 debug: Compiling shader PS_611903b9a31af54a0a57cb96dacba1a1b5c78ae1 debug: Compiling shader PS_29ca0cb98015b56b3fc9bbc8355fac06fef70c8f debug: Compiling shader PS_a14f0b11bd92ac29515709060b3f230a765014ff debug: Compiling shader PS_80e6e37f350916afe0d7b7ec15fcaa4c03aec7f5 debug: Compiling shader PS_2c717738ec2dd616fce1f8de0bd3bd82b86286df debug: Compiling shader PS_292f50a2935f49719e63f41bc48f2f72da2b0420 debug: Compiling shader PS_ac3b3bdef04459162b982a64f48cb952a3ff6323 debug: Compiling shader PS_9a61415dc5d5eb15e679913f5fe9a765ba873cde debug: Compiling shader PS_47af606d6967caca969b12740e067c71facf4096 debug: Compiling shader PS_c867ca917113a61d9585bfb1342e582205376bcd debug: Compiling shader PS_dd76634ea7b8c180f042924e496791946ba65a73 debug: Compiling shader PS_9398227b0f1f9592f0d4d8878af494dd381c2fe1 debug: Compiling shader PS_f75d7488d69bfaae79a73b2a347c61779717a7a4 debug: Compiling shader PS_99f697102149ce99c88a8abe7e451bd604c581bb debug: Compiling shader PS_614a6e771018c061df1071a2e9394ac31899786d debug: Compiling shader PS_3f0e477326f9b6546b7541481a26df086f59d0c1 debug: Compiling shader PS_84c13d9d25be79f21cc471c08f4db0ab1dce6513 debug: Compiling shader PS_9c91427772942e3224ba66f09f572e5ed67b06dc debug: Compiling shader PS_6718354bed971aa43f1482758cd238f82fbd696b debug: Compiling shader PS_af3f8eff1a5aa3476daf656e1fe6832114b59f6c debug: Compiling shader PS_b71a1c4a40875e793978d964332fa881458074a6 debug: Compiling shader PS_991ca81ef47cfaca42764fd75f361d9cf218c105 debug: Compiling shader PS_4cd0c31ec71619caf0d9d7c11142c24e7c008568 debug: Compiling shader PS_83646c6eec8c04ee0e3d121b4eac7c391f9cae43 debug: Compiling shader PS_1268acdbad5f794f5904db352bc2e6ffc99b6d9a debug: Compiling shader PS_d1fccaa74fb918c501fdbfe49d091087fb7a0779 debug: Compiling shader PS_2cbcf9514ab00e9a54085314b864d9cb0f107696 debug: Compiling shader PS_277db25ab763759ea3c59edb95def96f8aca6f09 debug: Compiling shader PS_64433e3275de1a606cb0dbda718fc8811125498f debug: Compiling shader PS_7d63e6bef9446ff296a7ccddd992f2186f25e2f2 debug: Compiling shader PS_f2ac1a33e9ed9cb8a3ab0f5798aac9659d5d2cc0 debug: Compiling shader PS_46e4781193b2c39113b9d7285fed07ac790e6225 debug: Compiling shader PS_8c3f743ea4fdbf2bfddbc0368405c13aa791c4de debug: Compiling shader PS_49c4858d098829b3f7e3e4418307b0e5cfe1f02f debug: Compiling shader PS_9b46c50a0481eb51eaa060f587b3e0e7d9e0fa3b debug: Compiling shader PS_62c83d765e081f176aaec5088ae3065b852731e6 debug: Compiling shader PS_9d7ca0263fd9660d3ac8b40abf57e8f1a14154c8 debug: Compiling shader PS_e8017fced3bdbcedb201f39af787869c51c5ddd5 debug: Compiling shader PS_0565a44894125db54e261c1f770cb75fc911bc0e debug: Compiling shader PS_54fdc3e897ce5f05a421248f9354965c9d5b4d53 debug: Compiling shader PS_eaddddef5b7a9abf394851323f373617edd29295 debug: Compiling shader PS_f057c9a5631bfc3baba998ff0c86e3bff29c2a1d debug: Compiling shader PS_de9453b5ccee223ec681914c31e7079b3acbc5d5 debug: Compiling shader PS_a4755913f1a3442e3ede1052bd1c968472cc999f debug: Compiling shader PS_26a20ae9c26b1b86a6b6817177b0d1502d342179 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: Compiling shader PS_1fb9a145500fcdc1fcd479eabae63815acb817c8 debug: Compiling shader PS_4eca650da2bfd0f862cff0a4028dc0cb53f1bb2d debug: Compiling shader PS_b439de4a2405f1ff1fa8ceb544177f52f82514c2 debug: Compiling shader PS_60c8a0aec57d1f646d3f95354afb5c4c8b75d757 debug: Compiling shader PS_1bc8047f8369b66eb821c5a2cd039a57ba14c749 debug: Compiling shader PS_1207a19113e8639c9446b5ebb1db467d64358768 debug: Compiling shader PS_e6775cc2d8d78eebf9e64ecf7b176751602a7d51 debug: Compiling shader PS_77d485090fffde40377bb95c471b5544e50a5103 debug: Compiling shader PS_6bf6f3291835a49f11976d87df3c0656ff85264a debug: Compiling shader PS_83097857b6f09d1a9ce65b2964e63344b88984a6 debug: Compiling shader PS_51005cc3a4a8eab6d5d6796b9091cf703c6aa6bf debug: Compiling shader PS_3f96d0e82172f123f12484e74fe433df1625aa30 debug: Compiling shader PS_5a7e6f7aab2c3b02b63bc6849bbf57fe54e609b8 debug: Compiling shader PS_99ee0901a0e9efdea0e68e84dffde792f9cce4e0 debug: Compiling shader PS_84289f793e452a288d32028feb6a0cca583ee554 debug: Compiling shader PS_d099bc57b8a72bfeb847c4b85e6cbc155cfbd88d debug: Compiling shader PS_c059ab767ef352de2621e2c2506e6426bb896feb debug: Compiling shader PS_5f8d492dfb89788128d1202bd9ef7d69a1c020e9 debug: Compiling shader PS_9fa8f9a2e30738768dc074a00accb1580151522d debug: Compiling shader PS_106fc40749a0895377f7c28bd7db9a1de8f80417 debug: Compiling shader PS_3a1eafb45500b402d8903faef0a567a8db76534d debug: Compiling shader PS_a7464bd705b584a9ebb9d450c3eb5c6f7c243303 debug: Compiling shader PS_6e89b1298d649da1fc6a345ffe01116d7cf7b1d5 debug: Compiling shader PS_9ccfce46ebb4578f9aff7c03facbe7c7e1dec39a debug: Compiling shader PS_b9630bbc835ebe4040cae473d7c35d17ddb250f3 debug: Compiling shader PS_6efae45545b72b4877bd285f94af6ad1c72b8fd6 debug: Compiling shader PS_975ec9608e34a389b97e04c4b8a839370f478997 debug: Compiling shader PS_96b4e1b11c5a53e19f556cfdc851971890185873 debug: Compiling shader PS_33fdd4fe1ac43a7a0dae0c4c3d8682d913e1f53d debug: Compiling shader 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debug: Compiling shader PS_bf18347fbff6f5f2805f4f75cbe6492021d0143e debug: Compiling shader PS_93935f548a8740982827aa3226003b581f893908 debug: Compiling shader PS_9baea15a5927faac1af42aee90d8855ae394797d debug: Compiling shader PS_390abee5439a55e09f99e205558b9685f1ff677d debug: Compiling shader VS_4b7a8c677d65d30a50f65c2a22153c91a564d25e debug: Compiling shader VS_e8f4de1607ec1795bb842538f1a0c5a32128cd31 debug: Compiling shader VS_4e63a49bed0061fbce8db838e92ebb9d468dff40 debug: Compiling shader VS_76812ec2017b732af629948ededb6d5a8e62277d debug: Compiling shader VS_e5d470b27ceffc38b92e52b6ce7da05d4fcd139f debug: Compiling shader VS_688ab635d3dc69f6b36149ad553dda1b84d0cc6c debug: Compiling shader VS_f1f01657926dbf300235bd120d479b8d9f637fbf debug: Compiling shader VS_6ecd11c2e6fe45d1150efec9b49eafc74a08d586 debug: Compiling shader VS_1a170666386563bf1fb2c594f01f10cd3319ffe2 debug: Compiling shader VS_046fdb645aa30b91d2b7403dd8b2a56cadf32af2 debug: Compiling shader VS_7be8e3a8d35f0aaae072847b2a048d3a62c6b658 debug: Compiling shader VS_3b5eaa8e7d80323df001d10faa20ef1bff1d76bf debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: Compiling shader PS_c9347cfeeb81537942f0256e7f11452a740242f8 debug: Compiling shader PS_2f72521378475a31b3235368849369c885a8a6cb debug: Compiling shader PS_f319a32b15043fad51c4a6fc1b3d82bf3b0702cd debug: Compiling shader PS_f277d5b95e5f387f0c216c64cb86b259c674ccbb debug: Compiling shader PS_3ea65ae38a5cd5ae576f4eedeee6ed70b46639cf debug: Compiling shader PS_5248f48397121f1a5ef4acb21b6aa642d89d91fa debug: Compiling shader PS_2f7d87f427e7c97dfd89c572fc5d0b94c680513b debug: Compiling shader PS_3829848e7e1879229e9198642e14e5163a56cba4 debug: Compiling shader PS_e0200fa6f1de5e8f5c9507eeb88c7c423d9809e4 debug: Compiling shader PS_c14dae68fbac4545facfe23b8d5b4c17c28b7aa8 debug: Compiling shader PS_093db260b2d2e58c0a872351186d2a8a779cf291 debug: Compiling shader PS_aaf2fd3a4b51ccdb33826d3cdf13494ad57cc4e7 debug: Compiling shader PS_c9675cc8d41a59fe8394793b1319da44f889ac97 debug: Compiling shader PS_58f17d93da46b4719875d742edf1cfe87274e214 debug: Compiling shader PS_7e08c551f7256bb1bf5bdda401e2a04a9004485a debug: Compiling shader PS_50501f4a8beec434e8927dcbb9034a0ad16697d5 debug: Compiling shader PS_65a537fdc775f215d2cf6abacdb3884fc39ff634 debug: Compiling shader PS_f85752f2f7340ec127eb082bc9f7035401316385 debug: Compiling shader PS_2914f247b437949b34491364ab703a7def635052 debug: Compiling shader PS_abc725903f6babb4e3f8832f1439b6fa306746dc debug: Compiling shader PS_dbf87886e3f6ba3e35cefb7cabdc4653a0013e79 debug: Compiling shader PS_070f9ba90f4ba7588d37f179d9d3ef6fb0b1db63 debug: Compiling shader PS_ebb72ad062123483a0e0de6c28b0f969c739a933 debug: Compiling shader PS_616c44fcd8825325eac93ed2a40062aa4ae21f2c debug: Compiling shader PS_ba9eaa44ae28391266b24be84248b4719d27bad3 debug: Compiling shader PS_8895d78a7312674959610b7e8f1e1e1ef1cbce00 debug: Compiling shader PS_a2ad7379b99996ff9d3597b6630ad074540b77a9 debug: Compiling shader PS_3b654ef45425290e3ca480bd5d0192c71e338fbd debug: Compiling shader PS_e220cff8a069bbd2f2870e89dd2444112f2db7ae debug: Compiling shader PS_9e028e5965c66bfe7e12e1430116b8aa644dd5fd debug: Compiling shader PS_5a40eea9702785449abb68ac3c9ba85a1f3c5df4 debug: Compiling shader PS_647799fa910dc77a72c0c17e8a84ffbb77973273 debug: Compiling shader PS_3144cf041ec9fad0833aad049958a0dba5983b67 debug: Compiling shader PS_e117d270491fa66d72732e08d51dd4585c075858 debug: Compiling shader PS_823475734a8c4d7ea018911a70a74391c46d8754 debug: Compiling shader PS_4d100d1d4f386b5f0fac2dc7e5a4da917d13ffaa debug: Compiling shader PS_aab53dfbedf69d2b9a8547b5bd0de6fff54d1daa debug: Compiling shader PS_0c63d466b89e6b7e3ca58b2e6b62d6907f00b539 debug: Compiling shader PS_2e31b454fa08ca5aaa836e7af47580ca263971d0 debug: Compiling shader PS_e7caa9af6889b0ac0ff0fee9571f83d36e4f5df3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_afb8c52cbddf130ba4cedf8be709ffd391819a00 debug: Compiling shader PS_1852d856e71791e3661b94054aa5f3b65dc46b9b debug: Compiling shader PS_18fc5d347c8aeadbe47c8fcad7ece802f19edfeb debug: Compiling shader PS_9e802b14abc0503881d4ffe1e07289f77283ca92 debug: Compiling shader PS_8a391770ab9262697007c9dc23ae3422595e16c2 debug: Compiling shader PS_72eca0aed87290255d47b57f94b2fafb142d83d6 debug: Compiling shader PS_5c288f69f17aa9c775fba5c7552b9dd4d4ddd4dc debug: Compiling shader PS_beef8fba04a20e7923b21dba34111535eebaab07 debug: Compiling shader PS_23a5c983c8f1ab3dd81dec73ec5a077c196e4eff debug: Compiling shader PS_3311ec505ddd3165f1b2b320a47dd3fa66e00de1 debug: Compiling shader PS_2b61637b8e0df9c5a1740cee7c4eb3d8035c3a1d debug: Compiling shader PS_c429a7e8f492b10273be851a0e0c49f136c00a21 debug: Compiling shader PS_fdd0b482e36d8bba5da11ed2d13772a115da8b1f debug: Compiling shader PS_f86016ca25655167ad573849853857774dd68af7 debug: Compiling shader PS_dc82293ebd92dbd7db3e762f08996d2a009d9a02 debug: Compiling shader PS_e6c846cd6c730a0179d511f6d5b658ba0e33c1a0 debug: Compiling shader PS_1fac39f3c81bd9de7394ae968072599e3971cec5 debug: Compiling shader PS_45c7e70b29badb834c759b57c3ed353233d76f92 debug: Compiling shader PS_da957b02b44f57783dc1cd904c53a8e611d81bb9 debug: Compiling shader PS_e789f1c496d771192cb5baa6c1de5e69fe3be086 debug: Compiling shader PS_2310bc5bdfc738c8e42ff0210a03da2df84c10cc debug: Compiling shader PS_8c4c949c9d875663d5c4ca175eb19dd673a809fd debug: Compiling shader PS_ebe5b87aa01f03df0dcbff816d8f363a28b3b674 debug: Compiling shader PS_9944b40b3213eacc4e02d50ed51de3c3e2de3d8c debug: Compiling shader PS_fc2c3b3676ab9e6463aeab2aa64a42dfc9d5a952 debug: Compiling shader PS_8976451edfa0d86a456144284d367879778e4a87 debug: Compiling shader PS_2a314c3380d6eca46ee4da4925d2574331053d09 debug: Compiling shader PS_6af662fb0a486fe29709d797deaf2d8793064cf4 debug: Compiling shader PS_333ddd4a3a76bfdbdf38d82ec55e645db6c786e3 debug: Compiling shader PS_e3dbef7f38713e3a05bcf07fd5fbbaa43eb8a1d5 debug: Compiling shader PS_8903f5d4a9b7fd5405a72ea0b0982f9ec921d9d4 debug: Compiling shader PS_3f1de2b5ff431cddf56fe6c7029750fab93201a0 debug: Compiling shader PS_d0baa3af5282469f4fc4877d1bfc68fae869f16a debug: Compiling shader PS_698d17bc885e642036fc0b7270ee16f91bb429f0 debug: Compiling shader PS_68e645b0bdc06666291264dc9f5d9fba104aaffc debug: Compiling shader PS_fbe5b67691c2379fb0aa5a0a49904c345bd20a47 debug: Compiling shader PS_13a8faa6800d8c073e68ecd9f25d5109d0c33d79 debug: Compiling shader PS_7f9b1456c939df7476326f4214df64aedd648682 debug: Compiling shader PS_5ee0f02571970ca324b25aebd99e67562805d8ba debug: Compiling shader PS_fc0bb4e5309490e393fd0138dbefb1a68cee9d6a debug: Compiling shader PS_7e2239ec50da57653d09f50f430ebf86730ede9c debug: Compiling shader PS_e96b148dedfa39a15c38c15be28f6dee85e2e8a4 debug: Compiling shader PS_d1eb835b4ace1286e9b66d691b5daa21f2f72a4d debug: Compiling shader PS_9c94fcf683d5a792126fc9835c713e157a9abd34 debug: Compiling shader PS_8c2bcb0d819b5886c78b9425c9e9bc3e20c6d615 debug: Compiling shader PS_d53a30adf94e8cad9bafb958407b06c5962ff818 debug: Compiling shader PS_f92eb8073f3d1120af73e5630d2f630e10873a2d 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PS_893290027a58ad27ce91eb4c698eb1becdccf8ef debug: Compiling shader PS_aea8e0cc82fbc301cc3c3ad76337e4c8155a43df debug: Compiling shader PS_eb8f1764ea6036d91d018dfb5b293a899dbc0abb debug: Compiling shader PS_8bf3e7fe56ad97dd5ce2cc418df1156338166188 debug: Compiling shader PS_8faa72cec0f529a2b710b22a55de32ea30d35443 debug: Compiling shader PS_9cff830a071afdc0615f771929b531c9445e8c53 debug: Compiling shader PS_70aab095faee0e5a27908fec4b54de64967a2f3f debug: Compiling shader PS_c8238a1bad482e9459bba9e98083f8a6ab5db3d9 debug: Compiling shader PS_c68004325b788b2e59dc80b29bcb20793355e61e debug: Compiling shader PS_c52bfc53a405cd0751594da1c84d95e6b137edb8 debug: Compiling shader PS_80138041bafa691a28685e9e6195900f4ffd6bb9 debug: Compiling shader PS_f3c4e41ba31b90d54f672ee2c7ff62ddbc19ff94 debug: Compiling shader PS_667099c24cbbd164679b13f8601c3fbcaacfd78a debug: Compiling shader PS_438e94742008084ac16a89e7a85b264e83748582 debug: Compiling shader PS_785f15ff65c45e052c82e7382d189e297c91bfc8 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PS_9026f680e23f0e67ae454ee4232c271ab133bf09 debug: Compiling shader PS_7ba243ed03a0dd361c2d318cd70f696b46423cbc debug: Compiling shader PS_9af94cf8aa7e9017d1ebe04062f6e9726a0664f9 debug: Compiling shader PS_b28cb3c3f745cfda236aeebb01eb0d2ec02c1730 debug: Compiling shader PS_0f783ee04bdd7730ff531ca7263e160c800535cd debug: Compiling shader PS_c766bb82babd079ddc8db293a6ede487dd83a93f debug: Compiling shader PS_77ec3a0dc5e77d449e346703a6a3d8a7d7427e02 debug: Compiling shader PS_d73c00f96614d71463711e1f5233546f9e113e5b debug: Compiling shader PS_f2c4ab4486863d05fa8938edc0eb43190a95a7e4 debug: Compiling shader PS_fc4f380643846f5bd3cec4b201902c4730b26f3d debug: Compiling shader PS_abfa805cf5ebe183c4a165610ac22ed6d99120cf debug: Compiling shader PS_ac06562b2571d0783ad741f3a66caea8548994f2 debug: Compiling shader PS_046e2f9c64418d161a8e8569a53f39f9f7169324 debug: Compiling shader PS_826bec0d54a5d18378c29f5e46cbfeb5b083e9ce debug: Compiling shader PS_dedef2e92d5508b7a64019972aa672f0cbd37796 debug: Compiling shader PS_ba55968817798a003e6b8a9cc33f0840263d523d debug: Compiling shader PS_fccf721509bb33eba73da6fa2775096af8279102 debug: Compiling shader PS_6c7359d592a05a6fb1fc90f6cdb8202618d161d6 debug: Compiling shader PS_03b90e4cbe04203c668910f9ae0ed969f1d0c89c debug: Compiling shader PS_b754846481214bf1fb1fe577bfb86b859274746a debug: Compiling shader PS_d8adb76acf00d9f4368b69729972ad9448d764a4 debug: Compiling shader PS_a34891200365362315014e7913ebed3d4cce7bc1 debug: Compiling shader PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: Compiling shader PS_27779c0304edc7fd46144eb7b15df4a842cfb1c2 debug: Compiling shader PS_149a33508d709d4bf5cd20f4e97b436006d1d888 debug: Compiling shader PS_a08dfe10913fa5ad7f4dab47ed8827e648b63ccb debug: Compiling shader PS_459aff0b577a17aea4a7f669f5fdadcbaff5e3de debug: Compiling shader PS_1bdafeeab17ae5dc63333ae9ab61bc5a81c172b4 debug: Compiling shader PS_d733cef103e4455b3469cc2a2c435e330365c526 debug: Compiling shader 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VS_6aa2ca48784252a3e3a75f910583421d27c19792 debug: Compiling shader VS_9954683f12544033fec22fd11e750970211d93d0 debug: Compiling shader VS_baaf50f711d947d698f2e9ce831f7f78aae463c1 debug: Compiling shader VS_94af8361c6f9b0580b35e8a420c089972f0d1397 debug: Compiling shader VS_732fb121df4066a797eea4f457de91478fdc8408 debug: Compiling shader VS_577558a72e9801ff6e18f1053371ccafc5c5133f debug: Compiling shader VS_586435508918ff86a509f478d6bb3a8dcb2693c4 debug: Compiling shader VS_d693af0f13cd678aff5e7433057c41b920e0cc2f debug: Compiling shader VS_8142bfa4fd5bf9de320ea312c437e5f04c2873aa debug: Compiling shader VS_3e17db77a24d71c12bbdc892aeb8951f530aa1de debug: Compiling shader VS_e173990427637fab082d7fcafb308725d3debca0 debug: Compiling shader VS_63e34a3999097ed5f86d57c8b6f47c8c0c9193e0 debug: Compiling shader VS_1a21b89280a290edadcde4e57780f1ede0c1a408 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: 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D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_abb48b8f9a443aebcb6cdddaaa247b7ddc276f7a debug: Compiling shader PS_5c5cd1b8dd1487861bc01232202ee22615727af7 debug: Compiling shader PS_c9a79f6c434cdabac7c34e1231a8b5e6822e933d debug: Compiling shader PS_7c531dd4ac6b3580ae09c7c2a835cc406c483b20 debug: Compiling shader PS_427144a5c88048eaffb0e6064099936b75eea8b5 debug: Compiling shader PS_15acb09af8ba83db7088d56b5144d9292e326fb3 debug: Compiling shader PS_9627264274b45b73df2b98d18ef37046d9d7d121 debug: Compiling shader PS_f9dbb29e9192316dd15b2c5caedd01b59f6233fd debug: Compiling shader PS_b628bb7022845df66f8a905d087cb133c1c0bf1b debug: Compiling shader PS_771b90332ca6ba3d7a3817b05a1401e8b2abffba debug: Compiling shader PS_174a9d322122ea4089918e7b7cc90ac316419bc8 debug: Compiling shader PS_47cb7df99626d6c2fc56b40bc080c32c328819fe debug: Compiling shader PS_584d06daa972b10e5f5855aab2a902f5aed1fa59 debug: Compiling shader PS_922aada7919ac98ee1a75134f69de86b1107313c debug: Compiling shader PS_5b7b489bc37d62d0d822c1fa837fa8d2a2486153 debug: Compiling shader PS_34999577c5e81560f095a694282794cfcf0b976b debug: Compiling shader PS_58e5814b20a57b506dd96c96c6c58394a9e641a1 debug: Compiling shader PS_0358f7830c2b3053758d81109b9616e30df9f572 debug: Compiling shader PS_372af7b5f817daaa29818c9b5923d19b808fe704 debug: Compiling shader PS_0249c0b3c92dd6dc0c9a36617aa25a38eba00f9c debug: Compiling shader PS_4b46bbbbba92f51d758f102cb59d5c335675ab07 debug: Compiling shader PS_72eb89d064ea885d8dc4967bb1336ac7d3c41ba5 debug: Compiling shader PS_b07d2814fa861f0897d152b260ac4d0f51e37f85 debug: Compiling shader PS_7dff7e6ba916d0154cfb6aeb88026b0081388e24 debug: Compiling shader PS_81c0b0aaefe9a472a3f150980ac79d44bc9c36dc debug: Compiling shader PS_dd98d131ee81fc0959f3d38c770080dbf9580b4f debug: Compiling shader PS_299b5eef6a4051c04432c6bb8267ba7cf43658c3 debug: Compiling shader PS_bd8921714157711cd226788f152600614f33ed48 debug: Compiling shader PS_a97b1db95263c29ca5c986776a4a54ded0357cd0 debug: Compiling shader PS_8a3c5207a60e434b209b7a07077eef992fe3f787 debug: Compiling shader PS_ecba63cb2adee20bc89c87a830b92312b92e5764 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PS_79d9fb1201f99ecd3788c2cd3e29582d8e050266 debug: Compiling shader PS_3678055d41b3aa93ede8436a0a49e0d9e458e502 debug: Compiling shader PS_a8e99b63c8a25f4925a94a4bfa0d48fca9f8cd65 debug: Compiling shader PS_b925e673e58b00507fe04dd875d7071d9b3ece23 debug: Compiling shader PS_9ac070fa46b1589683724fbc553caacffffe2e30 debug: Compiling shader PS_fc2ecb0c71f01251b5e21404cb7c7d1de431d5eb debug: Compiling shader PS_3d25efeb470fde34bf6acded1befa516e7861b79 debug: Compiling shader PS_9f8078860129e841275aabe94bbde42a39df94e6 debug: Compiling shader PS_fa608544f6c0fa0d5dfc60847808e8e2a9c60866 debug: Compiling shader PS_570b409262fc7d37757064b228bada7841e28e79 debug: Compiling shader PS_1e8fc99e927136de93ae9e5ad55a3fb3708b95c2 debug: Compiling shader PS_8363bf77536fc6653bc2c89e8bf21be2e85042be debug: Compiling shader PS_500fea1d95ca749cc71f4ecfbca5714e86c3d29e debug: Compiling shader PS_89226828a84c84db62966c9876b8220c40a53b36 debug: Compiling shader PS_ca47c8c10363acd0b9d94b40750ba9512a7114d9 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PS_d72086177a304324c2d1408169f436fdcae9a570 debug: Compiling shader PS_7c2fdad21a1d8d621c5e40f27c744c95c5f086cf debug: Compiling shader PS_e227a226eed13aa08ec86859f786c09433c97a17 debug: Compiling shader PS_81be459356cf005d38090bbb7372f487f17abb88 debug: Compiling shader PS_ad6abaef2fa870dc5812ae97e52426c26c26f881 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling shader PS_90e0ede38cb00d9ebcbcbd994010ffd9e9e5336d 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling shader PS_489aa2bebf38b8883bbc9f9ddf9342ed07bc4f4b debug: Compiling shader PS_a32a5fcd85d8f95ccd3dcac9391e9d68b3532c41 debug: Compiling shader PS_2288436796000c6f89e9ae95eb8fdb9653b7dba6 debug: Compiling shader PS_c53d25f8b69eb1da6d4dfbc478fb8c597e9c61b6 debug: Compiling shader PS_11c2170c77ddf89687920769364eb8cefffa816a debug: Compiling shader PS_f2d6b4e1cd13eafa6e1820460fc2de026db67b8c debug: Compiling shader PS_fd9b6d5f838eededf6ef0167ff88ea192cfec03f debug: Compiling shader PS_5f0bd7e0bc57b7fb233b68d9b29d0845fa0c9928 debug: Compiling shader PS_cb0947e4bcd52ca70fb4f7804302e8209e0bfbeb debug: Compiling shader PS_c4ee144be714e85d799616d6bf05e62b0195eb9e debug: Compiling shader PS_5b6bdd890355b4fa53606d8fcb661043d49170a3 debug: Compiling shader PS_747fee68a99edf64a7030426701fe4c75ac216ad debug: Compiling shader PS_38902b07f78fc43e4a000f21542e92cd0ed3e037 debug: Compiling shader PS_1ffb0548340add0f756c0e2b146612842186ede8 debug: Compiling shader PS_135611e6ec7d0212c1617a98a451afc3df608512 debug: Compiling shader PS_3ad975d55d877d68106a6819f2b6ce323696d237 debug: Compiling shader PS_07eee314ab8cba3a30328663caaed17d02a3829c debug: Compiling shader PS_35b647c780373793bc527579b3483b3bfc8a563b debug: Compiling shader PS_91642a8c0ed0755819e58418226470137d60cdd2 debug: Compiling shader PS_f9001e0a4bae8eac4c4501265f54ea908cd0820a debug: Compiling shader PS_531341f9806961f8de3233526f244c1a8671e46c debug: Compiling shader PS_1dc4908a652822fed9d583c52e6af140aa34d559 debug: Compiling shader PS_b84ffccadbb10cbd7169f3f7c1ea6bb952bca24c debug: Compiling shader PS_c8afa4eaec67d93274314fa6a27110057d389dd7 debug: Compiling shader PS_e9e5ea032217285344dc3d4389169763bd8cb6d4 debug: Compiling shader PS_a7b144dc9433f6f08a421439fb873629fe302dc6 debug: Compiling shader PS_0cf526515bb1f74543d9a795e419e09901d31f04 debug: Compiling shader PS_62fe7f4d8eb1de63a5cef2fa29d83dda37a7d7f9 debug: Compiling shader PS_6651d744ac6b0090bbf68b782ef730b3a5573645 debug: Compiling shader PS_d989bd2d0d2f489924614b30659198ea2d73db75 debug: Compiling shader PS_8acf002b4cb5ab2b701689a86d804af76bc18eb8 debug: Compiling shader PS_5497a85de5cb8561476cccfd3ccfc8f6544a2a1b 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling shader PS_c6537a95472ff46a183ebff82f0d75ba5772a5c7 debug: Compiling shader PS_98dc156706e07122f6b0fbe239ac733a6f83d9fd debug: Compiling shader PS_3b0a3b2c4165050a71cf97b583002bdcb4705668 debug: Compiling shader PS_db5f1b0dc92aaef362ff0f052e7035312a036d1b debug: Compiling shader PS_a9aae1f875aa30d6d5e04dc40ae4c53a24b80794 debug: Compiling shader PS_f922f4a27edae482061deba41b075a42b9e5e9a8 debug: Compiling shader PS_66a21f0dff19217a336e1b09263650fbc05ce10d debug: Compiling shader PS_0d811793b1ee6568849bc3c1cf4171fe8781bd77 debug: Compiling 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PS_7e08041b4fd66963f9d8afda3122b15bc6a97082 debug: Compiling shader PS_d44e0f4d7aaf971d73de75d45b02150886a628d2 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling shader PS_4070a88c44daf96e9ed5f445f535475c7fe7bb7b debug: Compiling shader PS_cc200f3e2238b687007868ef882c522e0bff6c0f 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling shader PS_b4e01c946d24d98b996f912e67c1055128ff1fe3 debug: Compiling shader PS_0231ff7ec20111f01256f0ed583fe96fe0e5af61 debug: Compiling shader PS_07888e2390c406997f3ef85fd7112fd3ba4ed48b debug: Compiling shader 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PS_43faa423f57782d28523b53b6bfa2d7a8e983b58 debug: Compiling shader PS_a1938ee4cdf0a7d2f6b23474415a7404bfac803b debug: Compiling shader PS_299c8340f7113e23273962a4d633e9df9bf22447 debug: Compiling shader PS_b1311655703a0a23d988f8939fd6ce9fd4916b52 debug: Compiling shader PS_2173b377b1b23d145f8ecc954e3ef37ff5011df6 debug: Compiling shader PS_08c4b9e4bba3c8ce5aa75b9b8675d1fd7e63975e debug: Compiling shader PS_c74ce1dbace5b32879531532786aebe0e76a91d4 debug: Compiling shader PS_31fe9f0f90d6dbcc324ce9493d17e91c6229699a debug: Compiling shader PS_92382909d66ddabb8264c0c24e741e9ce65bb043 debug: Compiling shader PS_e12ee88b4f6027e63de351716462ead91368d517 debug: Compiling shader PS_21fc40d3e780cd202be25bbf8cf74600d9521857 debug: Compiling shader PS_dd4615c8b513b0564c2a2806e9de2089d38c30b2 debug: Compiling shader PS_87749f9f257df7c85d27232eb95c07607f8c48be debug: Compiling shader PS_497c708c9d589fa69f9461f4e5178a9a8922d865 debug: Compiling shader PS_019c7485f7fe30cf08434dc005d43df0e890e5bc 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PS_75b562fdb70ac40a8168f3473848a7bcda45bc2b debug: Compiling shader PS_75a705b49a6fc403f5ebd7ce3e1978a2d957534d debug: Compiling shader PS_7134c5c52f17bf91ca14c6bc7b620af95bf1329f debug: Compiling shader PS_37b33d281a1a92962e69891baf61e3561cdca28b debug: Compiling shader PS_5fd6b44f06146efff0a29e887b283231f52aee6e debug: Compiling shader PS_05c3bbf5153a96a51f0330adacfe79a88d6251c9 debug: Compiling shader PS_44e6132f3e3877223101f504c0db8accfb92ea8c debug: Compiling shader PS_98f88e06f0c4a9effec7b3953294139d518bb946 debug: Compiling shader PS_675485a7247f74e9192514c41b8acf6845d755ee debug: Compiling shader PS_27473c75c7241a58e66b7ee8943e9fd2ebd5cc46 debug: Compiling shader PS_f1743a7b48f9c409885fded63f2bf8a8dc5e271e debug: Compiling shader PS_83930f47b4e51e7e12ecfe3d153fa47e209d2425 debug: Compiling shader PS_4e8961cbae4ac158e03ab840473bb054d7a89b0e debug: Compiling shader PS_68eeea7423079d9613f9aaf79b548175b32d5ae0 debug: Compiling shader PS_01dbf2554b1a54cafea03987f3c72ec8dfeabd4b 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semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader 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semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_a90fe1994d51418ecc9c8220461a8791fb543852 debug: Compiling shader PS_55e8dc06cc93b64b344e005b1d09bc4dcc317d86 debug: Compiling shader PS_45862fab0f93a90245d32681c37b8a7443cb9244 debug: Compiling shader PS_d96d7721d9f41b3a18145ee89c1d55edec4499ce debug: Compiling shader PS_59c8c48ff51ac3276693cae3e15729dc8b5d61fe debug: Compiling shader PS_dd157a97d8d0ca5821f03912e1f903edadd9e972 debug: Compiling shader PS_0c4ded20a903616e32aa4feb119ced847ebf4e60 debug: Compiling shader PS_f1e6c195b3087d591568a96a72f0240f18a6d32e debug: Compiling shader PS_befa9dffc90ef138e221b26e2ceb05aaebb82604 debug: Compiling shader PS_52f52f046c9b4673440e2d16b12e668be4f09ebf debug: Compiling shader PS_e8c70ade64f4acbdde31451327541869fdc448ca debug: Compiling shader PS_fe6e81b298d57796b17afba60fadf0a9b167ba8b debug: Compiling shader PS_c405dbaf71c89b1e955d4f2a91a75f005bfc0434 debug: Compiling shader PS_9c12bf9ad2f688eda18d623cf83497808db45c1a debug: Compiling shader PS_9f00df9e4a36a2bc8ed45f7b5ef66b4d695589b5 debug: Compiling shader PS_53d08627343d93ccdb62dcaf72a141116589f232 debug: Compiling shader PS_5ed9bba68ab4d30859d60ef7f40943d8719f8989 debug: Compiling shader PS_0109259f113e8da536d0fbd8e82bf2689fa0def0 debug: Compiling shader PS_8aae9d6f16bed801c3251d653dcc4a829e691b55 debug: Compiling shader PS_e6f8d59ac498b182e4db51dfadafe94c890d07d0 debug: Compiling shader PS_90a2d3e4f9e7bae9803b21655fa9a34a5216fac9 debug: Compiling shader PS_d2368aa1354c98c7a4004908efb810f3f45a745e debug: Compiling shader PS_5583426289c8ee973aac12528234188cdc8199dd debug: Compiling shader PS_187792bd7b67c52cdb5eed4522aa460f61e57fa5 debug: Compiling shader PS_c8954ef1e2a571560eaf1785bf5416b7b7fae558 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PS_c17b27b41db093d851b77a1a9922fdf38328fe7b debug: Compiling shader PS_f9616dc11c46c40ebf458be2fefd834a0bb1f266 debug: Compiling shader PS_129097f326e5b3e55713b3b8a63a848ef419e2ee debug: Compiling shader PS_dc2a7ac2d4e47eebb9c90e0ee50a8d27d80d7f47 debug: Compiling shader PS_5108fddc8994b92ece6ea34576ce9a3a9266f244 debug: Compiling shader PS_0a3d639def3bc41f08d8aabc756bf777388d5eb1 debug: Compiling shader PS_17cba32a671eb1780c72178a63a678ca540545c3 debug: Compiling shader PS_4d5977a15644baeace5a0e4e63a4957016598337 debug: Compiling shader PS_6e086550325a0876e7ea9fc611075cab559942a9 debug: Compiling shader PS_6c52221055658dd29ef524c520383e53c3fa4208 debug: Compiling shader PS_01f5103358deafb207a54cf6c53a42f362d94fed debug: Compiling shader PS_a66cba077414c61367ea1659dd7e23ac499bb9a9 debug: Compiling shader PS_23b484cb09b11c0fc36f159e1a6460d35e19247f debug: Compiling shader PS_69ef6365cb6015116c7dc164c34e0254f1d9540c debug: Compiling shader PS_b933d53542e9ef0fdb269d89df3b79aeebf2f96f 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PS_7745fbb3aac3f2b3b7eaa69beccf95bd5eeb62b9 debug: Compiling shader PS_dc914c049f5cdf88143ee1024011ab94960b34b2 debug: Compiling shader PS_d028ec1d8977e6d08ee3e6ce93781adece31a6f5 debug: Compiling shader PS_a0b5a4aa82b7e8d552e4479f67876a2303831235 debug: Compiling shader PS_3797269de386369ec35a6e537e637e841d895a13 debug: Compiling shader PS_2f78731792f4e334cacfb330af3b40c081e5ed71 debug: Compiling shader PS_c7ccd6c4375f3537ee4c5b7d9736039d24e0597d debug: Compiling shader PS_f63b3b80934bb946ac20f78e47257d6733e43239 debug: Compiling shader PS_9cc4d3c28280e1974bcc06f6f4b9e44585983897 debug: Compiling shader PS_3f44c4fbdde5e43c8e5112f088931d256721ed39 debug: Compiling shader PS_348fdea18f6bc5911c0d01a715ba1f59f48b438b debug: Compiling shader PS_ea24899df506f732f7192ed7800fd5e1b2f519cf debug: Compiling shader PS_f412767f0d4a6d8812d549ae2943523bde182343 debug: Compiling shader PS_52677b44664fe94ec616db13b4361c6a946b6680 debug: Compiling shader PS_0cbb4a54e7724f6515a344ab1dea0903b9b2f59b 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PS_7a93742eb0b9a9c46c42bb1465eb737f29b09068 debug: Compiling shader PS_7c2fe3e283d4f5df9cef118ab0fb83036251355d debug: Compiling shader PS_f5b9f31cde9e38f990510d94087c998ff4565518 debug: Compiling shader PS_e8a7e4d69425434b906a4f54109edfe64d0c5174 debug: Compiling shader PS_1890a446555ea9492b5a1382f2d4f2e570ae4338 debug: Compiling shader PS_8638743573fd6105885727b4ff91173a8b23b2ea debug: Compiling shader PS_936a5afcfa6f46d696aaf2a10722bdba64f19d42 debug: Compiling shader PS_38d1d2359692a69db1d1b04ae6bd50cf716977c9 debug: Compiling shader PS_99c93157e865a1e9c45423060a8f1936da6eaae3 debug: Compiling shader PS_9085c134e31712d0bc5fe5f11a0f8ce74d65880b debug: Compiling shader PS_c02a36639570628dcf0ee92afb3dddf6472dd735 debug: Compiling shader PS_71298ed46780aef3a0f33cf6e8b26e396cda8a93 debug: Compiling shader PS_e2e2d3f8c624202afe465ec23e56451c7ebf2d4b debug: Compiling shader PS_cfed530672869ee11616a0cb91247ef66d8ad0e5 debug: Compiling shader PS_54403df6f03472a00cd36b97bdad2a6ef3be403d 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PS_f1956a29c1960f751c0feeda0474020cb76e047a debug: Compiling shader PS_961c9c14121b4241f2043a95743ce798167b5133 debug: Compiling shader PS_8e7f18d2703098cacd568ed7f4fa3c9e17502a69 debug: Compiling shader PS_3fb5bb567bec2f7aceb694df86674ed54f01ef84 debug: Compiling shader PS_1fa4b24df6cc28a0ab70b5b416f4a9010fdfc71b debug: Compiling shader PS_f2cafc51e6eb032ee4db13faa70faffa6d1f46c2 debug: Compiling shader PS_f4cfbdb9525ef54db5756cb1ecc80afce1c06683 debug: Compiling shader PS_f747323cef8fa7dc281bab15e58d73a7f56f426e debug: Compiling shader PS_05f9a3a98c49135d84645986f5cb4c9ae6f87461 debug: Compiling shader PS_268b34f6b019bab394a92f0f286eafbbbe1f2a0a debug: Compiling shader PS_f87e662af6376c9c796aaf15b83c6637fe5f4c0f debug: Compiling shader PS_61cd765b51966aab36f04eefbbd6d6b1939a0829 debug: Compiling shader PS_82ec6e3cc77739f1ccada4d993677f75348e0387 debug: Compiling shader PS_77c713e7894c6bee5ea1f0f167873dd263355845 debug: Compiling shader PS_886115ad555617d29ab04d705b7c867ebb4d3925 debug: Compiling shader PS_42ed678391cc8f3b75668eeed155b8d56a4f72a9 debug: Compiling shader PS_d3acb9263bbaf10634c108f1c8fbb50c677ae69b debug: Compiling shader PS_e12835f49be55367bcd9dcf4517478bb0821fc22 debug: Compiling shader PS_e50865671d9d458fdb01587e8ad49ada1d088430 debug: Compiling shader PS_7157a7de33e3ef1cbbba2923331b60ff2a34c1e5 debug: Compiling shader PS_c5d7cf566123cbef64cdbb7ff3ffba9a108a2fe2 debug: Compiling shader PS_4c3edcc1c4f672f1125893b141d733e9fe2dd3e5 debug: Compiling shader PS_3b39cdf9f7a5697b14cf180334b974bd47ce89c7 debug: Compiling shader PS_7efdba1d2bf37b873a51a3d4e583402016f3d90a debug: Compiling shader PS_1bf4f51e3e2589697f982b13bfbff13159288320 debug: Compiling shader PS_398197ef69c7039ab9023cffd64a39bd5a424942 debug: Compiling shader PS_f764216855fe2281dd729155e530a7fb3b7f9ba1 debug: Compiling shader PS_b64e8b79c414108ec153f555193921b3a69a5432 debug: Compiling shader PS_e890b0b4f8e0610b4ec674ed9f0b30e6e7108459 debug: Compiling shader PS_232c6c845245c014424148b5a876d2aa00334423 debug: Compiling shader PS_9df1c16b914e9d2f03257d5dc17f3e45c766e9a0 debug: Compiling shader PS_2a3faf47209b8bd8fae9ad2abf122bf25787ac37 debug: Compiling shader PS_4b0a72e661f09ecd43c1b4966e2ea4cd04c04c25 debug: Compiling shader PS_2b2b7c8eb8299f8f144ef68b8b4f55c40105592c debug: Compiling shader PS_28861adf4cddc69443cced33dd9dcc0aea453bb0 debug: Compiling shader PS_9d065c53cf4692ad6814f4fa924f02bdbdf89e68 debug: Compiling shader PS_8f9dfe23ae3f47a76706fbe95ac135e4dd4c7820 debug: Compiling shader PS_6107e7acf6c5f3654a197adc8052ffdc18d380c1 debug: Compiling shader PS_dc5d5a53db28d89a1bb68eabb21f3a93b57d3ecc debug: Compiling shader PS_3a29c839041215cae1f4c962af1db644410070db debug: Compiling shader PS_be49e8d06c02f982057f37dd2613ac4c86ac43ab debug: Compiling shader PS_c57b2f1861a97a34f5e0741c3b812e858cf3ff4f debug: Compiling shader PS_32abdaadf80fce6dfad8687d2e48454a7791e1bf debug: Compiling shader PS_5215cd863c48da09cc3467644b7596d2c92fae6f debug: Compiling shader PS_c8935c8478e0d20f84134cef8f91605c1833edc7 debug: Compiling shader PS_5efc78880f38600806fa83a2ba1d530b38b46a62 debug: Compiling shader PS_60915a94d16df50cf3f0fc395798ebc1f0ebbf69 debug: Compiling shader PS_ba72662da3975b8d0aaab3870292f86518ccc5a5 debug: Compiling shader PS_8c17ca76b12f042e93c8a94f803002445bf9bf7e debug: Compiling shader PS_0d7d55620152b7a55f7f3c7ea2773b64bf009074 debug: Compiling shader PS_e85c20e6ad9a9f7d8216ebd5833bfff28fb3acdc debug: Compiling shader PS_acaab2821640f3482fa0a247c736ba5cf8dc58f6 debug: Compiling shader PS_5ec2f6fe003aa47c888328f785c4a5beb18b06dd debug: Compiling shader PS_8216215550ccf84ebb805b3e19430c957e4bda85 debug: Compiling shader PS_1733ebd390d7a2a5eaa12aaa95fd5596a83db2d9 debug: Compiling shader PS_293e690c57e9ea1d626632454a4dda762c8bb638 debug: Compiling shader PS_d24c4103b0b7deaec731b54d6557ce1abc42fb56 debug: Compiling shader PS_17698ef26a2f21a4cc176387ba76fd83b6009560 debug: Compiling shader PS_f2d1148acabf329d4a3e919bbf7388e1845719ba debug: Compiling shader PS_0ff1e52943f4a177073f05faa17386a06ac026b9 debug: Compiling shader PS_c689036d1288e43c7e4d22ef564fb6f753bc209b debug: Compiling shader PS_54c08a432ae77ca7e44f7232e195c90e143a48f5 debug: Compiling shader PS_3ad77cd757bc01d4bfb1141fe6fd451aee0fa334 debug: Compiling shader PS_9bc1d61204ad9724fdfeb1261c0995777e456e30 debug: Compiling shader PS_76b77a5ebf2a6090e2c0e7eae8913294e0cb4b12 debug: Compiling shader PS_ac827b225368aa9e1263daf8b57ba21eb3cb240f debug: Compiling shader PS_7e125ea9d1a93f551d47577bb515a868a11885b9 debug: Compiling shader PS_0f26a7a7e05ff31afa563b9fc6eb93c6c465792d debug: Compiling shader PS_fe00beb56133009e90b04a895f1fcd094905102e debug: Compiling shader PS_6c3e719eb3dca264708f36b2c61c5f1c31e6d1c8 debug: Compiling shader PS_9daf5af78cd60c6ce227df5a604e88374be13224 debug: Compiling shader PS_e257a0bcd16de64aa73aacdeaf1c32be8edb2ba9 debug: Compiling shader PS_08e531f48ba9dd76914ef8c2f574fa60377095dd debug: Compiling shader PS_4ff079671194a531857b228cb534dff0705090cb debug: Compiling shader PS_869d596a989803d8388593c7cde607ba9c18eb36 debug: Compiling shader PS_d09d612df103d3a0a00ff9ff1318496281e9e52b debug: Compiling shader PS_5017e689d4be82dfc156b8af060d3acfaf2b7697 debug: Compiling shader PS_9b887abf647820f5b7459770f5158bfcac869257 debug: Compiling shader PS_f1bd875685ec02d9c2524d2e83b936a8ebe6c576 debug: Compiling shader PS_b17b29772c3e37a28b5adc3b07b52b0ed8880099 debug: Compiling shader PS_a940af52df0d4caae6fc715309490e625f1bc3b5 debug: Compiling shader PS_4bf1574fc9c5e498104467422fa1aed44e7d6670 debug: Compiling shader PS_fce0ee369d0552753475e9f852e6c65b2d9aea28 debug: Compiling shader PS_cb522e87070944587835b164bae229b79eb2d4be debug: Compiling shader PS_a67f51f8898a720ebcf6c825c4c840726d95b9cb debug: Compiling shader PS_7957f52b04bd0b13ee5f2e4eb14f30c7017bbef2 debug: Compiling shader PS_45382f726cbe3d032ab3f1e1616f760c1fba132c debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_67b9ac34246f25c3a91fc4929d796aa6d1491520 debug: Compiling shader PS_25d5646b7444fad78fa9ca11e79d1697669ec92c debug: Compiling shader PS_8ee8379a3bbb29878dcab164526d8d6658b93e9a debug: Compiling shader PS_4189e068a2039bf578067e2e44bd60804e1f1d2c debug: Compiling shader PS_04081e26f52c8fe0ca293bff6fd3e0fac6d821fb debug: Compiling shader PS_6047a94627d0ba29edff34fb0f5d1b5305c3fec6 debug: Compiling shader PS_5f877c0194ba3665fcbc70b9d263b537e1422590 debug: Compiling shader PS_9e7714eacfb77d7104e8d0f6b131d5f8f9ca859e debug: Compiling shader PS_b86ac8654c3a2068e4d99583ab83b47fa7681e85 debug: Compiling shader PS_98c61a0718118d40078307a46bc12fd134c251dc debug: Compiling shader PS_1271269d57110cb840c0492ebc9ee5526b6424f4 debug: Compiling shader PS_8d9c193fc63951041bef1707857ce50bd2f7afb4 debug: Compiling shader PS_2a9ab8ee5d50d26e43218816316bfc5d6f92bc11 debug: Compiling shader PS_95fd5582fe799b37721ff89c5eb845c3abb3919c debug: Compiling shader PS_73d063ba1897aff2bc14dc8047049db336e4609c 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PS_93acd69b71cedba96bdbbc14df3e95811afea58e debug: Compiling shader PS_89463b3b0e5313b80525389bc152a29fe6bcff7a debug: Compiling shader PS_974021b7bedb472d1b395eefb45b2e5b4f5698a8 debug: Compiling shader PS_e00d654531f86015e62a9f5dc10a07829741edf6 debug: Compiling shader PS_0da6943729ad7e65552e7306a147bb9d3ef0e7c8 debug: Compiling shader PS_8c000326df0d64c110b94988530f716aa6a995d0 debug: Compiling shader PS_4b27bd015dd083fb2992ce2c8f60e61c1543aa59 debug: Compiling shader PS_98e5ff74634afefbf6cbf78e46e21cada98d5ef7 debug: Compiling shader PS_a3430e1815f042711ca0dc74bf976b3f843f19c9 debug: Compiling shader PS_23f327794dd97c760c68bf8fb953e191bbf605da debug: Compiling shader PS_1c558958b72b3e13fdaa0b38a047590bd248b02f debug: Compiling shader PS_e0c88cb45ccd2db1ea7d388fb8c0e8977b272e84 debug: Compiling shader PS_e9cff7264e8601e36f703ace1072ac84ad1269d9 debug: Compiling shader PS_ba5be377fdc15a68e21108f17a1f01527b611bbe debug: Compiling shader PS_c5a618dc54f6c097ea412d8e2afe3d3f543e0814 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debug: Compiling shader VS_5e121d7157864661ed4e122a5b7ab72a4a9ed80f debug: Compiling shader VS_3b03536a0dcaf342807f97f0d7f23705a39522c3 debug: Compiling shader VS_938af7978c816b8c8dff6a0e4f0b7777b982a017 debug: Compiling shader VS_1abd52628584c33316a28f3aaf42458983ae0641 debug: Compiling shader VS_33c28ffef4b5db360616a9d523d74fa63f9ec5a7 debug: Compiling shader VS_29d4b9d59c94a5b97a601906ac2e3bb6f8e8b506 debug: Compiling shader VS_e67c5397c2c31a982a0b1295896362576d28f8f9 debug: Compiling shader VS_7e713f3fc1e1fe40b8b1caa67ab6dd01e7615580 debug: Compiling shader VS_f07c70f0c23a2596740aada0697f166fe2ec08d9 debug: Compiling shader VS_1c8887a5ddd7d3090397e1ce2723fa6c67c1f579 debug: Compiling shader VS_bc35c8e0ab1ccde9707bdfd2a04a15774adb652f debug: Compiling shader VS_be5e0ad83e79b6ef99d06655db63540072b6448e debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: 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TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: Compiling shader PS_c5c7aaa7d454122cc2646b4164258163b7e18ddc debug: Compiling shader PS_f6dc9ba87801e69f81676ae4bbc9ecd938b44aa3 debug: Compiling shader PS_e6c095d4b96accd2fb7e93326dc6d6dc864a178f debug: Compiling shader PS_50f042590101afc8b8ed2ad0966aa4f07fc3be5f debug: Compiling shader PS_23db79490a64b2d296531c18088bba02898a537b debug: Compiling shader PS_e90ca7f20165c1566f7f1246dab3ab66d75d8dac debug: Compiling shader PS_fa5ab48ae201fad044e3adc79c83125f7f211e8c debug: Compiling shader PS_4f149c953e6222ed79330ecb0e1622fa0142baf4 debug: Compiling shader PS_e6e57131ff04f3ccd1b13135cb4eef49d3fedf83 debug: Compiling shader PS_928ab8ab663eb45437e15fe2daa6761326f5b13e debug: Compiling shader PS_5ec2127eae24a317fbbaa7506c3d5657c3b9acc2 debug: Compiling shader PS_e1419c2542d19271bbb78ef1ac3def49b43654d3 debug: Compiling shader PS_4977e5b52d10fe353b0b7950e9ba10198cd1a2a6 debug: Compiling shader PS_317e5f81d2bf406e554196c990f46fca225e8d75 debug: Compiling shader PS_e9e8cee1b48abf4fc6c6b04880b5967780468221 debug: Compiling shader PS_e59f54aa5db211abd9c0d3143cb4e7c6bb6ab8ee debug: Compiling shader PS_3a232ecfdadac1fb9a60c124542595d87726c154 debug: Compiling shader PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: Compiling shader PS_75f5ba0de5ee6b437ad946c701333d08b91cd125 debug: Compiling shader PS_d149f2a15c57076b7940b0d2d87aa1347b6ce6c4 debug: Compiling shader PS_75b0e576cc0c63590fc18bb382071f8bb2bf0e1a debug: Compiling shader PS_391bb4e8e9abca796b8f2d5aac4562c0185dc6f6 debug: Compiling shader PS_a52ebc069a97a81b2df469201ed0ed3af012a778 debug: Compiling shader PS_498c0d0789dc135ec5f5bf3affe86ceba6113a71 debug: Compiling shader PS_83ad8d2cfa5e1739d3914e12fc22d5ef31256200 debug: Compiling shader PS_12f3b96e58bd8ad49d947d84105bdc784171f180 debug: Compiling shader PS_c6568aca09a825a88db3802facd69366905307f2 debug: Compiling shader PS_146a1f0d25b526c4d2e5e5ec7e361ad1f1b255bf debug: Compiling shader PS_7a18190ae10e1b20ec8cdf173c7b5644a7641306 debug: Compiling shader PS_4c873ae85b7cde59207d1e3eda7bcb7732253aea debug: Compiling shader PS_f61c78a2551ab59daaae5fb6df2eb26d919f8110 debug: Compiling shader PS_802c2595cc7b7806a9f8f663c907b013d55af225 debug: Compiling shader PS_586758b1ffee5fbf91dcf73cadd738785d621746 debug: Compiling shader PS_ed52cf874926491f6e1c47896a1004a7d1d02c50 debug: Compiling shader PS_c391c59cf4a9749f11ff5fa9ac3bf634d42f5ba0 debug: Compiling shader PS_1614ead80a12b74c354ae29ea84e804d8e9d659c debug: Compiling shader PS_827ecade7481eb2cb841246aa1d1914bdc62901f debug: Compiling shader PS_2c9dec964495ef1cc5ccc793eed72866f68434df debug: Compiling shader PS_f4f4898031ae993e0577e347ccb60fa8d5717944 debug: Compiling shader PS_2719ee2d8df68b08e00a0094d09841f3a20dbcac debug: Compiling shader PS_0b92d857171f96a59972bcdd66c4270983b62c5a debug: Compiling shader PS_156dddfbfc364a3844849f1c1cf2a395d5798bf3 debug: Compiling shader PS_d8f88b4a6c970cb7876f14955e2e726e0c9665b6 debug: Compiling shader PS_09889009b750f793b413ec354a2125d6d7adfa00 debug: Compiling shader PS_0577c0c7065ba9c9f1d0c58e3e1d64cb28e49a6a debug: Compiling shader PS_f15aabd2e336f04784e5386849186ae005bfefd6 debug: Compiling shader PS_e8aafb8311cfc5875ed45395dafc5fba857957c0 debug: Compiling shader PS_f8a2c923bace9dfb25cd9547c184272bdcbdd550 debug: Compiling shader PS_a881f90c649332904d37d4657aaa36776fa3cfa6 debug: Compiling shader PS_9789921ec7d2cb7c2126fa22e8214d6fbff225bd debug: Compiling shader PS_e068b0ae1c4acd98b76c582424a8939f8022f629 debug: Compiling shader PS_ea034b33b999e0743d24df2dd4b601f3f5effacb debug: Compiling shader PS_6da26d1f1b26a973579bda1ae97b13e1cbd94942 debug: Compiling shader PS_eba662e1ea9605b9eb524bc84628a39a3db55d2a debug: Compiling shader PS_4696e0c28559b6e5c499cfae8fe49ea150c98ad5 debug: Compiling shader PS_2240b2f1f057af3674be3a71b46ecbbe2d43b2e4 debug: Compiling shader PS_5ed0ebf06b8eddade02802b099d8c7ef5282042d debug: Compiling shader PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: Compiling shader PS_2259284ebf77c9dd5a012adea64f69a398ffbffd debug: Compiling shader PS_a3b26f6ad1a763d4a34e43e715e2ce24f99f9ea8 debug: Compiling shader PS_7cb7181904f21facd11d2eb1bcf0986043cf05f5 debug: Compiling shader PS_e2f2e663ef78b06e9a3883e36feaff33b6cbc01e debug: Compiling shader PS_ed8886c25e83a6532bf37d46ad05563ce0115f2a debug: Compiling shader PS_768c3a4c028dfd9247c8c5fda3b8f529ea1b88b9 debug: Compiling shader PS_18e0d33fc375f520f2afa2ff843f499d33cf00b9 debug: Compiling shader PS_779835591290483e877cbb415c94aafd45bec124 debug: Compiling shader PS_b7e114829d43b7b8e42fecab66f7c9c1e06b9302 debug: Compiling shader PS_98e427480142f69d78ccd340c84794f246084e3b debug: Compiling shader PS_b9a58bfab495f44f01ea0df9120c7d76c6190515 debug: Compiling shader PS_9f8ad56b9f1c522c9db4c1173ee8bf4739804415 debug: Compiling shader PS_c902df379eb56eca832079540e18e6cf8cda3a6f debug: Compiling shader PS_9cd0a88cc1468296334c3ed3fd5754aa513785ae debug: Compiling shader PS_a03bb4e474e7e4ae24b1b1fefc9f3ea32560d3f0 debug: Compiling shader PS_01e2a823e43b89ce2bed75b36fd1aab1775d4155 debug: Compiling shader PS_5b4c1f7fb0ca4840d02ba7ad6b7ee15f03c5692b debug: Compiling shader PS_bf70b7112fcf1d67c54813aea99c9b29a3b38dec debug: Compiling shader PS_c20a60ef5aeb1903d863fe65752d7d506abe2fea debug: Compiling shader PS_d1b6e7e9bfeeba18cedeb1ae7ceb2578fca50a8e debug: Compiling shader PS_c44d0ff73dc5e28eb399fd4eb14b794b5ab619e0 debug: Compiling shader PS_72108b46ab0f28af06f01baf69b2ba44a85df23d debug: Compiling shader PS_7e2db28b04dccfc1738ad612e643fe4913a31f86 debug: Compiling shader PS_9048ee77446b52a85ee433fac48d57c45dc7370c debug: Compiling shader PS_38a7aa9795954ca9962e96584629b5075b6aad96 debug: Compiling shader PS_8bf67ba68e83c71abc5dc65e1d5c654f23a951c4 debug: Compiling shader PS_6db389cd0061b625681514996109b1b13d9c847c debug: Compiling shader PS_41ee2802aa2b80f60cf9b7a7ef0154f31bcad0be debug: Compiling shader PS_7dbff13c244b7d61446b524e6888b84fdfa13e78 debug: Compiling shader PS_3578c6e436df6cff5d36aabb291eaa59d12bf694 debug: Compiling shader PS_a7338d38de9fa472bc3c54b246494a03c6d7e025 debug: Compiling shader PS_89d04bc3af5941c2d8adc695e4de73fb45caa77a debug: Compiling shader PS_e37e364177c0d1120379828875c19258f87944ba debug: Compiling shader PS_bbe10b3b3fbe5026356b560d479fd43d4c480c17 debug: Compiling shader PS_d28b37017c40aa424cefa22397d8de4b092688b9 debug: Compiling shader PS_75d3a2990bb9cae1e976ea730097d3e225a25c0e debug: Compiling shader PS_98ab8dc72207d68901719bbabd2547c1efe1f19f debug: Compiling shader PS_9a2fb9db4de0662c5a281ea9214fa75f64b2c342 debug: Compiling shader PS_fb04304decb4f63c478887e2f36c2771d04e12dc 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TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: 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TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: Compiling shader PS_e43fffc736f52ed3cdc0d75512f1be7aa372e8ea debug: Compiling shader PS_fc4549dc402a5838d36a141b78154549e674bf5f debug: Compiling shader PS_60df94ba415919c8991fd24ea4c85fde7c19ed97 debug: Compiling shader PS_a1031a44b1f1c969ddf40b43200a5d3fd12d1a16 debug: Compiling shader PS_0b9709301002fc825ee2fbc9451823081d694f41 debug: Compiling shader PS_99b80ddb7fe034ab5247b1ea9fe73a5b7baf23d2 debug: Compiling shader PS_f5cca8749b5aea28c155924b325377258b1db563 debug: Compiling shader PS_6cdec6a2a96a9fcc8961a906724d873ca7fbc059 debug: Compiling shader PS_d3be68c98d07218ffaf21010b672f72a0eb45b7f debug: Compiling shader PS_a7f4debbaa6645a040e4d016624ea3eb0270a96f debug: Compiling shader PS_b2427e602720fb9b704244b03cef2e8a1e626265 debug: Compiling shader PS_1e5fc99706bd5ca6e8a52af167d153caf6a764d1 debug: Compiling shader VS_37d49f76f08f75551881699660155d1279ee155e debug: Compiling shader VS_36643131fdbf8cb73ad3c5c263807c626d5444d9 debug: Compiling shader VS_b238ed560e196f94bc6ca40ac17f47f3bfb1cd4d debug: Compiling shader VS_735eee9a8d8c515c28b1607ddc3c5c55ce92e460 debug: Compiling shader VS_ff7376ffb2f7aa772624727567e7392fe6cefe5c debug: Compiling shader VS_aa844c5d27defe21f9b6bb9fafcf209d0915fa6c debug: Compiling shader VS_4ec6b66c1819f586ec67d4e967cba74e2eaabf62 debug: Compiling shader VS_62568cbab135808715f7a42239909d2b14700a80 debug: Compiling shader VS_fc11bfee558aae5b6b112959e63c3f3c5df40403 debug: Compiling shader VS_c84f843f346f1391b7395cada77ba708e32f79ea debug: Compiling shader VS_5335ee737be66caae4ab2cf181ab30262b3dee52 debug: Compiling shader VS_6ceef615770d750f5d5b5696270502fdaf868395 debug: Compiling shader VS_1408585e7717e0dc5c1a5c960c088c8ed1a8ea11 debug: Compiling shader VS_9a00d67e48e02ca31f5ebd3aa7513e93c340529b debug: Compiling shader VS_fb938e6ad4e3c1d97c8226cee8605be3e78505b0 debug: Compiling shader VS_340d682732d2a3bca61aecd0f030b4b02ccdaee8 debug: Compiling shader VS_4d2f7f2d4b367fdb19337b5261d4f6e111d41cd1 debug: Compiling shader VS_47c63e3b46a161ec514532afd1db5f0617c9117b debug: Compiling shader VS_f5e8101a426cfb3c6e5488318e8056a00f36f3a2 debug: Compiling shader VS_d3c69fcc3b6df4531d0020d283f8af9ee11f0057 debug: Compiling shader VS_2249c3d7920cf4479d026171ae55508052c49cef debug: Compiling shader VS_a4a1143b058778558faab545e3b1fff12763a224 debug: Compiling shader VS_07e71544dff5a665aef607b6fcbe51352feb10a8 debug: Compiling shader VS_6a2b720e05eb6e198d20d383076cee57cfb52900 debug: Compiling shader VS_e27a79a606537cf9177254d29415fb0554926ac1 debug: Compiling shader VS_53abb5a1815cbc7a430b38909765054c1c038b99 debug: Compiling shader VS_68e0f3d27029cf47b1c1a56f141ac4a4f9de3c02 debug: Compiling shader VS_625fc3294a5cb96b0377ca82df324770cf251e68 debug: Compiling shader VS_8b2354e89dc83ed5f303f1e0f2ae7aa3abac050d debug: Compiling shader VS_d5bb82197bb26bb2d5579a7cf45cb5eca7964fdd debug: Compiling shader VS_65346286291354cc1fa6628760254fa01add1f50 debug: Compiling shader VS_badd2bc4d998412cf8571b7e9723f839d1701e89 debug: Compiling shader VS_a2f9b154b87e057e8290a9a05a875f0bef6f6ca9 debug: Compiling shader VS_448ebaec3caa3ce07786013e768bff876819a035 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debug: Compiling shader VS_2948beedf8e7dcad79f766222e3265f65a463cf2 debug: Compiling shader VS_b260e9820bb7019343de76e160bbc1a025614491 debug: Compiling shader VS_0b76e2517a6c74b5a41f045c89cdba9e7ed4ab78 debug: Compiling shader VS_02e7acb3394a43f7d7ff5d94364bb4429f6bdc31 debug: Compiling shader VS_7a7c0ffd89ad01fea623ac387bf227d658718445 debug: Compiling shader VS_690d9202424d88be0ebdf9e8c32f1c4e3f4cf147 debug: Compiling shader VS_1c1c961d37c9ac1f422f3d760ebf060116e5639c debug: Compiling shader VS_109893cef63ea08e9af660ffcc6d1420466976b2 debug: Compiling shader VS_ba839f942f7b4883ee6e5eb5552148571a960812 debug: Compiling shader VS_ae5049e4d35eb0628dec150c28b938b27d92ec33 debug: Compiling shader VS_dd616e8795f0b3bafbc07713ce61e10d50b21934 debug: Compiling shader VS_c33a2c2daf477010a3f019d2c5631ecd2b94edba debug: Compiling shader VS_5d12734b3d78015ed4294c4335d1bbb7d0673c2a debug: Compiling shader VS_4238d43b4ff77710ab5dcfe2b31492376b78e6ce debug: Compiling shader 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debug: Compiling shader VS_026bc71e6569d48d60548b3ed7e87401a52b77d7 debug: Compiling shader VS_f5a521b856ae925803e4daa5462d9d44a8541755 debug: Compiling shader VS_a1759b55e7b3f60a86bcefafe61b5467214eb6ed debug: Compiling shader VS_66b70cf398b39b81390ca421dac41c7633cae46a debug: Compiling shader VS_e07ae756dba64fca78d366b2f29c590311a2d94b debug: Compiling shader VS_8bcaf98a52af42ef152a4b97f763a2491c09550c debug: Compiling shader VS_00acbb26233f536c1bd025597381749c12c4db97 debug: Compiling shader VS_f0e10eafcef72ae7cb172aea668d970eb8d7f26e debug: Compiling shader VS_8b38ec31fcbb026426f7e56e3eee32f415cc1d9b debug: Compiling shader VS_bc5c61d7f765d06d7408ee30b7adfcbde47f1c3c debug: Compiling shader VS_9cf5aff6e28b8b063b165d8396ffd6daaf7e15b3 debug: Compiling shader VS_d10c431fdd55d89a9b4d7463b6b3a6a7c71a6905 debug: Compiling shader VS_8658b6127a4181441909f424e78952c327bb29ec debug: Compiling shader VS_5b35046ae385ef1d5cf3b1c29a8a293dc036a415 debug: Compiling shader VS_02aadc5673d910515a1384fc580995f04294b667 debug: Compiling shader VS_54e450557f98bc7b7dbfe69bb1a6361f4e18d236 debug: Compiling shader VS_610559449cfc576d2701e734eaa812c5e24de5e1 debug: Compiling shader VS_9210517c7ed03f11ad3e65a9013afe16df581ff0 debug: Compiling shader VS_45105f92fe4fcac989bc60d6f45b819628196214 debug: Compiling shader VS_b759cd343a86afaece28354b3bbffd74a636de97 debug: Compiling shader VS_2f1211f325ea2da394e12558dfcd2c8b81be40f5 debug: Compiling shader VS_168bbac926816fc29846f0733e309d7457dafec1 debug: Compiling shader VS_5866eacdfa876adf21e2f4b7b9fcef2163cdf70c debug: Compiling shader VS_24911bc3a0b28c92cc7e26a7ac648c9695260682 debug: Compiling shader VS_885e69cb5af96c040d1fc150a4cd38b1b765ffaf debug: Compiling shader VS_e9a86f832106d5cc65ad2722c74b4828f277fb5b debug: Compiling shader VS_170344855bf110033da7767b3d85b5280d9d93db debug: Compiling shader VS_5face760cbfa8c9975dcb85b935eee41346785a4 debug: Compiling shader VS_ca423d406f9b5ae0b4aa194fcab3789cf52b0c7c debug: Compiling shader VS_c4590a28529bf6f752df8aba2a2cd931349d164e debug: Compiling shader VS_d2081b20eedf500538078af82010d463b09d3249 debug: Compiling shader VS_dc8b05d8abb37c23800d1af438b246d8dca6aa28 debug: Compiling shader VS_6f1e75c21456173b933087ce619a80655f2e2304 debug: Compiling shader VS_b2a262b3945316b41d31b3c353bb5cd42ed62ba8 debug: Compiling shader VS_d93293fb2ec2fccc81fe00c65e6c99a9f8a23921 debug: Compiling shader VS_a52dbc726369824d84d722107bfb89b693738226 debug: Compiling shader VS_8eda4f281177b80a938c39f59764d7db8f7c7294 debug: Compiling shader VS_ea9f08d414285bc940ac0eee3908304e757e746a debug: Compiling shader VS_6cc9324c31e6019d3273fdd6ed6633d9547b3bcc debug: Compiling shader VS_3fc81fbd6cebf204ae6b8114b47261a6016438c4 debug: Compiling shader VS_eceb4e52d54e8c426bd0b6a20012229b1c3fd132 debug: Compiling shader VS_ef9e7f8fc5567673293f3074e03de354d0e4ec06 debug: Compiling shader VS_eee674d3856554790917d11276f1408405eae978 debug: Compiling shader VS_4a8cae0b53f523085b529fff6a330203b5956892 debug: Compiling shader HS_b98e1f76a9de16336c5dcb02f6c0ce972d56735b debug: Compiling shader HS_464c8fdb5bb5a0c57cb2c12ab7fbe21726c0e19f debug: Compiling shader HS_5bc428ca8c65db6efef80e097dec1764fc8d5c04 debug: Compiling shader HS_cd37006a79360957e18dcb22aa9b255eeed81a25 debug: Compiling shader HS_82cec24c6adffb4059a19cf25b96255c50f0a526 debug: Compiling shader DS_79813bfe8bd28f67fcbcf328fb84b5ce56bc3486 debug: Compiling shader DS_5d2d35a2bc186dbf16d8a67a207736ad38e6aa72 debug: Compiling shader DS_d6d36c2a7f614200f5c31a7ba503773bfe684775 debug: Compiling shader DS_c26ff86bf2359630c5b6922774ac6831e363f4be debug: Compiling shader DS_6e01c9cd15bff7e0b466ac5d97cf86dc26b6a28b debug: Compiling shader DS_b31664f5009a99906617241d1b13f31d2bf7d9f6 debug: Compiling shader DS_d52e09e518644aed77e99c420f230c53e273b983 debug: Compiling shader DS_12977d672374efc8069ff9d3255eea656303082b debug: Compiling shader DS_65cc50ddbbdd7174f7b6ce4785e58988d17acd3c warn: D3D11: UAV rendering not properly implemented yet debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_60269d1b4c28030d5e73721538406e65351690d4 warn: D3D11RasterizerState: Depth clamp not properly supported debug: DxvkGraphicsPipeline: Finished in 28 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_6162cb708b7a1a2fa33f78bdccb165f4c0e9e978 debug: DxvkGraphicsPipeline: Finished in 20 ms debug: Compiling compute pipeline... debug: cs : CS_0dedac6a4eaa4a2ab835288dd619deb72d711f0f debug: DxvkComputePipeline: Finished in 25 ms debug: Compiling compute pipeline... debug: cs : CS_2df1a697bd157dc3254f32cc261107df1186ee02 debug: DxvkComputePipeline: Finished in 23 ms debug: Compiling compute pipeline... debug: cs : CS_787a022ff2ba1c5b295bd9fb395717770f7465b5 mesa: for the -simplifycfg-sink-common option: may only occur zero or one times! debug: DxvkComputePipeline: Finished in 487 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_da3bbac342baa2bc9bc37d6b2a3f133e14d95b87 debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_38af64787e5b270e6f2e79186c8633690706fb42 debug: fs : PS_aec3bd4a3a76d72fde8c2cf294dde2d0e188c0af debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_342ac6210674e52d9ca99b75596689b53cead669 debug: fs : PS_fe616d39dfb58a38573a6d8f0ce8866cfdb9da6e debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_602ce6d125db10256b3be7741e3aebbce4b5b83c debug: DxvkGraphicsPipeline: Finished in 55 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_62f1482b16f1cb8b55b55ac2a5b7728bd4c82dee debug: DxvkGraphicsPipeline: Finished in 29 ms debug: Compiling compute pipeline... debug: cs : CS_d64925809f542e485421a57b9012b62286e211f5 debug: DxvkComputePipeline: Finished in 42 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: fs : PS_317453840fc299676d251935b7f1a7c85256f0d1 debug: DxvkGraphicsPipeline: Finished in 20 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: fs : PS_317453840fc299676d251935b7f1a7c85256f0d1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_15f03949f6a9a75e2de8cd9e7ac44f7d17bb3077 debug: DxvkComputePipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_a1a4a38c5f428b34b21bf63dea4968b194da2c77 debug: DxvkGraphicsPipeline: Finished in 7 ms debug: Compiling graphics pipeline... debug: vs : VS_f6ab38ada5827dd74f4cd817dcf0880fded43197 debug: fs : PS_a070639326b4b58854685a07b3783ed6e1f239cd debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_6162cb708b7a1a2fa33f78bdccb165f4c0e9e978 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_6113088b55ca7849e99034624384c8a71565ab9c debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_f6ab38ada5827dd74f4cd817dcf0880fded43197 debug: fs : PS_a4aeb50ca6676d43ce81551726a51f7c9dcf6f5d debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_d25042cc59fe655ab3c3d09aa70f7e22209936f8 debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling compute pipeline... debug: cs : CS_de4b6df8c1200e075b2a3bf1514727812870f313 debug: DxvkComputePipeline: Finished in 23 ms debug: Compiling compute pipeline... debug: cs : CS_597047b9b388ef284e58958f474bd411d15b3bc6 debug: DxvkComputePipeline: Finished in 36 ms debug: Compiling compute pipeline... debug: cs : CS_7c9bbf3c89480ecec5257fb502d1cf8c923730ed debug: DxvkComputePipeline: Finished in 14 ms debug: Compiling compute pipeline... debug: cs : CS_1a79a646fdefb668b21a932a28743b5adb28acc4 debug: DxvkComputePipeline: Finished in 26 ms debug: Compiling compute pipeline... debug: cs : CS_391e67b82f62c3bb67b49e8ed9395e9ccc6b84ed debug: DxvkComputePipeline: Finished in 30 ms debug: Compiling compute pipeline... debug: cs : CS_cb7088e5fc4691438b570f9359faccbb8d885cf4 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_c596bdbad54b6ebd8440286c9b0a4a4e3231630f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_8592e67936d771b7c97795abd02f76381133026f debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_955d99fd4bc92d726452410943efadd1eb420f25 debug: fs : PS_84bba6f3ce732a35ce7bc58ca8502525f22707ea debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_6b088b4319274ff9c28db5f52a4fd89ff188c332 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_6b088b4319274ff9c28db5f52a4fd89ff188c332 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_071abd9f49785bbedd65423d662a1292988d2530 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling compute pipeline... debug: cs : CS_125ebcba30599c8a4d3d462a8e32a31779784cd2 debug: DxvkComputePipeline: Finished in 26 ms debug: Compiling compute pipeline... debug: cs : CS_f2dcab30f8991b6c0b28b4b364689d3f890b32a2 debug: DxvkComputePipeline: Finished in 13 ms debug: Compiling compute pipeline... debug: cs : CS_0dc10f86129c57e0571bd171420e5696e5123147 debug: DxvkComputePipeline: Finished in 11 ms debug: Compiling compute pipeline... debug: cs : CS_d78085c8dc6f903f3ed59af1df50b745f5e89d27 debug: DxvkComputePipeline: Finished in 8 ms debug: Compiling compute pipeline... debug: cs : CS_377f984235db99bfa9d858c0b98fa9c8e0f711cf debug: DxvkComputePipeline: Finished in 15 ms debug: Compiling compute pipeline... debug: cs : CS_7e7bdb473ec777f4b8ddd688f8c8610c43f6bc42 debug: DxvkComputePipeline: Finished in 25 ms debug: Compiling compute pipeline... debug: cs : CS_57df20cbe8f0654f40479a6491c59f99fd1ef146 debug: DxvkComputePipeline: Finished in 49 ms debug: Compiling compute pipeline... debug: cs : CS_197b87cce56b941b6095a115147a2c99c1fe43de debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_86f7647647e30f0697d9fdbbcae491f363f03ac4 debug: DxvkComputePipeline: Finished in 13 ms debug: Compiling compute pipeline... debug: cs : CS_b76a3e7729928481d781bca61c4ee370e9d01d1f debug: DxvkComputePipeline: Finished in 15 ms debug: Compiling compute pipeline... debug: cs : CS_b86f0f60c62f0c5ef1ede50f7a4626153e987314 debug: DxvkComputePipeline: Finished in 18 ms debug: Compiling compute pipeline... debug: cs : CS_92aab61694fbbc58dfc6d3a1903ca4dc53e3e7d2 debug: DxvkComputePipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e27557417193319f38c3bbc6ecf5e8fc0a99883a debug: fs : PS_9d85c05e189d931dc6ad2b6464589f22f2c5f872 debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_7c7ce0565f39939983c0be005913b1ccd939759a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_885e69cb5af96c040d1fc150a4cd38b1b765ffaf debug: fs : PS_1f35767b113ab89970e5801a2e9a615cd58266fe debug: DxvkGraphicsPipeline: Finished in 24 ms debug: Compiling graphics pipeline... debug: vs : VS_45105f92fe4fcac989bc60d6f45b819628196214 debug: fs : PS_091c23011899f562d51071e536f43247852cda55 debug: DxvkGraphicsPipeline: Finished in 35 ms debug: Compiling graphics pipeline... debug: vs : VS_45105f92fe4fcac989bc60d6f45b819628196214 debug: fs : PS_b2889f26da841176343bd18326d5ea06dda89a6e debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_6f1e75c21456173b933087ce619a80655f2e2304 debug: fs : PS_d59072e8267d8f134ea94909bcdfb95fef671378 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_2948beedf8e7dcad79f766222e3265f65a463cf2 debug: fs : PS_74f175bc784086b9d470cdf37ea2853c1b8351da debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_4b29ee9842cf4c5d1a937961f29607816a80976e debug: fs : PS_3e057b1c8a26ae6e3df28174701cc8e3a378824f debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_e9a86f832106d5cc65ad2722c74b4828f277fb5b debug: fs : PS_3e057b1c8a26ae6e3df28174701cc8e3a378824f debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_38af64787e5b270e6f2e79186c8633690706fb42 debug: fs : PS_1cd3d90572a8eae2645aa70a36619ed3629eb108 debug: DxvkGraphicsPipeline: Finished in 19 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_6a9052b4cdf23cd67585cdc9853454684c74a702 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_885e69cb5af96c040d1fc150a4cd38b1b765ffaf debug: fs : PS_ec86abc5580cba91a6a3af3da4ab1964ee8f0537 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_053324175be19afaeef37200848ea9473d7a13d9 debug: DxvkGraphicsPipeline: Finished in 27 ms debug: Compiling graphics pipeline... debug: vs : VS_d75cc371ed535ffae2978ca0172502c604ee613e debug: fs : PS_fa453bec2ff229bd1104162de6b63a9c8b82fbe0 debug: DxvkGraphicsPipeline: Finished in 28 ms debug: Compiling compute pipeline... debug: cs : CS_181c70396bdf5ab4739e411415e8feabdbad4afd debug: DxvkComputePipeline: Finished in 25 ms debug: Compiling compute pipeline... debug: cs : CS_fba9590ab2914425ae097f93f34bcb534d058832 debug: DxvkComputePipeline: Finished in 15 ms debug: Compiling compute pipeline... debug: cs : CS_743fad5036d88e394b03756ab0e6cd77aa68946c debug: DxvkComputePipeline: Finished in 16 ms debug: Compiling compute pipeline... debug: cs : CS_c681eb0d666b01e2b5293cb1684fad7cbb8fd6a9 debug: DxvkComputePipeline: Finished in 26 ms debug: Compiling graphics pipeline... debug: vs : VS_42bf958e835582710d266264b76681c6af06114e debug: fs : PS_1c855c168d43372e80b35c7dadf696b7e0ff7b77 debug: DxvkGraphicsPipeline: Finished in 28 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_6aa958d42e511b29c18e49c3df38f61ebf328e2f debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_ca423d406f9b5ae0b4aa194fcab3789cf52b0c7c debug: fs : PS_0624cea81bff95be30b788c3cb5aff3d82ecaa4a debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_ba839f942f7b4883ee6e5eb5552148571a960812 debug: fs : PS_619ccb51ce9b91c847216162e04db7a86494d4ca debug: DxvkGraphicsPipeline: Finished in 20 ms debug: Compiling graphics pipeline... debug: vs : VS_885e69cb5af96c040d1fc150a4cd38b1b765ffaf debug: fs : PS_1f35767b113ab89970e5801a2e9a615cd58266fe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_45105f92fe4fcac989bc60d6f45b819628196214 debug: fs : PS_091c23011899f562d51071e536f43247852cda55 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_45105f92fe4fcac989bc60d6f45b819628196214 debug: fs : PS_b2889f26da841176343bd18326d5ea06dda89a6e debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ea38ccc16ba05b5d699e9267d14ac5a424cfabcf debug: fs : PS_768c3a4c028dfd9247c8c5fda3b8f529ea1b88b9 debug: DxvkGraphicsPipeline: Finished in 24 ms debug: Compiling graphics pipeline... debug: vs : VS_6f1e75c21456173b933087ce619a80655f2e2304 debug: fs : PS_d59072e8267d8f134ea94909bcdfb95fef671378 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_2948beedf8e7dcad79f766222e3265f65a463cf2 debug: fs : PS_74f175bc784086b9d470cdf37ea2853c1b8351da debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_46e255f2e4255165339f6cb6b8a7525191bd70fb debug: fs : PS_1bd83d85e165109a4931e8fdbe050a9a613ab3e7 debug: DxvkGraphicsPipeline: Finished in 32 ms debug: Compiling graphics pipeline... debug: vs : VS_46e255f2e4255165339f6cb6b8a7525191bd70fb debug: fs : PS_bf66dcc5b5d4402aef2a8d61eeae128a20530af6 debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_53df7dddbe6036f06bff708371573863fef7febb debug: fs : PS_c8b5cfbe86a8d9221671b4d8a6d913a260d46f8a debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_fd62f7725591fc5bee0dee8c3387d83204c92977 debug: fs : PS_3eec8a8121f1a3a1a568d927acd660bec1b375c0 debug: DxvkGraphicsPipeline: Finished in 17 ms debug: Compiling graphics pipeline... debug: vs : VS_fd62f7725591fc5bee0dee8c3387d83204c92977 debug: fs : PS_6d6e51cf6a8737b9690edff7161e29f686ebfc7a debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_eba1cc0c8994d65930c932e4effe5e110cd8431e debug: fs : PS_cfdbf3536071acf9ed2ad28060dd9f781d9bbf05 debug: DxvkGraphicsPipeline: Finished in 28 ms debug: Compiling graphics pipeline... debug: vs : VS_e9a86f832106d5cc65ad2722c74b4828f277fb5b debug: fs : PS_3e057b1c8a26ae6e3df28174701cc8e3a378824f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4b29ee9842cf4c5d1a937961f29607816a80976e debug: fs : PS_3e057b1c8a26ae6e3df28174701cc8e3a378824f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_38af64787e5b270e6f2e79186c8633690706fb42 debug: fs : PS_1cd3d90572a8eae2645aa70a36619ed3629eb108 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f6ab38ada5827dd74f4cd817dcf0880fded43197 debug: fs : PS_a4aeb50ca6676d43ce81551726a51f7c9dcf6f5d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_d25042cc59fe655ab3c3d09aa70f7e22209936f8 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_c596bdbad54b6ebd8440286c9b0a4a4e3231630f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_6a9052b4cdf23cd67585cdc9853454684c74a702 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_955d99fd4bc92d726452410943efadd1eb420f25 debug: fs : PS_84bba6f3ce732a35ce7bc58ca8502525f22707ea debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_528d95cb66c161446c3eaf66643100fe8078e2b2 debug: DxvkGraphicsPipeline: Finished in 27 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_3dc5188bba6c9412ca8e524de556c19a23120596 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_6b088b4319274ff9c28db5f52a4fd89ff188c332 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_6b088b4319274ff9c28db5f52a4fd89ff188c332 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_053324175be19afaeef37200848ea9473d7a13d9 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_071abd9f49785bbedd65423d662a1292988d2530 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d75cc371ed535ffae2978ca0172502c604ee613e debug: fs : PS_fa453bec2ff229bd1104162de6b63a9c8b82fbe0 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_da3bbac342baa2bc9bc37d6b2a3f133e14d95b87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_38af64787e5b270e6f2e79186c8633690706fb42 debug: fs : PS_aec3bd4a3a76d72fde8c2cf294dde2d0e188c0af debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_342ac6210674e52d9ca99b75596689b53cead669 debug: fs : PS_fe616d39dfb58a38573a6d8f0ce8866cfdb9da6e debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_602ce6d125db10256b3be7741e3aebbce4b5b83c debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_62f1482b16f1cb8b55b55ac2a5b7728bd4c82dee debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: fs : PS_317453840fc299676d251935b7f1a7c85256f0d1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: fs : PS_317453840fc299676d251935b7f1a7c85256f0d1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_a1a4a38c5f428b34b21bf63dea4968b194da2c77 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42bf958e835582710d266264b76681c6af06114e debug: fs : PS_1c855c168d43372e80b35c7dadf696b7e0ff7b77 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f6ab38ada5827dd74f4cd817dcf0880fded43197 debug: fs : PS_a070639326b4b58854685a07b3783ed6e1f239cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_6aa958d42e511b29c18e49c3df38f61ebf328e2f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e27557417193319f38c3bbc6ecf5e8fc0a99883a debug: fs : PS_9d85c05e189d931dc6ad2b6464589f22f2c5f872 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ca423d406f9b5ae0b4aa194fcab3789cf52b0c7c debug: fs : PS_0624cea81bff95be30b788c3cb5aff3d82ecaa4a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_7c7ce0565f39939983c0be005913b1ccd939759a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8b2c8674308d1151a57cae9100beaf356d2ed671 debug: fs : PS_4579ba43731dff3bb5e6f69b8f1a178fe4c12286 debug: DxvkGraphicsPipeline: Finished in 10 ms 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4100410, 0000: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_3dc5188bba6c9412ca8e524de556c19a23120596 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_072dfd73ddf0610b61bf135b41ddbc8507ef05c6 debug: DxvkGraphicsPipeline: Finished in 0 ms 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x3b2127c0, 0100: semi-stub! 0031:fixme:keyboard:X11DRV_ActivateKeyboardLayout KLF_SETFORPROCESS not supported debug: Compiling graphics pipeline... debug: vs : VS_885e69cb5af96c040d1fc150a4cd38b1b765ffaf debug: fs : PS_ec86abc5580cba91a6a3af3da4ab1964ee8f0537 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e9a86f832106d5cc65ad2722c74b4828f277fb5b debug: fs : PS_3e057b1c8a26ae6e3df28174701cc8e3a378824f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4b29ee9842cf4c5d1a937961f29607816a80976e debug: fs : PS_3e057b1c8a26ae6e3df28174701cc8e3a378824f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_38af64787e5b270e6f2e79186c8633690706fb42 debug: fs : PS_1cd3d90572a8eae2645aa70a36619ed3629eb108 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f6ab38ada5827dd74f4cd817dcf0880fded43197 debug: fs : PS_a4aeb50ca6676d43ce81551726a51f7c9dcf6f5d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_d25042cc59fe655ab3c3d09aa70f7e22209936f8 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_c596bdbad54b6ebd8440286c9b0a4a4e3231630f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_6a9052b4cdf23cd67585cdc9853454684c74a702 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_955d99fd4bc92d726452410943efadd1eb420f25 debug: fs : PS_84bba6f3ce732a35ce7bc58ca8502525f22707ea debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_3dc5188bba6c9412ca8e524de556c19a23120596 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_6b088b4319274ff9c28db5f52a4fd89ff188c332 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_6b088b4319274ff9c28db5f52a4fd89ff188c332 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f855910bd53ede3757baa8e7c26a9b0847a248a debug: fs : PS_071abd9f49785bbedd65423d662a1292988d2530 debug: 003a:fixme:win:RegisterRawInputDevices Unhandled flags 0x30 for device 0. DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_da3bbac342baa2bc9bc37d6b2a3f133e14d95b87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_38af64787e5b270e6f2e79186c8633690706fb42 debug: fs : PS_aec3bd4a3a76d72fde8c2cf294dde2d0e188c0af debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_342ac6210674e52d9ca99b75596689b53cead669 debug: fs : PS_fe616d39dfb58a38573a6d8f0ce8866cfdb9da6e debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_602ce6d125db10256b3be7741e3aebbce4b5b83c debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_62f1482b16f1cb8b55b55ac2a5b7728bd4c82dee debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: fs : PS_317453840fc299676d251935b7f1a7c85256f0d1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: fs : PS_317453840fc299676d251935b7f1a7c85256f0d1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_a1a4a38c5f428b34b21bf63dea4968b194da2c77 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f6ab38ada5827dd74f4cd817dcf0880fded43197 debug: fs : PS_a070639326b4b58854685a07b3783ed6e1f239cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e27557417193319f38c3bbc6ecf5e8fc0a99883a debug: fs : PS_9d85c05e189d931dc6ad2b6464589f22f2c5f872 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_7c7ce0565f39939983c0be005913b1ccd939759a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_f59d2522ad2b7fc4fe9095c6dcae8c2cc96f8cdf debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3ec0b4b4d5449b6f6ac9e3346d04aa8f2cd8790 debug: fs : PS_f59d2522ad2b7fc4fe9095c6dcae8c2cc96f8cdf debug: DxvkGraphicsPipeline: Finished in 0 ms 003a:fixme:advapi:GetCurrentHwProfileA (0x2b8be5e0) semi-stub debug: Compiling graphics pipeline... debug: vs : VS_c366d747d214835445c7c9ed141fe726aa81fe22 debug: fs : PS_7a4ada83d3a2e3a30abc17f2741c847463a88a8a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_528d95cb66c161446c3eaf66643100fe8078e2b2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_072dfd73ddf0610b61bf135b41ddbc8507ef05c6 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_072dfd73ddf0610b61bf135b41ddbc8507ef05c6 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: Compiling shader PS_3bccd8a216215ec763c6e31157b64ab114d73e4d debug: Compiling shader PS_c909c272073c9d6eebf3f258d2c97ba01fe44765 debug: Compiling shader PS_b40608836efdc90a4bab6383070d3646cdf9a682 debug: Compiling shader PS_f8c5a1720e4b2f45195f184905a2a7c0d2f49b6e debug: Compiling shader PS_9f02caf3400dbba7adad56c0ba04b075ea67a983 debug: Compiling shader PS_68e68e9f0467dd97c0136f2948564a84835b9010 debug: Compiling shader PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: Compiling shader PS_9a8e0339859e1e6dace8c79f03dc06046a17d31e debug: Compiling shader PS_2c87ddf7bb9137cbe4c5aedf3fae30a2abbd688f debug: Compiling shader PS_09d7abc9d99cfa3fe45ac19f6d41b6531dad2e6f debug: Compiling shader PS_83e0756e760c1469490331f3fec1324c9b457299 debug: Compiling shader PS_fc43f2432e82b8eea2adfbff23875901c7295626 debug: Compiling shader PS_f863af39fbab5080bcb360e08a6760d453e61d6a debug: Compiling shader PS_a37d862f0167a2245c53b68b7c81509035cc30c0 debug: Compiling shader PS_c385ced3139733295866342e5cd25d2d85724b96 debug: Compiling shader PS_c7f61edfe1d4ed0d22f615f575314e091b45dc51 debug: Compiling shader VS_30c65a446508850f651be92b1856ebfbc3738aa7 debug: Compiling shader VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: Compiling shader VS_b68ce5bc727730f630af74510895aea518060244 debug: Compiling shader VS_42b31731cb06006eb174da0149c1a952642af9cb debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: Compiling shader PS_35c7f19ed10dabd6d8b3b9c81689027df7c7be5d debug: Compiling shader PS_aed8207ed9089fd9ce3ce5d319bd875e6da133c8 debug: Compiling shader PS_e9c396eea9709832e47ffd4f7e57e94f207b554f debug: Compiling shader PS_b6b216e4105cf9089675f5086c54248ba6d5fc95 debug: Compiling shader PS_96cf67b35c158ade80879ef3b1d4b5ff6534f51a debug: Compiling shader PS_5bcc2894747780e2d805c4b1d1ec8f9ee4754f09 debug: Compiling shader PS_aa1030a3b6fa2b29b1624c8622735d9b5906a1e6 debug: Compiling shader PS_ed93183eace5ee4509c6eb6c7b504520a077caf5 debug: Compiling shader PS_c5197868fd5231773cbfd79ee657396cdb89e6b5 debug: Compiling shader PS_85da0a3cda38612c30ff0e919233a600bbfa5ba2 debug: Compiling shader PS_93ab2b3ac7d0bb13f9767fbb404dcb01481d26f1 debug: Compiling shader PS_a1829020eecde865a7a032e70b5e91b56ddf9016 debug: Compiling shader PS_467e6d11e012d8a222b5abafd94170f12b40ace3 debug: Compiling shader PS_0565c199460a5fa080ca60222900d83a3c9cf540 debug: Compiling shader PS_f8bbd6fabd93bc4e9ec5f0515c64a4225fd90376 debug: Compiling shader PS_aada70dc15f24985a1b621be49f0a6fa3f8586cf debug: Compiling shader PS_920b0b4aff3192cec54cdff88132764c532947a7 debug: Compiling shader PS_3f32a4fbbc2f0c7d4cbd7479ac5fce3cafb6fe22 debug: Compiling shader PS_2f01d71b2785d54b7c761b52ef03bf65e08ff404 debug: Compiling shader PS_7995077937da8176f9bb5c4b44d053111b6a4513 debug: Compiling shader PS_ed542807619221ed5bdd325f93f41da62ef84a94 debug: Compiling shader PS_96d55d71d9df6a8697f93f296d07b81bdf68fed8 debug: Compiling shader PS_94547ba01e409ae7772dde55dd195ab3a717cb66 debug: Compiling shader PS_f8fee62173f3432919e82fd80f0d52c4600414cb debug: Compiling shader PS_262a604463dc009a5942ce498504791bf9d93902 debug: Compiling shader PS_0b7da9f9787fc0ba84074850692c07d86d74c7bf debug: Compiling shader PS_c5e6f6b47d35a6fbb6ecb1422b241f3eee3de36b debug: Compiling shader PS_460a1660982ea1f2a90f36980c8f3ec055053265 debug: Compiling shader PS_4cd92e49b4dd4733d46f2fede11cfee35e97cb5a debug: Compiling shader PS_1b51be52bdf6555442da41b031c5bbd0faa9882d debug: Compiling shader PS_4d2ebeb3c6bb7e134a8fc94b30da6d1e47d6b090 debug: Compiling shader PS_98817ea364a433ae41bedf4999e4a6eed88bfa10 debug: Compiling shader PS_42a4c03c96d6187c8c2799b7cc5ad7bda2758cc1 debug: Compiling shader PS_2383ca3010d4cabcbf4235a3511a00882bafb267 debug: Compiling shader PS_6656bab1fc410e778e733507a1a0cc0762036174 debug: Compiling shader PS_1ba37482c17f08d52a2e84ef6df4117d1bba651e debug: Compiling shader PS_971b259bce2a83c2fce88c8354e50fd06ec065d6 debug: Compiling shader PS_ef3d555c654f3ebe718cc24de77ecfd5797d7adc debug: Compiling shader PS_3deef674fcefffc3b845003a7a29c8b304cd3726 debug: Compiling shader PS_c8da8bc761be8ebf65b016c75a305c5b48c8cbf4 debug: Compiling shader PS_906b6d19696cf2c0bcb4b0450125c5ce8ca9ed18 debug: Compiling shader PS_f34cabc188bb4846c179b0074bd3e827d11a35cb debug: Compiling shader PS_9a6cdb6df475ae4289922764091e3e14a6d59507 debug: Compiling shader PS_316029141b035056cc76c80c0935e973de6f4ee5 debug: Compiling shader PS_ffadb92e3f4f415985802cc75371cc2c25fb5124 debug: Compiling shader PS_c031f26228af620d90b48d664cc9cdd2ed2f8f8e debug: Compiling shader PS_0164a970cbe6bd1ba0ed13686eb43c93dd01e0fb debug: Compiling shader PS_ca1cfe3aba48721fc6581cac3c2554c77c526ff9 debug: Compiling shader PS_76ef4f179d747ba6d9377e7930db7675d648e8ff debug: Compiling shader PS_9d7a220fd9ad0309a631317a5a378482532586a2 debug: Compiling shader PS_ac4e6b64d25b22efbc89e901139a69d60c650f8a debug: Compiling shader PS_593f1a9f5fec510ef78fd9dc9b78d0b0af1c4580 debug: Compiling shader PS_2fa07d890ddb8aaa4380360d0078de4fa8e71d4c debug: Compiling shader PS_a0c50e720ea272a07535bd05e07df6cbc4976cfb debug: Compiling shader PS_e8face4979a4f5832837b848ec190e4ef6e952e2 debug: Compiling shader PS_5c2f8817a8bab1ec37abcb08a7427b104c2aab7f debug: Compiling shader PS_0988e3dcfa995d63a2b8d73b69ce404f8d26aa12 debug: Compiling shader PS_01f52f8c3241f46a9fd0fd77aacb0e6adf967c04 debug: Compiling shader PS_9fd5c6d23df8ff998d9cf37832d0cec1d57494c7 debug: Compiling shader PS_8bc3044dc97aa992d0460e95bed9ef47fb92501d debug: Compiling shader PS_395e89bbaba912e353118177c013959b77c7644a debug: Compiling shader PS_6693260f125d7d0250e0ffb15a3aa23f7f2e89f2 debug: Compiling shader PS_ff316021700e89f34c52280d47b5244068c10d7b debug: Compiling shader PS_e878540c525a3cce5a874798835bed6cb72f6ee4 debug: Compiling shader PS_70248c6d1bf47e7c6f919a0227d499c8a67dc0ed debug: Compiling shader PS_a3920d87d8a2e9f733422838129b35509673931a debug: Compiling shader PS_493eb6937c8e19249935e8df41ca55391eb81155 debug: Compiling shader PS_4b8b7963e382ff4609dfcc8f1936b2aa45f131b8 debug: Compiling shader PS_d9f5a45008e7a547bbf5d1936f9ec75811d23a3b debug: Compiling shader PS_dae658f852b08b20d0c3278df54bd1c2cd2bf3db debug: Compiling shader PS_a59ce686aefc1fd3a2b747e7d476ed6e8b6daeb2 debug: Compiling shader PS_db84487c279824eee163446b2726a7446a2e1d6f debug: Compiling shader PS_09e3c9ed9e3ded1309c6e53d2bf329ebfd6fb4f0 debug: Compiling shader PS_90dc3243f0af2b987e5adda29dbd0d4c61fb6928 debug: Compiling shader PS_a775eeed5832f6213e2d29e1a250a1c5bbf3eb94 debug: Compiling shader PS_4aba123898245f790dc9f7d9b489ac970b7ff160 debug: Compiling shader PS_8571c11b6bfbcaabf7676b229fc6d7c5fd00109e debug: Compiling shader PS_9b735d3f9c36c819d5b716613949aad1e9f2be77 debug: Compiling shader PS_836bf22a35c60250d768058cb419723aa2c6fc4b debug: Compiling shader PS_66fe435e5ae269dbed57a78573c26d93d0999c7d debug: Compiling shader PS_e16ef1fc061cb37083924dec20b0d8ef7c9e6c34 debug: Compiling shader PS_9a24d468a12cd10a3ec3b374b84be5957d128d36 debug: Compiling shader PS_6ac0e343b4a50a6fe3b591a049ca77cebbe634f6 debug: Compiling shader PS_a6483be6895f198afbb017fa2767a0dad858866a debug: Compiling shader PS_174c123f1151ba4e830ad447504e2dbfcebafc3e debug: Compiling shader PS_4c17ae8238069235a1f203b0697676f4dee08b5d debug: Compiling shader PS_f8bdc7593c0f43a331849580afc8fb5509e09b0f debug: Compiling shader PS_03f0752ee3ef7872f3bc8e421ecd542cb94998ef debug: Compiling shader PS_d72fae015f81b81992262dea21c180a18cdfeafa debug: Compiling shader PS_6e6a151a2e03706933ff0e53f503058dbd75acdf debug: Compiling shader PS_49ee7549a4e0e53962297917fc5f348e3705543d debug: Compiling shader PS_72638b1c95ba76ee7d7e5488721e243716a149fb debug: Compiling shader PS_2f18f1bec1146cc00791088bc54e9ae19ab96d46 debug: Compiling shader PS_f7e43fcd84760a3a95762655516f31538265e9fe debug: Compiling shader PS_889d7392a4b53c6dd208027ff1358a242a2ade32 debug: Compiling shader PS_726380734aac21aa6d54576c49f10db5978dfa6a debug: Compiling shader PS_9118bac12a27d38a49ef5538e05d4d932f71712b debug: Compiling shader PS_de6a21c79c295fbd5474c3090019d57f5261ab54 debug: Compiling shader PS_12f03bda57101ac24c61c5267185d3f82325f066 debug: Compiling shader PS_23552014fbd79ff04ee73c5f43ff77f3dd7d2527 debug: Compiling shader PS_c1e7bd09ab0eb73e1953439ae6de71989f031115 debug: Compiling shader PS_25a4a6eb29b6a8770c18cfb76030bbdd86347645 debug: Compiling shader PS_b26d68d937bfde428ca30bbc32a4456ed2c1a371 debug: Compiling shader PS_dd027a6061bc4ecfe454fdd367fb1f1953199778 debug: Compiling shader PS_643653887318be0e7211dfcfaabf486f628001f1 debug: Compiling shader PS_338655c1ec0ab077bcb48f2fcdd4ce5becc1cdb0 debug: Compiling shader PS_02b68e43c447555085edbaf8e50944c816f92167 debug: Compiling shader PS_0efd997a71e625a83668aa4f69b7439e75f99540 debug: Compiling shader PS_646e8b660284898146b38f5fc828faeeb9dcf191 debug: Compiling shader PS_bb149b5818ce33cc51960d2999a1c7952a90fd1b debug: Compiling shader PS_d67179fac137821f90cf1032a013aaf416d4c779 debug: Compiling shader PS_0f2099e190033c1df88677bc7cf44b82a7e53e64 debug: Compiling shader VS_818bab25a6157bf448235a78769132d387da45ad debug: Compiling shader VS_1cffda25c13289aa7e8b8a9e4b0b976f8a979aee debug: Compiling shader VS_9d0d436de35eebdc503b3136f799c65dcbc91516 debug: Compiling shader VS_8aa09c036b7211a018981661823a35113fbba9e1 debug: Compiling shader VS_964f249c6a05e2f105e87decf3222ce4701431cc debug: Compiling shader VS_ffe78321ec46aefc6937ce37d40e7cf01b3bcb3a debug: Compiling shader VS_c8f7e42232992485b528351edf21ecf4d65fe462 debug: Compiling shader VS_22e340fec94e1b16a69c6b49e770f1a89d74afd8 debug: Compiling shader VS_dcf5b805db8d675d48688ecc9ce3810ebe34a99f debug: Compiling shader VS_e8043245691ba011753e0d6cbc64c744c4033834 debug: Compiling shader VS_2b7d552480c1a9d8cb95d00d2aafe5ce560ac29e debug: Compiling shader VS_b71e8858e984393a6b81304abdfa4172b485bd0b debug: Compiling shader VS_415eedafeb02e9efb9c2e0e6fbe921d7ab490090 debug: Compiling shader VS_6a48be3260ccff6259e174d9000e0925bcc57a5b debug: Compiling shader VS_c1862e7702e854e89c5d5f5eb9c2cbe4544cdea6 debug: Compiling shader VS_e4886f49fc83d6b2b09cf86e07619d146c3f490b debug: Compiling shader VS_a357315ad2504a8aa1011ccd14537c03b437c3cb debug: Compiling shader VS_455aa88984cf53a540a2a5a266ff4339203f3d97 debug: Compiling shader VS_231d4b20258230daa4be48682e0425fc34c36fdd debug: Compiling shader VS_4fae729c1cdb8a4f04dcbad2c8f124fce9374bca debug: Compiling shader VS_5e746f319caba741194b7ade897b83d41d615baa debug: Compiling shader VS_5efacf0a49e1a5eb5f23c770104b76dc504149ff debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: Compiling shader PS_09b102bd57ce50e70ddcf6bcf641865b7828574a debug: Compiling shader PS_7efde8b6d5f283e4426991e37c3a8ed2a2406bfe debug: Compiling shader PS_c14a324a46e5bd2d4dc8b8a7d52afb6789794dff debug: Compiling shader PS_03f3c5e595547e646606d60b8551746b39aef06e debug: Compiling shader PS_3f27c9715f1d14aa086d0e8ed48d02d400a3751b debug: Compiling shader PS_31b32701e4b0e917e6122a43859d4c869eba58fc debug: Compiling shader PS_9db6164aad2c8fd447a5753c112ce4594e6bda43 debug: Compiling shader PS_5f4e3a9b50f1e7a45db9428733a907b337790f9e debug: Compiling shader PS_38b0bbcd6c2936de46d727662c74fee13765d974 debug: Compiling shader PS_8bcc8b564a1aed933e4cc77c9718a38e64a377ca debug: Compiling shader PS_0eeca6c1f9d1549622c408593391780592a6963d debug: Compiling shader PS_4240f1a79b736d19eb461dd436120f0de55b6172 debug: Compiling shader PS_1fad94d78678073ae4cfa176dcac33c2466b9b68 debug: Compiling shader PS_5b87c44e0f25078b51b841bb1344e261f431eeb0 debug: Compiling shader PS_346b7b9d9f59532522c272b2d3e22cd851ee9797 debug: Compiling shader PS_0a1fef73f97654a9245c4f8999df0386d16590dc debug: Compiling shader PS_4e739afd2b0af5e773a41e1d59139848a5fbcad6 debug: Compiling shader PS_05a9d60881f418e70b20182b96fb2288d575833f debug: Compiling shader PS_47324b717043c385d94c394fc4414bb28c327253 debug: Compiling shader PS_3463349120209a53e6e0d379c0f92f7538da2862 debug: Compiling shader PS_bd4fee130b7616c39d28c80891e4320558d8dcc0 debug: Compiling shader PS_b9331c76811c0c836cd63f50e203c3036f078052 debug: Compiling shader PS_8435238967a8fd4d7cc1bb3fd1ab6c897ec37954 debug: Compiling shader PS_0de1ada7d04b172a2a4625f6056ab96bf11d7be8 debug: Compiling shader PS_e38141254f4e84c4356de075a80390703ed3719c debug: Compiling shader PS_cca1640e17fd14fae58d64760554d1ee8aa5b75d debug: Compiling shader PS_7b26e2dfc07a3636b06373e4ed2cf644369c17e1 debug: Compiling shader PS_14fb45996fa9810efb2aa3513c5095f3b0ea1e79 debug: Compiling shader PS_02fb2296308038639404d1669ebdeeb438bc3338 debug: Compiling shader PS_6c5f053788d2372306cab7a3c972ffbc25380de8 debug: Compiling shader PS_5ab9429ca1c4136516253377956bcc186115f6e3 debug: Compiling shader PS_41db333b963fdff3117bc22b23a8e241ba3c41ba debug: Compiling shader PS_77ddd78bc449bb2bdb4cfe6606159ca7e4a2a573 debug: Compiling shader PS_e5975e170ec375f943617d3039b1390aea923514 debug: Compiling shader PS_ce7e9920a825eb1916f20e0e087b1bce651c59f2 debug: Compiling shader PS_70bb0da0bbff5e5b8817e4bd2051f9536f284abd debug: Compiling shader PS_113ad202d05dfb8b9a5466dbbc26fbb8fdeb3888 debug: Compiling shader PS_96794cc1122954d952beaa8d0fb76fe5b06aaf18 debug: Compiling shader PS_da9276ad2340107e1e0821c944676ed983c7ecc8 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PS_01324ba5e3cfe00591794edbebcc8f670ece22bc debug: Compiling shader PS_7ec0856bf64c3475a6444d31f2b7a89085a3b62b debug: Compiling shader PS_b93a2751c15b84d744a1f03eec5423fecab4a060 debug: Compiling shader PS_de51ddc9d99b7abf48a2ed2a69cbabffebe37660 debug: Compiling shader PS_dffb3c53b6c3a4dbfb902f5ba472d3435d80773a debug: Compiling shader PS_82a4a1e0f37f0d26cf5cbc9963dde67b374c1335 debug: Compiling shader PS_e9b24b5d96a8abf2cd3ddd31d2c900fa01b349aa debug: Compiling shader PS_bcf71eb1cf55342a98333770660e72b6ff7b22c9 debug: Compiling shader PS_a99c37387be5d8493183900516cc59fe139686f5 debug: Compiling shader PS_c69fc76818a8742070541c5d9759b31f6e01998a debug: Compiling shader PS_026629ac3f60bd4fe7309de09ef26995a02c461f debug: Compiling shader PS_36d712005a7d1baa6040d11701d5798f78c8de1f debug: Compiling shader PS_e5a6b0f75d63369fb5b0c39e5162d7136225f684 debug: Compiling shader PS_59caf39cf69d570c8c8892ca81e530501e09a912 debug: Compiling shader PS_f11b9cf8590d11fc5308fd1f65b2c746d21d9d1a 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PS_c3b5122bdfca2c68c55f5928b83b9fb1d025fce1 debug: Compiling shader PS_fecaa2bcbe64a372f79b322cec31ea49bbf5b2d3 debug: Compiling shader PS_dade534a3549b9b105b04d3080cfaeb295bab4a7 debug: Compiling shader PS_d5823b7aa4c99f1f4a2978bae03939fe57ee134c debug: Compiling shader PS_d5c66c15d5003b073b3befc0eaa77cddda0144be debug: Compiling shader PS_736b38de94baec7f20375879864f83a1b8ace34c debug: Compiling shader PS_892e3453f5b2b2b5cdb689440258fcb3f3f18204 debug: Compiling shader PS_f1407513e56f023e60175139510c6d7ff5019114 debug: Compiling shader PS_98cab00c7ca5128cb5271c253b0aaedf41bdbea4 debug: Compiling shader PS_e65750f1fcf8138e8f084e44cf879a01f424dfd9 debug: Compiling shader PS_7ce4d6ff5e042f8d168993274a1974671faa7d99 debug: Compiling shader PS_e1942ec69ed0ccfb4b55599af5eb011e951c9d3c debug: Compiling shader PS_57790e9e90ba8235373066a9ef9922b44f281e2a debug: Compiling shader PS_dd7c08272b8b7507f5858500a771c816aab64477 debug: Compiling shader PS_99f778042c3bc24603dae8148bd48b2fa9b28c62 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VS_ccc8f44e662a674bb4add58149de8d7aca99155b debug: Compiling shader VS_7afca1042ad9f61129a1963760c7b8e8b3d5438e debug: Compiling shader VS_d0f2944644857dba7b4954b9d207c168399a2010 debug: Compiling shader VS_69cba4fe5947290fc3359945fdb153928e601636 debug: Compiling shader VS_e0af6c38e1a1ba565d13c7b710279ad2a05effdd debug: Compiling shader VS_75da89dd6143bd3a410ccf99e3ad3a4c0421a12b debug: Compiling shader VS_e1131742971cbff1eeb05e20d9e68f2a5693d91f debug: Compiling shader VS_593f10c2773680e66b724b938ef234e793025c77 debug: Compiling shader VS_1b2d5c140466140c36fb01a6bb3309494b893bd4 debug: Compiling shader VS_dde49a99b3095e0a7331bb0a3d172cdce2022cf9 debug: Compiling shader VS_8e8ed4c4a8235d48335e9b1ffa8d9d939fbaf7de debug: Compiling shader VS_4fe3e78031bd0869ffc06184d79f018806b2bb52 debug: Compiling shader VS_593de9871af697c8517b672bf2173ce5759929c2 debug: Compiling shader VS_a144b48ae6e0bed973e33d79197220bf7ee5284c debug: Compiling shader VS_fdba8d2db363d5072b803da885f9ceb2aa24fd46 debug: Compiling shader VS_dd2b23cb3dbc68544c8bcc8a5e4d56e45f99c2fa debug: Compiling shader VS_3d3666ce94d025605129cf2231673bac871d71d0 debug: Compiling shader VS_fa4a8fd18be40bf0eea46f9abf3924088b9bbd9b debug: Compiling shader VS_462332f51e15ff9f653657637aa432a690ed6263 debug: Compiling shader VS_97cea86dd9f06b189cd55f57bb181edbee3ad6eb debug: Compiling shader VS_b3e3e03535b4ee4923a067e2c97903a7ef64831f debug: Compiling shader VS_322b59ad1ba820b8d1391719c9b8a157c7242aad debug: Compiling shader VS_9828ed39fd0715a88208efe12bc8d5e2e4058958 debug: Compiling shader VS_7f4ad26afa5cac2b7e0b764be50c6d71c8fe8c3e debug: Compiling shader VS_e3e4e74b7bf873670d0cc2e437bb4d4e444b9911 debug: Compiling shader VS_075734e81185da2900b29ae47b0e820d2cc9b46a debug: Compiling shader VS_51f40cb572933597d358f14a342d616d0ed3fd0c debug: Compiling shader VS_14f02b0daffafbd4fcc638f95625e4a1973ab73b debug: Compiling shader VS_9cc322b4218bf00be7f363a65240396ee6220b88 debug: Compiling shader VS_f88c7b2f4a549c1c3dd7337f543b00df44687a62 debug: Compiling shader VS_8d905e9c917de75e797105216a4732fc3858abf4 debug: Compiling shader VS_0bb4fddf8f8ee3ee2c7fdb563104c8ff5006a30b debug: Compiling shader VS_74ac2af4e0794ac7bae3c03270900329dbae7a55 debug: Compiling shader VS_cfcaa8b5be955e0b95b8a800a3548111d43aec89 debug: Compiling shader VS_a90ed37065db907d117a7b31042fba1c6c69c849 debug: Compiling shader VS_2d9f0347d4a1b6621d8b85d04629807ef8e274ad debug: Compiling shader VS_761a24167433d530c97d5297acd5d657f662ff57 debug: Compiling shader VS_5dca61849ef275723a5ebfeaa64f0efce6b6d9f9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader VS_38db9b49156c91e9b835a7d5b75c7e323f92931e debug: Compiling shader VS_b4614c2c9cc89cf6ec1443e1c2b5b7e72babc7cd debug: Compiling shader VS_3c17cd35d4ddbb5fd52ba8c8669c322ca06d1504 debug: Compiling shader VS_88180f4ce46b40efa28c24f6ee655e555d804a4d debug: Compiling shader VS_eb36c6faf70f303bd3a0430c9ac909dd2ee63871 debug: Compiling shader VS_d151afba21d3ac69c2d587318651c2874003b213 debug: Compiling shader VS_55e70c60e501e8c709c31df479b4a80e2cc46d72 debug: Compiling shader VS_ce39c475f9ea910e9ce0a682ca8500e92cf97cb0 debug: Compiling shader VS_03c83ef238bfe87cd5dcd0ce7a44d6a4040b9c89 debug: Compiling shader VS_561419d58f8480ba4e020473848ee34903e2f8c8 debug: Compiling shader VS_35e786d4524071edb4d6bf6899afd6a78968a111 debug: Compiling shader VS_b6405b4ef85cd6a22d8af4e1b54b18231dd448ff debug: Compiling shader VS_775ed14739a636ce900d45efa7dab0f2be89bd71 debug: Compiling shader VS_601f9fae13152925c9228ac1781874c1a43b3564 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: Compiling shader PS_57044e3da5db9546186012ebded9f3785e2dae34 debug: Compiling shader PS_51ac1b5f41e9aae184c18156f29fdc67c0c761c1 debug: Compiling shader PS_888aa0028cf452d98dc701bb60c49f404496f79f debug: Compiling shader PS_4b722366c2d2c6d1e6c24c554499a86d40f79af2 debug: Compiling shader PS_34d0601f95ef777baffafebb961a30e13dc69049 debug: Compiling shader PS_43b43eb5409a9df8336c8011395a4cbb77a716fb debug: Compiling shader PS_b391b00829932fb9e6ce77ccd4b85da72eeb8a51 debug: Compiling shader PS_9773802870b266dc70b4d16df04414658cf6ece8 debug: Compiling shader PS_e6574ba89bbd56980fc6d305cd3c43f065b70dc7 debug: Compiling shader PS_8fa9b05f608cc3f8cfd39780b3db1cc86eeabc94 debug: Compiling shader PS_2df2816adf83615351075b816bb7f78359d91523 debug: Compiling shader PS_c21bdb4632f3f8d2f7ef8040fc272ef4c06f70dd debug: Compiling shader PS_fc49612b03403d6cb20735c308e6018a0cc10b75 debug: Compiling shader PS_a58ddc41459af863ec8ae46708bd1dcd2f3ac156 debug: Compiling shader PS_f843bc689642b5574af928d5bca96b728022c8dc 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PS_292fcfa6e47e8d72930b821be120f8a105ae9119 debug: Compiling shader PS_fc73198ed0f942c40f2250f1fcf9f3b7cae1529f debug: Compiling shader PS_7711b9a1e35e8ad2b136cd62358141ec39541b31 debug: Compiling shader PS_e5fb77254b966839a26c819f5f286c64bf764658 debug: Compiling shader PS_3c69c556775be6be2739fa6f4562e536dc168442 debug: Compiling shader PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: Compiling shader PS_728068493a16a3663b4c7e7cd77924ed685be9dd debug: Compiling shader PS_e5da87608bff6ae4292cdde93e48c79e6e872e05 debug: Compiling shader PS_a96e278cf07e30c938d75893e78f482243ead5fc debug: Compiling shader PS_4182672aaff1c41f2fe763ed82eae0644750b3c9 debug: Compiling shader PS_e73a1663e0d6dc919adb11628d95ef553fa22763 debug: Compiling shader PS_2df95a91ae1b0717d9e3af1fcbce423affbf8134 debug: Compiling shader PS_95b3ae27bcf367b2285f151357f702735cb5180d debug: Compiling shader PS_45faf6f061d9005c488acbb5efecfd4c70241949 debug: Compiling shader PS_266cf02b1aa948426069ea3d6e4897c8f34bcc32 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PS_aa529dde588b6c127596b70e4a4a8059ece12e91 debug: Compiling shader PS_80ca488a1f86d0fcbc1ee481d438d1413fa4e667 debug: Compiling shader PS_59f7f614829ead1ab965c2b4bc44a1a95c596185 debug: Compiling shader PS_6ad2c6e4cb2827c4a8a2e11e9c6cb3263b121361 debug: Compiling shader PS_8e7a383800c34ef1967cc51f2e7fcc76922dacbc debug: Compiling shader PS_04833e9c30a7c01d42ee10266c70fd922ec560ad debug: Compiling shader PS_e079fddd73a71252d95f98bc9a9a01af85165715 debug: Compiling shader PS_f4b79da83ce89043386c2396856cceb5afdbacea debug: Compiling shader PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: Compiling shader PS_397e394c075e2443ea0159f1bddb9b227eaa6354 debug: Compiling shader PS_8dc7e895dcde12de4e9e723e49c1cd0d5a150698 debug: Compiling shader PS_6e730593e9b025de9db5d853b6c91622aa1f365b debug: Compiling shader PS_6d5bac3e54c6e2ffeb027f7fb8042ea3c0918642 debug: Compiling shader PS_1b2bf2e5d610bb3132a3a8fee4f87a3b893f2a47 debug: Compiling shader PS_3562479a1ef8367763ced41add77871fe3e1746a 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debug: Compiling shader PS_4fa0ae2985d058230304a32f551bcc822e1a4664 debug: Compiling shader VS_e6f087f501c18271fc9c9d7a65f13a0b053333b6 debug: Compiling shader VS_3df76d2a8dac94c05729afda02eb208cc825bd2f debug: Compiling shader VS_189682fa61ca9e1ef713553752edd61b4781f5b4 debug: Compiling shader VS_04cfe7f14317b8db939f967879b4a97b350a63fe debug: Compiling shader VS_c5e4f6d14ea1472a37d96f1ad5c1060028bf630f debug: Compiling shader VS_5c5a7b0b949d6b90b24610375f4cb2e62efe0f1e debug: Compiling shader VS_7ff46cd693ce497bd99c6f1700f16271b912f47c debug: Compiling shader VS_6efc5b6543c188c0859f48fcbe0592e37361c747 debug: Compiling shader VS_7d2b9e2c07355b4a596c19db70fe135a26dbbd8b debug: Compiling shader VS_ceb84fab1deb2861d0d3e8f967724f7545ed84ea debug: Compiling shader VS_84e73f80da10f41acba59292262990547593c65c debug: Compiling shader VS_311ce46ce10222b14128b3bf61c772a7a948389b debug: Compiling shader VS_10b0b03473ebc1349a33d21bf9ff7e74039c3225 debug: Compiling shader 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VS_fb7f591f46b28c875c822f03ee83df21a1e4bc9d debug: Compiling shader VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: Compiling shader VS_aa45dc086b21cce8e32aa50faaf84be210c58800 debug: Compiling shader VS_28317b3f5e1c3b510b8dd71933d14780a9e4568d debug: Compiling shader VS_eb6cf7c16e7f00f13b3fec98ad1988a7f1353bdd debug: Compiling shader VS_fe8960da04006d5c8ea23edcb824873b9c2a0f05 debug: Compiling shader VS_6f0f50b7208bdb3bb19790b8922c03154c1fef2d debug: Compiling shader VS_6e5f9b61c06df565e73812c6626c874a5f7bdecf debug: Compiling shader VS_bd96f1a5d8562621f9e4790956a2397cc940d627 debug: Compiling shader VS_ffba95002b8efd7e055c52a168fd713210585305 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex 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semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: Compiling shader PS_bdc6cd5c21ae65f391e1237644e4ffc168703f92 debug: Compiling shader PS_23f507c8cdf7cb9ee8844c73d5294a9c36f01fbc debug: Compiling shader PS_239a80ed4807c275bfb7ef56920570349a3792e7 debug: Compiling shader PS_a39e42203a051d3886e23976bff707a0099df358 debug: Compiling shader PS_430ad4df2be4bd806c5b14f07dce584411fc1ad2 debug: Compiling shader PS_3ce0283834ce2e7e9c41fcf1a1618ee6a83513b1 debug: Compiling shader PS_971c358d4f364daac2e6e1e51b2dd5651f7e5882 debug: Compiling shader PS_cbdebddee8b2fd2cdd5a278a99e8acf89dbddf1b debug: Compiling shader PS_03d9fdac00ab609a928db216343668dcaaecef97 debug: Compiling shader PS_1054a32a36190ce22d1b1b5de22eef3046fbf3fb debug: Compiling shader PS_d4ff74c70598becbe96c6fb7cf0962e1d388adaa debug: Compiling shader PS_5792891abe4e3745086f6b9c53a9fd31f9665f2f debug: Compiling shader PS_4bdde07337950217d1147b8985d88a8d2fb4dc7a debug: Compiling shader PS_e3c18c72f23905167b38446e1e744808395899be debug: Compiling shader PS_75c9a3a28816a44648b55b274dba1de744d9e70f debug: Compiling shader PS_4b8648a77f4afed344c2e42276b782943ec7e7b5 debug: Compiling shader PS_e4de7e07c8aab2dc0d9af931a4e522c75ea4b911 debug: Compiling shader PS_5795bac6ff7e131a52801749bca1203ab5c53681 debug: Compiling shader PS_d5038ee2df22ef7f0909045c3d89aacb101ebbed debug: Compiling shader PS_11e47c894af4d1cb2862c6b0189760556454c3d3 debug: Compiling shader PS_1353a804501da6748fcf2ab639880b125d26073e debug: Compiling shader PS_b24094ce78d0bfb80f034b8f655f3333fb9229de debug: Compiling shader PS_6f5469c2a2a1a59326084f3a321badb8a9644dc7 debug: Compiling shader PS_a5dff4d0a952b340c8a7ad7069e0e18ddc43d208 debug: Compiling shader PS_6ad70b0b4b308c71a86fca005f9a63a3a5ca0747 debug: Compiling shader PS_886094785f8326b2b229307d3a4bfe5728c52197 debug: Compiling shader PS_09ec108f591e1885291bb6af91f52976a681e4f6 debug: Compiling shader PS_90ad8edfccd96c4d6874970c34cbce352949a788 debug: Compiling shader PS_3f15a5bde99efa86a754d7f4a94200aab707699f debug: Compiling shader PS_2e3cd65132da7aa0337887024b8b72afef152f58 debug: Compiling shader PS_1c84bda4e8d89d285b4d50e3ac8e248f58af5011 debug: Compiling shader PS_ddbea0e59ba7f8011361d7c1adff84abe90b3ee9 debug: Compiling shader PS_c59b630488bb706c5b8b472d56e1ade2d74d4541 debug: Compiling shader PS_48769dbb780cb215efa69ffe7b298cc8c1d95370 debug: Compiling shader PS_969f4b7a7d909f6154b75ce2a82235fa2e045d91 debug: Compiling shader PS_8a90eb3167379ae13510714bfbea9d48d58fdea7 debug: Compiling shader PS_1a947a57552a2e0079095642c16589076b3208c9 debug: Compiling shader PS_6fdc782a3e1cc194b154c6565215d583f8e95e28 debug: Compiling shader PS_2ddbc85259cef6350e212652ea2286d74c29e06f debug: Compiling shader PS_b61e97117fbe88bf9ff58ef215771cc7b55fea9b debug: Compiling shader PS_a6c642828d9816b7af98aec08aacf30d21128446 debug: Compiling shader PS_eab58213bcc0a7ce13fe6db06817e10e57848977 debug: Compiling shader PS_07c77013136aac18e642a6b356162639d9293468 debug: Compiling shader PS_ebcd28a518f87e9b7018acd017f0ce33a7798452 debug: Compiling shader PS_b582ce6ad9404e5adcac62043774af857dd8547d debug: Compiling shader PS_661fdbfd25346f9877fb0a64936f1906aee0921f debug: Compiling shader PS_28c7cd3d22805430e8611dcc1f2916e940f7bad2 debug: Compiling shader PS_417257bafc5a5f57439b6881c1c65eea38510e76 debug: Compiling shader PS_8a505089dd2d94ef79fcd8afd2df913a9df2c865 debug: Compiling shader PS_3facbb2dbbe5e55393f32a033d40c2a4bc31448d debug: Compiling shader PS_2af6491485a754442d66b8066bb9cfebb9022300 debug: Compiling shader PS_ab30da941f5ac20b39c1270e9bb5317b91c484d2 debug: Compiling shader PS_4795114b237b0131306ef7c7e759ddf7caa4d756 debug: Compiling shader PS_e75c8a376caab9eab57ab96aed1f5045e981f6b4 debug: Compiling shader PS_90b0c72d5ebb420e68ba36a62f499468c44b9043 debug: Compiling shader PS_e450672abced8351480d1f63a1be3b37359211dd debug: Compiling shader PS_088e7356c5b5fc3056946d7fc83d22853c45be6e debug: Compiling shader PS_4f1b563338f13eb24b9e4227211f3852db82f798 debug: Compiling shader PS_cfb96567f07bbc7a93ee6f11c82ede090bc07ae2 debug: Compiling shader PS_e343ed4dc7733559ce93d75a2efa299a4f72a052 debug: Compiling shader PS_41dfb9845b2ab4b769b156c18b88e7a516966014 debug: Compiling shader PS_5a1855c5a44d582ca256a809f8218dc1a7a4f1c1 debug: Compiling shader PS_da18ee1ae1c9951db03f9cc7722cdac3c19d563a debug: Compiling shader PS_6092bb21c8c987fd61fba14002a4e5bb9792361d debug: Compiling shader PS_95b936bf38f6006f70447ec61b9770dfef755f2b debug: Compiling shader PS_82362245b478421f65e04f82469f6906a910c54e debug: Compiling shader PS_88f0f88c2829cae14214cc30463b8fca704fb574 debug: Compiling shader PS_7b9e608923407e28a31f7db8678f61afbb8a460a debug: Compiling shader PS_f2dd490d235cfce55b83fdfe28fb220f59016b21 debug: Compiling shader PS_50950b23cc50eac251a0eab44897662ed1a7b2f3 debug: Compiling shader PS_8ed6ba1b24f761b282426d709940bbad5c6fc2bd debug: Compiling shader PS_1299a1aaf18fa40971dcc7fa639810631c270525 debug: Compiling shader PS_ae3702f64a438292e284a521f2ada98f3f477cf3 debug: Compiling shader PS_ce0f5ad8df516e6299dfb6248afd82d1f0502303 debug: Compiling shader PS_d9d8a5642038500c958a3f379c6e0126819635bf debug: Compiling shader PS_bda53c2c771551356e03b2e67395a95983c80f28 debug: Compiling shader PS_ec7267dcb81c6ffcbac2bf80b7359ab2ebd09e9c debug: Compiling shader PS_ebf89c64c066b8bbd38709b68ce528236241dc28 debug: Compiling shader PS_ed5ce56fd0a54528e352b148fcac38f88391e9a1 debug: Compiling shader PS_2a26f69ae6651da1f63a07de72e2893a0162c482 debug: Compiling shader PS_b7891857fbb4e55d4f55b84df564f6c625cb0f69 debug: Compiling shader PS_91d1ed949905305dd137cbb56daeea9eeaaa978a debug: Compiling shader PS_9911f90fea95a6fa6178f7d50790d84333bf020a debug: Compiling shader PS_378fcf768becb678adc807b6d6fd1fd4720596d0 debug: Compiling shader PS_badfc21f1adc0554b7f0c92df3674a16112100a3 debug: Compiling shader PS_7ca066415b2b290537287f38c32c0595f4ebd353 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TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: Compiling shader PS_d10c9bd4caa9cdf8f45af2c1b419e0fa3adacb88 debug: Compiling shader PS_50f249725071daf1fcd2183573c7995a30ea12fb debug: Compiling shader PS_3aa291f70ca5fac02c725903003f194b6f1b4031 debug: Compiling shader PS_03a4732a47395b6274d596a4022dba39fe380ae4 debug: Compiling shader PS_b4ed233b33dc2200808162d0c47859859a3fe0c5 debug: Compiling shader PS_a90046a5ffac0a4e03bc7026710e2c3fab2e5439 debug: Compiling shader PS_e815847e3d2e8c547ca0ba2178ffa6eaa4098128 debug: Compiling shader PS_9042443a806bcdf834c9ab7f9e9d90f551506861 debug: Compiling shader VS_227e78980db645a6c91f019f614839a4a406792f debug: Compiling shader VS_6698cac5291cc8423e7be5d08e32f102879ebcbb debug: Compiling shader VS_02937b0b99076c9315c357cb045783ab7c9a236d debug: Compiling shader VS_0afef3878bb39bd6f43bddd66137455bf710f3e9 debug: Compiling shader VS_a7e3b4658682f78d502c4aba8b5e57a6c85e30cf debug: Compiling shader VS_48d554895265462cefa60b84e57e5cfa8403271f debug: Compiling shader VS_23d0b22960e15b8ce7af5b4e87747f955a033d2b debug: Compiling shader VS_54a884a3ab2cb8a203a0fb7dd85e57693e824b26 debug: Compiling shader VS_908b215e10b15508e7a56286b44d583eb2d00763 debug: Compiling shader VS_1ffc3d940903520fe9d172910fa226a2574956c0 debug: Compiling shader VS_36f794cb09ed729b3647bcf3ee610b10992b3d66 debug: Compiling shader VS_6e12651ce08fb5fb40877e63504d1c6152be76fa debug: Compiling shader VS_c9c7e4e55d2676eb9a8fa60fc36dcc971eaf03d9 debug: Compiling shader VS_842360f96562da97dbf2f4b60627652a99ac27c6 debug: Compiling shader VS_93e5bc8093ae254813f3afb5e3187de35eb420e4 debug: Compiling shader VS_b72fb78f6f24c7f09bb8f97d36ccbc0397052376 debug: Compiling shader VS_e307af65b9f2967dff2fcdb448bfdd0764995b8d debug: Compiling shader VS_e0ba65f63f4af2a893d47471a0b0ab852b55d853 debug: Compiling shader VS_24f2e85d772d6b1c1687fd1cfd5840fb625e4bac debug: Compiling shader VS_a7d5a432d3977a3470ab78be65d793cf9232d213 debug: Compiling shader VS_d391d26a4f89a9b75dbaf83960402bd47b3d308b debug: Compiling shader VS_42a2b8f71b688b70bd06bc2f2f717b166ee9c9c0 debug: Compiling shader VS_e760b6b7defaf6565b87841d797da0a2903192c1 debug: Compiling shader VS_a75c55742349921e3cfd6b22e45c86b8ba34cccf debug: Compiling shader VS_0760f603fad60e1f0654d3ee5d491e930147cd3f debug: Compiling shader VS_5a26843795165ceedc3c81b58258f5fb0a39376a debug: Compiling shader VS_1ee9a71fae4482dc942e7128fd00452dd2d3547e debug: Compiling shader VS_ce58697d495cc4217951161112c44d07d78b1e3a debug: Compiling shader VS_160236133b7510b40eb22033d69b1315edb3ecae debug: Compiling shader VS_26cc2a058fbb5b0562b4eb3dda9fa54c85783742 debug: Compiling shader VS_b323404e7af28ac50c47b586b91328ecade047fa debug: Compiling shader VS_054534e220061052ba76523ccb46e91592f406c3 debug: Compiling shader VS_32defb0bc42bbb65a2e0c00f4698b81e3ff98710 debug: Compiling shader VS_c17e9ac23e9a2aa7bf93dcbcfd1c671b37199183 debug: Compiling shader VS_d4ac61654135034d58331a0410928dfee75d66e9 debug: Compiling shader VS_882294fbd4eeb0c08a6e47a004a46fa41b12bca8 debug: Compiling shader VS_ce9fbbcb354e16417b374d45598273e2be6a7f34 debug: Compiling shader VS_54a36533c2f2ae0a794bc7c728941330c748f753 debug: Compiling shader VS_6202c65a9216011ec775d2c4e73e0fd9231ea8dd debug: Compiling shader VS_9d8baa42cbd8186710824b5b6946187175e2f84a debug: Compiling shader VS_f41a46894fa47c2d14d2fac6525b4a9678899597 debug: Compiling shader VS_fccf2e5d9cd00733e9807989f58ee1e94db4d0ac debug: Compiling shader VS_198c9fd06d03e457edf3a4a620c29901ec9b62f0 debug: Compiling shader VS_7acf52f74518c83395e4752b5cab0ee7007ad627 debug: Compiling shader VS_ff99c6a26de3b60dd89c770cf35f21beadd06545 debug: Compiling shader VS_05a92039627c461b0aaf7b7cc7499dc119086c77 debug: Compiling shader VS_2a61b8f6e12bf735c95aaeeb80507cd3bdb50093 debug: Compiling shader VS_862d60e48d3c9564023e2e4f2233ddec7b7ba645 debug: Compiling shader VS_16e2022c4cee6807d3bf685e4860cb7329ac07d2 debug: Compiling shader VS_33fdca6bde37407e210e8a12fdf3693fbf16770f debug: Compiling shader VS_23ce54e1a87aae59d6f96370d95f75385e45f13e debug: Compiling shader VS_0ac3b500e429d906fe2dcbb0f3e25754228807e8 debug: Compiling shader VS_86f7688c0f47d77d6c1d346065423f7d1a9f719a debug: Compiling shader VS_8b45a4976de26488d37685fd3e160210a560494d debug: Compiling shader VS_92bd9a09ad84b007a3efb94cb494930e90ff695f debug: Compiling shader VS_6b9475fbcdf92f12ecb7d45bea7051f13851760f debug: Compiling shader VS_6fbe026a4f57a6876908bd8da23d90c04d7bd928 debug: Compiling shader VS_ce9d74c713518edb70df135afe0457fc5ea12183 debug: Compiling shader VS_db8764c7f6cb89a3a60202762ad06e384b737c9d debug: Compiling shader VS_b61a9eabbba497401a0a6e8073f1717388a6108e debug: Compiling shader VS_8c5c513ffab7ee2000e7eff3d38880ca9329aa8c debug: Compiling shader VS_bccb8d71589e54058a57ea15a8d82cd35a9fbe69 debug: Compiling shader VS_a930f5fb2ac0ef29fdddcfdbdb83330be165d694 debug: Compiling shader VS_4696ea9d13c9f8fc5fc1598f7940f5c8fa144ac3 debug: Compiling shader VS_a3da0d1b9fd8a98fe2b997d1cbe2ddbb1e63ef4f debug: Compiling shader VS_2cbbd279a87c2991e38188cbc440c3efca51e61b debug: Compiling shader VS_94fd0bd6f6a0b3f4a14b3d0e1184e5b96fca58bc debug: Compiling shader VS_08655d2d890329b0f3bcc17df1544a246f9ea6b9 debug: Compiling shader VS_fc7aad374395aee8563c75438b8eb21a08ec2769 debug: Compiling shader VS_c985669b1322a2ec9e0bf7a3834f6b2a5f89a854 debug: Compiling shader VS_e67a36cb01f5069365e4a8a10c574856e67d0c2b debug: Compiling shader VS_8f1ff0d63d23cdacba834866eaf3ddd637de2480 debug: Compiling shader VS_273d935b2383182a7f7e20952feefd4080fd1d6f debug: Compiling shader VS_5be81da1dfb40a1ab9a6efd04685753425d83524 debug: Compiling shader VS_ef1a6ec4a9c2ad8616cf11bed8c6742262d8cb5d debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: Compiling shader PS_33e3b0811cc80573b381107cb5394c85f1c1fa55 debug: Compiling shader PS_1b9474ba857245b26c8fbeb5e979438583ebc8bc debug: Compiling shader PS_241639b8f94cff435445802f079efac1f5f22a56 debug: Compiling shader PS_3a528c50ea2af41492fc10bc6041160ab8380825 debug: Compiling shader PS_0c9866d8f174fa568227f2254b328f5b6f25f037 debug: Compiling shader PS_aeebf9bb8c7c684c7e85e3f48be9e4da592f712e debug: Compiling shader PS_bf6e5f53f733141b47aa065fd14698146d49876f debug: Compiling shader PS_c0b9a7995c47718cfb8483f02d838f8e94a3306e debug: Compiling shader PS_a03eebb960f3c652b369cfa2862a00e7b143e1d3 debug: Compiling shader PS_678237fe8c19079b28bd1f414d33ab177dbbbe7c debug: Compiling shader PS_55c5c670690f942d453fd612500dec1e2057d238 debug: Compiling shader PS_ab78befa769ea626d260c752ffc2bf70aa00d214 debug: Compiling shader PS_4bf61635ac62628d54ebef26e70cf8388dc22b64 debug: Compiling shader PS_6910cf02cc162ec7cae537d7fc90ecfcbf193baa debug: Compiling shader PS_82b78d26e1118baa2698a2bf3ba7a9b2e512e1ab debug: Compiling shader PS_c603458316ee9fc093f0e1af9cda9dc29918bb38 debug: Compiling shader PS_3858fb2cad02808a4709eedd8e9a4d6d95766cca debug: Compiling shader PS_a92128dbbebe47efbc304f5a5c9dd64fae58fe82 debug: Compiling shader PS_86de2aca64455f0a95b2a5b85ef98c706b008464 debug: Compiling shader PS_b3e488df00916abcf2267924510cfc3d57950f3d debug: Compiling shader PS_52fb6e6a3adbeb0f95f4a1cd88e3b522d8f7b77b debug: Compiling shader PS_93840247239660cdb7524fc504a427b0b8efadb1 debug: Compiling shader PS_79d6b2292efbb726aed3bfd96c5748517d3d2ea2 debug: Compiling shader PS_70ea82942fc39318d55211b65f00b23404dc21e5 debug: Compiling shader PS_3347db9e50a291133a3c401c710df44911f3c1e3 debug: Compiling shader PS_6a2344cea1570f0f7cf12577508d3c208022ddc4 debug: Compiling shader PS_92953b3a963d28a1f7def889cddf7059f1780e65 debug: Compiling shader PS_e304a939f0f083b0d424bcf9ce024e77b16a241e debug: Compiling shader PS_f7ffefcf56b1729f9b9389a82af01bbab64f2abb debug: Compiling shader PS_e2f9453c64b682b93945514e2ce761f3aa69278e debug: Compiling shader PS_0e3110afbb5e08a66acb5444201bb57a21f98622 debug: Compiling shader PS_afe4a6ca0db3b7b06e0f3fc58517537445528fdd debug: Compiling shader PS_28abcfbbc6d432de93a7e99315362da3b1f0a691 debug: Compiling shader PS_03231c880948e8114d733ab249fbfb7e87ce2a2f debug: Compiling shader PS_1ccbff295aac7678a734acbb225b5a5126e7b2b5 debug: Compiling shader PS_214ecfeebf6b33aca49bc444e6617f75de99d1c1 debug: Compiling shader PS_30b87b34c18bcd5e1b173438c3901b824ccfe2af debug: Compiling shader PS_f58762a399e554b92e2df6685793708920924e58 debug: Compiling shader PS_5b5c437fd4a0821e3ec0ff44d501a57fc87ed370 debug: Compiling shader PS_a83c5881d0f68fb871c54a208a9b8b253babb675 debug: Compiling shader PS_9f257516837646e67df1318c6e57f44d6487c6d3 debug: Compiling shader PS_42baf31ac0a41b2e4ceb0195f97fe1c9b1576c50 debug: Compiling shader PS_c24e31a57ea91f79f4906ad0238ef02b16c5ecb1 debug: Compiling shader PS_10f8180927590511502036312840923817c59796 debug: Compiling shader PS_64a7165bcd613f73db6eb54b17058327b4117f38 debug: Compiling shader PS_5277eb2b3cb462982aedafefdf8316deb16fc099 debug: Compiling shader PS_8a2b74300f3b9f3361556ddc969a4d27ed642047 debug: Compiling shader PS_39bc8cc53918d624761ec58c19433ce2c8a0f295 debug: Compiling shader PS_ab21d6395562f745a86624ae444a8c2c89cda6de debug: Compiling shader PS_0065412d83968d68d87421f89052e4a7aa872706 debug: Compiling shader PS_8af25d7db761ad955590c77588b34662461f227b debug: Compiling shader PS_a8dda6dee182a236249d290e66fbfb7b13cd9bbd debug: Compiling shader PS_82ecad24454418c0786b87b1aac21a85e582053f debug: Compiling shader 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debug: Compiling shader VS_05f462dbc9bd1731b1f694bc804793212d6bdd66 debug: Compiling shader VS_52a441502407a6c93302db0022d379c2b2fe042d debug: Compiling shader VS_4be7b155fe3409fe300a31bf244a4db68987947d debug: Compiling shader VS_b574e7b23249a7547fb5e67c2b304c5714ce4a13 debug: Compiling shader VS_513499e9b2a7f536fd93393694fca0c0ee816135 debug: Compiling shader VS_6fb8b0d65376007a0e2ae05ec87b53ede0967df6 debug: Compiling shader VS_2370d32a7cdbc1bce96332927c3e46056f0e077b debug: Compiling shader VS_81e3e3fbb00d73f1c985441add5474d8be9366ed debug: Compiling shader VS_1fef1294f78959cc4d1b98900ceceb5c51b01dd6 debug: Compiling shader VS_b57fdba2bcb8f88084d4507bdef71055734f3171 debug: Compiling shader VS_71897b795a720a54d930afc7855e7a2f70365013 debug: Compiling shader VS_bebabbcaa974fd1e477f6b958c69b0bbbf56655a debug: Compiling shader VS_324b999fd89773e245674ec1bef830df7df012e5 debug: Compiling shader VS_27ecdace141ecbc2998007b4721ce2144a1d5fa3 debug: Compiling shader VS_5a94e48523e0c88d072d6918c2e75cc887d3f742 debug: Compiling shader VS_0dfe135a45a39c46eef82e635f6d33884e92f681 debug: Compiling shader VS_0fe2c34e4fd37209e663421111f499e33552e8dc debug: Compiling shader VS_9e82a1cc894312c5fffc33295578743ca4617ee4 debug: Compiling shader VS_3dfbb056c29951b47fbc5fde8961600d3cc44854 debug: Compiling shader VS_8d77645ab68974695b98a5efc18bb511db90da69 debug: Compiling shader VS_4528e0f197b1968dbadbdf5905fba4c5c2637498 debug: Compiling shader VS_bbc2ef871c9076b05490e7f0017576656801885d debug: Compiling shader VS_1c815287cf34fa1996ee31a75b95e71826fe34cc debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex 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semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: Compiling shader PS_1ed65f73ef739233f9446ec066c85b7c7210e5fc debug: Compiling shader PS_e2ca946702eda1e3cb3753a7588e3824bec67d23 debug: Compiling shader PS_29481d376a8f9916637148e15ea1d8bad5622691 debug: Compiling shader PS_ed7ef038ff283cf4fc7dea86d501e6bcdf96c168 debug: Compiling shader PS_d23de432cc4f4379d57929ee0e6e4de9da313777 debug: Compiling shader PS_2622d193930047bd1003930090431ee0b6d23c97 debug: Compiling shader PS_8cbc7f412fb10227ec016df2f07063196209d575 debug: Compiling shader PS_5812d3bdbf69186440e6f3a3d9ca95493837a73b debug: Compiling shader PS_088b879165108796d84200bcbf9265834e7420ba debug: Compiling shader PS_5906b92b511aa17e0355df1cea2373b9c08fda84 debug: Compiling shader PS_a2801c9d74b8d1d967a7644b3712745c8bc9d0b0 debug: Compiling shader PS_2ff6f4240eaf414eac27bcf181779ea25bb8ec97 debug: Compiling shader PS_c90fe894ab1c9940f2f93266df90468fab8b1c50 debug: Compiling shader PS_dd530219483e9c42c226f8b9bc12288125b2959f debug: Compiling shader PS_fd59d2a0929b0e8fe902ac26462694ddeb6333e9 debug: Compiling shader PS_15acc6322ba45badf15db086e085cf1ea86992aa debug: Compiling shader PS_534bdad288496efd7b28e2787ac132d82dbafef1 debug: Compiling shader PS_901a7471591b3e4bc9a077ab5c81cbfa0f4769b2 debug: Compiling shader PS_1886dfd65f1e306c8c46af129e2da792a7732cd1 debug: Compiling shader PS_a1ce1fcda3743c534252e5186a6ed74b891ca399 debug: Compiling shader PS_ffdfd7943b195c65eb1e4d20aedd33948e57c1d0 debug: Compiling shader PS_3d7bf63c565860c27d9a7bbc8939c49309acf35c debug: Compiling shader PS_edf108439d70e760fc8e7e569ef11ff072932ec8 debug: Compiling shader PS_e035f764faefce80c9dd885c024fb003b966c3a3 debug: Compiling shader VS_c3a3e26daafd3b8ab7f84bd4032cc87238c60969 debug: Compiling shader VS_bf9d19d7db1a6f80f483ead08096c28a20ce65f5 debug: Compiling shader VS_258d45cde0352ca35b38ab98cceb1c592af53ea5 debug: Compiling shader VS_1acdae8e8ed4ad8bc5241448a89670ab2a064d73 debug: Compiling shader VS_2b63a40a0dc07a1a1cb356904a8358174d82984c debug: Compiling shader VS_be87dbd0884ff15707f8b26c857ef3ea5bced86e debug: Compiling shader VS_024c7a150af83c2863624f858f3347fbd88a13f2 debug: Compiling shader 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VS_1d5c5b2f4a772d158382b3d9796e2737ab0f9f27 debug: Compiling shader VS_6771184e1b9a3d54703a0ec0608350071f2629e3 debug: Compiling shader VS_a78c70980a71665415f393732fd925be7c7cd4fd debug: Compiling shader VS_16bad4653ad4ad8d99258b4d4b3925417e16899c debug: Compiling shader VS_dd2d0f4bbf9e73ea113dda7c2eca615bd76d009c debug: Compiling shader VS_a82de216205db8c2fc06c115bb7a9617733823a9 debug: Compiling shader VS_a60894cacbe992656ad12c71edd236c88ce7bba3 debug: Compiling shader VS_4d4a43645352b5308942921ce468c56a914d650d debug: Compiling shader VS_9996b95feb07253b2ad396b9269c4ace9ac10038 debug: Compiling shader VS_84c14033563a9c889960c4bf15bf2d8ffaba9a99 debug: Compiling shader VS_a15a2357bc5c4afb4564ac2579ec2c2b17277dc0 debug: Compiling shader VS_25ee789af137b7d19282f22c56d3073f5f06467e debug: Compiling shader VS_95382c731f88d310db23bd34bc9f5508af3b4f09 debug: Compiling shader VS_71845895e28ed30b228e0de5092734c629e0827c debug: Compiling shader VS_838b47f4f31ba09a5db352a76c4ed1b797cffbde 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VS_b5397ccaf7cc5445e9d47676f18c754a177c59b9 debug: Compiling shader VS_ecc0095583a306fd0f64e50352478123d286b580 debug: Compiling shader VS_4b0113c5621a5bd41af152897afcbcc7f93eb296 debug: Compiling shader VS_bc8aefb9d6db8c1f22e6c2d4689fc829c93562a3 debug: Compiling shader VS_069e632dc9488845c09e92c7aca9e69146022e0e debug: Compiling shader VS_90e37fa2febb6f51cdcc9088f05795a208af7bc9 debug: Compiling shader VS_e18e2e2c9b9a78946d1502ec0b2b4c5ffb64d91e debug: Compiling shader VS_47997b153f55459368fc3902d6014dde507bc4c4 debug: Compiling shader VS_5090b676d33f8b4fb058f638df92252e66b1ce16 debug: Compiling shader VS_517122553eb635466f1c01d99f2ad17875cd10aa debug: Compiling shader VS_ccd63debb92b942c6fbde225c128044a5c4f96ec debug: Compiling shader VS_6e69b2273d8d9bf080c45008f1b8b8b45b14c31a debug: Compiling shader VS_0ab94745a72024bd939866289b6c4c6a63f6a7d4 debug: Compiling shader VS_1856fee380dbb22775427e15170e00d78e835b9b debug: Compiling shader VS_f5604af2e1b3fba67500f6f515498e81a62b0246 debug: Compiling shader VS_8751566876ca94b4aeddd52c06b37ca10f544878 debug: Compiling shader VS_1799858c12c7e6f135a686f60ca6b0b76ff3fd66 debug: Compiling shader VS_52293ba95258a358c0300704dad5206000d55f30 debug: Compiling shader VS_c74c0e661d680b5e7e1a5838e808c1068de9f282 debug: Compiling shader VS_0935e90e8c001026cbb5789a5fc43567f8280668 debug: Compiling shader VS_08e102bd515f6a240298bcc1644869dcc528e333 debug: Compiling shader VS_7ce36960f8afcc8aa2ab58921d0e7ae4dbdcf78b debug: Compiling shader VS_31ecbde37fa0bb12b8ec3068c17b6ba7c9c2878b debug: Compiling shader VS_e3e73bb2d6bdd834ed7c83e279b538032eae07fd debug: Compiling shader VS_d7e25cff652d6c6b2768e9668597994308193b5f debug: Compiling shader VS_a2624da269bca339e313c6763e0d1d5eb8871c50 debug: Compiling shader VS_e440b031f1e6ff68693c08aa9141c871c0a8cc62 debug: Compiling shader VS_6a195f2b65a636217ea277e7197693aff7a060af debug: Compiling shader VS_d7f6d1bdeade0072d063be03d1d5bf44a4872cf9 debug: Compiling shader VS_d11c5e34c6fc5ed759cc8f569e2ec5d893157457 debug: Compiling shader VS_38adb31c91fa05e4228607cdfc4a0a6a32832c6d debug: Compiling shader VS_d01fd6a7cb44baeb962a59e7dd9726930ca2ea04 debug: Compiling shader VS_b42389fc788e9085dc70b1e2df7c78df1e69b456 debug: Compiling shader VS_05d8064ff7106a685c1f732f4922fa0b9aff737c debug: Compiling shader VS_8af93669ce54939c5128a7950e6afdbff8f963a8 debug: Compiling shader VS_c5e6f45557058530801cea99332f11887d63afb6 debug: Compiling shader VS_c833b21324da4442efa6ecb52c37c93172fd7c4f debug: Compiling shader VS_2b98d2d885b341095c504ba7615adfa4d433623e debug: Compiling shader VS_19ee16f2bbbcda210d19354f99c3d5a1b8662058 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD0 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD9 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD2 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD1 debug: D3D11Device: No such vertex shader semantic: TEXCOORD3 debug: D3D11Device: No such vertex shader semantic: TEXCOORD4 debug: D3D11Device: No such vertex shader semantic: TEXCOORD5 debug: D3D11Device: No such vertex shader semantic: TEXCOORD6 debug: D3D11Device: No such vertex shader semantic: TEXCOORD7 debug: D3D11Device: No such vertex shader semantic: TEXCOORD8 debug: Compiling shader PS_de44a2a14221f94d78ceae0439fd15bc29e7ebb8 debug: Compiling shader PS_7692f7635bab73559a466fc49ad6ba0103b675d7 debug: Compiling shader PS_5550560c77eec8dd4fbd9744098233e46ff667a6 debug: Compiling shader PS_60fb180a11af1136a17e98d2c04d56c21e9af8a7 debug: Compiling shader PS_08fbbb0d74441db9b2b988bb65ca94548be34233 debug: Compiling shader PS_edb2e95bc8fd492343cf01a8c5a8fe822a33c29e debug: Compiling shader PS_83110afcb13501b4698ff3a0deb628d0d9c660a8 debug: Compiling shader PS_0edd10cd7814b7bda0865ecc4f786403ee8ceef6 debug: Compiling shader PS_0e812ffd7e08819392a3faa12e02f4a4452df3e3 debug: Compiling shader PS_30975e8aee21af6557d55e51b9f837252ba04913 debug: Compiling shader PS_4812f402cd234e684ecffbb69b9fa96542dbfb1c debug: Compiling shader PS_3c27efed72beff461a000ea99e1a231f0ecb509a debug: Compiling shader PS_663f2178ffcbb35b7ce0f9f3462b82a600817233 debug: Compiling shader PS_156393cfe799cf7a8dc503d61280b56e040106d1 debug: Compiling shader PS_ca8dfb077d80a8ef146884109e0c0d7c6ea2701f debug: Compiling shader PS_b1d8eae44f2004ab84b383c6937431e727558274 debug: Compiling shader PS_bc875f636b4c82bacd646a764af7d3bb2abd997b debug: Compiling shader PS_21e62379163a8e58c8fb7dc7a3c1d33ddc90eb98 debug: Compiling shader PS_5f64e9f231fc7f8d9d3db9bc573a5236cf357cd0 debug: Compiling shader PS_13f4f91f9f5f24b624c56b0103696d67b25ac8ad debug: Compiling shader PS_a7122d7454e36fbc51fc281b7751c41024f1f8ed debug: Compiling shader PS_aa7aacc70e5d298523b4b262a450275793766b83 debug: Compiling shader PS_d16d3e7907742742c969017d60964c6ba7718441 debug: Compiling shader PS_7f6efa5482469edaa70acf0216381185ad841f8e debug: Compiling shader PS_acbf36300ccc0da4d1026be8e4acfe1fd977815e debug: Compiling shader PS_193ecd7841b5c1ff0413bc5fc09d59d217cc2c8e debug: Compiling shader PS_498df19567b6bb764021c6d03a67a4041ca5e6b2 debug: Compiling shader PS_475cae33c37a164edd3cd271cd04276c62aec409 debug: Compiling shader PS_118d8ae4b5ea551604112b84b515066532545958 debug: Compiling shader PS_2626aa41f8ed5aa7349236566de62538ced383c6 debug: Compiling shader PS_03acb658f0c4c77a7ef9ca173861def027e578f1 debug: Compiling shader PS_6e321a6be8a8e479a4b2b7431c49334cb46bd218 debug: Compiling shader PS_7ed2832e99252bf31a2a0530058a827f1943a205 debug: Compiling shader PS_a93b7c93c0f904e61af542cdcd6bd6d493168f3f debug: Compiling shader PS_1dd1a50e1608e115c9ad95e2e1d65cc6ad5a95cb debug: Compiling shader PS_ea2a8dc67423dc8cdd3adbc6387cbba7fa4be7c8 debug: Compiling shader PS_0b038c9107a2ff54eb99faf378152caf754030e7 debug: Compiling shader PS_febebe39de0aca662fe182238ec973bb3cfd9694 debug: Compiling shader PS_7cf91f71e123f583564f5102f8071d19ef1f7650 debug: Compiling shader PS_4a9747b7ccce8495b3d200a8adcc167a0ba8b2d5 debug: Compiling shader PS_34a20568f8295fc9ac6c8180febc574ec43227db debug: Compiling shader PS_e5ad8d07e616f99bf870c0ad59f6d17a79a315c6 debug: Compiling shader PS_3f0a75ef36926f5c14cfcddbb7798600141ed871 debug: Compiling shader PS_f6d1552864f64e7baa2875058958589f2d7d84bf debug: Compiling shader PS_0aea07239efdd4f49f2f0c742311ab8e0e7d77db debug: Compiling shader PS_53969d04ffa24e63c59653e8837b06d1c5b593d9 debug: Compiling shader PS_933e5f3b80f769af5e07ccba34d12cf78034706e debug: Compiling shader PS_0c18afe57cf61b3d8f2a686b77ca299fd74ad2e3 debug: Compiling shader PS_079ffaf28a4c3ecfacbb200548ea4f0af4b097d7 debug: Compiling shader PS_dda35f35e664bc1dc32254754f4ee55588dd8a00 debug: Compiling shader PS_5b42736362db165fc24ff59b37926f2cc3de115c debug: Compiling shader PS_16d5d59dc6cc3d7112f41fb3d04663f478d7d389 debug: Compiling shader PS_732e31a02840c08a575ae1ca8d2fd0b7b1184be6 debug: Compiling shader PS_70d40276ab468f18c7fb2b151afc7f4756ffd446 debug: Compiling shader PS_95498949ef540b0d618812e44e562acb047c35c9 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DS_6c8ca08d3c30a240713bb3e73861434bab269712 debug: Compiling shader DS_aeb6d97c83ec0aba6184363ed4070e4f9f086d23 debug: Compiling shader DS_27226dce5dd3fff29ab4c6ea9d9a2200a8076131 debug: Compiling shader DS_3ed232639657e8914bfc194dbfa85f22293b246a debug: Compiling shader DS_6f49ac7bfcdfb0cde565fc703d2badc81b1ae907 debug: Compiling shader DS_a81eabb75506b3e6819f0e48e28f6c8833f8d678 debug: Compiling shader DS_129404f748cdd65e085e64e9c683521c098e8c60 debug: Compiling shader DS_49efa9533e9bedabc4489372d0587a3c57a64a35 debug: Compiling shader DS_8e4c302212a9393e7f4dc69c3427c0d033472c1b debug: Compiling shader DS_992c975e29663cc8e5c6ce7cd118eed4173133a6 debug: Compiling shader DS_770779628349a1b123393874fc87fd8a56d510dc debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_60269d1b4c28030d5e73721538406e65351690d4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_6162cb708b7a1a2fa33f78bdccb165f4c0e9e978 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_6162cb708b7a1a2fa33f78bdccb165f4c0e9e978 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_6113088b55ca7849e99034624384c8a71565ab9c debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_8592e67936d771b7c97795abd02f76381133026f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_db864c6bf18d959e2d8fc43252a308e48073872d debug: DxvkGraphicsPipeline: Finished in 21 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_362a7dd1bf573c305cca4446234fc489befbb8ce debug: DxvkGraphicsPipeline: Finished in 32 ms debug: Compiling graphics pipeline... debug: vs : VS_2111c9225e3c60f0e075500f9ee85e8a49cc3ac5 debug: fs : PS_728068493a16a3663b4c7e7cd77924ed685be9dd debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_22c63121566ef6731ef986b607342a17ef673c70 debug: DxvkGraphicsPipeline: Finished in 28 ms debug: Compiling graphics pipeline... debug: vs : VS_9f37afe6c95766b57ef50d8b7b77d83040583ddb debug: fs : PS_8e4ce7fbb8db84eb4d230b95c5219811356d7429 debug: DxvkGraphicsPipeline: Finished in 29 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_22c63121566ef6731ef986b607342a17ef673c70 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9f37afe6c95766b57ef50d8b7b77d83040583ddb debug: fs : PS_8e4ce7fbb8db84eb4d230b95c5219811356d7429 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 21 ms debug: Compiling graphics pipeline... debug: vs : VS_c2a21f67aabe010c68e52b09d2a875a600caf595 debug: fs : PS_1f5a28e542cb386163841723161160e214630027 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_86937dce582c45a0a8d29016dcad6f512743f017 debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 17 ms debug: Compiling graphics pipeline... debug: vs : VS_86937dce582c45a0a8d29016dcad6f512743f017 debug: fs : PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_ba8e4c2835723849d87e5df37156108137c82667 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_9571fce4d5808208ff8bdbbe35233b437946dafb debug: fs : PS_f5de81a75393716602d89100ac5ea9c454cb7ed3 debug: DxvkGraphicsPipeline: Finished in 26 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_ba8e4c2835723849d87e5df37156108137c82667 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 29 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_3c27efed72beff461a000ea99e1a231f0ecb509a debug: DxvkGraphicsPipeline: Finished in 1 ms debug: Compiling graphics pipeline... debug: vs : VS_2111c9225e3c60f0e075500f9ee85e8a49cc3ac5 debug: fs : PS_728068493a16a3663b4c7e7cd77924ed685be9dd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_5577982136901e911298f4ef9fe5621d44490caf debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_c7886722eeaa7e519048eb5c0d6405e8eb8d2d21 debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_5577982136901e911298f4ef9fe5621d44490caf debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ef0da1344c11f65b922ec8e9afa7b1e74537bd66 debug: fs : PS_655c46955a979714f262ee759c47a14c469c48a3 debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_b391b00829932fb9e6ce77ccd4b85da72eeb8a51 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_2111c9225e3c60f0e075500f9ee85e8a49cc3ac5 debug: fs : PS_5e3e36ef1480c1020c1045160b2a8c65941a439c debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_2111c9225e3c60f0e075500f9ee85e8a49cc3ac5 debug: fs : PS_5e3e36ef1480c1020c1045160b2a8c65941a439c debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_19de0588833233849bbf0f36ad589bf7800df995 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_8542199354f1e883305d8a1dab948edd85f91e3a debug: DxvkGraphicsPipeline: Finished in 19 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_1b4ab5df533e2ff42482a81e2b7816907db5f2aa debug: DxvkGraphicsPipeline: Finished in 21 ms debug: Compiling graphics pipeline... debug: vs : VS_b6b56d677c845c645bcd2ee388e8cda4e849e567 debug: fs : PS_2f530de1837d96863b23a38df4cac39eab1aeb05 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_d7e87a78e1488cda6b8e319b63d1fae25615c3ac debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_04f350c2a0efc1a05207ba5059f40b15106c0004 debug: fs : PS_9ee8c87d1753d849e32cdefae34475cf01d77eff debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_aa7256808eab3417ce4cfbb402139a74b25d7750 debug: fs : PS_9e5c5eda689300f0d70971033d3afe204cbced85 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_54f75d71b2e44f5b8aa8c92275ff7986b7d1f3f4 debug: DxvkGraphicsPipeline: Finished in 2 ms debug: Compiling graphics pipeline... debug: vs : VS_b01bc28b42d73799d5fd6b3549b76dab4f9cbf00 debug: fs : PS_605bf9d036abf05a93d12f7707d006980a2e288f debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_649840397382331b249e53890a928a3186e09d4b debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_2f530de1837d96863b23a38df4cac39eab1aeb05 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_68ce0d2868e73733d98789d73f53af16a63e309b debug: fs : PS_f41746e035e95265322f038b688990af114b36e1 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_3d27b7859408e8f53071873dae928ba818df57a2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_b4cec705aeb2b9ef49e821c9aceeabb9fbd32597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6f61698966c3f102832c65bef6ff01cd289d2823 debug: fs : PS_28f10511cc27292d1269d5d053f63bc3129de508 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_b46af0fe564d67c3adff6edfbd91efbd1c04d5f0 debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_94d514fa6475abd98cdb26e216862be9839e9712 debug: fs : PS_80138041bafa691a28685e9e6195900f4ffd6bb9 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_63d5b5851b9a328561e1c0fcbd34aacc61650b9a debug: fs : PS_330cc27d61b715f0554d46b787170b778b416b81 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6819946932842d238524e8b305ea1d482a5f90b8 debug: fs : PS_49114322f000d2eb02728eed419fe7637af004f7 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6819946932842d238524e8b305ea1d482a5f90b8 debug: fs : PS_cf1488e48148af2c1f7cd593952e74e7227ceab5 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d75cc371ed535ffae2978ca0172502c604ee613e debug: fs : PS_fa453bec2ff229bd1104162de6b63a9c8b82fbe0 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61bffcf52e2497e1475b9817ad81ec7ac4c86bcd debug: fs : PS_3825bd61cdc158a8e82c9df03d4698122cc19221 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_61bffcf52e2497e1475b9817ad81ec7ac4c86bcd debug: fs : PS_b44755ce14889efe96711b360e7fd25352dfb733 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_76ef0f75712a5adca1875b46a49da66549b99dd5 debug: DxvkComputePipeline: Finished in 10 ms debug: Compiling compute pipeline... debug: cs : CS_e0eaf0542e282cc5f0be57b44445722abb0dd0cd debug: DxvkComputePipeline: Finished in 10 ms debug: Compiling compute pipeline... debug: cs : CS_02fc06a9758b44869f38129ab78645284e13859d debug: DxvkComputePipeline: Finished in 9 ms debug: Compiling compute pipeline... debug: cs : CS_fb5dd22f229311eccc8f0a01988bdf6bba05bf39 debug: DxvkComputePipeline: Finished in 10 ms debug: Compiling compute pipeline... debug: cs : CS_abe8898142c35330cd0610d7f51339d0200bf5c2 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_55cfe3dde36ecf9a42d488f795adbf4be9b1046e debug: DxvkComputePipeline: Finished in 11 ms debug: Compiling compute pipeline... debug: cs : CS_372cb4ea75e9429e2c602d473cdb710d374c64f5 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_6699498d87e6820afa38e3cd7a9c871999c342c3 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_9b48b7e00c4182873b3877ab1a8e277571bcb90f debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_dff85cc03b089fc262b2477da84a8b1708960160 debug: DxvkComputePipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_5311abd48f674a90cf63fa86fa44f0fcd4fbb42f debug: DxvkGraphicsPipeline: Finished in 19 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 25 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 36 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_10d7f52346696175dcf0f7f70e81e3c5da88f12b debug: DxvkComputePipeline: Finished in 13 ms debug: Compiling compute pipeline... debug: cs : CS_d8f24211b2a9dea5f48bfaf8c5d78012b1470989 debug: DxvkComputePipeline: Finished in 19 ms debug: Compiling compute pipeline... debug: cs : CS_d4f677de99250ff8dd5004013746066c56085348 debug: DxvkComputePipeline: Finished in 27 ms debug: Compiling compute pipeline... debug: cs : CS_1d13208e21f309b0507c852fe5fd155bd2646116 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_70779b2bc88b0c9912758d00d8f24a64da6a01e4 debug: DxvkComputePipeline: Finished in 11 ms debug: Compiling compute pipeline... debug: cs : CS_d0b7f39357c38f6003cf2742cb36f3b32a9d69e0 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_1494b23d0e9192976db60d976a965b912840e3d8 debug: DxvkComputePipeline: Finished in 17 ms debug: Compiling compute pipeline... debug: cs : CS_ea40a85c36fd5a1c6702b816aecf1b7b83cc4894 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_1b9aaee85c4cd0d6163f8800125be35a779dda44 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_613531b7061f8af9c0081c4c6b8084bebc35321e debug: fs : PS_80cbd196f7fac42505729432e825c730b9202654 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_e07ca530950c1127480f01a3ad8bf4322e59ab29 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_7c7ce0565f39939983c0be005913b1ccd939759a debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_5897d617efa5c664bc85325f8467d86ff35a1cd1 debug: fs : PS_8edf9ec432e8bf559531130e62ff94117e0713b8 debug: DxvkGraphicsPipeline: Finished in 3 ms debug: Compiling graphics pipeline... debug: vs : VS_6a4cb5d93d36ca7accdda10626d87b00840d2cc1 debug: fs : PS_1054a32a36190ce22d1b1b5de22eef3046fbf3fb debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_5897d617efa5c664bc85325f8467d86ff35a1cd1 debug: fs : PS_8edf9ec432e8bf559531130e62ff94117e0713b8 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_093bccb13eff8104aa67e09f9c3295d09b67a409 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_c39c9bcbe1569c87523f8c239d8b213f3dedc950 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_d2e9c75b768f0400270e231cf7f0b690bc958368 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_85b8aac7a3af36b2bf08d25b06b1de4c737eec13 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_f8d44eb9afd7bbff12cca1a01c45c663f8bc2e7c debug: fs : PS_25210deed39cec436dd4fe65436fdc89e6b838c4 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_232e9b16aa2b90c3915bf2702c50f163293e4033 debug: fs : PS_4bf0a21442e96a4ac575629c7780e2aff966cfa8 debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_5e95a1ed150ee47e48b8a1c87d67131a826403ef debug: DxvkGraphicsPipeline: Finished in 33 ms 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: Compiling graphics pipeline... debug: vs : VS_ace4aa80b14d1e39cd1dbfa1ad84dfb9bec5fca9 debug: fs : PS_4290998d2f30afe09581d7a8cd3258e4a9549708 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling compute pipeline... debug: cs : CS_8012e7cdb7e772d93508f4038d5173b48f48b8fe debug: DxvkComputePipeline: Finished in 8 ms debug: Compiling compute pipeline... debug: cs : CS_440471306dba45c7af5789d66f7e52642a5b1d38 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_a291376977e20b58c69559faea7abd59997b9787 debug: DxvkComputePipeline: Finished in 11 ms debug: Compiling compute pipeline... debug: cs : CS_9ee0fe41ff4293fe901bf6baad274568c1f66e67 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_dbc5b8a552a6cb1b3e95eb0a599d13b19baf274e debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 18 ms debug: Compiling graphics pipeline... debug: vs : VS_89152e2dec7104d1e61f75397dbbb471f62fd756 debug: fs : PS_263e023a8a9921dc50db47cafaea4fce5fbfab46 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_20afc5f78952d7aa1a6dea019997a4ed8f887e59 debug: fs : PS_b47ec66a6135a92f5766ee516f20d91cf9efd030 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d391d26a4f89a9b75dbaf83960402bd47b3d308b debug: fs : PS_9b83497cddeafc7d1f861b405ae036193a92ec22 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ce2796c27a1705f718f750e57639bed5ba14d388 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_ce2796c27a1705f718f750e57639bed5ba14d388 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_1ffc3d940903520fe9d172910fa226a2574956c0 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9fcddd1132bb090f32e739ce37cf4f2210d9da78 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_5c7f819ce0a583a91f7b792eeab12cabb6b488fe debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ce9d74c713518edb70df135afe0457fc5ea12183 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_967263d168c6ab5779b5a58a82993f33f3fb17b8 debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_b323404e7af28ac50c47b586b91328ecade047fa debug: fs : PS_46906740fc36b488587ef6ea8fe34635dc800669 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c2871527755c87ec0ffe68a8d8bf666e0c1bfb58 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c2871527755c87ec0ffe68a8d8bf666e0c1bfb58 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_67aa94fdfb9ed224841f15cd771754c7a0baa806 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_67aa94fdfb9ed224841f15cd771754c7a0baa806 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ad4c4e37938b4192d9c7037cfbd5332f02cb40be debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_16e2022c4cee6807d3bf685e4860cb7329ac07d2 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_aaf818157a546ba7d7a5ef25627dd0bd687c5c6b debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_78b3fab4102c29ea470cdd4ecbefe30b15c2746e debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_6e730593e9b025de9db5d853b6c91622aa1f365b debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_db864c6bf18d959e2d8fc43252a308e48073872d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_362a7dd1bf573c305cca4446234fc489befbb8ce debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_133acd78cf56aae84dc892eadba69669116074ad debug: fs : PS_3aa7ffaddeb25444719cf0f2bde3a3743b7d07fe debug: DxvkGraphicsPipeline: Finished in 3 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_17daea1033172d3b306232a5e8ffb4d7e547beda debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_80138041bafa691a28685e9e6195900f4ffd6bb9 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_6cf1c30a7bdf40b5cf46d7f59f7f86c542d0ea9e debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_8685ea20f40c13f59389ff649385f79ab5780837 debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_8600f46d5a2a00e6eb56cce5a16f6272d3e1f93c debug: fs : PS_b44ff3145abd70d15981b7acd655ac24bebdd994 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_24b8c4689ac30aafe96e0188e74f4d8e32043b19 debug: fs : PS_1adc6f560ab21461ebae4e63c57f3fe5f58df08a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5183ef7c4d3143a942f848bd663ed68904637b8a debug: fs : PS_84d32d2d696a15a4039ac73c690c322c7376958b debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_c55136f3b397218a4eb8702419fde186caeddcb2 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_83e0756e760c1469490331f3fec1324c9b457299 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_603bd57611581a1a852358b57cdde8299a3c0c86 debug: fs : PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_70d89e79a0c90ac5a12e0cbd243c7476aa56feff debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_6ec2d6fed9f7978abaea424f4a9b016efb30a9c6 debug: fs : PS_ba8e4c2835723849d87e5df37156108137c82667 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6ec2d6fed9f7978abaea424f4a9b016efb30a9c6 debug: fs : PS_22c63121566ef6731ef986b607342a17ef673c70 debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_70e6c4a3c4e749b59da67a798c7dc0ab68b92f81 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_34bb125844d68c33bff3d021cf1bf4a8284c3761 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d5288249d29fe9df1e73b86505e8af7bb56cf483 debug: fs : PS_1dca5e2ce56d7d1fdf6eea8d004db8a53f921902 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_40fb3ef8670a2dbad8ec9994dbcf7d6cf70ad293 debug: fs : PS_b4b336698e15557629c4c4e4b755f0f53c2c6a9f debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_b4cec705aeb2b9ef49e821c9aceeabb9fbd32597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e271d0845d8f99978094f38ad1e395f48c7237ec debug: fs : PS_a49c2443db5002c6d652f82ff6492b8f10d0015d debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_4a91b6bbbfa5e52f9782726fb55449fca6316917 debug: fs : PS_1bdafeeab17ae5dc63333ae9ab61bc5a81c172b4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_cb76b55eaa736aed378f6326c7ca16bf57f9f3e5 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_018e9af51349561a18906c13e876f86978c5caba debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_093bccb13eff8104aa67e09f9c3295d09b67a409 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_bda2070c5cda7f2196967c1d9504ea8d7409b88b debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_a9fd45f0d5571587c23b1d0a51544edc7fe49abd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_6df083f103662434d6806e45f0e6b454a0edd74b debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_98d8b61c631ca6a5bcd6361622ddaae603a7d715 debug: fs : PS_38a775e3c28477ea7a994ed735e7f759dde77431 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_093bccb13eff8104aa67e09f9c3295d09b67a409 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e849263d28b7ca29f310fc973a225ce486352e15 debug: fs : PS_b73bca950e3ef77379a2bf4b7d548eb514d3479d debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_4a91b6bbbfa5e52f9782726fb55449fca6316917 debug: fs : PS_1bdafeeab17ae5dc63333ae9ab61bc5a81c172b4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5897d617efa5c664bc85325f8467d86ff35a1cd1 debug: fs : PS_8edf9ec432e8bf559531130e62ff94117e0713b8 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_6429269c26ff08910f5f094b684104b8aa0dcc53 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_cb76b55eaa736aed378f6326c7ca16bf57f9f3e5 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_018e9af51349561a18906c13e876f86978c5caba debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_82a04a26b98df30fed36c76963c7ead89ffe5d07 debug: fs : PS_2109c6709ec4b0c9cee97528ba21cad8da1efada debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5c7f819ce0a583a91f7b792eeab12cabb6b488fe debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ce9d74c713518edb70df135afe0457fc5ea12183 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b323404e7af28ac50c47b586b91328ecade047fa debug: fs : PS_46906740fc36b488587ef6ea8fe34635dc800669 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_160236133b7510b40eb22033d69b1315edb3ecae debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_c2871527755c87ec0ffe68a8d8bf666e0c1bfb58 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c2871527755c87ec0ffe68a8d8bf666e0c1bfb58 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ea38ccc16ba05b5d699e9267d14ac5a424cfabcf debug: fs : PS_6c87de434782761f3b31d1b68eb4d94bbccad602 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_14b0b958045f3c61584e61a8ab44c86c679bbf22 debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 26 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_603bd57611581a1a852358b57cdde8299a3c0c86 debug: fs : PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c2a21f67aabe010c68e52b09d2a875a600caf595 debug: fs : PS_1f5a28e542cb386163841723161160e214630027 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_83e0756e760c1469490331f3fec1324c9b457299 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_86937dce582c45a0a8d29016dcad6f512743f017 debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_86937dce582c45a0a8d29016dcad6f512743f017 debug: fs : PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ace4aa80b14d1e39cd1dbfa1ad84dfb9bec5fca9 debug: fs : PS_4290998d2f30afe09581d7a8cd3258e4a9549708 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_80138041bafa691a28685e9e6195900f4ffd6bb9 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_17daea1033172d3b306232a5e8ffb4d7e547beda debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_24b8c4689ac30aafe96e0188e74f4d8e32043b19 debug: fs : PS_1adc6f560ab21461ebae4e63c57f3fe5f58df08a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_2f530de1837d96863b23a38df4cac39eab1aeb05 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9571fce4d5808208ff8bdbbe35233b437946dafb debug: fs : PS_f5de81a75393716602d89100ac5ea9c454cb7ed3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8685ea20f40c13f59389ff649385f79ab5780837 debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8600f46d5a2a00e6eb56cce5a16f6272d3e1f93c debug: fs : PS_b44ff3145abd70d15981b7acd655ac24bebdd994 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_3c27efed72beff461a000ea99e1a231f0ecb509a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5183ef7c4d3143a942f848bd663ed68904637b8a debug: fs : PS_84d32d2d696a15a4039ac73c690c322c7376958b debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6ec2d6fed9f7978abaea424f4a9b016efb30a9c6 debug: fs : PS_ba8e4c2835723849d87e5df37156108137c82667 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6ec2d6fed9f7978abaea424f4a9b016efb30a9c6 debug: fs : PS_22c63121566ef6731ef986b607342a17ef673c70 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d5288249d29fe9df1e73b86505e8af7bb56cf483 debug: fs : PS_1dca5e2ce56d7d1fdf6eea8d004db8a53f921902 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_3d27b7859408e8f53071873dae928ba818df57a2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_aa7256808eab3417ce4cfbb402139a74b25d7750 debug: fs : PS_9e5c5eda689300f0d70971033d3afe204cbced85 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_c7886722eeaa7e519048eb5c0d6405e8eb8d2d21 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_54f75d71b2e44f5b8aa8c92275ff7986b7d1f3f4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b6b56d677c845c645bcd2ee388e8cda4e849e567 debug: fs : PS_9e5c5eda689300f0d70971033d3afe204cbced85 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_40fb3ef8670a2dbad8ec9994dbcf7d6cf70ad293 debug: fs : PS_b4b336698e15557629c4c4e4b755f0f53c2c6a9f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_70e6c4a3c4e749b59da67a798c7dc0ab68b92f81 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_34bb125844d68c33bff3d021cf1bf4a8284c3761 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b6b56d677c845c645bcd2ee388e8cda4e849e567 debug: fs : PS_b44ff3145abd70d15981b7acd655ac24bebdd994 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_25acd4b7b47159a8c7ec66043a9a2c335a47500c debug: fs : PS_f5de81a75393716602d89100ac5ea9c454cb7ed3 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_3f938f44febddbd15ff3d3991b8b98f106e1c245 debug: fs : PS_1f5a28e542cb386163841723161160e214630027 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: DxvkGraphicsPipeline: Finished in 2 ms debug: Compiling graphics pipeline... debug: vs : VS_d3b415e9b184d1545b1ef42d3e253d3ece6d810c debug: fs : PS_1dca5e2ce56d7d1fdf6eea8d004db8a53f921902 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_7f8710827f5f7347a919417466b88fa47cb20ac3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_1b4ab5df533e2ff42482a81e2b7816907db5f2aa debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_5e4a6fa012c50c4dc7e9897d73f29ee6c29c5392 debug: fs : PS_3d27b7859408e8f53071873dae928ba818df57a2 debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_5e4a6fa012c50c4dc7e9897d73f29ee6c29c5392 debug: fs : PS_362a7dd1bf573c305cca4446234fc489befbb8ce debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_3c27efed72beff461a000ea99e1a231f0ecb509a debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_63d5b5851b9a328561e1c0fcbd34aacc61650b9a debug: fs : PS_57dc0d09ff9e5165aee405ea1720477ca4e3fa0a debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_04c8646a2e570c21a675a4ad6799353804810f81 debug: DxvkGraphicsPipeline: Finished in 21 ms debug: Compiling graphics pipeline... debug: vs : VS_d75cc371ed535ffae2978ca0172502c604ee613e debug: fs : PS_363b4f3f5fc1d0cd6fbe4ad7c7ace8c2cfd3851a debug: DxvkGraphicsPipeline: Finished in 13 ms debug: Compiling graphics pipeline... debug: vs : VS_95a389d8cfaae9a179d9c02925e56d6703b84905 debug: fs : PS_de94c55c4d0aa02c5b450b973ed91936d6083714 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_a6857029d481cab10cec5f129a0c8e825152b57d debug: DxvkGraphicsPipeline: Finished in 13 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_294fbbb3493c365fd3f6f4eff8c90dc606451722 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_4e0f92f855ab96a39d3e9efe182cefaa3e6c2b5a debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_d7e87a78e1488cda6b8e319b63d1fae25615c3ac debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b6b56d677c845c645bcd2ee388e8cda4e849e567 debug: fs : PS_2f530de1837d96863b23a38df4cac39eab1aeb05 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_133acd78cf56aae84dc892eadba69669116074ad debug: fs : PS_3aa7ffaddeb25444719cf0f2bde3a3743b7d07fe debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b224272a6e1130793bca1e40a01a4564537dad50 debug: fs : PS_de94c55c4d0aa02c5b450b973ed91936d6083714 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_aa598cf21848184f350b23038ec69fdcbad38f01 debug: fs : PS_d070ebf322f955e8720b227108ce2e9955437b2d debug: DxvkGraphicsPipeline: Finished in 19 ms debug: Compiling graphics pipeline... debug: vs : VS_279c9d8dd17522e381163feac3b338d971ccd350 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_94d514fa6475abd98cdb26e216862be9839e9712 debug: fs : PS_80138041bafa691a28685e9e6195900f4ffd6bb9 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ef0da1344c11f65b922ec8e9afa7b1e74537bd66 debug: fs : PS_655c46955a979714f262ee759c47a14c469c48a3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_b391b00829932fb9e6ce77ccd4b85da72eeb8a51 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_6cf1c30a7bdf40b5cf46d7f59f7f86c542d0ea9e debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_1b4ab5df533e2ff42482a81e2b7816907db5f2aa debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_68ce0d2868e73733d98789d73f53af16a63e309b debug: fs : PS_f41746e035e95265322f038b688990af114b36e1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_63d5b5851b9a328561e1c0fcbd34aacc61650b9a debug: fs : PS_330cc27d61b715f0554d46b787170b778b416b81 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling compute pipeline... debug: cs : CS_b492fcdc28b47556fc5421eb50e412999f50a7ad debug: DxvkComputePipeline: Finished in 15 ms debug: Compiling compute pipeline... debug: cs : CS_9878337b664d96943394c41007e09b4a466f6826 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_9362e875a2dc964adeee3254f39f54fb4a9a4b79 debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_1d2322eb04a19d58db94a9e490f2fa40867bd77a debug: fs : PS_6001d86241364fd88821421a1a5598eb62d159f2 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_6e730593e9b025de9db5d853b6c91622aa1f365b debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_4e0f92f855ab96a39d3e9efe182cefaa3e6c2b5a debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_b69cdef79673cdfc887a8cd29dea3ea14b60bee4 debug: fs : PS_928ab8ab663eb45437e15fe2daa6761326f5b13e debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_c4ba6e26242fd932ea599a6ddfaef50f5b276239 debug: fs : PS_f41746e035e95265322f038b688990af114b36e1 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_649840397382331b249e53890a928a3186e09d4b debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_df8253ae6ccf61fcb4f849d7d9b010fef46a7577 debug: fs : PS_eac997ec49e22d03e967a77b694f651999782f98 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_e0d348fce65f387ce4a7e5b96a04bc4c0543eb06 debug: DxvkGraphicsPipeline: Finished in 27 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_69298acb4e71ca244b916cdc1bf857b9d6a49456 debug: fs : PS_e2fcea013e0ea86d3812d3e1e9ece53733b70728 debug: DxvkGraphicsPipeline: Finished in 13 ms debug: Compiling graphics pipeline... debug: vs : VS_69298acb4e71ca244b916cdc1bf857b9d6a49456 debug: fs : PS_eac997ec49e22d03e967a77b694f651999782f98 debug: DxvkGraphicsPipeline: Finished in 8 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_a5b47ab986fceab21b2d9aeaed36f530dc8d7bc4 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a5b47ab986fceab21b2d9aeaed36f530dc8d7bc4 debug: fs : PS_7f8710827f5f7347a919417466b88fa47cb20ac3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_3d0712c73a6f1b195fa34ebee029f864746b6683 debug: DxvkComputePipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_746a64efacf803915ff02043863da74cd89098d7 debug: DxvkComputePipeline: Finished in 7 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_63d5b5851b9a328561e1c0fcbd34aacc61650b9a debug: fs : PS_e72fe13ab73dcf9629f992e168dc709f94c90ce4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_a9d96cca4dc404470c836c8bf3bcd0d74e99d95d debug: DxvkGraphicsPipeline: Finished in 10 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_266cf02b1aa948426069ea3d6e4897c8f34bcc32 debug: DxvkGraphicsPipeline: Finished in 7 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_888b731eb99c65ef0989e131d9b2a6b6ae7721e5 debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_dae41efacc0f92d588b6dcd6ed5c43bec052b8e6 debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_c801d16b9969bf22223d9eeba372a090cb876f8c debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 14 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_a51bee180090198f1cb135bfe1787453e2876464 debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_516551531e6fe276dfb5fc0f57c52bc78b15839a debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 12 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_a68658659e3274b3070f32e31fbba85075b0fcc9 debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: Compiling graphics pipeline... debug: vs : VS_e8043245691ba011753e0d6cbc64c744c4033834 debug: fs : PS_a59ce686aefc1fd3a2b747e7d476ed6e8b6daeb2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_23d0b22960e15b8ce7af5b4e87747f955a033d2b debug: fs : PS_b4ed233b33dc2200808162d0c47859859a3fe0c5 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_48d554895265462cefa60b84e57e5cfa8403271f debug: fs : PS_b47ec66a6135a92f5766ee516f20d91cf9efd030 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_dbc5b8a552a6cb1b3e95eb0a599d13b19baf274e debug: fs : PS_f7e43fcd84760a3a95762655516f31538265e9fe debug: DxvkGraphicsPipeline: Finished in 7 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_d4ac61654135034d58331a0410928dfee75d66e9 debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_82a04a26b98df30fed36c76963c7ead89ffe5d07 debug: fs : PS_2109c6709ec4b0c9cee97528ba21cad8da1efada debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_160236133b7510b40eb22033d69b1315edb3ecae debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5e746f319caba741194b7ade897b83d41d615baa debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 7 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: DxvkGraphicsPipeline: Finished in 0 ms 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_e6df34f12815f497069c392c69b4b350fd63f0e6 debug: fs : PS_9b83497cddeafc7d1f861b405ae036193a92ec22 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_888b731eb99c65ef0989e131d9b2a6b6ae7721e5 debug: fs : PS_f7e43fcd84760a3a95762655516f31538265e9fe debug: DxvkGraphicsPipeline: Finished in 23 ms debug: Compiling graphics pipeline... debug: vs : VS_e4a1f42f34373462668458877970b16111864e89 debug: fs : PS_d6151b05620dd2133ee1470109a2096a56475684 debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_89152e2dec7104d1e61f75397dbbb471f62fd756 debug: fs : PS_4e0e2bdd09e2cbe338a99db385a8a67b0ed6512d debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_470fbe27e2ad34d8f60909f98eca85a62d4a3ffa debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_88216489648e4f0693f363b17b889bae9591f76e debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 0 ms 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: Compiling graphics pipeline... debug: vs : VS_bacf610e60b5816caecf3254c5af9191d047b971 debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4e68e68b4e3be7fe20ed0aabc3897aaeeb139823 debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_967263d168c6ab5779b5a58a82993f33f3fb17b8 debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_daf8a31cace169f175a46a602a2b64e2c5076ba5 debug: fs : PS_46906740fc36b488587ef6ea8fe34635dc800669 debug: DxvkGraphicsPipeline: Finished in 25 ms debug: Compiling graphics pipeline... debug: vs : VS_c38bbd0b151d2dc61fd7800025a16cda95a28ada debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_733211568763971b36b8f6d3afa27c947e06bcfe debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4eeb6db037f54538d839d243224512a02db8cad6 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 19 ms 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: Compiling graphics pipeline... debug: vs : VS_89152e2dec7104d1e61f75397dbbb471f62fd756 debug: fs : PS_cc6de3bb8ad8b6c3dc713327e1e70fe4a11c0142 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_0b4ba990809f7dd135528cabf2ed8afedc3956ab debug: fs : PS_b528248f65b770e77bb98f1e333463958feac0d2 debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_ca4ae7c7e47a95b962a0ea46f88133477e357c07 debug: fs : PS_39a783aef98ee00a6a816aadf34fd7c6b30c4c06 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_b4cec705aeb2b9ef49e821c9aceeabb9fbd32597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_5577982136901e911298f4ef9fe5621d44490caf debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_22c63121566ef6731ef986b607342a17ef673c70 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_ba8e4c2835723849d87e5df37156108137c82667 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c2a21f67aabe010c68e52b09d2a875a600caf595 debug: fs : PS_1f5a28e542cb386163841723161160e214630027 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_70e6c4a3c4e749b59da67a798c7dc0ab68b92f81 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_603bd57611581a1a852358b57cdde8299a3c0c86 debug: fs : PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_17daea1033172d3b306232a5e8ffb4d7e547beda debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_34bb125844d68c33bff3d021cf1bf4a8284c3761 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_1484e198d39da0a9b92ce2272b11fb63612b4451 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_d5288249d29fe9df1e73b86505e8af7bb56cf483 debug: fs : PS_1dca5e2ce56d7d1fdf6eea8d004db8a53f921902 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_86937dce582c45a0a8d29016dcad6f512743f017 debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e92fd112927d65833b0559e7df971ef9e71ebd9f debug: fs : PS_2f530de1837d96863b23a38df4cac39eab1aeb05 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_5418e2ab095300ec527b4976c0c3ce5529d25e54 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9571fce4d5808208ff8bdbbe35233b437946dafb debug: fs : PS_f5de81a75393716602d89100ac5ea9c454cb7ed3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_3d27b7859408e8f53071873dae928ba818df57a2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_2111c9225e3c60f0e075500f9ee85e8a49cc3ac5 debug: fs : PS_728068493a16a3663b4c7e7cd77924ed685be9dd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_362a7dd1bf573c305cca4446234fc489befbb8ce debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_40fb3ef8670a2dbad8ec9994dbcf7d6cf70ad293 debug: fs : PS_b4b336698e15557629c4c4e4b755f0f53c2c6a9f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9f37afe6c95766b57ef50d8b7b77d83040583ddb debug: fs : PS_8e4ce7fbb8db84eb4d230b95c5219811356d7429 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_22c63121566ef6731ef986b607342a17ef673c70 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_5577982136901e911298f4ef9fe5621d44490caf debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_42b31731cb06006eb174da0149c1a952642af9cb debug: fs : PS_b4cec705aeb2b9ef49e821c9aceeabb9fbd32597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6819946932842d238524e8b305ea1d482a5f90b8 debug: fs : PS_49114322f000d2eb02728eed419fe7637af004f7 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6819946932842d238524e8b305ea1d482a5f90b8 debug: fs : PS_cf1488e48148af2c1f7cd593952e74e7227ceab5 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61bffcf52e2497e1475b9817ad81ec7ac4c86bcd debug: fs : PS_3825bd61cdc158a8e82c9df03d4698122cc19221 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_61bffcf52e2497e1475b9817ad81ec7ac4c86bcd debug: fs : PS_b44755ce14889efe96711b360e7fd25352dfb733 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9bdc5681413cbe9dc59b45c2f59b9c94a55b2edc debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_44b52987e9ce6acbf3747a288e504c74a0e2070d debug: fs : PS_9362e875a2dc964adeee3254f39f54fb4a9a4b79 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ce2796c27a1705f718f750e57639bed5ba14d388 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ce2796c27a1705f718f750e57639bed5ba14d388 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_1ffc3d940903520fe9d172910fa226a2574956c0 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_9fcddd1132bb090f32e739ce37cf4f2210d9da78 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_470fbe27e2ad34d8f60909f98eca85a62d4a3ffa debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_88216489648e4f0693f363b17b889bae9591f76e debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_613531b7061f8af9c0081c4c6b8084bebc35321e debug: fs : PS_80cbd196f7fac42505729432e825c730b9202654 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_8c6fbb43d61b4aa182f9efdc20659638b3d85187 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8419b6e9120be505b7bed816e712960073f1fa0a debug: fs : PS_e07ca530950c1127480f01a3ad8bf4322e59ab29 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e271d0845d8f99978094f38ad1e395f48c7237ec debug: fs : PS_a49c2443db5002c6d652f82ff6492b8f10d0015d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_7c7ce0565f39939983c0be005913b1ccd939759a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e0ba65f63f4af2a893d47471a0b0ab852b55d853 debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_e8043245691ba011753e0d6cbc64c744c4033834 debug: fs : PS_9dc4726d828dc0938d820b0840ee91f3ec445bd6 debug: DxvkGraphicsPipeline: Finished in 2 ms debug: Compiling graphics pipeline... debug: vs : VS_0760f603fad60e1f0654d3ee5d491e930147cd3f debug: fs : PS_9b83497cddeafc7d1f861b405ae036193a92ec22 debug: DxvkGraphicsPipeline: Finished in 11 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_e87c343338666297e8e58124cbc7cec7395125db debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_2b78ac1d9615787085e7c2b1813aefc297ac91af debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: DxvkGraphicsPipeline: Finished in 30 ms debug: Compiling graphics pipeline... debug: vs : VS_c9c7e4e55d2676eb9a8fa60fc36dcc971eaf03d9 debug: fs : PS_46906740fc36b488587ef6ea8fe34635dc800669 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4e68e68b4e3be7fe20ed0aabc3897aaeeb139823 debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_84b0b6a53da1de0779ef28a4a7e0c24d0be35b6f debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 18 ms debug: Compiling graphics pipeline... debug: vs : VS_e8043245691ba011753e0d6cbc64c744c4033834 debug: fs : PS_47dd94875defabb95e3d4a11eee4ad4c6b95ab1a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c801d16b9969bf22223d9eeba372a090cb876f8c debug: fs : PS_f7e43fcd84760a3a95762655516f31538265e9fe 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: DxvkGraphicsPipeline: Finished in 19 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_ab383f10f6e6a6c37a409eac1c2051f395546f71 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_873c30e1efb10e39980675ceffe8ab3dfc5bbdeb debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_6a4e924bd6c595556ad60fe5d2cc850e0d9fb940 debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_ee6fddb4d61322e89e0c88e24579be3d572b756d debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_2405d1b75b569842d5111b1367502a9834194026 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: DxvkGraphicsPipeline: Finished in 13 ms debug: Compiling graphics pipeline... debug: vs : VS_a5b82eb610679ef637eb3e300cc215eb9c75d880 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_e8043245691ba011753e0d6cbc64c744c4033834 debug: fs : PS_f8bbd6fabd93bc4e9ec5f0515c64a4225fd90376 debug: DxvkGraphicsPipeline: Finished in 6 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_8e8cb422b7b609d94bcc6c6d64d84cf88eb9966e debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_64fd63741aa7775a13c529098039c244b4c32fcb debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_9d0d436de35eebdc503b3136f799c65dcbc91516 debug: fs : PS_726380734aac21aa6d54576c49f10db5978dfa6a 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 debug: DxvkGraphicsPipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_eb1147a4462147255c6c2fbe5aaaef5da63b9603 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 6 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_472c50d19bfa582b40e7502a20db6c18ff7a3e95 debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d07ba2ef76b516c683006fd8f7709df53cdaebdf debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_dc21d85526b5423c71199f534747cd1d05c6f6b6 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 5 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_d07ba2ef76b516c683006fd8f7709df53cdaebdf debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_bacf610e60b5816caecf3254c5af9191d047b971 debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 003a:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: 2 radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_054534e220061052ba76523ccb46e91592f406c3 debug: fs : PS_d10c9bd4caa9cdf8f45af2c1b419e0fa3adacb88 debug: DxvkGraphicsPipeline: Finished in 11 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_8189e0489291e4934dcc88167d2338aa5d98b44f debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 370 ms debug: Compiling graphics pipeline... debug: vs : VS_ff0aada18fae2f031c3c0fa3fa6681c2bc647feb debug: fs : PS_1a18ee8ce783932a8e7433e7cc45280cc2fbc20e debug: DxvkGraphicsPipeline: Finished in 23 ms debug: Compiling graphics pipeline... debug: vs : VS_989963a4aa999c931851cdba814f18f638686d66 debug: fs : PS_8a1c4e99492b1eece667feceb5958933dc8cd341 debug: DxvkGraphicsPipeline: Finished in 54 ms debug: Compiling graphics pipeline... debug: vs : VS_2636c95be898f39ed208e609a833ebdaf7e6baf8 debug: fs : PS_5dd0d0c545d84f7d38f3225b659f26776ed6cee2 debug: DxvkGraphicsPipeline: Finished in 57 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_09fd507e4ae2d58ceb2249f054038c77f8769aef debug: fs : PS_9a02ad5543df3c0afb6e2ec834a8f6c3f4f4de22 debug: DxvkGraphicsPipeline: Finished in 3582 ms debug: Compiling graphics pipeline... debug: vs : VS_54e76bcf14981ceff62b8a234d321d9fc0c32c8e debug: fs : PS_2109c6709ec4b0c9cee97528ba21cad8da1efada debug: DxvkGraphicsPipeline: Finished in 4320 ms debug: Compiling graphics pipeline... debug: vs : VS_dd261eff9a551ba4010bebfd2b3914c360ec924c debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 107 ms debug: Compiling graphics pipeline... debug: vs : VS_ef10cc81a7bacc6cdd44d2a624445344e4ff5b92 debug: fs : PS_e2373e20b5c0138d84cd82248ceb91aa74df407c debug: DxvkGraphicsPipeline: Finished in 113 ms debug: Compiling graphics pipeline... debug: vs : VS_b69cdef79673cdfc887a8cd29dea3ea14b60bee4 debug: fs : PS_928ab8ab663eb45437e15fe2daa6761326f5b13e debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_34a8c51755000a58ce364d7861e7414ca39a30d9 debug: DxvkGraphicsPipeline: Finished in 18 ms debug: Compiling graphics pipeline... debug: vs : VS_61141184fe63fce0d54bf66da842ed4d11502345 debug: fs : PS_3dc5188bba6c9412ca8e524de556c19a23120596 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_bce5ef9a08b46f1e654e12e6c3a034d204761ff2 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_b6214ab158bef834a90b8f6ef819b64b24ae222c debug: fs : PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: DxvkGraphicsPipeline: Finished in 31 ms debug: Compiling graphics pipeline... debug: vs : VS_b6214ab158bef834a90b8f6ef819b64b24ae222c debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_3c27efed72beff461a000ea99e1a231f0ecb509a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_23253c4e85e2256e45a4c15dd4a348c6d0047e34 debug: DxvkGraphicsPipeline: Finished in 518 ms debug: Compiling graphics pipeline... debug: vs : VS_d434546583ecd4e1a99f23dcc935a49f3151d2a6 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 26 ms debug: Compiling graphics pipeline... debug: vs : VS_11bb225c0c203b7e216518cc4d1705b673357330 debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 6 ms debug: Compiling graphics pipeline... debug: vs : VS_69298acb4e71ca244b916cdc1bf857b9d6a49456 debug: fs : PS_e2fcea013e0ea86d3812d3e1e9ece53733b70728 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_69298acb4e71ca244b916cdc1bf857b9d6a49456 debug: fs : PS_eac997ec49e22d03e967a77b694f651999782f98 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling compute pipeline... debug: cs : CS_d817ced9839d5f1dc0501d904cd2fca3c6bdc36d debug: DxvkComputePipeline: Finished in 5 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_661a598e9d14fa14da8582e79c8ac75f5177b1ed debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_f846f55664e857f68df6765cefe435a802a2e129 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_838f78435f7b2747d1289d3085f348231f3ddc91 debug: DxvkGraphicsPipeline: Finished in 3 ms debug: Compiling graphics pipeline... debug: vs : VS_bf4b69f8c2267066fdb4fd6241c52e8925ffd20b debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_bf4b69f8c2267066fdb4fd6241c52e8925ffd20b debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_490dfbbe29e87a286836b52a88190872d865cef8 debug: fs : PS_f6dc9ba87801e69f81676ae4bbc9ecd938b44aa3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e085cf5ef0b366f4777c883ee2d4622ff552ea1a debug: fs : PS_39ab6708baf0fd2087350db9eb77247b1741b7b6 debug: DxvkGraphicsPipeline: Finished in 496 ms debug: Compiling graphics pipeline... debug: vs : VS_c937c66990b5c0b61e52c74f793145bbb7fb50b3 debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_8f1ff0d63d23cdacba834866eaf3ddd637de2480 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e334d647c9a876ad2f696f267fda2fc0cf08fd63 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 14 ms debug: Compiling graphics pipeline... debug: vs : VS_c004649afc4d0852fe5d2b6fe97854dc1b669b0b debug: fs : PS_ab2765d1f666251bd8b113c63fd3d9d3d6ed7e88 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ddf6de26a79ff5e87da3c93738aa9bc5b17c4964 debug: fs : PS_f625f07ec3e124c1f5728d9750ce1095b2d6fe6c debug: DxvkGraphicsPipeline: Finished in 10 ms debug: Compiling graphics pipeline... debug: vs : VS_a357315ad2504a8aa1011ccd14537c03b437c3cb debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 43 ms debug: Compiling graphics pipeline... debug: vs : VS_a3da0d1b9fd8a98fe2b997d1cbe2ddbb1e63ef4f debug: fs : PS_39ab6708baf0fd2087350db9eb77247b1741b7b6 debug: DxvkGraphicsPipeline: Finished in 40 ms debug: Compiling graphics pipeline... debug: vs : VS_21bf6db318deab621ba923a3ee5792768a7213dd debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 18 ms debug: Compiling graphics pipeline... debug: vs : VS_840b585c064d8859a76e8ad4b7c91af595c70c0a debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_4540ddd5a49f0b2804f670f57d8c5fd45d4b1d8a debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_aea3fbd58a3c6e7725dac9b4d503e261bd97a905 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_67793d37319119ee536af6e905eb176f8bc2099b debug: DxvkGraphicsPipeline: Finished in 13 ms debug: Compiling graphics pipeline... debug: vs : VS_94fd0bd6f6a0b3f4a14b3d0e1184e5b96fca58bc debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_b6214ab158bef834a90b8f6ef819b64b24ae222c debug: fs : PS_b847548f3dbf94d20f38b899f7000f501a68f2ff debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b6214ab158bef834a90b8f6ef819b64b24ae222c debug: fs : PS_11598780bdd9a564e3da7bdd2f3f8e69634d5597 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_093bccb13eff8104aa67e09f9c3295d09b67a409 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f8d44eb9afd7bbff12cca1a01c45c663f8bc2e7c debug: fs : PS_25210deed39cec436dd4fe65436fdc89e6b838c4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_525446873c6bda151a75012ea9c41c1334903af0 debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_b9adc19753b42e0b792089292cd6fca9c2875807 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_e77ffa2afa0870d5f79540f98546a89d5e79c18b debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4a91b6bbbfa5e52f9782726fb55449fca6316917 debug: fs : PS_1bdafeeab17ae5dc63333ae9ab61bc5a81c172b4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b23e21bf27b5e688c6a6977beb2782688914049e debug: fs : PS_f6dc9ba87801e69f81676ae4bbc9ecd938b44aa3 debug: DxvkGraphicsPipeline: Finished in 495 ms debug: Compiling graphics pipeline... debug: vs : VS_952ace4045d4a0519eb1a2102edd979b2c79a86a debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 7 ms debug: Compiling graphics pipeline... debug: vs : VS_d434546583ecd4e1a99f23dcc935a49f3151d2a6 debug: fs : PS_28c7cd3d22805430e8611dcc1f2916e940f7bad2 debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_e849263d28b7ca29f310fc973a225ce486352e15 debug: fs : PS_b73bca950e3ef77379a2bf4b7d548eb514d3479d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e849263d28b7ca29f310fc973a225ce486352e15 debug: fs : PS_b73bca950e3ef77379a2bf4b7d548eb514d3479d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_67aa94fdfb9ed224841f15cd771754c7a0baa806 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_67aa94fdfb9ed224841f15cd771754c7a0baa806 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ad4c4e37938b4192d9c7037cfbd5332f02cb40be debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_16e2022c4cee6807d3bf685e4860cb7329ac07d2 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_aaf818157a546ba7d7a5ef25627dd0bd687c5c6b debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_dec6306720b3768082c5b9c0513c9a6c53fee4cd debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_37461b5a6cbd246f6d46dc56dff7f63d85056931 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_cc3c88365d4e6dc95de4e2f7b5635fd5098eb1c1 debug: fs : PS_9d40b586764d202affa437105a52e3fbb5ac0cb1 debug: DxvkGraphicsPipeline: Finished in 8 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_bf4b69f8c2267066fdb4fd6241c52e8925ffd20b debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_525446873c6bda151a75012ea9c41c1334903af0 debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c937c66990b5c0b61e52c74f793145bbb7fb50b3 debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b23e21bf27b5e688c6a6977beb2782688914049e debug: fs : PS_f6dc9ba87801e69f81676ae4bbc9ecd938b44aa3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e085cf5ef0b366f4777c883ee2d4622ff552ea1a debug: fs : PS_39ab6708baf0fd2087350db9eb77247b1741b7b6 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_37461b5a6cbd246f6d46dc56dff7f63d85056931 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_952ace4045d4a0519eb1a2102edd979b2c79a86a debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b9adc19753b42e0b792089292cd6fca9c2875807 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_efa669c34f0dc51d11b9194ad6303386f4c4d84f debug: fs : PS_a44d90f0fd9590291a6bebe349ee10d14804444e debug: DxvkGraphicsPipeline: Finished in 12 ms debug: Compiling graphics pipeline... debug: vs : VS_e849263d28b7ca29f310fc973a225ce486352e15 debug: fs : PS_b73bca950e3ef77379a2bf4b7d548eb514d3479d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_1d4168a90cc513f849145070a89b22f50688ec5c debug: fs : PS_1393d9842694644b2da8a691621129189af25859 debug: DxvkGraphicsPipeline: Finished in 11 ms debug: Compiling graphics pipeline... debug: vs : VS_73a72f0929d63f32a9a2f62c4f230d0e80e0c397 debug: fs : PS_1f7cb8e15aef308248c698ca6295f45fb429769b debug: DxvkGraphicsPipeline: Finished in 4 ms debug: Compiling graphics pipeline... debug: vs : VS_d434546583ecd4e1a99f23dcc935a49f3151d2a6 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_698f561b5e44de0845bde0cb0ace200b1670b6ae debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8b2c8674308d1151a57cae9100beaf356d2ed671 debug: fs : PS_f6727396f5db7874d42ff589e0382b684ad582a6 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_11bb225c0c203b7e216518cc4d1705b673357330 debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d434546583ecd4e1a99f23dcc935a49f3151d2a6 debug: fs : PS_28c7cd3d22805430e8611dcc1f2916e940f7bad2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5311abd48f674a90cf63fa86fa44f0fcd4fbb42f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_490dfbbe29e87a286836b52a88190872d865cef8 debug: fs : PS_f6dc9ba87801e69f81676ae4bbc9ecd938b44aa3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_bf4b69f8c2267066fdb4fd6241c52e8925ffd20b debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f1ff0d63d23cdacba834866eaf3ddd637de2480 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e334d647c9a876ad2f696f267fda2fc0cf08fd63 debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c004649afc4d0852fe5d2b6fe97854dc1b669b0b debug: fs : PS_ab2765d1f666251bd8b113c63fd3d9d3d6ed7e88 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4540ddd5a49f0b2804f670f57d8c5fd45d4b1d8a debug: fs : PS_33c3e9ef09d7da217293a316114a149445a8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_dec6306720b3768082c5b9c0513c9a6c53fee4cd debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_197491ef104dadb9d733674fb19845a3f62e19e4 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_95a389d8cfaae9a179d9c02925e56d6703b84905 debug: fs : PS_de94c55c4d0aa02c5b450b973ed91936d6083714 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b224272a6e1130793bca1e40a01a4564537dad50 debug: fs : PS_de94c55c4d0aa02c5b450b973ed91936d6083714 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_aa598cf21848184f350b23038ec69fdcbad38f01 debug: fs : PS_d070ebf322f955e8720b227108ce2e9955437b2d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_279c9d8dd17522e381163feac3b338d971ccd350 debug: fs : PS_9a8c63dc96a08ef9b14a2aab7e4d02642c26919f debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4262602f89686098ee1b46f77a7b4ada308f9481 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 61 ms debug: Compiling graphics pipeline... debug: vs : VS_839a67331371697054ad672cf3ed32c21b160b6b debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 7 ms debug: Compiling graphics pipeline... debug: vs : VS_559043d0baf2bf2c4f57564fb0a8abad71e7cd72 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 21 ms debug: Compiling graphics pipeline... debug: vs : VS_dae41efacc0f92d588b6dcd6ed5c43bec052b8e6 debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_559043d0baf2bf2c4f57564fb0a8abad71e7cd72 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4262602f89686098ee1b46f77a7b4ada308f9481 debug: fs : PS_188bf7b047513fe7d075eefbfb42de4a8fa4fba1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_839a67331371697054ad672cf3ed32c21b160b6b debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_559043d0baf2bf2c4f57564fb0a8abad71e7cd72 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_4e0f92f855ab96a39d3e9efe182cefaa3e6c2b5a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f24130a01286a516af982b998e16e340da99693b debug: fs : PS_263e023a8a9921dc50db47cafaea4fce5fbfab46 debug: DxvkGraphicsPipeline: Finished in 27 ms debug: Compiling graphics pipeline... debug: vs : VS_5d7764561e207d005c669023c3a92ff868554819 debug: fs : PS_4e0e2bdd09e2cbe338a99db385a8a67b0ed6512d debug: DxvkGraphicsPipeline: Finished in 28 ms debug: Compiling graphics pipeline... debug: vs : VS_aa844c5d27defe21f9b6bb9fafcf209d0915fa6c debug: fs : PS_a2283cec45e8b9a48e5c1ae1e66d2014ef0076cd debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_cf0dfbd8a8b2272a0d2c976f81697e7fa3861599 debug: fs : PS_c5d36edd60a5a83e09643529f07aa9dbb2b3a694 debug: DxvkGraphicsPipeline: Finished in 15 ms debug: Compiling graphics pipeline... debug: vs : VS_839a67331371697054ad672cf3ed32c21b160b6b debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_16be0163d580377e179b5142bc782765dd532dca debug: fs : PS_f5256a8e399772f5201a9596daaa1ef386899f44 debug: DxvkGraphicsPipeline: Finished in 9 ms debug: Compiling graphics pipeline... debug: vs : VS_0217d159d146813421962331b03196207caadf55 debug: fs : PS_892fdac1d35168e1dbe597587455a1c63ab09aae debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_3537a89d413afb87eb06f2007bd43ae378b85d8f debug: fs : PS_2f459473f8c79fa57b940cb651159cd53053883d debug: DxvkGraphicsPipeline: Finished in 15 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_7169ba5cc83b621f1631e55ad85da0fead9e4052 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 13 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_cf0dfbd8a8b2272a0d2c976f81697e7fa3861599 debug: fs : PS_c5d36edd60a5a83e09643529f07aa9dbb2b3a694 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_f24130a01286a516af982b998e16e340da99693b debug: fs : PS_cc6de3bb8ad8b6c3dc713327e1e70fe4a11c0142 debug: DxvkGraphicsPipeline: Finished in 9 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_e0ba65f63f4af2a893d47471a0b0ab852b55d853 debug: fs : PS_60af275823cab8bfc609a7427a1b5f762bf8f098 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_daf8a31cace169f175a46a602a2b64e2c5076ba5 debug: fs : PS_46906740fc36b488587ef6ea8fe34635dc800669 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_c38bbd0b151d2dc61fd7800025a16cda95a28ada debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_733211568763971b36b8f6d3afa27c947e06bcfe debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_4eeb6db037f54538d839d243224512a02db8cad6 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_9d0d436de35eebdc503b3136f799c65dcbc91516 debug: fs : PS_55d59db0144bd096b09d5f16a516d1e684b365aa debug: DxvkGraphicsPipeline: Finished in 23 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_67793d37319119ee536af6e905eb176f8bc2099b debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_63d5b5851b9a328561e1c0fcbd34aacc61650b9a debug: fs : PS_e72fe13ab73dcf9629f992e168dc709f94c90ce4 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_3f938f44febddbd15ff3d3991b8b98f106e1c245 debug: fs : PS_1f5a28e542cb386163841723161160e214630027 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d3b415e9b184d1545b1ef42d3e253d3ece6d810c debug: fs : PS_1dca5e2ce56d7d1fdf6eea8d004db8a53f921902 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_7f8710827f5f7347a919417466b88fa47cb20ac3 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_b6b56d677c845c645bcd2ee388e8cda4e849e567 debug: fs : PS_b44ff3145abd70d15981b7acd655ac24bebdd994 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5e4a6fa012c50c4dc7e9897d73f29ee6c29c5392 debug: fs : PS_3d27b7859408e8f53071873dae928ba818df57a2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_5e4a6fa012c50c4dc7e9897d73f29ee6c29c5392 debug: fs : PS_362a7dd1bf573c305cca4446234fc489befbb8ce debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_63d5b5851b9a328561e1c0fcbd34aacc61650b9a debug: fs : PS_57dc0d09ff9e5165aee405ea1720477ca4e3fa0a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_21bf6db318deab621ba923a3ee5792768a7213dd debug: fs : PS_3e9e9c706b9fc28a44abd0054c02c3989bba8f87 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f17580b8e63e1318d142167716a63e6d941c34e1 debug: fs : PS_a25c5d7acdeffcbcfeaad5d772a281bdcb846a19 debug: DxvkGraphicsPipeline: Finished in 35 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_e5ad8d07e616f99bf870c0ad59f6d17a79a315c6 debug: DxvkGraphicsPipeline: Finished in 27 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_6429269c26ff08910f5f094b684104b8aa0dcc53 debug: DxvkGraphicsPipeline: Finished in 16 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_cb76b55eaa736aed378f6326c7ca16bf57f9f3e5 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_018e9af51349561a18906c13e876f86978c5caba debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_f17580b8e63e1318d142167716a63e6d941c34e1 debug: fs : PS_a25c5d7acdeffcbcfeaad5d772a281bdcb846a19 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_e5ad8d07e616f99bf870c0ad59f6d17a79a315c6 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_78b3fab4102c29ea470cdd4ecbefe30b15c2746e debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_28275e4635b8bf088fde1c6924223c7195b19166 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_661a598e9d14fa14da8582e79c8ac75f5177b1ed debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_f846f55664e857f68df6765cefe435a802a2e129 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_838f78435f7b2747d1289d3085f348231f3ddc91 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_8f881256f52bbaa90ee4590de631e597b842a32e debug: fs : PS_34a8c51755000a58ce364d7861e7414ca39a30d9 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d39b7feb38d522695505b53e8c9b25fc84077a8b debug: fs : PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f24130a01286a516af982b998e16e340da99693b debug: fs : PS_cc6de3bb8ad8b6c3dc713327e1e70fe4a11c0142 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_e6df34f12815f497069c392c69b4b350fd63f0e6 debug: fs : PS_9b83497cddeafc7d1f861b405ae036193a92ec22 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_20afc5f78952d7aa1a6dea019997a4ed8f887e59 debug: fs : PS_b47ec66a6135a92f5766ee516f20d91cf9efd030 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_888b731eb99c65ef0989e131d9b2a6b6ae7721e5 debug: fs : PS_f7e43fcd84760a3a95762655516f31538265e9fe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_0b4ba990809f7dd135528cabf2ed8afedc3956ab debug: fs : PS_b528248f65b770e77bb98f1e333463958feac0d2 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_89152e2dec7104d1e61f75397dbbb471f62fd756 debug: fs : PS_263e023a8a9921dc50db47cafaea4fce5fbfab46 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_d391d26a4f89a9b75dbaf83960402bd47b3d308b debug: fs : PS_9b83497cddeafc7d1f861b405ae036193a92ec22 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_dbc5b8a552a6cb1b3e95eb0a599d13b19baf274e debug: fs : PS_60cf1d435133985f908c143c591d89f8b0909cfe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ddf6de26a79ff5e87da3c93738aa9bc5b17c4964 debug: fs : PS_f625f07ec3e124c1f5728d9750ce1095b2d6fe6c debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_89152e2dec7104d1e61f75397dbbb471f62fd756 debug: fs : PS_4e0e2bdd09e2cbe338a99db385a8a67b0ed6512d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_c84467a4abe1d06492d3b43468e7905760ca21ca debug: fs : PS_db864c6bf18d959e2d8fc43252a308e48073872d debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_4e0f92f855ab96a39d3e9efe182cefaa3e6c2b5a debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_86937dce582c45a0a8d29016dcad6f512743f017 debug: fs : PS_b60bbd3acf06db831d43d4267bfc57f981d3dcbe debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_ace4aa80b14d1e39cd1dbfa1ad84dfb9bec5fca9 debug: fs : PS_4290998d2f30afe09581d7a8cd3258e4a9549708 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_f64476ce1feed8e729045263798fa0034c030df3 debug: fs : PS_56dda4edfe8789be0495dfd8f629e43e3da5ae61 debug: DxvkGraphicsPipeline: Finished in 30 ms debug: Compiling graphics pipeline... debug: vs : VS_b4596374140cf304973e61ed000e3dc382bf0208 debug: fs : PS_bad0f97873d9fe5caf1287059dfa1bb93e5a5270 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_53df7dddbe6036f06bff708371573863fef7febb debug: fs : PS_dd45afdc5034fc678007af69e4bd8a66d0a8a7a4 debug: DxvkGraphicsPipeline: Finished in 15 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_a51bee180090198f1cb135bfe1787453e2876464 debug: fs : PS_15fd97eb6e8e225c34cdd80fa2edd20dc65332b1 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_6b4ad2f24e77d689ef511a5847a7c0324a69d637 debug: fs : PS_80138041bafa691a28685e9e6195900f4ffd6bb9 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_25acd4b7b47159a8c7ec66043a9a2c335a47500c debug: fs : PS_f5de81a75393716602d89100ac5ea9c454cb7ed3 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_cb76b55eaa736aed378f6326c7ca16bf57f9f3e5 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_018e9af51349561a18906c13e876f86978c5caba debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_4451ad5406e385f163e66699bb524c8d6c625f4f debug: DxvkGraphicsPipeline: Finished in 22 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_ddda8f6fe6636e22fb67b2777bd8f78ef421ef6b debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_6429269c26ff08910f5f094b684104b8aa0dcc53 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_a0ee2e5679f93688dd7ff191549557343b805159 debug: fs : PS_19d791c2482ca1a34b7347bdb500619fe2c71897 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_db3fcf5a38c2c44f2f65344b41aac75a08835151 debug: fs : PS_6429269c26ff08910f5f094b684104b8aa0dcc53 debug: DxvkGraphicsPipeline: Finished in 0 ms debug: Compiling graphics pipeline... debug: vs : VS_839a67331371697054ad672cf3ed32c21b160b6b debug: fs : PS_522812466b23b75caadd8b7b770e51bc57e01132 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY debug: Compiling graphics pipeline... debug: vs : VS_559043d0baf2bf2c4f57564fb0a8abad71e7cd72 debug: fs : PS_e033f41ff8a86d20249936096312b4c4ea278146 debug: DxvkGraphicsPipeline: Finished in 0 ms radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY radv_descriptor_set.c:415: VK_ERROR_OUT_OF_POOL_MEMORY