Command: ./heaven_x64 -project_name Heaven -data_path ../ -engine_config ../data/heaven_4.0.cfg -system_script heaven/unigine.cpp -sound_app openal -video_app opengl -video_multisample 0 -video_fullscreen 1 -video_mode -1 -video_height 2160 -video_width 3840 -extern_define ,RELEASE,LANGUAGE_EN,QUALITY_LOW,TESSELLATION_DISABLED -extern_plugin ,GPUMonitor Driver vendor: X.Org Device vendor: AMD Device name: Radeon RX 570 Series (POLARIS10, DRM 3.26.0, 4.18.13-300.fc29.x86_64, LLVM 8.0.0) pipe = 0x19bac30 time before (API call) = 146.567153s time after (driver done) = 146.598846s draw_info: {index_size = 0, has_user_indices = 0, mode = triangles, start = 0, count = 3, start_instance = 0, instance_count = 1, drawid = 0, vertices_per_patch = 3, index_bias = 0, min_index = 0, max_index = 2, primitive_restart = 0, count_from_stream_output = NULL, indirect = NULL, } vertex_buffer 0: {stride = 32, is_user_buffer = 0, buffer_offset = 0, buffer.resource = 0x210f760, } buffer.resource: {target = buffer, format = PIPE_FORMAT_R8_UNORM, width0 = 96, height0 = 1, depth0 = 1, array_size = 1, last_level = 0, nr_samples = 0, nr_storage_samples = 0, usage = 0, bind = 16, flags = 0, } num vertex elements = 2 vertex_element 0: {src_offset = 0, instance_divisor = 0, vertex_buffer_index = 0, src_format = PIPE_FORMAT_R32G32B32_FLOAT, } vertex_element 1: {src_offset = 12, instance_divisor = 0, vertex_buffer_index = 0, src_format = PIPE_FORMAT_R32G32B32A32_FLOAT, } num stream output targets = 0 begin shader: VERTEX shader_state: {tokens = " VERT PROPERTY NEXT_SHADER FRAG DCL IN[0] DCL IN[1] DCL OUT[0], POSITION DCL OUT[1], GENERIC[0] DCL CONST[0][0..3] DCL TEMP[0..2], LOCAL 0: MUL TEMP[0], CONST[0][0], IN[0].xxxx 1: MAD TEMP[1], CONST[0][1], IN[0].yyyy, TEMP[0] 2: MAD TEMP[2], CONST[0][2], IN[0].zzzz, TEMP[1] 3: MAD OUT[0], CONST[0][3], IN[0].wwww, TEMP[2] 4: MOV OUT[1].xy, IN[1].xyxx 5: END ", } constant_buffer 0: {buffer = NULL, buffer_offset = 0, buffer_size = 64, user_buffer = 0x418e3d0, } end shader: VERTEX viewport_state 0: {scale = {1920, 1080, 0.5, }, translate = {1920, 1080, 0.5, }, } rasterizer_state: {flatshade = 0, light_twoside = 0, clamp_vertex_color = 0, clamp_fragment_color = 0, front_ccw = 0, cull_face = 0, fill_front = 0, fill_back = 0, offset_point = 0, offset_line = 0, offset_tri = 0, scissor = 0, poly_smooth = 0, poly_stipple_enable = 0, point_smooth = 0, sprite_coord_enable = 0, sprite_coord_mode = 1, point_quad_rasterization = 1, point_tri_clip = 0, point_size_per_vertex = 0, multisample = 0, line_smooth = 0, line_stipple_enable = 0, line_stipple_factor = 0, line_stipple_pattern = 65535, line_last_pixel = 0, flatshade_first = 0, half_pixel_center = 1, bottom_edge_rule = 0, rasterizer_discard = 0, depth_clip_near = 1, depth_clip_far = 1, clip_halfz = 0, clip_plane_enable = 0, line_width = 1, point_size = 1, offset_units = 0, offset_scale = 0, offset_clamp = 0, } begin shader: FRAGMENT shader_state: {tokens = " FRAG DCL IN[0], GENERIC[0], PERSPECTIVE DCL OUT[0], COLOR DCL SAMP[0] DCL SAMP[1] DCL SVIEW[0], 2D, FLOAT DCL SVIEW[1], 2D, FLOAT DCL TEMP[0..8], LOCAL IMM[0] FLT32 { 1.0000, 1.9922, 0.0078, 0.0000} IMM[1] FLT32 { 0.9000, 0.0000, 0.0000, 0.0000} 0: MOV TEMP[0].xy, IN[0].xyyy 1: TEX TEMP[1], TEMP[0], SAMP[0], 2D 2: MOV TEMP[2].xy, IN[0].xyyy 3: TEX TEMP[3].xyz, TEMP[2], SAMP[1], 2D 4: DP3 TEMP[4].x, TEMP[3].xyzz, IMM[0].yzww 5: ADD TEMP[5].x, IMM[0].xxxx, -TEMP[4].xxxx 6: MUL TEMP[6].x, TEMP[5].xxxx, TEMP[5].xxxx 7: FSLT TEMP[7].x, TEMP[6].xxxx, IMM[1].xxxx 8: AND TEMP[8].x, TEMP[7].xxxx, IMM[0].xxxx 9: KILL_IF -TEMP[8].xxxx 10: MOV OUT[0], TEMP[1] 11: END ", } sampler_state 0: {wrap_s = clamp_to_edge, wrap_t = clamp_to_edge, wrap_r = repeat, min_img_filter = linear, min_mip_filter = none, mag_img_filter = linear, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 1: {wrap_s = clamp_to_edge, wrap_t = clamp_to_edge, wrap_r = repeat, min_img_filter = nearest, min_mip_filter = none, mag_img_filter = nearest, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 2: {wrap_s = repeat, wrap_t = repeat, wrap_r = repeat, min_img_filter = linear, min_mip_filter = nearest, mag_img_filter = linear, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 3: {wrap_s = repeat, wrap_t = repeat, wrap_r = repeat, min_img_filter = linear, min_mip_filter = nearest, mag_img_filter = linear, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 4: {wrap_s = clamp_to_edge, wrap_t = clamp_to_edge, wrap_r = repeat, min_img_filter = nearest, min_mip_filter = none, mag_img_filter = nearest, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 5: {wrap_s = repeat, wrap_t = repeat, wrap_r = repeat, min_img_filter = linear, min_mip_filter = nearest, mag_img_filter = linear, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 2, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 6: {wrap_s = clamp_to_edge, wrap_t = clamp_to_edge, wrap_r = repeat, min_img_filter = linear, min_mip_filter = none, mag_img_filter = linear, compare_mode = 1, compare_func = less_equal, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 7: {wrap_s = repeat, wrap_t = repeat, wrap_r = repeat, min_img_filter = linear, min_mip_filter = nearest, mag_img_filter = linear, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_state 8: {wrap_s = repeat, wrap_t = repeat, wrap_r = repeat, min_img_filter = nearest, min_mip_filter = none, mag_img_filter = nearest, compare_mode = 0, compare_func = never, normalized_coords = 1, max_anisotropy = 0, seamless_cube_map = 0, lod_bias = 0, min_lod = 0, max_lod = 1000, border_color.f = {0, 0, 0, 0, }, } sampler_view 0: {target = 2d, format = PIPE_FORMAT_R16G16B16A16_FLOAT, texture = 0x5055bc0, u.tex.first_layer = 0, u.tex.last_layer = 0, u.tex.last_level = 0, u.tex.last_level = 0, swizzle_r = 0, swizzle_g = 1, swizzle_b = 2, swizzle_a = 3, } texture: {target = 2d, format = PIPE_FORMAT_R16G16B16A16_FLOAT, width0 = 1920, height0 = 1080, depth0 = 1, array_size = 1, last_level = 0, nr_samples = 0, nr_storage_samples = 0, usage = 0, bind = 10, flags = 4, } sampler_view 1: {target = 2d, format = PIPE_FORMAT_R8G8B8A8_UNORM, texture = 0x283e490, u.tex.first_layer = 0, u.tex.last_layer = 0, u.tex.last_level = 0, u.tex.last_level = 0, swizzle_r = 0, swizzle_g = 1, swizzle_b = 2, swizzle_a = 3, } texture: {target = 2d, format = PIPE_FORMAT_R8G8B8A8_UNORM, width0 = 3840, height0 = 2160, depth0 = 1, array_size = 1, last_level = 0, nr_samples = 0, nr_storage_samples = 0, usage = 0, bind = 10, flags = 4, } end shader: FRAGMENT depth_stencil_alpha_state: {depth = {enabled = 0, }, stencil = {{enabled = 0, }, {enabled = 0, }, }, alpha = {enabled = 0, }, } stencil_ref: {ref_value = {0, 0, }, } blend_state: {dither = 1, alpha_to_coverage = 0, alpha_to_one = 0, logicop_enable = 0, independent_blend_enable = 0, rt = {{blend_enable = 1, rgb_func = add, rgb_src_factor = one, rgb_dst_factor = inv_src_alpha, alpha_func = add, alpha_src_factor = one, alpha_dst_factor = inv_src_alpha, colormask = 15, }, }, } blend_color: {color = {0, 0, 0, 0, }, } min_samples = 1 sample_mask = 0xffffffff framebuffer_state: {width = 3840, height = 2160, samples = 0, layers = 0, nr_cbufs = 1, cbufs = {0x7a06b40, NULL, NULL, NULL, NULL, NULL, NULL, NULL, }, zsbuf = 0x28410e0, } cbufs[0]: surface: {format = PIPE_FORMAT_R16G16B16A16_FLOAT, width = 3840, height = 2160, texture = 0x4c92c60, u.tex.level = 0, u.tex.first_layer = 0, u.tex.last_layer = 0, } resource: {target = 2d, format = PIPE_FORMAT_R16G16B16A16_FLOAT, width0 = 3840, height0 = 2160, depth0 = 1, array_size = 1, last_level = 0, nr_samples = 0, nr_storage_samples = 0, usage = 0, bind = 10, flags = 4, } zsbuf: surface: {format = PIPE_FORMAT_Z24_UNORM_S8_UINT, width = 3840, height = 2160, texture = 0x28400f0, u.tex.level = 0, u.tex.first_layer = 0, u.tex.last_layer = 0, } resource: {target = 2d, format = PIPE_FORMAT_Z24_UNORM_S8_UINT, width0 = 3840, height0 = 2160, depth0 = 1, array_size = 1, last_level = 0, nr_samples = 0, nr_storage_samples = 0, usage = 0, bind = 9, flags = 4, } ***************************************************************************** Context Log: ------------------ IB begin ------------------ c0044700 EVENT_WRITE_EOP: 00000528 VGT_EVENT_INITIATOR <- EVENT_TYPE = BOTTOM_OF_PIPE_TS EVENT_INDEX <- 5 TCL1_VOL_ACTION_ENA <- 0 TC_VOL_ACTION_ENA <- 0 TC_WB_ACTION_ENA <- 0 TCL1_ACTION_ENA <- 0 TC_ACTION_ENA <- 0 00001400 ADDRESS_LO <- 5120 (0x00001400) 23000001 ADDRESS_HI <- 0x23000001 DST_SEL <- 0 INT_SEL <- 3 DATA_SEL <- 1 00000000 DATA_LO <- 0 00000000 DATA_HI <- 0 c0044700 EVENT_WRITE_EOP: 00000528 VGT_EVENT_INITIATOR <- EVENT_TYPE = BOTTOM_OF_PIPE_TS EVENT_INDEX <- 5 TCL1_VOL_ACTION_ENA <- 0 TC_VOL_ACTION_ENA <- 0 TC_WB_ACTION_ENA <- 0 TCL1_ACTION_ENA <- 0 TC_ACTION_ENA <- 0 00107d40 ADDRESS_LO <- 0x00107d40 23000001 ADDRESS_HI <- 0x23000001 DST_SEL <- 0 INT_SEL <- 3 DATA_SEL <- 1 80000000 DATA_LO <- -0.0f (0x80000000) 00000000 DATA_HI <- 0 c0044700 EVENT_WRITE_EOP: 00000528 VGT_EVENT_INITIATOR <- EVENT_TYPE = BOTTOM_OF_PIPE_TS EVENT_INDEX <- 5 TCL1_VOL_ACTION_ENA <- 0 TC_VOL_ACTION_ENA <- 0 TC_WB_ACTION_ENA <- 0 TCL1_ACTION_ENA <- 0 TC_ACTION_ENA <- 0 00001400 ADDRESS_LO <- 5120 (0x00001400) 23000001 ADDRESS_HI <- 0x23000001 DST_SEL <- 0 INT_SEL <- 3 DATA_SEL <- 1 00000000 DATA_LO <- 0 00000000 DATA_HI <- 0 c0044700 EVENT_WRITE_EOP: 00000528 VGT_EVENT_INITIATOR <- EVENT_TYPE = BOTTOM_OF_PIPE_TS EVENT_INDEX <- 5 TCL1_VOL_ACTION_ENA <- 0 TC_VOL_ACTION_ENA <- 0 TC_WB_ACTION_ENA <- 0 TCL1_ACTION_ENA <- 0 TC_ACTION_ENA <- 0 00107d44 ADDRESS_LO <- 0x00107d44 23000001 ADDRESS_HI <- 0x23000001 DST_SEL <- 0 INT_SEL <- 3 DATA_SEL <- 1 80000000 DATA_LO <- -0.0f (0x80000000) 00000000 DATA_HI <- 0 c0033700 WRITE_DATA: 40100500 CONTROL <- ENGINE_SEL = PFP WR_CONFIRM = 1 WR_ONE_ADDR = 0 DST_SEL = MEM_ASYNC 00107d48 DST_ADDR_LO <- 0x00107d48 00000001 DST_ADDR_HI <- 1 80000000 c00e6900 SET_CONTEXT_REG: 00000318 011a6028 CB_COLOR0_BASE <- 0x011a6028 1df001df CB_COLOR0_PITCH <- TILE_MAX = 479 (0x1df) FMASK_TILE_MAX = 479 (0x1df) 0001fdff CB_COLOR0_SLICE <- TILE_MAX = 0x1fdff 00000000 CB_COLOR0_VIEW <- SLICE_START = 0 SLICE_MAX = 0 10060730 CB_COLOR0_INFO <- ENDIAN = ENDIAN_NONE FORMAT = COLOR_16_16_16_16 LINEAR_GENERAL = 0 NUMBER_TYPE = NUMBER_FLOAT COMP_SWAP = SWAP_STD FAST_CLEAR = 0 COMPRESSION = 0 BLEND_CLAMP = 0 BLEND_BYPASS = 0 SIMPLE_FLOAT = 1 ROUND_MODE = 1 CMASK_IS_LINEAR = 0 BLEND_OPT_DONT_RD_DST = FORCE_OPT_AUTO BLEND_OPT_DISCARD_PIXEL = FORCE_OPT_AUTO FMASK_COMPRESSION_DISABLE = 0 FMASK_COMPRESS_1FRAG_ONLY = 0 DCC_ENABLE = 1 CMASK_ADDR_TYPE = 0 000001ce CB_COLOR0_ATTRIB <- TILE_MODE_INDEX = 14 (0xe) FMASK_TILE_MODE_INDEX = 14 (0xe) FMASK_BANK_HEIGHT = 0 NUM_SAMPLES = 0 NUM_FRAGMENTS = 0 FORCE_DST_ALPHA_1 = 0 00000208 CB_COLOR0_DCC_CONTROL <- OVERWRITE_COMBINER_DISABLE = 0 KEY_CLEAR_ENABLE = 0 MAX_UNCOMPRESSED_BLOCK_SIZE = MAX_BLOCK_SIZE_256B MIN_COMPRESSED_BLOCK_SIZE = MIN_BLOCK_SIZE_32B MAX_COMPRESSED_BLOCK_SIZE = 0 COLOR_TRANSFORM = 0 INDEPENDENT_64B_BLOCKS = 1 LOSSY_RGB_PRECISION = 0 LOSSY_ALPHA_PRECISION = 0 011a6000 CB_COLOR0_CMASK <- 0x011a6000 0000023f CB_COLOR0_CMASK_SLICE <- TILE_MAX = 575 (0x23f) 011a6028 CB_COLOR0_FMASK <- 0x011a6028 0001fdff CB_COLOR0_FMASK_SLICE <- TILE_MAX = 0x1fdff 30c32637 CB_COLOR0_CLEAR_WORD0 <- 0x30c32637 3c0036b7 CB_COLOR0_CLEAR_WORD1 <- 0x3c0036b7 011e5c28 CB_COLOR0_DCC_BASE <- 0x011e5c28 c0016900 SET_CONTEXT_REG: 00000005 011a3d80 DB_HTILE_DATA_BASE <- 0x011a3d80 c0096900 SET_CONTEXT_REG: 0000000f 001d0c40 DB_DEPTH_INFO <- ADDR5_SWIZZLE_MASK = 0 ARRAY_MODE = ARRAY_2D_TILED_THIN1 PIPE_CONFIG = X_ADDR_SURF_P8_32X32_16X16 BANK_WIDTH = ADDR_SURF_BANK_WIDTH_1 BANK_HEIGHT = ADDR_SURF_BANK_HEIGHT_4 MACRO_TILE_ASPECT = ADDR_SURF_MACRO_ASPECT_4 NUM_BANKS = ADDR_SURF_16_BANK aa804003 DB_Z_INFO <- FORMAT = Z_32_FLOAT NUM_SAMPLES = 0 TILE_SPLIT = ADDR_SURF_TILE_SPLIT_256B TILE_MODE_INDEX = 0 DECOMPRESS_ON_N_ZPLANES = 5 ALLOW_EXPCLEAR = 1 READ_SIZE = 0 TILE_SURFACE_ENABLE = 1 CLEAR_DISALLOWED = 0 ZRANGE_PRECISION = 1 08000001 DB_STENCIL_INFO <- FORMAT = STENCIL_8 TILE_SPLIT = ADDR_SURF_TILE_SPLIT_64B TILE_MODE_INDEX = 0 ALLOW_EXPCLEAR = 1 TILE_STENCIL_DISABLE = 0 CLEAR_DISALLOWED = 0 0117c000 DB_Z_READ_BASE <- 0x0117c000 0119be00 DB_STENCIL_READ_BASE <- 0x0119be00 0117c000 DB_Z_WRITE_BASE <- 0x0117c000 0119be00 DB_STENCIL_WRITE_BASE <- 0x0119be00 000879df DB_DEPTH_SIZE <- PITCH_TILE_MAX = 479 (0x1df) HEIGHT_TILE_MAX = 271 (0x10f) 0001fdff DB_DEPTH_SLICE <- SLICE_TILE_MAX = 0x1fdff c0026900 SET_CONTEXT_REG: 0000000a 00000000 DB_STENCIL_CLEAR <- CLEAR = 0 3f800000 DB_DEPTH_CLEAR <- 1.0f (0x3f800000) c0016900 SET_CONTEXT_REG: 00000002 00000000 DB_DEPTH_VIEW <- SLICE_START = 0 SLICE_MAX = 0 Z_READ_ONLY = 0 STENCIL_READ_ONLY = 0 c0016900 SET_CONTEXT_REG: 000002af 00020002 DB_HTILE_SURFACE <- LINEAR = 0 FULL_CACHE = 1 HTILE_USES_PRELOAD_WIN = 0 PRELOAD = 0 PREFETCH_WIDTH = 0 PREFETCH_HEIGHT = 0 DST_OUTSIDE_ZERO_TO_ONE = 0 TC_COMPATIBLE = 1 c0016900 SET_CONTEXT_REG: 00000082 08700f00 PA_SC_WINDOW_SCISSOR_BR <- BR_X = 3840 (0xf00) BR_Y = 2160 (0x870) c0016900 SET_CONTEXT_REG: 00000203 00000050 DB_SHADER_CONTROL <- Z_EXPORT_ENABLE = 0 STENCIL_TEST_VAL_EXPORT_ENABLE = 0 STENCIL_OP_VAL_EXPORT_ENABLE = 0 Z_ORDER = EARLY_Z_THEN_LATE_Z KILL_ENABLE = 1 COVERAGE_TO_MASK_ENABLE = 0 MASK_EXPORT_ENABLE = 0 EXEC_ON_HIER_FAIL = 0 EXEC_ON_NOOP = 0 ALPHA_TO_MASK_DISABLE = 0 DEPTH_BEFORE_SHADER = 0 CONSERVATIVE_Z_EXPORT = EXPORT_ANY_Z DUAL_QUAD_DISABLE = 0 c0017600 SET_SH_REG: 0000004e 00127ec0 SPI_SHADER_USER_DATA_VS_2 <- 0x00127ec0 c0017600 SET_SH_REG: 0000000f 00265740 SPI_SHADER_USER_DATA_PS_3 <- 0x00265740 c0017600 SET_SH_REG: 00000054 00265900 SPI_SHADER_USER_DATA_VS_8 <- 0x00265900 c0046900 SET_CONTEXT_REG: 000002fa 40f27592 PA_CL_GB_VERT_CLIP_ADJ <- 0x40f27592 3f800000 PA_CL_GB_VERT_DISC_ADJ <- 1.0f (0x3f800000) 40888444 PA_CL_GB_HORZ_CLIP_ADJ <- 0x40888444 3f800000 PA_CL_GB_HORZ_DISC_ADJ <- 1.0f (0x3f800000) c0016900 SET_CONTEXT_REG: 0000008d 00430078 PA_SU_HARDWARE_SCREEN_OFFSET <- HW_SCREEN_OFFSET_X = 120 (0x78) HW_SCREEN_OFFSET_Y = 67 (0x43) c0026900 SET_CONTEXT_REG: 00000094 80000000 PA_SC_VPORT_SCISSOR_0_TL <- TL_X = 0 TL_Y = 0 WINDOW_OFFSET_DISABLE = 1 08700f00 PA_SC_VPORT_SCISSOR_0_BR <- BR_X = 3840 (0xf00) BR_Y = 2160 (0x870) c0066900 SET_CONTEXT_REG: 0000010f 44f00000 PA_CL_VPORT_XSCALE <- 1920.0f (0x44f00000) 44f00000 PA_CL_VPORT_XOFFSET <- 1920.0f (0x44f00000) 44870000 PA_CL_VPORT_YSCALE <- 1080.0f (0x44870000) 44870000 PA_CL_VPORT_YOFFSET <- 1080.0f (0x44870000) 3f000000 PA_CL_VPORT_ZSCALE <- 0.5f (0x3f000000) 3f000000 PA_CL_VPORT_ZOFFSET <- 0.5f (0x3f000000) c0026900 SET_CONTEXT_REG: 000000b4 00000000 PA_SC_VPORT_ZMIN_0 <- 0 3f800000 PA_SC_VPORT_ZMAX_0 <- 1.0f (0x3f800000) c0016900 SET_CONTEXT_REG: 000002dc 0000aa00 DB_ALPHA_TO_MASK <- ALPHA_TO_MASK_ENABLE = 0 ALPHA_TO_MASK_OFFSET0 = 2 ALPHA_TO_MASK_OFFSET1 = 2 ALPHA_TO_MASK_OFFSET2 = 2 ALPHA_TO_MASK_OFFSET3 = 2 OFFSET_ROUND = 0 c0086900 SET_CONTEXT_REG: 000001e0 40000501 CB_BLEND0_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND1_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND2_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND3_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND4_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND5_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND6_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 40000501 CB_BLEND7_CONTROL <- COLOR_SRCBLEND = BLEND_ONE COLOR_COMB_FCN = COMB_DST_PLUS_SRC COLOR_DESTBLEND = BLEND_ONE_MINUS_SRC_ALPHA ALPHA_SRCBLEND = BLEND_ZERO ALPHA_COMB_FCN = COMB_DST_PLUS_SRC ALPHA_DESTBLEND = BLEND_ZERO SEPARATE_ALPHA_BLEND = 0 ENABLE = 1 DISABLE_ROP3 = 0 c0016900 SET_CONTEXT_REG: 00000202 00cc0010 CB_COLOR_CONTROL <- DISABLE_DUAL_QUAD = 0 DEGAMMA_ENABLE = 0 MODE = CB_NORMAL ROP3 = ROP3_COPY c0047600 SET_SH_REG: 00000048 0100005e SPI_SHADER_PGM_LO_VS <- 0x0100005e 00000000 SPI_SHADER_PGM_HI_VS <- MEM_BASE = 0 002c0042 SPI_SHADER_PGM_RSRC1_VS <- VGPRS = 2 SGPRS = 1 PRIORITY = 0 FLOAT_MODE = 192 (0xc0) PRIV = 0 DX10_CLAMP = 1 DEBUG_MODE = 0 IEEE_MODE = 0 VGPR_COMP_CNT = 0 CU_GROUP_ENABLE = 0 CACHE_CTL = 0 CDBG_USER = 0 00000012 SPI_SHADER_PGM_RSRC2_VS <- SCRATCH_EN = 0 USER_SGPR = 9 TRAP_PRESENT = 0 OC_LDS_EN = 0 SO_BASE0_EN = 0 SO_BASE1_EN = 0 SO_BASE2_EN = 0 SO_BASE3_EN = 0 SO_EN = 0 EXCP_EN_SI = 0 EXCP_EN = 0 DISPATCH_DRAW_EN = 0 c0016900 SET_CONTEXT_REG: 000001b1 00000000 SPI_VS_OUT_CONFIG <- VS_EXPORT_COUNT = 0 VS_HALF_PACK = 0 VS_EXPORTS_FOG = 0 VS_OUT_FOG_VEC_ADDR = 0 c0047600 SET_SH_REG: 00000008 01000060 SPI_SHADER_PGM_LO_PS <- 0x01000060 00000000 SPI_SHADER_PGM_HI_PS <- MEM_BASE = 0 002c00c5 SPI_SHADER_PGM_RSRC1_PS <- VGPRS = 5 SGPRS = 3 PRIORITY = 0 FLOAT_MODE = FP_64_DENORMS PRIV = 0 DX10_CLAMP = 1 DEBUG_MODE = 0 IEEE_MODE = 0 CU_GROUP_DISABLE = 0 CACHE_CTL = 0 CDBG_USER = 0 0000000a SPI_SHADER_PGM_RSRC2_PS <- SCRATCH_EN = 0 USER_SGPR = 5 TRAP_PRESENT = 0 WAVE_CNT_EN = 0 EXTRA_LDS_SIZE = 0 EXCP_EN_SI = 0 EXCP_EN = 0 c0016900 SET_CONTEXT_REG: 000001b6 00000001 SPI_PS_IN_CONTROL <- NUM_INTERP = 1 PARAM_GEN = 0 FOG_ADDR = 0 BC_OPTIMIZE_DISABLE = 0 PASS_FOG_THROUGH_PS = 0 c0017600 SET_SH_REG: 00000050 00000000 SPI_SHADER_USER_DATA_VS_4 <- 0 c0044700 EVENT_WRITE_EOP: 0000052d VGT_EVENT_INITIATOR <- EVENT_TYPE = FLUSH_AND_INV_CB_DATA_TS EVENT_INDEX <- 5 TCL1_VOL_ACTION_ENA <- 0 TC_VOL_ACTION_ENA <- 0 TC_WB_ACTION_ENA <- 0 TCL1_ACTION_ENA <- 0 TC_ACTION_ENA <- 0 00001400 ADDRESS_LO <- 5120 (0x00001400) 00000001 ADDRESS_HI <- 1 DST_SEL <- 0 INT_SEL <- 0 DATA_SEL <- 0 00000000 DATA_LO <- 0 00000000 DATA_HI <- 0 c0044700 EVENT_WRITE_EOP: 0000052d VGT_EVENT_INITIATOR <- EVENT_TYPE = FLUSH_AND_INV_CB_DATA_TS EVENT_INDEX <- 5 TCL1_VOL_ACTION_ENA <- 0 TC_VOL_ACTION_ENA <- 0 TC_WB_ACTION_ENA <- 0 TCL1_ACTION_ENA <- 0 TC_ACTION_ENA <- 0 00000000 ADDRESS_LO <- 0 00000000 ADDRESS_HI <- 0 DST_SEL <- 0 INT_SEL <- 0 DATA_SEL <- 0 00000000 DATA_LO <- 0 00000000 DATA_HI <- 0 c0004600 EVENT_WRITE: 0000002e VGT_EVENT_INITIATOR <- EVENT_TYPE = FLUSH_AND_INV_CB_META EVENT_INDEX <- 0 INV_L2 <- 0 c0004200 PFP_SYNC_ME: 00000000 c0034300 SURFACE_SYNC: 02c43fc0 CP_COHER_CNTL <- DEST_BASE_0_ENA = 0 DEST_BASE_1_ENA = 0 TC_SD_ACTION_ENA = 0 TC_NC_ACTION_ENA = 0 CB0_DEST_BASE_ENA = 1 CB1_DEST_BASE_ENA = 1 CB2_DEST_BASE_ENA = 1 CB3_DEST_BASE_ENA = 1 CB4_DEST_BASE_ENA = 1 CB5_DEST_BASE_ENA = 1 CB6_DEST_BASE_ENA = 1 CB7_DEST_BASE_ENA = 1 DB_DEST_BASE_ENA = 0 TCL1_VOL_ACTION_ENA = 0 TC_VOL_ACTION_ENA = 0 TC_WB_ACTION_ENA = 1 DEST_BASE_2_ENA = 0 DEST_BASE_3_ENA = 0 TCL1_ACTION_ENA = 1 TC_ACTION_ENA = 1 CB_ACTION_ENA = 1 DB_ACTION_ENA = 0 SH_KCACHE_ACTION_ENA = 0 SH_KCACHE_VOL_ACTION_ENA = 0 SH_ICACHE_ACTION_ENA = 0 SH_KCACHE_WB_ACTION_ENA = 0 SH_SD_ACTION_ENA = 0 ffffffff CP_COHER_SIZE <- 0xffffffff 00000000 CP_COHER_BASE <- 0 0000000a POLL_INTERVAL <- 10 (0x000a) c0002f00 NUM_INSTANCES: 00000001 VGT_NUM_INSTANCES <- 1 c0012d00 DRAW_INDEX_AUTO: 00000003 VGT_NUM_INDICES <- 3 00000002 VGT_DRAW_INITIATOR <- SOURCE_SELECT = DI_SRC_SEL_AUTO_INDEX MAJOR_MODE = DI_MAJOR_MODE_0 NOT_EOP = 0 USE_OPAQUE = 0 c0055000 DMA_DATA: 60300000 DMA_DATA_WORD0 <- CP_SYNC = 0 SRC_SEL = SRC_ADDR_TC_L2 DST_CACHE_POLICY = 0 DST_SEL = DST_ADDR_TC_L2 SRC_CACHE_POLICY = 0 ENGINE = ME 00005e00 SRC_ADDR_LO <- 24064 (0x00005e00) 00000001 SRC_ADDR_HI <- 1 00005e00 DST_ADDR_LO <- 24064 (0x00005e00) 00000001 DST_ADDR_HI <- 1 002000e0 COMMAND <- BYTE_COUNT_GFX6 = 224 (0x000e0) BYTE_COUNT_GFX9 = 0x2000e0 DISABLE_WR_CONFIRM_GFX6 = 1 SRC_SWAP = NONE DST_SWAP = NONE SAS = MEMORY DAS = MEMORY SAIC = INCREMENT DAIC = INCREMENT RAW_WAIT = 0 DISABLE_WR_CONFIRM_GFX9 = 0 c0055000 DMA_DATA: 60300000 DMA_DATA_WORD0 <- CP_SYNC = 0 SRC_SEL = SRC_ADDR_TC_L2 DST_CACHE_POLICY = 0 DST_SEL = DST_ADDR_TC_L2 SRC_CACHE_POLICY = 0 ENGINE = ME 00265900 SRC_ADDR_LO <- 0x00265900 00000000 SRC_ADDR_HI <- 0 00265900 DST_ADDR_LO <- 0x00265900 00000000 DST_ADDR_HI <- 0 00200020 COMMAND <- BYTE_COUNT_GFX6 = 32 (0x00020) BYTE_COUNT_GFX9 = 0x200020 DISABLE_WR_CONFIRM_GFX6 = 1 SRC_SWAP = NONE DST_SWAP = NONE SAS = MEMORY DAS = MEMORY SAIC = INCREMENT DAIC = INCREMENT RAW_WAIT = 0 DISABLE_WR_CONFIRM_GFX9 = 0 c0055000 DMA_DATA: 60300000 DMA_DATA_WORD0 <- CP_SYNC = 0 SRC_SEL = SRC_ADDR_TC_L2 DST_CACHE_POLICY = 0 DST_SEL = DST_ADDR_TC_L2 SRC_CACHE_POLICY = 0 ENGINE = ME 00006000 SRC_ADDR_LO <- 24576 (0x00006000) 00000001 SRC_ADDR_HI <- 1 00006000 DST_ADDR_LO <- 24576 (0x00006000) 00000001 DST_ADDR_HI <- 1 002000e0 COMMAND <- BYTE_COUNT_GFX6 = 224 (0x000e0) BYTE_COUNT_GFX9 = 0x2000e0 DISABLE_WR_CONFIRM_GFX6 = 1 SRC_SWAP = NONE DST_SWAP = NONE SAS = MEMORY DAS = MEMORY SAIC = INCREMENT DAIC = INCREMENT RAW_WAIT = 0 DISABLE_WR_CONFIRM_GFX9 = 0 c0033700 WRITE_DATA: 00100100 CONTROL <- ENGINE_SEL = ME WR_CONFIRM = 1 WR_ONE_ADDR = 0 DST_SEL = MEMORY_SYNC 00073000 DST_ADDR_LO <- 0x00073000 00000001 DST_ADDR_HI <- 1 000000ce c0001000 NOP: Trace point ID: 206 !!!!! This trace point was NOT reached by the CP !!!!! cafe00ce ------------------- IB end ------------------- Color buffer 0: Info: npix_x=3840, npix_y=2160, npix_z=1, blk_w=1, blk_h=1, array_size=1, last_level=0, bpe=8, nsamples=0, flags=0x2000000, r16g16b16a16_float Layout: size=66846720, alignment=262144, bankw=1, bankh=4, nbanks=16, mtilea=4, tilesplit=1024, pipeconfig=12, scanout=0 DCC: offset=66846720, size=262144, alignment=32768 DCCLevel[0]: enabled=1, offset=0, fast_clear_size=262144 Level[0]: offset=0, slice_size=66846720, npix_x=3840, npix_y=2160, npix_z=1, nblk_x=3840, nblk_y=2176, mode=3, tiling_index = 14 Depth-stencil buffer: Info: npix_x=3840, npix_y=2160, npix_z=1, blk_w=1, blk_h=1, array_size=1, last_level=0, bpe=4, nsamples=0, flags=0x2860000, z24_unorm_s8_uint Layout: size=41779200, alignment=131072, bankw=1, bankh=4, nbanks=16, mtilea=4, tilesplit=256, pipeconfig=12, scanout=0 HTile: offset=41779200, size=524288, alignment=32768, TC_compatible = 1 Level[0]: offset=0, slice_size=33423360, npix_x=3840, npix_y=2160, npix_z=1, nblk_x=3840, nblk_y=2176, mode=3, tiling_index = 2 StencilLayout: tilesplit=64 StencilLevel[0]: offset=33423360, slice_size=8355840, npix_x=3840, npix_y=2160, npix_z=1, nblk_x=3840, nblk_y=2176, mode=3, tiling_index = 0 SHADER KEY part.vs.prolog.instance_divisor_is_one = 0 part.vs.prolog.instance_divisor_is_fetched = 0 part.vs.prolog.ls_vgpr_fix = 0 mono.vs.fix_fetch = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} as_es = 0 as_ls = 0 mono.u.vs_export_prim_id = 0 opt.kill_outputs = 0x0 opt.clip_disable = 0 Vertex Shader as VS: Shader prolog disassembly: vs_prolog: BB9_0: v_add_u32_e32 v4, vcc, s5, v0 ; 32080005 v_mov_b32_e32 v5, v4 ; 7E0A0304 Shader main disassembly: main: BB14_0: s_mov_b32 s9, 0 ; BE890080 s_load_dwordx4 s[4:7], s[8:9], 0x0 ; C00A0104 00000000 s_load_dwordx4 s[12:15], s[8:9], 0x10 ; C00A0304 00000010 s_mov_b32 s0, s2 ; BE800002 s_mov_b32 s3, 0x27fac ; BE8300FF 00027FAC s_mov_b32 s2, 64 ; BE8200C0 s_waitcnt lgkmcnt(0) ; BF8C007F buffer_load_format_xyzw v[0:3], v4, s[4:7], 0 idxen ; E00C2000 80010004 buffer_load_format_xy v[4:5], v5, s[12:15], 0 idxen ; E0042000 80030405 s_mov_b32 s1, s9 ; BE810009 s_buffer_load_dwordx4 s[4:7], s[0:3], 0x0 ; C02A0100 00000000 s_buffer_load_dwordx4 s[8:11], s[0:3], 0x10 ; C02A0200 00000010 s_buffer_load_dwordx4 s[12:15], s[0:3], 0x20 ; C02A0300 00000020 s_buffer_load_dwordx4 s[0:3], s[0:3], 0x30 ; C02A0000 00000030 s_waitcnt vmcnt(1) lgkmcnt(0) ; BF8C0071 v_mul_f32_e32 v6, s4, v0 ; 0A0C0004 v_mul_f32_e32 v7, s5, v0 ; 0A0E0005 v_mul_f32_e32 v8, s6, v0 ; 0A100006 v_mul_f32_e32 v0, s7, v0 ; 0A000007 v_mac_f32_e32 v6, s8, v1 ; 2C0C0208 v_mac_f32_e32 v7, s9, v1 ; 2C0E0209 v_mac_f32_e32 v8, s10, v1 ; 2C10020A v_mac_f32_e32 v0, s11, v1 ; 2C00020B v_mac_f32_e32 v6, s12, v2 ; 2C0C040C v_mac_f32_e32 v7, s13, v2 ; 2C0E040D v_mac_f32_e32 v8, s14, v2 ; 2C10040E v_mac_f32_e32 v0, s15, v2 ; 2C00040F v_mac_f32_e32 v6, s0, v3 ; 2C0C0600 v_mac_f32_e32 v7, s1, v3 ; 2C0E0601 v_mac_f32_e32 v8, s2, v3 ; 2C100602 v_mac_f32_e32 v0, s3, v3 ; 2C000603 exp pos0 v6, v7, v8, v0 done ; C40008CF 00080706 s_waitcnt vmcnt(0) ; BF8C0F70 exp param0 v4, v5, v0, v0 ; C400020F 00000504 s_endpgm ; BF810000 *** SHADER STATS *** SGPRS: 16 VGPRS: 12 Spilled SGPRs: 0 Spilled VGPRs: 0 Private memory VGPRs: 0 Code Size: 212 bytes LDS: 0 blocks Scratch: 0 bytes per wave Max Waves: 8 ******************** SHADER KEY part.ps.prolog.color_two_side = 0 part.ps.prolog.flatshade_colors = 0 part.ps.prolog.poly_stipple = 0 part.ps.prolog.force_persp_sample_interp = 0 part.ps.prolog.force_linear_sample_interp = 0 part.ps.prolog.force_persp_center_interp = 0 part.ps.prolog.force_linear_center_interp = 0 part.ps.prolog.bc_optimize_for_persp = 0 part.ps.prolog.bc_optimize_for_linear = 0 part.ps.epilog.spi_shader_col_format = 0x4 part.ps.epilog.color_is_int8 = 0x0 part.ps.epilog.color_is_int10 = 0x0 part.ps.epilog.last_cbuf = 0 part.ps.epilog.alpha_func = 7 part.ps.epilog.alpha_to_one = 0 part.ps.epilog.poly_line_smoothing = 0 part.ps.epilog.clamp_color = 0 Pixel Shader: Shader main disassembly: main: BB13_0: s_mov_b64 s[6:7], exec ; BE86017E s_wqm_b64 exec, exec ; BEFE077E s_mov_b32 s24, s3 ; BE980003 s_mov_b32 s25, 0 ; BE990080 s_load_dwordx8 s[8:15], s[24:25], 0x200 ; C00E020C 00000200 s_load_dwordx4 s[0:3], s[24:25], 0x230 ; C00A000C 00000230 s_mov_b32 m0, s5 ; BEFC0005 v_interp_p1_f32_e32 v4, v2, attr0.x ; D4100002 v_interp_p1_f32_e32 v5, v2, attr0.y ; D4140102 v_interp_p2_f32_e32 v4, v3, attr0.x ; D4110003 v_interp_p2_f32_e32 v5, v3, attr0.y ; D4150103 s_and_b64 exec, exec, s[6:7] ; 86FE067E s_load_dwordx8 s[16:23], s[24:25], 0x240 ; C00E040C 00000240 s_load_dwordx4 s[24:27], s[24:25], 0x270 ; C00A060C 00000270 s_mov_b32 s5, 0x3f666666 ; BE8500FF 3F666666 v_bfrev_b32_e32 v3, 1 ; 7E065881 s_waitcnt lgkmcnt(0) ; BF8C007F image_sample v[0:2], v[4:5], s[16:23], s[24:27] dmask:0x7 ; F0800700 00C40004 s_waitcnt vmcnt(0) ; BF8C0F70 v_mul_f32_e32 v0, 0xbfff0000, v0 ; 0A0000FF BFFF0000 v_mac_f32_e32 v0, 0xbbff0000, v1 ; 2C0002FF BBFF0000 v_mac_f32_e32 v0, 0xb7ff0000, v2 ; 2C0004FF B7FF0000 v_add_f32_e32 v0, 1.0, v0 ; 020000F2 v_mul_f32_e32 v0, v0, v0 ; 0A000100 v_cmp_gt_f32_e32 vcc, s5, v0 ; 7C880005 v_cndmask_b32_e64 v6, v3, -1.0, vcc ; D1000006 01A9E703 image_sample v[0:3], v[4:5], s[8:15], s[0:3] dmask:0xf ; F0800F00 00020004 v_cmpx_ngt_f32_e32 vcc, 0, v6 ; 7CB60C80 s_cbranch_execnz BB13_2 ; BF890000 exp null off, off, off, off done vm ; C4001890 00000000 s_endpgm ; BF810000 BB13_2: s_waitcnt vmcnt(0) ; BF8C0F70 Shader epilog disassembly: ps_epilog: BB1_0: v_cvt_pkrtz_f16_f32 v0, v0, v1 ; D2960000 00020300 v_cvt_pkrtz_f16_f32 v1, v2, v3 ; D2960001 00020702 exp mrt0 v0, v0, v1, v1 done compr vm ; C4001C0F 00000100 s_endpgm ; BF810000 *** SHADER CONFIG *** SPI_PS_INPUT_ADDR = 0xf077 SPI_PS_INPUT_ENA = 0x0002 *** SHADER STATS *** SGPRS: 32 VGPRS: 24 Spilled SGPRs: 0 Spilled VGPRs: 0 Private memory VGPRs: 0 Code Size: 224 bytes LDS: 0 blocks Scratch: 0 bytes per wave Max Waves: 8 ******************** RW buffers slot 0 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 1 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 2 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 3 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 4 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 5 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 6 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 7 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 8 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 9 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 10 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 11 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 12 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 13 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 14 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! RW buffers slot 15 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! VS - Vertex buffer slot 0 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! VS - Vertex buffer slot 1 (GPU list): SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3 !!!!! This slot was corrupted in GPU memory !!!!! VS - Constant buffer slot 0 (CPU list): SQ_BUF_RSRC_WORD0 <- 0x00127ec0 SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0 STRIDE = 0 CACHE_SWIZZLE = 0 SWIZZLE_ENABLE = 0 SQ_BUF_RSRC_WORD2 <- 64 (0x00000040) SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_X DST_SEL_Y = SQ_SEL_Y DST_SEL_Z = SQ_SEL_Z DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_32 ELEMENT_SIZE = 0 INDEX_STRIDE = 0 ADD_TID_ENABLE = 0 ATC = 0 HASH_ENABLE = 0 HEAP = 0 MTYPE = 0 TYPE = SQ_RSRC_BUF PS - Sampler slot 0 (GPU list): SQ_IMG_RSRC_WORD0 <- 0xffffffff SQ_IMG_RSRC_WORD1 <- BASE_ADDRESS_HI = 255 (0xff) MIN_LOD = 4095 (0xfff) DATA_FORMAT_GFX6 = IMG_DATA_FORMAT_32_AS_32_32_32_32 NUM_FORMAT_GFX6 = IMG_NUM_FORMAT_RESERVED_15 MTYPE = 3 SQ_IMG_RSRC_WORD2 <- WIDTH = 16383 (0x3fff) HEIGHT = 16383 (0x3fff) PERF_MOD = 7 INTERLACED = 1 SQ_IMG_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W BASE_LEVEL = 15 (0xf) LAST_LEVEL = 15 (0xf) TILING_INDEX = 31 (0x1f) POW2_PAD = 1 MTYPE = 1 ATC = 1 TYPE = SQ_RSRC_IMG_2D_MSAA_ARRAY SQ_IMG_RSRC_WORD4 <- DEPTH = 8191 (0x1fff) PITCH_GFX6 = 16383 (0x3fff) SQ_IMG_RSRC_WORD5 <- BASE_ARRAY = 8191 (0x1fff) LAST_ARRAY = 8191 (0x1fff) SQ_IMG_RSRC_WORD6 <- MIN_LOD_WARN = 4095 (0xfff) COUNTER_BANK_ID = 255 (0xff) LOD_HDW_CNT_EN = 1 COMPRESSION_EN = 1 ALPHA_IS_ON_MSB = 1 COLOR_TRANSFORM = 1 LOST_ALPHA_BITS = 15 (0xf) LOST_COLOR_BITS = 15 (0xf) SQ_IMG_RSRC_WORD7 <- 0xffffffff  Buffer: SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3  FMASK: SQ_IMG_RSRC_WORD0 <- 0xffffffff SQ_IMG_RSRC_WORD1 <- BASE_ADDRESS_HI = 255 (0xff) MIN_LOD = 4095 (0xfff) DATA_FORMAT_GFX6 = IMG_DATA_FORMAT_32_AS_32_32_32_32 NUM_FORMAT_GFX6 = IMG_NUM_FORMAT_RESERVED_15 MTYPE = 3 SQ_IMG_RSRC_WORD2 <- WIDTH = 16383 (0x3fff) HEIGHT = 16383 (0x3fff) PERF_MOD = 7 INTERLACED = 1 SQ_IMG_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W BASE_LEVEL = 15 (0xf) LAST_LEVEL = 15 (0xf) TILING_INDEX = 31 (0x1f) POW2_PAD = 1 MTYPE = 1 ATC = 1 TYPE = SQ_RSRC_IMG_2D_MSAA_ARRAY SQ_IMG_RSRC_WORD4 <- DEPTH = 8191 (0x1fff) PITCH_GFX6 = 16383 (0x3fff) SQ_IMG_RSRC_WORD5 <- BASE_ARRAY = 8191 (0x1fff) LAST_ARRAY = 8191 (0x1fff) SQ_IMG_RSRC_WORD6 <- MIN_LOD_WARN = 4095 (0xfff) COUNTER_BANK_ID = 255 (0xff) LOD_HDW_CNT_EN = 1 COMPRESSION_EN = 1 ALPHA_IS_ON_MSB = 1 COLOR_TRANSFORM = 1 LOST_ALPHA_BITS = 15 (0xf) LOST_COLOR_BITS = 15 (0xf) SQ_IMG_RSRC_WORD7 <- 0xffffffff  Sampler state: SQ_IMG_SAMP_WORD0 <- CLAMP_X = SQ_TEX_MIRROR_ONCE_BORDER CLAMP_Y = SQ_TEX_MIRROR_ONCE_BORDER CLAMP_Z = SQ_TEX_MIRROR_ONCE_BORDER MAX_ANISO_RATIO = 7 DEPTH_COMPARE_FUNC = SQ_TEX_DEPTH_COMPARE_ALWAYS FORCE_UNNORMALIZED = 1 ANISO_THRESHOLD = 7 MC_COORD_TRUNC = 1 FORCE_DEGAMMA = 1 ANISO_BIAS = 63 (0x3f) TRUNC_COORD = 1 DISABLE_CUBE_WRAP = 1 FILTER_MODE = 3 COMPAT_MODE = 1 SQ_IMG_SAMP_WORD1 <- MIN_LOD = 4095 (0xfff) MAX_LOD = 4095 (0xfff) PERF_MIP = 15 (0xf) PERF_Z = 15 (0xf) SQ_IMG_SAMP_WORD2 <- LOD_BIAS = 16383 (0x3fff) LOD_BIAS_SEC = 63 (0x3f) XY_MAG_FILTER = 3 XY_MIN_FILTER = SQ_TEX_XY_FILTER_ANISO_BILINEAR Z_FILTER = 3 MIP_FILTER = 3 MIP_POINT_PRECLAMP = 1 DISABLE_LSB_CEIL = 1 FILTER_PREC_FIX = 1 ANISO_OVERRIDE = 1 SQ_IMG_SAMP_WORD3 <- BORDER_COLOR_PTR = 4095 (0xfff) UPGRADED_DEPTH = 1 BORDER_COLOR_TYPE = SQ_TEX_BORDER_COLOR_REGISTER !!!!! This slot was corrupted in GPU memory !!!!! PS - Sampler slot 1 (GPU list): SQ_IMG_RSRC_WORD0 <- 0xffffffff SQ_IMG_RSRC_WORD1 <- BASE_ADDRESS_HI = 255 (0xff) MIN_LOD = 4095 (0xfff) DATA_FORMAT_GFX6 = IMG_DATA_FORMAT_32_AS_32_32_32_32 NUM_FORMAT_GFX6 = IMG_NUM_FORMAT_RESERVED_15 MTYPE = 3 SQ_IMG_RSRC_WORD2 <- WIDTH = 16383 (0x3fff) HEIGHT = 16383 (0x3fff) PERF_MOD = 7 INTERLACED = 1 SQ_IMG_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W BASE_LEVEL = 15 (0xf) LAST_LEVEL = 15 (0xf) TILING_INDEX = 31 (0x1f) POW2_PAD = 1 MTYPE = 1 ATC = 1 TYPE = SQ_RSRC_IMG_2D_MSAA_ARRAY SQ_IMG_RSRC_WORD4 <- DEPTH = 8191 (0x1fff) PITCH_GFX6 = 16383 (0x3fff) SQ_IMG_RSRC_WORD5 <- BASE_ARRAY = 8191 (0x1fff) LAST_ARRAY = 8191 (0x1fff) SQ_IMG_RSRC_WORD6 <- MIN_LOD_WARN = 4095 (0xfff) COUNTER_BANK_ID = 255 (0xff) LOD_HDW_CNT_EN = 1 COMPRESSION_EN = 1 ALPHA_IS_ON_MSB = 1 COLOR_TRANSFORM = 1 LOST_ALPHA_BITS = 15 (0xf) LOST_COLOR_BITS = 15 (0xf) SQ_IMG_RSRC_WORD7 <- 0xffffffff  Buffer: SQ_BUF_RSRC_WORD0 <- 0xffffffff SQ_BUF_RSRC_WORD1 <- BASE_ADDRESS_HI = 0xffff STRIDE = 16383 (0x3fff) CACHE_SWIZZLE = 1 SWIZZLE_ENABLE = 1 SQ_BUF_RSRC_WORD2 <- 0xffffffff SQ_BUF_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W NUM_FORMAT = BUF_NUM_FORMAT_FLOAT DATA_FORMAT = BUF_DATA_FORMAT_RESERVED_15 ELEMENT_SIZE = 3 INDEX_STRIDE = 3 ADD_TID_ENABLE = 1 ATC = 1 HASH_ENABLE = 1 HEAP = 1 MTYPE = 7 TYPE = SQ_RSRC_BUF_RSVD_3  FMASK: SQ_IMG_RSRC_WORD0 <- 0xffffffff SQ_IMG_RSRC_WORD1 <- BASE_ADDRESS_HI = 255 (0xff) MIN_LOD = 4095 (0xfff) DATA_FORMAT_GFX6 = IMG_DATA_FORMAT_32_AS_32_32_32_32 NUM_FORMAT_GFX6 = IMG_NUM_FORMAT_RESERVED_15 MTYPE = 3 SQ_IMG_RSRC_WORD2 <- WIDTH = 16383 (0x3fff) HEIGHT = 16383 (0x3fff) PERF_MOD = 7 INTERLACED = 1 SQ_IMG_RSRC_WORD3 <- DST_SEL_X = SQ_SEL_W DST_SEL_Y = SQ_SEL_W DST_SEL_Z = SQ_SEL_W DST_SEL_W = SQ_SEL_W BASE_LEVEL = 15 (0xf) LAST_LEVEL = 15 (0xf) TILING_INDEX = 31 (0x1f) POW2_PAD = 1 MTYPE = 1 ATC = 1 TYPE = SQ_RSRC_IMG_2D_MSAA_ARRAY SQ_IMG_RSRC_WORD4 <- DEPTH = 8191 (0x1fff) PITCH_GFX6 = 16383 (0x3fff) SQ_IMG_RSRC_WORD5 <- BASE_ARRAY = 8191 (0x1fff) LAST_ARRAY = 8191 (0x1fff) SQ_IMG_RSRC_WORD6 <- MIN_LOD_WARN = 4095 (0xfff) COUNTER_BANK_ID = 255 (0xff) LOD_HDW_CNT_EN = 1 COMPRESSION_EN = 1 ALPHA_IS_ON_MSB = 1 COLOR_TRANSFORM = 1 LOST_ALPHA_BITS = 15 (0xf) LOST_COLOR_BITS = 15 (0xf) SQ_IMG_RSRC_WORD7 <- 0xffffffff  Sampler state: SQ_IMG_SAMP_WORD0 <- CLAMP_X = SQ_TEX_MIRROR_ONCE_BORDER CLAMP_Y = SQ_TEX_MIRROR_ONCE_BORDER CLAMP_Z = SQ_TEX_MIRROR_ONCE_BORDER MAX_ANISO_RATIO = 7 DEPTH_COMPARE_FUNC = SQ_TEX_DEPTH_COMPARE_ALWAYS FORCE_UNNORMALIZED = 1 ANISO_THRESHOLD = 7 MC_COORD_TRUNC = 1 FORCE_DEGAMMA = 1 ANISO_BIAS = 63 (0x3f) TRUNC_COORD = 1 DISABLE_CUBE_WRAP = 1 FILTER_MODE = 3 COMPAT_MODE = 1 SQ_IMG_SAMP_WORD1 <- MIN_LOD = 4095 (0xfff) MAX_LOD = 4095 (0xfff) PERF_MIP = 15 (0xf) PERF_Z = 15 (0xf) SQ_IMG_SAMP_WORD2 <- LOD_BIAS = 16383 (0x3fff) LOD_BIAS_SEC = 63 (0x3f) XY_MAG_FILTER = 3 XY_MIN_FILTER = SQ_TEX_XY_FILTER_ANISO_BILINEAR Z_FILTER = 3 MIP_FILTER = 3 MIP_POINT_PRECLAMP = 1 DISABLE_LSB_CEIL = 1 FILTER_PREC_FIX = 1 ANISO_OVERRIDE = 1 SQ_IMG_SAMP_WORD3 <- BORDER_COLOR_PTR = 4095 (0xfff) UPGRADED_DEPTH = 1 BORDER_COLOR_TYPE = SQ_TEX_BORDER_COLOR_REGISTER !!!!! This slot was corrupted in GPU memory !!!!!