// process.name = "/usr/bin/supertuxkart" 3 glXChooseFBConfig(dpy = 0x56176e1430c0, screen = 0, attribList = {GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_RED_SIZE, 4, GLX_GREEN_SIZE, 4, GLX_BLUE_SIZE, 4, GLX_ALPHA_SIZE, 0, GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, True, GLX_STENCIL_SIZE, 0, GLX_SAMPLE_BUFFERS, 0, GLX_SAMPLES, 0, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB, True, GLX_STEREO, False, 0}, nitems = &10) = {0x56176e404aa0, 0x56176e405220, 0x56176e406a80, 0x56176e407200, 0x56176e405a90, 0x56176e407a70, 0x56176e405310, 0x5617 6e4072f0, 0x56176e408100, 0x56176e4083d0} 5 glXGetVisualFromFBConfig(dpy = 0x56176e1430c0, config = 0x56176e404aa0) = &{visual = 0x56176e1420e8, visualid = 267, screen = 0, depth = 24, c_class = 4, red_mask = 16711680, green_mask = 65280, blue_mask = 255, colormap_size = 256, bi ts_per_rgb = 8} 6 glXCreateWindow(dpy = 0x56176e1430c0, config = 0x56176e404aa0, win = 92274690, attribList = {}) = 92274691 8 glXCreateContextAttribsARB(dpy = 0x56176e1430c0, config = 0x56176e404aa0, share_context = NULL, direct = True, attrib_list = {GLX_CONTEXT_MAJOR_VERSION_ARB, 4, GLX_CONTEXT_MINOR_VERSION_ARB, 3, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT _CORE_PROFILE_BIT_ARB, 0}) = NULL 9 glXCreateContextAttribsARB(dpy = 0x56176e1430c0, config = 0x56176e404aa0, share_context = NULL, direct = True, attrib_list = {GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT _CORE_PROFILE_BIT_ARB, 0}) = 0x56176e40bb20 10 glXMakeContextCurrent(dpy = 0x56176e1430c0, draw = 92274691, read = 92274691, ctx = 0x56176e40bb20) = True 11 glViewport(x = 0, y = 0, width = 1280, height = 800) // fake 12 glScissor(x = 0, y = 0, width = 1280, height = 800) // fake 147 glGetIntegerv(pname = GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, params = &48) 148 glGetIntegerv(pname = GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, params = &16) 149 glGetIntegerv(pname = GL_MAX_ELEMENTS_INDICES, params = &3000) 150 glGetIntegerv(pname = GL_MAX_TEXTURE_SIZE, params = &8192) 151 glGetIntegerv(pname = GL_MAX_GEOMETRY_OUTPUT_VERTICES, params = &256) 152 glGetFloatv(pname = GL_MAX_TEXTURE_LOD_BIAS, params = &15) 153 glGetIntegerv(pname = GL_MAX_CLIP_DISTANCES, params = &8) 154 glGetIntegerv(pname = GL_MAX_DRAW_BUFFERS, params = &8) 155 glGetFloatv(pname = GL_ALIASED_LINE_WIDTH_RANGE, params = {1, 7.375}) 156 glGetFloatv(pname = GL_LINE_WIDTH_RANGE, params = {1, 7.375}) 157 glGetFloatv(pname = GL_POINT_SIZE_RANGE, params = {1, 255}) 161 glGetQueryivARB(target = GL_SAMPLES_PASSED, pname = GL_QUERY_COUNTER_BITS, params = &64) 162 glPixelStorei(pname = GL_PACK_ALIGNMENT, param = 1) 163 glViewport(x = 0, y = 0, width = 1280, height = 800) 164 glActiveTextureARB(texture = GL_TEXTURE0) 165 glActiveTextureARB(texture = GL_TEXTURE1) 166 glActiveTextureARB(texture = GL_TEXTURE2) 167 glActiveTextureARB(texture = GL_TEXTURE3) 168 glActiveTextureARB(texture = GL_TEXTURE4) 169 glActiveTextureARB(texture = GL_TEXTURE5) 170 glActiveTextureARB(texture = GL_TEXTURE6) 171 glActiveTextureARB(texture = GL_TEXTURE7) 172 glDisable(cap = GL_FRAMEBUFFER_SRGB) 173 glClearDepth(depth = 1) 174 glHint(target = GL_LINE_SMOOTH_HINT, mode = GL_NICEST) 175 glDepthFunc(func = GL_LEQUAL) 176 glFrontFace(mode = GL_CW) 177 glProvokingVertex(mode = GL_FIRST_VERTEX_CONVENTION) 178 glDisable(cap = GL_BLEND) 179 glBlendFunc(sfactor = GL_SRC_ALPHA, dfactor = GL_ONE_MINUS_SRC_ALPHA) 180 glPolygonMode(face = GL_FRONT_AND_BACK, mode = GL_FILL) 181 glEnable(cap = GL_DEPTH_TEST) 182 glDepthFunc(func = GL_LEQUAL) 183 glDepthMask(flag = GL_TRUE) 184 glCullFace(mode = GL_BACK) 185 glEnable(cap = GL_CULL_FACE) 186 glColorMask(red = GL_TRUE, green = GL_TRUE, blue = GL_TRUE, alpha = GL_TRUE) 187 glDisable(cap = GL_BLEND) 188 glDisable(cap = GL_POLYGON_OFFSET_FILL) 189 glPolygonOffset(factor = -1, units = 0) lines 1-49