[WGL] WGL extensions: WGL_ARB_create_context, WGL_ARB_create_context_profile, WGL_ARB_extensions_string, WGL_ARB_make_current_read, WGL_ARB_multisample, WGL_ARB_pbuffer, WGL_ARB_pixel_format, WGL_ARB_render_texture, WGL_EXT_create_context_es_profile, WGL_EXT_create_context_es2_profile, WGL_EXT_extensions_string, WGL_EXT_swap_control. [WGL] OpenGL vendor string: Intel Corporation [WGL] OpenGL renderer string: SWR (LLVM 8.0, 256 bits) [WGL] OpenGL version string: 2.1 Mesa 19.0.2 (git-d41acb4c9e) [WGL] OpenGL shading language version string: 1.20 [WGL] OpenGL extensions: GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_subtexture, GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_multitexture, GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_secondary_color, GL_EXT_texture_env_add, GL_EXT_texture_lod_bias, GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_EXT_framebuffer_object, GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_fragment_shader, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, GL_NV_fog_distance, GL_APPLE_packed_pixels, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_depth_bounds_test, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_primitive_restart, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, GL_EXT_texture_array, GL_EXT_texture_compression_latc, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_texture_buffer_object, GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, GL_ARB_debug_output, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_texture_lod, GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_cube_map_array, GL_ARB_texture_multisample, GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex, GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_ARB_draw_indirect, GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_timer_query, GL_ARB_transform_feedback3, GL_AMD_multi_draw_indirect, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_base_instance, GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_texture_storage, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_transform_feedback, GL_AMD_shader_trinary_minmax, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_clear_buffer_object, GL_ARB_explicit_uniform_location, GL_ARB_invalidate_subdata, GL_ARB_multi_draw_indirect, GL_ARB_program_interface_query, GL_ARB_stencil_texturing, GL_ARB_texture_query_levels, GL_ARB_texture_storage_multisample, GL_ARB_vertex_attrib_binding, GL_KHR_debug, GL_KHR_texture_compression_astc_ldr, GL_ARB_buffer_storage, GL_ARB_clear_texture, GL_ARB_internalformat_query2, GL_ARB_multi_bind, GL_ARB_seamless_cubemap_per_texture, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_stencil8, GL_ARB_vertex_type_10f_11f_11f_rev, GL_EXT_shader_integer_mix, GL_ARB_clip_control, GL_ARB_conditional_render_inverted, GL_ARB_cull_distance, GL_ARB_get_texture_sub_image, GL_ARB_pipeline_statistics_query, GL_EXT_polygon_offset_clamp, GL_KHR_context_flush_control, GL_KHR_no_error, GL_KHR_texture_compression_astc_sliced_3d, GL_MESA_shader_integer_functions, GL_ARB_polygon_offset_clamp. [WGL] 24 WGL Visuals visual x bf lv rg d st r g b a ax dp st accum buffs ms id dep cl sp sz l ci b ro sz sz sz sz bf th cl r g b a ns b ------------------------------------------------------------------ 0x001 24 wn . 24 . r . . 8 8 8 . . 24 . . . . . . . 0x002 24 wn . 24 . r . . 8 8 8 . . 24 . 16 16 16 16 . . 0x003 24 wn . 24 . r . . 8 8 8 . . 16 . . . . . . . 0x004 24 wn . 24 . r . . 8 8 8 . . 16 . 16 16 16 16 . . 0x005 24 wn . 24 . r . . 8 8 8 . . 24 8 . . . . . . 0x006 24 wn . 24 . r . . 8 8 8 . . 24 8 16 16 16 16 . . 0x007 24 wn . 24 . r y . 8 8 8 . . 24 . . . . . . . 0x008 24 wn . 24 . r y . 8 8 8 . . 24 . 16 16 16 16 . . 0x009 24 wn . 24 . r y . 8 8 8 . . 16 . . . . . . . 0x00a 24 wn . 24 . r y . 8 8 8 . . 16 . 16 16 16 16 . . 0x00b 24 wn . 24 . r y . 8 8 8 . . 24 8 . . . . . . 0x00c 24 wn . 24 . r y . 8 8 8 . . 24 8 16 16 16 16 . . 0x00d 32 wn . 32 . r . . 8 8 8 8 . 24 . . . . . . . 0x00e 32 wn . 32 . r . . 8 8 8 8 . 24 . 16 16 16 16 . . 0x00f 32 wn . 32 . r . . 8 8 8 8 . 16 . . . . . . . 0x010 32 wn . 32 . r . . 8 8 8 8 . 16 . 16 16 16 16 . . 0x011 32 wn . 32 . r . . 8 8 8 8 . 24 8 . . . . . . 0x012 32 wn . 32 . r . . 8 8 8 8 . 24 8 16 16 16 16 . . 0x013 32 wn . 32 . r y . 8 8 8 8 . 24 . . . . . . . 0x014 32 wn . 32 . r y . 8 8 8 8 . 24 . 16 16 16 16 . . 0x015 32 wn . 32 . r y . 8 8 8 8 . 16 . . . . . . . 0x016 32 wn . 32 . r y . 8 8 8 8 . 16 . 16 16 16 16 . . 0x017 32 wn . 32 . r y . 8 8 8 8 . 24 8 . . . . . . 0x018 32 wn . 32 . r y . 8 8 8 8 . 24 8 16 16 16 16 . . ------------------------------------------------------------------ visual x bf lv rg d st r g b a ax dp st accum buffs ms id dep cl sp sz l ci b ro sz sz sz sz bf th cl r g b a ns b ------------------------------------------------------------------