Number of devices: 2 Number of devices: 2 GPU: AMD RADV POLARIS10 (LLVM 9.0.0) --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/85.pipeline_test Number of devices: 2 GPU: AMD RADV POLARIS10 (LLVM 9.0.0) /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/85.pipeline_test (CS) - Shader Stats: SGPRS: 24 VGPRS: 12 Code Size: 340 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/47.pipeline_test Number of devices: 2 Number of devices: 2 GPU: AMD RADV POLARIS10 (LLVM 9.0.0) /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/47.pipeline_test (VS) - Shader Stats: SGPRS: 56 VGPRS: 12 Code Size: 404 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/47.pipeline_test (FS) - Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 216 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/185.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/185.pipeline_test (VS) - Shader Stats: SGPRS: 24 VGPRS: 8 Code Size: 208 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/185.pipeline_test (FS) - Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 580 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/0.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/0.pipeline_test (CS) - Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 108 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/40.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/40.pipeline_test (VS) - Shader Stats: SGPRS: 56 VGPRS: 16 Code Size: 428 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/40.pipeline_test (FS) - Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 368 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/41.pipeline_test --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/34.pipeline_test Number of devices: 2 GPU: AMD RADV POLARIS10 (LLVM 9.0.0) /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/41.pipeline_test (VS) - Shader Stats: SGPRS: 8 VGPRS: 8 Code Size: 84 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/41.pipeline_test (FS) - Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 2044 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/73.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/73.pipeline_test (CS) - Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 360 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/170.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/34.pipeline_test (VS) - Shader Stats: SGPRS: 8 VGPRS: 4 Code Size: 76 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/34.pipeline_test (FS) - Shader Stats: SGPRS: 32 VGPRS: 28 Code Size: 1788 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/99.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/99.pipeline_test (VS) - Shader Stats: SGPRS: 24 VGPRS: 20 Code Size: 376 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/99.pipeline_test (FS) - Shader Stats: SGPRS: 24 VGPRS: 24 Code Size: 384 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/179.pipeline_test --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/32.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/32.pipeline_test (VS) - Shader Stats: SGPRS: 8 VGPRS: 8 Code Size: 84 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/32.pipeline_test (FS) - Shader Stats: SGPRS: 32 VGPRS: 24 Code Size: 548 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/104.pipeline_test --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/68.pipeline_test GPU: AMD RADV POLARIS10 (LLVM 9.0.0) GPU: AMD RADV POLARIS10 (LLVM 9.0.0) /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/68.pipeline_test (CS) - Shader Stats: SGPRS: 24 VGPRS: 40 Code Size: 1836 LDS: 0 Scratch: 0 Max Waves: 6 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/75.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/75.pipeline_test (CS) - Shader Stats: SGPRS: 8 VGPRS: 8 Code Size: 88 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/100.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/104.pipeline_test (VS) - Shader Stats: SGPRS: 32 VGPRS: 48 Code Size: 2584 LDS: 0 Scratch: 0 Max Waves: 5 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/104.pipeline_test (FS) - Shader Stats: SGPRS: 56 VGPRS: 32 Code Size: 1552 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0 --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/196.pipeline_test --> /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/137.pipeline_test unsupported nir load_const bit_size: 1 => CRASHED <= while processing these pipelines: /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/100.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/196.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/137.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/170.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/179.pipeline_test /run/media/valmar/DataSSD/Games/Devil May Cry 5/CapturedShaders/179.pipeline_test (VS) - Shader Stats: SGPRS: 64 VGPRS: 36 Code Size: 4276 LDS: 0 Scratch: 0 Max Waves: 7 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0