============================================ = Blender 2.80 (sub 74) System Information = ============================================ Blender: ============================================ version: 2.80 (sub 74), branch: master, commit date: 2019-07-18 14:52, hash: 38d4483c6a51, type: Release build date: 2019-07-18, 17:31:04 platform: Linux binary path: '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/blender' build cflags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wnonnull -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -fuse-ld=gold -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 build cxxflags: -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Werror=implicit-function-declaration -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wuninitialized -Wundef -Wmissing-declarations -fuse-ld=gold -std=c++11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 build linkflags: -Wl,--version-script='/home/sources/blender-release/source/creator/blender.map' build system: CMake Python: ============================================ version: 3.7.0 (default, Jun 26 2019, 19:11:54) [GCC 6.3.1 20170216 (Red Hat 6.3.1-3)] paths: '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons_contrib' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/startup' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/modules' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/python/lib/python37.zip' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/python/lib/python3.7' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/python/lib/python3.7/lib-dynload' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/python/lib/python3.7/site-packages' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/freestyle/modules' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/modules' '/home/markus/.config/blender/2.80/scripts/addons/modules' Python (External Binary): ============================================ binary path: '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/python/bin/python3.7m' version: Python 3.7.0 Directories: ============================================ scripts: '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/modules' '/home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts' user scripts: '/home/markus/.config/blender/2.80/scripts' pref scripts: None datafiles: '/home/markus/.config/blender/2.80/datafiles/' config: '/home/markus/.config/blender/2.80/config/' scripts : '/home/markus/.config/blender/2.80/scripts/' autosave: '/home/markus/.config/blender/2.80/autosave/' tempdir: '/tmp/blender_bXzqvj/' FFmpeg: ============================================ avcodec: '58, 18, 100' avdevice: '58, 3, 100' avformat: '58, 12, 100' avutil: '56, 14, 100' swscale: ' 5, 1, 100' SDL: ============================================ Version: 2.0.8 Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON) Other Libraries: ============================================ OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 13 OpenShadingLanguage: 1, 9, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 5, 1, 0 Alembic: 1, 7, 8 OpenGL: ============================================ renderer: 'SVGA3D; build: RELEASE; LLVM;' vendor: 'VMware, Inc.' version: '3.3 (Core Profile) Mesa 19.1.2 - padoka PPA' extensions: GL_AMD_conservative_depth GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_sync GL_ARB_texture_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_provoking_vertex GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_OES_EGL_image GL_S3_s3tc Implementation Dependent OpenGL Limits: ============================================ Maximum DrawElements Vertices: 3000 Maximum DrawElements Indices: 3000 GLSL: Maximum Varying Floats: 128 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 48 Cycles: ============================================ CPU device capabilities: SSE2 SSE3 SSE41 AVX OpenCL device capabilities: No OpenCL platforms found Enabled add-ons: ============================================ io_scene_fbx (version: (4, 14, 14), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_scene_fbx/__init__.py) io_anim_bvh (version: (1, 0, 0), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_anim_bvh/__init__.py) io_mesh_ply (version: (1, 0, 0), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_mesh_ply/__init__.py) io_scene_obj (version: (3, 5, 9), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_scene_obj/__init__.py) io_scene_x3d (version: (2, 2, 1), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_scene_x3d/__init__.py) io_mesh_stl (version: (1, 1, 3), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_mesh_stl/__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_mesh_uv_layout/__init__.py) io_curve_svg (version: UNKNOWN, path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_curve_svg/__init__.py) cycles (version: UNKNOWN, path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/cycles/__init__.py) io_scene_gltf2 (version: (0, 9, 36), path: /home/markus/Downloads/blender-2.80rc2-linux-glibc217-x86_64/2.80/scripts/addons/io_scene_gltf2/__init__.py)