./doom3-demo: line 4: cd: /mnt/hda6/games/doom3-demo/: No such file or directory Mesa: CPU vendor: AuthenticAMD Mesa: CPU name: AMD Duron(tm) Processor Mesa: MMX cpu detected. Mesa: 3DNow! cpu detected. Mesa: Mesa 7.1 DEBUG build Apr 13 2008 09:50:54 Mesa warning: software DXTn compression/decompression available Mesa: User error: GL_INVALID_ENUM in GetIntegerv(0x8871) Mesa: User error: GL_INVALID_ENUM in GetIntegerv(0x8872) DOOM 1.1.1282 linux-x86 Oct 4 2004 08:27:55 Hostname: slax.example.net Alias: slax IP: 127.0.0.1 ------ Initializing File System ------ Loaded pk4 /mnt/hdc6/games/doom3-demo/demo/demo00.pk4 with checksum 0x93fac1e4 Current search path: /home/guest/.doom3-demo/demo /mnt/hdc6/games/doom3-demo/demo /mnt/hdc6/games/doom3-demo/demo/demo00.pk4 (12234 files) game DLL: 0x0 in pak: 0x0 file system initialized. -------------------------------------- Running in restricted demo mode. ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5151 strings read from strings/english.lang Couldn't open journal files couldn't exec editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5151 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- dlopen(libGL.so.1) Open X display Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 DGA DirectVideo Mouse (Version 2.0) initialized XFree86-VidModeExtension: Ignored on non-fullscreen Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 0 stencil display. GL_RENDERER: Mesa DRI R200 20060602 AGP 4x x86/MMX+/3DNow!+ TCL GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_fragment_shader GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_S3_s3tc ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ ----------- OSS Sound Initialization ----------- opened sound device '/dev/dsp' /dev/dsp - bit rate: 16, channels: 2, frequency: 44100 ------------------------------------------------ ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add X..GL_ARB_texture_non_power_of_two not found ...using GL_ARB_texture_compression ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_EXT_texture_lod ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap X..GL_NV_register_combiners not found X..GL_EXT_stencil_two_side not found X..GL_ATI_separatMesa: User error: GL_INVALID_OPERATION in glProgramString(Invalid texture unit index) Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program) Mesa: User error: GL_INVALID_OPERATION in glProgramString(Invalid texture unit index) Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program) Mesa: User error: GL_INVALID_OPERATION in glProgramString(Invalid texture unit index) Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program) Mesa warning: glEnable(GL_STENCIL_TEST) but no stencil buffer Mesa: User error: GL_INVALID_ENUM in glProgramEnvParameter(target) Mesa: User error: GL_INVALID_ENUM in glProgramEnvParameter(target) Mesa warning: glEnable(GL_STENCIL_TEST) but no stencil buffer e_stencil not found ...using GL_ATI_fragment_shader ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program X..GL_ARB_fragment_program not found X..EXT_depth_bounds_test not found ---------- R_NV20_Init ---------- Not available. ----------- R200_Init ----------- GL_NUM_FRAGMENT_REGISTERS_ATI: 6 GL_NUM_FRAGMENT_CONSTANTS_ATI: 8 GL_NUM_PASSES_ATI: 2 GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8 GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16 GL_COLOR_ALPHA_PAIRING_ATI: 1 GL_NUM_LOOPBACK_COMPONENTS_ATI: 3 GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3 FPROG_FAST_PATH --------------------- ---------- R_ARB2_Init ---------- Not available. ---------- R_Exp_Init ----------- Disabled at compile time. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index error at 2421: ].x, vertex.attrib[9], R0; DP3 result.texcoord[6].y, vertex.attrib[10], R0; DP3 result.texcoord[6].z, vertex.attrib[11], R0; # generate the vertex color, which can be 1.0, color, or 1.0 - color # for 1.0 : env[16] = 0, env[17] = 1 # for color : env[16] = 1, env[17] = 0 # for 1.0-color : env[16] = -1, env[17] = 1 MAD result.color, vertex.color, program.env[16], program.env[17]; #SWZ result.color, R0, 1, 1, 1, 1; ENDglprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/interaction.vfp GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index error at 2789: ].x, vertex.attrib[9], R0; DP3 result.texcoord[6].y, vertex.attrib[10], R0; DP3 result.texcoord[6].z, vertex.attrib[11], R0; # generate the vertex color, which can be 1.0, color, or 1.0 - color # for 1.0 : env[16] = 0, env[17] = 1 # for color : env[16] = 1, env[17] = 0 # for 1.0-color : env[16] = -1, env[17] = 1 MAD result.color, vertex.color, program.env[16], program.env[17]; ENDglprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/ambientLight.vfp GL_PROGRAM_ERROR_STRING_ARB: Invalid texture unit index error at 2750: ].x, vertex.attrib[9], program.env[22]; DP3 result.texcoord[6].y, vertex.attrib[10], program.env[22]; DP3 result.texcoord[6].z, vertex.attrib[11], program.env[22]; # generate the vertex color, which can be 1.0, color, or 1.0 - color # for 1.0 : env[16] = 0, env[17] = 1 # for color : env[16] = 1, env[17] = 0 # for 1.0-color : env[16] = -1, env[17] = 1 MAD result.color, vertex.color, program.env[16], program.env[17]; ENDglprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available ------------------------------- using ARB_vertex_buffer_object memory using ARB renderSystem signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. Shutting down sound hardware ----------- OSS Sound Shutdown ----------- unmap dma sound buffer close sound device ------------------------------------------ idRenderSystem::Shutdown() Fatal X Error: Major opcode of failed request: 105 Minor opcode of failed request: 0 Serial number of failed request: 53 BadValue (integer parameter out of range for operation)