This is a pre-release version of the X server from The X.Org Foundation. It is not supported in any way. Bugs may be filed in the bugzilla at http://bugs.freedesktop.org/. Select the "xorg" product for bugs you find in this release. Before reporting bugs in pre-release versions please check the latest version in the X.Org Foundation git repository. See http://wiki.x.org/wiki/GitPage for git access instructions. X.Org X Server 1.4.99.905 (1.5.0 RC 5) Release Date: 5 September 2007 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.26 x86_64 Current Operating System: Linux friedi 2.6.26 #10 SMP PREEMPT Thu Jul 24 01:20:14 CEST 2008 x86_64 Build Date: 19 July 2008 10:26:58AM Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Module Loader present Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Sat Jul 26 08:54:21 2008 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "layout" (**) |-->Screen "screen" (0) (**) | |-->Monitor "" (**) | |-->Device "X1400" (==) No monitor specified for screen "screen". Using a default monitor configuration. (**) |-->Input Device "keyboard" (**) |-->Input Device "synaptics" (**) Option "AllowMouseOpenFail" "on" (**) Option "AIGLX" "on" (**) Option "IgnoreABI" "on" (**) Ignoring ABI Version (==) Automatically adding devices (==) Automatically enabling devices (WW) The directory "/usr/share/100dpi/" does not exist. Entry deleted from font path. (==) Including the default font path /usr/share/fonts/misc/,/usr/share/fonts/TTF/,/usr/share/fonts/OTF,/usr/share/fonts/Type1/,/usr/share/fonts/100dpi/,/usr/share/fonts/75dpi/. (**) FontPath set to: /usr/share/fonts/misc, /usr/share/fonts/Type1, /usr/share/fonts/100dpi, /usr/share/fonts/misc/, /usr/share/fonts/TTF/, /usr/share/fonts/OTF, /usr/share/fonts/Type1/, /usr/share/fonts/100dpi/, /usr/share/fonts/75dpi/ (==) ModulePath set to "/usr/lib64/xorg/modules" (**) Extension "Composite" is enabled (**) Extension "RENDER" is enabled (**) Extension "DAMAGE" is enabled (==) |-->Input Device "" (==) The core pointer device wasn't specified explicitly in the layout. Using the default mouse configuration. (II) Open ACPI successful (/var/run/acpid.socket) (II) Loader magic: 0x7b6000 (II) Module ABI versions: X.Org ANSI C Emulation: 0.4 X.Org Video Driver: 4.1 X.Org XInput driver : 2.1 X.Org Server Extension : 1.1 X.Org Font Renderer : 0.6 (II) Loader running on linux (--) using VT number 7 (--) PCI:*(0@1:0:0) ATI Technologies Inc Radeon Mobility X1400 rev 0, Mem @ 0xd0000000/268435456, 0xefdf0000/65536, I/O @ 0x0000ee00/256, BIOS @ 0x????????/131072 (II) System resource ranges: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] (II) "extmod" will be loaded. This was enabled by default and also specified in the config file. (II) "dbe" will be loaded. This was enabled by default and also specified in the config file. (II) "glx" will be loaded. This was enabled by default and also specified in the config file. (II) "freetype" will be loaded. This was enabled by default and also specified in the config file. (II) "dri" will be loaded. This was enabled by default and also specified in the config file. (II) "dri2" will be loaded by default. (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) LoadModule: "vbe" (II) Loading /usr/lib64/xorg/modules//libvbe.so (II) Module vbe: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.1.0 ABI class: X.Org Video Driver, version 4.1 (II) LoadModule: "dbe" (II) Loading /usr/lib64/xorg/modules/extensions//libdbe.so (II) Module dbe: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 1.1 (II) Loading extension DOUBLE-BUFFER (II) LoadModule: "dri" (II) Loading /usr/lib64/xorg/modules/extensions//libdri.so (II) Module dri: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.0.0 ABI class: X.Org Server Extension, version 1.1 (II) Loading extension XFree86-DRI (II) LoadModule: "extmod" (II) Loading /usr/lib64/xorg/modules/extensions//libextmod.so (II) Module extmod: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 1.1 (II) Loading extension SHAPE (II) Loading extension MIT-SUNDRY-NONSTANDARD (II) Loading extension BIG-REQUESTS (II) Loading extension SYNC (II) Loading extension MIT-SCREEN-SAVER (II) Loading extension XC-MISC (II) Loading extension XFree86-VidModeExtension (II) Loading extension XFree86-Misc (II) Loading extension XFree86-DGA (II) Loading extension DPMS (II) Loading extension TOG-CUP (II) Loading extension Extended-Visual-Information (II) Loading extension XVideo (II) Loading extension XVideo-MotionCompensation (II) Loading extension X-Resource (II) LoadModule: "glx" (II) Loading /usr/lib64/xorg/modules/extensions//libglx.so (II) Module glx: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.0.0 ABI class: X.Org Server Extension, version 1.1 (**) AIGLX enabled (**) Exporting typical set of GLX visuals (II) Loading extension GLX (II) LoadModule: "freetype" (II) Loading /usr/lib64/xorg/modules/fonts//libfreetype.so (II) Module freetype: vendor="X.Org Foundation & the After X-TT Project" compiled for 1.4.99.905, module version = 2.1.0 Module class: X.Org Font Renderer ABI class: X.Org Font Renderer, version 0.6 (II) Loading font FreeType (II) LoadModule: "dri2" (WW) Warning, couldn't open module dri2 (II) UnloadModule: "dri2" (EE) Failed to load module "dri2" (module does not exist, 0) (II) LoadModule: "ati" (II) Loading /usr/lib64/xorg/modules/drivers//ati_drv.so (II) Module ati: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 6.9.0 Module class: X.Org Video Driver ABI class: X.Org Video Driver, version 4.1 (II) LoadModule: "radeon" (II) Loading /usr/lib64/xorg/modules/drivers//radeon_drv.so (II) Module radeon: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 4.3.0 Module class: X.Org Video Driver ABI class: X.Org Video Driver, version 4.1 (II) LoadModule: "kbd" (II) Loading /usr/lib64/xorg/modules/input//kbd_drv.so (II) Module kbd: vendor="X.Org Foundation" compiled for 1.4.2, module version = 1.3.1 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 2.0 (II) LoadModule: "synaptics" (II) Loading /usr/lib64/xorg/modules/input//synaptics_drv.so dlopen: /usr/lib64/xorg/modules/input//synaptics_drv.so: undefined symbol: xf86errno (EE) Failed to load /usr/lib64/xorg/modules/input//synaptics_drv.so (II) UnloadModule: "synaptics" (EE) Failed to load module "synaptics" (loader failed, 7) (II) LoadModule: "mouse" (II) Loading /usr/lib64/xorg/modules/input//mouse_drv.so (II) Module mouse: vendor="X.Org Foundation" compiled for 1.4.0.90, module version = 1.3.0 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 2.0 (II) RADEON: Driver for ATI Radeon chipsets: ATI Radeon Mobility X600 (M24) 3150 (PCIE), ATI Radeon Mobility X300 (M24) 3152 (PCIE), ATI FireGL M24 GL 3154 (PCIE), ATI Radeon X600 (RV380) 3E50 (PCIE), ATI FireGL V3200 (RV380) 3E54 (PCIE), ATI Radeon IGP320 (A3) 4136, ATI Radeon IGP330/340/350 (A4) 4137, ATI Radeon 9500 AD (AGP), ATI Radeon 9500 AE (AGP), ATI Radeon 9600TX AF (AGP), ATI FireGL Z1 AG (AGP), ATI Radeon 9800SE AH (AGP), ATI Radeon 9800 AI (AGP), ATI Radeon 9800 AJ (AGP), ATI FireGL X2 AK (AGP), ATI Radeon 9600 AP (AGP), ATI Radeon 9600SE AQ (AGP), ATI Radeon 9600XT AR (AGP), ATI Radeon 9600 AS (AGP), ATI FireGL T2 AT (AGP), ATI Radeon 9650, ATI FireGL RV360 AV (AGP), ATI Radeon 7000 IGP (A4+) 4237, ATI Radeon 8500 AIW BB (AGP), ATI Radeon 8500 AIW BC (AGP), ATI Radeon IGP320M (U1) 4336, ATI Radeon IGP330M/340M/350M (U2) 4337, ATI Radeon Mobility 7000 IGP 4437, ATI Radeon 9000/PRO If (AGP/PCI), ATI Radeon 9000 Ig (AGP/PCI), ATI Radeon X800 (R420) JH (AGP), ATI Radeon X800PRO (R420) JI (AGP), ATI Radeon X800SE (R420) JJ (AGP), ATI Radeon X800 (R420) JK (AGP), ATI Radeon X800 (R420) JL (AGP), ATI FireGL X3 (R420) JM (AGP), ATI Radeon Mobility 9800 (M18) JN (AGP), ATI Radeon X800 SE (R420) (AGP), ATI Radeon X800XT (R420) JP (AGP), ATI Radeon X850 XT (R480) (AGP), ATI Radeon X850 SE (R480) (AGP), ATI Radeon X850 PRO (R480) (AGP), ATI Radeon X850 XT PE (R480) (AGP), ATI Radeon Mobility M7 LW (AGP), ATI Mobility FireGL 7800 M7 LX (AGP), ATI Radeon Mobility M6 LY (AGP), ATI Radeon Mobility M6 LZ (AGP), ATI FireGL Mobility 9000 (M9) Ld (AGP), ATI Radeon Mobility 9000 (M9) Lf (AGP), ATI Radeon Mobility 9000 (M9) Lg (AGP), ATI Radeon 9700 Pro ND (AGP), ATI Radeon 9700/9500Pro NE (AGP), ATI Radeon 9600TX NF (AGP), ATI FireGL X1 NG (AGP), ATI Radeon 9800PRO NH (AGP), ATI Radeon 9800 NI (AGP), ATI FireGL X2 NK (AGP), ATI Radeon 9800XT NJ (AGP), ATI Radeon Mobility 9600/9700 (M10/M11) NP (AGP), ATI Radeon Mobility 9600 (M10) NQ (AGP), ATI Radeon Mobility 9600 (M11) NR (AGP), ATI Radeon Mobility 9600 (M10) NS (AGP), ATI FireGL Mobility T2 (M10) NT (AGP), ATI FireGL Mobility T2e (M11) NV (AGP), ATI Radeon QD (AGP), ATI Radeon QE (AGP), ATI Radeon QF (AGP), ATI Radeon QG (AGP), ATI FireGL 8700/8800 QH (AGP), ATI Radeon 8500 QL (AGP), ATI Radeon 9100 QM (AGP), ATI Radeon 7500 QW (AGP/PCI), ATI Radeon 7500 QX (AGP/PCI), ATI Radeon VE/7000 QY (AGP/PCI), ATI Radeon VE/7000 QZ (AGP/PCI), ATI ES1000 515E (PCI), ATI Radeon Mobility X300 (M22) 5460 (PCIE), ATI Radeon Mobility X600 SE (M24C) 5462 (PCIE), ATI FireGL M22 GL 5464 (PCIE), ATI Radeon X800 (R423) UH (PCIE), ATI Radeon X800PRO (R423) UI (PCIE), ATI Radeon X800LE (R423) UJ (PCIE), ATI Radeon X800SE (R423) UK (PCIE), ATI Radeon X800 XTP (R430) (PCIE), ATI Radeon X800 XL (R430) (PCIE), ATI Radeon X800 SE (R430) (PCIE), ATI Radeon X800 (R430) (PCIE), ATI FireGL V7100 (R423) (PCIE), ATI FireGL V5100 (R423) UQ (PCIE), ATI FireGL unknown (R423) UR (PCIE), ATI FireGL unknown (R423) UT (PCIE), ATI Mobility FireGL V5000 (M26) (PCIE), ATI Mobility FireGL V5000 (M26) (PCIE), ATI Mobility Radeon X700 XL (M26) (PCIE), ATI Mobility Radeon X700 (M26) (PCIE), ATI Mobility Radeon X700 (M26) (PCIE), ATI Radeon X550XTX 5657 (PCIE), ATI Radeon 9100 IGP (A5) 5834, ATI Radeon Mobility 9100 IGP (U3) 5835, ATI Radeon XPRESS 200 5954 (PCIE), ATI Radeon XPRESS 200M 5955 (PCIE), ATI Radeon 9250 5960 (AGP), ATI Radeon 9200 5961 (AGP), ATI Radeon 9200 5962 (AGP), ATI Radeon 9200SE 5964 (AGP), ATI FireMV 2200 (PCI), ATI ES1000 5969 (PCI), ATI Radeon XPRESS 200 5974 (PCIE), ATI Radeon XPRESS 200M 5975 (PCIE), ATI Radeon XPRESS 200 5A41 (PCIE), ATI Radeon XPRESS 200M 5A42 (PCIE), ATI Radeon XPRESS 200 5A61 (PCIE), ATI Radeon XPRESS 200M 5A62 (PCIE), ATI Radeon X300 (RV370) 5B60 (PCIE), ATI Radeon X600 (RV370) 5B62 (PCIE), ATI Radeon X550 (RV370) 5B63 (PCIE), ATI FireGL V3100 (RV370) 5B64 (PCIE), ATI FireMV 2200 PCIE (RV370) 5B65 (PCIE), ATI Radeon Mobility 9200 (M9+) 5C61 (AGP), ATI Radeon Mobility 9200 (M9+) 5C63 (AGP), ATI Mobility Radeon X800 XT (M28) (PCIE), ATI Mobility FireGL V5100 (M28) (PCIE), ATI Mobility Radeon X800 (M28) (PCIE), ATI Radeon X850 5D4C (PCIE), ATI Radeon X850 XT PE (R480) (PCIE), ATI Radeon X850 SE (R480) (PCIE), ATI Radeon X850 PRO (R480) (PCIE), ATI unknown Radeon / FireGL (R480) 5D50 (PCIE), ATI Radeon X850 XT (R480) (PCIE), ATI Radeon X800XT (R423) 5D57 (PCIE), ATI FireGL V5000 (RV410) (PCIE), ATI Radeon X700 XT (RV410) (PCIE), ATI Radeon X700 PRO (RV410) (PCIE), ATI Radeon X700 SE (RV410) (PCIE), ATI Radeon X700 (RV410) (PCIE), ATI Radeon X700 SE (RV410) (PCIE), ATI Radeon X1800, ATI Mobility Radeon X1800 XT, ATI Mobility Radeon X1800, ATI Mobility FireGL V7200, ATI FireGL V7200, ATI FireGL V5300, ATI Mobility FireGL V7100, ATI Radeon X1800, ATI Radeon X1800, ATI Radeon X1800, ATI Radeon X1800, ATI Radeon X1800, ATI FireGL V7300, ATI FireGL V7350, ATI Radeon X1600, ATI RV505, ATI Radeon X1300/X1550, ATI Radeon X1550, ATI M54-GL, ATI Mobility Radeon X1400, ATI Radeon X1300/X1550, ATI Radeon X1550 64-bit, ATI Mobility Radeon X1300, ATI Mobility Radeon X1300, ATI Mobility Radeon X1300, ATI Mobility Radeon X1300, ATI Radeon X1300, ATI Radeon X1300, ATI RV505, ATI RV505, ATI FireGL V3300, ATI FireGL V3350, ATI Radeon X1300, ATI Radeon X1550 64-bit, ATI Radeon X1300/X1550, ATI Radeon X1600, ATI Radeon X1300/X1550, ATI Mobility Radeon X1450, ATI Radeon X1300/X1550, ATI Mobility Radeon X2300, ATI Mobility Radeon X2300, ATI Mobility Radeon X1350, ATI Mobility Radeon X1350, ATI Mobility Radeon X1450, ATI Radeon X1300, ATI Radeon X1550, ATI Mobility Radeon X1350, ATI FireMV 2250, ATI Radeon X1550 64-bit, ATI Radeon X1600, ATI Radeon X1650, ATI Radeon X1600, ATI Radeon X1600, ATI Mobility FireGL V5200, ATI Mobility Radeon X1600, ATI Radeon X1650, ATI Radeon X1650, ATI Radeon X1600, ATI Radeon X1300 XT/X1600 Pro, ATI FireGL V3400, ATI Mobility FireGL V5250, ATI Mobility Radeon X1700, ATI Mobility Radeon X1700 XT, ATI FireGL V5200, ATI Mobility Radeon X1700, ATI Radeon X2300HD, ATI Mobility Radeon HD 2300, ATI Mobility Radeon HD 2300, ATI Radeon X1950, ATI Radeon X1900, ATI Radeon X1950, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI Radeon X1900, ATI AMD Stream Processor, ATI Radeon X1900, ATI Radeon X1950, ATI RV560, ATI RV560, ATI Mobility Radeon X1900, ATI RV560, ATI Radeon X1950 GT, ATI RV570, ATI RV570, ATI ATI FireGL V7400, ATI RV560, ATI Radeon X1650, ATI Radeon X1650, ATI RV560, ATI Radeon 9100 PRO IGP 7834, ATI Radeon Mobility 9200 IGP 7835, ATI Radeon X1200, ATI Radeon X1200, ATI Radeon X1200, ATI Radeon X1200, ATI Radeon X1200, ATI RS740, ATI RS740M, ATI RS740, ATI RS740M, ATI Radeon HD 2900 XT, ATI Radeon HD 2900 XT, ATI Radeon HD 2900 XT, ATI Radeon HD 2900 Pro, ATI Radeon HD 2900 GT, ATI FireGL V8650, ATI FireGL V8600, ATI FireGL V7600, ATI RV610, ATI Radeon HD 2400 XT, ATI Radeon HD 2400 Pro, ATI Radeon HD 2400 PRO AGP, ATI FireGL V4000, ATI RV610, ATI ATI Radeon HD 2350, ATI Mobility Radeon HD 2400 XT, ATI Mobility Radeon HD 2400, ATI RADEON E2400, ATI RV610, ATI RV670, ATI Radeon HD3870, ATI Radeon HD3850, ATI RV670, ATI Radeon HD3870 X2, ATI FireGL V7700, ATI RV630, ATI Mobility Radeon HD 2600, ATI Mobility Radeon HD 2600 XT, ATI Radeon HD 2600 XT AGP, ATI Radeon HD 2600 Pro AGP, ATI Radeon HD 2600 XT, ATI Radeon HD 2600 Pro, ATI Gemini RV630, ATI Gemini Mobility Radeon HD 2600 XT, ATI FireGL V5600, ATI FireGL V3600, ATI Radeon HD 2600 LE, ATI Radeon HD 3470, ATI Radeon HD 3450, ATI Radeon HD 3430, ATI Mobility Radeon HD 3430, ATI Mobility Radeon HD 3400 Series, ATI FireMV 2450, ATI FireMV 2260, ATI FireMV 2260, ATI ATI Radeon HD 3600 Series, ATI ATI Radeon HD 3650 AGP, ATI ATI Radeon HD 3600 PRO, ATI ATI Radeon HD 3600 XT, ATI ATI Radeon HD 3600 PRO, ATI Mobility Radeon HD 3650, ATI Mobility Radeon HD 3670, ATI Radeon HD 3200 Graphics, ATI Radeon 3100 Graphics, ATI Radeon HD 3200 Graphics, ATI Radeon 3100 Graphics (II) Primary Device is: PCI 01@00:00:0 (II) resource ranges after xf86ClaimFixedResources() call: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] (II) resource ranges after probing: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] (II) Setting vga for screen 0. (II) RADEON(0): MMIO registers at 0x00000000efdf0000: size 64KB (II) RADEON(0): PCI bus 1 card 0 func 0 (**) RADEON(0): Depth 24, (--) framebuffer bpp 32 (II) RADEON(0): Pixel depth = 24 bits stored in 4 bytes (32 bpp pixmaps) (==) RADEON(0): Default visual is TrueColor (**) RADEON(0): Option "AGPMode" "8" (**) RADEON(0): Option "AccelMethod" "EXA" (II) Loading sub module "vgahw" (II) LoadModule: "vgahw" (II) Loading /usr/lib64/xorg/modules//libvgahw.so (II) Module vgahw: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 0.1.0 ABI class: X.Org Video Driver, version 4.1 (II) RADEON(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is 0x0000 (==) RADEON(0): RGB weight 888 (II) RADEON(0): Using 8 bits per RGB (8 bit DAC) (--) RADEON(0): Chipset: "ATI Mobility Radeon X1400" (ChipID = 0x7145) (WW) RADEON(0): R500 support is under development. Please report any issues to xorg-driver-ati@lists.x.org (--) RADEON(0): Linear framebuffer at 0x00000000d0000000 (II) RADEON(0): PCIE card detected (II) Loading sub module "int10" (II) LoadModule: "int10" (II) Loading /usr/lib64/xorg/modules//libint10.so (II) Module int10: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.0.0 ABI class: X.Org Video Driver, version 4.1 (II) RADEON(0): initializing int10 (II) RADEON(0): Primary V_BIOS segment is: 0xc000 (II) RADEON(0): ATOM BIOS detected (II) RADEON(0): ATOM BIOS Rom: SubsystemVendorID: 0x1028 SubsystemID: 0x2003 IOBaseAddress: 0xee00 Filename: BR18652D.bin BIOS Bootup Message: M54P Dell Key largo A12 DDR2 BU BIOS 432e/396m Channel B (II) RADEON(0): Framebuffer space used by Firmware (kb): 20 (II) RADEON(0): Start of VRAM area used by Firmware: 0x7ffb000 (II) RADEON(0): Framebuffer space used by Firmware (kb): 20 (II) RADEON(0): Start of VRAM area used by Firmware: 0x7ffb000 (II) RADEON(0): AtomBIOS requests 20kB of VRAM scratch space (II) RADEON(0): AtomBIOS VRAM scratch base: 0x7ffb000 (II) RADEON(0): Cannot get VRAM scratch space. Allocating in main memory instead (II) RADEON(0): Default Engine Clock: 432000 (II) RADEON(0): Default Memory Clock: 396000 (II) RADEON(0): Maximum Pixel ClockPLL Frequency Output: 1100000 (II) RADEON(0): Minimum Pixel ClockPLL Frequency Output: 0 (II) RADEON(0): Maximum Pixel ClockPLL Frequency Input: 13500 (II) RADEON(0): Minimum Pixel ClockPLL Frequency Input: 1000 (II) RADEON(0): Maximum Pixel Clock: 400000 (II) RADEON(0): Reference Clock: 27000 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 10, (OK) drmOpenByBusid: Searching for BusID pci:0000:01:00.0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 10, (OK) drmOpenByBusid: drmOpenMinor returns 10 drmOpenByBusid: drmGetBusid reports pci:0000:01:00.0 (II) RADEON(0): [dri] Found DRI library version 1.3.0 and kernel module version 1.29.0 (==) RADEON(0): Page Flipping disabled on r5xx and newer chips. (II) RADEON(0): Will try to use DMA for Xv image transfers (II) RADEON(0): Generation 2 PCI interface, using max accessible memory (II) RADEON(0): Detected total video RAM=131072K, accessible=262144K (PCI BAR=262144K) (--) RADEON(0): Mapped VideoRAM: 131072 kByte (64 bit DDR SDRAM) (II) RADEON(0): Color tiling enabled by default (II) RADEON(0): Max desktop size set to 2560x1024 (II) RADEON(0): For a larger or smaller max desktop size, add a Virtual line to your xorg.conf (II) RADEON(0): If you are having trouble with 3D, reduce the desktop size by adjusting the Virtual line to your xorg.conf (II) Loading sub module "ddc" (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) Loading sub module "i2c" (II) LoadModule: "i2c" (II) Module "i2c" already built-in (II) RADEON(0): ref_freq: 2700, min_out_pll: 64800, max_out_pll: 110000, min_in_pll: 100, max_in_pll: 1350, xclk: 40000, sclk: 432.000000, mclk: 396.000000 (II) RADEON(0): PLL parameters: rf=2700 rd=12 min=64800 max=110000; xclk=40000 (II) RADEON(0): Skipping TV-Out (II) RADEON(0): Skipping Component Video (II) RADEON(0): Bios Connector table: (II) RADEON(0): Port0: DDCType-0x7e40, DACType-1, TMDSType-0, ConnectorType-1, hpd_mask-0x0 (II) RADEON(0): Port1: DDCType-0x7e30, DACType-0, TMDSType-0, ConnectorType-7, hpd_mask-0x0 (II) RADEON(0): Output VGA-0 has no monitor section (II) RADEON(0): I2C bus "VGA-0" initialized. (II) RADEON(0): Output LVDS using monitor section LVDS (WW) RADEON(0): LVDS Info: XRes: 1280, YRes: 800, DotClock: 71110 HBlank: 160, HOverPlus: 48, HSyncWidth: 32 VBlank: 23, VOverPlus: 2, VSyncWidth: 6 (II) RADEON(0): I2C bus "LVDS" initialized. (II) RADEON(0): Port0: Monitor -- AUTO Connector -- VGA DAC Type -- Primary TMDS Type -- None DDC Type -- 0x7e40 (II) RADEON(0): Port1: Monitor -- AUTO Connector -- LVDS DAC Type -- None TMDS Type -- None DDC Type -- 0x7e30 (II) RADEON(0): I2C device "VGA-0:ddc2" registered at address 0xA0. (II) RADEON(0): I2C device "VGA-0:ddc2" removed. (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 0 Dac detection success finished output detect: 0 (II) RADEON(0): I2C device "LVDS:ddc2" registered at address 0xA0. (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d finished output detect: 1 finished all detect before xf86InitialConfiguration (II) RADEON(0): I2C device "VGA-0:ddc2" registered at address 0xA0. (II) RADEON(0): I2C device "VGA-0:ddc2" removed. (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 0 Dac detection success (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Output VGA-0 disconnected (II) RADEON(0): Output LVDS connected (II) RADEON(0): Using exact sizes for initial modes (II) RADEON(0): Output LVDS using initial mode 1280x800 after xf86InitialConfiguration (==) RADEON(0): DPI set to (96, 96) (II) Loading sub module "fb" (II) LoadModule: "fb" (II) Loading /usr/lib64/xorg/modules//libfb.so (II) Module fb: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 1.0.0 ABI class: X.Org ANSI C Emulation, version 0.4 (==) RADEON(0): Using gamma correction (1.0, 1.0, 1.0) (II) Loading sub module "ramdac" (II) LoadModule: "ramdac" (II) Module "ramdac" already built-in (**) RADEON(0): Using EXA acceleration architecture (II) Loading sub module "exa" (II) LoadModule: "exa" (II) Loading /usr/lib64/xorg/modules//libexa.so (II) Module exa: vendor="X.Org Foundation" compiled for 1.4.99.905, module version = 2.4.0 ABI class: X.Org Video Driver, version 4.1 (!!) RADEON(0): For information on using the multimedia capabilities of this adapter, please see http://gatos.sf.net. (!!) RADEON(0): MergedFB support has been removed and replaced with xrandr 1.2 support (--) Depth 24 pixmap format is 32 bpp (II) do I need RAC? No, I don't. (II) resource ranges after preInit: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B](OprU) [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B](OprU) [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B](OprU) [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B](OprU) [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B](OprU) (II) RADEON(0): RADEONScreenInit d0000000 0 0 Output 23 disable success Blank CRTC 0 success Disable CRTC 0 success Blank CRTC 1 success Disable CRTC 1 success (==) RADEON(0): Using 24 bit depth buffer (II) RADEON(0): RADEONInitMemoryMap() : (II) RADEON(0): mem_size : 0x08000000 (II) RADEON(0): MC_FB_LOCATION : 0xd7ffd000 (II) RADEON(0): MC_AGP_LOCATION : 0x003f0000 (II) RADEON(0): Depth moves disabled by default (==) RADEON(0): Using accelerated EXA DownloadFromScreen hook (II) RADEON(0): Allocating from a screen of 131040 kb (II) RADEON(0): Will use 32 kb for hardware cursor 0 at offset 0x00a00000 (II) RADEON(0): Will use 32 kb for hardware cursor 1 at offset 0x00a04000 (II) RADEON(0): Will use 10240 kb for front buffer at offset 0x00000000 (II) RADEON(0): Will use 32 kb for PCI GART at offset 0x07ff8000 (II) RADEON(0): Will use 10240 kb for back buffer at offset 0x00a08000 (II) RADEON(0): Will use 10240 kb for depth buffer at offset 0x01408000 (II) RADEON(0): Will use 49664 kb for textures at offset 0x01e08000 (II) RADEON(0): Will use 50624 kb for X Server offscreen at offset 0x04e88000 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 10, (OK) drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 10, (OK) drmOpenByBusid: Searching for BusID pci:0000:01:00.0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 10, (OK) drmOpenByBusid: drmOpenMinor returns 10 drmOpenByBusid: drmGetBusid reports pci:0000:01:00.0 (II) [drm] DRM interface version 1.3 (II) [drm] DRM open master succeeded. (II) RADEON(0): [drm] Using the DRM lock SAREA also for drawables. (II) RADEON(0): [drm] framebuffer handle = 0xd0000000 (II) RADEON(0): [drm] added 1 reserved context for kernel (II) RADEON(0): X context handle = 0x1 (II) RADEON(0): [drm] installed DRM signal handler (II) RADEON(0): [pci] 8192 kB allocated with handle 0x0432d200 (II) RADEON(0): [pci] ring handle = 0x1f000000 (II) RADEON(0): [pci] Ring mapped at 0x7f95c312b000 (II) RADEON(0): [pci] Ring contents 0x00000000 (II) RADEON(0): [pci] ring read ptr handle = 0x2efff000 (II) RADEON(0): [pci] Ring read ptr mapped at 0x7f95cf93e000 (II) RADEON(0): [pci] Ring read ptr contents 0x00000000 (II) RADEON(0): [pci] vertex/indirect buffers handle = 0x1f001000 (II) RADEON(0): [pci] Vertex/indirect buffers mapped at 0x7f95c2f2b000 (II) RADEON(0): [pci] Vertex/indirect buffers contents 0x00000000 (II) RADEON(0): [pci] GART texture map handle = 0x1f002000 (II) RADEON(0): [pci] GART Texture map mapped at 0x7f95c2a4b000 (II) RADEON(0): [drm] register handle = 0xefdf0000 (II) RADEON(0): [dri] Visual configs initialized Output 68 disable success Output 23 disable success Blank CRTC 0 success Disable CRTC 0 success Blank CRTC 1 success Disable CRTC 1 success Output 23 disable success Blank CRTC 0 success Disable CRTC 0 success Mode 1280x800 - 1440 823 10 (II) RADEON(0): RADEONRestoreMemMapRegisters() : (II) RADEON(0): MC_FB_LOCATION : 0xd7ffd000 0xd7ffd000 (II) RADEON(0): MC_AGP_LOCATION : 0x003f0000 freq: 71110000 best_freq: 71100000 best_feedback_div: 316 best_ref_div: 12 best_post_div: 10 (II) RADEON(0): crtc(0) Clock: mode 71110, PLL 71100 (II) RADEON(0): crtc(0) PLL : refdiv 12, fbdiv 0x13C(316), pdiv 10 Set CRTC PLL success Set CRTC Timing success Not using RMX scaler 0 setup success Set CRTC 0 Source success Output LVDS setup success Output 23 enable success Enable CRTC 0 success Unblank CRTC 0 success Output 68 disable success Blank CRTC 1 success Disable CRTC 1 success Output 23 disable success Blank CRTC 0 success Disable CRTC 0 success Blank CRTC 1 success Disable CRTC 1 success (==) RADEON(0): Backing store disabled (II) RADEON(0): [DRI] installation complete (II) RADEON(0): [drm] Added 32 65536 byte vertex/indirect buffers (II) RADEON(0): [drm] Mapped 32 vertex/indirect buffers (II) RADEON(0): [drm] dma control initialized, using IRQ 16 (II) RADEON(0): [drm] Initialized kernel GART heap manager, 5111808 (WW) RADEON(0): DRI init changed memory map, adjusting ... (WW) RADEON(0): MC_FB_LOCATION was: 0xd7ffd000 is: 0xd7ffd000 (WW) RADEON(0): MC_AGP_LOCATION was: 0x003f0000 is: 0xffffffc0 (II) RADEON(0): RADEONRestoreMemMapRegisters() : (II) RADEON(0): MC_FB_LOCATION : 0xd7ffd000 0xd7ffd000 (II) RADEON(0): MC_AGP_LOCATION : 0xffffffc0 (II) RADEON(0): Direct rendering enabled (II) RADEON(0): Render acceleration enabled for R300/R400/R500 type cards. (II) RADEON(0): Setting EXA maxPitchBytes (II) RADEON(0): num pipes is 1 (II) EXA(0): Offscreen pixmap area of 51838976 bytes (II) EXA(0): Driver registered support for the following operations: (II) Solid (II) Copy (II) Composite (RENDER acceleration) (II) UploadToScreen (II) DownloadFromScreen (II) RADEON(0): Acceleration enabled (II) RADEON(0): DPMS enabled (==) RADEON(0): Silken mouse enabled (II) RADEON(0): Set up textured video (II) RADEON(0): RandR 1.2 enabled, ignore the following RandR disabled message. (--) RandR disabled (II) Initializing built-in extension MIT-SHM (II) Initializing built-in extension XInputExtension (II) Initializing built-in extension XTEST (II) Initializing built-in extension XKEYBOARD (II) Initializing built-in extension XINERAMA (II) Initializing built-in extension XFIXES (II) Initializing built-in extension RENDER (II) Initializing built-in extension RANDR (II) Initializing built-in extension COMPOSITE (II) Initializing built-in extension DAMAGE (II) Initializing built-in extension XEVIE (II) AIGLX: Screen 0 is not DRI2 capable drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 11, (OK) drmOpenByBusid: Searching for BusID pci:0000:01:00.0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 11, (OK) drmOpenByBusid: drmOpenMinor returns 11 drmOpenByBusid: drmGetBusid reports pci:0000:01:00.0 (II) AIGLX: enabled GLX_MESA_copy_sub_buffer (II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control (II) AIGLX: enabled GLX_texture_from_pixmap with driver support (II) AIGLX: Loaded and initialized /usr/lib64/dri/r300_dri.so (II) GLX: Initialized DRI GL provider for screen 0 (II) RADEON(0): Setting screen physical size to 331 x 207 (**) Option "CoreKeyboard" (**) keyboard: always reports core events (**) Option "Protocol" "standard" (**) keyboard: Protocol: standard (**) Option "AutoRepeat" "500 30" (**) Option "XkbRules" "xorg" (**) keyboard: XkbRules: "xorg" (**) Option "XkbModel" "pc105" (**) keyboard: XkbModel: "pc105" (**) Option "XkbLayout" "de" (**) keyboard: XkbLayout: "de" (**) Option "CustomKeycodes" "off" (**) keyboard: CustomKeycodes disabled (EE) No Input driver matching `synaptics' (WW) : No Device specified, looking for one... (II) : Setting Device option to "/dev/input/mice" (--) : Device: "/dev/input/mice" (==) : Protocol: "Auto" (**) Option "CorePointer" (**) : always reports core events (==) : Emulate3Buttons, Emulate3Timeout: 50 (**) : ZAxisMapping: buttons 4 and 5 (**) : Buttons: 9 (**) : Sensitivity: 1 (II) evaluating device () (II) XINPUT: Adding extended input device "" (type: MOUSE) (II) evaluating device (keyboard) (II) XINPUT: Adding extended input device "keyboard" (type: KEYBOARD) (II) : Setting mouse protocol to "ExplorerPS/2" (II) : ps2EnableDataReporting: succeeded Could not init font path element /usr/share/fonts/TTF/, removing from list! Could not init font path element /usr/share/fonts/OTF, removing from list! Enable CRTC 0 success Unblank CRTC 0 success Output 23 enable success (II) config/hal: Adding input device Broadcom Corp (II) LoadModule: "evdev" (WW) Warning, couldn't open module evdev (II) UnloadModule: "evdev" (EE) Failed to load module "evdev" (module does not exist, 0) (EE) No input driver matching `evdev' (EE) config/hal: NewInputDeviceRequest failed (II) config/hal: Adding input device Broadcom Corp (II) LoadModule: "evdev" (WW) Warning, couldn't open module evdev (II) UnloadModule: "evdev" (EE) Failed to load module "evdev" (module does not exist, 0) (EE) No input driver matching `evdev' (EE) config/hal: NewInputDeviceRequest failed (II) config/hal: Adding input device LITEON Technology USB Multimedia Keyboard (II) LoadModule: "evdev" (WW) Warning, couldn't open module evdev (II) UnloadModule: "evdev" (EE) Failed to load module "evdev" (module does not exist, 0) (EE) No input driver matching `evdev' (EE) config/hal: NewInputDeviceRequest failed (II) config/hal: Adding input device Logitech Logitech USB Optical Mouse (II) LoadModule: "evdev" (WW) Warning, couldn't open module evdev (II) UnloadModule: "evdev" (EE) Failed to load module "evdev" (module does not exist, 0) (EE) No input driver matching `evdev' (EE) config/hal: NewInputDeviceRequest failed (II) config/hal: Adding input device AT Translated Set 2 keyboard (II) LoadModule: "evdev" (WW) Warning, couldn't open module evdev (II) UnloadModule: "evdev" (EE) Failed to load module "evdev" (module does not exist, 0) (EE) No input driver matching `evdev' (EE) config/hal: NewInputDeviceRequest failed (II) RADEON(0): I2C device "VGA-0:ddc2" registered at address 0xA0. (II) RADEON(0): I2C device "VGA-0:ddc2" removed. (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 0 Dac detection success (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Printing DDC gathered Modelines: (II) RADEON(0): Modeline "1280x800"x0.0 71.11 1280 1328 1360 1440 800 802 808 823 -hsync -vsync (49.4 kHz) (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): I2C device "VGA-0:ddc2" registered at address 0xA0. (II) RADEON(0): I2C device "VGA-0:ddc2" removed. (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 0 Dac detection success (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Printing DDC gathered Modelines: (II) RADEON(0): Modeline "1280x800"x0.0 71.11 1280 1328 1360 1440 800 802 808 823 -hsync -vsync (49.4 kHz) (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): I2C device "VGA-0:ddc2" registered at address 0xA0. (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 1 (II) RADEON(0): EDID data from the display on output: VGA-0 ---------------------- (II) RADEON(0): Manufacturer: BNQ Model: 76a5 Serial#: 9552 (II) RADEON(0): Year: 2006 Week: 24 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V (II) RADEON(0): Sync: Separate Composite (II) RADEON(0): Max Image Size [cm]: horiz.: 38 vert.: 30 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.634 redY: 0.354 greenX: 0.300 greenY: 0.614 (II) RADEON(0): blueX: 0.138 blueY: 0.076 whiteX: 0.310 whiteY: 0.330 (II) RADEON(0): Supported VESA Video Modes: (II) RADEON(0): 720x400@70Hz (II) RADEON(0): 640x480@60Hz (II) RADEON(0): 640x480@67Hz (II) RADEON(0): 640x480@72Hz (II) RADEON(0): 640x480@75Hz (II) RADEON(0): 800x600@60Hz (II) RADEON(0): 800x600@72Hz (II) RADEON(0): 800x600@75Hz (II) RADEON(0): 832x624@75Hz (II) RADEON(0): 1024x768@60Hz (II) RADEON(0): 1024x768@70Hz (II) RADEON(0): 1024x768@75Hz (II) RADEON(0): 1280x1024@75Hz (II) RADEON(0): 1152x870@75Hz (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported Future Video Modes: (II) RADEON(0): #0: hsize: 1152 vsize 864 refresh: 75 vid: 20337 (II) RADEON(0): #1: hsize: 1280 vsize 1024 refresh: 76 vid: 36993 (II) RADEON(0): #2: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 (II) RADEON(0): #3: hsize: 1280 vsize 1024 refresh: 72 vid: 35969 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 108.0 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1440 h_blank_end 1688 h_border: 0 (II) RADEON(0): v_active: 1024 v_sync: 1025 v_sync_end 1028 v_blanking: 1066 v_border: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 25.2 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 640 h_sync: 656 h_sync_end 752 h_blank_end 800 h_border: 0 (II) RADEON(0): v_active: 350 v_sync: 387 v_sync_end 389 v_blanking: 449 v_border: 0 (II) RADEON(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 83 kHz, PixClock max 140 MHz (II) RADEON(0): Monitor name: BenQ FP91G+ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff0009d1a57650250000 (II) RADEON(0): 181001036c261e78ea6d66a25a4c9d23 (II) RADEON(0): 134f54bdef80714f81908180818c0101 (II) RADEON(0): 010101010101302a009851002a403070 (II) RADEON(0): 1300782d1100001ed50980a0205e6310 (II) RADEON(0): 10605208782d1100001a000000fd0038 (II) RADEON(0): 4c1f530e000a202020202020000000fc (II) RADEON(0): 0042656e512046503931472b0a200014 in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "BNQ", prod id 30373 (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Printing DDC gathered Modelines: (II) RADEON(0): Modeline "1280x800"x0.0 71.11 1280 1328 1360 1440 800 802 808 823 -hsync -vsync (49.4 kHz) (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 1 (II) RADEON(0): EDID data from the display on output: VGA-0 ---------------------- (II) RADEON(0): Manufacturer: BNQ Model: 76a5 Serial#: 9552 (II) RADEON(0): Year: 2006 Week: 24 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V (II) RADEON(0): Sync: Separate Composite (II) RADEON(0): Max Image Size [cm]: horiz.: 38 vert.: 30 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.634 redY: 0.354 greenX: 0.300 greenY: 0.614 (II) RADEON(0): blueX: 0.138 blueY: 0.076 whiteX: 0.310 whiteY: 0.330 (II) RADEON(0): Supported VESA Video Modes: (II) RADEON(0): 720x400@70Hz (II) RADEON(0): 640x480@60Hz (II) RADEON(0): 640x480@67Hz (II) RADEON(0): 640x480@72Hz (II) RADEON(0): 640x480@75Hz (II) RADEON(0): 800x600@60Hz (II) RADEON(0): 800x600@72Hz (II) RADEON(0): 800x600@75Hz (II) RADEON(0): 832x624@75Hz (II) RADEON(0): 1024x768@60Hz (II) RADEON(0): 1024x768@70Hz (II) RADEON(0): 1024x768@75Hz (II) RADEON(0): 1280x1024@75Hz (II) RADEON(0): 1152x870@75Hz (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported Future Video Modes: (II) RADEON(0): #0: hsize: 1152 vsize 864 refresh: 75 vid: 20337 (II) RADEON(0): #1: hsize: 1280 vsize 1024 refresh: 76 vid: 36993 (II) RADEON(0): #2: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 (II) RADEON(0): #3: hsize: 1280 vsize 1024 refresh: 72 vid: 35969 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 108.0 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1440 h_blank_end 1688 h_border: 0 (II) RADEON(0): v_active: 1024 v_sync: 1025 v_sync_end 1028 v_blanking: 1066 v_border: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 25.2 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 640 h_sync: 656 h_sync_end 752 h_blank_end 800 h_border: 0 (II) RADEON(0): v_active: 350 v_sync: 387 v_sync_end 389 v_blanking: 449 v_border: 0 (II) RADEON(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 83 kHz, PixClock max 140 MHz (II) RADEON(0): Monitor name: BenQ FP91G+ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff0009d1a57650250000 (II) RADEON(0): 181001036c261e78ea6d66a25a4c9d23 (II) RADEON(0): 134f54bdef80714f81908180818c0101 (II) RADEON(0): 010101010101302a009851002a403070 (II) RADEON(0): 1300782d1100001ed50980a0205e6310 (II) RADEON(0): 10605208782d1100001a000000fd0038 (II) RADEON(0): 4c1f530e000a202020202020000000fc (II) RADEON(0): 0042656e512046503931472b0a200014 in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "BNQ", prod id 30373 (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Printing DDC gathered Modelines: (II) RADEON(0): Modeline "1280x800"x0.0 71.11 1280 1328 1360 1440 800 802 808 823 -hsync -vsync (49.4 kHz) (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 Output 23 disable success Blank CRTC 0 success Disable CRTC 0 success Output 68 disable success Blank CRTC 1 success Disable CRTC 1 success Mode 1280x1024 - 1688 1066 5 (II) RADEON(0): RADEONRestoreMemMapRegisters() : (II) RADEON(0): MC_FB_LOCATION : 0xd7ffd000 0xd7ffd000 (II) RADEON(0): MC_AGP_LOCATION : 0xffffffc0 freq: 108000000 best_freq: 108000000 best_feedback_div: 48 best_ref_div: 2 best_post_div: 6 (II) RADEON(0): crtc(1) Clock: mode 108000, PLL 108000 (II) RADEON(0): crtc(1) PLL : refdiv 2, fbdiv 0x30(48), pdiv 6 Set CRTC PLL success Set CRTC Timing success Not using RMX scaler 1 setup success Set CRTC 1 Source success Output DAC1 setup success Output 23 enable success Enable CRTC 0 success Unblank CRTC 0 success Output 68 enable success Enable CRTC 1 success Unblank CRTC 1 success (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 1 (II) RADEON(0): EDID data from the display on output: VGA-0 ---------------------- (II) RADEON(0): Manufacturer: BNQ Model: 76a5 Serial#: 9552 (II) RADEON(0): Year: 2006 Week: 24 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V (II) RADEON(0): Sync: Separate Composite (II) RADEON(0): Max Image Size [cm]: horiz.: 38 vert.: 30 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.634 redY: 0.354 greenX: 0.300 greenY: 0.614 (II) RADEON(0): blueX: 0.138 blueY: 0.076 whiteX: 0.310 whiteY: 0.330 (II) RADEON(0): Supported VESA Video Modes: (II) RADEON(0): 720x400@70Hz (II) RADEON(0): 640x480@60Hz (II) RADEON(0): 640x480@67Hz (II) RADEON(0): 640x480@72Hz (II) RADEON(0): 640x480@75Hz (II) RADEON(0): 800x600@60Hz (II) RADEON(0): 800x600@72Hz (II) RADEON(0): 800x600@75Hz (II) RADEON(0): 832x624@75Hz (II) RADEON(0): 1024x768@60Hz (II) RADEON(0): 1024x768@70Hz (II) RADEON(0): 1024x768@75Hz (II) RADEON(0): 1280x1024@75Hz (II) RADEON(0): 1152x870@75Hz (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported Future Video Modes: (II) RADEON(0): #0: hsize: 1152 vsize 864 refresh: 75 vid: 20337 (II) RADEON(0): #1: hsize: 1280 vsize 1024 refresh: 76 vid: 36993 (II) RADEON(0): #2: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 (II) RADEON(0): #3: hsize: 1280 vsize 1024 refresh: 72 vid: 35969 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 108.0 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1440 h_blank_end 1688 h_border: 0 (II) RADEON(0): v_active: 1024 v_sync: 1025 v_sync_end 1028 v_blanking: 1066 v_border: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 25.2 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 640 h_sync: 656 h_sync_end 752 h_blank_end 800 h_border: 0 (II) RADEON(0): v_active: 350 v_sync: 387 v_sync_end 389 v_blanking: 449 v_border: 0 (II) RADEON(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 83 kHz, PixClock max 140 MHz (II) RADEON(0): Monitor name: BenQ FP91G+ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff0009d1a57650250000 (II) RADEON(0): 181001036c261e78ea6d66a25a4c9d23 (II) RADEON(0): 134f54bdef80714f81908180818c0101 (II) RADEON(0): 010101010101302a009851002a403070 (II) RADEON(0): 1300782d1100001ed50980a0205e6310 (II) RADEON(0): 10605208782d1100001a000000fd0038 (II) RADEON(0): 4c1f530e000a202020202020000000fc (II) RADEON(0): 0042656e512046503931472b0a200014 in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "BNQ", prod id 30373 (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Printing DDC gathered Modelines: (II) RADEON(0): Modeline "1280x800"x0.0 71.11 1280 1328 1360 1440 800 802 808 823 -hsync -vsync (49.4 kHz) (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Output: VGA-0, Detected Monitor Type: 1 (II) RADEON(0): EDID data from the display on output: VGA-0 ---------------------- (II) RADEON(0): Manufacturer: BNQ Model: 76a5 Serial#: 9552 (II) RADEON(0): Year: 2006 Week: 24 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V (II) RADEON(0): Sync: Separate Composite (II) RADEON(0): Max Image Size [cm]: horiz.: 38 vert.: 30 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): DPMS capabilities: StandBy Suspend Off; RGB/Color Display (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.634 redY: 0.354 greenX: 0.300 greenY: 0.614 (II) RADEON(0): blueX: 0.138 blueY: 0.076 whiteX: 0.310 whiteY: 0.330 (II) RADEON(0): Supported VESA Video Modes: (II) RADEON(0): 720x400@70Hz (II) RADEON(0): 640x480@60Hz (II) RADEON(0): 640x480@67Hz (II) RADEON(0): 640x480@72Hz (II) RADEON(0): 640x480@75Hz (II) RADEON(0): 800x600@60Hz (II) RADEON(0): 800x600@72Hz (II) RADEON(0): 800x600@75Hz (II) RADEON(0): 832x624@75Hz (II) RADEON(0): 1024x768@60Hz (II) RADEON(0): 1024x768@70Hz (II) RADEON(0): 1024x768@75Hz (II) RADEON(0): 1280x1024@75Hz (II) RADEON(0): 1152x870@75Hz (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported Future Video Modes: (II) RADEON(0): #0: hsize: 1152 vsize 864 refresh: 75 vid: 20337 (II) RADEON(0): #1: hsize: 1280 vsize 1024 refresh: 76 vid: 36993 (II) RADEON(0): #2: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 (II) RADEON(0): #3: hsize: 1280 vsize 1024 refresh: 72 vid: 35969 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 108.0 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1440 h_blank_end 1688 h_border: 0 (II) RADEON(0): v_active: 1024 v_sync: 1025 v_sync_end 1028 v_blanking: 1066 v_border: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 25.2 MHz Image Size: 376 x 301 mm (II) RADEON(0): h_active: 640 h_sync: 656 h_sync_end 752 h_blank_end 800 h_border: 0 (II) RADEON(0): v_active: 350 v_sync: 387 v_sync_end 389 v_blanking: 449 v_border: 0 (II) RADEON(0): Ranges: V min: 56 V max: 76 Hz, H min: 31 H max: 83 kHz, PixClock max 140 MHz (II) RADEON(0): Monitor name: BenQ FP91G+ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff0009d1a57650250000 (II) RADEON(0): 181001036c261e78ea6d66a25a4c9d23 (II) RADEON(0): 134f54bdef80714f81908180818c0101 (II) RADEON(0): 010101010101302a009851002a403070 (II) RADEON(0): 1300782d1100001ed50980a0205e6310 (II) RADEON(0): 10605208782d1100001a000000fd0038 (II) RADEON(0): 4c1f530e000a202020202020000000fc (II) RADEON(0): 0042656e512046503931472b0a200014 in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "BNQ", prod id 30373 (II) RADEON(0): EDID vendor "SEC", prod id 0 (II) RADEON(0): Printing DDC gathered Modelines: (II) RADEON(0): Modeline "1280x800"x0.0 71.11 1280 1328 1360 1440 800 802 808 823 -hsync -vsync (49.4 kHz) (II) RADEON(0): Output: LVDS, Detected Monitor Type: 2 (II) RADEON(0): EDID data from the display on output: LVDS ---------------------- (II) RADEON(0): Manufacturer: SEC Model: 0 Serial#: 0 (II) RADEON(0): Year: 2006 Week: 0 (II) RADEON(0): EDID Version: 1.3 (II) RADEON(0): Digital Display Input (II) RADEON(0): Max Image Size [cm]: horiz.: 33 vert.: 21 (II) RADEON(0): Gamma: 2.20 (II) RADEON(0): No DPMS capabilities specified(II) RADEON(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) RADEON(0): First detailed timing is preferred mode (II) RADEON(0): redX: 0.580 redY: 0.340 greenX: 0.310 greenY: 0.550 (II) RADEON(0): blueX: 0.155 blueY: 0.155 whiteX: 0.313 whiteY: 0.329 (II) RADEON(0): Manufacturer's mask: 0 (II) RADEON(0): Supported additional Video Mode: (II) RADEON(0): clock: 71.1 MHz Image Size: 331 x 207 mm (II) RADEON(0): h_active: 1280 h_sync: 1328 h_sync_end 1360 h_blank_end 1440 h_border: 0 (II) RADEON(0): v_active: 800 v_sync: 802 v_sync_end 808 v_blanking: 823 v_border: 0 (WW) RADEON(0): Unknown vendor-specific block f (II) RADEON(0): DD282154X3 (II) RADEON(0): '@PZ (II) RADEON(0): EDID (in hex): (II) RADEON(0): 00ffffffffffff004ca3000000000000 (II) RADEON(0): 00100103802115780a87f594574f8c27 (II) RADEON(0): 27505400000001010101010101010101 (II) RADEON(0): 010101010101c71b00a0502017303020 (II) RADEON(0): 26004bcf100000190000000f00000000 (II) RADEON(0): 00000000002387026400000000fe0044 (II) RADEON(0): 443238320431353458330a20000000fe (II) RADEON(0): 002740505a81b0d9ff01010a2020009d in RADEONProbeOutputModes (II) RADEON(0): EDID vendor "SEC", prod id 0 Output 23 disable success Blank CRTC 0 success Disable CRTC 0 success Output 68 disable success Blank CRTC 1 success Disable CRTC 1 success Mode 1280x1024 - 1688 1066 5 (II) RADEON(0): RADEONRestoreMemMapRegisters() : (II) RADEON(0): MC_FB_LOCATION : 0xd7ffd000 0xd7ffd000 (II) RADEON(0): MC_AGP_LOCATION : 0xffffffc0 freq: 108000000 best_freq: 108000000 best_feedback_div: 48 best_ref_div: 2 best_post_div: 6 (II) RADEON(0): crtc(1) Clock: mode 108000, PLL 108000 (II) RADEON(0): crtc(1) PLL : refdiv 2, fbdiv 0x30(48), pdiv 6 Set CRTC PLL success Set CRTC Timing success Not using RMX scaler 1 setup success Set CRTC 1 Source success Output DAC1 setup success Output 23 enable success Enable CRTC 0 success Unblank CRTC 0 success Output 68 enable success Enable CRTC 1 success Unblank CRTC 1 success (II) 3rd Button detected: disabling emulate3Button [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping.