xkb_keymap { xkb_keycodes "xfree86+aliases(qwerty)" { minimum = 8; maximum = 255; = 9; = 10; = 11; = 12; = 13; = 14; = 15; = 16; = 17; = 18; = 19; = 20; = 21; = 22; = 23; = 24; = 25; = 26; = 27; = 28; = 29; = 30; = 31; = 32; = 33; = 34; = 35; = 36; = 37; = 38; = 39; = 40; = 41; = 42; = 43; = 44; = 45; = 46; = 47; = 48; = 49; = 50; = 51; = 52; = 53; = 54; = 55; = 56; = 57; = 58; = 59; = 60; = 61; = 62; = 63; = 64; = 65; = 66; = 67; = 68; = 69; = 70; = 71; = 72; = 73; = 74; = 75; = 76; = 77; = 78; = 79; = 80; = 81; = 82; = 83; = 84; = 85; = 86; = 87; = 88; = 89; = 90; = 91; = 92; = 93; = 94; = 95; = 96; = 97; = 98; = 99; = 100; = 101; = 102; = 103; = 104; = 105; = 106; = 107; = 108; = 109; = 110; = 111; = 112; = 113; = 114; = 115; = 116; = 117; = 118; = 119; = 120; = 121; = 122; = 123; = 124; = 125; = 126; = 127; = 128; = 129; = 130; = 131; = 132; = 133; = 134; = 135; = 136; = 137; = 138; = 139; = 140; = 141; = 142; = 143; = 144; = 145; = 146; = 147; = 148; = 149; = 150; = 151; = 152; = 153; = 154; = 155; = 156; = 157; = 158; = 159; = 160; = 161; = 162; = 163; = 164; = 165; = 166; = 167; = 168; = 169; = 170; = 171; = 172; = 173; = 174; = 175; = 176; = 177; = 178; = 179; = 180; = 181; = 182; = 183; = 184; = 185; = 186; = 187; = 188; = 189; = 190; = 191; = 192; = 193; = 194; = 195; = 196; = 197; = 198; = 199; = 200; = 201; = 202; = 203; = 204; = 205; = 206; = 207; = 208; = 209; = 210; = 211; = 212; = 213; = 214; = 215; = 216; = 217; = 218; = 219; = 220; = 221; = 222; = 223; = 224; = 225; = 226; = 227; = 228; = 229; = 230; = 231; = 232; = 233; = 234; = 235; = 236; = 237; = 238; = 239; = 240; = 241; = 242; = 243; = 244; = 245; = 246; = 247; = 248; = 249; = 250; = 251; = 252; = 253; = 254; = 255; indicator 1 = "Caps Lock"; indicator 2 = "Num Lock"; indicator 3 = "Scroll Lock"; virtual indicator 4 = "Shift Lock"; virtual indicator 5 = "Group 2"; virtual indicator 6 = "Mouse Keys"; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; alias = ; }; xkb_types "complete" { virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper; type "ONE_LEVEL" { modifiers= none; level_name[Level1]= "Any"; }; type "TWO_LEVEL" { modifiers= Shift; map[Shift]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; }; type "ALPHABETIC" { modifiers= Shift+Lock; map[Shift]= Level2; map[Lock]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Caps"; }; type "KEYPAD" { modifiers= Shift+NumLock; map[Shift]= Level2; map[NumLock]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Number"; }; type "SHIFT+ALT" { modifiers= Shift+Alt; map[Shift+Alt]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Shift+Alt"; }; type "PC_CONTROL_LEVEL2" { modifiers= Control; map[Control]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Control"; }; type "PC_LCONTROL_LEVEL2" { modifiers= LControl; map[LControl]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "LControl"; }; type "PC_RCONTROL_LEVEL2" { modifiers= RControl; map[RControl]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "RControl"; }; type "PC_ALT_LEVEL2" { modifiers= Alt; map[Alt]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Alt"; }; type "PC_LALT_LEVEL2" { modifiers= LAlt; map[LAlt]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "LAlt"; }; type "PC_RALT_LEVEL2" { modifiers= RAlt; map[RAlt]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "RAlt"; }; type "CTRL+ALT" { modifiers= Control+Alt; map[Control+Alt]= Level2; level_name[Level1]= "Base"; level_name[Level2]= "Ctrl+Alt"; }; type "LOCAL_EIGHT_LEVEL" { modifiers= Shift+Lock+Control+LevelThree; map[Shift+Lock]= Level1; map[Shift]= Level2; map[Lock]= Level2; map[LevelThree]= Level3; map[Shift+Lock+LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock+LevelThree]= Level4; map[Control]= Level5; map[Shift+Lock+Control]= Level5; map[Shift+Control]= Level6; map[Lock+Control]= Level6; map[Control+LevelThree]= Level7; map[Shift+Lock+Control+LevelThree]= Level7; map[Shift+Control+LevelThree]= Level8; map[Lock+Control+LevelThree]= Level8; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Level3"; level_name[Level4]= "Shift Level3"; level_name[Level5]= "Ctrl"; level_name[Level6]= "Shift Ctrl"; level_name[Level7]= "Level3 Ctrl"; level_name[Level8]= "Shift Level3 Ctrl"; }; type "THREE_LEVEL" { modifiers= Shift+LevelThree; map[Shift]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level3; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Level3"; }; type "EIGHT_LEVEL" { modifiers= Shift+LevelThree+LevelFive; map[Shift]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[LevelFive]= Level5; map[Shift+LevelFive]= Level6; map[LevelThree+LevelFive]= Level7; map[Shift+LevelThree+LevelFive]= Level8; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; level_name[Level5]= "X"; level_name[Level6]= "X Shift"; level_name[Level7]= "X Alt Base"; level_name[Level8]= "X Shift Alt"; }; type "EIGHT_LEVEL_ALPHABETIC" { modifiers= Shift+Lock+LevelThree+LevelFive; map[Shift]= Level2; map[Lock]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock+LevelThree]= Level4; map[Shift+Lock+LevelThree]= Level3; map[LevelFive]= Level5; map[Shift+LevelFive]= Level6; map[Lock+LevelFive]= Level6; map[LevelThree+LevelFive]= Level7; map[Shift+LevelThree+LevelFive]= Level8; map[Lock+LevelThree+LevelFive]= Level8; map[Shift+Lock+LevelThree+LevelFive]= Level7; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; level_name[Level5]= "X"; level_name[Level6]= "X Shift"; level_name[Level7]= "X Alt Base"; level_name[Level8]= "X Shift Alt"; }; type "EIGHT_LEVEL_SEMIALPHABETIC" { modifiers= Shift+Lock+LevelThree+LevelFive; map[Shift]= Level2; map[Lock]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock+LevelThree]= Level3; preserve[Lock+LevelThree]= Lock; map[Shift+Lock+LevelThree]= Level4; preserve[Shift+Lock+LevelThree]= Lock; map[LevelFive]= Level5; map[Shift+LevelFive]= Level6; map[Lock+LevelFive]= Level6; preserve[Lock+LevelFive]= Lock; map[LevelThree+LevelFive]= Level7; map[Shift+LevelThree+LevelFive]= Level8; map[Lock+LevelThree+LevelFive]= Level7; preserve[Lock+LevelThree+LevelFive]= Lock; map[Shift+Lock+LevelThree+LevelFive]= Level8; preserve[Shift+Lock+LevelThree+LevelFive]= Lock; map[Shift+Lock+LevelFive]= Level1; preserve[Shift+Lock+LevelFive]= Lock; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; level_name[Level5]= "X"; level_name[Level6]= "X Shift"; level_name[Level7]= "X Alt Base"; level_name[Level8]= "X Shift Alt"; }; type "FOUR_LEVEL" { modifiers= Shift+LevelThree; map[Shift]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; }; type "FOUR_LEVEL_ALPHABETIC" { modifiers= Shift+Lock+LevelThree; map[Shift]= Level2; map[Lock]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock+LevelThree]= Level4; map[Shift+Lock+LevelThree]= Level3; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; }; type "FOUR_LEVEL_SEMIALPHABETIC" { modifiers= Shift+Lock+LevelThree; map[Shift]= Level2; map[Lock]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock+LevelThree]= Level3; preserve[Lock+LevelThree]= Lock; map[Shift+Lock+LevelThree]= Level4; preserve[Shift+Lock+LevelThree]= Lock; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; }; type "FOUR_LEVEL_MIXED_KEYPAD" { modifiers= Shift+NumLock+LevelThree; map[Shift+NumLock]= Level1; map[NumLock]= Level2; map[Shift]= Level2; map[LevelThree]= Level3; map[NumLock+LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Shift+NumLock+LevelThree]= Level4; level_name[Level1]= "Base"; level_name[Level2]= "Number"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; }; type "FOUR_LEVEL_X" { modifiers= Shift+Control+Alt+LevelThree; map[LevelThree]= Level2; map[Shift+LevelThree]= Level3; map[Control+Alt]= Level4; level_name[Level1]= "Base"; level_name[Level2]= "Alt Base"; level_name[Level3]= "Shift Alt"; level_name[Level4]= "Ctrl+Alt"; }; type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" { modifiers= Shift+Lock+LevelThree; map[Shift]= Level2; map[Lock]= Level4; preserve[Lock]= Lock; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock+LevelThree]= Level3; preserve[Lock+LevelThree]= Lock; map[Shift+Lock+LevelThree]= Level3; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "AltGr Base"; level_name[Level4]= "Shift AltGr"; }; type "FOUR_LEVEL_PLUS_LOCK" { modifiers= Shift+Lock+LevelThree; map[Shift]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[Lock]= Level5; map[Shift+Lock]= Level2; map[Lock+LevelThree]= Level3; map[Shift+Lock+LevelThree]= Level4; level_name[Level1]= "Base"; level_name[Level2]= "Shift"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Shift Alt"; level_name[Level5]= "Lock"; }; type "FOUR_LEVEL_KEYPAD" { modifiers= Shift+NumLock+LevelThree; map[Shift]= Level2; map[NumLock]= Level2; map[LevelThree]= Level3; map[Shift+LevelThree]= Level4; map[NumLock+LevelThree]= Level4; map[Shift+NumLock+LevelThree]= Level3; level_name[Level1]= "Base"; level_name[Level2]= "Number"; level_name[Level3]= "Alt Base"; level_name[Level4]= "Alt Number"; }; }; xkb_compatibility "complete" { virtual_modifiers NumLock,Alt,LevelThree,LAlt,RAlt,RControl,LControl,ScrollLock,LevelFive,AltGr,Meta,Super,Hyper; interpret.useModMapMods= AnyLevel; interpret.repeat= False; interpret.locking= False; interpret ISO_Level2_Latch+Exactly(Shift) { useModMapMods=level1; action= LatchMods(modifiers=Shift,clearLocks,latchToLock); }; interpret Shift_Lock+AnyOf(Shift+Lock) { action= LockMods(modifiers=Shift); }; interpret Num_Lock+AnyOf(all) { virtualModifier= NumLock; action= LockMods(modifiers=NumLock); }; interpret ISO_Lock+AnyOf(all) { action= ISOLock(modifiers=modMapMods,affect=all); }; interpret ISO_Level3_Shift+AnyOf(all) { virtualModifier= LevelThree; useModMapMods=level1; action= SetMods(modifiers=LevelThree,clearLocks); }; interpret ISO_Level3_Latch+AnyOf(all) { virtualModifier= LevelThree; useModMapMods=level1; action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock); }; interpret ISO_Level3_Lock+AnyOf(all) { virtualModifier= LevelThree; useModMapMods=level1; action= LockMods(modifiers=LevelThree); }; interpret Alt_L+AnyOf(all) { virtualModifier= Alt; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Alt_R+AnyOf(all) { virtualModifier= Alt; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Meta_L+AnyOf(all) { virtualModifier= Meta; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Meta_R+AnyOf(all) { virtualModifier= Meta; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Super_L+AnyOf(all) { virtualModifier= Super; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Super_R+AnyOf(all) { virtualModifier= Super; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Hyper_L+AnyOf(all) { virtualModifier= Hyper; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Hyper_R+AnyOf(all) { virtualModifier= Hyper; action= SetMods(modifiers=modMapMods,clearLocks); }; interpret Scroll_Lock+AnyOf(all) { virtualModifier= ScrollLock; action= LockMods(modifiers=modMapMods); }; interpret ISO_Level5_Shift+AnyOf(all) { virtualModifier= LevelFive; useModMapMods=level1; action= SetMods(modifiers=LevelFive,clearLocks); }; interpret ISO_Level5_Latch+AnyOf(all) { virtualModifier= LevelFive; action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock); }; interpret ISO_Level5_Lock+AnyOf(all) { virtualModifier= LevelFive; action= LockMods(modifiers=LevelFive); }; interpret Mode_switch+AnyOfOrNone(all) { virtualModifier= AltGr; useModMapMods=level1; action= SetGroup(group=+1); }; interpret ISO_Level3_Shift+AnyOfOrNone(all) { action= SetMods(modifiers=LevelThree,clearLocks); }; interpret ISO_Level3_Latch+AnyOfOrNone(all) { action= LatchMods(modifiers=LevelThree,clearLocks,latchToLock); }; interpret ISO_Level3_Lock+AnyOfOrNone(all) { action= LockMods(modifiers=LevelThree); }; interpret ISO_Group_Latch+AnyOfOrNone(all) { virtualModifier= AltGr; useModMapMods=level1; action= LatchGroup(group=2); }; interpret ISO_Next_Group+AnyOfOrNone(all) { virtualModifier= AltGr; useModMapMods=level1; action= LockGroup(group=+1); }; interpret ISO_Prev_Group+AnyOfOrNone(all) { virtualModifier= AltGr; useModMapMods=level1; action= LockGroup(group=-1); }; interpret ISO_First_Group+AnyOfOrNone(all) { action= LockGroup(group=1); }; interpret ISO_Last_Group+AnyOfOrNone(all) { action= LockGroup(group=2); }; interpret KP_1+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=+1); }; interpret KP_End+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=+1); }; interpret KP_2+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+0,y=+1); }; interpret KP_Down+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+0,y=+1); }; interpret KP_3+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=+1); }; interpret KP_Next+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=+1); }; interpret KP_4+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=+0); }; interpret KP_Left+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=+0); }; interpret KP_6+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=+0); }; interpret KP_Right+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=+0); }; interpret KP_7+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=-1); }; interpret KP_Home+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=-1); }; interpret KP_8+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+0,y=-1); }; interpret KP_Up+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+0,y=-1); }; interpret KP_9+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=-1); }; interpret KP_Prior+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=-1); }; interpret KP_5+AnyOfOrNone(all) { repeat= True; action= PtrBtn(button=default); }; interpret KP_Begin+AnyOfOrNone(all) { repeat= True; action= PtrBtn(button=default); }; interpret KP_F2+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=1); }; interpret KP_Divide+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=1); }; interpret KP_F3+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=2); }; interpret KP_Multiply+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=2); }; interpret KP_F4+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=3); }; interpret KP_Subtract+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=3); }; interpret KP_Separator+AnyOfOrNone(all) { repeat= True; action= PtrBtn(button=default,count=2); }; interpret KP_Add+AnyOfOrNone(all) { repeat= True; action= PtrBtn(button=default,count=2); }; interpret KP_0+AnyOfOrNone(all) { repeat= True; action= LockPtrBtn(button=default,affect=lock); }; interpret KP_Insert+AnyOfOrNone(all) { repeat= True; action= LockPtrBtn(button=default,affect=lock); }; interpret KP_Decimal+AnyOfOrNone(all) { repeat= True; action= LockPtrBtn(button=default,affect=unlock); }; interpret KP_Delete+AnyOfOrNone(all) { repeat= True; action= LockPtrBtn(button=default,affect=unlock); }; interpret F25+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=1); }; interpret F26+AnyOfOrNone(all) { repeat= True; action= SetPtrDflt(affect=button,button=2); }; interpret F27+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=-1); }; interpret F29+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=-1); }; interpret F31+AnyOfOrNone(all) { repeat= True; action= PtrBtn(button=default); }; interpret F33+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=-1,y=+1); }; interpret F35+AnyOfOrNone(all) { repeat= True; action= MovePtr(x=+1,y=+1); }; interpret Pointer_Button_Dflt+AnyOfOrNone(all) { action= PtrBtn(button=default); }; interpret Pointer_Button1+AnyOfOrNone(all) { action= PtrBtn(button=1); }; interpret Pointer_Button2+AnyOfOrNone(all) { action= PtrBtn(button=2); }; interpret Pointer_Button3+AnyOfOrNone(all) { action= PtrBtn(button=3); }; interpret Pointer_DblClick_Dflt+AnyOfOrNone(all) { action= PtrBtn(button=default,count=2); }; interpret Pointer_DblClick1+AnyOfOrNone(all) { action= PtrBtn(button=1,count=2); }; interpret Pointer_DblClick2+AnyOfOrNone(all) { action= PtrBtn(button=2,count=2); }; interpret Pointer_DblClick3+AnyOfOrNone(all) { action= PtrBtn(button=3,count=2); }; interpret Pointer_Drag_Dflt+AnyOfOrNone(all) { action= LockPtrBtn(button=default,affect=both); }; interpret Pointer_Drag1+AnyOfOrNone(all) { action= LockPtrBtn(button=1,affect=both); }; interpret Pointer_Drag2+AnyOfOrNone(all) { action= LockPtrBtn(button=2,affect=both); }; interpret Pointer_Drag3+AnyOfOrNone(all) { action= LockPtrBtn(button=3,affect=both); }; interpret Pointer_EnableKeys+AnyOfOrNone(all) { action= LockControls(controls=MouseKeys); }; interpret Pointer_Accelerate+AnyOfOrNone(all) { action= LockControls(controls=MouseKeysAccel); }; interpret Pointer_DfltBtnNext+AnyOfOrNone(all) { action= SetPtrDflt(affect=button,button=+1); }; interpret Pointer_DfltBtnPrev+AnyOfOrNone(all) { action= SetPtrDflt(affect=button,button=-1); }; interpret AccessX_Enable+AnyOfOrNone(all) { action= LockControls(controls=AccessXKeys); }; interpret AccessX_Feedback_Enable+AnyOfOrNone(all) { action= LockControls(controls=AccessXFeedback); }; interpret RepeatKeys_Enable+AnyOfOrNone(all) { action= LockControls(controls=RepeatKeys); }; interpret SlowKeys_Enable+AnyOfOrNone(all) { action= LockControls(controls=SlowKeys); }; interpret BounceKeys_Enable+AnyOfOrNone(all) { action= LockControls(controls=BounceKeys); }; interpret StickyKeys_Enable+AnyOfOrNone(all) { action= LockControls(controls=StickyKeys); }; interpret MouseKeys_Enable+AnyOfOrNone(all) { action= LockControls(controls=MouseKeys); }; interpret MouseKeys_Accel_Enable+AnyOfOrNone(all) { action= LockControls(controls=MouseKeysAccel); }; interpret Overlay1_Enable+AnyOfOrNone(all) { action= LockControls(controls=Overlay1); }; interpret Overlay2_Enable+AnyOfOrNone(all) { action= LockControls(controls=Overlay2); }; interpret AudibleBell_Enable+AnyOfOrNone(all) { action= LockControls(controls=AudibleBell); }; interpret Terminate_Server+AnyOfOrNone(all) { action= Terminate(); }; interpret Alt_L+AnyOfOrNone(all) { action= SetMods(modifiers=Alt,clearLocks); }; interpret Alt_R+AnyOfOrNone(all) { action= SetMods(modifiers=Alt,clearLocks); }; interpret Meta_L+AnyOfOrNone(all) { action= SetMods(modifiers=Meta,clearLocks); }; interpret Meta_R+AnyOfOrNone(all) { action= SetMods(modifiers=Meta,clearLocks); }; interpret Super_L+AnyOfOrNone(all) { action= SetMods(modifiers=Super,clearLocks); }; interpret Super_R+AnyOfOrNone(all) { action= SetMods(modifiers=Super,clearLocks); }; interpret Hyper_L+AnyOfOrNone(all) { action= SetMods(modifiers=Hyper,clearLocks); }; interpret Hyper_R+AnyOfOrNone(all) { action= SetMods(modifiers=Hyper,clearLocks); }; interpret XF86_Switch_VT_1+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=1,!same); }; interpret XF86_Switch_VT_2+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=2,!same); }; interpret XF86_Switch_VT_3+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=3,!same); }; interpret XF86_Switch_VT_4+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=4,!same); }; interpret XF86_Switch_VT_5+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=5,!same); }; interpret XF86_Switch_VT_6+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=6,!same); }; interpret XF86_Switch_VT_7+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=7,!same); }; interpret XF86_Switch_VT_8+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=8,!same); }; interpret XF86_Switch_VT_9+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=9,!same); }; interpret XF86_Switch_VT_10+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=10,!same); }; interpret XF86_Switch_VT_11+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=11,!same); }; interpret XF86_Switch_VT_12+AnyOfOrNone(all) { repeat= True; action= SwitchScreen(screen=12,!same); }; interpret XF86_Ungrab+AnyOfOrNone(all) { repeat= True; action= Private(type=0x86,data[0]=0x55,data[1]=0x6e,data[2]=0x67,data[3]=0x72,data[4]=0x61,data[5]=0x62,data[6]=0x00); }; interpret XF86_ClearGrab+AnyOfOrNone(all) { repeat= True; action= Private(type=0x86,data[0]=0x43,data[1]=0x6c,data[2]=0x73,data[3]=0x47,data[4]=0x72,data[5]=0x62,data[6]=0x00); }; interpret XF86_Next_VMode+AnyOfOrNone(all) { repeat= True; action= Private(type=0x86,data[0]=0x2b,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00); }; interpret XF86_Prev_VMode+AnyOfOrNone(all) { repeat= True; action= Private(type=0x86,data[0]=0x2d,data[1]=0x56,data[2]=0x4d,data[3]=0x6f,data[4]=0x64,data[5]=0x65,data[6]=0x00); }; interpret ISO_Level5_Shift+AnyOfOrNone(all) { action= SetMods(modifiers=LevelFive,clearLocks); }; interpret ISO_Level5_Latch+AnyOfOrNone(all) { action= LatchMods(modifiers=LevelFive,clearLocks,latchToLock); }; interpret ISO_Level5_Lock+AnyOfOrNone(all) { action= LockMods(modifiers=LevelFive); }; interpret Any+Exactly(Lock) { action= LockMods(modifiers=Lock); }; interpret Any+AnyOf(all) { action= SetMods(modifiers=modMapMods,clearLocks); }; indicator "Caps Lock" { !allowExplicit; whichModState= locked; modifiers= Lock; }; indicator "Num Lock" { !allowExplicit; whichModState= locked; modifiers= NumLock; }; indicator "Scroll Lock" { whichModState= locked; modifiers= ScrollLock; }; indicator "Shift Lock" { !allowExplicit; whichModState= locked; modifiers= Shift; }; indicator "Group 2" { !allowExplicit; groups= 0xfe; }; indicator "Mouse Keys" { indicatorDrivesKeyboard; controls= mouseKeys; }; }; xkb_symbols "pc+us" { name[group1]="USA"; key { [ Escape ] }; key { [ 1, exclam ] }; key { [ 2, at ] }; key { [ 3, numbersign ] }; key { [ 4, dollar ] }; key { [ 5, percent ] }; key { [ 6, asciicircum ] }; key { [ 7, ampersand ] }; key { [ 8, asterisk ] }; key { [ 9, parenleft ] }; key { [ 0, parenright ] }; key { [ minus, underscore ] }; key { [ equal, plus ] }; key { type= "CTRL+ALT", symbols[Group1]= [ BackSpace, NoSymbol ] }; key { [ Tab, ISO_Left_Tab ] }; key { type= "ALPHABETIC", symbols[Group1]= [ q, Q ] }; key { type= "ALPHABETIC", symbols[Group1]= [ w, W ] }; key { type= "ALPHABETIC", symbols[Group1]= [ e, E ] }; key { type= "ALPHABETIC", symbols[Group1]= [ r, R ] }; key { type= "ALPHABETIC", symbols[Group1]= [ t, T ] }; key { type= "ALPHABETIC", symbols[Group1]= [ y, Y ] }; key { type= "ALPHABETIC", symbols[Group1]= [ u, U ] }; key { type= "ALPHABETIC", symbols[Group1]= [ i, I ] }; key { type= "ALPHABETIC", symbols[Group1]= [ o, O ] }; key { type= "ALPHABETIC", symbols[Group1]= [ p, P ] }; key { [ bracketleft, braceleft ] }; key { [ bracketright, braceright ] }; key { [ Return ] }; key { [ Control_L ] }; key { type= "ALPHABETIC", symbols[Group1]= [ a, A ] }; key { type= "ALPHABETIC", symbols[Group1]= [ s, S ] }; key { type= "ALPHABETIC", symbols[Group1]= [ d, D ] }; key { type= "ALPHABETIC", symbols[Group1]= [ f, F ] }; key { type= "ALPHABETIC", symbols[Group1]= [ g, G ] }; key { type= "ALPHABETIC", symbols[Group1]= [ h, H ] }; key { type= "ALPHABETIC", symbols[Group1]= [ j, J ] }; key { type= "ALPHABETIC", symbols[Group1]= [ k, K ] }; key { type= "ALPHABETIC", symbols[Group1]= [ l, L ] }; key { [ semicolon, colon ] }; key { [ apostrophe, quotedbl ] }; key { [ grave, asciitilde ] }; key { [ Shift_L ] }; key { [ backslash, bar ] }; key { type= "ALPHABETIC", symbols[Group1]= [ z, Z ] }; key { type= "ALPHABETIC", symbols[Group1]= [ x, X ] }; key { type= "ALPHABETIC", symbols[Group1]= [ c, C ] }; key { type= "ALPHABETIC", symbols[Group1]= [ v, V ] }; key { type= "ALPHABETIC", symbols[Group1]= [ b, B ] }; key { type= "ALPHABETIC", symbols[Group1]= [ n, N ] }; key { type= "ALPHABETIC", symbols[Group1]= [ m, M ] }; key { [ comma, less ] }; key { [ period, greater ] }; key { [ slash, question ] }; key { [ Shift_R ] }; key { type= "CTRL+ALT", symbols[Group1]= [ KP_Multiply, XF86_ClearGrab ] }; key { [ Meta_L, Alt_L ] }; key { [ space ] }; key { [ Control_L ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F1, XF86_Switch_VT_1 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F2, XF86_Switch_VT_2 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F3, XF86_Switch_VT_3 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F4, XF86_Switch_VT_4 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F5, XF86_Switch_VT_5 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F6, XF86_Switch_VT_6 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F7, XF86_Switch_VT_7 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F8, XF86_Switch_VT_8 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F9, XF86_Switch_VT_9 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F10, XF86_Switch_VT_10 ] }; key { [ Num_Lock, Pointer_EnableKeys ] }; key { [ Caps_Lock ] }; key { [ KP_Home, KP_7 ] }; key { [ KP_Up, KP_8 ] }; key { [ KP_Prior, KP_9 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ KP_Subtract, XF86_Prev_VMode ] }; key { [ KP_Left, KP_4 ] }; key { [ KP_Begin, KP_5 ] }; key { [ KP_Right, KP_6 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ KP_Add, XF86_Next_VMode ] }; key { [ adiaeresis, Adiaeresis ] }; key { [ odiaeresis, Odiaeresis ] }; key { [ udiaeresis, Udiaeresis ] }; key { [ KP_Insert, KP_0 ] }; key { [ ssharp ] }; key { [ Mode_switch ] }; key { type[group1]= "FOUR_LEVEL", symbols[Group1]= [ less, greater, bar, brokenbar ], symbols[Group2]= [ bar, brokenbar ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F11, XF86_Switch_VT_11 ] }; key { type= "CTRL+ALT", symbols[Group1]= [ F12, XF86_Switch_VT_12 ] }; key { [ Home ] }; key { [ Up ] }; key { [ Prior ] }; key { [ Left ] }; key { [ Right ] }; key { [ End ] }; key { [ Down ] }; key { [ Next ] }; key { [ Insert ] }; key { [ Delete ] }; key { [ KP_Enter ] }; key { [ F35 ] }; key { type= "PC_CONTROL_LEVEL2", symbols[Group1]= [ Pause, NoSymbol ] }; key { type= "PC_ALT_LEVEL2", symbols[Group1]= [ Print, NoSymbol ] }; key { type= "CTRL+ALT", symbols[Group1]= [ KP_Divide, XF86_Ungrab ] }; key { [ F12 ] }; key { [ F34 ] }; key { [ F33 ] }; key { [ F32 ] }; key { [ ISO_Level3_Shift ] }; key { [ Meta_L, Alt_L ] }; key { [ KP_Equal ] }; key { [ NoSymbol, Super_L ] }; key { [ NoSymbol, Hyper_L ] }; key { [ F27 ] }; key { [ F28 ] }; key { [ NoSymbol, Meta_L ] }; key { [ F25 ] }; key { [ F24 ] }; key { [ F26 ] }; key { [ F22 ] }; key { [ F23 ] }; key { [ F16 ] }; key { [ XF86Display ] }; key { [ F13 ] }; key { [ F14 ] }; key { [ F15 ] }; key { [ F17 ] }; key { [ F18 ] }; key { [ F20 ] }; key { [ F19 ] }; key { [ F21 ] }; modifier_map Control { }; modifier_map Shift { }; modifier_map Shift { }; modifier_map Mod1 { }; modifier_map Control { }; modifier_map Mod2 { }; modifier_map Lock { }; modifier_map Mod5 { }; modifier_map Mod1 { }; modifier_map Mod5 { }; modifier_map Mod4 { }; modifier_map Mod4 { }; modifier_map Mod1 { }; }; };