x11perf - X11 performance program, version 1.2 The X.Org Foundation server version 10502000 on :0.0 from linux Fri Nov 7 14:58:17 2008 Sync time adjustment is 0.2028 msecs. 200000000 reps @ 0.0000 msec (23200000.0/sec): Dot 200000000 reps @ 0.0000 msec (21900000.0/sec): Dot 400000000 trep @ 0.0000 msec (22500000.0/sec): Dot 4000000 reps @ 0.0014 msec (702000.0/sec): 1x1 rectangle 4000000 reps @ 0.0013 msec (745000.0/sec): 1x1 rectangle 8000000 trep @ 0.0014 msec (723000.0/sec): 1x1 rectangle 3000000 reps @ 0.0019 msec (520000.0/sec): 10x10 rectangle 3000000 reps @ 0.0019 msec (520000.0/sec): 10x10 rectangle 6000000 trep @ 0.0019 msec (520000.0/sec): 10x10 rectangle 288000 reps @ 0.0194 msec ( 51700.0/sec): 100x100 rectangle 288000 reps @ 0.0194 msec ( 51700.0/sec): 100x100 rectangle 576000 trep @ 0.0194 msec ( 51700.0/sec): 100x100 rectangle 20000 reps @ 0.3881 msec ( 2580.0/sec): 500x500 rectangle 20000 reps @ 0.3880 msec ( 2580.0/sec): 500x500 rectangle 40000 trep @ 0.3880 msec ( 2580.0/sec): 500x500 rectangle 4000000 reps @ 0.0016 msec (634000.0/sec): 1x1 stippled rectangle (8x8 stipple) 4000000 reps @ 0.0016 msec (636000.0/sec): 1x1 stippled rectangle (8x8 stipple) 8000000 trep @ 0.0016 msec (635000.0/sec): 1x1 stippled rectangle (8x8 stipple) 3000000 reps @ 0.0023 msec (443000.0/sec): 10x10 stippled rectangle (8x8 stipple) 3000000 reps @ 0.0022 msec (445000.0/sec): 10x10 stippled rectangle (8x8 stipple) 6000000 trep @ 0.0023 msec (444000.0/sec): 10x10 stippled rectangle (8x8 stipple) 252000 reps @ 0.0200 msec ( 49900.0/sec): 100x100 stippled rectangle (8x8 stipple) 252000 reps @ 0.0200 msec ( 49900.0/sec): 100x100 stippled rectangle (8x8 stipple) 504000 trep @ 0.0200 msec ( 49900.0/sec): 100x100 stippled rectangle (8x8 stipple) 20000 reps @ 0.3915 msec ( 2550.0/sec): 500x500 stippled rectangle (8x8 stipple) 20000 reps @ 0.3917 msec ( 2550.0/sec): 500x500 stippled rectangle (8x8 stipple) 40000 trep @ 0.3916 msec ( 2550.0/sec): 500x500 stippled rectangle (8x8 stipple) 4000000 reps @ 0.0016 msec (614000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 4000000 reps @ 0.0016 msec (615000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 8000000 trep @ 0.0016 msec (614000.0/sec): 1x1 opaque stippled rectangle (8x8 stipple) 3000000 reps @ 0.0023 msec (441000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 3000000 reps @ 0.0023 msec (444000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 6000000 trep @ 0.0023 msec (442000.0/sec): 10x10 opaque stippled rectangle (8x8 stipple) 252000 reps @ 0.0200 msec ( 49900.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 252000 reps @ 0.0201 msec ( 49800.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 504000 trep @ 0.0201 msec ( 49900.0/sec): 100x100 opaque stippled rectangle (8x8 stipple) 20000 reps @ 0.3921 msec ( 2550.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 20000 reps @ 0.3917 msec ( 2550.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 40000 trep @ 0.3919 msec ( 2550.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 4000000 reps @ 0.0016 msec (617000.0/sec): 1x1 tiled rectangle (4x4 tile) 4000000 reps @ 0.0016 msec (610000.0/sec): 1x1 tiled rectangle (4x4 tile) 8000000 trep @ 0.0016 msec (613000.0/sec): 1x1 tiled rectangle (4x4 tile) 3000000 reps @ 0.0023 msec (443000.0/sec): 10x10 tiled rectangle (4x4 tile) 3000000 reps @ 0.0023 msec (443000.0/sec): 10x10 tiled rectangle (4x4 tile) 6000000 trep @ 0.0023 msec (443000.0/sec): 10x10 tiled rectangle (4x4 tile) 252000 reps @ 0.0200 msec ( 49900.0/sec): 100x100 tiled rectangle (4x4 tile) 252000 reps @ 0.0201 msec ( 49900.0/sec): 100x100 tiled rectangle (4x4 tile) 504000 trep @ 0.0201 msec ( 49900.0/sec): 100x100 tiled rectangle (4x4 tile) 20000 reps @ 0.3914 msec ( 2550.0/sec): 500x500 tiled rectangle (4x4 tile) 20000 reps @ 0.3925 msec ( 2550.0/sec): 500x500 tiled rectangle (4x4 tile) 40000 trep @ 0.3919 msec ( 2550.0/sec): 500x500 tiled rectangle (4x4 tile) 2000000 reps @ 0.0037 msec (267000.0/sec): 1x1 stippled rectangle (17x15 stipple) 2000000 reps @ 0.0038 msec (262000.0/sec): 1x1 stippled rectangle (17x15 stipple) 4000000 trep @ 0.0038 msec (265000.0/sec): 1x1 stippled rectangle (17x15 stipple) 200000 reps @ 0.0374 msec ( 26700.0/sec): 10x10 stippled rectangle (17x15 stipple) 200000 reps @ 0.0381 msec ( 26300.0/sec): 10x10 stippled rectangle (17x15 stipple) 400000 trep @ 0.0378 msec ( 26500.0/sec): 10x10 stippled rectangle (17x15 stipple) 10800 reps @ 0.4141 msec ( 2410.0/sec): 100x100 stippled rectangle (17x15 stipple) 10800 reps @ 0.4216 msec ( 2370.0/sec): 100x100 stippled rectangle (17x15 stipple) 21600 trep @ 0.4179 msec ( 2390.0/sec): 100x100 stippled rectangle (17x15 stipple) 2000 reps @ 3.2111 msec ( 311.0/sec): 500x500 stippled rectangle (17x15 stipple) 2000 reps @ 3.1934 msec ( 313.0/sec): 500x500 stippled rectangle (17x15 stipple) 4000 trep @ 3.2023 msec ( 312.0/sec): 500x500 stippled rectangle (17x15 stipple) 3000000 reps @ 0.0020 msec (497000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 3000000 reps @ 0.0019 msec (525000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 6000000 trep @ 0.0020 msec (510000.0/sec): 1x1 opaque stippled rectangle (17x15 stipple) 2000000 reps @ 0.0028 msec (361000.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 2000000 reps @ 0.0028 msec (359000.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 4000000 trep @ 0.0028 msec (360000.0/sec): 10x10 opaque stippled rectangle (17x15 stipple) 180000 reps @ 0.0318 msec ( 31500.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 180000 reps @ 0.0317 msec ( 31600.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 360000 trep @ 0.0317 msec ( 31500.0/sec): 100x100 opaque stippled rectangle (17x15 stipple) 7000 reps @ 0.7374 msec ( 1360.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 7000 reps @ 0.7371 msec ( 1360.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 14000 trep @ 0.7373 msec ( 1360.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 3000000 reps @ 0.0019 msec (526000.0/sec): 1x1 tiled rectangle (17x15 tile) 3000000 reps @ 0.0019 msec (527000.0/sec): 1x1 tiled rectangle (17x15 tile) 6000000 trep @ 0.0019 msec (526000.0/sec): 1x1 tiled rectangle (17x15 tile) 2000000 reps @ 0.0028 msec (361000.0/sec): 10x10 tiled rectangle (17x15 tile) 2000000 reps @ 0.0028 msec (361000.0/sec): 10x10 tiled rectangle (17x15 tile) 4000000 trep @ 0.0028 msec (361000.0/sec): 10x10 tiled rectangle (17x15 tile) 180000 reps @ 0.0317 msec ( 31600.0/sec): 100x100 tiled rectangle (17x15 tile) 180000 reps @ 0.0316 msec ( 31600.0/sec): 100x100 tiled rectangle (17x15 tile) 360000 trep @ 0.0316 msec ( 31600.0/sec): 100x100 tiled rectangle (17x15 tile) 7000 reps @ 0.7396 msec ( 1350.0/sec): 500x500 tiled rectangle (17x15 tile) 7000 reps @ 0.7406 msec ( 1350.0/sec): 500x500 tiled rectangle (17x15 tile) 14000 trep @ 0.7401 msec ( 1350.0/sec): 500x500 tiled rectangle (17x15 tile) 2000000 reps @ 0.0038 msec (262000.0/sec): 1x1 stippled rectangle (161x145 stipple) 2000000 reps @ 0.0038 msec (263000.0/sec): 1x1 stippled rectangle (161x145 stipple) 4000000 trep @ 0.0038 msec (263000.0/sec): 1x1 stippled rectangle (161x145 stipple) 200000 reps @ 0.0368 msec ( 27100.0/sec): 10x10 stippled rectangle (161x145 stipple) 200000 reps @ 0.0369 msec ( 27100.0/sec): 10x10 stippled rectangle (161x145 stipple) 400000 trep @ 0.0369 msec ( 27100.0/sec): 10x10 stippled rectangle (161x145 stipple) 14400 reps @ 0.4161 msec ( 2400.0/sec): 100x100 stippled rectangle (161x145 stipple) 14400 reps @ 0.4134 msec ( 2420.0/sec): 100x100 stippled rectangle (161x145 stipple) 28800 trep @ 0.4148 msec ( 2410.0/sec): 100x100 stippled rectangle (161x145 stipple) 2000 reps @ 3.1593 msec ( 317.0/sec): 500x500 stippled rectangle (161x145 stipple) 2000 reps @ 3.1663 msec ( 316.0/sec): 500x500 stippled rectangle (161x145 stipple) 4000 trep @ 3.1628 msec ( 316.0/sec): 500x500 stippled rectangle (161x145 stipple) 3000000 reps @ 0.0019 msec (523000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 3000000 reps @ 0.0019 msec (536000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 6000000 trep @ 0.0019 msec (529000.0/sec): 1x1 opaque stippled rectangle (161x145 stipple) 2000000 reps @ 0.0028 msec (363000.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 2000000 reps @ 0.0028 msec (362000.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 4000000 trep @ 0.0028 msec (363000.0/sec): 10x10 opaque stippled rectangle (161x145 stipple) 180000 reps @ 0.0312 msec ( 32000.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 180000 reps @ 0.0312 msec ( 32100.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 360000 trep @ 0.0312 msec ( 32000.0/sec): 100x100 opaque stippled rectangle (161x145 stipple) 8000 reps @ 0.6586 msec ( 1520.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 8000 reps @ 0.6569 msec ( 1520.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 16000 trep @ 0.6578 msec ( 1520.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 3000000 reps @ 0.0019 msec (535000.0/sec): 1x1 tiled rectangle (161x145 tile) 3000000 reps @ 0.0019 msec (535000.0/sec): 1x1 tiled rectangle (161x145 tile) 6000000 trep @ 0.0019 msec (535000.0/sec): 1x1 tiled rectangle (161x145 tile) 2000000 reps @ 0.0028 msec (363000.0/sec): 10x10 tiled rectangle (161x145 tile) 2000000 reps @ 0.0028 msec (362000.0/sec): 10x10 tiled rectangle (161x145 tile) 4000000 trep @ 0.0028 msec (363000.0/sec): 10x10 tiled rectangle (161x145 tile) 180000 reps @ 0.0313 msec ( 32000.0/sec): 100x100 tiled rectangle (161x145 tile) 180000 reps @ 0.0315 msec ( 31700.0/sec): 100x100 tiled rectangle (161x145 tile) 360000 trep @ 0.0314 msec ( 31900.0/sec): 100x100 tiled rectangle (161x145 tile) 8000 reps @ 0.6629 msec ( 1510.0/sec): 500x500 tiled rectangle (161x145 tile) 8000 reps @ 0.6577 msec ( 1520.0/sec): 500x500 tiled rectangle (161x145 tile) 16000 trep @ 0.6603 msec ( 1510.0/sec): 500x500 tiled rectangle (161x145 tile) 3000000 reps @ 0.0019 msec (534000.0/sec): 1x1 tiled rectangle (216x208 tile) 3000000 reps @ 0.0019 msec (534000.0/sec): 1x1 tiled rectangle (216x208 tile) 6000000 trep @ 0.0019 msec (534000.0/sec): 1x1 tiled rectangle (216x208 tile) 2000000 reps @ 0.0028 msec (360000.0/sec): 10x10 tiled rectangle (216x208 tile) 2000000 reps @ 0.0028 msec (363000.0/sec): 10x10 tiled rectangle (216x208 tile) 4000000 trep @ 0.0028 msec (361000.0/sec): 10x10 tiled rectangle (216x208 tile) 144000 reps @ 0.0351 msec ( 28500.0/sec): 100x100 tiled rectangle (216x208 tile) 144000 reps @ 0.0351 msec ( 28500.0/sec): 100x100 tiled rectangle (216x208 tile) 288000 trep @ 0.0351 msec ( 28500.0/sec): 100x100 tiled rectangle (216x208 tile) 8000 reps @ 0.6373 msec ( 1570.0/sec): 500x500 tiled rectangle (216x208 tile) 8000 reps @ 0.6318 msec ( 1580.0/sec): 500x500 tiled rectangle (216x208 tile) 16000 trep @ 0.6346 msec ( 1580.0/sec): 500x500 tiled rectangle (216x208 tile) 100000000 reps @ 0.0001 msec (19500000.0/sec): 1-pixel line segment 100000000 reps @ 0.0001 msec (20000000.0/sec): 1-pixel line segment 200000000 trep @ 0.0001 msec (19700000.0/sec): 1-pixel line segment 20000000 reps @ 0.0004 msec (2550000.0/sec): 10-pixel line segment 20000000 reps @ 0.0004 msec (2420000.0/sec): 10-pixel line segment 40000000 trep @ 0.0004 msec (2490000.0/sec): 10-pixel line segment 2000000 reps @ 0.0037 msec (273000.0/sec): 100-pixel line segment 2000000 reps @ 0.0036 msec (280000.0/sec): 100-pixel line segment 4000000 trep @ 0.0036 msec (276000.0/sec): 100-pixel line segment 300000 reps @ 0.0184 msec ( 54400.0/sec): 500-pixel line segment 300000 reps @ 0.0167 msec ( 59800.0/sec): 500-pixel line segment 600000 trep @ 0.0176 msec ( 57000.0/sec): 500-pixel line segment 2000000 reps @ 0.0035 msec (285000.0/sec): 100-pixel line segment (1 kid) 2000000 reps @ 0.0038 msec (266000.0/sec): 100-pixel line segment (1 kid) 4000000 trep @ 0.0036 msec (275000.0/sec): 100-pixel line segment (1 kid) 2000000 reps @ 0.0033 msec (304000.0/sec): 100-pixel line segment (2 kids) 2000000 reps @ 0.0035 msec (289000.0/sec): 100-pixel line segment (2 kids) 4000000 trep @ 0.0034 msec (296000.0/sec): 100-pixel line segment (2 kids) 2000000 reps @ 0.0033 msec (304000.0/sec): 100-pixel line segment (3 kids) 2000000 reps @ 0.0034 msec (294000.0/sec): 100-pixel line segment (3 kids) 4000000 trep @ 0.0033 msec (299000.0/sec): 100-pixel line segment (3 kids) 20000000 reps @ 0.0004 msec (2480000.0/sec): 10-pixel dashed segment 20000000 reps @ 0.0004 msec (2530000.0/sec): 10-pixel dashed segment 40000000 trep @ 0.0004 msec (2500000.0/sec): 10-pixel dashed segment 3000000 reps @ 0.0023 msec (435000.0/sec): 100-pixel dashed segment 3000000 reps @ 0.0023 msec (432000.0/sec): 100-pixel dashed segment 6000000 trep @ 0.0023 msec (433000.0/sec): 100-pixel dashed segment 2000000 reps @ 0.0036 msec (281000.0/sec): 100-pixel double-dashed segment 2000000 reps @ 0.0037 msec (268000.0/sec): 100-pixel double-dashed segment 4000000 trep @ 0.0036 msec (274000.0/sec): 100-pixel double-dashed segment 20000000 reps @ 0.0004 msec (2820000.0/sec): 10-pixel horizontal line segment 20000000 reps @ 0.0004 msec (2760000.0/sec): 10-pixel horizontal line segment 40000000 trep @ 0.0004 msec (2790000.0/sec): 10-pixel horizontal line segment 2000000 reps @ 0.0033 msec (307000.0/sec): 100-pixel horizontal line segment 2000000 reps @ 0.0034 msec (293000.0/sec): 100-pixel horizontal line segment 4000000 trep @ 0.0033 msec (300000.0/sec): 100-pixel horizontal line segment 400000 reps @ 0.0158 msec ( 63400.0/sec): 500-pixel horizontal line segment 400000 reps @ 0.0167 msec ( 60000.0/sec): 500-pixel horizontal line segment 800000 trep @ 0.0162 msec ( 61700.0/sec): 500-pixel horizontal line segment 20000000 reps @ 0.0004 msec (2530000.0/sec): 10-pixel vertical line segment 20000000 reps @ 0.0004 msec (2630000.0/sec): 10-pixel vertical line segment 40000000 trep @ 0.0004 msec (2580000.0/sec): 10-pixel vertical line segment 2000000 reps @ 0.0039 msec (255000.0/sec): 100-pixel vertical line segment 2000000 reps @ 0.0037 msec (272000.0/sec): 100-pixel vertical line segment 4000000 trep @ 0.0038 msec (263000.0/sec): 100-pixel vertical line segment 300000 reps @ 0.0167 msec ( 59800.0/sec): 500-pixel vertical line segment 300000 reps @ 0.0167 msec ( 59800.0/sec): 500-pixel vertical line segment 600000 trep @ 0.0167 msec ( 59800.0/sec): 500-pixel vertical line segment 1400000 reps @ 0.0042 msec (237000.0/sec): 10x1 wide horizontal line segment 1400000 reps @ 0.0040 msec (249000.0/sec): 10x1 wide horizontal line segment 2800000 trep @ 0.0041 msec (242000.0/sec): 10x1 wide horizontal line segment 200000 reps @ 0.0312 msec ( 32100.0/sec): 100x10 wide horizontal line segment 200000 reps @ 0.0307 msec ( 32600.0/sec): 100x10 wide horizontal line segment 400000 trep @ 0.0309 msec ( 32300.0/sec): 100x10 wide horizontal line segment 30000 reps @ 0.1817 msec ( 5500.0/sec): 500x50 wide horizontal line segment 30000 reps @ 0.1811 msec ( 5520.0/sec): 500x50 wide horizontal line segment 60000 trep @ 0.1814 msec ( 5510.0/sec): 500x50 wide horizontal line segment 1200000 reps @ 0.0047 msec (214000.0/sec): 10x1 wide vertical line segment 1200000 reps @ 0.0044 msec (226000.0/sec): 10x1 wide vertical line segment 2400000 trep @ 0.0046 msec (220000.0/sec): 10x1 wide vertical line segment 200000 reps @ 0.0323 msec ( 31000.0/sec): 100x10 wide vertical line segment 200000 reps @ 0.0322 msec ( 31000.0/sec): 100x10 wide vertical line segment 400000 trep @ 0.0322 msec ( 31000.0/sec): 100x10 wide vertical line segment 30000 reps @ 0.1855 msec ( 5390.0/sec): 500x50 wide vertical line segment 30000 reps @ 0.1846 msec ( 5420.0/sec): 500x50 wide vertical line segment 60000 trep @ 0.1851 msec ( 5400.0/sec): 500x50 wide vertical line segment 200000000 reps @ 0.0000 msec (21100000.0/sec): 1-pixel line 200000000 reps @ 0.0000 msec (20500000.0/sec): 1-pixel line 400000000 trep @ 0.0000 msec (20800000.0/sec): 1-pixel line 20000000 reps @ 0.0004 msec (2640000.0/sec): 10-pixel line 20000000 reps @ 0.0004 msec (2640000.0/sec): 10-pixel line 40000000 trep @ 0.0004 msec (2640000.0/sec): 10-pixel line 2000000 reps @ 0.0035 msec (283000.0/sec): 100-pixel line 2000000 reps @ 0.0035 msec (289000.0/sec): 100-pixel line 4000000 trep @ 0.0035 msec (286000.0/sec): 100-pixel line 300000 reps @ 0.0168 msec ( 59500.0/sec): 500-pixel line 300000 reps @ 0.0171 msec ( 58500.0/sec): 500-pixel line 600000 trep @ 0.0170 msec ( 59000.0/sec): 500-pixel line 20000000 reps @ 0.0004 msec (2540000.0/sec): 10-pixel dashed line 20000000 reps @ 0.0004 msec (2490000.0/sec): 10-pixel dashed line 40000000 trep @ 0.0004 msec (2510000.0/sec): 10-pixel dashed line 3000000 reps @ 0.0023 msec (434000.0/sec): 100-pixel dashed line 3000000 reps @ 0.0023 msec (438000.0/sec): 100-pixel dashed line 6000000 trep @ 0.0023 msec (436000.0/sec): 100-pixel dashed line 2000000 reps @ 0.0038 msec (261000.0/sec): 100-pixel double-dashed line 2000000 reps @ 0.0038 msec (266000.0/sec): 100-pixel double-dashed line 4000000 trep @ 0.0038 msec (264000.0/sec): 100-pixel double-dashed line 500000 reps @ 0.0108 msec ( 92900.0/sec): 10x1 wide line 500000 reps @ 0.0108 msec ( 92800.0/sec): 10x1 wide line 1000000 trep @ 0.0108 msec ( 92900.0/sec): 10x1 wide line 50000 reps @ 0.1200 msec ( 8330.0/sec): 100x10 wide line 50000 reps @ 0.1205 msec ( 8300.0/sec): 100x10 wide line 100000 trep @ 0.1202 msec ( 8320.0/sec): 100x10 wide line 10000 reps @ 0.6588 msec ( 1520.0/sec): 500x50 wide line 10000 reps @ 0.6588 msec ( 1520.0/sec): 500x50 wide line 20000 trep @ 0.6588 msec ( 1520.0/sec): 500x50 wide line 40000 reps @ 0.1568 msec ( 6380.0/sec): 100x10 wide dashed line 40000 reps @ 0.1585 msec ( 6310.0/sec): 100x10 wide dashed line 80000 trep @ 0.1576 msec ( 6340.0/sec): 100x10 wide dashed line 30000 reps @ 0.1710 msec ( 5850.0/sec): 100x10 wide double-dashed line 30000 reps @ 0.1690 msec ( 5920.0/sec): 100x10 wide double-dashed line 60000 trep @ 0.1700 msec ( 5880.0/sec): 100x10 wide double-dashed line 900000 reps @ 0.0062 msec (161000.0/sec): 10x10 rectangle outline 900000 reps @ 0.0062 msec (161000.0/sec): 10x10 rectangle outline 1800000 trep @ 0.0062 msec (161000.0/sec): 10x10 rectangle outline 720000 reps @ 0.0128 msec ( 78400.0/sec): 100x100 rectangle outline 720000 reps @ 0.0127 msec ( 78800.0/sec): 100x100 rectangle outline 1440000 trep @ 0.0127 msec ( 78600.0/sec): 100x100 rectangle outline 200000 reps @ 0.0448 msec ( 22300.0/sec): 500x500 rectangle outline 200000 reps @ 0.0448 msec ( 22300.0/sec): 500x500 rectangle outline 400000 trep @ 0.0448 msec ( 22300.0/sec): 500x500 rectangle outline 900000 reps @ 0.0062 msec (161000.0/sec): 10x10 wide rectangle outline 900000 reps @ 0.0062 msec (160000.0/sec): 10x10 wide rectangle outline 1800000 trep @ 0.0062 msec (160000.0/sec): 10x10 wide rectangle outline 288000 reps @ 0.0180 msec ( 55400.0/sec): 100x100 wide rectangle outline 288000 reps @ 0.0180 msec ( 55500.0/sec): 100x100 wide rectangle outline 576000 trep @ 0.0180 msec ( 55400.0/sec): 100x100 wide rectangle outline 30000 reps @ 0.1744 msec ( 5730.0/sec): 500x500 wide rectangle outline 30000 reps @ 0.1744 msec ( 5730.0/sec): 500x500 wide rectangle outline 60000 trep @ 0.1744 msec ( 5730.0/sec): 500x500 wide rectangle outline 30000000 reps @ 0.0002 msec (4690000.0/sec): 1-pixel circle 30000000 reps @ 0.0002 msec (4770000.0/sec): 1-pixel circle 60000000 trep @ 0.0002 msec (4730000.0/sec): 1-pixel circle 5000000 reps @ 0.0012 msec (815000.0/sec): 10-pixel circle 5000000 reps @ 0.0012 msec (850000.0/sec): 10-pixel circle 10000000 trep @ 0.0012 msec (832000.0/sec): 10-pixel circle 600000 reps @ 0.0102 msec ( 97900.0/sec): 100-pixel circle 600000 reps @ 0.0107 msec ( 93700.0/sec): 100-pixel circle 1200000 trep @ 0.0104 msec ( 95800.0/sec): 100-pixel circle 150000 reps @ 0.0520 msec ( 19200.0/sec): 500-pixel circle 150000 reps @ 0.0502 msec ( 19900.0/sec): 500-pixel circle 300000 trep @ 0.0511 msec ( 19600.0/sec): 500-pixel circle 700000 reps @ 0.0090 msec (111000.0/sec): 100-pixel dashed circle 700000 reps @ 0.0086 msec (117000.0/sec): 100-pixel dashed circle 1400000 trep @ 0.0088 msec (113000.0/sec): 100-pixel dashed circle 400000 reps @ 0.0131 msec ( 76300.0/sec): 100-pixel double-dashed circle 400000 reps @ 0.0126 msec ( 79200.0/sec): 100-pixel double-dashed circle 800000 trep @ 0.0129 msec ( 77700.0/sec): 100-pixel double-dashed circle 200000 reps @ 0.0264 msec ( 37800.0/sec): 10-pixel wide circle 200000 reps @ 0.0263 msec ( 38000.0/sec): 10-pixel wide circle 400000 trep @ 0.0264 msec ( 37900.0/sec): 10-pixel wide circle 20000 reps @ 0.2865 msec ( 3490.0/sec): 100-pixel wide circle 20000 reps @ 0.2711 msec ( 3690.0/sec): 100-pixel wide circle 40000 trep @ 0.2788 msec ( 3590.0/sec): 100-pixel wide circle 5000 reps @ 1.4927 msec ( 670.0/sec): 500-pixel wide circle 5000 reps @ 1.4823 msec ( 675.0/sec): 500-pixel wide circle 10000 trep @ 1.4875 msec ( 672.0/sec): 500-pixel wide circle 20000 reps @ 0.4178 msec ( 2390.0/sec): 100-pixel wide dashed circle 20000 reps @ 0.4167 msec ( 2400.0/sec): 100-pixel wide dashed circle 40000 trep @ 0.4172 msec ( 2400.0/sec): 100-pixel wide dashed circle 20000 reps @ 0.3560 msec ( 2810.0/sec): 100-pixel wide double-dashed circle 20000 reps @ 0.3538 msec ( 2830.0/sec): 100-pixel wide double-dashed circle 40000 trep @ 0.3549 msec ( 2820.0/sec): 100-pixel wide double-dashed circle 7000000 reps @ 0.0008 msec (1260000.0/sec): 10-pixel partial circle 7000000 reps @ 0.0008 msec (1260000.0/sec): 10-pixel partial circle 14000000 trep @ 0.0008 msec (1260000.0/sec): 10-pixel partial circle 990000 reps @ 0.0059 msec (171000.0/sec): 100-pixel partial circle 990000 reps @ 0.0054 msec (185000.0/sec): 100-pixel partial circle 1980000 trep @ 0.0056 msec (178000.0/sec): 100-pixel partial circle 400000 reps @ 0.0152 msec ( 65600.0/sec): 10-pixel wide partial circle 400000 reps @ 0.0151 msec ( 66300.0/sec): 10-pixel wide partial circle 800000 trep @ 0.0152 msec ( 66000.0/sec): 10-pixel wide partial circle 39600 reps @ 0.1695 msec ( 5900.0/sec): 100-pixel wide partial circle 39600 reps @ 0.1690 msec ( 5920.0/sec): 100-pixel wide partial circle 79200 trep @ 0.1693 msec ( 5910.0/sec): 100-pixel wide partial circle 300000000 reps @ 0.0000 msec (50000000.0/sec): 1-pixel solid circle 300000000 reps @ 0.0000 msec (50000000.0/sec): 1-pixel solid circle 600000000 trep @ 0.0000 msec (50000000.0/sec): 1-pixel solid circle 400000 reps @ 0.0134 msec ( 74600.0/sec): 10-pixel solid circle 400000 reps @ 0.0133 msec ( 75200.0/sec): 10-pixel solid circle 800000 trep @ 0.0134 msec ( 74900.0/sec): 10-pixel solid circle 40000 reps @ 0.1499 msec ( 6670.0/sec): 100-pixel solid circle 40000 reps @ 0.1500 msec ( 6670.0/sec): 100-pixel solid circle 80000 trep @ 0.1499 msec ( 6670.0/sec): 100-pixel solid circle 6000 reps @ 1.1199 msec ( 893.0/sec): 500-pixel solid circle 6000 reps @ 1.1139 msec ( 898.0/sec): 500-pixel solid circle 12000 trep @ 1.1169 msec ( 895.0/sec): 500-pixel solid circle 600000 reps @ 0.0092 msec (109000.0/sec): 10-pixel fill chord partial circle 600000 reps @ 0.0092 msec (108000.0/sec): 10-pixel fill chord partial circle 1200000 trep @ 0.0092 msec (108000.0/sec): 10-pixel fill chord partial circle 54000 reps @ 0.1041 msec ( 9610.0/sec): 100-pixel fill chord partial circle 54000 reps @ 0.1040 msec ( 9610.0/sec): 100-pixel fill chord partial circle 108000 trep @ 0.1040 msec ( 9610.0/sec): 100-pixel fill chord partial circle 500000 reps @ 0.0107 msec ( 93300.0/sec): 10-pixel fill slice partial circle 500000 reps @ 0.0107 msec ( 93400.0/sec): 10-pixel fill slice partial circle 1000000 trep @ 0.0107 msec ( 93400.0/sec): 10-pixel fill slice partial circle 43200 reps @ 0.1212 msec ( 8250.0/sec): 100-pixel fill slice partial circle 43200 reps @ 0.1204 msec ( 8300.0/sec): 100-pixel fill slice partial circle 86400 trep @ 0.1208 msec ( 8280.0/sec): 100-pixel fill slice partial circle 10000000 reps @ 0.0009 msec (1080000.0/sec): 10-pixel ellipse 10000000 reps @ 0.0010 msec (1050000.0/sec): 10-pixel ellipse 20000000 trep @ 0.0009 msec (1060000.0/sec): 10-pixel ellipse 600000 reps @ 0.0076 msec (132000.0/sec): 100-pixel ellipse 600000 reps @ 0.0079 msec (126000.0/sec): 100-pixel ellipse 1200000 trep @ 0.0078 msec (129000.0/sec): 100-pixel ellipse 200000 reps @ 0.0404 msec ( 24800.0/sec): 500-pixel ellipse 200000 reps @ 0.0390 msec ( 25600.0/sec): 500-pixel ellipse 400000 trep @ 0.0397 msec ( 25200.0/sec): 500-pixel ellipse 750000 reps @ 0.0076 msec (132000.0/sec): 100-pixel dashed ellipse 750000 reps @ 0.0077 msec (130000.0/sec): 100-pixel dashed ellipse 1500000 trep @ 0.0076 msec (131000.0/sec): 100-pixel dashed ellipse 500000 reps @ 0.0103 msec ( 97300.0/sec): 100-pixel double-dashed ellipse 500000 reps @ 0.0106 msec ( 94600.0/sec): 100-pixel double-dashed ellipse 1000000 trep @ 0.0104 msec ( 95900.0/sec): 100-pixel double-dashed ellipse 400000 reps @ 0.0196 msec ( 51000.0/sec): 10-pixel wide ellipse 400000 reps @ 0.0196 msec ( 50900.0/sec): 10-pixel wide ellipse 800000 trep @ 0.0196 msec ( 51000.0/sec): 10-pixel wide ellipse 50000 reps @ 0.1900 msec ( 5260.0/sec): 100-pixel wide ellipse 50000 reps @ 0.1914 msec ( 5220.0/sec): 100-pixel wide ellipse 100000 trep @ 0.1907 msec ( 5240.0/sec): 100-pixel wide ellipse 6000 reps @ 1.0702 msec ( 934.0/sec): 500-pixel wide ellipse 6000 reps @ 1.0718 msec ( 933.0/sec): 500-pixel wide ellipse 12000 trep @ 1.0710 msec ( 934.0/sec): 500-pixel wide ellipse 17500 reps @ 0.3204 msec ( 3120.0/sec): 100-pixel wide dashed ellipse 17500 reps @ 0.3191 msec ( 3130.0/sec): 100-pixel wide dashed ellipse 35000 trep @ 0.3198 msec ( 3130.0/sec): 100-pixel wide dashed ellipse 15000 reps @ 0.3438 msec ( 2910.0/sec): 100-pixel wide double-dashed ellipse 15000 reps @ 0.3479 msec ( 2870.0/sec): 100-pixel wide double-dashed ellipse 30000 trep @ 0.3458 msec ( 2890.0/sec): 100-pixel wide double-dashed ellipse 10800000 reps @ 0.0008 msec (1320000.0/sec): 10-pixel partial ellipse 10800000 reps @ 0.0007 msec (1390000.0/sec): 10-pixel partial ellipse 21600000 trep @ 0.0007 msec (1360000.0/sec): 10-pixel partial ellipse 1440000 reps @ 0.0043 msec (232000.0/sec): 100-pixel partial ellipse 1440000 reps @ 0.0044 msec (228000.0/sec): 100-pixel partial ellipse 2880000 trep @ 0.0043 msec (230000.0/sec): 100-pixel partial ellipse 378000 reps @ 0.0131 msec ( 76400.0/sec): 10-pixel wide partial ellipse 378000 reps @ 0.0150 msec ( 66800.0/sec): 10-pixel wide partial ellipse 756000 trep @ 0.0140 msec ( 71300.0/sec): 10-pixel wide partial ellipse 72000 reps @ 0.1357 msec ( 7370.0/sec): 100-pixel wide partial ellipse 72000 reps @ 0.1343 msec ( 7450.0/sec): 100-pixel wide partial ellipse 144000 trep @ 0.1350 msec ( 7410.0/sec): 100-pixel wide partial ellipse 600000 reps @ 0.0096 msec (104000.0/sec): 10-pixel filled ellipse 600000 reps @ 0.0095 msec (105000.0/sec): 10-pixel filled ellipse 1200000 trep @ 0.0095 msec (105000.0/sec): 10-pixel filled ellipse 50000 reps @ 0.1055 msec ( 9480.0/sec): 100-pixel filled ellipse 50000 reps @ 0.1049 msec ( 9530.0/sec): 100-pixel filled ellipse 100000 trep @ 0.1052 msec ( 9500.0/sec): 100-pixel filled ellipse 8000 reps @ 0.6974 msec ( 1430.0/sec): 500-pixel filled ellipse 8000 reps @ 0.6956 msec ( 1440.0/sec): 500-pixel filled ellipse 16000 trep @ 0.6965 msec ( 1440.0/sec): 500-pixel filled ellipse 810000 reps @ 0.0063 msec (159000.0/sec): 10-pixel fill chord partial ellipse 810000 reps @ 0.0064 msec (157000.0/sec): 10-pixel fill chord partial ellipse 1620000 trep @ 0.0063 msec (158000.0/sec): 10-pixel fill chord partial ellipse 108000 reps @ 0.0621 msec ( 16100.0/sec): 100-pixel fill chord partial ellipse 108000 reps @ 0.0620 msec ( 16100.0/sec): 100-pixel fill chord partial ellipse 216000 trep @ 0.0621 msec ( 16100.0/sec): 100-pixel fill chord partial ellipse 810000 reps @ 0.0073 msec (137000.0/sec): 10-pixel fill slice partial ellipse 810000 reps @ 0.0073 msec (138000.0/sec): 10-pixel fill slice partial ellipse 1620000 trep @ 0.0073 msec (137000.0/sec): 10-pixel fill slice partial ellipse 72000 reps @ 0.0734 msec ( 13600.0/sec): 100-pixel fill slice partial ellipse 72000 reps @ 0.0737 msec ( 13600.0/sec): 100-pixel fill slice partial ellipse 144000 trep @ 0.0736 msec ( 13600.0/sec): 100-pixel fill slice partial ellipse 3000000 reps @ 0.0020 msec (488000.0/sec): Fill 1x1 equivalent triangle 3000000 reps @ 0.0008 msec (1210000.0/sec): Fill 1x1 equivalent triangle 6000000 trep @ 0.0014 msec (696000.0/sec): Fill 1x1 equivalent triangle 7000000 reps @ 0.0008 msec (1250000.0/sec): Fill 10x10 equivalent triangle 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 10x10 equivalent triangle 14000000 trep @ 0.0008 msec (1260000.0/sec): Fill 10x10 equivalent triangle 7000000 reps @ 0.0008 msec (1260000.0/sec): Fill 100x100 equivalent triangle 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 100x100 equivalent triangle 14000000 trep @ 0.0008 msec (1270000.0/sec): Fill 100x100 equivalent triangle 7000000 reps @ 0.0008 msec (1260000.0/sec): Fill 1x1 trapezoid 7000000 reps @ 0.0008 msec (1250000.0/sec): Fill 1x1 trapezoid 14000000 trep @ 0.0008 msec (1260000.0/sec): Fill 1x1 trapezoid 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 10x10 trapezoid 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 10x10 trapezoid 14000000 trep @ 0.0008 msec (1270000.0/sec): Fill 10x10 trapezoid 7000000 reps @ 0.0008 msec (1250000.0/sec): Fill 100x100 trapezoid 7000000 reps @ 0.0008 msec (1260000.0/sec): Fill 100x100 trapezoid 14000000 trep @ 0.0008 msec (1250000.0/sec): Fill 100x100 trapezoid 8000000 reps @ 0.0008 msec (1260000.0/sec): Fill 300x300 trapezoid 8000000 reps @ 0.0008 msec (1230000.0/sec): Fill 300x300 trapezoid 16000000 trep @ 0.0008 msec (1240000.0/sec): Fill 300x300 trapezoid 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 1x1 stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1260000.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 14000000 trep @ 0.0008 msec (1280000.0/sec): Fill 10x10 stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 100x100 stippled trapezoid (8x8 stipple) 8000000 reps @ 0.0008 msec (1310000.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 8000000 reps @ 0.0008 msec (1310000.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 16000000 trep @ 0.0008 msec (1310000.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 1x1 opaque stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 10x10 opaque stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 100x100 opaque stippled trapezoid (8x8 stipple) 8000000 reps @ 0.0008 msec (1280000.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 8000000 reps @ 0.0008 msec (1290000.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 16000000 trep @ 0.0008 msec (1290000.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 1x1 tiled trapezoid (4x4 tile) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 10x10 tiled trapezoid (4x4 tile) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 14000000 trep @ 0.0008 msec (1280000.0/sec): Fill 100x100 tiled trapezoid (4x4 tile) 8000000 reps @ 0.0008 msec (1290000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 8000000 reps @ 0.0008 msec (1260000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 16000000 trep @ 0.0008 msec (1270000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 1x1 stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 10x10 stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 100x100 stippled trapezoid (17x15 stipple) 8000000 reps @ 0.0008 msec (1310000.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 8000000 reps @ 0.0008 msec (1300000.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 16000000 trep @ 0.0008 msec (1300000.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 1x1 opaque stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 10x10 opaque stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 14000000 trep @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (17x15 stipple) 8000000 reps @ 0.0008 msec (1290000.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 8000000 reps @ 0.0008 msec (1310000.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 16000000 trep @ 0.0008 msec (1300000.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 14000000 trep @ 0.0008 msec (1280000.0/sec): Fill 1x1 tiled trapezoid (17x15 tile) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 10x10 tiled trapezoid (17x15 tile) 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 7000000 reps @ 0.0008 msec (1250000.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 14000000 trep @ 0.0008 msec (1260000.0/sec): Fill 100x100 tiled trapezoid (17x15 tile) 8000000 reps @ 0.0008 msec (1300000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 8000000 reps @ 0.0008 msec (1290000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 16000000 trep @ 0.0008 msec (1300000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 7000000 reps @ 0.0008 msec (1240000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 14000000 trep @ 0.0008 msec (1260000.0/sec): Fill 1x1 stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 10x10 stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 14000000 trep @ 0.0008 msec (1280000.0/sec): Fill 100x100 stippled trapezoid (161x145 stipple) 8000000 reps @ 0.0008 msec (1280000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 8000000 reps @ 0.0008 msec (1260000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 16000000 trep @ 0.0008 msec (1270000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 14000000 trep @ 0.0008 msec (1270000.0/sec): Fill 1x1 opaque stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 14000000 trep @ 0.0008 msec (1310000.0/sec): Fill 10x10 opaque stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 14000000 trep @ 0.0008 msec (1310000.0/sec): Fill 100x100 opaque stippled trapezoid (161x145 stipple) 8000000 reps @ 0.0008 msec (1300000.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 8000000 reps @ 0.0008 msec (1280000.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 16000000 trep @ 0.0008 msec (1290000.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 7000000 reps @ 0.0008 msec (1270000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 14000000 trep @ 0.0008 msec (1280000.0/sec): Fill 1x1 tiled trapezoid (161x145 tile) 7000000 reps @ 0.0008 msec (1320000.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 14000000 trep @ 0.0008 msec (1320000.0/sec): Fill 10x10 tiled trapezoid (161x145 tile) 7000000 reps @ 0.0008 msec (1290000.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 100x100 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0008 msec (1310000.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 8000000 reps @ 0.0008 msec (1300000.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 16000000 trep @ 0.0008 msec (1300000.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 7000000 reps @ 0.0008 msec (1300000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 14000000 trep @ 0.0008 msec (1290000.0/sec): Fill 1x1 tiled trapezoid (216x208 tile) 7000000 reps @ 0.0008 msec (1280000.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 7000000 reps @ 0.0008 msec (1310000.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 14000000 trep @ 0.0008 msec (1300000.0/sec): Fill 10x10 tiled trapezoid (216x208 tile) 7200000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 7200000 reps @ 0.0008 msec (1310000.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 14400000 trep @ 0.0008 msec (1310000.0/sec): Fill 100x100 tiled trapezoid (216x208 tile) 8000000 reps @ 0.0008 msec (1290000.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 8000000 reps @ 0.0008 msec (1270000.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 16000000 trep @ 0.0008 msec (1280000.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 20000000 reps @ 0.0004 msec (2390000.0/sec): Fill 1x1 aa trap 20000000 reps @ 0.0004 msec (2340000.0/sec): Fill 1x1 aa trap 40000000 trep @ 0.0004 msec (2360000.0/sec): Fill 1x1 aa trap 2000000 reps @ 0.0034 msec (298000.0/sec): Fill 10x10 aa trap 2000000 reps @ 0.0034 msec (295000.0/sec): Fill 10x10 aa trap 4000000 trep @ 0.0034 msec (296000.0/sec): Fill 10x10 aa trap 200000 reps @ 0.0302 msec ( 33100.0/sec): Fill 100x100 aa trap 200000 reps @ 0.0300 msec ( 33300.0/sec): Fill 100x100 aa trap 400000 trep @ 0.0301 msec ( 33200.0/sec): Fill 100x100 aa trap 60000 reps @ 0.0902 msec ( 11100.0/sec): Fill 300x300 aa trap 60000 reps @ 0.0910 msec ( 11000.0/sec): Fill 300x300 aa trap 120000 trep @ 0.0906 msec ( 11000.0/sec): Fill 300x300 aa trap 20000000 reps @ 0.0004 msec (2320000.0/sec): Fill 1x1 aa trap with 4 bit alpha 20000000 reps @ 0.0004 msec (2470000.0/sec): Fill 1x1 aa trap with 4 bit alpha 40000000 trep @ 0.0004 msec (2400000.0/sec): Fill 1x1 aa trap with 4 bit alpha 2000000 reps @ 0.0033 msec (301000.0/sec): Fill 10x10 aa trap with 4 bit alpha 2000000 reps @ 0.0034 msec (296000.0/sec): Fill 10x10 aa trap with 4 bit alpha 4000000 trep @ 0.0034 msec (299000.0/sec): Fill 10x10 aa trap with 4 bit alpha 200000 reps @ 0.0305 msec ( 32800.0/sec): Fill 100x100 aa trap with 4 bit alpha 200000 reps @ 0.0314 msec ( 31800.0/sec): Fill 100x100 aa trap with 4 bit alpha 400000 trep @ 0.0310 msec ( 32300.0/sec): Fill 100x100 aa trap with 4 bit alpha 60000 reps @ 0.0900 msec ( 11100.0/sec): Fill 300x300 aa trap with 4 bit alpha 60000 reps @ 0.0904 msec ( 11100.0/sec): Fill 300x300 aa trap with 4 bit alpha 120000 trep @ 0.0902 msec ( 11100.0/sec): Fill 300x300 aa trap with 4 bit alpha 40000000 reps @ 0.0001 msec (7390000.0/sec): Fill 1x1 aa trap with 1 bit alpha 40000000 reps @ 0.0001 msec (7640000.0/sec): Fill 1x1 aa trap with 1 bit alpha 80000000 trep @ 0.0001 msec (7510000.0/sec): Fill 1x1 aa trap with 1 bit alpha 20000000 reps @ 0.0004 msec (2700000.0/sec): Fill 10x10 aa trap with 1 bit alpha 20000000 reps @ 0.0004 msec (2560000.0/sec): Fill 10x10 aa trap with 1 bit alpha 40000000 trep @ 0.0004 msec (2630000.0/sec): Fill 10x10 aa trap with 1 bit alpha 2000000 reps @ 0.0025 msec (406000.0/sec): Fill 100x100 aa trap with 1 bit alpha 2000000 reps @ 0.0025 msec (406000.0/sec): Fill 100x100 aa trap with 1 bit alpha 4000000 trep @ 0.0025 msec (406000.0/sec): Fill 100x100 aa trap with 1 bit alpha 600000 reps @ 0.0091 msec (110000.0/sec): Fill 300x300 aa trap with 1 bit alpha 600000 reps @ 0.0088 msec (114000.0/sec): Fill 300x300 aa trap with 1 bit alpha 1200000 trep @ 0.0089 msec (112000.0/sec): Fill 300x300 aa trap with 1 bit alpha 20000000 reps @ 0.0005 msec (2190000.0/sec): Fill 2x1 aa trap 20000000 reps @ 0.0004 msec (2270000.0/sec): Fill 2x1 aa trap 40000000 trep @ 0.0004 msec (2230000.0/sec): Fill 2x1 aa trap 2000000 reps @ 0.0029 msec (340000.0/sec): Fill 2x10 aa trap 2000000 reps @ 0.0031 msec (323000.0/sec): Fill 2x10 aa trap 4000000 trep @ 0.0030 msec (331000.0/sec): Fill 2x10 aa trap 200000 reps @ 0.0269 msec ( 37200.0/sec): Fill 2x100 aa trap 200000 reps @ 0.0269 msec ( 37200.0/sec): Fill 2x100 aa trap 400000 trep @ 0.0269 msec ( 37200.0/sec): Fill 2x100 aa trap 70000 reps @ 0.0752 msec ( 13300.0/sec): Fill 2x300 aa trap 70000 reps @ 0.0760 msec ( 13200.0/sec): Fill 2x300 aa trap 140000 trep @ 0.0756 msec ( 13200.0/sec): Fill 2x300 aa trap 800000 reps @ 0.0066 msec (151000.0/sec): Fill 1x1 aa trapezoid 800000 reps @ 0.0068 msec (147000.0/sec): Fill 1x1 aa trapezoid 1600000 trep @ 0.0067 msec (149000.0/sec): Fill 1x1 aa trapezoid 800000 reps @ 0.0076 msec (132000.0/sec): Fill 10x10 aa trapezoid 800000 reps @ 0.0074 msec (136000.0/sec): Fill 10x10 aa trapezoid 1600000 trep @ 0.0075 msec (134000.0/sec): Fill 10x10 aa trapezoid 500000 reps @ 0.0105 msec ( 95400.0/sec): Fill 100x100 aa trapezoid 500000 reps @ 0.0102 msec ( 98100.0/sec): Fill 100x100 aa trapezoid 1000000 trep @ 0.0103 msec ( 96800.0/sec): Fill 100x100 aa trapezoid 300000 reps @ 0.0213 msec ( 46900.0/sec): Fill 300x300 aa trapezoid 300000 reps @ 0.0222 msec ( 45100.0/sec): Fill 300x300 aa trapezoid 600000 trep @ 0.0218 msec ( 45900.0/sec): Fill 300x300 aa trapezoid 8000000 reps @ 0.0006 msec (1620000.0/sec): Fill 1x1 aa pre-added trapezoid 8000000 reps @ 0.0006 msec (1660000.0/sec): Fill 1x1 aa pre-added trapezoid 16000000 trep @ 0.0006 msec (1640000.0/sec): Fill 1x1 aa pre-added trapezoid 2000000 reps @ 0.0034 msec (298000.0/sec): Fill 10x10 aa pre-added trapezoid 2000000 reps @ 0.0036 msec (278000.0/sec): Fill 10x10 aa pre-added trapezoid 4000000 trep @ 0.0035 msec (288000.0/sec): Fill 10x10 aa pre-added trapezoid 200000 reps @ 0.0369 msec ( 27100.0/sec): Fill 100x100 aa pre-added trapezoid 200000 reps @ 0.0370 msec ( 27000.0/sec): Fill 100x100 aa pre-added trapezoid 400000 trep @ 0.0369 msec ( 27100.0/sec): Fill 100x100 aa pre-added trapezoid 60000 reps @ 0.0954 msec ( 10500.0/sec): Fill 300x300 aa pre-added trapezoid 60000 reps @ 0.1000 msec ( 10000.0/sec): Fill 300x300 aa pre-added trapezoid 120000 trep @ 0.0977 msec ( 10200.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0248 msec ( 40300.0/sec): Fill 10x10 equivalent complex polygon 300000 reps @ 0.0238 msec ( 42000.0/sec): Fill 10x10 equivalent complex polygon 600000 trep @ 0.0243 msec ( 41200.0/sec): Fill 10x10 equivalent complex polygon 20000 reps @ 0.2644 msec ( 3780.0/sec): Fill 100x100 equivalent complex polygons 20000 reps @ 0.2653 msec ( 3770.0/sec): Fill 100x100 equivalent complex polygons 40000 trep @ 0.2648 msec ( 3780.0/sec): Fill 100x100 equivalent complex polygons 400000 reps @ 0.0159 msec ( 62800.0/sec): Fill 10x10 64-gon (Convex) 400000 reps @ 0.0163 msec ( 61300.0/sec): Fill 10x10 64-gon (Convex) 800000 trep @ 0.0161 msec ( 62000.0/sec): Fill 10x10 64-gon (Convex) 30000 reps @ 0.1724 msec ( 5800.0/sec): Fill 100x100 64-gon (Convex) 30000 reps @ 0.1715 msec ( 5830.0/sec): Fill 100x100 64-gon (Convex) 60000 trep @ 0.1720 msec ( 5810.0/sec): Fill 100x100 64-gon (Convex) 400000 reps @ 0.0162 msec ( 61600.0/sec): Fill 10x10 64-gon (Complex) 400000 reps @ 0.0164 msec ( 61100.0/sec): Fill 10x10 64-gon (Complex) 800000 trep @ 0.0163 msec ( 61300.0/sec): Fill 10x10 64-gon (Complex) 30000 reps @ 0.1780 msec ( 5620.0/sec): Fill 100x100 64-gon (Complex) 30000 reps @ 0.1827 msec ( 5470.0/sec): Fill 100x100 64-gon (Complex) 60000 trep @ 0.1803 msec ( 5550.0/sec): Fill 100x100 64-gon (Complex) 4800000 reps @ 0.0012 msec (821000.0/sec): Char in 80-char line (6x13) 4800000 reps @ 0.0012 msec (855000.0/sec): Char in 80-char line (6x13) 9600000 trep @ 0.0012 msec (838000.0/sec): Char in 80-char line (6x13) 3600000 reps @ 0.0013 msec (754000.0/sec): Char in 70-char line (8x13) 3600000 reps @ 0.0013 msec (746000.0/sec): Char in 70-char line (8x13) 7200000 trep @ 0.0013 msec (750000.0/sec): Char in 70-char line (8x13) 3000000 reps @ 0.0019 msec (537000.0/sec): Char in 60-char line (9x15) 3000000 reps @ 0.0018 msec (546000.0/sec): Char in 60-char line (9x15) 6000000 trep @ 0.0018 msec (541000.0/sec): Char in 60-char line (9x15) 2000000 reps @ 0.0025 msec (393000.0/sec): Char16 in 40-char line (k14) 2000000 reps @ 0.0026 msec (384000.0/sec): Char16 in 40-char line (k14) 4000000 trep @ 0.0026 msec (389000.0/sec): Char16 in 40-char line (k14) 690000 reps @ 0.0075 msec (133000.0/sec): Char16 in 23-char line (k24) 690000 reps @ 0.0073 msec (137000.0/sec): Char16 in 23-char line (k24) 1380000 trep @ 0.0074 msec (135000.0/sec): Char16 in 23-char line (k24) 4800000 reps @ 0.0011 msec (935000.0/sec): Char in 80-char line (TR 10) 4800000 reps @ 0.0010 msec (990000.0/sec): Char in 80-char line (TR 10) 9600000 trep @ 0.0010 msec (961000.0/sec): Char in 80-char line (TR 10) 1280000 reps @ 0.0045 msec (220000.0/sec): Char in 30-char line (TR 24) 1280000 reps @ 0.0046 msec (217000.0/sec): Char in 30-char line (TR 24) 2560000 trep @ 0.0046 msec (218000.0/sec): Char in 30-char line (TR 24) 2400000 reps @ 0.0024 msec (416000.0/sec): Char in 20/40/20 line (6x13, TR 10) 2400000 reps @ 0.0025 msec (403000.0/sec): Char in 20/40/20 line (6x13, TR 10) 4800000 trep @ 0.0024 msec (410000.0/sec): Char in 20/40/20 line (6x13, TR 10) 560000 reps @ 0.0102 msec ( 98200.0/sec): Char16 in 7/14/7 line (k14, k24) 560000 reps @ 0.0106 msec ( 94600.0/sec): Char16 in 7/14/7 line (k14, k24) 1120000 trep @ 0.0104 msec ( 96300.0/sec): Char16 in 7/14/7 line (k14, k24) 4800000 reps @ 0.0011 msec (872000.0/sec): Char in 80-char image line (6x13) 4800000 reps @ 0.0012 msec (864000.0/sec): Char in 80-char image line (6x13) 9600000 trep @ 0.0012 msec (868000.0/sec): Char in 80-char image line (6x13) 3600000 reps @ 0.0013 msec (752000.0/sec): Char in 70-char image line (8x13) 3600000 reps @ 0.0013 msec (755000.0/sec): Char in 70-char image line (8x13) 7200000 trep @ 0.0013 msec (753000.0/sec): Char in 70-char image line (8x13) 3000000 reps @ 0.0018 msec (569000.0/sec): Char in 60-char image line (9x15) 3000000 reps @ 0.0017 msec (577000.0/sec): Char in 60-char image line (9x15) 6000000 trep @ 0.0017 msec (573000.0/sec): Char in 60-char image line (9x15) 2000000 reps @ 0.0027 msec (371000.0/sec): Char16 in 40-char image line (k14) 2000000 reps @ 0.0025 msec (393000.0/sec): Char16 in 40-char image line (k14) 4000000 trep @ 0.0026 msec (382000.0/sec): Char16 in 40-char image line (k14) 920000 reps @ 0.0072 msec (139000.0/sec): Char16 in 23-char image line (k24) 920000 reps @ 0.0072 msec (139000.0/sec): Char16 in 23-char image line (k24) 1840000 trep @ 0.0072 msec (139000.0/sec): Char16 in 23-char image line (k24) 4800000 reps @ 0.0012 msec (860000.0/sec): Char in 80-char image line (TR 10) 4800000 reps @ 0.0012 msec (859000.0/sec): Char in 80-char image line (TR 10) 9600000 trep @ 0.0012 msec (860000.0/sec): Char in 80-char image line (TR 10) 1280000 reps @ 0.0051 msec (197000.0/sec): Char in 30-char image line (TR 24) 1280000 reps @ 0.0051 msec (197000.0/sec): Char in 30-char image line (TR 24) 2560000 trep @ 0.0051 msec (197000.0/sec): Char in 30-char image line (TR 24) 1600000 reps @ 0.0046 msec (218000.0/sec): Char in 80-char aa line (Charter 10) 1600000 reps @ 0.0046 msec (218000.0/sec): Char in 80-char aa line (Charter 10) 3200000 trep @ 0.0046 msec (218000.0/sec): Char in 80-char aa line (Charter 10) 640000 reps @ 0.0131 msec ( 76300.0/sec): Char in 30-char aa line (Charter 24) 640000 reps @ 0.0129 msec ( 77400.0/sec): Char in 30-char aa line (Charter 24) 1280000 trep @ 0.0130 msec ( 76800.0/sec): Char in 30-char aa line (Charter 24) 1600000 reps @ 0.0053 msec (188000.0/sec): Char in 80-char aa line (Courier 12) 1600000 reps @ 0.0052 msec (193000.0/sec): Char in 80-char aa line (Courier 12) 3200000 trep @ 0.0052 msec (191000.0/sec): Char in 80-char aa line (Courier 12) 1600000 reps @ 0.0045 msec (221000.0/sec): Char in 80-char a line (Charter 10) 1600000 reps @ 0.0046 msec (217000.0/sec): Char in 80-char a line (Charter 10) 3200000 trep @ 0.0046 msec (219000.0/sec): Char in 80-char a line (Charter 10) 640000 reps @ 0.0130 msec ( 76800.0/sec): Char in 30-char a line (Charter 24) 640000 reps @ 0.0125 msec ( 80100.0/sec): Char in 30-char a line (Charter 24) 1280000 trep @ 0.0128 msec ( 78400.0/sec): Char in 30-char a line (Charter 24) 1600000 reps @ 0.0051 msec (196000.0/sec): Char in 80-char a line (Courier 12) 1600000 reps @ 0.0051 msec (195000.0/sec): Char in 80-char a line (Courier 12) 3200000 trep @ 0.0051 msec (196000.0/sec): Char in 80-char a line (Courier 12) 1600000 reps @ 0.0048 msec (207000.0/sec): Char in 80-char rgb line (Charter 10) 1600000 reps @ 0.0046 msec (215000.0/sec): Char in 80-char rgb line (Charter 10) 3200000 trep @ 0.0047 msec (211000.0/sec): Char in 80-char rgb line (Charter 10) 640000 reps @ 0.0150 msec ( 66700.0/sec): Char in 30-char rgb line (Charter 24) 640000 reps @ 0.0150 msec ( 66700.0/sec): Char in 30-char rgb line (Charter 24) 1280000 trep @ 0.0150 msec ( 66700.0/sec): Char in 30-char rgb line (Charter 24) 1600000 reps @ 0.0054 msec (186000.0/sec): Char in 80-char rgb line (Courier 12) 1600000 reps @ 0.0056 msec (178000.0/sec): Char in 80-char rgb line (Courier 12) 3200000 trep @ 0.0055 msec (181000.0/sec): Char in 80-char rgb line (Courier 12) 400000 reps @ 0.0143 msec ( 69800.0/sec): Char in 80-char aa core line (Charter 10) 400000 reps @ 0.0140 msec ( 71600.0/sec): Char in 80-char aa core line (Charter 10) 800000 trep @ 0.0141 msec ( 70700.0/sec): Char in 80-char aa core line (Charter 10) 96000 reps @ 0.0638 msec ( 15700.0/sec): Char in 30-char aa core line (Charter 24) 96000 reps @ 0.0647 msec ( 15400.0/sec): Char in 30-char aa core line (Charter 24) 192000 trep @ 0.0643 msec ( 15600.0/sec): Char in 30-char aa core line (Charter 24) 320000 reps @ 0.0173 msec ( 57700.0/sec): Char in 80-char aa core line (Courier 12) 320000 reps @ 0.0169 msec ( 59200.0/sec): Char in 80-char aa core line (Courier 12) 640000 trep @ 0.0171 msec ( 58500.0/sec): Char in 80-char aa core line (Courier 12) 400000 reps @ 0.0142 msec ( 70200.0/sec): Char in 80-char a core line (Charter 10) 400000 reps @ 0.0142 msec ( 70600.0/sec): Char in 80-char a core line (Charter 10) 800000 trep @ 0.0142 msec ( 70400.0/sec): Char in 80-char a core line (Charter 10) 96000 reps @ 0.0632 msec ( 15800.0/sec): Char in 30-char a core line (Charter 24) 96000 reps @ 0.0633 msec ( 15800.0/sec): Char in 30-char a core line (Charter 24) 192000 trep @ 0.0633 msec ( 15800.0/sec): Char in 30-char a core line (Charter 24) 320000 reps @ 0.0168 msec ( 59400.0/sec): Char in 80-char a core line (Courier 12) 320000 reps @ 0.0179 msec ( 56000.0/sec): Char in 80-char a core line (Courier 12) 640000 trep @ 0.0173 msec ( 57600.0/sec): Char in 80-char a core line (Courier 12) 320000 reps @ 0.0161 msec ( 62000.0/sec): Char in 80-char rgb core line (Charter 10) 320000 reps @ 0.0157 msec ( 63600.0/sec): Char in 80-char rgb core line (Charter 10) 640000 trep @ 0.0159 msec ( 62800.0/sec): Char in 80-char rgb core line (Charter 10) 96000 reps @ 0.0693 msec ( 14400.0/sec): Char in 30-char rgb core line (Charter 24) 96000 reps @ 0.0719 msec ( 13900.0/sec): Char in 30-char rgb core line (Charter 24) 192000 trep @ 0.0706 msec ( 14200.0/sec): Char in 30-char rgb core line (Charter 24) 320000 reps @ 0.0191 msec ( 52500.0/sec): Char in 80-char rgb core line (Courier 12) 320000 reps @ 0.0189 msec ( 52900.0/sec): Char in 80-char rgb core line (Courier 12) 640000 trep @ 0.0190 msec ( 52700.0/sec): Char in 80-char rgb core line (Courier 12) 2000000 reps @ 0.0036 msec (276000.0/sec): Scroll 10x10 pixels 2000000 reps @ 0.0037 msec (267000.0/sec): Scroll 10x10 pixels 4000000 trep @ 0.0037 msec (271000.0/sec): Scroll 10x10 pixels 200000 reps @ 0.0351 msec ( 28500.0/sec): Scroll 100x100 pixels 200000 reps @ 0.0334 msec ( 29900.0/sec): Scroll 100x100 pixels 400000 trep @ 0.0343 msec ( 29200.0/sec): Scroll 100x100 pixels 10000 reps @ 0.5513 msec ( 1810.0/sec): Scroll 500x500 pixels 10000 reps @ 0.5512 msec ( 1810.0/sec): Scroll 500x500 pixels 20000 trep @ 0.5513 msec ( 1810.0/sec): Scroll 500x500 pixels 1600000 reps @ 0.0032 msec (311000.0/sec): Copy 10x10 from window to window 1600000 reps @ 0.0039 msec (255000.0/sec): Copy 10x10 from window to window 3200000 trep @ 0.0036 msec (280000.0/sec): Copy 10x10 from window to window 160000 reps @ 0.0331 msec ( 30200.0/sec): Copy 100x100 from window to window 160000 reps @ 0.0331 msec ( 30200.0/sec): Copy 100x100 from window to window 320000 trep @ 0.0331 msec ( 30200.0/sec): Copy 100x100 from window to window 12000 reps @ 0.5785 msec ( 1730.0/sec): Copy 500x500 from window to window 12000 reps @ 0.5775 msec ( 1730.0/sec): Copy 500x500 from window to window 24000 trep @ 0.5780 msec ( 1730.0/sec): Copy 500x500 from window to window 1200000 reps @ 0.0050 msec (198000.0/sec): Copy 10x10 from pixmap to window 1200000 reps @ 0.0047 msec (214000.0/sec): Copy 10x10 from pixmap to window 2400000 trep @ 0.0049 msec (206000.0/sec): Copy 10x10 from pixmap to window 32000 reps @ 0.1767 msec ( 5660.0/sec): Copy 100x100 from pixmap to window 32000 reps @ 0.1779 msec ( 5620.0/sec): Copy 100x100 from pixmap to window 64000 trep @ 0.1773 msec ( 5640.0/sec): Copy 100x100 from pixmap to window 1200 reps @ 3.9532 msec ( 253.0/sec): Copy 500x500 from pixmap to window 1200 reps @ 4.1279 msec ( 242.0/sec): Copy 500x500 from pixmap to window 2400 trep @ 4.0406 msec ( 247.0/sec): Copy 500x500 from pixmap to window 360000 reps @ 0.0154 msec ( 65100.0/sec): Copy 10x10 from window to pixmap 360000 reps @ 0.0150 msec ( 66700.0/sec): Copy 10x10 from window to pixmap 720000 trep @ 0.0152 msec ( 65900.0/sec): Copy 10x10 from window to pixmap 8000 reps @ 0.7975 msec ( 1250.0/sec): Copy 100x100 from window to pixmap 8000 reps @ 0.7899 msec ( 1270.0/sec): Copy 100x100 from window to pixmap 16000 trep @ 0.7937 msec ( 1260.0/sec): Copy 100x100 from window to pixmap 280 reps @ 19.0373 msec ( 52.5/sec): Copy 500x500 from window to pixmap 280 reps @ 19.4602 msec ( 51.4/sec): Copy 500x500 from window to pixmap 560 trep @ 19.2488 msec ( 52.0/sec): Copy 500x500 from window to pixmap 8000000 reps @ 0.0008 msec (1210000.0/sec): Copy 10x10 from pixmap to pixmap 8000000 reps @ 0.0008 msec (1180000.0/sec): Copy 10x10 from pixmap to pixmap 16000000 trep @ 0.0008 msec (1190000.0/sec): Copy 10x10 from pixmap to pixmap 800000 reps @ 0.0109 msec ( 92000.0/sec): Copy 100x100 from pixmap to pixmap 800000 reps @ 0.0107 msec ( 93900.0/sec): Copy 100x100 from pixmap to pixmap 1600000 trep @ 0.0108 msec ( 92900.0/sec): Copy 100x100 from pixmap to pixmap 24000 reps @ 0.2281 msec ( 4380.0/sec): Copy 500x500 from pixmap to pixmap 24000 reps @ 0.2292 msec ( 4360.0/sec): Copy 500x500 from pixmap to pixmap 48000 trep @ 0.2286 msec ( 4370.0/sec): Copy 500x500 from pixmap to pixmap 120000 reps @ 0.0432 msec ( 23200.0/sec): Copy 10x10 1-bit deep plane 120000 reps @ 0.0431 msec ( 23200.0/sec): Copy 10x10 1-bit deep plane 240000 trep @ 0.0431 msec ( 23200.0/sec): Copy 10x10 1-bit deep plane 12000 reps @ 0.4234 msec ( 2360.0/sec): Copy 100x100 1-bit deep plane 12000 reps @ 0.4210 msec ( 2380.0/sec): Copy 100x100 1-bit deep plane 24000 trep @ 0.4222 msec ( 2370.0/sec): Copy 100x100 1-bit deep plane 1600 reps @ 3.1215 msec ( 320.0/sec): Copy 500x500 1-bit deep plane 1600 reps @ 3.1461 msec ( 318.0/sec): Copy 500x500 1-bit deep plane 3200 trep @ 3.1338 msec ( 319.0/sec): Copy 500x500 1-bit deep plane 120000 reps @ 0.0443 msec ( 22600.0/sec): Copy 10x10 n-bit deep plane 120000 reps @ 0.0443 msec ( 22500.0/sec): Copy 10x10 n-bit deep plane 240000 trep @ 0.0443 msec ( 22600.0/sec): Copy 10x10 n-bit deep plane 12000 reps @ 0.5227 msec ( 1910.0/sec): Copy 100x100 n-bit deep plane 12000 reps @ 0.5002 msec ( 2000.0/sec): Copy 100x100 n-bit deep plane 24000 trep @ 0.5115 msec ( 1960.0/sec): Copy 100x100 n-bit deep plane 1200 reps @ 5.0303 msec ( 199.0/sec): Copy 500x500 n-bit deep plane 1200 reps @ 5.0251 msec ( 199.0/sec): Copy 500x500 n-bit deep plane 2400 trep @ 5.0277 msec ( 199.0/sec): Copy 500x500 n-bit deep plane 1200000 reps @ 0.0062 msec (162000.0/sec): PutImage 10x10 square 1200000 reps @ 0.0061 msec (164000.0/sec): PutImage 10x10 square 2400000 trep @ 0.0061 msec (163000.0/sec): PutImage 10x10 square 16000 reps @ 0.4029 msec ( 2480.0/sec): PutImage 100x100 square 16000 reps @ 0.3992 msec ( 2500.0/sec): PutImage 100x100 square 32000 trep @ 0.4011 msec ( 2490.0/sec): PutImage 100x100 square 800 reps @ 10.2034 msec ( 98.0/sec): PutImage 500x500 square 800 reps @ 10.6166 msec ( 94.2/sec): PutImage 500x500 square 1600 trep @ 10.4100 msec ( 96.1/sec): PutImage 500x500 square 12000 reps @ 0.5421 msec ( 1840.0/sec): PutImage XY 10x10 square 12000 reps @ 0.5401 msec ( 1850.0/sec): PutImage XY 10x10 square 24000 trep @ 0.5411 msec ( 1850.0/sec): PutImage XY 10x10 square 120 reps @ 53.5638 msec ( 18.7/sec): PutImage XY 100x100 square 120 reps @ 52.9136 msec ( 18.9/sec): PutImage XY 100x100 square 240 trep @ 53.2387 msec ( 18.8/sec): PutImage XY 100x100 square 4 reps @ 1308.5036 msec ( 0.8/sec): PutImage XY 500x500 square 4 reps @ 1306.2861 msec ( 0.8/sec): PutImage XY 500x500 square 8 trep @ 1307.3948 msec ( 0.8/sec): PutImage XY 500x500 square 1200000 reps @ 0.0048 msec (207000.0/sec): ShmPutImage 10x10 square 1200000 reps @ 0.0045 msec (220000.0/sec): ShmPutImage 10x10 square 2400000 trep @ 0.0047 msec (213000.0/sec): ShmPutImage 10x10 square 32000 reps @ 0.1743 msec ( 5740.0/sec): ShmPutImage 100x100 square 32000 reps @ 0.1759 msec ( 5690.0/sec): ShmPutImage 100x100 square 64000 trep @ 0.1751 msec ( 5710.0/sec): ShmPutImage 100x100 square 1600 reps @ 4.0047 msec ( 250.0/sec): ShmPutImage 500x500 square 1600 reps @ 3.9517 msec ( 253.0/sec): ShmPutImage 500x500 square 3200 trep @ 3.9782 msec ( 251.0/sec): ShmPutImage 500x500 square 1200000 reps @ 0.0048 msec (207000.0/sec): ShmPutImage XY 10x10 square 1200000 reps @ 0.0045 msec (223000.0/sec): ShmPutImage XY 10x10 square 2400000 trep @ 0.0047 msec (214000.0/sec): ShmPutImage XY 10x10 square 32000 reps @ 0.1716 msec ( 5830.0/sec): ShmPutImage XY 100x100 square 32000 reps @ 0.1739 msec ( 5750.0/sec): ShmPutImage XY 100x100 square 64000 trep @ 0.1728 msec ( 5790.0/sec): ShmPutImage XY 100x100 square 1200 reps @ 4.0196 msec ( 249.0/sec): ShmPutImage XY 500x500 square 1200 reps @ 4.0433 msec ( 247.0/sec): ShmPutImage XY 500x500 square 2400 trep @ 4.0315 msec ( 248.0/sec): ShmPutImage XY 500x500 square 24000 reps @ 0.2269 msec ( 4410.0/sec): GetImage 10x10 square 24000 reps @ 0.2302 msec ( 4340.0/sec): GetImage 10x10 square 48000 trep @ 0.2285 msec ( 4380.0/sec): GetImage 10x10 square 3600 reps @ 1.4710 msec ( 680.0/sec): GetImage 100x100 square 3600 reps @ 1.6199 msec ( 617.0/sec): GetImage 100x100 square 7200 trep @ 1.5454 msec ( 647.0/sec): GetImage 100x100 square 160 reps @ 36.9858 msec ( 27.0/sec): GetImage 500x500 square 160 reps @ 36.3179 msec ( 27.5/sec): GetImage 500x500 square 320 trep @ 36.6518 msec ( 27.3/sec): GetImage 500x500 square 12000 reps @ 0.6073 msec ( 1650.0/sec): GetImage XY 10x10 square 12000 reps @ 0.5891 msec ( 1700.0/sec): GetImage XY 10x10 square 24000 trep @ 0.5982 msec ( 1670.0/sec): GetImage XY 10x10 square 160 reps @ 32.3002 msec ( 31.0/sec): GetImage XY 100x100 square 160 reps @ 32.3707 msec ( 30.9/sec): GetImage XY 100x100 square 320 trep @ 32.3354 msec ( 30.9/sec): GetImage XY 100x100 square 8 reps @ 792.1887 msec ( 1.3/sec): GetImage XY 500x500 square 8 reps @ 792.4744 msec ( 1.3/sec): GetImage XY 500x500 square 16 trep @ 792.3315 msec ( 1.3/sec): GetImage XY 500x500 square 1600000 reps @ 0.0036 msec (281000.0/sec): Composite 10x10 from window to window 1600000 reps @ 0.0033 msec (299000.0/sec): Composite 10x10 from window to window 3200000 trep @ 0.0035 msec (290000.0/sec): Composite 10x10 from window to window 160000 reps @ 0.0334 msec ( 29900.0/sec): Composite 100x100 from window to window 160000 reps @ 0.0332 msec ( 30100.0/sec): Composite 100x100 from window to window 320000 trep @ 0.0333 msec ( 30000.0/sec): Composite 100x100 from window to window 12000 reps @ 0.5782 msec ( 1730.0/sec): Composite 500x500 from window to window 12000 reps @ 0.5776 msec ( 1730.0/sec): Composite 500x500 from window to window 24000 trep @ 0.5779 msec ( 1730.0/sec): Composite 500x500 from window to window 1200000 reps @ 0.0053 msec (190000.0/sec): Composite 10x10 from pixmap to window 1200000 reps @ 0.0047 msec (215000.0/sec): Composite 10x10 from pixmap to window 2400000 trep @ 0.0050 msec (202000.0/sec): Composite 10x10 from pixmap to window 32000 reps @ 0.1700 msec ( 5880.0/sec): Composite 100x100 from pixmap to window 32000 reps @ 0.1621 msec ( 6170.0/sec): Composite 100x100 from pixmap to window 64000 trep @ 0.1661 msec ( 6020.0/sec): Composite 100x100 from pixmap to window 1600 reps @ 3.7931 msec ( 264.0/sec): Composite 500x500 from pixmap to window 1600 reps @ 3.9858 msec ( 251.0/sec): Composite 500x500 from pixmap to window 3200 trep @ 3.8895 msec ( 257.0/sec): Composite 500x500 from pixmap to window 30000000 reps @ 0.0002 msec (5290000.0/sec): X protocol NoOperation 30000000 reps @ 0.0002 msec (5300000.0/sec): X protocol NoOperation 60000000 trep @ 0.0002 msec (5290000.0/sec): X protocol NoOperation 200000 reps @ 0.0361 msec ( 27700.0/sec): QueryPointer 200000 reps @ 0.0364 msec ( 27500.0/sec): QueryPointer 400000 trep @ 0.0362 msec ( 27600.0/sec): QueryPointer 200000 reps @ 0.0370 msec ( 27000.0/sec): GetProperty 200000 reps @ 0.0362 msec ( 27600.0/sec): GetProperty 400000 trep @ 0.0366 msec ( 27300.0/sec): GetProperty 3600000 reps @ 0.0014 msec (695000.0/sec): Change graphics context 3600000 reps @ 0.0016 msec (615000.0/sec): Change graphics context 7200000 trep @ 0.0015 msec (653000.0/sec): Change graphics context 2400 reps @ 0.0053 msec (189000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0056 msec (178000.0/sec): Create and map subwindows (4 kids) 4800 trep @ 0.0054 msec (184000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0044 msec (227000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0045 msec (222000.0/sec): Create and map subwindows (16 kids) 4800 trep @ 0.0045 msec (224000.0/sec): Create and map subwindows (16 kids) 2500 reps @ 0.0059 msec (170000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0042 msec (238000.0/sec): Create and map subwindows (25 kids) 5000 trep @ 0.0050 msec (198000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0043 msec (232000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0045 msec (221000.0/sec): Create and map subwindows (50 kids) 5000 trep @ 0.0044 msec (226000.0/sec): Create and map subwindows (50 kids) 2400 reps @ 0.0045 msec (221000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0045 msec (223000.0/sec): Create and map subwindows (75 kids) 4800 trep @ 0.0045 msec (222000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0044 msec (227000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0107 msec ( 93700.0/sec): Create and map subwindows (100 kids) 4800 trep @ 0.0075 msec (133000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0042 msec (238000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0044 msec (228000.0/sec): Create and map subwindows (200 kids) 4800 trep @ 0.0043 msec (233000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0020 msec (502000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0170 msec ( 58800.0/sec): Create unmapped window (4 kids) 4800 trep @ 0.0095 msec (105000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0019 msec (514000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0020 msec (511000.0/sec): Create unmapped window (16 kids) 4800 trep @ 0.0020 msec (513000.0/sec): Create unmapped window (16 kids) 2500 reps @ 0.0019 msec (531000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0020 msec (493000.0/sec): Create unmapped window (25 kids) 5000 trep @ 0.0020 msec (511000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0019 msec (527000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0019 msec (524000.0/sec): Create unmapped window (50 kids) 5000 trep @ 0.0019 msec (525000.0/sec): Create unmapped window (50 kids) 2400 reps @ 0.0019 msec (518000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0025 msec (402000.0/sec): Create unmapped window (75 kids) 4800 trep @ 0.0022 msec (453000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0039 msec (257000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0341 msec ( 29300.0/sec): Create unmapped window (100 kids) 4800 trep @ 0.0190 msec ( 52600.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0019 msec (525000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0020 msec (510000.0/sec): Create unmapped window (200 kids) 4800 trep @ 0.0019 msec (517000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0057 msec (176000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0055 msec (182000.0/sec): Map window via parent (4 kids) 4800 trep @ 0.0056 msec (179000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0042 msec (237000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0039 msec (257000.0/sec): Map window via parent (16 kids) 4800 trep @ 0.0041 msec (246000.0/sec): Map window via parent (16 kids) 2500 reps @ 0.0039 msec (256000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0038 msec (262000.0/sec): Map window via parent (25 kids) 5000 trep @ 0.0039 msec (259000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0037 msec (270000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0042 msec (236000.0/sec): Map window via parent (50 kids) 5000 trep @ 0.0040 msec (252000.0/sec): Map window via parent (50 kids) 2400 reps @ 0.0037 msec (271000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0036 msec (275000.0/sec): Map window via parent (75 kids) 4800 trep @ 0.0037 msec (273000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0040 msec (249000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0037 msec (273000.0/sec): Map window via parent (100 kids) 4800 trep @ 0.0038 msec (260000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0042 msec (240000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0040 msec (252000.0/sec): Map window via parent (200 kids) 4800 trep @ 0.0041 msec (246000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0034 msec (290000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0033 msec (305000.0/sec): Unmap window via parent (4 kids) 4800 trep @ 0.0034 msec (297000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0014 msec (734000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0016 msec (608000.0/sec): Unmap window via parent (16 kids) 4800 trep @ 0.0015 msec (665000.0/sec): Unmap window via parent (16 kids) 2500 reps @ 0.0011 msec (937000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0010 msec (1030000.0/sec): Unmap window via parent (25 kids) 5000 trep @ 0.0010 msec (979000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0006 msec (1630000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0007 msec (1420000.0/sec): Unmap window via parent (50 kids) 5000 trep @ 0.0007 msec (1520000.0/sec): Unmap window via parent (50 kids) 2400 reps @ 0.0006 msec (1590000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0006 msec (1670000.0/sec): Unmap window via parent (75 kids) 4800 trep @ 0.0006 msec (1630000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0005 msec (1840000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0006 msec (1690000.0/sec): Unmap window via parent (100 kids) 4800 trep @ 0.0006 msec (1760000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0005 msec (2010000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0005 msec (2040000.0/sec): Unmap window via parent (200 kids) 4800 trep @ 0.0005 msec (2030000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0076 msec (131000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.1140 msec ( 8770.0/sec): Destroy window via parent (4 kids) 4800 trep @ 0.0608 msec ( 16400.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0045 msec (221000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0862 msec ( 11600.0/sec): Destroy window via parent (16 kids) 4800 trep @ 0.0454 msec ( 22000.0/sec): Destroy window via parent (16 kids) 2500 reps @ 0.0028 msec (358000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0830 msec ( 12000.0/sec): Destroy window via parent (25 kids) 5000 trep @ 0.0429 msec ( 23300.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0038 msec (261000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0833 msec ( 12000.0/sec): Destroy window via parent (50 kids) 5000 trep @ 0.0436 msec ( 23000.0/sec): Destroy window via parent (50 kids) 2400 reps @ 0.0038 msec (261000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0797 msec ( 12500.0/sec): Destroy window via parent (75 kids) 4800 trep @ 0.0418 msec ( 23900.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0037 msec (269000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0831 msec ( 12000.0/sec): Destroy window via parent (100 kids) 4800 trep @ 0.0434 msec ( 23000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0037 msec (273000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0780 msec ( 12800.0/sec): Destroy window via parent (200 kids) 4800 trep @ 0.0408 msec ( 24500.0/sec): Destroy window via parent (200 kids) 800000 reps @ 0.0125 msec ( 79900.0/sec): Hide/expose window via popup (4 kids) 800000 reps @ 0.0122 msec ( 82100.0/sec): Hide/expose window via popup (4 kids) 1600000 trep @ 0.0124 msec ( 81000.0/sec): Hide/expose window via popup (4 kids) 960000 reps @ 0.0060 msec (167000.0/sec): Hide/expose window via popup (16 kids) 960000 reps @ 0.0067 msec (149000.0/sec): Hide/expose window via popup (16 kids) 1920000 trep @ 0.0064 msec (157000.0/sec): Hide/expose window via popup (16 kids) 1000000 reps @ 0.0057 msec (175000.0/sec): Hide/expose window via popup (25 kids) 1000000 reps @ 0.0057 msec (174000.0/sec): Hide/expose window via popup (25 kids) 2000000 trep @ 0.0057 msec (175000.0/sec): Hide/expose window via popup (25 kids) 1000000 reps @ 0.0052 msec (192000.0/sec): Hide/expose window via popup (50 kids) 1000000 reps @ 0.0059 msec (169000.0/sec): Hide/expose window via popup (50 kids) 2000000 trep @ 0.0056 msec (180000.0/sec): Hide/expose window via popup (50 kids) 1500000 reps @ 0.0052 msec (191000.0/sec): Hide/expose window via popup (75 kids) 1500000 reps @ 0.0054 msec (185000.0/sec): Hide/expose window via popup (75 kids) 3000000 trep @ 0.0053 msec (188000.0/sec): Hide/expose window via popup (75 kids) 1000000 reps @ 0.0053 msec (189000.0/sec): Hide/expose window via popup (100 kids) 1000000 reps @ 0.0056 msec (180000.0/sec): Hide/expose window via popup (100 kids) 2000000 trep @ 0.0054 msec (184000.0/sec): Hide/expose window via popup (100 kids) 1000000 reps @ 0.0060 msec (165000.0/sec): Hide/expose window via popup (200 kids) 1000000 reps @ 0.0062 msec (162000.0/sec): Hide/expose window via popup (200 kids) 2000000 trep @ 0.0061 msec (164000.0/sec): Hide/expose window via popup (200 kids) 360000 reps @ 0.0146 msec ( 68400.0/sec): Move window (4 kids) 360000 reps @ 0.0159 msec ( 62900.0/sec): Move window (4 kids) 720000 trep @ 0.0153 msec ( 65500.0/sec): Move window (4 kids) 320000 reps @ 0.0166 msec ( 60400.0/sec): Move window (16 kids) 320000 reps @ 0.0174 msec ( 57400.0/sec): Move window (16 kids) 640000 trep @ 0.0170 msec ( 58800.0/sec): Move window (16 kids) 500000 reps @ 0.0195 msec ( 51300.0/sec): Move window (25 kids) 500000 reps @ 0.0197 msec ( 50700.0/sec): Move window (25 kids) 1000000 trep @ 0.0196 msec ( 51000.0/sec): Move window (25 kids) 300000 reps @ 0.0200 msec ( 49900.0/sec): Move window (50 kids) 300000 reps @ 0.0209 msec ( 47800.0/sec): Move window (50 kids) 600000 trep @ 0.0205 msec ( 48800.0/sec): Move window (50 kids) 225000 reps @ 0.0244 msec ( 41000.0/sec): Move window (75 kids) 225000 reps @ 0.0233 msec ( 43000.0/sec): Move window (75 kids) 450000 trep @ 0.0238 msec ( 41900.0/sec): Move window (75 kids) 300000 reps @ 0.0268 msec ( 37300.0/sec): Move window (100 kids) 300000 reps @ 0.0254 msec ( 39300.0/sec): Move window (100 kids) 600000 trep @ 0.0261 msec ( 38300.0/sec): Move window (100 kids) 140000 reps @ 0.0344 msec ( 29000.0/sec): Move window (200 kids) 140000 reps @ 0.0350 msec ( 28600.0/sec): Move window (200 kids) 280000 trep @ 0.0347 msec ( 28800.0/sec): Move window (200 kids)