Breakpoint 2, generic_interp (ctx=0x4, t=0.0133706043, edst=4, eout=3, ein=0, force_boundary=0 '\0') at t_vertex.c:879 879 t_vertex.c: No such file or directory. in t_vertex.c (gdb) bt full #0 generic_interp (ctx=0x4, t=0.0133706043, edst=4, eout=3, ein=0, force_boundary=0 '\0') at t_vertex.c:879 tnl = (TNLcontext *) 0x86508a0 VB = (struct vertex_buffer *) 0x0 vtx = (struct tnl_clipspace *) 0x86508a0 vin = (const GLubyte *) 0x0 vout = (const GLubyte *) 0x0 vdst = (GLubyte *) 0x0 a = (const struct tnl_clipspace_attr *) 0x0 attr_count = 140839072 j = 140839072 #1 0xb7985b76 in choose_interp_func (ctx=0x86508a0, t=5.60519386e-45, edst=4, eout=4, ein=4, force_boundary=240 '�) at t_vertex.c:1060 vtx = (struct tnl_clipspace *) 0x86508a0 #2 0xb7985c32 in _tnl_interp (ctx=0x86508a0, t=5.60519386e-45, edst=4, eout=4, ein=4, force_boundary=0 '\0') at t_vertex.c:1092 vtx = (struct tnl_clipspace *) 0x8884ef0 #3 0xb797cb75 in clip_quad_4 (ctx=0x86508a0, v0=140839072, v1=4, v2=4, v3=3, mask=12 '\f') at t_vb_cliptmp.h:235 t = 0 idxPrev = 3 dpPrev = -0.0274233818 outcount = 1 i = 1 tnl = (TNLcontext *) 0x87de8e8 VB = (struct vertex_buffer *) 0x87e275c interp = 0xb7985bf0 <_tnl_interp> coord = (GLfloat (*)[4]) 0x8891820 vlist = {{3, 0, 1, 2, 3, 0 }, {4, 0 }} inlist = (GLuint *) 0xbfffec10 outlist = (GLuint *) 0xbfffec74 p = 0 clipmask = (GLubyte *) 0x88a9280 "\b\b\004\004" n = 4 #4 0xb797e83e in clip_render_quads_verts (ctx=0x86508a0, start=7, count=4, flags=55) at t_vb_rendertmp.h:343 c1 = 160 '�' c3 = 4 '\004' c2 = 8 '\b' c4 = 240 '� ormask = 4 '\004' j = 7 tnl = (TNLcontext *) 0x87de8e8 mask = (const GLubyte *) 0x88a9280 "\b\b\004\004" QuadFunc = 0xb79be4a0 stipple = 1 '\001' #5 0xb7981839 in run_render (ctx=0x86508a0, stage=0x4) at t_vb_render.c:326 prim = 140839072 start = 0 length = 4 i = 0 tnl = (TNLcontext *) 0x87de8e8 VB = (struct vertex_buffer *) 0x87e275c new_inputs = 12 tab = (tnl_render_func *) 0xb79fbf40 pass = 0 __PRETTY_FUNCTION__ = "run_render" #6 0xb7969980 in _tnl_run_pipeline (ctx=0x86508a0) at t_pipeline.c:159 tnl = (TNLcontext *) 0x4 pipe = (struct tnl_pipeline *) 0x86508a0 s = (struct tnl_pipeline_stage *) 0x87e2364 changed_state = 4294967295 changed_inputs = 4294967295 running = 1 '\001' #7 0xb79b7836 in r200WrapRunPipeline (ctx=0x86508a0) at r200_state.c:2270 rmesa = 0x4 __FUNCTION__ = "r200WrapRunPipeline" #8 0xb798bb41 in _tnl_flush_vtx (ctx=0x86508a0) at t_vtx_exec.c:282 No locals. #9 0xb7988274 in _tnl_wrap_buffers (ctx=0x86508a0) at t_vtx_api.c:80 i = 4 last_prim = 55 last_count = 4 tnl = (TNLcontext *) 0x87de8e8 __PRETTY_FUNCTION__ = "_tnl_wrap_buffers" #10 0xb79886bd in _tnl_fixup_vertex (ctx=0x86508a0, attr=3, sz=4) at t_vtx_api.c:216 tnl = (TNLcontext *) 0x87de8e8 id = {0, 0, 0, 1} i = 143150832 #11 0xb7988b51 in do_choose (attr=3, sz=4) at t_vtx_api.c:411 ctx = (GLcontext *) 0x86508a0 tnl = (TNLcontext *) 0x87de8e8 oldsz = 4 __PRETTY_FUNCTION__ = "do_choose" #12 0xb7988faa in choose_3_4 (v=0x86508a0) at t_vtx_api.c:458 f = 0x4 #13 0xb798de68 in _tnl_Color4f (x=5.60519386e-45, y=5.60519386e-45, z=5.60519386e-45, w=5.60519386e-45) at t_vtx_generic.c:289 ctx = (GLcontext *) 0x4 tnl = (TNLcontext *) 0x86508a0 v = {1, 1, 1, 1} #14 0xb7902bf0 in neutral_Color4f (r=5.60519386e-45, g=5.60519386e-45, b=5.60519386e-45, a=5.60519386e-45) at vtxfmt_tmp.h:54 ctx = (GLcontext *) 0x86508a0 tnl = (struct gl_tnl_module *) 0x4 #15 0xb78761dd in loopback_Color3ub_f (red=255 '�', green=255 '�', blue=255 '�') at api_loopback.c:124 ---Type to continue, or q to quit--- No locals. #16 0x080e5c38 in drawview3dspace (sa=0x885b604, spacedata=0x885b7bc) at drawview.c:863 base = (Base *) 0x0 ob = (Object *) 0x885b7bc #17 0x0818ce04 in scrarea_do_windraw (area=0x885b604) at spacetypes.c:109 st = (SpaceType *) 0x8840c60 #18 0x081112c0 in screenmain () at editscreen.c:566 which = 4 event = 0 val = 1 towin = 1 ascii = 0 '\0' firsttime = 0 onload_script = 0 #19 0x080dd521 in main (argc=1, argv=0xbffff3f4) at creator.c:602 a = 1 i = 1 sizx = -1210740748 sizy = 139491860 syshandle = 0x85e63b8 sce = (Scene *) 0x4