#0 0xb7b79f54 in ioctl () from /lib/libc.so.6 (gdb) thread apply all bt full Thread 3 (process 15710): #0 0xb7e642c1 in write () from /lib/libpthread.so.0 No symbol table info available. #1 0xb7ed6ba8 in _ConvertX86p32_8RGB332 () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #2 0x08986b70 in ?? () No symbol table info available. #3 0x00001000 in ?? () No symbol table info available. #4 0xb7ef8701 in SDL_mutexV () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #5 0xb7ea5c2e in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #6 0x0840ca50 in ?? () No symbol table info available. #7 0x08986b70 in ?? () No symbol table info available. #8 0x00001000 in ?? () No symbol table info available. #9 0x00000000 in ?? () No symbol table info available. Thread 2 (process 15709): #0 0xb7e64a7c in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0xb7efba58 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #2 0xb7efbaa1 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #3 0x00000001 in ?? () No symbol table info available. #4 0xb7f67790 in _dl_runtime_resolve () from /lib/ld-linux.so.2 No symbol table info available. #5 0xb7ead96b in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #6 0x00000000 in ?? () No symbol table info available. Thread 1 (process 15706): #0 0xb7b79f54 in ioctl () from /lib/libc.so.6 No symbol table info available. #1 0xb77de707 in drmIoctl (fd=5, request=1074291754, arg=0xbfd3d738) at xf86drm.c:188 ret = -1 #2 0xb77e02b1 in drmGetLock (fd=5, context=3, flags=0) at xf86drm.c:1336 lock = {context = 3, flags = 0} #3 0xb6c7d872 in radeonGetLock (rmesa=0x8410558, flags=0) at radeon_lock.c:67 drawable = (__DRIdrawablePrivate * const) 0x8735010 readable = (__DRIdrawablePrivate * const) 0x8735010 sPriv = (__DRIscreenPrivate *) 0x83e4600 __PRETTY_FUNCTION__ = "radeonGetLock" #4 0xb6c7dc0d in radeon_lock_hardware (radeon=0x8410558) at radeon_lock.c:148 ret = 1 '\001' rfb = (struct radeon_framebuffer *) 0x8735080 rrb = (struct radeon_renderbuffer *) 0x8735488 #5 0xb6c7bc42 in rcommonFlushCmdBuf (rmesa=0x8410558, caller=0xb6e800f4 "radeonRefillCurrentDmaRegion") at radeon_common.c:1157 ret = 0 #6 0xb6c7c94f in radeonRefillCurrentDmaRegion (rmesa=0x8410558, size=120) at radeon_dma.c:202 dma_bo = (struct radeon_dma_bo *) 0xbe5c880 __FUNCTION__ = "radeonRefillCurrentDmaRegion" __PRETTY_FUNCTION__ = "radeonRefillCurrentDmaRegion" #7 0xb6c7d599 in rcommonAllocDmaLowVerts (rmesa=0x8410558, nverts=3, vsize=40) at radeon_dma.c:421 bytes = 120 head = (void *) 0xb6cec3e5 __FUNCTION__ = "rcommonAllocDmaLowVerts" #8 0xb6c609a1 in r200_triangle (rmesa=0x8410558, v0=0xae0f4070, v1=0xae0f4020, v2=0xae0f4048) at ../../../../../src/mesa/tnl_dd/t_dd_triemit.h:96 vertsize = 10 vb = (GLuint *) 0xb6c692e2 j = 138500920 __FUNCTION__ = "r200_triangle" #9 0xb6c68848 in r200_render_triangles_elts (ctx=0x8415b38, start=0, count=42, flags=52) at ../../../../../src/mesa/tnl/t_vb_rendertmp.h:182 j = 2 rmesa = (r200ContextPtr) 0x8410558 vertsize = 10 r200verts = 0xae0f4020 "" elt = (const GLuint * const) 0xbc85b60 stipple = 0 '\0' #10 0xb6d6d030 in run_render (ctx=0x8415b38, stage=0x8464034) at tnl/t_vb_render.c:320 prim = 52 start = 0 length = 42 i = 0 tnl = (TNLcontext *) 0x8463e08 VB = (struct vertex_buffer *) 0x8464248 tab = (tnl_render_func *) 0xb6f04cc0 pass = 0 __PRETTY_FUNCTION__ = "run_render" #11 0xb6d5c017 in _tnl_run_pipeline (ctx=0x8415b38) at tnl/t_pipeline.c:158 s = (struct tnl_pipeline_stage *) 0x8464034 tnl = (TNLcontext *) 0x8463e08 __tmp = 895 i = 9 #12 0xb6c4da33 in r200WrapRunPipeline (ctx=0x8415b38) at r200_state.c:2462 rmesa = (r200ContextPtr) 0x8410558 has_material = 0 '\0' __FUNCTION__ = "r200WrapRunPipeline" #13 0xb6d5d1a9 in _tnl_draw_prims (ctx=0x8415b38, arrays=0xbfd3db5c, prim=0xbfd3e26c, nr_prims=1, ib=0xbfd3db4c, min_index=0, max_index=68) at tnl/t_draw.c:445 bo = {0xb63bbb8, 0x58, 0xb7bf6150, 0x10, 0x18, 0x18, 0xb7bf4ff4, 0xb7bf6298, 0xb7bd7c16, 0xb7b17eb1, 0xb7bf6150, 0xbe61c50, 0x58, 0xb, 0xb7b1c270, 0x1, 0xbe61c50, 0xbaad318, 0xb7bf6134, 0xe8, 0xb7bdac3c, 0xbe625f0, 0xbe61c48, 0x2a0, 0x18, 0xb7b19e51, 0x0, 0xbfd3dab8, 0xc2e49d0, 0xb7bf6150, 0xc2e4a38, 0xbfd3dac8, 0xbe5c318} nr_bo = 1 tnl = (TNLcontext *) 0x8463e08 TEST_SPLIT = 0 max = 3000 __FUNCTION__ = "_tnl_draw_prims" #14 0xb6d5d02a in _tnl_vbo_draw_prims (ctx=0x8415b38, arrays=0xbfd3db5c, prim=0xbfd3e26c, nr_prims=1, ib=0xbfd3db4c, index_bounds_valid=1 '\001', min_index=0, max_index=68) at tnl/t_draw.c:375 No locals. #15 0xb6e37bfa in vbo_rebase_prims (ctx=0x8415b38, arrays=0x84523d4, prim=0xbfd3e26c, nr_prims=1, ib=0xbfd3db4c, min_index=1535, max_index=1603, draw=0xb6d5cfb0 <_tnl_vbo_draw_prims>) at vbo/vbo_rebase.c:206 tmp_arrays = {{Size = 3, Type = 5126, Format = 6408, Stride = 16, StrideB = 16, Ptr = 0x5ff0
, Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 12, BufferObj = 0xb63bbb8, _MaxElement = 32477}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416818 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 3, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416828 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 3, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416838 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416848 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416858 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416868 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416878 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 2, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x8416888 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 2, Type = 5122, Format = 6408, Stride = 16, StrideB = 16, Ptr = 0x5ffc
, Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 4, BufferObj = 0xb63bbb8, _MaxElement = 32477}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84168a8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84168b8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84168c8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84168d8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84168e8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84168f8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f470 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f480 "ÍÌL>ÍÌL>ÍÌL>", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f490 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f4a0 "ÍÌL?ÍÌL?ÍÌL?", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f4b0 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f4c0 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f4d0 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f4e0 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f4f0 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f500 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f510 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 4, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x841f520 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84169c8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84169d8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84169e8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}, {Size = 1, Type = 5126, Format = 6408, Stride = 0, StrideB = 0, Ptr = 0x84169f8 "", Enabled = 1 '\001', Normalized = 0 '\0', _ElementSize = 0, BufferObj = 0x83cd8b8, _MaxElement = 0}} tmp_array_pointers = {0xbfd3dbdc, 0xbfd3dc04, 0xbfd3dc2c, 0xbfd3dc54, 0xbfd3dc7c, 0xbfd3dca4, 0xbfd3dccc, 0xbfd3dcf4, 0xbfd3dd1c, 0xbfd3dd44, 0xbfd3dd6c, 0xbfd3dd94, 0xbfd3ddbc, 0xbfd3dde4, 0xbfd3de0c, 0xbfd3de34, 0xbfd3de5c, 0xbfd3de84, 0xbfd3deac, 0xbfd3ded4, 0xbfd3defc, 0xbfd3df24, 0xbfd3df4c, 0xbfd3df74, 0xbfd3df9c, 0xbfd3dfc4, 0xbfd3dfec, 0xbfd3e014, 0xbfd3e03c, 0xbfd3e064, 0xbfd3e08c, 0xbfd3e0b4} tmp_ib = {count = 42, type = 5123, obj = 0x83cd8b8, ptr = 0xbe626a8} tmp_prims = (struct _mesa_prim *) 0x0 tmp_indices = (void *) 0xbe626a8 i = 32 __PRETTY_FUNCTION__ = "vbo_rebase_prims" __FUNCTION__ = "vbo_rebase_prims" #16 0xb6d5d0b9 in _tnl_draw_prims (ctx=0x8415b38, arrays=0x84523d4, prim=0xbfd3e26c, nr_prims=1, ib=0xbfd3e278, min_index=1535, max_index=1603) at tnl/t_draw.c:408 tnl = (TNLcontext *) 0x8463e08 TEST_SPLIT = 0 max = 3000 __FUNCTION__ = "_tnl_draw_prims" #17 0xb6d5d02a in _tnl_vbo_draw_prims (ctx=0x8415b38, arrays=0x84523d4, prim=0xbfd3e26c, nr_prims=1, ib=0xbfd3e278, index_bounds_valid=1 '\001', min_index=1535, max_index=1603) at tnl/t_draw.c:375 No locals. #18 0xb6d50e4b in vbo_validated_drawrangeelements (ctx=0x8415b38, mode=4, index_bounds_valid=1 '\001', start=1535, end=1603, count=42, type=5123, indices=0x15cc) at vbo/vbo_exec_array.c:660 vbo = (struct vbo_context *) 0x84500f8 exec = (struct vbo_exec_context *) 0x8450998 ib = {count = 42, type = 5123, obj = 0xb6427f8, ptr = 0x15cc} prim = {{mode = 4, indexed = 1, begin = 1, end = 1, weak = 0, pad = 0, start = 0, count = 42}} #19 0xb6d50f8a in vbo_exec_DrawRangeElements (mode=4, start=1535, end=1603, count=42, type=5123, indices=0x15cc) at vbo/vbo_exec_array.c:706 ctx = (GLcontext *) 0x8415b38 #20 0xb6d437c2 in neutral_DrawRangeElements (mode=4, start=1535, end=1603, count=42, type=5123, indices=0x15cc) at main/vtxfmt_tmp.h:343 No locals. #21 0x081254d7 in drawtris (numindices=42, indices=0x15cc, minvert=1535, maxvert=1603) at engine/renderva.cpp:7 No locals. #22 0x0812a79f in renderbatch (cur=@0xbfd3e44c, pass=0, b=@0xbc7ddb0) at engine/renderva.cpp:1464 info = (batchdrawinfo &) @0xbc7c83c: {edata = 0x15cc, len = 42, minvert = 1535, maxvert = 1603} i = 1 draw = (vector &) @0x83956d0: {static MINSIZE = 8, buf = 0xbc7c830, alen = 64, ulen = 5} dim = 2 rendered = true shadowed = 0 draws = {{static MINSIZE = 8, buf = 0xbc7bc38, alen = 128, ulen = 0}, { static MINSIZE = 8, buf = 0x0, alen = 0, ulen = 0}, {static MINSIZE = 8, buf = 0xbc7b758, alen = 64, ulen = 0}, {static MINSIZE = 8, buf = 0x0, alen = 0, ulen = 0}, {static MINSIZE = 8, buf = 0xbc7c830, alen = 64, ulen = 5}, {static MINSIZE = 8, buf = 0x0, alen = 0, ulen = 0}} #23 0x0812aa0d in renderbatches (cur=@0xbfd3e44c, pass=0) at engine/renderva.cpp:1510 b = (geombatch &) @0xbc7ddb0: {es = @0xb642034, slot = @0xa4a1890, edata = 0x14f22, va = 0xb641e30, next = 194, batch = 81} curbatch = 194 #24 0x0812d2ec in rendergeom (causticspass=0, fogpass=false) at engine/renderva.cpp:2155 cur = {colormask = true, depthmask = true, blending = false, mtglow = false, skippedglow = false, vbuf = 13, fogplane = -1, diffusetmu = 0, lightmaptmu = 1, glowtmu = 2, fogtmu = -1, causticstmu = -1, color = {1, 1, 1, 1}, glowcolor = {{{x = 1, y = 1, z = 1}, v = {1, 1, 1}}}, textures = {158, 143, 0, 0, 0, 0, 0, 0}, slot = 0xa4a1890, texgenSk = 0.00390625, texgenSoff = 0, texgenTk = 0.00390625, texgenToff = 0, texgendim = 2, mttexgen = false, visibledynlights = 0, dynlightmask = 0, dynlightpos = {{{x = 1221.19958, y = 5.32493416e-44, z = 4.42058757e-32}, v = {1221.19958, 5.32493416e-44, 4.42058757e-32}}}, dynlightradius = 6.58677915e-32} doOQ = false hasdynlights = 0 blends = 0 #25 0x080d9f8e in drawcubemap (size=256, o=@0xb65e548, yaw=90, pitch=0, side=@0x820374c) at engine/rendergl.cpp:1373 oldcamera = (physent *) 0x840cf88 cmcamera = {o = {{{x = 369.757538, y = 608, z = 388.135376}, v = { 369.757538, 608, 388.135376}}}, vel = {{{x = 0, y = 0, z = 0}, v = {0, 0, 0}}}, falling = {{{x = 0, y = 0, z = 0}, v = {0, 0, 0}}}, deltapos = {{{x = 0, y = 0, z = 0}, v = {0, 0, 0}}}, newpos = {{{x = 512, y = 512, z = 526.050293}, v = {512, 512, 526.050293}}}, yaw = 90, pitch = 0, roll = 0, maxspeed = 100, timeinair = 0, radius = 4.0999999, eyeheight = 14, aboveeye = 1, xradius = 4.0999999, yradius = 4.0999999, zmargin = 0, floor = {{{x = 0, y = 0, z = 1}, v = {0, 0, 1}}}, inwater = 0, jumping = false, move = 0 '\0', strafe = 0 '\0', physstate = 1 '\001', state = 0 '\0', editstate = 0 '\0', type = 3 '\003', collidetype = 1 '\001', blocked = false, moving = false, onplayer = 0x0, lastmove = 283, lastmoveattempt = 23913, collisions = 0, stacks = 0} fogmat = 0 farplane = 4096 #26 0x08150822 in genenvmap (o=@0xb65e548, envmapsize=7) at engine/texture.cpp:1523 side = (const cubemapside &) @0x820374c: {target = 34069, name = 0x81b998f "rt", flipx = false, flipy = false, swapxy = true} i = 1 tex = 222 yaw = 90 rendersize = 256 sizelimit = 256 texsize = 128 pitch = 0 pixels = ( uchar *) 0xc7c68f8 "\v\n\t\v\n\t\v\n\t\v\n\t\v\n\t\v\n\t\v\n\t\v\n\t\v\n\t\f\v\n\f\v\n\r\f\v\f\v\n\v\n\t\n\t\b\v\n\t\v\t\b\n\t\b\n\t\b\n\t\b\n\t\b\v\n\t\f\v\n\v\n\t\v\n\t\v\n\t\f\v\t\f\v\n\r\f\v\v\v\t\n\t\b\n\t\b\n\t\b\v\n\b\v\n\b\v\n\b\v\t\b\n\t\a\n\b\a\t\b\006\t\a\006\t\a\006\t\b\006\t\b\006\n\b\a\f\n\t\f\n\t\v\n\b\v\t\b\v\n\b\n\t\b\n\t\b\v\n\b\v\n\b\v\n\b\v\n\b\v\t\b\n\b\a\n\b\a\n\b\a\t\b\006\f\v\t\f\f\n\r\r\v\f\f\v\r\r\v\r\f"... #27 0x08150b20 in genenvmaps () at engine/texture.cpp:1561 em = (envmap &) @0xb65e540: {radius = 128, size = 0, o = {{{ x = 369.757538, y = 608, z = 388.135376}, v = {369.757538, 608, 388.135376}}}, tex = 0} millis = 39649 i = 4 lastprogress = 39649 #28 0x080be03d in allchanged (load=true) at engine/octarender.cpp:1703 No locals. #29 0x08168151 in load_world (mname=0x8397b80 "monastery", cname=0x0) at engine/worldio.cpp:693 mapshot = (Texture *) 0x8739b28 gametype = "fps", '\0' eif = 0 worldscale = 11 ents = (vector &) @0x839a8b8: {static MINSIZE = 8, buf = 0x897fd58, alen = 512, ulen = 370} ebuf = 0x0 loadingstart = 25374 hdr = {magic = "OCTA", version = 29, headersize = 36, worldsize = 2048, numents = 370, numpvs = 3219, lightmaps = 3, blendmap = 0, numvars = 15} samegame = true einfosize = 0 mapmodels = {static MINSIZE = 8, buf = 0x8cdc3b0, alen = 8, ulen = 3} f = (class stream *) 0x8d14ac0 chdr = {magic = "ô\037Ò·", version = 2, headersize = 0, worldsize = -1076630952, numents = -1211166489, numpvs = 2, lightmaps = 0, lightprecision = -1212194528, lighterror = -1076630952, lightlod = -1213093939, ambient = 32 ' ', watercolour = "a¿·", blendmap = 2 '\002', lerpangle = 0 '\0', lerpsubdiv = 0 '\0', lerpsubdivsize = 0 '\0', bumperror = 244 'ô', skylight = "\037Ò·", lavacolour = "\nµ\023", waterfallcolour = "\b\000", reserved = "\000\000xêÓ¿\035\022Ï·", maptitle = "\002\000\000\000\020À±· a¿·\030\021D\b\nµ\023\b\000\000\000\000\230êÓ¿\020;\005\b\030\021D\bh¿o\b\002\000\000\000ô\037Ò·\214éÓ¿\220éÓ¿q\210±·Ü;\00 5\b\030\021D\bh¿o\b\002\000\000\000øÔ\006\b\031\021D\b\213)t\b`a¿·ýõÕ¶h¿o\bPa¿·q\210±·\030\000\000\000\004\000\000\000\213)t\b\001\000\000\000!Õ\006\b"} #30 0x08170f02 in game::changemapserv (name=0x8397b80 "monastery", mode=-2) at fpsgame/client.cpp:323 No locals. #31 0x081733c7 in game::parsemessages (cn=-1, d=0x0, p=@0xbfd3f148) at fpsgame/client.cpp:893 text = "monastery", '\0' type = 21 mapchanged = false initmap = false #32 0x081762c5 in game::parsepacketclient (chan=1, p=@0xbfd3f148) at fpsgame/client.cpp:1462 No locals. #33 0x0806cf3b in localservertoclient (chan=1, packet=0x8d05550) at engine/client.cpp:167 p = {> = { buf = 0x8d961f8 "\002\001\025monastery", len = 14, maxlen = 22, flags = 0 '\0'}, packet = 0x8d05550, growth = 0} #34 0x0813078a in sendpacket (n=0, chan=1, packet=0x8d05550, exclude=-1) at engine/server.cpp:209 No locals. #35 0x081913d6 in server::sendwelcome (ci=0x8d15408) at fpsgame/server.cpp:1104 p = {> = { buf = 0x8d961f8 "\002\001\025monastery", len = 22, maxlen = 22, flags = 0 '\0'}, packet = 0x8d05550, growth = 5000} chan = 1 #36 0x081951af in server::parsepacket (sender=0, chan=1, p=@0xbfd40948) at fpsgame/server.cpp:1922 disc = 0 worst = 0x0 type = -1076623304 ci = (class server::clientinfo *) 0x8d15408 cq = (class server::clientinfo *) 0x8d15408 cm = (class server::clientinfo *) 0x8d15408 text = "\000nnamed\000\001\000\000\000[ôÓ¿", '\0' , "XòÓ¿\000\000\000·\000\000\000\000\002\000\000\000о\232\bPa¿·\000\000\000\000\000\000\000\000ç\020Ï·ôO¿·\000\000\000\000 a¿·\210òӿͧ±· a¿·\002\000\000\000ô\037Ò·\002\000\000\000\000\000\000\000¸òÓ¿ç\020Ï·\002\000\000\000\000\000\000\000 a¿·È¾\232\b\000\000\000\000\000\000\000\000ÈòÓ¿ô\037Ò·\000\000\000\000\000\000\000\000ØòÓ¿ýõÕ¶\002\000\000\000\000\000\000\000èòÓ¿Ü;\005\b\000\000\000\000\000\000\000\000øòÓ¿\020;\005\bؾ\232\bXóÓ¿\002\000"... curmsg = 0 #37 0x08130e83 in process (packet=0x8d08278, sender=0, chan=1) at engine/server.cpp:336 p = {> = {buf = 0x8d94e68 "", len = 11, maxlen = 11, flags = 0 '\0'}, packet = 0x8d08278, growth = 0} #38 0x08130f6f in localclienttoserver (chan=1, packet=0x8d08278) at engine/server.cpp:344 c = (client *) 0x8d167e0 #39 0x0806ceac in sendclientpacket (packet=0x8d08278, chan=1) at engine/client.cpp:150 No locals. #40 0x081725a3 in game::sendintro () at fpsgame/client.cpp:675 p = {> = {buf = 0x8d94e68 "", len = 11, maxlen = 11, flags = 0 '\0'}, packet = 0x8d08278, growth = 5000} hash = '\0' #41 0x08172fb2 in game::parsemessages (cn=-1, d=0x0, p=@0xbfd41078) at fpsgame/client.cpp:829 mycn = 0 prot = 257 text = "monastery", '\0' type = 1 mapchanged = false initmap = false #42 0x081762c5 in game::parsepacketclient (chan=1, p=@0xbfd41078) at fpsgame/client.cpp:1462 No locals. #43 0x0806cf3b in localservertoclient (chan=1, packet=0x8445b88) at engine/client.cpp:167 p = {> = {buf = 0x8d17bc0 "\001", len = 11, maxlen = 11, flags = 0 '\0'}, packet = 0x8445b88, growth = 0} #44 0x0813078a in sendpacket (n=0, chan=1, packet=0x8445b88, exclude=-1) at engine/server.cpp:209 No locals. #45 0x08130a24 in sendf (cn=0, chan=1, format=0x81c5717 "") at engine/server.cpp:263 reliable = true packet = (ENetPacket *) 0x8445b88 exclude = -1 p = {buf = 0x8d17bc0 "\001", len = 11, maxlen = 5000, flags = 0 '\0'} args = 0xbfd41160 "\004" #46 0x0819444a in server::sendservinfo (ci=0x8d15408) at fpsgame/server.cpp:1718 No locals. #47 0x08194514 in server::localconnect (n=0) at fpsgame/server.cpp:1736 ci = (class server::clientinfo *) 0x8d15408 #48 0x08131e86 in localconnect () at engine/server.cpp:702 c = (client &) @0x8d167e0: {type = 1, num = 0, peer = 0xa5, hostname = "local", '\0' , info = 0x8d15408} #49 0x081710b8 in game::changemap (name=0x8d07650 "monastery", mode=-2) at fpsgame/client.cpp:352 No locals. #50 0x08171144 in game::changemap (name=0x8d07650 "monastery") at fpsgame/client.cpp:358 No locals. #51 0x08171157 in game::_icmd_map<360>::run (name=0x8d07650 "monastery") at fpsgame/client.cpp:360 No locals. #52 0x0806f478 in executeret (p=0x8d07376 "") at engine/command.cpp:561 v = {0x8d07650, 0x83ca5a0, 0x83d9fc4, 0xb77ea80a, 0x83ca5a0, 0xb7bf4ff4, 0xb7bf6120, 0x8d07650, 0xbfd413e8, 0xb7b1c010, 0xb7bf6120, 0xb77ec19c, 0xb7b17eb1, 0x0, 0xbfd41448, 0xb77e9fe3, 0x83ca5a0, 0xb7bf6120, 0x8, 0xb7dbf000, 0x8cfd258, 0xb7bf6128, 0x0, 0xb7bdac3c, 0x83ca5a0} nstor = {{i = 59304, f = 8.31026041e-41}, {i = 0, f = 0}, { i = -1225768096, f = -7.16040086e-06}, {i = -1076620584, f = -1.65682507}, {i = 138478936, f = 5.80851064e-34}, {i = -1213096367, f = -2.11737661e-05}, {i = -1225768096, f = -7.16040086e-06}, {i = -1209667055, f = -2.74116483e-05}, {i = -1228417801, f = -5.95545453e-06}, { i = 138500920, f = 5.8186052e-34}, {i = 59304, f = 8.31026041e-41}, { i = 3, f = 4.20389539e-45}, {i = 15706, f = 2.20087937e-41}, { i = 138500920, f = 5.8186052e-34}, {i = 138478936, f = 5.80851064e-34}, { i = 376, f = 5.26888223e-43}, {i = 376, f = 5.26888223e-43}, {i = 376, f = 5.26888223e-43}, {i = -1209661780, f = -2.74212434e-05}, { i = -1076620504, f = -1.6568346}, {i = -1228637234, f = -5.85566795e-06}, { i = 1, f = 1.40129846e-45}, {i = 147707256, f = 1.2388175e-33}, { i = -1076620536, f = -1.65683079}, {i = -1216497220, f = -1.51232198e-05}} n = 1 wn = 1 cargs = 0x0 id = (ident *) 0x839e714 numargs = 2 infix = 0 c = 0x8cfd260 "map" cont = false MAXWORDS = 25 w = {0x8cfd260 "map", 0x8d07650 "monastery", 0x81b05dc "" } retval = 0x0 #53 0x08070046 in execute (p=0x8d07368 "map monastery") at engine/command.cpp:693 ret = 0x0 i = 14575429 #54 0x0809b870 in menuprocess () at engine/menus.cpp:484 i = 0 wasmain = 1 level = 3 #55 0x08094a00 in main (argc=3, argv=0xbfd41774) at engine/main.cpp:1105 frames = 882 millis = 23976 elapsed = 31 dedicated = 0 load = 0x0 par = 0 video = (const SDL_VideoInfo *) 0x83bff28 usedfsaa = 0 gamecfgname = "data/game_fps.cfg", '\0' initscript = 0x0 usedcolorbits = 0 useddepthbits = 0 (gdb) (gdb) (gdb) quit {montroll:2} exit exit Script done on Wed 19 Aug 2009 09:10:33 PM EDT