Program terminated with signal 6, Aborted. [New process 11422] [New process 11425] [New process 11426] #0 0xb7ae9c66 in raise () from /lib/libc.so.6 Thread 3 (process 11426): #0 0xb7e762c1 in write () from /lib/libpthread.so.0 No symbol table info available. #1 0xb7ee8ba8 in _ConvertX86p32_8RGB332 () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #2 0x08986e80 in ?? () No symbol table info available. #3 0x00001000 in ?? () No symbol table info available. #4 0xb7f0a701 in SDL_mutexV () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #5 0xb7eb7c2e in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #6 0x0840ca50 in ?? () No symbol table info available. #7 0x08986e80 in ?? () No symbol table info available. #8 0x00001000 in ?? () No symbol table info available. #9 0x00000000 in ?? () No symbol table info available. Thread 2 (process 11425): #0 0xb7e76a7c in nanosleep () from /lib/libpthread.so.0 No symbol table info available. #1 0xb7f0da58 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #2 0xb7f0daa1 in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #3 0x00000001 in ?? () No symbol table info available. #4 0xb7f79790 in _dl_runtime_resolve () from /lib/ld-linux.so.2 No symbol table info available. #5 0xb7ebf96b in ?? () from /usr/lib/libSDL-1.2.so.0 No symbol table info available. #6 0x00000000 in ?? () No symbol table info available. Thread 1 (process 11422): #0 0xb7ae9c66 in raise () from /lib/libc.so.6 No symbol table info available. #1 0xb7aeb571 in abort () from /lib/libc.so.6 No symbol table info available. #2 0xb7ae2e60 in __assert_fail () from /lib/libc.so.6 No symbol table info available. #3 0xb6c8662f in radeonRefillCurrentDmaRegion (rmesa=0x8410558, size=192) at radeon_dma.c:213 dma_bo = (struct radeon_dma_bo *) 0x8cff440 __FUNCTION__ = "radeonRefillCurrentDmaRegion" __PRETTY_FUNCTION__ = "radeonRefillCurrentDmaRegion" #4 0xb6c8735e in rcommonAllocDmaLowVerts (rmesa=0x8410558, nverts=6, vsize=32) at radeon_dma.c:436 bytes = 192 head = (void *) 0xae5a3ed0 __FUNCTION__ = "rcommonAllocDmaLowVerts" #5 0xb6c6a066 in r200_quad (rmesa=0x8410558, v0=0xae0fb2a0, v1=0xae0fb2c0, v2=0xae0fb2e0, v3=0xae0fb300) at ../../../../../src/mesa/tnl_dd/t_dd_triemit.h:69 vertsize = 8 vb = (GLuint *) 0xae5a3f90 j = 0 __FUNCTION__ = "r200_quad" #6 0xb6c6b193 in quadr (ctx=0x8415b68, e0=148, e1=149, e2=150, e3=151) at ../../../../../src/mesa/tnl_dd/t_dd_tritmp.h:616 VB = (struct vertex_buffer *) 0x8464688 v = {0xae0fb2a0, 0xae0fb2c0, 0xae0fb2e0, 0xae0fb300} offset = 0 z = {5.79284668, 5.60519386e-45, 7.00649232e-45, 6.0255834e-44} mode = 6914 facing = 0 rmesa = (r200ContextPtr) 0x8410558 color = {0, 0, 0, 0} spec = {0, 0, 0, 0} coloroffset = 4 specoffset = 0 #7 0xb6d70e7f in clip_render_quads_verts (ctx=0x8415b68, start=0, count=216, flags=55) at tnl/t_vb_rendertmp.h:383 c1 = 0 '\0' c3 = 0 '\0' c2 = 0 '\0' c4 = 0 '\0' ormask = 0 '\0' j = 151 tnl = (TNLcontext *) 0x8464248 VB = (struct vertex_buffer *) 0x8464688 elt = (const GLuint * const) 0x0 mask = (const GLubyte *) 0x847cc80 "" sz = 4 LineFunc = (const tnl_line_func) 0xb6c6b19d TriangleFunc = (const tnl_triangle_func) 0xb6c6ad7a QuadFunc = (const tnl_quad_func) 0xb6c6af4a stipple = 0 '\0' #8 0xb6d76f5c in run_render (ctx=0x8415b68, stage=0x8464474) at tnl/t_vb_render.c:320 prim = 55 start = 0 length = 216 i = 0 tnl = (TNLcontext *) 0x8464248 VB = (struct vertex_buffer *) 0x8464688 tab = (tnl_render_func *) 0xb6f267e0 pass = 0 __PRETTY_FUNCTION__ = "run_render" #9 0xb6d65f43 in _tnl_run_pipeline (ctx=0x8415b68) at tnl/t_pipeline.c:158 s = (struct tnl_pipeline_stage *) 0x8464474 tnl = (TNLcontext *) 0x8464248 __tmp = 895 i = 9 #10 0xb6c56070 in r200WrapRunPipeline (ctx=0x8415b68) at r200_state.c:2486 rmesa = (r200ContextPtr) 0x8410558 has_material = 0 '\0' __FUNCTION__ = "r200WrapRunPipeline" #11 0xb6d670d5 in _tnl_draw_prims (ctx=0x8415b68, arrays=0x8452824, prim=0xbf974d98, nr_prims=1, ib=0x0, min_index=0, max_index=215) at tnl/t_draw.c:445 bo = {0xb6c9d1d5, 0xbf974dac, 0xb6f24554, 0xbf974cb8, 0xb6d52fcd, 0x8415b68, 0x400000, 0xbf974cf8, 0x8453f00, 0x840f5d8, 0xb6f24554, 0xbf974cd8, 0xb6d52fcd, 0x8415b68, 0x400000, 0xbf974cd8, 0x8464248, 0xb6f24554, 0x0, 0xbf974cf8, 0xb6c9d1d5, 0x8415b68, 0xb6f24554, 0xbf974cf8, 0x8464248, 0x0, 0x0, 0x6, 0x8453f00, 0x0, 0xb6f24554, 0xbf974d18, 0xb6c55f2e} nr_bo = 0 tnl = (TNLcontext *) 0x8464248 TEST_SPLIT = 0 max = 3000 __FUNCTION__ = "_tnl_draw_prims" #12 0xb6d66f56 in _tnl_vbo_draw_prims (ctx=0x8415b68, arrays=0x8452824, prim=0xbf974d98, nr_prims=1, ib=0x0, index_bounds_valid=1 '\001', min_index=0, max_index=215) at tnl/t_draw.c:375 No locals. #13 0xb6d5a9fa in vbo_exec_DrawArrays (mode=7, start=0, count=216) at vbo/vbo_exec_array.c:521 ctx = (GLcontext *) 0x8415b68 vbo = (struct vbo_context *) 0x8450548 exec = (struct vbo_exec_context *) 0x8450de8 prim = {{mode = 7, indexed = 0, begin = 1, end = 1, weak = 0, pad = 0, start = 0, count = 216}} #14 0xb6d4d4ba in neutral_DrawArrays (mode=7, start=0, count=216) at main/vtxfmt_tmp.h:328 No locals. #15 0x08120102 in varenderer<0>::render (this=0x83a7d00) at engine/renderparticles.cpp:766 No locals. #16 0x08113e90 in renderparticles (mainpass=true) at engine/renderparticles.cpp:1018 p = (partrenderer *) 0x83a7d00 flags = 1025 changedbits = 1 i = 2 lastflags = 1025 flagmask = 1280 zerofog = {0, 0, 0, 1} oldfogc = {0, 0, 0, 1} rendered = true #17 0x080da60a in gl_drawframe (w=1280, h=800) at engine/rendergl.cpp:1518 fogmat = 0 abovemat = 0 fogblend = 1 causticspass = 0 #18 0x08094ab2 in main (argc=3, argv=0xbf975354) at engine/main.cpp:1124 frames = 555 millis = 34263 elapsed = 83 dedicated = 0 load = 0x0 par = 0 video = (const SDL_VideoInfo *) 0x83bff28 usedfsaa = 0 gamecfgname = "data/game_fps.cfg", '\0' initscript = 0x0 usedcolorbits = 0 useddepthbits = 0