$ wine PANZERS_PHASE_2.exe fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet debug_get_option: GALLIUM_TRACE = (null) debug_get_bool_option: GALLIUM_RBUG = FALSE radeon: Successfully grabbed chipset info from kernel! radeon: DRM version: 2.0.0 ID: 0x71c5 GB: 1 Z: 2 radeon: GART size: 509 MB VRAM size: 256 MB debug_get_option: RADEON_DEBUG = (null) debug_get_bool_option: RADEON_NO_TCL = FALSE Mesa: CPU vendor: GenuineIntel Mesa: CPU name: Genuine Intel(R) CPU T2600 @ 2.16GHz Mesa: Mesa 7.9-devel DEBUG build May 10 2010 09:26:43 Mesa warning: software DXTn compression/decompression available debug_get_bool_option: MESA_MVP_DP4 = FALSE debug_get_flags_option: ST_DEBUG = 0x3 (mesa,tgsi) util_cpu_caps.arch = 4 util_cpu_caps.nr_cpus = 2 util_cpu_caps.x86_cpu_type = 6 util_cpu_caps.cacheline = 64 util_cpu_caps.has_tsc = 1 util_cpu_caps.has_mmx = 1 util_cpu_caps.has_mmx2 = 1 util_cpu_caps.has_sse = 1 util_cpu_caps.has_sse2 = 1 util_cpu_caps.has_sse3 = 1 util_cpu_caps.has_ssse3 = 0 util_cpu_caps.has_sse4_1 = 0 util_cpu_caps.has_3dnow = 0 util_cpu_caps.has_3dnow_ext = 0 util_cpu_caps.has_altivec = 0 debug_get_bool_option: DRAW_FSE = FALSE debug_get_bool_option: DRAW_NO_FSE = FALSE debug_get_bool_option: DRAW_USE_LLVM = TRUE debug_get_bool_option: GALLIUM_DUMP_VS = FALSE Mesa warning: software DXTn compression/decompression available debug_get_bool_option: MESA_MVP_DP4 = FALSE debug_get_flags_option: ST_DEBUG = 0x3 (mesa,tgsi) Mesa: User error: GL_INVALID_OPERATION in glProgramStringARB(relative address offset too large (65)) Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program) # Fragment Program/Shader 0 0: MOV OUTPUT[1], INPUT[1]; 1: END InputsRead: 0x2 (0b10) OutputsWritten: 0x2 (0b10) NumInstructions=2 NumTemporaries=0 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x0 FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR 0: MOV OUT[0], IN[0] 1: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: END InputsRead: 0x9 (0b1001) OutputsWritten: 0x3 (0b11) NumInstructions=6 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {1, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, 1, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 1, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {0, 0, 0, 1} VERT DCL IN[0] DCL IN[1] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: END fixme:win:EnumDisplayDevicesW ((null),0,0x32f2c4,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats Mesa warning: software DXTn compression/decompression available debug_get_bool_option: MESA_MVP_DP4 = FALSE debug_get_flags_option: ST_DEBUG = 0x3 (mesa,tgsi) # Fragment Program/Shader 1 0: MOV OUTPUT[1], INPUT[1]; 1: END InputsRead: 0x2 (0b10) OutputsWritten: 0x2 (0b10) NumInstructions=2 NumTemporaries=0 NumParameters=0 NumAttributes=1 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x0 FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR 0: MOV OUT[0], IN[0] 1: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: END InputsRead: 0x9 (0b1001) OutputsWritten: 0x3 (0b11) NumInstructions=6 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {1, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, 1, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 1, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {0, 0, 0, 1} VERT DCL IN[0] DCL IN[1] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: END fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1be5e8,0x1be570): stub Mesa warning: software DXTn compression/decompression available debug_get_bool_option: MESA_MVP_DP4 = FALSE debug_get_flags_option: ST_DEBUG = 0x3 (mesa,tgsi) Mesa warning: software DXTn compression/decompression available debug_get_bool_option: MESA_MVP_DP4 = FALSE debug_get_flags_option: ST_DEBUG = 0x3 (mesa,tgsi) Mesa: User error: GL_INVALID_OPERATION in glProgramStringARB(relative address offset too large (65)) Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program) # Fragment Program/Shader 0 0: MOV OUTPUT[1], INPUT[1]; 1: END InputsRead: 0x2 (0b10) OutputsWritten: 0x2 (0b10) NumInstructions=2 NumTemporaries=0 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x0 FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR 0: MOV OUT[0], IN[0] 1: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: END InputsRead: 0x9 (0b1001) OutputsWritten: 0x3 (0b11) NumInstructions=6 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {1, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, 1, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 1, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {0, 0, 0, 1} VERT DCL IN[0] DCL IN[1] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: END fixme:win:EnumDisplayDevicesW ((null),0,0x32f398,0x00000000), stub! Mesa warning: software DXTn compression/decompression available debug_get_bool_option: MESA_MVP_DP4 = FALSE debug_get_flags_option: ST_DEBUG = 0x3 (mesa,tgsi) Mesa: User error: GL_INVALID_OPERATION in glProgramStringARB(relative address offset too large (65)) Mesa: User error: GL_INVALID_OPERATION in glProgramString(bad program) # Fragment Program/Shader 0 0: MOV OUTPUT[1], INPUT[1]; 1: END InputsRead: 0x2 (0b10) OutputsWritten: 0x2 (0b10) NumInstructions=2 NumTemporaries=0 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x0 FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR 0: MOV OUT[0], IN[0] 1: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: END InputsRead: 0x9 (0b1001) OutputsWritten: 0x3 (0b11) NumInstructions=6 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {1, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, 1, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 1, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {0, 0, 0, 1} VERT DCL IN[0] DCL IN[1] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: END fixme:win:EnumDisplayDevicesW ((null),0,0x32f398,0x00000000), stub! # Fragment Program/Shader 1 0: MOV OUTPUT[1], INPUT[1]; 1: END InputsRead: 0x2 (0b10) OutputsWritten: 0x2 (0b10) NumInstructions=2 NumTemporaries=0 NumParameters=0 NumAttributes=1 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x0 FRAG DCL IN[0], COLOR, LINEAR DCL OUT[0], COLOR 0: MOV OUT[0], IN[0] 1: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: END InputsRead: 0x9 (0b1001) OutputsWritten: 0x3 (0b11) NumInstructions=6 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {1, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, 1, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 1, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {0, 0, 0, 1} VERT DCL IN[0] DCL IN[1] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: END # Fragment Program/Shader 2 0: TEX_SAT TEMP[5], INPUT[4], texture[0], 2D; 1: MUL TEMP[1], TEMP[5], INPUT[1]; 2: MAD OUTPUT[1], INPUT[2], STATE[0], TEMP[1]; 3: END InputsRead: 0x16 (0b10110) OutputsWritten: 0x2 (0b10) NumInstructions=4 NumTemporaries=6 NumParameters=1 NumAttributes=3 NumAddressRegs=0 SamplersUsed: 0x1 (0b1) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x8000000 param[0] sz=4 STATE state.env[1] = {0, 0, 0, 0} FRAG DCL IN[0], COLOR, LINEAR DCL IN[1], COLOR[1], LINEAR DCL IN[2], GENERIC[0], PERSPECTIVE DCL OUT[0], COLOR DCL SAMP[0] DCL CONST[0] DCL TEMP[0..1] 0: TEX_SAT TEMP[0], IN[2], SAMP[0], 2D 1: MUL TEMP[1], TEMP[0], IN[0] 2: MAD OUT[0], IN[1], CONST[0], TEMP[1] 3: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: MOV OUTPUT[2], INPUT[4]; 6: MOV OUTPUT[4], INPUT[8]; 7: END InputsRead: 0x119 (0b1,00011001) OutputsWritten: 0x17 (0b10111) NumInstructions=8 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {0.00139, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, -0.00222, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 2, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {-0.999, 0.999, -1, 1} VERT DCL IN[0] DCL IN[1] DCL IN[2] DCL IN[3] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL OUT[2], COLOR[1] DCL OUT[3], GENERIC[0] DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: MOV OUT[2], IN[2] 6: MOV OUT[3], IN[3] 7: END # Fragment Program/Shader 3 0: MOV TEMP[1], INPUT[1]; 1: MAD OUTPUT[1], INPUT[2], STATE[0], TEMP[1]; 2: END InputsRead: 0x6 (0b110) OutputsWritten: 0x2 (0b10) NumInstructions=3 NumTemporaries=5 NumParameters=1 NumAttributes=2 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x8000000 param[0] sz=4 STATE state.env[1] = {0, 0, 0, 0} FRAG DCL IN[0], COLOR, LINEAR DCL IN[1], COLOR[1], LINEAR DCL OUT[0], COLOR DCL CONST[0] DCL TEMP[0] 0: MOV TEMP[0], IN[0] 1: MAD OUT[0], IN[1], CONST[0], TEMP[0] 2: END # Vertex Program/Shader 0 0: MUL TEMP[0], INPUT[0].xxxx, STATE[0]; 1: MAD TEMP[0], INPUT[0].yyyy, STATE[1], TEMP[0]; 2: MAD TEMP[0], INPUT[0].zzzz, STATE[2], TEMP[0]; 3: MAD OUTPUT[0], INPUT[0].wwww, STATE[3], TEMP[0]; 4: MOV OUTPUT[1], INPUT[3]; 5: MOV OUTPUT[2], INPUT[4]; 6: END InputsRead: 0x19 (0b11001) OutputsWritten: 0x7 (0b111) NumInstructions=7 NumTemporaries=1 NumParameters=0 NumAttributes=0 NumAddressRegs=0 SamplersUsed: 0x0 (0b0) Samplers=[ 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 ] dirty state flags: 0x3 param[0] sz=4 STATE state.matrix.mvp.transpose.row[0] = {0.00139, 0, 0, 0} param[1] sz=4 STATE state.matrix.mvp.transpose.row[1] = {0, -0.00222, 0, 0} param[2] sz=4 STATE state.matrix.mvp.transpose.row[2] = {0, 0, 2, 0} param[3] sz=4 STATE state.matrix.mvp.transpose.row[3] = {-0.999, 0.999, -1, 1} VERT DCL IN[0] DCL IN[1] DCL IN[2] DCL OUT[0], POSITION DCL OUT[1], COLOR DCL OUT[2], COLOR[1] DCL CONST[0..3] DCL TEMP[0] 0: MUL TEMP[0], IN[0].xxxx, CONST[0] 1: MAD TEMP[0], IN[0].yyyy, CONST[1], TEMP[0] 2: MAD TEMP[0], IN[0].zzzz, CONST[2], TEMP[0] 3: MAD OUT[0], IN[0].wwww, CONST[3], TEMP[0] 4: MOV OUT[1], IN[1] 5: MOV OUT[2], IN[2] 6: END wine: Unhandled page fault on read access to 0x00000000 at address (nil) (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00000000). fixme:dbghelp_dwarf:compute_location Only supporting one breg (19 -> 23) Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:00000000 ESP:0032ec10 EBP:0032ec2c EFLAGS:00210206( R- -- I - -P- ) EAX:7e16e1a0 EBX:6abcfff4 ECX:00000003 EDX:7e16e1a0 ESI:7e16e7d0 EDI:00000000 Stack dump: 0x0032ec10: 6a32e8b2 7e16e1a0 00000000 00000000 0x0032ec20: 6abcfff4 7e0c6a90 00000001 0032ec7c 0x0032ec30: 6a31e7b5 7e16e1a0 7dfd1200 00000000 0x0032ec40: 00000000 7e16cb98 00000000 00000000 0x0032ec50: 00000800 00000800 0032ecac 0032ec7c 0x0032ec60: 6abcfff4 7dfe28a8 7e16e848 7dfe28a8 Backtrace: =>0 0x00000000 (0x0032ec2c) 1 0x6a31e7b5 radeon_drm_buffer_map+0x184(_buf=0x7e16e7d0, flags=0x7dfd1200) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c:94] in r300_dri.so (0x0032ec7c) 2 0x6a31e7b5 radeon_drm_buffer_map+0x184(_buf=0x7e0c6a90, flags=0x0003) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c:94] in r300_dri.so (0x0032ec9c) 3 0x6a31dd14 radeon_r300_winsys_buffer_map+0x33(ws=0x7dfd10d0, buf=0x7e16e7d0, usage=0x0003) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/winsys/radeon/drm/../../../../../src/gallium/auxiliary/pipebuffer/pb_buffer.h:173] in r300_dri.so (0x0032ecec) 4 0x6a32d655 r300_texture_transfer_map+0x44(ctx=0x7e068d60, transfer=0x7e0c6a90) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/drivers/r300/r300_transfer.c:229] in r300_dri.so (0x0032ed0c) 5 0x6a513ecb u_transfer_map_vtbl+0x1a(pipe=0x7e068d60, transfer=0x7e0c6a90) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/auxiliary/util/u_resource.c:56] in r300_dri.so (0x0032ed5c) 6 0x6a461d3b st_texture_image_map+0x7a(st=0x7e0ce580, stImage=0x7e16fe40, zoffset=0, usage=PIPE_TRANSFER_READ_WRITE, x=0, y=0, w=0x0800, h=0x0800) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/../../src/gallium/auxiliary/util/u_inlines.h:353] in r300_dri.so (0x0032ee3c) 7 0x6a4a1604 st_TexImage+0x383(ctx=, dims=, target=0x0de1, level=0, internalFormat=0x81a6, width=0x0800, height=0x0800, depth=0x0001, border=0, format=0x1902, type=0x1403, pixels=0x0(nil), unpack=0x7e048d08, texObj=0x7e16e3e0, texImage=0x7e16fe40, imageSize=0, compressed_src=0) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/state_tracker/st_cb_texture.c:681] in r300_dri.so (0x0032ee8c) 8 0x6a4a1fbe st_TexImage2D+0x7d(ctx=0x7e039f58, target=0x0de1, level=0, internalFormat=0x81a6, width=0x0800, height=0x0800, border=0, format=0x1902, type=0x1403, pixels=0x0(nil), unpack=0x7e048d08, texObj=0x7e16e3e0, texImage=0x7e16fe40) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/state_tracker/st_cb_texture.c:798] in r300_dri.so (0x0032ef0c) 9 0x6a3f8eff _mesa_TexImage2D+0x25e(target=0x0de1, level=0, internalFormat=0x81a6, width=0x0800, height=0x0800, border=0, format=0x1902, type=0x1403, pixels=(nil)) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/main/teximage.c:2251] in r300_dri.so (0x0032ef9c) 10 0x6883817a in wined3d (+0xc8179) (0x0032f00c) 11 0x6879dda7 in wined3d (+0x2dda6) (0x0032f08c) 12 0x6879ee80 in wined3d (+0x2ee7f) (0x0032f10c) 13 0x6879f799 in wined3d (+0x2f798) (0x0032f19c) 14 0x687a3db2 in wined3d (+0x33db1) (0x0032f1fc) 15 0x687b699b in wined3d (+0x4699a) (0x0032f2dc) 16 0x687b798a in wined3d (+0x47989) (0x0032f34c) 17 0x68746c58 in d3d9 (+0x6c57) (0x0032f39c) 18 0x00544dd7 in panzers_phase_2 (+0x144dd6) (0x042aedc0) 19 0x00000002 (0x007dc0d8) 20 0x005a0aa0 in panzers_phase_2 (+0x1a0a9f) (0x0058ac00) 0x00000000: -- no code accessible -- Modules: Module Address Debug info Name (120 modules) PE 400000- 8f6000 Export panzers_phase_2 PE 1dc0000- 1df8000 Deferred msseax.m3d PE 10000000-10013000 Deferred zlib1 PE 18000000-18068000 Deferred binkw32 ELF 20000000-20004000 Deferred libxdamage.so.1 ELF 20004000-2000d000 Deferred librt.so.1 ELF 2000d000-20015000 Deferred libffi.so.5 ELF 200b5000-200fd000 Deferred dsound \-PE 200c0000-200fd000 \ dsound ELF 200fd000-20134000 Deferred winealsa \-PE 20110000-20134000 \ winealsa ELF 20134000-2013a000 Deferred libxtst.so.6 ELF 2013a000-20148000 Deferred libxi.so.6 ELF 20148000-2014c000 Deferred libnss_mdns4_minimal.so.2 ELF 210b2000-210ff000 Deferred libflac.so.8 PE 21100000-21164000 Deferred mss32 ELF 217a4000-217e6000 Deferred libpulse.so.0 PE 22100000-2211d000 Deferred mssa3d.m3d PE 22300000-22315000 Deferred mssds3d.m3d PE 22400000-22419000 Deferred msssoft.m3d PE 22600000-22618000 Deferred mssdx7.m3d PE 22700000-22768000 Deferred mssrsx.m3d PE 24100000-24120000 Deferred mssdsp.flt PE 26400000-26439000 Deferred mssvoice.asi PE 26f00000-26f2e000 Deferred mssmp3.asi ELF 29182000-29198000 Deferred midimap \-PE 29190000-29198000 \ midimap ELF 2f3a5000-2f3ae000 Deferred libwrap.so.0 ELF 36d7a000-36e76000 Deferred libvorbisenc.so.2 ELF 3c224000-3c23c000 Deferred msacm32 \-PE 3c230000-3c23c000 \ msacm32 ELF 3c5cd000-3c5d3000 Deferred libtxc_dxtn.so ELF 3e47c000-3e483000 Deferred libogg.so.0 ELF 43ae7000-43b4f000 Deferred libsndfile.so.1 ELF 47209000-47210000 Deferred libasound_module_pcm_pulse.so ELF 4c487000-4c4ec000 Deferred libgl.so.1 ELF 4e173000-4e19c000 Deferred libvorbis.so.0 ELF 50ed2000-50edd000 Deferred libdrm.so.2 ELF 52d2d000-52d33000 Deferred libnss_dns.so.2 ELF 653a0000-65468000 Deferred libasound.so.2 ELF 654fa000-65552000 Deferred ddraw \-PE 65500000-65552000 \ ddraw ELF 659a0000-659d9000 Deferred libdbus-1.so.3 ELF 68000000-6801d000 Deferred ld-linux.so.2 ELF 6801d000-68158000 Deferred libwine.so.1 ELF 68158000-68171000 Deferred libpthread.so.0 ELF 68171000-682cb000 Deferred libc.so.6 ELF 682cb000-682f1000 Deferred libm.so.6 ELF 682f1000-682fb000 Deferred libnss_nis.so.2 ELF 682fb000-68307000 Deferred libnss_files.so.2 ELF 68307000-6838e000 Deferred winmm \-PE 68310000-6838e000 \ winmm ELF 6838e000-6849d000 Deferred user32 \-PE 683a0000-6849d000 \ user32 ELF 6849d000-68527000 Deferred gdi32 \-PE 684b0000-68527000 \ gdi32 ELF 68527000-68598000 Deferred rpcrt4 \-PE 68530000-68598000 \ rpcrt4 ELF 68598000-685c4000 Deferred ws2_32 \-PE 685a0000-685c4000 \ ws2_32 ELF 685c4000-68634000 Deferred msvcrt \-PE 685e0000-68634000 \ msvcrt ELF 68634000-68730000 Deferred ole32 \-PE 68650000-68730000 \ ole32 ELF 68730000-68764000 Export d3d9 \-PE 68740000-68764000 \ d3d9 ELF 68764000-6889a000 Export wined3d \-PE 68770000-6889a000 \ wined3d ELF 6889a000-688d7000 Deferred avifil32 \-PE 688a0000-688d7000 \ avifil32 ELF 688d7000-688fd000 Deferred msacm32 \-PE 688e0000-688fd000 \ msacm32 ELF 688fd000-68922000 Deferred msvfw32 \-PE 68900000-68922000 \ msvfw32 ELF 68922000-689f0000 Deferred comctl32 \-PE 68930000-689f0000 \ comctl32 ELF 689f0000-68a0b000 Deferred wsock32 \-PE 68a00000-68a0b000 \ wsock32 ELF 68a0b000-68a2b000 Deferred iphlpapi \-PE 68a10000-68a2b000 \ iphlpapi ELF 68a2b000-68a3f000 Deferred libresolv.so.2 ELF 68a3f000-68ab5000 Deferred libfreetype.so.6 ELF 68ab5000-68aca000 Deferred libz.so.1 ELF 68aca000-68afa000 Deferred libfontconfig.so.1 ELF 68afa000-68b21000 Deferred libexpat.so.1 ELF 68b21000-68bc0000 Deferred winex11 \-PE 68b30000-68bc0000 \ winex11 ELF 68bc0000-68bd0000 Deferred libxext.so.6 ELF 68bd0000-68bd5000 Deferred libuuid.so.1 ELF 68bd6000-68c2f000 Deferred advapi32 \-PE 68be0000-68c2f000 \ advapi32 ELF 68c2f000-68c48000 Deferred libice.so.6 ELF 68c48000-68d65000 Deferred libx11.so.6 ELF 68d65000-68d7f000 Deferred libxcb.so.1 ELF 68d7f000-68d83000 Deferred libxau.so.6 ELF 68d83000-68d89000 Deferred libxdmcp.so.6 ELF 68d89000-68d8d000 Deferred libxinerama.so.1 ELF 68d8d000-68d97000 Deferred libxrender.so.1 ELF 68d97000-68d9b000 Deferred libxcomposite.so.1 ELF 68d9b000-68da1000 Deferred libxfixes.so.3 ELF 68da1000-68dab000 Deferred libxcursor.so.1 ELF 68dab000-68dde000 Deferred uxtheme \-PE 68db0000-68dde000 \ uxtheme ELF 6a218000-6ac24000 Dwarf r300_dri.so ELF 6be6c000-6beb7000 Deferred libpulsecommon-0.9.21.so ELF 6da27000-6da3e000 Deferred libnsl.so.1 ELF 6f228000-6f230000 Deferred libnss_compat.so.2 ELF 71225000-7122e000 Deferred libsm.so.6 ELF 73dba000-73dd9000 Deferred libgcc_s.so.1 ELF 753b1000-753b7000 Deferred libxxf86vm.so.1 ELF 75ca1000-75cc2000 Deferred imm32 \-PE 75cb0000-75cc2000 \ imm32 ELF 75d8c000-75d90000 Deferred libdl.so.2 ELF 78cf7000-78cff000 Deferred libxrandr.so.2 ELF 7b800000-7b93a000 Deferred kernel32 \-PE 7b810000-7b93a000 \ kernel32 ELF 7bc00000-7bcb6000 Deferred ntdll \-PE 7bc10000-7bcb6000 \ ntdll ELF 7bf00000-7bf04000 Deferred ELF 7d61a000-7d61f000 Deferred libdrm_radeon.so.1 Threads: process tid prio (all id:s are in hex) 00000008 (D) Z:\media\win\Programmi\Panzers II\PANZERS_PHASE_2.exe 0000001f 0 0000001c 15 0000001b 15 00000009 0 <== 0000000e services.exe 00000014 0 00000010 0 0000000f 0 00000011 winedevice.exe 00000017 0 00000016 0 00000013 0 00000012 0 00000019 explorer.exe 0000001a 0 Backtrace: =>0 0x00000000 (0x0032ec2c) 1 0x6a31e7b5 radeon_drm_buffer_map+0x184(_buf=0x7e16e7d0, flags=0x7dfd1200) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c:94] in r300_dri.so (0x0032ec7c) 2 0x6a31e7b5 radeon_drm_buffer_map+0x184(_buf=0x7e0c6a90, flags=0x0003) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c:94] in r300_dri.so (0x0032ec9c) 3 0x6a31dd14 radeon_r300_winsys_buffer_map+0x33(ws=0x7dfd10d0, buf=0x7e16e7d0, usage=0x0003) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/winsys/radeon/drm/../../../../../src/gallium/auxiliary/pipebuffer/pb_buffer.h:173] in r300_dri.so (0x0032ecec) 4 0x6a32d655 r300_texture_transfer_map+0x44(ctx=0x7e068d60, transfer=0x7e0c6a90) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/drivers/r300/r300_transfer.c:229] in r300_dri.so (0x0032ed0c) 5 0x6a513ecb u_transfer_map_vtbl+0x1a(pipe=0x7e068d60, transfer=0x7e0c6a90) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/gallium/auxiliary/util/u_resource.c:56] in r300_dri.so (0x0032ed5c) 6 0x6a461d3b st_texture_image_map+0x7a(st=0x7e0ce580, stImage=0x7e16fe40, zoffset=0, usage=PIPE_TRANSFER_READ_WRITE, x=0, y=0, w=0x0800, h=0x0800) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/../../src/gallium/auxiliary/util/u_inlines.h:353] in r300_dri.so (0x0032ee3c) 7 0x6a4a1604 st_TexImage+0x383(ctx=, dims=, target=0x0de1, level=0, internalFormat=0x81a6, width=0x0800, height=0x0800, depth=0x0001, border=0, format=0x1902, type=0x1403, pixels=0x0(nil), unpack=0x7e048d08, texObj=0x7e16e3e0, texImage=0x7e16fe40, imageSize=0, compressed_src=0) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/state_tracker/st_cb_texture.c:681] in r300_dri.so (0x0032ee8c) 8 0x6a4a1fbe st_TexImage2D+0x7d(ctx=0x7e039f58, target=0x0de1, level=0, internalFormat=0x81a6, width=0x0800, height=0x0800, border=0, format=0x1902, type=0x1403, pixels=0x0(nil), unpack=0x7e048d08, texObj=0x7e16e3e0, texImage=0x7e16fe40) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/state_tracker/st_cb_texture.c:798] in r300_dri.so (0x0032ef0c) 9 0x6a3f8eff _mesa_TexImage2D+0x25e(target=0x0de1, level=0, internalFormat=0x81a6, width=0x0800, height=0x0800, border=0, format=0x1902, type=0x1403, pixels=(nil)) [/home/fabio/sorgenti/ati-drivers/mesa-master/src/mesa/main/teximage.c:2251] in r300_dri.so (0x0032ef9c) 10 0x6883817a in wined3d (+0xc8179) (0x0032f00c) 11 0x6879dda7 in wined3d (+0x2dda6) (0x0032f08c) 12 0x6879ee80 in wined3d (+0x2ee7f) (0x0032f10c) 13 0x6879f799 in wined3d (+0x2f798) (0x0032f19c) 14 0x687a3db2 in wined3d (+0x33db1) (0x0032f1fc) 15 0x687b699b in wined3d (+0x4699a) (0x0032f2dc) 16 0x687b798a in wined3d (+0x47989) (0x0032f34c) 17 0x68746c58 in d3d9 (+0x6c57) (0x0032f39c) 18 0x00544dd7 in panzers_phase_2 (+0x144dd6) (0x042aedc0) 19 0x00000002 (0x007dc0d8) 20 0x005a0aa0 in panzers_phase_2 (+0x1a0a9f) (0x0058ac00)