commit 50c4ade155304dc4372c47561a109c1f3fb60975 Author: Will Dyson Date: Thu May 27 21:09:45 2010 -0400 Revert "Fix image_matches_texture_obj() MaxLevel check" This reverts commit a9ee95651131e27d5acf3d10909b5b7e5c8d3e92. It was based on a failure to understand how ther driver allocates memory, and causes a regression with Celestia. Set MaxLevel to dstLevel before allocating new mipmap level. The radeon driver will fail to allocate space for a new level that is outside of BaseLevel..MaxLevel. Set MaxLevel before allocating. diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index fc28685..3525583 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2400,6 +2400,9 @@ _mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, break; } + /* Set MaxLevel large enough to hold the new level when we allocate it */ + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); + /* Create empty dest image */ if (target == GL_TEXTURE_1D) { _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index bcac125..d2b190e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -593,12 +593,7 @@ static int image_matches_texture_obj(struct gl_texture_object *texObj, if (!baseImage) return 0; - /* Check image level against object BaseLevel, but not MaxLevel. MaxLevel is not - * the highest level that can be assigned to the miptree. - */ - const unsigned maxLevel = texObj->BaseLevel + baseImage->MaxLog2; - if (level < texObj->BaseLevel || level > maxLevel - || level > RADEON_MIPTREE_MAX_TEXTURE_LEVELS) + if (level < texObj->BaseLevel || level > texObj->MaxLevel) return 0; const unsigned levelDiff = level - texObj->BaseLevel; @@ -620,7 +615,9 @@ static void teximage_assign_miptree(radeonContextPtr rmesa, radeonTexObj *t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - /* check image for dimension and level compatibility with texture */ + /* Since miptree holds only images for levels + * don't allocate the miptree if the teximage won't fit. + */ if (!image_matches_texture_obj(texObj, texImage, level)) return;