[require] GL >= 2.0 GLSL >= 1.20 /* Test varying matrix whose column number greater than the row number. * This gets assertion with i965 driver of 2010-08-22. */ [vertex shader] #version 120 varying mat3x2 myVar1; void main() { gl_Position = ftransform(); myVar1 = mat3x2(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); } [fragment shader] #version 120 varying mat3x2 myVar1; void main() { } [test] clear color 0.0 0.0 0.0 0.0 clear ortho draw rect 10 10 10 10 probe rgb 15 15 0.0 1.0 0.0