diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index e38a40c..ea48063 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -136,6 +136,7 @@ dri2_bind_context(struct glx_context *context, struct glx_context *old, struct dri2_context *pcp = (struct dri2_context *) context; struct dri2_screen *psc = (struct dri2_screen *) pcp->base.psc; struct dri2_drawable *pdraw, *pread; + struct dri2_display *pdp; pdraw = (struct dri2_drawable *) driFetchDrawable(context, draw); pread = (struct dri2_drawable *) driFetchDrawable(context, read); @@ -143,11 +144,21 @@ dri2_bind_context(struct glx_context *context, struct glx_context *old, if (pdraw == NULL || pread == NULL) return GLXBadDrawable; - if ((*psc->core->bindContext) (pcp->driContext, - pdraw->driDrawable, pread->driDrawable)) - return Success; + if (!(*psc->core->bindContext) (pcp->driContext, + pdraw->driDrawable, pread->driDrawable)) + return GLXBadContext; + + /* If the server doesn't send invalidate events, we may miss a + * resize before the rendering starts. Invalidate the buffers now + * so the driver will recheck before rendering starts. */ + pdp = (struct dri2_display *) psc->base.display; + if (!pdp->invalidateAvailable) { + dri2InvalidateBuffers(psc->base.dpy, pdraw->base.xDrawable); + if (pread != pdraw) + dri2InvalidateBuffers(psc->base.dpy, pread->base.xDrawable); + } - return GLXBadContext; + return Success; } static void