/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * Shader runner for OpenGL ES 2.0. * * \author Shuang He */ #define _GNU_SOURCE #if defined(_MSC_VER) #define bool BOOL #define true 1 #define false 0 #else #include #endif #include #include #include "piglit-gles2-util.h" #include "piglit-egl-gles2-framework.h" #include int piglit_width = 250, piglit_height = 250; enum piglit_result piglit_display(void) { bool pass = true; GLenum error = GL_NO_ERROR ; GLboolean params; glGetBooleanv(GL_NONE, ¶ms); error = glGetError(); if (error == GL_INVALID_ENUM ) pass = true; else pass = false; return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE; } void piglit_init(int argc, char **argv) { }