#0 intel_finish_render_texture (ctx=0x81536c0, att=0x84d395c) at intel_fbo.c:550 #1 0xb6a63f6d in _mesa_set_texture_attachment (ctx=0x81536c0, fb=0x84d3780, att=0x84d395c, texObj=0x88ac028, texTarget=3553, level=0, zoffset=0) at main/fbobject.c:300 #2 0xb6a6420b in framebuffer_texture (ctx=0x81536c0, caller=, target=36160, attachment=36064, textarget=3553, texture=3, level=0, zoffset=0) at main/fbobject.c:1759 #3 0xb6a645a0 in _mesa_FramebufferTexture2DEXT (target=36160, attachment=36064, textarget=3553, texture=0, level=0) at main/fbobject.c:1814 #4 0x0805e1a9 in OpenGLRenderer::changeRenderTargets (this=0x84c60d0, colorRTs=0xbfffd934, nRenderTargets=1, depthRT=-1, depthSlice=-1, slices=0xbfffd93c) at ../Framework3/OpenGL/OpenGLRenderer.cpp:1257 #5 0x0804f290 in Renderer::changeRenderTargets (this=0x84c60d0, colorRTs=0xbfffd934, nRenderTargets=1, depthRT=-1, faces=0xbfffd93c) at ../Framework3/OpenGL/../Renderer.h:432 #6 0x0804f252 in Renderer::changeRenderTarget (this=0x84c60d0, colorRT=3, depthRT=-1, slice=-1) at ../Framework3/OpenGL/../Renderer.h:429 #7 0x0804e18c in App::drawFrame (this=0x8096028) at App.cpp:503 #8 0x0805313e in BaseApp::makeFrame (this=0x8096028) ---Type to continue, or q to quit--- at ../Framework3/BaseApp.cpp:354 #9 0x0804fd3e in main (argc=1, argv=0xbfffeef4) at ../Framework3/Linux/LinuxBase.cpp:167