--- sp_tex_sample.c.orig 2011-01-02 22:58:35.000000000 +0000 +++ sp_tex_sample.c 2011-03-07 23:52:50.341369498 +0000 @@ -1568,62 +1568,68 @@ sample_compare(struct tgsi_sampler *tgsi const float c0[QUAD_SIZE], enum tgsi_sampler_control control, float rgba[NUM_CHANNELS][QUAD_SIZE]) { struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct pipe_sampler_state *sampler = samp->sampler; int j, k0, k1, k2, k3; float val; + float pc0, pc1, pc2, pc3; samp->mip_filter(tgsi_sampler, s, t, p, c0, control, rgba); + pc0 = CLAMP(p[0], 0.0F, 1.0F); + pc1 = CLAMP(p[1], 0.0F, 1.0F); + pc2 = CLAMP(p[2], 0.0F, 1.0F); + pc3 = CLAMP(p[3], 0.0F, 1.0F); + /** * Compare texcoord 'p' (aka R) against texture value 'rgba[0]' * When we sampled the depth texture, the depth value was put into all * RGBA channels. We look at the red channel here. */ /* compare four texcoords vs. four texture samples */ switch (sampler->compare_func) { case PIPE_FUNC_LESS: - k0 = p[0] < rgba[0][0]; - k1 = p[1] < rgba[0][1]; - k2 = p[2] < rgba[0][2]; - k3 = p[3] < rgba[0][3]; + k0 = pc0 < rgba[0][0]; + k1 = pc1 < rgba[0][1]; + k2 = pc2 < rgba[0][2]; + k3 = pc3 < rgba[0][3]; break; case PIPE_FUNC_LEQUAL: - k0 = p[0] <= rgba[0][0]; - k1 = p[1] <= rgba[0][1]; - k2 = p[2] <= rgba[0][2]; - k3 = p[3] <= rgba[0][3]; + k0 = pc0 <= rgba[0][0]; + k1 = pc1 <= rgba[0][1]; + k2 = pc2 <= rgba[0][2]; + k3 = pc3 <= rgba[0][3]; break; case PIPE_FUNC_GREATER: - k0 = p[0] > rgba[0][0]; - k1 = p[1] > rgba[0][1]; - k2 = p[2] > rgba[0][2]; - k3 = p[3] > rgba[0][3]; + k0 = pc0 > rgba[0][0]; + k1 = pc1 > rgba[0][1]; + k2 = pc2 > rgba[0][2]; + k3 = pc3 > rgba[0][3]; break; case PIPE_FUNC_GEQUAL: - k0 = p[0] >= rgba[0][0]; - k1 = p[1] >= rgba[0][1]; - k2 = p[2] >= rgba[0][2]; - k3 = p[3] >= rgba[0][3]; + k0 = pc0 >= rgba[0][0]; + k1 = pc1 >= rgba[0][1]; + k2 = pc2 >= rgba[0][2]; + k3 = pc3 >= rgba[0][3]; break; case PIPE_FUNC_EQUAL: - k0 = p[0] == rgba[0][0]; - k1 = p[1] == rgba[0][1]; - k2 = p[2] == rgba[0][2]; - k3 = p[3] == rgba[0][3]; + k0 = pc0 == rgba[0][0]; + k1 = pc1 == rgba[0][1]; + k2 = pc2 == rgba[0][2]; + k3 = pc3 == rgba[0][3]; break; case PIPE_FUNC_NOTEQUAL: - k0 = p[0] != rgba[0][0]; - k1 = p[1] != rgba[0][1]; - k2 = p[2] != rgba[0][2]; - k3 = p[3] != rgba[0][3]; + k0 = pc0 != rgba[0][0]; + k1 = pc1 != rgba[0][1]; + k2 = pc2 != rgba[0][2]; + k3 = pc3 != rgba[0][3]; break; case PIPE_FUNC_ALWAYS: k0 = k1 = k2 = k3 = 1; break; case PIPE_FUNC_NEVER: k0 = k1 = k2 = k3 = 0; break; default: