#0 intel_region_alloc_for_handle (screen=0x126ddf0, cpp=4, width=3360, height=1050, pitch=3456, handle=1, name=0x7fb78b40a266 "dri2 back buffer") at intel_regions.c:242 #1 0x00007fb78b109f63 in intel_update_renderbuffers (context=0x14c14f0, drawable=0x143aec0) at intel_context.c:390 #2 0x00007fb78b10a10e in intel_prepare_render (intel=0x14f70f0) at intel_context.c:435 #3 0x00007fb78b1395dc in brw_try_draw_prims (ctx=0x14f70f0, arrays=0x1538738, prim=0x1536d54, nr_prims=1, ib=0x0, min_index=0, max_index=3) at brw_draw.c:349 #4 0x00007fb78b1398a7 in brw_draw_prims (ctx=0x14f70f0, arrays=0x1538738, prim=0x1536d54, nr_prims=1, ib=0x0, index_bounds_valid=1 '\001', min_index=0, max_index=3) at brw_draw.c:450 #5 0x00007fb78b255bd4 in vbo_exec_vtx_flush (exec=0x1536a70, keepUnmapped=1 '\001') at vbo/vbo_exec_draw.c:390 #6 0x00007fb78b250c4c in vbo_exec_FlushVertices_internal (exec=0x1536a70, unmap=1 '\001') at vbo/vbo_exec_api.c:545 #7 0x00007fb78b251cc6 in vbo_exec_FlushVertices (ctx=0x14f70f0, flags=1) at vbo/vbo_exec_api.c:992 #8 0x00007fb78b203f82 in _mesa_set_scissor (ctx=0x14f70f0, x=3279, y=925, width=75, height=13) at main/scissor.c:76 #9 0x00007fb78b203efd in _mesa_Scissor (x=3279, y=925, width=75, height=13) at main/scissor.c:49 #10 0x00007fb78ca3d0d9 in __glXDisp_Render (cl=, pc=) at glxcmds.c:2003 #11 0x00007fb78ca3f851 in __glXDispatch (client=0x1426cb0) at glxext.c:587 #12 0x000000000042eb41 in Dispatch () at dispatch.c:431 #13 0x0000000000422dca in main (argc=, argv=0x7fffa0ce14d8, envp=) at main.c:287 #0 intel_region_alloc_for_handle (screen=0x126ddf0, cpp=4, width=3360, height=1050, pitch=3456, handle=1, name=0x7fb78b40a266 "dri2 back buffer") at intel_regions.c:242 region = 0x0 dummy = 0x143b490 buffer = 0x0 ret = 0 bit_6_swizzle = 1 tiling = 21213024 #1 0x00007fb78b109f63 in intel_update_renderbuffers (context=0x14c14f0, drawable=0x143aec0) at intel_context.c:390 fb = 0x143af60 rb = 0x143b490 region = 0x0 depth_region = 0x0 intel = 0x14f70f0 front_rb = 0x143b3b0 back_rb = 0x143b490 depth_rb = 0x0 stencil_rb = 0x0 buffers = 0x143ad28 screen = 0x126dc50 i = 0 count = 1 attachments = {1, 32, 131597, 690555136, 690563881, 0, 0, 0, 0, 0} region_name = 0x7fb78b40a266 "dri2 back buffer" __func__ = "intel_update_renderbuffers" #2 0x00007fb78b10a10e in intel_prepare_render (intel=0x14f70f0) at intel_context.c:435 driContext = 0x14c14f0 drawable = 0x143aec0 #3 0x00007fb78b1395dc in brw_try_draw_prims (ctx=0x14f70f0, arrays=0x1538738, prim=0x1536d54, nr_prims=1, ib=0x0, min_index=0, max_index=3) at brw_draw.c:349 intel = 0x14f70f0 brw = 0x14f70f0 retval = 0 '\000' warn = 0 '\000' i = 1048576 __FUNCTION__ = "brw_try_draw_prims" #4 0x00007fb78b1398a7 in brw_draw_prims (ctx=0x14f70f0, arrays=0x1538738, prim=0x1536d54, nr_prims=1, ib=0x0, index_bounds_valid=1 '\001', min_index=0, max_index=3) at brw_draw.c:450 retval = 0 '\000' #5 0x00007fb78b255bd4 in vbo_exec_vtx_flush (exec=0x1536a70, keepUnmapped=1 '\001') at vbo/vbo_exec_draw.c:390 ctx = 0x14f70f0 #6 0x00007fb78b250c4c in vbo_exec_FlushVertices_internal (exec=0x1536a70, unmap=1 '\001') at vbo/vbo_exec_api.c:545 No locals. #7 0x00007fb78b251cc6 in vbo_exec_FlushVertices (ctx=0x14f70f0, flags=1) at vbo/vbo_exec_api.c:992 exec = 0x1536a70 #8 0x00007fb78b203f82 in _mesa_set_scissor (ctx=0x14f70f0, x=3279, y=925, width=75, height=13) at main/scissor.c:76 No locals. #9 0x00007fb78b203efd in _mesa_Scissor (x=3279, y=925, width=75, height=13) at main/scissor.c:49 ctx = 0x14f70f0 #10 0x00007fb78ca3d0d9 in __glXDisp_Render (cl=, pc=) at glxcmds.c:2003 entry = {bytes = 20, varsize = 0} proc = 0x7fb78ca1bcd0 <__glXDisp_Scissor> err = 0 req = client = 0x1426cb0 left = cmdlen = 20 error = commandsDone = opcode = hdr = 0x39c7290 glxc = 0x143b790 sw = #11 0x00007fb78ca3f851 in __glXDispatch (client=0x1426cb0) at glxext.c:587 rendering = stuff = 0x39c712c opcode = proc = 0x7fb78ca3d020 <__glXDisp_Render> cl = 0x1426dc8 retval = #12 0x000000000042eb41 in Dispatch () at dispatch.c:431 clientReady = 0x143d3e0 result = client = 0x1426cb0 nready = 0 icheck = 0x7e44f0 start_tick = 200 #13 0x0000000000422dca in main (argc=, argv=0x7fffa0ce14d8, envp=) at main.c:287 i = alwaysCheckForInput = {0, 1}